/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __KX_NAVMESHOBJECT #define __KX_NAVMESHOBJECT #include "DetourStatNavMesh.h" #include "KX_GameObject.h" #include "PyObjectPlus.h" #include class RAS_MeshObject; class MT_Transform; class KX_NavMeshObject: public KX_GameObject { Py_Header; protected: dtStatNavMesh* m_navMesh; bool BuildVertIndArrays(float *&vertices, int& nverts, unsigned short* &polys, int& npolys, unsigned short *&dmeshes, float *&dvertices, int &ndvertsuniq, unsigned short* &dtris, int& ndtris, int &vertsPerPoly); public: KX_NavMeshObject(void* sgReplicationInfo, SG_Callbacks callbacks); ~KX_NavMeshObject(); virtual CValue* GetReplica(); virtual void ProcessReplica(); bool BuildNavMesh(); dtStatNavMesh* GetNavMesh(); int FindPath(const MT_Point3& from, const MT_Point3& to, float* path, int maxPathLen); float Raycast(const MT_Point3& from, const MT_Point3& to); enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS, RM_MAX}; void DrawNavMesh(NavMeshRenderMode mode); void DrawPath(const float *path, int pathLen, const MT_Vector3& color); MT_Point3 TransformToLocalCoords(const MT_Point3& wpos); MT_Point3 TransformToWorldCoords(const MT_Point3& lpos); #ifndef DISABLE_PYTHON /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ KX_PYMETHOD_DOC(KX_NavMeshObject, findPath); KX_PYMETHOD_DOC(KX_NavMeshObject, raycast); KX_PYMETHOD_DOC(KX_NavMeshObject, draw); KX_PYMETHOD_DOC_NOARGS(KX_NavMeshObject, rebuild); #endif }; #endif //__KX_NAVMESHOBJECT