diff --git a/source/blender/blenlib/intern/string_cursor_utf8.c b/source/blender/blenlib/intern/string_cursor_utf8.c index 8e8b23bd666..c364d22b75b 100644 --- a/source/blender/blenlib/intern/string_cursor_utf8.c +++ b/source/blender/blenlib/intern/string_cursor_utf8.c @@ -150,7 +150,7 @@ void BLI_str_cursor_step_utf8(const char *str, size_t maxlen, * list of special character, ctr -> */ while (TRUE) { if ((jump != STRCUR_JUMP_ALL) && (delim_type != cursor_delim_type(&str[*pos]))) { - break; + break; } else if ((*pos) >= maxlen) { break; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 8e0a36a8a43..1599b71d832 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1329,46 +1329,46 @@ typedef struct Scene { #define TESTBASE(v3d, base) ( \ ((base)->flag & SELECT) && \ ((base)->lay & v3d->lay) && \ - (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) ) + (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)) #define TESTBASELIB(v3d, base) ( \ ((base)->flag & SELECT) && \ ((base)->lay & v3d->lay) && \ - ((base)->object->id.lib==NULL) && \ - (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) ) + ((base)->object->id.lib == NULL) && \ + (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)) #define TESTBASELIB_BGMODE(v3d, scene, base) ( \ ((base)->flag & SELECT) && \ ((base)->lay & (v3d ? v3d->lay : scene->lay)) && \ - ((base)->object->id.lib==NULL) && \ - (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0) ) + ((base)->object->id.lib == NULL) && \ + (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)) #define BASE_EDITABLE_BGMODE(v3d, scene, base) ( \ ((base)->lay & (v3d ? v3d->lay : scene->lay)) && \ - ((base)->object->id.lib==NULL) && \ - (((base)->object->restrictflag & OB_RESTRICT_VIEW)==0)) + ((base)->object->id.lib == NULL) && \ + (((base)->object->restrictflag & OB_RESTRICT_VIEW) == 0)) #define BASE_SELECTABLE(v3d, base) ( \ (base->lay & v3d->lay) && \ - (base->object->restrictflag & (OB_RESTRICT_SELECT|OB_RESTRICT_VIEW))==0 ) + (base->object->restrictflag & (OB_RESTRICT_SELECT | OB_RESTRICT_VIEW)) == 0) #define BASE_VISIBLE(v3d, base) ( \ (base->lay & v3d->lay) && \ - (base->object->restrictflag & OB_RESTRICT_VIEW)==0 ) + (base->object->restrictflag & OB_RESTRICT_VIEW) == 0) #define FIRSTBASE scene->base.first #define LASTBASE scene->base.last #define BASACT (scene->basact) -#define OBACT (BASACT? BASACT->object: NULL) +#define OBACT (BASACT ? BASACT->object: NULL) #define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL) #define V3D_CAMERA_SCENE(scene, v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera) -#define CFRA (scene->r.cfra) -#define SUBFRA (scene->r.subframe) -#define SFRA (scene->r.sfra) -#define EFRA (scene->r.efra) -#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE) -#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra)) -#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra)) -#define FRA2TIME(a) ((((double) scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec) -#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base) -#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base) +#define CFRA (scene->r.cfra) +#define SUBFRA (scene->r.subframe) +#define SFRA (scene->r.sfra) +#define EFRA (scene->r.efra) +#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE) +#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra)) +#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra)) +#define FRA2TIME(a) ((((double) scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec) +#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base) +#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base) /* base->flag is in DNA_object_types.h */ @@ -1600,4 +1600,4 @@ typedef enum SculptFlags { } #endif -#endif +#endif /* __DNA_SCENE_TYPES_H__ */