diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 74f20e265e1..d3671516248 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -50,7 +50,7 @@ extern "C" { /* used by packaging tools */ /* can be left blank, otherwise a,b,c... etc with no quotes */ -#define BLENDER_VERSION_CHAR +#define BLENDER_VERSION_CHAR a /* alpha/beta/rc/release, docs use this */ #define BLENDER_VERSION_CYCLE alpha diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index c1293542963..77ea856d73c 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -783,10 +783,8 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm ) /* goalfac= 1.0f; */ /* UNUSED */ - /* // Kicking goal factor to simplify things...who uses that anyway? // ABS ( clmd->sim_parms->maxgoal - clmd->sim_parms->mingoal ); - */ verts->goal = powf(verts->goal, 4.0f); if ( verts->goal >= SOFTGOALSNAP ) diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index 061657c8f2d..41efac12250 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -654,7 +654,7 @@ static void cloth_bvh_objcollisions_nearcheck ( ClothModifierData * clmd, Collis { int i; - *collisions = (CollPair *) MEM_mallocN(sizeof(CollPair) * numresult * 64, "collision array" ); //*4 since cloth_collision_static can return more than 1 collision + *collisions = (CollPair *) MEM_mallocN(sizeof(CollPair) * numresult * 64, "collision array" ); // * 4 since cloth_collision_static can return more than 1 collision *collisions_index = *collisions; for ( i = 0; i < numresult; i++ ) { diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c index 6692ff8091c..16c2a0e182c 100644 --- a/source/blender/blenlib/intern/storage.c +++ b/source/blender/blenlib/intern/storage.c @@ -453,8 +453,7 @@ unsigned int BLI_dir_contents(const char *dirname, struct direntry **filelist) void BLI_free_filelist(struct direntry *filelist, unsigned int nrentries) { unsigned int i; - for (i = 0; i < nrentries; ++i) - { + for (i = 0; i < nrentries; ++i) { struct direntry * const entry = filelist + i; if (entry->image) { IMB_freeImBuf(entry->image); diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index a99bdda6b8d..95ead80e3c7 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -5309,8 +5309,9 @@ static void direct_link_scene(FileData *fd, Scene *sce) /* link cache */ direct_link_pointcache_list(fd, &rbw->ptcaches, &rbw->pointcache, FALSE); /* make sure simulation starts from the beginning after loading file */ - if (rbw->pointcache) - rbw->ltime = rbw->pointcache->startframe; + if (rbw->pointcache) { + rbw->ltime = (float)rbw->pointcache->startframe; + } } } @@ -8721,7 +8722,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } else if (main->versionfile < 266 || (main->versionfile == 266 && main->subversionfile < 1)) { /* texture use alpha was removed for 2.66 but added back again for 2.66a, - * for compatibility all textures assumed it to be enabled */ + * for compatibility all textures assumed it to be enabled */ Tex *tex; for (tex = main->tex.first; tex; tex = tex->id.next) diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 01cf0a4a342..5d6e79c0716 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -2575,7 +2575,7 @@ static void write_libraries(WriteData *wd, Main *main) /* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */ /* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the] - quit.blend and temp saves */ + * quit.blend and temp saves */ if (foundone) { writestruct(wd, ID_LI, "Library", 1, main->curlib); diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index c56aa3fdaf0..66f7feb8928 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -116,11 +116,11 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space) DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA); DAG_id_tag_update(&par->id, OB_RECALC_OB); - /** done once after import + /** done once after import */ +#if 0 DAG_relations_tag_update(bmain); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); - */ - +#endif return true; } @@ -299,15 +299,17 @@ int bc_get_active_UVLayer(Object *ob) return CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); } -std::string bc_url_encode(std::string data) { +std::string bc_url_encode(std::string data) +{ /* XXX We probably do not need to do a full encoding. - But in case that is necessary,then it can be added here. - */ + * But in case that is necessary,then it can be added here. + */ return bc_replace_string(data,"#", "%23"); } std::string bc_replace_string(std::string data, const std::string& pattern, - const std::string& replacement) { + const std::string& replacement) +{ size_t pos = 0; while((pos = data.find(pattern, pos)) != std::string::npos) { data.replace(pos, pattern.length(), replacement); @@ -317,15 +319,15 @@ std::string bc_replace_string(std::string data, const std::string& pattern, } /** - Calculate a rescale factor such that the imported scene's scale - is preserved. I.e. 1 meter in the import will also be - 1 meter in the current scene. - XXX : I am not sure if it is correct to map 1 Blender Unit - to 1 Meter for unit type NONE. But it looks reasonable to me. -*/ + * Calculate a rescale factor such that the imported scene's scale + * is preserved. I.e. 1 meter in the import will also be + * 1 meter in the current scene. + * XXX : I am not sure if it is correct to map 1 Blender Unit + * to 1 Meter for unit type NONE. But it looks reasonable to me. + */ void bc_match_scale(std::vector *objects_done, - Scene &sce, - UnitConverter &bc_unit) { + Scene &sce, + UnitConverter &bc_unit) { Object *ob = NULL; diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 2a87375dc65..754b0408854 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -431,7 +431,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre /* show alpha in this case */ if (tex == NULL || (tex->flag & TEX_PRV_ALPHA)) { - if (!(tex && tex->type == TEX_IMAGE && (tex->imaflag & (TEX_USEALPHA|TEX_CALCALPHA)) == 0)) { + if (!(tex && tex->type == TEX_IMAGE && (tex->imaflag & (TEX_USEALPHA | TEX_CALCALPHA)) == 0)) { mat->mtex[0]->mapto |= MAP_ALPHA; mat->alpha = 0.0f; } diff --git a/source/blender/imbuf/intern/anim_movie.c b/source/blender/imbuf/intern/anim_movie.c index 381e0b8c57c..4ef1f962a0f 100644 --- a/source/blender/imbuf/intern/anim_movie.c +++ b/source/blender/imbuf/intern/anim_movie.c @@ -822,10 +822,10 @@ static int ffmpeg_decode_video_frame(struct anim *anim) if (rval == AVERROR_EOF) { /* this sets size and data fields to zero, - which is necessary to decode the remaining data - in the decoder engine after EOF. It also prevents a memory - leak, since av_read_frame spills out a full size packet even - on EOF... (and: it's save to call on NULL packets) */ + * which is necessary to decode the remaining data + * in the decoder engine after EOF. It also prevents a memory + * leak, since av_read_frame spills out a full size packet even + * on EOF... (and: it's save to call on NULL packets) */ av_free_packet(&anim->next_packet); diff --git a/source/blender/imbuf/intern/cineon/cineon_dpx.c b/source/blender/imbuf/intern/cineon/cineon_dpx.c index ba84063f317..6cf628448a2 100644 --- a/source/blender/imbuf/intern/cineon/cineon_dpx.c +++ b/source/blender/imbuf/intern/cineon/cineon_dpx.c @@ -141,7 +141,7 @@ static int imb_save_dpx_cineon(ImBuf *ibuf, const char *filename, int use_cineon if (ibuf->rect_float != 0 && bitspersample != 8) { /* don't use the float buffer to save 8 bpp picture to prevent color banding - (there's no dithering algorithm behing the logImageSetDataRGBA function) */ + * (there's no dithering algorithm behing the logImageSetDataRGBA function) */ fbuf = (float *)MEM_mallocN(ibuf->x * ibuf->y * 4 * sizeof(float), "fbuf in imb_save_dpx_cineon"); diff --git a/source/blender/imbuf/intern/cineon/logImageCore.c b/source/blender/imbuf/intern/cineon/logImageCore.c index 3911e5c2ef3..332ad913d19 100644 --- a/source/blender/imbuf/intern/cineon/logImageCore.c +++ b/source/blender/imbuf/intern/cineon/logImageCore.c @@ -374,7 +374,7 @@ int logImageGetDataRGBA(LogImageFile *logImage, float *data, int dataIsLinearRGB LogImageElement mergedElement; /* Determine the depth of the picture and if there's a separate alpha element. - If the element is supported, load it into an unsigned ints array. */ + * If the element is supported, load it into an unsigned ints array. */ memset(&elementData, 0, 8 * sizeof(float *)); hasAlpha = 0; diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c index 9b98ee7aeb0..3a79ea09228 100644 --- a/source/blender/imbuf/intern/rectop.c +++ b/source/blender/imbuf/intern/rectop.c @@ -517,7 +517,7 @@ void IMB_rectblend(struct ImBuf *dbuf, struct ImBuf *sbuf, int destx, dr = drect; sr = srect; for (x = width; x > 0; x--, dr++, sr++) { - if(*sr & IB_ALPHA_MASK) + if (*sr & IB_ALPHA_MASK) func((char *)dr, (char *)dr, (char *)sr, ((char *)sr)[3]); } diff --git a/source/blender/render/intern/source/bake.c b/source/blender/render/intern/source/bake.c index 7c5d6038e0a..c20b0c6da16 100644 --- a/source/blender/render/intern/source/bake.c +++ b/source/blender/render/intern/source/bake.c @@ -622,7 +622,7 @@ static int get_next_bake_face(BakeShade *bs) continue; if (*origindex >= me->totpoly) { /* Small hack for Array modifier, which gives false - original indices - z0r */ + * original indices - z0r */ continue; } #if 0 diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 00a4da2e9c4..9f37c3a8ff2 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -3484,9 +3484,9 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) if (need_origindex) { /* Find original index of mpoly for this tessface. Options: - - Modified mesh; two-step look up from tessface -> modified mpoly -> original mpoly - - OR Tesselated mesh; look up from tessface -> mpoly - - OR Failsafe; tessface == mpoly. Could probably assert(false) in this case? */ + * - Modified mesh; two-step look up from tessface -> modified mpoly -> original mpoly + * - OR Tesselated mesh; look up from tessface -> mpoly + * - OR Failsafe; tessface == mpoly. Could probably assert(false) in this case? */ int *origindex; origindex = RE_vlakren_get_origindex(obr, vlr, 1); if (index_mf_to_mpoly && index_mp_to_orig) diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 3a60ccc85e9..ae5758b8597 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -2742,11 +2742,11 @@ PyObject *KX_GameObject::PyGetReactionForce() // only can get the velocity if we have a physics object connected to us... // XXX - Currently not working with bullet intergration, see KX_BulletPhysicsController.cpp's getReactionForce - /* +#if 0 if (GetPhysicsController()) return PyObjectFrom(GetPhysicsController()->getReactionForce()); return PyObjectFrom(dummy_point); - */ +#endif return Py_BuildValue("fff", 0.0, 0.0, 0.0);