diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 8b719dd2d80..3dd65a6f796 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -280,7 +280,7 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype) /* copy last mode, then we can re-init the region maps */ rv3d->lastmode= stype; - + keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0); if(ELEM(stype, 0, NS_MODE_OBJECT)) WM_event_add_keymap_handler(&ar->handlers, keymap); @@ -304,6 +304,12 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype) WM_event_add_keymap_handler(&ar->handlers, keymap); else WM_event_remove_keymap_handler(&ar->handlers, keymap); + + keymap= WM_keymap_listbase(wm, "Pose", 0, 0); + if(stype==NS_MODE_POSE) + WM_event_add_keymap_handler(&ar->handlers, keymap); + else + WM_event_remove_keymap_handler(&ar->handlers, keymap); keymap= WM_keymap_listbase(wm, "Metaball", 0, 0); if(stype==NS_EDITMODE_MBALL) @@ -319,7 +325,7 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype) /* armature sketching needs to take over mouse */ keymap= WM_keymap_listbase(wm, "Armature_Sketch", 0, 0); - if(stype==NS_EDITMODE_TEXT) + if(stype==NS_EDITMODE_ARMATURE) WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10); else WM_event_remove_keymap_handler(&ar->handlers, keymap);