import bpy class INFO_HT_header(bpy.types.Header): __space_type__ = "INFO" def draw(self, context): layout = self.layout st = context.space_data scene = context.scene rd = scene.render_data row = layout.row(align=True) row.template_header() if context.area.show_menus: sub = row.row(align=True) sub.itemM("INFO_MT_file") sub.itemM("INFO_MT_add") if rd.use_game_engine: sub.itemM("INFO_MT_game") else: sub.itemM("INFO_MT_render") sub.itemM("INFO_MT_help") layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete") layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete") if rd.multiple_engines: layout.itemR(rd, "engine", text="") layout.itemS() layout.template_operator_search() layout.template_running_jobs() layout.itemL(text=scene.statistics()) class INFO_MT_file(bpy.types.Menu): __space_type__ = "INFO" __label__ = "File" def draw(self, context): layout = self.layout layout.operator_context = "EXEC_AREA" layout.itemO("wm.read_homefile", text="New") layout.operator_context = "INVOKE_AREA" layout.itemO("wm.open_mainfile", text="Open...") layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent") layout.itemO("wm.recover_last_session") layout.itemS() layout.operator_context = "EXEC_AREA" layout.itemO("wm.save_mainfile", text="Save") layout.operator_context = "INVOKE_AREA" layout.itemO("wm.save_as_mainfile", text="Save As...") layout.itemO("screen.userpref_show", text="User Preferences...") layout.itemS() layout.itemM("INFO_MT_file_import") layout.itemM("INFO_MT_file_export") layout.itemS() layout.itemM("INFO_MT_file_external_data") layout.itemS() layout.operator_context = "EXEC_AREA" layout.itemO("wm.exit_blender", text="Quit") class INFO_MT_file_import(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Import" def draw(self, context): layout = self.layout class INFO_MT_file_export(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Export" def draw(self, context): layout = self.layout layout.itemO("export.ply", text="PLY") class INFO_MT_file_external_data(bpy.types.Menu): __space_type__ = "INFO" __label__ = "External Data" def draw(self, context): layout = self.layout layout.itemO("file.pack_all", text="Pack into .blend file") layout.itemO("file.unpack_all", text="Unpack into Files...") layout.itemS() layout.itemO("file.make_paths_relative") layout.itemO("file.make_paths_absolute") layout.itemO("file.report_missing_files") layout.itemO("file.find_missing_files") class INFO_MT_add(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Add" def draw(self, context): layout = self.layout layout.operator_context = "EXEC_SCREEN" layout.item_menu_enumO( "OBJECT_OT_mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH') layout.item_menu_enumO( "OBJECT_OT_curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE') layout.item_menu_enumO( "OBJECT_OT_surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE') layout.item_menu_enumO( "OBJECT_OT_metaball_add", "type", 'META', icon='ICON_OUTLINER_OB_META') layout.itemO("OBJECT_OT_text_add", text="Text", icon='ICON_OUTLINER_OB_FONT') layout.itemS() layout.itemO("OBJECT_OT_armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE') layout.item_enumO("OBJECT_OT_object_add", "type", 'LATTICE', icon='ICON_OUTLINER_OB_LATTICE') layout.item_enumO("OBJECT_OT_object_add", "type", 'EMPTY', icon='ICON_OUTLINER_OB_EMPTY') layout.itemS() layout.item_enumO("OBJECT_OT_object_add", "type", 'CAMERA', icon='ICON_OUTLINER_OB_CAMERA') layout.item_enumO("OBJECT_OT_object_add", "type", 'LAMP', icon='ICON_OUTLINER_OB_LAMP') class INFO_MT_game(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Game" def draw(self, context): layout = self.layout gs = context.scene.game_data layout.itemO("view3d.game_start") layout.itemS() layout.itemR(gs, "show_debug_properties") layout.itemR(gs, "show_framerate_profile") layout.itemR(gs, "show_physics_visualization") layout.itemR(gs, "deprecation_warnings") class INFO_MT_render(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Render" def draw(self, context): layout = self.layout rd = context.scene.render_data layout.itemO("screen.render", text="Render Image") layout.item_booleanO("screen.render", "animation", True, text="Render Animation") layout.itemS() layout.itemO("screen.render_view_show") class INFO_MT_help(bpy.types.Menu): __space_type__ = "INFO" __label__ = "Help" def draw(self, context): layout = self.layout layout.itemO("help.manual") layout.itemO("help.release_logs") layout.itemS() layout.itemO("help.blender_website") layout.itemO("help.blender_eshop") layout.itemO("help.developer_community") layout.itemO("help.user_community") bpy.types.register(INFO_HT_header) bpy.types.register(INFO_MT_file) bpy.types.register(INFO_MT_file_import) bpy.types.register(INFO_MT_file_export) bpy.types.register(INFO_MT_file_external_data) bpy.types.register(INFO_MT_add) bpy.types.register(INFO_MT_game) bpy.types.register(INFO_MT_render) bpy.types.register(INFO_MT_help) # Help operators import bpy_ops # XXX - should not need to do this del bpy_ops class HelpOperator(bpy.types.Operator): def execute(self, context): try: import webbrowser except: webbrowser = None if webbrowser: webbrowser.open(self.__URL__) else: raise Exception("Operator requires a full Python installation") return ('FINISHED',) class HELP_OT_manual(HelpOperator): __idname__ = "help.manual" __label__ = "Manual" __URL__ = 'http://wiki.blender.org/index.php/Manual' class HELP_OT_release_logs(HelpOperator): __idname__ = "help.release_logs" __label__ = "Release Logs" __URL__ = 'http://www.blender.org/development/release-logs/' class HELP_OT_blender_website(HelpOperator): __idname__ = "help.blender_website" __label__ = "Blender Website" __URL__ = 'http://www.blender.org/' class HELP_OT_blender_eshop(HelpOperator): __idname__ = "help.blender_eshop" __label__ = "Blender e-Shop" __URL__ = 'http://www.blender3d.org/e-shop' class HELP_OT_developer_community(HelpOperator): __idname__ = "help.developer_community" __label__ = "Developer Community" __URL__ = 'http://www.blender.org/community/get-involved/' class HELP_OT_user_community(HelpOperator): __idname__ = "help.user_community" __label__ = "User Community" __URL__ = 'http://www.blender.org/community/user-community/' bpy.ops.add(HELP_OT_manual) bpy.ops.add(HELP_OT_release_logs) bpy.ops.add(HELP_OT_blender_website) bpy.ops.add(HELP_OT_blender_eshop) bpy.ops.add(HELP_OT_developer_community) bpy.ops.add(HELP_OT_user_community)