import os import os.path import SCons.Options import SCons.Variables try: import subprocess except ImportError: pass import string import glob import shutil import sys Variables = SCons.Variables BoolVariable = SCons.Variables.BoolVariable def get_version(): import re fname = os.path.join(os.path.dirname(__file__), "..", "..", "..", "source", "blender", "blenkernel", "BKE_blender.h") ver_base = None ver_char = None ver_cycle = None re_ver = re.compile("^#\s*define\s+BLENDER_VERSION\s+([0-9]+)") re_ver_char = re.compile("^#\s*define\s+BLENDER_VERSION_CHAR\s*(\S*)") # optional arg re_ver_cycle = re.compile("^#\s*define\s+BLENDER_VERSION_CYCLE\s*(\S*)") # optional arg for l in open(fname, "r"): match = re_ver.match(l) if match: ver = int(match.group(1)) ver_base = "%d.%d" % (ver / 100, ver % 100) match = re_ver_char.match(l) if match: ver_char = match.group(1) if ver_char == "BLENDER_CHAR_VERSION": ver_char = "" match = re_ver_cycle.match(l) if match: ver_cycle = match.group(1) if ver_cycle == "BLENDER_CYCLE_VERSION": ver_cycle = "" if (ver_base is not None) and (ver_char is not None) and (ver_cycle is not None): # eg '2.56a-beta' if ver_cycle: ver_display = "%s%s-%s" % (ver_base, ver_char, ver_cycle) else: ver_display = "%s%s" % (ver_base, ver_char) # assume release return ver_base, ver_display, ver_cycle raise Exception("%s: missing version string" % fname) def get_revision(): build_rev = os.popen('svnversion').read()[:-1] # remove \n if build_rev == '' or build_rev==None: build_rev = 'UNKNOWN' return 'r' + build_rev # copied from: http://www.scons.org/wiki/AutoconfRecipes def checkEndian(): import struct array = struct.pack('cccc', '\x01', '\x02', '\x03', '\x04') i = struct.unpack('i', array) # Little Endian if i == struct.unpack('i', array): return "big" else: raise Exception("cant find endian") # This is used in creating the local config directories VERSION, VERSION_DISPLAY, VERSION_RELEASE_CYCLE = get_version() REVISION = get_revision() ENDIAN = checkEndian() def print_arguments(args, bc): if len(args): for k,v in args.iteritems(): if type(v)==list: v = ' '.join(v) print '\t'+bc.OKBLUE+k+bc.ENDC+' = '+bc.OKGREEN + v + bc.ENDC else: print '\t'+bc.WARNING+'No command-line arguments given'+bc.ENDC def validate_arguments(args, bc): opts_list = [ 'WITH_BF_PYTHON', 'WITH_BF_PYTHON_SAFETY', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'WITH_BF_STATICPYTHON', 'WITH_OSX_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'BF_PYTHON_DLL', 'BF_PYTHON_ABI_FLAGS', 'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC', 'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH', 'WITH_BF_JACK', 'BF_JACK', 'BF_JACK_INC', 'BF_JACK_LIB', 'BF_JACK_LIBPATH', 'WITH_BF_SNDFILE', 'BF_SNDFILE', 'BF_SNDFILE_INC', 'BF_SNDFILE_LIB', 'BF_SNDFILE_LIBPATH', 'WITH_BF_STATICSNDFILE', 'BF_SNDFILE_LIB_STATIC', 'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH', 'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH', 'WITH_BF_STATICOPENEXR', 'BF_OPENEXR_LIB_STATIC', 'WITH_BF_DDS', 'WITH_BF_CINEON', 'WITH_BF_HDR', 'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC', 'BF_FFMPEG_DLL', 'WITH_BF_STATICFFMPEG', 'BF_FFMPEG_LIB_STATIC', 'WITH_BF_OGG', 'BF_OGG', 'BF_OGG_LIB', 'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH', 'WITH_BF_OPENJPEG', 'BF_OPENJPEG', 'BF_OPENJPEG_INC', 'BF_OPENJPEG_LIB', 'BF_OPENJPEG_LIBPATH', 'WITH_BF_REDCODE', 'BF_REDCODE', 'BF_REDCODE_INC', 'BF_REDCODE_LIB', 'BF_REDCODE_LIBPATH', 'WITH_BF_PNG', 'BF_PNG', 'BF_PNG_INC', 'BF_PNG_LIB', 'BF_PNG_LIBPATH', 'WITH_BF_TIFF', 'BF_TIFF', 'BF_TIFF_INC', 'BF_TIFF_LIB', 'BF_TIFF_LIBPATH', 'WITH_BF_STATICTIFF', 'BF_TIFF_LIB_STATIC', 'WITH_BF_ZLIB', 'BF_ZLIB', 'BF_ZLIB_INC', 'BF_ZLIB_LIB', 'BF_ZLIB_LIBPATH', 'WITH_BF_STATICZLIB', 'BF_ZLIB_LIB_STATIC', 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'WITH_BF_GETTEXT_STATIC', 'BF_GETTEXT_LIB_STATIC', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'WITH_BF_ELTOPO', 'BF_WINTAB', 'BF_WINTAB_INC', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'BF_FREETYPE_LIB_STATIC', 'WITH_BF_FREETYPE_STATIC', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', 'WITH_BF_FFTW3', 'BF_FFTW3', 'BF_FFTW3_INC', 'BF_FFTW3_LIB', 'BF_FFTW3_LIBPATH', 'WITH_BF_STATICFFTW3', 'BF_FFTW3_LIB_STATIC', 'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC', 'WITH_BF_COLLADA', 'BF_COLLADA', 'BF_COLLADA_INC', 'BF_COLLADA_LIB', 'BF_OPENCOLLADA', 'BF_OPENCOLLADA_INC', 'BF_OPENCOLLADA_LIB', 'BF_OPENCOLLADA_LIBPATH', 'BF_PCRE', 'BF_PCRE_LIB', 'BF_PCRE_LIBPATH', 'BF_EXPAT', 'BF_EXPAT_LIB', 'BF_EXPAT_LIBPATH', 'WITH_BF_PLAYER', 'WITH_BF_NOBLENDER', 'WITH_BF_BINRELOC', 'WITH_BF_LZO', 'WITH_BF_LZMA', 'LCGDIR', 'BF_CXX', 'WITH_BF_STATICCXX', 'BF_CXX_LIB_STATIC', 'BF_TWEAK_MODE', 'BF_SPLIT_SRC', 'WITHOUT_BF_INSTALL', 'WITHOUT_BF_PYTHON_INSTALL', 'WITHOUT_BF_OVERWRITE_INSTALL', 'WITH_BF_OPENMP', 'BF_OPENMP', 'BF_OPENMP_LIBPATH', 'WITH_GHOST_COCOA', 'WITH_GHOST_SDL', 'BF_GHOST_DEBUG', 'USE_QTKIT', 'BF_FANCY', 'BF_QUIET', 'BF_LINE_OVERWRITE', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', 'WITH_BF_DOCS', 'BF_NUMJOBS', 'BF_MSVS', 'BF_VERSION', 'WITH_BF_RAYOPTIMIZATION', 'BF_RAYOPTIMIZATION_SSE_FLAGS', 'WITH_BF_FLUID', 'WITH_BF_DECIMATE', 'WITH_BF_BOOLEAN', 'WITH_BF_OCEANSIM', 'WITH_BF_CXX_GUARDEDALLOC', 'WITH_BF_JEMALLOC', 'WITH_BF_STATICJEMALLOC', 'BF_JEMALLOC', 'BF_JEMALLOC_INC', 'BF_JEMALLOC_LIBPATH', 'BF_JEMALLOC_LIB', 'BF_JEMALLOC_LIB_STATIC', 'BUILDBOT_BRANCH', 'WITH_BF_3DMOUSE', 'WITH_BF_STATIC3DMOUSE', 'BF_3DMOUSE', 'BF_3DMOUSE_INC', 'BF_3DMOUSE_LIB', 'BF_3DMOUSE_LIBPATH', 'BF_3DMOUSE_LIB_STATIC', 'WITH_BF_CYCLES', 'WITH_BF_CYCLES_BINARIES' 'BF_CYCLES_BINARIES_ARCH', 'WITH_BF_OIIO', 'WITH_BF_STATICOIIO', 'BF_OIIO', 'BF_OIIO_INC', 'BF_OIIO_LIB', 'BF_OIIO_LIB_STATIC', 'BF_OIIO_LIBPATH', 'WITH_BF_BOOST', 'WITH_BF_STATICBOOST', 'BF_BOOST', 'BF_BOOST_INC', 'BF_BOOST_LIB', 'BF_BOOST_LIB_STATIC', 'BF_BOOST_LIBPATH' ] # Have options here that scons expects to be lists opts_list_split = [ 'BF_PYTHON_LINKFLAGS', 'BF_OPENGL_LINKFLAGS', 'CFLAGS', 'CCFLAGS', 'CXXFLAGS', 'CPPFLAGS', 'REL_CFLAGS', 'REL_CCFLAGS', 'REL_CXXFLAGS', 'BGE_CXXFLAGS', 'BF_PROFILE_CFLAGS', 'BF_PROFILE_CCFLAGS', 'BF_PROFILE_CXXFLAGS', 'BF_PROFILE_LINKFLAGS', 'BF_DEBUG_CFLAGS', 'BF_DEBUG_CCFLAGS', 'BF_DEBUG_CXXFLAGS', 'C_WARN', 'CC_WARN', 'CXX_WARN', 'LLIBS', 'PLATFORM_LINKFLAGS','MACOSX_ARCHITECTURE', 'MACOSX_SDK_CHECK', 'XCODE_CUR_VER', ] arg_list = ['BF_DEBUG', 'BF_QUIET', 'BF_CROSS', 'BF_UPDATE', 'BF_INSTALLDIR', 'BF_TOOLSET', 'BF_BINNAME', 'BF_BUILDDIR', 'BF_FANCY', 'BF_QUICK', 'BF_PROFILE', 'BF_LINE_OVERWRITE', 'BF_BSC', 'BF_CONFIG', 'BF_PRIORITYLIST', 'BF_BUILDINFO','CC', 'CXX', 'BF_QUICKDEBUG', 'BF_LISTDEBUG', 'LCGDIR', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', 'BF_UNIT_TEST', 'BF_BITNESS'] okdict = {} for k,v in args.iteritems(): if (k in opts_list) or (k in arg_list): okdict[k] = v elif k in opts_list_split: okdict[k] = v.split() # "" have already been stripped else: print '\t'+bc.WARNING+'Invalid argument: '+bc.ENDC+k+'='+v return okdict def print_targets(targs, bc): if len(targs)>0: for t in targs: print '\t'+bc.OKBLUE+t+bc.ENDC else: print '\t'+bc.WARNING+'No targets given, using '+bc.ENDC+bc.OKGREEN+'default'+bc.ENDC def validate_targets(targs, bc): valid_list = ['.', 'blender', 'blenderstatic', 'blenderplayer', 'webplugin', 'blendernogame', 'blenderstaticnogame', 'blenderlite', 'release', 'everything', 'clean', 'install-bin', 'install', 'nsis','buildslave'] oklist = [] for t in targs: if t in valid_list: oklist.append(t) else: print '\t'+bc.WARNING+'Invalid target: '+bc.ENDC+t return oklist class ourSpawn: def ourspawn(self, sh, escape, cmd, args, env): newargs = string.join(args[1:], ' ') cmdline = cmd + " " + newargs startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False) data, err = proc.communicate() rv = proc.wait() if rv: print "=====" print err print "=====" return rv def SetupSpawn( env ): buf = ourSpawn() buf.ourenv = env env['SPAWN'] = buf.ourspawn def read_opts(env, cfg, args): localopts = Variables.Variables(cfg, args) localopts.AddVariables( ('LCGDIR', 'location of cvs lib dir'), ('LIBDIR', 'root dir of libs'), (BoolVariable('WITH_BF_PYTHON', 'Compile with python', True)), (BoolVariable('WITH_BF_PYTHON_SAFETY', 'Internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency)', False)), ('BF_PYTHON', 'Base path for python', ''), ('BF_PYTHON_VERSION', 'Python version to use', ''), ('BF_PYTHON_INC', 'Include path for Python headers', ''), ('BF_PYTHON_BINARY', 'Path to the Python interpreter', ''), ('BF_PYTHON_LIB', 'Python library', ''), ('BF_PYTHON_DLL', 'Python dll - used on Windows only', ''), ('BF_PYTHON_LIB_STATIC', 'Python static libraries', ''), ('BF_PYTHON_LIBPATH', 'Library path', ''), ('BF_PYTHON_LINKFLAGS', 'Python link flags', ''), (BoolVariable('WITH_BF_STATICPYTHON', 'Staticly link to python', False)), (BoolVariable('WITH_OSX_STATICPYTHON', 'Staticly link to python', True)), ('BF_PYTHON_ABI_FLAGS', 'Python ABI flags (suffix in library version: m, mu, etc)', ''), (BoolVariable('WITH_BF_FLUID', 'Build with Fluid simulation (Elbeem)', True)), (BoolVariable('WITH_BF_DECIMATE', 'Build with decimate modifier', True)), (BoolVariable('WITH_BF_BOOLEAN', 'Build with boolean modifier', True)), (BoolVariable('WITH_BF_OCEANSIM', 'Build with ocean simulation', False)), ('BF_PROFILE_FLAGS', 'Profiling compiler flags', ''), (BoolVariable('WITH_BF_OPENAL', 'Use OpenAL if true', False)), ('BF_OPENAL', 'Base path for OpenAL', ''), ('BF_OPENAL_INC', 'Include path for python headers', ''), ('BF_OPENAL_LIB', 'Path to OpenAL library', ''), ('BF_OPENAL_LIB_STATIC', 'Path to OpenAL static library', ''), ('BF_OPENAL_LIBPATH', 'Path to OpenAL library', ''), (BoolVariable('WITH_BF_STATICOPENAL', 'Staticly link to openal', False)), (BoolVariable('WITH_BF_SDL', 'Use SDL if true', False)), ('BF_SDL', 'SDL base path', ''), ('BF_SDL_INC', 'SDL include path', ''), ('BF_SDL_LIB', 'SDL library', ''), ('BF_SDL_LIBPATH', 'SDL library path', ''), (BoolVariable('WITH_BF_JACK', 'Enable jack support if true', True)), ('BF_JACK', 'jack base path', ''), ('BF_JACK_INC', 'jack include path', ''), ('BF_JACK_LIB', 'jack library', ''), ('BF_JACK_LIBPATH', 'jack library path', ''), (BoolVariable('WITH_BF_SNDFILE', 'Enable sndfile support if true', True)), ('BF_SNDFILE', 'sndfile base path', ''), ('BF_SNDFILE_INC', 'sndfile include path', ''), ('BF_SNDFILE_LIB', 'sndfile library', ''), ('BF_SNDFILE_LIB_STATIC', 'Path to sndfile static library', ''), ('BF_SNDFILE_LIBPATH', 'sndfile library path', ''), (BoolVariable('WITH_BF_STATICSNDFILE', 'Staticly link to sndfile', False)), ('BF_PTHREADS', 'Pthreads base path', ''), ('BF_PTHREADS_INC', 'Pthreads include path', ''), ('BF_PTHREADS_LIB', 'Pthreads library', ''), ('BF_PTHREADS_LIBPATH', 'Pthreads library path', ''), (BoolVariable('WITH_BF_OPENEXR', 'Use OPENEXR if true', True)), (BoolVariable('WITH_BF_STATICOPENEXR', 'Staticly link to OpenEXR', False)), ('BF_OPENEXR', 'OPENEXR base path', ''), ('BF_OPENEXR_INC', 'OPENEXR include path', ''), ('BF_OPENEXR_LIB', 'OPENEXR library', ''), ('BF_OPENEXR_LIBPATH', 'OPENEXR library path', ''), ('BF_OPENEXR_LIB_STATIC', 'OPENEXR static library', ''), (BoolVariable('WITH_BF_DDS', 'Support DDS image format if true', True)), (BoolVariable('WITH_BF_CINEON', 'Support CINEON and DPX image formats if true', True)), (BoolVariable('WITH_BF_HDR', 'Support HDR image formats if true', True)), (BoolVariable('WITH_BF_FFMPEG', 'Use FFMPEG if true', False)), ('BF_FFMPEG', 'FFMPEG base path', ''), ('BF_FFMPEG_LIB', 'FFMPEG library', ''), ('BF_FFMPEG_DLL', 'FFMPEG dll libraries to be installed', ''), ('BF_FFMPEG_EXTRA', 'FFMPEG flags that must be preserved', ''), ('BF_FFMPEG_INC', 'FFMPEG includes', ''), ('BF_FFMPEG_LIBPATH', 'FFMPEG library path', ''), (BoolVariable('WITH_BF_STATICFFMPEG', 'Use static FFMPEG if true', False)), ('BF_FFMPEG_LIB_STATIC', 'Static FFMPEG libraries', ''), (BoolVariable('WITH_BF_OGG', 'Use OGG, THEORA, VORBIS in FFMPEG if true', False)), ('BF_OGG', 'OGG base path', ''), ('BF_OGG_LIB', 'OGG library', ''), (BoolVariable('WITH_BF_JPEG', 'Use JPEG if true', True)), ('BF_JPEG', 'JPEG base path', ''), ('BF_JPEG_INC', 'JPEG include path', ''), ('BF_JPEG_LIB', 'JPEG library', ''), ('BF_JPEG_LIBPATH', 'JPEG library path', ''), (BoolVariable('WITH_BF_OPENJPEG', 'Use OPENJPEG if true', False)), ('BF_OPENJPEG', 'OPENJPEG base path', ''), ('BF_OPENJPEG_INC', 'OPENJPEG include path', ''), ('BF_OPENJPEG_LIB', 'OPENJPEG library', ''), ('BF_OPENJPEG_LIBPATH', 'OPENJPEG library path', ''), (BoolVariable('WITH_BF_REDCODE', 'Use REDCODE if true', False)), ('BF_REDCODE', 'REDCODE base path', ''), ('BF_REDCODE_INC', 'REDCODE include path', ''), ('BF_REDCODE_LIB', 'REDCODE library', ''), ('BF_REDCODE_LIBPATH', 'REDCODE library path', ''), (BoolVariable('WITH_BF_PNG', 'Use PNG if true', True)), ('BF_PNG', 'PNG base path', ''), ('BF_PNG_INC', 'PNG include path', ''), ('BF_PNG_LIB', 'PNG library', ''), ('BF_PNG_LIBPATH', 'PNG library path', ''), (BoolVariable('WITH_BF_TIFF', 'Use TIFF if true', True)), (BoolVariable('WITH_BF_STATICTIFF', 'Staticly link to TIFF', False)), ('BF_TIFF', 'TIFF base path', ''), ('BF_TIFF_INC', 'TIFF include path', ''), ('BF_TIFF_LIB', 'TIFF library', ''), ('BF_TIFF_LIBPATH', 'TIFF library path', ''), ('BF_TIFF_LIB_STATIC', 'TIFF static library', ''), (BoolVariable('WITH_BF_ZLIB', 'Use ZLib if true', True)), (BoolVariable('WITH_BF_STATICZLIB', 'Staticly link to ZLib', False)), ('BF_ZLIB', 'ZLib base path', ''), ('BF_ZLIB_INC', 'ZLib include path', ''), ('BF_ZLIB_LIB', 'ZLib library', ''), ('BF_ZLIB_LIBPATH', 'ZLib library path', ''), ('BF_ZLIB_LIB_STATIC', 'ZLib static library', ''), (BoolVariable('WITH_BF_INTERNATIONAL', 'Use Gettext if true', True)), ('BF_GETTEXT', 'gettext base path', ''), ('BF_GETTEXT_INC', 'gettext include path', ''), ('BF_GETTEXT_LIB', 'gettext library', ''), (BoolVariable('WITH_BF_GETTEXT_STATIC', 'Use static gettext library if true', False)), ('BF_GETTEXT_LIB_STATIC', 'static gettext library', ''), ('BF_GETTEXT_LIBPATH', 'gettext library path', ''), (BoolVariable('WITH_BF_ICONV', 'Use iconv if true', True)), ('BF_ICONV', 'iconv base path', ''), ('BF_ICONV_INC', 'iconv include path', ''), ('BF_ICONV_LIB', 'iconv library', ''), ('BF_ICONV_LIBPATH', 'iconv library path', ''), (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)), (BoolVariable('WITH_BF_ELTOPO', 'Use Eltopo collision library if true', False)), ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), ('BF_WINTAB', 'WinTab base dir', ''), ('BF_WINTAB_INC', 'WinTab include dir', ''), ('BF_CXX', 'c++ base path for libstdc++, only used when static linking', ''), (BoolVariable('WITH_BF_STATICCXX', 'static link to stdc++', False)), ('BF_CXX_LIB_STATIC', 'static library path for stdc++', ''), ('BF_FREETYPE', 'Freetype base path', ''), ('BF_FREETYPE_INC', 'Freetype include path', ''), ('BF_FREETYPE_LIB', 'Freetype library', ''), ('BF_FREETYPE_LIBPATH', 'Freetype library path', ''), (BoolVariable('WITH_BF_FREETYPE_STATIC', 'Use Static Freetype if true', False)), ('BF_FREETYPE_LIB_STATIC', 'Static Freetype library', ''), (BoolVariable('WITH_BF_OPENMP', 'Use OpenMP if true', False)), ('BF_OPENMP', 'Base path to OpenMP (used when cross-compiling with older versions of WinGW)', ''), ('BF_OPENMP_INC', 'Path to OpenMP includes (used when cross-compiling with older versions of WinGW)', ''), ('BF_OPENMP_LIBPATH', 'Path to OpenMP libraries (used when cross-compiling with older versions of WinGW)', ''), (BoolVariable('WITH_GHOST_COCOA', 'Use Cocoa-framework if true', False)), (BoolVariable('WITH_GHOST_SDL', 'Enable building blender against SDL for windowing rather then the native APIs', False)), (BoolVariable('USE_QTKIT', 'Use QTKIT if true', False)), (BoolVariable('WITH_BF_QUICKTIME', 'Use QuickTime if true', False)), ('BF_QUICKTIME', 'QuickTime base path', ''), ('BF_QUICKTIME_INC', 'QuickTime include path', ''), ('BF_QUICKTIME_LIB', 'QuickTime library', ''), ('BF_QUICKTIME_LIBPATH', 'QuickTime library path', ''), (BoolVariable('WITH_BF_FFTW3', 'Use FFTW3 if true', False)), ('BF_FFTW3', 'FFTW3 base path', ''), ('BF_FFTW3_INC', 'FFTW3 include path', ''), ('BF_FFTW3_LIB', 'FFTW3 library', ''), ('BF_FFTW3_LIB_STATIC', 'FFTW3 static libraries', ''), ('BF_FFTW3_LIBPATH', 'FFTW3 library path', ''), (BoolVariable('WITH_BF_STATICFFTW3', 'Staticly link to FFTW3', False)), (BoolVariable('WITH_BF_STATICOPENGL', 'Use MESA if true', True)), ('BF_OPENGL', 'OpenGL base path', ''), ('BF_OPENGL_INC', 'OpenGL include path', ''), ('BF_OPENGL_LIB', 'OpenGL libraries', ''), ('BF_OPENGL_LIBPATH', 'OpenGL library path', ''), ('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''), ('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''), (BoolVariable('WITH_BF_COLLADA', 'Build COLLADA import/export module if true', False)), ('BF_COLLADA', 'COLLADA base path', ''), ('BF_COLLADA_INC', 'COLLADA include path', ''), ('BF_COLLADA_LIB', 'COLLADA library', ''), ('BF_OPENCOLLADA', 'OpenCollada base path', ''), ('BF_OPENCOLLADA_INC', 'OpenCollada base include path', ''), ('BF_OPENCOLLADA_LIB', 'OpenCollada library', ''), ('BF_OPENCOLLADA_LIBPATH', 'OpenCollada library path', ''), ('BF_PCRE', 'PCRE base path', ''), ('BF_PCRE_LIB', 'PCRE library', ''), ('BF_PCRE_LIBPATH', 'PCRE library path', ''), ('BF_EXPAT', 'Expat base path', ''), ('BF_EXPAT_LIB', 'Expat library', ''), ('BF_EXPAT_LIBPATH', 'Expat library path', ''), (BoolVariable('WITH_BF_JEMALLOC', 'Use jemalloc if true', False)), (BoolVariable('WITH_BF_STATICJEMALLOC', 'Staticly link to jemalloc', False)), ('BF_JEMALLOC', 'jemalloc base path', ''), ('BF_JEMALLOC_INC', 'jemalloc include path', ''), ('BF_JEMALLOC_LIB', 'jemalloc library', ''), ('BF_JEMALLOC_LIBPATH', 'jemalloc library path', ''), ('BF_JEMALLOC_LIB_STATIC', 'jemalloc static library', ''), (BoolVariable('WITH_BF_PLAYER', 'Build blenderplayer if true', False)), (BoolVariable('WITH_BF_NOBLENDER', 'Do not build blender if true', False)), (BoolVariable('WITH_BF_3DMOUSE', 'Build blender with support of 3D mouses', False)), (BoolVariable('WITH_BF_STATIC3DMOUSE', 'Staticly link to 3d mouse library', False)), ('BF_3DMOUSE', '3d mouse library base path', ''), ('BF_3DMOUSE_INC', '3d mouse library include path', ''), ('BF_3DMOUSE_LIB', '3d mouse library', ''), ('BF_3DMOUSE_LIBPATH', '3d mouse library path', ''), ('BF_3DMOUSE_LIB_STATIC', '3d mouse static library', ''), ('CFLAGS', 'C only flags', []), ('CCFLAGS', 'Generic C and C++ flags', []), ('CXXFLAGS', 'C++ only flags', []), ('BGE_CXXFLAGS', 'C++ only flags for BGE', []), ('CPPFLAGS', 'Defines', []), ('REL_CFLAGS', 'C only release flags', []), ('REL_CCFLAGS', 'Generic C and C++ release flags', []), ('REL_CXXFLAGS', 'C++ only release flags', []), ('C_WARN', 'C warning flags', []), ('CC_WARN', 'Generic C and C++ warning flags', []), ('CXX_WARN', 'C++ only warning flags', []), ('LLIBS', 'Platform libs', []), ('PLATFORM_LINKFLAGS', 'Platform linkflags', []), ('MACOSX_ARCHITECTURE', 'python_arch.zip select', ''), ('MACOSX_SDK_CHECK', 'detect available OSX sdk`s', ''), ('XCODE_CUR_VER', 'detect XCode version', ''), (BoolVariable('BF_PROFILE', 'Add profiling information if true', False)), ('BF_PROFILE_CFLAGS', 'C only profiling flags', []), ('BF_PROFILE_CCFLAGS', 'C and C++ profiling flags', []), ('BF_PROFILE_CXXFLAGS', 'C++ only profiling flags', []), ('BF_PROFILE_LINKFLAGS', 'Profile linkflags', []), (BoolVariable('BF_DEBUG', 'Add debug flags if true', False)), ('BF_DEBUG_CFLAGS', 'C only debug flags', []), ('BF_DEBUG_CCFLAGS', 'C and C++ debug flags', []), ('BF_DEBUG_CXXFLAGS', 'C++ only debug flags', []), (BoolVariable('BF_BSC', 'Create .bsc files (msvc only)', False)), ('BF_BUILDDIR', 'Build dir', ''), ('BF_INSTALLDIR', 'Installation dir', ''), ('CC', 'C compiler to use', env['CC']), ('CXX', 'C++ compiler to use', env['CXX']), (BoolVariable('BF_BUILDINFO', 'Buildtime in splash if true', True)), (BoolVariable('BF_TWEAK_MODE', 'Enable tweak mode if true', False)), (BoolVariable('BF_SPLIT_SRC', 'Split src lib into several chunks if true', False)), (BoolVariable('WITHOUT_BF_INSTALL', 'dont install if true', False)), (BoolVariable('WITHOUT_BF_PYTHON_INSTALL', 'dont install Python modules if true', False)), (BoolVariable('WITHOUT_BF_OVERWRITE_INSTALL', 'dont remove existing files before breating the new install directory (set to False when making packages for others)', False)), (BoolVariable('BF_FANCY', 'Enable fancy output if true', True)), (BoolVariable('BF_QUIET', 'Enable silent output if true', True)), (BoolVariable('BF_LINE_OVERWRITE', 'Enable overwriting of compile line in BF_QUIET mode if true', False)), (BoolVariable('WITH_BF_BINRELOC', 'Enable relocatable binary (linux only)', False)), (BoolVariable('WITH_BF_LZO', 'Enable fast LZO pointcache compression', True)), (BoolVariable('WITH_BF_LZMA', 'Enable best LZMA pointcache compression', True)), (BoolVariable('WITH_BF_LIBMV', 'Enable libmv structure from motion library', True)), ('BF_X264_CONFIG', 'configuration flags for x264', ''), ('BF_XVIDCORE_CONFIG', 'configuration flags for xvidcore', ''), # (BoolVariable('WITH_BF_DOCS', 'Generate API documentation', False)), ('BF_CONFIG', 'SCons python config file used to set default options', 'user_config.py'), ('BF_NUMJOBS', 'Number of build processes to spawn', '1'), ('BF_MSVS', 'Generate MSVS project files and solution', False), ('BF_VERSION', 'The root path for Unix (non-apple)', '2.5'), (BoolVariable('BF_UNIT_TEST', 'Build with unit test support.', False)), (BoolVariable('BF_GHOST_DEBUG', 'Make GHOST print events and info to stdout. (very verbose)', False)), (BoolVariable('WITH_BF_RAYOPTIMIZATION', 'Enable raytracer SSE/SIMD optimization.', False)), ('BF_RAYOPTIMIZATION_SSE_FLAGS', 'SSE flags', ''), (BoolVariable('WITH_BF_CXX_GUARDEDALLOC', 'Enable GuardedAlloc for C++ memory allocation tracking.', False)), ('BUILDBOT_BRANCH', 'Buildbot branch name', ''), ) # end of opts.AddOptions() localopts.AddVariables( (BoolVariable('WITH_BF_CYCLES', 'Build with the Cycles engine', True)), (BoolVariable('WITH_BF_CYCLES_BINARIES', 'Build with precompiled CUDA binaries', False)), (BoolVariable('WITH_BF_OIIO', 'Build with OpenImageIO', False)), (BoolVariable('WITH_BF_STATICOIIO', 'Staticly link to OpenImageIO', False)), ('BF_OIIO', 'OIIO root path', ''), ('BF_OIIO_INC', 'OIIO include path', ''), ('BF_OIIO_LIB', 'OIIO library', ''), ('BF_OIIO_LIBPATH', 'OIIO library path', ''), ('BF_OIIO_LIB_STATIC', 'OIIO static library', ''), (BoolVariable('WITH_BF_BOOST', 'Build with Boost', False)), (BoolVariable('WITH_BF_STATICBOOST', 'Staticly link to boost', False)), ('BF_BOOST', 'Boost root path', ''), ('BF_BOOST_INC', 'Boost include path', ''), ('BF_BOOST_LIB', 'Boost library', ''), ('BF_BOOST_LIBPATH', 'Boost library path', ''), ('BF_BOOST_LIB_STATIC', 'Boost static library', '') ) # end of opts.AddOptions() return localopts def buildbot_zip(src, dest, package_name, extension): import zipfile ln = len(src)+1 # one extra to remove leading os.sep when cleaning root for package_root flist = list() # create list of tuples containing file and archive name for root, dirs, files in os.walk(src): package_root = os.path.join(package_name, root[ln:]) flist.extend([(os.path.join(root, file), os.path.join(package_root, file)) for file in files]) if extension == '.zip': package = zipfile.ZipFile(dest, 'w', zipfile.ZIP_DEFLATED) package.comment = package_name + ' is a zip-file containing the Blender software. Visit http://www.blender.org for more information.' for entry in flist: package.write(entry[0], entry[1]) package.close() else: import tarfile package = tarfile.open(dest, 'w:bz2') for entry in flist: package.add(entry[0], entry[1], recursive=False) package.close() bb_zip_name = os.path.normpath(src + os.sep + '..' + os.sep + 'buildbot_upload.zip') print("creating %s" % (bb_zip_name)) bb_zip = zipfile.ZipFile(bb_zip_name, 'w', zipfile.ZIP_DEFLATED) print("writing %s to %s" % (dest, bb_zip_name)) bb_zip.write(dest, os.path.split(dest)[1]) bb_zip.close() print("removing unneeded packed file %s (to keep install directory clean)" % (dest)) os.remove(dest) print("done.") def buildslave_print(target, source, env): return "Running buildslave target" def buildslave(target=None, source=None, env=None): """ Builder for buildbot integration. Used by buildslaves of http://builder.blender.org only. """ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw', 'darwin'): extension = '.zip' else: extension = '.tar.bz2' platform = env['OURPLATFORM'].split('-')[0] if platform == 'linux': import platform bitness = platform.architecture()[0] if bitness == '64bit': platform = 'linux-glibc27-x86_64' elif bitness == '32bit': platform = 'linux-glibc27-i686' if platform == 'darwin': platform = 'OSX-' + env['MACOSX_ARCHITECTURE'] branch = env['BUILDBOT_BRANCH'] outdir = os.path.abspath(env['BF_INSTALLDIR']) package_name = 'blender-' + VERSION+'-'+REVISION + '-' + platform if branch != '': package_name = branch + '-' + package_name package_dir = os.path.normpath(outdir + os.sep + '..' + os.sep + package_name) package_archive = os.path.normpath(outdir + os.sep + '..' + os.sep + package_name + extension) try: if os.path.exists(package_archive): os.remove(package_archive) if os.path.exists(package_dir): shutil.rmtree(package_dir) except Exception, ex: sys.stderr.write('Failed to clean up old package files: ' + str(ex) + '\n') return 1 buildbot_zip(outdir, package_archive, package_name, extension) return 0 def NSIS_print(target, source, env): return "Creating NSIS installer for Blender" def NSIS_Installer(target=None, source=None, env=None): print "="*35 if env['OURPLATFORM'] not in ('win32-vc', 'win32-mingw', 'win64-vc'): print "NSIS installer is only available on Windows." Exit() if env['OURPLATFORM'] == 'win32-vc': bitness = '32' elif env['OURPLATFORM'] == 'win64-vc': bitness = '64' else: bitness = '-mingw' start_dir = os.getcwd() rel_dir = os.path.join(start_dir,'release','windows','installer') install_base_dir = start_dir + os.sep bf_installdir = os.path.join(os.getcwd(),env['BF_INSTALLDIR']) bf_installdir = os.path.normpath(bf_installdir) doneroot = False rootdirconts = [] datafiles = '' deldatafiles = '' deldatadirs = '' l = len(bf_installdir) for dp,dn,df in os.walk(bf_installdir): # install if not doneroot: for f in df: rootdirconts.append(os.path.join(dp,f)) doneroot = True else: if len(df)>0: dp_tmp = dp[l:] datafiles += "\n" +r'SetOutPath $INSTDIR'+dp[l:]+"\n\n" for f in df: outfile = os.path.join(dp,f) datafiles += ' File '+outfile + "\n" # uninstall deldir = dp[l+1:] if len(deldir)>0: deldatadirs = "RMDir $INSTDIR\\" + deldir + "\n" + deldatadirs deldatadirs = "RMDir /r $INSTDIR\\" + deldir + "\\__pycache__\n" + deldatadirs for f in df: deldatafiles += 'Delete \"$INSTDIR\\' + os.path.join(deldir, f) + "\"\n" #### change to suit install dir #### inst_dir = install_base_dir + env['BF_INSTALLDIR'] os.chdir(rel_dir) ns = open("00.sconsblender.nsi","r") ns_cnt = str(ns.read()) ns.close() # var replacements ns_cnt = string.replace(ns_cnt, "[DISTDIR]", os.path.normpath(inst_dir+os.sep)) ns_cnt = string.replace(ns_cnt, "[VERSION]", VERSION_DISPLAY) ns_cnt = string.replace(ns_cnt, "[SHORTVERSION]", VERSION) ns_cnt = string.replace(ns_cnt, "[RELDIR]", os.path.normpath(rel_dir)) ns_cnt = string.replace(ns_cnt, "[BITNESS]", bitness) # do root rootlist = [] for rootitem in rootdirconts: rootlist.append("File \"" + rootitem + "\"") rootstring = string.join(rootlist, "\n ") rootstring = rootstring rootstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[ROOTDIRCONTS]", rootstring) # do delete items delrootlist = [] for rootitem in rootdirconts: delrootlist.append("Delete $INSTDIR\\" + rootitem[l+1:]) delrootstring = string.join(delrootlist, "\n ") delrootstring += "\n" ns_cnt = string.replace(ns_cnt, "[DELROOTDIRCONTS]", delrootstring) ns_cnt = string.replace(ns_cnt, "[DODATAFILES]", datafiles) ns_cnt = string.replace(ns_cnt, "[DELDATAFILES]", deldatafiles) ns_cnt = string.replace(ns_cnt, "[DELDATADIRS]", deldatadirs) tmpnsi = os.path.normpath(install_base_dir+os.sep+env['BF_BUILDDIR']+os.sep+"00.blender_tmp.nsi") new_nsis = open(tmpnsi, 'w') new_nsis.write(ns_cnt) new_nsis.close() print "NSIS Installer script created" os.chdir(start_dir) print "Launching 'makensis'" cmdline = "makensis " + "\""+tmpnsi+"\"" startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo, shell = True) data, err = proc.communicate() rv = proc.wait() if rv != 0: print print data.strip().split("\n")[-1] return rv def check_environ(): problematic_envvars = "" for i in os.environ: try: os.environ[i].decode('ascii') except UnicodeDecodeError: problematic_envvars = problematic_envvars + "%s = %s\n" % (i, os.environ[i]) if len(problematic_envvars)>0: print("================\n\n") print("@@ ABORTING BUILD @@\n") print("PROBLEM DETECTED WITH ENVIRONMENT") print("---------------------------------\n\n") print("A problem with one or more environment variable was found") print("Their value contain non-ascii characters. Check the below") print("list and override them locally to be ASCII-clean by doing") print("'set VARNAME=cleanvalue' on the command-line prior to") print("starting the build process:\n") print(problematic_envvars) return False else: return True