/* * $Id$ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_BANDPASSFACTORY #define AUD_BANDPASSFACTORY #include "AUD_EffectFactory.h" /** * This factory creates a band pass filter for a sound wave. */ class AUD_BandPassFactory : public AUD_EffectFactory { private: /** * The lowest frequency to be passed. */ float m_low; /** * The highest frequency to be passed. */ float m_high; public: /** * Creates a new band pass factory. * \param factory The input factory. * \param low The lowest passed frequency. * \param high The highest passed frequency. */ AUD_BandPassFactory(AUD_IFactory* factory, float low, float high); /** * Creates a new band pass factory. * \param low The lowest passed frequency. * \param high The highest passed frequency. */ AUD_BandPassFactory(float low, float high); /** * Returns the lowest passed frequency. */ float getLow(); /** * Returns the highest passed frequency. */ float getHigh(); /** * Sets the lowest passed frequency. * \param low The lowest passed frequency. */ void setLow(float low); /** * Sets the highest passed frequency. * \param high The highest passed frequency. */ void setHigh(float hight); virtual AUD_IReader* createReader(); }; #endif //AUD_BANDPASSFACTORY