From 13ec1fbfa4e520b5c85c2909f1b310bc5f9bf48b Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sun, 28 Jun 2009 16:31:20 +0000 Subject: [PATCH] 2.5 Starting GE should initialize opengl for the 3d region. --- source/blender/editors/space_view3d/view3d_view.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 782d426641f..b57f4a91004 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1431,6 +1431,9 @@ static int game_engine_exec(bContext *C, wmOperator *unused) Scene *startscene = CTX_data_scene(C); #if GAMEBLENDER == 1 + + view3d_operator_needs_opengl(C); + SaveState(C); StartKetsjiShell(C, 1); RestoreState(C);