import bpy class INFO_HT_header(bpy.types.Header): __space_type__ = "USER_PREFERENCES" __idname__ = "INFO_HT_header" def draw(self, context): st = context.space_data layout = self.layout layout.template_header() if context.area.show_menus: row = layout.row() row.itemM("INFO_MT_file") row.itemM("INFO_MT_add") row.itemM("INFO_MT_timeline") row.itemM("INFO_MT_game") row.itemM("INFO_MT_render") row.itemM("INFO_MT_help") layout.template_ID(context.window, "screen") #, new="screen.new", open="scene.unlink") layout.template_ID(context.screen, "scene") #, new="screen.new", unlink="scene.unlink") layout.itemS() layout.template_operator_search() layout.template_running_jobs() class INFO_MT_file(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "File" def draw(self, context): layout = self.layout layout.operator_context = "EXEC_AREA" layout.itemO("wm.read_homefile") layout.operator_context = "INVOKE_AREA" layout.itemO("wm.open_mainfile") layout.itemS() layout.operator_context = "EXEC_AREA" layout.itemO("wm.save_mainfile") layout.operator_context = "INVOKE_AREA" layout.itemO("wm.save_as_mainfile") layout.itemS() layout.itemM("INFO_MT_file_external_data") class INFO_MT_file_external_data(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "External Data" def draw(self, context): layout = self.layout layout.itemO("file.pack_all", text="Pack into .blend file") layout.itemO("file.unpack_all", text="Unpack into Files...") layout.itemS() layout.itemO("file.make_paths_relative") layout.itemO("file.make_paths_absolute") layout.itemO("file.report_missing_files") layout.itemO("file.find_missing_files") class INFO_MT_add(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "Add" def draw(self, context): layout = self.layout layout.itemL(text="Nothing yet") class INFO_MT_timeline(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "Timeline" def draw(self, context): layout = self.layout layout.itemL(text="Nothing yet") class INFO_MT_game(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "Game" def draw(self, context): layout = self.layout layout.itemL(text="Nothing yet") class INFO_MT_render(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "Render" def draw(self, context): layout = self.layout layout.itemL(text="Nothing yet") class INFO_MT_help(bpy.types.Menu): __space_type__ = "USER_PREFERENCES" __label__ = "Help" def draw(self, context): layout = self.layout layout.itemL(text="Nothing yet") class INFO_PT_tabs(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __no_header__ = True def draw(self, context): layout = self.layout userpref = context.user_preferences layout.itemR(userpref, "active_section", expand=True) class INFO_PT_view(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "View" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'VIEW_CONTROLS') def draw(self, context): layout = self.layout userpref = context.user_preferences view = userpref.view split = layout.split() col = split.column() col.itemL(text="Display:") col.itemR(view, "tooltips") col.itemR(view, "display_object_info", text="Object Info") col.itemR(view, "use_large_cursors") col.itemR(view, "show_view_name", text="View Name") col.itemR(view, "show_playback_fps", text="Playback FPS") col.itemR(view, "global_scene") col.itemR(view, "pin_floating_panels") col.itemR(view, "object_center_size") col.itemS() col.itemS() col.itemL(text="Menus:") col.itemR(view, "open_mouse_over") col.itemL(text="Menu Open Delay:") col.itemR(view, "open_toplevel_delay", text="Top Level") col.itemR(view, "open_sublevel_delay", text="Sub Level") col = split.column() col.itemL(text="View Manipulation:") col.itemR(view, "auto_depth") col.itemR(view, "global_pivot") col.itemR(view, "zoom_to_mouse") col.itemL(text="Zoom Style:") row = col.row() row.itemR(view, "viewport_zoom_style", expand=True) col.itemL(text="Orbit Style:") row = col.row() row.itemR(view, "view_rotation", expand=True) col.itemR(view, "perspective_orthographic_switch") col.itemR(view, "smooth_view") col.itemR(view, "rotation_angle") col.itemL(text="NDOF Device:") col.itemR(view, "ndof_pan_speed", text="Pan Speed") col.itemR(view, "ndof_rotate_speed", text="Orbit Speed") col = split.column() col.itemL(text="Snap:") col.itemR(view, "snap_translate", text="Translate") col.itemR(view, "snap_rotate", text="Rotate") col.itemR(view, "snap_scale", text="Scale") col.itemS() col.itemS() col.itemL(text="Mouse Buttons:") col.itemR(view, "left_mouse_button_select") col.itemR(view, "right_mouse_button_select") col.itemR(view, "emulate_3_button_mouse") col.itemR(view, "use_middle_mouse_paste") col.itemR(view, "middle_mouse_rotate") col.itemR(view, "middle_mouse_pan") col.itemR(view, "wheel_invert_zoom") col.itemR(view, "wheel_scroll_lines") col = split.column() #Axis col.itemL(text="Mini Axis:") col.itemR(view, "show_mini_axis") colsub = col.column() colsub.enabled = view.show_mini_axis colsub.itemR(view, "mini_axis_size") colsub.itemR(view, "mini_axis_brightness") col.itemS() col.itemS() #manipulator col.itemL(text="Manipulator:") col.itemR(view, "use_manipulator") colsub = col.column() colsub.enabled = view.use_manipulator colsub.itemR(view, "manipulator_size", text="Size") colsub.itemR(view, "manipulator_handle_size", text="Handle Size") colsub.itemR(view, "manipulator_hotspot", text="Hotspot") col.itemS() col.itemS() col.itemL(text="Toolbox:") col.itemR(view, "use_column_layout") col.itemL(text="Open Toolbox Delay:") col.itemR(view, "open_left_mouse_delay", text="Hold LMB") col.itemR(view, "open_right_mouse_delay", text="Hold RMB") class INFO_PT_edit(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "Edit" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'EDIT_METHODS') def draw(self, context): layout = self.layout userpref = context.user_preferences edit = userpref.edit split = layout.split() col = split.column() #Materials col.itemL(text="Materials:") col.itemR(edit, "material_linked_object", text="Linked to Object") col.itemR(edit, "material_linked_obdata", text="Linked to ObData") col.itemS() col.itemS() #New Objects col.itemL(text="New Objects:") col.itemR(edit, "enter_edit_mode") col.itemR(edit, "align_to_view") col.itemS() col.itemS() #Tranform col.itemL(text="Transform:") col.itemR(edit, "drag_immediately") col.itemS() col.itemS() #undo col.itemL(text="Undo:") col.itemR(edit, "global_undo") col.itemR(edit, "undo_steps", text="Steps") col.itemR(edit, "undo_memory_limit", text="Memory Limit") col = split.column() #keying col.itemL(text="Keyframing:") col.itemR(edit, "use_visual_keying") col.itemR(edit, "new_interpolation_type") col.itemR(edit, "auto_keying_enable", text="Auto Keyframing") colsub = col.column() colsub.enabled = edit.auto_keying_enable row = colsub.row() row.itemR(edit, "auto_keying_mode", expand=True) colsub.itemR(edit, "auto_keyframe_insert_available", text="Only Insert Available") colsub.itemR(edit, "auto_keyframe_insert_needed", text="Only Insert Needed") col.itemS() col.itemS() #greasepencil col.itemL(text="Grease Pencil:") col.itemR(edit, "grease_pencil_manhattan_distance", text="Manhattan Distance") col.itemR(edit, "grease_pencil_euclidean_distance", text="Euclidean Distance") col.itemR(edit, "grease_pencil_smooth_stroke", text="Smooth Stroke") col.itemR(edit, "grease_pencil_simplify_stroke", text="Simplify Stroke") col.itemR(edit, "grease_pencil_eraser_radius", text="Eraser Radius") col = split.column() #Diplicate col.itemL(text="Duplicate:") col.itemR(edit, "duplicate_mesh", text="Mesh") col.itemR(edit, "duplicate_surface", text="Surface") col.itemR(edit, "duplicate_curve", text="Curve") col.itemR(edit, "duplicate_text", text="Text") col.itemR(edit, "duplicate_metaball", text="Metaball") col.itemR(edit, "duplicate_armature", text="Armature") col.itemR(edit, "duplicate_lamp", text="Lamp") col.itemR(edit, "duplicate_material", text="Material") col.itemR(edit, "duplicate_texture", text="Texture") col.itemR(edit, "duplicate_ipo", text="F-Curve") col.itemR(edit, "duplicate_action", text="Action") class INFO_PT_system(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "System" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'SYSTEM_OPENGL') def draw(self, context): layout = self.layout userpref = context.user_preferences system = userpref.system lan = userpref.language split = layout.split() col = split.column() col.itemR(system, "emulate_numpad") col.itemS() col.itemS() #Weight Colors col.itemL(text="Weight Colors:") col.itemR(system, "use_weight_color_range", text="Use Custom Range") col.itemR(system, "weight_color_range") col.itemS() col.itemS() #sequencer col.itemL(text="Sequencer:") col.itemR(system, "prefetch_frames") col.itemR(system, "memory_cache_limit") col = split.column() #System col.itemL(text="System:") col.itemR(lan, "dpi") col.itemR(system, "enable_all_codecs") col.itemR(system, "auto_run_python_scripts") col.itemR(system, "frame_server_port") col.itemR(system, "game_sound") col.itemR(system, "filter_file_extensions") col.itemR(system, "hide_dot_files_datablocks") col.itemR(system, "audio_mixing_buffer") col = split.column() #OpenGL col.itemL(text="OpenGL:") col.itemR(system, "clip_alpha", slider=True) col.itemR(system, "use_mipmaps") col.itemL(text="Windom Draw Method:") row = col.row() row.itemR(system, "window_draw_method", expand=True) col.itemL(text="Textures:") col.itemR(system, "gl_texture_limit", text="Limit") col.itemR(system, "texture_time_out", text="Time Out") col.itemR(system, "texture_collection_rate", text="Collection Rate") class INFO_PT_filepaths(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "File Paths" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'FILE_PATHS') def draw(self, context): layout = self.layout userpref = context.user_preferences paths = userpref.filepaths split = layout.split() col = split.column() col.itemR(paths, "use_relative_paths") col.itemR(paths, "compress_file") col.itemR(paths, "fonts_directory") col.itemR(paths, "textures_directory") col.itemR(paths, "texture_plugin_directory") col.itemR(paths, "sequence_plugin_directory") col.itemR(paths, "render_output_directory") col.itemR(paths, "python_scripts_directory") col.itemR(paths, "sounds_directory") col.itemR(paths, "temporary_directory") class INFO_PT_autosave(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "Auto Save" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'AUTO_SAVE') def draw(self, context): layout = self.layout userpref = context.user_preferences save = userpref.autosave split = layout.split() col = split.column() col.itemR(save, "save_version") col.itemR(save, "recent_files") col.itemR(save, "save_preview_images") col = split.column() col.itemR(save, "auto_save_temporary_files") colsub = col.column() colsub.enabled = save.auto_save_temporary_files colsub.itemR(save, "auto_save_time") class INFO_PT_language(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = "Language" __no_header__ = True def poll(self, context): userpref = context.user_preferences return (userpref.active_section == 'LANGUAGE_COLORS') def draw(self, context): layout = self.layout userpref = context.user_preferences lan = userpref.language split = layout.split() col = split.column() col.itemR(lan, "language") col.itemR(lan, "translate_tooltips") col.itemR(lan, "translate_buttons") col.itemR(lan, "translate_toolbox") col.itemR(lan, "use_textured_fonts") class INFO_PT_bottombar(bpy.types.Panel): __space_type__ = "USER_PREFERENCES" __label__ = " " __no_header__ = True def draw(self, context): layout = self.layout userpref = context.user_preferences split = layout.split(percentage=0.8) split.itemL(text="") split.itemO("wm.save_homefile", text="Save As Default") bpy.types.register(INFO_HT_header) bpy.types.register(INFO_MT_file) bpy.types.register(INFO_MT_file_external_data) bpy.types.register(INFO_MT_add) bpy.types.register(INFO_MT_timeline) bpy.types.register(INFO_MT_game) bpy.types.register(INFO_MT_render) bpy.types.register(INFO_MT_help) bpy.types.register(INFO_PT_tabs) bpy.types.register(INFO_PT_view) bpy.types.register(INFO_PT_edit) bpy.types.register(INFO_PT_system) bpy.types.register(INFO_PT_filepaths) bpy.types.register(INFO_PT_autosave) bpy.types.register(INFO_PT_language) bpy.types.register(INFO_PT_bottombar)