From fd4f0ed39e7b6482218af59f69187525d565ecf0 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Mon, 16 Feb 2015 15:16:40 +0100 Subject: [PATCH] Cleanup: Remove unused code from hair BSDF. --- intern/cycles/kernel/closure/bsdf_hair.h | 2 -- 1 file changed, 2 deletions(-) diff --git a/intern/cycles/kernel/closure/bsdf_hair.h b/intern/cycles/kernel/closure/bsdf_hair.h index 5642f6f268c..8ef95435e72 100644 --- a/intern/cycles/kernel/closure/bsdf_hair.h +++ b/intern/cycles/kernel/closure/bsdf_hair.h @@ -74,7 +74,6 @@ ccl_device float3 bsdf_hair_reflection_eval_reflect(const ShaderClosure *sc, con float Iz = dot(Tg, I); float3 locy = normalize(I - Tg * Iz); - //float3 locx = cross(locy, Tg); float theta_r = M_PI_2_F - fast_acosf(Iz); @@ -132,7 +131,6 @@ ccl_device float3 bsdf_hair_transmission_eval_transmit(const ShaderClosure *sc, float roughness2 = sc->data1; float Iz = dot(Tg, I); float3 locy = normalize(I - Tg * Iz); - //float3 locx = cross(locy, Tg); float theta_r = M_PI_2_F - fast_acosf(Iz);