diff --git a/doc/python_api/rst/include__bmesh.rst b/doc/python_api/rst/include__bmesh.rst index ef4a1c272b4..ce7c09ad3a1 100644 --- a/doc/python_api/rst/include__bmesh.rst +++ b/doc/python_api/rst/include__bmesh.rst @@ -47,7 +47,7 @@ For an overview of BMesh data types and how they reference each other see: Example Script -------------- -.. literalinclude:: ../../../release/scripts/templates/bmesh_simple.py +.. literalinclude:: ../../../release/scripts/templates_py/bmesh_simple.py Stand-Alone Module diff --git a/doc/python_api/rst/info_quickstart.rst b/doc/python_api/rst/info_quickstart.rst index e1264ae9d52..14623515cfe 100644 --- a/doc/python_api/rst/info_quickstart.rst +++ b/doc/python_api/rst/info_quickstart.rst @@ -285,7 +285,7 @@ In Python, this is done by defining a class, which is a subclass of an existing Example Operator ---------------- -.. literalinclude:: ../../../release/scripts/templates/operator_simple.py +.. literalinclude:: ../../../release/scripts/templates_py/operator_simple.py Once this script runs, ``SimpleOperator`` is registered with Blender and can be called from the operator search popup or added to the toolbar. @@ -318,7 +318,7 @@ Example Panel Panels register themselves as a class, like an operator. Notice the extra **bl_** variables used to set the context they display in. -.. literalinclude:: ../../../release/scripts/templates/ui_panel_simple.py +.. literalinclude:: ../../../release/scripts/templates_py/ui_panel_simple.py To run the script: