lacp: add actor steady state check prior to skip processing lacp pdu
In a rare event, we may be skipping processing lacp pdu's when the it is not in steady state. Type: fix Signed-off-by: Steven Luong <sluong@cisco.com> Change-Id: I3595d22dbff8a97dce9fb4d4452d2051bcf6f523
This commit is contained in:
committed by
Damjan Marion
parent
7331005c16
commit
002723c45b
@@ -142,7 +142,6 @@ lacp_input (vlib_main_t * vm, vlib_buffer_t * b0, u32 bi0)
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lacp_error_t e;
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marker_pdu_t *marker;
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uword last_packet_signature;
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bond_if_t *bif;
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sif =
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bond_get_slave_by_sw_if_index (vnet_buffer (b0)->sw_if_index[VLIB_RX]);
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@@ -203,10 +202,9 @@ lacp_input (vlib_main_t * vm, vlib_buffer_t * b0, u32 bi0)
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last_packet_signature =
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hash_memory (sif->last_rx_pkt, vec_len (sif->last_rx_pkt), 0xd00b);
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bif = bond_get_master_by_dev_instance (sif->bif_dev_instance);
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if (sif->last_packet_signature_valid &&
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(sif->last_packet_signature == last_packet_signature) &&
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hash_get (bif->active_slave_by_sw_if_index, sif->sw_if_index))
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((sif->actor.state & LACP_STEADY_STATE) == LACP_STEADY_STATE))
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{
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lacp_start_current_while_timer (lm->vlib_main, sif,
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sif->ttl_in_seconds);
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@@ -61,6 +61,10 @@ typedef enum
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_(6, DEFAULTED, "defaulted") \
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_(7, EXPIRED, "expired")
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#define LACP_STEADY_STATE (LACP_STATE_SYNCHRONIZATION | \
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LACP_STATE_COLLECTING | \
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LACP_STATE_DISTRIBUTING)
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typedef enum
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{
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#define _(a, b, c) LACP_STATE_##b = (1 << a),
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