diff --git a/intern/opencolorio/fallback_impl.cc b/intern/opencolorio/fallback_impl.cc index 71b5ab9def2..8fc0ccd7918 100644 --- a/intern/opencolorio/fallback_impl.cc +++ b/intern/opencolorio/fallback_impl.cc @@ -241,10 +241,11 @@ void FallbackImpl::configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr * /*config*/, rgb[2] = 0.0722f; } -void FallbackImpl::configGetXYZtoRGB(OCIO_ConstConfigRcPtr * /*config*/, float xyz_to_rgb[3][3]) +void FallbackImpl::configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr * /*config*/, + float xyz_to_scene_linear[3][3]) { /* Default to ITU-BT.709. */ - memcpy(xyz_to_rgb, OCIO_XYZ_TO_REC709, sizeof(OCIO_XYZ_TO_REC709)); + memcpy(xyz_to_scene_linear, OCIO_XYZ_TO_REC709, sizeof(OCIO_XYZ_TO_REC709)); } int FallbackImpl::configGetNumLooks(OCIO_ConstConfigRcPtr * /*config*/) diff --git a/intern/opencolorio/ocio_capi.cc b/intern/opencolorio/ocio_capi.cc index 5e4c2a87a0b..b31f3794361 100644 --- a/intern/opencolorio/ocio_capi.cc +++ b/intern/opencolorio/ocio_capi.cc @@ -118,9 +118,9 @@ void OCIO_configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb) impl->configGetDefaultLumaCoefs(config, rgb); } -void OCIO_configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config, float xyz_to_rgb[3][3]) +void OCIO_configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, float xyz_to_scene_linear[3][3]) { - impl->configGetXYZtoRGB(config, xyz_to_rgb); + impl->configGetXYZtoSceneLinear(config, xyz_to_scene_linear); } int OCIO_configGetNumLooks(OCIO_ConstConfigRcPtr *config) diff --git a/intern/opencolorio/ocio_capi.h b/intern/opencolorio/ocio_capi.h index 4be838a218d..97e6ff02779 100644 --- a/intern/opencolorio/ocio_capi.h +++ b/intern/opencolorio/ocio_capi.h @@ -135,7 +135,8 @@ const char *OCIO_configGetDisplayColorSpaceName(OCIO_ConstConfigRcPtr *config, const char *view); void OCIO_configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb); -void OCIO_configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config, float xyz_to_rgb[3][3]); +void OCIO_configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, + float xyz_to_scene_linear[3][3]); int OCIO_configGetNumLooks(OCIO_ConstConfigRcPtr *config); const char *OCIO_configGetLookNameByIndex(OCIO_ConstConfigRcPtr *config, int index); diff --git a/intern/opencolorio/ocio_impl.cc b/intern/opencolorio/ocio_impl.cc index a352c54da86..7cf7fbefcd6 100644 --- a/intern/opencolorio/ocio_impl.cc +++ b/intern/opencolorio/ocio_impl.cc @@ -311,13 +311,14 @@ static bool to_scene_linear_matrix(ConstConfigRcPtr &config, return true; } -void OCIOImpl::configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config_, float xyz_to_rgb[3][3]) +void OCIOImpl::configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config_, + float xyz_to_scene_linear[3][3]) { ConstConfigRcPtr config = (*(ConstConfigRcPtr *)config_); /* Default to ITU-BT.709 in case no appropriate transform found. * Note XYZ is defined here as having a D65 white point. */ - memcpy(xyz_to_rgb, OCIO_XYZ_TO_REC709, sizeof(OCIO_XYZ_TO_REC709)); + memcpy(xyz_to_scene_linear, OCIO_XYZ_TO_REC709, sizeof(OCIO_XYZ_TO_REC709)); /* Get from OpenColorO config if it has the required roles. */ if (!config->hasRole(ROLE_SCENE_LINEAR)) { @@ -326,17 +327,17 @@ void OCIOImpl::configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config_, float xyz_to_rg if (config->hasRole("aces_interchange")) { /* Standard OpenColorIO role, defined as ACES AP0 (ACES2065-1). */ - float aces_to_rgb[3][3]; - if (to_scene_linear_matrix(config, "aces_interchange", aces_to_rgb)) { + float aces_to_scene_linear[3][3]; + if (to_scene_linear_matrix(config, "aces_interchange", aces_to_scene_linear)) { float xyz_to_aces[3][3]; invert_m3_m3(xyz_to_aces, OCIO_ACES_TO_XYZ); - mul_m3_m3m3(xyz_to_rgb, aces_to_rgb, xyz_to_aces); + mul_m3_m3m3(xyz_to_scene_linear, aces_to_scene_linear, xyz_to_aces); } } else if (config->hasRole("XYZ")) { /* Custom role used before the standard existed. */ - to_scene_linear_matrix(config, "XYZ", xyz_to_rgb); + to_scene_linear_matrix(config, "XYZ", xyz_to_scene_linear); } } diff --git a/intern/opencolorio/ocio_impl.h b/intern/opencolorio/ocio_impl.h index f8397c62e52..2c00eff6d6c 100644 --- a/intern/opencolorio/ocio_impl.h +++ b/intern/opencolorio/ocio_impl.h @@ -48,7 +48,8 @@ class IOCIOImpl { const char *view) = 0; virtual void configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb) = 0; - virtual void configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config, float xyz_to_rgb[3][3]) = 0; + virtual void configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, + float xyz_to_scene_linear[3][3]) = 0; virtual int configGetNumLooks(OCIO_ConstConfigRcPtr *config) = 0; virtual const char *configGetLookNameByIndex(OCIO_ConstConfigRcPtr *config, int index) = 0; @@ -167,7 +168,7 @@ class FallbackImpl : public IOCIOImpl { const char *view); void configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb); - void configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config, float xyz_to_rgb[3][3]); + void configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, float xyz_to_scene_linear[3][3]); int configGetNumLooks(OCIO_ConstConfigRcPtr *config); const char *configGetLookNameByIndex(OCIO_ConstConfigRcPtr *config, int index); @@ -257,7 +258,7 @@ class OCIOImpl : public IOCIOImpl { const char *view); void configGetDefaultLumaCoefs(OCIO_ConstConfigRcPtr *config, float *rgb); - void configGetXYZtoRGB(OCIO_ConstConfigRcPtr *config, float xyz_to_rgb[3][3]); + void configGetXYZtoSceneLinear(OCIO_ConstConfigRcPtr *config, float xyz_to_scene_linear[3][3]); int configGetNumLooks(OCIO_ConstConfigRcPtr *config); const char *configGetLookNameByIndex(OCIO_ConstConfigRcPtr *config, int index); diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 9d7d76f0bdb..3e3b30a2c1e 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -6277,7 +6277,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target); - IMB_colormanagement_srgb_to_scene_linear_v3(target); + IMB_colormanagement_srgb_to_scene_linear_v3(target, target); } else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) { RNA_property_float_get_array(&but->rnapoin, but->rnaprop, target); @@ -6294,7 +6294,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co } else if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR) { RNA_property_float_get_array(&but->rnapoin, but->rnaprop, color); - IMB_colormanagement_scene_linear_to_srgb_v3(color); + IMB_colormanagement_scene_linear_to_srgb_v3(color, color); BKE_brush_color_set(scene, brush, color); updated = true; } diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c index 5b97a80d513..f14c6ad9924 100644 --- a/source/blender/editors/interface/interface_ops.c +++ b/source/blender/editors/interface/interface_ops.c @@ -1895,14 +1895,14 @@ static int drop_color_invoke(bContext *C, wmOperator *op, const wmEvent *event) if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { if (!gamma) { - IMB_colormanagement_scene_linear_to_srgb_v3(color); + IMB_colormanagement_scene_linear_to_srgb_v3(color, color); } RNA_property_float_set_array(&but->rnapoin, but->rnaprop, color); RNA_property_update(C, &but->rnapoin, but->rnaprop); } else if (RNA_property_subtype(but->rnaprop) == PROP_COLOR) { if (gamma) { - IMB_colormanagement_srgb_to_scene_linear_v3(color); + IMB_colormanagement_srgb_to_scene_linear_v3(color, color); } RNA_property_float_set_array(&but->rnapoin, but->rnaprop, color); RNA_property_update(C, &but->rnapoin, but->rnaprop); diff --git a/source/blender/editors/interface/interface_region_color_picker.cc b/source/blender/editors/interface/interface_region_color_picker.cc index ab0a6039cdc..db1e5e653de 100644 --- a/source/blender/editors/interface/interface_region_color_picker.cc +++ b/source/blender/editors/interface/interface_region_color_picker.cc @@ -116,7 +116,7 @@ void ui_scene_linear_to_perceptual_space(uiBut *but, float rgb[3]) * assuming it is more perceptually linear than the scene linear * space for intuitive color picking. */ if (!ui_but_is_color_gamma(but)) { - IMB_colormanagement_scene_linear_to_color_picking_v3(rgb); + IMB_colormanagement_scene_linear_to_color_picking_v3(rgb, rgb); ui_color_picker_rgb_round(rgb); } } @@ -124,7 +124,7 @@ void ui_scene_linear_to_perceptual_space(uiBut *but, float rgb[3]) void ui_perceptual_to_scene_linear_space(uiBut *but, float rgb[3]) { if (!ui_but_is_color_gamma(but)) { - IMB_colormanagement_color_picking_to_scene_linear_v3(rgb); + IMB_colormanagement_color_picking_to_scene_linear_v3(rgb, rgb); ui_color_picker_rgb_round(rgb); } } @@ -208,7 +208,7 @@ static void ui_update_color_picker_buts_rgb(uiBut *from_but, * (coming from other applications, web, etc) */ copy_v3_v3(rgb_hex, rgb_scene_linear); if (from_but && !ui_but_is_color_gamma(from_but)) { - IMB_colormanagement_scene_linear_to_srgb_v3(rgb_hex); + IMB_colormanagement_scene_linear_to_srgb_v3(rgb_hex, rgb_hex); ui_color_picker_rgb_round(rgb_hex); } @@ -291,7 +291,7 @@ static void ui_colorpicker_hex_rna_cb(bContext *UNUSED(C), void *bt1, void *hexc /* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */ if (!ui_but_is_color_gamma(but)) { - IMB_colormanagement_srgb_to_scene_linear_v3(rgb); + IMB_colormanagement_srgb_to_scene_linear_v3(rgb, rgb); ui_color_picker_rgb_round(rgb); } @@ -777,7 +777,7 @@ static void ui_block_colorpicker(uiBlock *block, copy_v3_v3(rgb_hex, rgba_scene_linear); if (!ui_but_is_color_gamma(from_but)) { - IMB_colormanagement_scene_linear_to_srgb_v3(rgb_hex); + IMB_colormanagement_scene_linear_to_srgb_v3(rgb_hex, rgb_hex); ui_color_picker_rgb_round(rgb_hex); } diff --git a/source/blender/editors/sculpt_paint/paint_image.cc b/source/blender/editors/sculpt_paint/paint_image.cc index 572e5b78b74..a313489885d 100644 --- a/source/blender/editors/sculpt_paint/paint_image.cc +++ b/source/blender/editors/sculpt_paint/paint_image.cc @@ -359,9 +359,7 @@ void paint_brush_color_get(struct Scene *scene, } /* Gradient / Color-band colors are not considered #PROP_COLOR_GAMMA. * Brush colors are expected to be in sRGB though. */ - IMB_colormanagement_scene_linear_to_srgb_v3(color_gr); - - copy_v3_v3(color, color_gr); + IMB_colormanagement_scene_linear_to_srgb_v3(color, color_gr); } else { copy_v3_v3(color, BKE_brush_color_get(scene, br)); diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc index 747295f3de0..f13c34e2030 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.cc +++ b/source/blender/editors/sculpt_paint/paint_vertex.cc @@ -331,8 +331,7 @@ static Color vpaint_get_current_col(Scene *scene, VPaint *vp, bool secondary) float color[4]; const float *brush_color = secondary ? BKE_brush_secondary_color_get(scene, brush) : BKE_brush_color_get(scene, brush); - copy_v3_v3(color, brush_color); - IMB_colormanagement_srgb_to_scene_linear_v3(color); + IMB_colormanagement_srgb_to_scene_linear_v3(color, brush_color); color[3] = 1.0f; /* alpha isn't used, could even be removed to speedup paint a little */ diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c index 46940b619e6..644f14905ba 100644 --- a/source/blender/editors/sculpt_paint/sculpt_expand.c +++ b/source/blender/editors/sculpt_paint/sculpt_expand.c @@ -2001,7 +2001,7 @@ static void sculpt_expand_cache_initial_config_set(bContext *C, BKE_curvemapping_init(expand_cache->brush->curve); copy_v4_fl(expand_cache->fill_color, 1.0f); copy_v3_v3(expand_cache->fill_color, BKE_brush_color_get(ss->scene, expand_cache->brush)); - IMB_colormanagement_srgb_to_scene_linear_v3(expand_cache->fill_color); + IMB_colormanagement_srgb_to_scene_linear_v3(expand_cache->fill_color, expand_cache->fill_color); expand_cache->scene = CTX_data_scene(C); expand_cache->mtex = &expand_cache->brush->mtex; diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c index f71a814aff4..26d18823b37 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c @@ -298,7 +298,7 @@ static int sculpt_color_filter_modal(bContext *C, wmOperator *op, const wmEvent float fill_color[3]; RNA_float_get_array(op->ptr, "fill_color", fill_color); - IMB_colormanagement_srgb_to_scene_linear_v3(fill_color); + IMB_colormanagement_srgb_to_scene_linear_v3(fill_color, fill_color); if (filter_strength < 0.0 && !ss->filter_cache->pre_smoothed_color) { sculpt_color_presmooth_init(ss); diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c index 5aa1dbef74c..8df1cc458d3 100644 --- a/source/blender/editors/sculpt_paint/sculpt_ops.c +++ b/source/blender/editors/sculpt_paint/sculpt_ops.c @@ -780,8 +780,7 @@ static int sculpt_sample_color_invoke(bContext *C, wmOperator *op, const wmEvent } float color_srgb[3]; - copy_v3_v3(color_srgb, active_vertex_color); - IMB_colormanagement_scene_linear_to_srgb_v3(color_srgb); + IMB_colormanagement_scene_linear_to_srgb_v3(color_srgb, active_vertex_color); BKE_brush_color_set(scene, brush, color_srgb); WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, brush); diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_color.c b/source/blender/editors/sculpt_paint/sculpt_paint_color.c index 7a8a6e8e484..ac05652b058 100644 --- a/source/blender/editors/sculpt_paint/sculpt_paint_color.c +++ b/source/blender/editors/sculpt_paint/sculpt_paint_color.c @@ -124,7 +124,7 @@ static void do_paint_brush_task_cb_ex(void *__restrict userdata, copy_v3_v3(brush_color, ss->cache->invert ? BKE_brush_secondary_color_get(ss->scene, brush) : BKE_brush_color_get(ss->scene, brush)); - IMB_colormanagement_srgb_to_scene_linear_v3(brush_color); + IMB_colormanagement_srgb_to_scene_linear_v3(brush_color, brush_color); BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { SCULPT_orig_vert_data_update(&orig_data, &vd); diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h index 94036da9d22..50af946cd95 100644 --- a/source/blender/imbuf/IMB_colormanagement.h +++ b/source/blender/imbuf/IMB_colormanagement.h @@ -76,13 +76,17 @@ BLI_INLINE unsigned char IMB_colormanagement_get_luminance_byte(const unsigned c /** * Conversion between scene linear and other color spaces. */ -BLI_INLINE void IMB_colormanagement_xyz_to_rgb(float rgb[3], const float xyz[3]); -BLI_INLINE void IMB_colormanagement_rgb_to_xyz(float xyz[3], const float rgb[3]); -BLI_INLINE void IMB_colormanagement_rec709_to_rgb(float rgb[3], const float rec709[3]); -BLI_INLINE void IMB_colormanagement_rgb_to_rec709(float rec709[3], const float rgb[3]); -BLI_INLINE void IMB_colormanagement_aces_to_rgb(float rgb[3], const float aces[3]); -BLI_INLINE void IMB_colormanagement_rgb_to_aces(float aces[3], const float rgb[3]); -const float *IMB_colormanagement_get_xyz_to_rgb(void); +BLI_INLINE void IMB_colormanagement_xyz_to_scene_linear(float scene_linear[3], const float xyz[3]); +BLI_INLINE void IMB_colormanagement_scene_linear_to_xyz(float xyz[3], const float scene_linear[3]); +BLI_INLINE void IMB_colormanagement_rec709_to_scene_linear(float scene_linear[3], + const float rec709[3]); +BLI_INLINE void IMB_colormanagement_scene_linear_to_rec709(float rec709[3], + const float scene_linear[3]); +BLI_INLINE void IMB_colormanagement_aces_to_scene_linear(float scene_linear[3], + const float aces[3]); +BLI_INLINE void IMB_colormanagement_scene_linear_to_aces(float aces[3], + const float scene_linear[3]); +const float *IMB_colormanagement_get_xyz_to_scene_linear(void); /** \} */ @@ -196,15 +200,19 @@ void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer, * - Color picking values 0..1 map to scene linear values in the 0..1 range, * so that picked albedo values are energy conserving. */ -void IMB_colormanagement_scene_linear_to_color_picking_v3(float pixel[3]); -void IMB_colormanagement_color_picking_to_scene_linear_v3(float pixel[3]); +void IMB_colormanagement_scene_linear_to_color_picking_v3(float color_picking[3], + const float scene_linear[3]); +void IMB_colormanagement_color_picking_to_scene_linear_v3(float scene_linear[3], + const float color_picking[3]); /** * Conversion between sRGB, for rare cases like hex color or copy/pasting * between UI theme and scene linear colors. */ -void IMB_colormanagement_scene_linear_to_srgb_v3(float pixel[3]); -void IMB_colormanagement_srgb_to_scene_linear_v3(float pixel[3]); +BLI_INLINE void IMB_colormanagement_scene_linear_to_srgb_v3(float srgb[3], + const float scene_linear[3]); +BLI_INLINE void IMB_colormanagement_srgb_to_scene_linear_v3(float scene_linear[3], + const float srgb[3]); /** * Convert pixel from scene linear to display space using default view diff --git a/source/blender/imbuf/intern/IMB_colormanagement_intern.h b/source/blender/imbuf/intern/IMB_colormanagement_intern.h index fd70c633f83..23b3f0191b7 100644 --- a/source/blender/imbuf/intern/IMB_colormanagement_intern.h +++ b/source/blender/imbuf/intern/IMB_colormanagement_intern.h @@ -18,12 +18,12 @@ struct ImBuf; struct OCIO_ConstCPUProcessorRcPtr; extern float imbuf_luma_coefficients[3]; -extern float imbuf_xyz_to_rgb[3][3]; -extern float imbuf_rgb_to_xyz[3][3]; -extern float imbuf_xyz_to_aces[3][3]; -extern float imbuf_aces_to_xyz[3][3]; -extern float imbuf_xyz_to_rec709[3][3]; -extern float imbuf_rec709_to_xyz[3][3]; +extern float imbuf_scene_linear_to_xyz[3][3]; +extern float imbuf_xyz_to_scene_linear[3][3]; +extern float imbuf_scene_linear_to_aces[3][3]; +extern float imbuf_aces_to_scene_linear[3][3]; +extern float imbuf_scene_linear_to_rec709[3][3]; +extern float imbuf_rec709_to_scene_linear[3][3]; #define MAX_COLORSPACE_NAME 64 #define MAX_COLORSPACE_DESCRIPTION 512 diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c index f189614e61c..35601abab6e 100644 --- a/source/blender/imbuf/intern/colormanagement.c +++ b/source/blender/imbuf/intern/colormanagement.c @@ -73,12 +73,12 @@ static int global_tot_looks = 0; /* Luma coefficients and XYZ to RGB to be initialized by OCIO. */ float imbuf_luma_coefficients[3] = {0.0f}; -float imbuf_xyz_to_rgb[3][3] = {{0.0f}}; -float imbuf_rgb_to_xyz[3][3] = {{0.0f}}; -float imbuf_xyz_to_rec709[3][3] = {{0.0f}}; -float imbuf_rec709_to_xyz[3][3] = {{0.0f}}; -float imbuf_xyz_to_aces[3][3] = {{0.0f}}; -float imbuf_aces_to_xyz[3][3] = {{0.0f}}; +float imbuf_scene_linear_to_xyz[3][3] = {{0.0f}}; +float imbuf_xyz_to_scene_linear[3][3] = {{0.0f}}; +float imbuf_scene_linear_to_rec709[3][3] = {{0.0f}}; +float imbuf_rec709_to_scene_linear[3][3] = {{0.0f}}; +float imbuf_scene_linear_to_aces[3][3] = {{0.0f}}; +float imbuf_aces_to_scene_linear[3][3] = {{0.0f}}; /* lock used by pre-cached processors getters, so processor wouldn't * be created several times @@ -577,12 +577,14 @@ static void colormanage_load_config(OCIO_ConstConfigRcPtr *config) OCIO_configGetDefaultLumaCoefs(config, imbuf_luma_coefficients); /* Load standard color spaces. */ - OCIO_configGetXYZtoRGB(config, imbuf_xyz_to_rgb); - invert_m3_m3(imbuf_rgb_to_xyz, imbuf_xyz_to_rgb); - copy_m3_m3(imbuf_xyz_to_rec709, OCIO_XYZ_TO_REC709); - invert_m3_m3(imbuf_rec709_to_xyz, imbuf_xyz_to_rec709); - copy_m3_m3(imbuf_aces_to_xyz, OCIO_ACES_TO_XYZ); - invert_m3_m3(imbuf_xyz_to_aces, imbuf_aces_to_xyz); + OCIO_configGetXYZtoSceneLinear(config, imbuf_xyz_to_scene_linear); + invert_m3_m3(imbuf_scene_linear_to_xyz, imbuf_xyz_to_scene_linear); + + mul_m3_m3m3(imbuf_scene_linear_to_rec709, OCIO_XYZ_TO_REC709, imbuf_scene_linear_to_xyz); + invert_m3_m3(imbuf_rec709_to_scene_linear, imbuf_scene_linear_to_rec709); + + mul_m3_m3m3(imbuf_aces_to_scene_linear, imbuf_xyz_to_scene_linear, OCIO_ACES_TO_XYZ); + invert_m3_m3(imbuf_scene_linear_to_aces, imbuf_aces_to_scene_linear); } static void colormanage_free_config(void) @@ -1424,9 +1426,9 @@ bool IMB_colormanagement_space_name_is_srgb(const char *name) return (colorspace && IMB_colormanagement_space_is_srgb(colorspace)); } -const float *IMB_colormanagement_get_xyz_to_rgb() +const float *IMB_colormanagement_get_xyz_to_scene_linear() { - return &imbuf_xyz_to_rgb[0][0]; + return &imbuf_xyz_to_scene_linear[0][0]; } /** \} */ @@ -2319,7 +2321,8 @@ void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer, } } -void IMB_colormanagement_scene_linear_to_color_picking_v3(float pixel[3]) +void IMB_colormanagement_scene_linear_to_color_picking_v3(float color_picking[3], + const float scene_linear[3]) { if (!global_color_picking_state.cpu_processor_to && !global_color_picking_state.failed) { /* Create processor if none exists. */ @@ -2341,12 +2344,15 @@ void IMB_colormanagement_scene_linear_to_color_picking_v3(float pixel[3]) BLI_mutex_unlock(&processor_lock); } + copy_v3_v3(color_picking, scene_linear); + if (global_color_picking_state.cpu_processor_to) { - OCIO_cpuProcessorApplyRGB(global_color_picking_state.cpu_processor_to, pixel); + OCIO_cpuProcessorApplyRGB(global_color_picking_state.cpu_processor_to, color_picking); } } -void IMB_colormanagement_color_picking_to_scene_linear_v3(float pixel[3]) +void IMB_colormanagement_color_picking_to_scene_linear_v3(float scene_linear[3], + const float color_picking[3]) { if (!global_color_picking_state.cpu_processor_from && !global_color_picking_state.failed) { /* Create processor if none exists. */ @@ -2368,25 +2374,13 @@ void IMB_colormanagement_color_picking_to_scene_linear_v3(float pixel[3]) BLI_mutex_unlock(&processor_lock); } + copy_v3_v3(scene_linear, color_picking); + if (global_color_picking_state.cpu_processor_from) { - OCIO_cpuProcessorApplyRGB(global_color_picking_state.cpu_processor_from, pixel); + OCIO_cpuProcessorApplyRGB(global_color_picking_state.cpu_processor_from, scene_linear); } } -void IMB_colormanagement_scene_linear_to_srgb_v3(float pixel[3]) -{ - mul_m3_v3(imbuf_rgb_to_xyz, pixel); - mul_m3_v3(imbuf_xyz_to_rec709, pixel); - linearrgb_to_srgb_v3_v3(pixel, pixel); -} - -void IMB_colormanagement_srgb_to_scene_linear_v3(float pixel[3]) -{ - srgb_to_linearrgb_v3_v3(pixel, pixel); - mul_m3_v3(imbuf_rec709_to_xyz, pixel); - mul_m3_v3(imbuf_xyz_to_rgb, pixel); -} - void IMB_colormanagement_scene_linear_to_display_v3(float pixel[3], ColorManagedDisplay *display) { OCIO_ConstCPUProcessorRcPtr *processor = display_from_scene_linear_processor(display); diff --git a/source/blender/imbuf/intern/colormanagement_inline.c b/source/blender/imbuf/intern/colormanagement_inline.c index 4c632da1520..668307ec802 100644 --- a/source/blender/imbuf/intern/colormanagement_inline.c +++ b/source/blender/imbuf/intern/colormanagement_inline.c @@ -27,38 +27,46 @@ unsigned char IMB_colormanagement_get_luminance_byte(const unsigned char rgb[3]) return unit_float_to_uchar_clamp(val); } -void IMB_colormanagement_xyz_to_rgb(float rgb[3], const float xyz[3]) +void IMB_colormanagement_xyz_to_scene_linear(float scene_linear[3], const float xyz[3]) { - mul_v3_m3v3(rgb, imbuf_xyz_to_rgb, xyz); + mul_v3_m3v3(scene_linear, imbuf_xyz_to_scene_linear, xyz); } -void IMB_colormanagement_rgb_to_xyz(float xyz[3], const float rgb[3]) +void IMB_colormanagement_scene_linear_to_xyz(float xyz[3], const float scene_linear[3]) { - mul_v3_m3v3(xyz, imbuf_rgb_to_xyz, rgb); + mul_v3_m3v3(xyz, imbuf_scene_linear_to_xyz, scene_linear); } -void IMB_colormanagement_rec709_to_rgb(float rgb[3], const float rec709[3]) +void IMB_colormanagement_rec709_to_scene_linear(float scene_linear[3], const float rec709[3]) { - mul_v3_m3v3(rgb, imbuf_rec709_to_xyz, rec709); - mul_v3_m3v3(rgb, imbuf_xyz_to_rgb, rgb); + mul_v3_m3v3(scene_linear, imbuf_rec709_to_scene_linear, rec709); } -void IMB_colormanagement_rgb_to_rec709(float rec709[3], const float rgb[3]) +void IMB_colormanagement_scene_linear_to_rec709(float rec709[3], const float scene_linear[3]) { - mul_v3_m3v3(rec709, imbuf_rgb_to_xyz, rgb); - mul_v3_m3v3(rec709, imbuf_xyz_to_rec709, rec709); + mul_v3_m3v3(rec709, imbuf_scene_linear_to_rec709, scene_linear); } -void IMB_colormanagement_aces_to_rgb(float rgb[3], const float aces[3]) +void IMB_colormanagement_scene_linear_to_srgb_v3(float srgb[3], const float scene_linear[3]) { - mul_v3_m3v3(rgb, imbuf_aces_to_xyz, aces); - mul_v3_m3v3(rgb, imbuf_xyz_to_rgb, rgb); + mul_v3_m3v3(srgb, imbuf_scene_linear_to_rec709, scene_linear); + linearrgb_to_srgb_v3_v3(srgb, srgb); } -void IMB_colormanagement_rgb_to_aces(float aces[3], const float rgb[3]) +void IMB_colormanagement_srgb_to_scene_linear_v3(float scene_linear[3], const float srgb[3]) { - mul_v3_m3v3(aces, imbuf_rgb_to_xyz, rgb); - mul_v3_m3v3(aces, imbuf_xyz_to_aces, aces); + srgb_to_linearrgb_v3_v3(scene_linear, srgb); + mul_m3_v3(imbuf_rec709_to_scene_linear, scene_linear); +} + +void IMB_colormanagement_aces_to_scene_linear(float scene_linear[3], const float aces[3]) +{ + mul_v3_m3v3(scene_linear, imbuf_aces_to_scene_linear, aces); +} + +void IMB_colormanagement_scene_linear_to_aces(float aces[3], const float scene_linear[3]) +{ + mul_v3_m3v3(aces, imbuf_scene_linear_to_aces, scene_linear); } #endif /* __IMB_COLORMANAGEMENT_INLINE_H__ */ diff --git a/source/blender/nodes/shader/node_shader_util.cc b/source/blender/nodes/shader/node_shader_util.cc index c47b69e6b69..059d7800fc5 100644 --- a/source/blender/nodes/shader/node_shader_util.cc +++ b/source/blender/nodes/shader/node_shader_util.cc @@ -329,7 +329,7 @@ void node_shader_gpu_tex_mapping(GPUMaterial *mat, void get_XYZ_to_RGB_for_gpu(XYZ_to_RGB *data) { - const float *xyz_to_rgb = IMB_colormanagement_get_xyz_to_rgb(); + const float *xyz_to_rgb = IMB_colormanagement_get_xyz_to_scene_linear(); data->r[0] = xyz_to_rgb[0]; data->r[1] = xyz_to_rgb[3]; data->r[2] = xyz_to_rgb[6]; diff --git a/source/blender/python/mathutils/mathutils_Color.c b/source/blender/python/mathutils/mathutils_Color.c index 1495a465432..0fcde229907 100644 --- a/source/blender/python/mathutils/mathutils_Color.c +++ b/source/blender/python/mathutils/mathutils_Color.c @@ -87,8 +87,8 @@ PyDoc_STRVAR(Color_from_scene_linear_to_srgb_doc, " :rtype: :class:`Color`\n"); static PyObject *Color_from_scene_linear_to_srgb(ColorObject *self) { - float col[3] = {self->col[0], self->col[1], self->col[2]}; - IMB_colormanagement_scene_linear_to_srgb_v3(col); + float col[3]; + IMB_colormanagement_scene_linear_to_srgb_v3(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -101,8 +101,8 @@ PyDoc_STRVAR(Color_from_srgb_to_scene_linear_doc, " :rtype: :class:`Color`\n"); static PyObject *Color_from_srgb_to_scene_linear(ColorObject *self) { - float col[3] = {self->col[0], self->col[1], self->col[2]}; - IMB_colormanagement_srgb_to_scene_linear_v3(col); + float col[3]; + IMB_colormanagement_srgb_to_scene_linear_v3(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -116,7 +116,7 @@ PyDoc_STRVAR(Color_from_scene_linear_to_xyz_d65_doc, static PyObject *Color_from_scene_linear_to_xyz_d65(ColorObject *self) { float col[3]; - IMB_colormanagement_rgb_to_xyz(col, self->col); + IMB_colormanagement_scene_linear_to_xyz(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -130,7 +130,7 @@ PyDoc_STRVAR(Color_from_xyz_d65_to_scene_linear_doc, static PyObject *Color_from_xyz_d65_to_scene_linear(ColorObject *self) { float col[3]; - IMB_colormanagement_xyz_to_rgb(col, self->col); + IMB_colormanagement_xyz_to_scene_linear(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -144,7 +144,7 @@ PyDoc_STRVAR(Color_from_scene_linear_to_aces_doc, static PyObject *Color_from_scene_linear_to_aces(ColorObject *self) { float col[3]; - IMB_colormanagement_rgb_to_aces(col, self->col); + IMB_colormanagement_scene_linear_to_aces(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -158,7 +158,7 @@ PyDoc_STRVAR(Color_from_aces_to_scene_linear_doc, static PyObject *Color_from_aces_to_scene_linear(ColorObject *self) { float col[3]; - IMB_colormanagement_aces_to_rgb(col, self->col); + IMB_colormanagement_aces_to_scene_linear(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -172,7 +172,7 @@ PyDoc_STRVAR(Color_from_scene_linear_to_rec709_linear_doc, static PyObject *Color_from_scene_linear_to_rec709_linear(ColorObject *self) { float col[3]; - IMB_colormanagement_rgb_to_rec709(col, self->col); + IMB_colormanagement_scene_linear_to_rec709(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); } @@ -186,7 +186,7 @@ PyDoc_STRVAR(Color_from_rec709_linear_to_scene_linear_doc, static PyObject *Color_from_rec709_linear_to_scene_linear(ColorObject *self) { float col[3]; - IMB_colormanagement_rec709_to_rgb(col, self->col); + IMB_colormanagement_rec709_to_scene_linear(col, self->col); return Color_CreatePyObject(col, Py_TYPE(self)); }