From e4c3d77e9f8ba2502b9ca69ba392b6f765e9ba3d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 26 Nov 2006 17:47:38 +0000 Subject: [PATCH] Fix for bug #5308: Smooth normals drawing wrong with subsurf followed by array modifier. --- source/blender/blenkernel/intern/subsurf_ccg.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 4631c5d9273..44845ed706b 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -1145,7 +1145,7 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf) int grid; int x, y; int lastface = ccgSubSurf_getNumFaces(ss) - 1; - int *faceFlags = dm->getFaceData(dm, faceNum, CD_FLAGS); + int *faceFlags = dm->getFaceDataArray(dm, CD_FLAGS); memset(mf, 0, sizeof(*mf));