diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 218af8f0f33..7cd153d9564 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -574,7 +574,8 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length) fsmesh.channelScale = NULL; /* Override user settings, only noslip is supported here! */ - fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP; + if (fsmesh.type != OB_FLUIDSIM_CONTROL) + fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP; } elbeemAddMesh(&fsmesh);