#!/usr/bin/python import sys import os Import ('env') window_system = sys.platform sources = env.Glob('intern/*.cpp') pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_Window'] if window_system == 'linux2': for f in pf: sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'Carbon.cpp') elif window_system == 'win32': for f in pf: sources.remove('intern' + os.sep + f + 'X11.cpp') sources.remove('intern' + os.sep + f + 'Carbon.cpp') elif window_system == 'darwin': for f in pf: sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'X11.cpp') else: print "Unknown window system specified." Exit() incs = '. ../string ' + env['BF_OPENGL_INC'] env.BlenderLib ('blender_GHOST', sources, Split(incs), [], libtype='core', priority = 25 )