# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** # So BUILDINFO and BLENDERPATH strings are automatically quoted CMAKE_POLICY(SET CMP0005 NEW) SETUP_LIBDIRS() INCLUDE_DIRECTORIES( ../../intern/guardedalloc ../blender/blenlib ../blender/blenkernel ../blender/editors/include ../blender/makesrna ../blender/imbuf ../blender/render/extern/include ../blender/makesdna ../blender/gpu ../blender/windowmanager ) IF(WIN32) INCLUDE_DIRECTORIES(${PTHREADS_INC}) ENDIF(WIN32) IF(WITH_QUICKTIME) ADD_DEFINITIONS(-DWITH_QUICKTIME) ENDIF(WITH_QUICKTIME) IF(WITH_IMAGE_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) ENDIF(WITH_IMAGE_OPENEXR) IF(WITH_IMAGE_TIFF) ADD_DEFINITIONS(-DWITH_TIFF) ENDIF(WITH_IMAGE_TIFF) IF(WITH_IMAGE_DDS) ADD_DEFINITIONS(-DWITH_DDS) ENDIF(WITH_IMAGE_DDS) IF(WITH_IMAGE_CINEON) ADD_DEFINITIONS(-DWITH_CINEON) ENDIF(WITH_IMAGE_CINEON) IF(WITH_IMAGE_HDR) ADD_DEFINITIONS(-DWITH_HDR) ENDIF(WITH_IMAGE_HDR) IF(WITH_PYTHON) INCLUDE_DIRECTORIES(../blender/python) ADD_DEFINITIONS(-DWITH_PYTHON) ENDIF(WITH_PYTHON) IF(WITH_GAMEENGINE) INCLUDE_DIRECTORIES( ../kernel/gen_messaging ../kernel/gen_system ) ADD_DEFINITIONS(-DWITH_GAMEENGINE) ENDIF(WITH_GAMEENGINE) IF(NOT WITH_SDL) ADD_DEFINITIONS(-DDISABLE_SDL) ENDIF(NOT WITH_SDL) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") ADD_DEFINITIONS(-DWITH_BINRELOC) INCLUDE_DIRECTORIES(${BINRELOC_INC}) ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") # Setup the exe sources and buildinfo SET(EXESRC creator.c) IF(WIN32) LIST(APPEND EXESRC ../icons/winblender.rc) ENDIF(WIN32) IF(WITH_BUILDINFO) STRING(REPLACE " " "\ " BUILDINFO_CFLAGS ${CMAKE_C_FLAGS}) STRING(REPLACE " " "\ " BUILDINFO_CXXFLAGS ${CMAKE_CXX_FLAGS}) STRING(REPLACE " " "\ " BUILDINFO_LINKFLAGS ${PLATFORM_LINKFLAGS}) ADD_DEFINITIONS( -DBUILD_DATE="${BUILD_DATE}" -DBUILD_TIME="${BUILD_TIME}" -DBUILD_REV="${BUILD_REV}" -DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}" -DBUILD_TYPE="${CMAKE_BUILD_TYPE}" -DBUILD_CFLAGS="${BUILDINFO_CFLAGS}" -DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}" -DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}" -DBUILD_SYSTEM="CMake" ) LIST(APPEND EXESRC buildinfo.c) ENDIF(WITH_BUILDINFO) MESSAGE(STATUS "Configuring blender") ADD_EXECUTABLE(blender ${EXETYPE} ${EXESRC}) # Post build steps for bundling/packaging. SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}) IF(WITH_INSTALL) IF(UNIX) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/ #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/ ) ENDIF(UNIX) IF(UNIX AND NOT APPLE) # Local installation, "make install" can be done after this optionally ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND rm -Rf ${TARGETDIR}/${BLENDER_VERSION} COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/ COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/${BLENDER_VERSION}/ ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/${BLENDER_VERSION}/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/${BLENDER_VERSION}/ ) ENDIF(WITH_INTERNATIONAL) IF(WITH_PYTHON) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMENT "copying blender scripts..." COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/${BLENDER_VERSION}/ COMMAND find ${TARGETDIR} -name "*.py?" -prune -exec rm -rf {} "\;" ) IF(WITH_PYTHON_INSTALL) # Copy the systems python into the install directory # Scons copy in tools/Blender.py ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMENT "copying a subset of the systems python..." COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python # PYTHONPATH and PYTHONHOME is set here COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/distutils COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib2to3 COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/idlelib COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/tkinter COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/config COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages # python needs it. COMMAND rm -f ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;" ) ENDIF(WITH_PYTHON_INSTALL) ENDIF(WITH_PYTHON) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND find ${TARGETDIR} -name .svn -prune -exec rm -rf {} "\;" ) # Above we bundle a portable distribution in ./bin # This is an optional "make install" which installs blender on the system. INSTALL( PROGRAMS ${TARGETDIR}/blender DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) IF(WITH_GAMEENGINE AND WITH_PLAYER) INSTALL( PROGRAMS ${TARGETDIR}/blenderplayer DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) ENDIF(WITH_GAMEENGINE AND WITH_PLAYER) INSTALL( FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications ) INSTALL( FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps ) INSTALL( PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py DESTINATION ${CMAKE_INSTALL_PREFIX}/bin ) INSTALL( FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1 DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1 ) INSTALL( DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender PATTERN ".svn" EXCLUDE ) INSTALL( DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/scripts PATTERN ".svn" EXCLUDE PATTERN "*.pyc" EXCLUDE ) INSTALL( DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/brushicons/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/brushicons PATTERN ".svn" EXCLUDE ) IF(WITH_INTERNATIONAL) INSTALL( DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale/ DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/locale PATTERN ".svn" EXCLUDE ) ENDIF(WITH_INTERNATIONAL) # end "make install" ENDIF(UNIX AND NOT APPLE) IF(APPLE) SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app) SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist) SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp -Rf ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/ COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/ COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/ COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO} COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION} COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION} COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/ ) ENDIF(WITH_INTERNATIONAL) IF(WITH_PYTHON) SET(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip") ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/ COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/ COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/ COMMAND find ${TARGETDIR}/blender.app -name "*.py?" -prune -exec rm -rf {} "\;" ) ENDIF(WITH_PYTHON) ADD_CUSTOM_COMMAND( TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name __MACOSX -prune -exec rm -rf {} "\;" ) ENDIF(APPLE) IF(WIN32) # notice 'xcopy /Y /H' on .bfont.ttf, this is needed when building over samba ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\" COMMAND xcopy /Y /H \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\plugins\\\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\\\" ) IF(CMAKE_CL_64) # gettext and png are statically linked on win64 ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\" ) ELSE(CMAKE_CL_64) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\" ) ENDIF(CMAKE_CL_64) IF(MSVC) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\" ) ELSE(MSVC) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadGC2.dll\" \"${TARGETDIR}\\\" ) ENDIF(MSVC) IF(WITH_PYTHON) IF(NOT CMAKE_BUILD_TYPE) # hack: with multi-configuration generator this is "", so for now copy both python31.dll/zip and python31_d.dll/zip ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" COMMAND if \"$(ConfigurationName)\" == \"Debug\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"Debug\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"Release\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"Release\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\" COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) ELSE(NOT CMAKE_BUILD_TYPE) IF(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\" COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) ELSE(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\" COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\" ) ENDIF(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo) ENDIF(NOT CMAKE_BUILD_TYPE) ENDIF(WITH_PYTHON) IF(WITH_INTERNATIONAL) IF(CMAKE_CL_64) # iconv is statically linked on win64 ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\" ) ELSE(CMAKE_CL_64) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\" COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\" COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\" ) ENDIF(CMAKE_CL_64) ENDIF(WITH_INTERNATIONAL) IF(WITH_FFMPEG) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_FFMPEG) IF(WITH_SNDFILE) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\sndfile\\lib\\libsndfile-1.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_SNDFILE) IF(WITH_JACK) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\jack\\lib\\libjack.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_JACK) IF(WITH_OPENAL) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\OpenAL32.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\wrap_oal.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_OPENAL) IF(WITH_SDL) IF(NOT CMAKE_CL_64) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\" ) ENDIF(NOT CMAKE_CL_64) ENDIF(WITH_SDL) ENDIF(WIN32) ENDIF(WITH_INSTALL) ADD_DEPENDENCIES(blender makesdna) FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS) SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_render) IF(WITH_MOD_FLUID) LIST(APPEND BLENDER_LINK_LIBS bf_intern_elbeem) ENDIF(WITH_MOD_FLUID) #IF(UNIX) # Sort libraries SET(BLENDER_SORTED_LIBS bf_windowmanager bf_editor_space_api bf_editor_space_action bf_editor_space_buttons bf_editor_space_console bf_editor_space_file bf_editor_space_graph bf_editor_space_image bf_editor_space_info bf_editor_space_logic bf_editor_space_nla bf_editor_space_node bf_editor_space_outliner bf_editor_space_script bf_editor_space_sequencer bf_editor_space_sound bf_editor_space_time bf_editor_space_userpref bf_editor_space_view3d bf_editor_text bf_editor_transform bf_editor_util bf_editor_uvedit bf_editor_curve bf_editor_armature bf_editor_gpencil bf_editor_interface bf_editor_mesh bf_editor_metaball bf_editor_object bf_editor_physics bf_editor_render bf_editor_screen bf_editor_sculpt_paint bf_editor_sound bf_editor_animation bf_editor_datafiles bf_render bf_intern_opennl bf_python bf_python_ext bf_ikplugin bf_modifiers bf_blenkernel bf_nodes bf_gpu bf_blenloader bf_blenlib bf_intern_ghost bf_intern_string bf_blenpluginapi bf_imbuf bf_avi bf_imbuf_cineon bf_imbuf_openexr bf_imbuf_dds bf_readblenfile bf_collada bf_intern_bsp bf_intern_bop bf_gen_system bf_intern_decimate bf_intern_elbeem bf_intern_ik bf_intern_memutil bf_intern_guardedalloc bf_intern_ctr ge_blen_routines ge_converter ge_phys_dummy ge_phys_bullet bf_intern_smoke extern_minilzo extern_lzma ge_logic_ketsji ge_phys_common ge_logic ge_rasterizer ge_oglrasterizer ge_logic_expressions ge_scenegraph ge_logic_network bf_gen_system bf_python # duplicate for BPY_eval_driver ge_logic_ngnetwork extern_bullet ge_logic_loopbacknetwork bf_intern_moto extern_glew extern_openjpeg ge_videotex bf_rna bf_dna bf_blenfont bf_intern_audaspace ) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") LIST(APPEND BLENDER_SORTED_LIBS extern_binreloc) ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") IF(WITH_CXX_GUARDEDALLOC) LIST(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp) ENDIF(WITH_CXX_GUARDEDALLOC) IF(WITH_IK_ITASC) LIST(APPEND BLENDER_SORTED_LIBS bf_intern_itasc) ENDIF(WITH_IK_ITASC) IF(WITH_QUICKTIME) LIST(APPEND BLENDER_SORTED_LIBS bf_quicktime) ENDIF(WITH_QUICKTIME) FOREACH(SORTLIB ${BLENDER_SORTED_LIBS}) SET(REMLIB ${SORTLIB}) FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS}) IF(${SEARCHLIB} STREQUAL ${SORTLIB}) SET(REMLIB "") ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB}) ENDFOREACH(SEARCHLIB) IF(REMLIB) MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured") LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB}) ENDIF(REMLIB) ENDFOREACH(SORTLIB) TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS}) #ELSE(UNIX) # TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS}) #ENDIF(UNIX) SETUP_LIBLINKS(blender)