vlib: introduce user flags in vlib_frame_t

Those flags have local significance and they can be used for
sending hints to the next node.

Change-Id: Ic2596ee81c64cd16f96344365370e8fcdc465354
Signed-off-by: Damjan Marion <damarion@cisco.com>
This commit is contained in:
Damjan Marion
2018-09-14 14:38:53 +02:00
parent 93008c26e9
commit 633b6fd68b
5 changed files with 23 additions and 19 deletions

View File

@@ -153,7 +153,7 @@ vlib_frame_alloc_to_node (vlib_main_t * vm, u32 to_node_index,
*magic = VLIB_FRAME_MAGIC;
}
f->flags = VLIB_FRAME_IS_ALLOCATED | frame_flags;
f->frame_flags = VLIB_FRAME_IS_ALLOCATED | frame_flags;
f->n_vectors = 0;
f->scalar_size = scalar_size;
f->vector_size = vector_size;
@@ -200,7 +200,7 @@ vlib_put_frame_to_node (vlib_main_t * vm, u32 to_node_index, vlib_frame_t * f)
vec_add2 (vm->node_main.pending_frames, p, 1);
f->flags |= VLIB_FRAME_PENDING;
f->frame_flags |= VLIB_FRAME_PENDING;
p->frame_index = vlib_frame_index (vm, f);
p->node_runtime_index = to_node->runtime_index;
p->next_frame_index = VLIB_PENDING_FRAME_NO_NEXT_FRAME;
@@ -215,14 +215,14 @@ vlib_frame_free (vlib_main_t * vm, vlib_node_runtime_t * r, vlib_frame_t * f)
vlib_frame_size_t *fs;
u32 frame_index;
ASSERT (f->flags & VLIB_FRAME_IS_ALLOCATED);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
node = vlib_get_node (vm, r->node_index);
fs = get_frame_size_info (nm, node->scalar_size, node->vector_size);
frame_index = vlib_frame_index (vm, f);
ASSERT (f->flags & VLIB_FRAME_IS_ALLOCATED);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
/* No next frames may point to freed frame. */
if (CLIB_DEBUG > 0)
@@ -232,7 +232,7 @@ vlib_frame_free (vlib_main_t * vm, vlib_node_runtime_t * r, vlib_frame_t * f)
ASSERT (nf->frame_index != frame_index);
}
f->flags &= ~VLIB_FRAME_IS_ALLOCATED;
f->frame_flags &= ~VLIB_FRAME_IS_ALLOCATED;
vec_add1 (fs->free_frame_indices, frame_index);
ASSERT (fs->n_alloc_frames > 0);
@@ -378,7 +378,8 @@ vlib_get_next_frame_internal (vlib_main_t * vm,
/* Has frame been removed from pending vector (e.g. finished dispatching)?
If so we can reuse frame. */
if ((nf->flags & VLIB_FRAME_PENDING) && !(f->flags & VLIB_FRAME_PENDING))
if ((nf->flags & VLIB_FRAME_PENDING)
&& !(f->frame_flags & VLIB_FRAME_PENDING))
{
nf->flags &= ~VLIB_FRAME_PENDING;
f->n_vectors = 0;
@@ -393,7 +394,7 @@ vlib_get_next_frame_internal (vlib_main_t * vm,
if (!(nf->flags & VLIB_FRAME_NO_FREE_AFTER_DISPATCH))
{
vlib_frame_t *f_old = vlib_get_frame (vm, nf->frame_index);
f_old->flags |= VLIB_FRAME_FREE_AFTER_DISPATCH;
f_old->frame_flags |= VLIB_FRAME_FREE_AFTER_DISPATCH;
}
/* Allocate new frame to replace full one. */
@@ -488,7 +489,7 @@ vlib_put_next_frame (vlib_main_t * vm,
r->cached_next_index = next_index;
if (!(f->flags & VLIB_FRAME_PENDING))
if (!(f->frame_flags & VLIB_FRAME_PENDING))
{
__attribute__ ((unused)) vlib_node_t *node;
vlib_node_t *next_node;
@@ -504,7 +505,7 @@ vlib_put_next_frame (vlib_main_t * vm,
p->node_runtime_index = nf->node_runtime_index;
p->next_frame_index = nf - nm->next_frames;
nf->flags |= VLIB_FRAME_PENDING;
f->flags |= VLIB_FRAME_PENDING;
f->frame_flags |= VLIB_FRAME_PENDING;
/*
* If we're going to dispatch this frame on another thread,
@@ -1105,13 +1106,13 @@ dispatch_pending_node (vlib_main_t * vm, uword pending_frame_index,
{
/* No next frame: so use dummy on stack. */
nf = &nf_dummy;
nf->flags = f->flags & VLIB_NODE_FLAG_TRACE;
nf->flags = f->frame_flags & VLIB_NODE_FLAG_TRACE;
nf->frame_index = ~p->frame_index;
}
else
nf = vec_elt_at_index (nm->next_frames, p->next_frame_index);
ASSERT (f->flags & VLIB_FRAME_IS_ALLOCATED);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
/* Force allocation of new frame while current frame is being
dispatched. */
@@ -1125,7 +1126,7 @@ dispatch_pending_node (vlib_main_t * vm, uword pending_frame_index,
}
/* Frame must be pending. */
ASSERT (f->flags & VLIB_FRAME_PENDING);
ASSERT (f->frame_flags & VLIB_FRAME_PENDING);
ASSERT (f->n_vectors > 0);
/* Copy trace flag from next frame to node.
@@ -1140,7 +1141,7 @@ dispatch_pending_node (vlib_main_t * vm, uword pending_frame_index,
VLIB_NODE_STATE_POLLING,
f, last_time_stamp);
f->flags &= ~VLIB_FRAME_PENDING;
f->frame_flags &= ~VLIB_FRAME_PENDING;
/* Frame is ready to be used again, so restore it. */
if (restore_frame_index != ~0)
@@ -1155,7 +1156,7 @@ dispatch_pending_node (vlib_main_t * vm, uword pending_frame_index,
* longer part of the queue for that node and hence it cannot be
* it's overspill.
*/
ASSERT (!(f->flags & VLIB_FRAME_FREE_AFTER_DISPATCH));
ASSERT (!(f->frame_flags & VLIB_FRAME_FREE_AFTER_DISPATCH));
/*
* NB: dispatching node n can result in the creation and scheduling
@@ -1187,7 +1188,7 @@ dispatch_pending_node (vlib_main_t * vm, uword pending_frame_index,
}
else
{
if (f->flags & VLIB_FRAME_FREE_AFTER_DISPATCH)
if (f->frame_flags & VLIB_FRAME_FREE_AFTER_DISPATCH)
{
ASSERT (!(n->flags & VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH));
vlib_frame_free (vm, n, f);

View File

@@ -386,6 +386,9 @@ typedef struct vlib_node_t
typedef struct vlib_frame_t
{
/* Frame flags. */
u16 frame_flags;
/* User flags. Used for sending hints to the next node. */
u16 flags;
/* Number of scalar bytes in arguments. */

View File

@@ -237,7 +237,7 @@ always_inline vlib_frame_t *
vlib_get_frame (vlib_main_t * vm, uword frame_index)
{
vlib_frame_t *f = vlib_get_frame_no_check (vm, frame_index);
ASSERT (f->flags & VLIB_FRAME_IS_ALLOCATED);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
return f;
}

View File

@@ -1286,7 +1286,7 @@ ip4_reass_walk_expired (vlib_main_t * vm,
n_left_to_next -= 1;
IP4_REASS_DEBUG_BUFFER (bi, enqueue_drop_timeout_walk);
}
f->flags |= (trace_frame * VLIB_FRAME_TRACE);
f->frame_flags |= (trace_frame * VLIB_FRAME_TRACE);
vlib_put_frame_to_node (vm, rm->ip4_drop_idx, f);
}

View File

@@ -1341,7 +1341,7 @@ ip6_reass_walk_expired (vlib_main_t * vm,
to_next += 1;
n_left_to_next -= 1;
}
f->flags |= (trace_frame * VLIB_FRAME_TRACE);
f->frame_flags |= (trace_frame * VLIB_FRAME_TRACE);
vlib_put_frame_to_node (vm, rm->ip6_drop_idx, f);
}
@@ -1375,7 +1375,7 @@ ip6_reass_walk_expired (vlib_main_t * vm,
to_next += 1;
n_left_to_next -= 1;
}
f->flags |= (trace_frame * VLIB_FRAME_TRACE);
f->frame_flags |= (trace_frame * VLIB_FRAME_TRACE);
vlib_put_frame_to_node (vm, rm->ip6_icmp_error_idx, f);
}