# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** SETUP_LIBDIRS() INCLUDE_DIRECTORIES(../../intern/guardedalloc ../blender/blenlib ../blender/blenkernel ../blender/editors/include ../blender/makesrna ../blender/makesrna/intern ../blender/nodes ../blender/include ../blender/blenloader ../blender/imbuf ../blender/renderconverter ../blender/render/extern/include ../blender/makesdna ../blender/gpu ../blender/windowmanager ../kernel/gen_messaging ../kernel/gen_system ../../extern/glew/include ) IF(WITH_QUICKTIME) ADD_DEFINITIONS(-DWITH_QUICKTIME) ENDIF(WITH_QUICKTIME) IF(WITH_OPENEXR) ADD_DEFINITIONS(-DWITH_OPENEXR) ENDIF(WITH_OPENEXR) IF(WITH_PYTHON) INCLUDE_DIRECTORIES(../blender/python) ELSE(WITH_PYTHON) ADD_DEFINITIONS(-DDISABLE_PYTHON) ENDIF(WITH_PYTHON) IF(NOT WITH_SDL) ADD_DEFINITIONS(-DDISABLE_SDL) ENDIF(NOT WITH_SDL) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") ADD_DEFINITIONS(-DWITH_BINRELOC) INCLUDE_DIRECTORIES(${BINRELOC_INC}) ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") MESSAGE(STATUS "Configuring blender") IF(WIN32) ADD_EXECUTABLE(blender ${EXETYPE} creator.c ../icons/winblender.rc) ELSE(WIN32) ADD_EXECUTABLE(blender ${EXETYPE} creator.c) ENDIF(WIN32) # Post build steps for bundling/packaging. SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}) IF(UNIX) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/ #COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/ ) ENDIF(UNIX) IF(UNIX AND NOT APPLE) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND rm -Rf ${TARGETDIR}/.blender COMMAND mkdir ${TARGETDIR}/.blender/ COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/.blender/ COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/.blender/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/.blender/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/.blender/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/ui ${TARGETDIR}/.blender/ COMMAND find ${TARGETDIR} -name CVS -prune -exec rm -rf {} "\;" ) ENDIF(UNIX AND NOT APPLE) IF(APPLE) SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app) SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist) SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND cp -R ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/ COMMAND cp -R ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/ COMMAND cp -R ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/ COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO} COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/.blender COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/Resources/ COMMAND cp -R ${CMAKE_SOURCE_DIR}/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp ${CMAKE_SOURCE_DIR}/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/Resources/ COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/ui ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/io ${TARGETDIR}/blender.app/Contents/MacOS/.blender/ COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/ COMMAND unzip -q ${LIBDIR}/release/python.zip -d ${TARGETDIR}/blender.app/Contents/MacOS/.blender/python/ COMMAND find ${TARGETDIR}/blender.app -name CVS -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name CVS.sandboxinfo -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;" COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;" ) ENDIF(APPLE) IF(WIN32) FILE(TO_NATIVE_PATH ${CMAKE_SOURCE_DIR} WIN_SOURCE_DIR) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND if not exist \"${TARGETDIR}\\.blender\" mkdir \"${TARGETDIR}\\.blender\" COMMAND if not exist \"${TARGETDIR}\\.blender\\locale\" mkdir \"${TARGETDIR}\\.blender\\locale\" COMMAND if not exist \"${TARGETDIR}\\.blender\\scripts\" mkdir \"${TARGETDIR}\\.blender\\scripts\" COMMAND if not exist \"${TARGETDIR}\\.blender\\ui\" mkdir \"${TARGETDIR}\\.blender\\ui\" COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\" COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\.blender\\\" COMMAND copy /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\.blender\\\" COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\.blender\\locale\" COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\.blender\\scripts\" COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\ui\\*.*\" \"${TARGETDIR}\\.blender\\ui\" COMMAND xcopy /E /Y \"${WIN_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\plugins\" COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\" COMMAND copy /Y \"${WIN_SOURCE_DIR}\\release\\windows\\extra\\python26.zip\" \"${TARGETDIR}\\\" ) FILE(TO_NATIVE_PATH "${LIBDIR}" WIN_LIBDIR) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${WIN_LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\tiff\\lib\\libtiff.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\python\\lib\\python26_d.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\" ) IF(WITH_INTERNATIONAL) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${WIN_LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_INTERNATIONAL) IF(WITH_FFMPEG) ADD_CUSTOM_COMMAND(TARGET blender POST_BUILD MAIN_DEPENDENCY blender COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaac-0.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libfaad-2.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libmp3lame-0.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\libx264-67.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\" COMMAND copy /Y \"${WIN_LIBDIR}\\ffmpeg\\lib\\xvidcore.dll\" \"${TARGETDIR}\\\" ) ENDIF(WITH_FFMPEG) ENDIF(WIN32) ADD_DEPENDENCIES(blender makesdna) FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS) SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_editors blender_render) IF(WITH_ELBEEM) SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} bf_elbeem) ENDIF(WITH_ELBEEM) IF(CMAKE_SYSTEM_NAME MATCHES "Linux") SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc) ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux") IF(UNIX) # Sort libraries SET(BLENDER_SORTED_LIBS bf_windowmanager bf_editors bf_decimation blender_BSP bf_ghost bf_string blender_render blender_ONL bf_python bf_gen_python bf_blenkernel bf_nodes bf_gpu bf_blenloader bf_blenpluginapi bf_imbuf bf_blenlib bf_avi bf_cineon bf_openexr bf_dds bf_readblenfile blender_bop bf_kernel bf_decimation bf_elbeem bf_IK bf_memutil bf_guardedalloc blender_CTR bf_moto bf_windowmanager bf_editors bf_blroutines bf_converter bf_dummy bf_bullet bf_common bf_ketsji bf_logic bf_rasterizer bf_oglrasterizer bf_expressions bf_scenegraph bf_moto bf_blroutines kx_network bf_kernel bf_ngnetwork extern_bullet bf_loopbacknetwork bf_common bf_moto bf_python bf_gen_python bf_quicktime extern_binreloc extern_glew extern_libopenjpeg bf_videotex bf_rna bf_dna bf_blenfont bf_soundsystem ) FOREACH(SORTLIB ${BLENDER_SORTED_LIBS}) SET(REMLIB ${SORTLIB}) FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS}) IF(${SEARCHLIB} STREQUAL ${SORTLIB}) SET(REMLIB "") ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB}) ENDFOREACH(SEARCHLIB) IF(REMLIB) MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured") LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB}) ENDIF(REMLIB) ENDFOREACH(SORTLIB) TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS}) ELSE(UNIX) TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS}) ENDIF(UNIX) SETUP_LIBLINKS(blender)