diff --git a/SConstruct b/SConstruct index 7fad247ec07..adecfcb5dcf 100644 --- a/SConstruct +++ b/SConstruct @@ -170,6 +170,9 @@ else: opts = btools.read_opts(optfiles, B.arguments) opts.Update(env) +if not env['BF_FANCY']: + B.bc.disable() + # disable elbeem (fluidsim) compilation? if env['BF_NO_ELBEEM'] == 1: env['CPPFLAGS'].append('-DDISABLE_ELBEEM') diff --git a/config/win32-mingw-config.py b/config/win32-mingw-config.py index 54d8e0c6ffd..8c8c12db46f 100644 --- a/config/win32-mingw-config.py +++ b/config/win32-mingw-config.py @@ -18,7 +18,7 @@ BF_OPENAL_LIB = 'openal_static' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_FFMPEG = 'false' -BF_FFMPEG_LIB = 'avformat avutil avcodec' +BF_FFMPEG_LIB = 'avformat swscale avcodec avutil xvidcore x264' BF_FFMPEG_LIBPATH = LIBDIR + '/gcc/ffmpeg/lib' BF_FFMPEG_INC = LIBDIR + '/gcc/ffmpeg/include' diff --git a/extern/verse/Makefile b/extern/verse/Makefile index 2e88ee2223f..bd8bba33195 100644 --- a/extern/verse/Makefile +++ b/extern/verse/Makefile @@ -54,5 +54,5 @@ install: all debug ifeq ($(OS),darwin) ranlib $(NAN_VERSE)/lib/libverse.a endif - $(CCC) $(LDFLAGS) -o $(DIR)/verse$(EXT) $(DIR)/libverse.a $(LIBS) $(SLIBS) $(LLIBS) $(DADD) $(LOPTS) + $(CCC) $(CCFLAGS) $(LDFLAGS) -o $(DIR)/verse$(EXT) $(DIR)/libverse.a $(LIBS) $(SLIBS) $(LLIBS) $(DADD) $(LOPTS) @$(CP) $(DIR)/verse$(EXT) $(OCGDIR)/bin diff --git a/intern/guardedalloc/intern/mallocn.c b/intern/guardedalloc/intern/mallocn.c index 51c2a2427b5..44909bbea54 100644 --- a/intern/guardedalloc/intern/mallocn.c +++ b/intern/guardedalloc/intern/mallocn.c @@ -333,6 +333,7 @@ void *MEM_mapallocN(unsigned int len, const char *str) } +/* Prints in python syntax for easy */ void MEM_printmemlist() { MemHead *membl; @@ -341,13 +342,33 @@ void MEM_printmemlist() membl = membase->first; if (membl) membl = MEMNEXT(membl); + + print_error("# membase_debug.py\n"); + print_error("membase = [\\\n"); while(membl) { - print_error("%s len: %d %p\n",membl->name,membl->len, membl+1); + fprintf(stderr, "{'len':%i, 'name':'''%s''', 'pointer':'%p'},\\\n", membl->len, membl->name, membl+1); if(membl->next) membl= MEMNEXT(membl->next); else break; } - + fprintf(stderr, "]\n\n"); + fprintf(stderr, +"mb_userinfo = {}\n" +"totmem = 0\n" +"for mb_item in membase:\n" +"\tmb_item_user_size = mb_userinfo.setdefault(mb_item['name'], [0,0])\n" +"\tmb_item_user_size[0] += 1 # Add a user\n" +"\tmb_item_user_size[1] += mb_item['len'] # Increment the size\n" +"\ttotmem += mb_item['len']\n" +"print '(membase) items:', len(membase), '| unique-names:', len(mb_userinfo), '| total-mem:', totmem\n" +"mb_userinfo_sort = mb_userinfo.items()\n" +"for sort_name, sort_func in (('size', lambda a: -a[1][1]), ('users', lambda a: -a[1][0]), ('name', lambda a: a[0])):\n" +"\tprint '\\nSorting by:', sort_name\n" +"\tmb_userinfo_sort.sort(key = sort_func)\n" +"\tfor item in mb_userinfo_sort:\n" +"\t\tprint 'name:%%s, users:%%i, len:%%i' %% (item[0], item[1][0], item[1][1])\n" + ); + mem_unlock_thread(); } diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj index 15614f52fdf..7b7d1ac0608 100644 --- a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj +++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj @@ -422,6 +422,12 @@ + + + + @@ -615,6 +621,9 @@ + + diff --git a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj index b42642c774f..8a2b8b95e38 100644 --- a/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj +++ b/projectfiles_vc7/blender/blenlib/BLI_blenlib.vcproj @@ -358,6 +358,9 @@ + + @@ -428,6 +431,9 @@ + + diff --git a/projectfiles_vc7/blender/src/BL_src.vcproj b/projectfiles_vc7/blender/src/BL_src.vcproj index 9c03b21f1a8..9d5e40b96b7 100644 --- a/projectfiles_vc7/blender/src/BL_src.vcproj +++ b/projectfiles_vc7/blender/src/BL_src.vcproj @@ -439,9 +439,6 @@ - - @@ -463,6 +460,9 @@ + + diff --git a/release/datafiles/blenderbuttons b/release/datafiles/blenderbuttons index d447b3b4f2c..3f897f7d1c4 100644 Binary files a/release/datafiles/blenderbuttons and b/release/datafiles/blenderbuttons differ diff --git a/release/scripts/image_find_paths.py b/release/scripts/image_find_paths.py deleted file mode 100644 index 266ecee9435..00000000000 --- a/release/scripts/image_find_paths.py +++ /dev/null @@ -1,167 +0,0 @@ -#!BPY - -""" -Name: 'Fix Broken Paths' -Blender: 242 -Group: 'Image' -Tooltip: 'Search for new image paths to make relative links to' -""" - -__author__ = "Campbell Barton AKA Ideasman" -__url__ = ["blenderartist.org"] - -__bpydoc__ = """\ -Find image target paths - -This script searches for images whos -file paths do not point to an existing image file, -all image paths are made relative where possible. -usefull when moving projects between computers, when absolute paths links are broken. -""" - -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# Script copyright (C) Campbell J Barton -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ***** END GPL LICENCE BLOCK ***** -# -------------------------------------------------------------------------- - - -from Blender import * - -try: - import os -except: - Draw.PupMenu('You need a full python install to use this script') - os= None - - -#==============================================# -# Strips the slashes from the back of a string # -#==============================================# -def stripPath(path): - return path.split('/')[-1].split('\\')[-1] - -# finds the file starting at the root. -def findImage(findRoot, imagePath): - newImageFile = None - - imageFile = imagePath.split('/')[-1].split('\\')[-1] - - # ROOT, DIRS, FILES - pathWalk = os.walk(findRoot) - pathList = [True] - - matchList = [] # Store a list of (match, size), choose the biggest. - while True: - try: - pathList = pathWalk.next() - except: - break - - for file in pathList[2]: - # FOUND A MATCH - if file.lower() == imageFile.lower(): - name = pathList[0] + sys.sep + file - try: - size = os.path.getsize(name) - except: - size = 0 - - if size: - print ' found:', name - matchList.append( (name, size) ) - - if matchList == []: - print 'no match for:', imageFile - return None - else: - # Sort by file size - matchList.sort(lambda A, B: cmp(B[1], A[1]) ) - - print 'using:', matchList[0][0] - # First item is the largest - return matchList[0][0] # 0 - first, 0 - pathname - - -# Makes the pathe relative to the blend file path. -def makeRelative(path, blendBasePath): - if path.startswith(blendBasePath): - path = path.replace(blendBasePath, '//') - path = path.replace('//\\', '//') - return path - -def find_images(findRoot): - print findRoot - - # findRoot = Draw.PupStrInput ('find in: ', '', 100) - - if findRoot == '': - Draw.PupMenu('No Directory Selected') - return - - # Account for // - findRoot = sys.expandpath(findRoot) - - # Strip filename - while findRoot[-1] != '/' and findRoot[-1] != '\\': - findRoot = findRoot[:-1] - - - if not findRoot.endswith(sys.sep): - findRoot += sys.sep - - - if findRoot != '/' and not sys.exists(findRoot[:-1]): - Draw.PupMenu('Directory Dosent Exist') - - blendBasePath = sys.expandpath('//') - - - Window.WaitCursor(1) - # ============ DIR DONE\ - images = Image.Get() - len_images = float(len(images)) - for idx, i in enumerate(images): - - progress = idx / len_images - Window.DrawProgressBar(progress, 'searching for images') - - # If files not there? - if not sys.exists(sys.expandpath(i.filename )): - newImageFile = findImage(findRoot, i.filename) - if newImageFile != None: - newImageFile= makeRelative(newImageFile, blendBasePath) - print 'newpath relink:', newImageFile - i.filename = newImageFile - i.reload() - else: - # Exists - newImageFile= makeRelative(i.filename, blendBasePath) - if newImageFile!=i.filename: - print 'newpath relative:', newImageFile - i.filename = newImageFile - - - Window.RedrawAll() - Window.DrawProgressBar(1.0, '') - Window.WaitCursor(0) - -if __name__ == '__main__' and os: - Window.FileSelector(find_images, 'SEARCH ROOT DIR', sys.expandpath('//')) - - diff --git a/release/scripts/import_obj.py b/release/scripts/import_obj.py index 30c4c410434..e5bdc796e16 100644 --- a/release/scripts/import_obj.py +++ b/release/scripts/import_obj.py @@ -542,6 +542,9 @@ def get_float_func(filepath): return lambda f: float(f.replace(',', '.')) elif '.' in line: return float + + # incase all vert values were ints + return float def load_obj(filepath, CLAMP_SIZE= 0.0, CREATE_FGONS= True, CREATE_SMOOTH_GROUPS= True, CREATE_EDGES= True, SPLIT_OBJECTS= True, SPLIT_GROUPS= True, SPLIT_MATERIALS= True, IMAGE_SEARCH=True): ''' diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c index 3ad844bfdc1..7e3d7ac6133 100644 --- a/source/blender/avi/intern/avi.c +++ b/source/blender/avi/intern/avi.c @@ -190,6 +190,7 @@ void AVI_set_debug (int mode) { AVI_DEBUG= mode; } +/* int AVI_is_avi (char *name) { FILE *fp; int ret; @@ -209,6 +210,195 @@ int AVI_is_avi (char *name) { fclose(fp); return ret; } +*/ + +int AVI_is_avi (char *name) { + int temp, fcca, j; + AviMovie movie; + AviMainHeader header; + AviBitmapInfoHeader bheader; + + DEBUG("opening movie\n"); + + memset(&movie, 0, sizeof(AviMovie)); + + movie.type = AVI_MOVIE_READ; + movie.fp = fopen (name, "rb"); + movie.offset_table = NULL; + + if (movie.fp == NULL) + return 0; + + if (GET_FCC (movie.fp) != FCC("RIFF") || + !(movie.size = GET_FCC (movie.fp))) { + fclose(movie.fp); + return 0; + } + + movie.header = &header; + + if (GET_FCC (movie.fp) != FCC("AVI ") || + GET_FCC (movie.fp) != FCC("LIST") || + !GET_FCC (movie.fp) || + GET_FCC (movie.fp) != FCC("hdrl") || + (movie.header->fcc = GET_FCC (movie.fp)) != FCC("avih") || + !(movie.header->size = GET_FCC (movie.fp))) { + DEBUG("bad initial header info\n"); + fclose(movie.fp); + return 0; + } + + movie.header->MicroSecPerFrame = GET_FCC(movie.fp); + movie.header->MaxBytesPerSec = GET_FCC(movie.fp); + movie.header->PaddingGranularity = GET_FCC(movie.fp); + movie.header->Flags = GET_FCC(movie.fp); + movie.header->TotalFrames = GET_FCC(movie.fp); + movie.header->InitialFrames = GET_FCC(movie.fp); + movie.header->Streams = GET_FCC(movie.fp); + movie.header->SuggestedBufferSize = GET_FCC(movie.fp); + movie.header->Width = GET_FCC(movie.fp); + movie.header->Height = GET_FCC(movie.fp); + movie.header->Reserved[0] = GET_FCC(movie.fp); + movie.header->Reserved[1] = GET_FCC(movie.fp); + movie.header->Reserved[2] = GET_FCC(movie.fp); + movie.header->Reserved[3] = GET_FCC(movie.fp); + + fseek (movie.fp, movie.header->size-14*4, SEEK_CUR); + + if (movie.header->Streams < 1) { + DEBUG("streams less than 1\n"); + fclose(movie.fp); + return 0; + } + + movie.streams = (AviStreamRec *) MEM_callocN (sizeof(AviStreamRec) * movie.header->Streams, "moviestreams"); + + for (temp=0; temp < movie.header->Streams; temp++) { + + if (GET_FCC(movie.fp) != FCC("LIST") || + !GET_FCC (movie.fp) || + GET_FCC (movie.fp) != FCC ("strl") || + (movie.streams[temp].sh.fcc = GET_FCC (movie.fp)) != FCC ("strh") || + !(movie.streams[temp].sh.size = GET_FCC (movie.fp))) { + DEBUG("bad stream header information\n"); + + MEM_freeN(movie.streams); + fclose(movie.fp); + return 0; + } + + movie.streams[temp].sh.Type = GET_FCC (movie.fp); + movie.streams[temp].sh.Handler = GET_FCC (movie.fp); + + fcca = movie.streams[temp].sh.Handler; + + if (movie.streams[temp].sh.Type == FCC("vids")) { + if (fcca == FCC ("DIB ") || + fcca == FCC ("RGB ") || + fcca == FCC ("rgb ") || + fcca == FCC ("RAW ") || + fcca == 0) { + movie.streams[temp].format = AVI_FORMAT_AVI_RGB; + } else if (fcca == FCC ("mjpg")||fcca == FCC ("MJPG")) { + movie.streams[temp].format = AVI_FORMAT_MJPEG; + } else { + MEM_freeN(movie.streams); + fclose(movie.fp); + return 0; + } + } + + movie.streams[temp].sh.Flags = GET_FCC (movie.fp); + movie.streams[temp].sh.Priority = GET_TCC (movie.fp); + movie.streams[temp].sh.Language = GET_TCC (movie.fp); + movie.streams[temp].sh.InitialFrames = GET_FCC (movie.fp); + movie.streams[temp].sh.Scale = GET_FCC (movie.fp); + movie.streams[temp].sh.Rate = GET_FCC (movie.fp); + movie.streams[temp].sh.Start = GET_FCC (movie.fp); + movie.streams[temp].sh.Length = GET_FCC (movie.fp); + movie.streams[temp].sh.SuggestedBufferSize = GET_FCC (movie.fp); + movie.streams[temp].sh.Quality = GET_FCC (movie.fp); + movie.streams[temp].sh.SampleSize = GET_FCC (movie.fp); + movie.streams[temp].sh.left = GET_TCC (movie.fp); + movie.streams[temp].sh.top = GET_TCC (movie.fp); + movie.streams[temp].sh.right = GET_TCC (movie.fp); + movie.streams[temp].sh.bottom = GET_TCC (movie.fp); + + fseek (movie.fp, movie.streams[temp].sh.size-14*4, SEEK_CUR); + + if (GET_FCC (movie.fp) != FCC("strf")) { + DEBUG("no stream format information\n"); + MEM_freeN(movie.streams); + fclose(movie.fp); + return 0; + } + + movie.streams[temp].sf_size= GET_FCC(movie.fp); + if (movie.streams[temp].sh.Type == FCC("vids")) { + j = movie.streams[temp].sf_size - (sizeof(AviBitmapInfoHeader) - 8); + if (j >= 0) { + AviBitmapInfoHeader *bi; + + movie.streams[temp].sf= &bheader; + bi= (AviBitmapInfoHeader *) movie.streams[temp].sf; + + bi->fcc= FCC("strf"); + bi->size= movie.streams[temp].sf_size; + bi->Size= GET_FCC(movie.fp); + bi->Width= GET_FCC(movie.fp); + bi->Height= GET_FCC(movie.fp); + bi->Planes= GET_TCC(movie.fp); + bi->BitCount= GET_TCC(movie.fp); + bi->Compression= GET_FCC(movie.fp); + bi->SizeImage= GET_FCC(movie.fp); + bi->XPelsPerMeter= GET_FCC(movie.fp); + bi->YPelsPerMeter= GET_FCC(movie.fp); + bi->ClrUsed= GET_FCC(movie.fp); + bi->ClrImportant= GET_FCC(movie.fp); + + fcca = bi->Compression; + + if ( movie.streams[temp].format == + AVI_FORMAT_AVI_RGB) { + if (fcca == FCC ("DIB ") || + fcca == FCC ("RGB ") || + fcca == FCC ("rgb ") || + fcca == FCC ("RAW ") || + fcca == 0 ) { + } else if ( fcca == FCC ("mjpg") || + fcca == FCC ("MJPG")) { + movie.streams[temp].format = AVI_FORMAT_MJPEG; + } else { + MEM_freeN(movie.streams); + fclose(movie.fp); + return 0; + } + } + + } + if (j > 0) fseek (movie.fp, j, SEEK_CUR); + } else fseek (movie.fp, movie.streams[temp].sf_size, SEEK_CUR); + + /* Walk to the next LIST */ + while (GET_FCC (movie.fp) != FCC("LIST")) { + temp= GET_FCC (movie.fp); + if (temp<0 || ftell(movie.fp) > movie.size) { + DEBUG("incorrect size in header or error in AVI\n"); + + MEM_freeN(movie.streams); + fclose(movie.fp); + return 0; + } + fseek(movie.fp, temp, SEEK_CUR); + } + + fseek(movie.fp, -4L, SEEK_CUR); + } + + MEM_freeN(movie.streams); + fclose(movie.fp); + return 1; +} AviError AVI_open_movie (char *name, AviMovie *movie) { int temp, fcca, size, j; diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h index 8b9454f1a9d..94eafbf9f71 100644 --- a/source/blender/blenkernel/BKE_bad_level_calls.h +++ b/source/blender/blenkernel/BKE_bad_level_calls.h @@ -207,19 +207,6 @@ void post_layer_create(struct VLayer *vlayer); void post_layer_destroy(struct VLayer *vlayer); void post_server_add(void); -/* multires.c */ -struct Multires; -struct MultiresLevel; -struct MultiresLevel *multires_level_n(struct Multires *mr, int n); -void multires_free(struct Multires *mr); -void multires_set_level(struct Object *ob, struct Mesh *me, const int render); -void multires_update_levels(struct Mesh *me, const int render); -void multires_calc_level_maps(struct MultiresLevel *lvl); -struct Multires *multires_copy(struct Multires *orig); -/* sculptmode.c */ -void sculptmode_free_all(struct Scene *sce); -void sculptmode_init(struct Scene *sce); - /* zbuf.c */ void antialias_tagbuf(int xsize, int ysize, char *rectmove); diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index b308342ac1e..47716e66077 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -114,7 +114,7 @@ struct ImBuf *BKE_image_get_ibuf(struct Image *ima, struct ImageUser *iuser); struct Image *BKE_add_image_file(const char *name); /* adds image, adds ibuf, generates color or pattern */ -struct Image *BKE_add_image_size(int width, int height, char *name, short uvtestgrid, float color[4]); +struct Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]); /* for reload, refresh, pack */ void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal); diff --git a/source/blender/blenkernel/BKE_ipo.h b/source/blender/blenkernel/BKE_ipo.h index 2a6065eb4f1..01fe0903775 100644 --- a/source/blender/blenkernel/BKE_ipo.h +++ b/source/blender/blenkernel/BKE_ipo.h @@ -95,7 +95,7 @@ void do_ipo_nocalc(struct Ipo *ipo); void do_ipo(struct Ipo *ipo); void do_mat_ipo(struct Material *ma); void do_ob_ipo(struct Object *ob); -void do_seq_ipo(struct Sequence *seq); +void do_seq_ipo(struct Sequence *seq, int cfra); void do_ob_ipodrivers(struct Object *ob, struct Ipo *ipo, float ctime); int has_ipo_code(struct Ipo *ipo, int code); diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index be0a04ba563..b60fd0ce954 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -111,6 +111,11 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v); void free_uv_vert_map(UvVertMap *vmap); +/* Partial Mesh Visibility */ +struct PartialVisibility *mesh_pmv_copy(struct PartialVisibility *); +void mesh_pmv_free(struct PartialVisibility *); +void mesh_pmv_revert(struct Object *ob, struct Mesh *me); +void mesh_pmv_off(struct Object *ob, struct Mesh *me); /* functions for making menu's from customdata layers */ int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to work out how many chars to allocate */ diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h new file mode 100644 index 00000000000..61eb796e53d --- /dev/null +++ b/source/blender/blenkernel/BKE_multires.h @@ -0,0 +1,68 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 by Nicholas Bishop + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +struct CustomData; +struct EditMesh; +struct Multires; +struct MultiresLevel; +struct Mesh; +struct Object; + +/* Level access */ +struct MultiresLevel *current_level(struct Multires *mr); +struct MultiresLevel *multires_level_n(struct Multires *mr, int n); + +/* Level control */ +void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type); +void multires_set_level(struct Object *ob, struct Mesh *me, const int render); +void multires_free_level(struct MultiresLevel *lvl); + +void multires_edge_level_update(struct Object *ob, struct Mesh *me); + +void multires_free(struct Multires *mr); +struct Multires *multires_copy(struct Multires *orig); +void multires_create(struct Object *ob, struct Mesh *me); + +/* CustomData */ +void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n); +void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n); +void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl); +void multires_to_mcol(struct MultiresColFace *f, MCol mcol[4]); +/* After adding or removing vcolor layers, run this */ +void multires_load_cols(struct Mesh *me); + +/* Private (used in multires-firstlevel.c) */ +void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render); +void multires_update_levels(struct Mesh *me, const int render); +void multires_update_first_level(struct Mesh *me, struct EditMesh *em); +void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src, + struct CustomData *dst, const int type); +void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em, + struct MultiresLevel *lvl, struct CustomData *src, + struct CustomData *dst, const int type); diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 2ffa1d205da..2008b18b5ed 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -143,6 +143,7 @@ void nodeVerifyType(struct bNodeTree *ntree, struct bNode *node); void nodeAddToPreview(struct bNode *, float *, int, int); +void nodeUnlinkNode(struct bNodeTree *ntree, struct bNode *node); struct bNode *nodeAddNodeType(struct bNodeTree *ntree, int type, struct bNodeTree *ngroup); void nodeFreeNode(struct bNodeTree *ntree, struct bNode *node); struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node); @@ -150,6 +151,8 @@ struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node); struct bNodeLink *nodeAddLink(struct bNodeTree *ntree, struct bNode *fromnode, struct bNodeSocket *fromsock, struct bNode *tonode, struct bNodeSocket *tosock); void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link); +int nodeFindNode(struct bNodeTree *ntree, struct bNodeSocket *sock, struct bNode **nodep, int *sockindex); + struct bNodeLink *nodeFindLink(struct bNodeTree *ntree, struct bNodeSocket *from, struct bNodeSocket *to); int nodeCountSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock); @@ -303,6 +306,8 @@ void set_node_shader_lamp_loop(void (*lamp_loop_func)(struct ShadeInput *, str #define CMP_NODE_INVERT 251 #define CMP_NODE_NORMALIZE 252 #define CMP_NODE_CROP 253 +#define CMP_NODE_DBLUR 254 +#define CMP_NODE_BILATERALBLUR 255 #define CMP_NODE_GLARE 301 #define CMP_NODE_TONEMAP 302 diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 1c69fe613c7..a1ac97406e1 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -112,8 +112,8 @@ typedef struct ParticleSeam{ typedef struct ParticleCacheKey{ float co[3]; float vel[3]; - float rot[4]; float col[3]; + float rot[4]; int steps; } ParticleCacheKey; @@ -165,7 +165,7 @@ typedef struct ParticleThreadContext { float *jit, *jitoff, *weight; float maxweight; - int *index, jitlevel; + int *index, *skip, jitlevel; int from, cfrom, distr; @@ -214,8 +214,10 @@ void free_hair(struct ParticleSystem *psys); void free_keyed_keys(struct ParticleSystem *psys); void psys_free(struct Object * ob, struct ParticleSystem * psys); -void psys_particles_to_render_backup(struct Object *ob, struct ParticleSystem *psys); -void psys_render_backup_to_particles(struct Object *ob, struct ParticleSystem *psys); +void psys_render_set(struct Object *ob, struct ParticleSystem *psys, float viewmat[][4], float winmat[][4], int winx, int winy); +void psys_render_restore(struct Object *ob, struct ParticleSystem *psys); +int psys_render_simplify_distribution(struct ParticleThreadContext *ctx, int tot); +int psys_render_simplify_params(struct ParticleSystem *psys, struct ChildParticle *cpa, float *params); void clear_particles_from_cache(struct Object *ob, struct ParticleSystem *psys, int cfra); //void psys_remove_from_particle_list(struct Object *ob, short nbr, struct ParticleSystem *psys); diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index 69ff6876acd..30953835406 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -34,11 +34,13 @@ #ifndef BKE_SCENE_H #define BKE_SCENE_H +struct bglMats; struct Scene; struct Object; struct Base; struct AviCodecData; struct QuicktimeCodecData; +struct SculptData; /* sequence related defines */ #define WHILE_SEQ(base) { \ diff --git a/source/blender/blenkernel/BKE_sculpt.h b/source/blender/blenkernel/BKE_sculpt.h new file mode 100644 index 00000000000..d539bcf5e8c --- /dev/null +++ b/source/blender/blenkernel/BKE_sculpt.h @@ -0,0 +1,93 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 by Nicholas Bishop + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef BKE_SCULPT_H +#define BKE_SCULPT_H + +struct NumInput; +struct Scene; +struct SculptData; +struct SculptSession; + +typedef enum PropsetMode { + PropsetNone = 0, + PropsetSize, + PropsetStrength, + PropsetTexRot +} PropsetMode; + +typedef struct PropsetData { + PropsetMode mode; + unsigned int tex; + short origloc[2]; + float *texdata; + + short origsize; + char origstrength; + float origtexrot; + + struct NumInput *num; +} PropsetData; + +typedef struct SculptSession { + struct ProjVert *projverts; + + struct bglMats *mats; + + /* An array of lists; array is sized as + large as the number of verts in the mesh, + the list for each vert contains the index + for all the faces that use that vertex */ + struct ListBase *vertex_users; + struct IndexNode *vertex_users_mem; + int vertex_users_size; + + /* Used temporarily per-stroke */ + float *vertexcosnos; + ListBase damaged_rects; + ListBase damaged_verts; + + /* Used to cache the render of the active texture */ + unsigned int texcache_w, texcache_h, *texcache; + + struct PropsetData *propset; + + /* For rotating around a pivot point */ + vec3f pivot; + + struct SculptStroke *stroke; +} SculptSession; + +void sculptdata_init(struct Scene *sce); +void sculptdata_free(struct Scene *sce); +void sculptsession_free(struct Scene *sce); +void sculpt_vertexusers_free(struct SculptSession *ss); +void sculpt_reset_curve(struct SculptData *sd); + +#endif diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h index f3f66190c31..d08f42375ac 100644 --- a/source/blender/blenkernel/BKE_utildefines.h +++ b/source/blender/blenkernel/BKE_utildefines.h @@ -101,6 +101,8 @@ #define ABS(a) ( (a)<0 ? (-(a)) : (a) ) +#define AVG2(x, y) ( 0.5 * ((x) + (y)) ) + #define VECCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2);} #define VECCOPY2D(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1);} #define QUATCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2); *(v1+3)= *(v2+3);} diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index 55931b50462..1bcbed1efb1 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -310,15 +310,6 @@ void post_geometry_free_constraint(struct VNode *vnode) {} void post_layer_create(struct VLayer *vlayer) {} void post_layer_destroy(struct VLayer *vlayer) {} void post_server_add(void) {} - /* Multires/sculpt stubs */ -struct MultiresLevel *multires_level_n(struct Multires *mr, int n) {return NULL;} -void multires_free(struct Multires *mr) {} -void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {} -void multires_update_levels(struct Mesh *me, const int render) {} -void multires_calc_level_maps(struct MultiresLevel *lvl) {} -struct Multires *multires_copy(struct Multires *orig) {return NULL;} -void sculptmode_init(struct Scene *sce) {} -void sculptmode_free_all(struct Scene *sce) {} /* zbuf.c stub */ void antialias_tagbuf(int xsize, int ysize, char *rectmove) {} diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index dd56fe2df61..aada60be21b 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -74,6 +74,7 @@ #include "BKE_material.h" #include "BKE_modifier.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BKE_object.h" #include "BKE_subsurf.h" #include "BKE_texture.h" @@ -87,8 +88,6 @@ #include "BIF_gl.h" #include "BIF_glutil.h" -#include "multires.h" - // headers for fluidsim bobj meshes #include #include "LBM_fluidsim.h" @@ -2598,7 +2597,8 @@ float *multires_render_pin(Object *ob, Mesh *me, int *orig_lvl) } /* Propagate the changes to render level - fails if mesh topology changed */ -void multires_render_final(Object *ob, Mesh *me, DerivedMesh **dm, float *vert_copy, const int orig_lvl) +void multires_render_final(Object *ob, Mesh *me, DerivedMesh **dm, float *vert_copy, + const int orig_lvl, CustomDataMask dataMask) { if(me->mr) { if((*dm)->getNumVerts(*dm) == me->totvert && @@ -2619,6 +2619,9 @@ void multires_render_final(Object *ob, Mesh *me, DerivedMesh **dm, float *vert_c (*dm)= CDDM_copy(old); old->release(old); + if(dataMask & CD_MASK_ORCO) + add_orco_dm(ob, *dm, NULL); + /* Restore the original verts */ me->mr->newlvl= BLI_countlist(&me->mr->levels); multires_set_level(ob, me, 1); @@ -2646,7 +2649,7 @@ DerivedMesh *mesh_create_derived_render(Object *ob, CustomDataMask dataMask) vert_copy= multires_render_pin(ob, me, &orig_lvl); mesh_calc_modifiers(ob, NULL, NULL, &final, 1, 1, 0, dataMask); - multires_render_final(ob, me, &final, vert_copy, orig_lvl); + multires_render_final(ob, me, &final, vert_copy, orig_lvl, dataMask); return final; } @@ -2681,7 +2684,7 @@ DerivedMesh *mesh_create_derived_no_deform_render(Object *ob, vert_copy= multires_render_pin(ob, me, &orig_lvl); mesh_calc_modifiers(ob, vertCos, NULL, &final, 1, 0, 0, dataMask); - multires_render_final(ob, me, &final, vert_copy, orig_lvl); + multires_render_final(ob, me, &final, vert_copy, orig_lvl, dataMask); return final; } diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 162ee582d74..4dab625d2c9 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -177,6 +177,10 @@ void free_action (bAction *act) if (act->chanbase.first) BLI_freelistN(&act->chanbase); + + /* Free pose-references */ + if (act->markers.first) + BLI_freelistN(&act->markers); } bAction *copy_action (bAction *src) @@ -188,6 +192,7 @@ bAction *copy_action (bAction *src) dst= copy_libblock(src); duplicatelist(&(dst->chanbase), &(src->chanbase)); + duplicatelist(&(dst->markers), &(src->markers)); for (dchan=dst->chanbase.first, schan=src->chanbase.first; dchan; dchan=dchan->next, schan=schan->next){ dchan->ipo = copy_ipo(dchan->ipo); diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 1eb7e232382..0b733f9c068 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -74,6 +74,10 @@ #include #endif +#define MAX_DUPLI_RECUR 4 + +static void object_duplilist_recursive(ID *id, Object *ob, ListBase *duplilist, float (*par_space_mat)[][4], int level); + void free_path(Path *path) { if(path->data) MEM_freeN(path->data); @@ -306,7 +310,7 @@ static void group_duplilist(ListBase *lb, Object *ob, int level) group= ob->dup_group; /* simple preventing of too deep nested groups */ - if(level>4) return; + if(level>MAX_DUPLI_RECUR) return; /* handles animated groups, and */ /* we need to check update for objects that are not in scene... */ @@ -315,25 +319,29 @@ static void group_duplilist(ListBase *lb, Object *ob, int level) for(go= group->gobject.first; go; go= go->next) { /* note, if you check on layer here, render goes wrong... it still deforms verts and uses parent imat */ if(go->ob!=ob) { + Mat4MulMat4(mat, go->ob->obmat, ob->obmat); dob= new_dupli_object(lb, go->ob, mat, ob->lay, 0); dob->no_draw= (dob->origlay & group->layer)==0; - if(go->ob->dup_group && (go->ob->transflag & OB_DUPLIGROUP)) { + if(go->ob->transflag & OB_DUPLI) { Mat4CpyMat4(dob->ob->obmat, dob->mat); - group_duplilist(lb, go->ob, level+1); + object_duplilist_recursive((ID *)group, go->ob, lb, &ob->obmat, level+1); Mat4CpyMat4(dob->ob->obmat, dob->omat); } } } } -static void frames_duplilist(ListBase *lb, Object *ob) +static void frames_duplilist(ListBase *lb, Object *ob, int level) { extern int enable_cu_speed; /* object.c */ Object copyob; int cfrao, ok; + /* simple preventing of too deep nested groups */ + if(level>MAX_DUPLI_RECUR) return; + cfrao= G.scene->r.cfra; if(ob->parent==NULL && ob->track==NULL && ob->ipo==NULL && ob->constraints.first==NULL) return; @@ -362,8 +370,11 @@ static void frames_duplilist(ListBase *lb, Object *ob) } struct vertexDupliData { + ID *id; /* scene or group, for recursive loops */ + int level; ListBase *lb; float pmat[4][4]; + float obmat[4][4]; /* Only used for dupliverts inside dupligroups, where the ob->obmat is modified */ Object *ob, *par; }; @@ -375,9 +386,9 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n VECCOPY(vec, co); Mat4MulVecfl(vdd->pmat, vec); VecSubf(vec, vec, vdd->pmat[3]); - VecAddf(vec, vec, vdd->ob->obmat[3]); + VecAddf(vec, vec, vdd->obmat[3]); - Mat4CpyMat4(obmat, vdd->ob->obmat); + Mat4CpyMat4(obmat, vdd->obmat); VECCOPY(obmat[3], vec); if(vdd->par->transflag & OB_DUPLIROT) { @@ -395,19 +406,32 @@ static void vertex_dupli__mapFunc(void *userData, int index, float *co, float *n Mat4MulMat43(obmat, tmat, mat); } new_dupli_object(vdd->lb, vdd->ob, obmat, vdd->par->lay, index); + + if(vdd->ob->transflag & OB_DUPLI) { + float tmpmat[4][4]; + Mat4CpyMat4(tmpmat, vdd->ob->obmat); + Mat4CpyMat4(vdd->ob->obmat, obmat); /* pretend we are really this mat */ + object_duplilist_recursive((ID *)vdd->id, vdd->ob, vdd->lb, &obmat, vdd->level+1); + Mat4CpyMat4(vdd->ob->obmat, tmpmat); + } } -static void vertex_duplilist(ListBase *lb, Scene *sce, Object *par) +static void vertex_duplilist(ListBase *lb, ID *id, Object *par, float (*par_space_mat)[][4], int level) { - Object *ob; - Base *base; + Object *ob, *ob_iter; + Base *base = NULL; float vec[3], no[3], pmat[4][4]; - int lay, totvert, a; + int lay, totvert, a, oblay; DerivedMesh *dm; + struct vertexDupliData vdd; + Scene *sce = NULL; + Group *group = NULL; + GroupObject * go = NULL; Mat4CpyMat4(pmat, par->obmat); - lay= G.scene->lay; + /* simple preventing of too deep nested groups */ + if(level>MAX_DUPLI_RECUR) return; if(par==G.obedit) dm= editmesh_get_derived_cage(CD_MASK_BAREMESH); @@ -416,16 +440,45 @@ static void vertex_duplilist(ListBase *lb, Scene *sce, Object *par) totvert = dm->getNumVerts(dm); - base= sce->base.first; - while(base) { - - if(base->object->type>0 && (lay & base->lay) && G.obedit!=base->object) { - ob= base->object->parent; + /* having to loop on scene OR group objects is NOT FUN */ + if (GS(id->name) == ID_SCE) { + sce = (Scene *)id; + lay= sce->lay; + base= sce->base.first; + } else { + group = (Group *)id; + lay= group->layer; + go = group->gobject.first; + } + + /* Start looping on Scene OR Group objects */ + while (base || go) { + if (sce) { + ob_iter= base->object; + oblay = base->lay; + } else { + ob_iter= go->ob; + oblay = ob_iter->lay; + } + + if (lay & oblay && G.obedit!=ob_iter) { + ob=ob_iter->parent; while(ob) { if(ob==par) { - struct vertexDupliData vdd; + ob = ob_iter; + /* End Scene/Group object loop, below is generic */ - ob= base->object; + + /* par_space_mat - only used for groups so we can modify the space dupli's are in + when par_space_mat is NULL ob->obmat can be used instead of ob__obmat + */ + if (par_space_mat) { + Mat4MulMat4(vdd.obmat, ob->obmat, *par_space_mat); + } else { + Mat4CpyMat4(vdd.obmat, ob->obmat); + } + vdd.id= id; + vdd.level= level; vdd.lb= lb; vdd.ob= ob; vdd.par= par; @@ -451,26 +504,33 @@ static void vertex_duplilist(ListBase *lb, Scene *sce, Object *par) ob= ob->parent; } } - base= base->next; + if (sce) base= base->next; /* scene loop */ + else go= go->next; /* group loop */ } dm->release(dm); } -static void face_duplilist(ListBase *lb, Scene *sce, Object *par) +static void face_duplilist(ListBase *lb, ID *id, Object *par, float (*par_space_mat)[][4], int level) { - Object *ob; - Base *base; + Object *ob, *ob_iter; + Base *base = NULL; DerivedMesh *dm; MFace *mface; MVert *mvert; float pmat[4][4], imat[3][3]; - int lay, totface, a; + int lay, oblay, totface, a; + Scene *sce = NULL; + Group *group = NULL; + GroupObject *go = NULL; + + float ob__obmat[4][4]; /* needed for groups where the object matrix needs to be modified */ + + /* simple preventing of too deep nested groups */ + if(level>MAX_DUPLI_RECUR) return; Mat4CpyMat4(pmat, par->obmat); - lay= G.scene->lay; - if(par==G.obedit) { int totvert; dm= editmesh_get_derived_cage(CD_MASK_BAREMESH); @@ -491,16 +551,45 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par) } - for(base= sce->base.first; base; base= base->next) { + /* having to loop on scene OR group objects is NOT FUN */ + if (GS(id->name) == ID_SCE) { + sce = (Scene *)id; + lay= sce->lay; + base= sce->base.first; + } else { + group = (Group *)id; + lay= group->layer; + go = group->gobject.first; + } + + /* Start looping on Scene OR Group objects */ + while (base || go) { + if (sce) { + ob_iter= base->object; + oblay = base->lay; + } else { + ob_iter= go->ob; + oblay = ob_iter->lay; + } - if(base->object->type>0 && (lay & base->lay) && G.obedit!=base->object) { - ob= base->object->parent; + if (lay & oblay && G.obedit!=ob_iter) { + ob=ob_iter->parent; while(ob) { if(ob==par) { + ob = ob_iter; + /* End Scene/Group object loop, below is generic */ + + /* par_space_mat - only used for groups so we can modify the space dupli's are in + when par_space_mat is NULL ob->obmat can be used instead of ob__obmat + */ + if (par_space_mat) { + Mat4MulMat4(ob__obmat, ob->obmat, *par_space_mat); + } else { + Mat4CpyMat4(ob__obmat, ob->obmat); + } - ob= base->object; Mat3CpyMat4(imat, ob->parentinv); - + /* mballs have a different dupli handling */ if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */ @@ -519,9 +608,10 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par) Mat4MulVecfl(pmat, cent); VecSubf(cent, cent, pmat[3]); - VecAddf(cent, cent, ob->obmat[3]); + VecAddf(cent, cent, ob__obmat[3]); + + Mat4CpyMat4(obmat, ob__obmat); - Mat4CpyMat4(obmat, ob->obmat); VECCOPY(obmat[3], cent); /* rotation */ @@ -542,7 +632,14 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par) Mat4MulMat43(obmat, tmat, mat); new_dupli_object(lb, ob, obmat, lay, a); - + + if(ob->transflag & OB_DUPLI) { + float tmpmat[4][4]; + Mat4CpyMat4(tmpmat, ob->obmat); + Mat4CpyMat4(ob->obmat, obmat); /* pretend we are really this mat */ + object_duplilist_recursive((ID *)id, ob, lb, &ob->obmat, level+1); + Mat4CpyMat4(ob->obmat, tmpmat); + } } break; @@ -550,6 +647,8 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par) ob= ob->parent; } } + if (sce) base= base->next; /* scene loop */ + else go= go->next; /* group loop */ } if(par==G.obedit) { @@ -560,7 +659,7 @@ static void face_duplilist(ListBase *lb, Scene *sce, Object *par) dm->release(dm); } -static void new_particle_duplilist(ListBase *lb, Scene *sce, Object *par, ParticleSystem *psys) +static void new_particle_duplilist(ListBase *lb, ID *id, Object *par, ParticleSystem *psys, int level) { GroupObject *go; Object *ob, **oblist=0; @@ -575,6 +674,11 @@ static void new_particle_duplilist(ListBase *lb, Scene *sce, Object *par, Partic if(psys==0) return; + /* simple preventing of too deep nested groups */ + if(level>MAX_DUPLI_RECUR) return; + + if (GS(id->name)!=ID_SCE) return; /* No support for groups YET! TODO */ + part=psys->part; if(part==0) return; @@ -722,7 +826,7 @@ static Object *find_family_object(Object **obar, char *family, char ch) } -static void font_duplilist(ListBase *lb, Object *par) +static void font_duplilist(ListBase *lb, Object *par, int level) { Object *ob, *obar[256]; Curve *cu; @@ -730,6 +834,9 @@ static void font_duplilist(ListBase *lb, Object *par) float vec[3], obmat[4][4], pmat[4][4], fsize, xof, yof; int slen, a; + /* simple preventing of too deep nested groups */ + if(level>MAX_DUPLI_RECUR) return; + Mat4CpyMat4(pmat, par->obmat); /* in par the family name is stored, use this to find the other objects */ @@ -769,45 +876,63 @@ static void font_duplilist(ListBase *lb, Object *par) } /* ***************************** */ +static void object_duplilist_recursive(ID *id, Object *ob, ListBase *duplilist, float (*par_space_mat)[][4], int level) +{ + if((ob->transflag & OB_DUPLI)==0) + return; + + /* Should the dupli's be greated for this object? - Respect restrict flags */ + if (G.rendering) { + if (ob->restrictflag & OB_RESTRICT_RENDER) { + return; + } + } else { + if (ob->restrictflag & OB_RESTRICT_VIEW) { + return; + } + } + + if(ob->transflag & OB_DUPLIPARTS) { + ParticleSystem *psys = ob->particlesystem.first; + for(; psys; psys=psys->next) + new_particle_duplilist(duplilist, id, ob, psys, level+1); + } + else if(ob->transflag & OB_DUPLIVERTS) { + if(ob->type==OB_MESH) { + vertex_duplilist(duplilist, id, ob, par_space_mat, level+1); + } + else if(ob->type==OB_FONT) { + if (GS(id->name)==ID_SCE) { /* TODO - support dupligroups */ + font_duplilist(duplilist, ob, level+1); + } + } + } + else if(ob->transflag & OB_DUPLIFACES) { + if(ob->type==OB_MESH) + face_duplilist(duplilist, id, ob, par_space_mat, level+1); + } + else if(ob->transflag & OB_DUPLIFRAMES) { + if (GS(id->name)==ID_SCE) { /* TODO - support dupligroups */ + frames_duplilist(duplilist, ob, level+1); + } + } else if(ob->transflag & OB_DUPLIGROUP) { + DupliObject *dob; + + group_duplilist(duplilist, ob, level+1); /* now recursive */ + + if (level==0) { + for(dob= duplilist->first; dob; dob= dob->next) + Mat4CpyMat4(dob->ob->obmat, dob->mat); + } + } +} /* note; group dupli's already set transform matrix. see note in group_duplilist() */ ListBase *object_duplilist(Scene *sce, Object *ob) { ListBase *duplilist= MEM_mallocN(sizeof(ListBase), "duplilist"); duplilist->first= duplilist->last= NULL; - - if(ob->transflag & OB_DUPLI) { - if(ob->transflag & OB_DUPLIPARTS) { - ParticleSystem *psys = ob->particlesystem.first; - for(; psys; psys=psys->next) - new_particle_duplilist(duplilist, sce, ob, psys); - } - else if(ob->transflag & OB_DUPLIVERTS) { - if(ob->type==OB_MESH) { - vertex_duplilist(duplilist, sce, ob); - } - else if(ob->type==OB_FONT) { - font_duplilist(duplilist, ob); - } - } - else if(ob->transflag & OB_DUPLIFACES) { - if(ob->type==OB_MESH) - face_duplilist(duplilist, sce, ob); - } - else if(ob->transflag & OB_DUPLIFRAMES) - frames_duplilist(duplilist, ob); - else if(ob->transflag & OB_DUPLIGROUP) { - DupliObject *dob; - - group_duplilist(duplilist, ob, 0); /* now recursive */ - - /* make copy already, because in group dupli's deform displists can be made, requiring parent matrices */ - for(dob= duplilist->first; dob; dob= dob->next) - Mat4CpyMat4(dob->ob->obmat, dob->mat); - } - - } - + object_duplilist_recursive((ID *)sce, ob, duplilist, NULL, 0); return duplilist; } diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index 83b014cdd63..e4336576e2a 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -167,18 +167,30 @@ void curvemap_remove(CurveMap *cuma, int flag) void curvemap_insert(CurveMap *cuma, float x, float y) { CurveMapPoint *cmp= MEM_callocN((cuma->totpoint+1)*sizeof(CurveMapPoint), "curve points"); - int a; - - memcpy(cmp, cuma->curve, (cuma->totpoint)*sizeof(CurveMapPoint)); + int a, b, foundloc= 0; + + /* insert fragments of the old one and the new point to the new curve */ + cuma->totpoint++; + for(a=0, b=0; atotpoint; a++) { + if((x < cuma->curve[a].x) && !foundloc) { + cmp[a].x= x; + cmp[a].y= y; + cmp[a].flag= CUMA_SELECT; + foundloc= 1; + } + else { + cmp[a].x= cuma->curve[b].x; + cmp[a].y= cuma->curve[b].y; + cmp[a].flag= cuma->curve[b].flag; + cmp[a].flag &= ~CUMA_SELECT; /* make sure old points don't remain selected */ + cmp[a].shorty= cuma->curve[b].shorty; + b++; + } + } + + /* free old curve and replace it with new one */ MEM_freeN(cuma->curve); cuma->curve= cmp; - - cuma->curve[cuma->totpoint].x= x; - cuma->curve[cuma->totpoint].y= y; - cuma->curve[cuma->totpoint].flag = CUMA_SELECT; - for(a=0; atotpoint; a++, cmp++) - cmp->flag= 0; - cuma->totpoint++; } void curvemap_reset(CurveMap *cuma, rctf *clipr) diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index de4f4555823..fd22579ea67 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -1467,7 +1467,7 @@ void makeBevelList(Object *ob) BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0; float *data, *data_a, *v1, *v2, min, inp, x1, x2, y1, y2, vec[3]; struct bevelsort *sortdata, *sd, *sd1; - int a, b, len, nr, poly, resolu; + int a, b, nr, poly, resolu, len=0; /* this function needs an object, because of tflag and upflag */ cu= ob->data; diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index ed944a3a4ea..3b40907244a 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -98,32 +98,50 @@ /* used by sequencer and image premul option - IMA_DO_PREMUL */ void converttopremul(struct ImBuf *ibuf) { - int x, y, val; - char *cp; + int x, y; if(ibuf==0) return; - if(ibuf->depth==24) { /* put alpha at 255 */ - - cp= (char *)(ibuf->rect); - for(y=0; yy; y++) { - for(x=0; xx; x++, cp+=4) { - cp[3]= 255; + if (ibuf->rect) { + int val; + char *cp; + if(ibuf->depth==24) { /* put alpha at 255 */ + cp= (char *)(ibuf->rect); + for(y=0; yy; y++) { + for(x=0; xx; x++, cp+=4) { + cp[3]= 255; + } + } + } else { + cp= (char *)(ibuf->rect); + for(y=0; yy; y++) { + for(x=0; xx; x++, cp+=4) { + val= cp[3]; + cp[0]= (cp[0]*val)>>8; + cp[1]= (cp[1]*val)>>8; + cp[2]= (cp[2]*val)>>8; + } } } - return; } - - cp= (char *)(ibuf->rect); - for(y=0; yy; y++) { - for(x=0; xx; x++, cp+=4) { - if(cp[3]==0) { - cp[0]= cp[1]= cp[2]= 0; + if (ibuf->rect_float) { + float val; + float *cp; + if(ibuf->depth==24) { /* put alpha at 1.0 */ + cp= ibuf->rect_float;; + for(y=0; yy; y++) { + for(x=0; xx; x++, cp+=4) { + cp[3]= 1.0; + } } - else if(cp[3]!=255) { - val= cp[3]; - cp[0]= (cp[0]*val)>>8; - cp[1]= (cp[1]*val)>>8; - cp[2]= (cp[2]*val)>>8; + } else { + cp= ibuf->rect_float; + for(y=0; yy; y++) { + for(x=0; xx; x++, cp+=4) { + val= cp[3]; + cp[0]= cp[0]*val; + cp[1]= cp[1]*val; + cp[2]= cp[2]*val; + } } } } @@ -378,20 +396,27 @@ Image *BKE_add_image_file(const char *name) return ima; } -static ImBuf *add_ibuf_size(int width, int height, char *name, short uvtestgrid, float color[4]) +static ImBuf *add_ibuf_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]) { ImBuf *ibuf; float h=0.0, hoffs=0.0, hue=0.0, s=0.9, v=0.9, r, g, b; unsigned char *rect; + float *rect_float; int x, y; int checkerwidth=21, dark=1; - ibuf= IMB_allocImBuf(width, height, 24, IB_rect, 0); + if (floatbuf) { + ibuf= IMB_allocImBuf(width, height, 24, IB_rectfloat, 0); + rect_float= (float*)ibuf->rect_float; + } + else { + ibuf= IMB_allocImBuf(width, height, 24, IB_rect, 0); + rect= (unsigned char*)ibuf->rect; + } + strcpy(ibuf->name, "Untitled"); ibuf->userflags |= IB_BITMAPDIRTY; - rect= (unsigned char*)ibuf->rect; - if (uvtestgrid) { /* these two passes could be combined into one, but it's more readable and * easy to tweak like this, speed isn't really that much of an issue in this situation... */ @@ -400,26 +425,40 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, short uvtestgrid, for(y=0; yy; y++) { dark = pow(-1, floor(y / checkerwidth)); - for(x=0; xx; x++, rect+=4) { + for(x=0; xx; x++) { if (x % checkerwidth == 0) dark *= -1; - if (dark > 0) { - rect[0] = rect[1] = rect[2] = 64; - rect[3] = 255; - } else { - rect[0] = rect[1] = rect[2] = 150; - rect[3] = 255; + if (floatbuf) { + if (dark > 0) { + rect_float[0] = rect_float[1] = rect_float[2] = 0.25; + rect_float[3] = 1.0; + } else { + rect_float[0] = rect_float[1] = rect_float[2] = 0.58; + rect_float[3] = 1.0; + } + rect_float+=4; + } + else { + if (dark > 0) { + rect[0] = rect[1] = rect[2] = 64; + rect[3] = 255; + } else { + rect[0] = rect[1] = rect[2] = 150; + rect[3] = 255; + } + rect += 4; } } } /* 2nd pass, colored + */ - rect= (unsigned char*)ibuf->rect; + if (floatbuf) rect_float= (float*)ibuf->rect_float; + else rect= (unsigned char*)ibuf->rect; for(y=0; yy; y++) { hoffs = 0.125 * floor(y / checkerwidth); - for(x=0; xx; x++, rect+=4) { + for(x=0; xx; x++) { h = 0.125 * floor(x / checkerwidth); if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 4) && @@ -431,10 +470,20 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, short uvtestgrid, hue = fmod(fabs(h-hoffs), 1.0); hsv_to_rgb(hue, s, v, &r, &g, &b); - rect[0]= (char)(r * 255.0); - rect[1]= (char)(g * 255.0); - rect[2]= (char)(b * 255.0); - rect[3]= 255; + if (floatbuf) { + rect_float[0]= r; + rect_float[1]= g; + rect_float[2]= b; + rect_float[3]= 1.0; + rect_float+=4; + } + else { + rect[0]= (char)(r * 255.0); + rect[1]= (char)(g * 255.0); + rect[2]= (char)(b * 255.0); + rect[3]= 255; + rect+=4; + } } } @@ -442,11 +491,21 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, short uvtestgrid, } } else { /* blank image */ for(y=0; yy; y++) { - for(x=0; xx; x++, rect+=4) { - rect[0]= (char)(color[0] * 255.0); - rect[1]= (char)(color[1] * 255.0); - rect[2]= (char)(color[2] * 255.0); - rect[3]= (char)(color[3] * 255.0); + for(x=0; xx; x++) { + if (floatbuf) { + rect_float[0]= color[0]; + rect_float[1]= color[1]; + rect_float[2]= color[2]; + rect_float[3]= color[3]; + rect_float+=4; + } + else { + rect[0]= (char)(color[0] * 255.0); + rect[1]= (char)(color[1] * 255.0); + rect[2]= (char)(color[2] * 255.0); + rect[3]= (char)(color[3] * 255.0); + rect+=4; + } } } } @@ -454,7 +513,7 @@ static ImBuf *add_ibuf_size(int width, int height, char *name, short uvtestgrid, } /* adds new image block, creates ImBuf and initializes color */ -Image *BKE_add_image_size(int width, int height, char *name, short uvtestgrid, float color[4]) +Image *BKE_add_image_size(int width, int height, char *name, int floatbuf, short uvtestgrid, float color[4]) { Image *ima; @@ -469,7 +528,7 @@ Image *BKE_add_image_size(int width, int height, char *name, short uvtestgrid, f ima->gen_y= height; ima->gen_type= uvtestgrid; - ibuf= add_ibuf_size(width, height, name, uvtestgrid, color); + ibuf= add_ibuf_size(width, height, name, floatbuf, uvtestgrid, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok= IMA_OK_LOADED; @@ -812,8 +871,8 @@ static void stampdata(StampData *stamp_data, int do_prefix) } if (G.scene->r.stamp & R_STAMP_NOTE) { - if (do_prefix) sprintf(stamp_data->note, "Note %s", G.scene->r.stamp_udata); - else sprintf(stamp_data->note, "%s", G.scene->r.stamp_udata); + /* Never do prefix for Note */ + sprintf(stamp_data->note, "%s", G.scene->r.stamp_udata); } else { stamp_data->note[0] = '\0'; } @@ -1678,6 +1737,7 @@ ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser) { ImBuf *ibuf= NULL; float color[] = {0, 0, 0, 1}; + int floatbuf; /* quick reject tests */ if(ima==NULL) @@ -1755,7 +1815,7 @@ ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser) /* UV testgrid or black or solid etc */ if(ima->gen_x==0) ima->gen_x= 256; if(ima->gen_y==0) ima->gen_y= 256; - ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, ima->gen_type, color); + ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, floatbuf, ima->gen_type, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); ima->ok= IMA_OK_LOADED; } diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 876f1c50a93..4af310913d6 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -2161,7 +2161,7 @@ void do_ob_ipodrivers(Object *ob, Ipo *ipo, float ctime) } } -void do_seq_ipo(Sequence *seq) +void do_seq_ipo(Sequence *seq, int cfra) { float ctime, div; @@ -2169,11 +2169,10 @@ void do_seq_ipo(Sequence *seq) if(seq->ipo) { if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) { - ctime = frame_to_float(G.scene->r.cfra); + ctime = frame_to_float(cfra); div = 1.0; } else { - ctime= frame_to_float(G.scene->r.cfra - - seq->startdisp); + ctime= frame_to_float(cfra - seq->startdisp); div= (seq->enddisp - seq->startdisp)/100.0f; if(div==0.0) return; } @@ -2291,7 +2290,7 @@ void do_all_data_ipos() || seq->type == SEQ_HD_SOUND) && (seq->ipo) && (seq->startdisp<=G.scene->r.cfra+2) && (seq->enddisp>G.scene->r.cfra)) - do_seq_ipo(seq); + do_seq_ipo(seq, G.scene->r.cfra); seq= seq->next; } } diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 79a8afedf3f..25a391be566 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -55,14 +55,13 @@ #include "DNA_meshdata_types.h" #include "DNA_ipo_types.h" -#include "BDR_sculptmode.h" - #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_main.h" #include "BKE_DerivedMesh.h" #include "BKE_global.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BKE_subsurf.h" #include "BKE_displist.h" #include "BKE_library.h" @@ -83,8 +82,6 @@ #include "BLI_editVert.h" #include "BLI_arithb.h" -#include "multires.h" - int update_realtime_texture(MTFace *tface, double time) { Image *ima; @@ -489,21 +486,12 @@ float *get_mesh_orco_verts(Object *ob) vcos= mesh_getRefKeyCos(me, &totvert); } else { - MultiresLevel *lvl = NULL; - MVert *mvert = NULL; - - if(me->mr) { - lvl = multires_level_n(me->mr, me->mr->pinlvl); - vcos = MEM_callocN(sizeof(*vcos)*lvl->totvert, "orco mr mesh"); - mvert = me->mr->verts; - totvert = lvl->totvert; - } - else { - Mesh *tme = me->texcomesh?me->texcomesh:me; - vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh"); - mvert = tme->mvert; - totvert = MIN2(tme->totvert, me->totvert); - } + MVert *mvert = NULL; + Mesh *tme = me->texcomesh?me->texcomesh:me; + + vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh"); + mvert = tme->mvert; + totvert = MIN2(tme->totvert, me->totvert); for(a=0; aco[0]; @@ -1240,3 +1228,70 @@ void free_uv_vert_map(UvVertMap *vmap) } } +/* Partial Mesh Visibility */ +PartialVisibility *mesh_pmv_copy(PartialVisibility *pmv) +{ + PartialVisibility *n= MEM_dupallocN(pmv); + n->vert_map= MEM_dupallocN(pmv->vert_map); + n->edge_map= MEM_dupallocN(pmv->edge_map); + n->old_edges= MEM_dupallocN(pmv->old_edges); + n->old_faces= MEM_dupallocN(pmv->old_faces); + return n; +} + +void mesh_pmv_free(PartialVisibility *pv) +{ + MEM_freeN(pv->vert_map); + MEM_freeN(pv->edge_map); + MEM_freeN(pv->old_faces); + MEM_freeN(pv->old_edges); + MEM_freeN(pv); +} + +void mesh_pmv_revert(Object *ob, Mesh *me) +{ + if(me->pv) { + unsigned i; + MVert *nve, *old_verts; + + /* Reorder vertices */ + nve= me->mvert; + old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts"); + for(i=0; ipv->totvert; ++i) + old_verts[i]= nve[me->pv->vert_map[i]]; + + /* Restore verts, edges and faces */ + CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert); + CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge); + CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface); + + CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert); + CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge); + CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface); + mesh_update_customdata_pointers(me); + + me->totvert= me->pv->totvert; + me->totedge= me->pv->totedge; + me->totface= me->pv->totface; + + me->pv->old_edges= NULL; + me->pv->old_faces= NULL; + + /* Free maps */ + MEM_freeN(me->pv->edge_map); + me->pv->edge_map= NULL; + MEM_freeN(me->pv->vert_map); + me->pv->vert_map= NULL; + + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + } +} + +void mesh_pmv_off(Object *ob, Mesh *me) +{ + if(ob && me->pv) { + mesh_pmv_revert(ob, me); + MEM_freeN(me->pv); + me->pv= NULL; + } +} diff --git a/source/blender/src/multires-firstlevel.c b/source/blender/blenkernel/intern/multires-firstlevel.c similarity index 99% rename from source/blender/src/multires-firstlevel.c rename to source/blender/blenkernel/intern/multires-firstlevel.c index 2be867b5db0..778dd6f9c77 100644 --- a/source/blender/src/multires-firstlevel.c +++ b/source/blender/blenkernel/intern/multires-firstlevel.c @@ -43,13 +43,13 @@ #include "BKE_customdata.h" #include "BKE_global.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BLI_editVert.h" #include "MEM_guardedalloc.h" #include "blendef.h" -#include "multires.h" #include @@ -392,7 +392,6 @@ void multires_delete_layer(Mesh *me, CustomData *cd, const int type, int n) } } -MultiresLevel *current_level(Multires *mr); void multires_add_layer(Mesh *me, CustomData *cd, const int type, const int n) { if(me && me->mr && cd) { diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c new file mode 100644 index 00000000000..0874890a2c6 --- /dev/null +++ b/source/blender/blenkernel/intern/multires.c @@ -0,0 +1,1305 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 by Nicholas Bishop + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_key_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_types.h" +#include "DNA_vec_types.h" + +#include "BIF_editmesh.h" + +#include "BLI_arithb.h" +#include "BLI_blenlib.h" +#include "BLI_editVert.h" + +#include "BKE_customdata.h" +#include "BKE_depsgraph.h" +#include "BKE_global.h" +#include "BKE_multires.h" + +#include "blendef.h" +#include "editmesh.h" + +#include + +/* Returns the active multires level (currently applied to the mesh) */ +MultiresLevel *current_level(Multires *mr) +{ + return BLI_findlink(&mr->levels, mr->current - 1); +} + +/* Returns the nth multires level, starting at 1 */ +MultiresLevel *multires_level_n(Multires *mr, int n) +{ + if(mr) + return BLI_findlink(&mr->levels, n - 1); + else + return NULL; +} + +/* Free and clear the temporary connectivity data */ +static void multires_free_temp_data(MultiresLevel *lvl) +{ + if(lvl) { + if(lvl->edge_boundary_states) MEM_freeN(lvl->edge_boundary_states); + if(lvl->vert_edge_map) MEM_freeN(lvl->vert_edge_map); + if(lvl->vert_face_map) MEM_freeN(lvl->vert_face_map); + if(lvl->map_mem) MEM_freeN(lvl->map_mem); + + lvl->edge_boundary_states = NULL; + lvl->vert_edge_map = lvl->vert_face_map = NULL; + lvl->map_mem = NULL; + } +} + +/* Does not actually free lvl itself */ +void multires_free_level(MultiresLevel *lvl) +{ + if(lvl) { + if(lvl->faces) MEM_freeN(lvl->faces); + if(lvl->edges) MEM_freeN(lvl->edges); + if(lvl->colfaces) MEM_freeN(lvl->colfaces); + + multires_free_temp_data(lvl); + } +} + +void multires_free(Multires *mr) +{ + if(mr) { + MultiresLevel* lvl= mr->levels.first; + + /* Free the first-level data */ + if(lvl) { + CustomData_free(&mr->vdata, lvl->totvert); + CustomData_free(&mr->fdata, lvl->totface); + MEM_freeN(mr->edge_flags); + MEM_freeN(mr->edge_creases); + } + + while(lvl) { + multires_free_level(lvl); + lvl= lvl->next; + } + + MEM_freeN(mr->verts); + + BLI_freelistN(&mr->levels); + + MEM_freeN(mr); + } +} + +static MultiresLevel *multires_level_copy(MultiresLevel *orig) +{ + if(orig) { + MultiresLevel *lvl= MEM_dupallocN(orig); + + lvl->next= lvl->prev= NULL; + lvl->faces= MEM_dupallocN(orig->faces); + lvl->colfaces= MEM_dupallocN(orig->colfaces); + lvl->edges= MEM_dupallocN(orig->edges); + lvl->edge_boundary_states = NULL; + lvl->vert_edge_map= lvl->vert_face_map= NULL; + lvl->map_mem= NULL; + + return lvl; + } + return NULL; +} + +Multires *multires_copy(Multires *orig) +{ + const CustomDataMask vdata_mask= CD_MASK_MDEFORMVERT; + + if(orig) { + Multires *mr= MEM_dupallocN(orig); + MultiresLevel *lvl; + + mr->levels.first= mr->levels.last= NULL; + + for(lvl= orig->levels.first; lvl; lvl= lvl->next) + BLI_addtail(&mr->levels, multires_level_copy(lvl)); + + mr->verts= MEM_dupallocN(orig->verts); + + lvl= mr->levels.first; + if(lvl) { + CustomData_copy(&orig->vdata, &mr->vdata, vdata_mask, CD_DUPLICATE, lvl->totvert); + CustomData_copy(&orig->fdata, &mr->fdata, CD_MASK_MTFACE, CD_DUPLICATE, lvl->totface); + mr->edge_flags= MEM_dupallocN(orig->edge_flags); + mr->edge_creases= MEM_dupallocN(orig->edge_creases); + } + + return mr; + } + return NULL; +} + +static void multires_get_vert(MVert *out, EditVert *eve, MVert *m, int i) +{ + if(eve) { + VecCopyf(out->co, eve->co); + out->flag= 0; + if(eve->f & SELECT) out->flag |= 1; + if(eve->h) out->flag |= ME_HIDE; + eve->tmp.l= i; + } + else + *out= *m; +} + +void eed_to_medge_flag(EditEdge *eed, short *flag, char *crease) +{ + if(!eed || !flag) return; + + /* Would be nice if EditMesh edge flags could be unified with Mesh flags! */ + *flag= (eed->f & SELECT) | ME_EDGERENDER; + if(eed->f2<2) *flag |= ME_EDGEDRAW; + if(eed->f2==0) *flag |= ME_LOOSEEDGE; + if(eed->sharp) *flag |= ME_SHARP; + if(eed->seam) *flag |= ME_SEAM; + if(eed->h & EM_FGON) *flag |= ME_FGON; + if(eed->h & 1) *flag |= ME_HIDE; + + *crease= (char)(255.0*eed->crease); +} + +static void multires_get_edge(MultiresEdge *e, EditEdge *eed, MEdge *m, short *flag, char *crease) +{ + if(eed) { + e->v[0]= eed->v1->tmp.l; + e->v[1]= eed->v2->tmp.l; + eed_to_medge_flag(eed, flag, crease); + } else { + e->v[0]= m->v1; + e->v[1]= m->v2; + *flag= m->flag; + *crease= m->crease; + } +} + +static void multires_get_face(MultiresFace *f, EditFace *efa, MFace *m) +{ + if(efa) { + MFace tmp; + int j; + tmp.v1= efa->v1->tmp.l; + tmp.v2= efa->v2->tmp.l; + tmp.v3= efa->v3->tmp.l; + tmp.v4= 0; + if(efa->v4) tmp.v4= efa->v4->tmp.l; + test_index_face(&tmp, NULL, 0, efa->v4?4:3); + for(j=0; j<4; ++j) f->v[j]= (&tmp.v1)[j]; + + /* Flags */ + f->flag= efa->flag; + if(efa->f & 1) f->flag |= ME_FACE_SEL; + else f->flag &= ~ME_FACE_SEL; + if(efa->h) f->flag |= ME_HIDE; + f->mat_nr= efa->mat_nr; + } else { + f->v[0]= m->v1; + f->v[1]= m->v2; + f->v[2]= m->v3; + f->v[3]= m->v4; + f->flag= m->flag; + f->mat_nr= m->mat_nr; + } +} + +/* For manipulating vertex colors / uvs */ +static void mcol_to_multires(MultiresColFace *mrf, MCol *mcol) +{ + char i; + for(i=0; i<4; ++i) { + mrf->col[i].a= mcol[i].a; + mrf->col[i].r= mcol[i].r; + mrf->col[i].g= mcol[i].g; + mrf->col[i].b= mcol[i].b; + } +} + +/* 1 <= count <= 4 */ +static void multires_col_avg(MultiresCol *avg, MultiresCol cols[4], char count) +{ + unsigned i; + avg->a= avg->r= avg->g= avg->b= 0; + for(i=0; ia+= cols[i].a; + avg->r+= cols[i].r; + avg->g+= cols[i].g; + avg->b+= cols[i].b; + } + avg->a/= count; + avg->r/= count; + avg->g/= count; + avg->b/= count; +} + +static void multires_col_avg2(MultiresCol *avg, MultiresCol *c1, MultiresCol *c2) +{ + MultiresCol in[2]; + in[0]= *c1; + in[1]= *c2; + multires_col_avg(avg,in,2); +} + +void multires_load_cols(Mesh *me) +{ + MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1), *cur; + EditMesh *em= G.obedit ? G.editMesh : NULL; + CustomData *src= em ? &em->fdata : &me->fdata; + EditFace *efa= NULL; + unsigned i,j; + + if(!CustomData_has_layer(src, CD_MCOL) && !CustomData_has_layer(src, CD_MTFACE)) return; + + /* Add texcol data */ + for(cur= me->mr->levels.first; cur; cur= cur->next) + if(!cur->colfaces) + cur->colfaces= MEM_callocN(sizeof(MultiresColFace)*cur->totface,"ColFaces"); + + me->mr->use_col= CustomData_has_layer(src, CD_MCOL); + + if(em) efa= em->faces.first; + for(i=0; itotface; ++i) { + MultiresColFace *f= &lvl->colfaces[i]; + + if(me->mr->use_col) + mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]); + + if(em) efa= efa->next; + } + + /* Update higher levels */ + lvl= lvl->next; + while(lvl) { + MultiresColFace *cf= lvl->colfaces; + for(i=0; iprev->totface; ++i) { + const char sides= lvl->prev->faces[i].v[3]?4:3; + MultiresCol cntr; + + /* Find average color of 4 (or 3 for triangle) verts */ + multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides); + + for(j=0; jprev->colfaces[i]; + + multires_col_avg2(&cf->col[0], + &pf->col[j], + &pf->col[j==0?sides-1:j-1]); + cf->col[1]= pf->col[j]; + multires_col_avg2(&cf->col[2], + &pf->col[j], + &pf->col[j==sides-1?0:j+1]); + cf->col[3]= cntr; + + ++cf; + } + } + lvl= lvl->next; + } + + /* Update lower levels */ + lvl= me->mr->levels.last; + lvl= lvl->prev; + while(lvl) { + unsigned curf= 0; + for(i=0; itotface; ++i) { + MultiresFace *f= &lvl->faces[i]; + for(j=0; j<(f->v[3]?4:3); ++j) { + lvl->colfaces[i].col[j]= lvl->next->colfaces[curf].col[1]; + ++curf; + } + } + lvl= lvl->prev; + } +} + +void multires_create(Object *ob, Mesh *me) +{ + MultiresLevel *lvl; + EditMesh *em= G.obedit ? G.editMesh : NULL; + EditVert *eve= NULL; + EditFace *efa= NULL; + EditEdge *eed= NULL; + int i; + + lvl= MEM_callocN(sizeof(MultiresLevel), "multires level"); + + if(me->pv) mesh_pmv_off(ob, me); + + me->mr= MEM_callocN(sizeof(Multires), "multires data"); + + BLI_addtail(&me->mr->levels,lvl); + me->mr->current= 1; + me->mr->level_count= 1; + me->mr->edgelvl= 1; + me->mr->pinlvl= 1; + me->mr->renderlvl= 1; + + /* Load mesh (or editmesh) into multires data */ + + /* Load vertices and vdata (MDeformVerts) */ + lvl->totvert= em ? BLI_countlist(&em->verts) : me->totvert; + me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert,"multires verts"); + multires_update_customdata(me->mr->levels.first, em ? &em->vdata : &me->vdata, + &me->mr->vdata, CD_MDEFORMVERT); + if(em) eve= em->verts.first; + for(i=0; itotvert; ++i) { + multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i); + if(em) eve= eve->next; + } + + /* Load faces and fdata (MTFaces) */ + lvl->totface= em ? BLI_countlist(&em->faces) : me->totface; + lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces"); + multires_update_customdata(me->mr->levels.first, em ? &em->fdata : &me->fdata, + &me->mr->fdata, CD_MTFACE); + if(em) efa= em->faces.first; + for(i=0; itotface; ++i) { + multires_get_face(&lvl->faces[i], efa, &me->mface[i]); + if(em) efa= efa->next; + } + + /* Load edges and edge_flags */ + lvl->totedge= em ? BLI_countlist(&em->edges) : me->totedge; + lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges"); + me->mr->edge_flags= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge flags"); + me->mr->edge_creases= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge creases"); + if(em) eed= em->edges.first; + for(i=0; itotedge; ++i) { + multires_get_edge(&lvl->edges[i], eed, &me->medge[i], &me->mr->edge_flags[i], &me->mr->edge_creases[i]); + if(em) eed= eed->next; + } + + multires_load_cols(me); +} + +typedef struct MultiresMapNode { + struct MultiresMapNode *next, *prev; + unsigned Index; +} MultiresMapNode; + +/* Produces temporary connectivity data for the multires lvl */ +static void multires_calc_temp_data(MultiresLevel *lvl) +{ + unsigned i, j, emax; + MultiresMapNode *indexnode= NULL; + + lvl->map_mem= MEM_mallocN(sizeof(MultiresMapNode)*(lvl->totedge*2 + lvl->totface*4), "map_mem"); + indexnode= lvl->map_mem; + + /* edge map */ + lvl->vert_edge_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_edge_map"); + for(i=0; itotedge; ++i) { + for(j=0; j<2; ++j, ++indexnode) { + indexnode->Index= i; + BLI_addtail(&lvl->vert_edge_map[lvl->edges[i].v[j]], indexnode); + } + } + + /* face map */ + lvl->vert_face_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_face_map"); + for(i=0; itotface; ++i){ + for(j=0; j<(lvl->faces[i].v[3]?4:3); ++j, ++indexnode) { + indexnode->Index= i; + BLI_addtail(&lvl->vert_face_map[lvl->faces[i].v[j]], indexnode); + } + } + + /* edge boundaries */ + emax = (lvl->prev ? (lvl->prev->totedge * 2) : lvl->totedge); + lvl->edge_boundary_states= MEM_callocN(sizeof(char)*lvl->totedge, "edge_boundary_states"); + for(i=0; ivert_face_map[lvl->edges[i].v[0]].first; + unsigned total= 0; + + lvl->edge_boundary_states[i] = 1; + while(n1 && lvl->edge_boundary_states[i] == 1) { + MultiresMapNode *n2= lvl->vert_face_map[lvl->edges[i].v[1]].first; + while(n2) { + if(n1->Index == n2->Index) { + ++total; + + if(total > 1) { + lvl->edge_boundary_states[i] = 0; + break; + } + } + + n2= n2->next; + } + n1= n1->next; + } + } +} + +/* CATMULL-CLARK + ============= */ + +typedef struct MultiApplyData { + /* Smooth faces */ + float *corner1, *corner2, *corner3, *corner4; + char quad; + + /* Smooth edges */ + char boundary; + float edge_face_neighbor_midpoints_accum[3]; + unsigned edge_face_neighbor_midpoints_total; + float *endpoint1, *endpoint2; + + /* Smooth verts */ + /* uses 'char boundary' */ + float *original; + int edge_count; + float vert_face_neighbor_midpoints_average[3]; + float vert_edge_neighbor_midpoints_average[3]; + float boundary_edges_average[3]; +} MultiApplyData; + +/* Simply averages the four corners of a polygon. */ +static float catmullclark_smooth_face(MultiApplyData *data, const unsigned i) +{ + const float total= data->corner1[i]+data->corner2[i]+data->corner3[i]; + return data->quad ? (total+data->corner4[i])/4 : total/3; +} + +static float catmullclark_smooth_edge(MultiApplyData *data, const unsigned i) +{ + float accum= 0; + unsigned count= 2; + + accum+= data->endpoint1[i] + data->endpoint2[i]; + + if(!data->boundary) { + accum+= data->edge_face_neighbor_midpoints_accum[i]; + count+= data->edge_face_neighbor_midpoints_total; + } + + return accum / count; +} + +static float catmullclark_smooth_vert(MultiApplyData *data, const unsigned i) +{ + if(data->boundary) { + return data->original[i]*0.75 + data->boundary_edges_average[i]*0.25; + } else { + return (data->vert_face_neighbor_midpoints_average[i] + + 2*data->vert_edge_neighbor_midpoints_average[i] + + data->original[i]*(data->edge_count-3))/data->edge_count; + } +} + + + +/* Call func count times, passing in[i] as the input and storing the output in out[i] */ +static void multi_apply(float *out, MultiApplyData *data, + const unsigned count, float (*func)(MultiApplyData *, const unsigned)) +{ + unsigned i; + for(i=0; ivert_edge_map[v].first; + while(node) { + if(lvl->edge_boundary_states[node->Index]) + return 1; + node= node->next; + } + return 0; +} + +#define GET_FLOAT(array, i, j, stride) (((float*)((char*)(array)+((i)*(stride))))[(j)]) + +static void edge_face_neighbor_midpoints_accum(MultiApplyData *data, MultiresLevel *lvl, + void *array, const char stride, const MultiresEdge *e) +{ + ListBase *neighbors1= &lvl->vert_face_map[e->v[0]]; + ListBase *neighbors2= &lvl->vert_face_map[e->v[1]]; + MultiresMapNode *n1, *n2; + unsigned j,count= 0; + float *out= data->edge_face_neighbor_midpoints_accum; + + out[0]=out[1]=out[2]= 0; + + for(n1= neighbors1->first; n1; n1= n1->next) { + for(n2= neighbors2->first; n2; n2= n2->next) { + if(n1->Index == n2->Index) { + for(j=0; j<3; ++j) + out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride); + ++count; + } + } + } + + data->edge_face_neighbor_midpoints_total= count; +} + +static void vert_face_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl, + void *array, const char stride, const unsigned i) +{ + ListBase *neighbors= &lvl->vert_face_map[i]; + MultiresMapNode *n1; + unsigned j,count= 0; + float *out= data->vert_face_neighbor_midpoints_average; + + out[0]=out[1]=out[2]= 0; + + for(n1= neighbors->first; n1; n1= n1->next) { + for(j=0; j<3; ++j) + out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride); + ++count; + } + for(j=0; j<3; ++j) out[j]/= count; +} + +static void vert_edge_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl, + void *array, const char stride, const unsigned i) +{ + ListBase *neighbors= &lvl->vert_edge_map[i]; + MultiresMapNode *n1; + unsigned j,count= 0; + float *out= data->vert_edge_neighbor_midpoints_average; + + out[0]=out[1]=out[2]= 0; + + for(n1= neighbors->first; n1; n1= n1->next) { + for(j=0; j<3; ++j) + out[j]+= (GET_FLOAT(array,lvl->edges[n1->Index].v[0],j,stride) + + GET_FLOAT(array,lvl->edges[n1->Index].v[1],j,stride)) / 2; + ++count; + } + for(j=0; j<3; ++j) out[j]/= count; +} + +static void boundary_edges_average(MultiApplyData *data, MultiresLevel *lvl, + void *array, const char stride, const unsigned i) +{ + ListBase *neighbors= &lvl->vert_edge_map[i]; + MultiresMapNode *n1; + unsigned j,count= 0; + float *out= data->boundary_edges_average; + + out[0]=out[1]=out[2]= 0; + + for(n1= neighbors->first; n1; n1= n1->next) { + const MultiresEdge *e= &lvl->edges[n1->Index]; + const unsigned end= e->v[0]==i ? e->v[1] : e->v[0]; + + if(lvl->edge_boundary_states[n1->Index]) { + for(j=0; j<3; ++j) + out[j]+= GET_FLOAT(array,end,j,stride); + ++count; + } + } + for(j=0; j<3; ++j) out[j]/= count; +} + +/* END CATMULL-CLARK + ================= */ + +/* Update vertex locations and vertex flags */ +static void multires_update_vertices(Mesh *me, EditMesh *em) +{ + MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL, + *last_lvl= me->mr->levels.last; + vec3f *pr_deltas= NULL, *cr_deltas= NULL, *swap_deltas= NULL; + EditVert *eve= NULL; + MultiApplyData data; + int i, j; + + /* Prepare deltas */ + pr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 1"); + cr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 2"); + + /* Calculate initial deltas -- current mesh subtracted from current level*/ + if(em) eve= em->verts.first; + for(i=0; itotvert; ++i) { + if(em) { + VecSubf(&cr_deltas[i].x, eve->co, me->mr->verts[i].co); + eve= eve->next; + } else + VecSubf(&cr_deltas[i].x, me->mvert[i].co, me->mr->verts[i].co); + } + + + /* Copy current level's vertex flags and clear the rest */ + if(em) eve= em->verts.first; + for(i=0; i < last_lvl->totvert; ++i) { + if(i < cr_lvl->totvert) { + MVert mvflag; + multires_get_vert(&mvflag, eve, &me->mvert[i], i); + if(em) eve= eve->next; + me->mr->verts[i].flag= mvflag.flag; + } + else + me->mr->verts[i].flag= 0; + } + + /* If already on the highest level, copy current verts (including flags) into current level */ + if(cr_lvl == last_lvl) { + if(em) + eve= em->verts.first; + for(i=0; itotvert; ++i) { + multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i); + if(em) eve= eve->next; + } + } + + /* Update higher levels */ + pr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); + cr_lvl= pr_lvl->next; + while(cr_lvl) { + multires_calc_temp_data(pr_lvl); + + /* Swap the old/new deltas */ + swap_deltas= pr_deltas; + pr_deltas= cr_deltas; + cr_deltas= swap_deltas; + + /* Calculate and add new deltas + ============================ */ + for(i=0; itotface; ++i) { + const MultiresFace *f= &pr_lvl->faces[i]; + data.corner1= &pr_deltas[f->v[0]].x; + data.corner2= &pr_deltas[f->v[1]].x; + data.corner3= &pr_deltas[f->v[2]].x; + data.corner4= &pr_deltas[f->v[3]].x; + data.quad= f->v[3] ? 1 : 0; + multi_apply(&cr_deltas[f->mid].x, &data, 3, catmullclark_smooth_face); + + for(j=0; j<(data.quad?4:3); ++j) + me->mr->verts[f->mid].flag |= me->mr->verts[f->v[j]].flag; + } + + for(i=0; itotedge; ++i) { + const MultiresEdge *e= &pr_lvl->edges[i]; + data.boundary= pr_lvl->edge_boundary_states[i]; + edge_face_neighbor_midpoints_accum(&data,pr_lvl,cr_deltas,sizeof(vec3f),e); + data.endpoint1= &pr_deltas[e->v[0]].x; + data.endpoint2= &pr_deltas[e->v[1]].x; + multi_apply(&cr_deltas[e->mid].x, &data, 3, catmullclark_smooth_edge); + + for(j=0; j<2; ++j) + me->mr->verts[e->mid].flag |= me->mr->verts[e->v[j]].flag; + } + + for(i=0; itotvert; ++i) { + data.boundary= multires_vert_is_boundary(pr_lvl,i); + data.original= &pr_deltas[i].x; + data.edge_count= BLI_countlist(&pr_lvl->vert_edge_map[i]); + if(data.boundary) + boundary_edges_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i); + else { + vert_face_neighbor_midpoints_average(&data,pr_lvl,cr_deltas,sizeof(vec3f),i); + vert_edge_neighbor_midpoints_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i); + } + multi_apply(&cr_deltas[i].x, &data, 3, catmullclark_smooth_vert); + } + + /* Apply deltas to vertex locations */ + for(i=0; (cr_lvl == last_lvl) && (i < cr_lvl->totvert); ++i) { + VecAddf(me->mr->verts[i].co, + me->mr->verts[i].co, + &cr_deltas[i].x); + } + + multires_free_temp_data(pr_lvl); + + pr_lvl= pr_lvl->next; + cr_lvl= cr_lvl->next; + } + if(pr_deltas) MEM_freeN(pr_deltas); + if(cr_deltas) MEM_freeN(cr_deltas); + +} + +static void multires_update_faces(Mesh *me, EditMesh *em) +{ + MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL, + *last_lvl= me->mr->levels.last; + char *pr_flag_damaged= NULL, *cr_flag_damaged= NULL, *or_flag_damaged= NULL, + *pr_mat_damaged= NULL, *cr_mat_damaged= NULL, *or_mat_damaged= NULL, *swap= NULL; + EditFace *efa= NULL; + unsigned i,j,curf; + + /* Find for each face whether flag/mat has changed */ + pr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1"); + cr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1"); + pr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1"); + cr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1"); + if(em) efa= em->faces.first; + for(i=0; itotface; ++i) { + MultiresFace mftmp; + multires_get_face(&mftmp, efa, &me->mface[i]); + if(cr_lvl->faces[i].flag != mftmp.flag) + cr_flag_damaged[i]= 1; + if(cr_lvl->faces[i].mat_nr != mftmp.mat_nr) + cr_mat_damaged[i]= 1; + + /* Update current level */ + cr_lvl->faces[i].flag= mftmp.flag; + cr_lvl->faces[i].mat_nr= mftmp.mat_nr; + + if(em) efa= efa->next; + } + or_flag_damaged= MEM_dupallocN(cr_flag_damaged); + or_mat_damaged= MEM_dupallocN(cr_mat_damaged); + + /* Update lower levels */ + cr_lvl= cr_lvl->prev; + while(cr_lvl) { + swap= pr_flag_damaged; + pr_flag_damaged= cr_flag_damaged; + cr_flag_damaged= swap; + + swap= pr_mat_damaged; + pr_mat_damaged= cr_mat_damaged; + cr_mat_damaged= swap; + + curf= 0; + for(i=0; itotface; ++i) { + const int sides= cr_lvl->faces[i].v[3] ? 4 : 3; + + /* Check damages */ + for(j=0; jfaces[i].flag= cr_lvl->next->faces[curf].flag; + cr_flag_damaged[i]= 1; + } + if(pr_mat_damaged[curf]) { + cr_lvl->faces[i].mat_nr= cr_lvl->next->faces[curf].mat_nr; + cr_mat_damaged[i]= 1; + } + } + } + + cr_lvl= cr_lvl->prev; + } + + /* Clear to original damages */ + if(cr_flag_damaged) MEM_freeN(cr_flag_damaged); + if(cr_mat_damaged) MEM_freeN(cr_mat_damaged); + cr_flag_damaged= or_flag_damaged; + cr_mat_damaged= or_mat_damaged; + + /* Update higher levels */ + pr_lvl= current_level(me->mr); + cr_lvl= pr_lvl->next; + while(cr_lvl) { + swap= pr_flag_damaged; + pr_flag_damaged= cr_flag_damaged; + cr_flag_damaged= swap; + + swap= pr_mat_damaged; + pr_mat_damaged= cr_mat_damaged; + cr_mat_damaged= swap; + + /* Update faces */ + for(i=0, curf= 0; itotface; ++i) { + const int sides= cr_lvl->prev->faces[i].v[3] ? 4 : 3; + for(j=0; jfaces[curf].flag= pr_lvl->faces[i].flag; + cr_flag_damaged[curf]= 1; + } + if(pr_mat_damaged[i]) { + cr_lvl->faces[curf].mat_nr= pr_lvl->faces[i].mat_nr; + cr_mat_damaged[curf]= 1; + } + } + } + + pr_lvl= pr_lvl->next; + cr_lvl= cr_lvl->next; + } + + if(pr_flag_damaged) MEM_freeN(pr_flag_damaged); + if(cr_flag_damaged) MEM_freeN(cr_flag_damaged); + if(pr_mat_damaged) MEM_freeN(pr_mat_damaged); + if(cr_mat_damaged) MEM_freeN(cr_mat_damaged); +} + +static void multires_update_colors(Mesh *me, EditMesh *em) +{ + MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); + MultiresCol *pr_deltas= NULL, *cr_deltas= NULL; + CustomData *src= em ? &em->fdata : &me->fdata; + EditFace *efa= NULL; + unsigned i,j,curf= 0; + + if(me->mr->use_col) { + /* Calc initial deltas */ + cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"initial color/uv deltas"); + + if(em) efa= em->faces.first; + for(i=0; itotface; ++i) { + MCol *col= em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]; + for(j=0; j<4; ++j) { + if(me->mr->use_col) { + cr_deltas[i*4+j].a= col[j].a - lvl->colfaces[i].col[j].a; + cr_deltas[i*4+j].r= col[j].r - lvl->colfaces[i].col[j].r; + cr_deltas[i*4+j].g= col[j].g - lvl->colfaces[i].col[j].g; + cr_deltas[i*4+j].b= col[j].b - lvl->colfaces[i].col[j].b; + } + } + if(em) efa= efa->next; + } + + /* Update current level */ + if(em) efa= em->faces.first; + for(i=0; itotface; ++i) { + MultiresColFace *f= &lvl->colfaces[i]; + + if(me->mr->use_col) + mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]); + + if(em) efa= efa->next; + } + + /* Update higher levels */ + lvl= lvl->next; + while(lvl) { + /* Set up new deltas, but keep the ones from the previous level */ + if(pr_deltas) MEM_freeN(pr_deltas); + pr_deltas= cr_deltas; + cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"color deltas"); + + curf= 0; + for(i=0; iprev->totface; ++i) { + const char sides= lvl->prev->faces[i].v[3]?4:3; + MultiresCol cntr; + + /* Find average color of 4 (or 3 for triangle) verts */ + multires_col_avg(&cntr,&pr_deltas[i*4],sides); + + for(j=0; jtotface; ++i) { + for(j=0; j<4; ++j) { + lvl->colfaces[i].col[j].a+= cr_deltas[i*4+j].a; + lvl->colfaces[i].col[j].r+= cr_deltas[i*4+j].r; + lvl->colfaces[i].col[j].g+= cr_deltas[i*4+j].g; + lvl->colfaces[i].col[j].b+= cr_deltas[i*4+j].b; + } + } + + lvl= lvl->next; + } + if(pr_deltas) MEM_freeN(pr_deltas); + if(cr_deltas) MEM_freeN(cr_deltas); + + /* Update lower levels */ + lvl= me->mr->levels.last; + lvl= lvl->prev; + while(lvl) { + MultiresColFace *nf= lvl->next->colfaces; + for(i=0; itotface; ++i) { + MultiresFace *f= &lvl->faces[i]; + for(j=0; j<(f->v[3]?4:3); ++j) { + lvl->colfaces[i].col[j]= nf->col[1]; + ++nf; + } + } + lvl= lvl->prev; + } + } +} + +void multires_update_levels(Mesh *me, const int render) +{ + EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL; + + multires_update_first_level(me, em); + multires_update_vertices(me, em); + multires_update_faces(me, em); + multires_update_colors(me, em); +} + +static void check_colors(Mesh *me) +{ + CustomData *src= G.obedit ? &G.editMesh->fdata : &me->fdata; + const char col= CustomData_has_layer(src, CD_MCOL); + + /* Check if vertex colors have been deleted or added */ + if(me->mr->use_col && !col) + me->mr->use_col= 0; + else if(!me->mr->use_col && col) { + me->mr->use_col= 1; + multires_load_cols(me); + } +} + +static unsigned int find_mid_edge(ListBase *vert_edge_map, + MultiresLevel *lvl, + const unsigned int v1, + const unsigned int v2 ) +{ + MultiresMapNode *n= vert_edge_map[v1].first; + while(n) { + if(lvl->edges[n->Index].v[0]==v2 || + lvl->edges[n->Index].v[1]==v2) + return lvl->edges[n->Index].mid; + + n= n->next; + } + return -1; +} + +static float clamp_component(const float c) +{ + if(c<0) return 0; + else if(c>255) return 255; + else return c; +} + +void multires_to_mcol(MultiresColFace *f, MCol mcol[4]) +{ + unsigned char j; + for(j=0; j<4; ++j) { + mcol->a= clamp_component(f->col[j].a); + mcol->r= clamp_component(f->col[j].r); + mcol->g= clamp_component(f->col[j].g); + mcol->b= clamp_component(f->col[j].b); + ++mcol; + } +} + +void multires_level_to_mesh(Object *ob, Mesh *me, const int render) +{ + MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); + int i; + EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL; + + if(em) + return; + + CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert); + CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge); + CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface); + CustomData_free_layer_active(&me->vdata, CD_MDEFORMVERT, me->totvert); + CustomData_free_layers(&me->fdata, CD_MTFACE, me->totface); + CustomData_free_layers(&me->fdata, CD_MCOL, me->totface); + + me->totvert= lvl->totvert; + me->totface= lvl->totface; + me->totedge= lvl->totedge; + + CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert); + CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge); + CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface); + mesh_update_customdata_pointers(me); + + /* Vertices/Edges/Faces */ + + for(i=0; itotvert; ++i) { + me->mvert[i]= me->mr->verts[i]; + } + for(i=0; itotedge; ++i) { + me->medge[i].v1= lvl->edges[i].v[0]; + me->medge[i].v2= lvl->edges[i].v[1]; + me->medge[i].flag &= ~ME_HIDE; + } + for(i=0; itotface; ++i) { + me->mface[i].v1= lvl->faces[i].v[0]; + me->mface[i].v2= lvl->faces[i].v[1]; + me->mface[i].v3= lvl->faces[i].v[2]; + me->mface[i].v4= lvl->faces[i].v[3]; + me->mface[i].flag= lvl->faces[i].flag; + me->mface[i].flag &= ~ME_HIDE; + me->mface[i].mat_nr= lvl->faces[i].mat_nr; + } + + /* Edge flags */ + if(lvl==me->mr->levels.first) { + for(i=0; itotedge; ++i) { + me->medge[i].flag= me->mr->edge_flags[i]; + me->medge[i].crease= me->mr->edge_creases[i]; + } + } else { + MultiresLevel *lvl1= me->mr->levels.first; + const int last= lvl1->totedge * pow(2, me->mr->current-1); + for(i=0; imr->current-1); + + me->medge[i].flag= me->mr->edge_flags[ndx]; + me->medge[i].crease= me->mr->edge_creases[ndx]; + } + } + + multires_customdata_to_mesh(me, em, lvl, &me->mr->vdata, em ? &em->vdata : &me->vdata, CD_MDEFORMVERT); + multires_customdata_to_mesh(me, em, lvl, &me->mr->fdata, em ? &em->fdata : &me->fdata, CD_MTFACE); + + /* Colors */ + if(me->mr->use_col) { + CustomData *src= &me->fdata; + + if(me->mr->use_col) me->mcol= CustomData_add_layer(src, CD_MCOL, CD_CALLOC, NULL, me->totface); + + for(i=0; itotface; ++i) { + if(me->mr->use_col) + multires_to_mcol(&lvl->colfaces[i], &me->mcol[i*4]); + } + + } + + mesh_update_customdata_pointers(me); + + multires_edge_level_update(ob,me); + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); +} + +void multires_add_level(Object *ob, Mesh *me, const char subdiv_type) +{ + int i,j, curf, cure; + MultiresLevel *lvl= NULL; + MultiApplyData data; + MVert *oldverts= NULL; + + lvl= MEM_callocN(sizeof(MultiresLevel), "multireslevel"); + if(me->pv) mesh_pmv_off(ob, me); + + check_colors(me); + multires_update_levels(me, 0); + + ++me->mr->level_count; + BLI_addtail(&me->mr->levels,lvl); + + /* Create vertices + =============== */ + lvl->totvert= lvl->prev->totvert + lvl->prev->totedge + lvl->prev->totface; + oldverts= me->mr->verts; + me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert, "multitres verts"); + /* Copy old verts */ + for(i=0; iprev->totvert; ++i) + me->mr->verts[i]= oldverts[i]; + /* Create new edge verts */ + for(i=0; iprev->totedge; ++i) { + VecMidf(me->mr->verts[lvl->prev->totvert + i].co, + oldverts[lvl->prev->edges[i].v[0]].co, + oldverts[lvl->prev->edges[i].v[1]].co); + lvl->prev->edges[i].mid= lvl->prev->totvert + i; + } + /* Create new face verts */ + for(i=0; iprev->totface; ++i) { + lvl->prev->faces[i].mid= lvl->prev->totvert + lvl->prev->totedge + i; + } + + multires_calc_temp_data(lvl->prev); + + /* Create faces + ============ */ + /* Allocate all the new faces (each triangle creates three, and + each quad creates four */ + lvl->totface= 0; + for(i=0; iprev->totface; ++i) + lvl->totface+= lvl->prev->faces[i].v[3] ? 4 : 3; + lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces"); + + curf= 0; + for(i=0; iprev->totface; ++i) { + const int max= lvl->prev->faces[i].v[3] ? 3 : 2; + + for(j=0; jfaces[curf].v[0]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev, + lvl->prev->faces[i].v[j], + lvl->prev->faces[i].v[j==0?max:j-1]); + lvl->faces[curf].v[1]= lvl->prev->faces[i].v[j]; + lvl->faces[curf].v[2]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev, + lvl->prev->faces[i].v[j], + lvl->prev->faces[i].v[j==max?0:j+1]); + lvl->faces[curf].v[3]= lvl->prev->totvert + lvl->prev->totedge + i; + lvl->faces[curf].flag= lvl->prev->faces[i].flag; + lvl->faces[curf].mat_nr= lvl->prev->faces[i].mat_nr; + + ++curf; + } + } + + /* Create edges + ============ */ + /* Figure out how many edges to allocate */ + lvl->totedge= lvl->prev->totedge*2; + for(i=0; iprev->totface; ++i) + lvl->totedge+= lvl->prev->faces[i].v[3]?4:3; + lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges"); + + for(i=0; iprev->totedge; ++i) { + lvl->edges[i*2].v[0]= lvl->prev->edges[i].v[0]; + lvl->edges[i*2].v[1]= lvl->prev->edges[i].mid; + lvl->edges[i*2+1].v[0]= lvl->prev->edges[i].mid; + lvl->edges[i*2+1].v[1]= lvl->prev->edges[i].v[1]; + } + /* Add edges inside of old polygons */ + curf= 0; + cure= lvl->prev->totedge*2; + for(i=0; iprev->totface; ++i) { + for(j=0; j<(lvl->prev->faces[i].v[3]?4:3); ++j) { + lvl->edges[cure].v[0]= lvl->faces[curf].v[2]; + lvl->edges[cure].v[1]= lvl->faces[curf].v[3]; + ++cure; + ++curf; + } + } + + /* Smooth vertices + =============== */ + for(i=0; iprev->totface; ++i) { + const MultiresFace *f= &lvl->prev->faces[i]; + data.corner1= oldverts[f->v[0]].co; + data.corner2= oldverts[f->v[1]].co; + data.corner3= oldverts[f->v[2]].co; + data.corner4= oldverts[f->v[3]].co; + data.quad= f->v[3] ? 1 : 0; + multi_apply(me->mr->verts[f->mid].co, &data, 3, catmullclark_smooth_face); + } + + if(subdiv_type == 0) { + for(i=0; iprev->totedge; ++i) { + const MultiresEdge *e= &lvl->prev->edges[i]; + data.boundary= lvl->prev->edge_boundary_states[i]; + edge_face_neighbor_midpoints_accum(&data,lvl->prev, me->mr->verts, sizeof(MVert),e); + data.endpoint1= oldverts[e->v[0]].co; + data.endpoint2= oldverts[e->v[1]].co; + multi_apply(me->mr->verts[e->mid].co, &data, 3, catmullclark_smooth_edge); + } + + for(i=0; iprev->totvert; ++i) { + data.boundary= multires_vert_is_boundary(lvl->prev,i); + data.original= oldverts[i].co; + data.edge_count= BLI_countlist(&lvl->prev->vert_edge_map[i]); + if(data.boundary) + boundary_edges_average(&data,lvl->prev, oldverts, sizeof(MVert),i); + else { + vert_face_neighbor_midpoints_average(&data,lvl->prev, me->mr->verts, + sizeof(MVert),i); + vert_edge_neighbor_midpoints_average(&data,lvl->prev, oldverts, + sizeof(MVert),i); + } + multi_apply(me->mr->verts[i].co, &data, 3, catmullclark_smooth_vert); + } + } + + multires_free_temp_data(lvl->prev); + MEM_freeN(oldverts); + + /* Vertex Colors + ============= */ + curf= 0; + if(me->mr->use_col) { + MultiresColFace *cf= MEM_callocN(sizeof(MultiresColFace)*lvl->totface,"Multirescolfaces"); + lvl->colfaces= cf; + for(i=0; iprev->totface; ++i) { + const char sides= lvl->prev->faces[i].v[3]?4:3; + MultiresCol cntr; + + /* Find average color of 4 (or 3 for triangle) verts */ + multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides); + + for(j=0; jcol[0], + &lvl->prev->colfaces[i].col[j], + &lvl->prev->colfaces[i].col[j==0?sides-1:j-1]); + cf->col[1]= lvl->prev->colfaces[i].col[j]; + multires_col_avg2(&cf->col[2], + &lvl->prev->colfaces[i].col[j], + &lvl->prev->colfaces[i].col[j==sides-1?0:j+1]); + cf->col[3]= cntr; + + ++cf; + } + } + } + + me->mr->newlvl= me->mr->level_count; + me->mr->current= me->mr->newlvl; + /* Unless the render level has been set to something other than the + highest level (by the user), increment the render level to match + the highest available level */ + if(me->mr->renderlvl == me->mr->level_count - 1) me->mr->renderlvl= me->mr->level_count; + + multires_level_to_mesh(ob, me, 0); +} + +void multires_set_level(Object *ob, Mesh *me, const int render) +{ + if(me->pv) mesh_pmv_off(ob, me); + + check_colors(me); + multires_update_levels(me, render); + + me->mr->current= me->mr->newlvl; + if(me->mr->current<1) me->mr->current= 1; + else if(me->mr->current>me->mr->level_count) me->mr->current= me->mr->level_count; + + multires_level_to_mesh(ob, me, render); +} + +/* Update the edge visibility flags to only show edges on or below the edgelvl */ +void multires_edge_level_update(Object *ob, Mesh *me) +{ + if(!G.obedit) { + MultiresLevel *cr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); + MultiresLevel *edge_lvl= BLI_findlink(&me->mr->levels,me->mr->edgelvl-1); + const int threshold= edge_lvl->totedge * powf(2, me->mr->current - me->mr->edgelvl); + unsigned i; + + for(i=0; itotedge; ++i) { + const int ndx= me->pv ? me->pv->edge_map[i] : i; + if(ndx != -1) { /* -1= hidden edge */ + if(me->mr->edgelvl >= me->mr->current || imedge[ndx].flag |= ME_EDGEDRAW | ME_EDGERENDER; + else + me->medge[ndx].flag &= ~ME_EDGEDRAW & ~ME_EDGERENDER; + } + } + + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + } +} diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 651115b7180..ce14165a499 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -483,6 +483,20 @@ bNode *nodeMakeGroupFromSelected(bNodeTree *ntree) BLI_addtail(&ngroup->nodes, node); node->locx-= 0.5f*(min[0]+max[0]); node->locy-= 0.5f*(min[1]+max[1]); + + /* set selin and selout of the nodetree */ + for(sock= node->inputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ngroup->selin= sock; + break; + } + } + for(sock= node->outputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ngroup->selout= sock; + break; + } + } } } @@ -653,7 +667,8 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup) } } -static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) +/* finds a node based on given socket */ +int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex) { bNode *node; bNodeSocket *tsock; @@ -671,13 +686,15 @@ static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **n if(tsock) break; } + if(node) { *nodep= node; - *sockindex= index; - } - else { - *nodep= NULL; + if(sockindex) *sockindex= index; + return 1; } + + *nodep= NULL; + return 0; } /* returns 1 if its OK */ @@ -717,7 +734,7 @@ int nodeGroupUnGroup(bNodeTree *ntree, bNode *gnode) for(link= ntree->links.first; link; link= link->next) { if(link->tonode==gnode) { /* link->tosock->tosock is on the node we look for */ - find_node_with_socket(ngroup, link->tosock->tosock, &nextn, &index); + nodeFindNode(ngroup, link->tosock->tosock, &nextn, &index); if(nextn==NULL) printf("wrong stuff!\n"); else if(nextn->new_node==NULL) printf("wrong stuff too!\n"); else { @@ -727,7 +744,7 @@ int nodeGroupUnGroup(bNodeTree *ntree, bNode *gnode) } else if(link->fromnode==gnode) { /* link->fromsock->tosock is on the node we look for */ - find_node_with_socket(ngroup, link->fromsock->tosock, &nextn, &index); + nodeFindNode(ngroup, link->fromsock->tosock, &nextn, &index); if(nextn==NULL) printf("1 wrong stuff!\n"); else if(nextn->new_node==NULL) printf("1 wrong stuff too!\n"); else { @@ -898,6 +915,28 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) nnode->flag |= NODE_SELECT; } node->flag &= ~NODE_ACTIVE; + + /* deselect original sockets */ + for(sock= node->inputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + for(sock= node->outputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + + /* set tree selin and selout to new sockets */ + for(sock= nnode->inputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ntree->selin= sock; + break; + } + } + for(sock= nnode->outputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ntree->selout= sock; + break; + } + } } if(node==last) break; } @@ -941,7 +980,7 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select) /* ************** Free stuff ********** */ /* goes over entire tree */ -static void node_unlink_node(bNodeTree *ntree, bNode *node) +void nodeUnlinkNode(bNodeTree *ntree, bNode *node) { bNodeLink *link, *next; bNodeSocket *sock; @@ -985,7 +1024,7 @@ static void composit_free_node_cache(bNode *node) void nodeFreeNode(bNodeTree *ntree, bNode *node) { - node_unlink_node(ntree, node); + nodeUnlinkNode(ntree, node); BLI_remlink(&ntree->nodes, node); /* since it is called while free database, node->id is undefined */ @@ -2335,6 +2374,8 @@ static void registerCompositNodes(ListBase *ntypelist) nodeRegisterType(ntypelist, &cmp_node_filter); nodeRegisterType(ntypelist, &cmp_node_blur); + nodeRegisterType(ntypelist, &cmp_node_dblur); + nodeRegisterType(ntypelist, &cmp_node_bilateralblur); nodeRegisterType(ntypelist, &cmp_node_vecblur); nodeRegisterType(ntypelist, &cmp_node_dilateerode); nodeRegisterType(ntypelist, &cmp_node_defocus); diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index d48be54fe10..54d090ddb22 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -225,6 +225,7 @@ void free_object(Object *ob) ob->path= 0; if(ob->ipo) ob->ipo->id.us--; if(ob->action) ob->action->id.us--; + if(ob->poselib) ob->poselib->id.us--; if(ob->dup_group) ob->dup_group->id.us--; if(ob->defbase.first) BLI_freelistN(&ob->defbase); diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 85ac809bf70..82b2d785c8c 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -257,8 +257,8 @@ int psys_check_enabled(Object *ob, ParticleSystem *psys) return 0; psmd= psys_get_modifier(ob, psys); - if(G.rendering) { - if(!psys->renderdata || !(psmd->modifier.mode & eModifierMode_Render)) + if(psys->renderdata) { + if(!(psmd->modifier.mode & eModifierMode_Render)) return 0; } else if(!(psmd->modifier.mode & eModifierMode_Realtime)) @@ -295,7 +295,6 @@ void free_keyed_keys(ParticleSystem *psys) } void free_child_path_cache(ParticleSystem *psys) { - if(psys->childcache){ if(psys->childcache[0]) MEM_freeN(psys->childcache[0]); @@ -363,28 +362,98 @@ void psys_free(Object *ob, ParticleSystem * psys) } } -/* these two functions move away particle data and bring it back after +/* these functions move away particle data and bring it back after * rendering, to make different render settings possible without * removing the previous data. this should be solved properly once */ -typedef struct ParticleRenderDataup { +typedef struct ParticleRenderElem { + int curchild, totchild; + float lambda, t, scalemin, scalemax; +} ParticleRenderElem; + +typedef struct ParticleRenderData { ChildParticle *child; ParticleCacheKey **pathcache; ParticleCacheKey **childcache; int totchild, totcached, totchildcache; DerivedMesh *dm; int totdmvert, totdmedge, totdmface; -} ParticleRenderDataup; -void psys_particles_to_render_backup(Object *ob, ParticleSystem *psys) + float mat[4][4]; + float viewmat[4][4], winmat[4][4]; + int winx, winy; + + int dosimplify; + ParticleRenderElem *elems; + int *origindex; +} ParticleRenderData; + +static float psys_render_viewport_falloff(double rate, float dist, float width) { - ParticleRenderDataup *data; + return pow(rate, dist/width); +} + +static float psys_render_projected_area(ParticleSystem *psys, float *center, float area, double vprate, float *viewport) +{ + ParticleRenderData *data= psys->renderdata; + float co[3], view[3], ortho1[3], ortho2[2], w, dx, dy, radius; + + /* transform to view space */ + VECCOPY(co, center); + co[3]= 1.0f; + Mat4MulVec4fl(data->viewmat, co); + + /* compute two vectors orthogonal to view vector */ + VECCOPY(view, co); + Normalize(view); + VecOrthoBasisf(view, ortho1, ortho2); + + /* compute on screen minification */ + w= co[2]*data->winmat[2][3] + data->winmat[3][3]; + dx= data->winx*ortho2[0]*data->winmat[0][0]; + dy= data->winy*ortho2[1]*data->winmat[1][1]; + w= sqrt(dx*dx + dy*dy)/w; + + /* w squared because we are working with area */ + area= area*w*w; + + /* viewport of the screen test */ + + /* project point on screen */ + Mat4MulVec4fl(data->winmat, co); + if(co[3] != 0.0f) { + co[0]= 0.5f*data->winx*(1.0f + co[0]/co[3]); + co[1]= 0.5f*data->winy*(1.0f + co[1]/co[3]); + } + + /* screen space radius */ + radius= sqrt(area/M_PI); + + /* make smaller using fallof once over screen edge */ + *viewport= 1.0f; + + if(co[0]+radius < 0.0f) + *viewport *= psys_render_viewport_falloff(vprate, -(co[0]+radius), data->winx); + else if(co[0]-radius > data->winx) + *viewport *= psys_render_viewport_falloff(vprate, (co[0]-radius) - data->winx, data->winx); + + if(co[1]+radius < 0.0f) + *viewport *= psys_render_viewport_falloff(vprate, -(co[1]+radius), data->winy); + else if(co[1]-radius > data->winy) + *viewport *= psys_render_viewport_falloff(vprate, (co[1]-radius) - data->winy, data->winy); + + return area; +} + +void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float winmat[][4], int winx, int winy) +{ + ParticleRenderData*data; ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); if(!G.rendering) return; - data= MEM_callocN(sizeof(ParticleRenderDataup), "ParticleRenderDataup"); + data= MEM_callocN(sizeof(ParticleRenderData), "ParticleRenderData"); data->child= psys->child; data->totchild= psys->totchild; @@ -404,17 +473,26 @@ void psys_particles_to_render_backup(Object *ob, ParticleSystem *psys) psys->childcache= NULL; psys->totchild= psys->totcached= psys->totchildcache= 0; + Mat4CpyMat4(data->winmat, winmat); + Mat4MulMat4(data->viewmat, ob->obmat, viewmat); + Mat4MulMat4(data->mat, data->viewmat, winmat); + data->winx= winx; + data->winy= winy; + psys->renderdata= data; } -void psys_render_backup_to_particles(Object *ob, ParticleSystem *psys) +void psys_render_restore(Object *ob, ParticleSystem *psys) { - ParticleRenderDataup *data; + ParticleRenderData*data; ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); data= psys->renderdata; if(!data) return; + + if(data->elems) + MEM_freeN(data->elems); if(psmd->dm) { psmd->dm->needsFree= 1; @@ -428,7 +506,7 @@ void psys_render_backup_to_particles(Object *ob, ParticleSystem *psys) psys->child= 0; psys->totchild= 0; } - + psys->child= data->child; psys->totchild= data->totchild; psys->pathcache= data->pathcache; @@ -449,6 +527,211 @@ void psys_render_backup_to_particles(Object *ob, ParticleSystem *psys) psys->renderdata= NULL; } +int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) +{ + DerivedMesh *dm= ctx->dm; + Mesh *me= (Mesh*)(ctx->ob->data); + MFace *mf, *mface; + MVert *mvert; + ParticleRenderData *data; + ParticleRenderElem *elems, *elem; + ParticleSettings *part= ctx->psys->part; + float *facearea, (*facecenter)[3], size[3], fac, powrate; + float co1[3], co2[3], co3[3], co4[3], lambda, arearatio, t, area, viewport; + double vprate; + int *origindex, *facetotvert; + int a, b, totorigface, totface, newtot, skipped; + + if(part->draw_as!=PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) + return tot; + if(!ctx->psys->renderdata || !(part->simplify_flag & PART_SIMPLIFY_ENABLE)) + return tot; + + mvert= dm->getVertArray(dm); + mface= dm->getFaceArray(dm); + origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX); + totface= dm->getNumFaces(dm); + totorigface= me->totface; + + if(totface == 0 || totorigface == 0 || origindex == NULL) + return tot; + + facearea= MEM_callocN(sizeof(float)*totorigface, "SimplifyFaceArea"); + facecenter= MEM_callocN(sizeof(float[3])*totorigface, "SimplifyFaceCenter"); + facetotvert= MEM_callocN(sizeof(int)*totorigface, "SimplifyFaceArea"); + elems= MEM_callocN(sizeof(ParticleRenderElem)*totorigface, "SimplifyFaceElem"); + + data= ctx->psys->renderdata; + data->dosimplify= 1; + data->elems= elems; + data->origindex= origindex; + + /* compute number of children per original face */ + for(a=0; aindex[a]]; + if(b != -1) + elems[b].totchild++; + } + + /* compute areas and centers of original faces */ + for(mf=mface, a=0; av1].co); + VECCOPY(co2, mvert[mf->v2].co); + VECCOPY(co3, mvert[mf->v3].co); + + VECADD(facecenter[b], facecenter[b], co1); + VECADD(facecenter[b], facecenter[b], co2); + VECADD(facecenter[b], facecenter[b], co3); + + if(mf->v4) { + VECCOPY(co4, mvert[mf->v4].co); + VECADD(facecenter[b], facecenter[b], co4); + facearea[b] += AreaQ3Dfl(co1, co2, co3, co4); + facetotvert[b] += 4; + } + else { + facearea[b] += AreaT3Dfl(co1, co2, co3); + facetotvert[b] += 3; + } + } + } + + for(a=0; a 0) + VecMulf(facecenter[a], 1.0f/facetotvert[a]); + + /* for conversion from BU area / pixel area to reference screen size */ + mesh_get_texspace(me, 0, 0, size); + fac= ((size[0] + size[1] + size[2])/3.0f)/part->simplify_refsize; + fac= fac*fac; + + powrate= log(0.5f)/log(part->simplify_rate*0.5f); + if(part->simplify_flag & PART_SIMPLIFY_VIEWPORT) + vprate= pow(1.0 - part->simplify_viewport, 5.0); + else + vprate= 1.0; + + /* set simplification parameters per original face */ + for(a=0, elem=elems; apsys, facecenter[a], facearea[a], vprate, &viewport); + arearatio= fac*area/facearea[a]; + + if(arearatio < 1.0f || viewport < 1.0f) { + /* lambda is percentage of elements to keep */ + lambda= (arearatio < 1.0f)? pow(arearatio, powrate): 1.0f; + lambda *= viewport; + + /* compute transition region */ + t= part->simplify_transition; + elem->t= (lambda-t < 0.0f)? lambda: (lambda+t > 1.0f)? 1.0f-lambda: t; + + /* scale at end and beginning of the transition region */ + elem->scalemax= (lambda+t < 1.0f)? 1.0f/lambda: 1.0f/(1.0f - elem->t*elem->t/t); + elem->scalemin= (lambda+t < 1.0f)? 0.0f: elem->scalemax*(1.0f-elem->t/t); + + /* extend lambda to include transition */ + lambda= lambda + elem->t; + if(lambda > 1.0f) + lambda= 1.0f; + } + else { + lambda= arearatio; + + elem->scalemax= 1.0f; //sqrt(lambda); + elem->scalemin= 1.0f; //sqrt(lambda); + } + + elem->lambda= lambda; + elem->scalemin= sqrt(elem->scalemin); + elem->scalemax= sqrt(elem->scalemax); + elem->curchild= 0; + } + + MEM_freeN(facearea); + MEM_freeN(facecenter); + MEM_freeN(facetotvert); + + /* move indices and set random number skipping */ + ctx->skip= MEM_callocN(sizeof(int)*tot, "SimplificationSkip"); + + skipped= 0; + for(a=0, newtot=0; aindex[a]]; + if(b != -1) { + if(elems[b].curchild++ < ceil(elems[b].lambda*elems[b].totchild)) { + ctx->index[newtot]= ctx->index[a]; + ctx->skip[newtot]= skipped; + skipped= 0; + newtot++; + } + else skipped++; + } + else skipped++; + } + + for(a=0, elem=elems; acurchild= 0; + + return newtot; +} + +int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float *params) +{ + ParticleRenderData *data; + ParticleRenderElem *elem; + float x, w, scale, alpha, lambda, t, scalemin, scalemax; + int b; + + if(!(psys->renderdata && (psys->part->simplify_flag & PART_SIMPLIFY_ENABLE))) + return 0; + + data= psys->renderdata; + if(!data->dosimplify) + return 0; + + b= data->origindex[cpa->num]; + if(b == -1) + return 0; + + elem= &data->elems[b]; + + lambda= elem->lambda; + t= elem->t; + scalemin= elem->scalemin; + scalemax= elem->scalemax; + + if(lambda >= 1.0f) { + scale= scalemin; + alpha= 1.0f; + } + else { + x= (elem->curchild+0.5f)/elem->totchild; + if(x < lambda-t) { + scale= scalemax; + alpha= 1.0f; + } + else if(x >= lambda+t) { + scale= scalemin; + alpha= 0.0f; + } + else { + w= (lambda+t - x)/(2.0f*t); + scale= scalemin + (scalemax - scalemin)*w; + alpha= w; + } + } + + params[0]= scale; + params[1]= alpha; + + elem->curchild++; + + return 1; +} + /************************************************/ /* Interpolated Particles */ /************************************************/ @@ -2512,7 +2795,6 @@ static void default_particle_settings(ParticleSettings *part) part->disp=100; part->from= PART_FROM_FACE; part->length= 1.0; - part->rotfac= 1.0; part->nbetween= 4; part->boidneighbours= 5; @@ -2550,6 +2832,11 @@ static void default_particle_settings(ParticleSettings *part) } part->ipo = NULL; + + part->simplify_refsize= 1920; + part->simplify_rate= 1.0f; + part->simplify_transition= 0.1f; + part->simplify_viewport= 0.8; } diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index af1db36b648..ac06f75737f 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -105,13 +105,13 @@ static int get_current_display_percentage(ParticleSystem *psys) return psys->part->disp; } -static void alloc_particles(ParticleSystem *psys, int new_totpart) +static void alloc_particles(Object *ob, ParticleSystem *psys, int new_totpart) { ParticleData *newpars = 0, *pa; - int i, child_nbr, totpart, totsaved = 0; + int i, totpart, totsaved = 0; - if(new_totpart<0){ - if(psys->part->distr==PART_DISTR_GRID){ + if(new_totpart<0) { + if(psys->part->distr==PART_DISTR_GRID) { totpart= psys->part->grid_res; totpart*=totpart*totpart; } @@ -123,7 +123,7 @@ static void alloc_particles(ParticleSystem *psys, int new_totpart) if(totpart) newpars= MEM_callocN(totpart*sizeof(ParticleData), "particles"); - if(psys->particles){ + if(psys->particles) { totsaved=MIN2(psys->totpart,totpart); /*save old pars*/ if(totsaved) @@ -136,16 +136,7 @@ static void alloc_particles(ParticleSystem *psys, int new_totpart) } psys->particles=newpars; - child_nbr= (psys->renderdata)? psys->part->ren_child_nbr: psys->part->child_nbr; - if(child_nbr && psys->part->childtype){ - if(psys->child) - MEM_freeN(psys->child); - psys->child = NULL; - if(totpart) - psys->child= MEM_callocN(totpart*child_nbr*sizeof(ChildParticle), "child_particles"); - psys->totchild=totpart*child_nbr; - } - else if(psys->child){ + if(psys->child) { MEM_freeN(psys->child); psys->child=0; psys->totchild=0; @@ -154,6 +145,32 @@ static void alloc_particles(ParticleSystem *psys, int new_totpart) psys->totpart=totpart; } +static int get_alloc_child_particles_tot(ParticleSystem *psys) +{ + int child_nbr; + + if(!psys->part->childtype) + return 0; + + child_nbr= (psys->renderdata)? psys->part->ren_child_nbr: psys->part->child_nbr; + return psys->totpart*child_nbr; +} + +static void alloc_child_particles(ParticleSystem *psys, int tot) +{ + if(psys->child){ + MEM_freeN(psys->child); + psys->child=0; + psys->totchild=0; + } + + if(psys->part->childtype) { + psys->totchild= tot; + if(psys->totchild) + psys->child= MEM_callocN(psys->totchild*sizeof(ChildParticle), "child_particles"); + } +} + /* only run this if from == PART_FROM_FACE */ void psys_calc_dmfaces(Object *ob, DerivedMesh *dm, ParticleSystem *psys) { @@ -607,7 +624,7 @@ void psys_thread_distribute_particle(ParticleThread *thread, ParticleData *pa, C } mf= dm->getFaceData(dm, ctx->index[p], CD_MFACE); - + //switch(distr){ // case PART_DISTR_JIT: // i=index[p]; @@ -741,12 +758,16 @@ void *exec_distribution(void *data) if(thread->ctx->from == PART_FROM_CHILD) { totpart= psys->totchild; - cpa= psys->child + thread->num; + cpa= psys->child; - rng_skip(thread->rng, 5*thread->num); - for(p=thread->num; ptot, cpa+=thread->tot) { - psys_thread_distribute_particle(thread, NULL, cpa, p); - rng_skip(thread->rng, 5*(thread->tot-1)); + for(p=0; pctx->skip) /* simplification skip */ + rng_skip(thread->rng, 5*thread->ctx->skip[p]); + + if((p+thread->num) % thread->tot == 0) + psys_thread_distribute_particle(thread, NULL, cpa, p); + else /* thread skip */ + rng_skip(thread->rng, 5); } } else { @@ -757,7 +778,7 @@ void *exec_distribution(void *data) } return 0; -} +} /* creates a distribution of coordinates on a DerivedMesh */ /* */ @@ -813,7 +834,6 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm if(from==PART_FROM_CHILD){ distr=PART_DISTR_RAND; - cpa=psys->child; if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES){ dm= finaldm; children=1; @@ -828,7 +848,7 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm BLI_kdtree_balance(tree); - totpart=psys->totchild; + totpart=get_alloc_child_particles_tot(psys); cfrom=from=PART_FROM_FACE; if(part->flag&PART_CHILD_SEAMS){ @@ -879,6 +899,9 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm /* no need to figure out distribution */ int child_nbr= (psys->renderdata)? part->ren_child_nbr: part->child_nbr; + totpart= get_alloc_child_particles_tot(psys); + alloc_child_particles(psys, totpart); + cpa=psys->child; for(i=0; itotpart; p++,cpa++){ float length=2.0; @@ -1100,8 +1123,8 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm sum[0]= 0.0f; for(i=0;iflag&PART_TRAND){ + + if((part->flag&PART_TRAND) || (part->simplify_flag&PART_SIMPLIFY_ENABLE)) { float pos; for(p=0; ptree= tree; ctx->seams= seams; ctx->totseam= totseam; @@ -1169,17 +1189,21 @@ int psys_threads_init_distribution(ParticleThread *threads, DerivedMesh *finaldm ctx->jitoff= jitoff; ctx->weight= weight; ctx->maxweight= maxweight; - ctx->from= from; + ctx->from= (children)? PART_FROM_CHILD: from; ctx->cfrom= cfrom; ctx->distr= distr; ctx->dm= dm; ctx->tpars= tpars; - seed= 31415926 + ctx->psys->seed; + if(children) { + totpart= psys_render_simplify_distribution(ctx, totpart); + alloc_child_particles(psys, totpart); + } - if(from!=PART_FROM_CHILD || psys->totchild < 10000) + if(!children || psys->totchild < 10000) totthread= 1; + seed= 31415926 + ctx->psys->seed; for(i=0; ijitoff) MEM_freeN(ctx->jitoff); if(ctx->weight) MEM_freeN(ctx->weight); if(ctx->index) MEM_freeN(ctx->index); + if(ctx->skip) MEM_freeN(ctx->skip); if(ctx->seams) MEM_freeN(ctx->seams); //if(ctx->vertpart) MEM_freeN(ctx->vertpart); BLI_kdtree_free(ctx->tree); @@ -1508,10 +1533,9 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi ParticleTexture ptex; ParticleKey state; IpoCurve *icu=0; - float fac, nor[3]={0,0,0},loc[3],tloc[3],vel[3]={0.0,0.0,0.0},rot[4],*q2=0; + float fac, rotfac, phasefac, nor[3]={0,0,0},loc[3],tloc[3],vel[3]={0.0,0.0,0.0},rot[4],*q2=0; float r_vel[3],r_ave[3],r_rot[4],p_vel[3]={0.0,0.0,0.0}; - float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0}; - + float x_vec[3]={1.0,0.0,0.0}, utan[3]={0.0,1.0,0.0}, vtan[3]={0.0,0.0,1.0}, rot_vec[3]={0.0,0.0,0.0}; float q_one[4]={1.0,0.0,0.0,0.0}, q_phase[4]; part=psys->part; @@ -1612,7 +1636,7 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi } /* -rotation */ - if(part->rotmode==PART_ROT_RAND){ + if(part->randrotfac != 0.0f){ QUATCOPY(r_rot,pa->r_rot); Mat4ToQuat(ob->obmat,rot); QuatMul(r_rot,r_rot,rot); @@ -1663,34 +1687,49 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi pa->state.rot[1]=pa->state.rot[2]=pa->state.rot[3]=0.0; if(part->rotmode){ + /* create vector into which rotation is aligned */ switch(part->rotmode){ case PART_ROT_NOR: - VecMulf(nor,-1.0); - q2= vectoquat(nor, OB_POSX, OB_POSZ); - VecMulf(nor,-1.0); + VecCopyf(rot_vec, nor); break; case PART_ROT_VEL: - VecMulf(vel,-1.0); - q2= vectoquat(vel, OB_POSX, OB_POSZ); - VecMulf(vel,-1.0); + VecCopyf(rot_vec, vel); break; - case PART_ROT_RAND: - q2= r_rot; + case PART_ROT_GLOB_X: + case PART_ROT_GLOB_Y: + case PART_ROT_GLOB_Z: + rot_vec[part->rotmode - PART_ROT_GLOB_X] = 1.0f; + break; + case PART_ROT_OB_X: + case PART_ROT_OB_Y: + case PART_ROT_OB_Z: + VecCopyf(rot_vec, ob->obmat[part->rotmode - PART_ROT_OB_X]); break; } - /* how much to rotate from rest position */ - QuatInterpol(rot,q_one,q2,part->rotfac); + + /* create rotation quat */ + VecMulf(rot_vec,-1.0); + q2= vectoquat(rot_vec, OB_POSX, OB_POSZ); - /* phase */ - VecRotToQuat(x_vec,part->phasefac*(float)M_PI,q_phase); + /* randomize rotation quat */ + if(part->randrotfac!=0.0f) + QuatInterpol(rot, q2, r_rot, part->randrotfac); + else + QuatCopy(rot,q2); - /* combine amount & phase */ - QuatMul(pa->state.rot,rot,q_phase); + /* rotation phase */ + phasefac = part->phasefac; + if(part->randphasefac != 0.0f) /* abuse r_ave[0] as a random number */ + phasefac += part->randphasefac * pa->r_ave[0]; + VecRotToQuat(x_vec, phasefac*(float)M_PI, q_phase); + + /* combine base rotation & phase */ + QuatMul(pa->state.rot, rot, q_phase); } /* -angular velocity */ - pa->state.ave[0]=pa->state.ave[1]=pa->state.ave[2]=0.0; + pa->state.ave[0] = pa->state.ave[1] = pa->state.ave[2] = 0.0; if(part->avemode){ switch(part->avemode){ @@ -1711,15 +1750,15 @@ void reset_particle(ParticleData *pa, ParticleSystem *psys, ParticleSystemModifi } } - pa->dietime=pa->time+pa->lifetime; + pa->dietime = pa->time + pa->lifetime; if(pa->time >= cfra) - pa->alive=PARS_UNBORN; + pa->alive = PARS_UNBORN; - pa->state.time=cfra; + pa->state.time = cfra; - pa->stick_ob=0; - pa->flag&=~PARS_STICKY; + pa->stick_ob = 0; + pa->flag &= ~PARS_STICKY; } static void reset_all_particles(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, float dtime, float cfra, int from) { @@ -4188,13 +4227,16 @@ static void psys_update_path_cache(Object *ob, ParticleSystemModifierData *psmd, if(distr){ if(alloc) - alloc_particles(psys,psys->totpart); + alloc_particles(ob,psys,psys->totpart); - if(psys->totchild && part->childtype){ - distribute_particles(ob,psys,PART_FROM_CHILD); + if(get_alloc_child_particles_tot(psys)) { + /* don't generate children while computing the hair keys */ + if(!(psys->part->type == PART_HAIR) || (psys->flag & PSYS_HAIR_DONE)) { + distribute_particles(ob,psys,PART_FROM_CHILD); - if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES && part->parents!=0.0) - psys_find_parents(ob,psmd,psys); + if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES && part->parents!=0.0) + psys_find_parents(ob,psmd,psys); + } } } @@ -4353,10 +4395,10 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier return; } } - else { - if(psys->recalc) + else if(part->phystype != PART_PHYS_NO) { /* cache shouldn't be used for none physics */ + if(psys->recalc && (psys->flag & PSYS_PROTECT_CACHE) == 0) clear_particles_from_cache(ob,psys,(int)cfra); - else if(get_particles_from_cache(ob, psys, (int)cfra)){ + else if(get_particles_from_cache(ob, psys, (int)cfra)) { cached_step(ob,psmd,psys,cfra,vg_size); psys->cfra=cfra; psys->recalc = 0; @@ -4413,11 +4455,11 @@ static void system_step(Object *ob, ParticleSystem *psys, ParticleSystemModifier if(init) { if(distr) { if(alloc) - alloc_particles(psys, totpart); + alloc_particles(ob, psys, totpart); distribute_particles(ob, psys, part->from); - if(psys->totchild && part->childtype) + if(get_alloc_child_particles_tot(psys)) distribute_particles(ob, psys, PART_FROM_CHILD); } initialize_all_particles(ob, psys, psmd); diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index ff7b429845d..47640ad07ae 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -47,6 +47,7 @@ #include "MEM_guardedalloc.h" #include "DNA_armature_types.h" +#include "DNA_color_types.h" #include "DNA_constraint_types.h" #include "DNA_curve_types.h" #include "DNA_group_types.h" @@ -63,6 +64,7 @@ #include "BKE_anim.h" #include "BKE_armature.h" #include "BKE_bad_level_calls.h" +#include "BKE_colortools.h" #include "BKE_constraint.h" #include "BKE_depsgraph.h" #include "BKE_global.h" @@ -75,11 +77,11 @@ #include "BKE_node.h" #include "BKE_object.h" #include "BKE_scene.h" +#include "BKE_sculpt.h" #include "BKE_world.h" #include "BKE_utildefines.h" #include "BIF_previewrender.h" -#include "BDR_sculptmode.h" #include "BPY_extern.h" #include "BLI_arithb.h" @@ -168,7 +170,7 @@ void free_scene(Scene *sce) MEM_freeN(sce->nodetree); } - sculptmode_free_all(sce); + sculptdata_free(sce); } Scene *add_scene(char *name) @@ -259,7 +261,7 @@ Scene *add_scene(char *name) BLI_init_rctf(&sce->r.safety, 0.1f, 0.9f, 0.1f, 0.9f); sce->r.osa= 8; - sculptmode_init(sce); + sculptdata_init(sce); /* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */ scene_add_render_layer(sce); @@ -578,3 +580,127 @@ void scene_add_render_layer(Scene *sce) srl->passflag= SCE_PASS_COMBINED|SCE_PASS_Z; } +/* Initialize 'permanent' sculpt data that is saved with file kept after + switching out of sculptmode. */ +void sculptdata_init(Scene *sce) +{ + SculptData *sd; + + if(!sce) + return; + + sd= &sce->sculptdata; + + if(sd->cumap) + curvemapping_free(sd->cumap); + + memset(sd, 0, sizeof(SculptData)); + + sd->drawbrush.size = sd->smoothbrush.size = sd->pinchbrush.size = + sd->inflatebrush.size = sd->grabbrush.size = + sd->layerbrush.size = sd->flattenbrush.size = 50; + sd->drawbrush.strength = sd->smoothbrush.strength = + sd->pinchbrush.strength = sd->inflatebrush.strength = + sd->grabbrush.strength = sd->layerbrush.strength = + sd->flattenbrush.strength = 25; + sd->drawbrush.dir = sd->pinchbrush.dir = sd->inflatebrush.dir = sd->layerbrush.dir= 1; + sd->drawbrush.airbrush = sd->smoothbrush.airbrush = + sd->pinchbrush.airbrush = sd->inflatebrush.airbrush = + sd->layerbrush.airbrush = sd->flattenbrush.airbrush = 0; + sd->drawbrush.view= 0; + sd->brush_type= DRAW_BRUSH; + sd->texact= -1; + sd->texfade= 1; + sd->averaging= 1; + sd->texsep= 0; + sd->texrept= SCULPTREPT_DRAG; + sd->flags= SCULPT_DRAW_BRUSH; + sd->tablet_size=3; + sd->tablet_strength=10; + sd->rake=0; + sculpt_reset_curve(sd); +} + +void sculptdata_free(Scene *sce) +{ + SculptData *sd= &sce->sculptdata; + int a; + + sculptsession_free(sce); + + for(a=0; amtex[a]; + if(mtex) { + if(mtex->tex) mtex->tex->id.us--; + MEM_freeN(mtex); + } + } + + curvemapping_free(sd->cumap); + sd->cumap = NULL; +} + +void sculpt_vertexusers_free(SculptSession *ss) +{ + if(ss && ss->vertex_users){ + MEM_freeN(ss->vertex_users); + MEM_freeN(ss->vertex_users_mem); + ss->vertex_users= NULL; + ss->vertex_users_mem= NULL; + ss->vertex_users_size= 0; + } +} + +void sculptsession_free(Scene *sce) +{ + SculptSession *ss= sce->sculptdata.session; + if(ss) { + if(ss->projverts) + MEM_freeN(ss->projverts); + if(ss->mats) + MEM_freeN(ss->mats); + + if(ss->propset) { + if(ss->propset->texdata) + MEM_freeN(ss->propset->texdata); + if(ss->propset->num) + MEM_freeN(ss->propset->num); + MEM_freeN(ss->propset); + } + + sculpt_vertexusers_free(ss); + if(ss->texcache) + MEM_freeN(ss->texcache); + MEM_freeN(ss); + sce->sculptdata.session= NULL; + } +} + +/* Default curve approximates 0.5 * (cos(pi * x) + 1), with 0 <= x <= 1 */ +void sculpt_reset_curve(SculptData *sd) +{ + CurveMap *cm = NULL; + + if(!sd->cumap) + sd->cumap = curvemapping_add(1, 0, 0, 1, 1); + + cm = sd->cumap->cm; + + if(cm->curve) + MEM_freeN(cm->curve); + cm->curve= MEM_callocN(6*sizeof(CurveMapPoint), "curve points"); + cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; + cm->totpoint= 6; + cm->curve[0].x= 0; + cm->curve[0].y= 1; + cm->curve[1].x= 0.1; + cm->curve[1].y= 0.97553; + cm->curve[2].x= 0.3; + cm->curve[2].y= 0.79389; + cm->curve[3].x= 0.9; + cm->curve[3].y= 0.02447; + cm->curve[4].x= 0.7; + cm->curve[4].y= 0.20611; + cm->curve[5].x= 1; + cm->curve[5].y= 0; +} diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 4a3d8f70b1d..f2258f0e1c4 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -2307,9 +2307,8 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow) } if (( (sb->totpoint-a) == bs->v1) ){ - actspringlen= VecLenf( (bproot+bs->v2)->pos, bp->pos); VecSubf(sd,(bproot+bs->v2)->pos, bp->pos); - Normalize(sd); + actspringlen=Normalize(sd); /* friction stuff V1 */ VecSubf(velgoal,bp->vec,(bproot+bs->v2)->vec); @@ -2330,9 +2329,8 @@ static void softbody_calc_forces(Object *ob, float forcetime, float timenow) } if (( (sb->totpoint-a) == bs->v2) ){ - actspringlen= VecLenf( (bproot+bs->v1)->pos, bp->pos); VecSubf(sd,bp->pos,(bproot+bs->v1)->pos); - Normalize(sd); + actspringlen=Normalize(sd); /* friction stuff V2 */ VecSubf(velgoal,bp->vec,(bproot+bs->v1)->vec); diff --git a/source/blender/blenlib/BLI_blenlib.h b/source/blender/blenlib/BLI_blenlib.h index bcb51fa1393..eb13ddc318c 100644 --- a/source/blender/blenlib/BLI_blenlib.h +++ b/source/blender/blenlib/BLI_blenlib.h @@ -135,7 +135,8 @@ void BLI_dlist_reinit(struct DynamicList *dlist); * converts it to a regular full path. * Also removes garbage from directory paths, like /../ or double slashes etc */ -void BLI_cleanup_dir(const char *relabase, char *dir); +void BLI_cleanup_file(const char *relabase, char *dir); +void BLI_cleanup_dir(const char *relabase, char *dir); /* same as above but adds a trailing slash */ /** * Blender's path code replacement function. diff --git a/source/blender/blenlib/BLI_boxpack2d.h b/source/blender/blenlib/BLI_boxpack2d.h index b5cf9cd81e9..50b864df5f8 100644 --- a/source/blender/blenlib/BLI_boxpack2d.h +++ b/source/blender/blenlib/BLI_boxpack2d.h @@ -28,10 +28,7 @@ * Contributor(s): Campbell Barton * * ***** END GPL/BL DUAL LICENSE BLOCK ***** - * - * The old math stuff from Ton. These will slowly phase out in favour - * of MTC calls. (or even MoTO :) ) - * */ + */ /* Box Packer */ diff --git a/source/blender/blenlib/BLI_bpath.h b/source/blender/blenlib/BLI_bpath.h new file mode 100644 index 00000000000..e932c39eb06 --- /dev/null +++ b/source/blender/blenlib/BLI_bpath.h @@ -0,0 +1,60 @@ +/** + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Campbell Barton + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +/* Based on ghash, difference is ghash is not a fixed size, + * so for BPath we dont need to malloc */ + +struct BPathIterator { + char* path; + char* lib; + char* name; + void* data; + int len; + int type; +}; + +void BLI_bpathIterator_init (struct BPathIterator *bpi); +char* BLI_bpathIterator_getPath (struct BPathIterator *bpi); +char* BLI_bpathIterator_getLib (struct BPathIterator *bpi); +char* BLI_bpathIterator_getName (struct BPathIterator *bpi); +int BLI_bpathIterator_getType (struct BPathIterator *bpi); +int BLI_bpathIterator_getPathMaxLen(struct BPathIterator *bpi); +void BLI_bpathIterator_step (struct BPathIterator *bpi); +int BLI_bpathIterator_isDone (struct BPathIterator *bpi); +void BLI_bpathIterator_copyPathExpanded( struct BPathIterator *bpi, char *path_expanded); + +/* high level funcs */ + +/* creates a text file with missing files if there are any */ +void checkMissingFiles(char *txtname ); +void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *linked); +void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *linked); +void findMissingFiles(char *str); diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c index 5846bbda40e..6af377edfba 100644 --- a/source/blender/blenlib/intern/BLI_ghash.c +++ b/source/blender/blenlib/intern/BLI_ghash.c @@ -117,14 +117,16 @@ void BLI_ghash_insert(GHash *gh, void *key, void *val) { } } -void* BLI_ghash_lookup(GHash *gh, void *key) { - unsigned int hash= gh->hashfp(key)%gh->nbuckets; - Entry *e; - - for (e= gh->buckets[hash]; e; e= e->next) - if (gh->cmpfp(key, e->key)==0) - return e->val; - +void* BLI_ghash_lookup(GHash *gh, void *key) +{ + if(gh) { + unsigned int hash= gh->hashfp(key)%gh->nbuckets; + Entry *e; + + for (e= gh->buckets[hash]; e; e= e->next) + if (gh->cmpfp(key, e->key)==0) + return e->val; + } return NULL; } diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c new file mode 100644 index 00000000000..a6c71a836f5 --- /dev/null +++ b/source/blender/blenlib/intern/bpath.c @@ -0,0 +1,561 @@ +/** + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Campbell barton + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "BLI_bpath.h" +#include "BKE_global.h" +#include "DNA_ID.h" /* Library */ +#include "DNA_vfont_types.h" +#include "DNA_image_types.h" +#include "DNA_sound_types.h" +#include "DNA_scene_types.h" /* to get the current frame */ +#include +#include + +#include "BKE_main.h" /* so we can access G.main->*.first */ +#include "BKE_image.h" /* so we can check the image's type */ + +#include "blendef.h" +#include "BKE_utildefines.h" + +/* for writing to a textblock */ +#include "BKE_text.h" +#include "BLI_blenlib.h" +#include "DNA_text_types.h" + +/* path/file handeling stuff */ +#ifndef WIN32 + #include + #include +#else + #include "BLI_winstuff.h" + #include +#endif + +#include +#include + +#include +#include +#include +#include + + +#define FILE_MAX 240 + + +/* TODO - BPATH_PLUGIN, BPATH_SEQ */ +enum BPathTypes { + BPATH_IMAGE = 0, + BPATH_SOUND, + BPATH_FONT, + BPATH_LIB, + + BPATH_DONE +}; + + +void BLI_bpathIterator_init( struct BPathIterator *bpi ) { + bpi->type = BPATH_IMAGE; + bpi->data = NULL; + BLI_bpathIterator_step(bpi); +} + +char* BLI_bpathIterator_getPath( struct BPathIterator *bpi) { + return bpi->path; +} +void BLI_bpathIterator_copyPathExpanded( struct BPathIterator *bpi, char *path_expanded) { + char *filepath, *libpath; + + filepath = BLI_bpathIterator_getPath(bpi); + libpath = BLI_bpathIterator_getLib(bpi); + + BLI_strncpy(path_expanded, filepath, FILE_MAXDIR*2); + + if (libpath) { /* check the files location relative to its library path */ + BLI_convertstringcode(path_expanded, libpath, G.scene->r.cfra); + } else { /* local data, use the blend files path */ + BLI_convertstringcode(path_expanded, G.sce, G.scene->r.cfra); + } +} +char* BLI_bpathIterator_getLib( struct BPathIterator *bpi) { + return bpi->lib; +} +char* BLI_bpathIterator_getName( struct BPathIterator *bpi) { + return bpi->name; +} +int BLI_bpathIterator_getType( struct BPathIterator *bpi) { + return bpi->type; +} +int BLI_bpathIterator_getPathMaxLen( struct BPathIterator *bpi) { + return bpi->len; +} + +/* gets the first or the next image that has a path - not a viewer node or generated image */ +static struct Image *ima_getpath__internal(struct Image *ima, int step_next) { + if (ima==NULL) + return NULL; + + if (step_next) + ima = ima->id.next; + + while (ima) { + if (ima->packedfile==NULL && ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) + break; + /* image is not a image with a path, skip it */ + ima = ima->id.next; + } + return ima; +} + +static struct VFont *vf_getpath__internal(struct VFont *vf, int step_next) { + if (vf==NULL) + return NULL; + + if (step_next) + vf = vf->id.next; + + while (vf) { + if (vf->packedfile==NULL && BLI_streq(vf->name, "")==0) { + break; + } + + /* font with no path, skip it */ + vf = vf->id.next; + } + return vf; +} + +static struct bSound *snd_getpath__internal(struct bSound *snd, int step_next) { + if (snd==NULL) + return NULL; + + if (step_next) + snd = snd->id.next; + + while (snd) { + if (snd->packedfile==NULL) { + break; + } + + /* font with no path, skip it */ + snd = snd->id.next; + } + return snd; +} + +void BLI_bpathIterator_step( struct BPathIterator *bpi) { + while (bpi->type != BPATH_DONE) { + + if ((bpi->type) == BPATH_IMAGE) { + /*if (bpi->data) bpi->data = ((ID *)bpi->data)->next;*/ + if (bpi->data) bpi->data = ima_getpath__internal( (Image *)bpi->data, 1 ); /* must skip images that have no path */ + else bpi->data = ima_getpath__internal(G.main->image.first, 0); + + if (bpi->data) { + /* get the path info from this datatype */ + Image *ima = (Image *)bpi->data; + + bpi->lib = ima->id.lib ? ima->id.lib->filename : NULL; + bpi->path = ima->name; + bpi->name = ima->id.name+2; + bpi->len = sizeof(ima->name); + + /* we are done, advancing to the next item, this type worked fine */ + break; + + } else { + bpi->type+=1; /* advance to the next type */ + } + + + } else if ((bpi->type) == BPATH_SOUND) { + if (bpi->data) bpi->data = snd_getpath__internal( (bSound *)bpi->data, 1 ); /* must skip images that have no path */ + else bpi->data = snd_getpath__internal(G.main->sound.first, 0); + + if (bpi->data) { + /* get the path info from this datatype */ + bSound *snd = (bSound *)bpi->data; + + bpi->lib = snd->id.lib ? snd->id.lib->filename : NULL; + bpi->path = snd->sample->name; + bpi->name = snd->id.name+2; + bpi->len = sizeof(snd->sample->name); + + /* we are done, advancing to the next item, this type worked fine */ + break; + } else { + bpi->type+=1; /* advance to the next type */ + } + + + } else if ((bpi->type) == BPATH_FONT) { + + if (bpi->data) bpi->data = vf_getpath__internal( (VFont *)bpi->data, 1 ); + else bpi->data = vf_getpath__internal( G.main->vfont.first, 0 ); + + if (bpi->data) { + /* get the path info from this datatype */ + VFont *vf = (VFont *)bpi->data; + + bpi->lib = vf->id.lib ? vf->id.lib->filename : NULL; + bpi->path = vf->name; + bpi->name = vf->id.name+2; + bpi->len = sizeof(vf->name); + + /* we are done, advancing to the next item, this type worked fine */ + break; + } else { + bpi->type+=1; /* advance to the next type */ + } + + + } else if ((bpi->type) == BPATH_LIB) { + + if (bpi->data) bpi->data = ((ID *)bpi->data)->next; + else bpi->data = G.main->library.first; + + if (bpi->data) { + /* get the path info from this datatype */ + Library *lib = (Library *)bpi->data; + + bpi->lib = NULL; + bpi->path = lib->name; + bpi->name = NULL; + bpi->len = sizeof(lib->name); + + /* we are done, advancing to the next item, this type worked fine */ + break; + } else { + bpi->type+=1; /* advance to the next type */ + } + } + } +} + +int BLI_bpathIterator_isDone( struct BPathIterator *bpi) { + return bpi->type==BPATH_DONE; +} + +/* include the path argument */ +static void bpathToText(Text *btxt, struct BPathIterator *bpi) +{ + char *name; + char path_expanded[FILE_MAXDIR*2]; + + switch(BLI_bpathIterator_getType(bpi)) { + case BPATH_IMAGE: + txt_insert_buf( btxt, "Image \"" ); + break; + case BPATH_SOUND: + txt_insert_buf( btxt, "Sound \"" ); + break; + case BPATH_FONT: + txt_insert_buf( btxt, "Font \"" ); + break; + case BPATH_LIB: + txt_insert_buf( btxt, "Library \"" ); + break; + default: + txt_insert_buf( btxt, "Unknown \"" ); + break; + } + + name = BLI_bpathIterator_getName(bpi); + + if (name) { + txt_insert_buf( btxt, name ); + } + txt_insert_buf( btxt, "\" " ); + + BLI_bpathIterator_copyPathExpanded(bpi, path_expanded); + + txt_insert_buf( btxt, path_expanded ); + txt_insert_buf( btxt, "\n" ); + txt_move_eof( btxt, 0 ); +} + +/* high level function */ +void checkMissingFiles( char *txtname ) { + Text *btxt = NULL; + struct BPathIterator bpi; + + /* be sure there is low chance of the path being too short */ + char filepath_expanded[FILE_MAXDIR*2]; + char *filepath, *libpath; + int files_missing = 0; + + BLI_bpathIterator_init(&bpi); + while (!BLI_bpathIterator_isDone(&bpi)) { + filepath = BLI_bpathIterator_getPath(&bpi); + libpath = BLI_bpathIterator_getLib(&bpi); + + BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded ); + + if (!BLI_exists(filepath_expanded)) { + if (!btxt) { + btxt = add_empty_text( "missing_files.log" ); + if (txtname) { + BLI_strncpy(txtname, btxt->id.name+2, 24); + } + } + bpathToText(btxt, &bpi); + files_missing = 1; + } + BLI_bpathIterator_step(&bpi); + } +} + +/* dont log any errors at the moment, should probably do this */ +void makeFilesRelative(char *txtname, int *tot, int *changed, int *failed, int *linked) { + struct BPathIterator bpi; + char *filepath, *libpath; + + /* be sure there is low chance of the path being too short */ + char filepath_relative[(FILE_MAXDIR * 2) + FILE_MAXFILE]; + + Text *btxt = NULL; + + *tot = *changed = *failed = *linked = 0; + + BLI_bpathIterator_init(&bpi); + while (!BLI_bpathIterator_isDone(&bpi)) { + filepath = BLI_bpathIterator_getPath(&bpi); + libpath = BLI_bpathIterator_getLib(&bpi); + + if(strncmp(filepath, "//", 2)) { + if (libpath) { /* cant make relative if we are library - TODO, LOG THIS */ + (*linked)++; + } else { /* local data, use the blend files path */ + BLI_strncpy(filepath_relative, filepath, sizeof(filepath_relative)); + /* Important BLI_cleanup_dir runs before the path is made relative + * because it wont work for paths that start with "//../" */ + BLI_cleanup_file(G.sce, filepath_relative); /* fix any /foo/../foo/ */ + BLI_makestringcode(G.sce, filepath_relative); + /* be safe and check the length */ + if (BLI_bpathIterator_getPathMaxLen(&bpi) <= strlen(filepath_relative)) { + if (!btxt) { + btxt = add_empty_text( "missing_no_rel.log" ); + if (txtname) { + BLI_strncpy(txtname, btxt->id.name+2, 24); + } + } + bpathToText(btxt, &bpi); + (*failed)++; + } else { + if(strncmp(filepath_relative, "//", 2)==0) { + strcpy(filepath, filepath_relative); + (*changed)++; + } else { + if (!btxt) { + btxt = add_empty_text( "missing_no_rel.log" ); + if (txtname) { + BLI_strncpy(txtname, btxt->id.name+2, 24); + } + } + bpathToText(btxt, &bpi); + (*failed)++; + } + } + } + } + BLI_bpathIterator_step(&bpi); + (*tot)++; + } +} + +/* dont log any errors at the moment, should probably do this - + * Verry similar to makeFilesRelative - keep in sync! */ +void makeFilesAbsolute(char *txtname, int *tot, int *changed, int *failed, int *linked) { + struct BPathIterator bpi; + char *filepath, *libpath; + + /* be sure there is low chance of the path being too short */ + char filepath_absolute[(FILE_MAXDIR * 2) + FILE_MAXFILE]; + + Text *btxt = NULL; + + *tot = *changed = *failed = *linked = 0; + + BLI_bpathIterator_init(&bpi); + while (!BLI_bpathIterator_isDone(&bpi)) { + filepath = BLI_bpathIterator_getPath(&bpi); + libpath = BLI_bpathIterator_getLib(&bpi); + + if(strncmp(filepath, "//", 2)==0) { + if (libpath) { /* cant make absolute if we are library - TODO, LOG THIS */ + (*linked)++; + } else { /* get the expanded path and check it is relative or too long */ + BLI_bpathIterator_copyPathExpanded( &bpi, filepath_absolute ); + BLI_cleanup_file(G.sce, filepath_absolute); /* fix any /foo/../foo/ */ + /* to be safe, check the length */ + if (BLI_bpathIterator_getPathMaxLen(&bpi) <= strlen(filepath_absolute)) { + if (!btxt) { + btxt = add_empty_text( "missing_no_abs.log" ); + if (txtname) { + BLI_strncpy(txtname, btxt->id.name+2, 24); + } + } + bpathToText(btxt, &bpi); + (*failed)++; + } else { + if(strncmp(filepath_absolute, "//", 2)) { + strcpy(filepath, filepath_absolute); + (*changed)++; + } else { + if (!btxt) { + btxt = add_empty_text( "missing_no_abs.log" ); + if (txtname) { + BLI_strncpy(txtname, btxt->id.name+2, 24); + } + } + bpathToText(btxt, &bpi); + (*failed)++; + } + } + } + } + BLI_bpathIterator_step(&bpi); + (*tot)++; + } +} + + +/* find this file recursively, use the biggest file so thumbnails dont get used by mistake + - dir: subdir to search + - filename: set this filename + - filesize: filesize for the file +*/ +#define MAX_RECUR 16 +static int findFileRecursive(char *filename_new, const char *dirname, const char *filename, int *filesize, int *recur_depth) +{ + /* file searching stuff */ + DIR *dir; + int file = 0; + struct dirent *de; + struct stat status; + char path[FILE_MAX]; + int size; + + dir = opendir(dirname); + + if (dir==0) + return 0; + + if (*filesize == -1) + *filesize = 0; /* dir opened fine */ + + while ((de = readdir(dir)) != NULL) { + + if (strncmp(".", de->d_name, 2)==0 || strncmp("..", de->d_name, 3)==0) + continue; + + BLI_join_dirfile(path, dirname, de->d_name); + + if (stat(path, &status) != 0) + continue; /* cant stat, dont bother with this file, could print debug info here */ + + if (S_ISREG(status.st_mode)) { /* is file */ + if (strncmp(filename, de->d_name, FILE_MAX)==0) { /* name matches */ + /* open the file to read its size */ + file = open(path, O_BINARY|O_RDONLY); + if (file >=0 ) { + size = BLI_filesize(file); + if (size > *filesize) { /* find the biggest file */ + *filesize = size; + BLI_strncpy(filename_new, path, FILE_MAX); + } + close(file); + } + } + } else if (S_ISDIR(status.st_mode)) { /* is subdir */ + if (*recur_depth <= MAX_RECUR) { + (*recur_depth)++; + findFileRecursive(filename_new, path, filename, filesize, recur_depth); + (*recur_depth)--; + } + } + } + closedir(dir); + return 1; +} + +/* high level function - call from fileselector */ +void findMissingFiles(char *str) { + struct BPathIterator bpi; + + /* be sure there is low chance of the path being too short */ + char filepath_expanded[FILE_MAXDIR*2]; + char *filepath, *libpath; + int filesize, recur_depth; + + char dirname[FILE_MAX], filename[FILE_MAX], filename_new[FILE_MAX], dummyname[FILE_MAX]; + + BLI_split_dirfile(str, dirname, dummyname); + + BLI_bpathIterator_init(&bpi); + + while (!BLI_bpathIterator_isDone(&bpi)) { + filepath = BLI_bpathIterator_getPath(&bpi); + libpath = BLI_bpathIterator_getLib(&bpi); + + if (libpath==NULL) { + + BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded ); + + if (!BLI_exists(filepath_expanded)) { + /* can the dir be opened? */ + filesize = -1; + recur_depth = 0; + BLI_split_dirfile(filepath, dummyname, filename); /* the file to find */ + + findFileRecursive(filename_new, dirname, filename, &filesize, &recur_depth); + if (filesize == -1) { /* could not open dir */ + printf("Could not open dir \"%s\"\n", dirname); + return; + } + + if (filesize > 0) { + + if (BLI_bpathIterator_getPathMaxLen( &bpi ) < strlen(filename_new)) { + printf("cannot set path \"%s\" too long!", filename_new); + } else { + /* copy the found path into the old one */ + if (G.relbase_valid) + BLI_makestringcode(G.sce, filename_new); + + strcpy( BLI_bpathIterator_getPath( &bpi ), filename_new ); + } + } + } + } + BLI_bpathIterator_step(&bpi); + } +} diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c index 7c94cc80847..d1b2efa28c7 100644 --- a/source/blender/blenlib/intern/util.c +++ b/source/blender/blenlib/intern/util.c @@ -776,6 +776,16 @@ int BLI_strcaseeq(char *a, char *b) { */ void BLI_cleanup_dir(const char *relabase, char *dir) +{ + BLI_cleanup_file(relabase, dir); +#ifdef WIN32 + strcat(dir, "\\"); +#else + strcat(dir, "/"); +#endif +} + +void BLI_cleanup_file(const char *relabase, char *dir) { short a; char *start, *eind; @@ -814,9 +824,7 @@ void BLI_cleanup_dir(const char *relabase, char *dir) dir[a] = 0; } } - - strcat(dir, "\\"); -#else +#else if(dir[0]=='.') { /* happens, for example in FILE_MAIN */ dir[0]= '/'; dir[1]= 0; @@ -850,8 +858,6 @@ void BLI_cleanup_dir(const char *relabase, char *dir) if (a<=0) break; } } - - strcat(dir, "/"); #endif } diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 9a6e69fe1b0..d215bdf67cd 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -138,6 +138,7 @@ #include "BKE_sca.h" // for init_actuator #include "BKE_scene.h" #include "BKE_softbody.h" // sbNew() +#include "BKE_sculpt.h" #include "BKE_texture.h" // for open_plugin_tex #include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND #include "BKE_idprop.h" @@ -149,8 +150,6 @@ #include "BLO_undofile.h" #include "BLO_readblenfile.h" // streaming read pipe, for BLO_readblenfile BLO_readblenfilememory -#include "multires.h" - #include "readfile.h" #include "genfile.h" @@ -1527,6 +1526,22 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree) link->tosock= newdataadr(fd, link->tosock); } + /* set selin and selout */ + for(node= ntree->nodes.first; node; node= node->next) { + for(sock= node->inputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ntree->selin= sock; + break; + } + } + for(sock= node->outputs.first; sock; sock= sock->next) { + if(sock->flag & SOCK_SEL) { + ntree->selout= sock; + break; + } + } + } + /* type verification is in lib-link */ } @@ -1818,12 +1833,12 @@ static void lib_link_action(FileData *fd, Main *main) while(act) { if(act->id.flag & LIB_NEEDLINK) { act->id.flag -= LIB_NEEDLINK; - + for (chan=act->chanbase.first; chan; chan=chan->next) { chan->ipo= newlibadr_us(fd, act->id.lib, chan->ipo); lib_link_constraint_channels(fd, &act->id, &chan->constraintChannels); } - + } act= act->id.next; } @@ -1848,10 +1863,10 @@ static void direct_link_action(FileData *fd, bAction *act) bActionChannel *achan; link_list(fd, &act->chanbase); + link_list(fd, &act->markers); for (achan = act->chanbase.first; achan; achan=achan->next) link_list(fd, &achan->constraintChannels); - } static void direct_link_armature(FileData *fd, bArmature *arm) @@ -2771,6 +2786,7 @@ static void lib_link_object(FileData *fd, Main *main) ob->track= newlibadr(fd, ob->id.lib, ob->track); ob->ipo= newlibadr_us(fd, ob->id.lib, ob->ipo); ob->action = newlibadr_us(fd, ob->id.lib, ob->action); + ob->poselib= newlibadr_us(fd, ob->id.lib, ob->poselib); ob->dup_group= newlibadr_us(fd, ob->id.lib, ob->dup_group); ob->proxy= newlibadr_us(fd, ob->id.lib, ob->proxy); @@ -2946,7 +2962,6 @@ static void direct_link_pose(FileData *fd, bPose *pose) { pchan->iktree.first= pchan->iktree.last= NULL; pchan->path= NULL; } - } static void direct_link_modifiers(FileData *fd, ListBase *lb) @@ -3345,6 +3360,12 @@ static void direct_link_scene(FileData *fd, Scene *sce) /* SculptData textures */ for(a=0; asculptdata.mtex[a]= newdataadr(fd,sce->sculptdata.mtex[a]); + /* Sculpt intensity curve */ + sce->sculptdata.cumap= newdataadr(fd, sce->sculptdata.cumap); + if(sce->sculptdata.cumap) + direct_link_curvemapping(fd, sce->sculptdata.cumap); + else + sculpt_reset_curve(&sce->sculptdata); if(sce->ed) { ListBase *old_seqbasep= &((Editing *)sce->ed)->seqbase; @@ -3382,6 +3403,24 @@ static void direct_link_scene(FileData *fd, Scene *sce) } else { seq->strip->stripdata = 0; } + if (seq->flag & SEQ_USE_CROP) { + seq->strip->crop = newdataadr( + fd, seq->strip->crop); + } else { + seq->strip->crop = 0; + } + if (seq->flag & SEQ_USE_TRANSFORM) { + seq->strip->transform = newdataadr( + fd, seq->strip->transform); + } else { + seq->strip->transform = 0; + } + if (seq->flag & SEQ_USE_PROXY) { + seq->strip->proxy = newdataadr( + fd, seq->strip->proxy); + } else { + seq->strip->proxy = 0; + } } } END_SEQ @@ -6848,7 +6887,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } for(ma=main->mat.first; ma; ma= ma->id.next) { - if (ma->samp_gloss_mir == 0) { + if(ma->samp_gloss_mir == 0) { ma->gloss_mir = ma->gloss_tra= 1.0; ma->aniso_gloss_mir = 1.0; ma->samp_gloss_mir = ma->samp_gloss_tra= 18; @@ -6856,11 +6895,23 @@ static void do_versions(FileData *fd, Library *lib, Main *main) ma->dist_mir = 0.0; ma->fadeto_mir = MA_RAYMIR_FADETOSKY; } + + if(ma->strand_min == 0.0f) + ma->strand_min= 1.0f; } - for(part=main->particle.first; part; part=part->id.next) + for(part=main->particle.first; part; part=part->id.next) { if(part->ren_child_nbr==0) part->ren_child_nbr= part->child_nbr; + + if(part->simplify_refsize==0) { + part->simplify_refsize= 1920; + part->simplify_rate= 1.0f; + part->simplify_transition= 0.1f; + part->simplify_viewport= 0.8f; + } + } + if (main->versionfile < 245 || main->subversionfile < 12) { /* initialize skeleton generation toolsettings */ @@ -7864,6 +7915,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob) expand_doit(fd, mainvar, ob->data); expand_doit(fd, mainvar, ob->ipo); expand_doit(fd, mainvar, ob->action); + expand_doit(fd, mainvar, ob->poselib); for (md=ob->modifiers.first; md; md=md->next) { expand_modifier(fd, mainvar, md); diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 4c6226a2b9e..275e3b18c4c 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -558,7 +558,7 @@ static void write_particlesystems(WriteData *wd, ListBase *particles) ParticleData *pa = psys->particles; for(a=0; atotpart; a++, pa++) - writedata(wd, DATA, MEM_allocN_len(pa->hair),pa->hair); + writestruct(wd, DATA, "HairKey", pa->totkey, pa->hair); } } if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child); @@ -1429,6 +1429,8 @@ static void write_scenes(WriteData *wd, ListBase *scebase) for(a=0; asculptdata.mtex[a]); + if(sce->sculptdata.cumap) + write_curvemapping(wd, sce->sculptdata.cumap); ed= sce->ed; if(ed) { @@ -1468,7 +1470,15 @@ static void write_scenes(WriteData *wd, ListBase *scebase) strip= seq->strip; writestruct(wd, DATA, "Strip", 1, strip); - + if(seq->flag & SEQ_USE_CROP && strip->crop) { + writestruct(wd, DATA, "StripCrop", 1, strip->crop); + } + if(seq->flag & SEQ_USE_TRANSFORM && strip->transform) { + writestruct(wd, DATA, "StripTransform", 1, strip->transform); + } + if(seq->flag & SEQ_USE_PROXY && strip->proxy) { + writestruct(wd, DATA, "StripProxy", 1, strip->proxy); + } if(seq->type==SEQ_IMAGE) writestruct(wd, DATA, "StripElem", strip->len, strip->stripdata); else if(seq->type==SEQ_MOVIE || seq->type==SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) @@ -1735,16 +1745,21 @@ static void write_actions(WriteData *wd, ListBase *idbase) { bAction *act; bActionChannel *chan; + TimeMarker *marker; for(act=idbase->first; act; act= act->id.next) { if (act->id.us>0 || wd->current) { writestruct(wd, ID_AC, "bAction", 1, act); if (act->id.properties) IDP_WriteProperty(act->id.properties, wd); - + for (chan=act->chanbase.first; chan; chan=chan->next) { writestruct(wd, DATA, "bActionChannel", 1, chan); write_constraint_channels(wd, &chan->constraintChannels); } + + for (marker=act->markers.first; marker; marker=marker->next) { + writestruct(wd, DATA, "TimeMarker", 1, marker); + } } } } diff --git a/source/blender/imbuf/intern/anim.c b/source/blender/imbuf/intern/anim.c index e99c35e45ce..e72d535815e 100644 --- a/source/blender/imbuf/intern/anim.c +++ b/source/blender/imbuf/intern/anim.c @@ -720,6 +720,8 @@ static ImBuf * ffmpeg_fetchibuf(struct anim * anim, int position) { uint8_t* dst2[4]= { dst[0] + (anim->y - 1)*dstStride[0], 0, 0, 0 }; + int i; + unsigned char* r; sws_scale(anim->img_convert_ctx, anim->pFrame->data, @@ -728,6 +730,15 @@ static ImBuf * ffmpeg_fetchibuf(struct anim * anim, int position) { anim->pCodecCtx->height, dst2, dstStride2); + + /* workaround: sws_scale sets alpha = 0... */ + + r = (unsigned char*) ibuf->rect; + + for (i = 0; i < ibuf->x * ibuf->y; i++) { + r[3] = 0xff; + r+=4; + } av_free_packet(&packet); break; diff --git a/source/blender/imbuf/intern/dds/BlockDXT.cpp b/source/blender/imbuf/intern/dds/BlockDXT.cpp index 5290a677678..24a090d93f6 100644 --- a/source/blender/imbuf/intern/dds/BlockDXT.cpp +++ b/source/blender/imbuf/intern/dds/BlockDXT.cpp @@ -64,7 +64,7 @@ BlockDXT1 ----------------------------------------------------------------------------*/ -unsigned int BlockDXT1::evaluatePalette(Color32 color_array[4]) const +uint BlockDXT1::evaluatePalette(Color32 color_array[4]) const { // Does bit expansion before interpolation. color_array[0].b = (col0.b << 3) | (col0.b >> 2); @@ -179,9 +179,9 @@ void BlockDXT1::decodeBlock(ColorBlock * block) const evaluatePalette(color_array); // Write color block. - for( unsigned int j = 0; j < 4; j++ ) { - for( unsigned int i = 0; i < 4; i++ ) { - unsigned int idx = (row[j] >> (2 * i)) & 3; + for( uint j = 0; j < 4; j++ ) { + for( uint i = 0; i < 4; i++ ) { + uint idx = (row[j] >> (2 * i)) & 3; block->color(i, j) = color_array[idx]; } } @@ -190,7 +190,7 @@ void BlockDXT1::decodeBlock(ColorBlock * block) const void BlockDXT1::setIndices(int * idx) { indices = 0; - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { indices |= (idx[i] & 3) << (2 * i); } } @@ -199,16 +199,14 @@ void BlockDXT1::setIndices(int * idx) /// Flip DXT1 block vertically. inline void BlockDXT1::flip4() { - unsigned char tmp; - swap(row[0], row[3], tmp); - swap(row[1], row[2], tmp); + swap(row[0], row[3]); + swap(row[1], row[2]); } /// Flip half DXT1 block vertically. inline void BlockDXT1::flip2() { - unsigned char tmp; - swap(row[0], row[1], tmp); + swap(row[0], row[1]); } @@ -248,16 +246,14 @@ void AlphaBlockDXT3::decodeBlock(ColorBlock * block) const /// Flip DXT3 alpha block vertically. void AlphaBlockDXT3::flip4() { - unsigned short tmp; - swap(row[0], row[3], tmp); - swap(row[1], row[2], tmp); + swap(row[0], row[3]); + swap(row[1], row[2]); } /// Flip half DXT3 alpha block vertically. void AlphaBlockDXT3::flip2() { - unsigned short tmp; - swap(row[0], row[1], tmp); + swap(row[0], row[1]); } /// Flip DXT3 block vertically. @@ -279,7 +275,7 @@ void BlockDXT3::flip2() BlockDXT5 ----------------------------------------------------------------------------*/ -void AlphaBlockDXT5::evaluatePalette(unsigned char alpha[8]) const +void AlphaBlockDXT5::evaluatePalette(uint8 alpha[8]) const { if (alpha0 > alpha1) { evaluatePalette8(alpha); @@ -289,35 +285,35 @@ void AlphaBlockDXT5::evaluatePalette(unsigned char alpha[8]) const } } -void AlphaBlockDXT5::evaluatePalette8(unsigned char alpha[8]) const +void AlphaBlockDXT5::evaluatePalette8(uint8 alpha[8]) const { // 8-alpha block: derive the other six alphas. // Bit code 000 = alpha0, 001 = alpha1, others are interpolated. alpha[0] = alpha0; alpha[1] = alpha1; - alpha[2] = (6 * alpha0 + 1 * alpha1) / 7; // bit code 010 - alpha[3] = (5 * alpha0 + 2 * alpha1) / 7; // bit code 011 - alpha[4] = (4 * alpha0 + 3 * alpha1) / 7; // bit code 100 - alpha[5] = (3 * alpha0 + 4 * alpha1) / 7; // bit code 101 - alpha[6] = (2 * alpha0 + 5 * alpha1) / 7; // bit code 110 - alpha[7] = (1 * alpha0 + 6 * alpha1) / 7; // bit code 111 + alpha[2] = (6 * alpha[0] + 1 * alpha[1]) / 7; // bit code 010 + alpha[3] = (5 * alpha[0] + 2 * alpha[1]) / 7; // bit code 011 + alpha[4] = (4 * alpha[0] + 3 * alpha[1]) / 7; // bit code 100 + alpha[5] = (3 * alpha[0] + 4 * alpha[1]) / 7; // bit code 101 + alpha[6] = (2 * alpha[0] + 5 * alpha[1]) / 7; // bit code 110 + alpha[7] = (1 * alpha[0] + 6 * alpha[1]) / 7; // bit code 111 } -void AlphaBlockDXT5::evaluatePalette6(unsigned char alpha[8]) const +void AlphaBlockDXT5::evaluatePalette6(uint8 alpha[8]) const { // 6-alpha block. // Bit code 000 = alpha0, 001 = alpha1, others are interpolated. alpha[0] = alpha0; alpha[1] = alpha1; - alpha[2] = (4 * alpha0 + 1 * alpha1) / 5; // Bit code 010 - alpha[3] = (3 * alpha0 + 2 * alpha1) / 5; // Bit code 011 - alpha[4] = (2 * alpha0 + 3 * alpha1) / 5; // Bit code 100 - alpha[5] = (1 * alpha0 + 4 * alpha1) / 5; // Bit code 101 + alpha[2] = (4 * alpha[0] + 1 * alpha[1]) / 5; // Bit code 010 + alpha[3] = (3 * alpha[0] + 2 * alpha[1]) / 5; // Bit code 011 + alpha[4] = (2 * alpha[0] + 3 * alpha[1]) / 5; // Bit code 100 + alpha[5] = (1 * alpha[0] + 4 * alpha[1]) / 5; // Bit code 101 alpha[6] = 0x00; // Bit code 110 alpha[7] = 0xFF; // Bit code 111 } -void AlphaBlockDXT5::indices(unsigned char index_array[16]) const +void AlphaBlockDXT5::indices(uint8 index_array[16]) const { index_array[0x0] = bits0; index_array[0x1] = bits1; @@ -337,52 +333,52 @@ void AlphaBlockDXT5::indices(unsigned char index_array[16]) const index_array[0xF] = bitsF; } -unsigned int AlphaBlockDXT5::index(unsigned int index) const +uint AlphaBlockDXT5::index(uint index) const { int offset = (3 * index + 16); - return (this->u >> offset) & 0x7; + return uint((this->u >> offset) & 0x7); } -void AlphaBlockDXT5::setIndex(unsigned int index, unsigned int value) +void AlphaBlockDXT5::setIndex(uint index, uint value) { int offset = (3 * index + 16); - unsigned long long mask = ((unsigned long long)(0x7)) << offset; - this->u = (this->u & ~mask) | (((unsigned long long)(value)) << offset); + uint64 mask = uint64(0x7) << offset; + this->u = (this->u & ~mask) | (uint64(value) << offset); } void AlphaBlockDXT5::decodeBlock(ColorBlock * block) const { - unsigned char alpha_array[8]; + uint8 alpha_array[8]; evaluatePalette(alpha_array); - unsigned char index_array[16]; + uint8 index_array[16]; indices(index_array); - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { block->color(i).a = alpha_array[index_array[i]]; } } void AlphaBlockDXT5::flip4() { - unsigned long long * b = (unsigned long long *)this; + uint64 * b = (uint64 *)this; // @@ The masks might have to be byte swapped. - unsigned long long tmp = (*b & (unsigned long long)(0x000000000000FFFFLL)); - tmp |= (*b & (unsigned long long)(0x000000000FFF0000LL)) << 36; - tmp |= (*b & (unsigned long long)(0x000000FFF0000000LL)) << 12; - tmp |= (*b & (unsigned long long)(0x000FFF0000000000LL)) >> 12; - tmp |= (*b & (unsigned long long)(0xFFF0000000000000LL)) >> 36; + uint64 tmp = (*b & (uint64)(0x000000000000FFFFLL)); + tmp |= (*b & (uint64)(0x000000000FFF0000LL)) << 36; + tmp |= (*b & (uint64)(0x000000FFF0000000LL)) << 12; + tmp |= (*b & (uint64)(0x000FFF0000000000LL)) >> 12; + tmp |= (*b & (uint64)(0xFFF0000000000000LL)) >> 36; *b = tmp; } void AlphaBlockDXT5::flip2() { - unsigned int * b = (unsigned int *)this; + uint * b = (uint *)this; // @@ The masks might have to be byte swapped. - unsigned int tmp = (*b & 0xFF000000); + uint tmp = (*b & 0xFF000000); tmp |= (*b & 0x00000FFF) << 12; tmp |= (*b & 0x00FFF000) >> 12; @@ -396,6 +392,7 @@ void BlockDXT5::decodeBlock(ColorBlock * block) const // Decode alpha. alpha.decodeBlock(block); + } /// Flip DXT5 block vertically. @@ -416,13 +413,13 @@ void BlockDXT5::flip2() /// Decode ATI1 block. void BlockATI1::decodeBlock(ColorBlock * block) const { - unsigned char alpha_array[8]; + uint8 alpha_array[8]; alpha.evaluatePalette(alpha_array); - unsigned char index_array[16]; + uint8 index_array[16]; alpha.indices(index_array); - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { Color32 & c = block->color(i); c.b = c.g = c.r = alpha_array[index_array[i]]; c.a = 255; @@ -445,13 +442,13 @@ void BlockATI1::flip2() /// Decode ATI2 block. void BlockATI2::decodeBlock(ColorBlock * block) const { - unsigned char alpha_array[8]; - unsigned char index_array[16]; + uint8 alpha_array[8]; + uint8 index_array[16]; x.evaluatePalette(alpha_array); x.indices(index_array); - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { Color32 & c = block->color(i); c.r = alpha_array[index_array[i]]; } @@ -459,7 +456,7 @@ void BlockATI2::decodeBlock(ColorBlock * block) const y.evaluatePalette(alpha_array); y.indices(index_array); - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { Color32 & c = block->color(i); c.g = alpha_array[index_array[i]]; c.b = 0; @@ -481,6 +478,68 @@ void BlockATI2::flip2() y.flip2(); } + +void BlockCTX1::evaluatePalette(Color32 color_array[4]) const +{ + // Does bit expansion before interpolation. + color_array[0].b = 0x00; + color_array[0].g = col0[1]; + color_array[0].r = col0[0]; + color_array[0].a = 0xFF; + + color_array[1].r = 0x00; + color_array[1].g = col0[1]; + color_array[1].b = col1[0]; + color_array[1].a = 0xFF; + + color_array[2].r = 0x00; + color_array[2].g = (2 * color_array[0].g + color_array[1].g) / 3; + color_array[2].b = (2 * color_array[0].b + color_array[1].b) / 3; + color_array[2].a = 0xFF; + + color_array[3].r = 0x00; + color_array[3].g = (2 * color_array[1].g + color_array[0].g) / 3; + color_array[3].b = (2 * color_array[1].b + color_array[0].b) / 3; + color_array[3].a = 0xFF; +} + +void BlockCTX1::decodeBlock(ColorBlock * block) const +{ + // Decode color block. + Color32 color_array[4]; + evaluatePalette(color_array); + + // Write color block. + for( uint j = 0; j < 4; j++ ) { + for( uint i = 0; i < 4; i++ ) { + uint idx = (row[j] >> (2 * i)) & 3; + block->color(i, j) = color_array[idx]; + } + } +} + +void BlockCTX1::setIndices(int * idx) +{ + indices = 0; + for(uint i = 0; i < 16; i++) { + indices |= (idx[i] & 3) << (2 * i); + } +} + + +/// Flip CTX1 block vertically. +inline void BlockCTX1::flip4() +{ + swap(row[0], row[3]); + swap(row[1], row[2]); +} + +/// Flip half CTX1 block vertically. +inline void BlockCTX1::flip2() +{ + swap(row[0], row[1]); +} + void mem_read(Stream & mem, BlockDXT1 & block) { mem_read(mem, block.col0.u); @@ -521,3 +580,12 @@ void mem_read(Stream & mem, BlockATI2 & block) mem_read(mem, block.y); } +void mem_read(Stream & mem, BlockCTX1 & block) +{ + mem_read(mem, block.col0[0]); + mem_read(mem, block.col0[1]); + mem_read(mem, block.col1[0]); + mem_read(mem, block.col1[1]); + mem_read(mem, block.indices); +} + diff --git a/source/blender/imbuf/intern/dds/BlockDXT.h b/source/blender/imbuf/intern/dds/BlockDXT.h index 1f710360c3c..5c232201f0c 100644 --- a/source/blender/imbuf/intern/dds/BlockDXT.h +++ b/source/blender/imbuf/intern/dds/BlockDXT.h @@ -58,6 +58,7 @@ #ifndef _DDS_BLOCKDXT_H #define _DDS_BLOCKDXT_H +#include #include #include #include @@ -68,14 +69,14 @@ struct BlockDXT1 Color16 col0; Color16 col1; union { - unsigned char row[4]; - unsigned int indices; + uint8 row[4]; + uint indices; }; bool isFourColorMode() const; - unsigned int evaluatePalette(Color32 color_array[4]) const; - unsigned int evaluatePaletteFast(Color32 color_array[4]) const; + uint evaluatePalette(Color32 color_array[4]) const; + uint evaluatePaletteFast(Color32 color_array[4]) const; void evaluatePalette3(Color32 color_array[4]) const; void evaluatePalette4(Color32 color_array[4]) const; @@ -90,7 +91,7 @@ struct BlockDXT1 /// Return true if the block uses four color mode, false otherwise. inline bool BlockDXT1::isFourColorMode() const { - return col0.u >= col1.u; // @@ > or >= ? + return col0.u > col1.u; } @@ -99,24 +100,24 @@ struct AlphaBlockDXT3 { union { struct { - unsigned int alpha0 : 4; - unsigned int alpha1 : 4; - unsigned int alpha2 : 4; - unsigned int alpha3 : 4; - unsigned int alpha4 : 4; - unsigned int alpha5 : 4; - unsigned int alpha6 : 4; - unsigned int alpha7 : 4; - unsigned int alpha8 : 4; - unsigned int alpha9 : 4; - unsigned int alphaA : 4; - unsigned int alphaB : 4; - unsigned int alphaC : 4; - unsigned int alphaD : 4; - unsigned int alphaE : 4; - unsigned int alphaF : 4; + uint alpha0 : 4; + uint alpha1 : 4; + uint alpha2 : 4; + uint alpha3 : 4; + uint alpha4 : 4; + uint alpha5 : 4; + uint alpha6 : 4; + uint alpha7 : 4; + uint alpha8 : 4; + uint alpha9 : 4; + uint alphaA : 4; + uint alphaB : 4; + uint alphaC : 4; + uint alphaD : 4; + uint alphaE : 4; + uint alphaF : 4; }; - unsigned short row[4]; + uint16 row[4]; }; void decodeBlock(ColorBlock * block) const; @@ -163,16 +164,16 @@ struct AlphaBlockDXT5 unsigned int bitsE : 3; // 45 - 61 unsigned int bitsF : 3; // 48 - 64 }; - unsigned long long u; + uint64 u; }; - void evaluatePalette(unsigned char alpha[8]) const; - void evaluatePalette8(unsigned char alpha[8]) const; - void evaluatePalette6(unsigned char alpha[8]) const; - void indices(unsigned char index_array[16]) const; + void evaluatePalette(uint8 alpha[8]) const; + void evaluatePalette8(uint8 alpha[8]) const; + void evaluatePalette6(uint8 alpha[8]) const; + void indices(uint8 index_array[16]) const; - unsigned int index(unsigned int index) const; - void setIndex(unsigned int index, unsigned int value); + uint index(uint index) const; + void setIndex(uint index, uint value); void decodeBlock(ColorBlock * block) const; @@ -216,6 +217,25 @@ struct BlockATI2 void flip2(); }; +/// CTX1 block. +struct BlockCTX1 +{ + uint8 col0[2]; + uint8 col1[2]; + union { + uint8 row[4]; + uint indices; + }; + + void evaluatePalette(Color32 color_array[4]) const; + void setIndices(int * idx); + + void decodeBlock(ColorBlock * block) const; + + void flip4(); + void flip2(); +}; + void mem_read(Stream & mem, BlockDXT1 & block); void mem_read(Stream & mem, AlphaBlockDXT3 & block); void mem_read(Stream & mem, BlockDXT3 & block); @@ -223,5 +243,6 @@ void mem_read(Stream & mem, AlphaBlockDXT5 & block); void mem_read(Stream & mem, BlockDXT5 & block); void mem_read(Stream & mem, BlockATI1 & block); void mem_read(Stream & mem, BlockATI2 & block); +void mem_read(Stream & mem, BlockCTX1 & block); #endif // _DDS_BLOCKDXT_H diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp index 63997f93c8c..0199d15ada7 100644 --- a/source/blender/imbuf/intern/dds/ColorBlock.cpp +++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp @@ -39,13 +39,13 @@ #include // Get approximate luminance. - inline static unsigned int colorLuminance(Color32 c) + inline static uint colorLuminance(Color32 c) { return c.r + c.g + c.b; } // Get the euclidean distance between the given colors. - inline static unsigned int colorDistance(Color32 c0, Color32 c1) + inline static uint colorDistance(Color32 c0, Color32 c1) { return (c0.r - c1.r) * (c0.r - c1.r) + (c0.g - c1.g) * (c0.g - c1.g) + (c0.b - c1.b) * (c0.b - c1.b); } @@ -59,22 +59,22 @@ ColorBlock::ColorBlock() /// Init the color block with the contents of the given block. ColorBlock::ColorBlock(const ColorBlock & block) { - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { color(i) = block.color(i); } } /// Initialize this color block. -ColorBlock::ColorBlock(const Image * img, unsigned int x, unsigned int y) +ColorBlock::ColorBlock(const Image * img, uint x, uint y) { init(img, x, y); } -void ColorBlock::init(const Image * img, unsigned int x, unsigned int y) +void ColorBlock::init(const Image * img, uint x, uint y) { - const unsigned int bw = min(img->width() - x, 4U); - const unsigned int bh = min(img->height() - y, 4U); + const uint bw = min(img->width() - x, 4U); + const uint bh = min(img->height() - y, 4U); static int remainder[] = { 0, 0, 0, 0, @@ -86,10 +86,10 @@ void ColorBlock::init(const Image * img, unsigned int x, unsigned int y) // Blocks that are smaller than 4x4 are handled by repeating the pixels. // @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :( - for(unsigned int i = 0; i < 4; i++) { + for(uint i = 0; i < 4; i++) { //const int by = i % bh; const int by = remainder[(bh - 1) * 4 + i]; - for(unsigned int e = 0; e < 4; e++) { + for(uint e = 0; e < 4; e++) { //const int bx = e % bw; const int bx = remainder[(bw - 1) * 4 + e]; color(e, i) = img->pixel(x + bx, y + by); @@ -111,7 +111,7 @@ void ColorBlock::splatX() { for(int i = 0; i < 16; i++) { - unsigned char x = m_color[i].r; + uint8 x = m_color[i].r; m_color[i] = Color32(x, x, x, x); } } @@ -120,16 +120,16 @@ void ColorBlock::splatY() { for(int i = 0; i < 16; i++) { - unsigned char y = m_color[i].g; + uint8 y = m_color[i].g; m_color[i] = Color32(y, y, y, y); } } /// Count number of unique colors in this color block. -unsigned int ColorBlock::countUniqueColors() const +uint ColorBlock::countUniqueColors() const { - unsigned int count = 0; + uint count = 0; // @@ This does not have to be o(n^2) for(int i = 0; i < 16; i++) @@ -152,17 +152,27 @@ unsigned int ColorBlock::countUniqueColors() const /// Get average color of the block. Color32 ColorBlock::averageColor() const { - unsigned int r, g, b, a; + uint r, g, b, a; r = g = b = a = 0; - for(unsigned int i = 0; i < 16; i++) { + for(uint i = 0; i < 16; i++) { r += m_color[i].r; g += m_color[i].g; b += m_color[i].b; a += m_color[i].a; } - return Color32((unsigned char)(r / 16), (unsigned char)(g / 16), (unsigned char)(b / 16), (unsigned char)(a / 16)); + return Color32(uint8(r / 16), uint8(g / 16), uint8(b / 16), uint8(a / 16)); +} + +/// Return true if the block is not fully opaque. +bool ColorBlock::hasAlpha() const +{ + for (uint i = 0; i < 16; i++) + { + if (m_color[i].a != 255) return true; + } + return false; } @@ -170,11 +180,11 @@ Color32 ColorBlock::averageColor() const void ColorBlock::diameterRange(Color32 * start, Color32 * end) const { Color32 c0, c1; - unsigned int best_dist = 0; + uint best_dist = 0; for(int i = 0; i < 16; i++) { for (int j = i+1; j < 16; j++) { - unsigned int dist = colorDistance(m_color[i], m_color[j]); + uint dist = colorDistance(m_color[i], m_color[j]); if( dist > best_dist ) { best_dist = dist; c0 = m_color[i]; @@ -191,13 +201,13 @@ void ColorBlock::diameterRange(Color32 * start, Color32 * end) const void ColorBlock::luminanceRange(Color32 * start, Color32 * end) const { Color32 minColor, maxColor; - unsigned int minLuminance, maxLuminance; + uint minLuminance, maxLuminance; maxLuminance = minLuminance = colorLuminance(m_color[0]); - for(unsigned int i = 1; i < 16; i++) + for(uint i = 1; i < 16; i++) { - unsigned int luminance = colorLuminance(m_color[i]); + uint luminance = colorLuminance(m_color[i]); if (luminance > maxLuminance) { maxLuminance = luminance; @@ -219,7 +229,7 @@ void ColorBlock::boundsRange(Color32 * start, Color32 * end) const Color32 minColor(255, 255, 255); Color32 maxColor(0, 0, 0); - for(unsigned int i = 0; i < 16; i++) + for(uint i = 0; i < 16; i++) { if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; } if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; } @@ -253,7 +263,7 @@ void ColorBlock::boundsRangeAlpha(Color32 * start, Color32 * end) const Color32 minColor(255, 255, 255, 255); Color32 maxColor(0, 0, 0, 0); - for(unsigned int i = 0; i < 16; i++) + for(uint i = 0; i < 16; i++) { if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; } if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; } @@ -290,11 +300,11 @@ void ColorBlock::boundsRangeAlpha(Color32 * start, Color32 * end) const void ColorBlock::sortColorsByAbsoluteValue() { // Dummy selection sort. - for( unsigned int a = 0; a < 16; a++ ) { - unsigned int max = a; + for( uint a = 0; a < 16; a++ ) { + uint max = a; Color16 cmax(m_color[a]); - for( unsigned int b = a+1; b < 16; b++ ) { + for( uint b = a+1; b < 16; b++ ) { Color16 cb(m_color[b]); if( cb.u > cmax.u ) { @@ -302,9 +312,6 @@ void ColorBlock::sortColorsByAbsoluteValue() cmax = cb; } } - Color32 tmp; - swap( m_color[a], m_color[max], tmp ); + swap( m_color[a], m_color[max] ); } } - - diff --git a/source/blender/imbuf/intern/dds/ColorBlock.h b/source/blender/imbuf/intern/dds/ColorBlock.h index eba372768ad..72049be5f3c 100644 --- a/source/blender/imbuf/intern/dds/ColorBlock.h +++ b/source/blender/imbuf/intern/dds/ColorBlock.h @@ -45,16 +45,17 @@ struct ColorBlock { ColorBlock(); ColorBlock(const ColorBlock & block); - ColorBlock(const Image * img, unsigned int x, unsigned int y); + ColorBlock(const Image * img, uint x, uint y); - void init(const Image * img, unsigned int x, unsigned int y); + void init(const Image * img, uint x, uint y); void swizzleDXT5n(); void splatX(); void splatY(); - unsigned int countUniqueColors() const; + uint countUniqueColors() const; Color32 averageColor() const; + bool hasAlpha() const; void diameterRange(Color32 * start, Color32 * end) const; void luminanceRange(Color32 * start, Color32 * end) const; @@ -69,11 +70,11 @@ struct ColorBlock // Accessors const Color32 * colors() const; - Color32 color(unsigned int i) const; - Color32 & color(unsigned int i); + Color32 color(uint i) const; + Color32 & color(uint i); - Color32 color(unsigned int x, unsigned int y) const; - Color32 & color(unsigned int x, unsigned int y); + Color32 color(uint x, uint y) const; + Color32 & color(uint x, uint y); private: @@ -89,25 +90,25 @@ inline const Color32 * ColorBlock::colors() const } /// Get block color. -inline Color32 ColorBlock::color(unsigned int i) const +inline Color32 ColorBlock::color(uint i) const { return m_color[i]; } /// Get block color. -inline Color32 & ColorBlock::color(unsigned int i) +inline Color32 & ColorBlock::color(uint i) { return m_color[i]; } /// Get block color. -inline Color32 ColorBlock::color(unsigned int x, unsigned int y) const +inline Color32 ColorBlock::color(uint x, uint y) const { return m_color[y * 4 + x]; } /// Get block color. -inline Color32 & ColorBlock::color(unsigned int x, unsigned int y) +inline Color32 & ColorBlock::color(uint x, uint y) { return m_color[y * 4 + x]; } diff --git a/source/blender/imbuf/intern/dds/Common.h b/source/blender/imbuf/intern/dds/Common.h index 5aa8972e437..0c687e2ca9a 100644 --- a/source/blender/imbuf/intern/dds/Common.h +++ b/source/blender/imbuf/intern/dds/Common.h @@ -37,8 +37,20 @@ #ifndef clamp #define clamp(x,a,b) min(max((x), (a)), (b)) #endif -#ifndef swap -#define swap(a,b,tmp) tmp=a; a=b; b=tmp; -#endif + +template +inline void +swap(T & a, T & b) +{ + T tmp = a; + a = b; + b = tmp; +} + +typedef unsigned char uint8; +typedef unsigned short uint16; +typedef unsigned int uint; +typedef unsigned int uint32; +typedef unsigned long long uint64; #endif diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp index c28f8b5b72d..dafe58a40a7 100644 --- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp +++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp @@ -55,9 +55,9 @@ // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. -#include #include #include +#include #include // printf #include // sqrt @@ -66,92 +66,220 @@ #if !defined(MAKEFOURCC) # define MAKEFOURCC(ch0, ch1, ch2, ch3) \ - ((unsigned int)((unsigned char)(ch0)) | \ - ((unsigned int)((unsigned char)(ch1)) << 8) | \ - ((unsigned int)((unsigned char)(ch2)) << 16) | \ - ((unsigned int)((unsigned char)(ch3)) << 24 )) + ((uint)((unsigned char)(ch0)) | \ + ((uint)((unsigned char)(ch1)) << 8) | \ + ((uint)((unsigned char)(ch2)) << 16) | \ + ((uint)((unsigned char)(ch3)) << 24 )) #endif -static const unsigned int FOURCC_DDS = MAKEFOURCC('D', 'D', 'S', ' '); -static const unsigned int FOURCC_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'); -static const unsigned int FOURCC_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'); -static const unsigned int FOURCC_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'); -static const unsigned int FOURCC_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'); -static const unsigned int FOURCC_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'); -static const unsigned int FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B'); -static const unsigned int FOURCC_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'); -static const unsigned int FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'); +static const uint FOURCC_DDS = MAKEFOURCC('D', 'D', 'S', ' '); +static const uint FOURCC_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'); +static const uint FOURCC_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'); +static const uint FOURCC_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'); +static const uint FOURCC_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'); +static const uint FOURCC_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'); +static const uint FOURCC_RXGB = MAKEFOURCC('R', 'X', 'G', 'B'); +static const uint FOURCC_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'); +static const uint FOURCC_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'); -// RGB formats. -static const unsigned int D3DFMT_R8G8B8 = 20; -static const unsigned int D3DFMT_A8R8G8B8 = 21; -static const unsigned int D3DFMT_X8R8G8B8 = 22; -static const unsigned int D3DFMT_R5G6B5 = 23; -static const unsigned int D3DFMT_X1R5G5B5 = 24; -static const unsigned int D3DFMT_A1R5G5B5 = 25; -static const unsigned int D3DFMT_A4R4G4B4 = 26; -static const unsigned int D3DFMT_R3G3B2 = 27; -static const unsigned int D3DFMT_A8 = 28; -static const unsigned int D3DFMT_A8R3G3B2 = 29; -static const unsigned int D3DFMT_X4R4G4B4 = 30; -static const unsigned int D3DFMT_A2B10G10R10 = 31; -static const unsigned int D3DFMT_A8B8G8R8 = 32; -static const unsigned int D3DFMT_X8B8G8R8 = 33; -static const unsigned int D3DFMT_G16R16 = 34; -static const unsigned int D3DFMT_A2R10G10B10 = 35; -static const unsigned int D3DFMT_A16B16G16R16 = 36; +// 32 bit RGB formats. +static const uint D3DFMT_R8G8B8 = 20; +static const uint D3DFMT_A8R8G8B8 = 21; +static const uint D3DFMT_X8R8G8B8 = 22; +static const uint D3DFMT_R5G6B5 = 23; +static const uint D3DFMT_X1R5G5B5 = 24; +static const uint D3DFMT_A1R5G5B5 = 25; +static const uint D3DFMT_A4R4G4B4 = 26; +static const uint D3DFMT_R3G3B2 = 27; +static const uint D3DFMT_A8 = 28; +static const uint D3DFMT_A8R3G3B2 = 29; +static const uint D3DFMT_X4R4G4B4 = 30; +static const uint D3DFMT_A2B10G10R10 = 31; +static const uint D3DFMT_A8B8G8R8 = 32; +static const uint D3DFMT_X8B8G8R8 = 33; +static const uint D3DFMT_G16R16 = 34; +static const uint D3DFMT_A2R10G10B10 = 35; + +static const uint D3DFMT_A16B16G16R16 = 36; // Palette formats. -static const unsigned int D3DFMT_A8P8 = 40; -static const unsigned int D3DFMT_P8 = 41; +static const uint D3DFMT_A8P8 = 40; +static const uint D3DFMT_P8 = 41; // Luminance formats. -static const unsigned int D3DFMT_L8 = 50; -static const unsigned int D3DFMT_A8L8 = 51; -static const unsigned int D3DFMT_A4L4 = 52; +static const uint D3DFMT_L8 = 50; +static const uint D3DFMT_A8L8 = 51; +static const uint D3DFMT_A4L4 = 52; +static const uint D3DFMT_L16 = 81; // Floating point formats -static const unsigned int D3DFMT_R16F = 111; -static const unsigned int D3DFMT_G16R16F = 112; -static const unsigned int D3DFMT_A16B16G16R16F = 113; -static const unsigned int D3DFMT_R32F = 114; -static const unsigned int D3DFMT_G32R32F = 115; -static const unsigned int D3DFMT_A32B32G32R32F = 116; +static const uint D3DFMT_R16F = 111; +static const uint D3DFMT_G16R16F = 112; +static const uint D3DFMT_A16B16G16R16F = 113; +static const uint D3DFMT_R32F = 114; +static const uint D3DFMT_G32R32F = 115; +static const uint D3DFMT_A32B32G32R32F = 116; -static const unsigned int DDSD_CAPS = 0x00000001U; -static const unsigned int DDSD_PIXELFORMAT = 0x00001000U; -static const unsigned int DDSD_WIDTH = 0x00000004U; -static const unsigned int DDSD_HEIGHT = 0x00000002U; -static const unsigned int DDSD_PITCH = 0x00000008U; -static const unsigned int DDSD_MIPMAPCOUNT = 0x00020000U; -static const unsigned int DDSD_LINEARSIZE = 0x00080000U; -static const unsigned int DDSD_DEPTH = 0x00800000U; +static const uint DDSD_CAPS = 0x00000001U; +static const uint DDSD_PIXELFORMAT = 0x00001000U; +static const uint DDSD_WIDTH = 0x00000004U; +static const uint DDSD_HEIGHT = 0x00000002U; +static const uint DDSD_PITCH = 0x00000008U; +static const uint DDSD_MIPMAPCOUNT = 0x00020000U; +static const uint DDSD_LINEARSIZE = 0x00080000U; +static const uint DDSD_DEPTH = 0x00800000U; -static const unsigned int DDSCAPS_COMPLEX = 0x00000008U; -static const unsigned int DDSCAPS_TEXTURE = 0x00001000U; -static const unsigned int DDSCAPS_MIPMAP = 0x00400000U; -static const unsigned int DDSCAPS2_VOLUME = 0x00200000U; -static const unsigned int DDSCAPS2_CUBEMAP = 0x00000200U; +static const uint DDSCAPS_COMPLEX = 0x00000008U; +static const uint DDSCAPS_TEXTURE = 0x00001000U; +static const uint DDSCAPS_MIPMAP = 0x00400000U; +static const uint DDSCAPS2_VOLUME = 0x00200000U; +static const uint DDSCAPS2_CUBEMAP = 0x00000200U; -static const unsigned int DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400U; -static const unsigned int DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800U; -static const unsigned int DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000U; -static const unsigned int DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000U; -static const unsigned int DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000U; -static const unsigned int DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000U; -static const unsigned int DDSCAPS2_CUBEMAP_ALL_FACES = 0x0000FC00U; +static const uint DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400U; +static const uint DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800U; +static const uint DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000U; +static const uint DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000U; +static const uint DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000U; +static const uint DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000U; +static const uint DDSCAPS2_CUBEMAP_ALL_FACES = 0x0000FC00U; -static const unsigned int DDPF_ALPHAPIXELS = 0x00000001U; -static const unsigned int DDPF_ALPHA = 0x00000002U; -static const unsigned int DDPF_FOURCC = 0x00000004U; -static const unsigned int DDPF_RGB = 0x00000040U; -static const unsigned int DDPF_PALETTEINDEXED1 = 0x00000800U; -static const unsigned int DDPF_PALETTEINDEXED2 = 0x00001000U; -static const unsigned int DDPF_PALETTEINDEXED4 = 0x00000008U; -static const unsigned int DDPF_PALETTEINDEXED8 = 0x00000020U; -static const unsigned int DDPF_LUMINANCE = 0x00020000U; -static const unsigned int DDPF_ALPHAPREMULT = 0x00008000U; -static const unsigned int DDPF_NORMAL = 0x80000000U; // @@ Custom nv flag. +static const uint DDPF_ALPHAPIXELS = 0x00000001U; +static const uint DDPF_ALPHA = 0x00000002U; +static const uint DDPF_FOURCC = 0x00000004U; +static const uint DDPF_RGB = 0x00000040U; +static const uint DDPF_PALETTEINDEXED1 = 0x00000800U; +static const uint DDPF_PALETTEINDEXED2 = 0x00001000U; +static const uint DDPF_PALETTEINDEXED4 = 0x00000008U; +static const uint DDPF_PALETTEINDEXED8 = 0x00000020U; +static const uint DDPF_LUMINANCE = 0x00020000U; +static const uint DDPF_ALPHAPREMULT = 0x00008000U; +static const uint DDPF_NORMAL = 0x80000000U; // @@ Custom nv flag. + + // DX10 formats. + enum DXGI_FORMAT + { + DXGI_FORMAT_UNKNOWN = 0, + + DXGI_FORMAT_R32G32B32A32_TYPELESS = 1, + DXGI_FORMAT_R32G32B32A32_FLOAT = 2, + DXGI_FORMAT_R32G32B32A32_UINT = 3, + DXGI_FORMAT_R32G32B32A32_SINT = 4, + + DXGI_FORMAT_R32G32B32_TYPELESS = 5, + DXGI_FORMAT_R32G32B32_FLOAT = 6, + DXGI_FORMAT_R32G32B32_UINT = 7, + DXGI_FORMAT_R32G32B32_SINT = 8, + + DXGI_FORMAT_R16G16B16A16_TYPELESS = 9, + DXGI_FORMAT_R16G16B16A16_FLOAT = 10, + DXGI_FORMAT_R16G16B16A16_UNORM = 11, + DXGI_FORMAT_R16G16B16A16_UINT = 12, + DXGI_FORMAT_R16G16B16A16_SNORM = 13, + DXGI_FORMAT_R16G16B16A16_SINT = 14, + + DXGI_FORMAT_R32G32_TYPELESS = 15, + DXGI_FORMAT_R32G32_FLOAT = 16, + DXGI_FORMAT_R32G32_UINT = 17, + DXGI_FORMAT_R32G32_SINT = 18, + + DXGI_FORMAT_R32G8X24_TYPELESS = 19, + DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, + DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, + DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, + + DXGI_FORMAT_R10G10B10A2_TYPELESS = 23, + DXGI_FORMAT_R10G10B10A2_UNORM = 24, + DXGI_FORMAT_R10G10B10A2_UINT = 25, + + DXGI_FORMAT_R11G11B10_FLOAT = 26, + + DXGI_FORMAT_R8G8B8A8_TYPELESS = 27, + DXGI_FORMAT_R8G8B8A8_UNORM = 28, + DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, + DXGI_FORMAT_R8G8B8A8_UINT = 30, + DXGI_FORMAT_R8G8B8A8_SNORM = 31, + DXGI_FORMAT_R8G8B8A8_SINT = 32, + + DXGI_FORMAT_R16G16_TYPELESS = 33, + DXGI_FORMAT_R16G16_FLOAT = 34, + DXGI_FORMAT_R16G16_UNORM = 35, + DXGI_FORMAT_R16G16_UINT = 36, + DXGI_FORMAT_R16G16_SNORM = 37, + DXGI_FORMAT_R16G16_SINT = 38, + + DXGI_FORMAT_R32_TYPELESS = 39, + DXGI_FORMAT_D32_FLOAT = 40, + DXGI_FORMAT_R32_FLOAT = 41, + DXGI_FORMAT_R32_UINT = 42, + DXGI_FORMAT_R32_SINT = 43, + + DXGI_FORMAT_R24G8_TYPELESS = 44, + DXGI_FORMAT_D24_UNORM_S8_UINT = 45, + DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, + DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, + + DXGI_FORMAT_R8G8_TYPELESS = 48, + DXGI_FORMAT_R8G8_UNORM = 49, + DXGI_FORMAT_R8G8_UINT = 50, + DXGI_FORMAT_R8G8_SNORM = 51, + DXGI_FORMAT_R8G8_SINT = 52, + + DXGI_FORMAT_R16_TYPELESS = 53, + DXGI_FORMAT_R16_FLOAT = 54, + DXGI_FORMAT_D16_UNORM = 55, + DXGI_FORMAT_R16_UNORM = 56, + DXGI_FORMAT_R16_UINT = 57, + DXGI_FORMAT_R16_SNORM = 58, + DXGI_FORMAT_R16_SINT = 59, + + DXGI_FORMAT_R8_TYPELESS = 60, + DXGI_FORMAT_R8_UNORM = 61, + DXGI_FORMAT_R8_UINT = 62, + DXGI_FORMAT_R8_SNORM = 63, + DXGI_FORMAT_R8_SINT = 64, + DXGI_FORMAT_A8_UNORM = 65, + + DXGI_FORMAT_R1_UNORM = 66, + + DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, + + DXGI_FORMAT_R8G8_B8G8_UNORM = 68, + DXGI_FORMAT_G8R8_G8B8_UNORM = 69, + + DXGI_FORMAT_BC1_TYPELESS = 70, + DXGI_FORMAT_BC1_UNORM = 71, + DXGI_FORMAT_BC1_UNORM_SRGB = 72, + + DXGI_FORMAT_BC2_TYPELESS = 73, + DXGI_FORMAT_BC2_UNORM = 74, + DXGI_FORMAT_BC2_UNORM_SRGB = 75, + + DXGI_FORMAT_BC3_TYPELESS = 76, + DXGI_FORMAT_BC3_UNORM = 77, + DXGI_FORMAT_BC3_UNORM_SRGB = 78, + + DXGI_FORMAT_BC4_TYPELESS = 79, + DXGI_FORMAT_BC4_UNORM = 80, + DXGI_FORMAT_BC4_SNORM = 81, + + DXGI_FORMAT_BC5_TYPELESS = 82, + DXGI_FORMAT_BC5_UNORM = 83, + DXGI_FORMAT_BC5_SNORM = 84, + + DXGI_FORMAT_B5G6R5_UNORM = 85, + DXGI_FORMAT_B5G5R5A1_UNORM = 86, + DXGI_FORMAT_B8G8R8A8_UNORM = 87, + DXGI_FORMAT_B8G8R8X8_UNORM = 88, + }; + + enum D3D10_RESOURCE_DIMENSION + { + D3D10_RESOURCE_DIMENSION_UNKNOWN = 0, + D3D10_RESOURCE_DIMENSION_BUFFER = 1, + D3D10_RESOURCE_DIMENSION_TEXTURE1D = 2, + D3D10_RESOURCE_DIMENSION_TEXTURE2D = 3, + D3D10_RESOURCE_DIMENSION_TEXTURE3D = 4, + }; /*** implementation ***/ @@ -175,6 +303,15 @@ void mem_read(Stream & mem, DDSCaps & caps) mem_read(mem, caps.caps4); } +void mem_read(Stream & mem, DDSHeader10 & header) +{ + mem_read(mem, header.dxgiFormat); + mem_read(mem, header.resourceDimension); + mem_read(mem, header.miscFlag); + mem_read(mem, header.arraySize); + mem_read(mem, header.reserved); +} + void mem_read(Stream & mem, DDSHeader & header) { mem_read(mem, header.fourcc); @@ -185,12 +322,19 @@ void mem_read(Stream & mem, DDSHeader & header) mem_read(mem, header.pitch); mem_read(mem, header.depth); mem_read(mem, header.mipmapcount); - for (unsigned int i = 0; i < 11; i++) mem_read(mem, header.reserved[i]); + for (uint i = 0; i < 11; i++) mem_read(mem, header.reserved[i]); mem_read(mem, header.pf); mem_read(mem, header.caps); mem_read(mem, header.notused); + + if (header.hasDX10Header()) + { + mem_read(mem, header.header10); + } } + + DDSHeader::DDSHeader() { this->fourcc = FOURCC_DDS; @@ -201,11 +345,11 @@ DDSHeader::DDSHeader() this->pitch = 0; this->depth = 0; this->mipmapcount = 0; - for (unsigned int i = 0; i < 11; i++) this->reserved[i] = 0; + for (uint i = 0; i < 11; i++) this->reserved[i] = 0; // Store version information on the reserved header attributes. this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T'); - this->reserved[10] = (0 << 16) | (9 << 8) | (3); // major.minor.revision + this->reserved[10] = (0 << 16) | (9 << 8) | (5); // major.minor.revision this->pf.size = 32; this->pf.flags = 0; @@ -220,29 +364,35 @@ DDSHeader::DDSHeader() this->caps.caps3 = 0; this->caps.caps4 = 0; this->notused = 0; + + this->header10.dxgiFormat = DXGI_FORMAT_UNKNOWN; + this->header10.resourceDimension = D3D10_RESOURCE_DIMENSION_UNKNOWN; + this->header10.miscFlag = 0; + this->header10.arraySize = 0; + this->header10.reserved = 0; } -void DDSHeader::setWidth(unsigned int w) +void DDSHeader::setWidth(uint w) { this->flags |= DDSD_WIDTH; this->width = w; } -void DDSHeader::setHeight(unsigned int h) +void DDSHeader::setHeight(uint h) { this->flags |= DDSD_HEIGHT; this->height = h; } -void DDSHeader::setDepth(unsigned int d) +void DDSHeader::setDepth(uint d) { this->flags |= DDSD_DEPTH; this->height = d; } -void DDSHeader::setMipmapCount(unsigned int count) +void DDSHeader::setMipmapCount(uint count) { - if (count == 0) + if (count == 0 || count == 1) { this->flags &= ~DDSD_MIPMAPCOUNT; this->mipmapcount = 0; @@ -265,35 +415,40 @@ void DDSHeader::setMipmapCount(unsigned int count) void DDSHeader::setTexture2D() { - // nothing to do here. + this->header10.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; } void DDSHeader::setTexture3D() { this->caps.caps2 = DDSCAPS2_VOLUME; + + this->header10.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D; } void DDSHeader::setTextureCube() { this->caps.caps1 |= DDSCAPS_COMPLEX; this->caps.caps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALL_FACES; + + this->header10.resourceDimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; + this->header10.arraySize = 6; } -void DDSHeader::setLinearSize(unsigned int size) +void DDSHeader::setLinearSize(uint size) { this->flags &= ~DDSD_PITCH; this->flags |= DDSD_LINEARSIZE; this->pitch = size; } -void DDSHeader::setPitch(unsigned int pitch) +void DDSHeader::setPitch(uint pitch) { this->flags &= ~DDSD_LINEARSIZE; this->flags |= DDSD_PITCH; this->pitch = pitch; } -void DDSHeader::setFourCC(unsigned char c0, unsigned char c1, unsigned char c2, unsigned char c3) +void DDSHeader::setFourCC(uint8 c0, uint8 c1, uint8 c2, uint8 c3) { // set fourcc pixel format. this->pf.flags = DDPF_FOURCC; @@ -305,7 +460,7 @@ void DDSHeader::setFourCC(unsigned char c0, unsigned char c1, unsigned char c2, this->pf.amask = 0; } -void DDSHeader::setPixelFormat(unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask) +void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask) { // Make sure the masks are correct. if ((rmask & gmask) || \ @@ -327,15 +482,25 @@ void DDSHeader::setPixelFormat(unsigned int bitcount, unsigned int rmask, unsign if (bitcount == 0) { // Compute bit count from the masks. - unsigned int total = rmask | gmask | bmask | amask; + uint total = rmask | gmask | bmask | amask; while(total != 0) { bitcount++; total >>= 1; } - // @@ Align to 8? } - this->pf.fourcc = 0; + if (!(bitcount > 0 && bitcount <= 32)) { + printf("DDS: bad bit count, pixel format not set\n"); + return; + } + + // Align to 8. + if (bitcount < 8) bitcount = 8; + else if (bitcount < 16) bitcount = 16; + else if (bitcount < 24) bitcount = 24; + else bitcount = 32; + + this->pf.fourcc = 0; //findD3D9Format(bitcount, rmask, gmask, bmask, amask); this->pf.bitcount = bitcount; this->pf.rmask = rmask; this->pf.gmask = gmask; @@ -343,46 +508,24 @@ void DDSHeader::setPixelFormat(unsigned int bitcount, unsigned int rmask, unsign this->pf.amask = amask; } +void DDSHeader::setDX10Format(uint format) +{ + this->pf.flags = 0; + this->header10.dxgiFormat = format; +} + void DDSHeader::setNormalFlag(bool b) { if (b) this->pf.flags |= DDPF_NORMAL; else this->pf.flags &= ~DDPF_NORMAL; } -/* -void DDSHeader::swapBytes() +bool DDSHeader::hasDX10Header() const { - this->fourcc = POSH_LittleU32(this->fourcc); - this->size = POSH_LittleU32(this->size); - this->flags = POSH_LittleU32(this->flags); - this->height = POSH_LittleU32(this->height); - this->width = POSH_LittleU32(this->width); - this->pitch = POSH_LittleU32(this->pitch); - this->depth = POSH_LittleU32(this->depth); - this->mipmapcount = POSH_LittleU32(this->mipmapcount); - - for(int i = 0; i < 11; i++) { - this->reserved[i] = POSH_LittleU32(this->reserved[i]); - } - - this->pf.size = POSH_LittleU32(this->pf.size); - this->pf.flags = POSH_LittleU32(this->pf.flags); - this->pf.fourcc = POSH_LittleU32(this->pf.fourcc); - this->pf.bitcount = POSH_LittleU32(this->pf.bitcount); - this->pf.rmask = POSH_LittleU32(this->pf.rmask); - this->pf.gmask = POSH_LittleU32(this->pf.gmask); - this->pf.bmask = POSH_LittleU32(this->pf.bmask); - this->pf.amask = POSH_LittleU32(this->pf.amask); - this->caps.caps1 = POSH_LittleU32(this->caps.caps1); - this->caps.caps2 = POSH_LittleU32(this->caps.caps2); - this->caps.caps3 = POSH_LittleU32(this->caps.caps3); - this->caps.caps4 = POSH_LittleU32(this->caps.caps4); - this->notused = POSH_LittleU32(this->notused); + return this->pf.flags == 0; } -*/ - -DirectDrawSurface::DirectDrawSurface(unsigned char *mem, unsigned int size) : stream(mem, size), header() +DirectDrawSurface::DirectDrawSurface(unsigned char *mem, uint size) : stream(mem, size), header() { mem_read(stream, header); } @@ -398,7 +541,7 @@ bool DirectDrawSurface::isValid() const return false; } - const unsigned int required = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT); + const uint required = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT); if( (header.flags & required) != required ) { return false; } @@ -436,19 +579,7 @@ bool DirectDrawSurface::isSupported() const } else if (header.pf.flags & DDPF_RGB) { - if (header.pf.bitcount == 24) - { - return true; - } - else if (header.pf.bitcount == 32) - { - return true; - } - else - { - // Unsupported pixel format. - return false; - } + // All RGB formats are supported now. } else { @@ -471,26 +602,26 @@ bool DirectDrawSurface::isSupported() const } -unsigned int DirectDrawSurface::mipmapCount() const +uint DirectDrawSurface::mipmapCount() const { if (header.flags & DDSD_MIPMAPCOUNT) return header.mipmapcount; else return 0; } -unsigned int DirectDrawSurface::width() const +uint DirectDrawSurface::width() const { if (header.flags & DDSD_WIDTH) return header.width; else return 1; } -unsigned int DirectDrawSurface::height() const +uint DirectDrawSurface::height() const { if (header.flags & DDSD_HEIGHT) return header.height; else return 1; } -unsigned int DirectDrawSurface::depth() const +uint DirectDrawSurface::depth() const { if (header.flags & DDSD_DEPTH) return header.depth; else return 1; @@ -527,18 +658,18 @@ bool DirectDrawSurface::isTextureCube() const return (header.caps.caps2 & DDSCAPS2_CUBEMAP) != 0; } -void DirectDrawSurface::mipmap(Image * img, unsigned int face, unsigned int mipmap) +void DirectDrawSurface::mipmap(Image * img, uint face, uint mipmap) { stream.seek(offset(face, mipmap)); - unsigned int w = width(); - unsigned int h = height(); + uint w = width(); + uint h = height(); // Compute width and height. - for (unsigned int m = 0; m < mipmap; m++) + for (uint m = 0; m < mipmap; m++) { - w = max(w/2, 1U); - h = max(h/2, 1U); + w = max(1U, w / 2); + h = max(1U, h / 2); } img->allocate(w, h); @@ -553,73 +684,30 @@ void DirectDrawSurface::mipmap(Image * img, unsigned int face, unsigned int mipm } } -/* helper function for readLinearImage */ -void maskShiftAndSize(unsigned int mask, unsigned int * shift, unsigned int * size) -{ - if (!mask) - { - *shift = 0; - *size = 0; - return; - } - - *shift = 0; - while((mask & 1) == 0) { - ++(*shift); - mask >>= 1; - } - - *size = 0; - while((mask & 1) == 1) { - ++(*size); - mask >>= 1; - } -} - -/* helper function for readLinearImage */ -unsigned int convert(unsigned int c, unsigned int inbits, unsigned int outbits) -{ - if (inbits == 0) { - return 0; - } - else if (inbits == outbits) - { - return c; - } - else if (inbits > outbits) - { - // truncate - return c >> (inbits - outbits); - } - else - { - // bitexpand - return (c << (outbits - inbits)) | convert(c, inbits, outbits - inbits); - } -} - void DirectDrawSurface::readLinearImage(Image * img) { - const unsigned int w = img->width(); - const unsigned int h = img->height(); + + const uint w = img->width(); + const uint h = img->height(); + + uint rshift, rsize; + PixelFormat::maskShiftAndSize(header.pf.rmask, &rshift, &rsize); + + uint gshift, gsize; + PixelFormat::maskShiftAndSize(header.pf.gmask, &gshift, &gsize); + + uint bshift, bsize; + PixelFormat::maskShiftAndSize(header.pf.bmask, &bshift, &bsize); + + uint ashift, asize; + PixelFormat::maskShiftAndSize(header.pf.amask, &ashift, &asize); - unsigned int rshift, rsize; - maskShiftAndSize(header.pf.rmask, &rshift, &rsize); - - unsigned int gshift, gsize; - maskShiftAndSize(header.pf.gmask, &gshift, &gsize); - - unsigned int bshift, bsize; - maskShiftAndSize(header.pf.bmask, &bshift, &bsize); - - unsigned int ashift, asize; - maskShiftAndSize(header.pf.amask, &ashift, &asize); + uint byteCount = (header.pf.bitcount + 7) / 8; - unsigned int byteCount = (header.pf.bitcount + 7) / 8; if (byteCount > 4) { /* just in case... we could have segfaults later on if byteCount > 4 */ - printf("DDS: bitcount too large (file corrupt?)"); + printf("DDS: bitcount too large"); return; } @@ -629,18 +717,18 @@ void DirectDrawSurface::readLinearImage(Image * img) } // Read linear RGB images. - for (unsigned int y = 0; y < h; y++) + for (uint y = 0; y < h; y++) { - for (unsigned int x = 0; x < w; x++) + for (uint x = 0; x < w; x++) { - unsigned int c = 0; + uint c = 0; mem_read(stream, (unsigned char *)(&c), byteCount); Color32 pixel(0, 0, 0, 0xFF); - pixel.r = convert(c >> rshift, rsize, 8); - pixel.g = convert(c >> gshift, gsize, 8); - pixel.b = convert(c >> bshift, bsize, 8); - pixel.a = convert(c >> ashift, asize, 8); + pixel.r = PixelFormat::convert(c >> rshift, rsize, 8); + pixel.g = PixelFormat::convert(c >> gshift, gsize, 8); + pixel.b = PixelFormat::convert(c >> bshift, bsize, 8); + pixel.a = PixelFormat::convert(c >> ashift, asize, 8); img->pixel(x, y) = pixel; } @@ -649,15 +737,15 @@ void DirectDrawSurface::readLinearImage(Image * img) void DirectDrawSurface::readBlockImage(Image * img) { - const unsigned int w = img->width(); - const unsigned int h = img->height(); + const uint w = img->width(); + const uint h = img->height(); - const unsigned int bw = (w + 3) / 4; - const unsigned int bh = (h + 3) / 4; + const uint bw = (w + 3) / 4; + const uint bh = (h + 3) / 4; - for (unsigned int by = 0; by < bh; by++) + for (uint by = 0; by < bh; by++) { - for (unsigned int bx = 0; bx < bw; bx++) + for (uint bx = 0; bx < bw; bx++) { ColorBlock block; @@ -665,9 +753,9 @@ void DirectDrawSurface::readBlockImage(Image * img) readBlock(&block); // Write color block. - for (unsigned int y = 0; y < min(4U, h-4*by); y++) + for (uint y = 0; y < min(4U, h-4*by); y++) { - for (unsigned int x = 0; x < min(4U, w-4*bx); x++) + for (uint x = 0; x < min(4U, w-4*bx); x++) { img->pixel(4*bx+x, 4*by+y) = block.color(x, y); } @@ -676,12 +764,13 @@ void DirectDrawSurface::readBlockImage(Image * img) } } -static Color32 buildNormal(unsigned char x, unsigned char y) +static Color32 buildNormal(uint8 x, uint8 y) { - float nx = 2 * (x / 255) - 1; - float ny = 2 * (x / 255) - 1; - float nz = sqrt(1 - nx*nx - ny*ny); - unsigned char z = clamp(int(255 * (nz + 1) / 2), 0, 255); + float nx = 2 * (x / 255.0f) - 1; + float ny = 2 * (y / 255.0f) - 1; + float nz = 0.0f; + if (1 - nx*nx - ny*ny > 0) nz = sqrtf(1 - nx*nx - ny*ny); + uint8 z = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255); return Color32(x, y, z); } @@ -716,7 +805,7 @@ void DirectDrawSurface::readBlock(ColorBlock * rgba) for (int i = 0; i < 16; i++) { Color32 & c = rgba->color(i); - unsigned int tmp = c.r; + uint tmp = c.r; c.r = c.a; c.a = tmp; } @@ -751,14 +840,14 @@ void DirectDrawSurface::readBlock(ColorBlock * rgba) for (int i = 0; i < 16; i++) { Color32 & c = rgba->color(i); - c = buildNormal(c.g, c.a); + c = buildNormal(c.a, c.g); } } } } -unsigned int DirectDrawSurface::blockSize() const +uint DirectDrawSurface::blockSize() const { switch(header.pf.fourcc) { @@ -778,13 +867,13 @@ unsigned int DirectDrawSurface::blockSize() const return 0; } -unsigned int DirectDrawSurface::mipmapSize(unsigned int mipmap) const +uint DirectDrawSurface::mipmapSize(uint mipmap) const { - unsigned int w = width(); - unsigned int h = height(); - unsigned int d = depth(); + uint w = width(); + uint h = height(); + uint d = depth(); - for (unsigned int m = 0; m < mipmap; m++) + for (uint m = 0; m < mipmap; m++) { w = max(1U, w / 2); h = max(1U, h / 2); @@ -801,10 +890,10 @@ unsigned int DirectDrawSurface::mipmapSize(unsigned int mipmap) const else if (header.pf.flags & DDPF_RGB) { // Align pixels to bytes. - unsigned int byteCount = (header.pf.bitcount + 7) / 8; + uint byteCount = (header.pf.bitcount + 7) / 8; // Align pitch to 4 bytes. - unsigned int pitch = 4 * ((w * byteCount + 3) / 4); + uint pitch = 4 * ((w * byteCount + 3) / 4); return pitch * h * d; } @@ -814,12 +903,12 @@ unsigned int DirectDrawSurface::mipmapSize(unsigned int mipmap) const }; } -unsigned int DirectDrawSurface::faceSize() const +uint DirectDrawSurface::faceSize() const { - const unsigned int count = mipmapCount(); - unsigned int size = 0; + const uint count = mipmapCount(); + uint size = 0; - for (unsigned int m = 0; m < count; m++) + for (uint m = 0; m < count; m++) { size += mipmapSize(m); } @@ -827,16 +916,16 @@ unsigned int DirectDrawSurface::faceSize() const return size; } -unsigned int DirectDrawSurface::offset(const unsigned int face, const unsigned int mipmap) +uint DirectDrawSurface::offset(const uint face, const uint mipmap) { - unsigned int size = sizeof(DDSHeader); + uint size = 128; //sizeof(DDSHeader); if (face != 0) { size += face * faceSize(); } - for (unsigned int m = 0; m < mipmap; m++) + for (uint m = 0; m < mipmap; m++) { size += mipmapSize(m); } @@ -911,6 +1000,15 @@ void DirectDrawSurface::printInfo() const printf("\tCaps 3: 0x%.8X\n", header.caps.caps3); printf("\tCaps 4: 0x%.8X\n", header.caps.caps4); + if (header.pf.flags == 0) + { + printf("DX10 Header:\n"); + printf("\tDXGI Format: %u\n", header.header10.dxgiFormat); + printf("\tResource dimension: %u\n", header.header10.resourceDimension); + printf("\tMisc flag: %u\n", header.header10.miscFlag); + printf("\tArray size: %u\n", header.header10.arraySize); + } + if (header.reserved[9] == MAKEFOURCC('N', 'V', 'T', 'T')) { int major = (header.reserved[10] >> 16) & 0xFF; diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h index 2b3319d05a1..d29d82f53f9 100644 --- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h +++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h @@ -58,92 +58,110 @@ #ifndef _DDS_DIRECTDRAWSURFACE_H #define _DDS_DIRECTDRAWSURFACE_H +#include #include #include #include -struct DDSPixelFormat { - unsigned int size; - unsigned int flags; - unsigned int fourcc; - unsigned int bitcount; - unsigned int rmask; - unsigned int gmask; - unsigned int bmask; - unsigned int amask; +struct DDSPixelFormat +{ + uint size; + uint flags; + uint fourcc; + uint bitcount; + uint rmask; + uint gmask; + uint bmask; + uint amask; }; -struct DDSCaps { - unsigned int caps1; - unsigned int caps2; - unsigned int caps3; - unsigned int caps4; +struct DDSCaps +{ + uint caps1; + uint caps2; + uint caps3; + uint caps4; +}; + +/// DDS file header for DX10. +struct DDSHeader10 +{ + uint dxgiFormat; + uint resourceDimension; + uint miscFlag; + uint arraySize; + uint reserved; }; /// DDS file header. -struct DDSHeader { - unsigned int fourcc; - unsigned int size; - unsigned int flags; - unsigned int height; - unsigned int width; - unsigned int pitch; - unsigned int depth; - unsigned int mipmapcount; - unsigned int reserved[11]; +struct DDSHeader +{ + uint fourcc; + uint size; + uint flags; + uint height; + uint width; + uint pitch; + uint depth; + uint mipmapcount; + uint reserved[11]; DDSPixelFormat pf; DDSCaps caps; - unsigned int notused; - + uint notused; + DDSHeader10 header10; + + // Helper methods. DDSHeader(); - void setWidth(unsigned int w); - void setHeight(unsigned int h); - void setDepth(unsigned int d); - void setMipmapCount(unsigned int count); + void setWidth(uint w); + void setHeight(uint h); + void setDepth(uint d); + void setMipmapCount(uint count); void setTexture2D(); void setTexture3D(); void setTextureCube(); - void setLinearSize(unsigned int size); - void setPitch(unsigned int pitch); - void setFourCC(unsigned char c0, unsigned char c1, unsigned char c2, unsigned char c3); - void setPixelFormat(unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask); + void setLinearSize(uint size); + void setPitch(uint pitch); + void setFourCC(uint8 c0, uint8 c1, uint8 c2, uint8 c3); + void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask); + void setDX10Format(uint format); void setNormalFlag(bool b); - /* void swapBytes(); */ + bool hasDX10Header() const; }; /// DirectDraw Surface. (DDS) class DirectDrawSurface { public: - DirectDrawSurface(unsigned char *mem, unsigned int size); + DirectDrawSurface(unsigned char *mem, uint size); ~DirectDrawSurface(); bool isValid() const; bool isSupported() const; - unsigned int mipmapCount() const; - unsigned int width() const; - unsigned int height() const; - unsigned int depth() const; + uint mipmapCount() const; + uint width() const; + uint height() const; + uint depth() const; bool isTexture2D() const; bool isTexture3D() const; bool isTextureCube() const; - bool hasAlpha() const; /* false for DXT1, true for all others */ + bool hasAlpha() const; /* false for DXT1, true for all other DXTs */ - void mipmap(Image * img, unsigned int f, unsigned int m); + void mipmap(Image * img, uint f, uint m); + // void mipmap(FloatImage * img, uint f, uint m); void printInfo() const; private: - unsigned int blockSize() const; - unsigned int faceSize() const; - unsigned int mipmapSize(unsigned int m) const; + uint blockSize() const; + uint faceSize() const; + uint mipmapSize(uint m) const; - unsigned int offset(unsigned int f, unsigned int m); + uint offset(uint f, uint m); void readLinearImage(Image * img); void readBlockImage(Image * img); @@ -158,5 +176,6 @@ private: void mem_read(Stream & mem, DDSPixelFormat & pf); void mem_read(Stream & mem, DDSCaps & caps); void mem_read(Stream & mem, DDSHeader & header); +void mem_read(Stream & mem, DDSHeader10 & header); #endif // _DDS_DIRECTDRAWSURFACE_H diff --git a/source/blender/imbuf/intern/dds/Image.cpp b/source/blender/imbuf/intern/dds/Image.cpp index f3e6fa38955..d8be7857c3f 100644 --- a/source/blender/imbuf/intern/dds/Image.cpp +++ b/source/blender/imbuf/intern/dds/Image.cpp @@ -48,7 +48,7 @@ Image::~Image() free(); } -void Image::allocate(unsigned int w, unsigned int h) +void Image::allocate(uint w, uint h) { free(); m_width = w; @@ -63,17 +63,17 @@ void Image::free() } -unsigned int Image::width() const +uint Image::width() const { return m_width; } -unsigned int Image::height() const +uint Image::height() const { return m_height; } -const Color32 * Image::scanline(unsigned int h) const +const Color32 * Image::scanline(uint h) const { if (h >= m_height) { printf("DDS: scanline beyond dimensions of image"); @@ -82,7 +82,7 @@ const Color32 * Image::scanline(unsigned int h) const return m_data + h * m_width; } -Color32 * Image::scanline(unsigned int h) +Color32 * Image::scanline(uint h) { if (h >= m_height) { printf("DDS: scanline beyond dimensions of image"); @@ -101,7 +101,7 @@ Color32 * Image::pixels() return m_data; } -const Color32 & Image::pixel(unsigned int idx) const +const Color32 & Image::pixel(uint idx) const { if (idx >= m_width * m_height) { printf("DDS: pixel beyond dimensions of image"); @@ -110,7 +110,7 @@ const Color32 & Image::pixel(unsigned int idx) const return m_data[idx]; } -Color32 & Image::pixel(unsigned int idx) +Color32 & Image::pixel(uint idx) { if (idx >= m_width * m_height) { printf("DDS: pixel beyond dimensions of image"); diff --git a/source/blender/imbuf/intern/dds/Image.h b/source/blender/imbuf/intern/dds/Image.h index 10356774777..0241839d01d 100644 --- a/source/blender/imbuf/intern/dds/Image.h +++ b/source/blender/imbuf/intern/dds/Image.h @@ -37,6 +37,7 @@ #ifndef _DDS_IMAGE_H #define _DDS_IMAGE_H +#include #include /// 32 bit RGBA image. @@ -53,28 +54,28 @@ public: Image(); ~Image(); - void allocate(unsigned int w, unsigned int h); + void allocate(uint w, uint h); /* bool load(const char * name); - void wrap(void * data, unsigned int w, unsigned int h); + void wrap(void * data, uint w, uint h); void unwrap(); */ - unsigned int width() const; - unsigned int height() const; + uint width() const; + uint height() const; - const Color32 * scanline(unsigned int h) const; - Color32 * scanline(unsigned int h); + const Color32 * scanline(uint h) const; + Color32 * scanline(uint h); const Color32 * pixels() const; Color32 * pixels(); - const Color32 & pixel(unsigned int idx) const; - Color32 & pixel(unsigned int idx); + const Color32 & pixel(uint idx) const; + Color32 & pixel(uint idx); - const Color32 & pixel(unsigned int x, unsigned int y) const; - Color32 & pixel(unsigned int x, unsigned int y); + const Color32 & pixel(uint x, uint y) const; + Color32 & pixel(uint x, uint y); Format format() const; void setFormat(Format f); @@ -83,19 +84,19 @@ private: void free(); private: - unsigned int m_width; - unsigned int m_height; + uint m_width; + uint m_height; Format m_format; Color32 * m_data; }; -inline const Color32 & Image::pixel(unsigned int x, unsigned int y) const +inline const Color32 & Image::pixel(uint x, uint y) const { return pixel(y * width() + x); } -inline Color32 & Image::pixel(unsigned int x, unsigned int y) +inline Color32 & Image::pixel(uint x, uint y) { return pixel(y * width() + x); } diff --git a/source/blender/imbuf/intern/dds/PixelFormat.h b/source/blender/imbuf/intern/dds/PixelFormat.h new file mode 100644 index 00000000000..93f55f8266a --- /dev/null +++ b/source/blender/imbuf/intern/dds/PixelFormat.h @@ -0,0 +1,110 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributors: Amorilia (amorilia@gamebox.net) + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +/* + * This file is based on a similar file from the NVIDIA texture tools + * (http://nvidia-texture-tools.googlecode.com/) + * + * Original license from NVIDIA follows. + */ + +// Copyright NVIDIA Corporation 2007 -- Ignacio Castano +// +// Permission is hereby granted, free of charge, to any person +// obtaining a copy of this software and associated documentation +// files (the "Software"), to deal in the Software without +// restriction, including without limitation the rights to use, +// copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the +// Software is furnished to do so, subject to the following +// conditions: +// +// The above copyright notice and this permission notice shall be +// included in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT +// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +// OTHER DEALINGS IN THE SOFTWARE. + +#ifndef _DDS_PIXELFORMAT_H +#define _DDS_PIXELFORMAT_H + +#include + + namespace PixelFormat + { + + // Convert component @a c having @a inbits to the returned value having @a outbits. + inline uint convert(uint c, uint inbits, uint outbits) + { + if (inbits == 0) + { + return 0; + } + else if (inbits >= outbits) + { + // truncate + return c >> (inbits - outbits); + } + else + { + // bitexpand + return (c << (outbits - inbits)) | convert(c, inbits, outbits - inbits); + } + } + + // Get pixel component shift and size given its mask. + inline void maskShiftAndSize(uint mask, uint * shift, uint * size) + { + if (!mask) + { + *shift = 0; + *size = 0; + return; + } + + *shift = 0; + while((mask & 1) == 0) { + ++(*shift); + mask >>= 1; + } + + *size = 0; + while((mask & 1) == 1) { + ++(*size); + mask >>= 1; + } + } + + } // PixelFormat namespace + +#endif // _DDS_IMAGE_PIXELFORMAT_H diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c index fd9dac1af2b..172342c913c 100644 --- a/source/blender/imbuf/intern/filter.c +++ b/source/blender/imbuf/intern/filter.c @@ -242,7 +242,7 @@ void IMB_filter(struct ImBuf *ibuf) #define EXTEND_PIXEL(a, w) if((a)[3]) {r+= w*(a)[0]; g+= w*(a)[1]; b+= w*(a)[2]; tot+=w;} -/* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 255 */ +/* if alpha is zero, it checks surrounding pixels and averages color. sets new alphas to 1.0 */ void IMB_filter_extend(struct ImBuf *ibuf) { register char *row1, *row2, *row3; @@ -251,7 +251,57 @@ void IMB_filter_extend(struct ImBuf *ibuf) rowlen= ibuf->x; - if(ibuf->rect) { + + if (ibuf->rect_float) { + float *temprect; + float *row1f, *row2f, *row3f; + float *fp; + int pixlen = 4; + temprect= MEM_dupallocN(ibuf->rect_float); + + for(y=1; y<=ibuf->y; y++) { + /* setup rows */ + row1f= (float *)(temprect + (y-2)*rowlen*4); + row2f= row1f + 4*rowlen; + row3f= row2f + 4*rowlen; + if(y==1) + row1f= row2f; + else if(y==ibuf->y) + row3f= row2f; + + fp= (float *)(ibuf->rect_float + (y-1)*rowlen*4); + + for(x=0; xrect) { int *temprect; /* make a copy, to prevent flooding */ diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c index 1774aa7c156..eab07c19265 100644 --- a/source/blender/imbuf/intern/jpeg.c +++ b/source/blender/imbuf/intern/jpeg.c @@ -41,6 +41,7 @@ #include "imbuf_patch.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" +#include "IMB_imginfo.h" #include "IMB_jpeg.h" #include "jpeglib.h" @@ -244,11 +245,14 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f int x, y, depth, r, g, b, k; struct ImBuf * ibuf = 0; uchar * rect; + jpeg_saved_marker_ptr marker; + char *str, *key, *value; /* install own app1 handler */ ibuf_ftype = 0; jpeg_set_marker_processor(cinfo, 0xe1, handle_app1); cinfo->dct_method = JDCT_FLOAT; + jpeg_save_markers(cinfo, JPEG_COM, 0xffff); if (jpeg_read_header(cinfo, FALSE) == JPEG_HEADER_OK) { x = cinfo->image_width; @@ -335,6 +339,64 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f } } } + + marker= cinfo->marker_list; + while(marker) { + if(marker->marker != JPEG_COM) + goto next_stamp_marker; + + /* + * Because JPEG format don't support the + * pair "key/value" like PNG, we store the + * stampinfo in a single "encode" string: + * "Blender:key:value" + * + * That is why we need split it to the + * common key/value here. + */ + if(strncmp((char *) marker->data, "Blender", 7)) { + /* + * Maybe the file have text that + * we don't know "what it's", in that + * case we keep the text (with a + * key "None"). + * This is only for don't "lose" + * the information when we write + * it back to disk. + */ + IMB_imginfo_add_field(ibuf, "None", (char *) marker->data); + ibuf->flags |= IB_imginfo; + goto next_stamp_marker; + } + + str = BLI_strdup ((char *) marker->data); + key = strchr (str, ':'); + /* + * A little paranoid, but the file maybe + * is broken... and a "extra" check is better + * that a segfaul ;) + */ + if (!key) { + MEM_freeN(str); + goto next_stamp_marker; + } + + key++; + value = strchr (key, ':'); + if (!value) { + MEM_freeN(str); + goto next_stamp_marker; + } + + *value = '\0'; /* need finish the key string */ + value++; + IMB_imginfo_add_field(ibuf, key, value); + ibuf->flags |= IB_imginfo; + MEM_freeN(str); +next_stamp_marker: + marker= marker->next; + } + jpeg_finish_decompress(cinfo); } @@ -391,7 +453,8 @@ static void write_jpeg(struct jpeg_compress_struct * cinfo, struct ImBuf * ibuf) uchar * rect; int x, y; char neogeo[128]; - + ImgInfo *iptr; + char *text; jpeg_start_compress(cinfo, TRUE); @@ -401,6 +464,33 @@ static void write_jpeg(struct jpeg_compress_struct * cinfo, struct ImBuf * ibuf) memcpy(neogeo + 6, &ibuf_ftype, 4); jpeg_write_marker(cinfo, 0xe1, (JOCTET*) neogeo, 10); + if(ibuf->img_info) { + /* key + max value + "Blender" */ + text= MEM_mallocN(530, "stamp info read"); + iptr= ibuf->img_info; + while(iptr) { + if (!strcmp (iptr->key, "None")) { + jpeg_write_marker(cinfo, JPEG_COM, (JOCTET *) iptr->value, strlen (iptr->value) + 1); + goto next_stamp_info; + } + + /* + * The JPEG format don't support a pair "key/value" + * like PNG, so we "encode" the stamp in a + * single string: + * "Blender:key:value" + * + * The first "Blender" is a simple identify to help + * in the read process. + */ + sprintf (text, "Blender:%s:%s", iptr->key, iptr->value); + jpeg_write_marker(cinfo, JPEG_COM, (JOCTET *) text, strlen (text)+1); +next_stamp_info: + iptr = iptr->next; + } + MEM_freeN(text); + } + row_pointer[0] = mallocstruct(JSAMPLE, cinfo->input_components * diff --git a/source/blender/imbuf/intern/rotate.c b/source/blender/imbuf/intern/rotate.c index 42b30d6284f..8f5fb39d956 100644 --- a/source/blender/imbuf/intern/rotate.c +++ b/source/blender/imbuf/intern/rotate.c @@ -43,48 +43,55 @@ void IMB_flipy(struct ImBuf * ibuf) { - short x, y; - unsigned int *top, *bottom, do_float=0, *line; - float *topf=NULL, *bottomf=NULL, *linef=NULL; + int x, y; if (ibuf == NULL) return; - if (ibuf->rect == NULL) return; - - if (ibuf->rect_float) do_float =1; - x = ibuf->x; - y = ibuf->y; + if (ibuf->rect) { + unsigned int *top, *bottom, *line; - top = ibuf->rect; - bottom = top + ((y-1) * x); - line= MEM_mallocN(x*sizeof(int), "linebuf"); + x = ibuf->x; + y = ibuf->y; + + top = ibuf->rect; + bottom = top + ((y-1) * x); + line= MEM_mallocN(x*sizeof(int), "linebuf"); - if (do_float) { + y >>= 1; + + for(;y>0;y--) { + memcpy(line, top, x*sizeof(int)); + memcpy(top, bottom, x*sizeof(int)); + memcpy(bottom, line, x*sizeof(int)); + bottom -= x; + top+= x; + } + + MEM_freeN(line); + } + + if (ibuf->rect_float) { + float *topf=NULL, *bottomf=NULL, *linef=NULL; + + x = ibuf->x; + y = ibuf->y; + topf= ibuf->rect_float; bottomf = topf + 4*((y-1) * x); linef= MEM_mallocN(4*x*sizeof(float), "linebuff"); - } - y >>= 1; - for(;y>0;y--) { - - memcpy(line, top, x*sizeof(int)); - memcpy(top, bottom, x*sizeof(int)); - memcpy(bottom, line, x*sizeof(int)); - bottom -= x; - top+= x; - - if(do_float) { + y >>= 1; + + for(;y>0;y--) { memcpy(linef, topf, 4*x*sizeof(float)); memcpy(topf, bottomf, 4*x*sizeof(float)); memcpy(bottomf, linef, 4*x*sizeof(float)); bottomf -= 4*x; topf+= 4*x; } + + MEM_freeN(linef); } - - MEM_freeN(line); - if(linef) MEM_freeN(linef); } void IMB_flipx(struct ImBuf * ibuf) diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c index 131d2ef38f7..718b0537b48 100644 --- a/source/blender/imbuf/intern/thumbs.c +++ b/source/blender/imbuf/intern/thumbs.c @@ -27,8 +27,9 @@ * ***** END GPL LICENSE BLOCK ***** */ -#include "BKE_global.h" -#include "BKE_utildefines.h" +/* also defined in BKE_utildefines, repeated here to avoid dependency */ +#define FILE_MAX 240 + #include "BLI_blenlib.h" #include "MEM_guardedalloc.h" @@ -76,18 +77,17 @@ static int get_thumb_dir( char* dir , ThumbSize size) #endif switch(size) { case THB_NORMAL: - strcat(dir, "/.thumbnails/normal"); + strcat(dir, "/.thumbnails/normal/"); break; case THB_LARGE: - strcat(dir, "/.thumbnails/large"); + strcat(dir, "/.thumbnails/large/"); break; case THB_FAIL: - strcat(dir, "/.thumbnails/fail/blender"); + strcat(dir, "/.thumbnails/fail/blender/"); break; default: return 0; /* unknown size */ } - BLI_cleanup_dir(G.sce, dir); return 1; } diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index 6fc5fb99f8b..42c8ddb7d38 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -43,7 +43,6 @@ * used to compress images. */ -#include #include #include "imbuf.h" @@ -108,7 +107,6 @@ int imb_tiff_DummyMapProc(thandle_t fd, tdata_t* pbase, toff_t* psize) * * @return: Number of bytes actually read. * 0 = EOF. - * -1 = Error (never returned). */ tsize_t imb_tiff_ReadProc(thandle_t handle, tdata_t data, tsize_t n) { @@ -118,8 +116,10 @@ tsize_t imb_tiff_ReadProc(thandle_t handle, tdata_t data, tsize_t n) /* get the pointer to the in-memory file */ mfile = IMB_TIFF_GET_MEMFILE(handle); - assert(mfile != NULL); - assert(mfile->mem != NULL); + if (!mfile || !mfile->mem) { + fprintf(stderr, "imb_tiff_ReadProc: !mfile || !mfile->mem!\n"); + return 0; + } /* find the actual number of bytes to read (copy) */ nCopy = n; @@ -136,7 +136,6 @@ tsize_t imb_tiff_ReadProc(thandle_t handle, tdata_t data, tsize_t n) return (0); /* all set -> do the read (copy) */ - assert(sizeof(unsigned char) == 1); srcAddr = (void*)(&(mfile->mem[mfile->offset])); memcpy((void*)data, srcAddr, nCopy); mfile->offset += nCopy; /* advance file ptr by copied bytes */ @@ -180,8 +179,10 @@ toff_t imb_tiff_SeekProc(thandle_t handle, toff_t ofs, int whence) /* get the pointer to the in-memory file */ mfile = IMB_TIFF_GET_MEMFILE(handle); - assert(mfile != NULL); - assert(mfile->mem != NULL); + if (!mfile || !mfile->mem) { + fprintf(stderr, "imb_tiff_SeekProc: !mfile || !mfile->mem!\n"); + return (-1); + } /* find the location we plan to seek to */ switch (whence) { @@ -193,7 +194,9 @@ toff_t imb_tiff_SeekProc(thandle_t handle, toff_t ofs, int whence) break; default: /* no other types are supported - return an error */ - printf("Unsupported TIFF SEEK type.\n"); + fprintf(stderr, + "imb_tiff_SeekProc: " + "Unsupported TIFF SEEK type.\n"); return (-1); } @@ -222,8 +225,10 @@ int imb_tiff_CloseProc(thandle_t handle) /* get the pointer to the in-memory file */ mfile = IMB_TIFF_GET_MEMFILE(handle); - assert(mfile != NULL); - assert(mfile->mem != NULL); /* the file has not been closed yet */ + if (!mfile || !mfile->mem) { + fprintf(stderr,"imb_tiff_CloseProc: !mfile || !mfile->mem!\n"); + return (0); + } /* virtually close the file */ mfile->mem = NULL; @@ -246,8 +251,10 @@ toff_t imb_tiff_SizeProc(thandle_t handle) /* get the pointer to the in-memory file */ mfile = IMB_TIFF_GET_MEMFILE(handle); - assert(mfile != NULL); - assert(mfile->mem != NULL); + if (!mfile || !mfile->mem) { + fprintf(stderr,"imb_tiff_SizeProc: !mfile || !mfile->mem!\n"); + return (0); + } /* return the size */ return (toff_t)(mfile->size); @@ -317,7 +324,10 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags) memFile.size = size; /* check whether or not we have a TIFF file */ - assert(size >= IMB_TIFF_NCB); + if (size < IMB_TIFF_NCB) { + fprintf(stderr, "imb_loadtiff: size < IMB_TIFF_NCB\n"); + return NULL; + } if (imb_is_a_tiff(mem) == 0) return NULL; @@ -340,7 +350,8 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags) if (ibuf) { ibuf->ftype = TIF; } else { - printf("imb_loadtiff: could not allocate memory for TIFF " \ + fprintf(stderr, + "imb_loadtiff: could not allocate memory for TIFF " \ "image.\n"); libtiff_TIFFClose(image); return NULL; @@ -362,7 +373,8 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags) success = libtiff_TIFFReadRGBAImage( image, width, height, raster, 0); if (!success) { - printf("imb_loadtiff: This TIFF format is not " \ + fprintf(stderr, + "imb_loadtiff: This TIFF format is not " "currently supported by Blender.\n"); libtiff__TIFFfree(raster); libtiff_TIFFClose(image); @@ -378,7 +390,8 @@ struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags) /* this may not be entirely necessary, but is put here * in case sizeof(unsigned int) is not a 32-bit * quantity */ - printf("imb_loadtiff: using (slower) component-wise " \ + fprintf(stderr, + "imb_loadtiff: using (slower) component-wise " "buffer copy.\n"); to = (unsigned char*)ibuf->rect; for (pixel_i=0; pixel_i < width*height; pixel_i++) @@ -437,7 +450,8 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags) * to gray, RGB, RGBA respectively. */ samplesperpixel = (uint16)((ibuf->depth + 7) >> 3); if ((samplesperpixel > 4) || (samplesperpixel == 2)) { - printf("imb_savetiff: unsupported number of bytes per " \ + fprintf(stderr, + "imb_savetiff: unsupported number of bytes per " "pixel: %d\n", samplesperpixel); return (0); } @@ -445,7 +459,8 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags) /* open TIFF file for writing */ if (flags & IB_mem) { /* bork at the creation of a TIFF in memory */ - printf("imb_savetiff: creation of in-memory TIFF files is " \ + fprintf(stderr, + "imb_savetiff: creation of in-memory TIFF files is " "not yet supported.\n"); return (0); } else { @@ -453,7 +468,8 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags) image = libtiff_TIFFOpen(name, "w"); } if (image == NULL) { - printf("imb_savetiff: could not open TIFF for writing.\n"); + fprintf(stderr, + "imb_savetiff: could not open TIFF for writing.\n"); return (0); } @@ -462,7 +478,8 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags) pixels = (unsigned char*)libtiff__TIFFmalloc(npixels * samplesperpixel * sizeof(unsigned char)); if (pixels == NULL) { - printf("imb_savetiff: could not allocate pixels array.\n"); + fprintf(stderr, + "imb_savetiff: could not allocate pixels array.\n"); libtiff_TIFFClose(image); return (0); } @@ -533,7 +550,8 @@ short imb_savetiff(struct ImBuf *ibuf, char *name, int flags) libtiff_TIFFSetField(image, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH); if (libtiff_TIFFWriteEncodedStrip(image, 0, pixels, ibuf->x*ibuf->y*samplesperpixel) == -1) { - printf("imb_savetiff: Could not write encoded TIFF.\n"); + fprintf(stderr, + "imb_savetiff: Could not write encoded TIFF.\n"); libtiff_TIFFClose(image); libtiff__TIFFfree(pixels); return (1); diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h index 51638b258b3..b38ee8d3939 100644 --- a/source/blender/include/BDR_editobject.h +++ b/source/blender/include/BDR_editobject.h @@ -79,6 +79,8 @@ void link_to_scene(unsigned short nr); void make_links_menu(void); void make_links(short event); void make_duplilist_real(void); +void apply_objects_locrot(void); +void apply_objects_visual_tx(void); void apply_object(void); /* old transform */ diff --git a/source/blender/include/BDR_sculptmode.h b/source/blender/include/BDR_sculptmode.h index c80f9ea8626..e15c1fb7063 100644 --- a/source/blender/include/BDR_sculptmode.h +++ b/source/blender/include/BDR_sculptmode.h @@ -32,8 +32,7 @@ #include "DNA_listBase.h" #include "DNA_vec_types.h" -/* For bglMats */ -#include "BIF_glutil.h" +#include "BKE_sculpt.h" #include "transform.h" struct uiBlock; @@ -49,62 +48,15 @@ struct ScrArea; struct SculptData; struct SculptStroke; -typedef enum PropsetMode { - PropsetNone = 0, - PropsetSize, - PropsetStrength, - PropsetTexRot -} PropsetMode; -typedef struct PropsetData { - PropsetMode mode; - unsigned int tex; - short origloc[2]; - float *texdata; - - short origsize; - char origstrength; - float origtexrot; - - NumInput num; -} PropsetData; - -typedef struct SculptSession { - bglMats mats; - - /* An array of lists; array is sized as - large as the number of verts in the mesh, - the list for each vert contains the index - for all the faces that use that vertex */ - struct ListBase *vertex_users; - struct IndexNode *vertex_users_mem; - int vertex_users_size; - - /* Used temporarily per-stroke */ - float *vertexcosnos; - ListBase damaged_rects; - ListBase damaged_verts; - - /* Used to cache the render of the active texture */ - unsigned int texcache_w, texcache_h, *texcache; - - PropsetData *propset; - - /* For rotating around a pivot point */ - vec3f pivot; - - struct SculptStroke *stroke; -} SculptSession; - -SculptSession *sculpt_session(void); +struct SculptSession *sculpt_session(void); struct SculptData *sculpt_data(void); /* Memory */ -void sculptmode_init(struct Scene *); -void sculptmode_free_all(struct Scene *); void sculptmode_correct_state(void); /* Interface */ void sculptmode_draw_interface_tools(struct uiBlock *block,unsigned short cx, unsigned short cy); +void sculptmode_draw_interface_brush(struct uiBlock *block,unsigned short cx, unsigned short cy); void sculptmode_draw_interface_textures(struct uiBlock *block,unsigned short cx, unsigned short cy); void sculptmode_rem_tex(void*,void*); void sculptmode_propset_init(PropsetMode mode); @@ -133,10 +85,6 @@ void sculpt_stroke_draw(); /* Partial Mesh Visibility */ -struct PartialVisibility *sculptmode_copy_pmv(struct PartialVisibility *); -void sculptmode_pmv_free(struct PartialVisibility *); -void sculptmode_revert_pmv(struct Mesh *me); -void sculptmode_pmv_off(struct Mesh *me); void sculptmode_pmv(int mode); #endif diff --git a/source/blender/include/BIF_butspace.h b/source/blender/include/BIF_butspace.h index df60a0c9a08..9d5e1961178 100644 --- a/source/blender/include/BIF_butspace.h +++ b/source/blender/include/BIF_butspace.h @@ -86,9 +86,10 @@ extern void validate_editbonebutton_cb(void *bonev, void *namev); #define TAB_OBJECT_PARTICLE 2 #define TAB_SCENE_RENDER 0 -#define TAB_SCENE_WORLD 1 +#define TAB_SCENE_WORLD 1 #define TAB_SCENE_ANIM 2 #define TAB_SCENE_SOUND 3 +#define TAB_SCENE_SEQUENCER 4 /* buts->scaflag */ diff --git a/source/blender/include/BIF_drawtext.h b/source/blender/include/BIF_drawtext.h index a63e2bb264d..6950f3ba215 100644 --- a/source/blender/include/BIF_drawtext.h +++ b/source/blender/include/BIF_drawtext.h @@ -47,7 +47,7 @@ void add_text_fs(char *file); void free_txt_data(void); void pop_space_text(struct SpaceText *st); -void get_format_string(void); +void get_format_string(struct SpaceText *st); void do_brackets(void); #endif diff --git a/source/blender/include/BIF_editaction.h b/source/blender/include/BIF_editaction.h index dcd4be86733..b32da691451 100644 --- a/source/blender/include/BIF_editaction.h +++ b/source/blender/include/BIF_editaction.h @@ -100,6 +100,7 @@ struct Ipo; struct BWinEvent; struct Key; struct ListBase; +struct TimeMarker; /* Key operations */ void transform_action_keys(int mode, int dummy); @@ -122,7 +123,7 @@ void free_actcopybuf(void); void copy_actdata(void); void paste_actdata(void); -/* channel/strip operations */ +/* Channel/strip operations */ void up_sel_action(void); void down_sel_action(void); void top_sel_action(void); @@ -141,6 +142,12 @@ int select_channel(struct bAction *act, struct bActionChannel *achan, int select void select_actionchannel_by_name(struct bAction *act, char *name, int select); void selectkeys_leftright (short leftright, short select_mode); +/* Action Markers */ +void action_set_activemarker(struct bAction *act, struct TimeMarker *active, short deselect); +void action_add_localmarker(struct bAction *act, int frame); +void action_rename_localmarker(struct bAction *act); +void action_remove_localmarkers(struct bAction *act); + /* ShapeKey stuff */ struct Key *get_action_mesh_key(void); int get_nearest_key_num(struct Key *key, short *mval, float *x); diff --git a/source/blender/include/BIF_editparticle.h b/source/blender/include/BIF_editparticle.h index 08f5813560f..77fb091de37 100644 --- a/source/blender/include/BIF_editparticle.h +++ b/source/blender/include/BIF_editparticle.h @@ -82,6 +82,7 @@ void PE_delete_particle(void); void PE_remove_doubles(void); void PE_mirror_x(int tagged); void PE_selectbrush_menu(void); +void PE_remove_doubles(void); /* undo */ void PE_undo_push(char *str); diff --git a/source/blender/include/BIF_editseq.h b/source/blender/include/BIF_editseq.h index 13cb059d885..92046f74009 100644 --- a/source/blender/include/BIF_editseq.h +++ b/source/blender/include/BIF_editseq.h @@ -128,8 +128,6 @@ start and end are from the start and fixed length of the sequence. (seq)->endstill = 0; \ } */ -/* drawseq.c */ -void do_seqbuttons(short); #endif diff --git a/source/blender/include/BIF_poselib.h b/source/blender/include/BIF_poselib.h new file mode 100644 index 00000000000..209c386d2d6 --- /dev/null +++ b/source/blender/include/BIF_poselib.h @@ -0,0 +1,55 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007 Blender Foundation + * All rights reserved. + * + * The Original Code is: this is a new part of Blender + * + * Contributor(s): Joshua Leung + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BIF_POSELIB_H +#define BIF_POSELIB_H + +struct Object; +struct bAction; +struct TimeMarker; + +char *poselib_build_poses_menu(struct bAction *act, char title[]); +int poselib_get_free_index(struct bAction *act); +struct TimeMarker *poselib_get_active_pose(struct bAction *act); + +struct bAction *poselib_init_new(struct Object *ob); +struct bAction *poselib_validate(struct Object *ob); + +void poselib_validate_act(struct bAction *act); + +void poselib_remove_pose(struct Object *ob, struct TimeMarker *marker); +void poselib_rename_pose(struct Object *ob); +void poselib_add_current_pose(struct Object *ob, int mode); + +void poselib_preview_poses(struct Object *ob, short apply_active); + +#endif diff --git a/source/blender/include/BIF_resources.h b/source/blender/include/BIF_resources.h index 5c6c0384042..c76f0a9c66e 100644 --- a/source/blender/include/BIF_resources.h +++ b/source/blender/include/BIF_resources.h @@ -73,9 +73,9 @@ typedef enum { ICON_SMOOTH, ICON_POTATO, ICON_MARKER_HLT, - ICON_NORMALVIEW, - ICON_LOCALVIEW, - ICON_UNUSEDVIEW, + ICON_PMARKER_ACT, + ICON_PMARKER_SEL, + ICON_PMARKER, ICON_VIEWZOOM, ICON_SORTALPHA, ICON_SORTTIME, diff --git a/source/blender/include/BIF_space.h b/source/blender/include/BIF_space.h index 855773b3497..78f5ff90a4e 100644 --- a/source/blender/include/BIF_space.h +++ b/source/blender/include/BIF_space.h @@ -120,6 +120,7 @@ extern void force_draw_plus(int type, int header); extern void freespacelist(struct ScrArea *sa); extern void handle_view3d_around(void); extern void handle_view3d_lock(void); +extern void handle_view_middlemouse(void); extern void init_v2d_oops(struct ScrArea *, struct SpaceOops *); extern void initipo(struct ScrArea *sa); extern void newspace(struct ScrArea *sa, int type); diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h index 171a277e8e6..5862918953c 100644 --- a/source/blender/include/BSE_node.h +++ b/source/blender/include/BSE_node.h @@ -72,6 +72,7 @@ void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode); void node_hide(struct SpaceNode *snode); void node_read_renderlayers(struct SpaceNode *snode); void clear_scene_in_nodes(struct Scene *sce); +void node_toggle_link(struct SpaceNode *snode); void node_transform_ext(int mode, int unused); void node_shader_default(struct Material *ma); diff --git a/source/blender/include/BSE_seqeffects.h b/source/blender/include/BSE_seqeffects.h index 2962bbf3676..2dde9d3cc79 100644 --- a/source/blender/include/BSE_seqeffects.h +++ b/source/blender/include/BSE_seqeffects.h @@ -89,6 +89,7 @@ struct SeqEffectHandle { }; struct SeqEffectHandle get_sequence_effect(struct Sequence * seq); +struct SeqEffectHandle get_sequence_blend(struct Sequence * seq); int get_sequence_effect_num_inputs(int seq_type); void sequence_effect_speed_rebuild_map(struct Sequence * seq, int force); diff --git a/source/blender/include/BSE_sequence.h b/source/blender/include/BSE_sequence.h index fdf584b38f4..3f86c6b163b 100644 --- a/source/blender/include/BSE_sequence.h +++ b/source/blender/include/BSE_sequence.h @@ -50,12 +50,23 @@ void free_strip(struct Strip *strip); void new_tstripdata(struct Sequence *seq); void free_sequence(struct Sequence *seq); void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq); + +#define BUILD_SEQAR_COUNT_NOTHING 0 +#define BUILD_SEQAR_COUNT_CURRENT 1 +#define BUILD_SEQAR_COUNT_CHILDREN 2 + +void build_seqar_cb(struct ListBase *seqbase, struct Sequence ***seqar, + int *totseq, int (*test_func)(struct Sequence * seq)); void free_editing(struct Editing *ed); void calc_sequence(struct Sequence *seq); void calc_sequence_disp(struct Sequence *seq); +void reload_sequence_new_file(struct Sequence * seq); void sort_seq(void); void clear_scene_in_allseqs(struct Scene *sce); +char *give_seqname_by_type(int type); +char *give_seqname(struct Sequence *seq); + int evaluate_seq_frame(int cfra); struct StripElem *give_stripelem(struct Sequence *seq, int cfra); struct TStripElem *give_tstripelem(struct Sequence *seq, int cfra); diff --git a/source/blender/include/BSE_time.h b/source/blender/include/BSE_time.h index d5cff9f5e5f..27560c09e75 100644 --- a/source/blender/include/BSE_time.h +++ b/source/blender/include/BSE_time.h @@ -35,8 +35,14 @@ struct ListBase; struct View2D; +struct TimeMarker; -/* ******** Markers - General Api ********* */ +/* ****** Marker Macros - General API ****** */ + +/* macro for getting the scene's set of markers */ +#define SCE_MARKERS (&(G.scene->markers)) + +/* ******** Markers - General API ********* */ void add_marker(int frame); void duplicate_marker(void); void remove_marker(void); @@ -45,17 +51,25 @@ void transform_markers(int mode, int smode); void borderselect_markers(void); void deselect_markers(short test, short sel); -struct TimeMarker *find_nearest_marker(int clip_y); +struct TimeMarker *find_nearest_marker(struct ListBase *markers, int clip_y); void nextprev_marker(short dir); void get_minmax_markers(short sel, float *first, float *last); int find_nearest_marker_time(float dx); +struct TimeMarker *get_frame_marker(int frame); void add_marker_to_cfra_elem(struct ListBase *lb, struct TimeMarker *marker, short only_sel); void make_marker_cfra_list(struct ListBase *lb, short only_sel); -void draw_markers_timespace(int lines); -TimeMarker *get_frame_marker(int frame); +/* ********* Markers - Drawing API ********* */ + +/* flags for drawing markers */ +enum { + DRAW_MARKERS_LINES = (1<<0), + DRAW_MARKERS_LOCAL = (1<<1) +}; + +void draw_markers_timespace(struct ListBase *markers, int flag); /* ******** Animation - Preview Range ************* */ void anim_previewrange_set(void); diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h index d43d2603c63..37abfc771ea 100644 --- a/source/blender/include/butspace.h +++ b/source/blender/include/butspace.h @@ -64,6 +64,8 @@ extern void do_render_panels(unsigned short event); extern void anim_panels(void); extern void sound_panels(void); extern void do_soundbuts(unsigned short event); +extern void sequencer_panels(void); +extern void do_sequencer_panels(unsigned short event); /* object */ extern void object_panels(void); @@ -305,7 +307,8 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la #define B_AO_FALLOFF 1506 /* *********************** */ -#define B_RENDERBUTS 1700 +#define B_RENDERBUTS 1690 +#define B_SEQUENCERBUTS 1699 #define B_FS_PIC 1601 #define B_FS_BACKBUF 1602 @@ -354,6 +357,13 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la #define B_ADD_RENDERLAYER 1645 #define B_SET_PASS 1646 +#define B_SEQ_BUT_PLUGIN 1691 +#define B_SEQ_BUT_RELOAD 1692 +#define B_SEQ_BUT_EFFECT 1693 +#define B_SEQ_BUT_RELOAD_ALL 1694 +#define B_SEQ_BUT_TRANSFORM 1695 +#define B_SEQ_BUT_RELOAD_FILE 1696 + /* *********************** */ #define B_ARMATUREBUTS 1800 #define B_POSE 1701 @@ -508,6 +518,17 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la #define B_ARM_CALCPATHS 2303 #define B_ARM_CLEARPATHS 2304 +#define B_POSELIB_VALIDATE 2310 +#define B_POSELIB_ADDPOSE 2311 +#define B_POSELIB_REPLACEP 2312 +#define B_POSELIB_REMOVEP 2313 +#define B_POSELIB_APPLYP 2314 + + /* these shouldn't be here... */ +#define B_POSELIB_BROWSE 2320 +#define B_POSELIB_ALONE 2321 +#define B_POSELIB_DELETE 2322 + /* *********************** */ #define B_CAMBUTS 2500 diff --git a/source/blender/include/multires.h b/source/blender/include/multires.h index bfa765e62ef..e4726c02d7e 100644 --- a/source/blender/include/multires.h +++ b/source/blender/include/multires.h @@ -43,39 +43,17 @@ struct uiBlock; int multires_test(); int multires_level1_test(); -struct MultiresLevel *multires_level_n(struct Multires *mr, int n); - void multires_draw_interface(struct uiBlock *block, unsigned short cx, unsigned short cy); -void multires_disp_map(void *, void*); void multires_make(void *ob, void *me); void multires_delete(void *ob, void *me); -struct Multires *multires_copy(struct Multires *orig); -void multires_free(struct Multires *mr); -void multires_free_level(struct MultiresLevel *lvl); +void multires_level_to_editmesh(struct Object *ob, struct Mesh *me, const int render); +void multires_finish_mesh_update(struct Object *ob); +void multires_subdivide(void *ob, void *me); void multires_del_lower(void *ob, void *me); void multires_del_higher(void *ob, void *me); -void multires_add_level(void *ob, void *me); void multires_set_level_cb(void *ob, void *me); -void multires_set_level(struct Object *ob, struct Mesh *me, const int render); -void multires_update_levels(struct Mesh *me, const int render); -void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render); -void multires_edge_level_update(void *ob, void *me); +void multires_edge_level_update_cb(void *ob, void *me); int multires_modifier_warning(); -/* after adding or removing vcolor layers, run this */ -void multires_load_cols(Mesh *me); - -/* multires-firstlevel.c */ -/* Generic */ -void multires_update_first_level(struct Mesh *me, struct EditMesh *em); -void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src, - struct CustomData *dst, const int type); -void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em, struct MultiresLevel *lvl, - struct CustomData *src, struct CustomData *dst, const int type); -void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl); - -void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n); -void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n); - #endif diff --git a/source/blender/include/transform.h b/source/blender/include/transform.h index b2a3913465f..58cbd5c8755 100644 --- a/source/blender/include/transform.h +++ b/source/blender/include/transform.h @@ -303,6 +303,7 @@ void convertVecToDisplayNum(float *vec, float *num); void convertDisplayNumToVec(float *num, float *vec); void initWarp(TransInfo *t); +int handleEventWarp(TransInfo *t, unsigned short event, short val); int Warp(TransInfo *t, short mval[2]); void initShear(TransInfo *t); diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 707460d0fb6..7ec81cfcf35 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -90,7 +90,10 @@ typedef struct bPoseChannel { */ typedef struct bPose { ListBase chanbase; /* list of pose channels */ + struct bAction *poselib; /* poselib-action for this pose */ + short flag, proxy_layer; /* proxy layer: copy from armature, gets synced */ + float ctime; /* local action time of this pose */ float stride_offset[3]; /* applied to object */ float cyclic_offset[3]; /* result of match and cycles, applied in where_is_pose() */ @@ -114,7 +117,12 @@ typedef struct bActionChannel { */ typedef struct bAction { ID id; + ListBase chanbase; /* Action Channels in this Action */ + ListBase markers; /* TimeMarkers local to this Action for labelling 'poses' */ + + int active_marker; /* Index of active-marker (first marker = 1) */ + int pad; } bAction; /* Action Editor Space. This is defined here instead of in DNA_space_types.h */ @@ -154,7 +162,9 @@ typedef enum SACTION_FLAG { /* show sliders (if relevant) */ SACTION_SLIDERS = (1<<1), /* draw time in seconds instead of time in frames */ - SACTION_DRAWTIME = (1<<2) + SACTION_DRAWTIME = (1<<2), + /* don't filter action channels according to visibility */ + SACTION_NOHIDE = (1<<3) } SACTION_FLAG; /* SpaceAction AutoSnap Settings (also used by SpaceNLA) */ diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index 22585e59c7b..dd6b2692de6 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -79,12 +79,13 @@ typedef struct Material { float aniso_gloss_mir; float dist_mir; short fadeto_mir; - short pad1; + short shade_flag; /* like Cubic interpolation */ int mode, mode_l; /* mode_l is the or-ed result of all layer modes */ short flarec, starc, linec, ringc; float hasize, flaresize, subsize, flareboost; float strand_sta, strand_end, strand_ease, strand_surfnor; + float strand_min, strand_pad; char strand_uvname[32]; float sbias; /* shadow bias */ @@ -200,6 +201,9 @@ typedef struct Material { #define MA_RAYMIR_FADETOSKY 0 #define MA_RAYMIR_FADETOMAT 1 +/* shade_flag */ +#define MA_CUBIC 1 + /* diff_shader */ #define MA_DIFF_LAMBERT 0 #define MA_DIFF_ORENNAYAR 1 diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 5f20939fc23..ceab9a1c9c1 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -92,7 +92,8 @@ typedef struct bNodeSocket { #define SOCK_IN_USE 4 /* unavailable is for dynamic sockets */ #define SOCK_UNAVAIL 8 - + /* flag for selection status */ +#define SOCK_SEL 16 # # typedef struct bNodePreview { @@ -167,6 +168,10 @@ typedef struct bNodeTree { ListBase alltypes; /* type definitions */ struct bNodeType *owntype; /* for groups or dynamic trees, no read/write */ + /* selected input/output socket */ + bNodeSocket *selin; + bNodeSocket *selout; + /* callbacks */ void (*timecursor)(int nr); void (*stats_draw)(char *str); @@ -198,6 +203,17 @@ typedef struct NodeBlurData { int pad2; } NodeBlurData; +typedef struct NodeDBlurData { + float center_x, center_y, distance, angle, spin, zoom; + short iter; + char wrap, pad; +} NodeDBlurData; + +typedef struct NodeBilateralBlurData { + float sigma_color, sigma_space; + short iter, pad; +} NodeBilateralBlurData; + typedef struct NodeHueSat { float hue, sat, val; } NodeHueSat; diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 16ecc4b88f0..c02b353f604 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -84,6 +84,7 @@ typedef struct Object { struct Path *path; struct BoundBox *bb; struct bAction *action; + struct bAction *poselib; struct bPose *pose; void *data; diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index a00d7d484d9..f83c2a59799 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -121,6 +121,11 @@ typedef struct ParticleSettings { short bb_align, bb_uv_split, bb_anim, bb_split_offset; float bb_tilt, bb_rand_tilt, bb_offset[2]; + /* simplification */ + short simplify_flag, simplify_refsize; + float simplify_rate, simplify_transition; + float simplify_viewport; + /* general values */ float sta, end, lifetime, randlife; float timetweak, jitfac, keyed_time; @@ -128,13 +133,13 @@ typedef struct ParticleSettings { /* initial velocity factors */ float normfac, obfac, randfac, partfac, tanfac, tanphase, reactfac; - float rotfac, avefac, phasefac; + float avefac, phasefac, randrotfac, randphasefac; /* physical properties */ float mass, size, randsize, reactshape; /* global physical properties */ float acc[3], dragfac, brownfac, dampfac; /* length */ - float length, abslength, randlength, pad; + float length, abslength, randlength; /* children */ int child_nbr, ren_child_nbr; float parents, childsize, childrandsize; @@ -307,6 +312,10 @@ typedef struct ParticleSystem{ #define PART_DRAW_WHOLE_GR (1<<14) #define PART_DRAW_REN_STRAND (1<<15) +/* part->simplify_flag */ +#define PART_SIMPLIFY_ENABLE 1 +#define PART_SIMPLIFY_VIEWPORT 2 + /* part->bb_align */ #define PART_BB_X 0 #define PART_BB_Y 1 @@ -346,7 +355,12 @@ typedef struct ParticleSystem{ /* part->rotmode */ #define PART_ROT_NOR 1 #define PART_ROT_VEL 2 -#define PART_ROT_RAND 3 +#define PART_ROT_GLOB_X 3 +#define PART_ROT_GLOB_Y 4 +#define PART_ROT_GLOB_Z 5 +#define PART_ROT_OB_X 6 +#define PART_ROT_OB_Y 7 +#define PART_ROT_OB_Z 8 /* part->avemode */ #define PART_AVE_SPIN 1 diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 412c40c7eb0..c82a1f9e510 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -424,6 +424,9 @@ typedef struct SculptData /* Pointers to all of sculptmodes's textures */ struct MTex *mtex[10]; + /* Editable brush shape */ + struct CurveMapping *cumap; + /* Settings for each brush */ BrushData drawbrush, smoothbrush, pinchbrush, inflatebrush, grabbrush, layerbrush, flattenbrush; short brush_type; diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h index 0f9b55723bc..066e23ca984 100644 --- a/source/blender/makesdna/DNA_sequence_types.h +++ b/source/blender/makesdna/DNA_sequence_types.h @@ -50,18 +50,41 @@ typedef struct StripElem { typedef struct TStripElem { struct ImBuf *ibuf; + struct ImBuf *ibuf_comp; struct TStripElem *se1, *se2, *se3; short ok; short pad; int nr; } TStripElem; +typedef struct StripCrop { + int top; + int bottom; + int left; + int right; +} StripCrop; + +typedef struct StripTransform { + int xofs; + int yofs; +} StripTransform; + +typedef struct StripProxy { + char dir[160]; + int format; + int width; + int height; +} StripProxy; + typedef struct Strip { struct Strip *next, *prev; int rt, len, us, done; StripElem *stripdata; char dir[160]; int orx, ory; + StripCrop *crop; + StripTransform *transform; + StripProxy *proxy; TStripElem *tstripdata; } Strip; @@ -96,7 +119,7 @@ typedef struct Sequence { void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */ char name[24]; /* name, not set by default and dosnt need to be unique as with ID's */ - short flag, type; /*flags bitmap (see below) and the type of sequence*/ + int flag, type; /*flags bitmap (see below) and the type of sequence*/ int len; /* the length of the contense of this strip - before handles are applied */ int start, startofs, endofs; int startstill, endstill; @@ -105,6 +128,7 @@ typedef struct Sequence { float mul, handsize; /* is sfra needed anymore? - it looks like its only used in one place */ int sfra; /* starting frame according to the timeline of the scene. */ + int anim_preseek; Strip *strip; @@ -128,8 +152,11 @@ typedef struct Sequence { void *effectdata; /* Struct pointer for effect settings */ - int anim_preseek; - int pad; + int anim_startofs; /* only use part of animation file */ + int anim_endofs; /* is subtle different to startofs / endofs */ + + int blend_mode; + float blend_opacity; } Sequence; typedef struct MetaStack { @@ -210,6 +237,12 @@ typedef struct SpeedControlVars { #define SEQ_FLAG_DELETE 1024 #define SEQ_FLIPX 2048 #define SEQ_FLIPY 4096 +#define SEQ_MAKE_FLOAT 8192 +#define SEQ_LOCK 16384 +#define SEQ_USE_PROXY 32768 +#define SEQ_USE_TRANSFORM 65536 +#define SEQ_USE_CROP 131072 + /* seq->type WATCH IT: SEQ_EFFECT BIT is used to determine if this is an effect strip!!! */ #define SEQ_IMAGE 0 @@ -235,10 +268,17 @@ typedef struct SpeedControlVars { #define SEQ_TRANSFORM 27 #define SEQ_COLOR 28 #define SEQ_SPEED 29 +#define SEQ_EFFECT_MAX 29 #define STRIPELEM_FAILED 0 #define STRIPELEM_OK 1 #define STRIPELEM_META 2 +#define SEQ_BLEND_REPLACE 0 +/* all other BLEND_MODEs are simple SEQ_EFFECT ids and therefore identical + to the table above. (Only those effects that handle _exactly_ two inputs, + otherwise, you can't really blend, right :) !) +*/ + #endif diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h index 14ece2b31b2..182ac6025fd 100644 --- a/source/blender/makesdna/DNA_texture_types.h +++ b/source/blender/makesdna/DNA_texture_types.h @@ -248,6 +248,7 @@ typedef struct TexMapping { #define TEX_CALCALPHA 32 #define TEX_NORMALMAP 2048 #define TEX_GAUSS_MIP 4096 +#define TEX_FILTER_MIN 8192 /* imaflag unused, only for version check */ #define TEX_FIELDS_ 8 diff --git a/source/blender/nodes/CMP_node.h b/source/blender/nodes/CMP_node.h index 4b7e721ca57..3e62ea9970f 100644 --- a/source/blender/nodes/CMP_node.h +++ b/source/blender/nodes/CMP_node.h @@ -66,6 +66,8 @@ extern bNodeType cmp_node_normalize; extern bNodeType cmp_node_filter; extern bNodeType cmp_node_blur; +extern bNodeType cmp_node_dblur; +extern bNodeType cmp_node_bilateralblur; extern bNodeType cmp_node_vecblur; extern bNodeType cmp_node_dilateerode; extern bNodeType cmp_node_defocus; diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c b/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c new file mode 100644 index 00000000000..81592becf4b --- /dev/null +++ b/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c @@ -0,0 +1,273 @@ +/** + * + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2006 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Vilem Novak + * + * ***** END GPL LICENSE BLOCK ***** + */ +#include "../CMP_util.h" + +/* **************** BILATERALBLUR ******************** */ +static bNodeSocketType cmp_node_bilateralblur_in[]= { + { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, "Determinator", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +static bNodeSocketType cmp_node_bilateralblur_out[]= { + { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +#define INIT_C3\ + mean0 = 1; mean1[0] = src[0];mean1[1] = src[1];mean1[2] = src[2];mean1[3] = src[3]; + +/* finds color distances */ +#define COLOR_DISTANCE_C3(c1, c2)\ + ((c1[0] - c2[0])*(c1[0] - c2[0]) + \ + (c1[1] - c2[1])*(c1[1] - c2[1]) + \ + (c1[2] - c2[2])*(c1[2] - c2[2]) + \ + (c1[3] - c2[3])*(c1[3] - c2[3])) + +/* this is the main kernel function for comparing color distances + and adding them weighted to the final color */ +#define KERNEL_ELEMENT_C3(k)\ + temp_color = src + deltas[k];\ + ref_color = ref + deltas[k];\ + w = weight_tab[k] + COLOR_DISTANCE_C3(ref, ref_color )*i2sigma_color;\ + w = 1./(w*w + 1); \ + mean0 += w;\ + mean1[0] += temp_color[0]*w; \ + mean1[1] += temp_color[1]*w; \ + mean1[2] += temp_color[2]*w; \ + mean1[3] += temp_color[3]*w; + +/* write blurred values to image */ +#define UPDATE_OUTPUT_C3\ + mean0 = 1./mean0;\ + dest[x*pix + 0] = mean1[0]*mean0; \ + dest[x*pix + 1] = mean1[1]*mean0; \ + dest[x*pix + 2] = mean1[2]*mean0; \ + dest[x*pix + 3] = mean1[3]*mean0; + +/* initializes deltas for fast access to neighbour pixels */ +#define INIT_3X3_DELTAS( deltas, step, nch ) \ + ((deltas)[0] = (nch), (deltas)[1] = -(step) + (nch), \ + (deltas)[2] = -(step), (deltas)[3] = -(step) - (nch), \ + (deltas)[4] = -(nch), (deltas)[5] = (step) - (nch), \ + (deltas)[6] = (step), (deltas)[7] = (step) + (nch)); + + +/* code of this node was heavily inspired by the smooth function of opencv library. +The main change is an optional image input */ +static void node_composit_exec_bilateralblur(void *data, bNode *node, bNodeStack **in, bNodeStack **out) +{ + NodeBilateralBlurData *nbbd= node->storage; + CompBuf *new, *source, *img= in[0]->data , *refimg= in[1]->data; + double mean0, w, i2sigma_color, i2sigma_space; + double mean1[4]; + double weight_tab[8]; + float *src, *dest, *ref, *temp_color, *ref_color; + float sigma_color, sigma_space; + int imgx, imgy, x, y, pix, i, step; + int deltas[8]; + short found_determinator= 0; + + if(img == NULL || out[0]->hasoutput == 0) + return; + + if(img->type != CB_RGBA) { + img= typecheck_compbuf(in[0]->data, CB_RGBA); + } + + imgx= img->x; + imgy= img->y; + pix= img->type; + step= pix * imgx; + + if(refimg) { + refimg= img; + if(refimg->x == imgx && refimg->y == imgy) { + if(refimg->type == CB_VEC2 || refimg->type == CB_VEC3) { + refimg= typecheck_compbuf(in[1]->data, CB_RGBA); + found_determinator= 1; + } + } + } + else { + refimg= img; + } + + /* allocs */ + source= dupalloc_compbuf(img); + new= alloc_compbuf(imgx, imgy, pix, 1); + + /* accept image offsets from other nodes */ + new->xof= img->xof; + new->yof= img->yof; + + /* bilateral code properties */ + sigma_color= nbbd->sigma_color; + sigma_space= nbbd->sigma_space; + + i2sigma_color= 1. / (sigma_color * sigma_color); + i2sigma_space= 1. / (sigma_space * sigma_space); + + INIT_3X3_DELTAS(deltas, step, pix); + + weight_tab[0] = weight_tab[2] = weight_tab[4] = weight_tab[6] = i2sigma_space; + weight_tab[1] = weight_tab[3] = weight_tab[5] = weight_tab[7] = i2sigma_space * 2; + + /* iterations */ + for(i= 0; i < nbbd->iter; i++) { + src= source->rect; + ref= refimg->rect; + dest= new->rect; + /*goes through image, there are more loops for 1st/last line and all other lines*/ + /*kernel element accumulates surrounding colors, which are then written with the update_output function*/ + for(x= 0; x < imgx; x++, src+= pix, ref+= pix) { + INIT_C3; + + KERNEL_ELEMENT_C3(6); + + if(x > 0) { + KERNEL_ELEMENT_C3(5); + KERNEL_ELEMENT_C3(4); + } + + if(x < imgx - 1) { + KERNEL_ELEMENT_C3(7); + KERNEL_ELEMENT_C3(0); + } + + UPDATE_OUTPUT_C3; + } + + dest+= step; + + for(y= 1; y < imgy - 1; y++, dest+= step, src+= pix, ref+= pix) { + x= 0; + + INIT_C3; + + KERNEL_ELEMENT_C3(0); + KERNEL_ELEMENT_C3(1); + KERNEL_ELEMENT_C3(2); + KERNEL_ELEMENT_C3(6); + KERNEL_ELEMENT_C3(7); + + UPDATE_OUTPUT_C3; + + src+= pix; + ref+= pix; + + for(x= 1; x < imgx - 1; x++, src+= pix, ref+= pix) { + INIT_C3; + + KERNEL_ELEMENT_C3(0); + KERNEL_ELEMENT_C3(1); + KERNEL_ELEMENT_C3(2); + KERNEL_ELEMENT_C3(3); + KERNEL_ELEMENT_C3(4); + KERNEL_ELEMENT_C3(5); + KERNEL_ELEMENT_C3(6); + KERNEL_ELEMENT_C3(7); + + UPDATE_OUTPUT_C3; + } + + INIT_C3; + + KERNEL_ELEMENT_C3(2); + KERNEL_ELEMENT_C3(3); + KERNEL_ELEMENT_C3(4); + KERNEL_ELEMENT_C3(5); + KERNEL_ELEMENT_C3(6); + + UPDATE_OUTPUT_C3; + } + + for(x= 0; x < imgx; x++, src+= pix, ref+= pix) { + INIT_C3; + + KERNEL_ELEMENT_C3(2); + + if(x > 0) { + KERNEL_ELEMENT_C3(3); + KERNEL_ELEMENT_C3(4); + } + if(x < imgx - 1) { + KERNEL_ELEMENT_C3(1); + KERNEL_ELEMENT_C3(0); + } + + UPDATE_OUTPUT_C3; + } + + if(node->exec & NODE_BREAK) break; + + SWAP(CompBuf, *source, *new); + } + + if(node->exec & NODE_BREAK) + free_compbuf(source); + + if(img != in[0]->data) + free_compbuf(img); + + if(found_determinator == 1) { + if(refimg != in[1]->data) + free_compbuf(refimg); + } + + out[0]->data= source; + + free_compbuf(new); +} + +static void node_composit_init_bilateralblur(bNode* node) +{ + NodeBilateralBlurData *nbbd= MEM_callocN(sizeof(NodeBilateralBlurData), "node bilateral blur data"); + node->storage= nbbd; + nbbd->sigma_color= 0.3; + nbbd->sigma_space= 5.0; +} + +bNodeType cmp_node_bilateralblur= { + /* *next,*prev */ NULL, NULL, + /* type code */ CMP_NODE_BILATERALBLUR, + /* name */ "Bilateral Blur", + /* width+range */ 150, 120, 200, + /* class+opts */ NODE_CLASS_OP_FILTER, NODE_OPTIONS, + /* input sock */ cmp_node_bilateralblur_in, + /* output sock */ cmp_node_bilateralblur_out, + /* storage */ "NodeBilateralBlurData", + /* execfunc */ node_composit_exec_bilateralblur, + /* butfunc */ NULL, + /* initfunc */ node_composit_init_bilateralblur, + /* freestoragefunc */ node_free_standard_storage, + /* copystoragefunc */ node_copy_standard_storage, + /* id */ NULL + +}; diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_directionalblur.c b/source/blender/nodes/intern/CMP_nodes/CMP_directionalblur.c new file mode 100644 index 00000000000..27f535186db --- /dev/null +++ b/source/blender/nodes/intern/CMP_nodes/CMP_directionalblur.c @@ -0,0 +1,143 @@ +/** + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2006 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Alfredo de Greef (eeshlo) + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../CMP_util.h" + +static bNodeSocketType cmp_node_dblur_in[]= { + { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.f, 0.f, 1.f}, + { -1, 0, "" } +}; + +static bNodeSocketType cmp_node_dblur_out[]= { + { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +static CompBuf *dblur(bNode *node, CompBuf *img, int iterations, int wrap, + float center_x, float center_y, float dist, float angle, float spin, float zoom) +{ + if ((dist != 0.f) || (spin != 0.f) || (zoom != 0.f)) { + void (*getpix)(CompBuf*, float, float, float*) = wrap ? qd_getPixelLerpWrap : qd_getPixelLerp; + const float a= angle * (float)M_PI / 180.f; + const float itsc= 1.f / pow(2.f, (float)iterations); + float D; + float center_x_pix, center_y_pix; + float tx, ty; + float sc, rot; + CompBuf *tmp; + int i, j; + + tmp= dupalloc_compbuf(img); + + D= dist * sqrtf(img->x * img->x + img->y * img->y); + center_x_pix= center_x * img->x; + center_y_pix= center_y * img->y; + + tx= itsc * D * cos(a); + ty= -itsc * D * sin(a); + sc= itsc * zoom; + rot= itsc * spin * (float)M_PI / 180.f; + + /* blur the image */ + for(i= 0; i < iterations; ++i) { + const float cs= cos(rot), ss= sin(rot); + const float isc= 1.f / (1.f + sc); + unsigned int x, y; + float col[4]= {0,0,0,0}; + + for(y= 0; y < img->y; ++y) { + const float v= isc * (y - center_y_pix) + ty; + + for(x= 0; x < img->x; ++x) { + const float u= isc * (x - center_x_pix) + tx; + unsigned int p= (x + y * img->x) * img->type; + + getpix(tmp, cs * u + ss * v + center_x_pix, cs * v - ss * u + center_y_pix, col); + + /* mix img and transformed tmp */ + for(j= 0; j < 4; ++j) + img->rect[p + j]= AVG2(img->rect[p + j], col[j]); + } + } + + /* copy img to tmp */ + if(i != (iterations - 1)) + memcpy(tmp->rect, img->rect, sizeof(float) * img->x * img->y * img->type); + + /* double transformations */ + tx *= 2.f, ty *= 2.f; + sc *= 2.f, rot *= 2.f; + + if(node->exec & NODE_BREAK) break; + } + + free_compbuf(tmp); + } + + return img; +} + +static void node_composit_exec_dblur(void *data, bNode *node, bNodeStack **in, bNodeStack **out) +{ + NodeDBlurData *ndbd= node->storage; + CompBuf *new, *img= in[0]->data; + + if((img == NULL) || (out[0]->hasoutput == 0)) return; + + if (img->type != CB_RGBA) + new = typecheck_compbuf(img, CB_RGBA); + else + new = dupalloc_compbuf(img); + + out[0]->data= dblur(node, new, ndbd->iter, ndbd->wrap, ndbd->center_x, ndbd->center_y, ndbd->distance, ndbd->angle, ndbd->spin, ndbd->zoom); +} + +static void node_composit_init_dblur(bNode* node) +{ + NodeDBlurData *ndbd= MEM_callocN(sizeof(NodeDBlurData), "node dblur data"); + node->storage= ndbd; + ndbd->center_x= 0.5; + ndbd->center_y= 0.5; +} + +bNodeType cmp_node_dblur = { + /* *next,*prev */ NULL, NULL, + /* type code */ CMP_NODE_DBLUR, + /* name */ "Directional Blur", + /* width+range */ 150, 120, 200, + /* class+opts */ NODE_CLASS_OP_FILTER, NODE_OPTIONS, + /* input sock */ cmp_node_dblur_in, + /* output sock */ cmp_node_dblur_out, + /* storage */ "NodeDBlurData", + /* execfunc */ node_composit_exec_dblur, + /* butfunc */ NULL, + /* initfunc */ node_composit_init_dblur, + /* freestoragefunc */ node_free_standard_storage, + /* copystoragefunc */ node_copy_standard_storage, + /* id */ NULL +}; diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c index 6246baa02e8..eb9856c72fc 100644 --- a/source/blender/python/api2_2x/Blender.c +++ b/source/blender/python/api2_2x/Blender.c @@ -1,5 +1,6 @@ /* * $Id$ + * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -36,6 +37,7 @@ struct ID; /*keep me up here */ /* for open, close in Blender_Load */ #include #include "BDR_editobject.h" /* exit_editmode() */ +#include "BDR_drawmesh.h" /* set_mipmap() */ #include "BIF_usiblender.h" #include "BLI_blenlib.h" #include "BLO_writefile.h" @@ -285,11 +287,23 @@ static PyObject *Blender_Set( PyObject * self, PyObject * args ) return EXPP_ReturnPyObjError( PyExc_ValueError, "expected an integer" ); - if (value) - U.flag |= USER_FILECOMPRESS; + if (value) + U.flag |= USER_FILECOMPRESS; else - U.flag &= ~USER_FILECOMPRESS; + U.flag &= ~USER_FILECOMPRESS; + } else if (StringEqual( name , "mipmap" ) ) { + int value = PyObject_IsTrue( arg ); + if (value==-1) + return EXPP_ReturnPyObjError( PyExc_ValueError, + "expected an integer" ); + + if (value) + U.gameflags &= ~USER_DISABLE_MIPMAP; + else + U.gameflags |= USER_DISABLE_MIPMAP; + + set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); }else return ( EXPP_ReturnPyObjError( PyExc_AttributeError, "value given is not a blender setting" ) ); @@ -521,14 +535,15 @@ static PyObject *Blender_Get( PyObject * self, PyObject * value ) else if(StringEqual( str, "compressfile" )) ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 ); - + else if(StringEqual( str, "mipmap" )) + ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP) == 0 ); else return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" ); if (ret) return ret; else return EXPP_ReturnPyObjError (PyExc_MemoryError, - "could not create pystring!"); + "could not create the PyObject!"); } /*****************************************************************************/ diff --git a/source/blender/python/api2_2x/Image.c b/source/blender/python/api2_2x/Image.c index ddfc17c7deb..ec822004596 100644 --- a/source/blender/python/api2_2x/Image.c +++ b/source/blender/python/api2_2x/Image.c @@ -243,7 +243,7 @@ static PyObject *M_Image_New( PyObject * self, PyObject * args) if (width > 5000 || height > 5000 || width < 1 || height < 1) return ( EXPP_ReturnPyObjError( PyExc_TypeError, "Image width and height must be between 1 and 5000" ) ); - image = BKE_add_image_size(width, height, name, 0, color); + image = BKE_add_image_size(width, height, name, 0, 0, color); if( !image ) return ( EXPP_ReturnPyObjError( PyExc_MemoryError, "couldn't create PyObject Image_Type" ) ); diff --git a/source/blender/python/api2_2x/Mesh.c b/source/blender/python/api2_2x/Mesh.c index 323be4e89e5..69975ed611e 100644 --- a/source/blender/python/api2_2x/Mesh.c +++ b/source/blender/python/api2_2x/Mesh.c @@ -60,6 +60,7 @@ #include "BKE_mesh.h" #include "BKE_material.h" #include "BKE_main.h" +#include "BKE_multires.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_DerivedMesh.h" @@ -7160,7 +7161,7 @@ static int Mesh_setMultires( BPy_Mesh * self, PyObject *value, void *type ) switch ((int)type) { case MESH_MULTIRES_LEVEL: self->mesh->mr->newlvl = i; - multires_set_level(self->object, self->mesh, 0); + multires_set_level_cb(self->object, self->mesh); break; case MESH_MULTIRES_EDGE: self->mesh->mr->edgelvl = i; diff --git a/source/blender/python/api2_2x/Object.c b/source/blender/python/api2_2x/Object.c index f151653e356..83c8ed7df3d 100644 --- a/source/blender/python/api2_2x/Object.c +++ b/source/blender/python/api2_2x/Object.c @@ -134,6 +134,7 @@ struct rctf; #define IPOKEY_PI_SURFACEDAMP 8 #define IPOKEY_PI_RANDOMDAMP 9 #define IPOKEY_PI_PERM 10 +#define IPOKEY_LAYER 19 #define PFIELD_FORCE 1 #define PFIELD_VORTEX 2 @@ -2343,7 +2344,7 @@ static int Object_setMatrix( BPy_Object * self, MatrixObject * mat ) /* * Object_insertIpoKey() - * inserts Object IPO key for LOC, ROT, SIZE, LOCROT, or LOCROTSIZE + * inserts Object IPO key for LOC, ROT, SIZE, LOCROT, LOCROTSIZE, or LAYER * Note it also inserts actions! */ @@ -2375,6 +2376,9 @@ static PyObject *Object_insertIpoKey( BPy_Object * self, PyObject * args ) insertkey((ID *)ob, ID_OB, actname, NULL,OB_SIZE_Y, 0); insertkey((ID *)ob, ID_OB, actname, NULL,OB_SIZE_Z, 0); } + if (key == IPOKEY_LAYER ){ + insertkey((ID *)ob, ID_OB, actname, NULL,OB_LAY, 0); + } if (key == IPOKEY_PI_STRENGTH ){ insertkey((ID *)ob, ID_OB, actname, NULL, OB_PD_FSTR, 0); @@ -5323,6 +5327,7 @@ static PyObject *M_Object_IpoKeyTypesDict( void ) PyConstant_Insert( d, "SIZE", PyInt_FromLong( IPOKEY_SIZE ) ); PyConstant_Insert( d, "LOCROT", PyInt_FromLong( IPOKEY_LOCROT ) ); PyConstant_Insert( d, "LOCROTSIZE", PyInt_FromLong( IPOKEY_LOCROTSIZE ) ); + PyConstant_Insert( d, "LAYER", PyInt_FromLong( IPOKEY_LAYER ) ); PyConstant_Insert( d, "PI_STRENGTH", PyInt_FromLong( IPOKEY_PI_STRENGTH ) ); PyConstant_Insert( d, "PI_FALLOFF", PyInt_FromLong( IPOKEY_PI_FALLOFF ) ); @@ -5360,7 +5365,8 @@ PyObject *Object_Init( void ) PyModule_AddIntConstant( module, "SIZE", IPOKEY_SIZE ); PyModule_AddIntConstant( module, "LOCROT", IPOKEY_LOCROT ); PyModule_AddIntConstant( module, "LOCROTSIZE", IPOKEY_LOCROTSIZE ); - + PyModule_AddIntConstant( module, "LAYER", IPOKEY_LAYER ); + PyModule_AddIntConstant( module, "PI_STRENGTH", IPOKEY_PI_STRENGTH ); PyModule_AddIntConstant( module, "PI_FALLOFF", IPOKEY_PI_FALLOFF ); PyModule_AddIntConstant( module, "PI_SURFACEDAMP", IPOKEY_PI_SURFACEDAMP ); diff --git a/source/blender/python/api2_2x/Scene.c b/source/blender/python/api2_2x/Scene.c index 05768a1daf3..397cee0ad5e 100644 --- a/source/blender/python/api2_2x/Scene.c +++ b/source/blender/python/api2_2x/Scene.c @@ -51,12 +51,15 @@ struct View3D; #include "BLI_blenlib.h" /* only for SceneObSeq_new */ #include "BSE_drawview.h" /* for play_anim */ #include "BSE_headerbuttons.h" /* for copy_scene */ +#include "BSE_sequence.h" /* to clear_scene_in_allseqs */ +#include "BSE_node.h" /* to clear_scene_in_nodes */ #include "BIF_drawscene.h" /* for set_scene */ #include "BIF_space.h" /* for copy_view3d_lock() */ #include "BIF_screen.h" /* curarea */ #include "BDR_editobject.h" /* free_and_unlink_base() */ #include "mydevice.h" /* for #define REDRAW */ #include "DNA_view3d_types.h" + /* python types */ #include "Object.h" #include "Camera.h" @@ -718,8 +721,9 @@ static PyObject *M_Scene_Unlink( PyObject * self, PyObject * args ) { PyObject *pyobj; BPy_Scene *pyscn; - Scene *scene; - + Scene *scene, *sce; + bScreen *sc; + if( !PyArg_ParseTuple( args, "O!", &Scene_Type, &pyobj ) ) return EXPP_ReturnPyObjError( PyExc_TypeError, "expected Scene PyType object" ); @@ -733,6 +737,23 @@ static PyObject *M_Scene_Unlink( PyObject * self, PyObject * args ) return EXPP_ReturnPyObjError( PyExc_SystemError, "current Scene cannot be removed!" ); + /* Copied from header_info.c */ + + /* check all sets */ + for (sce= G.main->scene.first; sce; sce= sce->id.next) { + if(sce->set == scene) sce->set= 0; + } + + /* check all sequences */ + clear_scene_in_allseqs(scene); + + /* check render layer nodes in other scenes */ + clear_scene_in_nodes(scene); + + for (sc= G.main->screen.first; sc; sc= sc->id.next ) { + if(sc->scene == scene) sc->scene= G.scene; + } + free_libblock( &G.main->scene, scene ); pyscn->scene= NULL; diff --git a/source/blender/python/api2_2x/Texture.c b/source/blender/python/api2_2x/Texture.c index e21d486a2ab..a8b5441acfc 100644 --- a/source/blender/python/api2_2x/Texture.c +++ b/source/blender/python/api2_2x/Texture.c @@ -32,6 +32,7 @@ #include "Texture.h" /*This must come first*/ #include "BKE_global.h" +#include "BKE_image.h" #include "BKE_main.h" #include "BKE_idprop.h" #include "BKE_library.h" @@ -1572,6 +1573,7 @@ static int Texture_setImage( BPy_Texture * self, PyObject * value ) } self->texture->ima = blimg; + BKE_image_signal(blimg, &self->texture->iuser, IMA_SIGNAL_RELOAD ); id_us_plus( &blimg->id ); return 0; diff --git a/source/blender/python/api2_2x/bpy_data.c b/source/blender/python/api2_2x/bpy_data.c index edb894bd982..8ad577bd175 100644 --- a/source/blender/python/api2_2x/bpy_data.c +++ b/source/blender/python/api2_2x/bpy_data.c @@ -538,7 +538,7 @@ PyObject *LibBlockSeq_new(BPy_LibBlockSeq *self, PyObject * args, PyObject *kwd) break; case ID_IM: { - id = (ID *)BKE_add_image_size(img_width, img_height, name?name:"Image", 0, color); + id = (ID *)BKE_add_image_size(img_width, img_height, name?name:"Image", 0, 0, color); if( !id ) return ( EXPP_ReturnPyObjError( PyExc_MemoryError, "couldn't create PyObject Image_Type" ) ); diff --git a/source/blender/python/api2_2x/doc/Blender.py b/source/blender/python/api2_2x/doc/Blender.py index 088a02c547c..9e994bfbe64 100644 --- a/source/blender/python/api2_2x/doc/Blender.py +++ b/source/blender/python/api2_2x/doc/Blender.py @@ -69,6 +69,7 @@ def Set (request, data): - 'renderdir': default render output dir - 'soundsdir': sound dir - 'tempdir': temp file storage dir + - 'mipmap' : Use mipmapping in the 3d view (Use a boolean value True/False). @type data: int or string @param data: The new value. """ @@ -106,6 +107,7 @@ def Get (request): - 'soundsdir': the path to the user defined dir for sound files. (*) - 'tempdir': the path to the user defined dir for storage of Blender temporary files. (*) + - 'mipmap' : Use mipmapping in the 3d view. (*) - 'version' : the Blender version number. @note: (*) these can be set in Blender at the User Preferences window -> File Paths tab. diff --git a/source/blender/python/api2_2x/doc/Object.py b/source/blender/python/api2_2x/doc/Object.py index 08ad7c68dca..4228f6de1a8 100644 --- a/source/blender/python/api2_2x/doc/Object.py +++ b/source/blender/python/api2_2x/doc/Object.py @@ -105,6 +105,7 @@ Example:: - SIZE - LOCROT - LOCROTSIZE + - LAYER - PI_STRENGTH - PI_FALLOFF - PI_SURFACEDAMP diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index d202ea1eed5..846b0867a76 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -206,11 +206,12 @@ float RE_filter_value(int type, float x); void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect); /* shaded view or baking options */ -#define RE_BAKE_LIGHT 0 -#define RE_BAKE_ALL 1 -#define RE_BAKE_AO 2 -#define RE_BAKE_NORMALS 3 -#define RE_BAKE_TEXTURE 4 +#define RE_BAKE_LIGHT 0 +#define RE_BAKE_ALL 1 +#define RE_BAKE_AO 2 +#define RE_BAKE_NORMALS 3 +#define RE_BAKE_TEXTURE 4 +#define RE_BAKE_DISPLACEMENT 5 void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob); void RE_DataBase_GetView(struct Render *re, float mat[][4]); diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 4a731878ffb..7fbbd0f5abc 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -343,7 +343,7 @@ typedef struct StrandBuffer { unsigned int lay; int overrideuv; int flag, maxdepth; - float adaptcos; + float adaptcos, minwidth; float winmat[4][4]; int winx, winy; diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index 0346f2d6413..c919a54008e 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -69,6 +69,7 @@ typedef struct StrandTableNode { struct StrandRen *strand; float *winspeed; float *surfnor; + float *simplify; struct MCol *mcol; float *uv; int totuv, totmcol; @@ -112,6 +113,7 @@ int RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, stru float *RE_strandren_get_surfnor(struct ObjectRen *obr, struct StrandRen *strand, int verify); float *RE_strandren_get_uv(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify); struct MCol *RE_strandren_get_mcol(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify); +float *RE_strandren_get_simplify(struct ObjectRen *obr, struct StrandRen *strand, int verify); float *RE_strandren_get_winspeed(struct ObjectInstanceRen *obi, struct StrandRen *strand, int verify); struct VertRen *RE_vertren_copy(struct ObjectRen *obr, struct VertRen *ver); diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h index 7f37317d4d5..34a147c1933 100644 --- a/source/blender/render/intern/include/strand.h +++ b/source/blender/render/intern/include/strand.h @@ -68,6 +68,9 @@ typedef struct StrandPoint { /* screen space */ float hoco[4]; float x, y; + + /* simplification */ + float alpha; } StrandPoint; typedef struct StrandSegment { diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index de3bd6079a4..68c32ee2d8b 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -983,7 +983,7 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo { static VertRen *v1= NULL, *v2= NULL; VlakRen *vlr; - float nor[3], cross[3], w, dx, dy, width; + float nor[3], cross[3], crosslen, w, dx, dy, width; static float anor[3], avec[3]; int flag, i; static int second=0; @@ -992,14 +992,11 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo Normalize(nor); // nor needed as tangent Crossf(cross, vec, nor); - if(ma->mode&MA_STR_B_UNITS) - Normalize(cross); - /* turn cross in pixelsize */ w= vec[2]*re->winmat[2][3] + re->winmat[3][3]; - dx= re->winx*cross[0]*re->winmat[0][0]/w; - dy= re->winy*cross[1]*re->winmat[1][1]/w; - w= sqrt(dx*dx + dy*dy); + dx= re->winx*cross[0]*re->winmat[0][0]; + dy= re->winy*cross[1]*re->winmat[1][1]; + w= sqrt(dx*dx + dy*dy)/w; if(w!=0.0f) { float fac; @@ -1013,12 +1010,16 @@ static void static_particle_strand(Render *re, ObjectRen *obr, Material *ma, flo width= ((1.0f-fac)*ma->strand_sta + (fac)*ma->strand_end); - /* use actual Blender units for strand width and fall back to min 1px */ + /* use actual Blender units for strand width and fall back to minimum width */ if(ma->mode & MA_STR_B_UNITS){ - if(width < 1.0f/w) - width= 1.0f/w; + crosslen= VecLength(cross); + w= 2.0f*crosslen*ma->strand_min/w; + + if(width < w) + width= w; + /*cross is the radius of the strand so we want it to be half of full width */ - VecMulf(cross,0.5); + VecMulf(cross,0.5/crosslen); } else width/=w; @@ -1496,7 +1497,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem float *orco=0,*surfnor=0,*uvco=0, strandlen=0.0f, curlen=0.0f; float hasize, pa_size, pa_time, r_tilt, cfra=bsystem_time(ob,(float)CFRA,0.0); float loc_tex[3], size_tex[3], adapt_angle=0.0, adapt_pix=0.0, random; - int i, a, k, max_k=0, totpart, totuv=0, override_uv=-1; + float simplify[2]; + int i, a, k, max_k=0, totpart, totuv=0, override_uv=-1, dosimplify = 0; int path_possible=0, keys_possible=0, baked_keys=0, totchild=psys->totchild; int seed, path_nbr=0, path=0, orco1=0, adapt=0, uv[3]={0,0,0}; char **uv_name=0; @@ -1639,9 +1641,10 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem Mat4CpyMat4(strandbuf->winmat, re->winmat); strandbuf->winx= re->winx; strandbuf->winy= re->winy; - strandbuf->maxdepth= 2; /* TODO */ + strandbuf->maxdepth= 2; strandbuf->adaptcos= cos((float)part->adapt_angle*(float)(M_PI/180.0)); strandbuf->overrideuv= override_uv; + strandbuf->minwidth= ma->strand_min; if(part->flag & PART_HAIR_BSPLINE) strandbuf->flag |= R_STRAND_BSPLINE; @@ -1720,7 +1723,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem if(totchild && (part->draw&PART_DRAW_PARENT)==0) continue; } - else{ + else { ChildParticle *cpa= psys->child+a-totpart; pa_time=psys_get_child_time(psys, cpa, cfra); @@ -1778,6 +1781,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem } } + dosimplify= psys_render_simplify_params(psys, cpa, simplify); + if(path_nbr) { cache = psys->childcache[a-totpart]; max_k = (int)cache->steps; @@ -1805,6 +1810,12 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem strand->vert= svert; VECCOPY(strand->orco, orco); + if(dosimplify) { + float *ssimplify= RE_strandren_get_simplify(obr, strand, 1); + ssimplify[0]= simplify[0]; + ssimplify[1]= simplify[1]; + } + if(surfnor) { float *snor= RE_strandren_get_surfnor(obr, strand, 1); VECCOPY(snor, surfnor); @@ -3886,7 +3897,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, int index, in show_emitter= 0; for(psys=ob->particlesystem.first; psys; psys=psys->next) { show_emitter += psys->part->draw & PART_DRAW_EMITTER; - psys_particles_to_render_backup(ob, psys); + psys_render_set(ob, psys, re->viewmat, re->winmat, re->winx, re->winy); } /* if no psys has "show emitter" selected don't render emitter */ @@ -3910,7 +3921,7 @@ static void add_render_object(Render *re, Object *ob, Object *par, int index, in for(psys=ob->particlesystem.first; psys; psys=psys->next, psysindex++) { obr= RE_addRenderObject(re, ob, par, index, psysindex); init_render_object_data(re, obr, only_verts); - psys_render_backup_to_particles(ob, psys); + psys_render_restore(ob, psys); /* only add instance for objects that have not been used for dupli */ if(!(ob->transflag & OB_RENDER_DUPLI)) @@ -4666,7 +4677,7 @@ void RE_Database_FromScene_Vectors(Render *re, Scene *sce) } else { /* check if both have same amounts of vertices */ if(obi->totvector!=oldobi->totvector) { - printf("Warning: object %s has different amount of vertices on other frame\n", obi->ob->id.name+2); + printf("Warning: object %s has different amount of vertices or strands on other frame\n", obi->ob->id.name+2); continue; } @@ -4695,6 +4706,7 @@ void RE_Database_FromScene_Vectors(Render *re, Scene *sce) RE_BAKE_NORMALS:for baking, no lamps and only selected objects RE_BAKE_AO: for baking, no lamps, but all objects RE_BAKE_TEXTURE:for baking, no lamps, only selected objects + RE_BAKE_DISPLACEMENT:for baking, no lamps, only selected objects */ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob) { @@ -4713,7 +4725,7 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob) if(type==RE_BAKE_NORMALS && re->r.bake_normal_space==R_BAKE_SPACE_TANGENT) re->flag |= R_NEED_TANGENT; - if(!actob && ELEM3(type, RE_BAKE_LIGHT, RE_BAKE_NORMALS, RE_BAKE_TEXTURE)) { + if(!actob && ELEM4(type, RE_BAKE_LIGHT, RE_BAKE_NORMALS, RE_BAKE_TEXTURE, RE_BAKE_DISPLACEMENT)) { re->r.mode &= ~R_SHADOW; re->r.mode &= ~R_RAYTRACE; } @@ -4756,7 +4768,7 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob) /* MAKE RENDER DATA */ nolamps= !ELEM(type, RE_BAKE_LIGHT, RE_BAKE_ALL); - onlyselected= ELEM(type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE); + onlyselected= ELEM3(type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE, RE_BAKE_DISPLACEMENT); database_init_objects(re, lay, nolamps, onlyselected, actob, 0); diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c index 23b5e597070..b950f54417e 100644 --- a/source/blender/render/intern/source/imagetexture.c +++ b/source/blender/render/intern/source/imagetexture.c @@ -699,10 +699,22 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, float *texvec, float *dxt, f maxy= MAX3(dxt[1],dyt[1],dxt[1]+dyt[1] ); /* tex_sharper has been removed */ - minx= tex->filtersize*(maxx-minx)/2.0f; - miny= tex->filtersize*(maxy-miny)/2.0f; + minx= (maxx-minx)/2.0f; + miny= (maxy-miny)/2.0f; - if(tex->filtersize!=1.0f) { + if(tex->imaflag & TEX_FILTER_MIN) { + /* make sure the filtersize is minimal in pixels (normal, ref map can have miniature pixel dx/dy) */ + float addval= (0.5f * tex->filtersize) / (float) MIN2(ibuf->x, ibuf->y); + + if(addval > minx) + minx= addval; + if(addval > miny) + miny= addval; + } + else if(tex->filtersize!=1.0f) { + minx*= tex->filtersize; + miny*= tex->filtersize; + dxt[0]*= tex->filtersize; dxt[1]*= tex->filtersize; dyt[0]*= tex->filtersize; diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index da2542aabaa..0f9d4470164 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1046,7 +1046,8 @@ void RE_InitState(Render *re, RenderData *rd, int winx, int winy, rcti *disprect re->recty= winy; } - if(re->rectx < 2 || re->recty < 2) { + if(re->rectx < 2 || re->recty < 2 || (BKE_imtype_is_movie(rd->imtype) && +(re->rectx < 16 || re->recty < 16) )) { re->error("Image too small"); re->ok= 0; } @@ -2197,6 +2198,8 @@ static int render_initialize_from_scene(Render *re, Scene *scene) push_render_result(re); RE_InitState(re, &scene->r, winx, winy, &disprect); + if(!re->ok) /* if an error was printed, abort */ + return 0; /* initstate makes new result, have to send changed tags around */ ntreeCompositTagRender(re->scene); diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 0a9078b32f0..3eda349eef9 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -1870,6 +1870,26 @@ static void bake_shade(void *handle, Object *ob, ShadeInput *shi, int quad, int } } +static void bake_displacement(void *handle, ShadeInput *shi, Isect *isec, int dir, int x, int y) +{ + BakeShade *bs= handle; + float disp; + + disp = 0.5 + (isec->labda*VecLength(isec->vec) * -dir); + + if(bs->rect_float) { + float *col= bs->rect_float + 4*(bs->rectx*y + x); + col[0] = col[1] = col[2] = disp; + col[3]= 1.0f; + } else { + char *col= (char *)(bs->rect + bs->rectx*y + x); + col[0]= FTOCHAR(disp); + col[1]= FTOCHAR(disp); + col[2]= FTOCHAR(disp); + col[3]= 255; + } +} + static int bake_check_intersect(Isect *is, RayFace *face) { VlakRen *vlr = (VlakRen*)face; @@ -1956,15 +1976,15 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v) if(bs->actob) { Isect isec, minisec; float co[3], minco[3]; - int hit, sign; + int hit, sign, dir=1; /* intersect with ray going forward and backward*/ hit= 0; memset(&minisec, 0, sizeof(minisec)); minco[0]= minco[1]= minco[2]= 0.0f; - + VECCOPY(bs->dir, shi->vn); - + for(sign=-1; sign<=1; sign+=2) { memset(&isec, 0, sizeof(isec)); VECCOPY(isec.start, shi->co); @@ -1972,23 +1992,29 @@ static void do_bake_shade(void *handle, int x, int y, float u, float v) isec.faceorig= (RayFace*)vlr; isec.oborig= RAY_OBJECT_SET(&R, obi); isec.userdata= bs; - + if(bake_intersect_tree(R.raytree, &isec, shi->vn, sign, co)) { if(!hit || VecLenf(shi->co, co) < VecLenf(shi->co, minco)) { minisec= isec; VECCOPY(minco, co); hit= 1; + dir = sign; } } } + if (hit && bs->type==RE_BAKE_DISPLACEMENT) {; + bake_displacement(handle, shi, &minisec, dir, x, y); + return; + } + /* if hit, we shade from the new point, otherwise from point one starting face */ if(hit) { vlr= (VlakRen*)minisec.face; obi= RAY_OBJECT_GET(&R, minisec.ob); quad= (minisec.isect == 2); VECCOPY(shi->co, minco); - + u= -minisec.u; v= -minisec.v; bake_set_shade_input(obi, vlr, shi, quad, 1, x, y, u, v); @@ -2184,13 +2210,15 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob) break; } - /* filter images */ + /* filter and refresh images */ for(ima= G.main->image.first; ima; ima= ima->id.next) { if((ima->id.flag & LIB_DOIT)==0) { ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); for(a=0; ar.bake_filter; a++) IMB_filter_extend(ibuf); ibuf->userflags |= IB_BITMAPDIRTY; + + if (ibuf->rect_float) IMB_rect_from_float(ibuf); } } diff --git a/source/blender/render/intern/source/renderdatabase.c b/source/blender/render/intern/source/renderdatabase.c index 3906b1fc001..79c87252fc2 100644 --- a/source/blender/render/intern/source/renderdatabase.c +++ b/source/blender/render/intern/source/renderdatabase.c @@ -104,6 +104,7 @@ #define RE_MCOL_ELEMS 4 #define RE_UV_ELEMS 2 #define RE_SURFNOR_ELEMS 3 +#define RE_SIMPLIFY_ELEMS 2 float *RE_vertren_get_sticky(ObjectRen *obr, VertRen *ver, int verify) { @@ -590,6 +591,21 @@ MCol *RE_strandren_get_mcol(ObjectRen *obr, StrandRen *strand, int n, char **nam return node->mcol + index*RE_MCOL_ELEMS; } +float *RE_strandren_get_simplify(struct ObjectRen *obr, struct StrandRen *strand, int verify) +{ + float *simplify; + int nr= strand->index>>8; + + simplify= obr->strandnodes[nr].simplify; + if(simplify==NULL) { + if(verify) + simplify= obr->strandnodes[nr].simplify= MEM_callocN(256*RE_SIMPLIFY_ELEMS*sizeof(float), "simplify table"); + else + return NULL; + } + return simplify + (strand->index & 255)*RE_SIMPLIFY_ELEMS; +} + /* winspeed is exception, it is stored per instance */ float *RE_strandren_get_winspeed(ObjectInstanceRen *obi, StrandRen *strand, int verify) { @@ -743,6 +759,8 @@ void free_renderdata_strandnodes(StrandTableNode *strandnodes) MEM_freeN(strandnodes[a].winspeed); if(strandnodes[a].surfnor) MEM_freeN(strandnodes[a].surfnor); + if(strandnodes[a].simplify) + MEM_freeN(strandnodes[a].simplify); } MEM_freeN(strandnodes); diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index a08046da0da..0823ae146f7 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -1297,7 +1297,10 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int else is= inp; // Lambert } - /* i is diffuse */ + /* 'is' is diffuse */ + if((ma->shade_flag & MA_CUBIC) && is>0.0f) + is= 3.0*is*is - 2.0*is*is*is; // nicer termination of shades + i= is*phongcorr; if(i>0.0f) { diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c index 42c6d559f65..4f0e9764a43 100644 --- a/source/blender/render/intern/source/strand.c +++ b/source/blender/render/intern/source/strand.c @@ -321,7 +321,8 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint) { Material *ma; StrandBuffer *strandbuf; - float p[4][3], data[4], cross[3], w, dx, dy, t; + float *simplify; + float p[4][3], data[4], cross[3], crosslen, w, dx, dy, t; int type; strandbuf= sseg->buffer; @@ -378,25 +379,34 @@ void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint) Normalize(spoint->nor); spoint->width= strand_eval_width(ma, spoint->strandco); + + /* simplification */ + simplify= RE_strandren_get_simplify(strandbuf->obr, sseg->strand, 0); + spoint->alpha= (simplify)? simplify[1]: 1.0f; /* outer points */ Crossf(cross, spoint->co, spoint->tan); - if(strandbuf->flag & R_STRAND_B_UNITS) - Normalize(cross); - w= spoint->co[2]*strandbuf->winmat[2][3] + strandbuf->winmat[3][3]; - dx= strandbuf->winx*cross[0]*strandbuf->winmat[0][0]/w; - dy= strandbuf->winy*cross[1]*strandbuf->winmat[1][1]/w; - w= sqrt(dx*dx + dy*dy); + dx= strandbuf->winx*cross[0]*strandbuf->winmat[0][0]; + dy= strandbuf->winy*cross[1]*strandbuf->winmat[1][1]; + w= sqrt(dx*dx + dy*dy)/w; if(w > 0.0f) { if(strandbuf->flag & R_STRAND_B_UNITS) { - w= 1.0f/w; + crosslen= VecLength(cross); + w= 2.0f*crosslen*strandbuf->minwidth/w; - if(spoint->width < w) + if(spoint->width < w) { + spoint->alpha= spoint->width/w; spoint->width= w; - VecMulf(cross, spoint->width*0.5f); + } + + if(simplify) + /* squared because we only change width, not length */ + spoint->width *= simplify[0]*simplify[0]; + + VecMulf(cross, spoint->width*0.5f/crosslen); } else VecMulf(cross, spoint->width/w); @@ -528,7 +538,7 @@ static void strand_project_point(float winmat[][4], float winx, float winy, Stra } #include "BLI_rand.h" -void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, StrandPoint *spoint); +static void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, StrandPoint *spoint); static void strand_shade_get(StrandPart *spart, int lookup, ShadeSample *ssamp, StrandPoint *spoint, StrandVert *svert, StrandSegment *sseg) { @@ -653,7 +663,7 @@ static int strand_test_clip(float winmat[][4], ZSpan *zspan, float *bounds, floa return clipflag; } -void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, StrandPoint *spoint) +static void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, StrandPoint *spoint) { ShadeInput *shi= ssamp->shi; ShadeResult *shr= ssamp->shr; @@ -685,6 +695,21 @@ void strand_shade_point(Render *re, ShadeSample *ssamp, StrandSegment *sseg, Str shade_samples_do_AO(ssamp); shade_input_do_shade(shi, shr); + /* apply simplification */ + if(spoint->alpha < 1.0f) { + shr->combined[0] *= spoint->alpha; + shr->combined[1] *= spoint->alpha; + shr->combined[2] *= spoint->alpha; + shr->combined[3] *= spoint->alpha; + + shr->col[0] *= spoint->alpha; + shr->col[1] *= spoint->alpha; + shr->col[2] *= spoint->alpha; + shr->col[3] *= spoint->alpha; + + shr->alpha *= spoint->alpha; + } + /* include lamphalos for strand, since halo layer was added already */ if(re->flag & R_LAMPHALO) if(shi->layflag & SCE_LAY_HALO) diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c index b502fb2b421..0c0fd6edbd2 100644 --- a/source/blender/render/intern/source/texture.c +++ b/source/blender/render/intern/source/texture.c @@ -98,7 +98,7 @@ void init_render_texture(Render *re, Tex *tex) } else if(tex->type==TEX_ENVMAP) { /* just in case */ - tex->imaflag= TEX_INTERPOL | TEX_MIPMAP; + tex->imaflag |= TEX_INTERPOL | TEX_MIPMAP; tex->extend= TEX_CLIP; if(tex->env) { diff --git a/source/blender/src/blenderbuttons.c b/source/blender/src/blenderbuttons.c index 84bb22afeac..c8fb9ec7a7a 100644 --- a/source/blender/src/blenderbuttons.c +++ b/source/blender/src/blenderbuttons.c @@ -1,2731 +1,2020 @@ /* DataToC output of file */ -int datatoc_blenderbuttons_size= 87170; +int datatoc_blenderbuttons_size= 64418; char datatoc_blenderbuttons[]= { 137, 80, 78, 71, 13, 10, 26, 10, 0, 0, 0, 13, 73, 72, 68, 82, 0, 0, 2, 0, 0, 0, 1, 0, 8, 6, 0, 0, 0,197,144,206,103, 0, - 0, 0, 4,115, 66, 73, 84, 8, 8, 8, 8,124, 8,100,136, 0, 0, 0, 9,112, 72, 89,115, 0, 0, 13,215, 0, 0, 13,215, 1, - 66, 40,155,120, 0, 0, 0, 25,116, 69, 88,116, 83,111,102,116,119, 97,114,101, 0,119,119,119, 46,105,110,107,115, 99, 97,112, -101, 46,111,114,103,155,238, 60, 26, 0, 0, 32, 0, 73, 68, 65, 84,120,156,236,157,119,120, 20, 85,247,199,191,103,218,206,182, -244, 78, 9,157,208, 91, 64,164, 35,210, 4, 81,169,130, 72,243,149, 87, 5, 20,105, 74, 81, 64,154,136,250,170,168, 40,160, 2, -210, 4, 11, 69, 68,154, 20, 81,106,232, 73, 40,161,132,150, 66, 72,219, 94,239,239,143,221,141, 1,147,236,110,192,246,115, 63, -207, 51,207,110,102,103,191,115,118,179, 51,231,220,115,207,189,151, 24, 99, 8, 16, 32, 64,128, 0, 1, 2,252,187,224,254,106, - 3, 2, 4, 8, 16, 32, 64,128, 0,127, 62,129, 0, 32, 64,128, 0, 1, 2, 4,248, 23, 18, 8, 0, 2, 4, 8, 16, 32, 64,128, -127, 33,129, 0, 32, 64,128, 0, 1, 2, 4,248, 23, 18, 8, 0, 2, 4, 8, 16,224, 79,134,136, 2,247,222, 0,127, 57, 62,253, - 8,137, 72, 8,147,233, 17, 34, 82,221,175, 19,255,157, 47, 0, 34,234, 70, 68,123,220, 91,183,191,218,158, 0,165, 67,110,254, -106, 59,254, 46, 72,178,156, 73, 68,172,180, 77,169, 84,102,254,213, 54,254,219, 17, 69,113, 65,215,174, 93,141,178, 44,191, 87, -158,247, 19, 81,227,136,136,136,205,193,193,193,153,106,181, 58, 63, 50, 50,114, 47, 17, 61, 94, 94,123,254,238,122, 1,254, 56, -200,151, 97,128, 81, 42,106,211, 52, 38, 44,225, 68, 86, 65,102,166,193,254,125,185, 79, 70,212, 90,146,184,110,156, 72,149,136, - 40,159,217,113,203,102, 99,103, 28, 14, 71, 18, 99,236,186,175, 58,178, 58,180,151,221, 98,244, 57, 24,225, 85, 33,102, 75, 97, -214, 6, 63,236,252,245,243,159,217,131, 78, 6,252,167, 29, 29, 96,140,181,242,245,189,127, 6, 68, 36, 72,146, 52, 69, 20,197, -103,236,118,123,168,197, 98,121,132, 49,182,255,175,182,203, 3, 17,213,141,142,142,126, 14, 0,178,178,178, 62, 97,140,165,252, - 65,231, 81,191,250,116, 66, 87,187, 3,214,183, 87,159,221,194,238,113, 76, 43, 17,201, 0, 98, 1, 92,103,140,217,124, 56, 62, - 52, 56, 56,120,110, 65, 65,193, 43,140,177,194,123, 57,247, 93,186, 97, 49, 49, 49, 13,156, 78,103, 69,158,231,175,101,100,100, -156, 97,140,229,250,248, 94,246,237,254,100, 40, 68, 30,146,192, 67, 18,133, 59,158,215,175, 18, 13,198,152, 79, 1,147, 44,203, -153, 22,139, 37,218, 31,219,149, 74,101,150,209,104,140, 41,197,182, 76, 0,126,233,113, 28,151,229,112, 56,254, 20,189, 18,244, - 9, 64, 71, 89,150,159,181,219,237,157, 4, 65,216,101, 54,155,151, 0,216, 93,222,223, 26, 17,133, 12, 30, 60, 56,111,197,138, - 21, 24, 52,104,144, 99,237,218,181, 97,254,252,118,180, 90,237,139, 60,207,207,155, 51,103,142,242,161,135, 30, 34,141, 70,131, - 3, 7, 14, 96,226,196,137,250,130,130,130, 77,249,249,249, 79,249, 99,207,223, 93, 47,192, 31,139,224,237, 0, 34, 10,171, 95, - 41,186,214,198,109, 63,112,221,186,116,138, 80, 17, 85, 54, 50,118,213,159,147, 16,145, 36,136,220,252,168, 10,218,218, 51,223, -152,172,123,236,209,254,194,165,244,115, 13,107, 86,171,183,114,213,202,117,150, 73,227,167, 36, 16, 81, 24,128, 51,140, 49,167, - 55, 61,139, 69,167, 58,127,249, 22, 85,140,144,189,158,251,108,186, 1, 77,235,199,120, 63,240, 78,226,212, 10, 96,127, 26, 0, -160,130,159,239,253, 67, 33, 34, 65,169, 84, 30,108,214,172, 89,163, 89,179,102, 9,223,126,251, 45,150, 46, 93,186, 28, 64,245, -191,216,174, 10, 97, 97, 97, 35, 20, 10,197,176,206,157, 59,107, 71,143, 30, 29, 1, 0, 31,126,248,225,147,113,113,113, 58,139, -197,178, 44, 55, 55,247,115,198,216, 13,111, 90,130, 32,100, 58, 28,142, 50,111,236, 9, 9, 9,223,188,241,159,250,235,166, 12, - 77, 24, 57,107,121,234, 10, 0, 81, 0,178,238, 62, 78, 20,197, 36,187,221, 30, 81,124,159, 36, 73, 57, 22,139,165,217, 93,246, -171,102, 61, 91,255,161,113,131,106,245, 84,119,252,246, 19, 34, 58, 85,214,111,145,136, 42,135,134,134,254,212,171, 87,175,248, -239,191,255, 62,145,136,250, 50,198,210,189,125,182, 50,244,228,200,200,200, 4, 81, 20,235,116,234,212, 73, 26, 61,122,180,162, - 75,151, 46,216,190,125,123,194, 7, 31,124, 80, 37, 38, 38,198,170,215,235,147, 13, 6,195,121,198,152,165, 52, 29, 81,161,200, -234,221,166, 94,169,223,157, 44,203,191,251,142, 74,195, 98,177, 68,239,223,191, 31, 68, 4,142,227, 32, 73, 18, 20, 10, 5, 68, - 81,132, 36, 73, 16, 69,241,142,231,130, 32, 64,150,229,178,254,111,209,239,188,243, 14,148, 74, 37, 76, 38, 19, 76, 38, 19,204, -102, 51,204,102, 51, 44, 22, 11, 44, 22, 11,172, 86,107,209,102, 54,155,241,253,247,223,151,169,183, 96,193,130,223,233, 89,173, - 86, 88, 44,150, 59,158, 91,173, 86,152, 76, 38,108,221,186,213,107,192, 64, 68,213,101, 89, 30, 33, 73,210, 48,181, 90,109,237, -220,185,243,225,168,168,168, 77,217,217,217,218, 29, 59,118,124,102, 48, 24, 36,165, 82,185,220,108, 54,127,198, 24,187,232,235, -247,233, 38,129,231,121, 92,189,122, 21, 60,207,243, 0,234, 2, 56,232,203, 27,137,168,169, 86,171,125, 51,245,224, 14,101,172, -100, 2,156, 25,128, 5,168,212, 44, 26,143, 30,220,161,121,176,123,255, 94,146, 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+248,181,222,109,253, 75,239, 2,144, 5, 71,142, 28,105, 29,242, 39,102, 93, 14, 15,128, 20,229, 96,243,230,205, 14, 0, 13, 11, +146,199,212, 63,183,250,127, 28, 47,189,108,180,247,235, 30, 87,115,244, 88,101,255,121,199, 62,136,233, 36,226, 23, 67,206,194, + 46, 26,209, 94,128,142, 74, 6,228,139,252,121,203, 31, 64,208,128,192,197,139, 23, 51,119,221,127,215,116,235,164,146, 2,195, + 45,233,168,183,215,131, 81, 0,238,193, 72, 28, 92, 46, 2,142,101,209, 45, 50, 22, 95,215,125,135,178,189, 39,144,103,206, 43, + 9,251,194,203,127, 7, 64,250, 48,192, 54, 74,192,192, 74, 28, 63, 19, 31, 18,249,123, 43, 1,235,214,173, 67,207,158, 61, 81, + 83, 83,131,229,203,151,163,171,185,253,229, 80, 4,252, 89,255, 33,122, 1,250,195, 29,245,175, 0,112, 43,128, 44, 0,229,148, +190,101, 86, 0, 58, 42, 15,128, 63,143, 64,118,118,182,214, 91, 81, 48, 24, 12,146, 19, 6, 9,137,160, 43,164,216, 21, 90,255, + 66,226, 55, 26,141,124,183,135,240,185,138,190, 96, 94, 9,120,120,197,123, 32,249, 64,223,121,102,148, 60,151,142,187, 77,127, + 3, 34, 34,208, 77,163,238,148,251, 21,142,241,247,181, 30, 98, 30, 0, 22,128,194, 83,183,138, 48,235,227,220,236, 41,119, 84, + 61,151, 83,152,240,242, 83, 15,116, 31, 52, 32,217, 1,224,176,193, 96,232, 1,247,248,226,144,234,131,127,229,246,236,209,241, + 17,255,161, 40,119, 76, 48, 11, 94, 10,161,203,225,234,151, 2,111,210,231, 61, 2,189,123,247,246,169,157,125,189,231,235,237, +241, 55, 93, 15,215,108,246,240,228,235, 39,143,233, 19,219, 7,118,167, 29,132, 16,168, 85,106,212,218,154,177,239,215, 61,216, +252,215, 92,104,111,214,106,243,144, 23,246, 53,190,177,107, 30,114,115,115, 81, 86, 38, 61, 7,192,101, 37, 0, 97,145,191, 80, +222,162, 69,139,200,170, 85,171,176,116,233, 82,116,229, 62,127,161, 34, 80, 82, 82, 18,210,185,129,142,145, 32,115, 6,220,227, +253,237, 0, 94, 0,176, 31,128,139,210,183,111,140, 27, 55, 14, 7, 15, 30, 68,142,105, 89,187, 60, 0,222,217, 0, 85, 94, 13, +101,192, 62,126,225,182,247,126, 41,147, 17, 4, 34,250, 16,189, 0, 97,161,163,134, 1,242,202,136,217,108, 70,113,113, 49, 87, + 81, 81, 33, 36, 50,173,197, 98,145,108,221,204, 90,185, 9, 16, 36,254,153,252,242,134,214,245, 78,138,134, 9,218,128,113, 36, +164,103,183, 22,192, 69,184,135,255, 60, 30,230, 53,158, 93,144, 60,166,101,106,241, 55,221, 31,123,245,125,152,205,102,117,113, +113,241, 64,180, 77,103, 29, 82,125,116,180, 39, 32, 88,126,255,160, 45,103, 7,116, 9,248, 35,127,135,126, 24, 80, 24,220, 48, +251,232,237, 45, 76, 55,101, 12,217, 27,191, 15,147,238,152,132,193,177,131, 1,142,224,188,189, 6, 95,127,251, 53,206, 30, 61, +139,251, 70,222,167,125,246,217,103, 59,189, 62,132, 74,128, 92,100,205,123, 2,174,150,128,191, 48,250,234,229, 66,142,103,161, +144,250,224, 76,203,196,123, 0, 58, 10, 89, 89, 89, 62,201,222,107, 38, 54, 33,172,190,242, 22, 7, 35,218, 80,209, 17,195, 0, + 77, 38, 19,204,102, 51, 91, 92, 92,172,242,116, 29,240,228,127, 95,128,251,246, 9,207,100, 74, 29,145, 74,153, 4, 40,239,148, +198,201,108, 54, 71,122,222,203, 87, 60, 69,174,204,204,204, 39,194, 20, 27, 57,245,143,239,148,154,205,230,123,139,139,139, 81, + 92, 92,108, 7,160,241, 44,114, 16, 63, 35,114,188,191,100,146,246,236,111, 83, 95, 82,137, 91,142, 46,129,202,202, 74,166, 40, +163,136, 12, 90, 52, 72,139, 33,190,143,169,202, 40,178,138,141, 7,216,248,214, 70,102,205,154, 53,201,155, 86,108, 66,252,176, + 27,172, 0,240,227,145, 31,180,169, 83,245, 88,187,126,109,201, 71,248, 40,164,235,204,205,205,101, 30,120,224,129,118,163, 2, +156,206,240, 70,136,201, 77,214,215, 90,180, 63, 69,215,244, 2,120,151,137, 86, 0,130, 89,226, 18, 44,245, 80, 95,116,210,193, +242,229, 58,223,167, 60,131,193, 64,138,139,139, 85,194,231, 37,244,176, 72, 84, 80, 74, 58,136,144,187, 98, 35, 20, 11,160, 17, + 32, 4,238,196,252, 81, 8,111,124, 47, 95, 31, 63, 23, 23, 23,243,227,202,234, 19, 19, 19,251,153, 76,166,200,174,240, 44, 59, +210,109, 47,167,236,202,202, 74,166,114, 73,165,108,207,224,249,231,159, 47,241, 62,239,235,191,239, 13,251, 58, 63,251,236, 51, + 74,174, 20, 84, 9, 16, 97, 68, 51,161,206, 35, 76, 65, 65, 65, 65, 65, 65,113,245, 66, 65, 31, 1, 5, 5, 5, 5, 5, 5, 85, + 0, 40, 40, 40, 40, 40, 40, 40,126, 3,248,127, 37, 93,196,116, 64, 61,103,188, 0, 0, 0, 0, 73, 69, 78, 68,174, 66, 96,130, }; diff --git a/source/blender/src/butspace.c b/source/blender/src/butspace.c index 2eddd362b62..e8062422e2a 100644 --- a/source/blender/src/butspace.c +++ b/source/blender/src/butspace.c @@ -572,6 +572,9 @@ void do_butspace(unsigned short event) else if(event<=B_RENDERBUTS) { do_render_panels(event); // buttons_scene.c } + else if(event<=B_SEQUENCERBUTS) { + do_sequencer_panels(event); + } else if(event<=B_COMMONEDITBUTS) { do_common_editbuts(event); } @@ -725,6 +728,8 @@ void drawbutspace(ScrArea *sa, void *spacedata) if(tab== TAB_SCENE_RENDER) render_panels(); + else if(tab == TAB_SCENE_SEQUENCER) + sequencer_panels(); else if(tab == TAB_SCENE_ANIM) anim_panels(); else if(tab == TAB_SCENE_SOUND) diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index 43e727f4e96..7c3c8005e9f 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -89,6 +89,7 @@ #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_modifier.h" +#include "BKE_multires.h" #include "BKE_packedFile.h" #include "BKE_particle.h" #include "BKE_scene.h" @@ -102,6 +103,7 @@ #include "BSE_filesel.h" #include "BIF_gl.h" +#include "BIF_editaction.h" #include "BIF_editarmature.h" #include "BIF_editconstraint.h" #include "BIF_editdeform.h" @@ -113,6 +115,7 @@ #include "BIF_interface.h" #include "BIF_meshtools.h" #include "BIF_mywindow.h" +#include "BIF_poselib.h" #include "BIF_poseobject.h" #include "BIF_renderwin.h" #include "BIF_resources.h" @@ -736,6 +739,8 @@ static void delete_customdata_layer(void *data1, void *data2) from the data stored in multires */ if(me && me->mr) { multires_delete_layer(me, &me->mr->fdata, type, layer - &data->layers[index]); + multires_level_to_editmesh(OBACT, me, 0); + multires_finish_mesh_update(OBACT); } else if(G.obedit) { EM_free_data_layer(data, type); @@ -1355,7 +1360,7 @@ static void modifiers_applyModifier(void *obv, void *mdv) return; } - sculptmode_pmv_off(me); + mesh_pmv_off(ob, me); dm = mesh_create_derived_for_modifier(ob, md); if (!dm) { @@ -3705,6 +3710,7 @@ static void editing_panel_lattice_type(Object *ob, Lattice *lt) void do_armbuts(unsigned short event) { Object *ob= OBACT; + bAction *act; switch(event) { case B_ARM_RECALCDATA: @@ -3742,6 +3748,125 @@ void do_armbuts(unsigned short event) if (ob && ob->pose) pose_clear_paths(ob); break; + + case B_POSELIB_ADDPOSE: + if (ob && ob->pose) + poselib_add_current_pose(ob, 1); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + break; + case B_POSELIB_REPLACEP: + if (ob && ob->pose) + poselib_add_current_pose(ob, 2); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + break; + case B_POSELIB_REMOVEP: + if (ob && ob->pose) { + bAction *act= ob->poselib; + TimeMarker *marker= poselib_get_active_pose(act); + + poselib_remove_pose(ob, marker); + } + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + break; + case B_POSELIB_VALIDATE: + if (ob && ob->pose) + poselib_validate_act(ob->poselib); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + break; + case B_POSELIB_APPLYP: + if (ob && ob->pose) + poselib_preview_poses(ob, 1); + allqueue(REDRAWBUTSEDIT, 0); + break; + + /* note: copied from headerbuttons.c */ + case B_POSELIB_ALONE: //B_ACTALONE + if (ob && ob->id.lib==0) { + act= ob->poselib; + + if (act->id.us > 1) { + if (okee("Single user")) { + ob->poselib= copy_action(act); + act->id.us--; + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + } + } + } + break; + case B_POSELIB_DELETE: //B_ACTIONDELETE + act= ob->poselib; + + if (act) + act->id.us--; + ob->poselib=NULL; + + BIF_undo_push("Unlink PoseLib"); + + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + break; + case B_POSELIB_BROWSE: //B_ACTIONBROWSE: + { + ID *id, *idtest; + int nr= 1; + + if (ob == NULL) + break; + act= ob->poselib; + id= (ID *)act; + + if (G.buts->menunr == -2) { + activate_databrowse((ID *)ob->poselib, ID_AC, 0, B_POSELIB_BROWSE, &G.buts->menunr, do_armbuts); + return; + } + if (G.buts->menunr < 0) break; + + /* See if we have selected a valid action */ + for (idtest= G.main->action.first; idtest; idtest= idtest->next) { + if (nr == G.buts->menunr) { + break; + } + nr++; + } + + /* Store current action */ + if (!idtest) { + /* 'Add New' option: + * - make a copy of an exisiting action + * - or make a new empty action if no existing action + */ + if (act) { + idtest= (ID *)copy_action(act); + } + else { + /* a plain action */ + idtest=(ID *)add_empty_action("PoseLib"); + } + idtest->us--; + } + + if ((idtest != id) && (ob)) { + act= (bAction *)idtest; + + ob->poselib= act; + id_us_plus(idtest); + + if (id) id->us--; + + /* Update everything */ + BIF_undo_push("Browse PoseLibs"); + + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + allqueue(REDRAWHEADERS, 0); + } + } + break; } } @@ -4482,6 +4607,8 @@ void do_meshbuts(unsigned short event) if(me && me->mr) { multires_add_layer(me, &me->mr->fdata, CD_MTFACE, layernum); + multires_level_to_editmesh(ob, me, 0); + multires_finish_mesh_update(ob); } else if(G.obedit) { EM_add_data_layer(&em->fdata, CD_MTFACE); @@ -4949,6 +5076,47 @@ static void editing_panel_links(Object *ob) return; } + /* poselib for armatures */ + if (ob->type==OB_ARMATURE) { + if ((ob->pose) && (ob->flag & OB_POSEMODE) && (G.obedit != ob)) { + bAction *act= ob->poselib; + + xco= 143; + + uiDefBut(block, LABEL,0, "Action (PoseLib):", xco, 154, 130,20, 0, 0, 0, 0, 0, ""); + + /* PoseLib Action */ + uiBlockSetCol(block, TH_BUT_SETTING2); + std_libbuttons(block, 143, 130, 0, NULL, B_POSELIB_BROWSE, ID_AC, 0, (ID *)act, (ID *)ob, &(G.buts->menunr), B_POSELIB_ALONE, 0, B_POSELIB_DELETE, 0, 0); + uiBlockSetCol(block, TH_AUTO); + + uiDefBut(block, BUT, B_POSELIB_VALIDATE, "Auto-Sync PoseLib", xco,110,160,20, 0, 0, 0, 0, 0, "Syncs the current PoseLib with the poses available"); + + /* poselib pose editing controls */ + if ((act) && (act->markers.first)) { + TimeMarker *marker= poselib_get_active_pose(act); + int count= BLI_countlist(&act->markers); + char *menustr= poselib_build_poses_menu(act, "PoseLib Poses"); + + uiBlockBeginAlign(block); + /* currently 'active' pose */ + uiDefButI(block, MENU, B_POSELIB_APPLYP, menustr, xco, 85,18,20, &act->active_marker, 1, count, 0, 0, "Browses Poses in PoseLib. Applies chosen pose."); + MEM_freeN(menustr); + + if (act->active_marker) { + uiDefBut(block, TEX, REDRAWBUTSEDIT,"", xco+18,85,160-18-20,20, marker->name, 0, 63, 0, 0, "Displays current PoseLib Pose name. Click to change."); + uiDefIconBut(block, BUT, B_POSELIB_REMOVEP, VICON_X, xco+160-20, 85, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove this PoseLib Pose from PoseLib"); + } + + /* add new poses */ + uiDefBut(block, BUT, B_POSELIB_ADDPOSE, "Add Pose", xco,65,80,20, 0, 0, 0, 0, 0, "Add current pose to PoseLib"); + uiDefBut(block, BUT, B_POSELIB_REPLACEP, "Replace Pose", xco+80,65,80,20, 0, 0, 0, 0, 0, "Replace existing PoseLib Pose with current pose"); + uiBlockEndAlign(block); + } + } + return; + } + /* vertex group... partially editmode... */ if(ob->type==OB_MESH || ob->type==OB_LATTICE) { bDeformGroup *defGroup; @@ -5061,10 +5229,18 @@ void editing_panel_sculpting_tools() sculptmode_draw_interface_tools(block,0,200); } +void editing_panel_sculpting_brush() +{ + uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_brush", UI_EMBOSS, UI_HELV, curarea->win); + if(uiNewPanel(curarea, block, "Brush", "Editing", 300, 0, 318, 204)==0) return; + + sculptmode_draw_interface_brush(block,0,200); +} + void editing_panel_sculpting_textures() { - uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_textures", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Brush", "Editing", 300, 0, 318, 204)==0) return; + uiBlock *block= uiNewBlock(&curarea->uiblocks, "editing_panel_sculpting_texture", UI_EMBOSS, UI_HELV, curarea->win); + if(uiNewPanel(curarea, block, "Texture", "Editing", 300, 0, 318, 204)==0) return; sculptmode_draw_interface_textures(block,0,200); } @@ -5072,11 +5248,10 @@ void editing_panel_sculpting_textures() void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned short cy) { SculptData *sd; - uiBut *but; if(!G.scene) return; sd= &G.scene->sculptdata; - + uiBlockBeginAlign(block); uiDefBut(block,LABEL,B_NOP,"Brush",cx,cy,90,19,NULL,0,0,0,0,""); @@ -5105,7 +5280,7 @@ void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned if(sd->brush_type!=GRAB_BRUSH) uiDefButC(block,TOG,B_NOP,"Airbrush",cx+178,cy,89,19,&sculptmode_brush()->airbrush,0,0,0,0,"Brush makes changes without waiting for the mouse to move"); cy-= 20; - but= uiDefButS(block,NUMSLI,B_NOP,"Size: ",cx,cy,268,19,&sculptmode_brush()->size,1.0,200.0,0,0,"Set brush radius in pixels"); + uiDefButS(block,NUMSLI,B_NOP,"Size: ",cx,cy,268,19,&sculptmode_brush()->size,1.0,200.0,0,0,"Set brush radius in pixels"); cy-= 20; if(sd->brush_type!=GRAB_BRUSH) uiDefButC(block,NUMSLI,B_NOP,"Strength: ",cx,cy,268,19,&sculptmode_brush()->strength,1.0,100.0,0,0,"Set brush strength"); @@ -5124,6 +5299,46 @@ void sculptmode_draw_interface_tools(uiBlock *block, unsigned short cx, unsigned cx+= 210; } +static void sculptmode_curves_reset(void *sd_v, void *j) +{ + SculptData *sd = sd_v; + sculpt_reset_curve(sd); + curvemapping_changed(sd->cumap, 0); +} + +void sculptmode_draw_interface_brush(uiBlock *block, unsigned short cx, unsigned short cy) +{ + SculptData *sd= sculpt_data(); + int orig_y = cy; + rctf rect; + uiBut *but; + + uiBlockBeginAlign(block); + cy-= 20; + uiDefButC(block,TOG,REDRAWBUTSEDIT, "Curve", cx,cy,80,19, &sd->texfade, 0,0,0,0,"Use curve control for radial brush intensity"); + cy-= 20; + but= uiDefBut(block, BUT, REDRAWBUTSEDIT, "Reset",cx,cy,80,19, NULL, 0,0,0,0, "Default curve preset"); + uiButSetFunc(but, sculptmode_curves_reset, sd, NULL); + cy-= 25; + uiBlockEndAlign(block); + + uiBlockBeginAlign(block); + uiDefButS(block,NUM,B_NOP, "Space", cx,cy,80,19, &sd->spacing, 0,500,20,0,"Non-zero inserts N pixels between dots"); + cy-= 20; + if(sd->brush_type == DRAW_BRUSH) + uiDefButC(block,NUM,B_NOP, "View", cx,cy,80,19, &sculptmode_brush()->view, 0,10,20,0,"Pulls brush direction towards view"); + uiBlockEndAlign(block); + + /* Draw curve */ + cx += 90; + cy = orig_y; + rect.xmin= cx; rect.xmax= cx + 178; + rect.ymin= cy - 160; rect.ymax= cy + 20; + uiBlockBeginAlign(block); + curvemap_buttons(block, sd->cumap, (char)0, B_NOP, 0, &rect); + uiBlockEndAlign(block); +} + void sculptmode_draw_interface_textures(uiBlock *block, unsigned short cx, unsigned short cy) { SculptData *sd= sculpt_data(); @@ -5134,24 +5349,7 @@ void sculptmode_draw_interface_textures(uiBlock *block, unsigned short cx, unsig uiBut *but; uiBlockBeginAlign(block); - uiDefBut(block,LABEL,B_NOP,"Common",cx,cy,80,20,0,0,0,0,0,""); cy-= 20; - - uiBlockBeginAlign(block); - uiDefButC(block,TOG,B_NOP, "Fade", cx,cy,80,19, &sd->texfade, 0,0,0,0,"Smooth the edges of the texture"); - cy-= 20; - uiDefButS(block,NUM,B_NOP, "Space", cx,cy,80,19, &sd->spacing, 0,500,20,0,"Non-zero inserts N pixels between dots"); - cy-= 20; - if(sd->brush_type == DRAW_BRUSH) - uiDefButC(block,NUM,B_NOP, "View", cx,cy,80,19, &sculptmode_brush()->view, 0,10,20,0,"Pulls brush direction towards view"); - uiBlockEndAlign(block); - - cy= orig_y; - cx+= 85; - uiBlockBeginAlign(block); - uiDefBut(block,LABEL,B_NOP,"Texture",cx,cy,80,20,0,0,0,0,0,""); - cy-= 20; - /* TEX CHANNELS */ uiBlockBeginAlign(block); uiBlockSetCol(block, TH_BUT_NEUTRAL); @@ -5850,7 +6048,7 @@ void editing_panel_mesh_multires() uiBlockBeginAlign(block); but= uiDefBut(block,BUT,B_NOP,"Add Level", cx,cy,134,19,0,0,0,0,0,"Add a new level of subdivision at the end of the chain"); - uiButSetFunc(but,multires_add_level,ob,me); + uiButSetFunc(but, multires_subdivide, ob, me); uiDefButC(block, MENU, B_NOP, subsurfmenu, cx + 134, cy, 134, 19, &G.scene->toolsettings->multires_subdiv_type, 0, 0, 0, 0, "Selects type of subdivision algorithm."); cy-= 20; @@ -5866,7 +6064,7 @@ void editing_panel_mesh_multires() cy-= 20; but= uiDefButC(block,NUM,B_NOP,"Edges: ",cx,cy,268,19,(char *)&me->mr->edgelvl,1.0,me->mr->level_count,0,0,"Set level of edges to display"); - uiButSetFunc(but,multires_edge_level_update,ob,me); + uiButSetFunc(but,multires_edge_level_update_cb,ob,me); cy-= 20; uiBlockEndAlign(block); @@ -6049,6 +6247,8 @@ void editing_panels() uiNewPanelTabbed("Multires", "Editing"); editing_panel_sculpting_tools(); uiNewPanelTabbed("Multires", "Editing"); + editing_panel_sculpting_brush(); + uiNewPanelTabbed("Multires", "Editing"); editing_panel_sculpting_textures(); } else { if(G.f & (G_VERTEXPAINT | G_TEXTUREPAINT | G_WEIGHTPAINT) ) { diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index d23b12803c4..f71f6adb051 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -2325,23 +2325,26 @@ static void object_panel_object(Object *ob) Group *group; int a, xco, yco=0; short dx= 33, dy= 30; - + int is_libdata = object_is_libdata(ob); block= uiNewBlock(&curarea->uiblocks, "object_panel_object", UI_EMBOSS, UI_HELV, curarea->win); if(uiNewPanel(curarea, block, "Object and Links", "Object", 0, 0, 318, 204)==0) return; - uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); + /* object name */ uiBlockSetCol(block, TH_BUT_SETTING2); + uiSetButLock(is_libdata, ERROR_LIBDATA_MESSAGE); xco= std_libbuttons(block, 10, 180, 0, NULL, 0, ID_OB, 0, &ob->id, NULL, &(G.buts->menunr), B_OBALONE, B_OBLOCAL, 0, 0, B_KEEPDATA); uiBlockSetCol(block, TH_AUTO); /* parent */ + uiSetButLock(is_libdata, ERROR_LIBDATA_MESSAGE); uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", xco+5, 180, 305-xco, 20, &ob->parent, "Parent Object"); - /* TODO, check for ob->id.lib */ + uiSetButLock(is_libdata, ERROR_LIBDATA_MESSAGE); but = uiDefButS(block, NUM, B_NOP, "PassIndex:", xco+5, 150, 305-xco, 20, &ob->index, 0.0, 1000.0, 0, 0, "Index # for the IndexOB render pass."); - + + uiSetButLock(1, NULL); uiDefBlockBut(block, add_groupmenu, NULL, "Add to Group", 10,150,150,20, "Add Object to a new Group"); /* all groups */ @@ -3660,8 +3663,8 @@ static void object_panel_particle_children(Object *ob) if(part==NULL) return; block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_child", UI_EMBOSS, UI_HELV, curarea->win); - uiNewPanelTabbed("Extras", "Particle"); if(uiNewPanel(curarea, block, "Children", "Particle", 1300, 0, 318, 204)==0) return; + uiNewPanelTabbed("Extras", "Particle"); uiDefButS(block, MENU, B_PART_ALLOC_CHILD, "Children from:%t|Faces%x2|Particles%x1|None%x0", butx,buty,butw,buth, &part->childtype, 14.0, 0.0, 0, 0, "Create child particles"); @@ -3799,7 +3802,6 @@ static void object_panel_particle_extra(Object *ob) ParticleSettings *part; short butx=0, buty=160, butw=150, buth=20; static short vgnum=0; - int event; if (psys==NULL) return; part=psys->part; @@ -3868,9 +3870,9 @@ static void object_panel_particle_extra(Object *ob) uiDefButI(block, NUM, B_PART_DISTR, "Seed:", butx,(buty-=buth),butw,buth, &psys->seed, 0.0, 255.0, 1, 0, "Set an offset in the random table"); - event=(part->flag&PART_SIZEMASS)?B_PART_RECALC:B_PART_REDRAW; - uiDefButF(block, NUM, event, "Size:", butx,(buty-=2*buth),butw,buth, &part->size, 0.01, 100, 10, 1, "The size of the particles"); - uiDefButF(block, NUM, event, "Rand:", butx,(buty-=buth),butw,buth, &part->randsize, 0.0, 2.0, 10, 1, "Give the particle size a random variation"); + /* size changes must create a recalc event always so that sizes are updated properly */ + uiDefButF(block, NUM, B_PART_RECALC, "Size:", butx,(buty-=2*buth),butw,buth, &part->size, 0.01, 100, 10, 1, "The size of the particles"); + uiDefButF(block, NUM, B_PART_RECALC, "Rand:", butx,(buty-=buth),butw,buth, &part->randsize, 0.0, 2.0, 10, 1, "Give the particle size a random variation"); uiDefButBitI(block, TOG, PART_SIZEMASS, B_PART_RECALC, "Mass from size", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Multiply mass with particle size"); uiDefButF(block, NUM, B_PART_RECALC, "Mass:", butx,(buty-=buth),butw,buth, &part->mass, 0.01, 100, 10, 1, "Specify the mass of the particles"); @@ -4007,6 +4009,47 @@ static void object_panel_particle_visual(Object *ob) } uiBlockEndAlign(block); } +static void object_panel_particle_simplification(Object *ob) +{ + uiBlock *block; + ParticleSystem *psys=psys_get_current(ob); + ParticleSettings *part; + short butx=0, buty=160, butw=150, buth=20; + + if (psys==NULL) return; + part=psys->part; + if(part==NULL) return; + + if(part->draw_as!=PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) + return; + if(part->childtype!=PART_CHILD_FACES) + return; + + block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_simplification", UI_EMBOSS, UI_HELV, curarea->win); + uiNewPanelTabbed("Visualization", "Particle"); + if(uiNewPanel(curarea, block, "Simplification", "Particle", 640, 0, 318, 204)==0) return; + + uiBlockBeginAlign(block); + uiDefButBitS(block, TOG, PART_SIMPLIFY_ENABLE, B_PART_REDRAW, "Child Simplification", butx,buty-=buth,butw,buth, &part->simplify_flag, 0, 0, 0, 0, "Remove child strands as the object becomes smaller on the screen"); + uiBlockEndAlign(block); + if(part->simplify_flag & PART_SIMPLIFY_ENABLE) { + buty -= 10; + + uiBlockBeginAlign(block); + uiDefButS(block, NUM, B_NOP, "Reference Size:", butx,(buty-=buth),butw,buth, &part->simplify_refsize, 1.0, 32768.0, 0, 0, "Reference size size in pixels, after which simplification begins"); + uiDefButF(block, NUM, B_NOP, "Rate:", butx,(buty-=buth),butw,buth, &part->simplify_rate, 0.0, 1.0, 0, 0, "Speed of simplification"); + uiDefButF(block, NUM, B_NOP, "Transition:", butx,(buty-=buth),butw,buth, &part->simplify_transition, 0.0, 1.0, 0, 0, "Transition period for fading out strands"); + uiBlockEndAlign(block); + + buty -= 10; + + uiBlockBeginAlign(block); + uiDefButBitS(block, TOG, PART_SIMPLIFY_VIEWPORT, B_PART_REDRAW, "Viewport", butx,buty-=buth,butw,buth, &part->simplify_flag, 0, 0, 0, 0, "Remove child strands as the object goes outside the viewport"); + uiDefButF(block, NUM, B_NOP, "Rate:", butx,(buty-=buth),butw,buth, &part->simplify_viewport, 0.0, 0.999, 0, 0, "Speed of simplification"); + uiBlockEndAlign(block); + } + uiBlockEndAlign(block); +} static void boidrule_moveDown(void *part_v, void *rule_v) { ParticleSettings *part = part_v; @@ -4128,7 +4171,7 @@ static void object_panel_particle_physics(Object *ob) uiDefButF(block, NUM, B_PART_RECALC, "Random:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->randfac, 0.0, 200.0, 1, 3, "Give the starting speed a random variation"); if(part->type==PART_REACTOR) { uiDefButF(block, NUM, B_PART_RECALC, "Particle:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->partfac, -10.0, 10.0, 1, 3, "Let the target particle give the particle a starting speed"); - uiDefButF(block, NUM, B_PART_RECALC, "Reactor:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->reactfac, -10.0, 10.0, 1, 3, "Let the vector from target particle give the particle a starting speed"); + uiDefButF(block, NUM, B_PART_RECALC, "Reactor:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->reactfac, -10.0, 10.0, 1, 3, "Let the vector away from the target particles location give the particle a starting speed"); } else { uiDefButF(block, NUM, B_PART_RECALC, "Tan:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->tanfac, -200.0, 200.0, 1, 3, "Let the surface tangent give the particle a starting speed"); @@ -4146,15 +4189,17 @@ static void object_panel_particle_physics(Object *ob) uiDefBut(block, LABEL, 0, "Rotation:", butx, (buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButBitI(block, TOG, PART_ROT_DYN, B_PART_RECALC, "Dynamic", butx,(buty-=buth*4/5),butw/2,buth*4/5, &part->flag, 0, 0, 0, 0, "Sets rotation to dynamic/constant"); - uiDefButS(block, MENU, B_PART_RECALC, "Rotation %t|Random %x3|Velocity %x2|Normal %x1|None %x0", butx+butw/2,buty,butw/2,buth*4/5, &part->rotmode, 14.0, 0.0, 0, 0, "Select particle rotation mode"); + uiDefButS(block, MENU, B_PART_RECALC, "Rotation%t|Object Z%x8|Object Y%x7|Object X%x6|Global Z%x5|Global Y%x4|Global X%x3|Velocity%x2|Normal%x1|None%x0", butx+butw/2,buty,butw/2,buth*4/5, &part->rotmode, 14.0, 0.0, 0, 0, "Particles initial rotation"); uiBlockSetCol(block, TH_BUT_SETTING2); - uiDefButF(block, NUM, B_PART_RECALC, "Amount:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->rotfac, -1.0, 1.0, 1, 3, "Rotation amount"); - uiDefButF(block, NUM, B_PART_RECALC, "Phase:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->phasefac, -1.0, 1.0, 1, 3, "Initial rotation phase"); + uiDefButF(block, NUM, B_PART_RECALC, "Random:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->randrotfac, 0.0, 1.0, 1, 3, "Randomize rotation"); + uiDefButF(block, NUM, B_PART_RECALC, "Phase:", butx,(buty-=buth*4/5),butw/2,buth*4/5, &part->phasefac, -1.0, 1.0, 1, 3, "Initial rotation phase"); + uiDefButF(block, NUM, B_PART_RECALC, "Rand:", butx+butw/2,buty,butw/2,buth*4/5, &part->randphasefac, 0.0, 1.0, 1, 3, "Randomize rotation phase"); uiBlockSetCol(block, TH_AUTO); uiDefButS(block, MENU, B_PART_RECALC, "Angular v %t|Velocity%x3|Random%x2|Spin%x1|None%x0", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avemode, 14.0, 0.0, 0, 0, "Select particle angular velocity mode"); uiBlockSetCol(block, TH_BUT_SETTING2); - uiDefButF(block, NUM, B_PART_RECALC, "Angular v:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avefac, -200.0, 200.0, 1, 3, "Angular velocity amount"); + if(ELEM(part->avemode,PART_AVE_RAND,PART_AVE_SPIN)) + uiDefButF(block, NUM, B_PART_RECALC, "Angular v:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avefac, -200.0, 200.0, 1, 3, "Angular velocity amount"); uiBlockSetCol(block, TH_AUTO); uiBlockEndAlign(block); @@ -4241,7 +4286,9 @@ static void object_panel_particle_system(Object *ob) /* browse buttons */ uiBlockSetCol(block, TH_BUT_SETTING2); butx= std_libbuttons(block, butx, buty, 0, NULL, B_PARTBROWSE, ID_PA, 0, id, idfrom, &(G.buts->menunr), B_PARTALONE, 0, B_PARTDELETE, 0, 0); - + + uiBlockSetCol(block, TH_AUTO); + partact=psys_get_current_num(ob)+1; totpart=BLI_countlist(&ob->particlesystem); sprintf(str, "%d Part", totpart); @@ -4345,7 +4392,7 @@ static void object_panel_particle_system(Object *ob) } uiBlockEndAlign(block); - buty=50; + buty=30; if(part->type==PART_REACTOR) { ParticleSystem *tpsys=0; @@ -4980,6 +5027,7 @@ void particle_panels() if(psys){ object_panel_particle_physics(ob); object_panel_particle_visual(ob); + object_panel_particle_simplification(ob); object_panel_particle_extra(ob); object_panel_particle_children(ob); } diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index 7a4093dd965..dda48a298ff 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -41,6 +41,7 @@ #include "DNA_space_types.h" #include "DNA_scene_types.h" #include "DNA_sound_types.h" +#include "DNA_sequence_types.h" #include "DNA_userdef_types.h" #include "DNA_packedFile_types.h" @@ -71,6 +72,7 @@ #include "BIF_screen.h" #include "BIF_space.h" #include "BIF_toolbox.h" +#include "BIF_editseq.h" #include "BIF_butspace.h" @@ -84,6 +86,7 @@ #include "BKE_writeavi.h" #include "BKE_writeffmpeg.h" #include "BKE_image.h" +#include "BKE_plugin_types.h" #include "BLI_threads.h" @@ -91,8 +94,11 @@ #include "BIF_writeimage.h" #include "BIF_writeavicodec.h" -#include "BSE_seqaudio.h" #include "BSE_headerbuttons.h" +#include "BSE_sequence.h" +#include "BSE_seqeffects.h" +#include "BSE_seqscopes.h" +#include "BSE_seqaudio.h" #include "RE_pipeline.h" @@ -466,6 +472,665 @@ static void sound_panel_sound(bSound *sound) } } +/* ************************* Sequencer *********************** */ + +#define SEQ_PANEL_EDITING 1 +#define SEQ_PANEL_INPUT 2 +#define SEQ_PANEL_FILTER 4 +#define SEQ_PANEL_EFFECT 8 +#define SEQ_PANEL_PROXY 16 + +static char* seq_panel_blend_modes() +{ + static char string[2048]; + + Sequence *last_seq = get_last_seq(); + + sprintf(string, "Blend mode: %%t|%s %%x%d", + "Replace", SEQ_BLEND_REPLACE); + + /* + Blending can only work without effect strips. + Otherwise, one would have + to decide, what the effect strips IPO should do: + - drive the effect _or_ + - drive the blend mode ? + + Also: effectdata is used by these implicit effects, + so that would collide also. + */ + + if (!(last_seq->type & SEQ_EFFECT)) { + int i; + + for (i = SEQ_EFFECT; i <= SEQ_EFFECT_MAX; i++) { + if (get_sequence_effect_num_inputs(i) == 2) { + sprintf(string + strlen(string), + "|%s %%x%d", + give_seqname_by_type(i), i); + } + } + } + return string; +} + +static void seq_panel_editing() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + static char strdata[1024]; + char * str = strdata; + char * p; + int yco; + + block = uiNewBlock(&curarea->uiblocks, "seq_panel_editing", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Edit", "Sequencer", + 10, 230, 318, 204) == 0) return; + + uiDefBut(block, LABEL, + 0, give_seqname(last_seq), + 10,140,60,19, 0, + 0, 0, 0, 0, ""); + + uiDefBut(block, TEX, + B_NOP, "Name: ", + 70,140,180,19, last_seq->name+2, + 0.0, 21.0, 100, 0, ""); + + uiDefButI(block, MENU, B_SEQ_BUT_RELOAD, seq_panel_blend_modes(), + 10, 120, 120, 19, &last_seq->blend_mode, + 0,0,0,0, "Strip Blend Mode"); + + if (last_seq->blend_mode > 0) { + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Blend:", + 130, 120, 120, 19, &last_seq->blend_opacity, + 0.0, 100.0, 100.0, 0, + "Blend opacity"); + } + + uiDefButBitI(block, TOG, SEQ_MUTE, + B_SEQ_BUT_RELOAD_ALL, "Mute", + 10,100,60,19, &last_seq->flag, + 0.0, 1.0, 0, 0, + "Mute the current strip."); + + uiDefButBitI(block, TOG, SEQ_LOCK, + B_NOP, "Lock", + 70,100,60,19, &last_seq->flag, + 0.0, 1.0, 0, 0, + "Lock strip, so that it can't be transformed."); + + uiDefButBitI(block, TOG, SEQ_IPO_FRAME_LOCKED, + B_SEQ_BUT_RELOAD_ALL, "IPO Frame locked", + 130,100,120,19, &last_seq->flag, + 0.0, 1.0, 0, 0, + "Lock the IPO coordinates to the " + "global frame counter."); + + if (!(last_seq->flag & SEQ_LOCK)) { + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "Start", + 10, 80, 120, 20, &last_seq->start, + 0.0, MAXFRAMEF, 0.0, 0.0, "Start of strip"); + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "Chan", + 130, 80, 120, 20, &last_seq->machine, + 0.0, MAXSEQ, 0.0, 0.0, "Channel used (Y position)"); + + if (last_seq->type == SEQ_IMAGE) { + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "Start-Still", + 10, 60, 120, 20, &last_seq->startstill, + 0.0, MAXFRAMEF, 0.0, 0.0, "Start still"); + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "End-Still", + 130, 60, 120, 19, &last_seq->endstill, + 0.0, MAXFRAMEF, 0.0, 0.0, "End still"); + } else { + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "Start-Ofs", + 10, 60, 120, 20, &last_seq->startofs, + 0.0, last_seq->len - last_seq->endofs, + 0.0, 0.0, "Start offset"); + uiDefButI(block, NUM, + B_SEQ_BUT_TRANSFORM, "End-Ofs", + 130, 60, 120, 19, &last_seq->endofs, + 0.0, last_seq->len - last_seq->startofs, + 0.0, 0.0, "End offset"); + } + } + + + if(last_seq->type & SEQ_EFFECT) + sprintf(str, "Len: %d\nFrom %d - %d\n", last_seq->len, last_seq->startdisp, last_seq->enddisp-1); + else + sprintf(str, "Len: %d(%d)\n", last_seq->enddisp-last_seq->startdisp, last_seq->len); + + str += strlen(str); + + if(last_seq->type==SEQ_IMAGE) { + if (last_seq->len > 1) { + /* CURRENT */ + StripElem * se= give_stripelem(last_seq, CFRA); + StripElem * last; + + /* FIRST AND LAST */ + + if(last_seq->strip) { + se= last_seq->strip->stripdata; + last= se+last_seq->len-1; + if(last_seq->startofs) se+= last_seq->startofs; + if(last_seq->endofs) last-= last_seq->endofs; + + sprintf(str, "First: %s at %d\nLast: %s at %d\n", se->name, last_seq->startdisp, last->name, last_seq->enddisp-1); + } + } else { /* single image */ + if (last_seq->strip) { + sprintf(str, "Len: %d\n", last_seq->enddisp-last_seq->startdisp); + } + } + + str += strlen(str); + + /* orig size */ + if(last_seq->strip) { + sprintf(str, "OrigSize: %d x %d\n", last_seq->strip->orx, last_seq->strip->ory); + } + } + else if(last_seq->type==SEQ_MOVIE) { + int sta= last_seq->startofs; + int end= last_seq->len-1-last_seq->endofs; + + sprintf(str, "First: %d at %d\nLast: %d at %d\nCur: %d\n", + sta, last_seq->startdisp, end, last_seq->enddisp-1, + (G.scene->r.cfra)-last_seq->startdisp); + } + else if(last_seq->type==SEQ_SCENE) { + TStripElem * se= give_tstripelem(last_seq, (G.scene->r.cfra)); + if(se && last_seq->scene) { + sprintf(str, "First: %d\nLast: %d\nCur: %d\n", last_seq->sfra+se->nr, last_seq->sfra, last_seq->sfra+last_seq->len-1); + } + } + else if(last_seq->type==SEQ_RAM_SOUND + || last_seq->type == SEQ_HD_SOUND) { + + int sta= last_seq->startofs; + int end= last_seq->len-1-last_seq->endofs; + + sprintf(str, "First: %d at %d\nLast: %d at %d\nCur: %d\n", + sta, last_seq->startdisp, end, last_seq->enddisp-1, + (G.scene->r.cfra)-last_seq->startdisp); + } + else if(last_seq->type == SEQ_SPEED) { + SpeedControlVars * vars = + (SpeedControlVars*) last_seq->effectdata; + + if (vars) { + sprintf(str, "Last mapped frame: %d at %d\n", + vars->lastValidFrame, + vars->lastValidFrame + + last_seq->startdisp); + } + } + + str = strdata; + yco = 40; + + while ((p = strchr(str, '\n'))) { + *p = 0; + uiDefBut(block, LABEL, 0, str, 10,yco,240,19, 0, + 0, 0, 0, 0, ""); + str = p+1; + yco -= 20; + } +} + +static void seq_panel_input() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + + block = uiNewBlock(&curarea->uiblocks, "seq_panel_input", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Input", "Sequencer", + 10, 230, 318, 204) == 0) return; + + if (last_seq->type == SEQ_MOVIE + || last_seq->type == SEQ_IMAGE) { + uiDefBut(block, TEX, + B_SEQ_BUT_RELOAD_FILE, "Dir: ", + 10,140,240,19, last_seq->strip->dir, + 0.0, 160.0, 100, 0, ""); + } + + if (last_seq->type == SEQ_IMAGE) { + StripElem * se = give_stripelem(last_seq, CFRA); + + if (se) { + uiDefBut(block, TEX, + B_SEQ_BUT_RELOAD_FILE, "File: ", + 10, 120, 240,19, se->name, + 0.0, 80.0, 100, 0, ""); + } + + } else if (last_seq->type == SEQ_MOVIE || + last_seq->type == SEQ_HD_SOUND || + last_seq->type == SEQ_RAM_SOUND) { + uiDefBut(block, TEX, + B_SEQ_BUT_RELOAD_FILE, "File: ", + 10,120,240,19, last_seq->strip->stripdata->name, + 0.0, 80.0, 100, 0, ""); + } + + if (last_seq->type == SEQ_MOVIE + || last_seq->type == SEQ_IMAGE + || last_seq->type == SEQ_SCENE) { + uiDefButBitI(block, TOG, SEQ_USE_CROP, + B_SEQ_BUT_RELOAD, "Use Crop", + 10,100,240,19, &last_seq->flag, + 0.0, 1.0, 0, 0, + "Crop image before processing."); + + if (last_seq->flag & SEQ_USE_CROP) { + if (!last_seq->strip->crop) { + last_seq->strip->crop = + MEM_callocN(sizeof(struct StripCrop), + "StripCrop"); + } + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "Top", + 10, 80, 120, 20, + &last_seq->strip->crop->top, + 0.0, 4096, 0.0, 0.0, "Top of source image"); + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "Bottom", + 130, 80, 120, 20, + &last_seq->strip->crop->bottom, + 0.0, 4096, 0.0, 0.0, + "Bottom of source image"); + + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "Left", + 10, 60, 120, 20, + &last_seq->strip->crop->left, + 0.0, 4096, 0.0, 0.0, "Left"); + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "Right", + 130, 60, 120, 19, + &last_seq->strip->crop->right, + 0.0, 4096, 0.0, 0.0, "Right"); + } + + uiDefButBitI(block, TOG, SEQ_USE_TRANSFORM, + B_SEQ_BUT_RELOAD, "Use Translate", + 10,40,240,19, &last_seq->flag, + 0.0, 1.0, 0, 0, + "Translate image before processing."); + + if (last_seq->flag & SEQ_USE_TRANSFORM) { + if (!last_seq->strip->transform) { + last_seq->strip->transform = + MEM_callocN( + sizeof(struct StripTransform), + "StripTransform"); + } + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "X-Ofs", + 10, 20, 120, 20, + &last_seq->strip->transform->xofs, + 0.0, 4096, 0.0, 0.0, "X Offset"); + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD, "Y-Ofs", + 130, 20, 120, 20, + &last_seq->strip->transform->yofs, + 0.0, 4096, 0.0, 0.0, "Y Offset"); + } + } + + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD_FILE, "A-Start", + 10, 0, 120, 20, &last_seq->anim_startofs, + 0.0, last_seq->len + last_seq->anim_startofs, 0.0, 0.0, + "Animation start offset in file"); + uiDefButI(block, NUM, + B_SEQ_BUT_RELOAD_FILE, "A-End", + 130, 0, 120, 20, &last_seq->anim_endofs, + 0.0, last_seq->len + last_seq->anim_endofs, 0.0, 0.0, + "Animation end offset in file"); + + + if (last_seq->type == SEQ_MOVIE) { + uiDefButI(block, NUM, B_SEQ_BUT_RELOAD, "MPEG-Preseek:", + 10, -20, 240,19, &last_seq->anim_preseek, + 0.0, 50.0, 100,0, + "On MPEG-seeking preseek this many frames"); + } + +} + +static void seq_panel_filter_video() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + block = uiNewBlock(&curarea->uiblocks, "seq_panel_filter", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Filter", "Sequencer", + 10, 230, 318, 204) == 0) return; + + + uiBlockBeginAlign(block); + + + uiDefButBitI(block, TOG, SEQ_MAKE_PREMUL, + B_SEQ_BUT_RELOAD, "Convert to Premul", + 10,110,150,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Converts RGB values to become premultiplied with Alpha"); + + uiDefButBitI(block, TOG, SEQ_FILTERY, + B_SEQ_BUT_RELOAD, "FilterY", + 10,90,75,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "For video movies to remove fields"); + + uiDefButBitI(block, TOG, SEQ_MAKE_FLOAT, + B_SEQ_BUT_RELOAD, "Make Float", + 85,90,75,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Convert input to float data"); + + uiDefButBitI(block, TOG, SEQ_FLIPX, + B_SEQ_BUT_RELOAD, "FlipX", + 10,70,75,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Flip on the X axis"); + uiDefButBitI(block, TOG, SEQ_FLIPY, + B_SEQ_BUT_RELOAD, "FlipY", + 85,70,75,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Flip on the Y axis"); + + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Mul:", + 10,50,150,19, &last_seq->mul, + 0.001, 5.0, 100, 0, + "Multiply colors"); + + uiDefButBitI(block, TOG, SEQ_REVERSE_FRAMES, + B_SEQ_BUT_RELOAD, "Reverse Frames", + 10,30,150,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Reverse frame order"); + + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Strobe:", + 10,10,150,19, &last_seq->strobe, + 1.0, 30.0, 100, 0, + "Only display every nth frame"); + + uiBlockEndAlign(block); + +} + + +static void seq_panel_filter_audio() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + block = uiNewBlock(&curarea->uiblocks, "seq_panel_filter", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Filter", "Sequencer", + 10, 230, 318, 204) == 0) return; + + uiBlockBeginAlign(block); + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Gain (dB):", 10,50,150,19, &last_seq->level, -96.0, 6.0, 100, 0, ""); + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Pan:", 10,30,150,19, &last_seq->pan, -1.0, 1.0, 100, 0, ""); + uiBlockEndAlign(block); +} + +static void seq_panel_effect() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + block = uiNewBlock(&curarea->uiblocks, "seq_panel_effect", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Effect", "Sequencer", + 10, 230, 318, 204) == 0) return; + + if(last_seq->type == SEQ_PLUGIN) { + PluginSeq *pis; + VarStruct *varstr; + int a, xco, yco; + + get_sequence_effect(last_seq);/* make sure, plugin is loaded */ + + pis= last_seq->plugin; + if(pis->vars==0) return; + + varstr= pis->varstr; + if(varstr) { + for(a=0; avars; a++, varstr++) { + xco= 150*(a/6)+10; + yco= 125 - 20*(a % 6)+1; + uiDefBut(block, varstr->type, B_SEQ_BUT_PLUGIN, varstr->name, xco,yco,150,19, &(pis->data[a]), varstr->min, varstr->max, 100, 0, varstr->tip); + + } + } + return; + } + + uiBlockBeginAlign(block); + + if(last_seq->type==SEQ_WIPE){ + WipeVars *wipe = (WipeVars *)last_seq->effectdata; + char formatstring[256]; + + strncpy(formatstring, "Transition Type %t|Single Wipe%x0|Double Wipe %x1|Iris Wipe %x4|Clock Wipe %x5", 255); + uiDefButS(block, MENU,B_SEQ_BUT_EFFECT, formatstring, 10,65,220,22, &wipe->wipetype, 0, 0, 0, 0, "What type of wipe should be performed"); + uiDefButF(block, NUM,B_SEQ_BUT_EFFECT,"Blur:", 10,40,220,22, &wipe->edgeWidth,0.0,1.0, 1, 2, "The percent width of the blur edge"); + switch(wipe->wipetype){ /*Skip Types that do not require angle*/ + case DO_IRIS_WIPE: + case DO_CLOCK_WIPE: + break; + + default: + uiDefButF(block, NUM,B_SEQ_BUT_EFFECT,"Angle:", 10,15,220,22, &wipe->angle,-90.0,90.0, 1, 2, "The Angle of the Edge"); + } + uiDefButS(block, TOG,B_SEQ_BUT_EFFECT,"Wipe In", 10,-10,220,22, &wipe->forward,0,0, 0, 0, "Controls Primary Direction of Wipe"); + } else if(last_seq->type==SEQ_GLOW){ + GlowVars *glow = (GlowVars *)last_seq->effectdata; + + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "Threshold:", 10,70,150,19, &glow->fMini, 0.0, 1.0, 0, 0, "Trigger Intensity"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "Clamp:", 10,50,150,19, &glow->fClamp, 0.0, 1.0, 0, 0, "Brightness limit of intensity"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "Boost factor:", 10,30,150,19, &glow->fBoost, 0.0, 10.0, 0, 0, "Brightness multiplier"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "Blur distance:", 10,10,150,19, &glow->dDist, 0.5, 20.0, 0, 0, "Radius of glow effect"); + uiDefButI(block, NUM, B_NOP, "Quality:", 10,-5,150,19, &glow->dQuality, 1.0, 5.0, 0, 0, "Accuracy of the blur effect"); + uiDefButI(block, TOG, B_NOP, "Only boost", 10,-25,150,19, &glow->bNoComp, 0.0, 0.0, 0, 0, "Show the glow buffer only"); + } + else if(last_seq->type==SEQ_TRANSFORM){ + TransformVars *transform = (TransformVars *)last_seq->effectdata; + + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "xScale Start:", 10,70,150,19, &transform->ScalexIni, 0.0, 10.0, 0, 0, "X Scale Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "xScale End:", 160,70,150,19, &transform->ScalexFin, 0.0, 10.0, 0, 0, "X Scale End"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "yScale Start:", 10,50,150,19, &transform->ScaleyIni, 0.0, 10.0, 0, 0, "Y Scale Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "yScale End:", 160,50,150,19, &transform->ScaleyFin, 0.0, 10.0, 0, 0, "Y Scale End"); + + uiDefButI(block, ROW, B_SEQ_BUT_EFFECT, "Percent", 10, 30, 150, 19, &transform->percent, 0.0, 1.0, 0.0, 0.0, "Percent Translate"); + uiDefButI(block, ROW, B_SEQ_BUT_EFFECT, "Pixels", 160, 30, 150, 19, &transform->percent, 0.0, 0.0, 0.0, 0.0, "Pixels Translate"); + if(transform->percent==1){ + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -500.0, 500.0, 0, 0, "X Position Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -500.0, 500.0, 0, 0, "X Position End"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -500.0, 500.0, 0, 0, "Y Position Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -500.0, 500.0, 0, 0, "Y Position End"); + } else { + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -10000.0, 10000.0, 0, 0, "X Position Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -10000.0, 10000.0, 0, 0, "X Position End"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -10000.0, 10000.0, 0, 0, "Y Position Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -10000.0, 10000.0, 0, 0, "Y Position End"); + + } + + + + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "rot Start:",10,-30,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start"); + uiDefButF(block, NUM, B_SEQ_BUT_EFFECT, "rot End:",160,-30,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End"); + + uiDefButI(block, ROW, B_SEQ_BUT_EFFECT, "No Interpolat", 10, -50, 100, 19, &transform->interpolation, 0.0, 0.0, 0.0, 0.0, "No interpolation"); + uiDefButI(block, ROW, B_SEQ_BUT_EFFECT, "Bilinear", 101, -50, 100, 19, &transform->interpolation, 0.0, 1.0, 0.0, 0.0, "Bilinear interpolation"); + uiDefButI(block, ROW, B_SEQ_BUT_EFFECT, "Bicubic", 202, -50, 100, 19, &transform->interpolation, 0.0, 2.0, 0.0, 0.0, "Bicubic interpolation"); + } else if(last_seq->type==SEQ_COLOR) { + SolidColorVars *colvars = (SolidColorVars *)last_seq->effectdata; + uiDefButF(block, COL, B_SEQ_BUT_RELOAD, "",10,90,150,19, colvars->col, 0, 0, 0, 0, ""); + } else if(last_seq->type==SEQ_SPEED){ + SpeedControlVars *sp = + (SpeedControlVars *)last_seq->effectdata; + + uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Global Speed:", 10,70,150,19, &sp->globalSpeed, 0.0, 100.0, 0, 0, "Global Speed"); + + uiDefButBitI(block, TOG, SEQ_SPEED_INTEGRATE, + B_SEQ_BUT_RELOAD, + "IPO is velocity", + 10,50,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Interpret the IPO value as a " + "velocity instead of a frame number"); + + uiDefButBitI(block, TOG, SEQ_SPEED_BLEND, + B_SEQ_BUT_RELOAD, + "Enable frame blending", + 10,30,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Blend two frames into the " + "target for a smoother result"); + + uiDefButBitI(block, TOG, SEQ_SPEED_COMPRESS_IPO_Y, + B_SEQ_BUT_RELOAD, + "IPO value runs from [0..1]", + 10,10,150,19, &sp->flags, + 0.0, 1.0, 0, 0, + "Scale IPO value to get the " + "target frame number."); + } + + uiBlockEndAlign(block); +} + +static void seq_panel_proxy() +{ + Sequence *last_seq = get_last_seq(); + uiBlock *block; + block = uiNewBlock(&curarea->uiblocks, "seq_panel_proxy", + UI_EMBOSS, UI_HELV, curarea->win); + + if(uiNewPanel(curarea, block, "Proxy", "Sequencer", + 10, 230, 318, 204) == 0) return; + + uiBlockBeginAlign(block); + + uiDefButBitI(block, TOG, SEQ_USE_PROXY, + B_SEQ_BUT_RELOAD, "Use Proxy", + 10,140,150,19, &last_seq->flag, + 0.0, 21.0, 100, 0, + "Use a preview proxy for this strip"); + + if (last_seq->flag & SEQ_USE_PROXY) { + + + } + + uiBlockEndAlign(block); +} + + +void sequencer_panels() +{ + Sequence *last_seq = get_last_seq(); + int panels = 0; + int type; + + if(last_seq == NULL) { + return; + } + + type = last_seq->type; + + panels = SEQ_PANEL_EDITING; + + if (type == SEQ_MOVIE || type == SEQ_IMAGE || type == SEQ_SCENE + || type == SEQ_HD_SOUND) { + panels |= SEQ_PANEL_INPUT | SEQ_PANEL_FILTER | SEQ_PANEL_PROXY; + } + + if (type == SEQ_RAM_SOUND) { + panels |= SEQ_PANEL_FILTER; + } + + if (type == SEQ_PLUGIN || type >= SEQ_EFFECT) { + panels |= SEQ_PANEL_EFFECT | SEQ_PANEL_PROXY; + } + + if (panels & SEQ_PANEL_EDITING) { + seq_panel_editing(); + } + + if (panels & SEQ_PANEL_INPUT) { + seq_panel_input(); + } + + if (panels & SEQ_PANEL_FILTER) { + if (type == SEQ_RAM_SOUND || type == SEQ_HD_SOUND) { + seq_panel_filter_audio(); + } else { + seq_panel_filter_video(); + } + } + + if (panels & SEQ_PANEL_EFFECT) { + seq_panel_effect(); + } + + if (panels & SEQ_PANEL_PROXY) { + seq_panel_proxy(); + } +} + + +void do_sequencer_panels(unsigned short event) +{ + Sequence *last_seq = get_last_seq(); + + switch(event) { + case B_SEQ_BUT_PLUGIN: + case B_SEQ_BUT_EFFECT: + update_changed_seq_and_deps(last_seq, 0, 1); + break; + case B_SEQ_BUT_RELOAD_FILE: + reload_sequence_new_file(last_seq); + break; + case B_SEQ_BUT_RELOAD: + case B_SEQ_BUT_RELOAD_ALL: + update_seq_ipo_rect(last_seq); + update_seq_icu_rects(last_seq); + + free_imbuf_seq(); // frees all + + break; + case B_SEQ_BUT_TRANSFORM: + calc_sequence(last_seq); + break; + } + + if (event == B_SEQ_BUT_RELOAD_ALL) { + allqueue(REDRAWALL, 0); + } else { + allqueue(REDRAWSEQ, 0); + } +} + /* ************************* SCENE *********************** */ @@ -507,9 +1172,9 @@ static void run_playanim(char *file) calc_renderwin_rectangle((G.scene->r.xsch*G.scene->r.size)/100, (G.scene->r.ysch*G.scene->r.size)/100, G.winpos, pos, size); #ifdef WIN32 - sprintf(str, "%s -a -p %d %d \"%s\"", bprogname, pos[0], pos[1], file); + sprintf(str, "%s -a -p %d %d -f %d %g \"%s\"", bprogname, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file); #else - sprintf(str, "\"%s\" -a -p %d %d \"%s\"", bprogname, pos[0], pos[1], file); + sprintf(str, "\"%s\" -a -p %d %d -f %d %g \"%s\"", bprogname, pos[0], pos[1], G.scene->r.frs_sec, G.scene->r.frs_sec_base, file); #endif system(str); } @@ -1199,7 +1864,7 @@ static void render_panel_output(void) uiBlockSetCol(block, TH_BUT_SETTING1); uiDefButBitS(block, TOG, R_BACKBUF, B_NOP,"Backbuf", 10, 94, 80, 20, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image"); - uiDefButS(block, NUM, B_NOP, "Threads:", 10, 68, 100, 20, &G.scene->r.threads, 1, BLENDER_MAX_THREADS, 0, 0, "Amount of threads for render"); + uiDefButS(block, NUM, B_NOP, "Threads:", 10, 68, 100, 20, &G.scene->r.threads, 1, BLENDER_MAX_THREADS, 0, 0, "Amount of threads for render (takes advantage of multi-core and multi-processor computers)"); uiBlockSetCol(block, TH_AUTO); uiBlockBeginAlign(block); @@ -1213,7 +1878,7 @@ static void render_panel_output(void) uiDefButS(block, MENU, B_REDR, "Render Display %t|Render Window %x1|Image Editor %x0|Full Screen %x2", 72, 10, 120, 19, &G.displaymode, 0.0, (float)R_DISPLAYWIN, 0, 0, "Sets render output display"); - uiDefButBitS(block, TOG, R_EXTENSION, B_NOP, "Extensions", 205, 10, 105, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds extensions to the output when rendering animations"); + uiDefButBitS(block, TOG, R_EXTENSION, B_NOP, "Extensions", 205, 10, 105, 19, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds filetype extensions to the filename when rendering animations"); /* Dither control */ uiDefButF(block, NUM,B_DIFF, "Dither:", 205,31,105,19, &G.scene->r.dither_intensity, 0.0, 2.0, 0, 0, "The amount of dithering noise present in the output image (0.0 = no dithering)"); @@ -1269,11 +1934,12 @@ static void render_panel_bake(void) uiDefButS(block, ROW,B_REDR,"Ambient Occlusion",210,150,120,20,&G.scene->r.bake_mode, 1.0, RE_BAKE_AO, 0, 0, ""); uiDefButS(block, ROW,B_REDR,"Normals", 210,130,120,20,&G.scene->r.bake_mode, 1.0, RE_BAKE_NORMALS, 0, 0, ""); uiDefButS(block, ROW,B_REDR,"Textures", 210,110,120,20,&G.scene->r.bake_mode, 1.0, RE_BAKE_TEXTURE, 0, 0, ""); + uiDefButS(block, ROW,B_REDR,"Displacement", 210,90,120,20,&G.scene->r.bake_mode, 1.0, RE_BAKE_DISPLACEMENT, 0, 0, ""); uiBlockEndAlign(block); - uiDefButBitS(block, TOG, R_BAKE_CLEAR, B_DIFF, "Clear", 210,80,120,20,&G.scene->r.bake_flag, 0.0, 0, 0, 0, "Clear Images before baking"); + uiDefButBitS(block, TOG, R_BAKE_CLEAR, B_DIFF, "Clear", 210,60,120,20,&G.scene->r.bake_flag, 0.0, 0, 0, 0, "Clear Images before baking"); - uiDefButS(block, NUM, B_DIFF,"Margin:", 210,50,120,20,&G.scene->r.bake_filter, 0.0, 32.0, 0, 0, "Amount of pixels to extend the baked result with, as post process filter"); + uiDefButS(block, NUM, B_DIFF,"Margin:", 210,30,120,20,&G.scene->r.bake_filter, 0.0, 32.0, 0, 0, "Amount of pixels to extend the baked result with, as post process filter"); } static void render_panel_render(void) @@ -1285,7 +1951,7 @@ static void render_panel_render(void) if(uiNewPanel(curarea, block, "Render", "Render", 320, 0, 318, 204)==0) return; uiBlockBeginAlign(block); - uiDefBut(block, BUT,B_DORENDER,"RENDER", 369, 164, 191,37, 0, 0, 0, 0, 0, "Start the rendering"); + uiDefBut(block, BUT,B_DORENDER,"RENDER", 369, 164, 191,37, 0, 0, 0, 0, 0, "Render the current frame (F12)"); #ifndef DISABLE_YAFRAY /* yafray: on request, render engine menu is back again, and moved to Render panel */ uiDefButS(block, MENU, B_SWITCHRENDER, "Rendering Engine %t|Blender Internal %x0|YafRay %x1", @@ -1297,10 +1963,10 @@ static void render_panel_render(void) uiBlockBeginAlign(block); uiDefButBitI(block, TOG, R_OSA, B_DIFF, "OSA", 369,109,122,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Oversampling (Anti-aliasing)"); - uiDefButS(block, ROW,B_DIFF,"5", 369,88,29,20,&G.scene->r.osa,2.0,5.0, 0, 0, "Sets oversample level to 5"); - uiDefButS(block, ROW,B_DIFF,"8", 400,88,29,20,&G.scene->r.osa,2.0,8.0, 0, 0, "Sets oversample level to 8 (Recommended)"); - uiDefButS(block, ROW,B_DIFF,"11", 431,88,29,20,&G.scene->r.osa,2.0,11.0, 0, 0, "Sets oversample level to 11"); - uiDefButS(block, ROW,B_DIFF,"16", 462,88,29,20,&G.scene->r.osa,2.0,16.0, 0, 0, "Sets oversample level to 16"); + uiDefButS(block, ROW,B_DIFF,"5", 369,88,29,20,&G.scene->r.osa,2.0,5.0, 0, 0, "Render 5 samples per pixel for smooth edges (Fast)"); + uiDefButS(block, ROW,B_DIFF,"8", 400,88,29,20,&G.scene->r.osa,2.0,8.0, 0, 0, "Render 8 samples per pixel for smooth edges (Recommended)"); + uiDefButS(block, ROW,B_DIFF,"11", 431,88,29,20,&G.scene->r.osa,2.0,11.0, 0, 0, "Render 11 samples per pixel for smooth edges (High Quality)"); + uiDefButS(block, ROW,B_DIFF,"16", 462,88,29,20,&G.scene->r.osa,2.0,16.0, 0, 0, "Render 16 samples per pixel for smooth edges (Highest Quality)"); uiBlockEndAlign(block); uiBlockBeginAlign(block); @@ -1346,7 +2012,7 @@ static void render_panel_render(void) uiDefButS(block, MENU, B_DIFF,str, 565,34,60,20, &G.scene->r.filtertype, 0, 0, 0, 0, "Set sampling filter for antialiasing"); uiDefButF(block, NUM,B_DIFF,"", 627,34,60,20,&G.scene->r.gauss,0.5, 1.5, 10, 2, "Sets the filter size"); - uiDefButBitI(block, TOG, R_BORDER, REDRAWVIEWCAM, "Border", 565,13,122,20, &G.scene->r.mode, 0, 0, 0, 0, "Render a small cut-out of the image"); + uiDefButBitI(block, TOG, R_BORDER, REDRAWVIEWCAM, "Border", 565,13,122,20, &G.scene->r.mode, 0, 0, 0, 0, "Render a small cut-out of the image (Shift+B to set in the camera view)"); uiBlockEndAlign(block); } @@ -1360,7 +2026,7 @@ static void render_panel_anim(void) if(uiNewPanel(curarea, block, "Anim", "Render", 640, 0, 318, 204)==0) return; - uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Start rendering a sequence"); + uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, "Render the animation to disk (start to end frame)"); uiBlockSetCol(block, TH_BUT_SETTING1); uiBlockBeginAlign(block); @@ -1369,12 +2035,12 @@ static void render_panel_anim(void) uiBlockEndAlign(block); uiBlockSetCol(block, TH_AUTO); - uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,40,94,33, 0, 0, 0, 0, 0, "Play animation of rendered images/avi (searches Pics: field)"); + uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,40,94,33, 0, 0, 0, 0, 0, "Play rendered images/avi animation (Ctrl+F11), (Play Hotkeys: A-Noskip, P-PingPong)"); uiDefButS(block, NUM, B_RTCHANGED, "rt:",789,40,95,33, &G.rt, -1000.0, 1000.0, 0, 0, "General testing/debug button"); uiBlockBeginAlign(block); - uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,10,94,24, &G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation"); - uiDefButI(block, NUM,REDRAWSEQ,"End:",789,10,95,24, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end frame of the animation"); + uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,10,94,24, &G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation (inclusive)"); + uiDefButI(block, NUM,REDRAWSEQ,"End:",789,10,95,24, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end frame of the animation (inclusive)"); uiBlockEndAlign(block); } diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c index dafd156524f..6d846e69308 100644 --- a/source/blender/src/buttons_shading.c +++ b/source/blender/src/buttons_shading.c @@ -1244,9 +1244,10 @@ static void texture_panel_image_map(Tex *tex, MTex *mtex) uiDefButBitS(block, TOG, TEX_USEALPHA, B_TEXPRV, "UseAlpha", 10, 160, 100, 20, &tex->imaflag, 0, 0, 0, 0, "Click to use Image's alpha channel"); uiDefButBitS(block, TOG, TEX_CALCALPHA, B_TEXPRV, "CalcAlpha", 110, 160, 100, 20, &tex->imaflag, 0, 0, 0, 0, "Click to calculate an alpha channel based on Image RGB values"); uiDefButBitS(block, TOG, TEX_NEGALPHA, B_TEXPRV, "NegAlpha", 210, 160, 100, 20, &tex->flag, 0, 0, 0, 0, "Click to invert the alpha values"); - uiBlockEndAlign(block); - uiDefButF(block, NUM, B_TEXPRV, "Filter :", 10,120,150,20, &tex->filtersize, 0.1, 25.0, 10, 3, "Sets the filter size used by mipmap and interpol"); + uiBlockBeginAlign(block); + uiDefButBitS(block, TOG, TEX_FILTER_MIN, B_TEXPRV, "Min", 10, 120, 30, 20, &tex->imaflag, 0, 0, 0, 0, "Use Filtersize as a minimal filter value in pixels"); + uiDefButF(block, NUM, B_TEXPRV, "Filter: ", 40,120,120,20, &tex->filtersize, 0.1, 50.0, 10, 3, "Multiplies the filter size used by mipmap and interpol"); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, TEX_NORMALMAP, B_NOP, "Normal Map", 160,120,(mtex)? 75: 150,20, &tex->imaflag, @@ -1368,7 +1369,8 @@ static void texture_panel_envmap(Tex *tex) uiDefButS(block, NUM, B_ENV_FREE, "CubeRes", 160,90,150,20, &env->cuberes, 50, 4096.0, 0, 0, "Sets the pixel resolution of the rendered environment map"); uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_TEXPRV, "Filter :", 10,65,150,20, &tex->filtersize, 0.1, 25.0, 0, 3, "Adjusts sharpness or blurriness of the reflection"), + uiDefButBitS(block, TOG, TEX_FILTER_MIN, B_TEXPRV, "Min", 10, 65, 30, 20, &tex->imaflag, 0, 0, 0, 0, "Use Filtersize as a minimal filter value in pixels"); + uiDefButF(block, NUM, B_TEXPRV, "Filter :", 40,65,120,20, &tex->filtersize, 0.1, 25.0, 0, 3, "Adjusts sharpness or blurriness of the reflection"), uiDefButS(block, NUM, B_ENV_FREE, "Depth:", 160,65,150,20, &env->depth, 0, 5.0, 0, 0, "Sets the number of times a map will be rendered recursively mirror effects"), uiDefButF(block, NUM, REDRAWVIEW3D, "ClipSta", 10,40,150,20, &env->clipsta, 0.01, 50.0, 100, 0, "Sets start value for clipping: objects nearer than this are not visible to map"); uiDefButF(block, NUM, B_NOP, "ClipEnd", 160,40,150,20, &env->clipend, 0.1, 20000.0, 1000, 0, "Sets end value for clipping beyond which objects are not visible to map"); @@ -3791,7 +3793,8 @@ static void material_panel_shading(Material *ma) uiDefButBitI(block, TOG, MA_SHADOW, B_MATPRV, "Shadow", 245,140,65,19, &(ma->mode), 0, 0, 0, 0, "Makes material receive shadows"); uiDefButBitI(block, TOG, MA_SHADOW_TRA, B_MATPRV, "TraShadow", 245,120,65,19, &(ma->mode), 0, 0, 0, 0, "Receives transparent shadows based at material color and alpha"); uiDefButBitI(block, TOG, MA_ONLYSHADOW, B_MATPRV, "OnlyShad", 245,100,65,20, &(ma->mode), 0, 0, 0, 0, "Renders shadows on material as Alpha value"); - uiDefButBitI(block, TOG, MA_RAYBIAS, B_MATPRV, "Bias", 245,80,65,19, &(ma->mode), 0, 0, 0, 0, "Prevents ray traced shadow errors with phong interpolated normals (terminator problem)"); + uiDefButBitS(block, TOG, MA_CUBIC, B_MATPRV, "Cubic", 245,80,65,19, &(ma->shade_flag), 0, 0, 0, 0, "Use Cubic interpolation of diffuse values, for smoother transitions)"); + uiDefButBitI(block, TOG, MA_RAYBIAS, B_MATPRV, "Bias", 245,60,65,19, &(ma->mode), 0, 0, 0, 0, "Prevents ray traced shadow errors with phong interpolated normals (terminator problem)"); uiBlockBeginAlign(block); uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_MATPRV, "GR:", 9, 55, 150, 19, &ma->group, "Limit Lighting to Lamps in this Group"); @@ -3852,31 +3855,37 @@ static uiBlock *strand_menu(void *mat_v) { Material *ma= mat_v; uiBlock *block; + int buth=20, butw=230, butx=10, buty=160; block= uiNewBlock(&curarea->uiblocks, "strand menu", UI_EMBOSS, UI_HELV, curarea->win); - + + if(ma->mode & MA_STR_B_UNITS) + buty += buth; + /* use this for a fake extra empy space around the buttons */ - uiDefBut(block, LABEL, 0, "", 0, 0, 250, 170, NULL, 0, 0, 0, 0, ""); + uiDefBut(block, LABEL, 0, "", 0, 0, butw+20, buty+10, NULL, 0, 0, 0, 0, ""); + /* event return 0, to prevent menu to close */ uiBlockBeginAlign(block); - /* event return 0, to prevent menu to close */ - - uiDefButBitI(block, TOG, MA_TANGENT_STR, 0, "Use Tangent Shading", 10,140,230,20, &(ma->mode), 0, 0, 0, 0, "Uses direction of strands as normal for tangent-shading"); - uiDefButBitI(block, TOG, MA_STR_SURFDIFF, 0, "Surface Diffuse", 10,120,115,20, &(ma->mode), 0, 0, 0, 0, "Make diffuse shading more similar to shading the surface"); - uiDefButF(block, NUM, 0, "Dist", 125,120,115,20, &ma->strand_surfnor, 0.0f, 10.0f, 2, 0, "Distance in Blender units over which to blend in the surface normal"); + uiDefButBitI(block, TOG, MA_TANGENT_STR, 0, "Use Tangent Shading", butx,buty-=buth,butw,buth, &(ma->mode), 0, 0, 0, 0, "Uses direction of strands as normal for tangent-shading"); + uiDefButBitI(block, TOG, MA_STR_SURFDIFF, 0, "Surface Diffuse", butx,buty-=buth,butw/2,buth, &(ma->mode), 0, 0, 0, 0, "Make diffuse shading more similar to shading the surface"); + uiDefButF(block, NUM, 0, "Dist", butx+butw/2,buty,butw/2,buth, &ma->strand_surfnor, 0.0f, 10.0f, 2, 0, "Distance in Blender units over which to blend in the surface normal"); + + buty -= 5; uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, MA_STR_B_UNITS, 0, "Use Blender Units", 10,95,230,20, &(ma->mode), 0, 0, 0, 0, "Use actual Blender units for widths instead of pixels"); + uiDefButBitI(block, TOG, MA_STR_B_UNITS, 0, "Use Blender Units", butx,buty-=buth,butw,buth, &(ma->mode), 0, 0, 0, 0, "Use actual Blender units for widths instead of pixels"); if(ma->mode & MA_STR_B_UNITS){ - uiDefButF(block, NUMSLI, 0, "Start ", 10, 75, 230,20, &ma->strand_sta, 0.0001, 2.0, 2, 0, "Start size of strands in Blender units"); - uiDefButF(block, NUMSLI, 0, "End ", 10, 55, 230,20, &ma->strand_end, 0.0001, 1.0, 2, 0, "End size of strands in Blender units"); + uiDefButF(block, NUMSLI, 0, "Start ", butx,buty-=buth, butw,buth, &ma->strand_sta, 0.0001, 2.0, 2, 0, "Start size of strands in Blender units"); + uiDefButF(block, NUMSLI, 0, "End ", butx,buty-=buth, butw,buth, &ma->strand_end, 0.0001, 1.0, 2, 0, "End size of strands in Blender units"); + uiDefButF(block, NUMSLI, 0, "Minimum ", butx,buty-=buth, butw,buth, &ma->strand_min, 0.001, 10.0, 0, 0, "Minimum size of strands in pixels"); } else{ - uiDefButF(block, NUMSLI, 0, "Start ", 10, 75, 230,20, &ma->strand_sta, 0.25, 20.0, 2, 0, "Start size of strands in pixels"); - uiDefButF(block, NUMSLI, 0, "End ", 10, 55, 230,20, &ma->strand_end, 0.25, 10.0, 2, 0, "End size of strands in pixels"); + uiDefButF(block, NUMSLI, 0, "Start ", butx,buty-=buth, butw,buth, &ma->strand_sta, 0.25, 20.0, 2, 0, "Start size of strands in pixels"); + uiDefButF(block, NUMSLI, 0, "End ", butx,buty-=buth, butw,buth, &ma->strand_end, 0.25, 10.0, 2, 0, "End size of strands in pixels"); } - uiDefButF(block, NUMSLI, 0, "Shape ", 10, 35, 230,20, &ma->strand_ease, -0.9, 0.9, 2, 0, "Shape of strands, positive value makes it rounder, negative makes it spiky"); - uiDefBut(block, TEX, B_MATPRV, "UV:", 10,10,230,20, ma->strand_uvname, 0, 31, 0, 0, "Set name of UV layer to override"); + uiDefButF(block, NUMSLI, 0, "Shape ", butx,buty-=buth, butw,buth, &ma->strand_ease, -0.9, 0.9, 2, 0, "Shape of strands, positive value makes it rounder, negative makes it spiky"); + uiDefBut(block, TEX, B_MATPRV, "UV:", butx,buty-=buth,butw,buth, ma->strand_uvname, 0, 31, 0, 0, "Set name of UV layer to override"); uiBlockSetDirection(block, UI_TOP); BIF_preview_changed(ID_MA); diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c index 3cfe3731367..05a50fe4f16 100644 --- a/source/blender/src/drawaction.c +++ b/source/blender/src/drawaction.c @@ -617,12 +617,12 @@ void check_action_context(SpaceAction *saction) { bActionChannel *achan; - if(saction->action==NULL) return; + if (saction->action==NULL) return; for (achan=saction->action->chanbase.first; achan; achan=achan->next) achan->flag &= ~ACHAN_HIDDEN; - if (G.saction->pin==0 && OBACT) { + if ((saction->pin==0) && ((saction->flag & SACTION_NOHIDE)==0) && (OBACT)) { Object *ob= OBACT; bPoseChannel *pchan; bArmature *arm= ob->data; @@ -883,7 +883,7 @@ void drawactionspace(ScrArea *sa, void *spacedata) glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); - if(curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) { + if (curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) { if(G.v2d->scroll) { ofsx= curarea->winrct.xmin; ofsy= curarea->winrct.ymin; @@ -927,8 +927,10 @@ void drawactionspace(ScrArea *sa, void *spacedata) /* Draw current frame */ draw_cfra_action(); - /* Draw markers */ - draw_markers_timespace(0); + /* Draw markers (local behind scene ones, as local obscure scene markers) */ + if (act) + draw_markers_timespace(&act->markers, DRAW_MARKERS_LOCAL); + draw_markers_timespace(SCE_MARKERS, 0); /* Draw 'curtains' for preview */ draw_anim_preview_timespace(); @@ -1045,11 +1047,14 @@ static void add_bezt_to_keyblockslist(ListBase *blocks, IpoCurve *icu, int index } } - /* check if block needed - same value? */ - if ((!prev) || (!beztn)) - return; - if (beztn->vec[1][1] != prev->vec[1][1]) - return; + /* check if block needed - same value(s)? + * -> firstly, handles must have same central value as each other + * -> secondly, handles which control that section of the curve must be constant + */ + if ((!prev) || (!beztn)) return; + if (IS_EQ(beztn->vec[1][1], prev->vec[1][1])==0) return; + if (IS_EQ(beztn->vec[1][1], beztn->vec[0][1])==0) return; + if (IS_EQ(prev->vec[1][1], prev->vec[2][1])==0) return; /* try to find a keyblock that starts on the previous beztriple */ for (ab= blocks->first; ab; ab= ab->next) { diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c index ea9dc6a0482..65ee3077adb 100644 --- a/source/blender/src/drawimage.c +++ b/source/blender/src/drawimage.c @@ -2610,7 +2610,9 @@ static void imagewindow_init_display_cb(RenderResult *rr) drawimagespace(image_area, sima); if(image_area->headertype) scrarea_do_headdraw(image_area); - screen_swapbuffers(); + + /* no screen_swapbuffers, prevent any other window to draw */ + myswapbuffers(); allqueue(REDRAWIMAGE, 0); /* redraw in end */ } diff --git a/source/blender/src/drawipo.c b/source/blender/src/drawipo.c index fd3fa0df927..07442a541a5 100644 --- a/source/blender/src/drawipo.c +++ b/source/blender/src/drawipo.c @@ -2247,7 +2247,7 @@ void drawipospace(ScrArea *sa, void *spacedata) draw_anim_preview_timespace(); /* draw markers */ - draw_markers_timespace(0); + draw_markers_timespace(SCE_MARKERS, 0); /* restore viewport */ mywinset(sa->win); diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c index 3c98888ead9..df5334dd27d 100644 --- a/source/blender/src/drawmesh.c +++ b/source/blender/src/drawmesh.c @@ -241,9 +241,13 @@ int set_tpage(MTFace *tface) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* added after 2.45 to clip alpha */ - glEnable ( GL_ALPHA_TEST ); - glAlphaFunc ( GL_GREATER, U.glalphaclip ); + /*if U.glalphaclip == 1.0, some cards go bonkers... turn off alpha test in this case*/ + if(U.glalphaclip == 1.0) glDisable(GL_ALPHA_TEST); + else{ + glEnable ( GL_ALPHA_TEST ); + glAlphaFunc ( GL_GREATER, U.glalphaclip ); + } /* glBlendEquationEXT(GL_FUNC_ADD_EXT); */ } diff --git a/source/blender/src/drawnla.c b/source/blender/src/drawnla.c index ea49c05b322..a0b4c7f01b3 100644 --- a/source/blender/src/drawnla.c +++ b/source/blender/src/drawnla.c @@ -792,7 +792,7 @@ void drawnlaspace(ScrArea *sa, void *spacedata) draw_cfra_action(); /* draw markers */ - draw_markers_timespace(0); + draw_markers_timespace(SCE_MARKERS, 0); /* Draw preview 'curtains' */ draw_anim_preview_timespace(); diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c index b0c55d104f3..491ecb6e741 100644 --- a/source/blender/src/drawnode.c +++ b/source/blender/src/drawnode.c @@ -1085,6 +1085,87 @@ static int node_composit_buts_blur(uiBlock *block, bNodeTree *ntree, bNode *node return 57; } +static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +{ + if(block) { + NodeDBlurData *ndbd = node->storage; + short dy = butr->ymin + 171; + short dx = butr->xmax - butr->xmin; + short halfdx= (short)dx/2; + + uiBlockBeginAlign(block); + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:", + butr->xmin, dy, dx, 19, + &ndbd->iter, 1, 32, 10, 0, "Amount of iterations"); + uiDefButC(block, TOG, B_NODE_EXEC+node->nr, "Wrap", + butr->xmin, dy-= 19, dx, 19, + &ndbd->wrap, 0, 0, 0, 0, "Wrap blur"); + uiBlockEndAlign(block); + + dy-= 9; + + uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, ""); + + uiBlockBeginAlign(block); + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "X:", + butr->xmin, dy-= 19, halfdx, 19, + &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents"); + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Y:", + butr->xmin+halfdx, dy, halfdx, 19, + &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents"); + uiBlockEndAlign(block); + + dy-= 9; + + uiBlockBeginAlign(block); + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Distance:", + butr->xmin, dy-= 19, dx, 19, + &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves"); + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Angle:", + butr->xmin, dy-= 19, dx, 19, + &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved"); + uiBlockEndAlign(block); + + dy-= 9; + + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Spin:", + butr->xmin, dy-= 19, dx, 19, + &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image"); + + dy-= 9; + + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Zoom:", + butr->xmin, dy-= 19, dx, 19, + &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed"); + + } + return 190; +} + +static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) +{ + if(block) { + NodeBilateralBlurData *nbbd= node->storage; + short dy= butr->ymin+38; + short dx= (butr->xmax-butr->xmin); + + uiBlockBeginAlign(block); + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:", + butr->xmin, dy, dx, 19, + &nbbd->iter, 1, 128, 0, 0, "Amount of iterations"); + dy-=19; + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Color Sigma:", + butr->xmin, dy, dx, 19, + &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color"); + dy-=19; + uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Space Sigma:", + butr->xmin, dy, dx, 19, + &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space"); + + } + return 57; +} + /* qdn: defocus node */ static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr) { @@ -1334,7 +1415,6 @@ static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node { if(block) { NodeTwoXYs *ntxy= node->storage; - uiBut *bt; char elementheight = 19; short dx= (butr->xmax-butr->xmin)/2; short dy= butr->ymax - elementheight; @@ -1350,22 +1430,22 @@ static int node_composit_buts_crop(uiBlock *block, bNodeTree *ntree, bNode *node dy-=elementheight; /* x1 */ - bt=uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X1:", + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X1:", butr->xmin, dy, dx, elementheight, &ntxy->x1, xymin, xymax, 0, 0, ""); /* y1 */ - bt=uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y1:", + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y1:", butr->xmin+dx, dy, dx, elementheight, &ntxy->y1, xymin, xymax, 0, 0, ""); dy-=elementheight; /* x2 */ - bt=uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X2:", + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "X2:", butr->xmin, dy, dx, elementheight, &ntxy->x2, xymin, xymax, 0, 0, ""); /* y2 */ - bt=uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y2:", + uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Y2:", butr->xmin+dx, dy, dx, elementheight, &ntxy->y2, xymin, xymax, 0, 0, ""); @@ -1808,6 +1888,12 @@ static void node_composit_set_butfunc(bNodeType *ntype) case CMP_NODE_BLUR: ntype->butfunc= node_composit_buts_blur; break; + case CMP_NODE_DBLUR: + ntype->butfunc= node_composit_buts_dblur; + break; + case CMP_NODE_BILATERALBLUR: + ntype->butfunc= node_composit_buts_bilateralblur; + break; /* qdn: defocus node */ case CMP_NODE_DEFOCUS: ntype->butfunc = node_composit_buts_defocus; @@ -1988,7 +2074,8 @@ static void draw_nodespace_back(ScrArea *sa, SpaceNode *snode) } /* nice AA filled circle */ -static void socket_circle_draw(float x, float y, float size, int type, int select) +/* this might have some more generic use */ +static void circle_draw(float x, float y, float size, int type, int col[3]) { /* 16 values of sin function */ static float si[16] = { @@ -2006,28 +2093,7 @@ static void socket_circle_draw(float x, float y, float size, int type, int selec }; int a; - if(select==0) { - if(type==-1) - glColor3ub(0, 0, 0); - else if(type==SOCK_VALUE) - glColor3ub(160, 160, 160); - else if(type==SOCK_VECTOR) - glColor3ub(100, 100, 200); - else if(type==SOCK_RGBA) - glColor3ub(200, 200, 40); - else - glColor3ub(100, 200, 100); - } - else { - if(type==SOCK_VALUE) - glColor3ub(200, 200, 200); - else if(type==SOCK_VECTOR) - glColor3ub(140, 140, 240); - else if(type==SOCK_RGBA) - glColor3ub(240, 240, 100); - else - glColor3ub(140, 240, 140); - } + glColor3ub(col[0], col[1], col[2]); glBegin(GL_POLYGON); for(a=0; a<16; a++) @@ -2045,6 +2111,41 @@ static void socket_circle_draw(float x, float y, float size, int type, int selec glDisable(GL_BLEND); } +static void socket_circle_draw(bNodeSocket *sock, float size) +{ + int col[3]; + + /* choose color based on sock flags */ + if(sock->flag & SELECT) { + if(sock->flag & SOCK_SEL) { + col[0]= 240; col[1]= 200; col[2]= 40;} + else if(sock->type==SOCK_VALUE) { + col[0]= 200; col[1]= 200; col[2]= 200;} + else if(sock->type==SOCK_VECTOR) { + col[0]= 140; col[1]= 140; col[2]= 240;} + else if(sock->type==SOCK_RGBA) { + col[0]= 240; col[1]= 240; col[2]= 100;} + else { + col[0]= 140; col[1]= 240; col[2]= 140;} + } + else if(sock->flag & SOCK_SEL) { + col[0]= 200; col[1]= 160; col[2]= 0;} + else { + if(sock->type==-1) { + col[0]= 0; col[1]= 0; col[2]= 0;} + else if(sock->type==SOCK_VALUE) { + col[0]= 160; col[1]= 160; col[2]= 160;} + else if(sock->type==SOCK_VECTOR) { + col[0]= 100; col[1]= 100; col[2]= 200;} + else if(sock->type==SOCK_RGBA) { + col[0]= 200; col[1]= 200; col[2]= 40;} + else { + col[0]= 100; col[1]= 200; col[2]= 100;} + } + + circle_draw(sock->locx, sock->locy, size, sock->type, col); +} + /* not a callback */ static void node_draw_preview(bNodePreview *preview, rctf *prv) { @@ -2459,7 +2560,7 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node) /* socket inputs, buttons */ for(sock= node->inputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); if(block && sock->link==NULL) { float *butpoin= sock->ns.vec; @@ -2501,7 +2602,7 @@ static void node_draw_basis(ScrArea *sa, SpaceNode *snode, bNode *node) /* socket outputs */ for(sock= node->outputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); BIF_ThemeColor(TH_TEXT); ofs= 0; @@ -2589,12 +2690,12 @@ void node_draw_hidden(SpaceNode *snode, bNode *node) /* sockets */ for(sock= node->inputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); } for(sock= node->outputs.first; sock; sock= sock->next) { if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); } } @@ -2805,10 +2906,10 @@ static void node_draw_group(ScrArea *sa, SpaceNode *snode, bNode *gnode) /* group sockets */ for(sock= gnode->inputs.first; sock; sock= sock->next) if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); for(sock= gnode->outputs.first; sock; sock= sock->next) if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) - socket_circle_draw(sock->locx, sock->locy, NODE_SOCKSIZE, sock->type, sock->flag & SELECT); + socket_circle_draw(sock, NODE_SOCKSIZE); /* and finally the whole tree */ node_draw_nodetree(sa, snode, ngroup); diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c index 9dbac590d30..2b301ab90c1 100644 --- a/source/blender/src/drawseq.c +++ b/source/blender/src/drawseq.c @@ -93,42 +93,12 @@ #define SEQ_STRIP_OFSTOP 0.8 int no_rightbox=0, no_leftbox= 0; -static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, short direction); +static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, float pixelx, short direction); static void draw_seq_extensions(Sequence *seq, SpaceSeq *sseq); static void draw_seq_text(Sequence *seq, float x1, float x2, float y1, float y2); static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float x2, float y2); -static void draw_seq_strip(struct Sequence *seq, struct ScrArea *sa, struct SpaceSeq *sseq); +static void draw_seq_strip(struct Sequence *seq, struct ScrArea *sa, struct SpaceSeq *sseq, int outline_tint, float pixelx); -static char *give_seqname(Sequence *seq) -{ - if(seq->type==SEQ_META) return "Meta"; - else if(seq->type==SEQ_IMAGE) return "Image"; - else if(seq->type==SEQ_SCENE) return "Scene"; - else if(seq->type==SEQ_MOVIE) return "Movie"; - else if(seq->type==SEQ_RAM_SOUND) return "Audio (RAM)"; - else if(seq->type==SEQ_HD_SOUND) return "Audio (HD)"; - else if(seq->typestrip->dir; - else if(seq->type==SEQ_CROSS) return "Cross"; - else if(seq->type==SEQ_GAMCROSS) return "Gamma Cross"; - else if(seq->type==SEQ_ADD) return "Add"; - else if(seq->type==SEQ_SUB) return "Sub"; - else if(seq->type==SEQ_MUL) return "Mul"; - else if(seq->type==SEQ_ALPHAOVER) return "Alpha Over"; - else if(seq->type==SEQ_ALPHAUNDER) return "Alpha Under"; - else if(seq->type==SEQ_OVERDROP) return "Over Drop"; - else if(seq->type==SEQ_WIPE) return "Wipe"; - else if(seq->type==SEQ_GLOW) return "Glow"; - else if(seq->type==SEQ_TRANSFORM) return "Transform"; - else if(seq->type==SEQ_COLOR) return "Color"; - else if(seq->type==SEQ_SPEED) return "Speed"; - else if(seq->type==SEQ_PLUGIN) { - if(!(seq->flag & SEQ_EFFECT_NOT_LOADED) && - seq->plugin && seq->plugin->doit) return seq->plugin->pname; - return "Plugin"; - } - else return "Effect"; - -} static void draw_cfra_seq(void) { glColor3ub(0x30, 0x90, 0x50); @@ -370,11 +340,10 @@ static void drawseqwave(Sequence *seq, float x1, float y1, float x2, float y2, i } /* draw a handle, for each end of a sequence strip */ -static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, short direction) +static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, float pixelx, short direction) { float v1[2], v2[2], v3[2], rx1=0, rx2=0; //for triangles and rect float x1, x2, y1, y2; - float pixelx; float handsize; float minhandle, maxhandle; char str[120]; @@ -388,7 +357,6 @@ static void draw_seq_handle(Sequence *seq, SpaceSeq *sseq, short direction) y2= seq->machine+SEQ_STRIP_OFSTOP; v2d = &sseq->v2d; - pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin); /* clamp handles to defined size in pixel space */ handsize = seq->handsize; @@ -684,13 +652,12 @@ Draw a sequence strip, bounds check alredy made ScrArea is currently only used to get the windows width in pixels so wave file sample drawing precission is zoom adjusted */ -static void draw_seq_strip(Sequence *seq, ScrArea *sa, SpaceSeq *sseq) +static void draw_seq_strip(Sequence *seq, ScrArea *sa, SpaceSeq *sseq, int outline_tint, float pixelx) { float x1, x2, y1, y2; char col[3], is_single_image; - Sequence *last_seq = get_last_seq(); - /* we need to know if this is a single image or not for drawing */ + /* we need to know if this is a single image/color or not for drawing */ is_single_image = (char)check_single_seq(seq); /* body */ @@ -718,8 +685,8 @@ static void draw_seq_strip(Sequence *seq, ScrArea *sa, SpaceSeq *sseq) if (!is_single_image) draw_seq_extensions(seq, sseq); - draw_seq_handle(seq, sseq, SEQ_LEFTHANDLE); - draw_seq_handle(seq, sseq, SEQ_RIGHTHANDLE); + draw_seq_handle(seq, sseq, pixelx, SEQ_LEFTHANDLE); + draw_seq_handle(seq, sseq, pixelx, SEQ_RIGHTHANDLE); /* draw the strip outline */ x1= seq->startdisp; @@ -731,10 +698,9 @@ static void draw_seq_strip(Sequence *seq, ScrArea *sa, SpaceSeq *sseq) col[0]= 255; col[1]= col[2]= 40; } else BIF_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 120); } - else if (seq == last_seq) BIF_GetColorPtrBlendShade3ubv(col, col, col, 0.0, 120); - else if (seq->flag & SELECT) BIF_GetColorPtrBlendShade3ubv(col, col, col, 0.0, -150); - else BIF_GetColorPtrBlendShade3ubv(col, col, col, 0.0, -60); + BIF_GetColorPtrBlendShade3ubv(col, col, col, 0.0, outline_tint); + glColor3ubv((GLubyte *)col); gl_round_box_shade(GL_LINE_LOOP, x1, y1, x2, y2, 0.0, 0.1, 0.0); @@ -753,7 +719,7 @@ static void draw_seq_strip(Sequence *seq, ScrArea *sa, SpaceSeq *sseq) else if(x2>G.v2d->cur.xmax) x2= G.v2d->cur.xmax; /* nice text here would require changing the view matrix for texture text */ - if(x1 != x2) { + if( (x2-x1) / pixelx > 32) { draw_seq_text(seq, x1, x2, y1, y2); } } @@ -865,143 +831,6 @@ static void draw_image_seq(ScrArea *sa) sa->win_swap= WIN_BACK_OK; } -static void draw_extra_seqinfo(void) -{ - Sequence *last_seq = get_last_seq(); - StripElem *se, *last; - float xco, xfac, yco, yfac; - int sta, end; - char str[256]; - - if(last_seq==0) return; - - /* xfac: size of 1 pixel */ - xfac= G.v2d->cur.xmax - G.v2d->cur.xmin; - xfac/= (float)(G.v2d->mask.xmax-G.v2d->mask.xmin); - xco= G.v2d->cur.xmin+10*xfac; - - yfac= G.v2d->cur.ymax - G.v2d->cur.ymin; - yfac/= (float)(G.v2d->mask.ymax-G.v2d->mask.ymin); - yco= G.v2d->cur.ymin+40*yfac; - - BIF_ThemeColor(TH_TEXT_HI); - - /* NAME */ - glRasterPos3f(xco, yco, 0.0); - strncpy(str, give_seqname(last_seq), 255); - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +10.0*xfac; - - if(last_seq->type==SEQ_SCENE && last_seq->scene) { - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, last_seq->scene->id.name+2); - xco += xfac*BMF_GetStringWidth(G.font, last_seq->scene->id.name+2) +30.0*xfac; - } - - /* LEN, dont bother with single images */ - if (check_single_seq(last_seq)==0) { - if(last_seq->type & SEQ_EFFECT) - sprintf(str, "len: %d From %d - %d", last_seq->len, last_seq->startdisp, last_seq->enddisp-1); - else - sprintf(str, "len: %d (%d)", last_seq->enddisp-last_seq->startdisp, last_seq->len); - - glRasterPos3f(xco, yco, 0.0); - - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +10.0*xfac; - } - - - if(last_seq->type==SEQ_IMAGE) { - if (last_seq->len > 1) { - /* CURRENT */ - se= give_stripelem(last_seq, (G.scene->r.cfra)); - if(se) { - sprintf(str, "Cur: %s%s", last_seq->strip->dir, se->name); - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +10.0*xfac; - } - - /* FIRST AND LAST */ - - if(last_seq->strip) { - se= last_seq->strip->stripdata; - last= se+last_seq->len-1; - if(last_seq->startofs) se+= last_seq->startofs; - if(last_seq->endofs) last-= last_seq->endofs; - - sprintf(str, "First: %s at %d Last: %s at %d", se->name, last_seq->startdisp, last->name, last_seq->enddisp-1); - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +30.0*xfac; - } - } else { /* single image */ - if (last_seq->strip) { - sprintf(str, "Single: %s%s len: %d", last_seq->strip->dir, last_seq->strip->stripdata->name, last_seq->enddisp-last_seq->startdisp); - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +30.0*xfac; - } - } - /* orig size */ - if(last_seq->strip) { - sprintf(str, "OrigSize: %d x %d", last_seq->strip->orx, last_seq->strip->ory); - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - xco += xfac*BMF_GetStringWidth(G.font, str) +30.0*xfac; - } - } - else if(last_seq->type==SEQ_MOVIE) { - - sta= last_seq->startofs; - end= last_seq->len-1-last_seq->endofs; - - sprintf(str, "%s %s%s First: %d at %d Last: %d at %d Cur: %d", - last_seq->name+2, last_seq->strip->dir, last_seq->strip->stripdata->name, - sta, last_seq->startdisp, end, last_seq->enddisp-1, (G.scene->r.cfra)-last_seq->startdisp); - - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - } - else if(last_seq->type==SEQ_SCENE) { - TStripElem * se= give_tstripelem(last_seq, (G.scene->r.cfra)); - if(se && last_seq->scene) { - sprintf(str, "Cur: %d First: %d Last: %d", last_seq->sfra+se->nr, last_seq->sfra, last_seq->sfra+last_seq->len-1); - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - } - } - else if(last_seq->type==SEQ_RAM_SOUND - || last_seq->type == SEQ_HD_SOUND) { - - sta= last_seq->startofs; - end= last_seq->len-1-last_seq->endofs; - - sprintf(str, "%s %s%s First: %d at %d Last: %d at %d Cur: %d Gain: %.2f dB Pan: %.2f", - last_seq->name+2, last_seq->strip->dir, last_seq->strip->stripdata->name, - sta, last_seq->startdisp, end, last_seq->enddisp-1, (G.scene->r.cfra)-last_seq->startdisp, - last_seq->level, last_seq->pan); - - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - } - else if(last_seq->type == SEQ_SPEED) { - SpeedControlVars * vars = - (SpeedControlVars*) last_seq->effectdata; - - if (vars) { - sprintf(str, "Last mapped frame: %d at %d", - vars->lastValidFrame, - vars->lastValidFrame - + last_seq->startdisp); - - glRasterPos3f(xco, yco, 0.0); - BMF_DrawString(G.font, str); - } - } -} - void seq_reset_imageofs(SpaceSeq *sseq) { sseq->xof = sseq->yof = sseq->zoom = 0; @@ -1056,251 +885,7 @@ void seq_viewmove(SpaceSeq *sseq) window_set_cursor(win, oldcursor); } -#define SEQ_BUT_PLUGIN 1 -#define SEQ_BUT_RELOAD 2 -#define SEQ_BUT_EFFECT 3 -#define SEQ_BUT_RELOAD_ALL 4 -void do_seqbuttons(short val) -{ - Sequence *last_seq = get_last_seq(); - - switch(val) { - case SEQ_BUT_PLUGIN: - case SEQ_BUT_EFFECT: - update_changed_seq_and_deps(last_seq, 0, 1); - break; - - case SEQ_BUT_RELOAD: - case SEQ_BUT_RELOAD_ALL: - update_seq_ipo_rect(last_seq); - update_seq_icu_rects(last_seq); - - free_imbuf_seq(); // frees all - - break; - } - - if (val == SEQ_BUT_RELOAD_ALL) { - allqueue(REDRAWALL, 0); - } else { - allqueue(REDRAWSEQ, 0); - } -} - -static void seq_panel_properties(short cntrl) // SEQ_HANDLER_PROPERTIES -{ - Sequence *last_seq = get_last_seq(); - uiBlock *block; - - block= uiNewBlock(&curarea->uiblocks, "seq_panel_properties", UI_EMBOSS, UI_HELV, curarea->win); - uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); - uiSetPanelHandler(SEQ_HANDLER_PROPERTIES); // for close and esc - if(uiNewPanel(curarea, block, "Strip Properties", "Seq", 10, 230, 318, 204)==0) return; - - if(last_seq==NULL) return; - - if(last_seq->type==SEQ_PLUGIN) { - PluginSeq *pis; - VarStruct *varstr; - int a, xco, yco; - - get_sequence_effect(last_seq);/* make sure, plugin is loaded */ - - uiDefBut(block, LABEL, 0, "Type: Plugin", 10,50,70,20, 0, 0, 0, 0, 0, ""); - - pis= last_seq->plugin; - if(pis->vars==0) return; - - varstr= pis->varstr; - if(varstr) { - for(a=0; avars; a++, varstr++) { - xco= 150*(a/6)+10; - yco= 125 - 20*(a % 6)+1; - uiDefBut(block, varstr->type, SEQ_BUT_PLUGIN, varstr->name, xco,yco,150,19, &(pis->data[a]), varstr->min, varstr->max, 100, 0, varstr->tip); - - } - } - uiDefButBitS(block, TOG, SEQ_IPO_FRAME_LOCKED, - SEQ_BUT_RELOAD_ALL, "IPO Frame locked", - 10,-40,150,19, &last_seq->flag, - 0.0, 1.0, 0, 0, - "Lock the IPO coordinates to the " - "global frame counter."); - - } - else if(last_seq->type==SEQ_IMAGE) { - - uiDefBut(block, LABEL, 0, "Type: Image", 10,160,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, B_NOP, "Name: ", 10,140,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, SEQ_MAKE_PREMUL, SEQ_BUT_RELOAD, "Convert to Premul", 10,110,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Converts RGB values to become premultiplied with Alpha"); - uiDefButBitS(block, TOG, SEQ_FILTERY, SEQ_BUT_RELOAD, "FilterY", 10,90,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "For video movies to remove fields"); - - uiDefButBitS(block, TOG, SEQ_FLIPX, SEQ_BUT_RELOAD, "FlipX", 10,70,75,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Flip on the X axis"); - uiDefButBitS(block, TOG, SEQ_FLIPY, SEQ_BUT_RELOAD, "FlipY", 85,70,75,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Flip on the Y axis"); - - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Mul:", 10,50,150,19, &last_seq->mul, 0.001, 5.0, 100, 0, "Multiply colors"); - uiDefButS(block, TOG|BIT|7, SEQ_BUT_RELOAD, "Reverse Frames", 10,30,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Reverse frame order"); - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Strobe:", 10,10,150,19, &last_seq->strobe, 1.0, 30.0, 100, 0, "Only display every nth frame"); - uiBlockEndAlign(block); - } - else if(last_seq->type==SEQ_META) { - - uiDefBut(block, LABEL, 0, "Type: Meta", 10,140,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, B_NOP, "Name: ", 10,120,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - - } - else if(last_seq->type==SEQ_SCENE) { - - uiDefBut(block, LABEL, 0, "Type: Scene", 10,140,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, B_NOP, "Name: ", 10,120,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - uiDefButS(block, TOG|BIT|7, SEQ_BUT_RELOAD, "Reverse Frames", 10,90,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Reverse frame order"); - } - else if(last_seq->type==SEQ_MOVIE) { - - if(last_seq->mul==0.0) last_seq->mul= 1.0; - - uiDefBut(block, LABEL, 0, "Type: Movie", 10,140,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, B_NOP, "Name: ", 10,120,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, SEQ_MAKE_PREMUL, SEQ_BUT_RELOAD, "Make Premul Alpha ", 10,90,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Converts RGB values to become premultiplied with Alpha"); - uiDefButBitS(block, TOG, SEQ_FILTERY, SEQ_BUT_RELOAD, "FilterY ", 10,70,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "For video movies to remove fields"); - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Mul:", 10,50,150,19, &last_seq->mul, 0.001, 5.0, 100, 0, "Multiply colors"); - - uiDefButS(block, TOG|BIT|7, SEQ_BUT_RELOAD, "Reverse Frames", 10,30,150,19, &last_seq->flag, 0.0, 21.0, 100, 0, "Reverse frame order"); - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Strobe:", 10,10,150,19, &last_seq->strobe, 1.0, 30.0, 100, 0, "Only display every nth frame"); - uiDefButI(block, NUM, SEQ_BUT_RELOAD, "Preseek:", 10,-10,150,19, &last_seq->anim_preseek, 0.0, 50.0, 100, 0, "On MPEG-seeking preseek this many frames"); - uiBlockEndAlign(block); - } - else if(last_seq->type==SEQ_RAM_SOUND || - last_seq->type==SEQ_HD_SOUND) { - - uiDefBut(block, LABEL, 0, "Type: Audio", 10,140,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, 0, "Name: ", 10,120,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, SEQ_IPO_FRAME_LOCKED, - SEQ_BUT_RELOAD_ALL, "IPO Frame locked", - 10,90,150,19, &last_seq->flag, - 0.0, 1.0, 0, 0, - "Lock the IPO coordinates to the " - "global frame counter."); - - uiDefButBitS(block, TOG, SEQ_MUTE, B_NOP, "Mute", 10,70,120,19, &last_seq->flag, 0.0, 21.0, 100, 0, ""); - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Gain (dB):", 10,50,150,19, &last_seq->level, -96.0, 6.0, 100, 0, ""); - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Pan:", 10,30,150,19, &last_seq->pan, -1.0, 1.0, 100, 0, ""); - uiBlockEndAlign(block); - } - else if(last_seq->type>=SEQ_EFFECT) { - uiDefBut(block, LABEL, 0, "Type: Effect", 10,140,150,20, 0, 0, 0, 0, 0, ""); - uiDefBut(block, TEX, B_NOP, "Name: ", 10,120,150,19, last_seq->name+2, 0.0, 21.0, 100, 0, ""); - - uiDefButBitS(block, TOG, SEQ_IPO_FRAME_LOCKED, - SEQ_BUT_RELOAD_ALL, "IPO Frame locked", - 10,90,150,19, &last_seq->flag, - 0.0, 1.0, 0, 0, - "Lock the IPO coordinates to the " - "global frame counter."); - - uiBlockBeginAlign(block); - if(last_seq->type==SEQ_WIPE){ - WipeVars *wipe = (WipeVars *)last_seq->effectdata; - char formatstring[256]; - - strncpy(formatstring, "Transition Type %t|Single Wipe%x0|Double Wipe %x1|Iris Wipe %x4|Clock Wipe %x5", 255); - uiDefButS(block, MENU,SEQ_BUT_EFFECT, formatstring, 10,65,220,22, &wipe->wipetype, 0, 0, 0, 0, "What type of wipe should be performed"); - uiDefButF(block, NUM,SEQ_BUT_EFFECT,"Blur:", 10,40,220,22, &wipe->edgeWidth,0.0,1.0, 1, 2, "The percent width of the blur edge"); - switch(wipe->wipetype){ /*Skip Types that do not require angle*/ - case DO_IRIS_WIPE: - case DO_CLOCK_WIPE: - break; - - default: - uiDefButF(block, NUM,SEQ_BUT_EFFECT,"Angle:", 10,15,220,22, &wipe->angle,-90.0,90.0, 1, 2, "The Angle of the Edge"); - } - uiDefButS(block, TOG,SEQ_BUT_EFFECT,"Wipe In", 10,-10,220,22, &wipe->forward,0,0, 0, 0, "Controls Primary Direction of Wipe"); - } - else if(last_seq->type==SEQ_GLOW){ - GlowVars *glow = (GlowVars *)last_seq->effectdata; - - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "Threshold:", 10,70,150,19, &glow->fMini, 0.0, 1.0, 0, 0, "Trigger Intensity"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "Clamp:", 10,50,150,19, &glow->fClamp, 0.0, 1.0, 0, 0, "Brightness limit of intensity"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "Boost factor:", 10,30,150,19, &glow->fBoost, 0.0, 10.0, 0, 0, "Brightness multiplier"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "Blur distance:", 10,10,150,19, &glow->dDist, 0.5, 20.0, 0, 0, "Radius of glow effect"); - uiDefButI(block, NUM, B_NOP, "Quality:", 10,-5,150,19, &glow->dQuality, 1.0, 5.0, 0, 0, "Accuracy of the blur effect"); - uiDefButI(block, TOG, B_NOP, "Only boost", 10,-25,150,19, &glow->bNoComp, 0.0, 0.0, 0, 0, "Show the glow buffer only"); - } - else if(last_seq->type==SEQ_TRANSFORM){ - TransformVars *transform = (TransformVars *)last_seq->effectdata; - - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "xScale Start:", 10,70,150,19, &transform->ScalexIni, 0.0, 10.0, 0, 0, "X Scale Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "xScale End:", 160,70,150,19, &transform->ScalexFin, 0.0, 10.0, 0, 0, "X Scale End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale Start:", 10,50,150,19, &transform->ScaleyIni, 0.0, 10.0, 0, 0, "Y Scale Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "yScale End:", 160,50,150,19, &transform->ScaleyFin, 0.0, 10.0, 0, 0, "Y Scale End"); - - uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Percent", 10, 30, 150, 19, &transform->percent, 0.0, 1.0, 0.0, 0.0, "Percent Translate"); - uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Pixels", 160, 30, 150, 19, &transform->percent, 0.0, 0.0, 0.0, 0.0, "Pixels Translate"); - if(transform->percent==1){ - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -500.0, 500.0, 0, 0, "X Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -500.0, 500.0, 0, 0, "X Position End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -500.0, 500.0, 0, 0, "Y Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -500.0, 500.0, 0, 0, "Y Position End"); - }else{ - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x Start:", 10,10,150,19, &transform->xIni, -10000.0, 10000.0, 0, 0, "X Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "x End:", 160,10,150,19, &transform->xFin, -10000.0, 10000.0, 0, 0, "X Position End"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y Start:", 10,-10,150,19, &transform->yIni, -10000.0, 10000.0, 0, 0, "Y Position Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "y End:", 160,-10,150,19, &transform->yFin, -10000.0, 10000.0, 0, 0, "Y Position End"); - - } - - - - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot Start:",10,-30,150,19, &transform->rotIni, 0.0, 360.0, 0, 0, "Rotation Start"); - uiDefButF(block, NUM, SEQ_BUT_EFFECT, "rot End:",160,-30,150,19, &transform->rotFin, 0.0, 360.0, 0, 0, "Rotation End"); - - uiDefButI(block, ROW, SEQ_BUT_EFFECT, "No Interpolat", 10, -50, 100, 19, &transform->interpolation, 0.0, 0.0, 0.0, 0.0, "No interpolation"); - uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bilinear", 101, -50, 100, 19, &transform->interpolation, 0.0, 1.0, 0.0, 0.0, "Bilinear interpolation"); - uiDefButI(block, ROW, SEQ_BUT_EFFECT, "Bicubic", 202, -50, 100, 19, &transform->interpolation, 0.0, 2.0, 0.0, 0.0, "Bicubic interpolation"); - } else if(last_seq->type==SEQ_COLOR) { - SolidColorVars *colvars = (SolidColorVars *)last_seq->effectdata; - uiDefButF(block, COL, SEQ_BUT_RELOAD, "",10,90,150,19, colvars->col, 0, 0, 0, 0, ""); - } else if(last_seq->type==SEQ_SPEED){ - SpeedControlVars *sp = - (SpeedControlVars *)last_seq->effectdata; - - uiDefButF(block, NUM, SEQ_BUT_RELOAD, "Global Speed:", 10,70,150,19, &sp->globalSpeed, 0.0, 100.0, 0, 0, "Global Speed"); - - uiDefButBitI(block, TOG, SEQ_SPEED_INTEGRATE, - SEQ_BUT_RELOAD, - "IPO is velocity", - 10,50,150,19, &sp->flags, - 0.0, 1.0, 0, 0, - "Interpret the IPO value as a " - "velocity instead of a frame number"); - - uiDefButBitI(block, TOG, SEQ_SPEED_BLEND, - SEQ_BUT_RELOAD, - "Enable frame blending", - 10,30,150,19, &sp->flags, - 0.0, 1.0, 0, 0, - "Blend two frames into the " - "target for a smoother result"); - - uiDefButBitI(block, TOG, SEQ_SPEED_COMPRESS_IPO_Y, - SEQ_BUT_RELOAD, - "IPO value runs from [0..1]", - 10,10,150,19, &sp->flags, - 0.0, 1.0, 0, 0, - "Scale IPO value to get the " - "target frame number."); - } - - uiBlockEndAlign(block); - } -} static void seq_blockhandlers(ScrArea *sa) { @@ -1311,13 +896,6 @@ static void seq_blockhandlers(ScrArea *sa) uiFreeBlocksWin(&sa->uiblocks, sa->win); for(a=0; ablockhandler[a]) { - - case SEQ_HANDLER_PROPERTIES: - seq_panel_properties(sseq->blockhandler[a+1]); - break; - - } /* clear action value for event */ sseq->blockhandler[a+1]= 0; } @@ -1386,6 +964,7 @@ void drawseqspace(ScrArea *sa, void *spacedata) boundbox_seq(); calc_ipogrid(); + /* Alternating horizontal stripes */ i= MAX2(1, ((int)G.v2d->cur.ymin)-1); glBegin(GL_QUADS); @@ -1422,43 +1001,40 @@ void drawseqspace(ScrArea *sa, void *spacedata) /* sequences: first deselect */ if(ed) { - seq= ed->seqbasep->first; - while(seq) { /* bound box test, dont draw outside the view */ - if (seq->flag & SELECT || - MIN2(seq->startdisp, seq->start) > v2d->cur.xmax || - MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin || - seq->machine+1.0 < v2d->cur.ymin || - seq->machine > v2d->cur.ymax) - { - /* dont draw */ - } else { - draw_seq_strip(seq, sa, sseq); + Sequence *last_seq = get_last_seq(); + int sel = 0, j; + int outline_tint; + float pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin); + /* loop through twice, first unselected, then selected */ + for (j=0; j<2; j++) { + seq= ed->seqbasep->first; + if (j==0) outline_tint = -150; + else outline_tint = -60; + + while(seq) { /* bound box test, dont draw outside the view */ + if ( ((seq->flag & SELECT) == sel) || + seq == last_seq || + MIN2(seq->startdisp, seq->start) > v2d->cur.xmax || + MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin || + seq->machine+1.0 < v2d->cur.ymin || + seq->machine > v2d->cur.ymax) + { + /* dont draw */ + } else { + draw_seq_strip(seq, sa, sseq, outline_tint, pixelx); + } + seq= seq->next; } - seq= seq->next; + sel= SELECT; /* draw selected next time round */ + } + /* draw the last selected last, removes some overlapping error */ + if (last_seq) { + draw_seq_strip(last_seq, sa, sseq, 120, pixelx); } } - ed= G.scene->ed; - if(ed) { - seq= ed->seqbasep->first; - while(seq) { /* bound box test, dont draw outside the view */ - if (!(seq->flag & SELECT) || - MIN2(seq->startdisp, seq->start) > v2d->cur.xmax || - MAX2(seq->enddisp, seq->start+seq->len) < v2d->cur.xmin || - seq->machine+1.0 < v2d->cur.ymin || - seq->machine > v2d->cur.ymax) - { - /* dont draw */ - } else { - draw_seq_strip(seq, sa, sseq); - } - seq= seq->next; - } - } - - draw_extra_seqinfo(); /* Draw markers */ - draw_markers_timespace(1); + draw_markers_timespace(SCE_MARKERS, DRAW_MARKERS_LINES); /* restore viewport */ mywinset(sa->win); diff --git a/source/blender/src/drawsound.c b/source/blender/src/drawsound.c index 17d340b802c..4fff327c5bb 100644 --- a/source/blender/src/drawsound.c +++ b/source/blender/src/drawsound.c @@ -220,7 +220,7 @@ void drawsoundspace(ScrArea *sa, void *spacedata) } draw_cfra_sound(spacedata); - draw_markers_timespace(0); + draw_markers_timespace(SCE_MARKERS, 0); /* restore viewport */ mywinset(curarea->win); diff --git a/source/blender/src/drawtext.c b/source/blender/src/drawtext.c index 0b33a4df5fc..b4026746a35 100644 --- a/source/blender/src/drawtext.c +++ b/source/blender/src/drawtext.c @@ -167,15 +167,13 @@ void free_txt_data(void) { if (temp_char_accum) MEM_freeN(temp_char_accum); } -static int render_string (char *in) { - SpaceText *st= curarea->spacedata.first; +static int render_string (SpaceText *st, char *in) { int r = 0, i = 0; while(*in) { if (*in=='\t') { if (temp_char_pos && *(in-1)=='\t') i= st->tabnumber; else if (st->tabnumber > 0) i= st->tabnumber - (temp_char_pos%st->tabnumber); - while(i--) temp_char_write(' ', r); } else temp_char_write(*in, r); @@ -188,9 +186,8 @@ static int render_string (char *in) { return r; } -void get_format_string(void) +void get_format_string(SpaceText *st) { - SpaceText *st = curarea->spacedata.first; Text *text = st->text; TextLine *tmp; char *in_line; @@ -538,7 +535,7 @@ static int text_draw(SpaceText *st, char *str, int cshift, int maxwidth, int dra char *in; int *acc; - w= render_string(str); + w= render_string(st, str); if(wleft; - w= render_string((*linep)->line); + w= render_string(st, (*linep)->line); if(xlen; @@ -996,6 +993,8 @@ void drawtextspace(ScrArea *sa, void *spacedata) float col[3]; int linecount = 0; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + BIF_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); @@ -1030,7 +1029,7 @@ void drawtextspace(ScrArea *sa, void *spacedata) if(st->showsyntax) { if (tmp && !tmp->format) { - get_format_string(); + get_format_string(st); } } @@ -1080,13 +1079,12 @@ void pop_space_text (SpaceText *st) if (st->left <0) st->left= 0; } -void add_text_fs(char *file) +void add_text_fs(char *file) /* bad but cant pass an as arg here */ { SpaceText *st= curarea->spacedata.first; Text *text; - if (!st) return; - if (st->spacetype != SPACE_TEXT) return; + if (st==NULL || st->spacetype != SPACE_TEXT) return; text= add_text(file); @@ -1094,7 +1092,7 @@ void add_text_fs(char *file) st->top= 0; - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); allqueue(REDRAWTEXT, 0); allqueue(REDRAWHEADERS, 0); } @@ -1466,9 +1464,11 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) short val= evt->val; char ascii= evt->ascii; SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + Text *text; int do_draw=0, p; - + + if (st==NULL || st->spacetype != SPACE_TEXT) return; + /* smartass code to prevent the CTRL/ALT events below from not working! */ if(G.qual & (LR_ALTKEY|LR_CTRLKEY)) if(!ispunct(ascii)) @@ -1580,7 +1580,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } } else if (ascii) { if (txt_add_char(text, ascii)) { - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); pop_space_text(st); do_draw= 1; } @@ -1612,11 +1612,11 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) txt_order_cursors(text); uncomment(text); do_draw = 1; - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); break; } else if (G.qual == LR_CTRLKEY) { txt_delete_char(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); } @@ -1634,7 +1634,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) break; case 2: txt_paste(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; break; case 3: @@ -1722,7 +1722,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) if (okee("Reopen text")) { if (!reopen_text(text)) error("Could not reopen file"); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); } do_draw= 1; } @@ -1766,7 +1766,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } if (G.qual == LR_ALTKEY) { txt_do_undo(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; } break; /* BREAK U */ @@ -1800,7 +1800,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) txt_paste_clipboard(text); else txt_paste(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); } @@ -1808,7 +1808,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) case XKEY: if (G.qual == LR_ALTKEY || G.qual == LR_CTRLKEY) { txt_cut_sel(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); } @@ -1820,7 +1820,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } else { txt_do_undo(text); } - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; } break; @@ -1839,7 +1839,7 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) txt_add_char(text, '\t'); } } - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); pop_space_text(st); do_draw= 1; st->currtab_set = setcurr_tab(text); @@ -1858,20 +1858,20 @@ void winqreadtextspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } } } - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); break; case BACKSPACEKEY: txt_backspace_char(text); set_tabs(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); break; case DELKEY: txt_delete_char(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); do_draw= 1; pop_space_text(st); st->currtab_set = setcurr_tab(text); @@ -2138,18 +2138,18 @@ void convert_tabs (struct SpaceText *st, int tab) //first convert to all space, this make it alot easier to convert to tabs because there is no mixtures of ' ' && '\t' while(tmp) { check_line = tmp->line; - new_line = MEM_mallocN(render_string(check_line)+1, "Converted_Line"); - format = MEM_mallocN(render_string(check_line)+1, "Converted_Syntax_format"); + new_line = MEM_mallocN(render_string(st, check_line)+1, "Converted_Line"); + format = MEM_mallocN(render_string(st, check_line)+1, "Converted_Syntax_format"); j = 0; for (a=0; a < strlen(check_line); a++) { //foreach char in line if(check_line[a] == '\t') { //checking for tabs //get the number of spaces this tabs is showing //i dont like doing it this way but will look into it later new_line[j] = '\0'; - number = render_string(new_line); + number = render_string(st, new_line); new_line[j] = '\t'; new_line[j+1] = '\0'; - number = render_string(new_line)-number; + number = render_string(st, new_line)-number; for(extra = 0; extra < number; extra++) { new_line[j] = ' '; j++; diff --git a/source/blender/src/drawtime.c b/source/blender/src/drawtime.c index 3743d6c963e..52aba50c9cd 100644 --- a/source/blender/src/drawtime.c +++ b/source/blender/src/drawtime.c @@ -64,6 +64,7 @@ #include "BIF_language.h" #include "BSE_drawipo.h" +#include "BSE_time.h" #include "BSE_view.h" #include "blendef.h" @@ -84,7 +85,7 @@ /* ---- prototypes ------ */ void drawtimespace(ScrArea *, void *); - +/* draws a current frame indicator for the TimeLine */ static void draw_cfra_time(SpaceTime *stime) { float vec[2]; @@ -144,9 +145,13 @@ static void draw_cfra_time(SpaceTime *stime) } -static void draw_marker(TimeMarker *marker, int lines) +/* ---------- */ + +/* function to draw markers */ +static void draw_marker(TimeMarker *marker, int flag) { float xpos, ypixels, xscale, yscale; + int icon_id= 0; xpos = marker->frame; /* no time correction for framelen! space is drawn with old values */ @@ -161,7 +166,7 @@ static void draw_marker(TimeMarker *marker, int lines) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* verticle line */ - if (lines) { + if (flag & DRAW_MARKERS_LINES) { setlinestyle(3); if(marker->flag & SELECT) glColor4ub(255,255,255, 96); @@ -176,14 +181,20 @@ static void draw_marker(TimeMarker *marker, int lines) } /* 5 px to offset icon to align properly, space / pixels corrects for zoom */ - if(marker->flag & SELECT) - BIF_icon_draw(xpos*xscale-5.0, 12.0, ICON_MARKER_HLT); - else - BIF_icon_draw(xpos*xscale-5.0, 12.0, ICON_MARKER); + if (flag & DRAW_MARKERS_LOCAL) { + icon_id= (marker->flag & ACTIVE) ? ICON_PMARKER_ACT : + (marker->flag & SELECT) ? ICON_PMARKER_SEL : + ICON_PMARKER; + } + else { + icon_id= (marker->flag & SELECT) ? ICON_MARKER_HLT : + ICON_MARKER; + } + BIF_icon_draw(xpos*xscale-5.0, 12.0, icon_id); glBlendFunc(GL_ONE, GL_ZERO); glDisable(GL_BLEND); - + /* and the marker name too, shifted slightly to the top-right */ if(marker->name && marker->name[0]) { if(marker->flag & SELECT) { @@ -202,24 +213,27 @@ static void draw_marker(TimeMarker *marker, int lines) glScalef(xscale, yscale, 1.0); } -static void draw_markers_time(int lines) +/* Draw Scene-Markers for the TimeLine */ +static void draw_markers_time(int flag) { TimeMarker *marker; /* unselected markers are drawn at the first time */ - for(marker= G.scene->markers.first; marker; marker= marker->next) { - if(!(marker->flag & SELECT)) draw_marker(marker, lines); + for (marker= G.scene->markers.first; marker; marker= marker->next) { + if (!(marker->flag & SELECT)) draw_marker(marker, flag); } /* selected markers are drawn later ... selected markers have to cover unselected * markers laying at the same position as selected markers - * (jiri: it is hack, it could be solved better) */ - for(marker= G.scene->markers.first; marker; marker= marker->next) { - if(marker->flag & SELECT) draw_marker(marker, lines); + * (jiri: it is hack, it could be solved better) + */ + for (marker= G.scene->markers.first; marker; marker= marker->next) { + if (marker->flag & SELECT) draw_marker(marker, flag); } } -void draw_markers_timespace(int lines) +/* Draw specified set of markers for Animation Editors */ +void draw_markers_timespace(ListBase *markers, int flag) { TimeMarker *marker; float yspace, ypixels; @@ -233,21 +247,21 @@ void draw_markers_timespace(int lines) glTranslatef(0.0f, -11.0*yspace/ypixels, 0.0f); /* unselected markers are drawn at the first time */ - for(marker= G.scene->markers.first; marker; marker= marker->next) { - if(!(marker->flag & SELECT)) draw_marker(marker, lines); + for (marker= markers->first; marker; marker= marker->next) { + if (!(marker->flag & SELECT)) draw_marker(marker, flag); } /* selected markers are drawn later ... selected markers have to cover unselected * markers laying at the same position as selected markers */ - for(marker= G.scene->markers.first; marker; marker= marker->next) { - if(marker->flag & SELECT) draw_marker(marker, lines); + for (marker= markers->first; marker; marker= marker->next) { + if (marker->flag & SELECT) draw_marker(marker, flag); } glTranslatef(0.0f, -G.v2d->cur.ymin, 0.0f); glTranslatef(0.0f, 11.0*yspace/ypixels, 0.0f); - } + void draw_anim_preview_timespace() { /* only draw this if preview range is set */ diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index 19df0f67297..8fb5ba6cf2a 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -108,6 +108,7 @@ #include "BKE_particle.h" #include "BKE_pointcache.h" #include "BKE_scene.h" +#include "BKE_sculpt.h" #include "BKE_texture.h" #include "BKE_utildefines.h" @@ -1581,7 +1582,7 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim) if(ob->type==OB_MESH) { eve= em->verts.first; while(eve) { - if(eve->f & 1) { + if(eve->f & SELECT) { evedef= eve; tot++; VecAddf(median, median, eve->co); @@ -1704,16 +1705,15 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim) Mat4MulVecfl(ob->obmat, median); if(block) { // buttons + int but_y; + if((ob->parent) && (ob->partype == PARBONE)) but_y = 135; + else but_y = 150; + uiBlockBeginAlign(block); - if((ob->parent) && (ob->partype == PARBONE)) { - uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Global", 160, 135, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays global values"); - uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Local", 230, 135, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays local values"); - } - else { - uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Global", 160, 150, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays global values"); - uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Local", 230, 150, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays local values"); - } - + uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Global", 160, but_y, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays global values"); + uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, REDRAWVIEW3D, "Local", 230, but_y, 70, 19, &G.vd->flag, 0, 0, 0, 0, "Displays local values"); + uiBlockEndAlign(block); + memcpy(tfp->ve_median, median, sizeof(tfp->ve_median)); uiBlockBeginAlign(block); @@ -1778,7 +1778,7 @@ static void v3d_editvertex_buts(uiBlock *block, Object *ob, float lim) eve= em->verts.first; while(eve) { - if(eve->f & 1) { + if(eve->f & SELECT) { VecAddf(eve->co, eve->co, median); } eve= eve->next; @@ -2252,7 +2252,7 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT uiSetPanelHandler(VIEW3D_HANDLER_OBJECT); // for close and esc if((G.f & G_SCULPTMODE) && !G.obedit) { - if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 425, 234)) + if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 234)) return; } else if(G.f & G_PARTICLEEDIT && !G.obedit){ if(!uiNewPanel(curarea, block, "Transform Properties", "View3d", 10, 230, 318, 234)) @@ -3065,6 +3065,8 @@ void drawview3dspace(ScrArea *sa, void *spacedata) fdrawXORcirc((float)car[0], (float)car[1], sculptmode_brush()->size); } } + + retopo_paint_view_update(v3d); retopo_draw_paint_lines(); if(!G.obedit && OBACT && G.f&G_PARTICLEEDIT && area_is_active_area(v3d->area)){ @@ -3272,8 +3274,7 @@ int update_time(void) static double ltime; double time; - if ((U.mixbufsize) - && (audiostream_pos() != CFRA) + if ((audiostream_pos() != CFRA) && (G.scene->audio.flag & AUDIO_SYNC)) { return 0; } @@ -3505,7 +3506,6 @@ void inner_play_anim_loop(int init, int mode) cached = cached_dynamics(PSFRA,PEFRA); } else { if (cached - && U.mixbufsize && (G.scene->audio.flag & AUDIO_SYNC)) { CFRA = audiostream_pos(); } else { @@ -3560,14 +3560,13 @@ int play_anim(int mode) /* forces all buffers to be OK for current frame (otherwise other windows get redrawn with CFRA+1) */ curarea->win_swap= WIN_BACK_OK; screen_swapbuffers(); - + while(TRUE) { if (U.uiflag & USER_SHOW_FPS) lredrawtime = PIL_check_seconds_timer(); while(qtest()) { - /* we test events first because of MKEY event */ event= extern_qread(&val); @@ -3588,7 +3587,7 @@ int play_anim(int mode) if(val) add_marker(CFRA-1); } } - if(ELEM3(event, ESCKEY, SPACEKEY, RIGHTMOUSE)) break; + if(val && ELEM3(event, ESCKEY, SPACEKEY, RIGHTMOUSE)) break; inner_play_anim_loop(0, 0); diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c index dc13e5d3019..c70f20aed89 100644 --- a/source/blender/src/editaction.c +++ b/source/blender/src/editaction.c @@ -1144,10 +1144,9 @@ void clean_action (void) /* **************************************************** */ /* COPY/PASTE FOR ACTIONS */ -/* - The copy/paste buffer currently stores a set of IPO curves, with no - * repeating curve-types (i.e. no curves with the same adrcode). - * - Only selected keyframes from the source curves are placed here. - * - Only 'compatible' pastes are done. +/* - The copy/paste buffer currently stores a set of Action Channels, with temporary + * IPO-blocks, and also temporary IpoCurves which only contain the selected keyframes. + * - Only pastes between compatable data is possible (i.e. same achan->name, ipo-curve type, etc.) */ /* globals for copy/paste data (like for other copy/paste buffers) */ @@ -1156,16 +1155,34 @@ ListBase actcopybuf = {NULL, NULL}; /* This function frees any MEM_calloc'ed copy/paste buffer data */ void free_actcopybuf () { - IpoCurve *icu; + bActionChannel *achan, *anext; + bConstraintChannel *conchan, *cnext; - while( (icu= actcopybuf.first) ) { - BLI_remlink(&actcopybuf, icu); - free_ipo_curve(icu); + for (achan= actcopybuf.first; achan; achan= anext) { + anext= achan->next; + + if (achan->ipo) { + free_ipo(achan->ipo); + MEM_freeN(achan->ipo); + } + + for (conchan=achan->constraintChannels.first; conchan; conchan=cnext) { + cnext= conchan->next; + + if (conchan->ipo) { + free_ipo(conchan->ipo); + MEM_freeN(conchan->ipo); + } + + BLI_freelinkN(&achan->constraintChannels, conchan); + } + + BLI_freelinkN(&actcopybuf, achan); } } /* This function adds data to the copy/paste buffer, freeing existing data first - * Only the active action channel gets its selected keyframes copied. + * Only the selected action channels gets their selected keyframes copied. */ void copy_actdata () { @@ -1183,40 +1200,61 @@ void copy_actdata () if (data == NULL) return; /* filter data */ - filter= (ACTFILTER_VISIBLE | ACTFILTER_SEL | ACTFILTER_ONLYICU); + filter= (ACTFILTER_VISIBLE | ACTFILTER_SEL | ACTFILTER_IPOKEYS); actdata_filter(&act_data, filter, data, datatype); - /* each of these entries should be an ipo curve */ + /* assume that each of these is an ipo-block */ for (ale= act_data.first; ale; ale= ale->next) { - IpoCurve *icu= ale->key_data; - IpoCurve *icn; + bActionChannel *achan; + Ipo *ipo= ale->key_data; + Ipo *ipn; + IpoCurve *icu, *icn; BezTriple *bezt; - short nin_buffer= 1; int i; - /* check if a curve like this exists already in buffer */ - for (icn= actcopybuf.first; icn; icn= icn->next) { - if ((icn->blocktype==icu->blocktype) && (icn->adrcode==icu->adrcode)) { - nin_buffer= 0; - break; - } + /* coerce an action-channel out of owner */ + if (ale->ownertype == ACTTYPE_ACHAN) { + bActionChannel *achanO= ale->owner; + achan= MEM_callocN(sizeof(bActionChannel), "ActCopyPasteAchan"); + strcpy(achan->name, achanO->name); } - /* allocate memory for a new curve if a valid one wasn't found */ - if (nin_buffer) { - icn= MEM_callocN(sizeof(IpoCurve), "actcopybuf"); - - *icn= *icu; - icn->totvert= 0; - icn->bezt = NULL; - icn->driver = NULL; - - BLI_addtail(&actcopybuf, icn); + else if (ale->ownertype == ACTTYPE_SHAPEKEY) { + achan= MEM_callocN(sizeof(bActionChannel), "ActCopyPasteAchan"); + strcpy(achan->name, "#ACP_ShapeKey"); } + else + continue; + BLI_addtail(&actcopybuf, achan); - /* find selected BezTriples to add to the buffer */ - for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) { - if (BEZSELECTED(bezt)) - insert_bezt_icu(icn, bezt); + /* add constraint channel if needed, then add new ipo-block */ + if (ale->type == ACTTYPE_CONCHAN) { + bConstraintChannel *conchanO= ale->data; + bConstraintChannel *conchan; + + conchan= MEM_callocN(sizeof(bConstraintChannel), "ActCopyPasteConchan"); + strcpy(conchan->name, conchanO->name); + BLI_addtail(&achan->constraintChannels, conchan); + + conchan->ipo= ipn= MEM_callocN(sizeof(Ipo), "ActCopyPasteIpo"); + } + else { + achan->ipo= ipn= MEM_callocN(sizeof(Ipo), "ActCopyPasteIpo"); + } + ipn->blocktype = ipo->blocktype; + + /* now loop through curves, and only copy selected keyframes */ + for (icu= ipo->curve.first; icu; icu= icu->next) { + /* allocate a new curve */ + icn= MEM_callocN(sizeof(IpoCurve), "ActCopyPasteIcu"); + icn->blocktype = icu->blocktype; + icn->adrcode = icu->adrcode; + BLI_addtail(&ipn->curve, icn); + + /* find selected BezTriples to add to the buffer */ + for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) { + if (BEZSELECTED(bezt)) + insert_bezt_icu(icn, bezt); + } } } @@ -1247,48 +1285,88 @@ void paste_actdata () if (data == NULL) return; /* filter data */ - filter= (ACTFILTER_VISIBLE | ACTFILTER_SEL | ACTFILTER_FOREDIT | ACTFILTER_ONLYICU); + filter= (ACTFILTER_VISIBLE | ACTFILTER_SEL | ACTFILTER_FOREDIT | ACTFILTER_IPOKEYS); actdata_filter(&act_data, filter, data, datatype); /* from selected channels */ for (ale= act_data.first; ale; ale= ale->next) { - IpoCurve *icu= ale->key_data; - IpoCurve *ico; + Ipo *ipo_src=NULL, *ipo_dst=ale->key_data; + bActionChannel *achan; + IpoCurve *ico, *icu; BezTriple *bezt; int i; float offset= 0.0f; short offsetInit= 1; - /* find matching ipo-curve */ - for (ico= actcopybuf.first; ico; ico= ico->next) { - if ((ico->blocktype==icu->blocktype) && (ico->adrcode==icu->adrcode)) { - /* just start pasting, with the the first keyframe on the current frame, and so on */ - for (i=0, bezt=ico->bezt; i < ico->totvert; i++, bezt++) { - /* initialise offset (if not already done) */ - if (offsetInit) { - offset= CFRA - bezt->vec[1][0]; - offsetInit= 0; + /* find matching ipo-block */ + for (achan= actcopybuf.first; achan; achan= achan->next) { + /* try to match data */ + if (ale->ownertype == ACTTYPE_ACHAN) { + bActionChannel *achant= ale->owner; + + /* check if we have a corresponding action channel */ + if (strcmp(achan->name, achant->name)==0) { + /* check if this is a constraint channel */ + if (ale->type == ACTTYPE_CONCHAN) { + bConstraintChannel *conchant= ale->data; + bConstraintChannel *conchan; + + for (conchan=achan->constraintChannels.first; conchan; conchan=conchan->next) { + if (strcmp(conchan->name, conchant->name)==0) { + ipo_src= conchan->ipo; + break; + } + } + if (ipo_src) break; + } + else { + ipo_src= achan->ipo; + break; + } + } + } + else if (ale->ownertype == ACTTYPE_SHAPEKEY) { + /* check if this action channel is "#ACP_ShapeKey" */ + if (strcmp(achan->name, "#ACP_ShapeKey")==0) { + ipo_src= achan->ipo; + break; + } + } + } + + /* loop over curves, pasting keyframes */ + for (icu= ipo_dst->curve.first; icu; icu= icu->next) { + for (ico= ipo_src->curve.first; ico; ico= ico->next) { + /* only paste if compatable blocktype + adrcode */ + if ((ico->blocktype==icu->blocktype) && (ico->adrcode==icu->adrcode)) { + /* just start pasting, with the the first keyframe on the current frame, and so on */ + for (i=0, bezt=ico->bezt; i < ico->totvert; i++, bezt++) { + /* initialise offset (if not already done) */ + if (offsetInit) { + offset= CFRA - bezt->vec[1][0]; + offsetInit= 0; + } + + /* temporarily apply offset to src beztriple while copying */ + bezt->vec[0][0] += offset; + bezt->vec[1][0] += offset; + bezt->vec[2][0] += offset; + + /* insert the keyframe */ + insert_bezt_icu(icu, bezt); + + /* un-apply offset from src beztriple after copying */ + bezt->vec[0][0] -= offset; + bezt->vec[1][0] -= offset; + bezt->vec[2][0] -= offset; } - /* temporarily apply offset to src beztriple while copying */ - bezt->vec[0][0] += offset; - bezt->vec[1][0] += offset; - bezt->vec[2][0] += offset; + /* recalculate channel's handles? */ + calchandles_ipocurve(icu); - /* insert the keyframe */ - insert_bezt_icu(icu, bezt); - - /* un-apply offset from src beztriple after copying */ - bezt->vec[0][0] -= offset; - bezt->vec[1][0] -= offset; - bezt->vec[2][0] -= offset; + /* done for this channel */ + break; } - - /* recalculate channel's handles? */ - calchandles_ipocurve(icu); - - /* done for this channel */ - break; } } } @@ -2149,9 +2227,11 @@ void column_select_action_keys(int mode) } /* some quick defines for borderselect modes */ -#define ACTEDIT_BORDERSEL_ALL 0 -#define ACTEDIT_BORDERSEL_FRA 1 -#define ACTEDIT_BORDERSEL_CHA 2 +enum { + ACTEDIT_BORDERSEL_ALL = 0, + ACTEDIT_BORDERSEL_FRA, + ACTEDIT_BORDERSEL_CHA +}; /* borderselect: for keyframes only */ void borderselect_action (void) @@ -2273,7 +2353,7 @@ static void mouse_action (int selectmode) bActionChannel *achan= NULL; bConstraintChannel *conchan= NULL; IpoCurve *icu= NULL; - TimeMarker *marker; + TimeMarker *marker, *pmarker; void *act_channel; short sel, act_type; @@ -2285,9 +2365,63 @@ static void mouse_action (int selectmode) if (datatype == ACTCONT_ACTION) act= (bAction *)data; act_channel= get_nearest_action_key(&selx, &sel, &act_type, &achan); - marker=find_nearest_marker(1); + marker= find_nearest_marker(SCE_MARKERS, 1); + pmarker= (act) ? find_nearest_marker(&act->markers, 1) : NULL; + + if (marker) { + /* what about scene's markers? */ + if (selectmode == SELECT_REPLACE) { + deselect_markers(0, 0); + marker->flag |= SELECT; + } + else if (selectmode == SELECT_INVERT) { + if (marker->flag & SELECT) + marker->flag &= ~SELECT; + else + marker->flag |= SELECT; + } + else if (selectmode == SELECT_ADD) + marker->flag |= SELECT; + else if (selectmode == SELECT_SUBTRACT) + marker->flag &= ~SELECT; - if (act_channel) { + std_rmouse_transform(transform_markers); + + allqueue(REDRAWMARKER, 0); + } + else if (pmarker) { + /* action's markers are drawn behind scene markers */ + if (selectmode == SELECT_REPLACE) { + action_set_activemarker(act, pmarker, 1); + pmarker->flag |= SELECT; + } + else if (selectmode == SELECT_INVERT) { + if (pmarker->flag & SELECT) { + pmarker->flag &= ~SELECT; + action_set_activemarker(act, NULL, 0); + } + else { + pmarker->flag |= SELECT; + action_set_activemarker(act, pmarker, 0); + } + } + else if (selectmode == SELECT_ADD) { + pmarker->flag |= SELECT; + action_set_activemarker(act, pmarker, 0); + } + else if (selectmode == SELECT_SUBTRACT) { + pmarker->flag &= ~SELECT; + action_set_activemarker(act, NULL, 0); + } + + // TODO: local-markers cannot be moved atm... + //std_rmouse_transform(transform_markers); + + allqueue(REDRAWACTION, 0); + allqueue(REDRAWBUTSEDIT, 0); + } + else if (act_channel) { + /* must have been a channel */ switch (act_type) { case ACTTYPE_ICU: icu= (IpoCurve *)act_channel; @@ -2332,27 +2466,6 @@ static void mouse_action (int selectmode) allqueue(REDRAWOOPS, 0); allqueue(REDRAWBUTSALL, 0); } - else if (marker) { - /* not channel, so maybe marker */ - if (selectmode == SELECT_REPLACE) { - deselect_markers(0, 0); - marker->flag |= SELECT; - } - else if (selectmode == SELECT_INVERT) { - if (marker->flag & SELECT) - marker->flag &= ~SELECT; - else - marker->flag |= SELECT; - } - else if (selectmode == SELECT_ADD) - marker->flag |= SELECT; - else if (selectmode == SELECT_SUBTRACT) - marker->flag &= ~SELECT; - - std_rmouse_transform(transform_markers); - - allqueue(REDRAWMARKER, 0); - } } /* lefthand side - mouse-click */ @@ -2621,7 +2734,7 @@ void bottom_sel_action () if (VISIBLE_ACHAN(achan)) { if (SEL_ACHAN(achan) && !(achan->flag & ACHAN_MOVED)) { /* take it out off the chain keep data */ - BLI_remlink (&act->chanbase, achan); + BLI_remlink(&act->chanbase, achan); /* add at end */ BLI_addtail(&act->chanbase, achan); achan->flag |= ACHAN_MOVED; @@ -2642,6 +2755,141 @@ void bottom_sel_action () allqueue(REDRAWNLA, 0); } +/* **************************************************** */ +/* ACTION MARKERS (PoseLib features) */ +/* NOTE: yes, these duplicate code from edittime.c a bit, but these do a bit more... + * These could get merged with those someday if need be... (Aligorith, 20071230) + */ + +/* Makes the given marker the active one + * - deselect indicates whether unactive ones should be deselected too + */ +void action_set_activemarker (bAction *act, TimeMarker *active, short deselect) +{ + TimeMarker *marker; + int index= 0; + + /* sanity checks */ + if (act == NULL) + return; + act->active_marker= 0; + + /* set appropriate flags for all markers */ + for (marker=act->markers.first; marker; marker=marker->next, index++) { + /* only active may be active */ + if (marker == active) { + act->active_marker= index + 1; + marker->flag |= (SELECT|ACTIVE); + } + else { + if (deselect) + marker->flag &= ~(SELECT|ACTIVE); + else + marker->flag &= ~ACTIVE; + } + } +} + +/* Adds a local marker to the active action */ +void action_add_localmarker (bAction *act, int frame) +{ + TimeMarker *marker; + char name[64]; + + /* sanity checks */ + if (act == NULL) + return; + + /* get name of marker */ + sprintf(name, "Pose"); + if (sbutton(name, 0, sizeof(name)-1, "Name: ") == 0) + return; + + /* add marker to action - replaces any existing marker there */ + for (marker= act->markers.first; marker; marker= marker->next) { + if (marker->frame == frame) { + BLI_strncpy(marker->name, name, sizeof(marker->name)); + break; + } + } + if (marker == NULL) { + marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker"); + + BLI_strncpy(marker->name, name, sizeof(marker->name)); + marker->frame= frame; + + BLI_addtail(&act->markers, marker); + } + + /* sets the newly added marker as the active one */ + action_set_activemarker(act, marker, 1); + + BIF_undo_push("Action Add Marker"); + allqueue(REDRAWACTION, 0); + allqueue(REDRAWBUTSEDIT, 0); +} + +/* Renames the active local marker to the active action */ +void action_rename_localmarker (bAction *act) +{ + TimeMarker *marker; + char name[64]; + int val; + + /* sanity checks */ + if (act == NULL) + return; + + /* get active marker to rename */ + if (act->active_marker == 0) + return; + else + val= act->active_marker; + + if (val <= 0) return; + marker= BLI_findlink(&act->markers, val-1); + if (marker == NULL) return; + + /* get name of marker */ + sprintf(name, marker->name); + if (sbutton(name, 0, sizeof(name)-1, "Name: ") == 0) + return; + + /* copy name */ + BLI_strncpy(marker->name, name, sizeof(marker->name)); + + /* undo and update */ + BIF_undo_push("Action Rename Marker"); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); +} + +/* Deletes all selected markers, and adjusts things as appropriate */ +void action_remove_localmarkers (bAction *act) +{ + TimeMarker *marker, *next; + + /* sanity checks */ + if (act == NULL) + return; + + /* remove selected markers */ + for (marker= act->markers.first; marker; marker= next) { + next= marker->next; + + if (marker->flag & SELECT) + BLI_freelinkN(&act->markers, marker); + } + + /* clear active just in case */ + act->active_marker= 0; + + /* undo and update */ + BIF_undo_push("Action Remove Marker(s)"); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); +} + /* **************************************************** */ /* EVENT HANDLING */ @@ -2782,6 +3030,18 @@ void winqreadactionspace(ScrArea *sa, void *spacedata, BWinEvent *evt) allqueue(REDRAWMARKER, 0); break; + case LKEY: + /* poselib manipulation - only for actions */ + if (datatype == ACTCONT_ACTION) { + if (G.qual == LR_SHIFTKEY) + action_add_localmarker(data, CFRA); + else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) + action_rename_localmarker(data); + else if (G.qual == LR_ALTKEY) + action_remove_localmarkers(data); + } + break; + case MKEY: if (G.qual & LR_SHIFTKEY) { /* mirror keyframes */ diff --git a/source/blender/src/editarmature.c b/source/blender/src/editarmature.c index 8efa44213ed..45711bc1cfa 100644 --- a/source/blender/src/editarmature.c +++ b/source/blender/src/editarmature.c @@ -4704,14 +4704,14 @@ void generateSkeleton(void) error("No selected vertex\n"); return; } - - weightToHarmonic(em); renormalizeWeight(em, 1.0f); - -//#ifdef DEBUG_REEB + + weightToHarmonic(em); + +#ifdef DEBUG_REEB weightToVCol(em); -//#endif +#endif rg = generateReebGraph(em, G.scene->toolsettings->skgen_resolution); diff --git a/source/blender/src/editface.c b/source/blender/src/editface.c index be3d9429d31..33b9a60104f 100644 --- a/source/blender/src/editface.c +++ b/source/blender/src/editface.c @@ -63,6 +63,7 @@ #include "BKE_displist.h" #include "BKE_global.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BKE_object.h" #include "BKE_texture.h" #include "BKE_utildefines.h" @@ -93,7 +94,6 @@ #include "mydevice.h" #include "blendef.h" #include "butspace.h" -#include "multires.h" #include "BSE_trans_types.h" diff --git a/source/blender/src/editfont.c b/source/blender/src/editfont.c index a3de5d03283..70365c9b234 100644 --- a/source/blender/src/editfont.c +++ b/source/blender/src/editfont.c @@ -58,6 +58,7 @@ #include "DNA_scene_types.h" #include "DNA_text_types.h" #include "DNA_view3d_types.h" +#include "DNA_userdef_types.h" #include "BKE_depsgraph.h" #include "BKE_font.h" @@ -1186,7 +1187,8 @@ void add_primitiveFont(int dummy_argument) cu->tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "textbox"); cu->tb[0].w = cu->tb[0].h = 0.0; - enter_editmode(EM_WAITCURSOR); + if (U.flag & USER_ADD_EDITMODE) + enter_editmode(EM_WAITCURSOR); allqueue(REDRAWALL, 0); } diff --git a/source/blender/src/editipo.c b/source/blender/src/editipo.c index 54aea493e88..8d75090d911 100644 --- a/source/blender/src/editipo.c +++ b/source/blender/src/editipo.c @@ -1099,7 +1099,7 @@ static void get_ipo_context(short blocktype, ID **from, Ipo **ipo, char *actname else if(blocktype==ID_SEQ) { Sequence *last_seq = get_last_seq(); - if(last_seq && ((last_seq->type & SEQ_EFFECT)||(last_seq->type == SEQ_HD_SOUND)||(last_seq->type == SEQ_RAM_SOUND))) { + if(last_seq) { *from= (ID *)last_seq; *ipo= last_seq->ipo; } @@ -1465,7 +1465,7 @@ void mouse_select_ipo(void) if(G.sipo->editipo==0) return; get_status_editipo(); - marker=find_nearest_marker(1); + marker=find_nearest_marker(SCE_MARKERS, 1); /* map ipo-points for editing if scaled ipo */ if (NLA_IPO_SCALED) { @@ -1908,15 +1908,11 @@ Ipo *verify_ipo(ID *from, short blocktype, char *actname, char *constname, char { Sequence *seq= (Sequence *)from; /* note, sequence is mimicing Id */ - if((seq->type & SEQ_EFFECT)|| - (seq->type == SEQ_RAM_SOUND)|| - (seq->type == SEQ_HD_SOUND)) { - if(seq->ipo==NULL) { - seq->ipo= add_ipo("SeqIpo", ID_SEQ); - } - update_seq_ipo_rect(seq); - return seq->ipo; + if(seq->ipo==NULL) { + seq->ipo= add_ipo("SeqIpo", ID_SEQ); } + update_seq_ipo_rect(seq); + return seq->ipo; } break; case ID_CU: diff --git a/source/blender/src/editmball.c b/source/blender/src/editmball.c index 06b2e8b5dd7..71fbf834c17 100644 --- a/source/blender/src/editmball.c +++ b/source/blender/src/editmball.c @@ -49,6 +49,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_view3d_types.h" +#include "DNA_userdef_types.h" #include "BKE_utildefines.h" #include "BKE_depsgraph.h" @@ -132,6 +133,7 @@ void add_primitiveMball(int dummy_argument) { MetaElem *ml; float *curs, mat[3][3], cent[3], imat[3][3], cmat[3][3]; + short newob= 0; if(G.scene->id.lib) return; @@ -150,6 +152,7 @@ void add_primitiveMball(int dummy_argument) make_editMball(); setcursor_space(SPACE_VIEW3D, CURSOR_EDIT); + newob= 1; } /* deselect */ @@ -222,7 +225,15 @@ void add_primitiveMball(int dummy_argument) DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); // added ball can influence others - countall(); + countall(); + + /* if a new object was created, it stores it in Mball, for reload original data and undo */ + if ( !(newob) || (U.flag & USER_ADD_EDITMODE)) { + if(newob) load_editMball(); + } else { + exit_editmode(2); + } + allqueue(REDRAWALL, 0); BIF_undo_push("Add MetaElem"); } diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c index e8514cee2df..dc16caa1f59 100644 --- a/source/blender/src/editmesh.c +++ b/source/blender/src/editmesh.c @@ -74,6 +74,7 @@ #include "BKE_material.h" #include "BKE_mesh.h" #include "BKE_modifier.h" +#include "BKE_multires.h" #include "BKE_object.h" #include "BKE_texture.h" #include "BKE_utildefines.h" diff --git a/source/blender/src/editnla.c b/source/blender/src/editnla.c index fc79c265f8d..a75f5a211b7 100644 --- a/source/blender/src/editnla.c +++ b/source/blender/src/editnla.c @@ -1257,7 +1257,7 @@ static void mouse_nla(int selectmode) /* Try object ipo or ob-constraint ipo selection */ base= get_nearest_nlachannel_ob_key(&selx, &sel); - marker=find_nearest_marker(1); + marker=find_nearest_marker(SCE_MARKERS, 1); if (base) { isdone= 1; diff --git a/source/blender/src/editnode.c b/source/blender/src/editnode.c index a14b0ccc389..d035908994c 100644 --- a/source/blender/src/editnode.c +++ b/source/blender/src/editnode.c @@ -830,6 +830,23 @@ static void snode_bg_viewmove(SpaceNode *snode) window_set_cursor(win, oldcursor); } +static void reset_sel_socket(SpaceNode *snode, int in_out) +{ + bNode *node; + bNodeSocket *sock; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(in_out & SOCK_IN) { + for(sock= node->inputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + if(in_out & SOCK_OUT) { + for(sock= node->outputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + } +} + /* checks mouse position, and returns found node/socket */ /* type is SOCK_IN and/or SOCK_OUT */ static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out) @@ -1568,6 +1585,33 @@ static void node_insert_convertor(SpaceNode *snode, bNodeLink *link) #endif +static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link) +{ + bNodeLink *tlink; + bNodeSocket *sock; + + if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) { + + for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) { + if(link!=tlink && tlink->tosock==link->tosock) + break; + } + if(tlink) { + /* is there a free input socket with same type? */ + for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) { + if(sock->type==tlink->fromsock->type) + if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit) + break; + } + if(sock) + tlink->tosock= sock; + else { + nodeRemLink(snode->edittree, tlink); + } + } + } +} + /* loop that adds a nodelink, called by function below */ /* in_out = starting socket */ static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, int in_out) @@ -1638,35 +1682,12 @@ static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, nodeRemLink(snode->edittree, link); } else { - bNodeLink *tlink; - /* send changed events for original tonode and new */ if(link->tonode) NodeTagChanged(snode->edittree, link->tonode); /* we might need to remove a link */ - if(in_out==SOCK_OUT) { - if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) { - - for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) { - if(link!=tlink && tlink->tosock==link->tosock) - break; - } - if(tlink) { - /* is there a free input socket with same type? */ - for(tsock= tlink->tonode->inputs.first; tsock; tsock= tsock->next) { - if(tsock->type==tlink->fromsock->type) - if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) - break; - } - if(tsock) - tlink->tosock= tsock; - else { - nodeRemLink(snode->edittree, tlink); - } - } - } - } + if(in_out==SOCK_OUT) node_remove_extra_links(snode, tsock, link); } ntreeSolveOrder(snode->edittree); @@ -1733,10 +1754,18 @@ static int node_add_link(SpaceNode *snode) void node_delete(SpaceNode *snode) { bNode *node, *next; + bNodeSocket *sock; for(node= snode->edittree->nodes.first; node; node= next) { next= node->next; if(node->flag & SELECT) { + /* set selin and selout NULL if the sockets belong to a node to be deleted */ + for(sock= node->inputs.first; sock; sock= sock->next) + if(snode->edittree->selin == sock) snode->edittree->selin= NULL; + + for(sock= node->outputs.first; sock; sock= sock->next) + if(snode->edittree->selout == sock) snode->edittree->selout= NULL; + /* check id user here, nodeFreeNode is called for free dbase too */ if(node->id) node->id->us--; @@ -1826,6 +1855,36 @@ void node_select_linked(SpaceNode *snode, int out) allqueue(REDRAWNODE, 1); } +void node_toggle_link(SpaceNode *snode) +{ + bNode *fromnode, *tonode; + bNodeLink *remlink, *link; + bNodeSocket *outsock= snode->edittree->selout; + bNodeSocket *insock= snode->edittree->selin; + + if(!insock || !outsock) return; + + remlink= nodeFindLink(snode->edittree, outsock, insock); + + if(remlink) nodeRemLink(snode->edittree, remlink); + else { + if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) && + nodeFindNode(snode->edittree, insock, &tonode, NULL)) { + link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock); + NodeTagChanged(snode->edittree, tonode); + node_remove_extra_links(snode, insock, link); + } + else return; + } + + ntreeSolveOrder(snode->edittree); + snode_verify_groups(snode); + snode_handle_recalc(snode); + + allqueue(REDRAWNODE, 0); + BIF_undo_push("Toggle Link"); +} + static void node_border_link_delete(SpaceNode *snode) { rcti rect; @@ -2091,6 +2150,8 @@ static int node_uiDoBlocks(ScrArea *sa, short event) void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt) { SpaceNode *snode= spacedata; + bNode *actnode; + bNodeSocket *actsock; unsigned short event= evt->event; short val= evt->val, doredraw=0, fromlib= 0; @@ -2118,7 +2179,29 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt) break; case RIGHTMOUSE: - if(!node_mouse_select(snode, event)) + if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) { + if(actsock->flag & SOCK_SEL) { + snode->edittree->selin= NULL; + actsock->flag&= ~SOCK_SEL; + } + else { + snode->edittree->selin= actsock; + reset_sel_socket(snode, SOCK_IN); + actsock->flag|= SOCK_SEL; + } + } + else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) { + if(actsock->flag & SOCK_SEL) { + snode->edittree->selout= NULL; + actsock->flag&= ~SOCK_SEL; + } + else { + snode->edittree->selout= actsock; + reset_sel_socket(snode, SOCK_OUT); + actsock->flag|= SOCK_SEL; + } + } + else if(!node_mouse_select(snode, event)) toolbox_n(); break; @@ -2194,6 +2277,9 @@ void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt) case EKEY: snode_handle_recalc(snode); break; + case FKEY: + node_toggle_link(snode); + break; case GKEY: if(fromlib) fromlib= -1; else { diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c index acf60accfc3..4690c96b41f 100644 --- a/source/blender/src/editobject.c +++ b/source/blender/src/editobject.c @@ -118,6 +118,7 @@ #include "BKE_material.h" #include "BKE_mball.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BKE_nla.h" #include "BKE_object.h" #include "BKE_particle.h" @@ -179,7 +180,6 @@ #include "blendef.h" #include "butspace.h" -#include "multires.h" #include "BIF_transform.h" #include "BIF_poseobject.h" @@ -1622,7 +1622,7 @@ void enter_editmode(int wc) if(ob->type==OB_MESH) { me= get_mesh(ob); if( me==0 ) return; - if(me->pv) sculptmode_pmv_off(me); + if(me->pv) mesh_pmv_off(ob, me); ok= 1; G.obedit= ob; make_editMesh(); @@ -2301,9 +2301,9 @@ void special_editmenu(void) return; if(G.scene->selectmode & SCE_SELECT_POINT) - nr= pupmenu("Specials%t|Rekey%x1|Subdivide%x2|Select First%x3|Select Last%x4"); + nr= pupmenu("Specials%t|Rekey%x1|Subdivide%x2|Select First%x3|Select Last%x4|Remove Doubles%x5"); else - nr= pupmenu("Specials%t|Rekey%x1"); + nr= pupmenu("Specials%t|Rekey%x1|Remove Doubles%x5"); switch(nr) { case 1: @@ -2320,6 +2320,9 @@ void special_editmenu(void) case 4: PE_select_tip(); break; + case 5: + PE_remove_doubles(); + break; } DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); @@ -3698,10 +3701,11 @@ void make_links(short event) BIF_undo_push("Create links"); } -void apply_object() +void apply_objects_locrot( void ) { Base *base, *basact; Object *ob; + bArmature *arm; Mesh *me; Curve *cu; Nurb *nu; @@ -3709,49 +3713,59 @@ void apply_object() BezTriple *bezt; MVert *mvert; float mat[3][3]; - int a; - - if(G.scene->id.lib) return; - if(G.obedit) return; - basact= BASACT; + int a, change = 0; - if(G.qual & LR_SHIFTKEY) { - ob= OBACT; - if(ob==0) return; - - if(ob->transflag & OB_DUPLI) { - make_duplilist_real(); - } - else { - if(okee("Apply deformation")) { - object_apply_deform(ob); - BIF_undo_push("Apply deformation"); - } - } - allqueue(REDRAWVIEW3D, 0); - - return; - } - - if(okee("Apply scale and rotation")==0) return; - - base= FIRSTBASE; - while(base) { + /* first check if we can execute */ + for (base= FIRSTBASE; base; base= base->next) { if TESTBASELIB(base) { ob= base->object; + if(ob->type==OB_MESH) { + me= ob->data; + + if(me->id.us>1) { + error("Can't apply to a multi user mesh, doing nothing."); + return; + } + if(me->key) { + error("Can't apply to a mesh with vertex keys, doing nothing."); + return; + } + } + else if (ob->type==OB_ARMATURE) { + arm= ob->data; + + if(arm->id.us>1) { + error("Can't apply to a multi user armature, doing nothing."); + return; + } + } + else if ELEM(ob->type, OB_CURVE, OB_SURF) { + cu= ob->data; + + if(cu->id.us>1) { + error("Can't apply to a multi user curve, doing nothing."); + return; + } + if(cu->key) { + error("Can't apply to a curve with vertex keys, doing nothing."); + return; + } + } + } + } + /* now execute */ + basact= BASACT; + base= FIRSTBASE; + for (base= FIRSTBASE; base; base= base->next) { + if TESTBASELIB(base) { + ob= base->object; + if(ob->type==OB_MESH) { object_to_mat3(ob, mat); me= ob->data; - if(me->id.us>1) { - error("Can't apply to a multi user mesh"); - return; - } - if(me->key) { - error("Can't apply to a mesh with vertex keys"); - return; - } + /* see checks above */ mvert= me->mvert; for(a=0; atotvert; a++, mvert++) { @@ -3768,26 +3782,25 @@ void apply_object() enter_editmode(EM_WAITCURSOR); BIF_undo_push("Applied object"); /* editmode undo itself */ exit_editmode(EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */ - BASACT= basact; + BASACT= basact; + change = 1; } - else if (ob->type==OB_ARMATURE){ - bArmature *arm; - + else if (ob->type==OB_ARMATURE) { object_to_mat3(ob, mat); arm= ob->data; - if(arm->id.us>1) { - error("Can't apply to a multi user armature"); - return; - } - - apply_rot_armature (ob, mat); + + /* see checks above */ + apply_rot_armature(ob, mat); + /* Reset the object's transforms */ ob->size[0]= ob->size[1]= ob->size[2]= 1.0; ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0; QuatOne(ob->quat); where_is_object(ob); + + change = 1; } else if ELEM(ob->type, OB_CURVE, OB_SURF) { float scale; @@ -3795,14 +3808,7 @@ void apply_object() scale = Mat3ToScalef(mat); cu= ob->data; - if(cu->id.us>1) { - error("Can't apply to a multi user curve"); - return; - } - if(cu->key) { - error("Can't apply to a curve with vertex keys"); - return; - } + /* see checks above */ nu= cu->nurb.first; while(nu) { @@ -3840,13 +3846,75 @@ void apply_object() BIF_undo_push("Applied object"); /* editmode undo itself */ exit_editmode(EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */ BASACT= basact; + + change = 1; } } - base= base->next; } + if (change) { + allqueue(REDRAWVIEW3D, 0); + BIF_undo_push("Apply Objects Scale & Rotation"); + } +} + +void apply_objects_visual_tx( void ) +{ + Base *base; + Object *ob; + int change = 0; - allqueue(REDRAWVIEW3D, 0); - BIF_undo_push("Apply object"); + for (base= FIRSTBASE; base; base= base->next) { + if TESTBASELIB(base) { + ob= base->object; + where_is_object(ob); + VECCOPY(ob->loc, ob->obmat[3]); + Mat4ToSize(ob->obmat, ob->size); + Mat4ToEul(ob->obmat, ob->rot); + + where_is_object(ob); + + change = 1; + } + } + if (change) { + allqueue(REDRAWVIEW3D, 0); + BIF_undo_push("Apply Objects Visual Transform"); + } +} + +void apply_object( void ) +{ + Object *ob; + int evt; + if(G.scene->id.lib) return; + if(G.obedit) return; + + if(G.qual & LR_SHIFTKEY) { + ob= OBACT; + if(ob==0) return; + + if(ob->transflag & OB_DUPLI) { + make_duplilist_real(); + } + else { + if(okee("Apply deformation")) { + object_apply_deform(ob); + BIF_undo_push("Apply deformation"); + } + } + allqueue(REDRAWVIEW3D, 0); + + } else { + + evt = pupmenu("Apply Object%t|Scale and Rotation to ObData|Visual Transform to Objects Loc/Scale/Rot"); + if (evt==-1) return; + + if (evt==1) { + apply_objects_locrot(); + } else if (evt==2) { + apply_objects_visual_tx(); + } + } } diff --git a/source/blender/src/editparticle.c b/source/blender/src/editparticle.c index 4a9bd8998c7..2c05daa1895 100644 --- a/source/blender/src/editparticle.c +++ b/source/blender/src/editparticle.c @@ -83,6 +83,7 @@ #include "BIF_resources.h" #include "BIF_screen.h" #include "BIF_space.h" +#include "BIF_toolbox.h" #include "BSE_view.h" @@ -1901,6 +1902,83 @@ void PE_subdivide(void) BIF_undo_push("Subdivide hair(s)"); } +void PE_remove_doubles(void) +{ + Object *ob=OBACT; + ParticleSystem *psys=PE_get_current(ob); + ParticleEditSettings *pset=PE_settings(); + ParticleData *pa; + ParticleEdit *edit; + ParticleSystemModifierData *psmd; + KDTree *tree; + KDTreeNearest nearest[10]; + float mat[4][4], co[3]; + int i, n, totn, removed, totpart, flag, totremoved; + + if(!PE_can_edit(psys)) return; + + edit= psys->edit; + psmd= psys_get_modifier(ob, psys); + totremoved= 0; + + do { + removed= 0; + + totpart= psys->totpart; + tree=BLI_kdtree_new(totpart); + + /* insert particles into kd tree */ + LOOP_PARTICLES(i,pa) { + if(particle_is_selected(psys, pa)) { + psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat); + VECCOPY(co, pa->hair[0].co); + Mat4MulVecfl(mat, co); + BLI_kdtree_insert(tree, i, co, NULL); + } + } + + BLI_kdtree_balance(tree); + + /* tag particles to be removed */ + LOOP_PARTICLES(i,pa) { + if(particle_is_selected(psys, pa)) { + psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat); + VECCOPY(co, pa->hair[0].co); + Mat4MulVecfl(mat, co); + + totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest); + + for(n=0; n i && nearest[n].dist < 0.0002f) { + if(!(pa->flag & PARS_TAG)) { + pa->flag |= PARS_TAG; + removed++; + } + } + } + } + } + + BLI_kdtree_free(tree); + + /* remove tagged particles - don't do mirror here! */ + flag= pset->flag; + pset->flag &= ~PE_X_MIRROR; + remove_tagged_elements(ob, psys); + pset->flag= flag; + totremoved += removed; + } while(removed); + + if(totremoved) + notice("Removed: %d", totremoved); + + PE_recalc_world_cos(ob, psys); + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + allqueue(REDRAWVIEW3D, 1); + BIF_undo_push("Remove double particles"); +} + /************************************************/ /* Edit Brushes */ /************************************************/ diff --git a/source/blender/src/editscreen.c b/source/blender/src/editscreen.c index b843d820ba5..43d163bff09 100644 --- a/source/blender/src/editscreen.c +++ b/source/blender/src/editscreen.c @@ -1086,7 +1086,7 @@ int has_screenhandler(bScreen *sc, short eventcode) static void animated_screen(bScreen *sc, short val) { - if (U.mixbufsize && (val & TIME_WITH_SEQ_AUDIO)) { + if ((val & TIME_WITH_SEQ_AUDIO)) { if(CFRA>=PEFRA) { CFRA= PSFRA; audiostream_stop(); @@ -1397,9 +1397,14 @@ void screenmain(void) towin= 0; } else if (event==QKEY) { - if((G.obedit && G.obedit->type==OB_FONT && g_activearea->spacetype==SPACE_VIEW3D)||g_activearea->spacetype==SPACE_TEXT||g_activearea->spacetype==SPACE_SCRIPT); + /* Temp place to print mem debugging info ctrl+alt+shift + qkey */ + if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) { + MEM_printmemlist(); + } + + else if((G.obedit && G.obedit->type==OB_FONT && g_activearea->spacetype==SPACE_VIEW3D)||g_activearea->spacetype==SPACE_TEXT||g_activearea->spacetype==SPACE_SCRIPT); else { - if(val && (G.qual & LR_CTRLKEY)) { + if(val && (G.qual == LR_CTRLKEY)) { if(okee("Quit Blender")) exit_usiblender(); } towin= 0; @@ -2443,9 +2448,6 @@ void area_fullscreen(void) /* with curarea */ wich_cursor(newa); } - if(curarea->full) - retopo_force_update(); - /* there's also events in queue for this, but we call fullscreen for render output now, and that doesn't go back to queue. Bad code, but doesn't hurt... (ton) */ for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { @@ -2455,8 +2457,7 @@ void area_fullscreen(void) /* with curarea */ /* bad code #2: setscreen() ends with first area active. fullscreen render assumes this too */ curarea= sc->areabase.first; - if(!curarea->full) - retopo_force_update(); + retopo_force_update(); } static void area_autoplayscreen(void) diff --git a/source/blender/src/editseq.c b/source/blender/src/editseq.c index 75ac58285a2..dd31ebaad5d 100644 --- a/source/blender/src/editseq.c +++ b/source/blender/src/editseq.c @@ -791,7 +791,7 @@ void mouse_select_seq(void) int hand,seldir; TimeMarker *marker; - marker=find_nearest_marker(1); + marker=find_nearest_marker(0, 1); if (marker) { int oldflag; @@ -899,6 +899,7 @@ void mouse_select_seq(void) recurs_sel_seq(seq); } + allqueue(REDRAWBUTSSCENE, 0); force_draw(0); if(get_last_seq()) allqueue(REDRAWIPO, 0); @@ -945,6 +946,7 @@ Sequence *alloc_sequence(ListBase *lb, int cfra, int machine) seq->start= cfra; seq->machine= machine; seq->mul= 1.0; + seq->blend_opacity = 100.0; return seq; } @@ -955,7 +957,7 @@ static Sequence *sfile_to_sequence(SpaceFile *sfile, int cfra, int machine, int Strip *strip; StripElem *se; int totsel, a; - char name[160], rel[160]; + char name[160]; /* are there selected files? */ totsel= 0; @@ -987,8 +989,7 @@ static Sequence *sfile_to_sequence(SpaceFile *sfile, int cfra, int machine, int if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); - strcpy(rel, G.sce); - BLI_makestringcode(rel, name); + BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } @@ -1028,7 +1029,7 @@ static int sfile_to_mv_sequence_load(SpaceFile *sfile, int cfra, Strip *strip; StripElem *se; int totframe; - char name[160], rel[160]; + char name[160]; char str[FILE_MAXDIR+FILE_MAXFILE]; totframe= 0; @@ -1060,8 +1061,7 @@ static int sfile_to_mv_sequence_load(SpaceFile *sfile, int cfra, if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); - strcpy(rel, G.sce); - BLI_makestringcode(rel, name); + BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } @@ -1123,7 +1123,7 @@ static Sequence *sfile_to_ramsnd_sequence(SpaceFile *sfile, Strip *strip; StripElem *se; double totframe; - char name[160], rel[160]; + char name[160]; char str[256]; totframe= 0.0; @@ -1157,8 +1157,7 @@ static Sequence *sfile_to_ramsnd_sequence(SpaceFile *sfile, if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); - strcpy(rel, G.sce); - BLI_makestringcode(rel, name); + BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } @@ -1187,7 +1186,7 @@ static int sfile_to_hdsnd_sequence_load(SpaceFile *sfile, int cfra, Strip *strip; StripElem *se; int totframe; - char name[160], rel[160]; + char name[160]; char str[FILE_MAXDIR+FILE_MAXFILE]; totframe= 0; @@ -1218,8 +1217,7 @@ static int sfile_to_hdsnd_sequence_load(SpaceFile *sfile, int cfra, if(sfile->flag & FILE_STRINGCODE) { strcpy(name, sfile->dir); - strcpy(rel, G.sce); - BLI_makestringcode(rel, name); + BLI_makestringcode(G.sce, name); } else { strcpy(name, sfile->dir); } @@ -2273,8 +2271,8 @@ static void recurs_dupli_seq(ListBase *old, ListBase *new) seqn = dupli_seq(seq); if (seqn) { /*should never fail */ seq->flag &= SEQ_DESEL; - seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL); - + seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK); + BLI_addtail(new, seqn); if(seq->type==SEQ_META) recurs_dupli_seq(&seq->seqbase,&seqn->seqbase); @@ -2623,7 +2621,7 @@ void make_meta(void) } seq= seq->next; } - if(tot < 2) return; + if(tot < 1) return; if(okee("Make Meta Strip")==0) return; @@ -2767,7 +2765,7 @@ void exit_meta(void) set_last_seq(ms->parseq); - ms->parseq->flag= SELECT; + ms->parseq->flag |= SELECT; recurs_sel_seq(ms->parseq); MEM_freeN(ms); @@ -2863,6 +2861,21 @@ static void transform_grab_xlimits(Sequence *seq, int leftflag, int rightflag) } } +static int can_transform_seq_test_func(Sequence * seq) +{ + if((seq->flag & SELECT) && !(seq->flag & SEQ_LOCK)) { + return BUILD_SEQAR_COUNT_CURRENT | BUILD_SEQAR_COUNT_CHILDREN; + } + if ((seq->flag & SEQ_LOCK) && !(seq->type & SEQ_EFFECT)) { + if (seq->type != SEQ_META) { + return BUILD_SEQAR_COUNT_NOTHING; + } else { + return BUILD_SEQAR_COUNT_CURRENT; + } + } + return BUILD_SEQAR_COUNT_CURRENT | BUILD_SEQAR_COUNT_CHILDREN; +} + void transform_seq(int mode, int context) { SpaceSeq *sseq= curarea->spacedata.first; @@ -2897,7 +2910,8 @@ void transform_seq(int mode, int context) TimeMarker *marker; /* looping on sequences, WHILE_SEQ macro allocates memory each time */ - int totseq_index, seq_index; Sequence **seqar; + int totseq_index, seq_index; + Sequence **seqar = 0; if(mode!='g' && mode!='e') return; /* from gesture */ @@ -2906,10 +2920,14 @@ void transform_seq(int mode, int context) if(ed==0) return; /* Build the sequence array once, be sure to free it */ - build_seqar( ed->seqbasep, &seqar, &totseq_index ); + build_seqar_cb( ed->seqbasep, &seqar, &totseq_index, + can_transform_seq_test_func ); - for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) totstrip++; + if (seqar) { + for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { + if((seq->flag & SELECT) && !(seq->flag & SEQ_LOCK)) + totstrip++; + } } if (sseq->flag & SEQ_MARKER_TRANS) { @@ -2922,7 +2940,7 @@ void transform_seq(int mode, int context) if(seqar) MEM_freeN(seqar); return; } - + G.moving= 1; last_seq = get_last_seq(); @@ -2930,7 +2948,7 @@ void transform_seq(int mode, int context) ts=transmain= MEM_callocN(totstrip*sizeof(TransSeq), "transseq"); for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) { + if((seq->flag & SELECT) && !(seq->flag & SEQ_LOCK)) { ts->start= seq->start; ts->machine= seq->machine; ts->startstill= seq->startstill; @@ -3116,7 +3134,7 @@ void transform_seq(int mode, int context) if (mode=='g' && !snapskip) { /* Grab */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) { + if(seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { int myofs; // SEQ_DEBUG_INFO(seq); @@ -3168,7 +3186,7 @@ void transform_seq(int mode, int context) /* Extend, Similar to grab but operate on one side of the cursor */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) { + if(seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { /* only move the contents of the metastrip otherwise the transformation is applied twice */ if (sequence_is_free_transformable(seq) && seq->type != SEQ_META) { @@ -3280,7 +3298,7 @@ void transform_seq(int mode, int context) /* test for effect and overlap */ for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) { + if(seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(seq) ) { seq->flag |= SEQ_OVERLAP; @@ -3329,7 +3347,7 @@ void transform_seq(int mode, int context) ts= transmain; for(seq_index=0, seq=seqar[0]; seq_index < totseq_index; seq=seqar[++seq_index]) { - if(seq->flag & SELECT) { + if(seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { seq->start= ts->start; seq->machine= ts->machine; seq->startstill= ts->startstill; @@ -3613,7 +3631,8 @@ void seq_snap(short event) /* also check metas */ WHILE_SEQ(ed->seqbasep) { - if (seq->flag & SELECT && sequence_is_free_transformable(seq)) { + if (seq->flag & SELECT && !(seq->flag & SEQ_LOCK) && + sequence_is_free_transformable(seq)) { if((seq->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))==0) { seq->start= CFRA-seq->startofs+seq->startstill; } else { @@ -3631,7 +3650,7 @@ void seq_snap(short event) /* test for effects and overlap */ WHILE_SEQ(ed->seqbasep) { - if(seq->flag & SELECT) { + if(seq->flag & SELECT && !(seq->flag & SEQ_LOCK)) { seq->flag &= ~SEQ_OVERLAP; if( test_overlap_seq(seq) ) { shuffle_seq(seq); diff --git a/source/blender/src/editsima.c b/source/blender/src/editsima.c index eb70a32b5a9..c5215615618 100644 --- a/source/blender/src/editsima.c +++ b/source/blender/src/editsima.c @@ -2218,6 +2218,7 @@ void new_image_sima(void) { static int width= 1024, height= 1024; static short uvtestgrid= 0; + static int floatbuf=0; static float color[] = {0, 0, 0, 1}; char name[22]; Image *ima; @@ -2230,10 +2231,11 @@ void new_image_sima(void) add_numbut(3, COL, "", 0, 0, &color, NULL); add_numbut(4, NUM|FLO, "Alpha:", 0.0, 1.0, &color[3], NULL); add_numbut(5, TOG|SHO, "UV Test Grid", 0, 0, &uvtestgrid, NULL); - if (!do_clever_numbuts("New Image", 6, REDRAW)) + add_numbut(6, TOG|INT, "32 bit Float", 0, 0, &floatbuf, NULL); + if (!do_clever_numbuts("New Image", 7, REDRAW)) return; - ima = BKE_add_image_size(width, height, name, uvtestgrid, color); + ima = BKE_add_image_size(width, height, name, floatbuf, uvtestgrid, color); image_changed(G.sima, ima); BKE_image_signal(G.sima->image, &G.sima->iuser, IMA_SIGNAL_USER_NEW_IMAGE); BIF_undo_push("Add image"); diff --git a/source/blender/src/editsound.c b/source/blender/src/editsound.c index befcd574ac4..dfb5ce6e371 100644 --- a/source/blender/src/editsound.c +++ b/source/blender/src/editsound.c @@ -173,7 +173,7 @@ void winqreadsoundspace(ScrArea *sa, void *spacedata, BWinEvent *evt) getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &dx, &dy); - marker = find_nearest_marker(0); + marker = find_nearest_marker(SCE_MARKERS, 0); if (marker) { if ((G.qual & LR_SHIFTKEY)==0) deselect_markers(0, 0); diff --git a/source/blender/src/edittime.c b/source/blender/src/edittime.c index f5c6fe5a95e..1520cb6c696 100644 --- a/source/blender/src/edittime.c +++ b/source/blender/src/edittime.c @@ -473,7 +473,7 @@ void get_minmax_markers(short sel, float *first, float *last) *last= max; } -TimeMarker *find_nearest_marker(int clip_y) +TimeMarker *find_nearest_marker(ListBase *markers, int clip_y) { TimeMarker *marker; float xmin, xmax; @@ -483,7 +483,7 @@ TimeMarker *find_nearest_marker(int clip_y) getmouseco_areawin (mval); /* first clip selection in Y */ - if((clip_y) && (mval[1] > 30)) + if ((clip_y) && (mval[1] > 30)) return NULL; mval[0]-=7; @@ -494,7 +494,7 @@ TimeMarker *find_nearest_marker(int clip_y) xmin= rectf.xmin; xmax= rectf.xmax; - for(marker= G.scene->markers.first; marker; marker= marker->next) { + for (marker= markers->first; marker; marker= marker->next) { if ((marker->frame > xmin) && (marker->frame <= xmax)) { return marker; } @@ -877,9 +877,9 @@ void winqreadtimespace(ScrArea *sa, void *spacedata, BWinEvent *evt) case RIGHTMOUSE: /* select/deselect marker */ getmouseco_areawin(mval); areamouseco_to_ipoco(G.v2d, mval, &dx, &dy); - + cfra= find_nearest_marker_time(dx); - + if (G.qual && LR_SHIFTKEY) select_timeline_marker_frame(cfra, 1); else diff --git a/source/blender/src/filesel.c b/source/blender/src/filesel.c index d4e41e56e75..d6bbedec2b3 100644 --- a/source/blender/src/filesel.c +++ b/source/blender/src/filesel.c @@ -1421,7 +1421,9 @@ static void filesel_execute(SpaceFile *sfile) } do_library_append(sfile); - BIF_undo_push("Append from file"); + + BIF_undo_push( ((sfile->flag & FILE_LINK)==0) ? "Append from file" : "Link from file"); + allqueue(REDRAWALL, 1); } else if(filesel_has_func(sfile)) { diff --git a/source/blender/src/header_action.c b/source/blender/src/header_action.c index 6d01dcf6bab..a5e2f8b11a3 100644 --- a/source/blender/src/header_action.c +++ b/source/blender/src/header_action.c @@ -93,6 +93,7 @@ enum { ACTMENU_VIEW_NEXTMARKER, ACTMENU_VIEW_PREVMARKER, ACTMENU_VIEW_TIME, + ACTMENU_VIEW_NOHIDE }; enum { @@ -173,7 +174,10 @@ enum { ACTMENU_MARKERS_DUPLICATE, ACTMENU_MARKERS_DELETE, ACTMENU_MARKERS_NAME, - ACTMENU_MARKERS_MOVE + ACTMENU_MARKERS_MOVE, + ACTMENU_MARKERS_LOCALADD, + ACTMENU_MARKERS_LOCALRENAME, + ACTMENU_MARKERS_LOCALDELETE }; void do_action_buttons(unsigned short event) @@ -299,6 +303,9 @@ static void do_action_viewmenu(void *arg, int event) case ACTMENU_VIEW_TIME: /* switch between frames and seconds display */ G.saction->flag ^= SACTION_DRAWTIME; break; + case ACTMENU_VIEW_NOHIDE: /* Show hidden channels */ + G.saction->flag ^= SACTION_NOHIDE; + break; } allqueue(REDRAWVIEW3D, 0); } @@ -340,6 +347,11 @@ static uiBlock *action_viewmenu(void *arg_unused) menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_VIEW_SLIDERS, ""); + uiDefIconTextBut(block, BUTM, 1, (G.saction->flag & SACTION_NOHIDE)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT, + "Show Hidden Channels|", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, + ACTMENU_VIEW_NOHIDE, ""); + uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT, "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, @@ -1094,6 +1106,16 @@ static void do_action_markermenu(void *arg, int event) case ACTMENU_MARKERS_MOVE: transform_markers('g', 0); break; + + case ACTMENU_MARKERS_LOCALADD: + action_add_localmarker(G.saction->action, CFRA); + break; + case ACTMENU_MARKERS_LOCALDELETE: + action_remove_localmarkers(G.saction->action); + break; + case ACTMENU_MARKERS_LOCALRENAME: + action_rename_localmarker(G.saction->action); + break; } allqueue(REDRAWMARKER, 0); @@ -1121,7 +1143,15 @@ static uiBlock *action_markermenu(void *arg_unused) menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_NAME, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_MOVE, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Local Marker|Shift L", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALADD, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename Local Marker|Ctrl Shift L", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALRENAME, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Local Marker|Alt L", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, ACTMENU_MARKERS_LOCALDELETE, ""); if(curarea->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); @@ -1232,24 +1262,8 @@ void action_buttons(void) uiClearButLock(); - /* draw AUTOSNAP */ xco += 8; - if (G.saction->flag & SACTION_DRAWTIME) { - uiDefButS(block, MENU, B_REDR, - "Auto-Snap Keyframes %t|Off %x0|Second Step %x1|Nearest Second %x2|Nearest Marker %x3", - xco,0,70,YIC, &(G.saction->autosnap), 0, 1, 0, 0, - "Auto-snapping mode for keyframes when transforming"); - } - else { - uiDefButS(block, MENU, B_REDR, - "Auto-Snap Keyframes %t|Off %x0|Frame Step %x1|Nearest Frame %x2|Nearest Marker %x3", - xco,0,70,YIC, &(G.saction->autosnap), 0, 1, 0, 0, - "Auto-snapping mode for keyframes when transforming"); - } - - xco += (70 + 8); - /* COPY PASTE */ uiBlockBeginAlign(block); if (curarea->headertype==HEADERTOP) { @@ -1263,6 +1277,22 @@ void action_buttons(void) uiBlockEndAlign(block); xco += (XIC + 8); + /* draw AUTOSNAP */ + if (G.saction->flag & SACTION_DRAWTIME) { + uiDefButS(block, MENU, B_REDR, + "Auto-Snap Keyframes %t|No Snap %x0|Second Step Snap %x1|Nearest Second Snap %x2|Nearest Marker Snap%x3", + xco,0,70,YIC, &(G.saction->autosnap), 0, 1, 0, 0, + "Auto-snapping mode for keyframes when transforming"); + } + else { + uiDefButS(block, MENU, B_REDR, + "Auto-Snap Keyframes %t|No Snap %x0|Frame Step Snap %x1|Nearest Frame Snap %x2|Nearest Marker Snap %x3", + xco,0,70,YIC, &(G.saction->autosnap), 0, 1, 0, 0, + "Auto-snapping mode for keyframes when transforming"); + } + + xco += (70 + 8); + /* draw LOCK */ uiDefIconButS(block, ICONTOG, 1, ICON_UNLOCKED, xco, 0, XIC, YIC, &(G.saction->lock), 0, 0, 0, 0, diff --git a/source/blender/src/header_buttonswin.c b/source/blender/src/header_buttonswin.c index 07a63a46903..3519c1f582c 100644 --- a/source/blender/src/header_buttonswin.c +++ b/source/blender/src/header_buttonswin.c @@ -170,6 +170,7 @@ void do_buts_buttons(short event) } } matcopybuf.nodetree= ntreeCopyTree(ma->nodetree, 0); + matcopybuf.preview= NULL; matcopied= 1; } break; @@ -436,6 +437,14 @@ static uiBlock *buts_view_scenemenu(void *arg_unused) uiDefIconTextButC(block, BUTM, B_REDR, ICON_CHECKBOX_DEHLT, "Render|F10", 0, yco-=20, menuwidth, 19, &(G.buts->tab[CONTEXT_SCENE]), (float)TAB_SCENE_RENDER, 0.0, 0, 10, ""); } + + if((G.buts->mainb == CONTEXT_SCENE) && (G.buts->tab[CONTEXT_SCENE]==TAB_SCENE_SEQUENCER)) { + uiDefIconTextButC(block, BUTM, B_REDR, ICON_CHECKBOX_HLT, "Sequencer", + 0, yco-=20, menuwidth, 19, &(G.buts->tab[CONTEXT_SCENE]), (float)TAB_SCENE_SEQUENCER, 0.0, 0, 10, ""); + } else { + uiDefIconTextButC(block, BUTM, B_REDR, ICON_CHECKBOX_DEHLT, "Sequencer", + 0, yco-=20, menuwidth, 19, &(G.buts->tab[CONTEXT_SCENE]), (float)TAB_SCENE_SEQUENCER, 0.0, 0, 10, ""); + } if((G.buts->mainb == CONTEXT_SCENE) && (G.buts->tab[CONTEXT_SCENE]==TAB_SCENE_ANIM)) { uiDefIconTextButC(block, BUTM, B_REDR, ICON_CHECKBOX_HLT, "Animation", @@ -683,6 +692,7 @@ void buts_buttons(void) case CONTEXT_SCENE: uiBlockBeginAlign(block); uiDefIconButC(block, ROW, B_CONTEXT_SWITCH, ICON_SCENE, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_RENDER, 0, 0, "Render buttons "); + uiDefIconButC(block, ROW, B_CONTEXT_SWITCH, ICON_SEQUENCE, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_SEQUENCER, 0, 0, "Sequencer buttons "); uiDefIconButC(block, ROW, B_CONTEXT_SWITCH, ICON_ANIM, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_ANIM, 0, 0, "Anim/playback buttons"); uiDefIconButC(block, ROW, B_CONTEXT_SWITCH, ICON_SOUND, xco+=XIC, t_base, XIC, YIC, &(G.buts->tab[CONTEXT_SCENE]), 1.0, (float)TAB_SCENE_SOUND, 0, 0, "Sound block buttons"); diff --git a/source/blender/src/header_info.c b/source/blender/src/header_info.c index 97607b69446..23aa7576b12 100644 --- a/source/blender/src/header_info.c +++ b/source/blender/src/header_info.c @@ -100,6 +100,7 @@ #include "BLI_arithb.h" #include "BLI_blenlib.h" +#include "BLI_bpath.h" #include "BLO_writefile.h" #include "BSE_editipo.h" @@ -482,18 +483,19 @@ void do_info_buttons(unsigned short event) else if(G.scene->id.next) sce= G.scene->id.next; else return; if(okee("Delete current scene")) { + /* Note, anything besides free_libblock needs to be added in + * Python Scene.c for Blender.Scene.Unlink() */ + /* exit modes... could become single call once */ exit_editmode(EM_FREEDATA|EM_WAITCURSOR); exit_paint_modes(); /* check all sets */ - sce1= G.main->scene.first; - while(sce1) { + for (sce1= G.main->scene.first; sce1; sce1= sce1->id.next) { if(sce1->set == G.scene) sce1->set= 0; - sce1= sce1->id.next; } - + /* check all sequences */ clear_scene_in_allseqs(G.scene); @@ -501,10 +503,9 @@ void do_info_buttons(unsigned short event) clear_scene_in_nodes(G.scene); /* al screens */ - sc= G.main->screen.first; - while(sc) { + + for (sc= G.main->screen.first; sc; sc= sc->id.next ) { if(sc->scene == G.scene) sc->scene= sce; - sc= sc->id.next; } free_libblock(&G.main->scene, G.scene); set_scene(sce); @@ -853,19 +854,6 @@ static void do_info_filemenu(void *arg, int event) case 25: BIF_screendump(1); break; - case 10: /* pack data */ - check_packAll(); - break; - case 11: /* unpack to current dir */ - unpackAll(PF_WRITE_LOCAL); - G.fileflags &= ~G_AUTOPACK; - break; - case 12: /* unpack data */ - if (buttons_do_unpack() != RET_CANCEL) { - /* Clear autopack bit only if user selected one of the unpack options */ - G.fileflags &= ~G_AUTOPACK; - } - break; case 13: exit_usiblender(); break; @@ -903,6 +891,7 @@ static void do_info_filemenu(void *arg, int event) U.flag ^= (USER_FILECOMPRESS); break; } + allqueue(REDRAWINFO, 0); } @@ -945,6 +934,109 @@ static uiBlock *info_openrecentmenu(void *arg_unused) return block; } +static void do_info_externalfiles(void *arg, int event) +{ + switch (event) { + + case 1: /* pack data */ + check_packAll(); + break; +#if 0 + case 2: /* unpack to current dir */ + unpackAll(PF_WRITE_LOCAL); + G.fileflags &= ~G_AUTOPACK; + break; +#endif + case 3: /* unpack data */ + if (buttons_do_unpack() != RET_CANCEL) { + /* Clear autopack bit only if user selected one of the unpack options */ + G.fileflags &= ~G_AUTOPACK; + } + break; + case 10: /* make all paths relative */ + if (G.relbase_valid) { + int tot,changed,failed,linked; + char str[512]; + char txtname[24]; /* text block name */ + txtname[0] = '\0'; + makeFilesRelative(txtname, &tot, &changed, &failed, &linked); + if (failed) sprintf(str, "Make Relative%%t|Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked); + else sprintf(str, "Make Relative%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked); + pupmenu(str); + } else { + pupmenu("Can't set relative paths with an unsaved blend file"); + } + break; + case 11: /* make all paths relative */ + { + int tot,changed,failed,linked; + char str[512]; + char txtname[24]; /* text block name */ + txtname[0] = '\0'; + makeFilesAbsolute(txtname, &tot, &changed, &failed, &linked); + sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked); + if (failed) sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked); + else sprintf(str, "Make Absolute%%t|Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked); + + pupmenu(str); + } + break; + case 12: /* check images exist */ + { + char txtname[24]; /* text block name */ + txtname[0] = '\0'; + + /* run the missing file check */ + checkMissingFiles( txtname ); + + if (txtname[0] == '\0') { + okee("No external files missing"); + } else { + char str[128]; + sprintf(str, "Missing files listed in Text \"%s\"", txtname ); + error(str); + } + } + break; + case 13: /* search for referenced files that are not available */ + if(curarea->spacetype==SPACE_INFO) { + ScrArea *sa; + sa= closest_bigger_area(); + areawinset(sa->win); + } + activate_fileselect(FILE_SPECIAL, "Find Missing Files", "", findMissingFiles); + break; + } + + allqueue(REDRAWINFO, 0); +} + +static uiBlock *info_externalfiles(void *arg_unused) +{ + uiBlock *block; + short yco = 20, menuwidth = 120; + + block= uiNewBlock(&curarea->uiblocks, "info_externalfiles", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); + uiBlockSetButmFunc(block, do_info_externalfiles, NULL); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pack into Blend", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); +#if 0 + uiDefBut(block, BUTM, 1, "Unpack Data to current dir", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 2, "Removes all packed files from the project and saves them to the current directory"); +#endif + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unpack into Files...", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 3, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make all Paths Relative", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 10, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make all Paths Absolute", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 11, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Report Missing Files", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 12, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Find Missing Files", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 13, ""); + + uiBlockSetDirection(block, UI_RIGHT); + uiTextBoundsBlock(block, 60); + return block; +} + static uiBlock *info_filemenu(void *arg_unused) { uiBlock *block; @@ -975,9 +1067,9 @@ static uiBlock *info_filemenu(void *arg_unused) uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dump Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dump Screen|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Rendered Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot All|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, ""); #if GAMEBLENDER == 1 uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, ""); #ifdef _WIN32 @@ -998,13 +1090,11 @@ static uiBlock *info_filemenu(void *arg_unused) uiDefIconTextBlockBut(block, info_file_exportmenu, NULL, ICON_RIGHTARROW_THIN, "Export", 0, yco-=20, menuwidth, 19, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pack Data", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 10, ""); -// uiDefBut(block, BUTM, 1, "Unpack Data to current dir", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 11, "Removes all packed files from the project and saves them to the current directory"); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Unpack Data...", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 12, ""); - + + uiDefIconTextBlockBut(block, info_externalfiles, NULL, ICON_RIGHTARROW_THIN, "External Data",0, yco-=20, 120, 19, ""); + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); - + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Quit Blender|Ctrl Q", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, ""); uiBlockSetDirection(block, UI_DOWN); @@ -1651,8 +1741,13 @@ static uiBlock *info_timelinemenu(void *arg_unused) void do_info_render_bakemenu(void *arg, int event) { - - objects_bake_render(event); + switch (event) { + case R_BAKE_TO_ACTIVE: + G.scene->r.bake_flag ^= event; + break; + default: + objects_bake_render(event); + } allqueue(REDRAWINFO, 0); } @@ -1660,15 +1755,24 @@ void do_info_render_bakemenu(void *arg, int event) static uiBlock *info_render_bakemenu(void *arg_unused) { uiBlock *block; - short yco= 0; + short yco= 0, menuwidth=160; block= uiNewBlock(&curarea->uiblocks, "render_bakemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); uiBlockSetButmFunc(block, do_info_render_bakemenu, NULL); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Full Render|Ctrl Alt B, 1", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 1, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ambient Occlusion|Ctrl Alt B, 2", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 2, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Normals|Ctrl Alt B, 3", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 3, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Texture Only|Ctrl Alt B, 4", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 4, ""); + if(G.scene->r.bake_flag & R_BAKE_TO_ACTIVE) { + uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, ""); + } else { + uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, ""); + } + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Full Render|Ctrl Alt B, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ambient Occlusion|Ctrl Alt B, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Normals|Ctrl Alt B, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Texture Only|Ctrl Alt B, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Displacement|Ctrl Alt B, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiBlockSetDirection(block, UI_RIGHT); uiTextBoundsBlock(block, 50); diff --git a/source/blender/src/header_node.c b/source/blender/src/header_node.c index ebdd42690f5..7255dcd3286 100644 --- a/source/blender/src/header_node.c +++ b/source/blender/src/header_node.c @@ -513,6 +513,9 @@ static void do_node_nodemenu(void *arg, int event) case 10: /* execute */ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); break; + case 11: /* toggle link */ + node_toggle_link(snode); + break; } if(fromlib==-1) error_libdata(); @@ -536,6 +539,10 @@ static uiBlock *node_nodemenu(void *arg_unused) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Toggle Link|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); diff --git a/source/blender/src/header_seq.c b/source/blender/src/header_seq.c index e26ab4a157a..1880484a09f 100644 --- a/source/blender/src/header_seq.c +++ b/source/blender/src/header_seq.c @@ -393,8 +393,7 @@ static void do_seq_editmenu(void *arg, int event) case 3: /* Separate Meta Strip */ un_meta(); break; - case 4: /* Properties... */ - add_blockhandler(curarea, SEQ_HANDLER_PROPERTIES, UI_PNL_UNSTOW); + case 4: /* former Properties... */ break; case 5: /* Duplicate */ add_duplicate_seq(); @@ -450,8 +449,6 @@ static uiBlock *seq_editmenu(void *arg_unused) block= uiNewBlock(&curarea->uiblocks, "seq_editmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); uiBlockSetButmFunc(block, do_seq_editmenu, NULL); - uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Strip Properties...|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Extend from frame|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Snap to Current Frame|Shift S, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, ""); diff --git a/source/blender/src/header_text.c b/source/blender/src/header_text.c index 04c354fb2b1..728edc76a9c 100644 --- a/source/blender/src/header_text.c +++ b/source/blender/src/header_text.c @@ -79,13 +79,12 @@ void do_text_buttons(unsigned short event) { - SpaceText *st= curarea->spacedata.first; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ ID *id, *idtest; int nr= 1; Text *text; - - if (!st) return; - if (st->spacetype != SPACE_TEXT) return; + + if (st==NULL || st->spacetype != SPACE_TEXT) return; switch (event) { case B_TEXTBROWSE: @@ -132,7 +131,7 @@ void do_text_buttons(unsigned short event) st->top= 0; pop_space_text(st); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); allqueue(REDRAWTEXT, 0); allqueue(REDRAWHEADERS, 0); } @@ -230,13 +229,13 @@ void do_text_buttons(unsigned short event) break; case B_TAB_NUMBERS: - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); allqueue(REDRAWTEXT, 0); allqueue(REDRAWHEADERS, 0); break; case B_SYNTAX: if (st->showsyntax) { - get_format_string(); + get_format_string(st); } allqueue(REDRAWTEXT, 0); allqueue(REDRAWHEADERS, 0); @@ -278,10 +277,14 @@ static uiBlock *text_template_scriptsmenu (void *args_unused) /* action executed after clicking in File menu */ static void do_text_filemenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; ScrArea *sa; - + + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text= st->text; + switch(event) { case 1: st->text= add_empty_text( "Text" ); @@ -300,7 +303,7 @@ static void do_text_filemenu(void *arg, int event) if (!reopen_text(text)) { error("Could not reopen file"); } - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); } break; case 5: @@ -361,10 +364,14 @@ static void do_text_filemenu(void *arg, int event) /* action executed after clicking in Edit menu */ static void do_text_editmenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; ScrArea *sa; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text= st->text; + switch(event) { case 1: txt_do_undo(text); @@ -381,7 +388,7 @@ static void do_text_editmenu(void *arg, int event) break; case 5: txt_paste(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); break; case 6: txt_print_cutbuffer(); @@ -410,10 +417,14 @@ static void do_text_editmenu(void *arg, int event) /* action executed after clicking in View menu */ static void do_text_editmenu_viewmenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; ScrArea *sa; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text = st->text; + switch(event) { case 1: txt_move_bof(text, 0); @@ -438,10 +449,14 @@ static void do_text_editmenu_viewmenu(void *arg, int event) /* action executed after clicking in Select menu */ static void do_text_editmenu_selectmenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; ScrArea *sa; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text = st->text; + switch(event) { case 1: txt_sel_all(text); @@ -464,10 +479,14 @@ static void do_text_editmenu_selectmenu(void *arg, int event) /* action executed after clicking in Format menu */ static void do_text_formatmenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; ScrArea *sa; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text = st->text; + switch(event) { case 3: if (txt_has_sel(text)) { @@ -490,7 +509,7 @@ static void do_text_formatmenu(void *arg, int event) if ( txt_has_sel(text)) { txt_order_cursors(text); comment(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); break; } break; @@ -498,7 +517,7 @@ static void do_text_formatmenu(void *arg, int event) if ( txt_has_sel(text)) { txt_order_cursors(text); uncomment(text); - if (st->showsyntax) get_format_string(); + if (st->showsyntax) get_format_string(st); break; } break; @@ -552,7 +571,9 @@ static uiBlock *text_editmenu_selectmenu(void *arg_unused) void do_text_formatmenu_convert(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + + if (st==NULL || st->spacetype != SPACE_TEXT) return; switch(event) { case 1: convert_tabs(st, 0); break; @@ -611,8 +632,11 @@ static uiBlock *text_formatmenu(void *arg_unused) /* action executed after clicking in Object to 3d Sub Menu */ void do_text_editmenu_to3dmenu(void *arg, int event) { - SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ + Text *text; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text = st->text; switch(event) { case 1: txt_export_to_object(text); break; @@ -680,7 +704,7 @@ static uiBlock *text_editmenu(void *arg_unused) /* File menu */ static uiBlock *text_filemenu(void *arg_unused) { - SpaceText *st= curarea->spacedata.first; + SpaceText *st= curarea->spacedata.first; /* bad but cant pass as an arg here */ Text *text= st->text; uiBlock *block; short yco= 0, menuwidth=120; @@ -728,11 +752,13 @@ void text_buttons(void) { uiBlock *block; SpaceText *st= curarea->spacedata.first; - Text *text= st->text; + Text *text; short xco, xmax; char naam[256]; - if (!st || st->spacetype != SPACE_TEXT) return; + if (st==NULL || st->spacetype != SPACE_TEXT) return; + + text = st->text; sprintf(naam, "header %d", curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin); diff --git a/source/blender/src/header_time.c b/source/blender/src/header_time.c index 53b22fc4e39..3da566bf418 100644 --- a/source/blender/src/header_time.c +++ b/source/blender/src/header_time.c @@ -469,27 +469,27 @@ void time_buttons(ScrArea *sa) uiDefButI(block, NUM, REDRAWALL,"Start:", xco,0, 4.5*XIC, YIC, &G.scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0, - "The start frame of the animation preview"); + "The start frame of the animation preview (inclusive)"); xco += 4.5*XIC; uiDefButI(block, NUM, REDRAWALL,"End:", xco,0,4.5*XIC,YIC, &G.scene->r.pefra,PSFRA,MAXFRAMEF, 0, 0, - "The end frame of the animation preview"); + "The end frame of the animation preview (inclusive)"); } else { uiDefButI(block, NUM, REDRAWALL,"Start:", xco,0, 4.5*XIC, YIC, &G.scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0, - "The start frame of the animation"); + "The start frame of the animation (inclusive)"); xco += 4.5*XIC; uiDefButI(block, NUM, REDRAWALL,"End:", xco,0,4.5*XIC,YIC, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, - "The end frame of the animation"); + "The end frame of the animation (inclusive)"); } uiBlockEndAlign(block); @@ -498,7 +498,7 @@ void time_buttons(ScrArea *sa) uiDefButI(block, NUM, B_NEWFRAME, "", xco,0,3.5*XIC,YIC, &(G.scene->r.cfra), MINFRAMEF, MAXFRAMEF, 0, 0, - "Displays Current Frame of animation. Click to change."); + "Displays Current Frame of animation"); xco += 3.5*XIC+16; diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c index 3a86a55a0aa..89f21301213 100644 --- a/source/blender/src/header_view3d.c +++ b/source/blender/src/header_view3d.c @@ -111,6 +111,7 @@ #include "BIF_interface.h" #include "BIF_mainqueue.h" #include "BIF_meshtools.h" +#include "BIF_poselib.h" #include "BIF_poseobject.h" #include "BIF_renderwin.h" #include "BIF_resources.h" @@ -1906,7 +1907,10 @@ static void do_view3d_edit_object_transformmenu(void *arg, int event) make_duplilist_real(); break; case 6: /* apply scale/rotation or deformation */ - apply_object(); + apply_objects_locrot(); + break; + case 7: /* apply visual matrix to objects loc/size/rot */ + apply_objects_visual_tx(); break; } allqueue(REDRAWVIEW3D, 0); @@ -1920,7 +1924,8 @@ static uiBlock *view3d_edit_object_transformmenu(void *arg_unused) block= uiNewBlock(&curarea->uiblocks, "view3d_edit_object_transformmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); uiBlockSetButmFunc(block, do_view3d_edit_object_transformmenu, NULL); - uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotationr to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Deformation|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Duplicates Real|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); @@ -4048,6 +4053,49 @@ static uiBlock *view3d_pose_armature_motionpathsmenu(void *arg_unused) return block; } +static void do_view3d_pose_armature_poselibmenu(void *arg, int event) +{ + Object *ob= OBACT; + + switch(event) { + case 1: + poselib_preview_poses(ob, 0); + break; + case 2: + poselib_add_current_pose(ob, 0); + break; + case 3: + poselib_rename_pose(ob); + break; + case 4: + poselib_remove_pose(ob, NULL); + break; + } + + allqueue(REDRAWVIEW3D, 0); +} + +static uiBlock *view3d_pose_armature_poselibmenu(void *arg_unused) +{ + uiBlock *block; + short yco = 20, menuwidth = 120; + + block= uiNewBlock(&curarea->uiblocks, "view3d_pose_armature_poselibmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin); + uiBlockSetButmFunc(block, do_view3d_pose_armature_poselibmenu, NULL); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Pose|Ctrl L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add/Replace Pose|Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename Pose|Ctrl Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Pose|Alt L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); + + uiBlockSetDirection(block, UI_RIGHT); + uiTextBoundsBlock(block, 60); + return block; +} + static void do_view3d_pose_armaturemenu(void *arg, int event) { Object *ob; @@ -4126,6 +4174,7 @@ static uiBlock *view3d_pose_armaturemenu(void *arg_unused) uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + uiDefIconTextBlockBut(block, view3d_pose_armature_poselibmenu, NULL, ICON_RIGHTARROW_THIN, "PoseLib", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_pose_armature_motionpathsmenu, NULL, ICON_RIGHTARROW_THIN, "Motion Paths", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_pose_armature_ikmenu, NULL, ICON_RIGHTARROW_THIN, "Inverse Kinematics", 0, yco-=20, 120, 19, ""); uiDefIconTextBlockBut(block, view3d_pose_armature_constraintsmenu, NULL, ICON_RIGHTARROW_THIN, "Constraints", 0, yco-=20, 120, 19, ""); @@ -4691,6 +4740,9 @@ void do_view3d_particlemenu(void *arg, int event) case 6: pset->flag ^= PE_X_MIRROR; break; + case 7: + PE_remove_doubles(); + break; } allqueue(REDRAWVIEW3D, 0); @@ -4713,6 +4765,7 @@ uiBlock *view3d_particlemenu(void *arg_unused) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mirror|Ctrl M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Doubles|W, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete...|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); if(G.scene->selectmode & SCE_SELECT_POINT) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); diff --git a/source/blender/src/headerbuttons.c b/source/blender/src/headerbuttons.c index 18bbba89ce8..dd3d6d9b33b 100644 --- a/source/blender/src/headerbuttons.c +++ b/source/blender/src/headerbuttons.c @@ -325,6 +325,7 @@ int std_libbuttons(uiBlock *block, short xco, short yco, } if( GS(id->name)==ID_IP) len= 110; + else if((yco) && (GS(id->name)==ID_AC)) len= 100; // comes from button panel (poselib) else if(yco) len= 140; // comes from button panel else len= 120; @@ -932,20 +933,21 @@ void do_global_buttons(unsigned short event) allqueue(REDRAWACTION, 0); allqueue(REDRAWNLA, 0); allqueue(REDRAWIPO, 0); + allqueue(REDRAWBUTSEDIT, 0); break; case B_ACTIONBROWSE: if (!ob) break; act=ob->action; id= (ID *)act; - + if (G.saction->actnr== -2){ activate_databrowse((ID *)G.saction->action, ID_AC, 0, B_ACTIONBROWSE, &G.saction->actnr, do_global_buttons); return; } - + if(G.saction->actnr < 0) break; - + /* See if we have selected a valid action */ for (idtest= G.main->action.first; idtest; idtest= idtest->next) { if(nr==G.saction->actnr) { @@ -956,7 +958,16 @@ void do_global_buttons(unsigned short event) } if(G.saction->pin) { - G.saction->action= (bAction *)idtest; + if (idtest == NULL) { + /* assign new/copy of pinned action only - messy as it doesn't assign to any obj's */ + if (G.saction->action) + G.saction->action= (bAction *)copy_action(G.saction->action); + else + G.saction->action= (bAction *)add_empty_action("PinnedAction"); + } + else { + G.saction->action= (bAction *)idtest; + } allqueue(REDRAWACTION, 0); } else { @@ -1021,6 +1032,7 @@ void do_global_buttons(unsigned short event) allqueue(REDRAWNLA, 0); allqueue(REDRAWACTION, 0); allqueue(REDRAWHEADERS, 0); + allqueue(REDRAWBUTSEDIT, 0); } } @@ -1694,7 +1706,8 @@ void do_global_buttons2(short event) if(act->id.lib) { if(okee("Make local")) { make_local_action(act); - allqueue(REDRAWACTION,0); + allqueue(REDRAWACTION, 0); + allqueue(REDRAWBUTSEDIT, 0); } } } @@ -1702,12 +1715,13 @@ void do_global_buttons2(short event) case B_ACTALONE: if(ob && ob->id.lib==0) { act= ob->action; - + if(act->id.us>1) { if(okee("Single user")) { ob->action=copy_action(act); act->id.us--; allqueue(REDRAWACTION, 0); + allqueue(REDRAWBUTSEDIT, 0); } } } diff --git a/source/blender/src/meshtools.c b/source/blender/src/meshtools.c index bcf07c9b594..d75493def9d 100644 --- a/source/blender/src/meshtools.c +++ b/source/blender/src/meshtools.c @@ -1009,7 +1009,7 @@ void objects_bake_render_menu(void) { short event; - event= pupmenu("Bake Selected Meshes %t|Full Render %x1|Ambient Occlusion %x2|Normals %x3|Texture Only %x4"); + event= pupmenu("Bake Selected Meshes %t|Full Render %x1|Ambient Occlusion %x2|Normals %x3|Texture Only %x4|Displacement %x5"); objects_bake_render(event); } @@ -1043,7 +1043,8 @@ void objects_bake_render(short event) if(event==1) event= RE_BAKE_ALL; else if(event==2) event= RE_BAKE_AO; else if(event==3) event= RE_BAKE_NORMALS; - else event= RE_BAKE_TEXTURE; + else if(event==4) event= RE_BAKE_TEXTURE; + else event= RE_BAKE_DISPLACEMENT; if(event==RE_BAKE_AO) { if(G.scene->world==NULL) { diff --git a/source/blender/src/multires.c b/source/blender/src/multires.c index 8704f9abfa4..64edfb5f6cc 100644 --- a/source/blender/src/multires.c +++ b/source/blender/src/multires.c @@ -52,6 +52,7 @@ #include "BKE_key.h" #include "BKE_mesh.h" #include "BKE_modifier.h" +#include "BKE_multires.h" #include "BKE_object.h" #include "BIF_editmesh.h" @@ -78,8 +79,6 @@ #include -const CustomDataMask vdata_mask= CD_MASK_MDEFORMVERT; - void multires_calc_temp_data(struct MultiresLevel *lvl); int multires_test() @@ -109,407 +108,115 @@ void multires_check_state() sculptmode_correct_state(); } -typedef struct MultiresMapNode { - struct MultiresMapNode *next, *prev; - unsigned Index; -} MultiresMapNode; - -MultiresLevel *current_level(Multires *mr) +static void medge_flag_to_eed(const short flag, const char crease, EditEdge *eed) { - return BLI_findlink(&mr->levels, mr->current - 1); -} - -MultiresLevel *multires_level_n(Multires *mr, int n) -{ - if(mr) - return BLI_findlink(&mr->levels, n - 1); - else - return NULL; -} - -void Vec3fAvg3(float *out, float *v1, float *v2, float *v3) -{ - out[0]= (v1[0]+v2[0]+v3[0])/3; - out[1]= (v1[1]+v2[1]+v3[1])/3; - out[2]= (v1[2]+v2[2]+v3[2])/3; -} -void Vec3fAvg4(float *out, float *v1, float *v2, float *v3, float *v4) -{ - out[0]= (v1[0]+v2[0]+v3[0]+v4[0])/4; - out[1]= (v1[1]+v2[1]+v3[1]+v4[1])/4; - out[2]= (v1[2]+v2[2]+v3[2]+v4[2])/4; -} - -short multires_vert_is_boundary(MultiresLevel *lvl, unsigned v) -{ - MultiresMapNode *node= lvl->vert_edge_map[v].first; - while(node) { - if(lvl->edge_boundary_states[node->Index]) - return 1; - node= node->next; - } - return 0; -} - -typedef struct MultiApplyData { - /* Smooth faces */ - float *corner1, *corner2, *corner3, *corner4; - char quad; - - /* Smooth edges */ - char boundary; - float edge_face_neighbor_midpoints_accum[3]; - unsigned edge_face_neighbor_midpoints_total; - float *endpoint1, *endpoint2; - - /* Smooth verts */ - /* uses 'char boundary' */ - float *original; - int edge_count; - float vert_face_neighbor_midpoints_average[3]; - float vert_edge_neighbor_midpoints_average[3]; - float boundary_edges_average[3]; -} MultiApplyData; - -/* CATMULL-CLARK - ============= */ - -/* Simply averages the four corners of a polygon. */ -float catmullclark_smooth_face(MultiApplyData *data, const unsigned i) -{ - const float total= data->corner1[i]+data->corner2[i]+data->corner3[i]; - return data->quad ? (total+data->corner4[i])/4 : total/3; -} - -float catmullclark_smooth_edge(MultiApplyData *data, const unsigned i) -{ - float accum= 0; - unsigned count= 2; - - accum+= data->endpoint1[i] + data->endpoint2[i]; - - if(!data->boundary) { - accum+= data->edge_face_neighbor_midpoints_accum[i]; - count+= data->edge_face_neighbor_midpoints_total; - } - - return accum / count; -} -float catmullclark_smooth_vert(MultiApplyData *data, const unsigned i) -{ - if(data->boundary) { - return data->original[i]*0.75 + data->boundary_edges_average[i]*0.25; - } else { - return (data->vert_face_neighbor_midpoints_average[i] + - 2*data->vert_edge_neighbor_midpoints_average[i] + - data->original[i]*(data->edge_count-3))/data->edge_count; - } -} - - - -/* Call func count times, passing in[i] as the input and storing the output in out[i] */ -void multi_apply(float *out, MultiApplyData *data, - const unsigned count, float (*func)(MultiApplyData *, const unsigned)) -{ - unsigned i; - for(i=0; ivert_face_map[e->v[0]]; - ListBase *neighbors2= &lvl->vert_face_map[e->v[1]]; - MultiresMapNode *n1, *n2; - unsigned j,count= 0; - float *out= data->edge_face_neighbor_midpoints_accum; + if(!eed) return; - out[0]=out[1]=out[2]= 0; - - for(n1= neighbors1->first; n1; n1= n1->next) { - for(n2= neighbors2->first; n2; n2= n2->next) { - if(n1->Index == n2->Index) { - for(j=0; j<3; ++j) - out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride); - ++count; - } - } - } - - data->edge_face_neighbor_midpoints_total= count; -} -void vert_face_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl, - void *array, const char stride, const unsigned i) -{ - ListBase *neighbors= &lvl->vert_face_map[i]; - MultiresMapNode *n1; - unsigned j,count= 0; - float *out= data->vert_face_neighbor_midpoints_average; - - out[0]=out[1]=out[2]= 0; - - for(n1= neighbors->first; n1; n1= n1->next) { - for(j=0; j<3; ++j) - out[j]+= GET_FLOAT(array,lvl->faces[n1->Index].mid,j,stride); - ++count; - } - for(j=0; j<3; ++j) out[j]/= count; -} -void vert_edge_neighbor_midpoints_average(MultiApplyData *data, MultiresLevel *lvl, - void *array, const char stride, const unsigned i) -{ - ListBase *neighbors= &lvl->vert_edge_map[i]; - MultiresMapNode *n1; - unsigned j,count= 0; - float *out= data->vert_edge_neighbor_midpoints_average; - - out[0]=out[1]=out[2]= 0; - - for(n1= neighbors->first; n1; n1= n1->next) { - for(j=0; j<3; ++j) - out[j]+= (GET_FLOAT(array,lvl->edges[n1->Index].v[0],j,stride) + - GET_FLOAT(array,lvl->edges[n1->Index].v[1],j,stride)) / 2; - ++count; - } - for(j=0; j<3; ++j) out[j]/= count; -} -void boundary_edges_average(MultiApplyData *data, MultiresLevel *lvl, - void *array, const char stride, const unsigned i) -{ - ListBase *neighbors= &lvl->vert_edge_map[i]; - MultiresMapNode *n1; - unsigned j,count= 0; - float *out= data->boundary_edges_average; - - out[0]=out[1]=out[2]= 0; + if(flag & ME_SEAM) eed->seam= 1; + if(flag & ME_SHARP) eed->sharp = 1; + if(flag & SELECT) eed->f |= SELECT; + if(flag & ME_FGON) eed->h= EM_FGON; + if(flag & ME_HIDE) eed->h |= 1; - for(n1= neighbors->first; n1; n1= n1->next) { - const MultiresEdge *e= &lvl->edges[n1->Index]; - const unsigned end= e->v[0]==i ? e->v[1] : e->v[0]; + eed->crease= ((float)crease)/255.0; +} + +void multires_level_to_editmesh(Object *ob, Mesh *me, const int render) +{ + MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); + int i; + EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL; + EditVert **eves= NULL; + EditEdge *eed= NULL; + + if(em) { + /* Remove editmesh elements */ + free_editMesh(em); - if(lvl->edge_boundary_states[n1->Index]) { - for(j=0; j<3; ++j) - out[j]+= GET_FLOAT(array,end,j,stride); - ++count; + eves= MEM_callocN(sizeof(EditVert*)*lvl->totvert, "editvert pointers"); + + /* Vertices/Edges/Faces */ + for(i=0; itotvert; ++i) { + eves[i]= addvertlist(me->mr->verts[i].co, NULL); + if(me->mr->verts[i].flag & 1) eves[i]->f |= SELECT; + if(me->mr->verts[i].flag & ME_HIDE) eves[i]->h= 1; + eves[i]->data= NULL; } - } - for(j=0; j<3; ++j) out[j]/= count; -} - -/* For manipulating vertex colors / uvs */ -void mcol_to_multires(MultiresColFace *mrf, MCol *mcol) -{ - char i; - for(i=0; i<4; ++i) { - mrf->col[i].a= mcol[i].a; - mrf->col[i].r= mcol[i].r; - mrf->col[i].g= mcol[i].g; - mrf->col[i].b= mcol[i].b; - } -} - -float clamp_component(const float c) -{ - if(c<0) return 0; - else if(c>255) return 255; - else return c; -} - -void multires_to_mcol(MultiresColFace *f, MCol mcol[4]) -{ - unsigned char j; - for(j=0; j<4; ++j) { - mcol->a= clamp_component(f->col[j].a); - mcol->r= clamp_component(f->col[j].r); - mcol->g= clamp_component(f->col[j].g); - mcol->b= clamp_component(f->col[j].b); - ++mcol; - } -} - -/* 1 <= count <= 4 */ -void multires_col_avg(MultiresCol *avg, MultiresCol cols[4], char count) -{ - unsigned i; - avg->a= avg->r= avg->g= avg->b= 0; - for(i=0; ia+= cols[i].a; - avg->r+= cols[i].r; - avg->g+= cols[i].g; - avg->b+= cols[i].b; - } - avg->a/= count; - avg->r/= count; - avg->g/= count; - avg->b/= count; -} - -void multires_col_avg2(MultiresCol *avg, MultiresCol *c1, MultiresCol *c2) -{ - MultiresCol in[2]; - in[0]= *c1; - in[1]= *c2; - multires_col_avg(avg,in,2); -} - -void multires_load_cols(Mesh *me) -{ - MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1), *cur; - EditMesh *em= G.obedit ? G.editMesh : NULL; - CustomData *src= em ? &em->fdata : &me->fdata; - EditFace *efa= NULL; - unsigned i,j; - - if(!CustomData_has_layer(src, CD_MCOL) && !CustomData_has_layer(src, CD_MTFACE)) return; - - /* Add texcol data */ - for(cur= me->mr->levels.first; cur; cur= cur->next) - if(!cur->colfaces) - cur->colfaces= MEM_callocN(sizeof(MultiresColFace)*cur->totface,"ColFaces"); - - me->mr->use_col= CustomData_has_layer(src, CD_MCOL); - - if(em) efa= em->faces.first; - for(i=0; itotface; ++i) { - MultiresColFace *f= &lvl->colfaces[i]; - - if(me->mr->use_col) - mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]); - - if(em) efa= efa->next; - } - - /* Update higher levels */ - lvl= lvl->next; - while(lvl) { - MultiresColFace *cf= lvl->colfaces; - for(i=0; iprev->totface; ++i) { - const char sides= lvl->prev->faces[i].v[3]?4:3; - MultiresCol cntr; - - /* Find average color of 4 (or 3 for triangle) verts */ - multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides); - - for(j=0; jprev->colfaces[i]; - - multires_col_avg2(&cf->col[0], - &pf->col[j], - &pf->col[j==0?sides-1:j-1]); - cf->col[1]= pf->col[j]; - multires_col_avg2(&cf->col[2], - &pf->col[j], - &pf->col[j==sides-1?0:j+1]); - cf->col[3]= cntr; - - ++cf; - } + for(i=0; itotedge; ++i) { + addedgelist(eves[lvl->edges[i].v[0]], eves[lvl->edges[i].v[1]], NULL); } - lvl= lvl->next; - } - - /* Update lower levels */ - lvl= me->mr->levels.last; - lvl= lvl->prev; - while(lvl) { - unsigned curf= 0; for(i=0; itotface; ++i) { - MultiresFace *f= &lvl->faces[i]; - for(j=0; j<(f->v[3]?4:3); ++j) { - lvl->colfaces[i].col[j]= lvl->next->colfaces[curf].col[1]; - ++curf; + EditVert *eve4= lvl->faces[i].v[3] ? eves[lvl->faces[i].v[3]] : NULL; + EditFace *efa= addfacelist(eves[lvl->faces[i].v[0]], eves[lvl->faces[i].v[1]], + eves[lvl->faces[i].v[2]], eve4, NULL, NULL); + efa->flag= lvl->faces[i].flag & ~ME_HIDE; + efa->mat_nr= lvl->faces[i].mat_nr; + if(lvl->faces[i].flag & ME_FACE_SEL) + efa->f |= SELECT; + if(lvl->faces[i].flag & ME_HIDE) efa->h= 1; + efa->data= NULL; + } + + /* Edge flags */ + eed= em->edges.first; + if(lvl==me->mr->levels.first) { + for(i=0; itotedge; ++i) { + medge_flag_to_eed(me->mr->edge_flags[i], me->mr->edge_creases[i], eed); + eed= eed->next; + } + } else { + MultiresLevel *lvl1= me->mr->levels.first; + const int last= lvl1->totedge * pow(2, me->mr->current-1); + for(i=0; imr->current-1); + + medge_flag_to_eed(me->mr->edge_flags[ndx], me->mr->edge_creases[ndx], eed); + eed= eed->next; } } - lvl= lvl->prev; - } -} -void multires_get_vert(MVert *out, EditVert *eve, MVert *m, int i) -{ - if(eve) { - VecCopyf(out->co, eve->co); - out->flag= 0; - if(eve->f & SELECT) out->flag |= 1; - if(eve->h) out->flag |= ME_HIDE; - eve->tmp.l= i; - } - else - *out= *m; -} - -void multires_get_face(MultiresFace *f, EditFace *efa, MFace *m) -{ - if(efa) { - MFace tmp; - int j; - tmp.v1= efa->v1->tmp.l; - tmp.v2= efa->v2->tmp.l; - tmp.v3= efa->v3->tmp.l; - tmp.v4= 0; - if(efa->v4) tmp.v4= efa->v4->tmp.l; - test_index_face(&tmp, NULL, 0, efa->v4?4:3); - for(j=0; j<4; ++j) f->v[j]= (&tmp.v1)[j]; - - /* Flags */ - f->flag= efa->flag; - if(efa->f & 1) f->flag |= ME_FACE_SEL; - else f->flag &= ~ME_FACE_SEL; - if(efa->h) f->flag |= ME_HIDE; - f->mat_nr= efa->mat_nr; - } else { - f->v[0]= m->v1; - f->v[1]= m->v2; - f->v[2]= m->v3; - f->v[3]= m->v4; - f->flag= m->flag; - f->mat_nr= m->mat_nr; - } -} - -void eed_to_medge_flag(EditEdge *eed, short *flag, char *crease) -{ - if(!eed || !flag) return; - - /* Would be nice if EditMesh edge flags could be unified with Mesh flags! */ - *flag= (eed->f & SELECT) | ME_EDGERENDER; - if(eed->f2<2) *flag |= ME_EDGEDRAW; - if(eed->f2==0) *flag |= ME_LOOSEEDGE; - if(eed->sharp) *flag |= ME_SHARP; - if(eed->seam) *flag |= ME_SEAM; - if(eed->h & EM_FGON) *flag |= ME_FGON; - if(eed->h & 1) *flag |= ME_HIDE; + eed= em->edges.first; + for(i=0, eed= em->edges.first; itotedge; ++i, eed= eed->next) { + eed->h= me->mr->verts[lvl->edges[i].v[0]].flag & ME_HIDE || + me->mr->verts[lvl->edges[i].v[1]].flag & ME_HIDE; + } - *crease= (char)(255.0*eed->crease); -} + EM_select_flush(); -void multires_get_edge(MultiresEdge *e, EditEdge *eed, MEdge *m, short *flag, char *crease) -{ - if(eed) { - e->v[0]= eed->v1->tmp.l; - e->v[1]= eed->v2->tmp.l; - eed_to_medge_flag(eed, flag, crease); - } else { - e->v[0]= m->v1; - e->v[1]= m->v2; - *flag= m->flag; - *crease= m->crease; + multires_customdata_to_mesh(me, em, lvl, &me->mr->vdata, em ? &em->vdata : &me->vdata, CD_MDEFORMVERT); + multires_customdata_to_mesh(me, em, lvl, &me->mr->fdata, em ? &em->fdata : &me->fdata, CD_MTFACE); + + /* Colors */ + if(me->mr->use_col) { + MCol c[4]; + EditFace *efa= NULL; + CustomData *src= &em->fdata; + + if(me->mr->use_col) EM_add_data_layer(src, CD_MCOL); + efa= em->faces.first; + + for(i=0; itotface; ++i) { + if(me->mr->use_col) { + multires_to_mcol(&lvl->colfaces[i], c); + CustomData_em_set(src, efa->data, CD_MCOL, c); + } + efa= efa->next; + } + + } + + mesh_update_customdata_pointers(me); + + MEM_freeN(eves); + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + recalc_editnormals(); } } void multires_make(void *ob, void *me_v) { Mesh *me= me_v; - MultiresLevel *lvl; - EditMesh *em= G.obedit ? G.editMesh : NULL; - EditVert *eve= NULL; - EditFace *efa= NULL; - EditEdge *eed= NULL; Key *key; - int i; /* Check for shape keys */ key= me->key; @@ -522,64 +229,14 @@ void multires_make(void *ob, void *me_v) return; } - lvl= MEM_callocN(sizeof(MultiresLevel), "multires level"); - waitcursor(1); multires_check_state(); - if(me->pv) sculptmode_pmv_off(me); - - me->mr= MEM_callocN(sizeof(Multires), "multires data"); - - BLI_addtail(&me->mr->levels,lvl); - me->mr->current= 1; - me->mr->level_count= 1; - me->mr->edgelvl= 1; - me->mr->pinlvl= 1; - me->mr->renderlvl= 1; - - /* Load mesh (or editmesh) into multires data */ - - /* Load vertices and vdata (MDeformVerts) */ - lvl->totvert= em ? BLI_countlist(&em->verts) : me->totvert; - me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert,"multires verts"); - multires_update_customdata(me->mr->levels.first, em ? &em->vdata : &me->vdata, - &me->mr->vdata, CD_MDEFORMVERT); - if(em) eve= em->verts.first; - for(i=0; itotvert; ++i) { - multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i); - if(em) eve= eve->next; - } - - /* Load faces and fdata (MTFaces) */ - lvl->totface= em ? BLI_countlist(&em->faces) : me->totface; - lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces"); - multires_update_customdata(me->mr->levels.first, em ? &em->fdata : &me->fdata, - &me->mr->fdata, CD_MTFACE); - if(em) efa= em->faces.first; - for(i=0; itotface; ++i) { - multires_get_face(&lvl->faces[i], efa, &me->mface[i]); - if(em) efa= efa->next; - } - - /* Load edges and edge_flags */ - lvl->totedge= em ? BLI_countlist(&em->edges) : me->totedge; - lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges"); - me->mr->edge_flags= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge flags"); - me->mr->edge_creases= MEM_callocN(sizeof(short)*lvl->totedge, "multires edge creases"); - if(em) eed= em->edges.first; - for(i=0; itotedge; ++i) { - multires_get_edge(&lvl->edges[i], eed, &me->medge[i], &me->mr->edge_flags[i], &me->mr->edge_creases[i]); - if(em) eed= eed->next; - } - - multires_load_cols(me); + multires_create(ob, me); allqueue(REDRAWBUTSEDIT, 0); - BIF_undo_push("Make multires"); - waitcursor(0); } @@ -596,103 +253,6 @@ void multires_delete(void *ob, void *me_v) BIF_undo_push("Apply multires"); } -MultiresLevel *multires_level_copy(MultiresLevel *orig) -{ - if(orig) { - MultiresLevel *lvl= MEM_dupallocN(orig); - - lvl->next= lvl->prev= NULL; - lvl->faces= MEM_dupallocN(orig->faces); - lvl->colfaces= MEM_dupallocN(orig->colfaces); - lvl->edges= MEM_dupallocN(orig->edges); - lvl->edge_boundary_states = NULL; - lvl->vert_edge_map= lvl->vert_face_map= NULL; - lvl->map_mem= NULL; - - return lvl; - } - return NULL; -} - -Multires *multires_copy(Multires *orig) -{ - if(orig) { - Multires *mr= MEM_dupallocN(orig); - MultiresLevel *lvl; - - mr->levels.first= mr->levels.last= NULL; - - for(lvl= orig->levels.first; lvl; lvl= lvl->next) - BLI_addtail(&mr->levels, multires_level_copy(lvl)); - - mr->verts= MEM_dupallocN(orig->verts); - - lvl= mr->levels.first; - if(lvl) { - CustomData_copy(&orig->vdata, &mr->vdata, vdata_mask, CD_DUPLICATE, lvl->totvert); - CustomData_copy(&orig->fdata, &mr->fdata, CD_MASK_MTFACE, CD_DUPLICATE, lvl->totface); - mr->edge_flags= MEM_dupallocN(orig->edge_flags); - mr->edge_creases= MEM_dupallocN(orig->edge_creases); - } - - return mr; - } - return NULL; -} - -void multires_free(Multires *mr) -{ - if(mr) { - MultiresLevel* lvl= mr->levels.first; - - /* Free the first-level data */ - if(lvl) { - CustomData_free(&mr->vdata, lvl->totvert); - CustomData_free(&mr->fdata, lvl->totface); - MEM_freeN(mr->edge_flags); - MEM_freeN(mr->edge_creases); - } - - while(lvl) { - multires_free_level(lvl); - lvl= lvl->next; - } - - MEM_freeN(mr->verts); - - BLI_freelistN(&mr->levels); - - MEM_freeN(mr); - } -} - -/* Free and clear the temporary connectivity data */ -void multires_free_temp_data(MultiresLevel *lvl) -{ - if(lvl) { - if(lvl->edge_boundary_states) MEM_freeN(lvl->edge_boundary_states); - if(lvl->vert_edge_map) MEM_freeN(lvl->vert_edge_map); - if(lvl->vert_face_map) MEM_freeN(lvl->vert_face_map); - if(lvl->map_mem) MEM_freeN(lvl->map_mem); - - lvl->edge_boundary_states = NULL; - lvl->vert_edge_map = lvl->vert_face_map = NULL; - lvl->map_mem = NULL; - } -} - -/* Does not actually free lvl itself! */ -void multires_free_level(MultiresLevel *lvl) -{ - if(lvl) { - if(lvl->faces) MEM_freeN(lvl->faces); - if(lvl->edges) MEM_freeN(lvl->edges); - if(lvl->colfaces) MEM_freeN(lvl->colfaces); - - multires_free_temp_data(lvl); - } -} - /* Make sure that all level indices are clipped to [1, mr->level_count] */ void multires_clip_levels(Multires *mr) { @@ -789,426 +349,8 @@ void multires_del_higher(void *ob, void *me) BIF_undo_push("Multires delete higher"); } -unsigned int find_mid_edge(ListBase *vert_edge_map, - MultiresLevel *lvl, - const unsigned int v1, - const unsigned int v2 ) +void multires_finish_mesh_update(Object *ob) { - MultiresMapNode *n= vert_edge_map[v1].first; - while(n) { - if(lvl->edges[n->Index].v[0]==v2 || - lvl->edges[n->Index].v[1]==v2) - return lvl->edges[n->Index].mid; - - n= n->next; - } - return -1; -} - -void check_colors(Mesh *me) -{ - CustomData *src= G.obedit ? &G.editMesh->fdata : &me->fdata; - const char col= CustomData_has_layer(src, CD_MCOL); - - /* Check if vertex colors have been deleted or added */ - if(me->mr->use_col && !col) - me->mr->use_col= 0; - else if(!me->mr->use_col && col) { - me->mr->use_col= 1; - multires_load_cols(me); - } -} - -void multires_add_level(void *ob, void *me_v) -{ - int i,j, curf, cure; - Mesh *me= me_v; - MultiresLevel *lvl= NULL; - MultiApplyData data; - MVert *oldverts= NULL; - - multires_check_state(); - - if(CustomData_number_of_layers(G.obedit ? &G.editMesh->fdata : &me->fdata, CD_MCOL) > 1) { - int ret= okee("Adding a level will delete all but the active vertex color layer, proceed?"); - if(!ret) - return; - } - - waitcursor(1); - - lvl= MEM_callocN(sizeof(MultiresLevel), "multireslevel"); - if(me->pv) sculptmode_pmv_off(me); - - check_colors(me); - multires_update_levels(me, 0); - - ++me->mr->level_count; - BLI_addtail(&me->mr->levels,lvl); - - /* Create vertices - =============== */ - lvl->totvert= lvl->prev->totvert + lvl->prev->totedge + lvl->prev->totface; - oldverts= me->mr->verts; - me->mr->verts= MEM_callocN(sizeof(MVert)*lvl->totvert, "multitres verts"); - /* Copy old verts */ - for(i=0; iprev->totvert; ++i) - me->mr->verts[i]= oldverts[i]; - /* Create new edge verts */ - for(i=0; iprev->totedge; ++i) { - VecMidf(me->mr->verts[lvl->prev->totvert + i].co, - oldverts[lvl->prev->edges[i].v[0]].co, - oldverts[lvl->prev->edges[i].v[1]].co); - lvl->prev->edges[i].mid= lvl->prev->totvert + i; - } - /* Create new face verts */ - for(i=0; iprev->totface; ++i) { - lvl->prev->faces[i].mid= lvl->prev->totvert + lvl->prev->totedge + i; - } - - multires_calc_temp_data(lvl->prev); - - /* Create faces - ============ */ - /* Allocate all the new faces (each triangle creates three, and - each quad creates four */ - lvl->totface= 0; - for(i=0; iprev->totface; ++i) - lvl->totface+= lvl->prev->faces[i].v[3] ? 4 : 3; - lvl->faces= MEM_callocN(sizeof(MultiresFace)*lvl->totface,"multires faces"); - - curf= 0; - for(i=0; iprev->totface; ++i) { - const int max= lvl->prev->faces[i].v[3] ? 3 : 2; - - for(j=0; jfaces[curf].v[0]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev, - lvl->prev->faces[i].v[j], - lvl->prev->faces[i].v[j==0?max:j-1]); - lvl->faces[curf].v[1]= lvl->prev->faces[i].v[j]; - lvl->faces[curf].v[2]= find_mid_edge(lvl->prev->vert_edge_map,lvl->prev, - lvl->prev->faces[i].v[j], - lvl->prev->faces[i].v[j==max?0:j+1]); - lvl->faces[curf].v[3]= lvl->prev->totvert + lvl->prev->totedge + i; - lvl->faces[curf].flag= lvl->prev->faces[i].flag; - lvl->faces[curf].mat_nr= lvl->prev->faces[i].mat_nr; - - ++curf; - } - } - - /* Create edges - ============ */ - /* Figure out how many edges to allocate */ - lvl->totedge= lvl->prev->totedge*2; - for(i=0; iprev->totface; ++i) - lvl->totedge+= lvl->prev->faces[i].v[3]?4:3; - lvl->edges= MEM_callocN(sizeof(MultiresEdge)*lvl->totedge,"multires edges"); - - for(i=0; iprev->totedge; ++i) { - lvl->edges[i*2].v[0]= lvl->prev->edges[i].v[0]; - lvl->edges[i*2].v[1]= lvl->prev->edges[i].mid; - lvl->edges[i*2+1].v[0]= lvl->prev->edges[i].mid; - lvl->edges[i*2+1].v[1]= lvl->prev->edges[i].v[1]; - } - /* Add edges inside of old polygons */ - curf= 0; - cure= lvl->prev->totedge*2; - for(i=0; iprev->totface; ++i) { - for(j=0; j<(lvl->prev->faces[i].v[3]?4:3); ++j) { - lvl->edges[cure].v[0]= lvl->faces[curf].v[2]; - lvl->edges[cure].v[1]= lvl->faces[curf].v[3]; - ++cure; - ++curf; - } - } - - /* Smooth vertices - =============== */ - for(i=0; iprev->totface; ++i) { - const MultiresFace *f= &lvl->prev->faces[i]; - data.corner1= oldverts[f->v[0]].co; - data.corner2= oldverts[f->v[1]].co; - data.corner3= oldverts[f->v[2]].co; - data.corner4= oldverts[f->v[3]].co; - data.quad= f->v[3] ? 1 : 0; - multi_apply(me->mr->verts[f->mid].co, &data, 3, catmullclark_smooth_face); - } - - if(G.scene->toolsettings->multires_subdiv_type == 0) { - for(i=0; iprev->totedge; ++i) { - const MultiresEdge *e= &lvl->prev->edges[i]; - data.boundary= lvl->prev->edge_boundary_states[i]; - edge_face_neighbor_midpoints_accum(&data,lvl->prev, me->mr->verts, sizeof(MVert),e); - data.endpoint1= oldverts[e->v[0]].co; - data.endpoint2= oldverts[e->v[1]].co; - multi_apply(me->mr->verts[e->mid].co, &data, 3, catmullclark_smooth_edge); - } - - for(i=0; iprev->totvert; ++i) { - data.boundary= multires_vert_is_boundary(lvl->prev,i); - data.original= oldverts[i].co; - data.edge_count= BLI_countlist(&lvl->prev->vert_edge_map[i]); - if(data.boundary) - boundary_edges_average(&data,lvl->prev, oldverts, sizeof(MVert),i); - else { - vert_face_neighbor_midpoints_average(&data,lvl->prev, me->mr->verts, - sizeof(MVert),i); - vert_edge_neighbor_midpoints_average(&data,lvl->prev, oldverts, - sizeof(MVert),i); - } - multi_apply(me->mr->verts[i].co, &data, 3, catmullclark_smooth_vert); - } - } - - multires_free_temp_data(lvl->prev); - MEM_freeN(oldverts); - - /* Vertex Colors - ============= */ - curf= 0; - if(me->mr->use_col) { - MultiresColFace *cf= MEM_callocN(sizeof(MultiresColFace)*lvl->totface,"Multirescolfaces"); - lvl->colfaces= cf; - for(i=0; iprev->totface; ++i) { - const char sides= lvl->prev->faces[i].v[3]?4:3; - MultiresCol cntr; - - /* Find average color of 4 (or 3 for triangle) verts */ - multires_col_avg(&cntr,lvl->prev->colfaces[i].col,sides); - - for(j=0; jcol[0], - &lvl->prev->colfaces[i].col[j], - &lvl->prev->colfaces[i].col[j==0?sides-1:j-1]); - cf->col[1]= lvl->prev->colfaces[i].col[j]; - multires_col_avg2(&cf->col[2], - &lvl->prev->colfaces[i].col[j], - &lvl->prev->colfaces[i].col[j==sides-1?0:j+1]); - cf->col[3]= cntr; - - ++cf; - } - } - } - - me->mr->newlvl= me->mr->level_count; - me->mr->current= me->mr->newlvl; - /* Unless the render level has been set to something other than the - highest level (by the user), increment the render level to match - the highest available level */ - if(me->mr->renderlvl == me->mr->level_count - 1) me->mr->renderlvl= me->mr->level_count; - - multires_level_to_mesh(ob, me, 0); - - allqueue(REDRAWBUTSEDIT, 0); - - BIF_undo_push("Add multires level"); - - waitcursor(0); -} - -void multires_set_level_cb(void *ob, void *me) -{ - multires_set_level(ob, me, 0); -} - -void multires_set_level(struct Object *ob, struct Mesh *me, const int render) -{ - waitcursor(1); - - multires_check_state(); - - if(me->pv) sculptmode_pmv_off(me); - - check_colors(me); - multires_update_levels(me, render); - - me->mr->current= me->mr->newlvl; - if(me->mr->current<1) me->mr->current= 1; - else if(me->mr->current>me->mr->level_count) me->mr->current= me->mr->level_count; - - multires_level_to_mesh(ob, me, render); - - if(!render && (G.obedit || G.f & G_SCULPTMODE)) - BIF_undo_push("Multires set level"); - - allqueue(REDRAWBUTSEDIT, 0); - - waitcursor(0); -} - - -void medge_flag_to_eed(const short flag, const char crease, EditEdge *eed) -{ - if(!eed) return; - - if(flag & ME_SEAM) eed->seam= 1; - if(flag & ME_SHARP) eed->sharp = 1; - if(flag & SELECT) eed->f |= SELECT; - if(flag & ME_FGON) eed->h= EM_FGON; - if(flag & ME_HIDE) eed->h |= 1; - - eed->crease= ((float)crease)/255.0; -} - -/* note, function is called in background render too, without UI */ -void multires_level_to_mesh(Object *ob, Mesh *me, const int render) -{ - MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); - int i; - EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL; - EditVert **eves= NULL; - EditEdge *eed= NULL; - - if(em) { - /* Remove editmesh elements */ - free_editMesh(em); - - eves= MEM_callocN(sizeof(EditVert*)*lvl->totvert, "editvert pointers"); - } else { - CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert); - CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge); - CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface); - CustomData_free_layer_active(&me->vdata, CD_MDEFORMVERT, me->totvert); - CustomData_free_layers(&me->fdata, CD_MTFACE, me->totface); - CustomData_free_layers(&me->fdata, CD_MCOL, me->totface); - - me->totvert= lvl->totvert; - me->totface= lvl->totface; - me->totedge= lvl->totedge; - - CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert); - CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, me->totedge); - CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface); - mesh_update_customdata_pointers(me); - } - - /* Vertices/Edges/Faces */ - - for(i=0; itotvert; ++i) { - if(em) { - eves[i]= addvertlist(me->mr->verts[i].co, NULL); - if(me->mr->verts[i].flag & 1) eves[i]->f |= SELECT; - if(me->mr->verts[i].flag & ME_HIDE) eves[i]->h= 1; - eves[i]->data= NULL; - } - else - me->mvert[i]= me->mr->verts[i]; - } - for(i=0; itotedge; ++i) { - if(em) { - addedgelist(eves[lvl->edges[i].v[0]], eves[lvl->edges[i].v[1]], NULL); - } else { - me->medge[i].v1= lvl->edges[i].v[0]; - me->medge[i].v2= lvl->edges[i].v[1]; - me->medge[i].flag &= ~ME_HIDE; - } - } - for(i=0; itotface; ++i) { - if(em) { - EditVert *eve4= lvl->faces[i].v[3] ? eves[lvl->faces[i].v[3]] : NULL; - EditFace *efa= addfacelist(eves[lvl->faces[i].v[0]], eves[lvl->faces[i].v[1]], - eves[lvl->faces[i].v[2]], eve4, NULL, NULL); - efa->flag= lvl->faces[i].flag & ~ME_HIDE; - efa->mat_nr= lvl->faces[i].mat_nr; - if(lvl->faces[i].flag & ME_FACE_SEL) - efa->f |= SELECT; - if(lvl->faces[i].flag & ME_HIDE) efa->h= 1; - efa->data= NULL; - } - else { - me->mface[i].v1= lvl->faces[i].v[0]; - me->mface[i].v2= lvl->faces[i].v[1]; - me->mface[i].v3= lvl->faces[i].v[2]; - me->mface[i].v4= lvl->faces[i].v[3]; - me->mface[i].flag= lvl->faces[i].flag; - me->mface[i].flag &= ~ME_HIDE; - me->mface[i].mat_nr= lvl->faces[i].mat_nr; - } - } - - /* Edge flags */ - if(em) eed= em->edges.first; - if(lvl==me->mr->levels.first) { - for(i=0; itotedge; ++i) { - if(em) { - medge_flag_to_eed(me->mr->edge_flags[i], me->mr->edge_creases[i], eed); - eed= eed->next; - } - else { - me->medge[i].flag= me->mr->edge_flags[i]; - me->medge[i].crease= me->mr->edge_creases[i]; - } - } - } else { - MultiresLevel *lvl1= me->mr->levels.first; - const int last= lvl1->totedge * pow(2, me->mr->current-1); - for(i=0; imr->current-1); - - if(em) { - medge_flag_to_eed(me->mr->edge_flags[ndx], me->mr->edge_creases[ndx], eed); - eed= eed->next; - } - else { - me->medge[i].flag= me->mr->edge_flags[ndx]; - me->medge[i].crease= me->mr->edge_creases[ndx]; - } - } - } - - if(em) { - eed= em->edges.first; - for(i=0, eed= em->edges.first; itotedge; ++i, eed= eed->next) { - eed->h= me->mr->verts[lvl->edges[i].v[0]].flag & ME_HIDE || - me->mr->verts[lvl->edges[i].v[1]].flag & ME_HIDE; - } - } - - EM_select_flush(); - - multires_customdata_to_mesh(me, em, lvl, &me->mr->vdata, em ? &em->vdata : &me->vdata, CD_MDEFORMVERT); - multires_customdata_to_mesh(me, em, lvl, &me->mr->fdata, em ? &em->fdata : &me->fdata, CD_MTFACE); - - /* Colors */ - if(me->mr->use_col) { - MCol c[4]; - EditFace *efa= NULL; - CustomData *src= em ? &em->fdata : &me->fdata; - if(em) { - if(me->mr->use_col) EM_add_data_layer(src, CD_MCOL); - efa= em->faces.first; - } - else { - if(me->mr->use_col) me->mcol= CustomData_add_layer(src, CD_MCOL, CD_CALLOC, NULL, me->totface); - } - - for(i=0; itotface; ++i) { - if(em) { - if(me->mr->use_col) { - multires_to_mcol(&lvl->colfaces[i], c); - CustomData_em_set(src, efa->data, CD_MCOL, c); - } - efa= efa->next; - } - else if(me->mr->use_col) multires_to_mcol(&lvl->colfaces[i], &me->mcol[i*4]); - } - - } - - mesh_update_customdata_pointers(me); - - if(em) { - MEM_freeN(eves); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - recalc_editnormals(); - } else { - multires_edge_level_update(ob,me); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); - } - /* friendly check for background render */ if(G.background==0) { object_handle_update(ob); @@ -1220,411 +362,50 @@ void multires_level_to_mesh(Object *ob, Mesh *me, const int render) } } -void multires_update_colors(Mesh *me) +void multires_subdivide(void *ob_v, void *me_v) { - MultiresLevel *lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); - MultiresCol *pr_deltas= NULL, *cr_deltas= NULL; - EditMesh *em= G.obedit ? G.editMesh : NULL; - CustomData *src= em ? &em->fdata : &me->fdata; - EditFace *efa= NULL; - unsigned i,j,curf= 0; + Mesh *me = me_v; + + multires_check_state(); + + if(CustomData_number_of_layers(G.obedit ? &G.editMesh->fdata : &me->fdata, CD_MCOL) > 1) { + int ret= okee("Adding a level will delete all but the active vertex color layer, proceed?"); + if(!ret) + return; + } + + waitcursor(1); + multires_add_level(ob_v, me, G.scene->toolsettings->multires_subdiv_type); + multires_level_to_editmesh(ob_v, me, 0); + multires_finish_mesh_update(ob_v); + + allqueue(REDRAWBUTSEDIT, 0); + BIF_undo_push("Add multires level"); + waitcursor(0); +} + +void multires_set_level_cb(void *ob, void *me) +{ + waitcursor(1); - if(me->mr->use_col) { - /* Calc initial deltas */ - cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"initial color/uv deltas"); + multires_check_state(); - if(em) efa= em->faces.first; - for(i=0; itotface; ++i) { - MCol *col= em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]; - for(j=0; j<4; ++j) { - if(me->mr->use_col) { - cr_deltas[i*4+j].a= col[j].a - lvl->colfaces[i].col[j].a; - cr_deltas[i*4+j].r= col[j].r - lvl->colfaces[i].col[j].r; - cr_deltas[i*4+j].g= col[j].g - lvl->colfaces[i].col[j].g; - cr_deltas[i*4+j].b= col[j].b - lvl->colfaces[i].col[j].b; - } - } - if(em) efa= efa->next; - } - - /* Update current level */ - if(em) efa= em->faces.first; - for(i=0; itotface; ++i) { - MultiresColFace *f= &lvl->colfaces[i]; - - if(me->mr->use_col) - mcol_to_multires(f, em ? CustomData_em_get(src, efa->data, CD_MCOL) : &me->mcol[i*4]); - - if(em) efa= efa->next; - } - - /* Update higher levels */ - lvl= lvl->next; - while(lvl) { - /* Set up new deltas, but keep the ones from the previous level */ - if(pr_deltas) MEM_freeN(pr_deltas); - pr_deltas= cr_deltas; - cr_deltas= MEM_callocN(sizeof(MultiresCol)*lvl->totface*4,"color deltas"); - - curf= 0; - for(i=0; iprev->totface; ++i) { - const char sides= lvl->prev->faces[i].v[3]?4:3; - MultiresCol cntr; - - /* Find average color of 4 (or 3 for triangle) verts */ - multires_col_avg(&cntr,&pr_deltas[i*4],sides); - - for(j=0; jtotface; ++i) { - for(j=0; j<4; ++j) { - lvl->colfaces[i].col[j].a+= cr_deltas[i*4+j].a; - lvl->colfaces[i].col[j].r+= cr_deltas[i*4+j].r; - lvl->colfaces[i].col[j].g+= cr_deltas[i*4+j].g; - lvl->colfaces[i].col[j].b+= cr_deltas[i*4+j].b; - } - } - - lvl= lvl->next; - } - if(pr_deltas) MEM_freeN(pr_deltas); - if(cr_deltas) MEM_freeN(cr_deltas); - - /* Update lower levels */ - lvl= me->mr->levels.last; - lvl= lvl->prev; - while(lvl) { - MultiresColFace *nf= lvl->next->colfaces; - for(i=0; itotface; ++i) { - MultiresFace *f= &lvl->faces[i]; - for(j=0; j<(f->v[3]?4:3); ++j) { - lvl->colfaces[i].col[j]= nf->col[1]; - ++nf; - } - } - lvl= lvl->prev; - } - } -} - -/* Update vertex locations and vertex flags */ -void multires_update_vertices(Mesh *me, EditMesh *em) -{ - MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL, - *last_lvl= me->mr->levels.last; - vec3f *pr_deltas= NULL, *cr_deltas= NULL, *swap_deltas= NULL; - EditVert *eve= NULL; - MultiApplyData data; - int i, j; - - /* Prepare deltas */ - pr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 1"); - cr_deltas= MEM_callocN(sizeof(vec3f)*last_lvl->totvert, "multires deltas 2"); - - /* Calculate initial deltas -- current mesh subtracted from current level*/ - if(em) eve= em->verts.first; - for(i=0; itotvert; ++i) { - if(em) { - VecSubf(&cr_deltas[i].x, eve->co, me->mr->verts[i].co); - eve= eve->next; - } else - VecSubf(&cr_deltas[i].x, me->mvert[i].co, me->mr->verts[i].co); - } - - - /* Copy current level's vertex flags and clear the rest */ - if(em) eve= em->verts.first; - for(i=0; i < last_lvl->totvert; ++i) { - if(i < cr_lvl->totvert) { - MVert mvflag; - multires_get_vert(&mvflag, eve, &me->mvert[i], i); - if(em) eve= eve->next; - me->mr->verts[i].flag= mvflag.flag; - } - else - me->mr->verts[i].flag= 0; - } - - /* If already on the highest level, copy current verts (including flags) into current level */ - if(cr_lvl == last_lvl) { - if(em) - eve= em->verts.first; - for(i=0; itotvert; ++i) { - multires_get_vert(&me->mr->verts[i], eve, &me->mvert[i], i); - if(em) eve= eve->next; - } - } - - /* Update higher levels */ - pr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); - cr_lvl= pr_lvl->next; - while(cr_lvl) { - multires_calc_temp_data(pr_lvl); - - /* Swap the old/new deltas */ - swap_deltas= pr_deltas; - pr_deltas= cr_deltas; - cr_deltas= swap_deltas; - - /* Calculate and add new deltas - ============================ */ - for(i=0; itotface; ++i) { - const MultiresFace *f= &pr_lvl->faces[i]; - data.corner1= &pr_deltas[f->v[0]].x; - data.corner2= &pr_deltas[f->v[1]].x; - data.corner3= &pr_deltas[f->v[2]].x; - data.corner4= &pr_deltas[f->v[3]].x; - data.quad= f->v[3] ? 1 : 0; - multi_apply(&cr_deltas[f->mid].x, &data, 3, catmullclark_smooth_face); - - for(j=0; j<(data.quad?4:3); ++j) - me->mr->verts[f->mid].flag |= me->mr->verts[f->v[j]].flag; - } - - for(i=0; itotedge; ++i) { - const MultiresEdge *e= &pr_lvl->edges[i]; - data.boundary= pr_lvl->edge_boundary_states[i]; - edge_face_neighbor_midpoints_accum(&data,pr_lvl,cr_deltas,sizeof(vec3f),e); - data.endpoint1= &pr_deltas[e->v[0]].x; - data.endpoint2= &pr_deltas[e->v[1]].x; - multi_apply(&cr_deltas[e->mid].x, &data, 3, catmullclark_smooth_edge); - - for(j=0; j<2; ++j) - me->mr->verts[e->mid].flag |= me->mr->verts[e->v[j]].flag; - } - - for(i=0; itotvert; ++i) { - data.boundary= multires_vert_is_boundary(pr_lvl,i); - data.original= &pr_deltas[i].x; - data.edge_count= BLI_countlist(&pr_lvl->vert_edge_map[i]); - if(data.boundary) - boundary_edges_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i); - else { - vert_face_neighbor_midpoints_average(&data,pr_lvl,cr_deltas,sizeof(vec3f),i); - vert_edge_neighbor_midpoints_average(&data,pr_lvl,pr_deltas,sizeof(vec3f),i); - } - multi_apply(&cr_deltas[i].x, &data, 3, catmullclark_smooth_vert); - } - - /* Apply deltas to vertex locations */ - for(i=0; (cr_lvl == last_lvl) && (i < cr_lvl->totvert); ++i) { - VecAddf(me->mr->verts[i].co, - me->mr->verts[i].co, - &cr_deltas[i].x); - } - - multires_free_temp_data(pr_lvl); - - pr_lvl= pr_lvl->next; - cr_lvl= cr_lvl->next; - } - if(pr_deltas) MEM_freeN(pr_deltas); - if(cr_deltas) MEM_freeN(cr_deltas); - -} - -void multires_update_faces(Mesh *me, EditMesh *em) -{ - MultiresLevel *cr_lvl= current_level(me->mr), *pr_lvl= NULL, - *last_lvl= me->mr->levels.last; - char *pr_flag_damaged= NULL, *cr_flag_damaged= NULL, *or_flag_damaged= NULL, - *pr_mat_damaged= NULL, *cr_mat_damaged= NULL, *or_mat_damaged= NULL, *swap= NULL; - EditFace *efa= NULL; - unsigned i,j,curf; - - /* Find for each face whether flag/mat has changed */ - pr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1"); - cr_flag_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "flag_damaged 1"); - pr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1"); - cr_mat_damaged= MEM_callocN(sizeof(char) * last_lvl->totface, "mat_damaged 1"); - if(em) efa= em->faces.first; - for(i=0; itotface; ++i) { - MultiresFace mftmp; - multires_get_face(&mftmp, efa, &me->mface[i]); - if(cr_lvl->faces[i].flag != mftmp.flag) - cr_flag_damaged[i]= 1; - if(cr_lvl->faces[i].mat_nr != mftmp.mat_nr) - cr_mat_damaged[i]= 1; - - /* Update current level */ - cr_lvl->faces[i].flag= mftmp.flag; - cr_lvl->faces[i].mat_nr= mftmp.mat_nr; - - if(em) efa= efa->next; - } - or_flag_damaged= MEM_dupallocN(cr_flag_damaged); - or_mat_damaged= MEM_dupallocN(cr_mat_damaged); - - /* Update lower levels */ - cr_lvl= cr_lvl->prev; - while(cr_lvl) { - swap= pr_flag_damaged; - pr_flag_damaged= cr_flag_damaged; - cr_flag_damaged= swap; - - swap= pr_mat_damaged; - pr_mat_damaged= cr_mat_damaged; - cr_mat_damaged= swap; - - curf= 0; - for(i=0; itotface; ++i) { - const int sides= cr_lvl->faces[i].v[3] ? 4 : 3; - - /* Check damages */ - for(j=0; jfaces[i].flag= cr_lvl->next->faces[curf].flag; - cr_flag_damaged[i]= 1; - } - if(pr_mat_damaged[curf]) { - cr_lvl->faces[i].mat_nr= cr_lvl->next->faces[curf].mat_nr; - cr_mat_damaged[i]= 1; - } - } - } - - cr_lvl= cr_lvl->prev; - } + multires_set_level(ob, me, 0); + multires_level_to_editmesh(ob, me, 0); + multires_finish_mesh_update(ob); - /* Clear to original damages */ - if(cr_flag_damaged) MEM_freeN(cr_flag_damaged); - if(cr_mat_damaged) MEM_freeN(cr_mat_damaged); - cr_flag_damaged= or_flag_damaged; - cr_mat_damaged= or_mat_damaged; + if(G.obedit || G.f & G_SCULPTMODE) + BIF_undo_push("Multires set level"); + + allqueue(REDRAWBUTSEDIT, 0); - /* Update higher levels */ - pr_lvl= current_level(me->mr); - cr_lvl= pr_lvl->next; - while(cr_lvl) { - swap= pr_flag_damaged; - pr_flag_damaged= cr_flag_damaged; - cr_flag_damaged= swap; - - swap= pr_mat_damaged; - pr_mat_damaged= cr_mat_damaged; - cr_mat_damaged= swap; - - /* Update faces */ - for(i=0, curf= 0; itotface; ++i) { - const int sides= cr_lvl->prev->faces[i].v[3] ? 4 : 3; - for(j=0; jfaces[curf].flag= pr_lvl->faces[i].flag; - cr_flag_damaged[curf]= 1; - } - if(pr_mat_damaged[i]) { - cr_lvl->faces[curf].mat_nr= pr_lvl->faces[i].mat_nr; - cr_mat_damaged[curf]= 1; - } - } - } - - pr_lvl= pr_lvl->next; - cr_lvl= cr_lvl->next; - } - - if(pr_flag_damaged) MEM_freeN(pr_flag_damaged); - if(cr_flag_damaged) MEM_freeN(cr_flag_damaged); - if(pr_mat_damaged) MEM_freeN(pr_mat_damaged); - if(cr_mat_damaged) MEM_freeN(cr_mat_damaged); + waitcursor(0); } -void multires_update_levels(Mesh *me, const int render) +void multires_edge_level_update_cb(void *ob_v, void *me_v) { - EditMesh *em= (!render && G.obedit) ? G.editMesh : NULL; - - multires_update_first_level(me, em); - multires_update_vertices(me, em); - multires_update_faces(me, em); - multires_update_colors(me); -} - -void multires_calc_temp_data(MultiresLevel *lvl) -{ - unsigned i, j, emax; - MultiresMapNode *indexnode= NULL; - - lvl->map_mem= MEM_mallocN(sizeof(MultiresMapNode)*(lvl->totedge*2 + lvl->totface*4), "map_mem"); - indexnode= lvl->map_mem; - - /* edge map */ - lvl->vert_edge_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_edge_map"); - for(i=0; itotedge; ++i) { - for(j=0; j<2; ++j, ++indexnode) { - indexnode->Index= i; - BLI_addtail(&lvl->vert_edge_map[lvl->edges[i].v[j]], indexnode); - } - } - - /* face map */ - lvl->vert_face_map= MEM_callocN(sizeof(ListBase)*lvl->totvert,"vert_face_map"); - for(i=0; itotface; ++i){ - for(j=0; j<(lvl->faces[i].v[3]?4:3); ++j, ++indexnode) { - indexnode->Index= i; - BLI_addtail(&lvl->vert_face_map[lvl->faces[i].v[j]], indexnode); - } - } - - /* edge boundaries */ - emax = (lvl->prev ? (lvl->prev->totedge * 2) : lvl->totedge); - lvl->edge_boundary_states= MEM_callocN(sizeof(char)*lvl->totedge, "edge_boundary_states"); - for(i=0; ivert_face_map[lvl->edges[i].v[0]].first; - unsigned total= 0; - - lvl->edge_boundary_states[i] = 1; - while(n1 && lvl->edge_boundary_states[i] == 1) { - MultiresMapNode *n2= lvl->vert_face_map[lvl->edges[i].v[1]].first; - while(n2) { - if(n1->Index == n2->Index) { - ++total; - - if(total > 1) { - lvl->edge_boundary_states[i] = 0; - break; - } - } - - n2= n2->next; - } - n1= n1->next; - } - } -} - -void multires_edge_level_update(void *ob, void *me_v) -{ - if(!G.obedit) { - Mesh *me= me_v; - MultiresLevel *cr_lvl= BLI_findlink(&me->mr->levels,me->mr->current-1); - MultiresLevel *edge_lvl= BLI_findlink(&me->mr->levels,me->mr->edgelvl-1); - const int threshold= edge_lvl->totedge * powf(2, me->mr->current - me->mr->edgelvl); - unsigned i; - - for(i=0; itotedge; ++i) { - const int ndx= me->pv ? me->pv->edge_map[i] : i; - if(ndx != -1) { /* -1= hidden edge */ - if(me->mr->edgelvl >= me->mr->current || imedge[ndx].flag |= ME_EDGEDRAW | ME_EDGERENDER; - else - me->medge[ndx].flag &= ~ME_EDGEDRAW & ~ME_EDGERENDER; - } - } - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - } + multires_edge_level_update(ob_v, me_v); + allqueue(REDRAWVIEW3D, 0); } int multires_modifier_warning() diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c index 3e969e4ca9c..3b957b5f142 100644 --- a/source/blender/src/outliner.c +++ b/source/blender/src/outliner.c @@ -1917,9 +1917,11 @@ static int do_outliner_mouse_event(SpaceOops *soops, TreeElement *te, short even if (G.qual & LR_CTRLKEY) { if(ELEM8(tselem->type, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_R_LAYER_BASE, TSE_R_PASS)) error("Cannot edit builtin name"); - else if(tselem->id->lib) + else if(tselem->id->lib) { error_libdata(); - else { + } else if(te->idcode == ID_LI && te->parent) { + error("Cannot edit the path of an indirectly linked library"); + } else { tselem->flag |= TSE_TEXTBUT; } } else { diff --git a/source/blender/src/playanim.c b/source/blender/src/playanim.c index 828ff8e774e..e94366571db 100644 --- a/source/blender/src/playanim.c +++ b/source/blender/src/playanim.c @@ -362,6 +362,22 @@ void playanim(int argc, char **argv) printf("too few arguments for -p (need 2): skipping\n"); } break; + case 'f': + if (argc>3) { + double fps = atof(argv[2]); + double fps_base= atof(argv[3]); + if (fps == 0) { + fps = 1; + printf("invalid fps," + "forcing 1\n"); + } + swaptime = fps_base / fps; + argc-= 2; + argv+= 2; + } else { + printf("too few arguments for -f (need 2): skipping\n"); + } + break; default: printf("unknown option '%c': skipping\n", argv[1][1]); break; diff --git a/source/blender/src/poselib.c b/source/blender/src/poselib.c new file mode 100644 index 00000000000..2d11f149ed7 --- /dev/null +++ b/source/blender/src/poselib.c @@ -0,0 +1,939 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2007, Blender Foundation + * This is a new part of Blender + * + * Contributor(s): Joshua Leung + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include +#include +#include +#include + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include "MEM_guardedalloc.h" + +#include "BLI_arithb.h" +#include "BLI_blenlib.h" +#include "BLI_dynstr.h" + +#include "DNA_listBase.h" +#include "DNA_action_types.h" +#include "DNA_armature_types.h" +#include "DNA_curve_types.h" +#include "DNA_ipo_types.h" +#include "DNA_object_types.h" +#include "DNA_object_force.h" +#include "DNA_scene_types.h" + +#include "BKE_action.h" +#include "BKE_armature.h" +#include "BKE_depsgraph.h" +#include "BKE_ipo.h" +#include "BKE_modifier.h" +#include "BKE_object.h" + +#include "BKE_global.h" +#include "BKE_utildefines.h" + +//#include "BIF_keyframing.h" +#include "BSE_editipo.h" + +#include "BDR_drawaction.h" +#include "BSE_time.h" + +#include "BIF_poselib.h" +#include "BIF_interface.h" +#include "BIF_editaction.h" +#include "BIF_space.h" +#include "BIF_screen.h" +#include "BIF_toets.h" +#include "BIF_toolbox.h" + + +#include "blendef.h" + +#include "PIL_time.h" /* sleep */ +#include "mydevice.h" + +/* ************************************************************* */ +/* == POSE-LIBRARY TOOL FOR BLENDER == + * + * Overview: + * This tool allows animators to store a set of frequently used poses to dump into + * the active action to help in "budget" productions to quickly block out new actions. + * It acts as a kind of "glorified clipboard for poses", allowing for naming of poses. + * + * Features: + * - PoseLibs are simply normal Actions + * - Each "pose" is simply a set of keyframes that occur on a particular frame + * -> a set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be + * found in the Action + * - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding + * [a modifier] key, cycles through the poses available for the active pose's poselib, allowing the + * animator to preview what action best suits that pose + */ +/* ************************************************************* */ + +/* gets list of poses in poselib as a string usable for pupmenu() */ +char *poselib_build_poses_menu (bAction *act, char title[]) +{ + DynStr *pupds= BLI_dynstr_new(); + TimeMarker *marker; + char *str; + char buf[64]; + int i; + + /* add title first */ + sprintf(buf, "%s%%t|", title); + BLI_dynstr_append(pupds, buf); + + /* loop through markers, adding them */ + for (marker=act->markers.first, i=1; marker; marker=marker->next, i++) { + BLI_dynstr_append(pupds, marker->name); + + sprintf(buf, "%%x%d", i); + BLI_dynstr_append(pupds, buf); + + if (marker->next) + BLI_dynstr_append(pupds, "|"); + } + + /* convert to normal MEM_malloc'd string */ + str= BLI_dynstr_get_cstring(pupds); + BLI_dynstr_free(pupds); + + return str; +} + +/* gets the first available frame in poselib to store a pose on + * - frames start from 1, and a pose should occur on every frame... 0 is error! + */ +int poselib_get_free_index (bAction *act) +{ + TimeMarker *marker; + int low=0, high=0; + + /* sanity checks */ + if (ELEM(NULL, act, act->markers.first)) return 1; + + /* loop over poses finding various values (poses are not stored in chronological order) */ + for (marker= act->markers.first; marker; marker= marker->next) { + /* only increase low if value is 1 greater than low, to find "gaps" where + * poses were removed from the poselib + */ + if (marker->frame == (low + 1)) + low++; + + /* value replaces high if it is the highest value encountered yet */ + if (marker->frame > high) + high= marker->frame; + } + + /* - if low is not equal to high, then low+1 is a gap + * - if low is equal to high, then high+1 is the next index (add at end) + */ + if (low < high) + return (low + 1); + else + return (high + 1); +} + +/* returns the active pose for a poselib */ +TimeMarker *poselib_get_active_pose (bAction *act) +{ + if ((act) && (act->active_marker)) + return BLI_findlink(&act->markers, act->active_marker-1); + else + return NULL; +} + +/* ************************************************************* */ + +/* Initialise a new poselib (whether it is needed or not) */ +bAction *poselib_init_new (Object *ob) +{ + /* sanity checks - only for armatures */ + if (ELEM(NULL, ob, ob->pose)) + return NULL; + + /* init object's poselib action (unlink old one if there) */ + if (ob->poselib) + ob->poselib->id.us--; + ob->poselib= add_empty_action("PoseLib"); + + return ob->poselib; +} + +/* Initialise a new poselib (checks if that needs to happen) */ +bAction *poselib_validate (Object *ob) +{ + if (ELEM(NULL, ob, ob->pose)) + return NULL; + else if (ob->poselib == NULL) + return poselib_init_new(ob); + else + return ob->poselib; +} + + +/* This tool automagically generates/validates poselib data so that it corresponds to the data + * in the action. This is for use in making existing actions usable as poselibs. + */ +void poselib_validate_act (bAction *act) +{ + ListBase keys = {NULL, NULL}; + ActKeyColumn *ak; + TimeMarker *marker, *markern; + + /* validate action and poselib */ + if (act == NULL) { + error("No Action to validate"); + return; + } + + /* determine which frames have keys */ + action_to_keylist(act, &keys, NULL); + + /* for each key, make sure there is a correspnding pose */ + for (ak= keys.first; ak; ak= ak->next) { + /* check if any pose matches this */ + for (marker= act->markers.first; marker; marker= marker->next) { + if (IS_EQ(marker->frame, ak->cfra)) { + marker->flag = -1; + break; + } + } + + /* add new if none found */ + if (marker == NULL) { + char name[64]; + + /* add pose to poselib */ + marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker"); + + strcpy(name, "Pose"); + BLI_strncpy(marker->name, name, sizeof(marker->name)); + + marker->frame= (int)ak->cfra; + marker->flag= -1; + + BLI_addtail(&act->markers, marker); + } + } + + /* remove all untagged poses (unused), and remove all tags */ + for (marker= act->markers.first; marker; marker= markern) { + markern= marker->next; + + if (marker->flag != -1) + BLI_freelinkN(&act->markers, marker); + else + marker->flag = 0; + } + + /* free temp memory */ + BLI_freelistN(&keys); + + BIF_undo_push("PoseLib Validate Action"); +} + +/* ************************************************************* */ + +/* This function adds an ipo-curve of the right type where it's needed */ +static IpoCurve *poselib_verify_icu (Ipo *ipo, int adrcode) +{ + IpoCurve *icu; + + for (icu= ipo->curve.first; icu; icu= icu->next) { + if (icu->adrcode==adrcode) break; + } + if (icu==NULL) { + icu= MEM_callocN(sizeof(IpoCurve), "ipocurve"); + + icu->flag |= IPO_VISIBLE|IPO_AUTO_HORIZ; + if (ipo->curve.first==NULL) icu->flag |= IPO_ACTIVE; /* first one added active */ + + icu->blocktype= ID_PO; + icu->adrcode= adrcode; + + set_icu_vars(icu); + + BLI_addtail(&ipo->curve, icu); + } + + return icu; +} + +/* This tool adds the current pose to the poselib + * Note: Standard insertkey cannot be used for this due to its limitations + */ +void poselib_add_current_pose (Object *ob, int val) +{ + bArmature *arm= (ob) ? ob->data : NULL; + bPose *pose= (ob) ? ob->pose : NULL; + bPoseChannel *pchan; + TimeMarker *marker; + bAction *act; + bActionChannel *achan; + IpoCurve *icu; + int frame; + char name[64]; + + /* sanity check */ + if (ELEM3(NULL, ob, arm, pose)) + return; + + /* mode - add new or replace existing */ + if (val == 0) { + if ((ob->poselib) && (ob->poselib->markers.first)) { + val= pupmenu("PoseLib Add Current Pose%t|Add New%x1|Replace Existing%x2"); + if (val <= 0) return; + } + else + val= 1; + } + + if ((ob->poselib) && (val == 2)) { + char *menustr; + + /* get poselib */ + act= ob->poselib; + + /* get the pose to replace */ + menustr= poselib_build_poses_menu(act, "Replace PoseLib Pose"); + val= pupmenu(menustr); + if (menustr) MEM_freeN(menustr); + + if (val <= 0) return; + marker= BLI_findlink(&act->markers, val-1); + if (marker == NULL) return; + + /* get the frame from the poselib */ + frame= marker->frame; + } + else { + /* get name of pose */ + sprintf(name, "Pose"); + if (sbutton(name, 0, sizeof(name)-1, "Name: ") == 0) + return; + + /* get/initialise poselib */ + act= poselib_validate(ob); + + /* validate name and get frame */ + frame= poselib_get_free_index(act); + + /* add pose to poselib - replaces any existing pose there */ + for (marker= act->markers.first; marker; marker= marker->next) { + if (marker->frame == frame) { + BLI_strncpy(marker->name, name, sizeof(marker->name)); + break; + } + } + if (marker == NULL) { + marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker"); + + BLI_strncpy(marker->name, name, sizeof(marker->name)); + marker->frame= frame; + + BLI_addtail(&act->markers, marker); + } + } + + /* loop through selected posechannels, keying their pose to the action */ + for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) { + /* check if available */ + if ((pchan->bone) && (arm->layer & pchan->bone->layer)) { + if (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) { + /* make action-channel if needed */ + achan= verify_action_channel(act, pchan->name); + + /* make ipo if needed... */ + if (achan->ipo == NULL) + achan->ipo= add_ipo(achan->name, ID_PO); + + /* add missing ipo-curves and insert keys */ + #define INSERT_KEY_ICU(adrcode, data) {\ + icu= poselib_verify_icu(achan->ipo, adrcode); \ + insert_vert_icu(icu, frame, data, 1); \ + } + + INSERT_KEY_ICU(AC_LOC_X, pchan->loc[0]) + INSERT_KEY_ICU(AC_LOC_Y, pchan->loc[1]) + INSERT_KEY_ICU(AC_LOC_Z, pchan->loc[2]) + INSERT_KEY_ICU(AC_SIZE_X, pchan->size[0]) + INSERT_KEY_ICU(AC_SIZE_Y, pchan->size[1]) + INSERT_KEY_ICU(AC_SIZE_Z, pchan->size[2]) + INSERT_KEY_ICU(AC_QUAT_W, pchan->quat[0]) + INSERT_KEY_ICU(AC_QUAT_X, pchan->quat[1]) + INSERT_KEY_ICU(AC_QUAT_Y, pchan->quat[2]) + INSERT_KEY_ICU(AC_QUAT_Z, pchan->quat[3]) + } + } + } + + /* store new 'active' pose number */ + act->active_marker= BLI_countlist(&act->markers); + + BIF_undo_push("PoseLib Add Pose"); + allqueue(REDRAWBUTSEDIT, 0); +} + + +/* This tool removes the pose that the user selected from the poselib (or the provided pose) */ +void poselib_remove_pose (Object *ob, TimeMarker *marker) +{ + bPose *pose= (ob) ? ob->pose : NULL; + bAction *act= (ob) ? ob->poselib : NULL; + bActionChannel *achan; + char *menustr; + int val; + + /* check if valid poselib */ + if (ELEM(NULL, ob, pose)) { + error("PoseLib is only for Armatures in PoseMode"); + return; + } + if (act == NULL) { + error("Object doesn't have PoseLib data"); + return; + } + + /* get index (and pointer) of pose to remove */ + if (marker == NULL) { + menustr= poselib_build_poses_menu(act, "Remove PoseLib Pose"); + val= pupmenu(menustr); + if (menustr) MEM_freeN(menustr); + + if (val <= 0) return; + marker= BLI_findlink(&act->markers, val-1); + if (marker == NULL) return; + } + else { + /* only continue if pose belongs to poselib */ + if (BLI_findindex(&act->markers, marker) == -1) + return; + } + + /* remove relevant keyframes */ + for (achan= act->chanbase.first; achan; achan= achan->next) { + Ipo *ipo= achan->ipo; + IpoCurve *icu; + BezTriple *bezt; + int i; + + for (icu= ipo->curve.first; icu; icu= icu->next) { + for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) { + /* check if remove... */ + if (IS_EQ(bezt->vec[1][0], marker->frame)) { + delete_icu_key(icu, i); + break; + } + } + } + } + + /* remove poselib from list */ + BLI_freelinkN(&act->markers, marker); + + /* fix active pose number */ + act->active_marker= 0; + + /* undo + redraw */ + BIF_undo_push("PoseLib Remove Pose"); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); +} + + +/* This tool renames the pose that the user selected from the poselib */ +void poselib_rename_pose (Object *ob) +{ + bPose *pose= (ob) ? ob->pose : NULL; + bAction *act= (ob) ? ob->poselib : NULL; + TimeMarker *marker; + char *menustr, name[64]; + int val; + + /* check if valid poselib */ + if (ELEM(NULL, ob, pose)) { + error("PoseLib is only for Armatures in PoseMode"); + return; + } + if (act == NULL) { + error("Object doesn't have a valid PoseLib"); + return; + } + + /* get index of pose to remove */ + menustr= poselib_build_poses_menu(act, "Rename PoseLib Pose"); + val= pupmenu(menustr); + if (menustr) MEM_freeN(menustr); + + if (val <= 0) return; + marker= BLI_findlink(&act->markers, val-1); + if (marker == NULL) return; + + /* get name of pose */ + sprintf(name, marker->name); + if (sbutton(name, 0, sizeof(name)-1, "Name: ") == 0) + return; + + /* copy name */ + BLI_strncpy(marker->name, name, sizeof(marker->name)); + + /* undo and update */ + BIF_undo_push("PoseLib Rename Pose"); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); +} + + +/* ************************************************************* */ + +/* simple struct for storing backup info */ +typedef struct tPoseLib_Backup { + struct tPoseLib_Backup *next, *prev; + + bPoseChannel *pchan; + bPoseChannel olddata; +} tPoseLib_Backup; + +/* Makes a copy of the current pose for restoration purposes - doesn't do constraints currently */ +static void poselib_backup_posecopy (ListBase *backups, bPose *pose, bAction *act) +{ + bActionChannel *achan; + bPoseChannel *pchan; + + /* for each posechannel that has an actionchannel in */ + for (achan= act->chanbase.first; achan; achan= achan->next) { + /* try to find posechannel */ + pchan= get_pose_channel(pose, achan->name); + + /* backup data if available */ + if (pchan) { + tPoseLib_Backup *plb; + + plb= MEM_callocN(sizeof(tPoseLib_Backup), "tPoseLib_Backup"); + + plb->pchan= pchan; + memcpy(&plb->olddata, plb->pchan, sizeof(bPoseChannel)); + + BLI_addtail(backups, plb); + } + } +} + +/* Restores original pose - doesn't do constraints currently */ +static void poselib_backup_restore (ListBase *backups) +{ + tPoseLib_Backup *plb; + + for (plb= backups->first; plb; plb= plb->next) { + memcpy(plb->pchan, &plb->olddata, sizeof(bPoseChannel)); + } +} + + +/* ---------------------------- */ + +/* Applies the appropriate stored pose from the pose-library to the current pose + * - assumes that a valid object, with a poselib has been supplied + * - gets the string to print in the header + * - this code is based on the code for extract_pose_from_action in blenkernel/action.c + */ +static void poselib_apply_pose (Object *ob, TimeMarker *marker, char headerstr[]) +{ + bPose *pose= ob->pose; + bPoseChannel *pchan; + bAction *act= ob->poselib; + bActionChannel *achan; + IpoCurve *icu; + int frame= marker->frame; + + /* start applying - only those channels which have a key at this point in time! */ + for (achan= act->chanbase.first; achan; achan= achan->next) { + short found= 0; + + /* apply this achan? */ + if (achan->ipo) { + /* find a keyframe at this frame - users may not have defined the pose on every channel, so this is necessary */ + for (icu= achan->ipo->curve.first; icu; icu= icu->next) { + BezTriple *bezt; + int i; + + for (i=0, bezt=icu->bezt; i < icu->totvert; i++, bezt++) { + if (IN_RANGE(bezt->vec[1][0], (frame-0.5f), (frame+0.5f))) { + found= 1; + break; + } + } + + if (found) break; + } + + /* apply pose - only if posechannel selected? */ + if (found) { + pchan= get_pose_channel(pose, achan->name); + + if ( (pchan) && (pchan->bone) && + (pchan->bone->flag & (BONE_SELECTED|BONE_ACTIVE)) ) + { + /* Evaluates and sets the internal ipo values */ + calc_ipo(achan->ipo, frame); + /* This call also sets the pchan flags */ + execute_action_ipo(achan, pchan); + } + } + } + + /* tag achan as having been used or not... */ + if (found) + achan->flag |= ACHAN_SELECTED; + else + achan->flag &= ~ACHAN_SELECTED; + } +} + +/* Auto-keys/tags bones affected by the pose used from the poselib */ +static void poselib_keytag_pose (Object *ob) +{ + bPoseChannel *pchan; + bAction *act= ob->poselib; + bActionChannel *achan; + + /* start tagging/keying */ + for (achan= act->chanbase.first; achan; achan= achan->next) { + /* only for selected action channels */ + if (achan->flag & ACHAN_SELECTED) { + pchan= get_pose_channel(ob->pose, achan->name); + + if (pchan) { + if (G.flags & G_RECORDKEYS) { + ID *id= &ob->id; + + /* Set keys on pose */ + if (pchan->flag & POSE_ROT) { + insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, 0); + } + if (pchan->flag & POSE_SIZE) { + insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Y, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_Z, 0); + } + if (pchan->flag & POSE_LOC) { + insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, 0); + insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, 0); + } + + /* clear any unkeyed tags */ + if (pchan->bone) + pchan->bone->flag &= ~BONE_UNKEYED; + } + else { + /* add unkeyed tags */ + if (pchan->bone) + pchan->bone->flag |= BONE_UNKEYED; + } + } + } + } +} + +/* ---------------------------- */ + +/* This helper function is called during poselib_preview_poses to find the + * pose to preview next (after a change event) + */ +static TimeMarker *poselib_preview_get_next (bAction *act, TimeMarker *current, int step) +{ + if (step) { + TimeMarker *marker, *next; + + /* Loop through the markers in a cyclic fashion, incrementing/decrementing step as appropriate + * until step == 0. At this point, marker should be the correct marker. + */ + if (step > 0) { + for (marker=current; marker && step; marker=next, step--) + next= (marker->next) ? marker->next : act->markers.first; + } + else { + for (marker=current; marker && step; marker=next, step++) + next= (marker->prev) ? marker->prev : act->markers.last; + } + + /* don't go anywhere if for some reason an error occurred */ + return (marker) ? marker : current; + } + else + return current; +} + +/* ---------------------------- */ + +/* defines for poselib_preview_poses --> ret_val values */ +enum { + PL_PREVIEW_RUNNING = 0, + PL_PREVIEW_CONFIRM, + PL_PREVIEW_CANCEL, + PL_PREVIEW_RUNONCE +}; + +/* defines for poselib_preview_poses --> redraw values */ +enum { + PL_PREVIEW_NOREDRAW = 0, + PL_PREVIEW_REDRAWALL, + PL_PREVIEW_REDRAWHEADER, +}; + +/* This tool allows users to preview the pose from the pose-lib using the mouse-scrollwheel/pageupdown + * It is also used to apply the active poselib pose only + */ +void poselib_preview_poses (Object *ob, short apply_active) +{ + ListBase backups = {NULL, NULL}; + + bPose *pose= (ob) ? (ob->pose) : NULL; + bArmature *arm= (ob) ? (ob->data) : NULL; + bAction *act= (ob) ? (ob->poselib) : NULL; + TimeMarker *marker= poselib_get_active_pose(act); + Base *base; + + short ret_val= (apply_active) ? PL_PREVIEW_RUNONCE : PL_PREVIEW_RUNNING; + short val=0, redraw=1, firsttime=1; + unsigned short event; + char headerstr[200]; + + /* check if valid poselib */ + if (ELEM3(NULL, ob, pose, arm)) { + error("PoseLib is only for Armatures in PoseMode"); + return; + } + if (act == NULL) { + error("Object doesn't have a valid PoseLib"); + return; + } + if (marker == NULL) { + error("PoseLib has no poses to preview/apply"); + return; + } + + /* make backup of current pose for restoring pose */ + poselib_backup_posecopy(&backups, pose, act); + + /* set depsgraph flags */ + /* make sure the lock is set OK, unlock can be accidentally saved? */ + pose->flag |= POSE_LOCKED; + pose->flag &= ~POSE_DO_UNLOCK; + + + /* start preview loop */ + while (ELEM(ret_val, PL_PREVIEW_RUNNING, PL_PREVIEW_RUNONCE)) { + /* preview a pose */ + if (redraw) { + /* only recalc pose (and its dependencies) if pose has changed */ + if (redraw == PL_PREVIEW_REDRAWALL) { + /* don't clear pose if firsttime */ + if (firsttime == 0) + poselib_backup_restore(&backups); + else + firsttime = 0; + + /* pose should be the right one to draw */ + poselib_apply_pose(ob, marker, headerstr); + + /* old optimize trick... this enforces to bypass the depgraph + * - note: code copied from transform_generics.c -> recalcData() + */ + if ((arm->flag & ARM_DELAYDEFORM)==0) { + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */ + + /* bah, softbody exception... recalcdata doesnt reset */ + for (base= FIRSTBASE; base; base= base->next) { + if (base->object->recalc & OB_RECALC_DATA) + if (modifiers_isSoftbodyEnabled(base->object)) { + base->object->softflag |= OB_SB_REDO; + } + } + } + else + where_is_pose(ob); + } + + /* do header print - if interactively previewing */ + if (ret_val == PL_PREVIEW_RUNNING) { + sprintf(headerstr, "PoseLib Previewing Pose: \"%s\" | Use ScrollWheel or PageUp/Down to change", marker->name); + headerprint(headerstr); + } + + /* force drawing of view + clear redraw flag */ + force_draw(0); + redraw= PL_PREVIEW_NOREDRAW; + } + + /* stop now if only running once */ + if (ret_val == PL_PREVIEW_RUNONCE) { + ret_val = PL_PREVIEW_CONFIRM; + break; + } + + /* essential for idling subloop */ + if (qtest() == 0) + PIL_sleep_ms(2); + + /* emptying queue and reading events */ + while ( qtest() ) { + event= extern_qread(&val); + + /* event processing */ + if (val) { + switch (event) { + /* exit - cancel */ + case ESCKEY: + case RIGHTMOUSE: + ret_val= PL_PREVIEW_CANCEL; + break; + + /* exit - confirm */ + case LEFTMOUSE: + case RETKEY: + case SPACEKEY: + ret_val= PL_PREVIEW_CONFIRM; + break; + + /* change to previous pose (cyclic) */ + case PAGEUPKEY: + case WHEELUPMOUSE: + case RIGHTARROWKEY: + marker= poselib_preview_get_next(act, marker, -1); + redraw= PL_PREVIEW_REDRAWALL; + break; + + /* change to next pose (cyclic) */ + case PAGEDOWNKEY: + case WHEELDOWNMOUSE: + case LEFTARROWKEY: + marker= poselib_preview_get_next(act, marker, 1); + redraw= PL_PREVIEW_REDRAWALL; + break; + + /* jump 5 poses (cyclic, back) */ + case DOWNARROWKEY: + marker= poselib_preview_get_next(act, marker, -5); + redraw= PL_PREVIEW_REDRAWALL; + break; + + /* jump 5 poses (cyclic, forward) */ + case UPARROWKEY: + marker= poselib_preview_get_next(act, marker, 5); + redraw= PL_PREVIEW_REDRAWALL; + break; + + /* view manipulation */ + case MIDDLEMOUSE: + // there's a little bug here that causes the normal header to get drawn while view is manipulated + handle_view_middlemouse(); + redraw= PL_PREVIEW_REDRAWHEADER; + break; + + case PAD0: case PAD1: case PAD2: case PAD3: case PAD4: + case PAD5: case PAD6: case PAD7: case PAD8: case PAD9: + case PADPLUSKEY: + case PADMINUS: + case PADENTER: + persptoetsen(event); + redraw= PL_PREVIEW_REDRAWHEADER; + break; + } + } + } + } + + /* this signal does one recalc on pose, then unlocks, so ESC or edit will work */ + pose->flag |= POSE_DO_UNLOCK; + + /* clear pose if cancelled */ + if (ret_val == PL_PREVIEW_CANCEL) { + poselib_backup_restore(&backups); + + /* old optimize trick... this enforces to bypass the depgraph + * - note: code copied from transform_generics.c -> recalcData() + */ + if ((arm->flag & ARM_DELAYDEFORM)==0) { + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); /* sets recalc flags */ + + /* bah, softbody exception... recalcdata doesnt reset */ + for (base= FIRSTBASE; base; base= base->next) { + if (base->object->recalc & OB_RECALC_DATA) + if (modifiers_isSoftbodyEnabled(base->object)) { + base->object->softflag |= OB_SB_REDO; + } + } + } + else + where_is_pose(ob); + + allqueue(REDRAWVIEW3D, 0); + } + else if (ret_val == PL_PREVIEW_CONFIRM) { + /* tag poses as appropriate */ + poselib_keytag_pose(ob); + + /* change active pose setting */ + act->active_marker= BLI_findindex(&act->markers, marker) + 1; + + /* Update event for pose and deformation children */ + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); + + /* updates */ + if (G.flags & G_RECORDKEYS) { + remake_action_ipos(ob->action); + + allqueue(REDRAWIPO, 0); + allqueue(REDRAWVIEW3D, 0); + allqueue(REDRAWBUTSEDIT, 0); + allqueue(REDRAWACTION, 0); + allqueue(REDRAWNLA, 0); + } + else { + /* need to trick depgraph, action is not allowed to execute on pose */ + where_is_pose(ob); + ob->recalc= 0; + + allqueue(REDRAWVIEW3D, 0); + allqueue(REDRAWBUTSEDIT, 0); + } + } + /* free memory used for backups */ + BLI_freelistN(&backups); + + BIF_undo_push("PoseLib Apply Pose"); +} diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c index 8250ba4902d..e97fdef27ff 100644 --- a/source/blender/src/renderwin.c +++ b/source/blender/src/renderwin.c @@ -1300,7 +1300,9 @@ void BIF_do_ogl_render(View3D *v3d, int anim) do_ogl_view3d_render(re, v3d, winx, winy); glReadPixels(0, 0, winx, winy, GL_RGBA, GL_UNSIGNED_BYTE, rr->rect32); - BKE_stamp_buf((unsigned char *)rr->rect32, rr->rectf, rr->rectx, rr->recty); + if((G.scene->r.scemode & R_STAMP_INFO) && (G.scene->r.stamp & R_STAMP_DRAW)) { + BKE_stamp_buf((unsigned char *)rr->rect32, rr->rectf, rr->rectx, rr->recty); + } window_swap_buffers(render_win->win); if(BKE_imtype_is_movie(G.scene->r.imtype)) { @@ -1340,7 +1342,9 @@ void BIF_do_ogl_render(View3D *v3d, int anim) else { do_ogl_view3d_render(re, v3d, winx, winy); glReadPixels(0, 0, winx, winy, GL_RGBA, GL_UNSIGNED_BYTE, rr->rect32); - BKE_stamp_buf((unsigned char *)rr->rect32, rr->rectf, rr->rectx, rr->recty); + if((G.scene->r.scemode & R_STAMP_INFO) && (G.scene->r.stamp & R_STAMP_DRAW)) { + BKE_stamp_buf((unsigned char *)rr->rect32, rr->rectf, rr->rectx, rr->recty); + } window_swap_buffers(render_win->win); } diff --git a/source/blender/src/retopo.c b/source/blender/src/retopo.c index 287909da470..60be622e3ad 100644 --- a/source/blender/src/retopo.c +++ b/source/blender/src/retopo.c @@ -452,11 +452,8 @@ void retopo_force_update() if(vd) { if(vd->depths) vd->depths->damaged= 1; retopo_queue_updates(vd); - if(retopo_mesh_paint_check() && vd->retopo_view_data) { - /* Force redraw */ - drawview3dspace(vd->area, vd); - retopo_paint_view_update(vd); - } + if(retopo_mesh_paint_check() && vd->retopo_view_data) + allqueue(REDRAWVIEW3D, 0); } } } diff --git a/source/blender/src/sculptmode-stroke.c b/source/blender/src/sculptmode-stroke.c index 2f8dac2818c..c2c96b04a1d 100644 --- a/source/blender/src/sculptmode-stroke.c +++ b/source/blender/src/sculptmode-stroke.c @@ -31,11 +31,16 @@ */ #include "MEM_guardedalloc.h" + #include "DNA_listBase.h" #include "DNA_scene_types.h" + +#include "BKE_sculpt.h" #include "BLI_blenlib.h" #include "BIF_gl.h" + #include "BDR_sculptmode.h" + #include /* Temporary storage of input stroke control points */ diff --git a/source/blender/src/sculptmode.c b/source/blender/src/sculptmode.c index 8afd1dafd6a..f3bfb645315 100644 --- a/source/blender/src/sculptmode.c +++ b/source/blender/src/sculptmode.c @@ -53,6 +53,7 @@ #include "DNA_texture_types.h" #include "DNA_view3d_types.h" #include "DNA_userdef_types.h" +#include "DNA_color_types.h" #include "BKE_customdata.h" #include "BKE_DerivedMesh.h" @@ -64,8 +65,10 @@ #include "BKE_main.h" #include "BKE_mesh.h" #include "BKE_modifier.h" +#include "BKE_sculpt.h" #include "BKE_texture.h" #include "BKE_utildefines.h" +#include "BKE_colortools.h" #include "BIF_editkey.h" #include "BIF_editview.h" @@ -166,7 +169,6 @@ typedef struct ProjVert { char inside; } ProjVert; -static ProjVert *projverts= NULL; static Object *active_ob= NULL; SculptData *sculpt_data(void) @@ -190,99 +192,13 @@ SculptSession *sculpt_session(void) * Allocate/initialize/free data */ -/* Initialize 'permanent' sculpt data that is saved with file kept after - switching out of sculptmode. */ -void sculptmode_init(Scene *sce) -{ - SculptData *sd; - - if(!sce) { - error("Unable to initialize sculptmode: bad scene"); - return; - } - - sd= &sce->sculptdata; - - memset(sd, 0, sizeof(SculptData)); - - sd->drawbrush.size = sd->smoothbrush.size = sd->pinchbrush.size = - sd->inflatebrush.size = sd->grabbrush.size = - sd->layerbrush.size = sd->flattenbrush.size = 50; - sd->drawbrush.strength = sd->smoothbrush.strength = - sd->pinchbrush.strength = sd->inflatebrush.strength = - sd->grabbrush.strength = sd->layerbrush.strength = - sd->flattenbrush.strength = 25; - sd->drawbrush.dir = sd->pinchbrush.dir = sd->inflatebrush.dir = sd->layerbrush.dir= 1; - sd->drawbrush.airbrush = sd->smoothbrush.airbrush = - sd->pinchbrush.airbrush = sd->inflatebrush.airbrush = - sd->layerbrush.airbrush = sd->flattenbrush.airbrush = 0; - sd->drawbrush.view= 0; - sd->brush_type= DRAW_BRUSH; - sd->texact= -1; - sd->texfade= 1; - sd->averaging= 1; - sd->texsep= 0; - sd->texrept= SCULPTREPT_DRAG; - sd->flags= SCULPT_DRAW_BRUSH; - sd->tablet_size=3; - sd->tablet_strength=10; - sd->rake=0; -} - -void sculptmode_free_session(Scene *); void sculpt_init_session(void) { if(sculpt_data()->session) - sculptmode_free_session(G.scene); + sculptsession_free(G.scene); sculpt_data()->session= MEM_callocN(sizeof(SculptSession), "SculptSession"); } -void sculptmode_free_vertexusers(SculptSession *ss) -{ - if(ss && ss->vertex_users){ - MEM_freeN(ss->vertex_users); - MEM_freeN(ss->vertex_users_mem); - ss->vertex_users= NULL; - ss->vertex_users_mem= NULL; - ss->vertex_users_size= 0; - } -} - -void sculptmode_propset_end(SculptSession *ss, int); -void sculptmode_free_session(Scene *sce) -{ - SculptSession *ss= sce->sculptdata.session; - if(ss) { - sculptmode_free_vertexusers(ss); - if(ss->texcache) - MEM_freeN(ss->texcache); - sculptmode_propset_end(ss, 1); - MEM_freeN(ss); - sce->sculptdata.session= NULL; - } -} - -void sculptmode_free_all(Scene *sce) -{ - SculptData *sd= &sce->sculptdata; - int a; - - sculptmode_free_session(sce); - - if(projverts) { - MEM_freeN(projverts); - projverts = NULL; - } - - for(a=0; amtex[a]; - if(mtex) { - if(mtex->tex) mtex->tex->id.us--; - MEM_freeN(mtex); - } - } -} - /* vertex_users is an array of Lists that store all the faces that use a particular vertex. vertex_users is in the same order as mesh.mvert */ void calc_vertex_users() @@ -292,7 +208,7 @@ void calc_vertex_users() IndexNode *node= NULL; Mesh *me= get_mesh(OBACT); - sculptmode_free_vertexusers(ss); + sculpt_vertexusers_free(ss); /* For efficiency, use vertex_users_mem as a memory pool (may be larger than necessary if mesh has triangles, but only one alloc is needed.) */ @@ -346,7 +262,9 @@ void init_sculptmatrices() glPushMatrix(); glMultMatrixf(OBACT->obmat); - bgl_get_mats(&ss->mats); + if(!ss->mats) + ss->mats = MEM_callocN(sizeof(bglMats), "sculpt bglmats"); + bgl_get_mats(ss->mats); glPopMatrix(); @@ -381,8 +299,8 @@ vec3f unproject(const short x, const short y, const float z) double ux, uy, uz; vec3f p; - gluUnProject(x,y,z, ss->mats.modelview, ss->mats.projection, - (GLint *)ss->mats.viewport, &ux, &uy, &uz ); + gluUnProject(x,y,z, ss->mats->modelview, ss->mats->projection, + (GLint *)ss->mats->viewport, &ux, &uy, &uz ); p.x= ux; p.y= uy; p.z= uz; @@ -395,8 +313,8 @@ void project(const float v[3], short p[2]) SculptSession *ss= sculpt_session(); double ux, uy, uz; - gluProject(v[0],v[1],v[2], ss->mats.modelview, ss->mats.projection, - (GLint *)ss->mats.viewport, &ux, &uy, &uz); + gluProject(v[0],v[1],v[2], ss->mats->modelview, ss->mats->projection, + (GLint *)ss->mats->viewport, &ux, &uy, &uz); p[0]= ux; p[1]= uy; } @@ -735,12 +653,11 @@ void do_flatten_brush(const EditData *e, const ListBase *active_verts) } } -/* Creates a smooth curve for the brush shape. This is the cos(x) curve from - [0,PI] scaled to [0,len]. The range is scaled to [0,1]. */ -float simple_strength(float p, const float len) +/* Uses the brush curve control to find a strength value between 0 and 1 */ +float curve_strength(float p, const float len) { if(p > len) p= len; - return 0.5f * (cos(M_PI*p/len) + 1); + return curvemapping_evaluateF(G.scene->sculptdata.cumap, 0, p/len); } /* Uses symm to selectively flip any axis of a coordinate. */ @@ -830,7 +747,7 @@ float tex_strength(EditData *e, float *point, const float len,const unsigned vin across the symmetry axis in order to project it. This insures that the brush texture will be oriented correctly. */ if(!e->symm) - pv= projverts[vindex]; + pv= ss->projverts[vindex]; else { float co[3]; VecCopyf(co, point); @@ -857,8 +774,10 @@ float tex_strength(EditData *e, float *point, const float len,const unsigned vin px= len * cos(angle) + 2000; py= len * sin(angle) + 2000; } - px %= sx-1; - py %= sy-1; + if(sx != 1) + px %= sx-1; + if(sy != 1) + py %= sy-1; p= get_texcache_pixel(ss, tcw*px/sx, tch*py/sy); } else { float fx= (pv.co[0] - e->mouse[0] + half) * (tcw*1.0f/bsize) - tcw/2; @@ -881,7 +800,7 @@ float tex_strength(EditData *e, float *point, const float len,const unsigned vin } if(sd->texfade) - avg*= simple_strength(len,e->size); /* Smooth curve */ + avg*= curve_strength(len,e->size); /* Smooth curve */ return avg; } @@ -895,6 +814,7 @@ void sculpt_add_damaged_rect(EditData *e) const float radius= brush_size(); RectNode *rn= MEM_mallocN(sizeof(RectNode),"RectNode"); Mesh *me= get_mesh(OBACT); + SculptSession *ss = sculpt_session(); unsigned i; /* Find center */ @@ -908,10 +828,10 @@ void sculpt_add_damaged_rect(EditData *e) /* Update insides */ for(i=0; itotvert; ++i) { - if(!projverts[i].inside) { - if(projverts[i].co[0] > rn->r.xmin && projverts[i].co[1] > rn->r.ymin && - projverts[i].co[0] < rn->r.xmax && projverts[i].co[1] < rn->r.ymax) { - projverts[i].inside= 1; + if(!ss->projverts[i].inside) { + if(ss->projverts[i].co[0] > rn->r.xmin && ss->projverts[i].co[1] > rn->r.ymin && + ss->projverts[i].co[0] < rn->r.xmax && ss->projverts[i].co[1] < rn->r.ymax) { + ss->projverts[i].inside= 1; } } } @@ -966,7 +886,7 @@ void do_brush_action(EditData e) if(!e.grabdata || (e.grabdata && e.grabdata->firsttime)) { for(i=0; itotvert; ++i) { /* Projverts.inside provides a rough bounding box */ - if(projverts[i].inside) { + if(ss->projverts[i].inside) { vert= ss->vertexcosnos ? &ss->vertexcosnos[i*6] : me->mvert[i].co; av_dist= VecLenf(&e.center.x,vert); if(av_dist < e.size) { @@ -1133,13 +1053,13 @@ void calc_damaged_verts(ListBase *damaged_verts, GrabData *grabdata) } } -void projverts_clear_inside() +void projverts_clear_inside(SculptSession *ss) { Mesh *me = get_mesh(OBACT); if(me) { int i; for(i = 0; i < me->totvert; ++i) - projverts[i].inside = 0; + ss->projverts[i].inside = 0; } } @@ -1157,7 +1077,7 @@ BrushData *sculptmode_brush(void) sd->brush_type==FLATTEN_BRUSH ? &sd->flattenbrush : NULL); if(!bd) { - sculptmode_init(G.scene); + sculptdata_init(G.scene); bd = &sd->drawbrush; } @@ -1321,7 +1241,7 @@ void sculptmode_propset_calctex() for(j=0; jtexfade) - pd->texdata[i*tsz+j]= simple_strength(magn,tsz/2); + pd->texdata[i*tsz+j]= curve_strength(magn,tsz/2); else pd->texdata[i*tsz+j]= magn < tsz/2 ? 1 : 0; } @@ -1393,6 +1313,7 @@ void sculptmode_propset_end(SculptSession *ss, int cancel) set_tex_angle(pd->origtexrot); } glDeleteTextures(1, &pd->tex); + MEM_freeN(pd->num); MEM_freeN(pd->texdata); MEM_freeN(pd); ss->propset= NULL; @@ -1433,7 +1354,9 @@ void sculptmode_propset_init(PropsetMode mode) sculptmode_propset_calctex(); - pd->num.idx_max= 0; + if(!pd->num) + pd->num = MEM_callocN(sizeof(NumInput), "propset numinput"); + pd->num->idx_max= 0; } pd->mode= mode; @@ -1471,11 +1394,11 @@ void sculptmode_propset(unsigned short event) BrushData *brush= sculptmode_brush(); char valset= 0; - handleNumInput(&pd->num, event); + handleNumInput(pd->num, event); - if(hasNumInput(&pd->num)) { + if(hasNumInput(pd->num)) { float val; - applyNumInput(&pd->num, &val); + applyNumInput(pd->num, &val); if(pd->mode==PropsetSize) brush->size= val; else if(pd->mode==PropsetStrength) @@ -1489,7 +1412,7 @@ void sculptmode_propset(unsigned short event) switch(event) { case MOUSEX: case MOUSEY: - if(!hasNumInput(&pd->num)) { + if(!hasNumInput(pd->num)) { char ctrl= G.qual & LR_CTRLKEY; getmouseco_areawin(mouse); tmp[0]= pd->origloc[0]-mouse[0]; @@ -1565,19 +1488,20 @@ void sculptmode_selectbrush_menu(void) void sculptmode_update_all_projverts(float *vertcosnos) { + SculptSession *ss = sculpt_session(); Mesh *me= get_mesh(OBACT); unsigned i; - if(!projverts) - projverts = MEM_mallocN(sizeof(ProjVert)*me->totvert,"ProjVerts"); + if(!ss->projverts) + ss->projverts = MEM_mallocN(sizeof(ProjVert)*me->totvert,"ProjVerts"); for(i=0; itotvert; ++i) { - project(vertcosnos ? &vertcosnos[i * 6] : me->mvert[i].co, projverts[i].co); - projverts[i].inside= 0; + project(vertcosnos ? &vertcosnos[i * 6] : me->mvert[i].co, ss->projverts[i].co); + ss->projverts[i].inside= 0; } } -void sculptmode_draw_wires(int only_damaged, Mesh *me) +void sculptmode_draw_wires(SculptSession *ss, int only_damaged, Mesh *me) { int i; @@ -1588,7 +1512,7 @@ void sculptmode_draw_wires(int only_damaged, Mesh *me) for(i=0; itotedge; i++) { MEdge *med= &me->medge[i]; - if((!only_damaged || (projverts[med->v1].inside || projverts[med->v2].inside)) && + if((!only_damaged || (ss->projverts[med->v1].inside || ss->projverts[med->v2].inside)) && (med->flag & ME_EDGEDRAW)) { glDrawElements(GL_LINES, 2, GL_UNSIGNED_INT, &med->v1); } @@ -1602,6 +1526,7 @@ void sculptmode_draw_mesh(int only_damaged) { Mesh *me= get_mesh(OBACT); int i, j, dt, drawCurrentMat = 1, matnr= -1; + SculptSession *ss = sculpt_session(); persp(PERSP_VIEW); mymultmatrix(OBACT->obmat); @@ -1631,7 +1556,7 @@ void sculptmode_draw_mesh(int only_damaged) inside the area(s) modified by the brush */ if(only_damaged) { for(j=0; j<(f->v4?4:3); ++j) { - if(projverts[*((&f->v1)+j)].inside) { + if(ss->projverts[*((&f->v1)+j)].inside) { inside= 1; break; } @@ -1649,7 +1574,7 @@ void sculptmode_draw_mesh(int only_damaged) glColorMask(1,1,1,1); if(dt==OB_WIRE || (OBACT->dtx & OB_DRAWWIRE)) - sculptmode_draw_wires(only_damaged, me); + sculptmode_draw_wires(ss, only_damaged, me); glDisable(GL_DEPTH_TEST); } @@ -1715,11 +1640,11 @@ void sculpt(void) /* Check that vertex users are up-to-date */ if(ob != active_ob || !ss->vertex_users || ss->vertex_users_size != get_mesh(ob)->totvert) { - sculptmode_free_vertexusers(ss); + sculpt_vertexusers_free(ss); calc_vertex_users(); - if(projverts) - MEM_freeN(projverts); - projverts = NULL; + if(ss->projverts) + MEM_freeN(ss->projverts); + ss->projverts = NULL; active_ob= ob; } @@ -1827,7 +1752,7 @@ void sculpt(void) sculptmode_draw_mesh(1); glAccum(GL_LOAD, 1); - projverts_clear_inside(); + projverts_clear_inside(ss); persp(PERSP_WIN); glDisable(GL_DEPTH_TEST); @@ -1912,9 +1837,9 @@ void set_sculptmode(void) G.f &= ~G_SCULPTMODE; - sculptmode_free_session(G.scene); + sculptsession_free(G.scene); if(me && me->pv) - sculptmode_pmv_off(me); + mesh_pmv_off(OBACT, me); } else { G.f |= G_SCULPTMODE; @@ -1935,77 +1860,9 @@ void set_sculptmode(void) } /* Partial Mesh Visibility */ -PartialVisibility *sculptmode_copy_pmv(PartialVisibility *pmv) -{ - PartialVisibility *n= MEM_dupallocN(pmv); - n->vert_map= MEM_dupallocN(pmv->vert_map); - n->edge_map= MEM_dupallocN(pmv->edge_map); - n->old_edges= MEM_dupallocN(pmv->old_edges); - n->old_faces= MEM_dupallocN(pmv->old_faces); - return n; -} - -void sculptmode_pmv_free(PartialVisibility *pv) -{ - MEM_freeN(pv->vert_map); - MEM_freeN(pv->edge_map); - MEM_freeN(pv->old_faces); - MEM_freeN(pv->old_edges); - MEM_freeN(pv); -} - -void sculptmode_revert_pmv(Mesh *me) -{ - if(me->pv) { - unsigned i; - MVert *nve, *old_verts; - - active_ob= NULL; - - /* Reorder vertices */ - nve= me->mvert; - old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts"); - for(i=0; ipv->totvert; ++i) - old_verts[i]= nve[me->pv->vert_map[i]]; - - /* Restore verts, edges and faces */ - CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert); - CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge); - CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface); - - CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert); - CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge); - CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface); - mesh_update_customdata_pointers(me); - - me->totvert= me->pv->totvert; - me->totedge= me->pv->totedge; - me->totface= me->pv->totface; - - me->pv->old_edges= NULL; - me->pv->old_faces= NULL; - - /* Free maps */ - MEM_freeN(me->pv->edge_map); - me->pv->edge_map= NULL; - MEM_freeN(me->pv->vert_map); - me->pv->vert_map= NULL; - - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - } -} - -void sculptmode_pmv_off(Mesh *me) -{ - if(me->pv) { - sculptmode_revert_pmv(me); - MEM_freeN(me->pv); - me->pv= NULL; - } -} /* mode: 0=hide outside selection, 1=hide inside selection */ -void sculptmode_do_pmv(Object *ob, rcti *hb_2d, int mode) +static void sculptmode_do_pmv(Object *ob, rcti *hb_2d, int mode) { Mesh *me= get_mesh(ob); vec3f hidebox[6]; @@ -2046,7 +1903,7 @@ void sculptmode_do_pmv(Object *ob, rcti *hb_2d, int mode) for(i=0; ipv->totvert; ++i) { old_map[i]= me->pv->vert_map[i]totvert?0:1; } - sculptmode_revert_pmv(me); + mesh_pmv_revert(ob, me); } /* Kill sculpt data */ @@ -2163,7 +2020,7 @@ void sculptmode_do_pmv(Object *ob, rcti *hb_2d, int mode) DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); } -rcti sculptmode_pmv_box() +static rcti sculptmode_pmv_box() { short down[2], mouse[2]; rcti ret; @@ -2218,7 +2075,7 @@ void sculptmode_pmv(int mode) sculptmode_do_pmv(ob,&hb_2d,mode); } - else sculptmode_pmv_off(get_mesh(ob)); + else mesh_pmv_off(ob, get_mesh(ob)); scrarea_do_windraw(curarea); diff --git a/source/blender/src/seqaudio.c b/source/blender/src/seqaudio.c index de8cc488a85..ae76de90ddf 100644 --- a/source/blender/src/seqaudio.c +++ b/source/blender/src/seqaudio.c @@ -96,6 +96,7 @@ static int audio_scrub=0; static int audio_playing=0; static int audio_initialised=0; static int audio_startframe=0; +static double audio_starttime = 0.0; ///// // /* local protos ------------------- */ @@ -303,7 +304,7 @@ static void audio_fill_ram_sound(Sequence *seq, void * mixdown, (seq->startdisp <= CFRA) && ((seq->enddisp) > CFRA)) { if(seq->ipo && seq->ipo->curve.first) { - do_seq_ipo(seq); + do_seq_ipo(seq, CFRA); facf = seq->facf0; } else { facf = 1.0; @@ -332,7 +333,7 @@ static void audio_fill_hd_sound(Sequence *seq, (seq->startdisp <= CFRA) && ((seq->enddisp) > CFRA)) { if(seq->ipo && seq->ipo->curve.first) { - do_seq_ipo(seq); + do_seq_ipo(seq, CFRA); facf = seq->facf0; } else { facf = 1.0; @@ -494,7 +495,7 @@ void audiostream_play(Uint32 startframe, Uint32 duration, int mixdown) sound_init_audio(); } - if (!audio_initialised && !(duration + mixdown)) { + if (U.mixbufsize && !audio_initialised && !(duration + mixdown)) { desired.freq=G.scene->audio.mixrate; desired.format=AUDIO_S16SYS; desired.channels=2; @@ -508,7 +509,8 @@ void audiostream_play(Uint32 startframe, Uint32 duration, int mixdown) audio_startframe = startframe; audio_pos = ( ((int)( FRA2TIME(startframe) *(G.scene->audio.mixrate)*4 )) & (~3) ); - + audio_starttime = PIL_check_seconds_timer(); + audio_scrub = duration; if (!mixdown) { SDL_PauseAudio(0); @@ -535,10 +537,15 @@ void audiostream_stop(void) int audiostream_pos(void) { int pos; - - pos = (int) (((double)(audio_pos-U.mixbufsize) - / ( G.scene->audio.mixrate*4 )) - * FPS ); + + if (U.mixbufsize) { + pos = (int) (((double)(audio_pos-U.mixbufsize) + / ( G.scene->audio.mixrate*4 )) + * FPS ); + } else { /* fallback to seconds_timer when no audio available */ + pos = (int) ((PIL_check_seconds_timer() - audio_starttime) + * FPS); + } if (pos < audio_startframe) pos = audio_startframe; return ( pos ); diff --git a/source/blender/src/seqeffects.c b/source/blender/src/seqeffects.c index 5ed7ea29e2f..0099e5b9860 100644 --- a/source/blender/src/seqeffects.c +++ b/source/blender/src/seqeffects.c @@ -3014,7 +3014,27 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) struct SeqEffectHandle get_sequence_effect(Sequence * seq) { - struct SeqEffectHandle rval = get_sequence_effect_impl(seq->type); + struct SeqEffectHandle rval; + + if (seq->type & SEQ_EFFECT) { + rval = get_sequence_effect_impl(seq->type); + } + + if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) { + rval.load(seq); + seq->flag &= ~SEQ_EFFECT_NOT_LOADED; + } + + return rval; +} + +struct SeqEffectHandle get_sequence_blend(Sequence * seq) +{ + struct SeqEffectHandle rval; + + if (seq->blend_mode != 0) { + rval = get_sequence_effect_impl(seq->blend_mode); + } if ((seq->flag & SEQ_EFFECT_NOT_LOADED) != 0) { rval.load(seq); @@ -3028,5 +3048,9 @@ int get_sequence_effect_num_inputs(int seq_type) { struct SeqEffectHandle rval = get_sequence_effect_impl(seq_type); - return rval.num_inputs(); + int cnt = rval.num_inputs(); + if (rval.execute) { + return cnt; + } + return 0; } diff --git a/source/blender/src/sequence.c b/source/blender/src/sequence.c index 73eb0a96764..88766089317 100644 --- a/source/blender/src/sequence.c +++ b/source/blender/src/sequence.c @@ -87,16 +87,25 @@ void free_tstripdata(int len, TStripElem *se) } for(a=0; aibuf && se->ok != STRIPELEM_META) { + if(se->ibuf) { IMB_freeImBuf(se->ibuf); se->ibuf = 0; } + if(se->ibuf_comp) { + IMB_freeImBuf(se->ibuf_comp); + se->ibuf_comp = 0; + } } MEM_freeN(seo); } +void seq_proxy_free(StripProxy * proxy) +{ + MEM_freeN(proxy); +} + void free_strip(Strip *strip) { strip->us--; @@ -109,6 +118,15 @@ void free_strip(Strip *strip) if(strip->stripdata) { MEM_freeN(strip->stripdata); } + if (strip->crop) { + MEM_freeN(strip->crop); + } + if (strip->transform) { + MEM_freeN(strip->transform); + } + if (strip->proxy) { + seq_proxy_free(strip->proxy); + } free_tstripdata(strip->len, strip->tstripdata); @@ -118,7 +136,10 @@ void free_strip(Strip *strip) void new_tstripdata(Sequence *seq) { if(seq->strip) { - free_tstripdata(seq->strip->len, seq->strip->tstripdata); + if (seq->strip->tstripdata) { + free_tstripdata(seq->strip->len, + seq->strip->tstripdata); + } seq->strip->tstripdata= 0; seq->strip->len= seq->len; } @@ -197,6 +218,66 @@ void build_seqar(ListBase *seqbase, Sequence ***seqar, int *totseq) *seqar= tseqar; } +static void do_seq_count_cb(ListBase *seqbase, int *totseq, + int (*test_func)(Sequence * seq)) +{ + Sequence *seq; + + seq= seqbase->first; + while(seq) { + int test = test_func(seq); + if (test & BUILD_SEQAR_COUNT_CURRENT) { + (*totseq)++; + } + if(seq->seqbase.first && (test & BUILD_SEQAR_COUNT_CHILDREN)) { + do_seq_count_cb(&seq->seqbase, totseq, test_func); + } + seq= seq->next; + } +} + +static void do_build_seqar_cb(ListBase *seqbase, Sequence ***seqar, int depth, + int (*test_func)(Sequence * seq)) +{ + Sequence *seq; + + seq= seqbase->first; + while(seq) { + int test = test_func(seq); + seq->depth= depth; + + if(seq->seqbase.first && (test & BUILD_SEQAR_COUNT_CHILDREN)) { + do_build_seqar_cb(&seq->seqbase, seqar, depth+1, + test_func); + } + if (test & BUILD_SEQAR_COUNT_CURRENT) { + **seqar= seq; + (*seqar)++; + } + seq= seq->next; + } +} + +void build_seqar_cb(ListBase *seqbase, Sequence ***seqar, int *totseq, + int (*test_func)(Sequence * seq)) +{ + Sequence **tseqar; + + *totseq= 0; + do_seq_count_cb(seqbase, totseq, test_func); + + if(*totseq==0) { + *seqar= 0; + return; + } + *seqar= MEM_mallocN(sizeof(void *)* *totseq, "seqar"); + tseqar= *seqar; + + do_build_seqar_cb(seqbase, seqar, 0, test_func); + *seqar= tseqar; +} + + void free_editing(Editing *ed) { MetaStack *ms; @@ -298,6 +379,66 @@ void calc_sequence(Sequence *seq) } } +void reload_sequence_new_file(Sequence * seq) +{ + char str[FILE_MAXDIR+FILE_MAXFILE]; + + if (!(seq->type == SEQ_MOVIE || seq->type == SEQ_IMAGE || + seq->type == SEQ_HD_SOUND || seq->type == SEQ_SCENE)) { + return; + } + + new_tstripdata(seq); + + if (seq->type == SEQ_IMAGE) { + return; + } + + strncpy(str, seq->strip->dir, FILE_MAXDIR-1); + strncat(str, seq->strip->stripdata->name, FILE_MAXFILE-1); + + if (seq->type == SEQ_MOVIE) { + if(seq->anim) IMB_free_anim(seq->anim); + seq->anim = openanim(str, IB_rect); + + if (!seq->anim) { + return; + } + + seq->len = IMB_anim_get_duration(seq->anim); + + seq->anim_preseek = IMB_anim_get_preseek(seq->anim); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + seq->strip->len = seq->len; + } else if (seq->type == SEQ_HD_SOUND) { + if(seq->hdaudio) sound_close_hdaudio(seq->hdaudio); + seq->hdaudio = sound_open_hdaudio(str); + + if (!seq->hdaudio) { + return; + } + + seq->strip->len = seq->len + = sound_hdaudio_get_duration(seq->hdaudio, FPS); + } else if (seq->type == SEQ_SCENE) { + seq->len= seq->scene->r.efra - seq->scene->r.sfra + 1; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + seq->strip->len = seq->len; + } + + + calc_sequence(seq); +} + void sort_seq() { /* all strips together per kind, and in order of y location ("machine") */ @@ -368,6 +509,54 @@ void clear_scene_in_allseqs(Scene *sce) } } +char *give_seqname_by_type(int type) +{ + switch(type) { + case SEQ_META: return "Meta"; + case SEQ_IMAGE: return "Image"; + case SEQ_SCENE: return "Scene"; + case SEQ_MOVIE: return "Movie"; + case SEQ_RAM_SOUND: return "Audio (RAM)"; + case SEQ_HD_SOUND: return "Audio (HD)"; + case SEQ_CROSS: return "Cross"; + case SEQ_GAMCROSS: return "Gamma Cross"; + case SEQ_ADD: return "Add"; + case SEQ_SUB: return "Sub"; + case SEQ_MUL: return "Mul"; + case SEQ_ALPHAOVER: return "Alpha Over"; + case SEQ_ALPHAUNDER: return "Alpha Under"; + case SEQ_OVERDROP: return "Over Drop"; + case SEQ_WIPE: return "Wipe"; + case SEQ_GLOW: return "Glow"; + case SEQ_TRANSFORM: return "Transform"; + case SEQ_COLOR: return "Color"; + case SEQ_SPEED: return "Speed"; + default: + return 0; + } +} + +char *give_seqname(Sequence *seq) +{ + char * name = give_seqname_by_type(seq->type); + + if (!name) { + if(seq->typestrip->dir; + } else if(seq->type==SEQ_PLUGIN) { + if(!(seq->flag & SEQ_EFFECT_NOT_LOADED) && + seq->plugin && seq->plugin->doit) { + return seq->plugin->pname; + } else { + return "Plugin"; + } + } else { + return "Effect"; + } + } + return name; +} + /* ***************** DO THE SEQUENCE ***************** */ static void make_black_ibuf(ImBuf *ibuf) @@ -432,7 +621,7 @@ static void multibuf(ImBuf *ibuf, float fmul) } } -static void do_effect(int cfra, Sequence *seq, TStripElem *se) +static void do_effect(int cfra, Sequence *seq, TStripElem * se) { TStripElem *se1, *se2, *se3; float fac, facf; @@ -446,7 +635,7 @@ static void do_effect(int cfra, Sequence *seq, TStripElem *se) } if(seq->ipo && seq->ipo->curve.first) { - do_seq_ipo(seq); + do_seq_ipo(seq, cfra); fac= seq->facf0; facf= seq->facf1; } else { @@ -458,7 +647,8 @@ static void do_effect(int cfra, Sequence *seq, TStripElem *se) early_out = sh.early_out(seq, fac, facf); if (early_out == -1) { /* no input needed */ - sh.execute(seq, cfra, fac, facf, se->ibuf->x, se->ibuf->y, + sh.execute(seq, cfra, fac, facf, + se->ibuf->x, se->ibuf->y, 0, 0, 0, se->ibuf); return; } @@ -611,7 +801,7 @@ StripElem *give_stripelem(Sequence *seq, int cfra) if (nr == -1) return 0; if (se == 0) return 0; - se += nr; + se += nr + seq->anim_startofs; return se; } @@ -622,7 +812,7 @@ static int evaluate_seq_frame_gen( Sequence *seq; int totseq=0; - memset(seq_arr, 0, sizeof(Sequence*) * MAXSEQ); + memset(seq_arr, 0, sizeof(Sequence*) * (MAXSEQ+1)); seq= seqbase->first; while(seq) { @@ -648,57 +838,66 @@ int evaluate_seq_frame(int cfra) } -Sequence *get_shown_sequence(ListBase * seqbasep, int cfra, int chanshown) +static int video_seq_is_rendered(Sequence * seq) +{ + return (seq + && !(seq->flag & SEQ_MUTE) + && seq->type != SEQ_RAM_SOUND + && seq->type != SEQ_HD_SOUND); +} + +static int get_shown_sequences( + ListBase * seqbasep, int cfra, int chanshown, Sequence ** seq_arr_out) { - Sequence *seq, *seqim, *seqeff; Sequence *seq_arr[MAXSEQ+1]; - int b; + int b = chanshown; + int cnt = 0; - seq = 0; - - if (chanshown > MAXSEQ) { + if (b > MAXSEQ) { return 0; } if(evaluate_seq_frame_gen(seq_arr, seqbasep, cfra)) { - if (chanshown > 0) { - return seq_arr[chanshown]; - } - - /* we take the upper effect strip or - the lowest imagestrip/metastrip */ - seqim= seqeff= 0; - - for(b=1; btype & SEQ_EFFECT) { - if(seqeff==0) seqeff= seq; - else if(seqeff->machine < seq->machine) - seqeff= seq; - } else if (seq->type != SEQ_RAM_SOUND && seq->type != SEQ_HD_SOUND) { - if(seqim==0) seqim= seq; - else if(seqim->machine > seq->machine) - seqim= seq; + if (b > 0) { + if (seq_arr[b] == 0) { + return 0; + } + } else { + for (b = MAXSEQ; b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + break; } } } - if(seqeff) seq= seqeff; - else if(seqim) seq= seqim; - else seq= 0; } - return seq; + chanshown = b; + + for (;b > 0; b--) { + if (video_seq_is_rendered(seq_arr[b])) { + if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) { + break; + } + } + } + + for (;b <= chanshown; b++) { + if (video_seq_is_rendered(seq_arr[b])) { + seq_arr_out[cnt++] = seq_arr[b]; + } + } + + return cnt; } -static Sequence * get_shown_seq_from_metastrip(Sequence * seqm, int cfra) +static int get_shown_seq_from_metastrip(Sequence * seqm, int cfra, + Sequence ** seq_arr_out) { - return get_shown_sequence(&seqm->seqbase, cfra, 0); + return get_shown_sequences(&seqm->seqbase, cfra, 0, seq_arr_out); } void set_meta_stripdata(Sequence *seqm) { - Sequence *seq; TStripElem *se; int a, cfra; @@ -716,50 +915,202 @@ void set_meta_stripdata(Sequence *seqm) /* sets all ->se1 pointers in stripdata, to read the ibuf from it */ for(a=0; alen; a++, se++) { + int cnt; + Sequence *seq_arr[MAXSEQ+1]; + cfra= a+seqm->start; - seq = get_shown_seq_from_metastrip(seqm, cfra); - if (seq) { - se->se1= give_tstripelem(seq, cfra); + cnt = get_shown_seq_from_metastrip(seqm, cfra, seq_arr); + if (cnt) { + se->se1= give_tstripelem(seq_arr[cnt-1], cfra); } else { se->se1= 0; } } } -static TStripElem* do_build_seq_recursively(Sequence * seq, int cfra); +/* + input preprocessing for SEQ_IMAGE, SEQ_MOVIE and SEQ_SCENE + + Do all the things you can't really do afterwards using sequence effects + (read: before rescaling to render resolution has been done) + + Order is important! + + - Deinterlace + - Crop and transform in image source coordinate space + - Flip X + Flip Y (could be done afterwards, backward compatibility) + - Promote image to float data (affects pipeline operations afterwards) + - Premultiply + +*/ + +static void input_preprocess(Sequence * seq, TStripElem* se, int cfra) +{ + float mul; + + seq->strip->orx= se->ibuf->x; + seq->strip->ory= se->ibuf->y; + + if(seq->flag & SEQ_FILTERY) { + IMB_filtery(se->ibuf); + } + + if(seq->flag & SEQ_USE_CROP || seq->flag & SEQ_USE_TRANSFORM) { + StripCrop c; + StripTransform t; + + memset(&c, 0, sizeof(StripCrop)); + memset(&t, 0, sizeof(StripTransform)); + + if(seq->flag & SEQ_USE_CROP && seq->strip->crop) { + c = *seq->strip->crop; + } + if(seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) { + t = *seq->strip->transform; + } + + if (c.top + c.bottom >= se->ibuf->y || + c.left + c.right >= se->ibuf->x || + t.xofs >= se->ibuf->x || + t.yofs >= se->ibuf->y) { + make_black_ibuf(se->ibuf); + } else { + ImBuf * i; + int sx = se->ibuf->x - c.left - c.right; + int sy = se->ibuf->y - c.top - c.bottom; + int dx = sx; + int dy = sy; + + if (seq->flag & SEQ_USE_TRANSFORM) { + dx = seqrectx; + dy = seqrecty; + } + + if (se->ibuf->rect_float) { + i = IMB_allocImBuf(dx, dy,32, IB_rectfloat, 0); + } else { + i = IMB_allocImBuf(dx, dy,32, IB_rect, 0); + } + + IMB_rectcpy(i, se->ibuf, + t.xofs, t.yofs, + c.left, c.bottom, + sx, sy); + + IMB_freeImBuf(se->ibuf); + + se->ibuf = i; + } + } + + if(seq->flag & SEQ_FLIPX) { + IMB_flipx(se->ibuf); + } + if(seq->flag & SEQ_FLIPY) { + IMB_flipy(se->ibuf); + } + + if(seq->flag & SEQ_MAKE_FLOAT) { + if (!se->ibuf->rect_float) { + IMB_float_from_rect(se->ibuf); + } + } + + if(seq->mul == 0.0) { + seq->mul = 1.0; + } + + mul = seq->mul; + + if(seq->blend_mode == SEQ_BLEND_REPLACE + && seq->ipo && seq->ipo->curve.first) { + do_seq_ipo(seq, cfra); + mul *= seq->facf0; + } + if(mul != 1.0) { + multibuf(se->ibuf, mul); + } + + if(seq->flag & SEQ_MAKE_PREMUL) { + if(se->ibuf->depth == 32 && se->ibuf->zbuf == 0) { + converttopremul(se->ibuf); + } + } + + + if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { + if(G.scene->r.mode & R_OSA) { + IMB_scaleImBuf(se->ibuf, + (short)seqrectx, (short)seqrecty); + } else { + IMB_scalefastImBuf(se->ibuf, + (short)seqrectx, (short)seqrecty); + } + } +} + +/* test if image too small or discarded from cache: reload */ + +static void test_and_auto_discard_ibuf(TStripElem * se) +{ + if (se->ibuf) { + if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty + || !(se->ibuf->rect || se->ibuf->rect_float)) { + IMB_freeImBuf(se->ibuf); + + se->ibuf= 0; + se->ok= STRIPELEM_OK; + } + } + if (se->ibuf_comp) { + if(se->ibuf_comp->x != seqrectx || se->ibuf_comp->y != seqrecty + || !(se->ibuf_comp->rect || se->ibuf_comp->rect_float)) { + IMB_freeImBuf(se->ibuf_comp); + + se->ibuf_comp = 0; + } + } +} + +static TStripElem* do_build_seq_array_recursively( + ListBase *seqbasep, int cfra, int chanshown); static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) { char name[FILE_MAXDIR+FILE_MAXFILE]; + + if (seq->type != SEQ_META) { + test_and_auto_discard_ibuf(se); + } + if(seq->type == SEQ_META) { if(seq->seqbase.first) { - Sequence * seqmshown= - get_shown_seq_from_metastrip(seq, cfra); - if (seqmshown) { - if(cfra< seq->start) - do_build_seq_recursively(seqmshown, seq->start); - else if(cfra> seq->start+seq->len-1) - do_build_seq_recursively(seqmshown, seq->start + seq->len-1); - else do_build_seq_recursively(seqmshown, cfra); + if(cfra < seq->start) { + do_build_seq_array_recursively( + &seq->seqbase, + seq->start, 0); + } else if(cfra > seq->start + seq->len - 1) { + do_build_seq_array_recursively( + &seq->seqbase, + seq->start + seq->len - 1, 0); + } else { + do_build_seq_array_recursively( + &seq->seqbase, + cfra, 0); } } se->ok = STRIPELEM_META; if(se->se1 == 0) set_meta_stripdata(seq); if(se->se1) { - se->ibuf= se->se1->ibuf; + if(se->ibuf) { + IMB_freeImBuf(se->ibuf); + } + se->ibuf = se->se1->ibuf_comp; + IMB_refImBuf(se->ibuf); } } else if(seq->type & SEQ_EFFECT) { - - /* test if image is too small or discarded from cache: reload */ - if(se->ibuf) { - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - } - } - /* should the effect be recalculated? */ if(se->ibuf == 0) { @@ -772,58 +1123,22 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) do_effect(cfra, seq, se); } - - /* test size */ - if(se->ibuf) { - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { - if(G.scene->r.mode & R_OSA) { - IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } else { - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } - } - } + } else if(seq->type < SEQ_EFFECT) { - if(se->ibuf) { - /* test if image too small - or discarded from cache: reload */ - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - se->ok= STRIPELEM_OK; - } - } if(seq->type==SEQ_IMAGE) { if(se->ok == STRIPELEM_OK && se->ibuf==0) { StripElem * s_elem = give_stripelem(seq, cfra); - /* if playanim or render: - no waitcursor */ - if((G.f & G_PLAYANIM)==0) - waitcursor(1); - strncpy(name, seq->strip->dir, FILE_MAXDIR-1); strncat(name, s_elem->name, FILE_MAXFILE); BLI_convertstringcode(name, G.sce, G.scene->r.cfra); se->ibuf= IMB_loadiffname(name, IB_rect); - if((G.f & G_PLAYANIM)==0) - waitcursor(0); - if(se->ibuf == 0) { se->ok = STRIPELEM_FAILED; } else { - if(seq->flag & SEQ_MAKE_PREMUL) { - if(se->ibuf->depth==32 && se->ibuf->zbuf==0) converttopremul(se->ibuf); - } - seq->strip->orx= se->ibuf->x; - seq->strip->ory= se->ibuf->y; - if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); - if(seq->flag & SEQ_FLIPX) IMB_flipx(se->ibuf); - if(seq->flag & SEQ_FLIPY) IMB_flipy(se->ibuf); - if(seq->mul==0.0) seq->mul= 1.0; - if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); + input_preprocess(seq, se, cfra); } } } @@ -838,20 +1153,13 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) } if(seq->anim) { IMB_anim_set_preseek(seq->anim, seq->anim_preseek); - se->ibuf = IMB_anim_absolute(seq->anim, se->nr); + se->ibuf = IMB_anim_absolute(seq->anim, se->nr + seq->anim_startofs); } if(se->ibuf == 0) { se->ok = STRIPELEM_FAILED; } else { - if(seq->flag & SEQ_MAKE_PREMUL) { - if(se->ibuf->depth==32) converttopremul(se->ibuf); - } - seq->strip->orx= se->ibuf->x; - seq->strip->ory= se->ibuf->y; - if(seq->flag & SEQ_FILTERY) IMB_filtery(se->ibuf); - if(seq->mul==0.0) seq->mul= 1.0; - if(seq->mul != 1.0) multibuf(se->ibuf, seq->mul); + input_preprocess(seq, se, cfra); } } } else if(seq->type==SEQ_SCENE && se->ibuf==NULL && seq->scene) { // scene can be NULL after deletions @@ -885,7 +1193,8 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) /* hrms, set_scene still needed? work on that... */ if(sce!=oldsce) set_scene_bg(sce); - RE_BlenderFrame(re, sce, seq->sfra + se->nr); + RE_BlenderFrame(re, sce, + seq->sfra+se->nr+seq->anim_startofs); if(sce!=oldsce) set_scene_bg(oldsce); /* UGLY WARNING, it is set to zero in RE_BlenderFrame */ @@ -915,34 +1224,9 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) if((G.f & G_PLAYANIM)==0) /* bad, is set on do_render_seq */ waitcursor(0); CFRA = oldcfra; - } - - /* size test */ - if(se->ibuf) { - if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty ) { - - if (0) { // G.scene->r.mode & R_FIELDS) { - - if (seqrecty > 288) - IMB_scalefieldImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - else { - IMB_de_interlace(se->ibuf); - - if(G.scene->r.mode & R_OSA) - IMB_scaleImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - else - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } - } - else { - if(G.scene->r.mode & R_OSA) - IMB_scaleImBuf(se->ibuf,(short)seqrectx, (short)seqrecty); - else - IMB_scalefastImBuf(se->ibuf, (short)seqrectx, (short)seqrecty); - } - } - - } + + input_preprocess(seq, se, cfra); + } } if (se->ibuf && seq->type != SEQ_META) { IMB_cache_limiter_insert(se->ibuf); @@ -951,6 +1235,8 @@ static void do_build_seq_ibuf(Sequence * seq, TStripElem *se, int cfra) } } +static TStripElem* do_build_seq_recursively(Sequence * seq, int cfra); + static void do_effect_seq_recursively(Sequence * seq, TStripElem *se, int cfra) { float fac, facf; @@ -962,7 +1248,7 @@ static void do_effect_seq_recursively(Sequence * seq, TStripElem *se, int cfra) se->se3 = 0; if(seq->ipo && seq->ipo->curve.first) { - do_seq_ipo(seq); + do_seq_ipo(seq, cfra); fac= seq->facf0; facf= seq->facf1; } else { @@ -1053,13 +1339,7 @@ static TStripElem* do_handle_speed_effect(Sequence * seq, int cfra) if (cfra_left == cfra_right || (s->flags & SEQ_SPEED_BLEND) == 0) { - if(se->ibuf) { - if(se->ibuf->x < seqrectx || se->ibuf->y < seqrecty - || !(se->ibuf->rect || se->ibuf->rect_float)) { - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - } - } + test_and_auto_discard_ibuf(se); if (se->ibuf == NULL) { se1 = do_build_seq_recursively_impl( @@ -1157,6 +1437,190 @@ static TStripElem* do_build_seq_recursively(Sequence * seq, int cfra) } } +static TStripElem* do_build_seq_array_recursively( + ListBase *seqbasep, int cfra, int chanshown) +{ + Sequence* seq_arr[MAXSEQ+1]; + int count; + int i; + TStripElem* se = 0; + + count = get_shown_sequences(seqbasep, cfra, chanshown, &seq_arr); + + if (!count) { + return 0; + } + + se = give_tstripelem(seq_arr[count - 1], cfra); + + test_and_auto_discard_ibuf(se); + + if (se->ibuf_comp != 0) { + IMB_cache_limiter_insert(se->ibuf_comp); + IMB_cache_limiter_ref(se->ibuf_comp); + IMB_cache_limiter_touch(se->ibuf_comp); + return se; + } + + + if(count == 1) { + se = do_build_seq_recursively(seq_arr[0], cfra); + if (se->ibuf) { + se->ibuf_comp = se->ibuf; + IMB_refImBuf(se->ibuf_comp); + } + return se; + } + + + for (i = count - 1; i >= 0; i--) { + int early_out; + Sequence * seq = seq_arr[i]; + struct SeqEffectHandle sh; + + se = give_tstripelem(seq, cfra); + + test_and_auto_discard_ibuf(se); + + if (se->ibuf_comp != 0) { + break; + } + if (seq->blend_mode == SEQ_BLEND_REPLACE) { + do_build_seq_recursively(seq, cfra); + if (se->ibuf) { + se->ibuf_comp = se->ibuf; + IMB_refImBuf(se->ibuf); + } else { + se->ibuf_comp = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rect, 0); + } + break; + } + + sh = get_sequence_blend(seq_arr[i]); + + seq->facf0 = seq->facf1 = 1.0; + + if(seq->ipo && seq->ipo->curve.first) { + do_seq_ipo(seq, cfra); + } + + if( G.scene->r.mode & R_FIELDS ); else seq->facf0 = seq->facf1; + + seq->facf0 *= seq->blend_opacity / 100.0; + seq->facf1 *= seq->blend_opacity / 100.0; + + early_out = sh.early_out(seq, seq->facf0, seq->facf1); + + switch (early_out) { + case -1: + case 2: + do_build_seq_recursively(seq, cfra); + if (se->ibuf) { + se->ibuf_comp = se->ibuf; + IMB_refImBuf(se->ibuf_comp); + } else { + se->ibuf_comp = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rect, 0); + } + break; + case 1: + if (i == 0) { + se->ibuf_comp = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rect, 0); + IMB_cache_limiter_insert(se->ibuf_comp); + IMB_cache_limiter_ref(se->ibuf_comp); + IMB_cache_limiter_touch(se->ibuf_comp); + } + break; + case 0: + do_build_seq_recursively(seq, cfra); + if (!se->ibuf) { + se->ibuf = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rect, 0); + } + break; + } + + if (se->ibuf_comp) { + break; + } + } + + i++; + + for (; i < count; i++) { + Sequence * seq = seq_arr[i]; + struct SeqEffectHandle sh = get_sequence_blend(seq); + TStripElem* se1 = give_tstripelem(seq_arr[i-1], cfra); + TStripElem* se2 = give_tstripelem(seq_arr[i], cfra); + + int early_out = sh.early_out(seq, seq->facf0, seq->facf1); + switch (early_out) { + case 0: { + int x= se2->ibuf->x; + int y= se2->ibuf->y; + + if (se1->ibuf_comp->rect_float || + se2->ibuf->rect_float) { + se2->ibuf_comp = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rectfloat, 0); + } else { + se2->ibuf_comp = IMB_allocImBuf( + (short)seqrectx, (short)seqrecty, + 32, IB_rect, 0); + } + + + if (!se1->ibuf_comp->rect_float && + se2->ibuf_comp->rect_float) { + IMB_float_from_rect(se1->ibuf_comp); + } + if (!se2->ibuf->rect_float && + se2->ibuf_comp->rect_float) { + IMB_float_from_rect(se2->ibuf); + } + + if (!se1->ibuf_comp->rect && + !se2->ibuf_comp->rect_float) { + IMB_rect_from_float(se1->ibuf); + } + if (!se2->ibuf->rect && + !se2->ibuf_comp->rect_float) { + IMB_rect_from_float(se2->ibuf); + } + + sh.execute(seq, cfra, seq->facf0, seq->facf1, x, y, + se1->ibuf_comp, se2->ibuf, 0, + se2->ibuf_comp); + + IMB_cache_limiter_insert(se2->ibuf_comp); + IMB_cache_limiter_ref(se2->ibuf_comp); + IMB_cache_limiter_touch(se2->ibuf_comp); + + IMB_cache_limiter_unref(se1->ibuf_comp); + IMB_cache_limiter_unref(se2->ibuf); + + break; + } + case 1: { + se2->ibuf_comp = se1->ibuf; + IMB_refImBuf(se2->ibuf_comp); + + break; + } + } + se = se2; + } + + return se; +} + /* * returned ImBuf is refed! * you have to unref after usage! @@ -1164,7 +1628,6 @@ static TStripElem* do_build_seq_recursively(Sequence * seq, int cfra) static ImBuf *give_ibuf_seq_impl(int rectx, int recty, int cfra, int chanshown) { - Sequence *seqfirst=0; Editing *ed; int count; ListBase *seqbasep; @@ -1184,19 +1647,13 @@ static ImBuf *give_ibuf_seq_impl(int rectx, int recty, int cfra, int chanshown) seqrectx= rectx; /* bad bad global! */ seqrecty= recty; - seqfirst = get_shown_sequence(seqbasep, cfra, chanshown); - - if (!seqfirst) { - return 0; - } - - se = do_build_seq_recursively(seqfirst, cfra); + se = do_build_seq_array_recursively(seqbasep, cfra, chanshown); if(!se) { return 0; } - return se->ibuf; + return se->ibuf_comp; } ImBuf *give_ibuf_seq_direct(int rectx, int recty, int cfra, @@ -1552,13 +2009,16 @@ ImBuf * give_ibuf_seq_threaded(int rectx, int recty, int cfra, int chanshown) static void free_imbuf_strip_elem(TStripElem *se) { - if (se->ibuf) { - if (se->ok != STRIPELEM_META && se->ibuf != 0) - IMB_freeImBuf(se->ibuf); - se->ibuf= 0; - se->ok= STRIPELEM_OK; - se->se1= se->se2= se->se3= 0; + if(se->ibuf) { + IMB_freeImBuf(se->ibuf); } + if(se->ibuf_comp) { + IMB_freeImBuf(se->ibuf_comp); + } + se->ibuf_comp = 0; + se->ibuf= 0; + se->ok= STRIPELEM_OK; + se->se1= se->se2= se->se3= 0; } static void free_anim_seq(Sequence *seq) diff --git a/source/blender/src/space.c b/source/blender/src/space.c index 2e560b05228..81a5606d7c4 100644 --- a/source/blender/src/space.c +++ b/source/blender/src/space.c @@ -86,8 +86,10 @@ #include "BKE_ipo.h" #include "BKE_main.h" #include "BKE_mesh.h" +#include "BKE_multires.h" #include "BKE_node.h" #include "BKE_scene.h" +#include "BKE_sculpt.h" #include "BKE_texture.h" #include "BKE_utildefines.h" #include "BKE_image.h" /* for IMA_TYPE_COMPOSITE and IMA_TYPE_R_RESULT */ @@ -124,6 +126,7 @@ #include "BIF_meshtools.h" #include "BIF_mywindow.h" #include "BIF_oops.h" +#include "BIF_poselib.h" #include "BIF_poseobject.h" #include "BIF_outliner.h" #include "BIF_resources.h" @@ -1494,20 +1497,20 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) case PAGEUPKEY: if(me && me->mr) { me->mr->newlvl= ((Mesh*)ob->data)->mr->current+1; - multires_set_level(ob, ob->data, 0); + multires_set_level_cb(ob, ob->data); } break; case PAGEDOWNKEY: if(me && me->mr) { me->mr->newlvl= ((Mesh*)ob->data)->mr->current-1; - multires_set_level(ob, ob->data, 0); + multires_set_level_cb(ob, ob->data); } break; /* Partial Visibility */ case HKEY: if(G.qual==LR_ALTKEY) { waitcursor(1); - sculptmode_pmv_off(get_mesh(ob)); + mesh_pmv_off(ob, get_mesh(ob)); BIF_undo_push("Partial mesh hide"); allqueue(REDRAWVIEW3D,0); waitcursor(0); @@ -2131,7 +2134,16 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt) selectconnected_nurb(); } else if(ob && (ob->flag & OB_POSEMODE)) { - selectconnected_posearmature(); + if (G.qual == LR_CTRLKEY) + poselib_preview_poses(ob, 0); + else if (G.qual == LR_SHIFTKEY) + poselib_add_current_pose(ob, 0); + else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) + poselib_rename_pose(ob); + else if (G.qual == LR_ALTKEY) + poselib_remove_pose(ob, NULL); + else + selectconnected_posearmature(); } else { if(FACESEL_PAINT_TEST) { @@ -3966,7 +3978,7 @@ void drawinfospace(ScrArea *sa, void *spacedata) uiDefButBitI(block, TOGN, USER_DISABLE_MIPMAP, B_MIPMAPCHANGED, "Mipmaps", (xpos+edgsp+(5*mpref)+(5*midsp)),y5,mpref,buth, - &(U.gameflags), 0, 0, 0, 0, "Toggles between mipmap textures on (beautiful) and off (fast)"); + &(U.gameflags), 0, 0, 0, 0, "Scale textures for the 3d View (Looks nicer but uses more memory and slows image reloading)"); /* main choices pup: note, it uses collums, and the seperators (%l) then have to fill both halves equally for the menu to work */ uiDefButS(block, MENU, B_GLRESLIMITCHANGED, "GL Texture Clamp Off%x0|%l|GL Texture Clamp 8192%x8192|GL Texture Clamp 4096%x4096|GL Texture Clamp 2048%x2048|GL Texture Clamp 1024%x1024|GL Texture Clamp 512%x512|GL Texture Clamp 256%x256|GL Texture Clamp 128%x128", @@ -4532,9 +4544,6 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt) } switch(event) { - case UI_BUT_EVENT: - do_seqbuttons(val); - break; case LEFTMOUSE: if(sseq->mainb || view2dmove(event)==0) { @@ -4658,11 +4667,7 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt) break; case SPACEKEY: if (G.qual==0) { - if (sseq->mainb) { - play_anim(1); - } else { - add_sequence(-1); - } + add_sequence(-1); } break; case BKEY: @@ -4720,6 +4725,11 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt) select_linked_seq( 0 ); } else if((G.qual==LR_CTRLKEY)) { /* Cut at current frame */ select_linked_seq( 2 ); + } else if ((G.qual==LR_SHIFTKEY)) { + if (last_seq) { + last_seq->flag ^= SEQ_LOCK; + doredraw = 1; + } } break; case YKEY: @@ -4731,17 +4741,14 @@ static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt) if(G.qual==LR_ALTKEY) { un_meta(); break; /*dont redraw timeline etc */ - } else if((G.qual==0)){ - if ((last_seq) && - (last_seq->type == SEQ_RAM_SOUND - || last_seq->type == SEQ_HD_SOUND)) - { + } else if(G.qual == 0){ + make_meta(); + break; /*dont redraw timeline etc */ + } else if (G.qual==LR_SHIFTKEY) { + if (last_seq) { last_seq->flag ^= SEQ_MUTE; doredraw = 1; - } else { - make_meta(); } - break; /*dont redraw timeline etc */ } else if ((G.qual==(LR_CTRLKEY|LR_ALTKEY) )) { add_marker(CFRA); } else if ((G.qual==LR_CTRLKEY)) { @@ -6211,6 +6218,14 @@ void allqueue(unsigned short event, short val) scrarea_queue_headredraw(sa); } break; + case REDRAWSEQ: + if(sa->spacetype==SPACE_SEQ) { + addqueue(sa->win, CHANGED, 1); + scrarea_queue_winredraw(sa); + scrarea_queue_headredraw(sa); + } + /* fall through, since N-keys moved to + Buttons */ case REDRAWBUTSSCENE: if(sa->spacetype==SPACE_BUTS) { buts= sa->spacedata.first; @@ -6283,13 +6298,6 @@ void allqueue(unsigned short event, short val) scrarea_queue_winredraw(sa); } break; - case REDRAWSEQ: - if(sa->spacetype==SPACE_SEQ) { - addqueue(sa->win, CHANGED, 1); - scrarea_queue_winredraw(sa); - scrarea_queue_headredraw(sa); - } - break; case REDRAWOOPS: if(sa->spacetype==SPACE_OOPS) { scrarea_queue_winredraw(sa); diff --git a/source/blender/src/toets.c b/source/blender/src/toets.c index 14b8eca4135..eac0028699e 100644 --- a/source/blender/src/toets.c +++ b/source/blender/src/toets.c @@ -384,7 +384,6 @@ void persptoetsen(unsigned short event) if(G.vd->depths) G.vd->depths->damaged= 1; retopo_queue_updates(G.vd); - retopo_force_update(); if(preview3d_event) BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT); @@ -750,17 +749,25 @@ int blenderqread(unsigned short event, short val) case BACKSPACEKEY: break; - - case AKEY: - if(textediting==0 && textspace==0) { - if(G.qual==(LR_SHIFTKEY|LR_ALTKEY)){ + case SPACEKEY: + if (curarea && curarea->spacetype==SPACE_SEQ) { + SpaceSeq *sseq= curarea->spacedata.first; + if (G.qual==0 && sseq->mainb) { play_anim(1); return 0; } - else if(G.qual==LR_ALTKEY) { + } + break; + case AKEY: + if(textediting==0 && textspace==0) { + if ((G.qual==LR_ALTKEY) && (curarea && curarea->spacetype==SPACE_VIEW3D)) { play_anim(0); return 0; } + else if ((G.qual==LR_ALTKEY) || (G.qual==(LR_ALTKEY|LR_SHIFTKEY))){ + play_anim(1); + return 0; + } } break; case EKEY: @@ -953,6 +960,11 @@ int blenderqread(unsigned short event, short val) if(G.qual==LR_CTRLKEY) { if(okee("Erase all")) { if( BIF_read_homefile(0)==0) error("No file ~/.B.blend"); + + /* Reset lights + * This isn't done when reading userdef, do it now + * */ + default_gl_light(); } return 0; } diff --git a/source/blender/src/toolbox.c b/source/blender/src/toolbox.c index 97794148895..f56434c8c4e 100644 --- a/source/blender/src/toolbox.c +++ b/source/blender/src/toolbox.c @@ -1294,12 +1294,15 @@ static void tb_do_transform_clearapply(void *arg, int event) clear_object('s'); break; case 3: /* apply scale/rotation */ - apply_object(); + apply_objects_locrot(); break; - case 4: /* apply deformation */ + case 4: /* apply scale/rotation */ + apply_objects_visual_tx(); + break; + case 5: /* apply deformation */ object_apply_deform(ob); break; - case 5: /* make duplicates real */ + case 6: /* make duplicates real */ if (ob->transflag & OB_DUPLI) make_duplilist_real(); else error("The active object does not have dupliverts"); break; @@ -1311,9 +1314,10 @@ static TBitem tb_transform_clearapply[]= { { 0, "Clear Rotation|Alt R", 1, NULL}, { 0, "Clear Scale|Alt S", 2, NULL}, { 0, "SEPR", 0, NULL}, -{ 0, "Apply Scale/Rotation|Ctrl A", 3, NULL}, -{ 0, "Apply Deformation|Shift Ctrl A", 4, NULL}, -{ 0, "Make Duplicates Real|Shift Ctrl A", 5, NULL}, +{ 0, "Apply Scale/Rotation to ObData|Ctrl A, 1", 3, NULL}, +{ 0, "Apply Visual Transform|Ctrl A, 2", 4, NULL}, +{ 0, "Apply Deformation|Shift Ctrl A", 5, NULL}, +{ 0, "Make Duplicates Real|Shift Ctrl A", 6, NULL}, { -1, "", 0, tb_do_transform_clearapply}}; static TBitem tb_transform_snap[]= { @@ -1670,6 +1674,8 @@ static TBitem tb_node_node[]= { { 0, "Duplicate|Shift D", TB_SHIFT|'d', NULL}, { 0, "Delete|X", 'x', NULL}, { 0, "SEPR", 0, NULL}, + { 0, "Toggle Link|F", 'f', NULL}, + { 0, "SEPR", 0, NULL}, { 0, "Make Group|Ctrl G", TB_CTRL|'g', NULL}, { 0, "Ungroup|Alt G", TB_ALT|'g', NULL}, { 0, "Edit Group|Tab", TB_TAB, NULL}, diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c index 632af9e269b..82e7a446de5 100644 --- a/source/blender/src/transform.c +++ b/source/blender/src/transform.c @@ -1399,6 +1399,7 @@ void initWarp(TransInfo *t) t->mode = TFM_WARP; t->transform = Warp; + t->handleEvent = handleEventWarp; t->idx_max = 0; t->num.idx_max = 0; @@ -1435,6 +1436,24 @@ void initWarp(TransInfo *t) t->val= (max[0]-min[0])/2.0f; /* t->val is X dimension projected boundbox */ } +int handleEventWarp(TransInfo *t, unsigned short event, short val) +{ + int status = 0; + + if (event == MIDDLEMOUSE && val) + { + // Use customData pointer to signal warp direction + if (t->customData == 0) + t->customData = (void*)1; + else + t->customData = 0; + + status = 1; + } + + return status; +} + int Warp(TransInfo *t, short mval[2]) { TransData *td = t->data; @@ -1465,6 +1484,11 @@ int Warp(TransInfo *t, short mval[2]) /* amount of degrees for warp */ circumfac= 360.0f * InputHorizontalRatio(t, mval); + + if (t->customData) /* non-null value indicates reversed input */ + { + circumfac *= -1; + } snapGrid(t, &circumfac); applyNumInput(&t->num, &circumfac); diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c index bc0377696e4..83bac0e257c 100644 --- a/source/blender/src/transform_conversions.c +++ b/source/blender/src/transform_conversions.c @@ -627,7 +627,7 @@ static void bone_children_clear_transflag(ListBase *lb) Bone *bone= lb->first; for(;bone;bone= bone->next) { - if(bone->flag & BONE_HINGE) + if((bone->flag & BONE_HINGE) && (bone->flag & BONE_CONNECTED)) bone->flag |= BONE_HINGE_CHILD_TRANSFORM; else bone->flag &= ~BONE_TRANSFORM; @@ -3373,19 +3373,21 @@ static void createTransObject(TransInfo *t) /* count */ for(base= FIRSTBASE; base; base= base->next) { - if TESTBASELIB(base) { + if TESTBASE(base) { ob= base->object; /* store ipo keys? */ - if(ob->ipo && ob->ipo->showkey && (ob->ipoflag & OB_DRAWKEY)) { + if (ob->id.lib == 0 && ob->ipo && ob->ipo->showkey && (ob->ipoflag & OB_DRAWKEY)) { elems.first= elems.last= NULL; make_ipokey_transform(ob, &elems, 1); /* '1' only selected keys */ pushdata(&elems, sizeof(ListBase)); - for(ik= elems.first; ik; ik= ik->next) t->total++; + for(ik= elems.first; ik; ik= ik->next) + t->total++; - if(elems.first==NULL) t->total++; + if(elems.first==NULL) + t->total++; } else { t->total++; @@ -3403,15 +3405,20 @@ static void createTransObject(TransInfo *t) tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransObExtension"); for(base= FIRSTBASE; base; base= base->next) { - if TESTBASELIB(base) { + if TESTBASE(base) { ob= base->object; - td->flag= TD_SELECTED; + td->flag = TD_SELECTED; td->protectflag= ob->protectflag; td->ext = tx; + /* select linked objects, but skip them later */ + if (ob->id.lib != 0) { + td->flag |= TD_SKIP; + } + /* store ipo keys? */ - if(ob->ipo && ob->ipo->showkey && (ob->ipoflag & OB_DRAWKEY)) { + if(ob->id.lib == 0 && ob->ipo && ob->ipo->showkey && (ob->ipoflag & OB_DRAWKEY)) { popfirst(&elems); // bring back pushed listbase diff --git a/source/blender/src/transform_generics.c b/source/blender/src/transform_generics.c index deed252501e..a79b1d4c4ea 100644 --- a/source/blender/src/transform_generics.c +++ b/source/blender/src/transform_generics.c @@ -191,8 +191,9 @@ static void clipMirrorModifier(TransInfo *t, Object *ob) break; if (td->loc==NULL) break; - if (td->flag & TD_SKIP) - continue; + + if (td->flag & TD_SKIP) + continue; VecCopyf(loc, td->loc); VecCopyf(iloc, td->iloc); diff --git a/source/blender/src/verse_object.c b/source/blender/src/verse_object.c index fc937469d42..107aae59845 100644 --- a/source/blender/src/verse_object.c +++ b/source/blender/src/verse_object.c @@ -295,6 +295,7 @@ void b_verse_pop_node(VNode *vnode) vbitmap->height, vnode->name, 0, + 0, color); ((Image*)vbitmap->image)->vnode = (void*)vnode; sync_blender_image_with_verse_bitmap_node(vnode); diff --git a/source/blender/src/view.c b/source/blender/src/view.c index d23b6f1d8f4..52f9ff06227 100644 --- a/source/blender/src/view.c +++ b/source/blender/src/view.c @@ -66,6 +66,7 @@ #include "BKE_global.h" #include "BKE_main.h" #include "BKE_object.h" +#include "BKE_sculpt.h" #include "BKE_utildefines.h" #include "BIF_editparticle.h" diff --git a/source/blender/src/vpaint.c b/source/blender/src/vpaint.c index 32f97b7420b..615a9566b97 100644 --- a/source/blender/src/vpaint.c +++ b/source/blender/src/vpaint.c @@ -72,6 +72,7 @@ #include "BKE_global.h" #include "BKE_mesh.h" #include "BKE_modifier.h" +#include "BKE_multires.h" #include "BKE_object.h" #include "BKE_utildefines.h" diff --git a/source/creator/creator.c b/source/creator/creator.c index 1feaf075e1c..e5abe425468 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -194,6 +194,7 @@ static void print_help(void) printf (" -a \tPlayback \n"); printf (" -p \tOpen with lower left corner at , \n"); printf (" -m\t\tRead from disk (Don't buffer)\n"); + printf (" -f \t\tSpecify FPS to start with\n"); printf ("\nWindow options:\n"); printf (" -w\t\tForce opening with borders (default)\n"); @@ -686,9 +687,50 @@ int main(int argc, char **argv) break; } } - else { + else { + + /* Make the path absolute because its needed for relative linked blends to be found */ + int abs = 0; + int filelen; + char cwd[FILE_MAXDIR + FILE_MAXFILE]; + char filename[FILE_MAXDIR + FILE_MAXFILE]; + cwd[0] = filename[0] = '\0'; + + BLI_strncpy(filename, argv[a], sizeof(filename)); + filelen = strlen(filename); + + /* relative path checks, could do more tests here... */ +#ifdef WIN32 + /* Account for X:/ and X:\ - should be enough */ + if (filelen >= 3 && filename[1] == ':' && (filename[2] == '\\' || filename[2] == '/')) + abs = 1; +#else + if (filelen >= 2 && filename[0] == '/') + abs = 1 ; +#endif + if (!abs) { + BLI_getwdN(cwd); /* incase the full path to the blend isnt used */ + + if (cwd[0] == '\0') { + printf( + "Could not get the current working directory - $PWD for an unknown reason.\n\t" + "Relative linked files will not load if the entire blend path is not used.\n\t" + "The 'Play' button may also fail.\n" + ); + } else { + /* uses the blend path relative to cwd important for loading relative linked files. + * + * cwd should contain c:\ etc on win32 so the relbase can be NULL + * relbase being NULL also prevents // being misunderstood as relative to the current + * blend file which isnt a feature we want to use in this case since were dealing + * with a path from the command line, rather then from inside Blender */ + + BLI_make_file_string(NULL, filename, cwd, argv[a]); + } + } + if (G.background) { - BKE_read_file(argv[a], NULL); + BKE_read_file(filename, NULL); sound_initialize_sounds(); /* happens for the UI on file reading too */ @@ -697,8 +739,8 @@ int main(int argc, char **argv) } else { /* we are not running in background mode here, but start blender in UI mode with a file - this should do everything a 'load file' does */ - BIF_read_file(argv[a]); - } + BIF_read_file(filename); + } } } diff --git a/source/nan_compile.mk b/source/nan_compile.mk index d5bf04c4b33..a5f0dccce35 100644 --- a/source/nan_compile.mk +++ b/source/nan_compile.mk @@ -181,18 +181,25 @@ ifeq ($(OS),solaris) CCFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing # CFLAGS += "-fast -xdepend -xarch=v8plus -xO3 -xlibmil -KPIC -DPIC -xchar=unsigned" # CCFLAGS += "-fast -xdepend -xarch=v8plus -xO3 -xlibmil -xlibmopt -features=tmplife -norunpath -KPIC -DPIC -xchar=unsigned" - REL_CFLAGS += -O1 - REL_CCFLAGS += -O1 + +# ifeq ($(findstring 64,$(CPU)), 64) +# CFLAGS += -m64 +# CCFLAGS += -m64 +# endif + + REL_CFLAGS += -O2 + REL_CCFLAGS += -O2 + NAN_DEPEND = true - #ifeq ($(CPU),sparc) - ifeq ($(CPU),$(findstring $(CPU), "sparc")) - OPENGL_HEADERS = /usr/openwin/share/include - CPPFLAGS += -DSUN_OGL_NO_VERTEX_MACROS - JAVA_HEADERS = /usr/java/include - JAVA_SYSTEM_HEADERS = /usr/java/include/solaris - else - OPENGL_HEADERS = $(LCGDIR)/mesa/include - endif +# ifeq ($(CPU),sparc) + ifeq ($(findstring sparc,$(CPU)), sparc) + OPENGL_HEADERS = /usr/openwin/share/include + CPPFLAGS += -DSUN_OGL_NO_VERTEX_MACROS + JAVA_HEADERS = /usr/java/include + JAVA_SYSTEM_HEADERS = /usr/java/include/solaris + else + OPENGL_HEADERS = $(LCGDIR)/mesa/include + endif AR = ar ARFLAGS = ruv ARFLAGSQUIET = ru diff --git a/tools/btools.py b/tools/btools.py index 9075d7c7b12..8e4848a39be 100755 --- a/tools/btools.py +++ b/tools/btools.py @@ -1,3 +1,4 @@ + import os import os.path import SCons.Options @@ -46,7 +47,6 @@ def validate_arguments(args, bc): 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', 'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC', 'BF_OPENGL_LINKFLAGS', 'WITH_BF_FTGL', 'BF_FTGL', 'BF_FTGL_INC', 'BF_FTGL_LIB', - 'WITH_BF_BPYAPI_V24X', 'WITH_BF_PLAYER', 'CFLAGS', 'CCFLAGS', 'CPPFLAGS', 'REL_CFLAGS', 'REL_CCFLAGS', @@ -56,8 +56,10 @@ def validate_arguments(args, bc): 'VERSE_BUILD_BINARY', 'VERSE_BUILD_DIR', 'VERSE_REGEN_PROTO', 'BF_TWEAK_MODE', 'BF_SPLIT_SRC', 'WITHOUT_BF_INSTALL', - 'WITH_BF_OPENMP' - ] + 'WITH_BF_OPENMP', + 'WITHOUT_BF_INSTALL', + 'BF_FANCY', + ] arg_list = ['BF_DEBUG', 'BF_QUIET', 'BF_CROSS', 'BF_UPDATE', 'BF_INSTALLDIR', 'BF_TOOLSET', 'BF_BINNAME', @@ -174,7 +176,6 @@ def read_opts(cfg, args): ('BF_FFMPEG_INC', 'FFMPEG includes', ''), ('BF_FFMPEG_LIBPATH', 'FFMPEG library path', ''), - (BoolOption('WITH_BF_BPYAPI_V24X', 'Compile Blender 2.4x python api if true', 'true')), (BoolOption('WITH_BF_JPEG', 'Use JPEG if true', 'true')), ('BF_JPEG', 'JPEG base path', ''), @@ -301,8 +302,9 @@ def read_opts(cfg, args): (BoolOption('BF_BUILDINFO', 'Buildtime in splash if true', 'true')), (BoolOption('BF_TWEAK_MODE', 'Enable tweak mode if true', 'false')), - (BoolOption('BF_SPLIT_SRC', 'Split src lib into several chunks if true', 'false')), + (BoolOption('BF_SPLIT_SRC', 'Split src lib into several chunks if true', 'false')), (BoolOption('WITHOUT_BF_INSTALL', 'dont install if true', 'false')), + (BoolOption('BF_FANCY', 'Enable fancy output if true', 'true')), ) # end of opts.AddOptions()