diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index e06008ff891..3ad55f5ee12 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -1010,6 +1010,7 @@ PyAttributeDef BL_ActionActuator::Attributes[] = { KX_PYATTRIBUTE_BOOL_RW("continue", BL_ActionActuator, m_end_reset), KX_PYATTRIBUTE_FLOAT_RW_CHECK("blendTime", 0, MAXFRAMEF, BL_ActionActuator, m_blendframe, CheckBlendTime), KX_PYATTRIBUTE_SHORT_RW_CHECK("type",0,100,false,BL_ActionActuator,m_playtype,CheckType), + //KX_PYATTRIBUTE_TODO("channel"), { NULL } //Sentinel }; diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp index ec3651ddd1f..8439dbac268 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp @@ -249,6 +249,7 @@ PyMethodDef SCA_ILogicBrick::Methods[] = { PyAttributeDef SCA_ILogicBrick::Attributes[] = { KX_PYATTRIBUTE_RO_FUNCTION("owner", SCA_ILogicBrick, pyattr_get_owner), KX_PYATTRIBUTE_INT_RW("executePriority",0,100000,false,SCA_ILogicBrick,m_Execute_Ueber_Priority), + //KX_PYATTRIBUTE_TODO("name"), {NULL} //Sentinel }; diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp index dde970962b6..b556c14831e 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.cpp +++ b/source/gameengine/GameLogic/SCA_ISensor.cpp @@ -456,6 +456,9 @@ PyAttributeDef SCA_ISensor::Attributes[] = { KX_PYATTRIBUTE_BOOL_RW("level",SCA_ISensor,m_level), KX_PYATTRIBUTE_RO_FUNCTION("triggered", SCA_ISensor, pyattr_get_triggered), KX_PYATTRIBUTE_RO_FUNCTION("positive", SCA_ISensor, pyattr_get_positive), + //KX_PYATTRIBUTE_TODO("links"), + //KX_PYATTRIBUTE_TODO("posTicks"), + //KX_PYATTRIBUTE_TODO("negTicks"), { NULL } //Sentinel }; diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index 11b31c67edd..b9d99177259 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -330,7 +330,7 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = { KX_PYATTRIBUTE_RO_FUNCTION("numButtons", SCA_JoystickSensor, pyattr_get_num_buttons), KX_PYATTRIBUTE_RO_FUNCTION("numHats", SCA_JoystickSensor, pyattr_get_num_hats), KX_PYATTRIBUTE_RO_FUNCTION("connected", SCA_JoystickSensor, pyattr_get_connected), - + //KX_PYATTRIBUTE_TODO("events"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index 7378113bc31..9f11ea11819 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -771,6 +771,9 @@ PyMethodDef KX_BlenderMaterial::Methods[] = }; PyAttributeDef KX_BlenderMaterial::Attributes[] = { + //KX_PYATTRIBUTE_TODO("shader"), + //KX_PYATTRIBUTE_TODO("materialIndex"), + //KX_PYATTRIBUTE_TODO("blending"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp index c537c9abe01..0e6678b8572 100644 --- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp +++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp @@ -131,5 +131,6 @@ PyMethodDef KX_ConstraintWrapper::Methods[] = { }; PyAttributeDef KX_ConstraintWrapper::Attributes[] = { + //KX_PYATTRIBUTE_TODO("constraintId"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp index 514fb74f6bf..a46318d0468 100644 --- a/source/gameengine/Ketsji/KX_GameActuator.cpp +++ b/source/gameengine/Ketsji/KX_GameActuator.cpp @@ -248,6 +248,7 @@ PyMethodDef KX_GameActuator::Methods[] = PyAttributeDef KX_GameActuator::Attributes[] = { KX_PYATTRIBUTE_STRING_RW("file",0,100,false,KX_GameActuator,m_filename), + //KX_PYATTRIBUTE_TODO("mode"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp index b90967d610c..86ae082523f 100644 --- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp +++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp @@ -330,6 +330,17 @@ PyMethodDef KX_ObjectActuator::Methods[] = { }; PyAttributeDef KX_ObjectActuator::Attributes[] = { + //KX_PYATTRIBUTE_TODO("force"), + //KX_PYATTRIBUTE_TODO("torque"), + //KX_PYATTRIBUTE_TODO("dLoc"), + //KX_PYATTRIBUTE_TODO("dRot"), + //KX_PYATTRIBUTE_TODO("linV"), + //KX_PYATTRIBUTE_TODO("angV"), + //KX_PYATTRIBUTE_TODO("damping"), + //KX_PYATTRIBUTE_TODO("forceLimitX"), + //KX_PYATTRIBUTE_TODO("forceLimitY"), + //KX_PYATTRIBUTE_TODO("forceLimitZ"), + //KX_PYATTRIBUTE_TODO("pid"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp index afc16ba994c..ffd7185f235 100644 --- a/source/gameengine/Ketsji/KX_ParentActuator.cpp +++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp @@ -173,6 +173,7 @@ PyMethodDef KX_ParentActuator::Methods[] = { PyAttributeDef KX_ParentActuator::Attributes[] = { KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object), + //KX_PYATTRIBUTE_TODO("mode"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp index 0ab55a86078..33e215387b7 100644 --- a/source/gameengine/Ketsji/KX_PolyProxy.cpp +++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp @@ -79,6 +79,7 @@ PyMethodDef KX_PolyProxy::Methods[] = { PyAttributeDef KX_PolyProxy::Attributes[] = { /* All dummy's so they come up in a dir() */ + //KX_PYATTRIBUTE_TODO("DummyProps"), KX_PYATTRIBUTE_DUMMY("matname"), KX_PYATTRIBUTE_DUMMY("texture"), KX_PYATTRIBUTE_DUMMY("material"), diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp index 7d2bea25d2c..4447ff48766 100644 --- a/source/gameengine/Ketsji/KX_SceneActuator.cpp +++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp @@ -270,6 +270,8 @@ PyMethodDef KX_SceneActuator::Methods[] = PyAttributeDef KX_SceneActuator::Attributes[] = { KX_PYATTRIBUTE_STRING_RW("scene",0,32,true,KX_SceneActuator,m_nextSceneName), KX_PYATTRIBUTE_RW_FUNCTION("camera",KX_SceneActuator,pyattr_get_camera,pyattr_set_camera), + //KX_PYATTRIBUTE_TODO("useRestart"), + //KX_PYATTRIBUTE_TODO("mode"), { NULL } //Sentinel }; diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp index 6b2507b8b31..629fadff86a 100644 --- a/source/gameengine/Ketsji/KX_VertexProxy.cpp +++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp @@ -79,6 +79,7 @@ PyMethodDef KX_VertexProxy::Methods[] = { }; PyAttributeDef KX_VertexProxy::Attributes[] = { + //KX_PYATTRIBUTE_TODO("DummyProps"), KX_PYATTRIBUTE_DUMMY("x"), KX_PYATTRIBUTE_DUMMY("y"),