#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader' incs += ' ' + env['BF_PYTHON_INC'] cxxflags = [] if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): cxxflags.append ('/GR') cxxflags.append ('/O2') cxxflags.append ('/EHsc') env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['core','player'], priority = [360,120], cxx_compileflags=cxxflags)