# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # # classes for extracting info from blenders internal classes import bpy import bgl import sys def cutPoint(text, length): "Returns position of the last space found before 'length' chars" l = length c = text[l] while c != ' ': l -= 1 if l == 0: return length # no space found c = text[l] return l def textWrap(text, length = 70): lines = [] while len(text) > 70: cpt = cutPoint(text, length) line, text = text[:cpt], text[cpt + 1:] lines.append(line) lines.append(text) return lines def write_sysinfo(op): output_filename = "system-info.txt" warnings = 0 notices = 0 if output_filename in bpy.data.texts.keys(): output = bpy.data.texts[output_filename] output.clear() else: output = bpy.data.texts.new(name=output_filename) header = '= Blender {} System Information =\n'.format(bpy.app.version_string) lilies = '{}\n\n'.format(len(header)*'=') firstlilies = '{}\n'.format(len(header)*'=') output.write(firstlilies) output.write(header) output.write(lilies) # build info output.write('\nBlender:\n') output.write(lilies) output.write('version {}, revision {}. {}\n'.format(bpy.app.version_string, bpy.app.build_revision, bpy.app.build_type)) output.write('build date: {}, {}\n'.format(bpy.app.build_date, bpy.app.build_time)) output.write('platform: {}\n'.format(bpy.app.build_platform)) output.write('binary path: {}\n'.format(bpy.app.binary_path)) output.write('build cflags: {}\n'.format(bpy.app.build_cflags)) output.write('build cxxflags: {}\n'.format(bpy.app.build_cxxflags)) output.write('build linkflags: {}\n'.format(bpy.app.build_linkflags)) output.write('build system: {}\n'.format(bpy.app.build_system)) # python info output.write('\nPython:\n') output.write(lilies) output.write('version: {}\n'.format(sys.version)) output.write('paths:\n') for p in sys.path: output.write('\t{}\n'.format(p)) output.write('\nDirectories:\n') output.write(lilies) output.write('scripts: {}\n'.format(bpy.utils.script_paths())) output.write('user scripts: {}\n'.format(bpy.utils.user_script_path())) output.write('datafiles: {}\n'.format(bpy.utils.user_resource('DATAFILES'))) output.write('config: {}\n'.format(bpy.utils.user_resource('CONFIG'))) output.write('scripts : {}\n'.format(bpy.utils.user_resource('SCRIPTS'))) output.write('autosave: {}\n'.format(bpy.utils.user_resource('AUTOSAVE'))) output.write('tempdir: {}\n'.format(bpy.app.tempdir)) output.write('\nOpenGL\n') output.write(lilies) output.write('renderer:\t{}\n'.format(bgl.glGetString(bgl.GL_RENDERER))) output.write('vendor:\t\t{}\n'.format(bgl.glGetString(bgl.GL_VENDOR))) output.write('version:\t{}\n'.format(bgl.glGetString(bgl.GL_VERSION))) output.write('extensions:\n') glext = bgl.glGetString(bgl.GL_EXTENSIONS) glext = textWrap(glext, 70) for l in glext: output.write('\t\t{}\n'.format(l)) op.report({'INFO'}, "System information generated in 'system-info.txt'")