# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** #----------------------------------------------------------------------------- # We don't allow in-source builds. This causes no end of troubles because # all out-of-source builds will use the CMakeCache.txt file there and even # build the libs and objects in it. It will also conflict with the current # Makefile system for Blender IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) MESSAGE(FATAL_ERROR "CMake generation for blender is not allowed within the source directory! Remove the CMakeCache.txt file and try again from another folder, e.g.: rm CMakeCache.txt cd .. mkdir cmake-make cd cmake-make cmake -G \"Unix Makefiles\" ../blender ") ENDIF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) CMAKE_MINIMUM_REQUIRED(VERSION 2.4) PROJECT(Blender) #----------------------------------------------------------------------------- # Redirect output files SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin) SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib) #----------------------------------------------------------------------------- # Set default config options OPTION(WITH_PLAYER "Build Player" OFF) OPTION(WITH_GAMEENGINE "Enable Game Engine" ON) OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON) OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON) OPTION(WITH_QUICKTIME "Enable Quicktime Support" OFF) OPTION(WITH_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON) OPTION(WITH_DDS "Enable DDS Support" ON) OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF) OPTION(WITH_PYTHON "Enable Embedded Python API" ON) OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON) OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF) OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON) OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF) OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF) OPTION(WITH_FFTW3 "Enable FFTW3 support" OFF) OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF) OPTION(WITH_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF) OPTION(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation" OFF) OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON) IF(NOT WITH_GAMEENGINE AND WITH_PLAYER) MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE") ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER) # For alternate Python locations the commandline can be used to override detected/default cache settings, e.g: # On Unix: # cmake -D PYTHON_LIB=/usr/local/lib/python2.3/config/libpython2.3.so -D PYTHON_INC=/usr/local/include/python2.3 -D PYTHON_BINARY=/usr/local/bin/python2.3 -G "Unix Makefiles" ../blender # On Macs: # cmake -D PYTHON_INC=/System/Library/Frameworks/Python.framework/Versions/2.5/include/python2.5 -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/config -D PYTHON_BINARY=/System/Library/Frameworks/Python.framework/Versions/2.5/bin/python2.5 -G Xcode ../blender # # When changing any of this remember to update the notes in doc/blender-cmake.txt #----------------------------------------------------------------------------- # Load some macros. INCLUDE(CMake/macros.cmake) #----------------------------------------------------------------------------- #Platform specifics IF(UNIX AND NOT APPLE) IF(WITH_OPENAL) FIND_PACKAGE(OpenAL) IF(OPENAL_FOUND) SET(WITH_OPENAL ON) ELSE(OPENAL_FOUND) SET(WITH_OPENAL OFF) ENDIF(OPENAL_FOUND) ENDIF(WITH_OPENAL) IF(WITH_JACK) SET(JACK /usr) SET(JACK_INC ${JACK}/include/jack) SET(JACK_LIB jack) SET(JACK_LIBPATH ${JACK}/lib) ENDIF(WITH_JACK) IF(WITH_SNDFILE) SET(SNDFILE /usr) SET(SNDFILE_INC ${SNDFILE}/include) SET(SNDFILE_LIB sndfile) SET(SNDFILE_LIBPATH ${SNDFILE}/lib) ENDIF(WITH_SNDFILE) FIND_LIBRARY(INTL_LIBRARY NAMES intl PATHS /sw/lib ) FIND_LIBRARY(ICONV_LIBRARY NAMES iconv PATHS /sw/lib ) IF(INTL_LIBRARY AND ICONV_LIBRARY) SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY}) ENDIF(INTL_LIBRARY AND ICONV_LIBRARY) FIND_PACKAGE(Freetype) # UNSET(FREETYPE_INCLUDE_DIRS CACHE) # cant use # No way to set py31. remove for now. # FIND_PACKAGE(PythonLibs) SET(PYTHON /usr) SET(PYTHON_VERSION 3.1) SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}" CACHE STRING "") # SET(PYTHON_BINARY python) # not used yet SET(PYTHON_LIB python${PYTHON_VERSION} CACHE STRING "") SET(PYTHON_LIBPATH ${PYTHON}/lib CACHE STRING "") # FIND_PACKAGE(PythonInterp) # not used yet # SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "") SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic") IF(WITH_SDL) FIND_PACKAGE(SDL) # UNSET(SDLMAIN_LIBRARY CACHE) IF(NOT SDL_FOUND) SET(WITH_SDL OFF) ENDIF(NOT SDL_FOUND) ENDIF(WITH_SDL) FIND_PATH(OPENEXR_INC ImfXdr.h PATHS /usr/local/include/OpenEXR /usr/include/OpenEXR /sw/include/OpenEXR /opt/local/include/OpenEXR /opt/csw/include/OpenEXR /opt/include/OpenEXR ) SET(OPENEXR_LIB Half IlmImf Iex Imath) SET(FFMPEG /usr) SET(FFMPEG_INC ${FFMPEG}/include) SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale) SET(FFMPEG_LIBPATH ${FFMPEG}/lib) IF(WITH_FFTW3) SET(FFTW3 /usr) SET(FFTW3_INC ${FFTW3}/include) SET(FFTW3_LIB fftw3) SET(FFTW3_LIBPATH ${FFTW3}/lib) ENDIF(WITH_FFTW3) SET(LIBSAMPLERATE /usr) SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) SET(LIBSAMPLERATE_LIB samplerate) SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib) FIND_PACKAGE(JPEG REQUIRED) FIND_PACKAGE(PNG REQUIRED) FIND_PACKAGE(ZLIB REQUIRED) # Could use ${X11_Xinput_LIB} ${X11_X11_LIB} too SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++ -lX11") IF(CMAKE_SYSTEM_NAME MATCHES "Linux") # BSD's dont use libdl.so SET(LLIBS "${LLIBS} -ldl") ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") IF(WITH_OPENMP) SET(LLIBS "${LLIBS} -lgomp") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp") ENDIF(WITH_OPENMP) SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -DXP_UNIX -Wno-char-subscripts") SET(PLATFORM_LINKFLAGS "-pthread") # Better warnings SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wnested-externs -Wdeclaration-after-statement") SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare") INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR} ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ) ENDIF(UNIX AND NOT APPLE) IF(WIN32) # this file is included anyway when building under Windows with cl.exe # INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake) SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows) # Setup 64bit and 64bit windows systems IF(CMAKE_CL_64) message("64 bit compiler detected.") SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64) ENDIF(CMAKE_CL_64) SET(PYTHON ${LIBDIR}/python) SET(PYTHON_VERSION 3.1) SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}") # SET(PYTHON_BINARY python) # not used yet SET(PYTHON_LIB python31) SET(PYTHON_LIBPATH ${PYTHON}/lib) IF(CMAKE_CL_64) SET(WITH_OPENAL OFF) ELSE(CMAKE_CL_64) #SET(WITH_OPENAL ON) SET(OPENAL ${LIBDIR}/openal) SET(OPENAL_INCLUDE_DIR ${OPENAL}/include) SET(OPENAL_LIBRARY wrap_oal) SET(OPENAL_LIBPATH ${OPENAL}/lib) ENDIF(CMAKE_CL_64) IF(WITH_JACK) SET(JACK ${LIBDIR}/jack) SET(JACK_INC ${JACK}/include/jack) SET(JACK_LIB jack) SET(JACK_LIBPATH ${JACK}/lib) ENDIF(WITH_JACK) IF(WITH_SNDFILE) SET(SNDFILE ${LIBDIR}/sndfile) SET(SNDFILE_INC ${SNDFILE}/include) SET(SNDFILE_LIB sndfile) SET(SNDFILE_LIBPATH ${SNDFILE}/lib) ENDIF(WITH_SNDFILE) IF(CMAKE_CL_64) SET(PNG_LIBRARIES libpng) ELSE(CMAKE_CL_64) SET(PNG_LIBRARIES libpng_st) ENDIF(CMAKE_CL_64) SET(JPEG_LIBRARY libjpeg) SET(ZLIB ${LIBDIR}/zlib) SET(ZLIB_INC 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SET(SDL_LIBRARY SDL) SET(SDL_LIBPATH ${SDL}/lib) SET(PNG "${LIBDIR}/png") SET(PNG_INC "${PNG}/include") SET(PNG_LIBPATH ${PNG}/lib) SET(JPEG "${LIBDIR}/jpeg") SET(JPEG_INC "${JPEG}/include") SET(JPEG_LIBPATH ${JPEG}/lib) SET(TIFF ${LIBDIR}/tiff) SET(TIFF_INC ${TIFF}/include) SET(WINTAB_INC ${LIBDIR}/wintab/include) IF(CMAKE_CL_64) SET(PLATFORM_LINKFLAGS "/MANIFEST:NO /MANIFESTUAC:NO /MACHINE:X64 /NODEFAULTLIB:libc.lib;MSVCRT.lib ") ELSE(CMAKE_CL_64) SET(PLATFORM_LINKFLAGS "/NODEFAULTLIB:libc.lib ") ENDIF(CMAKE_CL_64) SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libcmt.lib;libc.lib ") ENDIF(WIN32) IF(APPLE) IF(CMAKE_OSX_ARCHITECTURES MATCHES i386) SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.x.i386) ELSE(CMAKE_OSX_ARCHITECTURES MATCHES i386) SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-6.1-powerpc) ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386) IF(WITH_OPENAL) FIND_PACKAGE(OpenAL) IF(OPENAL_FOUND) SET(WITH_OPENAL ON) ELSE(OPENAL_FOUND) SET(WITH_OPENAL OFF) ENDIF(OPENAL_FOUND) ENDIF(WITH_OPENAL) IF(WITH_JACK) SET(JACK /usr) SET(JACK_INC ${JACK}/include/jack) SET(JACK_LIB jack) SET(JACK_LIBPATH ${JACK}/lib) ENDIF(WITH_JACK) IF(WITH_SNDFILE) SET(SNDFILE /usr) SET(SNDFILE_INC ${SNDFILE}/include) SET(SNDFILE_LIB sndfile) SET(SNDFILE_LIBPATH ${SNDFILE}/lib) ENDIF(WITH_SNDFILE) SET(PYTHON_VERSION 3.1) IF(PYTHON_VERSION MATCHES 3.1) # we use precompiled libraries for py 3.1 and up by default SET(PYTHON ${LIBDIR}/python) SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}" CACHE STRING "") # SET(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}" CACHE STRING "") # not used yet SET(PYTHON_LIB python${PYTHON_VERSION}) SET(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}" CACHE STRING "") # SET(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled ELSE(PYTHON_VERSION MATCHES 3.1) # otherwise, use custom system framework SET(PYTHON /System/Library/Frameworks/Python.framework/Versions/) SET(PYTHON_VERSION 2.5) SET(PYTHON_INC "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}" CACHE STRING "") # SET(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION} CACHE STRING "") # not used yet SET(PYTHON_LIB "") SET(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config CACHE STRING "") SET(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python") ENDIF(PYTHON_VERSION MATCHES 3.1) SET(GETTEXT ${LIBDIR}/gettext) SET(GETTEXT_INC "${GETTEXT}/include") SET(GETTEXT_LIB intl iconv) SET(GETTEXT_LIBPATH ${GETTEXT}/lib) IF(WITH_FFTW3) SET(FFTW3 ${LIBDIR}/fftw3) SET(FFTW3_INC ${FFTW3}/include) SET(FFTW3_LIB libfftw) SET(FFTW3_LIBPATH ${FFTW3}/lib) ENDIF(WITH_FFTW3) SET(PNG_LIBRARIES png) SET(JPEG_LIBRARY jpeg) SET(ZLIB /usr) SET(ZLIB_INC "${ZLIB}/include") SET(ZLIB_LIBRARIES z) SET(FREETYPE ${LIBDIR}/freetype) SET(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2) SET(FREETYPE_LIBPATH ${FREETYPE}/lib) SET(FREETYPE_LIBRARY freetype) SET(OPENEXR ${LIBDIR}/openexr) SET(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include) SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread) SET(OPENEXR_LIBPATH ${OPENEXR}/lib) SET(FFMPEG ${LIBDIR}/ffmpeg) SET(FFMPEG_INC ${CMAKE_SOURCE_DIR}/extern/ffmpeg) SET(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore) SET(FFMPEG_LIBPATH ${FFMPEG}/lib) SET(LIBSAMPLERATE ${LIBDIR}/samplerate) SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include) SET(LIBSAMPLERATE_LIB samplerate) SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib) SET(LLIBS stdc++ SystemStubs) SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing") SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime") IF(WITH_OPENMP) SET(LLIBS "${LLIBS} -lgomp ") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp ") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp ") ENDIF(WITH_OPENMP) SET(SDL ${LIBDIR}/sdl) SET(SDL_INCLUDE_DIR ${SDL}/include) SET(SDL_LIBRARY SDL) SET(SDL_LIBPATH ${SDL}/lib) SET(PNG "${LIBDIR}/png") SET(PNG_INC "${PNG}/include") SET(PNG_LIBPATH ${PNG}/lib) SET(JPEG "${LIBDIR}/jpeg") SET(JPEG_INC "${JPEG}/include") SET(JPEG_LIBPATH ${JPEG}/lib) SET(TIFF ${LIBDIR}/tiff) SET(TIFF_INC ${TIFF}/include) SET(EXETYPE MACOSX_BUNDLE) ENDIF(APPLE) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") SET(BINRELOC ${CMAKE_SOURCE_DIR}/extern/binreloc) SET(BINRELOC_INC ${BINRELOC}/include) ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") #----------------------------------------------------------------------------- # Common. set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg) set(OPENJPEG_INC ${OPENJPEG}) set(OPENJPEG_LIb extern_libopenjpeg) #----------------------------------------------------------------------------- # Blender WebPlugin IF(WITH_WEBPLUGIN) SET(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path") SET(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none") SET(WITH_PLAYER ON) ENDIF(WITH_WEBPLUGIN) #----------------------------------------------------------------------------- # Configure OpenGL. FIND_PACKAGE(OpenGL) INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR}) # UNSET(OPENGL_LIBRARIES CACHE) # not compat with older cmake # UNSET(OPENGL_xmesa_INCLUDE_DIR CACHE) # not compat with older cmake #----------------------------------------------------------------------------- # Extra compile flags SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}") # better not define flags here but this is a debugging option thats off by default. IF(WITH_CXX_GUARDEDALLOC) SET(CMAKE_CXX_FLAGS " -DWITH_CXX_GUARDEDALLOC -I${CMAKE_SOURCE_DIR}/intern/guardedalloc ${CMAKE_CXX_FLAGS}") ENDIF(WITH_CXX_GUARDEDALLOC) #----------------------------------------------------------------------------- # Libraries FILE(WRITE ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "") ADD_SUBDIRECTORY(intern) ADD_SUBDIRECTORY(extern) ADD_SUBDIRECTORY(source) #----------------------------------------------------------------------------- # Blender Application ADD_SUBDIRECTORY(source/creator) #----------------------------------------------------------------------------- # Blender Player IF(WITH_PLAYER) ADD_SUBDIRECTORY(blenderplayer) ENDIF(WITH_PLAYER)