# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # narrowui = 180 def point_cache_ui(self, context, cache, enabled, particles, smoke): layout = self.layout wide_ui = context.region.width > narrowui layout.set_context_pointer("PointCache", cache) row = layout.row() row.template_list(cache, "point_cache_list", cache, "active_point_cache_index", rows=2) col = row.column(align=True) col.operator("ptcache.add", icon='ZOOMIN', text="") col.operator("ptcache.remove", icon='ZOOMOUT', text="") row = layout.row() row.label(text="File Name:") if particles: row.prop(cache, "external") if cache.external: split = layout.split(percentage=0.80) split.prop(cache, "name", text="") split.prop(cache, "index", text="") layout.label(text="File Path:") layout.prop(cache, "filepath", text="") layout.label(text=cache.info) else: layout.prop(cache, "name", text="") if not particles: row = layout.row() row.enabled = enabled row.prop(cache, "start_frame") row.prop(cache, "end_frame") row = layout.row() if cache.baked == True: row.operator("ptcache.free_bake", text="Free Bake") else: row.operator("ptcache.bake", text="Bake").bake = True sub = row.row() sub.enabled = (cache.frames_skipped or cache.outdated) and enabled sub.operator("ptcache.bake", text="Calculate to Current Frame").bake = False row = layout.row() row.enabled = enabled row.operator("ptcache.bake_from_cache", text="Current Cache to Bake") if not smoke: row.prop(cache, "step") if not smoke: row = layout.row() sub = row.row() sub.enabled = enabled sub.prop(cache, "quick_cache") row.prop(cache, "disk_cache") layout.label(text=cache.info) layout.separator() row = layout.row() row.operator("ptcache.bake_all", text="Bake All Dynamics").bake = True row.operator("ptcache.free_bake_all", text="Free All Bakes") layout.operator("ptcache.bake_all", text="Update All Dynamics to current frame").bake = False def effector_weights_ui(self, context, weights): layout = self.layout wide_ui = context.region.width > narrowui layout.prop(weights, "group") split = layout.split() col = split.column() col.prop(weights, "gravity", slider=True) if wide_ui: col = split.column() col.prop(weights, "all", slider=True) layout.separator() split = layout.split() col = split.column() col.prop(weights, "force", slider=True) col.prop(weights, "vortex", slider=True) col.prop(weights, "magnetic", slider=True) col.prop(weights, "wind", slider=True) col.prop(weights, "curveguide", slider=True) col.prop(weights, "texture", slider=True) if wide_ui: col = split.column() col.prop(weights, "harmonic", slider=True) col.prop(weights, "charge", slider=True) col.prop(weights, "lennardjones", slider=True) col.prop(weights, "turbulence", slider=True) col.prop(weights, "drag", slider=True) col.prop(weights, "boid", slider=True) def basic_force_field_settings_ui(self, context, field): layout = self.layout wide_ui = context.region.width > narrowui split = layout.split() if not field or field.type == 'NONE': return col = split.column() if field.type == 'DRAG': col.prop(field, "linear_drag", text="Linear") else: col.prop(field, "strength") if field.type == 'TURBULENCE': col.prop(field, "size") col.prop(field, "flow") elif field.type == 'HARMONIC': col.prop(field, "harmonic_damping", text="Damping") col.prop(field, "rest_length") elif field.type == 'VORTEX' and field.shape != 'POINT': col.prop(field, "inflow") elif field.type == 'DRAG': col.prop(field, "quadratic_drag", text="Quadratic") else: col.prop(field, "flow") if wide_ui: col = split.column() col.prop(field, "noise") col.prop(field, "seed") if field.type == 'TURBULENCE': col.prop(field, "global_coordinates", text="Global") elif field.type == 'HARMONIC': col.prop(field, "multiple_springs") split = layout.split() col = split.column() col.label(text="Effect point:") col.prop(field, "do_location") col.prop(field, "do_rotation") if wide_ui: col = split.column() col.label(text="Collision:") col.prop(field, "do_absorption") def basic_force_field_falloff_ui(self, context, field): layout = self.layout wide_ui = context.region.width > narrowui # XXX: This doesn't update for some reason. #if wide_ui: # split = layout.split() #else: split = layout.split(percentage=0.35) if not field or field.type == 'NONE': return col = split.column() col.prop(field, "z_direction", text="") col.prop(field, "use_min_distance", text="Use Minimum") col.prop(field, "use_max_distance", text="Use Maximum") if wide_ui: col = split.column() col.prop(field, "falloff_power", text="Power") sub = col.column() sub.active = field.use_min_distance sub.prop(field, "minimum_distance", text="Distance") sub = col.column() sub.active = field.use_max_distance sub.prop(field, "maximum_distance", text="Distance") def register(): pass def unregister(): pass if __name__ == "__main__": register()