From a004257e4787930f8a67a31e5c442abfa1a333dd Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sun, 22 Jan 2012 23:13:24 +0000 Subject: [PATCH] Cycles UI: * Add World ID Block to World Shader Nodes. --- release/scripts/startup/bl_ui/space_node.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index edbcf3ecf5b..e1a599dca2e 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -58,6 +58,9 @@ class NODE_HT_header(Header): # Don't show "Use Nodes" Button when Engine is BI for Lamps if snode_id and not (scene.render.use_shading_nodes == 0 and ob.type == 'LAMP'): layout.prop(snode_id, "use_nodes") + + if snode.shader_type == 'WORLD': + layout.template_ID(scene, "world", new="world.new") elif snode.tree_type == 'TEXTURE': layout.prop(snode, "texture_type", text="", expand=True)