From fbf3a76f1d4b50b81334f55efbff7a1e6ba1f413 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Sat, 10 Sep 2011 16:46:30 +0000 Subject: [PATCH] Fix #28609: UV Sphere Operator Panel allow Segments and Ring to be manually set to 0 Set hard min for segments and rings to 3. Lower values doesn't make real sense and can only confuse. --- source/blender/editors/mesh/editmesh_add.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index fa3619883f4..45bd3b49fd1 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -1682,8 +1682,8 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; /* props */ - RNA_def_int(ot->srna, "segments", 32, INT_MIN, INT_MAX, "Segments", "", 3, 500); - RNA_def_int(ot->srna, "ring_count", 16, INT_MIN, INT_MAX, "Rings", "", 3, 500); + RNA_def_int(ot->srna, "segments", 32, 3, INT_MAX, "Segments", "", 3, 500); + RNA_def_int(ot->srna, "ring_count", 16, 3, INT_MAX, "Rings", "", 3, 500); RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, 100.00); ED_object_add_generic_props(ot, TRUE);