diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h index 846ec801f77..76fa754b5fa 100644 --- a/intern/cycles/kernel/kernel_light.h +++ b/intern/cycles/kernel/kernel_light.h @@ -37,7 +37,16 @@ typedef struct LightSample { #ifdef __BACKGROUND_MIS__ -ccl_device float3 background_light_sample(KernelGlobals *kg, float randu, float randv, float *pdf) +/* TODO(sergey): In theory it should be all fine to use noinline for all + * devices, but we're so close to the release so better not screw things + * up for CPU at least. + */ +#ifdef __KERNEL_GPU__ +ccl_device_noinline +#else +ccl_device +#endif +float3 background_light_sample(KernelGlobals *kg, float randu, float randv, float *pdf) { /* for the following, the CDF values are actually a pair of floats, with the * function value as X and the actual CDF as Y. The last entry's function @@ -113,7 +122,15 @@ ccl_device float3 background_light_sample(KernelGlobals *kg, float randu, float return -equirectangular_to_direction(u, v); } -ccl_device float background_light_pdf(KernelGlobals *kg, float3 direction) +/* TODO(sergey): Same as above, after the release we should consider using + * 'noinline' for all devices. + */ +#ifdef __KERNEL_GPU__ +ccl_device_noinline +#else +ccl_device +#endif +float background_light_pdf(KernelGlobals *kg, float3 direction) { float2 uv = direction_to_equirectangular(direction); int res = kernel_data.integrator.pdf_background_res;