From 105b87a3f729bd8b006404abc90d157dcb931ae2 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sun, 17 May 2015 19:29:33 +0200 Subject: [PATCH] Cycles: Enable advanced shading on AMD / OpenCL. That is needed for Motion Blur and Render Passes to work properly. I hope there are no nasty side effects, but we need to test this. --- intern/cycles/device/device_opencl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intern/cycles/device/device_opencl.cpp b/intern/cycles/device/device_opencl.cpp index 5c480d98711..5ebde5d99a4 100644 --- a/intern/cycles/device/device_opencl.cpp +++ b/intern/cycles/device/device_opencl.cpp @@ -95,7 +95,7 @@ static bool opencl_kernel_use_advanced_shading(const string& platform) else if(platform == "Apple") return false; else if(platform == "AMD Accelerated Parallel Processing") - return false; + return true; else if(platform == "Intel(R) OpenCL") return true;