From ad65bc331572ddcd4426693f0554c37b1a2b274c Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Sat, 3 Aug 2013 05:01:40 +0000 Subject: [PATCH] BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the FilterYV12 constructor. --- source/gameengine/VideoTexture/FilterSource.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gameengine/VideoTexture/FilterSource.h b/source/gameengine/VideoTexture/FilterSource.h index 0289c88f056..bc80b2b36cc 100644 --- a/source/gameengine/VideoTexture/FilterSource.h +++ b/source/gameengine/VideoTexture/FilterSource.h @@ -164,7 +164,7 @@ class FilterYV12 : public FilterBase { public: /// constructor - FilterYV12 (void) {} + FilterYV12 (void): m_buffV(NULL), m_buffU(NULL), m_pitchUV(0) {} /// destructor virtual ~FilterYV12 (void) {}