// // Copyright (c) 2009 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #ifndef DETOURSTATNAVMESH_H #define DETOURSTATNAVMESH_H // Reference to navigation polygon. typedef unsigned short dtStatPolyRef; // Maximum number of vertices per navigation polygon. static const int DT_STAT_VERTS_PER_POLYGON = 6; // Structure holding the navigation polygon data. struct dtStatPoly { unsigned short v[DT_STAT_VERTS_PER_POLYGON]; // Indices to vertices of the poly. dtStatPolyRef n[DT_STAT_VERTS_PER_POLYGON]; // Refs to neighbours of the poly. unsigned char nv; // Number of vertices. unsigned char flags; // Flags (not used). }; struct dtStatPolyDetail { unsigned short vbase; // Offset to detail vertex array. unsigned short nverts; // Number of vertices in the detail mesh. unsigned short tbase; // Offset to detail triangle array. unsigned short ntris; // Number of triangles. }; const int DT_STAT_NAVMESH_MAGIC = 'NAVM'; const int DT_STAT_NAVMESH_VERSION = 3; struct dtStatBVNode { unsigned short bmin[3], bmax[3]; int i; }; struct dtStatNavMeshHeader { int magic; int version; int npolys; int nverts; int nnodes; int ndmeshes; int ndverts; int ndtris; float cs; float bmin[3], bmax[3]; dtStatPoly* polys; float* verts; dtStatBVNode* bvtree; dtStatPolyDetail* dmeshes; float* dverts; unsigned char* dtris; }; class dtStatNavMesh { public: dtStatNavMesh(); ~dtStatNavMesh(); // Initializes the navmesh with data. // Params: // data - (in) Pointer to navmesh data. // dataSize - (in) size of the navmesh data. // ownsData - (in) Flag indicating if the navmesh should own and delete the data. bool init(unsigned char* data, int dataSize, bool ownsData); // Finds the nearest navigation polygon around the center location. // Params: // center - (in) The center of the search box. // extents - (in) The extents of the search box. // Returns: Reference identifier for the polygon, or 0 if no polygons found. dtStatPolyRef findNearestPoly(const float* center, const float* extents); // Returns polygons which touch the query box. // Params: // center - (in) the center of the search box. // extents - (in) the extents of the search box. // polys - (out) array holding the search result. // maxPolys - (in) The max number of polygons the polys array can hold. // Returns: Number of polygons in search result array. int queryPolygons(const float* center, const float* extents, dtStatPolyRef* polys, const int maxPolys); // Finds path from start polygon to end polygon. // If target polygon canno be reached through the navigation graph, // the last node on the array is nearest node to the end polygon. // Params: // startRef - (in) ref to path start polygon. // endRef - (in) ref to path end polygon. // path - (out) array holding the search result. // maxPathSize - (in) The max number of polygons the path array can hold. // Returns: Number of polygons in search result array. int findPath(dtStatPolyRef startRef, dtStatPolyRef endRef, const float* startPos, const float* endPos, dtStatPolyRef* path, const int maxPathSize); // Finds a straight path from start to end locations within the corridor // described by the path polygons. // Start and end locations will be clamped on the corridor. // Params: // startPos - (in) Path start location. // endPos - (in) Path end location. // path - (in) Array of connected polygons describing the corridor. // pathSize - (in) Number of polygons in path array. // straightPath - (out) Points describing the straight path. // maxStraightPathSize - (in) The max number of points the straight path array can hold. // Returns: Number of points in the path. int findStraightPath(const float* startPos, const float* endPos, const dtStatPolyRef* path, const int pathSize, float* straightPath, const int maxStraightPathSize); // Finds intersection againts walls starting from start pos. // Params: // startRef - (in) ref to the polygon where the start lies. // startPos - (in) start position of the query. // endPos - (in) end position of the query. // t - (out) hit parameter along the segment, 0 if no hit. // endRef - (out) ref to the last polygon which was processed. // Returns: Number of polygons in path or 0 if failed. int raycast(dtStatPolyRef startRef, const float* startPos, const float* endPos, float& t, dtStatPolyRef* path, const int pathSize); // Returns distance to nearest wall from the specified location. // Params: // centerRef - (in) ref to the polygon where the center lies. // centerPos - (in) center if the query circle. // maxRadius - (in) max search radius. // hitPos - (out) location of the nearest hit. // hitNormal - (out) normal of the nearest hit. // Returns: Distance to nearest wall from the test location. float findDistanceToWall(dtStatPolyRef centerRef, const float* centerPos, float maxRadius, float* hitPos, float* hitNormal); // Finds polygons found along the navigation graph which touch the specified circle. // Params: // centerRef - (in) ref to the polygon where the center lies. // centerPos - (in) center if the query circle // radius - (in) radius of the query circle // resultRef - (out, opt) refs to the polygons touched by the circle. // resultParent - (out, opt) parent of each result polygon. // resultCost - (out, opt) search cost at each result polygon. // maxResult - (int) maximum capacity of search results. // Returns: Number of results. int findPolysAround(dtStatPolyRef centerRef, const float* centerPos, float radius, dtStatPolyRef* resultRef, dtStatPolyRef* resultParent, float* resultCost, const int maxResult); // Returns closest point on navigation polygon. // Params: // ref - (in) ref to the polygon. // pos - (in) the point to check. // closest - (out) closest point. // Returns: true if closest point found. bool closestPointToPoly(dtStatPolyRef ref, const float* pos, float* closest) const; // Returns height of the polygon at specified location. // Params: // ref - (in) ref to the polygon. // pos - (in) the point where to locate the height. // height - (out) height at the location. // Returns: true if oer polygon. bool getPolyHeight(dtStatPolyRef ref, const float* pos, float* height) const; // Returns pointer to a polygon based on ref. const dtStatPoly* getPolyByRef(dtStatPolyRef ref) const; // Returns polygon index based on ref, or -1 if failed. int getPolyIndexByRef(dtStatPolyRef ref) const; // Returns number of navigation polygons. inline int getPolyCount() const { return m_header ? m_header->npolys : 0; } // Rerturns pointer to specified navigation polygon. inline const dtStatPoly* getPoly(int i) const { return &m_header->polys[i]; } // Returns number of vertices. inline int getVertexCount() const { return m_header ? m_header->nverts : 0; } // Returns pointer to specified vertex. inline const float* getVertex(int i) const { return &m_header->verts[i*3]; } // Returns number of navigation polygons details. inline int getPolyDetailCount() const { return m_header ? m_header->ndmeshes : 0; } // Rerturns pointer to specified navigation polygon detail. const dtStatPolyDetail* getPolyDetail(int i) const { return &m_header->dmeshes[i]; } // Returns pointer to specified vertex. inline const float* getDetailVertex(int i) const { return &m_header->dverts[i*3]; } // Returns pointer to specified vertex. inline const unsigned char* getDetailTri(int i) const { return &m_header->dtris[i*4]; } bool isInClosedList(dtStatPolyRef ref) const; int getMemUsed() const; inline unsigned char* getData() const { return m_data; } inline int getDataSize() const { return m_dataSize; } inline const dtStatNavMeshHeader* getHeader() const { return m_header; } inline const dtStatBVNode* getBvTreeNodes() const { return m_header ? m_header->bvtree : 0; } inline int getBvTreeNodeCount() const { return m_header ? m_header->nnodes : 0; } private: // Copies the locations of vertices of a polygon to an array. int getPolyVerts(dtStatPolyRef ref, float* verts) const; // Returns portal points between two polygons. bool getPortalPoints(dtStatPolyRef from, dtStatPolyRef to, float* left, float* right) const; // Returns edge mid point between two polygons. bool getEdgeMidPoint(dtStatPolyRef from, dtStatPolyRef to, float* mid) const; unsigned char* m_data; int m_dataSize; dtStatNavMeshHeader* m_header; class dtNodePool* m_nodePool; class dtNodeQueue* m_openList; }; #endif // DETOURSTATNAVMESH_H