diff --git a/release/scripts/ui/properties_render.py b/release/scripts/ui/properties_render.py index a2ad2b239c1..92d7712d8e3 100644 --- a/release/scripts/ui/properties_render.py +++ b/release/scripts/ui/properties_render.py @@ -96,12 +96,12 @@ class RENDER_PT_layers(RenderButtonsPanel): col.itemR(rl, "solid") col.itemR(rl, "halo") col.itemR(rl, "ztransp") - col.itemR(rl, "sky") + col.itemR(rl, "sky") col = split.column() col.itemR(rl, "edge") col.itemR(rl, "strand") - col.itemR(rl, "freestyle") + col.itemR(rl, "freestyle") if rl.zmask: split = layout.split() @@ -142,32 +142,32 @@ class RENDER_PT_layers(RenderButtonsPanel): row.itemR(rl, "pass_refraction") row.itemR(rl, "pass_refraction_exclude", text="", icon='ICON_X') - if rl.freestyle: - layout.itemS() + if rl.freestyle: + layout.itemS() - split = layout.split() + split = layout.split() - col = split.column() - col.itemL(text="Freestyle:") - freestyle = rl.freestyle_settings - col.itemR(freestyle, "sphere_radius", text="Sphere Radius") - col.itemR(freestyle, "ridges_and_valleys", text="Ridges and Valleys") - col.itemR(freestyle, "suggestive_contours", text="Suggestive Contours") - col.itemR(freestyle, "dkr_epsilon", text="Dkr Epsilon") + col = split.column() + col.itemL(text="Freestyle:") + freestyle = rl.freestyle_settings + col.itemR(freestyle, "sphere_radius", text="Sphere Radius") + col.itemR(freestyle, "ridges_and_valleys", text="Ridges and Valleys") + col.itemR(freestyle, "suggestive_contours", text="Suggestive Contours") + col.itemR(freestyle, "dkr_epsilon", text="Dkr Epsilon") - col.itemO("scene.freestyle_module_add", text="Add Style Module") + col.itemO("scene.freestyle_module_add", text="Add Style Module") - for i, module in enumerate(freestyle.modules): - box = layout.box() - box.set_context_pointer("freestyle_module", module) - row = box.row(align=True) - row.itemR(module, "is_displayed", text="") - row.itemR(module, "module_path", text="") - row.itemO("scene.freestyle_module_remove", icon='ICON_X', text="") - props = row.itemO("scene.freestyle_module_move_up", icon='VICON_MOVE_UP', text="", properties=True) - props.active = (i > 0) - props = row.itemO("scene.freestyle_module_move_down", icon='VICON_MOVE_DOWN', text="", properties=True) - props.active = (i < len(freestyle.modules) - 1) + for i, module in enumerate(freestyle.modules): + box = layout.box() + box.set_context_pointer("freestyle_module", module) + row = box.row(align=True) + row.itemR(module, "is_displayed", text="") + row.itemR(module, "module_path", text="") + row.itemO("scene.freestyle_module_remove", icon='ICON_X', text="") + props = row.itemO("scene.freestyle_module_move_up", icon='VICON_MOVE_UP', text="", properties=True) + props.active = (i > 0) + props = row.itemO("scene.freestyle_module_move_down", icon='VICON_MOVE_DOWN', text="", properties=True) + props.active = (i < len(freestyle.modules) - 1) class RENDER_PT_shading(RenderButtonsPanel): @@ -271,11 +271,11 @@ class RENDER_PT_post_processing(RenderButtonsPanel): sub.itemR(rd, "edge_threshold", text="Threshold", slider=True) sub.itemR(rd, "edge_color", text="") - layout.itemS() + layout.itemS() - split = layout.split() - col = split.column() - col.itemR(rd, "freestyle", text="Freestyle") + split = layout.split() + col = split.column() + col.itemR(rd, "freestyle", text="Freestyle") class RENDER_PT_output(RenderButtonsPanel):