# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy from bpy.props import * class ExportHelper: filepath = StringProperty(name="File Path", description="Filepath used for exporting the file", maxlen=1024, default="", subtype='FILE_PATH') check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'}) def invoke(self, context, event): import os if not self.filepath: self.filepath = os.path.splitext(context.blend_data.filepath)[0] + self.filename_ext context.window_manager.add_fileselect(self) return {'RUNNING_MODAL'} class ImportHelper: filepath = StringProperty(name="File Path", description="Filepath used for importing the file", maxlen=1024, default="", subtype='FILE_PATH') def invoke(self, context, event): context.window_manager.add_fileselect(self) return {'RUNNING_MODAL'} # limited replacement for BPyImage.comprehensiveImageLoad def load_image(imagepath, dirname): import os if os.path.exists(imagepath): return bpy.data.images.load(imagepath) variants = [imagepath, os.path.join(dirname, imagepath), os.path.join(dirname, os.path.basename(imagepath))] for filepath in variants: for nfilepath in (filepath, bpy.path.resolve_ncase(filepath)): if os.path.exists(nfilepath): return bpy.data.images.load(nfilepath) # TODO comprehensiveImageLoad also searched in bpy.config.textureDir return None # return a tuple (free, object list), free is True if memory should be freed later with free_derived_objects() def create_derived_objects(scene, ob): if ob.parent and ob.parent.dupli_type != 'NONE': return False, None if ob.dupli_type != 'NONE': ob.create_dupli_list(scene) return True, [(dob.object, dob.matrix) for dob in ob.dupli_list] else: return False, [(ob, ob.matrix_world)] def free_derived_objects(ob): ob.free_dupli_list() def unpack_list(list_of_tuples): flat_list = [] flat_list_extend = flat_list.extend # a tich faster for t in list_of_tuples: flat_list_extend(t) return flat_list # same as above except that it adds 0 for triangle faces def unpack_face_list(list_of_tuples): #allocate the entire list flat_ls = [0] * (len(list_of_tuples) * 4) i = 0 for t in list_of_tuples: if len(t) == 3: if t[2] == 0: t = t[1], t[2], t[0] else: # assuem quad if t[3] == 0 or t[2] == 0: t = t[2], t[3], t[0], t[1] flat_ls[i:i + len(t)] = t i += 4 return flat_ls