diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index 3d1903f4cbc..e17064178b8 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -72,8 +72,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel): flow.prop(arm, "use_deform_preserve_volume", text="Quaternion") if context.scene.render.engine == "BLENDER_GAME": - layout.row().prop(arm, "vert_deformer", expand=True, text="") - + layout.row().prop(arm, "vert_deformer", expand=True) class DATA_PT_display(ArmatureButtonsPanel, Panel): bl_label = "Display"