# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # ##### END GPL LICENSE BLOCK ##### import bpy from rigify import get_bone_data # not used, defined for completeness METARIG_NAMES = tuple() def metarig_definition(obj, orig_bone_name): ''' The bone given is the head, its parent is the body, # its only child the first of a chain with matching basenames. eg. body -> head -> neck_01 -> neck_02 -> neck_03.... etc ''' arm = obj.data delta = arm.bones[orig_bone_name] children = delta.children if len(children) != 1: print("only 1 child supported for delta") bone_definition = [delta.name, children[0].name] return bone_definition def main(obj, bone_definition, base_names): ''' Use this bone to define a delta thats applied to its child in pose mode. ''' mode_orig = obj.mode bpy.ops.object.mode_set(mode='OBJECT') delta_name, child_name = bone_definition delta_pbone = obj.pose.bones[delta_name] arm, child_pbone, child_bone = get_bone_data(obj, child_name) delta_phead = delta_pbone.head.copy() delta_ptail = delta_pbone.tail.copy() delta_pmatrix = delta_pbone.matrix.copy() child_phead = child_pbone.head.copy() child_ptail = child_pbone.tail.copy() child_pmatrix = child_pbone.matrix.copy() children = delta_pbone.children bpy.ops.object.mode_set(mode='EDIT') delta_ebone = arm.edit_bones[delta_name] child_ebone = arm.edit_bones[child_name] delta_head = delta_ebone.head.copy() delta_tail = delta_ebone.tail.copy() # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) child_head = child_ebone.head.copy() child_tail = child_ebone.tail.copy() arm.edit_bones.remove(delta_ebone) del delta_ebone # cant use this bpy.ops.object.mode_set(mode='OBJECT') # Move the child bone to the deltas location obj.animation_data_create() child_pbone = obj.pose.bones[child_name] # ------------------- drivers child_pbone.rotation_mode = 'XYZ' rot = delta_pmatrix.invert().rotationPart() * child_pmatrix.rotationPart() rot = rot.invert().toEuler() fcurve_drivers = child_pbone.driver_add("rotation_euler", -1) for i, fcurve_driver in enumerate(fcurve_drivers): driver = fcurve_driver.driver driver.type = 'AVERAGE' #mod = fcurve_driver.modifiers.new('GENERATOR') mod = fcurve_driver.modifiers[0] mod.poly_order = 1 mod.coefficients[0] = rot[i] mod.coefficients[1] = 0.0 # tricky, find the transform to drive the bone to this location. delta_head_offset = child_pmatrix.rotationPart() * (delta_phead - child_phead) fcurve_drivers = child_pbone.driver_add("location", -1) for i, fcurve_driver in enumerate(fcurve_drivers): driver = fcurve_driver.driver driver.type = 'AVERAGE' #mod = fcurve_driver.modifiers.new('GENERATOR') mod = fcurve_driver.modifiers[0] mod.poly_order = 1 mod.coefficients[0] = delta_head_offset[i] mod.coefficients[1] = 0.0 # arm, parent_pbone, parent_bone = get_bone_data(obj, delta_name) bpy.ops.object.mode_set(mode='EDIT') bpy.ops.object.mode_set(mode=mode_orig) # no blendeing return None