# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy import os import shutil def ui_items_general(col, context): """ General UI Theme Settings (User Interface) """ row = col.row() sub = row.column() sub.prop(context, "outline") sub.prop(context, "item", slider=True) sub = row.column() sub.prop(context, "inner", slider=True) sub.prop(context, "inner_sel", slider=True) sub = row.column() sub.prop(context, "text") sub.prop(context, "text_sel") sub = row.column() sub.prop(context, "shaded") subsub = sub.column(align=True) subsub.active = context.shaded subsub.prop(context, "shadetop") subsub.prop(context, "shadedown") col.separator() def opengl_lamp_buttons(column, lamp): split = column.split(percentage=0.1) if lamp.enabled == True: split.prop(lamp, "enabled", text="", icon='OUTLINER_OB_LAMP') else: split.prop(lamp, "enabled", text="", icon='LAMP_DATA') col = split.column() col.active = lamp.enabled row = col.row() row.label(text="Diffuse:") row.prop(lamp, "diffuse_color", text="") row = col.row() row.label(text="Specular:") row.prop(lamp, "specular_color", text="") col = split.column() col.active = lamp.enabled col.prop(lamp, "direction", text="") class USERPREF_HT_header(bpy.types.Header): bl_space_type = 'USER_PREFERENCES' def draw(self, context): layout = self.layout layout.template_header(menus=False) userpref = context.user_preferences layout.operator_context = 'EXEC_AREA' layout.operator("wm.save_homefile", text="Save As Default") layout.operator_context = 'INVOKE_DEFAULT' if userpref.active_section == 'INPUT': op = layout.operator("wm.keyconfig_export") op.path = "keymap.py" op = layout.operator("wm.keyconfig_import") op.path = "keymap.py" elif userpref.active_section == 'ADDONS': op = layout.operator("wm.addon_install") op.path = "*.py" elif userpref.active_section == 'THEMES': op = layout.operator("ui.reset_default_theme") class USERPREF_PT_tabs(bpy.types.Panel): bl_label = "" bl_space_type = 'USER_PREFERENCES' bl_region_type = 'WINDOW' bl_show_header = False def draw(self, context): layout = self.layout userpref = context.user_preferences layout.prop(userpref, "active_section", expand=True) class USERPREF_MT_interaction_presets(bpy.types.Menu): bl_label = "Presets" preset_subdir = "interaction" preset_operator = "script.execute_preset" draw = bpy.types.Menu.draw_preset class USERPREF_MT_splash(bpy.types.Menu): bl_label = "Splash" def draw(self, context): layout = self.layout split = layout.split() row = split.row() row.label("") row = split.row() row.label("Interaction:") row.menu("USERPREF_MT_interaction_presets", text=bpy.types.USERPREF_MT_interaction_presets.bl_label) class USERPREF_PT_interface(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "Interface" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'INTERFACE') def draw(self, context): layout = self.layout userpref = context.user_preferences view = userpref.view row = layout.row() col = row.column() col.label(text="Display:") col.prop(view, "tooltips") col.prop(view, "display_object_info", text="Object Info") col.prop(view, "use_large_cursors") col.prop(view, "show_view_name", text="View Name") col.prop(view, "show_playback_fps", text="Playback FPS") col.prop(view, "global_scene") col.prop(view, "pin_floating_panels") col.prop(view, "object_origin_size") col.separator() col.separator() col.separator() col.prop(view, "show_mini_axis", text="Display Mini Axis") sub = col.column() sub.enabled = view.show_mini_axis sub.prop(view, "mini_axis_size", text="Size") sub.prop(view, "mini_axis_brightness", text="Brightness") row.separator() row.separator() col = row.column() col.label(text="View Manipulation:") col.prop(view, "auto_depth") col.prop(view, "zoom_to_mouse") col.prop(view, "rotate_around_selection") col.prop(view, "global_pivot") col.separator() col.prop(view, "auto_perspective") col.prop(view, "smooth_view") col.prop(view, "rotation_angle") col.separator() col.separator() col.label(text="2D Viewports:") col.prop(view, "view2d_grid_minimum_spacing", text="Minimum Grid Spacing") col.prop(view, "timecode_style") row.separator() row.separator() col = row.column() #Toolbox doesn't exist yet #col.label(text="Toolbox:") #col.prop(view, "use_column_layout") #col.label(text="Open Toolbox Delay:") #col.prop(view, "open_left_mouse_delay", text="Hold LMB") #col.prop(view, "open_right_mouse_delay", text="Hold RMB") col.prop(view, "use_manipulator") sub = col.column() sub.enabled = view.use_manipulator sub.prop(view, "manipulator_size", text="Size") sub.prop(view, "manipulator_handle_size", text="Handle Size") sub.prop(view, "manipulator_hotspot", text="Hotspot") col.separator() col.separator() col.separator() col.label(text="Menus:") col.prop(view, "open_mouse_over") col.label(text="Menu Open Delay:") col.prop(view, "open_toplevel_delay", text="Top Level") col.prop(view, "open_sublevel_delay", text="Sub Level") col.separator() col.prop(view, "show_splash") class USERPREF_PT_edit(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "Edit" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'EDITING') def draw(self, context): layout = self.layout userpref = context.user_preferences edit = userpref.edit row = layout.row() col = row.column() col.label(text="Link Materials To:") col.prop(edit, "material_link", text="") col.separator() col.separator() col.separator() col.label(text="New Objects:") col.prop(edit, "enter_edit_mode") col.label(text="Align To:") col.prop(edit, "object_align", text="") col.separator() col.separator() col.separator() col.label(text="Undo:") col.prop(edit, "global_undo") col.prop(edit, "undo_steps", text="Steps") col.prop(edit, "undo_memory_limit", text="Memory Limit") row.separator() row.separator() col = row.column() col.label(text="Snap:") col.prop(edit, "snap_translate", text="Translate") col.prop(edit, "snap_rotate", text="Rotate") col.prop(edit, "snap_scale", text="Scale") col.separator() col.separator() col.separator() col.label(text="Grease Pencil:") col.prop(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance") col.prop(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance") #col.prop(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke") col.prop(edit, "grease_pencil_eraser_radius", text="Eraser Radius") col.prop(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke") col.separator() col.separator() col.separator() col.label(text="Playback:") col.prop(edit, "use_negative_frames") row.separator() row.separator() col = row.column() col.label(text="Keyframing:") col.prop(edit, "use_visual_keying") col.prop(edit, "keyframe_insert_needed", text="Only Insert Needed") col.separator() col.prop(edit, "use_auto_keying", text="Auto Keyframing:") sub = col.column() # sub.active = edit.use_auto_keying # incorrect, timeline can enable sub.prop(edit, "auto_keyframe_insert_keyingset", text="Only Insert for Keying Set") sub.prop(edit, "auto_keyframe_insert_available", text="Only Insert Available") col.separator() col.label(text="New F-Curve Defaults:") col.prop(edit, "keyframe_new_interpolation_type", text="Interpolation") col.prop(edit, "keyframe_new_handle_type", text="Handles") col.prop(edit, "insertkey_xyz_to_rgb", text="XYZ to RGB") col.separator() col.separator() col.separator() col.label(text="Transform:") col.prop(edit, "drag_immediately") row.separator() row.separator() col = row.column() col.label(text="Duplicate Data:") col.prop(edit, "duplicate_mesh", text="Mesh") col.prop(edit, "duplicate_surface", text="Surface") col.prop(edit, "duplicate_curve", text="Curve") col.prop(edit, "duplicate_text", text="Text") col.prop(edit, "duplicate_metaball", text="Metaball") col.prop(edit, "duplicate_armature", text="Armature") col.prop(edit, "duplicate_lamp", text="Lamp") col.prop(edit, "duplicate_material", text="Material") col.prop(edit, "duplicate_texture", text="Texture") col.prop(edit, "duplicate_fcurve", text="F-Curve") col.prop(edit, "duplicate_action", text="Action") col.prop(edit, "duplicate_particle", text="Particle") class USERPREF_PT_system(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "System" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'SYSTEM') def draw(self, context): layout = self.layout userpref = context.user_preferences system = userpref.system split = layout.split() # 1. Column column = split.column() colsplit = column.split(percentage=0.85) col = colsplit.column() col.label(text="General:") col.prop(system, "dpi") col.prop(system, "frame_server_port") col.prop(system, "scrollback", text="Console Scrollback") col.prop(system, "auto_execute_scripts") col.prop(system, "tabs_as_spaces") col.separator() col.separator() col.separator() col.label(text="Sound:") col.row().prop(system, "audio_device", expand=True) sub = col.column() sub.active = system.audio_device != 'NONE' #sub.prop(system, "enable_all_codecs") sub.prop(system, "audio_channels", text="Channels") sub.prop(system, "audio_mixing_buffer", text="Mixing Buffer") sub.prop(system, "audio_sample_rate", text="Sample Rate") sub.prop(system, "audio_sample_format", text="Sample Format") col.separator() col.separator() col.separator() col.label(text="Screencast:") col.prop(system, "screencast_fps") col.prop(system, "screencast_wait_time") col.separator() col.separator() col.separator() #column = split.column() #colsplit = column.split(percentage=0.85) # No translation in 2.5 yet #col.prop(system, "language") #col.label(text="Translate:") #col.prop(system, "translate_tooltips", text="Tooltips") #col.prop(system, "translate_buttons", text="Labels") #col.prop(system, "translate_toolbox", text="Toolbox") #col.separator() #col.prop(system, "use_textured_fonts") # 2. Column column = split.column() colsplit = column.split(percentage=0.85) col = colsplit.column() col.label(text="OpenGL:") col.prop(system, "clip_alpha", slider=True) col.prop(system, "use_mipmaps") col.prop(system, "use_vbos") #Anti-aliasing is disabled as it breaks broder/lasso select #col.prop(system, "use_antialiasing") col.label(text="Window Draw Method:") col.prop(system, "window_draw_method", text="") col.label(text="Textures:") col.prop(system, "gl_texture_limit", text="Limit Size") col.prop(system, "texture_time_out", text="Time Out") col.prop(system, "texture_collection_rate", text="Collection Rate") col.separator() col.separator() col.separator() col.label(text="Sequencer:") col.prop(system, "prefetch_frames") col.prop(system, "memory_cache_limit") # 3. Column column = split.column() column.label(text="Solid OpenGL lights:") split = column.split(percentage=0.1) split.label() split.label(text="Colors:") split.label(text="Direction:") lamp = system.solid_lights[0] opengl_lamp_buttons(column, lamp) lamp = system.solid_lights[1] opengl_lamp_buttons(column, lamp) lamp = system.solid_lights[2] opengl_lamp_buttons(column, lamp) column.separator() column.separator() column.separator() column.label(text="Color Picker Type:") column.row().prop(system, "color_picker_type", text="") column.separator() column.separator() column.separator() column.prop(system, "use_weight_color_range", text="Custom Weight Paint Range") sub = column.column() sub.active = system.use_weight_color_range sub.template_color_ramp(system, "weight_color_range", expand=True) class USERPREF_PT_theme(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "Themes" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'THEMES') def draw(self, context): layout = self.layout theme = context.user_preferences.themes[0] split_themes = layout.split(percentage=0.2) split_themes.prop(theme, "theme_area", expand=True) split = split_themes.split() if theme.theme_area == 'USER_INTERFACE': col = split.column() ui = theme.user_interface.wcol_regular col.label(text="Regular:") ui_items_general(col, ui) ui = theme.user_interface.wcol_tool col.label(text="Tool:") ui_items_general(col, ui) ui = theme.user_interface.wcol_radio col.label(text="Radio Buttons:") ui_items_general(col, ui) ui = theme.user_interface.wcol_text col.label(text="Text:") ui_items_general(col, ui) ui = theme.user_interface.wcol_option col.label(text="Option:") ui_items_general(col, ui) ui = theme.user_interface.wcol_toggle col.label(text="Toggle:") ui_items_general(col, ui) ui = theme.user_interface.wcol_num col.label(text="Number Field:") ui_items_general(col, ui) ui = theme.user_interface.wcol_numslider col.label(text="Value Slider:") ui_items_general(col, ui) ui = theme.user_interface.wcol_box col.label(text="Box:") ui_items_general(col, ui) ui = theme.user_interface.wcol_menu col.label(text="Menu:") ui_items_general(col, ui) ui = theme.user_interface.wcol_pulldown col.label(text="Pulldown:") ui_items_general(col, ui) ui = theme.user_interface.wcol_menu_back col.label(text="Menu Back:") ui_items_general(col, ui) ui = theme.user_interface.wcol_menu_item col.label(text="Menu Item:") ui_items_general(col, ui) ui = theme.user_interface.wcol_scroll col.label(text="Scroll Bar:") ui_items_general(col, ui) ui = theme.user_interface.wcol_list_item col.label(text="List Item:") ui_items_general(col, ui) ui = theme.user_interface.wcol_state col.label(text="State:") row = col.row() sub = row.column() sub.prop(ui, "inner_anim") sub.prop(ui, "inner_anim_sel") sub = row.column() sub.prop(ui, "inner_driven") sub.prop(ui, "inner_driven_sel") sub = row.column() sub.prop(ui, "inner_key") sub.prop(ui, "inner_key_sel") sub = row.column() sub.prop(ui, "blend") ui = theme.user_interface col.separator() col.separator() col.prop(ui, "icon_file") layout.separator() layout.separator() elif theme.theme_area == 'VIEW_3D': v3d = theme.view_3d col = split.column() col.prop(v3d, "back") col.prop(v3d, "button") col.prop(v3d, "button_title") col.prop(v3d, "button_text") col.prop(v3d, "header") col = split.column() col.prop(v3d, "grid") col.prop(v3d, "wire") col.prop(v3d, "lamp", slider=True) col.prop(v3d, "editmesh_active", slider=True) col = split.column() col.prop(v3d, "object_selected") col.prop(v3d, "object_active") col.prop(v3d, "object_grouped") col.prop(v3d, "object_grouped_active") col.prop(v3d, "transform") col.prop(v3d, "nurb_uline") col.prop(v3d, "nurb_vline") col.prop(v3d, "nurb_sel_uline") col.prop(v3d, "nurb_sel_vline") col.prop(v3d, "handle_free") col.prop(v3d, "handle_auto") col.prop(v3d, "handle_vect") col.prop(v3d, "handle_align") col.prop(v3d, "handle_sel_free") col.prop(v3d, "handle_sel_auto") col.prop(v3d, "handle_sel_vect") col.prop(v3d, "handle_sel_align") col.prop(v3d, "act_spline") col = split.column() col.prop(v3d, "vertex") col.prop(v3d, "face", slider=True) col.prop(v3d, "normal") col.prop(v3d, "vertex_normal") col.prop(v3d, "bone_solid") col.prop(v3d, "bone_pose") col.prop(v3d, "edge_seam") col.prop(v3d, "edge_sharp") col.prop(v3d, "edge_crease") #col.prop(v3d, "edge") Doesn't seem to work elif theme.theme_area == 'GRAPH_EDITOR': graph = theme.graph_editor col = split.column() col.prop(graph, "back") col.prop(graph, "button") col.prop(graph, "button_title") col.prop(graph, "button_text") col = split.column() col.prop(graph, "header") col.prop(graph, "grid") col.prop(graph, "list") col.prop(graph, "channel_group") col = split.column() col.prop(graph, "active_channels_group") col.prop(graph, "dopesheet_channel") col.prop(graph, "dopesheet_subchannel") col.prop(graph, "frame_current") col = split.column() col.prop(graph, "vertex") col.prop(graph, "handle_vertex") col.prop(graph, "handle_vertex_select") col.separator() col.prop(graph, "handle_vertex_size") col.separator() col.separator() col.prop(graph, "handle_free") col.prop(graph, "handle_auto") col.prop(graph, "handle_vect") col.prop(graph, "handle_align") col.prop(graph, "handle_sel_free") col.prop(graph, "handle_sel_auto") col.prop(graph, "handle_sel_vect") col.prop(graph, "handle_sel_align") elif theme.theme_area == 'FILE_BROWSER': file_browse = theme.file_browser col = split.column() col.prop(file_browse, "back") col.prop(file_browse, "text") col.prop(file_browse, "text_hi") col = split.column() col.prop(file_browse, "header") col.prop(file_browse, "list") col = split.column() col.prop(file_browse, "selected_file") col.prop(file_browse, "tiles") col = split.column() col.prop(file_browse, "active_file") col.prop(file_browse, "active_file_text") elif theme.theme_area == 'NLA_EDITOR': nla = theme.nla_editor col = split.column() col.prop(nla, "back") col.prop(nla, "button") col.prop(nla, "button_title") col = split.column() col.prop(nla, "button_text") col.prop(nla, "text") col.prop(nla, "header") col = split.column() col.prop(nla, "grid") col.prop(nla, "bars") col.prop(nla, "bars_selected") col = split.column() col.prop(nla, "strips") col.prop(nla, "strips_selected") col.prop(nla, "frame_current") elif theme.theme_area == 'DOPESHEET_EDITOR': dope = theme.dopesheet_editor col = split.column() col.prop(dope, "back") col.prop(dope, "list") col.prop(dope, "text") col.prop(dope, "header") col = split.column() col.prop(dope, "grid") col.prop(dope, "channels") col.prop(dope, "channels_selected") col.prop(dope, "channel_group") col = split.column() col.prop(dope, "active_channels_group") col.prop(dope, "long_key") col.prop(dope, "long_key_selected") col = split.column() col.prop(dope, "frame_current") col.prop(dope, "dopesheet_channel") col.prop(dope, "dopesheet_subchannel") elif theme.theme_area == 'IMAGE_EDITOR': image = theme.image_editor col = split.column() col.prop(image, "back") col.prop(image, "scope_back") col.prop(image, "button") col = split.column() col.prop(image, "button_title") col.prop(image, "button_text") col = split.column() col.prop(image, "header") col = split.column() col.prop(image, "editmesh_active", slider=True) elif theme.theme_area == 'SEQUENCE_EDITOR': seq = theme.sequence_editor col = split.column() col.prop(seq, "back") col.prop(seq, "button") col.prop(seq, "button_title") col.prop(seq, "button_text") col.prop(seq, "text") col = split.column() col.prop(seq, "header") col.prop(seq, "grid") col.prop(seq, "movie_strip") col.prop(seq, "image_strip") col.prop(seq, "scene_strip") col = split.column() col.prop(seq, "audio_strip") col.prop(seq, "effect_strip") col.prop(seq, "plugin_strip") col.prop(seq, "transition_strip") col = split.column() col.prop(seq, "meta_strip") col.prop(seq, "frame_current") col.prop(seq, "keyframe") col.prop(seq, "draw_action") elif theme.theme_area == 'PROPERTIES': prop = theme.properties col = split.column() col.prop(prop, "back") col = split.column() col.prop(prop, "title") col = split.column() col.prop(prop, "text") col = split.column() col.prop(prop, "header") elif theme.theme_area == 'TEXT_EDITOR': text = theme.text_editor col = split.column() col.prop(text, "back") col.prop(text, "button") col.prop(text, "button_title") col.prop(text, "button_text") col = split.column() col.prop(text, "text") col.prop(text, "text_hi") col.prop(text, "header") col.prop(text, "line_numbers_background") col = split.column() col.prop(text, "selected_text") col.prop(text, "cursor") col.prop(text, "syntax_builtin") col.prop(text, "syntax_special") col = split.column() col.prop(text, "syntax_comment") col.prop(text, "syntax_string") col.prop(text, "syntax_numbers") elif theme.theme_area == 'TIMELINE': time = theme.timeline col = split.column() col.prop(time, "back") col.prop(time, "text") col = split.column() col.prop(time, "header") col = split.column() col.prop(time, "grid") col = split.column() col.prop(time, "frame_current") elif theme.theme_area == 'NODE_EDITOR': node = theme.node_editor col = split.column() col.prop(node, "back") col.prop(node, "button") col.prop(node, "button_title") col.prop(node, "button_text") col = split.column() col.prop(node, "text") col.prop(node, "text_hi") col.prop(node, "header") col.prop(node, "wires") col = split.column() col.prop(node, "wire_select") col.prop(node, "selected_text") col.prop(node, "node_backdrop", slider=True) col.prop(node, "in_out_node") col = split.column() col.prop(node, "converter_node") col.prop(node, "operator_node") col.prop(node, "group_node") elif theme.theme_area == 'LOGIC_EDITOR': logic = theme.logic_editor col = split.column() col.prop(logic, "back") col.prop(logic, "button") col = split.column() col.prop(logic, "button_title") col.prop(logic, "button_text") col = split.column() col.prop(logic, "text") col.prop(logic, "header") col = split.column() col.prop(logic, "panel") elif theme.theme_area == 'OUTLINER': out = theme.outliner col = split.column() col.prop(out, "back") col = split.column() col.prop(out, "text") col = split.column() col.prop(out, "text_hi") col = split.column() col.prop(out, "header") elif theme.theme_area == 'INFO': info = theme.info col = split.column() col.prop(info, "back") col = split.column() col.prop(info, "header") col = split.column() col.prop(info, "header_text") col = split.column() elif theme.theme_area == 'USER_PREFERENCES': prefs = theme.user_preferences col = split.column() col.prop(prefs, "back") col = split.column() col.prop(prefs, "text") col = split.column() col.prop(prefs, "header") col = split.column() col.prop(prefs, "header_text") elif theme.theme_area == 'CONSOLE': prefs = theme.console col = split.column() col.prop(prefs, "back") col.prop(prefs, "header") col = split.column() col.prop(prefs, "line_output") col.prop(prefs, "line_input") col.prop(prefs, "line_info") col.prop(prefs, "line_error") col.prop(prefs, "cursor") class USERPREF_PT_file(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "Files" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'FILES') def draw(self, context): layout = self.layout userpref = context.user_preferences paths = userpref.filepaths split = layout.split(percentage=0.7) col = split.column() col.label(text="File Paths:") colsplit = col.split(percentage=0.95) col1 = colsplit.split(percentage=0.3) sub = col1.column() sub.label(text="Fonts:") sub.label(text="Textures:") sub.label(text="Texture Plugins:") sub.label(text="Sequence Plugins:") sub.label(text="Render Output:") sub.label(text="Scripts:") sub.label(text="Sounds:") sub.label(text="Temp:") sub.label(text="Image Editor:") sub.label(text="Animation Player:") sub = col1.column() sub.prop(paths, "fonts_directory", text="") sub.prop(paths, "textures_directory", text="") sub.prop(paths, "texture_plugin_directory", text="") sub.prop(paths, "sequence_plugin_directory", text="") sub.prop(paths, "render_output_directory", text="") sub.prop(paths, "python_scripts_directory", text="") sub.prop(paths, "sounds_directory", text="") sub.prop(paths, "temporary_directory", text="") sub.prop(paths, "image_editor", text="") subsplit = sub.split(percentage=0.3) subsplit.prop(paths, "animation_player_preset", text="") subsplit.prop(paths, "animation_player", text="") col = split.column() col.label(text="Save & Load:") col.prop(paths, "use_relative_paths") col.prop(paths, "compress_file") col.prop(paths, "load_ui") col.prop(paths, "filter_file_extensions") col.prop(paths, "hide_dot_files_datablocks") col.separator() col.separator() col.label(text="Auto Save:") col.prop(paths, "save_version") col.prop(paths, "recent_files") col.prop(paths, "save_preview_images") col.prop(paths, "auto_save_temporary_files") sub = col.column() sub.enabled = paths.auto_save_temporary_files sub.prop(paths, "auto_save_time", text="Timer (mins)") from space_userpref_keymap import InputKeyMapPanel class USERPREF_PT_input(InputKeyMapPanel): bl_space_type = 'USER_PREFERENCES' bl_label = "Input" def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'INPUT') def draw_input_prefs(self, inputs, layout): # General settings row = layout.row() col = row.column() sub = col.column() sub.label(text="Presets:") subrow = sub.row(align=True) subrow.menu("USERPREF_MT_interaction_presets", text=bpy.types.USERPREF_MT_interaction_presets.bl_label) subrow.operator("wm.interaction_preset_add", text="", icon="ZOOMIN") sub.separator() sub.label(text="Mouse:") sub1 = sub.column() sub1.enabled = (inputs.select_mouse == 'RIGHT') sub1.prop(inputs, "emulate_3_button_mouse") sub.prop(inputs, "continuous_mouse") sub.label(text="Select With:") sub.row().prop(inputs, "select_mouse", expand=True) sub = col.column() sub.label(text="Double Click:") sub.prop(inputs, "double_click_time", text="Speed") sub.separator() sub.prop(inputs, "emulate_numpad") sub.separator() sub.label(text="Orbit Style:") sub.row().prop(inputs, "view_rotation", expand=True) sub.label(text="Zoom Style:") sub.row().prop(inputs, "zoom_style", text="") if inputs.zoom_style == 'DOLLY': sub.row().prop(inputs, "zoom_axis", expand=True) sub.prop(inputs, "invert_zoom_direction") #sub.prop(inputs, "use_middle_mouse_paste") #col.separator() #sub = col.column() #sub.label(text="Mouse Wheel:") #sub.prop(view, "wheel_scroll_lines", text="Scroll Lines") col.separator() ''' not implemented yet sub = col.column() sub.label(text="NDOF Device:") sub.prop(inputs, "ndof_pan_speed", text="Pan Speed") sub.prop(inputs, "ndof_rotate_speed", text="Orbit Speed") ''' row.separator() def draw(self, context): layout = self.layout #import time #start = time.time() userpref = context.user_preferences wm = context.manager inputs = userpref.inputs split = layout.split(percentage=0.25) # Input settings self.draw_input_prefs(inputs, split) # Keymap Settings self.draw_keymaps(context, split) #print("runtime", time.time() - start) class USERPREF_PT_addons(bpy.types.Panel): bl_space_type = 'USER_PREFERENCES' bl_label = "Addons" bl_region_type = 'WINDOW' bl_show_header = False def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'ADDONS') def _addon_list(self): import sys modules = [] loaded_modules = set() paths = bpy.utils.script_paths("addons") # sys.path.insert(0, None) for path in paths: # sys.path[0] = path modules.extend(bpy.utils.modules_from_path(path, loaded_modules)) # del sys.path[0] return modules def draw(self, context): layout = self.layout userpref = context.user_preferences used_ext = {ext.module for ext in userpref.addons} # collect the categories that can be filtered on addons = [(mod, addon_info_get(mod)) for mod in self._addon_list()] cats = {info["category"] for mod, info in addons} cats.discard("") cats = ['All', 'Disabled', 'Enabled'] + sorted(cats) bpy.types.Scene.EnumProperty(items=[(cat, cat, str(i)) for i, cat in enumerate(cats)], name="Category", attr="addon_filter", description="Filter add-ons by category") bpy.types.Scene.StringProperty(name="Search", attr="addon_search", description="Search within the selected filter") row = layout.row() row.prop(context.scene, "addon_filter", text="Filter") row.prop(context.scene, "addon_search", text="Search", icon='VIEWZOOM') layout.separator() filter = context.scene.addon_filter search = context.scene.addon_search.lower() for mod, info in addons: module_name = mod.__name__ is_enabled = module_name in used_ext # check if add-on should be visible with current filters if (filter == "All") or \ (filter == info["category"]) or \ (filter == "Enabled" and is_enabled) or \ (filter == "Disabled" and not is_enabled): if search and search not in info["name"].lower(): if info["author"]: if search not in info["author"].lower(): continue else: continue # Addon UI Code box = layout.column().box() column = box.column() row = column.row() # Arrow # # If there are Infos or UI is expanded if info["expanded"]: row.operator("wm.addon_expand", icon="TRIA_DOWN").module = module_name elif info["author"] or info["version"] or info["url"] or info["location"]: row.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name else: # Else, block UI arrow = row.column() arrow.enabled = False arrow.operator("wm.addon_expand", icon="TRIA_RIGHT").module = module_name row.label(text=info["name"]) row.operator("wm.addon_disable" if is_enabled else "wm.addon_enable").module = module_name # Expanded UI (only if additional infos are available) if info["expanded"]: if info["author"]: split = column.row().split(percentage=0.15) split.label(text='Author:') split.label(text=info["author"]) if info["version"]: split = column.row().split(percentage=0.15) split.label(text='Version:') split.label(text=info["version"]) if info["location"]: split = column.row().split(percentage=0.15) split.label(text='Location:') split.label(text=info["location"]) if info["description"]: split = column.row().split(percentage=0.15) split.label(text='Description:') split.label(text=info["description"]) if info["url"]: split = column.row().split(percentage=0.15) split.label(text="Internet:") split.operator("wm.addon_links", text="Link to the Wiki").link = info["url"] split.separator() split.separator() # Append missing scripts # First collect scripts that are used but have no script file. module_names = {mod.__name__ for mod, info in addons} missing_modules = {ext for ext in used_ext if ext not in module_names} if missing_modules and filter in ("All", "Enabled"): layout.column().separator() layout.column().label(text="Missing script files") module_names = {mod.__name__ for mod, info in addons} for ext in sorted(missing_modules): # Addon UI Code box = layout.column().box() column = box.column() row = column.row() row.label(text=ext, icon="ERROR") row.operator("wm.addon_disable").module = ext from bpy.props import * def addon_info_get(mod, info_basis={"name": "", "author": "", "version": "", "blender": "", "location": "", "description": "", "url": "", "category": "", "expanded": False}): addon_info = getattr(mod, "bl_addon_info", {}) # avoid re-initializing if "_init" in addon_info: return addon_info if not addon_info: mod.bl_addon_info = addon_info for key, value in info_basis.items(): addon_info.setdefault(key, value) if not addon_info["name"]: addon_info["name"] = mod.__name__ addon_info["_init"] = None return addon_info class WM_OT_addon_enable(bpy.types.Operator): "Enable an addon" bl_idname = "wm.addon_enable" bl_label = "Enable Add-On" module = StringProperty(name="Module", description="Module name of the addon to enable") def execute(self, context): module_name = self.properties.module try: mod = __import__(module_name) mod.register() except: import traceback traceback.print_exc() return {'CANCELLED'} ext = context.user_preferences.addons.new() ext.module = module_name # check if add-on is written for current blender version, or raise a warning info = addon_info_get(mod) if info.get("blender", (0, 0, 0)) > bpy.app.version: self.report("WARNING','This script was written for a newer version of Blender and might not function (correctly).\nThe script is enabled though.") return {'FINISHED'} class WM_OT_addon_disable(bpy.types.Operator): "Disable an addon" bl_idname = "wm.addon_disable" bl_label = "Disable Add-On" module = StringProperty(name="Module", description="Module name of the addon to disable") def execute(self, context): import traceback module_name = self.properties.module try: mod = __import__(module_name) mod.unregister() except: traceback.print_exc() addons = context.user_preferences.addons ok = True while ok: # incase its in more then once. ok = False for ext in addons: if ext.module == module_name: addons.remove(ext) ok = True break return {'FINISHED'} class WM_OT_addon_install(bpy.types.Operator): "Install an addon" bl_idname = "wm.addon_install" bl_label = "Install Add-On..." module = StringProperty(name="Module", description="Module name of the addon to disable") path = StringProperty(name="File Path", description="File path to write file to") filename = StringProperty(name="File Name", description="Name of the file") directory = StringProperty(name="Directory", description="Directory of the file") filter_folder = BoolProperty(name="Filter folders", description="", default=True, options={'HIDDEN'}) filter_python = BoolProperty(name="Filter python", description="", default=True, options={'HIDDEN'}) def execute(self, context): import traceback import zipfile pyfile = self.properties.path path_addons = bpy.utils.script_paths("addons")[-1] #check to see if the file is in compressed format (.zip) if zipfile.is_zipfile(pyfile): try: file_to_extract = zipfile.ZipFile(pyfile, 'r') #extract the file to "addons" file_to_extract.extractall(path_addons) except: traceback.print_exc() return {'CANCELLED'} else: path_dest = os.path.join(path_addons, os.path.basename(pyfile)) if os.path.exists(path_dest): self.report({'WARNING'}, "File already installed to '%s'\n" % path_dest) return {'CANCELLED'} #if not compressed file just copy into the addon path try: shutil.copyfile(pyfile, path_dest) except: traceback.print_exc() return {'CANCELLED'} # TODO, should not be a warning. # self.report({'WARNING'}, "File installed to '%s'\n" % path_dest) return {'FINISHED'} def invoke(self, context, event): paths = bpy.utils.script_paths("addons") if not paths: self.report({'ERROR'}, "No 'addons' path could be found in " + str(bpy.utils.script_paths())) return {'CANCELLED'} wm = context.manager wm.add_fileselect(self) return {'RUNNING_MODAL'} class WM_OT_addon_expand(bpy.types.Operator): "Display more information on this add-on" bl_idname = "wm.addon_expand" bl_label = "" module = StringProperty(name="Module", description="Module name of the addon to expand") def execute(self, context): module_name = self.properties.module # unlikely to fail, module should have alredy been imported try: mod = __import__(module_name) except: import traceback traceback.print_exc() return {'CANCELLED'} info = addon_info_get(mod) info["expanded"] = not info["expanded"] return {'FINISHED'} class WM_OT_addon_links(bpy.types.Operator): "Open the Blender Wiki in the Webbrowser" bl_idname = "wm.addon_links" bl_label = "" link = StringProperty(name="Link", description="Link to open") def execute(self, context): import webbrowser webbrowser.open(self.properties.link) return {'FINISHED'} classes = [ USERPREF_HT_header, USERPREF_PT_tabs, USERPREF_PT_interface, USERPREF_PT_theme, USERPREF_PT_edit, USERPREF_PT_system, USERPREF_PT_file, USERPREF_PT_input, USERPREF_PT_addons, USERPREF_MT_interaction_presets, USERPREF_MT_splash, WM_OT_addon_enable, WM_OT_addon_disable, WM_OT_addon_install, WM_OT_addon_expand, WM_OT_addon_links] def register(): register = bpy.types.register for cls in classes: register(cls) def unregister(): unregister = bpy.types.unregister for cls in classes: unregister(cls) if __name__ == "__main__": register()