LCGDIR = '#../lib/darwin-6.1-powerpc' LIBDIR = '${LCGDIR}' WITH_BF_VERSE = 'false' BF_VERSE = "#extern/verse/dist" BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist" BF_VERSE_INCLUDE = BF_VERSE BF_VERSE_LIBS = "libverse" BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/' BF_PYTHON_VERSION = '2.3' BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}' BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}' BF_PYTHON_LIB = '' BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config' BF_PYTHON_LINKFLAGS = '-u __dummy -u _PyMac_Error -framework System -framework Python' WITH_BF_OPENAL = 'true' BF_OPENAL = LIBDIR + '/openal' BF_OPENAL_INC = '${BF_OPENAL}/include' BF_OPENAL_LIB = 'openal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_SDL = 'true' BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix) BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags) BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer BF_SDL_LIBPATH = '${BF_SDL}/lib' WITH_BF_FMOD = 'false' BF_FMOD = LIBDIR + '/fmod' WITH_BF_OPENEXR = 'true' BF_OPENEXR = '/usr/local' BF_OPENEXR_INC = '${BF_OPENEXR}/include/OpenEXR' BF_OPENEXR_LIB = ' Iex Half IlmImf Imath ' WITH_BF_JPEG = 'true' BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' BF_JPEG_LIB = 'jpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = 'true' BF_PNG = LIBDIR + '/png' BF_PNG_INC = '${BF_PNG}/include' BF_PNG_LIB = 'png' BF_PNG_LIBPATH = '${BF_PNG}/lib' BF_TIFF = LIBDIR + '/tiff' BF_TIFF_INC = '${BF_TIFF}/include' WITH_BF_ZLIB = 'true' BF_ZLIB = '/usr' BF_ZLIB_INC = '${BF_ZLIB}/include' BF_ZLIB_LIB = 'z' WITH_BF_INTERNATIONAL = 'true' BF_GETTEXT = LIBDIR + '/gettext' BF_GETTEXT_INC = '${BF_GETTEXT}/include' BF_GETTEXT_LIB = 'intl' BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib' WITH_BF_FTGL = 'true' BF_FTGL = '#extern/bFTGL' BF_FTGL_INC = '${BF_FTGL}/include' BF_FTGL_LIB = 'extern_ftgl' WITH_BF_GAMEENGINE='true' WITH_BF_PLAYER='true' WITH_BF_ODE = 'false' BF_ODE = LIBDIR + '/ode' BF_ODE_INC = '${BF_ODE}/include' BF_ODE_LIB = '${BF_ODE}/lib/libode.a' WITH_BF_BULLET = 'true' BF_BULLET = '#extern/bullet' BF_BULLET_INC = '${BF_BULLET}/LinearMath ${BF_BULLET}/BulletDynamics ${BF_BULLET}/Bullet' BF_BULLET_LIB = 'extern_bullet' BF_SOLID = '#extern/solid' BF_SOLID_INC = '${BF_SOLID}' BF_SOLID_LIB = 'extern_solid' #WITH_BF_NSPR = 'true' #BF_NSPR = $(LIBDIR)/nspr #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr #BF_NSPR_LIB = # Uncomment the following line to use Mozilla inplace of netscape #CPPFLAGS += -DMOZ_NOT_NET # Location of MOZILLA/Netscape header files... #BF_MOZILLA = $(LIBDIR)/mozilla #BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl #BF_MOZILLA_LIB = # Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB # if this is not set. # # Be paranoid regarding library creation (do not update archives) #BF_PARANOID = 'true' # enable freetype2 support for text objects BF_FREETYPE = LIBDIR + '/freetype' BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2' BF_FREETYPE_LIB = 'freetype' BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' WITH_BF_QUICKTIME = 'true' # -DWITH_QUICKTIME # Mesa Libs should go here if your using them as well.... WITH_BF_STATICOPENGL = 'true' BF_OPENGL_LIB = 'GL GLU' BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries' BF_OPENGL_LINKFLAGS = '-framework OpenGL' ## ##CC = gcc ##CCC = g++ ##ifeq ($CPU),alpha) ## CFLAGS += -pipe -fPIC -funsigned-char -fno-strict-aliasing -mieee CFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] CPPFLAGS = [] CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing'] PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime' REL_CFLAGS = ['-O2'] REL_CCFLAGS = ['-O2'] ##BF_DEPEND = 'true' ## ##AR = ar ##ARFLAGS = ruv ##ARFLAGSQUIET = ru ## CC = 'gcc' CXX = 'g++' C_WARN = ' -Wall -Wno-long-double' CC_WARN = ' -Wall -Wno-long-double' ##FIX_STUBS_WARNINGS = -Wno-unused LLIBS = 'stdc++ SystemStubs' ##LOPTS = --dynamic ##DYNLDFLAGS = -shared $(LDFLAGS) BF_PROFILE_FLAGS = ' -pg -g ' BF_PROFILE = 'false' BF_DEBUG = 'false' BF_DEBUG_FLAGS = '-g' BF_BUILDDIR='../build/darwin' BF_INSTALLDIR='../install/darwin'