diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h index d7ec653f480..3cc6e9d4ac8 100644 --- a/source/blender/compositor/intern/COM_CompositorContext.h +++ b/source/blender/compositor/intern/COM_CompositorContext.h @@ -24,7 +24,6 @@ #define _COM_CompositorContext_h #include -#include "BKE_text.h" #include #include "DNA_node_types.h" #include "DNA_color_types.h" diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp index 5cb757d7dcb..184c381f42a 100644 --- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp +++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp @@ -40,7 +40,6 @@ #include "MEM_guardedalloc.h" #include "BLI_math.h" #include "BLI_string.h" -#include "BKE_global.h" #include "PIL_time.h" #include "WM_api.h" #include "WM_types.h" diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp index caeaa07d9f9..143528e68b1 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp +++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp @@ -36,8 +36,6 @@ extern "C" { #include "COM_ReadBufferOperation.h" #include "COM_Debug.h" -#include "BKE_global.h" - #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" #endif diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h index 6046af24c55..559ca46ae8b 100644 --- a/source/blender/compositor/intern/COM_Node.h +++ b/source/blender/compositor/intern/COM_Node.h @@ -24,7 +24,6 @@ #define __COM_NODE_H__ #include "DNA_node_types.h" -#include "BKE_text.h" #include #include #include diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cpp index 7f7fc141aca..397540e8e2f 100644 --- a/source/blender/compositor/intern/COM_compositor.cpp +++ b/source/blender/compositor/intern/COM_compositor.cpp @@ -25,9 +25,7 @@ extern "C" { #include "BKE_node.h" #include "BLI_threads.h" } -#include "BKE_main.h" #include "BKE_scene.h" -#include "BKE_global.h" #include "COM_compositor.h" #include "COM_ExecutionSystem.h"