# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . ../../../intern/string ../../../intern/container ../../../source/gameengine/Expressions ../../../source/gameengine/SceneGraph ../../../intern/moto/include ../../../source/gameengine/Rasterizer ) set(SRC Joystick/SCA_Joystick.cpp Joystick/SCA_JoystickEvents.cpp SCA_2DFilterActuator.cpp SCA_ANDController.cpp SCA_ActuatorEventManager.cpp SCA_ActuatorSensor.cpp SCA_AlwaysEventManager.cpp SCA_AlwaysSensor.cpp SCA_BasicEventManager.cpp SCA_DelaySensor.cpp SCA_EventManager.cpp SCA_ExpressionController.cpp SCA_IActuator.cpp SCA_IController.cpp SCA_IInputDevice.cpp SCA_ILogicBrick.cpp SCA_IObject.cpp SCA_IScene.cpp SCA_ISensor.cpp SCA_JoystickManager.cpp SCA_JoystickSensor.cpp SCA_KeyboardManager.cpp SCA_KeyboardSensor.cpp SCA_LogicManager.cpp SCA_MouseManager.cpp SCA_MouseSensor.cpp SCA_NANDController.cpp SCA_NORController.cpp SCA_ORController.cpp SCA_PropertyActuator.cpp SCA_PropertyEventManager.cpp SCA_PropertySensor.cpp SCA_PythonController.cpp SCA_PythonKeyboard.cpp SCA_PythonMouse.cpp SCA_RandomActuator.cpp SCA_RandomEventManager.cpp SCA_RandomNumberGenerator.cpp SCA_RandomSensor.cpp SCA_TimeEventManager.cpp SCA_XNORController.cpp SCA_XORController.cpp Joystick/SCA_Joystick.h Joystick/SCA_JoystickDefines.h Joystick/SCA_JoystickPrivate.h SCA_2DFilterActuator.h SCA_ANDController.h SCA_ActuatorEventManager.h SCA_ActuatorSensor.h SCA_AlwaysEventManager.h SCA_AlwaysSensor.h SCA_BasicEventManager.h SCA_DelaySensor.h SCA_EventManager.h SCA_ExpressionController.h SCA_IActuator.h SCA_IController.h SCA_IInputDevice.h SCA_ILogicBrick.h SCA_IObject.h SCA_IScene.h SCA_ISensor.h SCA_JoystickManager.h SCA_JoystickSensor.h SCA_KeyboardManager.h SCA_KeyboardSensor.h SCA_LogicManager.h SCA_MouseManager.h SCA_MouseSensor.h SCA_NANDController.h SCA_NORController.h SCA_ORController.h SCA_PropertyActuator.h SCA_PropertyEventManager.h SCA_PropertySensor.h SCA_PythonController.h SCA_PythonKeyboard.h SCA_PythonMouse.h SCA_RandomActuator.h SCA_RandomEventManager.h SCA_RandomNumberGenerator.h SCA_RandomSensor.h SCA_TimeEventManager.h SCA_XNORController.h SCA_XORController.h ) if(WITH_SDL) set(INC ${INC} ${SDL_INCLUDE_DIR}) else() add_definitions(-DDISABLE_SDL) endif() blender_add_lib(ge_logic "${SRC}" "${INC}")