From c515ea2e93b02674a6d847f1a3851194f5bb9aa2 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 26 Mar 2019 17:26:57 +0100 Subject: [PATCH] Fix vertex array leak in Cycles viewport drawing. --- intern/cycles/device/device.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp index 9dce7aa65df..e74637472ef 100644 --- a/intern/cycles/device/device.cpp +++ b/intern/cycles/device/device.cpp @@ -349,6 +349,7 @@ void Device::draw_pixels( draw_params.unbind_display_space_shader_cb(); } + glDeleteVertexArrays(1, &vertex_array_object); glBindTexture(GL_TEXTURE_2D, 0); glDeleteTextures(1, &texid);