import bpy class VIEW3D_MT_view_navigation(bpy.types.Menu): __space_type__ = "VIEW_3D" __label__ = "Navigation" def draw(self, context): layout = self.layout # layout.itemO("VIEW3D_OT_view_fly_mode") # layout.itemS() layout.items_enumO("VIEW3D_OT_view_orbit", "type") layout.itemS() layout.items_enumO("VIEW3D_OT_view_pan", "type") layout.itemS() layout.item_floatO("VIEW3D_OT_zoom", "delta", 1.0, text="Zoom In") layout.item_floatO("VIEW3D_OT_zoom", "delta", -1.0, text="Zoom Out") class VIEW3D_MT_view(bpy.types.Menu): __space_type__ = "VIEW_3D" __label__ = "View" def draw(self, context): layout = self.layout layout.itemO("VIEW3D_OT_properties", icon="ICON_MENU_PANEL") layout.itemO("VIEW3D_OT_toolbar", icon="ICON_MENU_PANEL") layout.itemS() layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "CAMERA") layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "TOP") layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "FRONT") layout.item_enumO("VIEW3D_OT_viewnumpad", "type", "RIGHT") # layout.itemM("VIEW3D_MT_view_cameras", text="Cameras") layout.itemS() layout.itemO("VIEW3D_OT_view_persportho") layout.itemS() # layout.itemO("VIEW3D_OT_view_show_all_layers") # layout.itemS() # layout.itemO("VIEW3D_OT_view_local_view") # layout.itemO("VIEW3D_OT_view_global_view") # layout.itemS() layout.itemM("VIEW3D_MT_view_navigation") # layout.itemM("VIEW3D_MT_view_align", text="Align View") layout.itemS() layout.operator_context = "INVOKE_REGION_WIN" layout.itemO("VIEW3D_OT_clip_border") layout.itemO("VIEW3D_OT_zoom_border") layout.itemS() layout.itemO("VIEW3D_OT_view_center") layout.itemO("VIEW3D_OT_view_all") layout.itemS() layout.itemO("SCREEN_OT_screen_full_area") class VIEW3D_HT_header(bpy.types.Header): __space_type__ = "VIEW_3D" def draw(self, context): layout = self.layout layout.template_header() # menus if context.area.show_menus: row = layout.row() row.itemM("VIEW3D_MT_view") layout.template_header_3D() class VIEW3D_PT_random_panel(bpy.types.Panel): __space_type__ = "VIEW_3D" __region_type__ = "UI" __label__ = "Random Panel" def draw(self, context): layout = self.layout layout.itemL(text="panel contents") bpy.types.register(VIEW3D_MT_view_navigation) bpy.types.register(VIEW3D_MT_view) bpy.types.register(VIEW3D_HT_header) bpy.types.register(VIEW3D_PT_random_panel)