diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp index 8937f481922..1eca527151a 100644 --- a/source/gameengine/Expressions/PyObjectPlus.cpp +++ b/source/gameengine/Expressions/PyObjectPlus.cpp @@ -119,6 +119,7 @@ PyObject *PyObjectPlus::_getattr(const STR_String& attr) int PyObjectPlus::_delattr(const STR_String& attr) { + PyErr_SetString(PyExc_AttributeError, "attribute cant be deleted"); return 1; } @@ -126,7 +127,8 @@ int PyObjectPlus::_setattr(const STR_String& attr, PyObject *value) { //return PyObject::_setattr(attr,value); //cerr << "Unknown attribute" << endl; - return 1; + PyErr_SetString(PyExc_AttributeError, "attribute cant be set"); + return 1; } /*------------------------------ diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp index 7bcb45228db..7296dfbec10 100644 --- a/source/gameengine/Expressions/Value.cpp +++ b/source/gameengine/Expressions/Value.cpp @@ -391,16 +391,23 @@ float CValue::GetPropertyNumber(const STR_String& inName,float defnumber) bool CValue::RemoveProperty(const STR_String & inName) { // Check if there are properties at all which can be removed - if (m_pNamedPropertyArray == NULL) - return false; - - CValue* val = GetProperty(inName); - if (NULL != val) - { - val->Release(); - m_pNamedPropertyArray->erase(inName); - return true; - } + if (m_pNamedPropertyArray) { + CValue* val = GetProperty(inName); + if (NULL != val) + { + val->Release(); + m_pNamedPropertyArray->erase(inName); + return true; + } + } + + char err[128]; + if (m_pNamedPropertyArray) + sprintf(err, "attribute \"%s\" dosnt exist", inName.ReadPtr()); + else + sprintf(err, "attribute \"%s\" dosnt exist (no property array)", inName.ReadPtr()); + + PyErr_SetString(PyExc_AttributeError, err); return false; } @@ -755,7 +762,8 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj) int CValue::_delattr(const STR_String& attr) { - RemoveProperty(attr); + if (!RemoveProperty(attr)) /* sets error */ + return 1; return 0; } diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index b32cbd83285..645afc8964b 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -329,7 +329,7 @@ PyMethodDef SCA_JoystickSensor::Methods[] = { {"getNumAxes", (PyCFunction) SCA_JoystickSensor::sPyNumberOfAxes, METH_NOARGS, NumberOfAxes_doc}, {"getNumButtons",(PyCFunction) SCA_JoystickSensor::sPyNumberOfButtons,METH_NOARGS, NumberOfButtons_doc}, {"getNumHats", (PyCFunction) SCA_JoystickSensor::sPyNumberOfHats, METH_NOARGS, NumberOfHats_doc}, - {"getConnected", (PyCFunction) SCA_JoystickSensor::sPyConnected, METH_NOARGS, Connected_doc}, + {"isConnected", (PyCFunction) SCA_JoystickSensor::sPyConnected, METH_NOARGS, Connected_doc}, {NULL,NULL} //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index c1b228e8d26..cc2956813c1 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1036,11 +1036,15 @@ PyObject* KX_GameObject::_getattr(const STR_String& attr) int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr method { - if (attr == "mass") + if (attr == "mass") { + PyErr_SetString(PyExc_AttributeError, "attribute \"mass\" is read only"); return 1; + } - if (attr == "parent") + if (attr == "parent") { + PyErr_SetString(PyExc_AttributeError, "attribute \"mass\" is read only\nUse setParent()"); return 1; + } if (PyInt_Check(value)) { @@ -1106,7 +1110,7 @@ int KX_GameObject::_setattr(const STR_String& attr, PyObject *value) // _setattr } return 1; } - + PyErr_SetString(PyExc_AttributeError, "could not set the orientation from a 3x3 matrix, quaternion or euler sequence"); return 1; }