diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index af768050bb6..af114457663 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1840,7 +1840,6 @@ static KX_GameObject *gameobject_from_blenderobject( { gameobj->SetLayer(ob->lay); gameobj->SetBlenderObject(ob); - gameobj->SetObjectColor(ob->col); /* set the visibility state based on the objects render option in the outliner */ if(ob->restrictflag & OB_RESTRICT_RENDER) gameobj->SetVisible(0, 0); }