diff --git a/CMakeLists.txt b/CMakeLists.txt index 43636740e91..fe9b535d373 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1641,6 +1641,7 @@ if(WITH_PYTHON) PATH_SUFFIXES site-packages dist-packages + NO_DEFAULT_PATH ) if(NOT EXISTS "${PYTHON_NUMPY_PATH}") diff --git a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h index 4fdac113378..ab745ca5ad6 100644 --- a/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +++ b/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h @@ -354,7 +354,7 @@ public: //! Calcs global transform of the offsets /*! - Calcs the global transform for the joint offset for body A an B, and also calcs the agle differences between the bodies. + Calcs the global transform for the joint offset for body A an B, and also calcs the angle differences between the bodies. \sa btGeneric6DofConstraint.getCalculatedTransformA , btGeneric6DofConstraint.getCalculatedTransformB, btGeneric6DofConstraint.calculateAngleInfo */ void calculateTransforms(const btTransform& transA,const btTransform& transB); diff --git a/intern/SConscript b/intern/SConscript index 6f08c696317..3bfdc2c4ca7 100644 --- a/intern/SConscript +++ b/intern/SConscript @@ -17,25 +17,16 @@ SConscript(['audaspace/SConscript', 'smoke/SConscript', 'raskter/SConscript']) -# NEW_CSG was intended for intern/csg, but -# getting it to compile is difficult -# intern/bsp has been used anyway, so -# perhaps get rid of intern/csg? -NEW_CSG = 'false' - if env ['WITH_BF_REMESH']: SConscript(['dualcon/SConscript']) if env['WITH_BF_FLUID']: SConscript(['elbeem/SConscript']) - + if env['WITH_BF_CYCLES']: SConscript(['cycles/SConscript']) -if NEW_CSG == 'false': - SConscript(['bsp/SConscript']) -else: - SConscript(['csg/SConscript']) +SConscript(['bsp/SConscript']) if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'): SConscript(['utfconv/SConscript']) diff --git a/intern/audaspace/intern/AUD_Reference.h b/intern/audaspace/intern/AUD_Reference.h index 0c9f02c0155..5a1aa947148 100644 --- a/intern/audaspace/intern/AUD_Reference.h +++ b/intern/audaspace/intern/AUD_Reference.h @@ -174,8 +174,14 @@ public: std::cerr << "-" << typeid(*m_reference).name() << std::endl; #endif if(AUD_ReferenceHandler::decref(m_original)) + { + pthread_mutex_unlock(AUD_ReferenceHandler::getMutex()); delete m_reference; - pthread_mutex_unlock(AUD_ReferenceHandler::getMutex()); + } + else + { + pthread_mutex_unlock(AUD_ReferenceHandler::getMutex()); + } } /** @@ -194,7 +200,11 @@ public: std::cerr << "-" << typeid(*m_reference).name() << std::endl; #endif if(AUD_ReferenceHandler::decref(m_original)) + { + pthread_mutex_unlock(AUD_ReferenceHandler::getMutex()); delete m_reference; + pthread_mutex_lock(AUD_ReferenceHandler::getMutex()); + } m_original = ref.m_original; m_reference = ref.m_reference; diff --git a/intern/audaspace/intern/AUD_SequencerHandle.cpp b/intern/audaspace/intern/AUD_SequencerHandle.cpp index d13efb9683b..f4bfae6cee7 100644 --- a/intern/audaspace/intern/AUD_SequencerHandle.cpp +++ b/intern/audaspace/intern/AUD_SequencerHandle.cpp @@ -154,6 +154,7 @@ void AUD_SequencerHandle::seek(float position) if(seekpos < 0) seekpos = 0; seekpos += m_entry->m_skip; + m_handle->setPitch(1.0f); m_handle->seek(seekpos); if(position < m_entry->m_begin) m_handle->pause(); diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp index 82f1338d86b..db3592f1227 100644 --- a/intern/cycles/app/cycles_xml.cpp +++ b/intern/cycles/app/cycles_xml.cpp @@ -290,8 +290,22 @@ static void xml_read_camera(const XMLReadState& state, pugi::xml_node node) cam->type = CAMERA_ORTHOGRAPHIC; else if(xml_equal_string(node, "type", "perspective")) cam->type = CAMERA_PERSPECTIVE; - else if(xml_equal_string(node, "type", "environment")) - cam->type = CAMERA_ENVIRONMENT; + else if(xml_equal_string(node, "type", "panorama")) + cam->type = CAMERA_PANORAMA; + + if(xml_equal_string(node, "panorama_type", "equirectangular")) + cam->panorama_type = PANORAMA_EQUIRECTANGULAR; + else if(xml_equal_string(node, "panorama_type", "fisheye_equidistant")) + cam->panorama_type = PANORAMA_FISHEYE_EQUIDISTANT; + else if(xml_equal_string(node, "panorama_type", "fisheye_equisolid")) + cam->panorama_type = PANORAMA_FISHEYE_EQUISOLID; + + xml_read_float(&cam->fisheye_fov, node, "fisheye_fov"); + xml_read_float(&cam->fisheye_lens, node, "fisheye_lens"); + + xml_read_float(&cam->sensorwidth, node, "sensorwidth"); + xml_read_float(&cam->sensorheight, node, "sensorheight"); + cam->matrix = state.tfm; diff --git a/intern/cycles/blender/addon/enums.py b/intern/cycles/blender/addon/enums.py index b4b1646c10d..6cc3010eb0e 100644 --- a/intern/cycles/blender/addon/enums.py +++ b/intern/cycles/blender/addon/enums.py @@ -54,3 +54,9 @@ aperture_types = ( ('RADIUS', "Radius", "Directly change the size of the aperture"), ('FSTOP', "F/stop", "Change the size of the aperture by f/stops"), ) + +panorama_types = ( + ('EQUIRECTANGULAR', "Equirectangular", "Render the scene with a spherical camera, also known as Lat Long panorama"), + ('FISHEYE_EQUIDISTANT', "Fisheye Equidistant", "Ideal for fulldomes, ignore the sensor dimensions"), + ('FISHEYE_EQUISOLID', "Fisheye Equisolid", "Similar to most fisheye modern lens, take sensor dimensions into consideration"), + ) diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py index 35f97bf629f..3ade04c4658 100644 --- a/intern/cycles/blender/addon/properties.py +++ b/intern/cycles/blender/addon/properties.py @@ -278,6 +278,25 @@ class CyclesCameraSettings(bpy.types.PropertyGroup): subtype='ANGLE', default=0, ) + cls.panorama_type = EnumProperty( + name="Panorama Type", + description="Distortion to use for the calculation", + items=enums.panorama_types, + default='FISHEYE_EQUISOLID', + ) + cls.fisheye_fov = FloatProperty( + name="Field of View", + description="Field of view for the fisheye lens", + min=0.1745, soft_max=2*math.pi, max=10.0*math.pi, + subtype='ANGLE', + default=math.pi, + ) + cls.fisheye_lens = FloatProperty( + name="Fisheye Lens", + description="Lens focal length (mm)", + min=0.01, soft_max=15.0, max=100.0, + default=10.5, + ) @classmethod def unregister(cls): diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp index 55a32d8fc10..bdd02bb5086 100644 --- a/intern/cycles/blender/blender_camera.cpp +++ b/intern/cycles/blender/blender_camera.cpp @@ -48,6 +48,10 @@ struct BlenderCamera { float2 pixelaspect; + PanoramaType panorama_type; + float fisheye_fov; + float fisheye_lens; + enum { AUTO, HORIZONTAL, VERTICAL } sensor_fit; float sensor_width; float sensor_height; @@ -94,9 +98,37 @@ static void blender_camera_from_object(BlenderCamera *bcam, BL::Object b_ob) bcam->nearclip = b_camera.clip_start(); bcam->farclip = b_camera.clip_end(); - bcam->type = (b_camera.type() == BL::Camera::type_ORTHO)? CAMERA_ORTHOGRAPHIC: CAMERA_PERSPECTIVE; - if(bcam->type == CAMERA_PERSPECTIVE && b_camera.use_panorama()) - bcam->type = CAMERA_ENVIRONMENT; + switch(b_camera.type()) + { + case BL::Camera::type_ORTHO: + bcam->type = CAMERA_ORTHOGRAPHIC; + break; + case BL::Camera::type_PANO: + bcam->type = CAMERA_PANORAMA; + break; + case BL::Camera::type_PERSP: + default: + bcam->type = CAMERA_PERSPECTIVE; + break; + } + + switch(RNA_enum_get(&ccamera, "panorama_type")) + { + case 1: + bcam->panorama_type = PANORAMA_FISHEYE_EQUIDISTANT; + break; + case 2: + bcam->panorama_type = PANORAMA_FISHEYE_EQUISOLID; + break; + case 0: + default: + bcam->panorama_type = PANORAMA_EQUIRECTANGULAR; + break; + } + + bcam->fisheye_fov = RNA_float_get(&ccamera, "fisheye_fov"); + bcam->fisheye_lens = RNA_float_get(&ccamera, "fisheye_lens"); + bcam->ortho_scale = b_camera.ortho_scale(); bcam->lens = b_camera.lens(); @@ -138,7 +170,7 @@ static Transform blender_camera_matrix(const Transform& tfm, CameraType type) { Transform result; - if(type == CAMERA_ENVIRONMENT) { + if(type == CAMERA_PANORAMA) { /* make it so environment camera needs to be pointed in the direction of the positive x-axis to match an environment texture, this way it is looking at the center of the texture */ @@ -172,6 +204,9 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int bool horizontal_fit; float sensor_size; + cam->sensorwidth = bcam->sensor_width; + cam->sensorheight = bcam->sensor_height; + if(bcam->sensor_fit == BlenderCamera::AUTO) { horizontal_fit = (xratio > yratio); sensor_size = bcam->sensor_width; @@ -203,7 +238,7 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int aspectratio = bcam->ortho_scale/2.0f; } - if(bcam->type == CAMERA_ENVIRONMENT) { + if(bcam->type == CAMERA_PANORAMA) { /* set viewplane */ cam->left = 0.0f; cam->right = 1.0f; @@ -240,6 +275,11 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int /* type */ cam->type = bcam->type; + /* panorama */ + cam->panorama_type = bcam->panorama_type; + cam->fisheye_fov = bcam->fisheye_fov; + cam->fisheye_lens = bcam->fisheye_lens; + /* perspective */ cam->fov = 2.0f*atan((0.5f*sensor_size)/bcam->lens/aspectratio); cam->focaldistance = bcam->focaldistance; diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index 867cc71bf47..d7003729c46 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -202,7 +202,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated) { /* test if we can instance or if the object is modified */ BL::ID b_ob_data = b_ob.data(); - BL::ID key = (object_is_modified(b_ob))? b_ob: b_ob_data; + BL::ID key = (BKE_object_is_modified(b_ob))? b_ob: b_ob_data; BL::Material material_override = render_layer.material_override; /* find shader indices */ @@ -309,7 +309,7 @@ void BlenderSync::sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion) /* skip objects without deforming modifiers. this is not a totally reliable, * would need a more extensive check to see which objects are animated */ - if(!size || !ccl::object_is_deform_modified(b_ob, b_scene, preview)) + if(!size || !ccl::BKE_object_is_deform_modified(b_ob, b_scene, preview)) return; /* get derived mesh */ diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index bbf48050222..641aa88d6ef 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -34,10 +34,10 @@ CCL_NAMESPACE_BEGIN /* Utilities */ -bool BlenderSync::object_is_modified(BL::Object b_ob) +bool BlenderSync::BKE_object_is_modified(BL::Object b_ob) { /* test if we can instance or if the object is modified */ - if(ccl::object_is_modified(b_ob, b_scene, preview)) { + if(ccl::BKE_object_is_modified(b_ob, b_scene, preview)) { /* modifiers */ return true; } @@ -286,7 +286,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion) BL::Scene::objects_iterator b_ob; for(b_scene.objects.begin(b_ob); b_ob != b_scene.objects.end(); ++b_ob) { - bool hide = (b_v3d)? b_ob->hide(): b_ob->hide_render(); + bool hide = (render_layer.use_viewport_visibility)? b_ob->hide(): b_ob->hide_render(); uint ob_layer = get_layer(b_ob->layers()); if(!hide && (ob_layer & scene_layer)) { diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 52d97753db3..b33de789631 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -97,6 +97,13 @@ static void get_tex_mapping(TextureMapping *mapping, BL::ShaderNodeMapping b_map mapping->translation = get_float3(b_mapping.translation()); mapping->rotation = get_float3(b_mapping.rotation()); mapping->scale = get_float3(b_mapping.scale()); + + mapping->use_minmax = b_mapping.use_min() || b_mapping.use_max(); + + if(b_mapping.use_min()) + mapping->min = get_float3(b_mapping.min()); + if(b_mapping.use_max()) + mapping->max = get_float3(b_mapping.max()); } static ShaderNode *add_node(BL::BlendData b_data, ShaderGraph *graph, BL::ShaderNode b_node) @@ -323,6 +330,10 @@ static ShaderNode *add_node(BL::BlendData b_data, ShaderGraph *graph, BL::Shader node = new LightPathNode(); break; } + case BL::ShaderNode::type_LIGHT_FALLOFF: { + node = new LightFalloffNode(); + break; + } case BL::ShaderNode::type_TEX_IMAGE: { BL::ShaderNodeTexImage b_image_node(b_node); BL::Image b_image(b_image_node.image()); diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp index 24cf10bc028..c0b6e210bb1 100644 --- a/intern/cycles/blender/blender_sync.cpp +++ b/intern/cycles/blender/blender_sync.cpp @@ -87,7 +87,7 @@ bool BlenderSync::sync_recalc() if(object_is_mesh(*b_ob)) { if(b_ob->is_updated_data() || b_ob->data().is_updated()) { - BL::ID key = object_is_modified(*b_ob)? *b_ob: b_ob->data(); + BL::ID key = BKE_object_is_modified(*b_ob)? *b_ob: b_ob->data(); mesh_map.set_recalc(key); } } @@ -215,6 +215,7 @@ void BlenderSync::sync_render_layers(BL::SpaceView3D b_v3d, const char *layer) render_layer.holdout_layer = 0; render_layer.material_override = PointerRNA_NULL; render_layer.use_background = true; + render_layer.use_viewport_visibility = true; render_layer.samples = 0; return; } @@ -234,6 +235,7 @@ void BlenderSync::sync_render_layers(BL::SpaceView3D b_v3d, const char *layer) render_layer.layer |= render_layer.holdout_layer; render_layer.material_override = b_rlay->material_override(); render_layer.use_background = b_rlay->use_sky(); + render_layer.use_viewport_visibility = false; render_layer.samples = b_rlay->samples(); } diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h index d6a7218f74f..10afd468850 100644 --- a/intern/cycles/blender/blender_sync.h +++ b/intern/cycles/blender/blender_sync.h @@ -88,7 +88,7 @@ private: /* util */ void find_shader(BL::ID id, vector& used_shaders, int default_shader); - bool object_is_modified(BL::Object b_ob); + bool BKE_object_is_modified(BL::Object b_ob); bool object_is_mesh(BL::Object b_ob); bool object_is_light(BL::Object b_ob); @@ -113,6 +113,7 @@ private: : scene_layer(0), layer(0), holdout_layer(0), material_override(PointerRNA_NULL), use_background(true), + use_viewport_visibility(false), samples(0) {} @@ -122,6 +123,7 @@ private: uint holdout_layer; BL::Material material_override; bool use_background; + bool use_viewport_visibility; int samples; } render_layer; }; diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index 9184e14bc76..b01fa81ee40 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -91,12 +91,12 @@ static inline void object_free_duplilist(BL::Object self) rna_Object_free_duplilist(self.ptr.data, NULL); } -static inline bool object_is_modified(BL::Object self, BL::Scene scene, bool preview) +static inline bool BKE_object_is_modified(BL::Object self, BL::Scene scene, bool preview) { return rna_Object_is_modified(self.ptr.data, scene.ptr.data, (preview)? (1<<0): (1<<1))? true: false; } -static inline bool object_is_deform_modified(BL::Object self, BL::Scene scene, bool preview) +static inline bool BKE_object_is_deform_modified(BL::Object self, BL::Scene scene, bool preview) { return rna_Object_is_deform_modified(self.ptr.data, scene.ptr.data, (preview)? (1<<0): (1<<1))? true: false; } diff --git a/intern/cycles/bvh/bvh_binning.cpp b/intern/cycles/bvh/bvh_binning.cpp index 8286e15b5c6..cb0d9947237 100644 --- a/intern/cycles/bvh/bvh_binning.cpp +++ b/intern/cycles/bvh/bvh_binning.cpp @@ -120,6 +120,7 @@ BVHObjectBinning::BVHObjectBinning(const BVHRange& job, BVHReference *prims) bx = merge(bx,bin_bounds[i][0]); r_area[i][0] = bx.half_area(); by = merge(by,bin_bounds[i][1]); r_area[i][1] = by.half_area(); bz = merge(bz,bin_bounds[i][2]); r_area[i][2] = bz.half_area(); + r_area[i][3] = r_area[i][2]; } /* sweep from left to right and compute SAH */ diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp index d865426304a..28237aea611 100644 --- a/intern/cycles/bvh/bvh_build.cpp +++ b/intern/cycles/bvh/bvh_build.cpp @@ -36,12 +36,12 @@ CCL_NAMESPACE_BEGIN class BVHBuildTask : public Task { public: - BVHBuildTask(InnerNode *node_, int child_, BVHObjectBinning& range_, int level_) - : node(node_), child(child_), level(level_), range(range_) {} + BVHBuildTask(BVHBuild *build, InnerNode *node, int child, BVHObjectBinning& range_, int level) + : range(range_) + { + run = function_bind(&BVHBuild::thread_build_node, build, node, child, &range, level); + } - InnerNode *node; - int child; - int level; BVHObjectBinning range; }; @@ -55,8 +55,7 @@ BVHBuild::BVHBuild(const vector& objects_, prim_object(prim_object_), params(params_), progress(progress_), - progress_start_time(0.0), - task_pool(function_bind(&BVHBuild::thread_build_node, this, _1, _2)) + progress_start_time(0.0) { spatial_min_overlap = 0.0f; } @@ -177,7 +176,7 @@ BVHNode* BVHBuild::run() /* multithreaded binning build */ BVHObjectBinning rootbin(root, (references.size())? &references[0]: NULL); rootnode = build_node(rootbin, 0); - task_pool.wait(); + task_pool.wait_work(); } /* delete if we cancelled */ @@ -210,25 +209,24 @@ void BVHBuild::progress_update() progress_start_time = time_dt(); } -void BVHBuild::thread_build_node(Task *task_, int thread_id) +void BVHBuild::thread_build_node(InnerNode *inner, int child, BVHObjectBinning *range, int level) { if(progress.get_cancel()) return; /* build nodes */ - BVHBuildTask *task = (BVHBuildTask*)task_; - BVHNode *node = build_node(task->range, task->level); + BVHNode *node = build_node(*range, level); /* set child in inner node */ - task->node->children[task->child] = node; + inner->children[child] = node; /* update progress */ - if(task->range.size() < THREAD_TASK_SIZE) { + if(range->size() < THREAD_TASK_SIZE) { /*rotate(node, INT_MAX, 5);*/ thread_scoped_lock lock(build_mutex); - progress_count += task->range.size(); + progress_count += range->size(); progress_update(); } } @@ -262,8 +260,8 @@ BVHNode* BVHBuild::build_node(const BVHObjectBinning& range, int level) /* threaded build */ inner = new InnerNode(range.bounds()); - task_pool.push(new BVHBuildTask(inner, 0, left, level + 1), true); - task_pool.push(new BVHBuildTask(inner, 1, right, level + 1), true); + task_pool.push(new BVHBuildTask(this, inner, 0, left, level + 1), true); + task_pool.push(new BVHBuildTask(this, inner, 1, right, level + 1), true); } return inner; diff --git a/intern/cycles/bvh/bvh_build.h b/intern/cycles/bvh/bvh_build.h index 84e14632b4b..44ef918b326 100644 --- a/intern/cycles/bvh/bvh_build.h +++ b/intern/cycles/bvh/bvh_build.h @@ -29,7 +29,9 @@ CCL_NAMESPACE_BEGIN +class BVHBuildTask; class BVHParams; +class InnerNode; class Mesh; class Object; class Progress; @@ -54,6 +56,7 @@ protected: friend class BVHMixedSplit; friend class BVHObjectSplit; friend class BVHSpatialSplit; + friend class BVHBuildTask; /* adding references */ void add_reference_mesh(BoundBox& root, BoundBox& center, Mesh *mesh, int i); @@ -68,7 +71,7 @@ protected: /* threads */ enum { THREAD_TASK_SIZE = 4096 }; - void thread_build_node(Task *task_, int thread_id); + void thread_build_node(InnerNode *node, int child, BVHObjectBinning *range, int level); thread_mutex build_mutex; /* progress */ diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp index ec84047c44f..07988d32aff 100644 --- a/intern/cycles/device/device_cpu.cpp +++ b/intern/cycles/device/device_cpu.cpp @@ -44,7 +44,6 @@ public: KernelGlobals *kg; CPUDevice(int threads_num) - : task_pool(function_bind(&CPUDevice::thread_run, this, _1, _2)) { kg = kernel_globals_create(); @@ -113,10 +112,8 @@ public: #endif } - void thread_run(Task *task_, int thread_id) + void thread_run(DeviceTask *task) { - DeviceTask *task = (DeviceTask*)task_; - if(task->type == DeviceTask::PATH_TRACE) thread_path_trace(*task); else if(task->type == DeviceTask::TONEMAP) @@ -125,6 +122,15 @@ public: thread_shader(*task); } + class CPUDeviceTask : public DeviceTask { + public: + CPUDeviceTask(CPUDevice *device, DeviceTask& task) + : DeviceTask(task) + { + run = function_bind(&CPUDevice::thread_run, device, this); + } + }; + void thread_path_trace(DeviceTask& task) { if(task_pool.cancelled()) @@ -226,12 +232,12 @@ public: task.split(tasks, TaskScheduler::num_threads()*10); foreach(DeviceTask& task, tasks) - task_pool.push(new DeviceTask(task)); + task_pool.push(new CPUDeviceTask(this, task)); } void task_wait() { - task_pool.wait(); + task_pool.wait_work(); } void task_cancel() diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp index 0c08baae3ff..0a780e5f576 100644 --- a/intern/cycles/device/device_cuda.cpp +++ b/intern/cycles/device/device_cuda.cpp @@ -172,11 +172,18 @@ public: CUresult result; - if(background) + if(background) { result = cuCtxCreate(&cuContext, 0, cuDevice); - else + } + else { result = cuGLCtxCreate(&cuContext, 0, cuDevice); + if(result != CUDA_SUCCESS) { + result = cuCtxCreate(&cuContext, 0, cuDevice); + background = true; + } + } + if(cuda_error(result)) return; @@ -686,14 +693,25 @@ public: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glBindTexture(GL_TEXTURE_2D, 0); - cuda_assert(cuGraphicsGLRegisterBuffer(&pmem.cuPBOresource, pmem.cuPBO, CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE)) + CUresult result = cuGraphicsGLRegisterBuffer(&pmem.cuPBOresource, pmem.cuPBO, CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE); - cuda_pop_context(); + if(!cuda_error(result)) { + cuda_pop_context(); - mem.device_pointer = pmem.cuTexId; - pixel_mem_map[mem.device_pointer] = pmem; + mem.device_pointer = pmem.cuTexId; + pixel_mem_map[mem.device_pointer] = pmem; - return; + return; + } + else { + /* failed to register buffer, fallback to no interop */ + glDeleteBuffers(1, &pmem.cuPBO); + glDeleteTextures(1, &pmem.cuTexId); + + cuda_pop_context(); + + background = true; + } } Device::pixels_alloc(mem); diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt index e9820010b63..d165716aaca 100644 --- a/intern/cycles/kernel/CMakeLists.txt +++ b/intern/cycles/kernel/CMakeLists.txt @@ -33,6 +33,7 @@ set(SRC_HEADERS kernel_object.h kernel_passes.h kernel_path.h + kernel_projection.h kernel_qbvh.h kernel_random.h kernel_shader.h diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h index e4b10f6151c..e1b474d8537 100644 --- a/intern/cycles/kernel/kernel_camera.h +++ b/intern/cycles/kernel/kernel_camera.h @@ -132,16 +132,30 @@ __device void camera_sample_orthographic(KernelGlobals *kg, float raster_x, floa #endif } -/* Environment Camera */ +/* Panorama Camera */ -__device void camera_sample_environment(KernelGlobals *kg, float raster_x, float raster_y, Ray *ray) +__device void camera_sample_panorama(KernelGlobals *kg, float raster_x, float raster_y, Ray *ray) { Transform rastertocamera = kernel_data.cam.rastertocamera; float3 Pcamera = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y, 0.0f)); /* create ray form raster position */ ray->P = make_float3(0.0f, 0.0f, 0.0f); - ray->D = equirectangular_to_direction(Pcamera.x, Pcamera.y); + +#ifdef __CAMERA_CLIPPING__ + /* clipping */ + ray->t = kernel_data.cam.cliplength; +#else + ray->t = FLT_MAX; +#endif + + ray->D = panorama_to_direction(kg, Pcamera.x, Pcamera.y); + + /* indicates ray should not receive any light, outside of the lens */ + if(len_squared(ray->D) == 0.0f) { + ray->t = 0.0f; + return; + } /* transform ray from camera to world */ Transform cameratoworld = kernel_data.cam.cameratoworld; @@ -161,17 +175,11 @@ __device void camera_sample_environment(KernelGlobals *kg, float raster_x, float ray->dP.dy = make_float3(0.0f, 0.0f, 0.0f); Pcamera = transform_perspective(&rastertocamera, make_float3(raster_x + 1.0f, raster_y, 0.0f)); - ray->dD.dx = normalize(transform_direction(&cameratoworld, equirectangular_to_direction(Pcamera.x, Pcamera.y))) - ray->D; + ray->dD.dx = normalize(transform_direction(&cameratoworld, panorama_to_direction(kg, Pcamera.x, Pcamera.y))) - ray->D; Pcamera = transform_perspective(&rastertocamera, make_float3(raster_x, raster_y + 1.0f, 0.0f)); - ray->dD.dy = normalize(transform_direction(&cameratoworld, equirectangular_to_direction(Pcamera.x, Pcamera.y))) - ray->D; -#endif + ray->dD.dy = normalize(transform_direction(&cameratoworld, panorama_to_direction(kg, Pcamera.x, Pcamera.y))) - ray->D; -#ifdef __CAMERA_CLIPPING__ - /* clipping */ - ray->t = kernel_data.cam.cliplength; -#else - ray->t = FLT_MAX; #endif } @@ -198,7 +206,7 @@ __device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, flo else if(kernel_data.cam.type == CAMERA_ORTHOGRAPHIC) camera_sample_orthographic(kg, raster_x, raster_y, ray); else - camera_sample_environment(kg, raster_x, raster_y, ray); + camera_sample_panorama(kg, raster_x, raster_y, ray); } CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/kernel_montecarlo.h b/intern/cycles/kernel/kernel_montecarlo.h index 68f007cfd97..bdd147f83d3 100644 --- a/intern/cycles/kernel/kernel_montecarlo.h +++ b/intern/cycles/kernel/kernel_montecarlo.h @@ -91,8 +91,8 @@ __device_inline void sample_uniform_hemisphere(const float3 N, float3 *omega_in, float *pdf) { float z = randu; - float r = sqrtf(max(0.f, 1.f - z*z)); - float phi = 2.f * M_PI_F * randv; + float r = sqrtf(max(0.0f, 1.0f - z*z)); + float phi = 2.0f * M_PI_F * randv; float x = r * cosf(phi); float y = r * sinf(phi); @@ -185,77 +185,6 @@ __device float2 regular_polygon_sample(float corners, float rotation, float u, f return make_float2(cr*p.x - sr*p.y, sr*p.x + cr*p.y); } -/* Spherical coordinates <-> Cartesian direction */ - -__device float2 direction_to_spherical(float3 dir) -{ - float theta = acosf(dir.z); - float phi = atan2f(dir.x, dir.y); - - return make_float2(theta, phi); -} - -__device float3 spherical_to_direction(float theta, float phi) -{ - return make_float3( - sinf(theta)*cosf(phi), - sinf(theta)*sinf(phi), - cosf(theta)); -} - -/* Equirectangular coordinates <-> Cartesian direction */ - -__device float2 direction_to_equirectangular(float3 dir) -{ - float u = -atan2f(dir.y, dir.x)/(2.0f*M_PI_F) + 0.5f; - float v = atan2f(dir.z, hypotf(dir.x, dir.y))/M_PI_F + 0.5f; - - return make_float2(u, v); -} - -__device float3 equirectangular_to_direction(float u, float v) -{ - float phi = M_PI_F*(1.0f - 2.0f*u); - float theta = M_PI_F*(1.0f - v); - - return make_float3( - sin(theta)*cos(phi), - sin(theta)*sin(phi), - cos(theta)); -} - -/* Mirror Ball <-> Cartesion direction */ - -__device float3 mirrorball_to_direction(float u, float v) -{ - /* point on sphere */ - float3 dir; - - dir.x = 2.0f*u - 1.0f; - dir.z = 2.0f*v - 1.0f; - dir.y = -sqrt(max(1.0f - dir.x*dir.x - dir.z*dir.z, 0.0f)); - - /* reflection */ - float3 I = make_float3(0.0f, -1.0f, 0.0f); - - return 2.0f*dot(dir, I)*dir - I; -} - -__device float2 direction_to_mirrorball(float3 dir) -{ - /* inverse of mirrorball_to_direction */ - dir.y -= 1.0f; - - float div = 2.0f*sqrt(max(-0.5f*dir.y, 0.0f)); - if(div > 0.0f) - dir /= div; - - float u = 0.5f*(dir.x + 1.0f); - float v = 0.5f*(dir.z + 1.0f); - - return make_float2(u, v); -} - CCL_NAMESPACE_END #endif /* __KERNEL_MONTECARLO_CL__ */ diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h index 87d996ef9e2..e0e17ee57dc 100644 --- a/intern/cycles/kernel/kernel_path.h +++ b/intern/cycles/kernel/kernel_path.h @@ -18,6 +18,7 @@ #include "kernel_differential.h" #include "kernel_montecarlo.h" +#include "kernel_projection.h" #include "kernel_object.h" #include "kernel_triangle.h" #ifdef __QBVH__ @@ -474,7 +475,12 @@ __device void kernel_path_trace(KernelGlobals *kg, camera_sample(kg, x, y, filter_u, filter_v, lens_u, lens_v, time, &ray); /* integrate */ - float4 L = kernel_path_integrate(kg, &rng, sample, ray, buffer); + float4 L; + + if (ray.t != 0.f) + L = kernel_path_integrate(kg, &rng, sample, ray, buffer); + else + L = make_float4(0.f, 0.f, 0.f, 0.f); /* accumulate result in output buffer */ kernel_write_pass_float4(buffer, sample, L); diff --git a/intern/cycles/kernel/kernel_projection.h b/intern/cycles/kernel/kernel_projection.h new file mode 100644 index 00000000000..a5735920cd9 --- /dev/null +++ b/intern/cycles/kernel/kernel_projection.h @@ -0,0 +1,210 @@ +/* + * Parts adapted from Open Shading Language with this license: + * + * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. + * All Rights Reserved. + * + * Modifications Copyright 2011, Blender Foundation. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Sony Pictures Imageworks nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#ifndef __KERNEL_PROJECTION_CL__ +#define __KERNEL_PROJECTION_CL__ + +CCL_NAMESPACE_BEGIN + +/* Spherical coordinates <-> Cartesian direction */ + +__device float2 direction_to_spherical(float3 dir) +{ + float theta = acosf(dir.z); + float phi = atan2f(dir.x, dir.y); + + return make_float2(theta, phi); +} + +__device float3 spherical_to_direction(float theta, float phi) +{ + return make_float3( + sinf(theta)*cosf(phi), + sinf(theta)*sinf(phi), + cosf(theta)); +} + +/* Equirectangular coordinates <-> Cartesian direction */ + +__device float2 direction_to_equirectangular(float3 dir) +{ + float u = -atan2f(dir.y, dir.x)/(2.0f*M_PI_F) + 0.5f; + float v = atan2f(dir.z, hypotf(dir.x, dir.y))/M_PI_F + 0.5f; + + return make_float2(u, v); +} + +__device float3 equirectangular_to_direction(float u, float v) +{ + float phi = M_PI_F*(1.0f - 2.0f*u); + float theta = M_PI_F*(1.0f - v); + + return make_float3( + sin(theta)*cos(phi), + sin(theta)*sin(phi), + cos(theta)); +} + +/* Fisheye <-> Cartesian direction */ + +__device float2 direction_to_fisheye(float3 dir, float fov) +{ + float r = atan2f(sqrt(dir.y*dir.y + dir.z*dir.z), dir.x) / fov; + float phi = atan2(dir.z, dir.y); + + float u = r * cos(phi) + 0.5f; + float v = r * sin(phi) + 0.5f; + + return make_float2(u, v); +} + +__device float3 fisheye_to_direction(float u, float v, float fov) +{ + u = (u - 0.5f) * 2.0f; + v = (v - 0.5f) * 2.0f; + + float r = sqrt(u*u + v*v); + + if(r > 1.0f) + return make_float3(0.0f, 0.0f, 0.0f); + + float phi = acosf((r != 0.0f)? u/r: 0.0f); + float theta = asinf(r) * (fov / M_PI_F); + + if(v < 0.0f) phi = -phi; + + return make_float3( + cosf(theta), + -cosf(phi)*sinf(theta), + sinf(phi)*sinf(theta) + ); +} + +__device float2 direction_to_fisheye_equisolid(float3 dir, float lens, float width, float height) +{ + float theta = acosf(dir.x); + float r = 2.0f * lens * sinf(theta * 0.5f); + float phi = atan2f(dir.z, dir.y); + + float u = r * cosf(phi) / width + 0.5f; + float v = r * sinf(phi) / height + 0.5f; + + return make_float2(u, v); +} + +__device float3 fisheye_equisolid_to_direction(float u, float v, float lens, float fov, float width, float height) +{ + u = (u - 0.5f) * width; + v = (v - 0.5f) * height; + + float rmax = 2.0f * lens * sinf(fov * 0.25f); + float r = sqrt(u*u + v*v); + + if(r > rmax) + return make_float3(0.0f, 0.0f, 0.0f); + + float phi = acosf((r != 0.0f)? u/r: 0.0f); + float theta = 2.0f * asinf(r/(2.0f * lens)); + + if(v < 0.0f) phi = -phi; + + return make_float3( + cosf(theta), + -cosf(phi)*sinf(theta), + sinf(phi)*sinf(theta) + ); +} + +/* Mirror Ball <-> Cartesion direction */ + +__device float3 mirrorball_to_direction(float u, float v) +{ + /* point on sphere */ + float3 dir; + + dir.x = 2.0f*u - 1.0f; + dir.z = 2.0f*v - 1.0f; + dir.y = -sqrt(max(1.0f - dir.x*dir.x - dir.z*dir.z, 0.0f)); + + /* reflection */ + float3 I = make_float3(0.0f, -1.0f, 0.0f); + + return 2.0f*dot(dir, I)*dir - I; +} + +__device float2 direction_to_mirrorball(float3 dir) +{ + /* inverse of mirrorball_to_direction */ + dir.y -= 1.0f; + + float div = 2.0f*sqrt(max(-0.5f*dir.y, 0.0f)); + if(div > 0.0f) + dir /= div; + + float u = 0.5f*(dir.x + 1.0f); + float v = 0.5f*(dir.z + 1.0f); + + return make_float2(u, v); +} + +__device float3 panorama_to_direction(KernelGlobals *kg, float u, float v) +{ + switch(kernel_data.cam.panorama_type) { + case PANORAMA_EQUIRECTANGULAR: + return equirectangular_to_direction(u, v); + case PANORAMA_FISHEYE_EQUIDISTANT: + return fisheye_to_direction(u, v, kernel_data.cam.fisheye_fov); + case PANORAMA_FISHEYE_EQUISOLID: + default: + return fisheye_equisolid_to_direction(u, v, kernel_data.cam.fisheye_lens, + kernel_data.cam.fisheye_fov, kernel_data.cam.sensorwidth, kernel_data.cam.sensorheight); + } +} + +__device float2 direction_to_panorama(KernelGlobals *kg, float3 dir) +{ + switch(kernel_data.cam.panorama_type) { + case PANORAMA_EQUIRECTANGULAR: + return direction_to_equirectangular(dir); + case PANORAMA_FISHEYE_EQUIDISTANT: + return direction_to_fisheye(dir, kernel_data.cam.fisheye_fov); + case PANORAMA_FISHEYE_EQUISOLID: + default: + return direction_to_fisheye_equisolid(dir, kernel_data.cam.fisheye_lens, + kernel_data.cam.sensorwidth, kernel_data.cam.sensorheight); + } +} + +CCL_NAMESPACE_END + +#endif /* __KERNEL_PROJECTION_CL__ */ + diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h index af821bad868..2138038e49d 100644 --- a/intern/cycles/kernel/kernel_shader.h +++ b/intern/cycles/kernel/kernel_shader.h @@ -180,7 +180,8 @@ __device void shader_setup_from_sample(KernelGlobals *kg, ShaderData *sd, } sd->flag = kernel_tex_fetch(__shader_flag, (sd->shader & SHADER_MASK)*2); - sd->flag |= kernel_tex_fetch(__object_flag, sd->object); + if(sd->object != -1) + sd->flag |= kernel_tex_fetch(__object_flag, sd->object); #ifdef __DPDU__ /* dPdu/dPdv */ diff --git a/intern/cycles/kernel/kernel_triangle.h b/intern/cycles/kernel/kernel_triangle.h index 1b3956c1dd4..674c3b52539 100644 --- a/intern/cycles/kernel/kernel_triangle.h +++ b/intern/cycles/kernel/kernel_triangle.h @@ -217,15 +217,42 @@ __device float4 triangle_motion_vector(KernelGlobals *kg, ShaderData *sd) tfm = object_fetch_transform(kg, sd->object, TIME_INVALID, OBJECT_TRANSFORM_MOTION_POST); motion_post = transform_point(&tfm, motion_post); - /* camera motion */ - tfm = kernel_data.cam.worldtoraster; - float3 P = transform_perspective(&tfm, sd->P); + float3 P; - tfm = kernel_data.cam.motion.pre; - motion_pre = transform_perspective(&tfm, motion_pre) - P; + /* camera motion, for perspective/orthographic motion.pre/post will be a + world-to-raster matrix, for panorama it's world-to-camera */ + if (kernel_data.cam.type != CAMERA_PANORAMA) { + tfm = kernel_data.cam.worldtoraster; + P = transform_perspective(&tfm, sd->P); - tfm = kernel_data.cam.motion.post; - motion_post = P - transform_perspective(&tfm, motion_post); + tfm = kernel_data.cam.motion.pre; + motion_pre = transform_perspective(&tfm, motion_pre); + + tfm = kernel_data.cam.motion.post; + motion_post = transform_perspective(&tfm, motion_post); + } + else { + tfm = kernel_data.cam.worldtocamera; + P = normalize(transform_point(&tfm, sd->P)); + P = float2_to_float3(direction_to_panorama(kg, P)); + P.x *= kernel_data.cam.width; + P.y *= kernel_data.cam.height; + + tfm = kernel_data.cam.motion.pre; + motion_pre = normalize(transform_point(&tfm, motion_pre)); + motion_pre = float2_to_float3(direction_to_panorama(kg, motion_pre)); + motion_pre.x *= kernel_data.cam.width; + motion_pre.y *= kernel_data.cam.height; + + tfm = kernel_data.cam.motion.post; + motion_post = normalize(transform_point(&tfm, motion_post)); + motion_post = float2_to_float3(direction_to_panorama(kg, motion_post)); + motion_post.x *= kernel_data.cam.width; + motion_post.y *= kernel_data.cam.height; + } + + motion_pre = motion_pre - P; + motion_post = P - motion_post; return make_float4(motion_pre.x, motion_pre.y, motion_post.x, motion_post.y); } diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 85ee16fc5c6..edca9f8d34d 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -173,25 +173,25 @@ typedef enum PassType { PASS_NONE = 0, PASS_COMBINED = 1, PASS_DEPTH = 2, - PASS_NORMAL = 8, - PASS_UV = 16, - PASS_OBJECT_ID = 32, - PASS_MATERIAL_ID = 64, - PASS_DIFFUSE_COLOR = 128, - PASS_GLOSSY_COLOR = 256, - PASS_TRANSMISSION_COLOR = 512, - PASS_DIFFUSE_INDIRECT = 1024, - PASS_GLOSSY_INDIRECT = 2048, - PASS_TRANSMISSION_INDIRECT = 4096, - PASS_DIFFUSE_DIRECT = 8192, - PASS_GLOSSY_DIRECT = 16384, - PASS_TRANSMISSION_DIRECT = 32768, - PASS_EMISSION = 65536, - PASS_BACKGROUND = 131072, - PASS_AO = 262144, - PASS_SHADOW = 524288, - PASS_MOTION = 1048576, - PASS_MOTION_WEIGHT = 2097152 + PASS_NORMAL = 4, + PASS_UV = 8, + PASS_OBJECT_ID = 16, + PASS_MATERIAL_ID = 32, + PASS_DIFFUSE_COLOR = 64, + PASS_GLOSSY_COLOR = 128, + PASS_TRANSMISSION_COLOR = 256, + PASS_DIFFUSE_INDIRECT = 512, + PASS_GLOSSY_INDIRECT = 1024, + PASS_TRANSMISSION_INDIRECT = 2048, + PASS_DIFFUSE_DIRECT = 4096, + PASS_GLOSSY_DIRECT = 8192, + PASS_TRANSMISSION_DIRECT = 16384, + PASS_EMISSION = 32768, + PASS_BACKGROUND = 65536, + PASS_AO = 131072, + PASS_SHADOW = 262144, + PASS_MOTION = 524288, + PASS_MOTION_WEIGHT = 1048576 } PassType; #define PASS_ALL (~0) @@ -268,7 +268,15 @@ typedef enum LightType { enum CameraType { CAMERA_PERSPECTIVE, CAMERA_ORTHOGRAPHIC, - CAMERA_ENVIRONMENT + CAMERA_PANORAMA +}; + +/* Panorama Type */ + +enum PanoramaType { + PANORAMA_EQUIRECTANGULAR, + PANORAMA_FISHEYE_EQUIDISTANT, + PANORAMA_FISHEYE_EQUISOLID }; /* Differential */ @@ -452,7 +460,11 @@ typedef struct ShaderData { typedef struct KernelCamera { /* type */ int type; - int pad1, pad2, pad3; + + /* panorama */ + int panorama_type; + float fisheye_fov; + float fisheye_lens; /* matrices */ Transform cameratoworld; @@ -476,6 +488,13 @@ typedef struct KernelCamera { float nearclip; float cliplength; + /* sensor size */ + float sensorwidth; + float sensorheight; + + /* render size */ + float width, height; + /* more matrices */ Transform screentoworld; Transform rastertoworld; diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h index 50181c0cf2c..5f4d7bbd0c4 100644 --- a/intern/cycles/kernel/svm/svm.h +++ b/intern/cycles/kernel/svm/svm.h @@ -326,6 +326,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT case NODE_MAPPING: svm_node_mapping(kg, sd, stack, node.y, node.z, &offset); break; + case NODE_MIN_MAX: + svm_node_min_max(kg, sd, stack, node.y, node.z, &offset); + break; case NODE_TEX_COORD: svm_node_tex_coord(kg, sd, stack, node.y, node.z); break; @@ -344,6 +347,9 @@ __device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ShaderT case NODE_RGB_CURVES: svm_node_rgb_curves(kg, sd, stack, node, &offset); break; + case NODE_LIGHT_FALLOFF: + svm_node_light_falloff(sd, stack, node); + break; case NODE_END: default: #ifndef __MULTI_CLOSURE__ diff --git a/intern/cycles/kernel/svm/svm_light_path.h b/intern/cycles/kernel/svm/svm_light_path.h index ebbcb5be61f..b29dc9cbd45 100644 --- a/intern/cycles/kernel/svm/svm_light_path.h +++ b/intern/cycles/kernel/svm/svm_light_path.h @@ -39,5 +39,32 @@ __device void svm_node_light_path(ShaderData *sd, float *stack, uint type, uint stack_store_float(stack, out_offset, info); } +/* Light Falloff Node */ + +__device void svm_node_light_falloff(ShaderData *sd, float *stack, uint4 node) +{ + uint strength_offset, out_offset, smooth_offset; + + decode_node_uchar4(node.z, &strength_offset, &smooth_offset, &out_offset, NULL); + + float strength = stack_load_float(stack, strength_offset); + uint type = node.y; + + switch(type) { + case NODE_LIGHT_FALLOFF_QUADRATIC: break; + case NODE_LIGHT_FALLOFF_LINEAR: strength *= sd->ray_length; break; + case NODE_LIGHT_FALLOFF_CONSTANT: strength *= sd->ray_length*sd->ray_length; break; + } + + float smooth = stack_load_float(stack, smooth_offset); + + if(smooth > 0.0f) { + float squared = sd->ray_length*sd->ray_length; + strength *= squared/(smooth + squared); + } + + stack_store_float(stack, out_offset, strength); +} + CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/svm/svm_mapping.h b/intern/cycles/kernel/svm/svm_mapping.h index 6dc74aece08..96645ac97db 100644 --- a/intern/cycles/kernel/svm/svm_mapping.h +++ b/intern/cycles/kernel/svm/svm_mapping.h @@ -34,5 +34,16 @@ __device void svm_node_mapping(KernelGlobals *kg, ShaderData *sd, float *stack, stack_store_float3(stack, out_offset, r); } +__device void svm_node_min_max(KernelGlobals *kg, ShaderData *sd, float *stack, uint vec_offset, uint out_offset, int *offset) +{ + float3 v = stack_load_float3(stack, vec_offset); + + float3 mn = float4_to_float3(read_node_float(kg, offset)); + float3 mx = float4_to_float3(read_node_float(kg, offset)); + + float3 r = min(max(mn, v), mx); + stack_store_float3(stack, out_offset, r); +} + CCL_NAMESPACE_END diff --git a/intern/cycles/kernel/svm/svm_tex_coord.h b/intern/cycles/kernel/svm/svm_tex_coord.h index 3b73cac5430..169307574a2 100644 --- a/intern/cycles/kernel/svm/svm_tex_coord.h +++ b/intern/cycles/kernel/svm/svm_tex_coord.h @@ -20,12 +20,35 @@ CCL_NAMESPACE_BEGIN /* Texture Coordinate Node */ -__device float3 svm_background_offset(KernelGlobals *kg) +__device_inline float3 svm_background_offset(KernelGlobals *kg) { Transform cameratoworld = kernel_data.cam.cameratoworld; return make_float3(cameratoworld.x.w, cameratoworld.y.w, cameratoworld.z.w); } +__device_inline float3 svm_world_to_ndc(KernelGlobals *kg, ShaderData *sd, float3 P) +{ + if(kernel_data.cam.type != CAMERA_PANORAMA) { + if(sd->object != ~0) + P += svm_background_offset(kg); + + Transform tfm = kernel_data.cam.worldtondc; + return transform_perspective(&tfm, P); + } + else { + Transform tfm = kernel_data.cam.worldtocamera; + + if(sd->object != ~0) + P = normalize(transform_point(&tfm, P)); + else + P = normalize(transform_direction(&tfm, P)); + + float2 uv = direction_to_panorama(kg, P);; + + return make_float3(uv.x, uv.y, 0.0f); + } +} + __device void svm_node_tex_coord(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { float3 data; @@ -59,12 +82,7 @@ __device void svm_node_tex_coord(KernelGlobals *kg, ShaderData *sd, float *stack break; } case NODE_TEXCO_WINDOW: { - Transform tfm = kernel_data.cam.worldtondc; - - if(sd->object != ~0) - data = transform_perspective(&tfm, sd->P); - else - data = transform_perspective(&tfm, sd->P + svm_background_offset(kg)); + data = svm_world_to_ndc(kg, sd, sd->P); break; } case NODE_TEXCO_REFLECTION: { @@ -113,12 +131,7 @@ __device void svm_node_tex_coord_bump_dx(KernelGlobals *kg, ShaderData *sd, floa break; } case NODE_TEXCO_WINDOW: { - Transform tfm = kernel_data.cam.worldtondc; - - if(sd->object != ~0) - data = transform_perspective(&tfm, sd->P + sd->dP.dx); - else - data = transform_perspective(&tfm, sd->P + sd->dP.dx + svm_background_offset(kg)); + data = svm_world_to_ndc(kg, sd, sd->P + sd->dP.dx); break; } case NODE_TEXCO_REFLECTION: { @@ -170,12 +183,7 @@ __device void svm_node_tex_coord_bump_dy(KernelGlobals *kg, ShaderData *sd, floa break; } case NODE_TEXCO_WINDOW: { - Transform tfm = kernel_data.cam.worldtondc; - - if(sd->object != ~0) - data = transform_perspective(&tfm, sd->P + sd->dP.dy); - else - data = transform_perspective(&tfm, sd->P + sd->dP.dy + svm_background_offset(kg)); + data = svm_world_to_ndc(kg, sd, sd->P + sd->dP.dy); break; } case NODE_TEXCO_REFLECTION: { diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h index 8037c3964a9..867709f29e0 100644 --- a/intern/cycles/kernel/svm/svm_types.h +++ b/intern/cycles/kernel/svm/svm_types.h @@ -90,7 +90,9 @@ typedef enum NodeType { NODE_TEX_CHECKER = 5700, NODE_BRIGHTCONTRAST = 5800, NODE_RGB_RAMP = 5900, - NODE_RGB_CURVES = 6000 + NODE_RGB_CURVES = 6000, + NODE_MIN_MAX = 6100, + NODE_LIGHT_FALLOFF = 6200 } NodeType; typedef enum NodeAttributeType { @@ -119,6 +121,12 @@ typedef enum NodeLightPath { NODE_LP_ray_length } NodeLightPath; +typedef enum NodeLightFalloff { + NODE_LIGHT_FALLOFF_QUADRATIC, + NODE_LIGHT_FALLOFF_LINEAR, + NODE_LIGHT_FALLOFF_CONSTANT +} NodeLightFalloff; + typedef enum NodeTexCoord { NODE_TEXCO_NORMAL, NODE_TEXCO_OBJECT, diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp index f0b77871130..3ecffab7cbc 100644 --- a/intern/cycles/render/camera.cpp +++ b/intern/cycles/render/camera.cpp @@ -39,8 +39,14 @@ Camera::Camera() use_motion = false; type = CAMERA_PERSPECTIVE; + panorama_type = PANORAMA_EQUIRECTANGULAR; + fisheye_fov = M_PI_F; + fisheye_lens = 10.5f; fov = M_PI_F/4.0f; + sensorwidth = 0.036; + sensorheight = 0.024; + nearclip = 1e-5f; farclip = 1e5f; @@ -152,13 +158,25 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene) kcam->have_motion = 0; if(need_motion == Scene::MOTION_PASS) { - if(use_motion) { - kcam->motion.pre = transform_inverse(motion.pre * rastertocamera); - kcam->motion.post = transform_inverse(motion.post * rastertocamera); + if(type == CAMERA_PANORAMA) { + if(use_motion) { + kcam->motion.pre = transform_inverse(motion.pre); + kcam->motion.post = transform_inverse(motion.post); + } + else { + kcam->motion.pre = kcam->worldtocamera; + kcam->motion.post = kcam->worldtocamera; + } } else { - kcam->motion.pre = worldtoraster; - kcam->motion.post = worldtoraster; + if(use_motion) { + kcam->motion.pre = transform_inverse(motion.pre * rastertocamera); + kcam->motion.post = transform_inverse(motion.post * rastertocamera); + } + else { + kcam->motion.pre = worldtoraster; + kcam->motion.post = worldtoraster; + } } } else if(need_motion == Scene::MOTION_BLUR) { @@ -181,6 +199,19 @@ void Camera::device_update(Device *device, DeviceScene *dscene, Scene *scene) /* type */ kcam->type = type; + /* panorama */ + kcam->panorama_type = panorama_type; + kcam->fisheye_fov = fisheye_fov; + kcam->fisheye_lens = fisheye_lens; + + /* sensor size */ + kcam->sensorwidth = sensorwidth; + kcam->sensorheight = sensorheight; + + /* render size */ + kcam->width = width; + kcam->height = height; + /* store differentials */ kcam->dx = float3_to_float4(dx); kcam->dy = float3_to_float4(dy); @@ -208,6 +239,8 @@ bool Camera::modified(const Camera& cam) (fov == cam.fov) && (nearclip == cam.nearclip) && (farclip == cam.farclip) && + (sensorwidth == cam.sensorwidth) && + (sensorheight == cam.sensorheight) && // modified for progressive render // (width == cam.width) && // (height == cam.height) && @@ -217,7 +250,10 @@ bool Camera::modified(const Camera& cam) (top == cam.top) && (matrix == cam.matrix) && (motion == cam.motion) && - (use_motion == cam.use_motion)); + (use_motion == cam.use_motion) && + (panorama_type == cam.panorama_type) && + (fisheye_fov == cam.fisheye_fov) && + (fisheye_lens == cam.fisheye_lens)); } void Camera::tag_update() diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h index 935489711c8..7a09b5981e4 100644 --- a/intern/cycles/render/camera.h +++ b/intern/cycles/render/camera.h @@ -50,6 +50,15 @@ public: CameraType type; float fov; + /* panorama */ + PanoramaType panorama_type; + float fisheye_fov; + float fisheye_lens; + + /* sensor */ + float sensorwidth; + float sensorheight; + /* clipping */ float nearclip; float farclip; diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp index 78b8f06c7b4..856363491ca 100644 --- a/intern/cycles/render/image.cpp +++ b/intern/cycles/render/image.cpp @@ -324,8 +324,10 @@ bool ImageManager::file_load_float_image(Image *img, device_vector& tex_ return true; } -void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int slot) +void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int slot, Progress *progress) { + if(progress->get_cancel()) + return; if(osl_texture_system) return; @@ -342,6 +344,9 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int sl } if(is_float) { + string filename = path_filename(float_images[slot - TEX_IMAGE_FLOAT_START]->filename); + progress->set_status("Updating Images", "Loading " + filename); + device_vector& tex_img = dscene->tex_float_image[slot - TEX_IMAGE_FLOAT_START]; if(tex_img.device_pointer) @@ -365,6 +370,9 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int sl device->tex_alloc(name.c_str(), tex_img, true, true); } else { + string filename = path_filename(images[slot]->filename); + progress->set_status("Updating Images", "Loading " + filename); + device_vector& tex_img = dscene->tex_image[slot]; if(tex_img.device_pointer) @@ -387,6 +395,8 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int sl device->tex_alloc(name.c_str(), tex_img, true, true); } + + img->need_load = false; } void ImageManager::device_free_image(Device *device, DeviceScene *dscene, int slot) @@ -431,39 +441,37 @@ void ImageManager::device_update(Device *device, DeviceScene *dscene, Progress& { if(!need_update) return; + + TaskPool pool; for(size_t slot = 0; slot < images.size(); slot++) { - if(images[slot]) { - if(images[slot]->users == 0) { - device_free_image(device, dscene, slot); - } - else if(images[slot]->need_load) { - string name = path_filename(images[slot]->filename); - progress.set_status("Updating Images", "Loading " + name); - device_load_image(device, dscene, slot); - images[slot]->need_load = false; - } + if(!images[slot]) + continue; - if(progress.get_cancel()) return; + if(images[slot]->users == 0) { + device_free_image(device, dscene, slot); + } + else if(images[slot]->need_load) { + if(!osl_texture_system) + pool.push(function_bind(&ImageManager::device_load_image, this, device, dscene, slot, &progress)); } } for(size_t slot = 0; slot < float_images.size(); slot++) { - if(float_images[slot]) { - if(float_images[slot]->users == 0) { - device_free_image(device, dscene, slot + TEX_IMAGE_FLOAT_START); - } - else if(float_images[slot]->need_load) { - string name = path_filename(float_images[slot]->filename); - progress.set_status("Updating Images", "Loading " + name); - device_load_image(device, dscene, slot + TEX_IMAGE_FLOAT_START); - float_images[slot]->need_load = false; - } + if(!float_images[slot]) + continue; - if(progress.get_cancel()) return; + if(float_images[slot]->users == 0) { + device_free_image(device, dscene, slot + TEX_IMAGE_FLOAT_START); + } + else if(float_images[slot]->need_load) { + if(!osl_texture_system) + pool.push(function_bind(&ImageManager::device_load_image, this, device, dscene, slot + TEX_IMAGE_FLOAT_START, &progress)); } } + pool.wait_work(); + need_update = false; } diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h index d789e6885e3..cc01b4a8e4c 100644 --- a/intern/cycles/render/image.h +++ b/intern/cycles/render/image.h @@ -65,7 +65,7 @@ private: bool file_load_image(Image *img, device_vector& tex_img); bool file_load_float_image(Image *img, device_vector& tex_img); - void device_load_image(Device *device, DeviceScene *dscene, int slot); + void device_load_image(Device *device, DeviceScene *dscene, int slot, Progress *progess); void device_free_image(Device *device, DeviceScene *dscene, int slot); }; diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp index 316e5cec9aa..267cb8e6d3a 100644 --- a/intern/cycles/render/light.cpp +++ b/intern/cycles/render/light.cpp @@ -26,8 +26,6 @@ #include "util_foreach.h" #include "util_progress.h" -#include "kernel_montecarlo.h" - CCL_NAMESPACE_BEGIN static void dump_background_pixels(Device *device, DeviceScene *dscene, int res, vector& pixels) diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index 5d96611ff26..0422f97a706 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -242,31 +242,47 @@ void Mesh::pack_verts(float4 *tri_verts, float4 *tri_vindex, size_t vert_offset) } } -void Mesh::compute_bvh(SceneParams *params, Progress& progress) +void Mesh::compute_bvh(SceneParams *params, Progress *progress, int n, int total) { - Object object; - object.mesh = this; + if(progress->get_cancel()) + return; - vector objects; - objects.push_back(&object); + compute_bounds(); - if(bvh && !need_update_rebuild) { - progress.set_substatus("Refitting BVH"); - bvh->objects = objects; - bvh->refit(progress); + if(!transform_applied) { + string msg = "Updating Mesh BVH "; + if(name == "") + msg += string_printf("%u/%u", (uint)(n+1), (uint)total); + else + msg += string_printf("%s %u/%u", name.c_str(), (uint)(n+1), (uint)total); + + Object object; + object.mesh = this; + + vector objects; + objects.push_back(&object); + + if(bvh && !need_update_rebuild) { + progress->set_status(msg, "Refitting BVH"); + bvh->objects = objects; + bvh->refit(*progress); + } + else { + progress->set_status(msg, "Building BVH"); + + BVHParams bparams; + bparams.use_cache = params->use_bvh_cache; + bparams.use_spatial_split = params->use_bvh_spatial_split; + bparams.use_qbvh = params->use_qbvh; + + delete bvh; + bvh = BVH::create(bparams, objects); + bvh->build(*progress); + } } - else { - progress.set_substatus("Building BVH"); - BVHParams bparams; - bparams.use_cache = params->use_bvh_cache; - bparams.use_spatial_split = params->use_bvh_spatial_split; - bparams.use_qbvh = params->use_qbvh; - - delete bvh; - bvh = BVH::create(bparams, objects); - bvh->build(progress); - } + need_update = false; + need_update_rebuild = false; } void Mesh::tag_update(Scene *scene, bool rebuild) @@ -686,35 +702,22 @@ void MeshManager::device_update(Device *device, DeviceScene *dscene, Scene *scen } /* update bvh */ - size_t i = 0, num_instance_bvh = 0; + size_t i = 0, num_bvh = 0; foreach(Mesh *mesh, scene->meshes) if(mesh->need_update && !mesh->transform_applied) - num_instance_bvh++; + num_bvh++; + + TaskPool pool; foreach(Mesh *mesh, scene->meshes) { if(mesh->need_update) { - mesh->compute_bounds(); - - if(!mesh->transform_applied) { - string msg = "Updating Mesh BVH "; - if(mesh->name == "") - msg += string_printf("%u/%u", (uint)(i+1), (uint)num_instance_bvh); - else - msg += string_printf("%s %u/%u", mesh->name.c_str(), (uint)(i+1), (uint)num_instance_bvh); - progress.set_status(msg, "Building BVH"); - - mesh->compute_bvh(&scene->params, progress); - - i++; - } - - if(progress.get_cancel()) return; - - mesh->need_update = false; - mesh->need_update_rebuild = false; + pool.push(function_bind(&Mesh::compute_bvh, mesh, &scene->params, &progress, i, num_bvh)); + i++; } } + + pool.wait_work(); foreach(Shader *shader, scene->shaders) shader->need_update_attributes = false; diff --git a/intern/cycles/render/mesh.h b/intern/cycles/render/mesh.h index 047a2d2624d..637143f5adf 100644 --- a/intern/cycles/render/mesh.h +++ b/intern/cycles/render/mesh.h @@ -96,7 +96,7 @@ public: void pack_normals(Scene *scene, float4 *normal, float4 *vnormal); void pack_verts(float4 *tri_verts, float4 *tri_vindex, size_t vert_offset); - void compute_bvh(SceneParams *params, Progress& progress); + void compute_bvh(SceneParams *params, Progress *progress, int n, int total); bool need_attribute(Scene *scene, AttributeStandard std); bool need_attribute(Scene *scene, ustring name); diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index fd26c552f21..afc59098432 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -33,6 +33,11 @@ TextureMapping::TextureMapping() rotation = make_float3(0.0f, 0.0f, 0.0f); scale = make_float3(1.0f, 1.0f, 1.0f); + min = make_float3(-FLT_MAX, -FLT_MAX, -FLT_MAX); + max = make_float3(FLT_MAX, FLT_MAX, FLT_MAX); + + use_minmax = false; + x_mapping = X; y_mapping = Y; z_mapping = Z; @@ -69,6 +74,8 @@ bool TextureMapping::skip() if(x_mapping != X || y_mapping != Y || z_mapping != Z) return false; + if(use_minmax) + return false; return true; } @@ -85,6 +92,12 @@ void TextureMapping::compile(SVMCompiler& compiler, int offset_in, int offset_ou compiler.add_node(tfm.y); compiler.add_node(tfm.z); compiler.add_node(tfm.w); + + if(use_minmax) { + compiler.add_node(NODE_MIN_MAX, offset_out, offset_out); + compiler.add_node(float3_to_float4(min)); + compiler.add_node(float3_to_float4(max)); + } } /* Image Texture */ @@ -1686,6 +1699,54 @@ void LightPathNode::compile(OSLCompiler& compiler) compiler.add(this, "node_light_path"); } +/* Light Path */ + +LightFalloffNode::LightFalloffNode() +: ShaderNode("light_path") +{ + add_input("Strength", SHADER_SOCKET_FLOAT, 100.0f); + add_input("Smooth", SHADER_SOCKET_FLOAT, 0.0f); + add_output("Quadratic", SHADER_SOCKET_FLOAT); + add_output("Linear", SHADER_SOCKET_FLOAT); + add_output("Constant", SHADER_SOCKET_FLOAT); +} + +void LightFalloffNode::compile(SVMCompiler& compiler) +{ + ShaderInput *strength_in = input("Strength"); + ShaderInput *smooth_in = input("Smooth"); + + compiler.stack_assign(strength_in); + compiler.stack_assign(smooth_in); + + ShaderOutput *out = output("Quadratic"); + if(!out->links.empty()) { + compiler.stack_assign(out); + compiler.add_node(NODE_LIGHT_FALLOFF, NODE_LIGHT_FALLOFF_QUADRATIC, + compiler.encode_uchar4(strength_in->stack_offset, smooth_in->stack_offset, out->stack_offset)); + } + + out = output("Linear"); + if(!out->links.empty()) { + compiler.stack_assign(out); + compiler.add_node(NODE_LIGHT_FALLOFF, NODE_LIGHT_FALLOFF_LINEAR, + compiler.encode_uchar4(strength_in->stack_offset, smooth_in->stack_offset, out->stack_offset)); + compiler.add_node(NODE_LIGHT_FALLOFF, NODE_LIGHT_FALLOFF_LINEAR, out->stack_offset); + } + + out = output("Constant"); + if(!out->links.empty()) { + compiler.stack_assign(out); + compiler.add_node(NODE_LIGHT_FALLOFF, NODE_LIGHT_FALLOFF_CONSTANT, + compiler.encode_uchar4(strength_in->stack_offset, smooth_in->stack_offset, out->stack_offset)); + } +} + +void LightFalloffNode::compile(OSLCompiler& compiler) +{ + compiler.add(this, "node_light_falloff"); +} + /* Value */ ValueNode::ValueNode() diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h index 364209f8c5e..ff9e3647d01 100644 --- a/intern/cycles/render/nodes.h +++ b/intern/cycles/render/nodes.h @@ -41,6 +41,9 @@ public: float3 rotation; float3 scale; + float3 min, max; + bool use_minmax; + enum Mapping { NONE=0, X=1, Y=2, Z=3 }; Mapping x_mapping, y_mapping, z_mapping; @@ -277,6 +280,11 @@ public: SHADER_NODE_CLASS(LightPathNode) }; +class LightFalloffNode : public ShaderNode { +public: + SHADER_NODE_CLASS(LightFalloffNode) +}; + class ValueNode : public ShaderNode { public: SHADER_NODE_CLASS(ValueNode) diff --git a/intern/cycles/util/util_math.h b/intern/cycles/util/util_math.h index 7b527241847..8c0e7105b22 100644 --- a/intern/cycles/util/util_math.h +++ b/intern/cycles/util/util_math.h @@ -507,6 +507,11 @@ __device_inline float3 fabs(float3 a) #endif +__device_inline float3 float2_to_float3(const float2 a) +{ + return make_float3(a.x, a.y, 0.0f); +} + __device_inline float3 float4_to_float3(const float4 a) { return make_float3(a.x, a.y, a.z); diff --git a/intern/cycles/util/util_task.cpp b/intern/cycles/util/util_task.cpp index 6da9a70ec0c..fc806275ea4 100644 --- a/intern/cycles/util/util_task.cpp +++ b/intern/cycles/util/util_task.cpp @@ -25,14 +25,12 @@ CCL_NAMESPACE_BEGIN /* Task Pool */ -TaskPool::TaskPool(const TaskRunFunction& run_) +TaskPool::TaskPool() { num = 0; num_done = 0; do_cancel = false; - - run = run_; } TaskPool::~TaskPool() @@ -50,12 +48,55 @@ void TaskPool::push(Task *task, bool front) TaskScheduler::push(entry, front); } -void TaskPool::wait() +void TaskPool::push(const TaskRunFunction& run, bool front) { - thread_scoped_lock lock(done_mutex); + push(new Task(run), front); +} - while(num_done != num) - done_cond.wait(lock); +void TaskPool::wait_work() +{ + thread_scoped_lock done_lock(done_mutex); + + while(num_done != num) { + thread_scoped_lock queue_lock(TaskScheduler::queue_mutex); + + /* find task from this pool. if we get a task from another pool, + * we can get into deadlock */ + TaskScheduler::Entry work_entry; + bool found_entry = false; + list::iterator it; + + for(it = TaskScheduler::queue.begin(); it != TaskScheduler::queue.end(); it++) { + TaskScheduler::Entry& entry = *it; + + if(entry.pool == this) { + work_entry = entry; + found_entry = true; + TaskScheduler::queue.erase(it); + break; + } + } + + queue_lock.unlock(); + + /* if found task, do it, otherwise wait until other tasks are done */ + if(found_entry) { + done_lock.unlock(); + + /* run task */ + work_entry.task->run(); + + /* delete task */ + delete work_entry.task; + + /* notify pool task was done */ + done_increase(1); + + done_lock.lock(); + } + else + done_cond.wait(done_lock); + } } void TaskPool::cancel() @@ -63,7 +104,12 @@ void TaskPool::cancel() TaskScheduler::clear(this); do_cancel = true; - wait(); + { + thread_scoped_lock lock(done_mutex); + + while(num_done != num) + done_cond.wait(lock); + } do_cancel = false; } @@ -94,6 +140,7 @@ void TaskPool::done_increase(int done) thread_mutex TaskScheduler::mutex; int TaskScheduler::users = 0; vector TaskScheduler::threads; +vector TaskScheduler::thread_level; volatile bool TaskScheduler::do_exit = false; list TaskScheduler::queue; @@ -114,9 +161,12 @@ void TaskScheduler::init(int num_threads) num_threads = system_cpu_thread_count(); threads.resize(num_threads); + thread_level.resize(num_threads); - for(size_t i = 0; i < threads.size(); i++) + for(size_t i = 0; i < threads.size(); i++) { threads[i] = new thread(function_bind(&TaskScheduler::thread_run, i)); + thread_level[i] = 0; + } } users++; @@ -140,6 +190,7 @@ void TaskScheduler::exit() } threads.clear(); + thread_level.clear(); } } @@ -170,7 +221,7 @@ void TaskScheduler::thread_run(int thread_id) /* keep popping off tasks */ while(thread_wait_pop(entry)) { /* run task */ - entry.pool->run(entry.task, thread_id); + entry.task->run(); /* delete task */ delete entry.task; @@ -196,20 +247,20 @@ void TaskScheduler::push(Entry& entry, bool front) void TaskScheduler::clear(TaskPool *pool) { - thread_scoped_lock lock(TaskScheduler::queue_mutex); + thread_scoped_lock lock(queue_mutex); /* erase all tasks from this pool from the queue */ - list::iterator it = TaskScheduler::queue.begin(); + list::iterator it = queue.begin(); int done = 0; - while(it != TaskScheduler::queue.end()) { - TaskScheduler::Entry& entry = *it; + while(it != queue.end()) { + Entry& entry = *it; if(entry.pool == pool) { done++; delete entry.task; - it = TaskScheduler::queue.erase(it); + it = queue.erase(it); } else it++; diff --git a/intern/cycles/util/util_task.h b/intern/cycles/util/util_task.h index acdb2cb50a2..6b7562c2267 100644 --- a/intern/cycles/util/util_task.h +++ b/intern/cycles/util/util_task.h @@ -29,7 +29,7 @@ class Task; class TaskPool; class TaskScheduler; -typedef boost::function TaskRunFunction; +typedef boost::function TaskRunFunction; /* Task * @@ -39,7 +39,11 @@ class Task { public: Task() {}; + Task(const TaskRunFunction& run_) : run(run_) {} + virtual ~Task() {} + + TaskRunFunction run; }; /* Task Pool @@ -54,12 +58,13 @@ public: class TaskPool { public: - TaskPool(const TaskRunFunction& run); + TaskPool(); ~TaskPool(); void push(Task *task, bool front = false); + void push(const TaskRunFunction& run, bool front = false); - void wait(); /* wait until all tasks are done */ + void wait_work(); /* work and wait until all tasks are done */ void cancel(); /* cancel all tasks, keep worker threads running */ void stop(); /* stop all worker threads */ @@ -70,8 +75,6 @@ protected: void done_increase(int done); - TaskRunFunction run; - thread_mutex done_mutex; thread_condition_variable done_cond; @@ -103,6 +106,7 @@ protected: static thread_mutex mutex; static int users; static vector threads; + static vector thread_level; static volatile bool do_exit; static list queue; diff --git a/intern/cycles/util/util_transform.h b/intern/cycles/util/util_transform.h index 7136c185d04..e4897ee6787 100644 --- a/intern/cycles/util/util_transform.h +++ b/intern/cycles/util/util_transform.h @@ -253,7 +253,7 @@ __device_inline bool transform_uniform_scale(const Transform& tfm, float& scale) /* the epsilon here is quite arbitrary, but this function is only used for surface area and bump, where we except it to not be so sensitive */ Transform ttfm = transform_transpose(tfm); - float eps = 1e-7f; + float eps = 1e-6f; float sx = len_squared(float4_to_float3(tfm.x)); float sy = len_squared(float4_to_float3(tfm.y)); @@ -261,7 +261,7 @@ __device_inline bool transform_uniform_scale(const Transform& tfm, float& scale) float stx = len_squared(float4_to_float3(ttfm.x)); float sty = len_squared(float4_to_float3(ttfm.y)); float stz = len_squared(float4_to_float3(ttfm.z)); - + if(fabsf(sx - sy) < eps && fabsf(sx - sz) < eps && fabsf(sx - stx) < eps && fabsf(sx - sty) < eps && fabsf(sx - stz) < eps) { diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp index 1e78cafd4f6..565324ae211 100644 --- a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp +++ b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp @@ -37,6 +37,8 @@ GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys) setDeadZone(0.1f); /* how to calibrate on Linux? throw away slight motion! */ if (spnav_open() != -1) { + m_available = true; + /* determine exactly which device (if any) is plugged in */ #define MAX_LINE_LENGTH 100 @@ -49,7 +51,6 @@ GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys) unsigned short vendor_id = 0, product_id = 0; if (sscanf(line, "Bus %*d Device %*d: ID %hx:%hx", &vendor_id, &product_id) == 2) if (setDevice(vendor_id, product_id)) { - m_available = true; break; /* stop looking once the first 3D mouse is found */ } } diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h index 2220955c270..ce7677aee7a 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.h +++ b/intern/ghost/intern/GHOST_SystemCocoa.h @@ -247,6 +247,7 @@ protected: * @return Indication whether the event was handled. */ GHOST_TSuccess handleTabletEvent(void *eventPtr, short eventType); + bool handleTabletEvent(void *eventPtr); /** * Handles a mouse event. diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index 50d8cfd074b..6013f3519ec 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -1280,7 +1280,7 @@ GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest() GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow(); //Discard quit event if we are in cursor grab sequence - if (window && (window->getCursorGrabMode() != GHOST_kGrabDisable) && (window->getCursorGrabMode() != GHOST_kGrabNormal)) + if (window && window->getCursorGrabModeIsWarp()) return GHOST_kExitCancel; //Check open windows if some changes are not saved @@ -1329,7 +1329,7 @@ bool GHOST_SystemCocoa::handleOpenDocumentRequest(void *filepathStr) } //Discard event if we are in cursor grab sequence, it'll lead to "stuck cursor" situation if the alert panel is raised - if (window && (window->getCursorGrabMode() != GHOST_kGrabDisable) && (window->getCursorGrabMode() != GHOST_kGrabNormal)) + if (window && window->getCursorGrabModeIsWarp()) return GHOST_kExitCancel; //Check open windows if some changes are not saved @@ -1421,6 +1421,23 @@ GHOST_TSuccess GHOST_SystemCocoa::handleTabletEvent(void *eventPtr, short eventT return GHOST_kSuccess; } +bool GHOST_SystemCocoa::handleTabletEvent(void *eventPtr) +{ + NSEvent *event = (NSEvent *)eventPtr; + + switch ([event subtype]) { + case NX_SUBTYPE_TABLET_POINT: + handleTabletEvent(eventPtr, NSTabletPoint); + return true; + case NX_SUBTYPE_TABLET_PROXIMITY: + handleTabletEvent(eventPtr, NSTabletProximity); + return true; + default: + //No tablet event included : do nothing + return false; + } + +} GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) { @@ -1432,7 +1449,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) //printf("\nW failure for event 0x%x",[event type]); return GHOST_kFailure; } - + switch ([event type]) { case NSLeftMouseDown: @@ -1440,17 +1457,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) case NSOtherMouseDown: pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonDown, window, convertButton([event buttonNumber]))); //Handle tablet events combined with mouse events - switch ([event subtype]) { - case NX_SUBTYPE_TABLET_POINT: - handleTabletEvent(eventPtr, NSTabletPoint); - break; - case NX_SUBTYPE_TABLET_PROXIMITY: - handleTabletEvent(eventPtr, NSTabletProximity); - break; - default: - //No tablet event included : do nothing - break; - } + handleTabletEvent(event); break; case NSLeftMouseUp: @@ -1458,37 +1465,27 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) case NSOtherMouseUp: pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonUp, window, convertButton([event buttonNumber]))); //Handle tablet events combined with mouse events - switch ([event subtype]) { - case NX_SUBTYPE_TABLET_POINT: - handleTabletEvent(eventPtr, NSTabletPoint); - break; - case NX_SUBTYPE_TABLET_PROXIMITY: - handleTabletEvent(eventPtr, NSTabletProximity); - break; - default: - //No tablet event included : do nothing - break; - } + handleTabletEvent(event); break; case NSLeftMouseDragged: case NSRightMouseDragged: case NSOtherMouseDragged: //Handle tablet events combined with mouse events - switch ([event subtype]) { - case NX_SUBTYPE_TABLET_POINT: - handleTabletEvent(eventPtr, NSTabletPoint); - break; - case NX_SUBTYPE_TABLET_PROXIMITY: - handleTabletEvent(eventPtr, NSTabletProximity); - break; - default: - //No tablet event included : do nothing - break; - } + handleTabletEvent(event); - case NSMouseMoved: - switch (window->getCursorGrabMode()) { + case NSMouseMoved: + { + GHOST_TGrabCursorMode grab_mode = window->getCursorGrabMode(); + + /* TODO: CHECK IF THIS IS A TABLET EVENT */ + bool is_tablet = false; + + if (is_tablet && window->getCursorGrabModeIsWarp()) { + grab_mode = GHOST_kGrabDisable; + } + + switch (grab_mode) { case GHOST_kGrabHide: //Cursor hidden grab operation : no cursor move { GHOST_TInt32 x_warp, y_warp, x_accum, y_accum, x, y; @@ -1563,7 +1560,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) } break; } - break; + } + break; case NSScrollWheel: { diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp index 2d8cf13ac4f..9f2728a581f 100644 --- a/intern/ghost/intern/GHOST_SystemWin32.cpp +++ b/intern/ghost/intern/GHOST_SystemWin32.cpp @@ -649,8 +649,10 @@ GHOST_EventCursor* GHOST_SystemWin32::processCursorEvent(GHOST_TEventType type, system->getCursorPosition(x_screen, y_screen); - if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal) - { + /* TODO: CHECK IF THIS IS A TABLET EVENT */ + bool is_tablet = false; + + if (is_tablet == false && window->getCursorGrabModeIsWarp()) { GHOST_TInt32 x_new= x_screen; GHOST_TInt32 y_new= y_screen; GHOST_TInt32 x_accum, y_accum; diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp index 857d9e79e57..cabec06301a 100644 --- a/intern/ghost/intern/GHOST_SystemX11.cpp +++ b/intern/ghost/intern/GHOST_SystemX11.cpp @@ -471,9 +471,14 @@ GHOST_SystemX11::processEvent(XEvent *xe) case MotionNotify: { XMotionEvent &xme = xe->xmotion; - - if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal) - { + +#ifdef WITH_X11_XINPUT + bool is_tablet = window->GetXTablet().CommonData.Active != GHOST_kTabletModeNone; +#else + bool is_tablet = false; +#endif + + if (is_tablet == false && window->getCursorGrabModeIsWarp()) { GHOST_TInt32 x_new= xme.x_root; GHOST_TInt32 y_new= xme.y_root; GHOST_TInt32 x_accum, y_accum; diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h index 323e0fa3418..23f1b044b60 100644 --- a/intern/ghost/intern/GHOST_Window.h +++ b/intern/ghost/intern/GHOST_Window.h @@ -161,6 +161,7 @@ public: */ inline virtual bool getCursorVisibility() const; inline virtual GHOST_TGrabCursorMode getCursorGrabMode() const; + inline virtual bool getCursorGrabModeIsWarp() const; inline virtual void getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const; inline virtual void getCursorGrabAccum(GHOST_TInt32 &x, GHOST_TInt32 &y) const; inline virtual void setCursorGrabAccum(GHOST_TInt32 x, GHOST_TInt32 y); @@ -362,6 +363,12 @@ inline GHOST_TGrabCursorMode GHOST_Window::getCursorGrabMode() const return m_cursorGrab; } +inline bool GHOST_Window::getCursorGrabModeIsWarp() const +{ + return (m_cursorGrab == GHOST_kGrabWrap) || + (m_cursorGrab == GHOST_kGrabHide); +} + inline void GHOST_Window::getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const { x = m_cursorGrabInitPos[0]; diff --git a/intern/ghost/intern/GHOST_WindowWin32.cpp b/intern/ghost/intern/GHOST_WindowWin32.cpp index 9d105748095..3715da12cd6 100644 --- a/intern/ghost/intern/GHOST_WindowWin32.cpp +++ b/intern/ghost/intern/GHOST_WindowWin32.cpp @@ -55,7 +55,7 @@ #endif // Some more multisample defines -#define WGL_SAMPLE_BUFERS_ARB 0x2041 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 #define WGL_SAMPLES_ARB 0x2042 // win64 doesn't define GWL_USERDATA diff --git a/intern/guardedalloc/cpp/mallocn.cpp b/intern/guardedalloc/cpp/mallocn.cpp index 97e68d06ace..130fcb6960b 100644 --- a/intern/guardedalloc/cpp/mallocn.cpp +++ b/intern/guardedalloc/cpp/mallocn.cpp @@ -41,5 +41,7 @@ void* operator new (size_t size, const char *str) void operator delete (void *p) { - MEM_freeN(p); + /* delete NULL is valid in c++ */ + if(p) + MEM_freeN(p); } diff --git a/release/scripts/startup/bl_operators/image.py b/release/scripts/startup/bl_operators/image.py index 1b7d5e3a40d..6af6488e86b 100644 --- a/release/scripts/startup/bl_operators/image.py +++ b/release/scripts/startup/bl_operators/image.py @@ -118,16 +118,24 @@ class SaveDirty(Operator): unique_paths = set() for image in bpy.data.images: if image.is_dirty: - filepath = bpy.path.abspath(image.filepath) - if "\\" not in filepath and "/" not in filepath: - self.report({'WARNING'}, "Invalid path: " + filepath) - elif filepath in unique_paths: - self.report({'WARNING'}, - "Path used by more then one image: %r" % - filepath) + if image.packed_file: + if image.library: + self.report({'WARNING'}, + "Packed library image: %r from library %r can't be re-packed" % + (image.name, image.library.filepath)) + else: + image.pack(as_png=True) else: - unique_paths.add(filepath) - image.save() + filepath = bpy.path.abspath(image.filepath, library=image.library) + if "\\" not in filepath and "/" not in filepath: + self.report({'WARNING'}, "Invalid path: " + filepath) + elif filepath in unique_paths: + self.report({'WARNING'}, + "Path used by more then one image: %r" % + filepath) + else: + unique_paths.add(filepath) + image.save() return {'FINISHED'} diff --git a/release/scripts/startup/bl_ui/properties_animviz.py b/release/scripts/startup/bl_ui/properties_animviz.py index 3f25006766e..1f798f46590 100644 --- a/release/scripts/startup/bl_ui/properties_animviz.py +++ b/release/scripts/startup/bl_ui/properties_animviz.py @@ -65,12 +65,10 @@ class MotionPathButtonsPanel(): sub.prop(mpath, "frame_start", text="From") sub.prop(mpath, "frame_end", text="To") - sub = col.column() # align=True - sub.operator_context = 'EXEC_DEFAULT' if bones: - col.operator("pose.paths_calculate", text="Update", icon='BONE_DATA') + col.operator("pose.paths_update", text="Update Paths", icon='BONE_DATA') else: - col.operator("object.paths_calculate", text="Update", icon='OBJECT_DATA') + col.operator("object.paths_update", text="Update Paths", icon='OBJECT_DATA') else: col.label(text="Not available yet...", icon='ERROR') col.label(text="Calculate Paths first", icon='INFO') diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index 63dc64190bb..529d7c5f981 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -65,14 +65,10 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel): col.label(text="Protected Layers:") col.prop(arm, "layers_protected", text="") - layout.label(text="Deform:") - flow = layout.column_flow() - flow.prop(arm, "use_deform_vertex_groups", text="Vertex Groups") - flow.prop(arm, "use_deform_envelopes", text="Envelopes") - flow.prop(arm, "use_deform_preserve_volume", text="Quaternion") - if context.scene.render.engine == 'BLENDER_GAME': - layout.row().prop(arm, "deform_method", expand=True) + col = layout.column() + col.label(text="Deform:") + col.prop(arm, "deform_method", expand=True) class DATA_PT_display(ArmatureButtonsPanel, Panel): diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py index 5da41a668f6..49457b8e569 100644 --- a/release/scripts/startup/bl_ui/properties_data_camera.py +++ b/release/scripts/startup/bl_ui/properties_data_camera.py @@ -87,10 +87,16 @@ class DATA_PT_lens(CameraButtonsPanel, Panel): elif cam.type == 'ORTHO': col.prop(cam, "ortho_scale") - col = layout.column() - col.enabled = cam.type == 'PERSP' - - col.prop(cam, "use_panorama") + elif cam.type == 'PANO': + if context.scene.render.engine == 'CYCLES': + ccam = cam.cycles + col.prop(ccam, "panorama_type", text="Type") + if ccam.panorama_type == 'FISHEYE_EQUIDISTANT': + col.prop(ccam, "fisheye_fov") + elif ccam.panorama_type == 'FISHEYE_EQUISOLID': + row = layout.row() + row.prop(ccam, "fisheye_lens", text="Lens") + row.prop(ccam, "fisheye_fov") split = layout.split() diff --git a/release/scripts/startup/bl_ui/properties_data_curve.py b/release/scripts/startup/bl_ui/properties_data_curve.py index b8a37e38a17..6a7415f7cec 100644 --- a/release/scripts/startup/bl_ui/properties_data_curve.py +++ b/release/scripts/startup/bl_ui/properties_data_curve.py @@ -173,9 +173,11 @@ class DATA_PT_geometry_curve(CurveButtonsPanel, Panel): col.label(text="Bevel Object:") col.prop(curve, "bevel_object", text="") - row = col.row() - row.active = (curve.bevel_object is not None) - row.prop(curve, "use_fill_caps") + col = layout.column(align=True) + col.active = (curve.bevel_object is not None) + col.prop(curve, "use_fill_caps") + col.prop(curve, "bevel_factor_start") + col.prop(curve, "bevel_factor_end") class DATA_PT_pathanim(CurveButtonsPanelCurve, Panel): diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py index a16da20dadc..3c25d31f886 100644 --- a/release/scripts/startup/bl_ui/space_clip.py +++ b/release/scripts/startup/bl_ui/space_clip.py @@ -90,6 +90,11 @@ class CLIP_HT_header(Header): layout.label(text="Average solve error: %.4f" % (r.average_error)) + if sc.view == 'DOPESHEET': + layout.label(text="Sort by:") + layout.prop(sc, "dopesheet_sort_method", text="") + layout.prop(sc, "invert_dopesheet_sort", text="Invert") + layout.template_running_jobs() diff --git a/release/scripts/startup/bl_ui/space_text.py b/release/scripts/startup/bl_ui/space_text.py index a40e08c2e5c..d1daa4a5554 100644 --- a/release/scripts/startup/bl_ui/space_text.py +++ b/release/scripts/startup/bl_ui/space_text.py @@ -277,6 +277,13 @@ class TEXT_MT_edit(Menu): layout.separator() + layout.operator("text.move_lines", + text="Move line(s) up").direction = 'UP' + layout.operator("text.move_lines", + text="Move line(s) down").direction = 'DOWN' + + layout.separator() + layout.menu("TEXT_MT_edit_select") layout.menu("TEXT_MT_edit_markers") diff --git a/release/scripts/startup/bl_ui/space_time.py b/release/scripts/startup/bl_ui/space_time.py index 7720fddb084..8fb587e2634 100644 --- a/release/scripts/startup/bl_ui/space_time.py +++ b/release/scripts/startup/bl_ui/space_time.py @@ -81,10 +81,12 @@ class TIME_HT_header(Header): row = layout.row(align=True) row.prop(toolsettings, "use_keyframe_insert_auto", text="", toggle=True) - row.prop(toolsettings, "use_keyframe_insert_keyingset", text="", toggle=True) - if screen.is_animation_playing and toolsettings.use_keyframe_insert_auto: - subsub = row.row() - subsub.prop(toolsettings, "use_record_with_nla", toggle=True) + if toolsettings.use_keyframe_insert_auto: + row.prop(toolsettings, "use_keyframe_insert_keyingset", text="", toggle=True) + + if screen.is_animation_playing: + subsub = row.row() + subsub.prop(toolsettings, "use_record_with_nla", toggle=True) row = layout.row(align=True) row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="") diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index ca6da539884..7e53cfed282 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -135,7 +135,9 @@ class ShowHideMenu(): layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True -class VIEW3D_MT_transform(Menu): +# Standard transforms which apply to all cases +# NOTE: this doesn't seem to be able to be used directly +class VIEW3D_MT_transform_base(Menu): bl_label = "Transform" # TODO: get rid of the custom text strings? @@ -156,22 +158,38 @@ class VIEW3D_MT_transform(Menu): layout.operator("transform.warp", text="Warp") layout.operator("transform.push_pull", text="Push/Pull") + +# Generic transform menu - geometry types +class VIEW3D_MT_transform(VIEW3D_MT_transform_base): + def draw(self, context): + # base menu + VIEW3D_MT_transform_base.draw(self, context) + + # generic... + layout = self.layout layout.separator() layout.operator("transform.translate", text="Move Texture Space").texture_space = True layout.operator("transform.resize", text="Scale Texture Space").texture_space = True + +# Object-specific extensions to Transform menu +class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base): + def draw(self, context): + # base menu + VIEW3D_MT_transform_base.draw(self, context) + + # object-specific option follow... + layout = self.layout layout.separator() - obj = context.object - if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and obj.data.draw_type in {'BBONE', 'ENVELOPE'}: - layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE' - - if context.edit_object and context.edit_object.type == 'ARMATURE': - layout.operator("armature.align") - else: - layout.operator_context = 'EXEC_REGION_WIN' - layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working + layout.operator("transform.translate", text="Move Texture Space").texture_space = True + layout.operator("transform.resize", text="Scale Texture Space").texture_space = True + + layout.separator() + + layout.operator_context = 'EXEC_REGION_WIN' + layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working layout.separator() @@ -191,6 +209,25 @@ class VIEW3D_MT_transform(Menu): layout.operator("object.anim_transforms_to_deltas") +# Armature EditMode extensions to Transform menu +class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base): + def draw(self, context): + # base menu + VIEW3D_MT_transform_base.draw(self, context) + + # armature specific extensions follow... + layout = self.layout + layout.separator() + + obj = context.object + if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and + obj.data.draw_type in {'BBONE', 'ENVELOPE'}): + layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE' + + if context.edit_object and context.edit_object.type == 'ARMATURE': + layout.operator("armature.align") + + class VIEW3D_MT_mirror(Menu): bl_label = "Mirror" @@ -377,6 +414,11 @@ class VIEW3D_MT_view_align(Menu): layout.operator("view3d.view_selected") layout.operator("view3d.view_center_cursor") + layout.separator() + + layout.operator("view3d.view_lock_to_active") + layout.operator("view3d.view_lock_clear") + class VIEW3D_MT_view_align_selected(Menu): bl_label = "Align View to Selected" @@ -699,7 +741,7 @@ class VIEW3D_MT_object(Menu): layout.separator() - layout.menu("VIEW3D_MT_transform") + layout.menu("VIEW3D_MT_transform_object") layout.menu("VIEW3D_MT_mirror") layout.menu("VIEW3D_MT_object_clear") layout.menu("VIEW3D_MT_object_apply") @@ -1152,7 +1194,7 @@ class VIEW3D_MT_vertex_group(Menu): if ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex): if ob.vertex_groups.active: layout.separator() - layout.operator("object.vertex_group_assign", text="Assign to Active Group") + layout.operator("object.vertex_group_assign", text="Assign to Active Group").new = False layout.operator("object.vertex_group_remove_from", text="Remove from Active Group").all = False layout.operator("object.vertex_group_remove_from", text="Remove from All").all = True layout.separator() @@ -1317,7 +1359,7 @@ class VIEW3D_MT_pose(Menu): layout.separator() - layout.menu("VIEW3D_MT_transform") + layout.menu("VIEW3D_MT_transform_armature") layout.menu("VIEW3D_MT_pose_transform") layout.menu("VIEW3D_MT_pose_apply") @@ -1496,6 +1538,24 @@ class VIEW3D_MT_pose_apply(Menu): layout.operator("pose.visual_transform_apply") +class VIEW3D_MT_pose_specials(Menu): + bl_label = "Specials" + + def draw(self, context): + layout = self.layout + layout.operator("pose.select_constraint_target") + layout.operator("pose.flip_names") + layout.operator("pose.paths_calculate") + layout.operator("pose.paths_clear") + layout.operator("pose.user_transforms_clear") + layout.operator("pose.user_transforms_clear", text="Clear User Transforms (All)").only_selected = False + layout.operator("pose.relax") + + layout.separator() + + layout.operator_menu_enum("pose.autoside_names", "axis") + + class BoneOptions: def draw(self, context): layout = self.layout @@ -1615,6 +1675,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu): layout.operator("mesh.blend_from_shape") layout.operator("mesh.shape_propagate_to_all") layout.operator("mesh.select_vertex_path") + layout.operator("mesh.sort_elements") class VIEW3D_MT_edit_mesh_select_mode(Menu): @@ -1690,8 +1751,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu): layout.operator("mesh.vertices_smooth") layout.operator("mesh.remove_doubles") - layout.operator("mesh.vertices_sort") - layout.operator("mesh.vertices_randomize") + layout.operator("mesh.sort_elements", text="Sort Vertices").elements = {"VERT"} layout.operator("mesh.select_vertex_path") @@ -1736,6 +1796,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu): layout.operator("mesh.bevel") layout.operator("mesh.edge_split") layout.operator("mesh.bridge_edge_loops") + layout.operator("mesh.sort_elements", text="Sort Edges").elements = {"EDGE"} layout.separator() @@ -1768,7 +1829,7 @@ class VIEW3D_MT_edit_mesh_faces(Menu): layout.operator("mesh.bevel") layout.operator("mesh.solidify") layout.operator("mesh.wireframe") - layout.operator("mesh.sort_faces") + layout.operator("mesh.sort_elements", text="Sort Faces").elements = {"FACE"} layout.separator() @@ -2072,7 +2133,7 @@ class VIEW3D_MT_edit_armature(Menu): edit_object = context.edit_object arm = edit_object.data - layout.menu("VIEW3D_MT_transform") + layout.menu("VIEW3D_MT_transform_armature") layout.menu("VIEW3D_MT_mirror") layout.menu("VIEW3D_MT_snap") layout.menu("VIEW3D_MT_edit_armature_roll") diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 503229f5593..f220ec19bfe 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -145,10 +145,10 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, Panel): row = col.row(align=True) props = row.operator("mesh.knife_tool", text="Knife") props.use_occlude_geometry = True - props.only_select = False + props.only_selected = False props = row.operator("mesh.knife_tool", text="Select") props.use_occlude_geometry = False - props.only_select = True + props.only_selected = True col = layout.column(align=True) col.label(text="Remove:") diff --git a/source/blender/avi/intern/avi.c b/source/blender/avi/intern/avi.c index 17c29e2a834..c4c4e65a7be 100644 --- a/source/blender/avi/intern/avi.c +++ b/source/blender/avi/intern/avi.c @@ -51,7 +51,7 @@ #include "endian.h" -static int AVI_DEBUG=0; +static int AVI_DEBUG = 0; static char DEBUG_FCC[4]; #define DEBUG_PRINT(x) if (AVI_DEBUG) { printf("AVI DEBUG: " x); } (void)0 @@ -64,7 +64,7 @@ char *tcc_to_char(unsigned int tcc); /* implemetation */ -unsigned int GET_FCC (FILE *fp) +unsigned int GET_FCC(FILE *fp) { unsigned char tmp[4]; @@ -73,10 +73,10 @@ unsigned int GET_FCC (FILE *fp) tmp[2] = getc(fp); tmp[3] = getc(fp); - return FCC (tmp); + return FCC(tmp); } -unsigned int GET_TCC (FILE *fp) +unsigned int GET_TCC(FILE *fp) { char tmp[5]; @@ -85,25 +85,25 @@ unsigned int GET_TCC (FILE *fp) tmp[2] = 0; tmp[3] = 0; - return FCC (tmp); + return FCC(tmp); } char *fcc_to_char(unsigned int fcc) { - DEBUG_FCC[0]= (fcc)&127; - DEBUG_FCC[1]= (fcc>>8)&127; - DEBUG_FCC[2]= (fcc>>16)&127; - DEBUG_FCC[3]= (fcc>>24)&127; + DEBUG_FCC[0] = (fcc) & 127; + DEBUG_FCC[1] = (fcc >> 8) & 127; + DEBUG_FCC[2] = (fcc >> 16) & 127; + DEBUG_FCC[3] = (fcc >> 24) & 127; return DEBUG_FCC; } char *tcc_to_char(unsigned int tcc) { - DEBUG_FCC[0]= (tcc)&127; - DEBUG_FCC[1]= (tcc>>8)&127; - DEBUG_FCC[2]= 0; - DEBUG_FCC[3]= 0; + DEBUG_FCC[0] = (tcc) & 127; + DEBUG_FCC[1] = (tcc >> 8) & 127; + DEBUG_FCC[2] = 0; + DEBUG_FCC[3] = 0; return DEBUG_FCC; } @@ -115,7 +115,7 @@ int AVI_get_stream(AviMovie *movie, int avist_type, int stream_num) if (movie == NULL) return -AVI_ERROR_OPTION; - for (cur_stream=0; cur_stream < movie->header->Streams; cur_stream++) { + for (cur_stream = 0; cur_stream < movie->header->Streams; cur_stream++) { if (movie->streams[cur_stream].sh.Type == avist_type) { if (stream_num == 0) return cur_stream; @@ -127,28 +127,28 @@ int AVI_get_stream(AviMovie *movie, int avist_type, int stream_num) return -AVI_ERROR_FOUND; } -static int fcc_get_stream (int fcc) +static int fcc_get_stream(int fcc) { char fccs[4]; fccs[0] = fcc; - fccs[1] = fcc>>8; - fccs[2] = fcc>>16; - fccs[3] = fcc>>24; + fccs[1] = fcc >> 8; + fccs[2] = fcc >> 16; + fccs[3] = fcc >> 24; - return 10*(fccs[0]-'0') + (fccs[1]-'0'); + return 10 * (fccs[0] - '0') + (fccs[1] - '0'); } -static int fcc_is_data (int fcc) +static int fcc_is_data(int fcc) { char fccs[4]; fccs[0] = fcc; - fccs[1] = fcc>>8; - fccs[2] = fcc>>16; - fccs[3] = fcc>>24; + fccs[1] = fcc >> 8; + fccs[2] = fcc >> 16; + fccs[3] = fcc >> 24; - if (!isdigit (fccs[0]) || !isdigit (fccs[1]) || (fccs[2] != 'd' && fccs[2] != 'w')) + if (!isdigit(fccs[0]) || !isdigit(fccs[1]) || (fccs[2] != 'd' && fccs[2] != 'w')) return 0; if (fccs[3] != 'b' && fccs[3] != 'c') return 0; @@ -166,34 +166,34 @@ AviError AVI_print_error(AviError in_error) error = in_error; switch (error) { - case AVI_ERROR_NONE: - break; - case AVI_ERROR_COMPRESSION: - printf ("AVI ERROR: compressed in an unsupported format\n"); - break; - case AVI_ERROR_OPEN: - printf ("AVI ERROR: could not open file\n"); - break; - case AVI_ERROR_READING: - printf ("AVI ERROR: could not read from file\n"); - break; - case AVI_ERROR_WRITING: - printf ("AVI ERROR: could not write to file\n"); - break; - case AVI_ERROR_FORMAT: - printf ("AVI ERROR: file is in an illegal or unrecognized format\n"); - break; - case AVI_ERROR_ALLOC: - printf ("AVI ERROR: error encountered while allocating memory\n"); - break; - case AVI_ERROR_OPTION: - printf ("AVI ERROR: program made illegal request\n"); - break; - case AVI_ERROR_FOUND: - printf ("AVI ERROR: movie did not contain expected item\n"); - break; - default: - break; + case AVI_ERROR_NONE: + break; + case AVI_ERROR_COMPRESSION: + printf("AVI ERROR: compressed in an unsupported format\n"); + break; + case AVI_ERROR_OPEN: + printf("AVI ERROR: could not open file\n"); + break; + case AVI_ERROR_READING: + printf("AVI ERROR: could not read from file\n"); + break; + case AVI_ERROR_WRITING: + printf("AVI ERROR: could not write to file\n"); + break; + case AVI_ERROR_FORMAT: + printf("AVI ERROR: file is in an illegal or unrecognized format\n"); + break; + case AVI_ERROR_ALLOC: + printf("AVI ERROR: error encountered while allocating memory\n"); + break; + case AVI_ERROR_OPTION: + printf("AVI ERROR: program made illegal request\n"); + break; + case AVI_ERROR_FOUND: + printf("AVI ERROR: movie did not contain expected item\n"); + break; + default: + break; } return in_error; @@ -201,7 +201,7 @@ AviError AVI_print_error(AviError in_error) #if 0 void AVI_set_debug(int mode) { - AVI_DEBUG= mode; + AVI_DEBUG = mode; } int AVI_is_avi(char *name) @@ -209,13 +209,13 @@ int AVI_is_avi(char *name) FILE *fp; int ret; - fp = fopen (name, "rb"); + fp = fopen(name, "rb"); if (fp == NULL) return 0; - if (GET_FCC (fp) != FCC("RIFF") || - !GET_FCC (fp) || - GET_FCC (fp) != FCC("AVI ")) { + if (GET_FCC(fp) != FCC("RIFF") || + !GET_FCC(fp) || + GET_FCC(fp) != FCC("AVI ")) { ret = 0; } else { @@ -230,7 +230,7 @@ int AVI_is_avi(char *name) int AVI_is_avi(const char *name) { int temp, fcca, j; - AviMovie movie= {NULL}; + AviMovie movie = {NULL}; AviMainHeader header; AviBitmapInfoHeader bheader; int movie_tracks = 0; @@ -238,26 +238,26 @@ int AVI_is_avi(const char *name) DEBUG_PRINT("opening movie\n"); movie.type = AVI_MOVIE_READ; - movie.fp = fopen (name, "rb"); + movie.fp = fopen(name, "rb"); movie.offset_table = NULL; if (movie.fp == NULL) return 0; - if (GET_FCC (movie.fp) != FCC("RIFF") || - !(movie.size = GET_FCC (movie.fp))) { + if (GET_FCC(movie.fp) != FCC("RIFF") || + !(movie.size = GET_FCC(movie.fp))) { fclose(movie.fp); return 0; } movie.header = &header; - if (GET_FCC (movie.fp) != FCC("AVI ") || - GET_FCC (movie.fp) != FCC("LIST") || - !GET_FCC (movie.fp) || - GET_FCC (movie.fp) != FCC("hdrl") || - (movie.header->fcc = GET_FCC (movie.fp)) != FCC("avih") || - !(movie.header->size = GET_FCC (movie.fp))) { + if (GET_FCC(movie.fp) != FCC("AVI ") || + GET_FCC(movie.fp) != FCC("LIST") || + !GET_FCC(movie.fp) || + GET_FCC(movie.fp) != FCC("hdrl") || + (movie.header->fcc = GET_FCC(movie.fp)) != FCC("avih") || + !(movie.header->size = GET_FCC(movie.fp))) { DEBUG_PRINT("bad initial header info\n"); fclose(movie.fp); return 0; @@ -278,7 +278,7 @@ int AVI_is_avi(const char *name) movie.header->Reserved[2] = GET_FCC(movie.fp); movie.header->Reserved[3] = GET_FCC(movie.fp); - fseek (movie.fp, movie.header->size-14*4, SEEK_CUR); + fseek(movie.fp, movie.header->size - 14 * 4, SEEK_CUR); if (movie.header->Streams < 1) { DEBUG_PRINT("streams less than 1\n"); @@ -286,15 +286,16 @@ int AVI_is_avi(const char *name) return 0; } - movie.streams = (AviStreamRec *) MEM_callocN (sizeof(AviStreamRec) * movie.header->Streams, "moviestreams"); + movie.streams = (AviStreamRec *) MEM_callocN(sizeof(AviStreamRec) * movie.header->Streams, "moviestreams"); - for (temp=0; temp < movie.header->Streams; temp++) { + for (temp = 0; temp < movie.header->Streams; temp++) { if (GET_FCC(movie.fp) != FCC("LIST") || - !GET_FCC (movie.fp) || - GET_FCC (movie.fp) != FCC ("strl") || - (movie.streams[temp].sh.fcc = GET_FCC (movie.fp)) != FCC ("strh") || - !(movie.streams[temp].sh.size = GET_FCC (movie.fp))) { + !GET_FCC(movie.fp) || + GET_FCC(movie.fp) != FCC("strl") || + (movie.streams[temp].sh.fcc = GET_FCC(movie.fp)) != FCC("strh") || + !(movie.streams[temp].sh.size = GET_FCC(movie.fp))) + { DEBUG_PRINT("bad stream header information\n"); MEM_freeN(movie.streams); @@ -302,20 +303,21 @@ int AVI_is_avi(const char *name) return 0; } - movie.streams[temp].sh.Type = GET_FCC (movie.fp); - movie.streams[temp].sh.Handler = GET_FCC (movie.fp); + movie.streams[temp].sh.Type = GET_FCC(movie.fp); + movie.streams[temp].sh.Handler = GET_FCC(movie.fp); fcca = movie.streams[temp].sh.Handler; if (movie.streams[temp].sh.Type == FCC("vids")) { - if (fcca == FCC ("DIB ") || - fcca == FCC ("RGB ") || - fcca == FCC ("rgb ") || - fcca == FCC ("RAW ") || - fcca == 0) { + if (fcca == FCC("DIB ") || + fcca == FCC("RGB ") || + fcca == FCC("rgb ") || + fcca == FCC("RAW ") || + fcca == 0) + { movie.streams[temp].format = AVI_FORMAT_AVI_RGB; } - else if (fcca == FCC ("mjpg")||fcca == FCC ("MJPG")) { + else if (fcca == FCC("mjpg") || fcca == FCC("MJPG")) { movie.streams[temp].format = AVI_FORMAT_MJPEG; } else { @@ -326,67 +328,70 @@ int AVI_is_avi(const char *name) movie_tracks++; } - movie.streams[temp].sh.Flags = GET_FCC (movie.fp); - movie.streams[temp].sh.Priority = GET_TCC (movie.fp); - movie.streams[temp].sh.Language = GET_TCC (movie.fp); - movie.streams[temp].sh.InitialFrames = GET_FCC (movie.fp); - movie.streams[temp].sh.Scale = GET_FCC (movie.fp); - movie.streams[temp].sh.Rate = GET_FCC (movie.fp); - movie.streams[temp].sh.Start = GET_FCC (movie.fp); - movie.streams[temp].sh.Length = GET_FCC (movie.fp); - movie.streams[temp].sh.SuggestedBufferSize = GET_FCC (movie.fp); - movie.streams[temp].sh.Quality = GET_FCC (movie.fp); - movie.streams[temp].sh.SampleSize = GET_FCC (movie.fp); - movie.streams[temp].sh.left = GET_TCC (movie.fp); - movie.streams[temp].sh.top = GET_TCC (movie.fp); - movie.streams[temp].sh.right = GET_TCC (movie.fp); - movie.streams[temp].sh.bottom = GET_TCC (movie.fp); + movie.streams[temp].sh.Flags = GET_FCC(movie.fp); + movie.streams[temp].sh.Priority = GET_TCC(movie.fp); + movie.streams[temp].sh.Language = GET_TCC(movie.fp); + movie.streams[temp].sh.InitialFrames = GET_FCC(movie.fp); + movie.streams[temp].sh.Scale = GET_FCC(movie.fp); + movie.streams[temp].sh.Rate = GET_FCC(movie.fp); + movie.streams[temp].sh.Start = GET_FCC(movie.fp); + movie.streams[temp].sh.Length = GET_FCC(movie.fp); + movie.streams[temp].sh.SuggestedBufferSize = GET_FCC(movie.fp); + movie.streams[temp].sh.Quality = GET_FCC(movie.fp); + movie.streams[temp].sh.SampleSize = GET_FCC(movie.fp); + movie.streams[temp].sh.left = GET_TCC(movie.fp); + movie.streams[temp].sh.top = GET_TCC(movie.fp); + movie.streams[temp].sh.right = GET_TCC(movie.fp); + movie.streams[temp].sh.bottom = GET_TCC(movie.fp); - fseek (movie.fp, movie.streams[temp].sh.size-14*4, SEEK_CUR); + fseek(movie.fp, movie.streams[temp].sh.size - 14 * 4, SEEK_CUR); - if (GET_FCC (movie.fp) != FCC("strf")) { + if (GET_FCC(movie.fp) != FCC("strf")) { DEBUG_PRINT("no stream format information\n"); MEM_freeN(movie.streams); fclose(movie.fp); return 0; } - movie.streams[temp].sf_size= GET_FCC(movie.fp); + movie.streams[temp].sf_size = GET_FCC(movie.fp); if (movie.streams[temp].sh.Type == FCC("vids")) { j = movie.streams[temp].sf_size - (sizeof(AviBitmapInfoHeader) - 8); if (j >= 0) { AviBitmapInfoHeader *bi; - movie.streams[temp].sf= &bheader; - bi= (AviBitmapInfoHeader *) movie.streams[temp].sf; + movie.streams[temp].sf = &bheader; + bi = (AviBitmapInfoHeader *) movie.streams[temp].sf; - bi->fcc= FCC("strf"); - bi->size= movie.streams[temp].sf_size; - bi->Size= GET_FCC(movie.fp); - bi->Width= GET_FCC(movie.fp); - bi->Height= GET_FCC(movie.fp); - bi->Planes= GET_TCC(movie.fp); - bi->BitCount= GET_TCC(movie.fp); - bi->Compression= GET_FCC(movie.fp); - bi->SizeImage= GET_FCC(movie.fp); - bi->XPelsPerMeter= GET_FCC(movie.fp); - bi->YPelsPerMeter= GET_FCC(movie.fp); - bi->ClrUsed= GET_FCC(movie.fp); - bi->ClrImportant= GET_FCC(movie.fp); + bi->fcc = FCC("strf"); + bi->size = movie.streams[temp].sf_size; + bi->Size = GET_FCC(movie.fp); + bi->Width = GET_FCC(movie.fp); + bi->Height = GET_FCC(movie.fp); + bi->Planes = GET_TCC(movie.fp); + bi->BitCount = GET_TCC(movie.fp); + bi->Compression = GET_FCC(movie.fp); + bi->SizeImage = GET_FCC(movie.fp); + bi->XPelsPerMeter = GET_FCC(movie.fp); + bi->YPelsPerMeter = GET_FCC(movie.fp); + bi->ClrUsed = GET_FCC(movie.fp); + bi->ClrImportant = GET_FCC(movie.fp); fcca = bi->Compression; - if ( movie.streams[temp].format == - AVI_FORMAT_AVI_RGB) { - if (fcca == FCC ("DIB ") || - fcca == FCC ("RGB ") || - fcca == FCC ("rgb ") || - fcca == FCC ("RAW ") || - fcca == 0 ) { + if (movie.streams[temp].format == + AVI_FORMAT_AVI_RGB) { + if (fcca == FCC("DIB ") || + fcca == FCC("RGB ") || + fcca == FCC("rgb ") || + fcca == FCC("RAW ") || + fcca == 0) + { + /* pass */ } - else if ( fcca == FCC ("mjpg") || - fcca == FCC ("MJPG")) { - movie.streams[temp].format = AVI_FORMAT_MJPEG; + else if (fcca == FCC("mjpg") || + fcca == FCC("MJPG")) + { + movie.streams[temp].format = AVI_FORMAT_MJPEG; } else { MEM_freeN(movie.streams); @@ -396,14 +401,14 @@ int AVI_is_avi(const char *name) } } - if (j > 0) fseek (movie.fp, j, SEEK_CUR); + if (j > 0) fseek(movie.fp, j, SEEK_CUR); } - else fseek (movie.fp, movie.streams[temp].sf_size, SEEK_CUR); + else fseek(movie.fp, movie.streams[temp].sf_size, SEEK_CUR); /* Walk to the next LIST */ - while (GET_FCC (movie.fp) != FCC("LIST")) { - temp= GET_FCC (movie.fp); - if (temp<0 || ftell(movie.fp) > movie.size) { + while (GET_FCC(movie.fp) != FCC("LIST")) { + temp = GET_FCC(movie.fp); + if (temp < 0 || ftell(movie.fp) > movie.size) { DEBUG_PRINT("incorrect size in header or error in AVI\n"); MEM_freeN(movie.streams); @@ -433,26 +438,27 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) memset(movie, 0, sizeof(AviMovie)); movie->type = AVI_MOVIE_READ; - movie->fp = fopen (name, "rb"); + movie->fp = fopen(name, "rb"); movie->offset_table = NULL; if (movie->fp == NULL) return AVI_ERROR_OPEN; - if (GET_FCC (movie->fp) != FCC("RIFF") || - !(movie->size = GET_FCC (movie->fp))) + if (GET_FCC(movie->fp) != FCC("RIFF") || + !(movie->size = GET_FCC(movie->fp))) { return AVI_ERROR_FORMAT; } - movie->header = (AviMainHeader *) MEM_mallocN (sizeof (AviMainHeader), "movieheader"); + movie->header = (AviMainHeader *) MEM_mallocN(sizeof (AviMainHeader), "movieheader"); - if (GET_FCC (movie->fp) != FCC("AVI ") || - GET_FCC (movie->fp) != FCC("LIST") || - !GET_FCC (movie->fp) || - GET_FCC (movie->fp) != FCC("hdrl") || - (movie->header->fcc = GET_FCC (movie->fp)) != FCC("avih") || - !(movie->header->size = GET_FCC (movie->fp))) { + if (GET_FCC(movie->fp) != FCC("AVI ") || + GET_FCC(movie->fp) != FCC("LIST") || + !GET_FCC(movie->fp) || + GET_FCC(movie->fp) != FCC("hdrl") || + (movie->header->fcc = GET_FCC(movie->fp)) != FCC("avih") || + !(movie->header->size = GET_FCC(movie->fp))) + { DEBUG_PRINT("bad initial header info\n"); return AVI_ERROR_FORMAT; } @@ -472,40 +478,42 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) movie->header->Reserved[2] = GET_FCC(movie->fp); movie->header->Reserved[3] = GET_FCC(movie->fp); - fseek (movie->fp, movie->header->size-14*4, SEEK_CUR); + fseek(movie->fp, movie->header->size - 14 * 4, SEEK_CUR); if (movie->header->Streams < 1) { DEBUG_PRINT("streams less than 1\n"); return AVI_ERROR_FORMAT; } - movie->streams = (AviStreamRec *) MEM_callocN (sizeof(AviStreamRec) * movie->header->Streams, "moviestreams"); + movie->streams = (AviStreamRec *) MEM_callocN(sizeof(AviStreamRec) * movie->header->Streams, "moviestreams"); - for (temp=0; temp < movie->header->Streams; temp++) { + for (temp = 0; temp < movie->header->Streams; temp++) { if (GET_FCC(movie->fp) != FCC("LIST") || - !GET_FCC (movie->fp) || - GET_FCC (movie->fp) != FCC ("strl") || - (movie->streams[temp].sh.fcc = GET_FCC (movie->fp)) != FCC ("strh") || - !(movie->streams[temp].sh.size = GET_FCC (movie->fp))) { + !GET_FCC(movie->fp) || + GET_FCC(movie->fp) != FCC("strl") || + (movie->streams[temp].sh.fcc = GET_FCC(movie->fp)) != FCC("strh") || + !(movie->streams[temp].sh.size = GET_FCC(movie->fp))) + { DEBUG_PRINT("bad stream header information\n"); - return AVI_ERROR_FORMAT; + return AVI_ERROR_FORMAT; } - movie->streams[temp].sh.Type = GET_FCC (movie->fp); - movie->streams[temp].sh.Handler = GET_FCC (movie->fp); + movie->streams[temp].sh.Type = GET_FCC(movie->fp); + movie->streams[temp].sh.Handler = GET_FCC(movie->fp); fcca = movie->streams[temp].sh.Handler; if (movie->streams[temp].sh.Type == FCC("vids")) { - if (fcca == FCC ("DIB ") || - fcca == FCC ("RGB ") || - fcca == FCC ("rgb ") || - fcca == FCC ("RAW ") || - fcca == 0) { + if (fcca == FCC("DIB ") || + fcca == FCC("RGB ") || + fcca == FCC("rgb ") || + fcca == FCC("RAW ") || + fcca == 0) + { movie->streams[temp].format = AVI_FORMAT_AVI_RGB; } - else if (fcca == FCC ("mjpg")||fcca == FCC ("MJPG")) { + else if (fcca == FCC("mjpg") || fcca == FCC("MJPG")) { movie->streams[temp].format = AVI_FORMAT_MJPEG; } else { @@ -513,66 +521,70 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) } } - movie->streams[temp].sh.Flags = GET_FCC (movie->fp); - movie->streams[temp].sh.Priority = GET_TCC (movie->fp); - movie->streams[temp].sh.Language = GET_TCC (movie->fp); - movie->streams[temp].sh.InitialFrames = GET_FCC (movie->fp); - movie->streams[temp].sh.Scale = GET_FCC (movie->fp); - movie->streams[temp].sh.Rate = GET_FCC (movie->fp); - movie->streams[temp].sh.Start = GET_FCC (movie->fp); - movie->streams[temp].sh.Length = GET_FCC (movie->fp); - movie->streams[temp].sh.SuggestedBufferSize = GET_FCC (movie->fp); - movie->streams[temp].sh.Quality = GET_FCC (movie->fp); - movie->streams[temp].sh.SampleSize = GET_FCC (movie->fp); - movie->streams[temp].sh.left = GET_TCC (movie->fp); - movie->streams[temp].sh.top = GET_TCC (movie->fp); - movie->streams[temp].sh.right = GET_TCC (movie->fp); - movie->streams[temp].sh.bottom = GET_TCC (movie->fp); + movie->streams[temp].sh.Flags = GET_FCC(movie->fp); + movie->streams[temp].sh.Priority = GET_TCC(movie->fp); + movie->streams[temp].sh.Language = GET_TCC(movie->fp); + movie->streams[temp].sh.InitialFrames = GET_FCC(movie->fp); + movie->streams[temp].sh.Scale = GET_FCC(movie->fp); + movie->streams[temp].sh.Rate = GET_FCC(movie->fp); + movie->streams[temp].sh.Start = GET_FCC(movie->fp); + movie->streams[temp].sh.Length = GET_FCC(movie->fp); + movie->streams[temp].sh.SuggestedBufferSize = GET_FCC(movie->fp); + movie->streams[temp].sh.Quality = GET_FCC(movie->fp); + movie->streams[temp].sh.SampleSize = GET_FCC(movie->fp); + movie->streams[temp].sh.left = GET_TCC(movie->fp); + movie->streams[temp].sh.top = GET_TCC(movie->fp); + movie->streams[temp].sh.right = GET_TCC(movie->fp); + movie->streams[temp].sh.bottom = GET_TCC(movie->fp); - fseek (movie->fp, movie->streams[temp].sh.size-14*4, SEEK_CUR); + fseek(movie->fp, movie->streams[temp].sh.size - 14 * 4, SEEK_CUR); - if (GET_FCC (movie->fp) != FCC("strf")) { + if (GET_FCC(movie->fp) != FCC("strf")) { DEBUG_PRINT("no stream format information\n"); return AVI_ERROR_FORMAT; } - movie->streams[temp].sf_size= GET_FCC(movie->fp); + movie->streams[temp].sf_size = GET_FCC(movie->fp); if (movie->streams[temp].sh.Type == FCC("vids")) { j = movie->streams[temp].sf_size - (sizeof(AviBitmapInfoHeader) - 8); if (j >= 0) { AviBitmapInfoHeader *bi; - movie->streams[temp].sf= MEM_mallocN(sizeof(AviBitmapInfoHeader), "streamformat"); + movie->streams[temp].sf = MEM_mallocN(sizeof(AviBitmapInfoHeader), "streamformat"); - bi= (AviBitmapInfoHeader *) movie->streams[temp].sf; + bi = (AviBitmapInfoHeader *) movie->streams[temp].sf; - bi->fcc= FCC("strf"); - bi->size= movie->streams[temp].sf_size; - bi->Size= GET_FCC(movie->fp); - bi->Width= GET_FCC(movie->fp); - bi->Height= GET_FCC(movie->fp); - bi->Planes= GET_TCC(movie->fp); - bi->BitCount= GET_TCC(movie->fp); - bi->Compression= GET_FCC(movie->fp); - bi->SizeImage= GET_FCC(movie->fp); - bi->XPelsPerMeter= GET_FCC(movie->fp); - bi->YPelsPerMeter= GET_FCC(movie->fp); - bi->ClrUsed= GET_FCC(movie->fp); - bi->ClrImportant= GET_FCC(movie->fp); + bi->fcc = FCC("strf"); + bi->size = movie->streams[temp].sf_size; + bi->Size = GET_FCC(movie->fp); + bi->Width = GET_FCC(movie->fp); + bi->Height = GET_FCC(movie->fp); + bi->Planes = GET_TCC(movie->fp); + bi->BitCount = GET_TCC(movie->fp); + bi->Compression = GET_FCC(movie->fp); + bi->SizeImage = GET_FCC(movie->fp); + bi->XPelsPerMeter = GET_FCC(movie->fp); + bi->YPelsPerMeter = GET_FCC(movie->fp); + bi->ClrUsed = GET_FCC(movie->fp); + bi->ClrImportant = GET_FCC(movie->fp); fcca = bi->Compression; - if ( movie->streams[temp].format == - AVI_FORMAT_AVI_RGB) { - if (fcca == FCC ("DIB ") || - fcca == FCC ("RGB ") || - fcca == FCC ("rgb ") || - fcca == FCC ("RAW ") || - fcca == 0 ) { + if (movie->streams[temp].format == + AVI_FORMAT_AVI_RGB) + { + if (fcca == FCC("DIB ") || + fcca == FCC("RGB ") || + fcca == FCC("rgb ") || + fcca == FCC("RAW ") || + fcca == 0) + { + /* pass */ } - else if ( fcca == FCC ("mjpg") || - fcca == FCC ("MJPG")) { - movie->streams[temp].format = AVI_FORMAT_MJPEG; + else if (fcca == FCC("mjpg") || + fcca == FCC("MJPG")) + { + movie->streams[temp].format = AVI_FORMAT_MJPEG; } else { return AVI_ERROR_COMPRESSION; @@ -580,38 +592,38 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) } } - if (j > 0) fseek (movie->fp, j, SEEK_CUR); + if (j > 0) fseek(movie->fp, j, SEEK_CUR); } - else fseek (movie->fp, movie->streams[temp].sf_size, SEEK_CUR); + else fseek(movie->fp, movie->streams[temp].sf_size, SEEK_CUR); /* Walk to the next LIST */ - while (GET_FCC (movie->fp) != FCC("LIST")) { - temp= GET_FCC (movie->fp); - if (temp<0 || ftell(movie->fp) > movie->size) { + while (GET_FCC(movie->fp) != FCC("LIST")) { + temp = GET_FCC(movie->fp); + if (temp < 0 || ftell(movie->fp) > movie->size) { DEBUG_PRINT("incorrect size in header or error in AVI\n"); - return AVI_ERROR_FORMAT; + return AVI_ERROR_FORMAT; } - fseek(movie->fp, temp, SEEK_CUR); + fseek(movie->fp, temp, SEEK_CUR); } - fseek(movie->fp, -4L, SEEK_CUR); + fseek(movie->fp, -4L, SEEK_CUR); } while (1) { - temp = GET_FCC (movie->fp); - size = GET_FCC (movie->fp); + temp = GET_FCC(movie->fp); + size = GET_FCC(movie->fp); if (size == 0) break; if (temp == FCC("LIST")) { - if (GET_FCC(movie->fp) == FCC ("movi")) + if (GET_FCC(movie->fp) == FCC("movi")) break; else - fseek (movie->fp, size-4, SEEK_CUR); + fseek(movie->fp, size - 4, SEEK_CUR); } else { - fseek (movie->fp, size, SEEK_CUR); + fseek(movie->fp, size, SEEK_CUR); } if (ftell(movie->fp) > movie->size) { DEBUG_PRINT("incorrect size in header or error in AVI\n"); @@ -619,31 +631,31 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) } } - movie->movi_offset = ftell (movie->fp); + movie->movi_offset = ftell(movie->fp); movie->read_offset = movie->movi_offset; /* Read in the index if the file has one, otherwise create one */ if (movie->header->Flags & AVIF_HASINDEX) { - fseek(movie->fp, size-4, SEEK_CUR); + fseek(movie->fp, size - 4, SEEK_CUR); if (GET_FCC(movie->fp) != FCC("idx1")) { DEBUG_PRINT("bad index informatio\n"); return AVI_ERROR_FORMAT; } - movie->index_entries = GET_FCC (movie->fp)/sizeof(AviIndexEntry); + movie->index_entries = GET_FCC(movie->fp) / sizeof(AviIndexEntry); if (movie->index_entries == 0) { DEBUG_PRINT("no index entries\n"); return AVI_ERROR_FORMAT; } - movie->entries = (AviIndexEntry *) MEM_mallocN (movie->index_entries * sizeof(AviIndexEntry), "movieentries"); + movie->entries = (AviIndexEntry *) MEM_mallocN(movie->index_entries * sizeof(AviIndexEntry), "movieentries"); - for (temp=0; temp < movie->index_entries; temp++) { - movie->entries[temp].ChunkId = GET_FCC (movie->fp); - movie->entries[temp].Flags = GET_FCC (movie->fp); - movie->entries[temp].Offset = GET_FCC (movie->fp); - movie->entries[temp].Size = GET_FCC (movie->fp); + for (temp = 0; temp < movie->index_entries; temp++) { + movie->entries[temp].ChunkId = GET_FCC(movie->fp); + movie->entries[temp].Flags = GET_FCC(movie->fp); + movie->entries[temp].Offset = GET_FCC(movie->fp); + movie->entries[temp].Size = GET_FCC(movie->fp); if (AVI_DEBUG) { printf("Index entry %04d: ChunkId:%s Flags:%d Offset:%d Size:%d\n", @@ -660,31 +672,32 @@ AviError AVI_open_movie(const char *name, AviMovie *movie) * undetermined reason */ if (movie->entries[0].Offset == movie->movi_offset) - movie->read_offset= 4; + movie->read_offset = 4; } DEBUG_PRINT("movie succesfully opened\n"); return AVI_ERROR_NONE; } -void *AVI_read_frame (AviMovie *movie, AviFormat format, int frame, int stream) +void *AVI_read_frame(AviMovie *movie, AviFormat format, int frame, int stream) { - int cur_frame=-1, temp, i=0, rewind=1; + int cur_frame = -1, temp, i = 0, rewind = 1; void *buffer; /* Retrieve the record number of the desired frame in the index * If a chunk has Size 0 we need to rewind to previous frame */ while (rewind && frame > -1) { - i=0; - cur_frame=-1; + i = 0; + cur_frame = -1; rewind = 0; while (cur_frame < frame && i < movie->index_entries) { - if (fcc_is_data (movie->entries[i].ChunkId) && - fcc_get_stream (movie->entries[i].ChunkId) == stream) { - if ((cur_frame == frame -1) && (movie->entries[i].Size == 0)) { + if (fcc_is_data(movie->entries[i].ChunkId) && + fcc_get_stream(movie->entries[i].ChunkId) == stream) + { + if ((cur_frame == frame - 1) && (movie->entries[i].Size == 0)) { rewind = 1; - frame = frame -1; + frame = frame - 1; } else { cur_frame++; @@ -697,18 +710,18 @@ void *AVI_read_frame (AviMovie *movie, AviFormat format, int frame, int stream) if (cur_frame != frame) return NULL; - fseek (movie->fp, movie->read_offset + movie->entries[i-1].Offset, SEEK_SET); + fseek(movie->fp, movie->read_offset + movie->entries[i - 1].Offset, SEEK_SET); temp = GET_FCC(movie->fp); - buffer = MEM_mallocN (temp, "readbuffer"); + buffer = MEM_mallocN(temp, "readbuffer"); - if (fread (buffer, 1, temp, movie->fp) != temp) { + if (fread(buffer, 1, temp, movie->fp) != temp) { MEM_freeN(buffer); return NULL; } - buffer = avi_format_convert (movie, stream, buffer, movie->streams[stream].format, format, &temp); + buffer = avi_format_convert(movie, stream, buffer, movie->streams[stream].format, format, &temp); return buffer; } @@ -717,21 +730,21 @@ AviError AVI_close(AviMovie *movie) { int i; - fclose (movie->fp); + fclose(movie->fp); - for (i=0; i < movie->header->Streams; i++) { + for (i = 0; i < movie->header->Streams; i++) { if (movie->streams[i].sf != NULL) - MEM_freeN (movie->streams[i].sf); + MEM_freeN(movie->streams[i].sf); } if (movie->header != NULL) - MEM_freeN (movie->header); - if (movie->streams!= NULL) - MEM_freeN (movie->streams); + MEM_freeN(movie->header); + if (movie->streams != NULL) + MEM_freeN(movie->streams); if (movie->entries != NULL) - MEM_freeN (movie->entries); + MEM_freeN(movie->entries); if (movie->offset_table != NULL) - MEM_freeN (movie->offset_table); + MEM_freeN(movie->offset_table); return AVI_ERROR_NONE; } @@ -747,21 +760,21 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) int64_t junk_pos; movie->type = AVI_MOVIE_WRITE; - movie->fp = fopen (name, "wb"); + movie->fp = fopen(name, "wb"); movie->index_entries = 0; if (movie->fp == NULL) return AVI_ERROR_OPEN; - movie->offset_table = (int64_t *) MEM_mallocN ((1+streams*2) * sizeof (int64_t), "offsettable"); + movie->offset_table = (int64_t *) MEM_mallocN((1 + streams * 2) * sizeof (int64_t), "offsettable"); - for (i=0; i < 1 + streams*2; i++) + for (i = 0; i < 1 + streams * 2; i++) movie->offset_table[i] = -1L; movie->entries = NULL; - movie->header = (AviMainHeader *) MEM_mallocN (sizeof(AviMainHeader), "movieheader"); + movie->header = (AviMainHeader *) MEM_mallocN(sizeof(AviMainHeader), "movieheader"); movie->header->fcc = FCC("avih"); movie->header->size = 56; @@ -780,20 +793,20 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) movie->header->Reserved[2] = 0; movie->header->Reserved[3] = 0; - movie->streams = (AviStreamRec *) MEM_mallocN (sizeof(AviStreamRec) * movie->header->Streams, "moviestreams"); + movie->streams = (AviStreamRec *) MEM_mallocN(sizeof(AviStreamRec) * movie->header->Streams, "moviestreams"); - va_start (ap, streams); + va_start(ap, streams); - for (i=0; i < movie->header->Streams; i++) { + for (i = 0; i < movie->header->Streams; i++) { movie->streams[i].format = va_arg(ap, AviFormat); - movie->streams[i].sh.fcc = FCC ("strh"); + movie->streams[i].sh.fcc = FCC("strh"); movie->streams[i].sh.size = 56; - movie->streams[i].sh.Type = avi_get_format_type (movie->streams[i].format); + movie->streams[i].sh.Type = avi_get_format_type(movie->streams[i].format); if (movie->streams[i].sh.Type == 0) return AVI_ERROR_FORMAT; - movie->streams[i].sh.Handler = avi_get_format_fcc (movie->streams[i].format); + movie->streams[i].sh.Handler = avi_get_format_fcc(movie->streams[i].format); if (movie->streams[i].sh.Handler == 0) return AVI_ERROR_FORMAT; @@ -816,30 +829,30 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) if (movie->streams[i].sh.Type == FCC("vids")) { #if 0 if (movie->streams[i].format == AVI_FORMAT_MJPEG) { - movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader) - + sizeof(AviMJPEGUnknown), "moviestreamformatL"); + movie->streams[i].sf = MEM_mallocN(sizeof(AviBitmapInfoHeader) + + sizeof(AviMJPEGUnknown), "moviestreamformatL"); movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown); } else { #endif - movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader), "moviestreamformatS"); + movie->streams[i].sf = MEM_mallocN(sizeof(AviBitmapInfoHeader), "moviestreamformatS"); movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader); - ((AviBitmapInfoHeader *) movie->streams[i].sf)->fcc = FCC ("strf"); + ((AviBitmapInfoHeader *) movie->streams[i].sf)->fcc = FCC("strf"); ((AviBitmapInfoHeader *) movie->streams[i].sf)->size = movie->streams[i].sf_size - 8; ((AviBitmapInfoHeader *) movie->streams[i].sf)->Size = movie->streams[i].sf_size - 8; ((AviBitmapInfoHeader *) movie->streams[i].sf)->Width = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->Height = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->Planes = 1; ((AviBitmapInfoHeader *) movie->streams[i].sf)->BitCount = 24; - ((AviBitmapInfoHeader *) movie->streams[i].sf)->Compression = avi_get_format_compression (movie->streams[i].format); + ((AviBitmapInfoHeader *) movie->streams[i].sf)->Compression = avi_get_format_compression(movie->streams[i].format); ((AviBitmapInfoHeader *) movie->streams[i].sf)->SizeImage = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->XPelsPerMeter = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->YPelsPerMeter = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->ClrUsed = 0; ((AviBitmapInfoHeader *) movie->streams[i].sf)->ClrImportant = 0; -/* +#if 0 if (movie->streams[i].format == AVI_FORMAT_MJPEG) { AviMJPEGUnknown *tmp; @@ -857,7 +870,7 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) else if (movie->streams[i].sh.Type == FCC("auds")) { // pass } -*/ +#endif } } @@ -865,53 +878,53 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) list.size = 0; list.ids = FCC("AVI "); - awrite (movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); + awrite(movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); list.fcc = FCC("LIST"); list.size = 0; list.ids = FCC("hdrl"); - awrite (movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); + awrite(movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); header_pos1 = ftell(movie->fp); movie->offset_table[0] = ftell(movie->fp); - awrite (movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); + awrite(movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); - for (i=0; i < movie->header->Streams; i++) { + for (i = 0; i < movie->header->Streams; i++) { list.fcc = FCC("LIST"); list.size = 0; list.ids = FCC("strl"); - awrite (movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); + awrite(movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); stream_pos1 = ftell(movie->fp); - movie->offset_table[1+i*2] = ftell(movie->fp); - awrite (movie, &movie->streams[i].sh, 1, sizeof(AviStreamHeader), movie->fp, AVI_STREAMH); + movie->offset_table[1 + i * 2] = ftell(movie->fp); + awrite(movie, &movie->streams[i].sh, 1, sizeof(AviStreamHeader), movie->fp, AVI_STREAMH); - movie->offset_table[1+i*2+1] = ftell(movie->fp); - awrite (movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); + movie->offset_table[1 + i * 2 + 1] = ftell(movie->fp); + awrite(movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); stream_pos2 = ftell(movie->fp); - fseek (movie->fp, stream_pos1-8, SEEK_SET); + fseek(movie->fp, stream_pos1 - 8, SEEK_SET); - PUT_FCCN((stream_pos2-stream_pos1+4L), movie->fp); + PUT_FCCN((stream_pos2 - stream_pos1 + 4L), movie->fp); - fseek (movie->fp, stream_pos2, SEEK_SET); + fseek(movie->fp, stream_pos2, SEEK_SET); } - junk_pos= ftell(movie->fp); + junk_pos = ftell(movie->fp); if (junk_pos < 2024 - 8) { chunk.fcc = FCC("JUNK"); chunk.size = 2024 - 8 - (int)junk_pos; - awrite (movie, &chunk, 1, sizeof(AviChunk), movie->fp, AVI_CHUNK); + awrite(movie, &chunk, 1, sizeof(AviChunk), movie->fp, AVI_CHUNK); - for (i=0; i < chunk.size; i++) + for (i = 0; i < chunk.size; i++) putc(0, movie->fp); } @@ -921,13 +934,13 @@ AviError AVI_open_compress(char *name, AviMovie *movie, int streams, ...) list.size = 0; list.ids = FCC("movi"); - awrite (movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); + awrite(movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); - movie->movi_offset = ftell(movie->fp)-8L; + movie->movi_offset = ftell(movie->fp) - 8L; - fseek (movie->fp, AVI_HDRL_SOFF, SEEK_SET); + fseek(movie->fp, AVI_HDRL_SOFF, SEEK_SET); - PUT_FCCN((header_pos2-header_pos1+4L), movie->fp); + PUT_FCCN((header_pos2 - header_pos1 + 4L), movie->fp); return AVI_ERROR_NONE; } @@ -949,93 +962,93 @@ AviError AVI_write_frame(AviMovie *movie, int frame_num, ...) /* Allocate the new memory for the index entry */ - if (frame_num+1 > movie->index_entries) { - temp = (AviIndexEntry *) MEM_mallocN ((frame_num+1) * - (movie->header->Streams+1) * sizeof(AviIndexEntry), "newidxentry"); + if (frame_num + 1 > movie->index_entries) { + temp = (AviIndexEntry *) MEM_mallocN((frame_num + 1) * + (movie->header->Streams + 1) * sizeof(AviIndexEntry), "newidxentry"); if (movie->entries != NULL) { - memcpy (temp, movie->entries, movie->index_entries * (movie->header->Streams+1) - * sizeof(AviIndexEntry)); - MEM_freeN (movie->entries); + memcpy(temp, movie->entries, movie->index_entries * (movie->header->Streams + 1) + * sizeof(AviIndexEntry)); + MEM_freeN(movie->entries); } movie->entries = temp; - movie->index_entries = frame_num+1; + movie->index_entries = frame_num + 1; } /* Slap a new record entry onto the end of the file */ - fseek (movie->fp, 0L, SEEK_END); + fseek(movie->fp, 0L, SEEK_END); list.fcc = FCC("LIST"); list.size = 0; list.ids = FCC("rec "); - awrite (movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); + awrite(movie, &list, 1, sizeof(AviList), movie->fp, AVI_LIST); - rec_off = ftell (movie->fp)-8L; + rec_off = ftell(movie->fp) - 8L; /* Write a frame for every stream */ - va_start (ap, frame_num); + va_start(ap, frame_num); - for (stream=0; stream < movie->header->Streams; stream++) { - unsigned int tbuf=0; + for (stream = 0; stream < movie->header->Streams; stream++) { + unsigned int tbuf = 0; - format = va_arg (ap, AviFormat); - buffer = va_arg (ap, void*); - size = va_arg (ap, int); + format = va_arg(ap, AviFormat); + buffer = va_arg(ap, void *); + size = va_arg(ap, int); /* Convert the buffer into the output format */ - buffer = avi_format_convert (movie, stream, buffer, format, movie->streams[stream].format, &size); + buffer = avi_format_convert(movie, stream, buffer, format, movie->streams[stream].format, &size); /* Write the header info for this data chunk */ - fseek (movie->fp, 0L, SEEK_END); + fseek(movie->fp, 0L, SEEK_END); - chunk.fcc = avi_get_data_id (format, stream); + chunk.fcc = avi_get_data_id(format, stream); chunk.size = size; - if (size%4) chunk.size += 4 - size%4; + if (size % 4) chunk.size += 4 - size % 4; - awrite (movie, &chunk, 1, sizeof(AviChunk), movie->fp, AVI_CHUNK); + awrite(movie, &chunk, 1, sizeof(AviChunk), movie->fp, AVI_CHUNK); /* Write the index entry for this data chunk */ - movie->entries[frame_num * (movie->header->Streams+1) + stream + 1].ChunkId = chunk.fcc; - movie->entries[frame_num * (movie->header->Streams+1) + stream + 1].Flags = AVIIF_KEYFRAME; - movie->entries[frame_num * (movie->header->Streams+1) + stream + 1].Offset = (int)(ftell(movie->fp) - 12L - movie->movi_offset); - movie->entries[frame_num * (movie->header->Streams+1) + stream + 1].Size = chunk.size; + movie->entries[frame_num * (movie->header->Streams + 1) + stream + 1].ChunkId = chunk.fcc; + movie->entries[frame_num * (movie->header->Streams + 1) + stream + 1].Flags = AVIIF_KEYFRAME; + movie->entries[frame_num * (movie->header->Streams + 1) + stream + 1].Offset = (int)(ftell(movie->fp) - 12L - movie->movi_offset); + movie->entries[frame_num * (movie->header->Streams + 1) + stream + 1].Size = chunk.size; /* Write the chunk */ - awrite (movie, buffer, 1, size, movie->fp, AVI_RAW); - MEM_freeN (buffer); + awrite(movie, buffer, 1, size, movie->fp, AVI_RAW); + MEM_freeN(buffer); - if (size%4) awrite (movie, &tbuf, 1, 4-size%4, movie->fp, AVI_RAW); + if (size % 4) awrite(movie, &tbuf, 1, 4 - size % 4, movie->fp, AVI_RAW); /* Update the stream headers length field */ movie->streams[stream].sh.Length++; - fseek (movie->fp, movie->offset_table[1+stream*2], SEEK_SET); - awrite (movie, &movie->streams[stream].sh, 1, sizeof(AviStreamHeader), movie->fp, AVI_STREAMH); + fseek(movie->fp, movie->offset_table[1 + stream * 2], SEEK_SET); + awrite(movie, &movie->streams[stream].sh, 1, sizeof(AviStreamHeader), movie->fp, AVI_STREAMH); } - va_end (ap); + va_end(ap); /* Record the entry for the new record */ - fseek (movie->fp, 0L, SEEK_END); + fseek(movie->fp, 0L, SEEK_END); - movie->entries[frame_num * (movie->header->Streams+1)].ChunkId = FCC("rec "); - movie->entries[frame_num * (movie->header->Streams+1)].Flags = AVIIF_LIST; - movie->entries[frame_num * (movie->header->Streams+1)].Offset = (int)(rec_off - 8L - movie->movi_offset); - movie->entries[frame_num * (movie->header->Streams+1)].Size = (int)(ftell(movie->fp) - (rec_off + 4L)); + movie->entries[frame_num * (movie->header->Streams + 1)].ChunkId = FCC("rec "); + movie->entries[frame_num * (movie->header->Streams + 1)].Flags = AVIIF_LIST; + movie->entries[frame_num * (movie->header->Streams + 1)].Offset = (int)(rec_off - 8L - movie->movi_offset); + movie->entries[frame_num * (movie->header->Streams + 1)].Size = (int)(ftell(movie->fp) - (rec_off + 4L)); /* Update the record size */ - fseek (movie->fp, rec_off, SEEK_SET); - PUT_FCCN (movie->entries[frame_num * (movie->header->Streams+1)].Size, movie->fp); + fseek(movie->fp, rec_off, SEEK_SET); + PUT_FCCN(movie->entries[frame_num * (movie->header->Streams + 1)].Size, movie->fp); /* Update the main header information in the file */ movie->header->TotalFrames++; - fseek (movie->fp, movie->offset_table[0], SEEK_SET); - awrite (movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); + fseek(movie->fp, movie->offset_table[0], SEEK_SET); + awrite(movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); return AVI_ERROR_NONE; } @@ -1044,38 +1057,38 @@ AviError AVI_close_compress(AviMovie *movie) { int temp, movi_size, i; - fseek (movie->fp, 0L, SEEK_END); + fseek(movie->fp, 0L, SEEK_END); movi_size = (int)ftell(movie->fp); - PUT_FCC ("idx1", movie->fp); - PUT_FCCN ((movie->index_entries*(movie->header->Streams+1)*16), movie->fp); + PUT_FCC("idx1", movie->fp); + PUT_FCCN((movie->index_entries * (movie->header->Streams + 1) * 16), movie->fp); - for (temp=0; temp < movie->index_entries*(movie->header->Streams+1); temp++) - awrite (movie, &movie->entries[temp], 1, sizeof(AviIndexEntry), movie->fp, AVI_INDEXE); + for (temp = 0; temp < movie->index_entries * (movie->header->Streams + 1); temp++) + awrite(movie, &movie->entries[temp], 1, sizeof(AviIndexEntry), movie->fp, AVI_INDEXE); temp = (int)ftell(movie->fp); - fseek (movie->fp, AVI_RIFF_SOFF, SEEK_SET); + fseek(movie->fp, AVI_RIFF_SOFF, SEEK_SET); - PUT_FCCN((temp-8L), movie->fp); + PUT_FCCN((temp - 8L), movie->fp); - fseek (movie->fp, movie->movi_offset, SEEK_SET); + fseek(movie->fp, movie->movi_offset, SEEK_SET); - PUT_FCCN((movi_size-(movie->movi_offset+4L)), movie->fp); + PUT_FCCN((movi_size - (movie->movi_offset + 4L)), movie->fp); - fclose (movie->fp); + fclose(movie->fp); - for (i=0; i < movie->header->Streams; i++) { + for (i = 0; i < movie->header->Streams; i++) { if (movie->streams[i].sf != NULL) - MEM_freeN (movie->streams[i].sf); + MEM_freeN(movie->streams[i].sf); } if (movie->header != NULL) - MEM_freeN (movie->header); + MEM_freeN(movie->header); if (movie->entries != NULL) - MEM_freeN (movie->entries); + MEM_freeN(movie->entries); if (movie->streams != NULL) - MEM_freeN (movie->streams); + MEM_freeN(movie->streams); if (movie->offset_table != NULL) - MEM_freeN (movie->offset_table); + MEM_freeN(movie->offset_table); return AVI_ERROR_NONE; } diff --git a/source/blender/avi/intern/avirgb.c b/source/blender/avi/intern/avirgb.c index 36e862708f4..78316990d54 100644 --- a/source/blender/avi/intern/avirgb.c +++ b/source/blender/avi/intern/avirgb.c @@ -42,108 +42,108 @@ /* implementation */ -void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size) +void *avi_converter_from_avi_rgb(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int x, y, i, rowstride; unsigned char *buf; AviBitmapInfoHeader *bi; - short bits= 32; + short bits = 32; (void)size; /* unused */ - bi= (AviBitmapInfoHeader *) movie->streams[stream].sf; - if (bi) bits= bi->BitCount; + bi = (AviBitmapInfoHeader *) movie->streams[stream].sf; + if (bi) bits = bi->BitCount; - if (bits==16) { + if (bits == 16) { unsigned short *pxl; unsigned char *to; #ifdef __BIG_ENDIAN__ unsigned char *pxla; #endif - buf = MEM_mallocN (movie->header->Height * movie->header->Width * 3, "fromavirgbbuf"); + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromavirgbbuf"); - y= movie->header->Height; - to= buf; + y = movie->header->Height; + to = buf; while (y--) { - pxl= (unsigned short *) (buffer + y * movie->header->Width * 2); + pxl = (unsigned short *) (buffer + y * movie->header->Width * 2); #ifdef __BIG_ENDIAN__ - pxla= (unsigned char *)pxl; + pxla = (unsigned char *)pxl; #endif - x= movie->header->Width; + x = movie->header->Width; while (x--) { #ifdef __BIG_ENDIAN__ - i= pxla[0]; - pxla[0]= pxla[1]; - pxla[1]= i; + i = pxla[0]; + pxla[0] = pxla[1]; + pxla[1] = i; - pxla+=2; + pxla += 2; #endif - *(to++)= ((*pxl>>10)&0x1f)*8; - *(to++)= ((*pxl>>5)&0x1f)*8; - *(to++)= (*pxl&0x1f)*8; + *(to++) = ((*pxl >> 10) & 0x1f) * 8; + *(to++) = ((*pxl >> 5) & 0x1f) * 8; + *(to++) = (*pxl & 0x1f) * 8; pxl++; } } - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } else { - buf = MEM_mallocN (movie->header->Height * movie->header->Width * 3, "fromavirgbbuf"); + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromavirgbbuf"); - rowstride = movie->header->Width*3; - if (bits!=16) if (movie->header->Width%2) rowstride++; + rowstride = movie->header->Width * 3; + if (bits != 16) if (movie->header->Width % 2) rowstride++; - for (y=0; y < movie->header->Height; y++) { - memcpy (&buf[y*movie->header->Width*3], &buffer[((movie->header->Height-1)-y)*rowstride], movie->header->Width*3); + for (y = 0; y < movie->header->Height; y++) { + memcpy(&buf[y * movie->header->Width * 3], &buffer[((movie->header->Height - 1) - y) * rowstride], movie->header->Width * 3); } - for (y=0; y < movie->header->Height*movie->header->Width*3; y+=3) { + for (y = 0; y < movie->header->Height * movie->header->Width * 3; y += 3) { i = buf[y]; - buf[y] = buf[y+2]; - buf[y+2] = i; + buf[y] = buf[y + 2]; + buf[y + 2] = i; } - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } } -void *avi_converter_to_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size) +void *avi_converter_to_avi_rgb(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int y, x, i, rowstride; unsigned char *buf; (void)stream; /* unused */ - *size= movie->header->Height * movie->header->Width * 3; - if (movie->header->Width%2) *size+= movie->header->Height; + *size = movie->header->Height * movie->header->Width * 3; + if (movie->header->Width % 2) *size += movie->header->Height; - buf = MEM_mallocN (*size, "toavirgbbuf"); + buf = MEM_mallocN(*size, "toavirgbbuf"); - rowstride = movie->header->Width*3; - if (movie->header->Width%2) rowstride++; + rowstride = movie->header->Width * 3; + if (movie->header->Width % 2) rowstride++; - for (y=0; y < movie->header->Height; y++) { - memcpy (&buf[y*rowstride], &buffer[((movie->header->Height-1)-y)*movie->header->Width*3], movie->header->Width*3); + for (y = 0; y < movie->header->Height; y++) { + memcpy(&buf[y * rowstride], &buffer[((movie->header->Height - 1) - y) * movie->header->Width * 3], movie->header->Width * 3); } - for (y=0; y < movie->header->Height; y++) { - for (x=0; x < movie->header->Width*3; x+=3) { - i = buf[y*rowstride+x]; - buf[y*rowstride+x] = buf[y*rowstride+x+2]; - buf[y*rowstride+x+2] = i; + for (y = 0; y < movie->header->Height; y++) { + for (x = 0; x < movie->header->Width * 3; x += 3) { + i = buf[y * rowstride + x]; + buf[y * rowstride + x] = buf[y * rowstride + x + 2]; + buf[y * rowstride + x + 2] = i; } } - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } diff --git a/source/blender/avi/intern/codecs.c b/source/blender/avi/intern/codecs.c index c99938e7b9e..01e228d570e 100644 --- a/source/blender/avi/intern/codecs.c +++ b/source/blender/avi/intern/codecs.c @@ -39,7 +39,7 @@ #include "mjpeg.h" #include "rgb32.h" -void *avi_format_convert (AviMovie *movie, int stream, void *buffer, AviFormat from, AviFormat to, int *size) +void *avi_format_convert(AviMovie *movie, int stream, void *buffer, AviFormat from, AviFormat to, int *size) { if (from == to) return buffer; @@ -53,32 +53,32 @@ void *avi_format_convert (AviMovie *movie, int stream, void *buffer, AviFormat f } switch (to) { - case AVI_FORMAT_RGB24: - switch (from) { + case AVI_FORMAT_RGB24: + switch (from) { + case AVI_FORMAT_AVI_RGB: + buffer = avi_converter_from_avi_rgb(movie, stream, buffer, size); + break; + case AVI_FORMAT_MJPEG: + buffer = avi_converter_from_mjpeg(movie, stream, buffer, size); + break; + case AVI_FORMAT_RGB32: + buffer = avi_converter_from_rgb32(movie, stream, buffer, size); + break; + default: + break; + } + break; case AVI_FORMAT_AVI_RGB: - buffer = avi_converter_from_avi_rgb (movie, stream, buffer, size); + buffer = avi_converter_to_avi_rgb(movie, stream, buffer, size); break; case AVI_FORMAT_MJPEG: - buffer = avi_converter_from_mjpeg (movie, stream, buffer, size); + buffer = avi_converter_to_mjpeg(movie, stream, buffer, size); break; case AVI_FORMAT_RGB32: - buffer = avi_converter_from_rgb32 (movie, stream, buffer, size); + buffer = avi_converter_to_rgb32(movie, stream, buffer, size); break; default: break; - } - break; - case AVI_FORMAT_AVI_RGB: - buffer = avi_converter_to_avi_rgb (movie, stream, buffer, size); - break; - case AVI_FORMAT_MJPEG: - buffer = avi_converter_to_mjpeg (movie, stream, buffer, size); - break; - case AVI_FORMAT_RGB32: - buffer = avi_converter_to_rgb32 (movie, stream, buffer, size); - break; - default: - break; } return buffer; @@ -88,10 +88,10 @@ int avi_get_data_id(AviFormat format, int stream) { char fcc[5]; - if (avi_get_format_type (format) == FCC("vids")) - sprintf (fcc, "%2.2ddc", stream); - else if (avi_get_format_type (format) == FCC("auds")) - sprintf (fcc, "%2.2ddc", stream); + if (avi_get_format_type(format) == FCC("vids")) + sprintf(fcc, "%2.2ddc", stream); + else if (avi_get_format_type(format) == FCC("auds")) + sprintf(fcc, "%2.2ddc", stream); else return 0; @@ -101,48 +101,48 @@ int avi_get_data_id(AviFormat format, int stream) int avi_get_format_type(AviFormat format) { switch (format) { - case AVI_FORMAT_RGB24: - case AVI_FORMAT_RGB32: - case AVI_FORMAT_AVI_RGB: - case AVI_FORMAT_MJPEG: - return FCC("vids"); - break; - default: - return 0; - break; + case AVI_FORMAT_RGB24: + case AVI_FORMAT_RGB32: + case AVI_FORMAT_AVI_RGB: + case AVI_FORMAT_MJPEG: + return FCC("vids"); + break; + default: + return 0; + break; } } int avi_get_format_fcc(AviFormat format) { switch (format) { - case AVI_FORMAT_RGB24: - case AVI_FORMAT_RGB32: - case AVI_FORMAT_AVI_RGB: - return FCC("DIB "); - break; - case AVI_FORMAT_MJPEG: - return FCC("MJPG"); - break; - default: - return 0; - break; + case AVI_FORMAT_RGB24: + case AVI_FORMAT_RGB32: + case AVI_FORMAT_AVI_RGB: + return FCC("DIB "); + break; + case AVI_FORMAT_MJPEG: + return FCC("MJPG"); + break; + default: + return 0; + break; } } int avi_get_format_compression(AviFormat format) { switch (format) { - case AVI_FORMAT_RGB24: - case AVI_FORMAT_RGB32: - case AVI_FORMAT_AVI_RGB: - return 0; - break; - case AVI_FORMAT_MJPEG: - return FCC("MJPG"); - break; - default: - return 0; - break; + case AVI_FORMAT_RGB24: + case AVI_FORMAT_RGB32: + case AVI_FORMAT_AVI_RGB: + return 0; + break; + case AVI_FORMAT_MJPEG: + return FCC("MJPG"); + break; + default: + return 0; + break; } } diff --git a/source/blender/avi/intern/endian.c b/source/blender/avi/intern/endian.c index fd8cc56f551..c9b95d25810 100644 --- a/source/blender/avi/intern/endian.c +++ b/source/blender/avi/intern/endian.c @@ -46,125 +46,125 @@ #endif #ifdef __BIG_ENDIAN__ -static void invert (int *num) +static void invert(int *num) { - int new=0, i, j; + int new = 0, i, j; - for (j=0; j < 4; j++) { - for (i=0; i<8; i++) { - new |= ((*num>>(j*8+i))&1)<<((3-j)*8+i); + for (j = 0; j < 4; j++) { + for (i = 0; i < 8; i++) { + new |= ((*num >> (j * 8 + i)) & 1) << ((3 - j) * 8 + i); } } *num = new; } -static void sinvert (short int *num) +static void sinvert(short int *num) { - short int new=0; + short int new = 0; int i, j; - for (j=0; j < 2; j++) { - for (i=0; i<8; i++) { - new |= ((*num>>(j*8+i))&1)<<((1-j)*8+i); + for (j = 0; j < 2; j++) { + for (i = 0; i < 8; i++) { + new |= ((*num >> (j * 8 + i)) & 1) << ((1 - j) * 8 + i); } } *num = new; } -static void Ichunk (AviChunk *chunk) +static void Ichunk(AviChunk *chunk) { - invert (&chunk->fcc); - invert (&chunk->size); + invert(&chunk->fcc); + invert(&chunk->size); } #endif #ifdef __BIG_ENDIAN__ -static void Ilist (AviList *list) +static void Ilist(AviList *list) { - invert (&list->fcc); - invert (&list->size); - invert (&list->ids); + invert(&list->fcc); + invert(&list->size); + invert(&list->ids); } -static void Imainh (AviMainHeader *mainh) +static void Imainh(AviMainHeader *mainh) { - invert (&mainh->fcc); - invert (&mainh->size); - invert (&mainh->MicroSecPerFrame); - invert (&mainh->MaxBytesPerSec); - invert (&mainh->PaddingGranularity); - invert (&mainh->Flags); - invert (&mainh->TotalFrames); - invert (&mainh->InitialFrames); - invert (&mainh->Streams); - invert (&mainh->SuggestedBufferSize); - invert (&mainh->Width); - invert (&mainh->Height); - invert (&mainh->Reserved[0]); - invert (&mainh->Reserved[1]); - invert (&mainh->Reserved[2]); - invert (&mainh->Reserved[3]); + invert(&mainh->fcc); + invert(&mainh->size); + invert(&mainh->MicroSecPerFrame); + invert(&mainh->MaxBytesPerSec); + invert(&mainh->PaddingGranularity); + invert(&mainh->Flags); + invert(&mainh->TotalFrames); + invert(&mainh->InitialFrames); + invert(&mainh->Streams); + invert(&mainh->SuggestedBufferSize); + invert(&mainh->Width); + invert(&mainh->Height); + invert(&mainh->Reserved[0]); + invert(&mainh->Reserved[1]); + invert(&mainh->Reserved[2]); + invert(&mainh->Reserved[3]); } -static void Istreamh (AviStreamHeader *streamh) +static void Istreamh(AviStreamHeader *streamh) { - invert (&streamh->fcc); - invert (&streamh->size); - invert (&streamh->Type); - invert (&streamh->Handler); - invert (&streamh->Flags); - sinvert (&streamh->Priority); - sinvert (&streamh->Language); - invert (&streamh->InitialFrames); - invert (&streamh->Scale); - invert (&streamh->Rate); - invert (&streamh->Start); - invert (&streamh->Length); - invert (&streamh->SuggestedBufferSize); - invert (&streamh->Quality); - invert (&streamh->SampleSize); - sinvert (&streamh->left); - sinvert (&streamh->right); - sinvert (&streamh->top); - sinvert (&streamh->bottom); + invert(&streamh->fcc); + invert(&streamh->size); + invert(&streamh->Type); + invert(&streamh->Handler); + invert(&streamh->Flags); + sinvert(&streamh->Priority); + sinvert(&streamh->Language); + invert(&streamh->InitialFrames); + invert(&streamh->Scale); + invert(&streamh->Rate); + invert(&streamh->Start); + invert(&streamh->Length); + invert(&streamh->SuggestedBufferSize); + invert(&streamh->Quality); + invert(&streamh->SampleSize); + sinvert(&streamh->left); + sinvert(&streamh->right); + sinvert(&streamh->top); + sinvert(&streamh->bottom); } -static void Ibitmaph (AviBitmapInfoHeader *bitmaph) +static void Ibitmaph(AviBitmapInfoHeader *bitmaph) { - invert (&bitmaph->fcc); - invert (&bitmaph->size); - invert (&bitmaph->Size); - invert (&bitmaph->Width); - invert (&bitmaph->Height); - sinvert (&bitmaph->Planes); - sinvert (&bitmaph->BitCount); - invert (&bitmaph->Compression); - invert (&bitmaph->SizeImage); - invert (&bitmaph->XPelsPerMeter); - invert (&bitmaph->YPelsPerMeter); - invert (&bitmaph->ClrUsed); - invert (&bitmaph->ClrImportant); + invert(&bitmaph->fcc); + invert(&bitmaph->size); + invert(&bitmaph->Size); + invert(&bitmaph->Width); + invert(&bitmaph->Height); + sinvert(&bitmaph->Planes); + sinvert(&bitmaph->BitCount); + invert(&bitmaph->Compression); + invert(&bitmaph->SizeImage); + invert(&bitmaph->XPelsPerMeter); + invert(&bitmaph->YPelsPerMeter); + invert(&bitmaph->ClrUsed); + invert(&bitmaph->ClrImportant); } -static void Imjpegu (AviMJPEGUnknown *mjpgu) +static void Imjpegu(AviMJPEGUnknown *mjpgu) { - invert (&mjpgu->a); - invert (&mjpgu->b); - invert (&mjpgu->c); - invert (&mjpgu->d); - invert (&mjpgu->e); - invert (&mjpgu->f); - invert (&mjpgu->g); + invert(&mjpgu->a); + invert(&mjpgu->b); + invert(&mjpgu->c); + invert(&mjpgu->d); + invert(&mjpgu->e); + invert(&mjpgu->f); + invert(&mjpgu->g); } -static void Iindexe (AviIndexEntry *indexe) +static void Iindexe(AviIndexEntry *indexe) { - invert (&indexe->ChunkId); - invert (&indexe->Flags); - invert (&indexe->Offset); - invert (&indexe->Size); + invert(&indexe->ChunkId); + invert(&indexe->Flags); + invert(&indexe->Offset); + invert(&indexe->Size); } #endif /* __BIG_ENDIAN__ */ @@ -173,53 +173,53 @@ void awrite(AviMovie *movie, void *datain, int block, int size, FILE *fp, int ty #ifdef __BIG_ENDIAN__ void *data; - data = MEM_mallocN (size, "avi endian"); + data = MEM_mallocN(size, "avi endian"); - memcpy (data, datain, size); + memcpy(data, datain, size); switch (type) { - case AVI_RAW: - fwrite (data, block, size, fp); - break; - case AVI_CHUNK: - Ichunk ((AviChunk *) data); - fwrite (data, block, size, fp); - break; - case AVI_LIST: - Ilist ((AviList *) data); - fwrite (data, block, size, fp); - break; - case AVI_MAINH: - Imainh ((AviMainHeader *) data); - fwrite (data, block, size, fp); - break; - case AVI_STREAMH: - Istreamh ((AviStreamHeader *) data); - fwrite (data, block, size, fp); - break; - case AVI_BITMAPH: - Ibitmaph ((AviBitmapInfoHeader *) data); - if (size==sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown)) { - Imjpegu((AviMJPEGUnknown*)((char*)data+sizeof(AviBitmapInfoHeader))); - } - fwrite (data, block, size, fp); - break; - case AVI_MJPEGU: - Imjpegu ((AviMJPEGUnknown *) data); - fwrite (data, block, size, fp); - break; - case AVI_INDEXE: - Iindexe ((AviIndexEntry *) data); - fwrite (data, block, size, fp); - break; - default: - break; + case AVI_RAW: + fwrite(data, block, size, fp); + break; + case AVI_CHUNK: + Ichunk((AviChunk *) data); + fwrite(data, block, size, fp); + break; + case AVI_LIST: + Ilist((AviList *) data); + fwrite(data, block, size, fp); + break; + case AVI_MAINH: + Imainh((AviMainHeader *) data); + fwrite(data, block, size, fp); + break; + case AVI_STREAMH: + Istreamh((AviStreamHeader *) data); + fwrite(data, block, size, fp); + break; + case AVI_BITMAPH: + Ibitmaph((AviBitmapInfoHeader *) data); + if (size == sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown)) { + Imjpegu((AviMJPEGUnknown *)((char *)data + sizeof(AviBitmapInfoHeader))); + } + fwrite(data, block, size, fp); + break; + case AVI_MJPEGU: + Imjpegu((AviMJPEGUnknown *) data); + fwrite(data, block, size, fp); + break; + case AVI_INDEXE: + Iindexe((AviIndexEntry *) data); + fwrite(data, block, size, fp); + break; + default: + break; } - MEM_freeN (data); + MEM_freeN(data); #else /* __BIG_ENDIAN__ */ (void)movie; /* unused */ (void)type; /* unused */ - fwrite (datain, block, size, fp); + fwrite(datain, block, size, fp); #endif /* __BIG_ENDIAN__ */ } diff --git a/source/blender/avi/intern/mjpeg.c b/source/blender/avi/intern/mjpeg.c index 29356f8ef28..a700284bf68 100644 --- a/source/blender/avi/intern/mjpeg.c +++ b/source/blender/avi/intern/mjpeg.c @@ -42,14 +42,14 @@ #include "mjpeg.h" -#define PADUP(num, amt) ((num+(amt-1))&~(amt-1)) +#define PADUP(num, amt) ((num + (amt - 1)) & ~(amt - 1)) -static void jpegmemdestmgr_build (j_compress_ptr cinfo, unsigned char *buffer, int bufsize); -static void jpegmemsrcmgr_build (j_decompress_ptr dinfo, unsigned char *buffer, int bufsize); +static void jpegmemdestmgr_build(j_compress_ptr cinfo, unsigned char *buffer, int bufsize); +static void jpegmemsrcmgr_build(j_decompress_ptr dinfo, unsigned char *buffer, int bufsize); static int numbytes; -static void add_huff_table (j_decompress_ptr dinfo, JHUFF_TBL **htblptr, const UINT8 *bits, const UINT8 *val) +static void add_huff_table(j_decompress_ptr dinfo, JHUFF_TBL **htblptr, const UINT8 *bits, const UINT8 *val) { if (*htblptr == NULL) *htblptr = jpeg_alloc_huff_table((j_common_ptr) dinfo); @@ -64,25 +64,30 @@ static void add_huff_table (j_decompress_ptr dinfo, JHUFF_TBL **htblptr, const U /* Set up the standard Huffman tables (cf. JPEG standard section K.3) */ /* IMPORTANT: these are only valid for 8-bit data precision! */ -static void std_huff_tables (j_decompress_ptr dinfo) +static void std_huff_tables(j_decompress_ptr dinfo) { static const UINT8 bits_dc_luminance[17] = { /* 0-base */ - 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 }; + 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 + }; static const UINT8 val_dc_luminance[] = { - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }; + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 + }; static const UINT8 bits_dc_chrominance[17] = { /* 0-base */ - 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 }; + 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 + }; static const UINT8 val_dc_chrominance[] = { - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }; + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 + }; static const UINT8 bits_ac_luminance[17] = { /* 0-base */ - 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d }; + 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d + }; static const UINT8 val_ac_luminance[] = { 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, @@ -105,10 +110,12 @@ static void std_huff_tables (j_decompress_ptr dinfo) 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa }; + 0xf9, 0xfa + }; static const UINT8 bits_ac_chrominance[17] = { /* 0-base */ - 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 }; + 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 + }; static const UINT8 val_ac_chrominance[] = { 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, @@ -131,16 +138,17 @@ static void std_huff_tables (j_decompress_ptr dinfo) 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa }; + 0xf9, 0xfa + }; add_huff_table(dinfo, &dinfo->dc_huff_tbl_ptrs[0], - bits_dc_luminance, val_dc_luminance); + bits_dc_luminance, val_dc_luminance); add_huff_table(dinfo, &dinfo->ac_huff_tbl_ptrs[0], - bits_ac_luminance, val_ac_luminance); + bits_ac_luminance, val_ac_luminance); add_huff_table(dinfo, &dinfo->dc_huff_tbl_ptrs[1], - bits_dc_chrominance, val_dc_chrominance); + bits_dc_chrominance, val_dc_chrominance); add_huff_table(dinfo, &dinfo->ac_huff_tbl_ptrs[1], - bits_ac_chrominance, val_ac_chrominance); + bits_ac_chrominance, val_ac_chrominance); } static int Decode_JPEG(unsigned char *inBuffer, unsigned char *outBuffer, unsigned int width, unsigned int height, int bufsize) @@ -152,7 +160,7 @@ static int Decode_JPEG(unsigned char *inBuffer, unsigned char *outBuffer, unsign (void)width; /* unused */ - numbytes= 0; + numbytes = 0; dinfo.err = jpeg_std_error(&jerr); jpeg_create_decompress(&dinfo); @@ -166,8 +174,8 @@ static int Decode_JPEG(unsigned char *inBuffer, unsigned char *outBuffer, unsign jpeg_start_decompress(&dinfo); - rowstride= dinfo.output_width*dinfo.output_components; - for (y= 0; y= height) return 0; - inBuffer+= numbytes; - jpegmemsrcmgr_build(&dinfo, inBuffer, bufsize-numbytes); + inBuffer += numbytes; + jpegmemsrcmgr_build(&dinfo, inBuffer, bufsize - numbytes); - numbytes= 0; + numbytes = 0; jpeg_read_header(&dinfo, TRUE); if (dinfo.dc_huff_tbl_ptrs[0] == NULL) { std_huff_tables(&dinfo); } jpeg_start_decompress(&dinfo); - rowstride= dinfo.output_width*dinfo.output_components; - for (y= 0; ysent_table = TRUE; cinfo.dc_huff_tbl_ptrs[1]->sent_table = TRUE; @@ -232,24 +240,24 @@ static void Compress_JPEG(int quality, unsigned char *outbuffer, unsigned char * jpeg_start_compress(&cinfo, FALSE); - i=0; + i = 0; marker[i++] = 'A'; marker[i++] = 'V'; marker[i++] = 'I'; marker[i++] = '1'; marker[i++] = 0; - while (i<60) + while (i < 60) marker[i++] = 32; - jpeg_write_marker (&cinfo, JPEG_APP0, marker, 60); + jpeg_write_marker(&cinfo, JPEG_APP0, marker, 60); - i=0; - while (i<60) + i = 0; + while (i < 60) marker[i++] = 0; - jpeg_write_marker (&cinfo, JPEG_COM, marker, 60); + jpeg_write_marker(&cinfo, JPEG_COM, marker, 60); - rowstride= cinfo.image_width*cinfo.input_components; + rowstride = cinfo.image_width * cinfo.input_components; for (y = 0; y < cinfo.image_height; y++) { jpeg_write_scanlines(&cinfo, (JSAMPARRAY) &inBuffer, 1); inBuffer += rowstride; @@ -260,43 +268,43 @@ static void Compress_JPEG(int quality, unsigned char *outbuffer, unsigned char * static void interlace(unsigned char *to, unsigned char *from, int width, int height) { - int i, rowstride= width*3; + int i, rowstride = width * 3; - for (i=0; iheader->Height * movie->header->Width * 3, "avi.avi_converter_from_mjpeg 1"); + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_from_mjpeg 1"); - deint= check_and_decode_jpeg(buffer, buf, movie->header->Width, movie->header->Height, *size); + deint = check_and_decode_jpeg(buffer, buf, movie->header->Width, movie->header->Height, *size); MEM_freeN(buffer); if (deint) { - buffer = MEM_mallocN (movie->header->Height * movie->header->Width * 3, "avi.avi_converter_from_mjpeg 2"); - interlace (buffer, buf, movie->header->Width, movie->header->Height); - MEM_freeN (buf); + buffer = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_from_mjpeg 2"); + interlace(buffer, buf, movie->header->Width, movie->header->Height); + MEM_freeN(buf); - buf= buffer; + buf = buffer; } return buf; } -void *avi_converter_to_mjpeg (AviMovie *movie, int stream, unsigned char *buffer, int *size) +void *avi_converter_to_mjpeg(AviMovie *movie, int stream, unsigned char *buffer, int *size) { unsigned char *buf; - int bufsize= *size; + int bufsize = *size; numbytes = 0; - *size= 0; + *size = 0; - buf = MEM_mallocN (movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 1"); + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 1"); if (!movie->interlace) { - check_and_compress_jpeg(movie->streams[stream].sh.Quality/100, buf, buffer, movie->header->Width, movie->header->Height, bufsize); + check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf, buffer, movie->header->Width, movie->header->Height, bufsize); } else { - deinterlace (movie->odd_fields, buf, buffer, movie->header->Width, movie->header->Height); - MEM_freeN (buffer); + deinterlace(movie->odd_fields, buf, buffer, movie->header->Width, movie->header->Height); + MEM_freeN(buffer); - buffer= buf; - buf= MEM_mallocN (movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 2"); + buffer = buf; + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "avi.avi_converter_to_mjpeg 2"); - check_and_compress_jpeg(movie->streams[stream].sh.Quality/100, buf, buffer, movie->header->Width, movie->header->Height/2, bufsize/2); - *size+= numbytes; - numbytes=0; - check_and_compress_jpeg(movie->streams[stream].sh.Quality/100, buf+*size, buffer+(movie->header->Height/2)*movie->header->Width*3, movie->header->Width, movie->header->Height/2, bufsize/2); + check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf, buffer, movie->header->Width, movie->header->Height / 2, bufsize / 2); + *size += numbytes; + numbytes = 0; + check_and_compress_jpeg(movie->streams[stream].sh.Quality / 100, buf + *size, buffer + (movie->header->Height / 2) * movie->header->Width * 3, movie->header->Width, movie->header->Height / 2, bufsize / 2); } *size += numbytes; - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } @@ -405,23 +413,23 @@ static boolean jpegmemdestmgr_empty_output_buffer(j_compress_ptr cinfo) static void jpegmemdestmgr_term_destination(j_compress_ptr cinfo) { - numbytes-= cinfo->dest->free_in_buffer; + numbytes -= cinfo->dest->free_in_buffer; MEM_freeN(cinfo->dest); } static void jpegmemdestmgr_build(j_compress_ptr cinfo, unsigned char *buffer, int bufsize) { - cinfo->dest= MEM_mallocN(sizeof(*(cinfo->dest)), "avi.jpegmemdestmgr_build"); + cinfo->dest = MEM_mallocN(sizeof(*(cinfo->dest)), "avi.jpegmemdestmgr_build"); - cinfo->dest->init_destination= jpegmemdestmgr_init_destination; - cinfo->dest->empty_output_buffer= jpegmemdestmgr_empty_output_buffer; - cinfo->dest->term_destination= jpegmemdestmgr_term_destination; + cinfo->dest->init_destination = jpegmemdestmgr_init_destination; + cinfo->dest->empty_output_buffer = jpegmemdestmgr_empty_output_buffer; + cinfo->dest->term_destination = jpegmemdestmgr_term_destination; - cinfo->dest->next_output_byte= buffer; - cinfo->dest->free_in_buffer= bufsize; + cinfo->dest->next_output_byte = buffer; + cinfo->dest->free_in_buffer = bufsize; - numbytes= bufsize; + numbytes = bufsize; } /* Decompression from memory */ @@ -433,48 +441,48 @@ static void jpegmemsrcmgr_init_source(j_decompress_ptr dinfo) static boolean jpegmemsrcmgr_fill_input_buffer(j_decompress_ptr dinfo) { - unsigned char *buf= (unsigned char*) dinfo->src->next_input_byte-2; + unsigned char *buf = (unsigned char *) dinfo->src->next_input_byte - 2; - /* if we get called, must have run out of data */ + /* if we get called, must have run out of data */ WARNMS(dinfo, JWRN_JPEG_EOF); - buf[0]= (JOCTET) 0xFF; - buf[1]= (JOCTET) JPEG_EOI; + buf[0] = (JOCTET) 0xFF; + buf[1] = (JOCTET) JPEG_EOI; - dinfo->src->next_input_byte= buf; - dinfo->src->bytes_in_buffer= 2; + dinfo->src->next_input_byte = buf; + dinfo->src->bytes_in_buffer = 2; return TRUE; } static void jpegmemsrcmgr_skip_input_data(j_decompress_ptr dinfo, long skipcnt) { - if (dinfo->src->bytes_in_buffersrc->bytes_in_buffer; + if (dinfo->src->bytes_in_buffer < skipcnt) + skipcnt = dinfo->src->bytes_in_buffer; - dinfo->src->next_input_byte+= skipcnt; - dinfo->src->bytes_in_buffer-= skipcnt; + dinfo->src->next_input_byte += skipcnt; + dinfo->src->bytes_in_buffer -= skipcnt; } static void jpegmemsrcmgr_term_source(j_decompress_ptr dinfo) { - numbytes-= dinfo->src->bytes_in_buffer; + numbytes -= dinfo->src->bytes_in_buffer; MEM_freeN(dinfo->src); } static void jpegmemsrcmgr_build(j_decompress_ptr dinfo, unsigned char *buffer, int bufsize) { - dinfo->src= MEM_mallocN(sizeof(*(dinfo->src)), "avi.jpegmemsrcmgr_build"); + dinfo->src = MEM_mallocN(sizeof(*(dinfo->src)), "avi.jpegmemsrcmgr_build"); - dinfo->src->init_source= jpegmemsrcmgr_init_source; - dinfo->src->fill_input_buffer= jpegmemsrcmgr_fill_input_buffer; - dinfo->src->skip_input_data= jpegmemsrcmgr_skip_input_data; - dinfo->src->resync_to_restart= jpeg_resync_to_restart; - dinfo->src->term_source= jpegmemsrcmgr_term_source; + dinfo->src->init_source = jpegmemsrcmgr_init_source; + dinfo->src->fill_input_buffer = jpegmemsrcmgr_fill_input_buffer; + dinfo->src->skip_input_data = jpegmemsrcmgr_skip_input_data; + dinfo->src->resync_to_restart = jpeg_resync_to_restart; + dinfo->src->term_source = jpegmemsrcmgr_term_source; - dinfo->src->bytes_in_buffer= bufsize; - dinfo->src->next_input_byte= buffer; + dinfo->src->bytes_in_buffer = bufsize; + dinfo->src->next_input_byte = buffer; - numbytes= bufsize; + numbytes = bufsize; } diff --git a/source/blender/avi/intern/options.c b/source/blender/avi/intern/options.c index db9719c171d..7de91318ecf 100644 --- a/source/blender/avi/intern/options.c +++ b/source/blender/avi/intern/options.c @@ -54,78 +54,78 @@ AviError AVI_set_compress_option(AviMovie *movie, int option_type, int stream, A return AVI_ERROR_OPTION; switch (option_type) { - case AVI_OPTION_TYPE_MAIN: - switch (option) { - case AVI_OPTION_WIDTH: - movie->header->Width = *((int *) opt_data); - movie->header->SuggestedBufferSize = movie->header->Width*movie->header->Height*3; + case AVI_OPTION_TYPE_MAIN: + switch (option) { + case AVI_OPTION_WIDTH: + movie->header->Width = *((int *) opt_data); + movie->header->SuggestedBufferSize = movie->header->Width * movie->header->Height * 3; + + for (i = 0; i < movie->header->Streams; i++) { + if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { + ((AviBitmapInfoHeader *) movie->streams[i].sf)->Width = *((int *) opt_data); + movie->streams[i].sh.SuggestedBufferSize = movie->header->SuggestedBufferSize; + movie->streams[i].sh.right = *((int *) opt_data); + ((AviBitmapInfoHeader *) movie->streams[i].sf)->SizeImage = movie->header->SuggestedBufferSize; + fseek(movie->fp, movie->offset_table[1 + i * 2 + 1], SEEK_SET); + awrite(movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); + } + } + + break; + + case AVI_OPTION_HEIGHT: + movie->header->Height = *((int *) opt_data); + movie->header->SuggestedBufferSize = movie->header->Width * movie->header->Height * 3; + + for (i = 0; i < movie->header->Streams; i++) { + if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { + ((AviBitmapInfoHeader *) movie->streams[i].sf)->Height = *((int *) opt_data); + movie->streams[i].sh.SuggestedBufferSize = movie->header->SuggestedBufferSize; + movie->streams[i].sh.bottom = *((int *) opt_data); + ((AviBitmapInfoHeader *) movie->streams[i].sf)->SizeImage = movie->header->SuggestedBufferSize; + fseek(movie->fp, movie->offset_table[1 + i * 2 + 1], SEEK_SET); + awrite(movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); + } + } + + break; + + case AVI_OPTION_QUALITY: + for (i = 0; i < movie->header->Streams; i++) { + if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { + movie->streams[i].sh.Quality = (*((int *) opt_data)) * 100; + fseek(movie->fp, movie->offset_table[1 + i * 2 + 1], SEEK_SET); + awrite(movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); + } + } + break; + + case AVI_OPTION_FRAMERATE: + useconds = (int)(1000000 / (*((double *) opt_data))); + if (useconds) + movie->header->MicroSecPerFrame = useconds; + + for (i = 0; i < movie->header->Streams; i++) { + if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { + movie->streams[i].sh.Scale = movie->header->MicroSecPerFrame; + fseek(movie->fp, movie->offset_table[1 + i * 2 + 1], SEEK_SET); + awrite(movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); + } + } - for (i=0; i < movie->header->Streams; i++) { - if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { - ((AviBitmapInfoHeader *) movie->streams[i].sf)->Width = *((int *) opt_data); - movie->streams[i].sh.SuggestedBufferSize = movie->header->SuggestedBufferSize; - movie->streams[i].sh.right = *((int *) opt_data); - ((AviBitmapInfoHeader *) movie->streams[i].sf)->SizeImage = movie->header->SuggestedBufferSize; - fseek (movie->fp, movie->offset_table[1+i*2+1], SEEK_SET); - awrite (movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); - } } + fseek(movie->fp, movie->offset_table[0], SEEK_SET); + awrite(movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); + break; - - case AVI_OPTION_HEIGHT: - movie->header->Height = *((int *) opt_data); - movie->header->SuggestedBufferSize = movie->header->Width*movie->header->Height*3; - - for (i=0; i < movie->header->Streams; i++) { - if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { - ((AviBitmapInfoHeader *) movie->streams[i].sf)->Height = *((int *) opt_data); - movie->streams[i].sh.SuggestedBufferSize = movie->header->SuggestedBufferSize; - movie->streams[i].sh.bottom = *((int *) opt_data); - ((AviBitmapInfoHeader *) movie->streams[i].sf)->SizeImage = movie->header->SuggestedBufferSize; - fseek (movie->fp, movie->offset_table[1+i*2+1], SEEK_SET); - awrite (movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); - } - } - + case AVI_OPTION_TYPE_STRH: break; - - case AVI_OPTION_QUALITY: - for (i=0; i < movie->header->Streams; i++) { - if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { - movie->streams[i].sh.Quality = (*((int *) opt_data))*100; - fseek (movie->fp, movie->offset_table[1+i*2+1], SEEK_SET); - awrite (movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); - } - } + case AVI_OPTION_TYPE_STRF: + break; + default: + return AVI_ERROR_OPTION; break; - - case AVI_OPTION_FRAMERATE: - useconds = (int)(1000000/(*((double *) opt_data))); - if (useconds) - movie->header->MicroSecPerFrame = useconds; - - for (i=0; i < movie->header->Streams; i++) { - if (avi_get_format_type(movie->streams[i].format) == FCC("vids")) { - movie->streams[i].sh.Scale = movie->header->MicroSecPerFrame; - fseek (movie->fp, movie->offset_table[1+i*2+1], SEEK_SET); - awrite (movie, movie->streams[i].sf, 1, movie->streams[i].sf_size, movie->fp, AVI_BITMAPH); - } - } - - } - - fseek (movie->fp, movie->offset_table[0], SEEK_SET); - awrite (movie, movie->header, 1, sizeof(AviMainHeader), movie->fp, AVI_MAINH); - - break; - case AVI_OPTION_TYPE_STRH: - break; - case AVI_OPTION_TYPE_STRF: - break; - default: - return AVI_ERROR_OPTION; - break; } return AVI_ERROR_NONE; diff --git a/source/blender/avi/intern/rgb32.c b/source/blender/avi/intern/rgb32.c index 7b4958ca026..84630f09fe5 100644 --- a/source/blender/avi/intern/rgb32.c +++ b/source/blender/avi/intern/rgb32.c @@ -39,33 +39,33 @@ #include "MEM_guardedalloc.h" #include "rgb32.h" -void *avi_converter_from_rgb32 (AviMovie *movie, int stream, unsigned char *buffer, int *size) +void *avi_converter_from_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int y, x, rowstridea, rowstrideb; unsigned char *buf; (void)stream; /* unused */ - buf = MEM_mallocN (movie->header->Height * movie->header->Width * 3, "fromrgb32buf"); + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromrgb32buf"); *size = movie->header->Height * movie->header->Width * 3; - rowstridea = movie->header->Width*3; - rowstrideb = movie->header->Width*4; + rowstridea = movie->header->Width * 3; + rowstrideb = movie->header->Width * 4; - for (y=0; y < movie->header->Height; y++) { - for (x=0; x < movie->header->Width; x++) { - buf[y*rowstridea + x*3 + 0] = buffer[y*rowstrideb + x*4 + 3]; - buf[y*rowstridea + x*3 + 1] = buffer[y*rowstrideb + x*4 + 2]; - buf[y*rowstridea + x*3 + 2] = buffer[y*rowstrideb + x*4 + 1]; + for (y = 0; y < movie->header->Height; y++) { + for (x = 0; x < movie->header->Width; x++) { + buf[y * rowstridea + x * 3 + 0] = buffer[y * rowstrideb + x * 4 + 3]; + buf[y * rowstridea + x * 3 + 1] = buffer[y * rowstrideb + x * 4 + 2]; + buf[y * rowstridea + x * 3 + 2] = buffer[y * rowstrideb + x * 4 + 1]; } } - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } -void *avi_converter_to_rgb32 (AviMovie *movie, int stream, unsigned char *buffer, int *size) +void *avi_converter_to_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size) { int i; unsigned char *buf; @@ -73,20 +73,20 @@ void *avi_converter_to_rgb32 (AviMovie *movie, int stream, unsigned char *buffer (void)stream; /* unused */ - buf= MEM_mallocN (movie->header->Height * movie->header->Width * 4, "torgb32buf"); - *size= movie->header->Height * movie->header->Width * 4; + buf = MEM_mallocN(movie->header->Height * movie->header->Width * 4, "torgb32buf"); + *size = movie->header->Height * movie->header->Width * 4; memset(buf, 255, *size); - to= buf; from= buffer; - i=movie->header->Height*movie->header->Width; + to = buf; from = buffer; + i = movie->header->Height * movie->header->Width; while (i--) { memcpy(to, from, 3); - to+=4; from+=3; + to += 4; from += 3; } - MEM_freeN (buffer); + MEM_freeN(buffer); return buf; } diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h index cbe7975fdd6..bf9b9858348 100644 --- a/source/blender/blenfont/intern/blf_internal_types.h +++ b/source/blender/blenfont/intern/blf_internal_types.h @@ -180,7 +180,7 @@ typedef struct FontBLF { /* max texture size. */ int max_tex_size; - /* current opengl texture bind, avoids calling glGet */ + /* cache current OpenGL texture to save calls into the API */ int tex_bind_state; /* font options. */ diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 3a28af97166..a15192f156a 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -664,22 +664,22 @@ void DM_update_weight_mcol(struct Object *ob, struct DerivedMesh *dm, int const typedef struct DMVertexAttribs { struct { struct MTFace *array; - int emOffset, glIndex, glTexco; + int em_offset, gl_index, gl_texco; } tface[MAX_MTFACE]; struct { struct MCol *array; - int emOffset, glIndex; + int em_offset, gl_index; } mcol[MAX_MCOL]; struct { float (*array)[4]; - int emOffset, glIndex; + int em_offset, gl_index; } tang; struct { float (*array)[3]; - int emOffset, glIndex, glTexco; + int em_offset, gl_index, gl_texco; } orco; int tottface, totmcol, tottang, totorco; diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h index 564cd235869..a326b514f9a 100644 --- a/source/blender/blenkernel/BKE_action.h +++ b/source/blender/blenkernel/BKE_action.h @@ -59,13 +59,13 @@ extern "C" { struct bAction *add_empty_action(const char name[]); /* Allocate a copy of the given Action and all its data */ -struct bAction *copy_action(struct bAction *src); +struct bAction *BKE_action_copy(struct bAction *src); /* Deallocate all of the Action's data, but not the Action itself */ -void free_action(struct bAction *act); +void BKE_action_free(struct bAction *act); // XXX is this needed? -void make_local_action(struct bAction *act); +void BKE_action_make_local(struct bAction *act); /* Action API ----------------- */ @@ -122,7 +122,7 @@ void action_groups_add_channel(struct bAction *act, struct bActionGroup *agrp, s void action_groups_remove_channel(struct bAction *act, struct FCurve *fcu); /* Find a group with the given name */ -struct bActionGroup *action_groups_find_named(struct bAction *act, const char name[]); +struct bActionGroup *BKE_action_group_find_name(struct bAction *act, const char name[]); /* Clear all 'temp' flags on all groups */ void action_groups_clear_tempflags(struct bAction *act); @@ -133,71 +133,71 @@ void action_groups_clear_tempflags(struct bAction *act); * Deallocates a pose channel. * Does not free the pose channel itself. */ -void free_pose_channel(struct bPoseChannel *pchan); +void BKE_pose_channel_free(struct bPoseChannel *pchan); /** * Removes and deallocates all channels from a pose. * Does not free the pose itself. */ -void free_pose_channels(struct bPose *pose); +void BKE_pose_channels_free(struct bPose *pose); /** * Removes the hash for quick lookup of channels, must * be done when adding/removing channels. */ -void make_pose_channels_hash(struct bPose *pose); -void free_pose_channels_hash(struct bPose *pose); +void BKE_pose_channels_hash_make(struct bPose *pose); +void BKE_pose_channels_hash_free(struct bPose *pose); /** * Removes and deallocates all data from a pose, and also frees the pose. */ -void free_pose(struct bPose *pose); +void BKE_pose_free(struct bPose *pose); /** * Allocate a new pose on the heap, and copy the src pose and it's channels * into the new pose. *dst is set to the newly allocated structure, and assumed to be NULL. */ -void copy_pose(struct bPose **dst, struct bPose *src, int copyconstraints); +void BKE_pose_copy_data(struct bPose **dst, struct bPose *src, int copyconstraints); /** * Copy the internal members of each pose channel including constraints * and ID-Props, used when duplicating bones in editmode. */ -void duplicate_pose_channel_data(struct bPoseChannel *pchan, const struct bPoseChannel *pchan_from); +void BKE_pose_channel_copy_data(struct bPoseChannel *pchan, const struct bPoseChannel *pchan_from); /** * Return a pointer to the pose channel of the given name * from this pose. */ -struct bPoseChannel *get_pose_channel(const struct bPose *pose, const char *name); +struct bPoseChannel *BKE_pose_channel_find_name(const struct bPose *pose, const char *name); /** * Return a pointer to the active pose channel from this Object. * (Note: Object, not bPose is used here, as we need layer info from Armature) */ -struct bPoseChannel *get_active_posechannel(struct Object *ob); +struct bPoseChannel *BKE_pose_channel_active(struct Object *ob); /** * Looks to see if the channel with the given name * already exists in this pose - if not a new one is * allocated and initialized. */ -struct bPoseChannel *verify_pose_channel(struct bPose* pose, const char* name); +struct bPoseChannel *BKE_pose_channel_verify(struct bPose* pose, const char* name); /* Copy the data from the action-pose (src) into the pose */ void extract_pose_from_pose(struct bPose *pose, const struct bPose *src); /* sets constraint flags */ -void update_pose_constraint_flags(struct bPose *pose); +void BKE_pose_update_constraint_flags(struct bPose *pose); /* return the name of structure pointed by pose->ikparam */ -const char *get_ikparam_name(struct bPose *pose); +const char *BKE_pose_ikparam_get_name(struct bPose *pose); /* allocate and initialize pose->ikparam according to pose->iksolver */ -void init_pose_ikparam(struct bPose *pose); +void BKE_pose_ikparam_init(struct bPose *pose); /* initialize a bItasc structure with default value */ -void init_pose_itasc(struct bItasc *itasc); +void BKE_pose_itasc_init(struct bItasc *itasc); /* clears BONE_UNKEYED flags for frame changing */ // XXX to be depreceated for a more general solution in animsys... @@ -206,10 +206,10 @@ void framechange_poses_clear_unkeyed(void); /* Bone Groups API --------------------- */ /* Adds a new bone-group */ -void pose_add_group(struct Object *ob); +void BKE_pose_add_group(struct Object *ob); /* Remove the active bone-group */ -void pose_remove_group(struct Object *ob); +void BKE_pose_remove_group(struct Object *ob); /* Assorted Evaluation ----------------- */ @@ -217,9 +217,9 @@ void pose_remove_group(struct Object *ob); void what_does_obaction(struct Object *ob, struct Object *workob, struct bPose *pose, struct bAction *act, char groupname[], float cframe); /* for proxy */ -void copy_pose_result(struct bPose *to, struct bPose *from); +void BKE_pose_copy_result(struct bPose *to, struct bPose *from); /* clear all transforms */ -void rest_pose(struct bPose *pose); +void BKE_pose_rest(struct bPose *pose); #ifdef __cplusplus }; diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h index dfe3fde17eb..b8c2c42f8d5 100644 --- a/source/blender/blenkernel/BKE_armature.h +++ b/source/blender/blenkernel/BKE_armature.h @@ -75,28 +75,28 @@ typedef struct PoseTree extern "C" { #endif -struct bArmature *add_armature(const char *name); -struct bArmature *get_armature(struct Object *ob); -void free_bonelist (struct ListBase *lb); -void free_armature(struct bArmature *arm); -void make_local_armature(struct bArmature *arm); -struct bArmature *copy_armature(struct bArmature *arm); +struct bArmature *BKE_armature_add(const char *name); +struct bArmature *BKE_armature_from_object(struct Object *ob); +void BKE_armature_bonelist_free (struct ListBase *lb); +void BKE_armature_free(struct bArmature *arm); +void BKE_armature_make_local(struct bArmature *arm); +struct bArmature *BKE_armature_copy(struct bArmature *arm); /* Bounding box. */ -struct BoundBox *BKE_armature_get_bb(struct Object *ob); +struct BoundBox *BKE_armature_boundbox_get(struct Object *ob); int bone_autoside_name (char name[64], int strip_number, short axis, float head, float tail); -struct Bone *get_named_bone (struct bArmature *arm, const char *name); +struct Bone *BKE_armature_find_bone_name (struct bArmature *arm, const char *name); float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist); -void where_is_armature (struct bArmature *arm); -void where_is_armature_bone(struct Bone *bone, struct Bone *prevbone); -void armature_rebuild_pose(struct Object *ob, struct bArmature *arm); -void where_is_pose (struct Scene *scene, struct Object *ob); -void where_is_pose_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, int do_extra); -void where_is_pose_bone_tail(struct bPoseChannel *pchan); +void BKE_armature_where_is(struct bArmature *arm); +void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone); +void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm); +void BKE_pose_where_is(struct Scene *scene, struct Object *ob); +void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, int do_extra); +void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan); /* get_objectspace_bone_matrix has to be removed still */ void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed); @@ -106,23 +106,23 @@ void mat3_to_vec_roll(float mat[][3], float *vec, float *roll); int get_selected_defgroups(struct Object *ob, char *defbase_sel, int defbase_len); /* Common Conversions Between Co-ordinate Spaces */ -void armature_mat_world_to_pose(struct Object *ob, float inmat[][4], float outmat[][4]); -void armature_loc_world_to_pose(struct Object *ob, const float inloc[3], float outloc[3]); -void armature_mat_pose_to_bone(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); -void armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc[3], float outloc[3]); -void armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); -void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]); +void BKE_armature_mat_world_to_pose(struct Object *ob, float inmat[][4], float outmat[][4]); +void BKE_armature_loc_world_to_pose(struct Object *ob, const float inloc[3], float outloc[3]); +void BKE_armature_mat_pose_to_bone(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); +void BKE_armature_loc_pose_to_bone(struct bPoseChannel *pchan, const float inloc[3], float outloc[3]); +void BKE_armature_mat_bone_to_pose(struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); +void BKE_armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]); -void armature_mat_pose_to_bone_ex(struct Object *ob, struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); +void BKE_armature_mat_pose_to_bone_ex(struct Object *ob, struct bPoseChannel *pchan, float inmat[][4], float outmat[][4]); -void pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[][3], short use_compat); -void pchan_apply_mat4(struct bPoseChannel *pchan, float mat[][4], short use_comat); -void pchan_to_mat4(struct bPoseChannel *pchan, float chan_mat[4][4]); -void pchan_calc_mat(struct bPoseChannel *pchan); +void BKE_pchan_mat3_to_rot(struct bPoseChannel *pchan, float mat[][3], short use_compat); +void BKE_pchan_apply_mat4(struct bPoseChannel *pchan, float mat[][4], short use_comat); +void BKE_pchan_to_mat4(struct bPoseChannel *pchan, float chan_mat[4][4]); +void BKE_pchan_calc_mat(struct bPoseChannel *pchan); /* Get the "pchan to pose" transform matrix. These matrices apply the effects of * HINGE/NO_SCALE/NO_LOCAL_LOCATION options over the pchan loc/rot/scale transformations. */ -void pchan_to_pose_mat(struct bPoseChannel *pchan, float rotscale_mat[][4], float loc_mat[][4]); +void BKE_pchan_to_pose_mat(struct bPoseChannel *pchan, float rotscale_mat[][4], float loc_mat[][4]); /* Rotation Mode Conversions - Used for PoseChannels + Objects... */ void BKE_rotMode_change_values(float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode); diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 4ea38628001..62f1dbc5867 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -42,7 +42,7 @@ extern "C" { * and keep comment above the defines. * Use STRINGIFY() rather than defining with quotes */ #define BLENDER_VERSION 263 -#define BLENDER_SUBVERSION 3 +#define BLENDER_SUBVERSION 4 #define BLENDER_MINVERSION 250 #define BLENDER_MINSUBVERSION 0 diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h index 52666ca1538..b5edc8f3e50 100644 --- a/source/blender/blenkernel/BKE_brush.h +++ b/source/blender/blenkernel/BKE_brush.h @@ -41,34 +41,34 @@ struct wmOperator; // enum CurveMappingPreset; /* datablock functions */ -struct Brush *add_brush(const char *name); -struct Brush *copy_brush(struct Brush *brush); -void make_local_brush(struct Brush *brush); -void free_brush(struct Brush *brush); +struct Brush *BKE_brush_add(const char *name); +struct Brush *BKE_brush_copy(struct Brush *brush); +void BKE_brush_make_local(struct Brush *brush); +void BKE_brush_free(struct Brush *brush); -void brush_reset_sculpt(struct Brush *brush); +void BKE_brush_sculpt_reset(struct Brush *brush); /* image icon function */ struct ImBuf *get_brush_icon(struct Brush *brush); /* brush library operations used by different paint panels */ -int brush_texture_set_nr(struct Brush *brush, int nr); -int brush_texture_delete(struct Brush *brush); -int brush_clone_image_set_nr(struct Brush *brush, int nr); -int brush_clone_image_delete(struct Brush *brush); +int BKE_brush_texture_set_nr(struct Brush *brush, int nr); +int BKE_brush_texture_delete(struct Brush *brush); +int BKE_brush_clone_image_set_nr(struct Brush *brush, int nr); +int BKE_brush_clone_image_delete(struct Brush *brush); /* jitter */ -void brush_jitter_pos(const struct Scene *scene, struct Brush *brush, +void BKE_brush_jitter_pos(const struct Scene *scene, struct Brush *brush, const float pos[2], float jitterpos[2]); /* brush curve */ -void brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset); -float brush_curve_strength_clamp(struct Brush *br, float p, const float len); -float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */ +void BKE_brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset); +float BKE_brush_curve_strength_clamp(struct Brush *br, float p, const float len); +float BKE_brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */ /* sampling */ -void brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread); -void brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size, +void BKE_brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread); +void BKE_brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size, struct ImBuf **imbuf, int use_color_correction); /* painting */ @@ -76,48 +76,48 @@ struct BrushPainter; typedef struct BrushPainter BrushPainter; typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, const float lastpos[2], const float pos[2]); -BrushPainter *brush_painter_new(struct Scene *scene, struct Brush *brush); -void brush_painter_require_imbuf(BrushPainter *painter, short flt, +BrushPainter *BKE_brush_painter_new(struct Scene *scene, struct Brush *brush); +void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size); -int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], +int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, void *user, int use_color_correction); -void brush_painter_break_stroke(BrushPainter *painter); -void brush_painter_free(BrushPainter *painter); +void BKE_brush_painter_break_stroke(BrushPainter *painter); +void BKE_brush_painter_free(BrushPainter *painter); /* texture */ -unsigned int *brush_gen_texture_cache(struct Brush *br, int half_side); +unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side); /* radial control */ -struct ImBuf *brush_gen_radial_control_imbuf(struct Brush *br); +struct ImBuf *BKE_brush_gen_radial_control_imbuf(struct Brush *br); /* unified strength and size */ -int brush_size(const struct Scene *scene, struct Brush *brush); -void brush_set_size(struct Scene *scene, struct Brush *brush, int value); +int BKE_brush_size_get(const struct Scene *scene, struct Brush *brush); +void BKE_brush_size_set(struct Scene *scene, struct Brush *brush, int value); -float brush_unprojected_radius(const struct Scene *scene, struct Brush *brush); -void brush_set_unprojected_radius(struct Scene *scene, struct Brush *brush, float value); +float BKE_brush_unprojected_radius_get(const struct Scene *scene, struct Brush *brush); +void BKE_brush_unprojected_radius_set(struct Scene *scene, struct Brush *brush, float value); -float brush_alpha(const struct Scene *scene, struct Brush *brush); -float brush_weight(const Scene *scene, struct Brush *brush); -void brush_set_weight(const Scene *scene, struct Brush *brush, float value); +float BKE_brush_alpha_get(const struct Scene *scene, struct Brush *brush); +float BKE_brush_weight_get(const Scene *scene, struct Brush *brush); +void BKE_brush_weight_set(const Scene *scene, struct Brush *brush, float value); -int brush_use_locked_size(const struct Scene *scene, struct Brush *brush); -int brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush); -int brush_use_size_pressure(const struct Scene *scene, struct Brush *brush); +int BKE_brush_use_locked_size(const struct Scene *scene, struct Brush *brush); +int BKE_brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush); +int BKE_brush_use_size_pressure(const struct Scene *scene, struct Brush *brush); /* scale unprojected radius to reflect a change in the brush's 2D size */ -void brush_scale_unprojected_radius(float *unprojected_radius, +void BKE_brush_scale_unprojected_radius(float *unprojected_radius, int new_brush_size, int old_brush_size); /* scale brush size to reflect a change in the brush's unprojected radius */ -void brush_scale_size(int *brush_size, +void BKE_brush_scale_size(int *BKE_brush_size_get, float new_unprojected_radius, float old_unprojected_radius); /* debugging only */ -void brush_debug_print_state(struct Brush *br); +void BKE_brush_debug_print_state(struct Brush *br); #endif diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h index 6d10219e74c..8f68d7abcac 100644 --- a/source/blender/blenkernel/BKE_camera.h +++ b/source/blender/blenkernel/BKE_camera.h @@ -48,18 +48,18 @@ struct View3D; /* Camera Datablock */ -void *add_camera(const char *name); -struct Camera *copy_camera(struct Camera *cam); -void make_local_camera(struct Camera *cam); -void free_camera(struct Camera *ca); +void *BKE_camera_add(const char *name); +struct Camera *BKE_camera_copy(struct Camera *cam); +void BKE_camera_make_local(struct Camera *cam); +void BKE_camera_free(struct Camera *ca); /* Camera Usage */ -float object_camera_dof_distance(struct Object *ob); -void object_camera_mode(struct RenderData *rd, struct Object *ob); +float BKE_camera_object_dof_distance(struct Object *ob); +void BKE_camera_object_mode(struct RenderData *rd, struct Object *ob); -int camera_sensor_fit(int sensor_fit, float sizex, float sizey); -float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y); +int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey); +float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y); /* Camera Parameters: * @@ -102,21 +102,21 @@ typedef struct CameraParams { float winmat[4][4]; } CameraParams; -void camera_params_init(CameraParams *params); -void camera_params_from_object(CameraParams *params, struct Object *camera); -void camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d); +void BKE_camera_params_init(CameraParams *params); +void BKE_camera_params_from_object(CameraParams *params, struct Object *camera); +void BKE_camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d); -void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy); -void camera_params_compute_matrix(CameraParams *params); +void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy); +void BKE_camera_params_compute_matrix(CameraParams *params); /* Camera View Frame */ -void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3], +void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3], float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]); -void camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]); +void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]); -int camera_view_frame_fit_to_scene( +int BKE_camera_view_frame_fit_to_scene( struct Scene *scene, struct View3D *v3d, struct Object *camera_ob, float r_co[3]); diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h index f834ad5e774..35d07e7a7a7 100644 --- a/source/blender/blenkernel/BKE_constraint.h +++ b/source/blender/blenkernel/BKE_constraint.h @@ -62,7 +62,7 @@ typedef struct bConstraintOb { /* ---------------------------------------------------------------------------- */ /* Callback format for performing operations on ID-pointers for Constraints */ -typedef void (*ConstraintIDFunc)(struct bConstraint *con, struct ID **idpoin, void *userdata); +typedef void (*ConstraintIDFunc)(struct bConstraint *con, struct ID **idpoin, short isReference, void *userdata); /* ....... */ @@ -87,8 +87,6 @@ typedef struct bConstraintTypeInfo { /* data management function pointers - special handling */ /* free any data that is allocated separately (optional) */ void (*free_data)(struct bConstraint *con); - /* adjust pointer to other ID-data using ID_NEW(), but not to targets (optional) */ - void (*relink_data)(struct bConstraint *con); /* run the provided callback function on all the ID-blocks linked to the constraint */ void (*id_looper)(struct bConstraint *con, ConstraintIDFunc func, void *userdata); /* copy any special data that is allocated separately (optional) */ diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index 3b9328ae1aa..6267104022c 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -63,7 +63,7 @@ void BKE_curve_make_local(struct Curve *cu); short BKE_curve_type_get(struct Curve *cu); void BKE_curve_type_test(struct Object *ob); void BKE_curve_curve_dimension_update(struct Curve *cu); -void BKE_curve_tex_space_calc(struct Curve *cu); +void BKE_curve_texspace_calc(struct Curve *cu); int BKE_curve_minmax(struct Curve *cu, float min[3], float max[3]); int BKE_curve_center_median(struct Curve *cu, float cent[3]); diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h index c5684e83903..cb8ddbf0b00 100644 --- a/source/blender/blenkernel/BKE_displist.h +++ b/source/blender/blenkernel/BKE_displist.h @@ -78,29 +78,28 @@ typedef struct DispList { unsigned int *bevelSplitFlag; } DispList; -extern void copy_displist(struct ListBase *lbn, struct ListBase *lb); -extern void free_disp_elem(DispList *dl); -extern DispList *find_displist_create(struct ListBase *lb, int type); -extern DispList *find_displist(struct ListBase *lb, int type); -extern void addnormalsDispList(struct ListBase *lb); -extern void count_displist(struct ListBase *lb, int *totvert, int *totface); -extern void freedisplist(struct ListBase *lb); -extern int displist_has_faces(struct ListBase *lb); +void BKE_displist_copy(struct ListBase *lbn, struct ListBase *lb); +void BKE_displist_elem_free(DispList *dl); +DispList *BKE_displist_find_or_create(struct ListBase *lb, int type); +DispList *BKE_displist_find(struct ListBase *lb, int type); +void BKE_displist_normals_add(struct ListBase *lb); +void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface); +void BKE_displist_free(struct ListBase *lb); +int BKE_displist_has_faces(struct ListBase *lb); -extern void makeDispListSurf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco); -extern void makeDispListCurveTypes(struct Scene *scene, struct Object *ob, int forOrco); -extern void makeDispListCurveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco); -extern void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); -extern void makeDispListMBall(struct Scene *scene, struct Object *ob); -extern void makeDispListMBall_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); +void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco); +void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, int forOrco); +void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco); +void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); +void BKE_displist_make_mball(struct Scene *scene, struct Object *ob); +void BKE_displist_make_mball_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); -int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); -void filldisplist(struct ListBase *dispbase, struct ListBase *to, int flipnormal); +int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4); +void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, int flipnormal); -float calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot); +float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot); /* add Orco layer to the displist object which has got derived mesh and return orco */ -float *makeOrcoDispList(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender); +float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender); #endif - diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h index 16e98f25e0c..6636a70e94d 100644 --- a/source/blender/blenkernel/BKE_font.h +++ b/source/blender/blenkernel/BKE_font.h @@ -71,17 +71,17 @@ typedef struct EditFont { } EditFont; -void BKE_font_register_builtin(void *mem, int size); +void BKE_vfont_builtin_register(void *mem, int size); -void free_vfont(struct VFont *sc); -void free_ttfont(void); -struct VFont *get_builtin_font(void); -struct VFont *load_vfont(struct Main *bmain, const char *name); -struct TmpFont *vfont_find_tmpfont(struct VFont *vfont); +void BKE_vfont_free(struct VFont *sc); +void BKE_vfont_free_global_ttf(void); +struct VFont *BKE_vfont_builtin_get(void); +struct VFont *BKE_vfont_load(struct Main *bmain, const char *name); +struct TmpFont *BKE_vfont_find_tmpfont(struct VFont *vfont); -struct chartrans *BKE_text_to_curve(struct Main *bmain, struct Scene *scene, struct Object *ob, int mode); +struct chartrans *BKE_vfont_to_curve(struct Main *bmain, struct Scene *scene, struct Object *ob, int mode); -int BKE_font_getselection(struct Object *ob, int *start, int *end); +int BKE_vfont_select_get(struct Object *ob, int *start, int *end); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h index bb0216fe11c..134ec1acd8e 100644 --- a/source/blender/blenkernel/BKE_gpencil.h +++ b/source/blender/blenkernel/BKE_gpencil.h @@ -41,7 +41,7 @@ struct bGPDframe; void free_gpencil_strokes(struct bGPDframe *gpf); void free_gpencil_frames(struct bGPDlayer *gpl); void free_gpencil_layers(struct ListBase *list); -void free_gpencil_data(struct bGPdata *gpd); +void BKE_gpencil_free(struct bGPdata *gpd); struct bGPDframe *gpencil_frame_addnew(struct bGPDlayer *gpl, int cframe); struct bGPDlayer *gpencil_layer_addnew(struct bGPdata *gpd); diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h index 6629f0bdf7f..ccf9e0cef5b 100644 --- a/source/blender/blenkernel/BKE_group.h +++ b/source/blender/blenkernel/BKE_group.h @@ -40,10 +40,10 @@ struct Object; struct bAction; struct Scene; -void free_group_objects(struct Group *group); -void unlink_group(struct Group *group); +void BKE_group_free(struct Group *group); +void BKE_group_unlink(struct Group *group); struct Group *add_group(const char *name); -struct Group *copy_group(struct Group *group); +struct Group *BKE_group_copy(struct Group *group); int add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base); int rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base); struct Group *find_group(struct Object *ob, struct Group *group); diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h index c2112d1e169..563f066bda6 100644 --- a/source/blender/blenkernel/BKE_image.h +++ b/source/blender/blenkernel/BKE_image.h @@ -46,14 +46,14 @@ struct Object; struct ImageFormatData; /* call from library */ -void free_image(struct Image *me); +void BKE_image_free(struct Image *me); -void BKE_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf); +void BKE_imbuf_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf); void BKE_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels); -int BKE_alphatest_ibuf(struct ImBuf *ibuf); -int BKE_write_ibuf_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf); -int BKE_write_ibuf(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf); -int BKE_write_ibuf_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const short is_copy); +int BKE_imbuf_alpha_test(struct ImBuf *ibuf); +int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf); +int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf); +int BKE_imbuf_write_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const short is_copy); void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames); int BKE_add_image_extension(char *string, const char imtype); char BKE_ftype_to_imtype(const int ftype); @@ -72,11 +72,11 @@ void BKE_imformat_defaults(struct ImageFormatData *im_format); struct anim *openanim(const char *name, int flags, int streamindex); -void image_de_interlace(struct Image *ima, int odd); +void BKE_image_de_interlace(struct Image *ima, int odd); -void make_local_image(struct Image *ima); +void BKE_image_make_local(struct Image *ima); -void tag_image_time(struct Image *ima); +void BKE_image_tag_time(struct Image *ima); void free_old_images(void); /* ********************************** NEW IMAGE API *********************** */ @@ -130,13 +130,15 @@ struct ImBuf *BKE_image_get_ibuf(struct Image *ima, struct ImageUser *iuser); struct ImBuf *BKE_image_acquire_ibuf(struct Image *ima, struct ImageUser *iuser, void **lock_r); void BKE_image_release_ibuf(struct Image *ima, void *lock); +/* returns a new image or NULL if it can't load */ +struct Image *BKE_image_load(const char *filepath); /* returns existing Image when filename/type is same (frame optional) */ -struct Image *BKE_add_image_file(const char *name); +struct Image *BKE_image_load_exists(const char *filepath); /* adds image, adds ibuf, generates color or pattern */ -struct Image *BKE_add_image_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short uvtestgrid, float color[4]); +struct Image *BKE_image_add_generated(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short uvtestgrid, float color[4]); /* adds image from imbuf, owns imbuf */ -struct Image *BKE_add_image_imbuf(struct ImBuf *ibuf); +struct Image *BKE_image_add_from_imbuf(struct ImBuf *ibuf); /* for reload, refresh, pack */ void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal); @@ -148,8 +150,8 @@ struct Image *BKE_image_verify_viewer(int type, const char *name); void BKE_image_assign_ibuf(struct Image *ima, struct ImBuf *ibuf); /* called on frame change or before render */ -void BKE_image_user_calc_frame(struct ImageUser *iuser, int cfra, int fieldnr); -int BKE_image_user_get_frame(const struct ImageUser *iuser, int cfra, int fieldnr); +void BKE_image_user_frame_calc(struct ImageUser *iuser, int cfra, int fieldnr); +int BKE_image_user_frame_get(const struct ImageUser *iuser, int cfra, int fieldnr); /* sets index offset for multilayer files */ struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser); @@ -176,7 +178,7 @@ void BKE_image_memorypack(struct Image *ima); void BKE_image_print_memlist(void); /* empty image block, of similar type and filename */ -struct Image *copy_image(struct Image *ima); +struct Image *BKE_image_copy(struct Image *ima); /* merge source into dest, and free source */ void BKE_image_merge(struct Image *dest, struct Image *source); diff --git a/source/blender/blenkernel/BKE_ipo.h b/source/blender/blenkernel/BKE_ipo.h index 547e7de7634..ca86e90f192 100644 --- a/source/blender/blenkernel/BKE_ipo.h +++ b/source/blender/blenkernel/BKE_ipo.h @@ -45,7 +45,7 @@ void do_versions_ipos_to_animato(struct Main *main); /* --------------------- xxx stuff ------------------------ */ -void free_ipo(struct Ipo *ipo); +void BKE_ipo_free(struct Ipo *ipo); #ifdef __cplusplus }; diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h index 63d9d731097..757952515e5 100644 --- a/source/blender/blenkernel/BKE_key.h +++ b/source/blender/blenkernel/BKE_key.h @@ -47,12 +47,12 @@ struct Mesh; extern "C" { #endif -void free_key(struct Key *sc); +void BKE_key_free(struct Key *sc); void free_key_nolib(struct Key *key); struct Key *add_key(struct ID *id); -struct Key *copy_key(struct Key *key); +struct Key *BKE_key_copy(struct Key *key); struct Key *copy_key_nolib(struct Key *key); -void make_local_key(struct Key *key); +void BKE_key_make_local(struct Key *key); void sort_keys(struct Key *key); void key_curve_position_weights(float t, float *data, int type); diff --git a/source/blender/blenkernel/BKE_lamp.h b/source/blender/blenkernel/BKE_lamp.h index 50e25576320..f9137e50d74 100644 --- a/source/blender/blenkernel/BKE_lamp.h +++ b/source/blender/blenkernel/BKE_lamp.h @@ -38,11 +38,11 @@ extern "C" { struct Lamp; -void *add_lamp(const char *name); -struct Lamp *copy_lamp(struct Lamp *la); +void *BKE_lamp_add(const char *name); +struct Lamp *BKE_lamp_copy(struct Lamp *la); struct Lamp *localize_lamp(struct Lamp *la); -void make_local_lamp(struct Lamp *la); -void free_lamp(struct Lamp *la); +void BKE_lamp_make_local(struct Lamp *la); +void BKE_lamp_free(struct Lamp *la); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h index a0075c4d6be..9a952fc6b1e 100644 --- a/source/blender/blenkernel/BKE_lattice.h +++ b/source/blender/blenkernel/BKE_lattice.h @@ -41,11 +41,11 @@ struct DerivedMesh; struct BPoint; struct MDeformVert; -void resizelattice(struct Lattice *lt, int u, int v, int w, struct Object *ltOb); -struct Lattice *add_lattice(const char *name); -struct Lattice *copy_lattice(struct Lattice *lt); -void free_lattice(struct Lattice *lt); -void make_local_lattice(struct Lattice *lt); +void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb); +struct Lattice *BKE_lattice_add(const char *name); +struct Lattice *BKE_lattice_copy(struct Lattice *lt); +void BKE_lattice_free(struct Lattice *lt); +void BKE_lattice_make_local(struct Lattice *lt); void calc_lat_fudu(int flag, int res, float *fu, float *du); void init_latt_deform(struct Object *oblatt, struct Object *ob); @@ -69,11 +69,11 @@ void armature_deform_verts(struct Object *armOb, struct Object *target, float (*defMats)[3][3], int numVerts, int deformflag, float (*prevCos)[3], const char *defgrp_name); -float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3]; -void lattice_applyVertexCos(struct Object *ob, float (*vertexCos)[3]); -void lattice_calc_modifiers(struct Scene *scene, struct Object *ob); +float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3]; +void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]); +void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob); -struct MDeformVert* lattice_get_deform_verts(struct Object *lattice); +struct MDeformVert* BKE_lattice_deform_verts_get(struct Object *lattice); #endif diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h index d97e035a547..fdb97ac1328 100644 --- a/source/blender/blenkernel/BKE_library.h +++ b/source/blender/blenkernel/BKE_library.h @@ -45,15 +45,16 @@ struct bContext; struct PointerRNA; struct PropertyRNA; -void *alloc_libblock(struct ListBase *lb, short type, const char *name); -void *copy_libblock(struct ID *id); -void copy_libblock_data(struct ID *id, const struct ID *id_from, const short do_action); +void *BKE_libblock_alloc(struct ListBase *lb, short type, const char *name); +void *BKE_libblock_copy(struct ID *id); +void BKE_libblock_copy_data(struct ID *id, const struct ID *id_from, const short do_action); void BKE_id_lib_local_paths(struct Main *bmain, struct Library *lib, struct ID *id); void id_lib_extern(struct ID *id); void BKE_library_filepath_set(struct Library *lib, const char *filepath); void id_us_plus(struct ID *id); void id_us_min(struct ID *id); + int id_make_local(struct ID *id, int test); int id_single_user(struct bContext *C, struct ID *id, struct PointerRNA *ptr, struct PropertyRNA *prop); int id_copy(struct ID *id, struct ID **newid, int test); @@ -68,8 +69,8 @@ struct ListBase *which_libbase(struct Main *mainlib, short type); #define MAX_LIBARRAY 41 int set_listbasepointers(struct Main *main, struct ListBase **lb); -void free_libblock(struct ListBase *lb, void *idv); -void free_libblock_us(struct ListBase *lb, void *idv); +void BKE_libblock_free(struct ListBase *lb, void *idv); +void BKE_libblock_free_us(struct ListBase *lb, void *idv); void free_main(struct Main *mainvar); void tag_main_idcode(struct Main *mainvar, const short type, const short tag); @@ -81,7 +82,7 @@ void name_uiprefix_id(char *name, struct ID *id); void test_idbutton(char *name); void text_idbutton(struct ID *id, char *text); void BKE_library_make_local(struct Main *bmain, struct Library *lib, int untagged_only); -struct ID *find_id(const char *type, const char *name); +struct ID *BKE_libblock_find_name(const short type, const char *name); void clear_id_newpoins(void); void IDnames_to_pupstring(const char **str, const char *title, const char *extraops, diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h index 99561a687b9..801724d1d4f 100644 --- a/source/blender/blenkernel/BKE_material.h +++ b/source/blender/blenkernel/BKE_material.h @@ -46,15 +46,15 @@ struct MTFace; /* materials */ void init_def_material(void); -void free_material(struct Material *sc); +void BKE_material_free(struct Material *sc); void test_object_materials(struct ID *id); void resize_object_material(struct Object *ob, const short totcol); void init_material(struct Material *ma); -struct Material *add_material(const char *name); -struct Material *copy_material(struct Material *ma); +struct Material *BKE_material_add(const char *name); +struct Material *BKE_material_copy(struct Material *ma); struct Material *localize_material(struct Material *ma); struct Material *give_node_material(struct Material *ma); /* returns node material or self */ -void make_local_material(struct Material *ma); +void BKE_material_make_local(struct Material *ma); void extern_local_matarar(struct Material **matar, short totcol); void automatname(struct Material *); diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h index 018ee7f6c94..356f2c8901c 100644 --- a/source/blender/blenkernel/BKE_mball.h +++ b/source/blender/blenkernel/BKE_mball.h @@ -37,30 +37,30 @@ struct Object; struct Scene; struct MetaElem; -void BKE_metaball_unlink(struct MetaBall *mb); -void BKE_metaball_free(struct MetaBall *mb); -struct MetaBall *BKE_metaball_add(const char *name); -struct MetaBall *BKE_metaball_copy(struct MetaBall *mb); +void BKE_mball_unlink(struct MetaBall *mb); +void BKE_mball_free(struct MetaBall *mb); +struct MetaBall *BKE_mball_add(const char *name); +struct MetaBall *BKE_mball_copy(struct MetaBall *mb); -void BKE_metaball_make_local(struct MetaBall *mb); +void BKE_mball_make_local(struct MetaBall *mb); -void BKE_metaball_cubeTable_free(void); +void BKE_mball_cubeTable_free(void); -void BKE_metaball_polygonize(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); -int BKE_metaball_is_basis_for(struct Object *ob1, struct Object *ob2); -int BKE_metaball_is_basis(struct Object *ob); -struct Object *BKE_metaball_basis_find(struct Scene *scene, struct Object *ob); +void BKE_mball_polygonize(struct Scene *scene, struct Object *ob, struct ListBase *dispbase); +int BKE_mball_is_basis_for(struct Object *ob1, struct Object *ob2); +int BKE_mball_is_basis(struct Object *ob); +struct Object *BKE_mball_basis_find(struct Scene *scene, struct Object *ob); -void BKE_metaball_tex_space_calc(struct Object *ob); -float *BKE_metaball_make_orco(struct Object *ob, struct ListBase *dispbase); +void BKE_mball_texspace_calc(struct Object *ob); +float *BKE_mball_make_orco(struct Object *ob, struct ListBase *dispbase); -void BKE_metaball_properties_copy(struct Scene *scene, struct Object *active_object); +void BKE_mball_properties_copy(struct Scene *scene, struct Object *active_object); -int BKE_metaball_minmax(struct MetaBall *mb, float min[3], float max[3]); -int BKE_metaball_center_median(struct MetaBall *mb, float cent[3]); -int BKE_metaball_center_bounds(struct MetaBall *mb, float cent[3]); -void BKE_metaball_translate(struct MetaBall *mb, float offset[3]); +int BKE_mball_minmax(struct MetaBall *mb, float min[3], float max[3]); +int BKE_mball_center_median(struct MetaBall *mb, float cent[3]); +int BKE_mball_center_bounds(struct MetaBall *mb, float cent[3]); +void BKE_mball_translate(struct MetaBall *mb, float offset[3]); -struct MetaElem *BKE_metaball_element_add(struct MetaBall *mb, const int type); +struct MetaElem *BKE_mball_element_add(struct MetaBall *mb, const int type); #endif diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index 14cb5d19ddf..88a92d9028e 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -76,109 +76,109 @@ struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob); * if both of the above are 0, it'll use the indices of the mpolys of the MPoly * data in pdata, and ignore the origindex layer altogether. */ -int mesh_recalcTessellation(struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata, - struct MVert *mvert, - int totface, int totloop, int totpoly, - const int do_face_normals); +int BKE_mesh_recalc_tessellation(struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata, + struct MVert *mvert, + int totface, int totloop, int totpoly, + const int do_face_normals); /* for forwards compat only quad->tri polys to mface, skip ngons. */ -int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, - struct CustomData *pdata, int totface, int totloop, int totpoly); +int BKE_mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, + struct CustomData *pdata, int totface, int totloop, int totpoly); /*calculates a face normal.*/ void mesh_calc_poly_normal(struct MPoly *mpoly, struct MLoop *loopstart, struct MVert *mvarray, float no[3]); -void mesh_calc_poly_normal_coords(struct MPoly *mpoly, struct MLoop *loopstart, - const float (*vertex_coords)[3], float no[3]); +void BKE_mesh_calc_poly_normal_coords(struct MPoly *mpoly, struct MLoop *loopstart, + const float (*vertex_coords)[3], float no[3]); -void mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart, - struct MVert *mvarray, float cent[3]); +void BKE_mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart, + struct MVert *mvarray, float cent[3]); -float mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart, - struct MVert *mvarray, float polynormal[3]); +float BKE_mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart, + struct MVert *mvarray, float polynormal[3]); /* Find the index of the loop in 'poly' which references vertex, * returns -1 if not found */ int poly_find_loop_from_vert(const struct MPoly *poly, - const struct MLoop *loopstart, - unsigned vert); + const struct MLoop *loopstart, + unsigned vert); /* Fill 'adj_r' with the loop indices in 'poly' adjacent to the * vertex. Returns the index of the loop matching vertex, or -1 if the * vertex is not in 'poly' */ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly, - const struct MLoop *mloop, unsigned vert); + const struct MLoop *mloop, unsigned vert); /* update the hide flag for edges and polys from the corresponding * flag in verts */ -void mesh_flush_hidden_from_verts(const struct MVert *mvert, - const struct MLoop *mloop, - struct MEdge *medge, int totedge, - struct MPoly *mpoly, int totpoly); +void BKE_mesh_flush_hidden_from_verts(const struct MVert *mvert, + const struct MLoop *mloop, + struct MEdge *medge, int totedge, + struct MPoly *mpoly, int totpoly); -void unlink_mesh(struct Mesh *me); -void free_mesh(struct Mesh *me, int unlink); -struct Mesh *add_mesh(const char *name); -struct Mesh *copy_mesh(struct Mesh *me); +void BKE_mesh_unlink(struct Mesh *me); +void BKE_mesh_free(struct Mesh *me, int unlink); +struct Mesh *BKE_mesh_add(const char *name); +struct Mesh *BKE_mesh_copy(struct Mesh *me); void mesh_update_customdata_pointers(struct Mesh *me, const short do_ensure_tess_cd); -void make_local_mesh(struct Mesh *me); -void boundbox_mesh(struct Mesh *me, float *loc, float *size); -void tex_space_mesh(struct Mesh *me); -float *get_mesh_orco_verts(struct Object *ob); -void transform_mesh_orco_verts(struct Mesh *me, float (*orco)[3], int totvert, int invert); +void BKE_mesh_make_local(struct Mesh *me); +void BKE_mesh_boundbox_calc(struct Mesh *me, float *loc, float *size); +void BKE_mesh_texspace_calc(struct Mesh *me); +float *BKE_mesh_orco_verts_get(struct Object *ob); +void BKE_mesh_orco_verts_transform(struct Mesh *me, float (*orco)[3], int totvert, int invert); int test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex, int nr); -struct Mesh *get_mesh(struct Object *ob); +struct Mesh *BKE_mesh_from_object(struct Object *ob); void set_mesh(struct Object *ob, struct Mesh *me); -void mball_to_mesh(struct ListBase *lb, struct Mesh *me); -int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *totvert, - struct MEdge **alledge, int *totedge, struct MLoop **allloop, struct MPoly **allpoly, - int *totloop, int *totpoly); -int nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase, struct MVert **allvert, int *_totvert, - struct MEdge **alledge, int *_totedge, struct MLoop **allloop, struct MPoly **allpoly, - int *_totloop, int *_totpoly); -void nurbs_to_mesh(struct Object *ob); -void mesh_to_curve(struct Scene *scene, struct Object *ob); +void BKE_mesh_from_metaball(struct ListBase *lb, struct Mesh *me); +int BKE_mesh_nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *totvert, + struct MEdge **alledge, int *totedge, struct MLoop **allloop, struct MPoly **allpoly, + int *totloop, int *totpoly); +int BKE_mesh_nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase, struct MVert **allvert, int *_totvert, + struct MEdge **alledge, int *_totedge, struct MLoop **allloop, struct MPoly **allpoly, + int *_totloop, int *_totpoly); +void BKE_mesh_from_nurbs(struct Object *ob); +void BKE_mesh_from_curve(struct Scene *scene, struct Object *ob); void free_dverts(struct MDeformVert *dvert, int totvert); void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */ -void mesh_delete_material_index(struct Mesh *me, short index); -void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth); +void BKE_mesh_delete_material_index(struct Mesh *me, short index); +void BKE_mesh_smooth_flag_set(struct Object *meshOb, int enableSmooth); void BKE_mesh_convert_mfaces_to_mpolys(struct Mesh *mesh); -void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]); +void BKE_mesh_calc_normals_tessface(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]); /* used for unit testing; compares two meshes, checking only * differences we care about. should be usable with leaf's * testing framework I get RNA work done, will use hackish * testing code for now.*/ -const char *mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh); +const char *BKE_mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh); -struct BoundBox *mesh_get_bb(struct Object *ob); -void mesh_get_texspace(struct Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]); +struct BoundBox *BKE_mesh_boundbox_get(struct Object *ob); +void BKE_mesh_texspace_get(struct Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]); /* if old, it converts mface->edcode to edge drawflags */ -void make_edges(struct Mesh *me, int old); +void BKE_mesh_make_edges(struct Mesh *me, int old); -void mesh_strip_loose_faces(struct Mesh *me); /* Needed for compatibility (some old read code). */ -void mesh_strip_loose_polysloops(struct Mesh *me); -void mesh_strip_loose_edges(struct Mesh *me); +void BKE_mesh_strip_loose_faces(struct Mesh *me); /* Needed for compatibility (some old read code). */ +void BKE_mesh_strip_loose_polysloops(struct Mesh *me); +void BKE_mesh_strip_loose_edges(struct Mesh *me); /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL * and vertex normals are stored in actual mverts. */ -void mesh_calc_normals_mapping( +void BKE_mesh_calc_normals_mapping( struct MVert *mverts, int numVerts, struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]); - /* extended version of 'mesh_calc_normals' with option not to calc vertex normals */ -void mesh_calc_normals_mapping_ex( + /* extended version of 'BKE_mesh_calc_normals' with option not to calc vertex normals */ +void BKE_mesh_calc_normals_mapping_ex( struct MVert *mverts, int numVerts, struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3], const short only_face_normals); -void mesh_calc_normals( +void BKE_mesh_calc_normals( struct MVert *mverts, int numVerts, struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3]); @@ -246,9 +246,10 @@ typedef struct UvElementMap { * to make that many islands, he can bite me :p */ #define INVALID_ISLAND 0xFFFF -UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit); -UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v); -void free_uv_vert_map(UvVertMap *vmap); +UvVertMap *BKE_mesh_uv_vert_map_make(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, + unsigned int totpoly, unsigned int totvert, int selected, float *limit); +UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v); +void BKE_mesh_uv_vert_map_free(UvVertMap *vmap); /* Connectivity data */ typedef struct MeshElemMap { @@ -270,10 +271,10 @@ void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct M /* vertex level transformations & checks (no derived mesh) */ -int minmax_mesh(struct Mesh *me, float min[3], float max[3]); -int mesh_center_median(struct Mesh *me, float cent[3]); -int mesh_center_bounds(struct Mesh *me, float cent[3]); -void mesh_translate(struct Mesh *me, float offset[3], int do_keys); +int BKE_mesh_minmax(struct Mesh *me, float r_min[3], float r_max[3]); +int BKE_mesh_center_median(struct Mesh *me, float cent[3]); +int BKE_mesh_center_bounds(struct Mesh *me, float cent[3]); +void BKE_mesh_translate(struct Mesh *me, float offset[3], int do_keys); /* mesh_validate.c */ /* XXX Loop v/e are unsigned, so using max uint_32 value as invalid marker... */ @@ -298,10 +299,10 @@ void BKE_mesh_tessface_ensure(struct Mesh *mesh); void BKE_mesh_tessface_clear(struct Mesh *mesh); /* Convert a triangle or quadrangle of loop/poly data to tessface data */ -void mesh_loops_to_mface_corners(struct CustomData *fdata, struct CustomData *ldata, - struct CustomData *pdata, int lindex[4], int findex, - const int polyindex, const int mf_len, - const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace); +void BKE_mesh_loops_to_mface_corners(struct CustomData *fdata, struct CustomData *ldata, + struct CustomData *pdata, int lindex[4], int findex, + const int polyindex, const int mf_len, + const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index 3b00fa5f4c9..1efbf89e3bc 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -508,9 +508,10 @@ struct ShadeResult; #define SH_NODE_LAYER_WEIGHT 160 #define SH_NODE_VOLUME_TRANSPARENT 161 #define SH_NODE_VOLUME_ISOTROPIC 162 -#define SH_NODE_GAMMA 163 -#define SH_NODE_TEX_CHECKER 164 +#define SH_NODE_GAMMA 163 +#define SH_NODE_TEX_CHECKER 164 #define SH_NODE_BRIGHTCONTRAST 165 +#define SH_NODE_LIGHT_FALLOFF 166 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 4fced71d7f2..92a447f9351 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -50,64 +50,66 @@ struct RenderData; struct rctf; struct MovieClip; -void clear_workob(struct Object *workob); -void what_does_parent(struct Scene *scene, struct Object *ob, struct Object *workob); +void BKE_object_workob_clear(struct Object *workob); +void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob); -void copy_baseflags(struct Scene *scene); -void copy_objectflags(struct Scene *scene); struct SoftBody *copy_softbody(struct SoftBody *sb); struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb); -void copy_object_particlesystems(struct Object *obn, struct Object *ob); -void copy_object_softbody(struct Object *obn, struct Object *ob); -void object_free_particlesystems(struct Object *ob); -void object_free_softbody(struct Object *ob); -void object_free_bulletsoftbody(struct Object *ob); -void update_base_layer(struct Scene *scene, struct Object *ob); +void BKE_object_copy_particlesystems(struct Object *obn, struct Object *ob); +void BKE_object_copy_softbody(struct Object *obn, struct Object *ob); +void BKE_object_free_particlesystems(struct Object *ob); +void BKE_object_free_softbody(struct Object *ob); +void BKE_object_free_bulletsoftbody(struct Object *ob); +void BKE_object_update_base_layer(struct Scene *scene, struct Object *ob); -void free_object(struct Object *ob); -void object_free_display(struct Object *ob); +void BKE_object_free(struct Object *ob); +void BKE_object_free_display(struct Object *ob); -int object_support_modifier_type(struct Object *ob, int modifier_type); +int BKE_object_support_modifier_type_check(struct Object *ob, int modifier_type); -void object_link_modifiers(struct Object *ob, struct Object *from); -void object_free_modifiers(struct Object *ob); +void BKE_object_link_modifiers(struct Object *ob, struct Object *from); +void BKE_object_free_modifiers(struct Object *ob); -void object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob); -void object_copy_proxy_drivers(struct Object *ob, struct Object *target); +void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob); +void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target); -void unlink_object(struct Object *ob); -int exist_object(struct Object *obtest); +void BKE_object_unlink(struct Object *ob); +int BKE_object_exists_check(struct Object *obtest); -struct Object *add_only_object(int type, const char *name); -struct Object *add_object(struct Scene *scene, int type); +struct Object *BKE_object_add_only_object(int type, const char *name); +struct Object *BKE_object_add(struct Scene *scene, int type); +void *BKE_object_obdata_add_from_type(int type); -struct Object *copy_object(struct Object *ob); -void make_local_object(struct Object *ob); -int object_is_libdata(struct Object *ob); -int object_data_is_libdata(struct Object *ob); +struct Object *BKE_object_copy(struct Object *ob); +void BKE_object_make_local(struct Object *ob); +int BKE_object_is_libdata(struct Object *ob); +int BKE_object_obdata_is_libdata(struct Object *ob); -void object_scale_to_mat3(struct Object *ob, float mat[][3]); -void object_rot_to_mat3(struct Object *ob, float mat[][3]); -void object_mat3_to_rot(struct Object *ob, float mat[][3], short use_compat); -void object_to_mat3(struct Object *ob, float mat[][3]); -void object_to_mat4(struct Object *ob, float mat[][4]); -void object_apply_mat4(struct Object *ob, float mat[][4], const short use_compat, const short use_parent); +void BKE_object_scale_to_mat3(struct Object *ob, float mat[][3]); +void BKE_object_rot_to_mat3(struct Object *ob, float mat[][3]); +void BKE_object_mat3_to_rot(struct Object *ob, float mat[][3], short use_compat); +void BKE_object_to_mat3(struct Object *ob, float mat[][3]); +void BKE_object_to_mat4(struct Object *ob, float mat[][4]); +void BKE_object_apply_mat4(struct Object *ob, float mat[][4], const short use_compat, const short use_parent); -struct Object *object_pose_armature_get(struct Object *ob); +struct Object *BKE_object_pose_armature_get(struct Object *ob); -void where_is_object_time(struct Scene *scene, struct Object *ob, float ctime); -void where_is_object(struct Scene *scene, struct Object *ob); -void where_is_object_simul(struct Scene *scene, struct Object *ob); -void where_is_object_mat(struct Scene *scene, struct Object *ob, float obmat[4][4]); +void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob); +void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime); +void BKE_object_where_is_calc_simul(struct Scene *scene, struct Object *ob); +void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]); -struct BoundBox *unit_boundbox(void); -void boundbox_set_from_min_max(struct BoundBox *bb, float min[3], float max[3]); -struct BoundBox *object_get_boundbox(struct Object *ob); -void object_get_dimensions(struct Object *ob, float vec[3]); -void object_set_dimensions(struct Object *ob, const float *value); -void object_boundbox_flag(struct Object *ob, int flag, int set); -void minmax_object(struct Object *ob, float min[3], float max[3]); -int minmax_object_duplis(struct Scene *scene, struct Object *ob, float min[3], float max[3]); +/* possibly belong in own moduke? */ +struct BoundBox *BKE_boundbox_alloc_unit(void); +void BKE_boundbox_init_from_minmax(struct BoundBox *bb, float min[3], float max[3]); +int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]); + +struct BoundBox *BKE_object_boundbox_get(struct Object *ob); +void BKE_object_dimensions_get(struct Object *ob, float vec[3]); +void BKE_object_dimensions_set(struct Object *ob, const float *value); +void BKE_object_boundbox_flag(struct Object *ob, int flag, int set); +void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3]); +int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]); /* sometimes min-max isn't enough, we need to loop over each point */ void BKE_object_foreach_display_point( @@ -121,10 +123,8 @@ void BKE_scene_foreach_display_point( int BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob); -int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]); - -void *object_tfm_backup(struct Object *ob); -void object_tfm_restore(struct Object *ob, void *obtfm_pt); +void *BKE_object_tfm_backup(struct Object *ob); +void BKE_object_tfm_restore(struct Object *ob, void *obtfm_pt); typedef struct ObjectTfmProtectedChannels { float loc[3], dloc[3]; @@ -135,28 +135,28 @@ typedef struct ObjectTfmProtectedChannels { float rotAngle, drotAngle; } ObjectTfmProtectedChannels; -void object_tfm_protected_backup(const struct Object *ob, - ObjectTfmProtectedChannels *obtfm); +void BKE_object_tfm_protected_backup(const struct Object *ob, + ObjectTfmProtectedChannels *obtfm); -void object_tfm_protected_restore(struct Object *ob, - const ObjectTfmProtectedChannels *obtfm, - const short protectflag); +void BKE_object_tfm_protected_restore(struct Object *ob, + const ObjectTfmProtectedChannels *obtfm, + const short protectflag); -void object_handle_update(struct Scene *scene, struct Object *ob); -void object_sculpt_modifiers_changed(struct Object *ob); +void BKE_object_handle_update(struct Scene *scene, struct Object *ob); +void BKE_object_sculpt_modifiers_changed(struct Object *ob); -int give_obdata_texspace(struct Object *ob, short **texflag, float **loc, float **size, float **rot); +int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot); -int object_insert_ptcache(struct Object *ob); +int BKE_object_insert_ptcache(struct Object *ob); // void object_delete_ptcache(struct Object *ob, int index); -struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, const char *name, int from_mix); +struct KeyBlock *BKE_object_insert_shape_key(struct Scene *scene, struct Object *ob, const char *name, int from_mix); -int object_is_modified(struct Scene *scene, struct Object *ob); -int object_is_deform_modified(struct Scene *scene, struct Object *ob); +int BKE_object_is_modified(struct Scene *scene, struct Object *ob); +int BKE_object_is_deform_modified(struct Scene *scene, struct Object *ob); -void object_relink(struct Object *ob); +void BKE_object_relink(struct Object *ob); -struct MovieClip *object_get_movieclip(struct Scene *scene, struct Object *ob, int use_default); +struct MovieClip *BKE_object_movieclip_get(struct Scene *scene, struct Object *ob, int use_default); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index acf39d83370..bd31a62abf9 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -103,6 +103,10 @@ typedef struct SculptSession { struct SculptStroke *stroke; struct StrokeCache *cache; + + /* last paint/sculpt stroke location */ + int last_stroke_valid; + float last_stroke[3]; } SculptSession; void free_sculptsession(struct Object *ob); diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 67dba6fd7a7..f776295b912 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -246,7 +246,7 @@ void psys_check_group_weights(struct ParticleSettings *part); int psys_uses_gravity(struct ParticleSimulationData *sim); /* free */ -void psys_free_settings(struct ParticleSettings *part); +void BKE_particlesettings_free(struct ParticleSettings *part); void psys_free_path_cache(struct ParticleSystem *psys, struct PTCacheEdit *edit); void psys_free(struct Object * ob, struct ParticleSystem * psys); @@ -266,8 +266,8 @@ struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct P struct ModifierData *object_add_particle_system(struct Scene *scene, struct Object *ob, const char *name); void object_remove_particle_system(struct Scene *scene, struct Object *ob); struct ParticleSettings *psys_new_settings(const char *name, struct Main *main); -struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part); -void make_local_particlesettings(struct ParticleSettings *part); +struct ParticleSettings *BKE_particlesettings_copy(struct ParticleSettings *part); +void BKE_particlesettings_make_local(struct ParticleSettings *part); void psys_reset(struct ParticleSystem *psys, int mode); diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h index e46d99ed873..3a93562707d 100644 --- a/source/blender/blenkernel/BKE_scene.h +++ b/source/blender/blenkernel/BKE_scene.h @@ -61,40 +61,44 @@ struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base); void free_avicodecdata(struct AviCodecData *acd); void free_qtcodecdata(struct QuicktimeCodecData *acd); -void free_scene(struct Scene *sce); -struct Scene *add_scene(const char *name); -struct Base *object_in_scene(struct Object *ob, struct Scene *sce); +void BKE_scene_free(struct Scene *sce); +struct Scene *BKE_scene_add(const char *name); -void set_scene_bg(struct Main *bmain, struct Scene *sce); -struct Scene *set_scene_name(struct Main *bmain, const char *name); +/* base functions */ +struct Base *BKE_scene_base_find(struct Scene *scene, struct Object *ob); +struct Base *BKE_scene_base_add(struct Scene *sce, struct Object *ob); +void BKE_scene_base_deselect_all(struct Scene *sce); +void BKE_scene_base_select(struct Scene *sce, struct Base *selbase); +int BKE_scene_base_iter_next(struct Scene **scene, int val, struct Base **base, struct Object **ob); -struct Scene *copy_scene(struct Scene *sce, int type); -void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce); +void BKE_scene_base_flag_to_objects(struct Scene *scene); +void BKE_scene_base_flag_from_objects(struct Scene *scene); -int next_object(struct Scene **scene, int val, struct Base **base, struct Object **ob); -struct Object *scene_find_camera(struct Scene *sc); -struct Object *scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH -int scene_camera_switch_update(struct Scene *scene); +void BKE_scene_set_background(struct Main *bmain, struct Scene *sce); +struct Scene *BKE_scene_set_name(struct Main *bmain, const char *name); -char *scene_find_marker_name(struct Scene *scene, int frame); -char *scene_find_last_marker_name(struct Scene *scene, int frame); +struct Scene *BKE_scene_copy(struct Scene *sce, int type); +void BKE_scene_unlink(struct Main *bmain, struct Scene *sce, struct Scene *newsce); -struct Base *scene_add_base(struct Scene *sce, struct Object *ob); -void scene_deselect_all(struct Scene *sce); -void scene_select_base(struct Scene *sce, struct Base *selbase); +struct Object *BKE_scene_camera_find(struct Scene *sc); +struct Object *BKE_scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH +int BKE_scene_camera_switch_update(struct Scene *scene); + +char *BKE_scene_find_marker_name(struct Scene *scene, int frame); +char *BKE_scene_find_last_marker_name(struct Scene *scene, int frame); /* checks for cycle, returns 1 if it's all OK */ -int scene_check_setscene(struct Main *bmain, struct Scene *sce); +int BKE_scene_validate_setscene(struct Main *bmain, struct Scene *sce); -float BKE_curframe(struct Scene *scene); -float BKE_frame_to_ctime(struct Scene *scene, const float frame); +float BKE_scene_frame_get(struct Scene *scene); +float BKE_scene_frame_get_from_ctime(struct Scene *scene, const float frame); -void scene_update_tagged(struct Main *bmain, struct Scene *sce); +void BKE_scene_update_tagged(struct Main *bmain, struct Scene *sce); -void scene_update_for_newframe(struct Main *bmain, struct Scene *sce, unsigned int lay); +void BKE_scene_update_for_newframe(struct Main *bmain, struct Scene *sce, unsigned int lay); -struct SceneRenderLayer *scene_add_render_layer(struct Scene *sce, const char *name); -int scene_remove_render_layer(struct Main *main, struct Scene *scene, struct SceneRenderLayer *srl); +struct SceneRenderLayer *BKE_scene_add_render_layer(struct Scene *sce, const char *name); +int BKE_scene_remove_render_layer(struct Main *main, struct Scene *scene, struct SceneRenderLayer *srl); /* render profile */ int get_render_subsurf_level(struct RenderData *r, int level); @@ -102,7 +106,7 @@ int get_render_child_particle_number(struct RenderData *r, int num); int get_render_shadow_samples(struct RenderData *r, int samples); float get_render_aosss_error(struct RenderData *r, float error); -int scene_use_new_shading_nodes(struct Scene *scene); +int BKE_scene_use_new_shading_nodes(struct Scene *scene); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index fbb93c761c2..af6e793cf2f 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -252,7 +252,7 @@ float BKE_screen_view3d_zoom_to_fac(float camzoom); float BKE_screen_view3d_zoom_from_fac(float zoomfac); /* screen */ -void free_screen(struct bScreen *sc); +void BKE_screen_free(struct bScreen *sc); unsigned int BKE_screen_visible_layers(struct bScreen *screen, struct Scene *scene); #endif diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 8b01dbde531..5234f10ddb3 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -77,7 +77,7 @@ void sound_delete_cache(struct bSound* sound); void sound_load(struct Main *main, struct bSound* sound); -void sound_free(struct bSound* sound); +void BKE_sound_free(struct bSound* sound); #ifdef __AUD_C_API_H__ AUD_Device* sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume); diff --git a/source/blender/blenkernel/BKE_speaker.h b/source/blender/blenkernel/BKE_speaker.h index fddcfb2c7f3..52c177fce57 100644 --- a/source/blender/blenkernel/BKE_speaker.h +++ b/source/blender/blenkernel/BKE_speaker.h @@ -33,9 +33,9 @@ * \brief General operations for speakers. */ -void *add_speaker(const char *name); -struct Speaker *copy_speaker(struct Speaker *spk); -void make_local_speaker(struct Speaker *spk); -void free_speaker(struct Speaker *spk); +void *BKE_speaker_add(const char *name); +struct Speaker *BKE_speaker_copy(struct Speaker *spk); +void BKE_speaker_make_local(struct Speaker *spk); +void BKE_speaker_free(struct Speaker *spk); #endif diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h index b1902c75afb..875903f2e20 100644 --- a/source/blender/blenkernel/BKE_text.h +++ b/source/blender/blenkernel/BKE_text.h @@ -42,17 +42,17 @@ struct Text; struct TextLine; struct SpaceText; -void free_text (struct Text *text); +void BKE_text_free (struct Text *text); void txt_set_undostate (int u); int txt_get_undostate (void); -struct Text* add_empty_text (const char *name); +struct Text* BKE_text_add (const char *name); int txt_extended_ascii_as_utf8(char **str); -int reopen_text (struct Text *text); -struct Text* add_text (const char *file, const char *relpath); -struct Text* copy_text (struct Text *ta); -void unlink_text (struct Main *bmain, struct Text *text); -void clear_text(struct Text *text); -void write_text(struct Text *text, const char *str); +int BKE_text_reload (struct Text *text); +struct Text* BKE_text_load (const char *file, const char *relpath); +struct Text* BKE_text_copy (struct Text *ta); +void BKE_text_unlink (struct Main *bmain, struct Text *text); +void BKE_text_clear (struct Text *text); +void BKE_text_write (struct Text *text, const char *str); char* txt_to_buf (struct Text *text); void txt_clean_text (struct Text *text); @@ -96,6 +96,7 @@ void txt_unindent (struct Text *text); void txt_comment (struct Text *text); void txt_indent (struct Text *text); void txt_uncomment (struct Text *text); +void txt_move_lines (struct Text *text, const int direction); void txt_duplicate_line (struct Text *text); int setcurr_tab_spaces (struct Text *text, int space); @@ -114,6 +115,11 @@ int text_check_digit(const char ch); int text_check_identifier(const char ch); int text_check_whitespace(const char ch); +enum { + TXT_MOVE_LINE_UP = -1, + TXT_MOVE_LINE_DOWN = 1 +}; + /* Undo opcodes */ @@ -170,6 +176,9 @@ int text_check_whitespace(const char ch); #define UNDO_COMMENT 034 #define UNDO_UNCOMMENT 035 +#define UNDO_MOVE_LINES_UP 036 +#define UNDO_MOVE_LINES_DOWN 037 + #define UNDO_DUPLICATE 040 /* Marker flags */ diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h index 2574c45eec2..ed58620b716 100644 --- a/source/blender/blenkernel/BKE_texture.h +++ b/source/blender/blenkernel/BKE_texture.h @@ -59,7 +59,7 @@ struct World; #define MAXCOLORBAND 32 -void free_texture(struct Tex *t); +void BKE_texture_free(struct Tex *t); int test_dlerr(const char *name, const char *symbol); void open_plugin_tex(struct PluginTex *pit); struct PluginTex *add_plugin_tex(char *str); @@ -79,9 +79,9 @@ void tex_set_type(struct Tex *tex, int type); void default_mtex(struct MTex *mtex); struct MTex *add_mtex(void); struct MTex *add_mtex_id(struct ID *id, int slot); -struct Tex *copy_texture(struct Tex *tex); +struct Tex *BKE_texture_copy(struct Tex *tex); struct Tex *localize_texture(struct Tex *tex); -void make_local_texture(struct Tex *tex); +void BKE_texture_make_local(struct Tex *tex); void autotexname(struct Tex *tex); struct Tex *give_current_object_texture(struct Object *ob); diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h index 3b1a5dbfc8a..817cb477aba 100644 --- a/source/blender/blenkernel/BKE_tracking.h +++ b/source/blender/blenkernel/BKE_tracking.h @@ -165,7 +165,8 @@ void BKE_tracking_select_track(struct ListBase *tracksbase, struct MovieTracking void BKE_tracking_deselect_track(struct MovieTrackingTrack *track, int area); /* Dopesheet */ -void BKE_tracking_update_dopesheet(struct MovieTracking *tracking); +void BKE_tracking_dopesheet_tag_update(struct MovieTracking *tracking); +void BKE_tracking_dopesheet_update(struct MovieTracking *tracking, int sort_method, int inverse); #define TRACK_SELECTED(track) ((track)->flag&SELECT || (track)->pat_flag&SELECT || (track)->search_flag&SELECT) @@ -178,7 +179,7 @@ void BKE_tracking_update_dopesheet(struct MovieTracking *tracking); (((sc)->flag & SC_SHOW_MARKER_PATTERN) && TRACK_AREA_SELECTED(track, TRACK_AREA_PAT)) || \ (((sc)->flag & SC_SHOW_MARKER_SEARCH) && TRACK_AREA_SELECTED(track, TRACK_AREA_SEARCH)))) -#define MARKER_VISIBLE(sc, marker) (((marker)->flag & MARKER_DISABLED)==0 || ((sc)->flag & SC_HIDE_DISABLED)==0) +#define MARKER_VISIBLE(sc, track, marker) (((marker)->flag & MARKER_DISABLED)==0 || ((sc)->flag & SC_HIDE_DISABLED)==0 || (sc->clip->tracking.act_track == track)) #define TRACK_CLEAR_UPTO 0 #define TRACK_CLEAR_REMAINED 1 @@ -197,4 +198,9 @@ void BKE_tracking_update_dopesheet(struct MovieTracking *tracking); #define TRACK_AREA_ALL (TRACK_AREA_POINT|TRACK_AREA_PAT|TRACK_AREA_SEARCH) +#define TRACK_SORT_NONE -1 +#define TRACK_SORT_NAME 0 +#define TRACK_SORT_LONGEST 1 +#define TRACK_SORT_TOTAL 2 + #endif diff --git a/source/blender/blenkernel/BKE_world.h b/source/blender/blenkernel/BKE_world.h index 16ff3acaf71..67896fffc4d 100644 --- a/source/blender/blenkernel/BKE_world.h +++ b/source/blender/blenkernel/BKE_world.h @@ -35,11 +35,11 @@ struct World; -void free_world(struct World *sc); +void BKE_world_free(struct World *sc); struct World *add_world(const char *name); -struct World *copy_world(struct World *wrld); +struct World *BKE_world_copy(struct World *wrld); struct World *localize_world(struct World *wrld); -void make_local_world(struct World *wrld); +void BKE_world_make_local(struct World *wrld); #endif diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h index 03174fb5284..78875951ca4 100644 --- a/source/blender/blenkernel/BKE_writeavi.h +++ b/source/blender/blenkernel/BKE_writeavi.h @@ -51,8 +51,8 @@ typedef struct bMovieHandle { void (*get_movie_path)(char *string, struct RenderData *rd); /* optional */ } bMovieHandle; -bMovieHandle *BKE_get_movie_handle(const char imtype); -void BKE_makeanimstring(char *string, struct RenderData *rd); +bMovieHandle *BKE_movie_handle_get(const char imtype); +void BKE_movie_filepath_get(char *string, struct RenderData *rd); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h index c35105f7b8b..f8382f75c0a 100644 --- a/source/blender/blenkernel/BKE_writeffmpeg.h +++ b/source/blender/blenkernel/BKE_writeffmpeg.h @@ -66,20 +66,20 @@ struct RenderData; struct ReportList; struct Scene; -extern int start_ffmpeg(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports); -extern void end_ffmpeg(void); -extern int append_ffmpeg(struct RenderData *rd, int start_frame, int frame, int *pixels, - int rectx, int recty, struct ReportList *reports); -void filepath_ffmpeg(char* string, struct RenderData* rd); +int BKE_ffmpeg_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports); +void BKE_ffmpeg_end(void); +int BKE_ffmpeg_append(struct RenderData *rd, int start_frame, int frame, int *pixels, + int rectx, int recty, struct ReportList *reports); +void BKE_ffmpeg_filepath_get(char* string, struct RenderData* rd); -extern void ffmpeg_set_preset(struct RenderData *rd, int preset); -extern void ffmpeg_verify_image_type(struct RenderData *rd, struct ImageFormatData *imf); -extern void ffmpeg_verify_codec_settings(struct RenderData *rd); -extern int ffmpeg_alpha_channel_supported(struct RenderData *rd); +void BKE_ffmpeg_preset_set(struct RenderData *rd, int preset); +void BKE_ffmpeg_image_type_verify(struct RenderData *rd, struct ImageFormatData *imf); +void BKE_ffmpeg_codec_settings_verify(struct RenderData *rd); +int BKE_ffmpeg_alpha_channel_is_supported(struct RenderData *rd); -extern struct IDProperty *ffmpeg_property_add(struct RenderData *Rd, const char *type, int opt_index, int parent_index); -extern int ffmpeg_property_add_string(struct RenderData *rd, const char *type, const char *str); -extern void ffmpeg_property_del(struct RenderData *rd, void *type, void *prop_); +struct IDProperty *BKE_ffmpeg_property_add(struct RenderData *Rd, const char *type, int opt_index, int parent_index); +int BKE_ffmpeg_property_add_string(struct RenderData *rd, const char *type, const char *str); +void BKE_ffmpeg_property_del(struct RenderData *rd, void *type, void *prop_); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h index cb607e1473c..bdce9abe8ad 100644 --- a/source/blender/blenkernel/BKE_writeframeserver.h +++ b/source/blender/blenkernel/BKE_writeframeserver.h @@ -40,11 +40,11 @@ struct RenderData; struct ReportList; struct Scene; -extern int start_frameserver(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports); -extern void end_frameserver(void); -extern int append_frameserver(struct RenderData *rd, int start_frame, int frame, int *pixels, - int rectx, int recty, struct ReportList *reports); -extern int frameserver_loop(struct RenderData *rd, struct ReportList *reports); +int BKE_frameserver_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports); +void BKE_frameserver_end(void); +int BKE_frameserver_append(struct RenderData *rd, int start_frame, int frame, int *pixels, + int rectx, int recty, struct ReportList *reports); +int BKE_frameserver_loop(struct RenderData *rd, struct ReportList *reports); #ifdef __cplusplus } diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 74373d28c14..a814ca81beb 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -446,10 +446,10 @@ void DM_update_tessface_data(DerivedMesh *dm) not_done--; } } - mesh_loops_to_mface_corners(fdata, ldata, pdata, - ml_idx, mf_idx, polyindex[mf_idx], - mf_len, - numTex, numCol, hasPCol, hasOrigSpace); + BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata, + ml_idx, mf_idx, polyindex[mf_idx], + mf_len, + numTex, numCol, hasPCol, hasOrigSpace); } if (G.debug & G_DEBUG) @@ -870,7 +870,7 @@ static void *get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *free if (em) return (float(*)[3])get_editbmesh_orco_verts(em); else - return (float(*)[3])get_mesh_orco_verts(ob); + return (float(*)[3])BKE_mesh_orco_verts_get(ob); } else if (layer == CD_CLOTH_ORCO) { /* apply shape key for cloth, this should really be solved @@ -932,7 +932,7 @@ static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm, if (orco) { if (layer == CD_ORCO) - transform_mesh_orco_verts(ob->data, orco, totvert, 0); + BKE_mesh_orco_verts_transform(ob->data, orco, totvert, 0); if (!(layerorco = DM_get_vert_data_layer(dm, layer))) { DM_add_vert_layer(dm, layer, CD_CALLOC, NULL); @@ -2097,7 +2097,7 @@ static void clear_mesh_caches(Object *ob) me->bb = NULL; } - freedisplist(&ob->disp); + BKE_displist_free(&ob->disp); if (ob->derivedFinal) { ob->derivedFinal->needsFree = 1; @@ -2111,7 +2111,7 @@ static void clear_mesh_caches(Object *ob) } if (ob->sculpt) { - object_sculpt_modifiers_changed(ob); + BKE_object_sculpt_modifiers_changed(ob); } } @@ -2786,9 +2786,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, a = attribs->tottface++; attribs->tface[a].array = tfdata->layers[layer].data; - attribs->tface[a].emOffset = tfdata->layers[layer].offset; - attribs->tface[a].glIndex = gattribs->layer[b].glindex; - attribs->tface[a].glTexco = gattribs->layer[b].gltexco; + attribs->tface[a].em_offset = tfdata->layers[layer].offset; + attribs->tface[a].gl_index = gattribs->layer[b].glindex; + attribs->tface[a].gl_texco = gattribs->layer[b].gltexco; } } else { @@ -2802,9 +2802,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, a = attribs->tottface++; attribs->tface[a].array = tfdata->layers[layer].data; - attribs->tface[a].emOffset = tfdata->layers[layer].offset; - attribs->tface[a].glIndex = gattribs->layer[b].glindex; - attribs->tface[a].glTexco = gattribs->layer[b].gltexco; + attribs->tface[a].em_offset = tfdata->layers[layer].offset; + attribs->tface[a].gl_index = gattribs->layer[b].glindex; + attribs->tface[a].gl_texco = gattribs->layer[b].gltexco; } } } @@ -2823,8 +2823,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, a = attribs->totmcol++; attribs->mcol[a].array = tfdata->layers[layer].data; - attribs->mcol[a].emOffset = tfdata->layers[layer].offset; - attribs->mcol[a].glIndex = gattribs->layer[b].glindex; + attribs->mcol[a].em_offset = tfdata->layers[layer].offset; + attribs->mcol[a].gl_index = gattribs->layer[b].glindex; } } else { @@ -2839,8 +2839,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, a = attribs->totmcol++; attribs->mcol[a].array = tfdata->layers[layer].data; - attribs->mcol[a].emOffset = tfdata->layers[layer].offset; - attribs->mcol[a].glIndex = gattribs->layer[b].glindex; + attribs->mcol[a].em_offset = tfdata->layers[layer].offset; + attribs->mcol[a].gl_index = gattribs->layer[b].glindex; } } } @@ -2852,8 +2852,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, attribs->tottang = 1; attribs->tang.array = fdata->layers[layer].data; - attribs->tang.emOffset = fdata->layers[layer].offset; - attribs->tang.glIndex = gattribs->layer[b].glindex; + attribs->tang.em_offset = fdata->layers[layer].offset; + attribs->tang.gl_index = gattribs->layer[b].glindex; } } else if (gattribs->layer[b].type == CD_ORCO) { @@ -2864,9 +2864,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, attribs->totorco = 1; attribs->orco.array = vdata->layers[layer].data; - attribs->orco.emOffset = vdata->layers[layer].offset; - attribs->orco.glIndex = gattribs->layer[b].glindex; - attribs->orco.glTexco = gattribs->layer[b].gltexco; + attribs->orco.em_offset = vdata->layers[layer].offset; + attribs->orco.gl_index = gattribs->layer[b].glindex; + attribs->orco.gl_texco = gattribs->layer[b].gltexco; } } } @@ -2884,7 +2884,7 @@ void DM_set_object_boundbox(Object *ob, DerivedMesh *dm) if (!ob->bb) ob->bb= MEM_callocN(sizeof(BoundBox), "DM-BoundBox"); - boundbox_set_from_min_max(ob->bb, min, max); + BKE_boundbox_init_from_minmax(ob->bb, min, max); } /* --- NAVMESH (begin) --- */ diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 5a2407ca56b..9e46d03a3ab 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -69,7 +69,7 @@ * - Pose is the local (object level) component of armature. The current * object pose is saved in files, and (will be) is presorted for dependency * - Actions have fewer (or other) channels, and write data to a Pose - * - Currently ob->pose data is controlled in where_is_pose only. The (recalc) + * - Currently ob->pose data is controlled in BKE_pose_where_is only. The (recalc) * event system takes care of calling that * - The NLA system (here too) uses Poses as interpolation format for Actions * - Therefore we assume poses to be static, and duplicates of poses have channels in @@ -83,14 +83,14 @@ bAction *add_empty_action(const char name[]) { bAction *act; - act= alloc_libblock(&G.main->action, ID_AC, name); + act = BKE_libblock_alloc(&G.main->action, ID_AC, name); return act; } /* .................................. */ -/* temp data for make_local_action */ +/* temp data for BKE_action_make_local */ typedef struct tMakeLocalActionContext { bAction *act; /* original action */ bAction *act_new; /* new action */ @@ -99,18 +99,18 @@ typedef struct tMakeLocalActionContext { int is_local; /* some action users were not libraries */ } tMakeLocalActionContext; -/* helper function for make_local_action() - local/lib init step */ +/* helper function for BKE_action_make_local() - local/lib init step */ static void make_localact_init_cb(ID *id, AnimData *adt, void *mlac_ptr) { tMakeLocalActionContext *mlac = (tMakeLocalActionContext *)mlac_ptr; if (adt->action == mlac->act) { - if (id->lib) mlac->is_lib= TRUE; - else mlac->is_local= TRUE; + if (id->lib) mlac->is_lib = TRUE; + else mlac->is_local = TRUE; } } -/* helper function for make_local_action() - change references */ +/* helper function for BKE_action_make_local() - change references */ static void make_localact_apply_cb(ID *id, AnimData *adt, void *mlac_ptr) { tMakeLocalActionContext *mlac = (tMakeLocalActionContext *)mlac_ptr; @@ -126,28 +126,28 @@ static void make_localact_apply_cb(ID *id, AnimData *adt, void *mlac_ptr) } // does copy_fcurve... -void make_local_action(bAction *act) +void BKE_action_make_local(bAction *act) { tMakeLocalActionContext mlac = {act, NULL, FALSE, FALSE}; - Main *bmain= G.main; + Main *bmain = G.main; - if (act->id.lib==NULL) + if (act->id.lib == NULL) return; // XXX: double-check this; it used to be just single-user check, but that was when fake-users were still default - if ((act->id.flag & LIB_FAKEUSER) && (act->id.us<=1)) { + if ((act->id.flag & LIB_FAKEUSER) && (act->id.us <= 1)) { id_clear_lib_data(bmain, &act->id); return; } BKE_animdata_main_cb(bmain, make_localact_init_cb, &mlac); - if (mlac.is_local && mlac.is_lib==FALSE) { + if (mlac.is_local && mlac.is_lib == FALSE) { id_clear_lib_data(bmain, &act->id); } else if (mlac.is_local && mlac.is_lib) { - mlac.act_new= copy_action(act); - mlac.act_new->id.us= 0; + mlac.act_new = BKE_action_copy(act); + mlac.act_new->id.us = 0; BKE_id_lib_local_paths(bmain, act->id.lib, &mlac.act_new->id); @@ -157,7 +157,7 @@ void make_local_action(bAction *act) /* .................................. */ -void free_action(bAction *act) +void BKE_action_free(bAction *act) { /* sanity check */ if (act == NULL) @@ -177,7 +177,7 @@ void free_action(bAction *act) /* .................................. */ -bAction *copy_action (bAction *src) +bAction *BKE_action_copy(bAction *src) { bAction *dst = NULL; bActionGroup *dgrp, *sgrp; @@ -185,29 +185,29 @@ bAction *copy_action (bAction *src) if (src == NULL) return NULL; - dst= copy_libblock(&src->id); + dst = BKE_libblock_copy(&src->id); /* duplicate the lists of groups and markers */ BLI_duplicatelist(&dst->groups, &src->groups); BLI_duplicatelist(&dst->markers, &src->markers); /* copy F-Curves, fixing up the links as we go */ - dst->curves.first= dst->curves.last= NULL; + dst->curves.first = dst->curves.last = NULL; - for (sfcu= src->curves.first; sfcu; sfcu= sfcu->next) { + for (sfcu = src->curves.first; sfcu; sfcu = sfcu->next) { /* duplicate F-Curve */ - dfcu= copy_fcurve(sfcu); + dfcu = copy_fcurve(sfcu); BLI_addtail(&dst->curves, dfcu); /* fix group links (kindof bad list-in-list search, but this is the most reliable way) */ - for (dgrp=dst->groups.first, sgrp=src->groups.first; dgrp && sgrp; dgrp=dgrp->next, sgrp=sgrp->next) { + for (dgrp = dst->groups.first, sgrp = src->groups.first; dgrp && sgrp; dgrp = dgrp->next, sgrp = sgrp->next) { if (sfcu->grp == sgrp) { - dfcu->grp= dgrp; + dfcu->grp = dgrp; if (dgrp->channels.first == sfcu) - dgrp->channels.first= dfcu; + dgrp->channels.first = dfcu; if (dgrp->channels.last == sfcu) - dgrp->channels.last= dfcu; + dgrp->channels.last = dfcu; break; } @@ -220,12 +220,12 @@ bAction *copy_action (bAction *src) /* *************** Action Groups *************** */ /* Get the active action-group for an Action */ -bActionGroup *get_active_actiongroup (bAction *act) +bActionGroup *get_active_actiongroup(bAction *act) { - bActionGroup *agrp= NULL; + bActionGroup *agrp = NULL; if (act && act->groups.first) { - for (agrp= act->groups.first; agrp; agrp= agrp->next) { + for (agrp = act->groups.first; agrp; agrp = agrp->next) { if (agrp->flag & AGRP_ACTIVE) break; } @@ -244,8 +244,8 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select) return; /* Deactive all others */ - for (grp= act->groups.first; grp; grp= grp->next) { - if ((grp==agrp) && (select)) + for (grp = act->groups.first; grp; grp = grp->next) { + if ((grp == agrp) && (select)) grp->flag |= AGRP_ACTIVE; else grp->flag &= ~AGRP_ACTIVE; @@ -253,7 +253,7 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select) } /* Add a new action group with the given name to the action */ -bActionGroup *action_groups_add_new (bAction *act, const char name[]) +bActionGroup *action_groups_add_new(bAction *act, const char name[]) { bActionGroup *agrp; @@ -303,7 +303,7 @@ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) * the lists will be in sync after linking */ if (agrp->channels.last == act->curves.last) - act->curves.last= fcurve; + act->curves.last = fcurve; /* link in the given F-Curve after the last F-Curve in the group, * which means that it should be able to fit in with the rest of the @@ -320,7 +320,7 @@ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) agrp->channels.first = agrp->channels.last = fcurve; /* step through the groups preceding this one, finding the F-Curve there to attach this one after */ - for (grp= agrp->prev; grp; grp= grp->prev) { + for (grp = agrp->prev; grp; grp = grp->prev) { /* if this group has F-Curves, we want weave the given one in right after the last channel there, * but via the Action's list not this group's list * - this is so that the F-Curve is in the right place in the Action, @@ -342,7 +342,7 @@ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) } /* set the F-Curve's new group */ - fcurve->grp= agrp; + fcurve->grp = agrp; } /* Remove the given channel from all groups */ @@ -354,28 +354,28 @@ void action_groups_remove_channel(bAction *act, FCurve *fcu) /* check if any group used this directly */ if (fcu->grp) { - bActionGroup *agrp= fcu->grp; + bActionGroup *agrp = fcu->grp; if (agrp->channels.first == agrp->channels.last) { if (agrp->channels.first == fcu) { - agrp->channels.first= NULL; - agrp->channels.last= NULL; + agrp->channels.first = NULL; + agrp->channels.last = NULL; } } else if (agrp->channels.first == fcu) { - if ((fcu->next) && (fcu->next->grp==agrp)) - agrp->channels.first= fcu->next; + if ((fcu->next) && (fcu->next->grp == agrp)) + agrp->channels.first = fcu->next; else - agrp->channels.first= NULL; + agrp->channels.first = NULL; } else if (agrp->channels.last == fcu) { - if ((fcu->prev) && (fcu->prev->grp==agrp)) - agrp->channels.last= fcu->prev; + if ((fcu->prev) && (fcu->prev->grp == agrp)) + agrp->channels.last = fcu->prev; else - agrp->channels.last= NULL; + agrp->channels.last = NULL; } - fcu->grp= NULL; + fcu->grp = NULL; } /* now just remove from list */ @@ -383,7 +383,7 @@ void action_groups_remove_channel(bAction *act, FCurve *fcu) } /* Find a group with the given name */ -bActionGroup *action_groups_find_named (bAction *act, const char name[]) +bActionGroup *BKE_action_group_find_name(bAction *act, const char name[]) { /* sanity checks */ if (ELEM3(NULL, act, act->groups.first, name) || (name[0] == 0)) @@ -410,7 +410,7 @@ void action_groups_clear_tempflags(bAction *act) /* *************** Pose channels *************** */ /* usually used within a loop, so we got a N^2 slowdown */ -bPoseChannel *get_pose_channel(const bPose *pose, const char *name) +bPoseChannel *BKE_pose_channel_find_name(const bPose *pose, const char *name) { if (ELEM(NULL, pose, name) || (name[0] == 0)) return NULL; @@ -423,7 +423,7 @@ bPoseChannel *get_pose_channel(const bPose *pose, const char *name) /* Use with care, not on Armature poses but for temporal ones */ /* (currently used for action constraints and in rebuild_pose) */ -bPoseChannel *verify_pose_channel(bPose *pose, const char *name) +bPoseChannel *BKE_pose_channel_verify(bPose *pose, const char *name) { bPoseChannel *chan; @@ -431,7 +431,7 @@ bPoseChannel *verify_pose_channel(bPose *pose, const char *name) return NULL; /* See if this channel exists */ - chan= BLI_findstring(&pose->chanbase, name, offsetof(bPoseChannel, name)); + chan = BLI_findstring(&pose->chanbase, name, offsetof(bPoseChannel, name)); if (chan) { return chan; } @@ -445,24 +445,24 @@ bPoseChannel *verify_pose_channel(bPose *pose, const char *name) unit_axis_angle(chan->rotAxis, &chan->rotAngle); chan->size[0] = chan->size[1] = chan->size[2] = 1.0f; - chan->limitmin[0]= chan->limitmin[1]= chan->limitmin[2]= -180.0f; - chan->limitmax[0]= chan->limitmax[1]= chan->limitmax[2]= 180.0f; - chan->stiffness[0]= chan->stiffness[1]= chan->stiffness[2]= 0.0f; + chan->limitmin[0] = chan->limitmin[1] = chan->limitmin[2] = -180.0f; + chan->limitmax[0] = chan->limitmax[1] = chan->limitmax[2] = 180.0f; + chan->stiffness[0] = chan->stiffness[1] = chan->stiffness[2] = 0.0f; chan->ikrotweight = chan->iklinweight = 0.0f; unit_m4(chan->constinv); - chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */ + chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */ BLI_addtail(&pose->chanbase, chan); - free_pose_channels_hash(pose); + BKE_pose_channels_hash_free(pose); return chan; } /* Find the active posechannel for an object (we can't just use pose, as layer info is in armature) */ -bPoseChannel *get_active_posechannel (Object *ob) +bPoseChannel *BKE_pose_channel_active(Object *ob) { - bArmature *arm= (ob) ? ob->data : NULL; + bArmature *arm = (ob) ? ob->data : NULL; bPoseChannel *pchan; if (ELEM3(NULL, ob, ob->pose, arm)) { @@ -470,7 +470,7 @@ bPoseChannel *get_active_posechannel (Object *ob) } /* find active */ - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if ((pchan->bone) && (pchan->bone == arm->act_bone) && (pchan->bone->layer & arm->layer)) return pchan; } @@ -478,37 +478,37 @@ bPoseChannel *get_active_posechannel (Object *ob) return NULL; } -const char *get_ikparam_name(bPose *pose) +const char *BKE_pose_ikparam_get_name(bPose *pose) { if (pose) { switch (pose->iksolver) { - case IKSOLVER_LEGACY: - return NULL; - case IKSOLVER_ITASC: - return "bItasc"; + case IKSOLVER_LEGACY: + return NULL; + case IKSOLVER_ITASC: + return "bItasc"; } } return NULL; } /* dst should be freed already, makes entire duplicate */ -void copy_pose(bPose **dst, bPose *src, int copycon) +void BKE_pose_copy_data(bPose **dst, bPose *src, int copycon) { bPose *outPose; bPoseChannel *pchan; ListBase listb; if (!src) { - *dst=NULL; + *dst = NULL; return; } - if (*dst==src) { - printf("copy_pose source and target are the same\n"); - *dst=NULL; + if (*dst == src) { + printf("BKE_pose_copy_data source and target are the same\n"); + *dst = NULL; return; } - outPose= MEM_callocN(sizeof(bPose), "pose"); + outPose = MEM_callocN(sizeof(bPose), "pose"); BLI_duplicatelist(&outPose->chanbase, &src->chanbase); @@ -516,16 +516,16 @@ void copy_pose(bPose **dst, bPose *src, int copycon) outPose->ikdata = NULL; outPose->ikparam = MEM_dupallocN(src->ikparam); - for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) { + for (pchan = outPose->chanbase.first; pchan; pchan = pchan->next) { // TODO: rename this argument... if (copycon) { copy_constraints(&listb, &pchan->constraints, TRUE); // copy_constraints NULLs listb - pchan->constraints= listb; - pchan->mpath= NULL; /* motion paths should not get copied yet... */ + pchan->constraints = listb; + pchan->mpath = NULL; /* motion paths should not get copied yet... */ } if (pchan->prop) { - pchan->prop= IDP_CopyProperty(pchan->prop); + pchan->prop = IDP_CopyProperty(pchan->prop); } } @@ -533,10 +533,10 @@ void copy_pose(bPose **dst, bPose *src, int copycon) if (copycon) BLI_duplicatelist(&outPose->agroups, &src->agroups); - *dst=outPose; + *dst = outPose; } -void init_pose_itasc(bItasc *itasc) +void BKE_pose_itasc_init(bItasc *itasc) { if (itasc) { itasc->iksolver = IKSOLVER_ITASC; @@ -545,7 +545,7 @@ void init_pose_itasc(bItasc *itasc) itasc->numiter = 100; itasc->numstep = 4; itasc->precision = 0.005f; - itasc->flag = ITASC_AUTO_STEP|ITASC_INITIAL_REITERATION; + itasc->flag = ITASC_AUTO_STEP | ITASC_INITIAL_REITERATION; itasc->feedback = 20.0f; itasc->maxvel = 50.0f; itasc->solver = ITASC_SOLVER_SDLS; @@ -553,48 +553,48 @@ void init_pose_itasc(bItasc *itasc) itasc->dampeps = 0.15; } } -void init_pose_ikparam(bPose *pose) +void BKE_pose_ikparam_init(bPose *pose) { bItasc *itasc; switch (pose->iksolver) { - case IKSOLVER_ITASC: - itasc = MEM_callocN(sizeof(bItasc), "itasc"); - init_pose_itasc(itasc); - pose->ikparam = itasc; - break; - case IKSOLVER_LEGACY: - default: - pose->ikparam = NULL; - break; + case IKSOLVER_ITASC: + itasc = MEM_callocN(sizeof(bItasc), "itasc"); + BKE_pose_itasc_init(itasc); + pose->ikparam = itasc; + break; + case IKSOLVER_LEGACY: + default: + pose->ikparam = NULL; + break; } } -void make_pose_channels_hash(bPose *pose) +void BKE_pose_channels_hash_make(bPose *pose) { if (!pose->chanhash) { bPoseChannel *pchan; - pose->chanhash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "make_pose_chan gh"); - for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) + pose->chanhash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "make_pose_chan gh"); + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) BLI_ghash_insert(pose->chanhash, pchan->name, pchan); } } -void free_pose_channels_hash(bPose *pose) +void BKE_pose_channels_hash_free(bPose *pose) { if (pose->chanhash) { BLI_ghash_free(pose->chanhash, NULL, NULL); - pose->chanhash= NULL; + pose->chanhash = NULL; } } -void free_pose_channel(bPoseChannel *pchan) +void BKE_pose_channel_free(bPoseChannel *pchan) { if (pchan->mpath) { animviz_free_motionpath(pchan->mpath); - pchan->mpath= NULL; + pchan->mpath = NULL; } free_constraints(&pchan->constraints); @@ -605,25 +605,25 @@ void free_pose_channel(bPoseChannel *pchan) } } -void free_pose_channels(bPose *pose) +void BKE_pose_channels_free(bPose *pose) { bPoseChannel *pchan; if (pose->chanbase.first) { - for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) - free_pose_channel(pchan); + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) + BKE_pose_channel_free(pchan); BLI_freelistN(&pose->chanbase); } - free_pose_channels_hash(pose); + BKE_pose_channels_hash_free(pose); } -void free_pose(bPose *pose) +void BKE_pose_free(bPose *pose) { if (pose) { /* free pose-channels */ - free_pose_channels(pose); + BKE_pose_channels_free(pose); /* free pose-groups */ if (pose->agroups.first) @@ -649,24 +649,24 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan copy_v3_v3(pchan->size, chan->size); copy_v3_v3(pchan->eul, chan->eul); copy_v3_v3(pchan->rotAxis, chan->rotAxis); - pchan->rotAngle= chan->rotAngle; + pchan->rotAngle = chan->rotAngle; copy_qt_qt(pchan->quat, chan->quat); - pchan->rotmode= chan->rotmode; + pchan->rotmode = chan->rotmode; copy_m4_m4(pchan->chan_mat, (float(*)[4])chan->chan_mat); copy_m4_m4(pchan->pose_mat, (float(*)[4])chan->pose_mat); - pchan->flag= chan->flag; + pchan->flag = chan->flag; - con= chan->constraints.first; - for (pcon= pchan->constraints.first; pcon && con; pcon= pcon->next, con= con->next) { - pcon->enforce= con->enforce; - pcon->headtail= con->headtail; + con = chan->constraints.first; + for (pcon = pchan->constraints.first; pcon && con; pcon = pcon->next, con = con->next) { + pcon->enforce = con->enforce; + pcon->headtail = con->headtail; } } /* makes copies of internal data, unlike copy_pose_channel_data which only * copies the pose state. - * hint: use when copying bones in editmode (on returned value from verify_pose_channel) */ -void duplicate_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *pchan_from) + * hint: use when copying bones in editmode (on returned value from BKE_pose_channel_verify) */ +void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_from) { /* copy transform locks */ pchan->protectflag = pchan_from->protectflag; @@ -675,16 +675,16 @@ void duplicate_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *pchan_ pchan->rotmode = pchan_from->rotmode; /* copy bone group */ - pchan->agrp_index= pchan_from->agrp_index; + pchan->agrp_index = pchan_from->agrp_index; /* ik (dof) settings */ pchan->ikflag = pchan_from->ikflag; copy_v3_v3(pchan->limitmin, pchan_from->limitmin); copy_v3_v3(pchan->limitmax, pchan_from->limitmax); copy_v3_v3(pchan->stiffness, pchan_from->stiffness); - pchan->ikstretch= pchan_from->ikstretch; - pchan->ikrotweight= pchan_from->ikrotweight; - pchan->iklinweight= pchan_from->iklinweight; + pchan->ikstretch = pchan_from->ikstretch; + pchan->ikrotweight = pchan_from->ikrotweight; + pchan->iklinweight = pchan_from->iklinweight; /* constraints */ copy_constraints(&pchan->constraints, &pchan_from->constraints, TRUE); @@ -694,14 +694,14 @@ void duplicate_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *pchan_ /* unlikely but possible it exists */ IDP_FreeProperty(pchan->prop); MEM_freeN(pchan->prop); - pchan->prop= NULL; + pchan->prop = NULL; } if (pchan_from->prop) { - pchan->prop= IDP_CopyProperty(pchan_from->prop); + pchan->prop = IDP_CopyProperty(pchan_from->prop); } /* custom shape */ - pchan->custom= pchan_from->custom; + pchan->custom = pchan_from->custom; } @@ -709,45 +709,45 @@ void duplicate_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *pchan_ * can do more constraints flags later */ /* pose should be entirely OK */ -void update_pose_constraint_flags(bPose *pose) +void BKE_pose_update_constraint_flags(bPose *pose) { bPoseChannel *pchan, *parchan; bConstraint *con; /* clear */ - for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) { - pchan->constflag= 0; + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { + pchan->constflag = 0; } pose->flag &= ~POSE_CONSTRAINTS_TIMEDEPEND; /* detect */ - for (pchan= pose->chanbase.first; pchan; pchan=pchan->next) { - for (con= pchan->constraints.first; con; con= con->next) { - if (con->type==CONSTRAINT_TYPE_KINEMATIC) { - bKinematicConstraint *data = (bKinematicConstraint*)con->data; + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_KINEMATIC) { + bKinematicConstraint *data = (bKinematicConstraint *)con->data; pchan->constflag |= PCHAN_HAS_IK; - if (data->tar==NULL || (data->tar->type==OB_ARMATURE && data->subtarget[0]==0)) + if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)) pchan->constflag |= PCHAN_HAS_TARGET; /* negative rootbone = recalc rootbone index. used in do_versions */ - if (data->rootbone<0) { - data->rootbone= 0; + if (data->rootbone < 0) { + data->rootbone = 0; - if (data->flag & CONSTRAINT_IK_TIP) parchan= pchan; - else parchan= pchan->parent; + if (data->flag & CONSTRAINT_IK_TIP) parchan = pchan; + else parchan = pchan->parent; while (parchan) { data->rootbone++; - if ((parchan->bone->flag & BONE_CONNECTED)==0) + if ((parchan->bone->flag & BONE_CONNECTED) == 0) break; - parchan= parchan->parent; + parchan = parchan->parent; } } } else if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) { - bFollowPathConstraint *data= (bFollowPathConstraint *)con->data; + bFollowPathConstraint *data = (bFollowPathConstraint *)con->data; /* for drawing constraint colors when color set allows this */ pchan->constflag |= PCHAN_HAS_CONST; @@ -755,7 +755,7 @@ void update_pose_constraint_flags(bPose *pose) /* if we have a valid target, make sure that this will get updated on frame-change * (needed for when there is no anim-data for this pose) */ - if ((data->tar) && (data->tar->type==OB_CURVE)) + if ((data->tar) && (data->tar->type == OB_CURVE)) pose->flag |= POSE_CONSTRAINTS_TIMEDEPEND; } else if (con->type == CONSTRAINT_TYPE_SPLINEIK) @@ -778,10 +778,10 @@ void framechange_poses_clear_unkeyed(void) /* This needs to be done for each object that has a pose */ // TODO: proxies may/may not be correctly handled here... (this needs checking) - for (ob= G.main->object.first; ob; ob= ob->id.next) { + for (ob = G.main->object.first; ob; ob = ob->id.next) { /* we only need to do this on objects with a pose */ - if ( (pose= ob->pose) ) { - for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) { + if ( (pose = ob->pose) ) { + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone) pchan->bone->flag &= ~BONE_UNKEYED; } @@ -792,26 +792,26 @@ void framechange_poses_clear_unkeyed(void) /* ************************** Bone Groups ************************** */ /* Adds a new bone-group */ -void pose_add_group(Object *ob) +void BKE_pose_add_group(Object *ob) { - bPose *pose= (ob) ? ob->pose : NULL; + bPose *pose = (ob) ? ob->pose : NULL; bActionGroup *grp; if (ELEM(NULL, ob, ob->pose)) return; - grp= MEM_callocN(sizeof(bActionGroup), "PoseGroup"); + grp = MEM_callocN(sizeof(bActionGroup), "PoseGroup"); BLI_strncpy(grp->name, "Group", sizeof(grp->name)); BLI_addtail(&pose->agroups, grp); BLI_uniquename(&pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name)); - pose->active_group= BLI_countlist(&pose->agroups); + pose->active_group = BLI_countlist(&pose->agroups); } /* Remove the active bone-group */ -void pose_remove_group(Object *ob) +void BKE_pose_remove_group(Object *ob) { - bPose *pose= (ob) ? ob->pose : NULL; + bPose *pose = (ob) ? ob->pose : NULL; bActionGroup *grp = NULL; bPoseChannel *pchan; @@ -822,15 +822,15 @@ void pose_remove_group(Object *ob) return; /* get group to remove */ - grp= BLI_findlink(&pose->agroups, pose->active_group-1); + grp = BLI_findlink(&pose->agroups, pose->active_group - 1); if (grp) { /* adjust group references (the trouble of using indices!): * - firstly, make sure nothing references it * - also, make sure that those after this item get corrected */ - for (pchan= pose->chanbase.first; pchan; pchan= pchan->next) { + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->agrp_index == pose->active_group) - pchan->agrp_index= 0; + pchan->agrp_index = 0; else if (pchan->agrp_index > pose->active_group) pchan->agrp_index--; } @@ -839,7 +839,7 @@ void pose_remove_group(Object *ob) BLI_freelinkN(&pose->agroups, grp); pose->active_group--; if (pose->active_group < 0 || pose->agroups.first == NULL) { - pose->active_group= 0; + pose->active_group = 0; } } } @@ -853,7 +853,7 @@ short action_has_motion(const bAction *act) /* return on the first F-Curve that has some keyframes/samples defined */ if (act) { - for (fcu= act->curves.first; fcu; fcu= fcu->next) { + for (fcu = act->curves.first; fcu; fcu = fcu->next) { if (fcu->totvert) return 1; } @@ -867,11 +867,11 @@ short action_has_motion(const bAction *act) void calc_action_range(const bAction *act, float *start, float *end, short incl_modifiers) { FCurve *fcu; - float min=999999999.0f, max=-999999999.0f; - short foundvert=0, foundmod=0; + float min = 999999999.0f, max = -999999999.0f; + short foundvert = 0, foundmod = 0; if (act) { - for (fcu= act->curves.first; fcu; fcu= fcu->next) { + for (fcu = act->curves.first; fcu; fcu = fcu->next) { /* if curve has keyframes, consider them first */ if (fcu->totvert) { float nmin, nmax; @@ -881,65 +881,65 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ calc_fcurve_range(fcu, &nmin, &nmax, FALSE, TRUE); /* compare to the running tally */ - min= MIN2(min, nmin); - max= MAX2(max, nmax); + min = MIN2(min, nmin); + max = MAX2(max, nmax); - foundvert= 1; + foundvert = 1; } /* if incl_modifiers is enabled, need to consider modifiers too * - only really care about the last modifier */ if ((incl_modifiers) && (fcu->modifiers.last)) { - FModifier *fcm= fcu->modifiers.last; + FModifier *fcm = fcu->modifiers.last; /* only use the maximum sensible limits of the modifiers if they are more extreme */ switch (fcm->type) { case FMODIFIER_TYPE_LIMITS: /* Limits F-Modifier */ { - FMod_Limits *fmd= (FMod_Limits *)fcm->data; + FMod_Limits *fmd = (FMod_Limits *)fcm->data; if (fmd->flag & FCM_LIMIT_XMIN) { - min= MIN2(min, fmd->rect.xmin); + min = MIN2(min, fmd->rect.xmin); } if (fmd->flag & FCM_LIMIT_XMAX) { - max= MAX2(max, fmd->rect.xmax); + max = MAX2(max, fmd->rect.xmax); } } - break; + break; case FMODIFIER_TYPE_CYCLES: /* Cycles F-Modifier */ { - FMod_Cycles *fmd= (FMod_Cycles *)fcm->data; + FMod_Cycles *fmd = (FMod_Cycles *)fcm->data; if (fmd->before_mode != FCM_EXTRAPOLATE_NONE) - min= MINAFRAMEF; + min = MINAFRAMEF; if (fmd->after_mode != FCM_EXTRAPOLATE_NONE) - max= MAXFRAMEF; + max = MAXFRAMEF; } - break; + break; // TODO: function modifier may need some special limits default: /* all other standard modifiers are on the infinite range... */ - min= MINAFRAMEF; - max= MAXFRAMEF; + min = MINAFRAMEF; + max = MAXFRAMEF; break; } - foundmod= 1; + foundmod = 1; } } } if (foundvert || foundmod) { - if (min==max) max+= 1.0f; - *start= min; - *end= max; + if (min == max) max += 1.0f; + *start = min; + *end = max; } else { - *start= 0.0f; - *end= 1.0f; + *start = 0.0f; + *end = 1.0f; } } @@ -950,8 +950,8 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, { PointerRNA ptr; FCurve *fcu; - char *basePath=NULL; - short flags=0; + char *basePath = NULL; + short flags = 0; /* build PointerRNA from provided data to obtain the paths to use */ if (pchan) @@ -962,15 +962,15 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, return 0; /* get the basic path to the properties of interest */ - basePath= RNA_path_from_ID_to_struct(&ptr); + basePath = RNA_path_from_ID_to_struct(&ptr); if (basePath == NULL) return 0; /* search F-Curves for the given properties * - we cannot use the groups, since they may not be grouped in that way... */ - for (fcu= act->curves.first; fcu; fcu= fcu->next) { - char *bPtr=NULL, *pPtr=NULL; + for (fcu = act->curves.first; fcu; fcu = fcu->next) { + char *bPtr = NULL, *pPtr = NULL; /* if enough flags have been found, we can stop checking unless we're also getting the curves */ if ((flags == ACT_TRANS_ALL) && (curves == NULL)) @@ -981,7 +981,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, continue; /* step 1: check for matching base path */ - bPtr= strstr(fcu->rna_path, basePath); + bPtr = strstr(fcu->rna_path, basePath); if (bPtr) { /* we must add len(basePath) bytes to the match so that we are at the end of the @@ -991,13 +991,13 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, /* step 2: check for some property with transforms * - to speed things up, only check for the ones not yet found - * unless we're getting the curves too + * unless we're getting the curves too * - if we're getting the curves, the BLI_genericNodeN() creates a LinkData * node wrapping the F-Curve, which then gets added to the list * - once a match has been found, the curve cannot possibly be any other one */ if ((curves) || (flags & ACT_TRANS_LOC) == 0) { - pPtr= strstr(bPtr, "location"); + pPtr = strstr(bPtr, "location"); if (pPtr) { flags |= ACT_TRANS_LOC; @@ -1008,7 +1008,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, } if ((curves) || (flags & ACT_TRANS_SCALE) == 0) { - pPtr= strstr(bPtr, "scale"); + pPtr = strstr(bPtr, "scale"); if (pPtr) { flags |= ACT_TRANS_SCALE; @@ -1019,7 +1019,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, } if ((curves) || (flags & ACT_TRANS_ROT) == 0) { - pPtr= strstr(bPtr, "rotation"); + pPtr = strstr(bPtr, "rotation"); if (pPtr) { flags |= ACT_TRANS_ROT; @@ -1031,7 +1031,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, if ((curves) || (flags & ACT_TRANS_PROP) == 0) { /* custom properties only */ - pPtr= strstr(bPtr, "[\""); /* extra '"' comment here to keep my texteditor functionlist working :) */ + pPtr = strstr(bPtr, "[\""); /* extra '"' comment here to keep my texteditor functionlist working :) */ if (pPtr) { flags |= ACT_TRANS_PROP; @@ -1059,20 +1059,20 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, void extract_pose_from_pose(bPose *pose, const bPose *src) { const bPoseChannel *schan; - bPoseChannel *pchan= pose->chanbase.first; + bPoseChannel *pchan = pose->chanbase.first; - if (pose==src) { + if (pose == src) { printf("extract_pose_from_pose source and target are the same\n"); return; } - for (schan=src->chanbase.first; (schan && pchan); schan=schan->next, pchan= pchan->next) { + for (schan = src->chanbase.first; (schan && pchan); schan = schan->next, pchan = pchan->next) { copy_pose_channel_data(pchan, schan); } } /* for do_all_pose_actions, clears the pose. Now also exported for proxy and tools */ -void rest_pose(bPose *pose) +void BKE_pose_rest(bPose *pose) { bPoseChannel *pchan; @@ -1082,35 +1082,35 @@ void rest_pose(bPose *pose) memset(pose->stride_offset, 0, sizeof(pose->stride_offset)); memset(pose->cyclic_offset, 0, sizeof(pose->cyclic_offset)); - for (pchan=pose->chanbase.first; pchan; pchan= pchan->next) { + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { zero_v3(pchan->loc); zero_v3(pchan->eul); unit_qt(pchan->quat); unit_axis_angle(pchan->rotAxis, &pchan->rotAngle); - pchan->size[0]= pchan->size[1]= pchan->size[2]= 1.0f; + pchan->size[0] = pchan->size[1] = pchan->size[2] = 1.0f; - pchan->flag &= ~(POSE_LOC|POSE_ROT|POSE_SIZE); + pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE); } } /* both poses should be in sync */ -void copy_pose_result(bPose *to, bPose *from) +void BKE_pose_copy_result(bPose *to, bPose *from) { bPoseChannel *pchanto, *pchanfrom; - if (to==NULL || from==NULL) { + if (to == NULL || from == NULL) { printf("pose result copy error to:%p from:%p\n", (void *)to, (void *)from); // debug temp return; } - if (to==from) { - printf("copy_pose_result source and target are the same\n"); + if (to == from) { + printf("BKE_pose_copy_result source and target are the same\n"); return; } - for (pchanfrom= from->chanbase.first; pchanfrom; pchanfrom= pchanfrom->next) { - pchanto= get_pose_channel(to, pchanfrom->name); + for (pchanfrom = from->chanbase.first; pchanfrom; pchanfrom = pchanfrom->next) { + pchanto = BKE_pose_channel_find_name(to, pchanfrom->name); if (pchanto) { copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat); copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat); @@ -1124,9 +1124,9 @@ void copy_pose_result(bPose *to, bPose *from) copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head); copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail); - pchanto->rotmode= pchanfrom->rotmode; - pchanto->flag= pchanfrom->flag; - pchanto->protectflag= pchanfrom->protectflag; + pchanto->rotmode = pchanfrom->rotmode; + pchanto->flag = pchanfrom->flag; + pchanto->protectflag = pchanfrom->protectflag; } } } @@ -1136,31 +1136,31 @@ void copy_pose_result(bPose *to, bPose *from) */ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) { - bActionGroup *agrp= action_groups_find_named(act, groupname); + bActionGroup *agrp = BKE_action_group_find_name(act, groupname); /* clear workob */ - clear_workob(workob); + BKE_object_workob_clear(workob); /* init workob */ copy_m4_m4(workob->obmat, ob->obmat); copy_m4_m4(workob->parentinv, ob->parentinv); copy_m4_m4(workob->constinv, ob->constinv); - workob->parent= ob->parent; + workob->parent = ob->parent; - workob->rotmode= ob->rotmode; + workob->rotmode = ob->rotmode; - workob->trackflag= ob->trackflag; - workob->upflag= ob->upflag; + workob->trackflag = ob->trackflag; + workob->upflag = ob->upflag; - workob->partype= ob->partype; - workob->par1= ob->par1; - workob->par2= ob->par2; - workob->par3= ob->par3; + workob->partype = ob->partype; + workob->par1 = ob->par1; + workob->par2 = ob->par2; + workob->par3 = ob->par3; workob->constraints.first = ob->constraints.first; workob->constraints.last = ob->constraints.last; - workob->pose= pose; /* need to set pose too, since this is used for both types of Action Constraint */ + workob->pose = pose; /* need to set pose too, since this is used for both types of Action Constraint */ BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr)); BLI_strncpy(workob->id.name, "OB", sizeof(workob->id.name)); /* we don't use real object name, otherwise RNA screws with the real thing */ @@ -1177,13 +1177,13 @@ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, c animsys_evaluate_action_group(&id_ptr, act, agrp, NULL, cframe); } else { - AnimData adt= {NULL}; + AnimData adt = {NULL}; /* init animdata, and attach to workob */ - workob->adt= &adt; + workob->adt = &adt; - adt.recalc= ADT_RECALC_ANIM; - adt.action= act; + adt.recalc = ADT_RECALC_ANIM; + adt.action = act; /* execute effects of Action on to workob (or it's PoseChannels) */ BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM); @@ -1207,7 +1207,7 @@ static void blend_pose_strides(bPose *dst, bPose *src, float srcweight, short mo case ACTSTRIPMODE_ADD: dstweight = 1.0F; break; - default : + default: dstweight = 1.0F; } @@ -1238,30 +1238,30 @@ static void blend_pose_offset_bone(bActionStrip *strip, bPose *dst, bPose *src, /* matching offset bones */ /* take dst offset, and put src on on that location */ - if (strip->offs_bone[0]==0) + if (strip->offs_bone[0] == 0) return; /* are we also blending with matching bones? */ - if (strip->prev && strip->start>=strip->prev->start) { - bPoseChannel *dpchan= get_pose_channel(dst, strip->offs_bone); + if (strip->prev && strip->start >= strip->prev->start) { + bPoseChannel *dpchan = BKE_pose_channel_find_name(dst, strip->offs_bone); if (dpchan) { - bPoseChannel *spchan= get_pose_channel(src, strip->offs_bone); + bPoseChannel *spchan = BKE_pose_channel_find_name(src, strip->offs_bone); if (spchan) { float vec[3]; /* dst->ctime has the internal strip->prev action time */ /* map this time to nla time */ - float ctime= get_actionstrip_frame(strip, src->ctime, 1); + float ctime = get_actionstrip_frame(strip, src->ctime, 1); - if ( ctime > strip->prev->end) { + if (ctime > strip->prev->end) { bActionChannel *achan; /* add src to dest, minus the position of src on strip->prev->end */ - ctime= get_actionstrip_frame(strip, strip->prev->end, 0); + ctime = get_actionstrip_frame(strip, strip->prev->end, 0); - achan= get_action_channel(strip->act, strip->offs_bone); + achan = get_action_channel(strip->act, strip->offs_bone); if (achan && achan->ipo) { bPoseChannel pchan; /* Evaluates and sets the internal ipo value */ @@ -1298,63 +1298,63 @@ static void blend_pose_offset_bone(bActionStrip *strip, bPose *dst, bPose *src, */ static float stridechannel_frame(Object *ob, float sizecorr, bActionStrip *strip, Path *path, float pathdist, float *stride_offset) { - bAction *act= strip->act; - const char *name= strip->stridechannel; - bActionChannel *achan= get_action_channel(act, name); - int stride_axis= strip->stride_axis; + bAction *act = strip->act; + const char *name = strip->stridechannel; + bActionChannel *achan = get_action_channel(act, name); + int stride_axis = strip->stride_axis; if (achan && achan->ipo) { - IpoCurve *icu= NULL; - float minx=0.0f, maxx=0.0f, miny=0.0f, maxy=0.0f; - int foundvert= 0; - - if (stride_axis==0) stride_axis= AC_LOC_X; - else if (stride_axis==1) stride_axis= AC_LOC_Y; - else stride_axis= AC_LOC_Z; + IpoCurve *icu = NULL; + float minx = 0.0f, maxx = 0.0f, miny = 0.0f, maxy = 0.0f; + int foundvert = 0; + + if (stride_axis == 0) stride_axis = AC_LOC_X; + else if (stride_axis == 1) stride_axis = AC_LOC_Y; + else stride_axis = AC_LOC_Z; /* calculate the min/max */ - for (icu=achan->ipo->curve.first; icu; icu=icu->next) { - if (icu->adrcode==stride_axis) { - if (icu->totvert>1) { - foundvert= 1; - minx= icu->bezt[0].vec[1][0]; - maxx= icu->bezt[icu->totvert-1].vec[1][0]; + for (icu = achan->ipo->curve.first; icu; icu = icu->next) { + if (icu->adrcode == stride_axis) { + if (icu->totvert > 1) { + foundvert = 1; + minx = icu->bezt[0].vec[1][0]; + maxx = icu->bezt[icu->totvert - 1].vec[1][0]; - miny= icu->bezt[0].vec[1][1]; - maxy= icu->bezt[icu->totvert-1].vec[1][1]; + miny = icu->bezt[0].vec[1][1]; + maxy = icu->bezt[icu->totvert - 1].vec[1][1]; } break; } } - if (foundvert && miny!=maxy) { - float stridelen= sizecorr*fabs(maxy-miny), striptime; + if (foundvert && miny != maxy) { + float stridelen = sizecorr * fabs(maxy - miny), striptime; float actiondist, pdist, pdistNewNormalized, offs; float vec1[4], vec2[4], dir[3]; /* internal cycling, actoffs is in frames */ - offs= stridelen*strip->actoffs/(maxx-minx); + offs = stridelen * strip->actoffs / (maxx - minx); /* amount path moves object */ - pdist = (float)fmod (pathdist+offs, stridelen); - striptime= pdist/stridelen; + pdist = (float)fmod(pathdist + offs, stridelen); + striptime = pdist / stridelen; /* amount stride bone moves */ - actiondist= sizecorr*eval_icu(icu, minx + striptime*(maxx-minx)) - miny; + actiondist = sizecorr * eval_icu(icu, minx + striptime * (maxx - minx)) - miny; pdist = fabs(actiondist) - pdist; - pdistNewNormalized = (pathdist+pdist)/path->totdist; + pdistNewNormalized = (pathdist + pdist) / path->totdist; /* now we need to go pdist further (or less) on cu path */ - where_on_path(ob, (pathdist)/path->totdist, vec1, dir); /* vec needs size 4 */ + where_on_path(ob, (pathdist) / path->totdist, vec1, dir); /* vec needs size 4 */ if (pdistNewNormalized <= 1) { // search for correction in positive path-direction - where_on_path(ob, pdistNewNormalized, vec2, dir); /* vec needs size 4 */ + where_on_path(ob, pdistNewNormalized, vec2, dir); /* vec needs size 4 */ sub_v3_v3v3(stride_offset, vec2, vec1); } else { // we reached the end of the path, search backwards instead - where_on_path(ob, (pathdist-pdist)/path->totdist, vec2, dir); /* vec needs size 4 */ + where_on_path(ob, (pathdist - pdist) / path->totdist, vec2, dir); /* vec needs size 4 */ sub_v3_v3v3(stride_offset, vec1, vec2); } mul_mat3_m4_v3(ob->obmat, stride_offset); @@ -1368,52 +1368,52 @@ static void cyclic_offs_bone(Object *ob, bPose *pose, bActionStrip *strip, float { /* only called when strip has cyclic, so >= 1.0f works... */ if (time >= 1.0f) { - bActionChannel *achan= get_action_channel(strip->act, strip->offs_bone); + bActionChannel *achan = get_action_channel(strip->act, strip->offs_bone); if (achan && achan->ipo) { - IpoCurve *icu= NULL; + IpoCurve *icu = NULL; Bone *bone; - float min[3]={0.0f, 0.0f, 0.0f}, max[3]={0.0f, 0.0f, 0.0f}; - int index=0, foundvert= 0; + float min[3] = {0.0f, 0.0f, 0.0f}, max[3] = {0.0f, 0.0f, 0.0f}; + int index = 0, foundvert = 0; /* calculate the min/max */ - for (icu=achan->ipo->curve.first; icu; icu=icu->next) { - if (icu->totvert>1) { + for (icu = achan->ipo->curve.first; icu; icu = icu->next) { + if (icu->totvert > 1) { - if (icu->adrcode==AC_LOC_X) - index= 0; - else if (icu->adrcode==AC_LOC_Y) - index= 1; - else if (icu->adrcode==AC_LOC_Z) - index= 2; + if (icu->adrcode == AC_LOC_X) + index = 0; + else if (icu->adrcode == AC_LOC_Y) + index = 1; + else if (icu->adrcode == AC_LOC_Z) + index = 2; else continue; - foundvert= 1; - min[index]= icu->bezt[0].vec[1][1]; - max[index]= icu->bezt[icu->totvert-1].vec[1][1]; + foundvert = 1; + min[index] = icu->bezt[0].vec[1][1]; + max[index] = icu->bezt[icu->totvert - 1].vec[1][1]; } } if (foundvert) { /* bring it into armature space */ sub_v3_v3v3(min, max, min); - bone= get_named_bone(ob->data, strip->offs_bone); /* weak */ + bone = BKE_armature_find_bone_name(ob->data, strip->offs_bone); /* weak */ if (bone) { mul_mat3_m4_v3(bone->arm_mat, min); - /* dominant motion, cyclic_offset was cleared in rest_pose */ + /* dominant motion, cyclic_offset was cleared in BKE_pose_rest */ if (strip->flag & (ACTSTRIP_CYCLIC_USEX | ACTSTRIP_CYCLIC_USEY | ACTSTRIP_CYCLIC_USEZ)) { - if (strip->flag & ACTSTRIP_CYCLIC_USEX) pose->cyclic_offset[0]= time*min[0]; - if (strip->flag & ACTSTRIP_CYCLIC_USEY) pose->cyclic_offset[1]= time*min[1]; - if (strip->flag & ACTSTRIP_CYCLIC_USEZ) pose->cyclic_offset[2]= time*min[2]; + if (strip->flag & ACTSTRIP_CYCLIC_USEX) pose->cyclic_offset[0] = time * min[0]; + if (strip->flag & ACTSTRIP_CYCLIC_USEY) pose->cyclic_offset[1] = time * min[1]; + if (strip->flag & ACTSTRIP_CYCLIC_USEZ) pose->cyclic_offset[2] = time * min[2]; } else { - if ( fabs(min[0]) >= fabs(min[1]) && fabs(min[0]) >= fabs(min[2])) - pose->cyclic_offset[0]= time*min[0]; - else if ( fabs(min[1]) >= fabs(min[0]) && fabs(min[1]) >= fabs(min[2])) - pose->cyclic_offset[1]= time*min[1]; + if (fabs(min[0]) >= fabs(min[1]) && fabs(min[0]) >= fabs(min[2])) + pose->cyclic_offset[0] = time * min[0]; + else if (fabs(min[1]) >= fabs(min[0]) && fabs(min[1]) >= fabs(min[2])) + pose->cyclic_offset[1] = time * min[1]; else - pose->cyclic_offset[2]= time*min[2]; + pose->cyclic_offset[2] = time * min[2]; } } } @@ -1427,13 +1427,13 @@ static Object *get_parent_path(Object *ob) { bConstraint *con; - if (ob->parent && ob->parent->type==OB_CURVE) + if (ob->parent && ob->parent->type == OB_CURVE) return ob->parent; - for (con = ob->constraints.first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) { - if (con->enforce>0.5f) { - bFollowPathConstraint *data= con->data; + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) { + if (con->enforce > 0.5f) { + bFollowPathConstraint *data = con->data; return data->tar; } } @@ -1447,71 +1447,71 @@ static Object *get_parent_path(Object *ob) static void do_nla(Scene *scene, Object *ob, int blocktype) { - bPose *tpose= NULL; - Key *key= NULL; - ListBase tchanbase={NULL, NULL}, chanbase={NULL, NULL}; - bActionStrip *strip, *striplast=NULL, *stripfirst=NULL; + bPose *tpose = NULL; + Key *key = NULL; + ListBase tchanbase = {NULL, NULL}, chanbase = {NULL, NULL}; + bActionStrip *strip, *striplast = NULL, *stripfirst = NULL; float striptime, frametime, length, actlength; float blendfac, stripframe; - float scene_cfra= BKE_curframe(scene); - int doit, dostride; + float scene_cfra = BKE_scene_frame_get(scene); + int doit, dostride; - if (blocktype==ID_AR) { - copy_pose(&tpose, ob->pose, 1); - rest_pose(ob->pose); // potentially destroying current not-keyed pose + if (blocktype == ID_AR) { + BKE_pose_copy_data(&tpose, ob->pose, 1); + BKE_pose_rest(ob->pose); // potentially destroying current not-keyed pose } else { - key= ob_get_key(ob); + key = ob_get_key(ob); } /* check on extend to left or right, when no strip is hit by 'cfra' */ - for (strip=ob->nlastrips.first; strip; strip=strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { /* escape loop on a hit */ - if ( scene_cfra >= strip->start && scene_cfra <= strip->end + 0.1f) /* note 0.1 comes back below */ + if (scene_cfra >= strip->start && scene_cfra <= strip->end + 0.1f) /* note 0.1 comes back below */ break; if (scene_cfra < strip->start) { - if (stripfirst==NULL) - stripfirst= strip; + if (stripfirst == NULL) + stripfirst = strip; else if (stripfirst->start > strip->start) - stripfirst= strip; + stripfirst = strip; } else if (scene_cfra > strip->end) { - if (striplast==NULL) - striplast= strip; + if (striplast == NULL) + striplast = strip; else if (striplast->end < strip->end) - striplast= strip; + striplast = strip; } } - if (strip==NULL) { /* extend */ + if (strip == NULL) { /* extend */ if (striplast) - scene_cfra= striplast->end; + scene_cfra = striplast->end; else if (stripfirst) - scene_cfra= stripfirst->start; + scene_cfra = stripfirst->start; } /* and now go over all strips */ - for (strip=ob->nlastrips.first; strip; strip=strip->next) { - doit=dostride= 0; + for (strip = ob->nlastrips.first; strip; strip = strip->next) { + doit = dostride = 0; - if (strip->act && !(strip->flag & ACTSTRIP_MUTE)) { /* so theres an action */ + if (strip->act && !(strip->flag & ACTSTRIP_MUTE)) { /* so theres an action */ /* Determine if the current frame is within the strip's range */ - length = strip->end-strip->start; - actlength = strip->actend-strip->actstart; + length = strip->end - strip->start; + actlength = strip->actend - strip->actstart; striptime = (scene_cfra - strip->start) / length; stripframe = (scene_cfra - strip->start); - if (striptime>=0.0) { + if (striptime >= 0.0) { - if (blocktype==ID_AR) - rest_pose(tpose); + if (blocktype == ID_AR) + BKE_pose_rest(tpose); /* To handle repeat, we add 0.1 frame extra to make sure the last frame is included */ - if (striptime < 1.0f + 0.1f/length) { + if (striptime < 1.0f + 0.1f / length) { /* Handle path */ - if ((strip->flag & ACTSTRIP_USESTRIDE) && (blocktype==ID_AR) && (ob->ipoflag & OB_DISABLE_PATH)==0) { - Object *parent= get_parent_path(ob); + if ((strip->flag & ACTSTRIP_USESTRIDE) && (blocktype == ID_AR) && (ob->ipoflag & OB_DISABLE_PATH) == 0) { + Object *parent = get_parent_path(ob); if (parent) { Curve *cu = parent->data; @@ -1519,43 +1519,43 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) if (cu->flag & CU_PATH) { /* Ensure we have a valid path */ - if (cu->path==NULL || cu->path->data==NULL) makeDispListCurveTypes(scene, parent, 0); + if (cu->path == NULL || cu->path->data == NULL) makeDispListCurveTypes(scene, parent, 0); if (cu->path) { /* Find the position on the path */ - ctime= bsystem_time(scene, ob, scene_cfra, 0.0); + ctime = bsystem_time(scene, ob, scene_cfra, 0.0); - if (calc_ipo_spec(cu->ipo, CU_SPEED, &ctime)==0) { + if (calc_ipo_spec(cu->ipo, CU_SPEED, &ctime) == 0) { /* correct for actions not starting on zero */ - ctime= (ctime - strip->actstart)/cu->pathlen; + ctime = (ctime - strip->actstart) / cu->pathlen; CLAMP(ctime, 0.0, 1.0); } - pdist = ctime*cu->path->totdist; + pdist = ctime * cu->path->totdist; if (tpose && strip->stridechannel[0]) { - striptime= stridechannel_frame(parent, ob->size[0], strip, cu->path, pdist, tpose->stride_offset); + striptime = stridechannel_frame(parent, ob->size[0], strip, cu->path, pdist, tpose->stride_offset); } else { if (strip->stridelen) { striptime = pdist / strip->stridelen; - striptime = (float)fmod (striptime+strip->actoffs, 1.0); + striptime = (float)fmod(striptime + strip->actoffs, 1.0); } else striptime = 0; } frametime = (striptime * actlength) + strip->actstart; - frametime= bsystem_time(scene, ob, frametime, 0.0); + frametime = bsystem_time(scene, ob, frametime, 0.0); - if (blocktype==ID_AR) { - extract_pose_from_action (tpose, strip->act, frametime); + if (blocktype == ID_AR) { + extract_pose_from_action(tpose, strip->act, frametime); } - else if (blocktype==ID_OB) { + else if (blocktype == ID_OB) { extract_ipochannels_from_action(&tchanbase, &ob->id, strip->act, "Object", frametime); if (key) extract_ipochannels_from_action(&tchanbase, &key->id, strip->act, "Shape", frametime); } - doit=dostride= 1; + doit = dostride = 1; } } } @@ -1564,29 +1564,29 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) else { /* Mod to repeat */ - if (strip->repeat!=1.0f) { - float cycle= striptime*strip->repeat; + if (strip->repeat != 1.0f) { + float cycle = striptime * strip->repeat; - striptime = (float)fmod (cycle, 1.0f + 0.1f/length); - cycle-= striptime; + striptime = (float)fmod(cycle, 1.0f + 0.1f / length); + cycle -= striptime; - if (blocktype==ID_AR) + if (blocktype == ID_AR) cyclic_offs_bone(ob, tpose, strip, cycle); } frametime = (striptime * actlength) + strip->actstart; - frametime= nla_time(scene, frametime, (float)strip->repeat); + frametime = nla_time(scene, frametime, (float)strip->repeat); - if (blocktype==ID_AR) { - extract_pose_from_action (tpose, strip->act, frametime); + if (blocktype == ID_AR) { + extract_pose_from_action(tpose, strip->act, frametime); } - else if (blocktype==ID_OB) { + else if (blocktype == ID_OB) { extract_ipochannels_from_action(&tchanbase, &ob->id, strip->act, "Object", frametime); if (key) extract_ipochannels_from_action(&tchanbase, &key->id, strip->act, "Shape", frametime); } - doit=1; + doit = 1; } } /* Handle extend */ @@ -1594,25 +1594,25 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) if (strip->flag & ACTSTRIP_HOLDLASTFRAME) { /* we want the strip to hold on the exact fraction of the repeat value */ - frametime = actlength * (strip->repeat-(int)strip->repeat); - if (frametime<=0.000001f) frametime= actlength; /* rounding errors... */ - frametime= bsystem_time(scene, ob, frametime+strip->actstart, 0.0); - - if (blocktype==ID_AR) - extract_pose_from_action (tpose, strip->act, frametime); - else if (blocktype==ID_OB) { + frametime = actlength * (strip->repeat - (int)strip->repeat); + if (frametime <= 0.000001f) frametime = actlength; /* rounding errors... */ + frametime = bsystem_time(scene, ob, frametime + strip->actstart, 0.0); + + if (blocktype == ID_AR) + extract_pose_from_action(tpose, strip->act, frametime); + else if (blocktype == ID_OB) { extract_ipochannels_from_action(&tchanbase, &ob->id, strip->act, "Object", frametime); if (key) extract_ipochannels_from_action(&tchanbase, &key->id, strip->act, "Shape", frametime); } /* handle cycle hold */ - if (strip->repeat!=1.0f) { - if (blocktype==ID_AR) - cyclic_offs_bone(ob, tpose, strip, strip->repeat-1.0f); + if (strip->repeat != 1.0f) { + if (blocktype == ID_AR) + cyclic_offs_bone(ob, tpose, strip, strip->repeat - 1.0f); } - doit=1; + doit = 1; } } @@ -1620,22 +1620,22 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) if (doit) { /* Handle blendin */ - if (strip->blendin>0.0 && stripframe<=strip->blendin && scene_cfra>=strip->start) { - blendfac = stripframe/strip->blendin; + if (strip->blendin > 0.0 && stripframe <= strip->blendin && scene_cfra >= strip->start) { + blendfac = stripframe / strip->blendin; } - else if (strip->blendout>0.0 && stripframe>=(length-strip->blendout) && scene_cfra<=strip->end) { - blendfac = (length-stripframe)/(strip->blendout); + else if (strip->blendout > 0.0 && stripframe >= (length - strip->blendout) && scene_cfra <= strip->end) { + blendfac = (length - stripframe) / (strip->blendout); } else blendfac = 1; - if (blocktype==ID_AR) {/* Blend this pose with the accumulated pose */ + if (blocktype == ID_AR) { /* Blend this pose with the accumulated pose */ /* offset bone, for matching cycles */ - blend_pose_offset_bone (strip, ob->pose, tpose, blendfac, strip->mode); + blend_pose_offset_bone(strip, ob->pose, tpose, blendfac, strip->mode); - blend_poses (ob->pose, tpose, blendfac, strip->mode); + blend_poses(ob->pose, tpose, blendfac, strip->mode); if (dostride) - blend_pose_strides (ob->pose, tpose, blendfac, strip->mode); + blend_pose_strides(ob->pose, tpose, blendfac, strip->mode); } else { blend_ipochannels(&chanbase, &tchanbase, blendfac, strip->mode); @@ -1646,17 +1646,17 @@ static void do_nla(Scene *scene, Object *ob, int blocktype) } } - if (blocktype==ID_OB) { + if (blocktype == ID_OB) { execute_ipochannels(&chanbase); } - else if (blocktype==ID_AR) { + else if (blocktype == ID_AR) { /* apply stride offset to object */ add_v3_v3(ob->obmat[3], ob->pose->stride_offset); } /* free */ if (tpose) - free_pose(tpose); + BKE_pose_free(tpose); if (chanbase.first) BLI_freelistN(&chanbase); } diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index afa4723bc6d..ed6eceb036b 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -88,23 +88,23 @@ void animviz_settings_init(bAnimVizSettings *avs) return; /* ghosting settings */ - avs->ghost_bc= avs->ghost_ac= 10; + avs->ghost_bc = avs->ghost_ac = 10; - avs->ghost_sf= 1; // xxx - take from scene instead? - avs->ghost_ef= 250; // xxx - take from scene instead? + avs->ghost_sf = 1; // xxx - take from scene instead? + avs->ghost_ef = 250; // xxx - take from scene instead? - avs->ghost_step= 1; + avs->ghost_step = 1; /* path settings */ - avs->path_bc= avs->path_ac= 10; + avs->path_bc = avs->path_ac = 10; - avs->path_sf= 1; // xxx - take from scene instead? - avs->path_ef= 250; // xxx - take from scene instead? + avs->path_sf = 1; // xxx - take from scene instead? + avs->path_ef = 250; // xxx - take from scene instead? - avs->path_viewflag= (MOTIONPATH_VIEW_KFRAS|MOTIONPATH_VIEW_KFNOS); + avs->path_viewflag = (MOTIONPATH_VIEW_KFRAS | MOTIONPATH_VIEW_KFNOS); - avs->path_step= 1; + avs->path_step = 1; } /* ------------------- */ @@ -121,8 +121,8 @@ void animviz_free_motionpath_cache(bMotionPath *mpath) MEM_freeN(mpath->points); /* reset the relevant parameters */ - mpath->points= NULL; - mpath->length= 0; + mpath->points = NULL; + mpath->length = 0; } /* Free the given motion path instance and its data @@ -162,22 +162,22 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec /* get destination data */ if (pchan) { /* paths for posechannel - assume that posechannel belongs to the object */ - avs= &ob->pose->avs; - dst= &pchan->mpath; + avs = &ob->pose->avs; + dst = &pchan->mpath; } else { /* paths for object */ - avs= &ob->avs; - dst= &ob->mpath; + avs = &ob->avs; + dst = &ob->mpath; } /* avoid 0 size allocs */ if (avs->path_sf >= avs->path_ef) { BKE_reportf(reports, RPT_ERROR, - "Motion Path frame extents invalid for %s (%d to %d).%s\n", - (pchan)? pchan->name : ob->id.name, - avs->path_sf, avs->path_ef, - (avs->path_sf == avs->path_ef)? " Cannot have single-frame paths." : ""); + "Motion Path frame extents invalid for %s (%d to %d).%s\n", + (pchan) ? pchan->name : ob->id.name, + avs->path_sf, avs->path_ef, + (avs->path_sf == avs->path_ef) ? " Cannot have single-frame paths." : ""); return NULL; } @@ -187,7 +187,7 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec if (*dst != NULL) { int expected_length = avs->path_ef - avs->path_sf; - mpath= *dst; + mpath = *dst; /* path is "valid" if length is valid, but must also be of the same length as is being requested */ if ((mpath->start_frame != mpath->end_frame) && (mpath->length > 0)) { @@ -204,15 +204,15 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec } else { /* create a new motionpath, and assign it */ - mpath= MEM_callocN(sizeof(bMotionPath), "bMotionPath"); - *dst= mpath; + mpath = MEM_callocN(sizeof(bMotionPath), "bMotionPath"); + *dst = mpath; } /* set settings from the viz settings */ - mpath->start_frame= avs->path_sf; - mpath->end_frame= avs->path_ef; + mpath->start_frame = avs->path_sf; + mpath->end_frame = avs->path_ef; - mpath->length= mpath->end_frame - mpath->start_frame; + mpath->length = mpath->end_frame - mpath->start_frame; if (avs->path_bakeflag & MOTIONPATH_BAKE_HEADS) mpath->flag |= MOTIONPATH_FLAG_BHEAD; @@ -220,7 +220,7 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec mpath->flag &= ~MOTIONPATH_FLAG_BHEAD; /* allocate a cache */ - mpath->points= MEM_callocN(sizeof(bMotionPathVert)*mpath->length, "bMotionPathVerts"); + mpath->points = MEM_callocN(sizeof(bMotionPathVert) * mpath->length, "bMotionPathVerts"); /* tag viz settings as currently having some path(s) which use it */ avs->path_bakeflag |= MOTIONPATH_BAKE_HAS_PATHS; @@ -235,16 +235,16 @@ bMotionPath *animviz_verify_motionpaths(ReportList *reports, Scene *scene, Objec typedef struct MPathTarget { struct MPathTarget *next, *prev; - bMotionPath *mpath; /* motion path in question */ + bMotionPath *mpath; /* motion path in question */ - Object *ob; /* source object */ - bPoseChannel *pchan; /* source posechannel (if applicable) */ + Object *ob; /* source object */ + bPoseChannel *pchan; /* source posechannel (if applicable) */ } MPathTarget; /* ........ */ /* get list of motion paths to be baked for the given object - * - assumes the given list is ready to be used + * - assumes the given list is ready to be used */ // TODO: it would be nice in future to be able to update objects dependent on these bones too? void animviz_get_object_motionpaths(Object *ob, ListBase *targets) @@ -254,27 +254,27 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets) /* object itself first */ if ((ob->avs.recalc & ANIMVIZ_RECALC_PATHS) && (ob->mpath)) { /* new target for object */ - mpt= MEM_callocN(sizeof(MPathTarget), "MPathTarget Ob"); + mpt = MEM_callocN(sizeof(MPathTarget), "MPathTarget Ob"); BLI_addtail(targets, mpt); - mpt->mpath= ob->mpath; - mpt->ob= ob; + mpt->mpath = ob->mpath; + mpt->ob = ob; } /* bones */ if ((ob->pose) && (ob->pose->avs.recalc & ANIMVIZ_RECALC_PATHS)) { - bArmature *arm= ob->data; + bArmature *arm = ob->data; bPoseChannel *pchan; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if ((pchan->bone) && (arm->layer & pchan->bone->layer) && (pchan->mpath)) { /* new target for bone */ - mpt= MEM_callocN(sizeof(MPathTarget), "MPathTarget PoseBone"); + mpt = MEM_callocN(sizeof(MPathTarget), "MPathTarget PoseBone"); BLI_addtail(targets, mpt); - mpt->mpath= pchan->mpath; - mpt->ob= ob; - mpt->pchan= pchan; + mpt->mpath = pchan->mpath; + mpt->ob = ob; + mpt->pchan = pchan; } } } @@ -296,12 +296,12 @@ static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets) MPathTarget *mpt; /* make sure our temp-tag isn't already in use */ - for (base= scene->base.first; base; base= base->next) + for (base = scene->base.first; base; base = base->next) base->object->flag &= ~BA_TEMP_TAG; /* for each target, dump its object to the start of the list if it wasn't moved already */ - for (mpt= targets->first; mpt; mpt= mpt->next) { - for (base=scene->base.first; base; base=baseNext) { + for (mpt = targets->first; mpt; mpt = mpt->next) { + for (base = scene->base.first; base; base = baseNext) { baseNext = base->next; if ((base->object == mpt->ob) && !(mpt->ob->flag & BA_TEMP_TAG)) { @@ -322,7 +322,7 @@ static void motionpaths_calc_optimise_depsgraph(Scene *scene, ListBase *targets) static void motionpaths_calc_update_scene(Scene *scene) { #if 1 // 'production' optimisations always on - Base *base, *last=NULL; + Base *base, *last = NULL; /* only stuff that moves or needs display still */ DAG_scene_update_flags(G.main, scene, scene->lay, TRUE); @@ -331,7 +331,7 @@ static void motionpaths_calc_update_scene(Scene *scene) * - all those afterwards are assumed to not be relevant for our calculations */ // optimize further by moving out... - for (base=scene->base.first; base; base=base->next) { + for (base = scene->base.first; base; base = base->next) { if (base->object->flag & BA_TEMP_TAG) last = base; } @@ -339,21 +339,21 @@ static void motionpaths_calc_update_scene(Scene *scene) /* perform updates for tagged objects */ // XXX: this will break if rigs depend on scene or other data that // is animated but not attached to/updatable from objects - for (base=scene->base.first; base; base=base->next) { + for (base = scene->base.first; base; base = base->next) { /* update this object */ - object_handle_update(scene, base->object); + BKE_object_handle_update(scene, base->object); /* if this is the last one we need to update, let's stop to save some time */ if (base == last) break; } #else // original, 'always correct' version - /* do all updates - * - if this is too slow, resort to using a more efficient way - * that doesn't force complete update, but for now, this is the - * most accurate way! - */ - scene_update_for_newframe(G.main, scene, scene->lay); // XXX this is the best way we can get anything moving + /* do all updates + * - if this is too slow, resort to using a more efficient way + * that doesn't force complete update, but for now, this is the + * most accurate way! + */ + BKE_scene_update_for_newframe(G.main, scene, scene->lay); // XXX this is the best way we can get anything moving #endif } @@ -365,8 +365,8 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) MPathTarget *mpt; /* for each target, check if it can be baked on the current frame */ - for (mpt= targets->first; mpt; mpt= mpt->next) { - bMotionPath *mpath= mpt->mpath; + for (mpt = targets->first; mpt; mpt = mpt->next) { + bMotionPath *mpath = mpt->mpath; bMotionPathVert *mpv; /* current frame must be within the range the cache works for @@ -376,7 +376,7 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets) continue; /* get the relevant cache vert to write to */ - mpv= mpath->points + (CFRA - mpath->start_frame); + mpv = mpath->points + (CFRA - mpath->start_frame); /* pose-channel or object path baking? */ if (mpt->pchan) { @@ -421,10 +421,10 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets) // TODO: this method could be improved... // 1) max range for standard baking // 2) minimum range for recalc baking (i.e. between keyframes, but how?) - for (mpt= targets->first; mpt; mpt= mpt->next) { + for (mpt = targets->first; mpt; mpt = mpt->next) { /* try to increase area to do (only as much as needed) */ - sfra= MIN2(sfra, mpt->mpath->start_frame); - efra= MAX2(efra, mpt->mpath->end_frame); + sfra = MIN2(sfra, mpt->mpath->start_frame); + efra = MAX2(efra, mpt->mpath->end_frame); } if (efra <= sfra) return; @@ -433,7 +433,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets) motionpaths_calc_optimise_depsgraph(scene, targets); /* calculate path over requested range */ - for (CFRA=sfra; CFRA<=efra; CFRA++) { + for (CFRA = sfra; CFRA <= efra; CFRA++) { /* update relevant data for new frame */ motionpaths_calc_update_scene(scene); @@ -442,18 +442,18 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets) } /* reset original environment */ - CFRA= cfra; + CFRA = cfra; motionpaths_calc_update_scene(scene); /* clear recalc flags from targets */ - for (mpt= targets->first; mpt; mpt= mpt->next) { + for (mpt = targets->first; mpt; mpt = mpt->next) { bAnimVizSettings *avs; /* get pointer to animviz settings for each target */ if (mpt->pchan) - avs= &mpt->ob->pose->avs; + avs = &mpt->ob->pose->avs; else - avs= &mpt->ob->avs; + avs = &mpt->ob->avs; /* clear the flag requesting recalculation of targets */ avs->recalc &= ~ANIMVIZ_RECALC_PATHS; @@ -474,7 +474,7 @@ void free_path(Path *path) } /* calculate a curve-deform path for a curve - * - only called from displist.c -> do_makeDispListCurveTypes + * - only called from displist.c -> do_makeDispListCurveTypes */ void calc_curvepath(Object *ob) { @@ -485,92 +485,92 @@ void calc_curvepath(Object *ob) Nurb *nu; Path *path; float *fp, *dist, *maxdist, xyz[3]; - float fac, d=0, fac1, fac2; - int a, tot, cycl=0; + float fac, d = 0, fac1, fac2; + int a, tot, cycl = 0; ListBase *nurbs; /* in a path vertices are with equal differences: path->len = number of verts */ /* NOW WITH BEVELCURVE!!! */ - if (ob==NULL || ob->type != OB_CURVE) return; - cu= ob->data; + if (ob == NULL || ob->type != OB_CURVE) return; + cu = ob->data; - nurbs= BKE_curve_nurbs_get(cu); - nu= nurbs->first; + nurbs = BKE_curve_nurbs_get(cu); + nu = nurbs->first; if (cu->path) free_path(cu->path); - cu->path= NULL; + cu->path = NULL; - bl= cu->bev.first; - if (bl==NULL || !bl->nr) return; + bl = cu->bev.first; + if (bl == NULL || !bl->nr) return; - cu->path=path= MEM_callocN(sizeof(Path), "calc_curvepath"); + cu->path = path = MEM_callocN(sizeof(Path), "calc_curvepath"); /* if POLY: last vertice != first vertice */ - cycl= (bl->poly!= -1); + cycl = (bl->poly != -1); - if (cycl) tot= bl->nr; - else tot= bl->nr-1; + if (cycl) tot = bl->nr; + else tot = bl->nr - 1; - path->len= tot+1; + path->len = tot + 1; /* exception: vector handle paths and polygon paths should be subdivided at least a factor resolu */ - if (path->lenresolu*SEGMENTSU(nu)) path->len= nu->resolu*SEGMENTSU(nu); + if (path->len < nu->resolu * SEGMENTSU(nu)) path->len = nu->resolu * SEGMENTSU(nu); - dist= (float *)MEM_mallocN((tot+1)*4, "calcpathdist"); + dist = (float *)MEM_mallocN((tot + 1) * 4, "calcpathdist"); - /* all lengths in *dist */ - bevp= bevpfirst= (BevPoint *)(bl+1); - fp= dist; - *fp= 0; - for (a=0; avec, bevp->vec); else - sub_v3_v3v3(xyz, (bevp+1)->vec, bevp->vec); + sub_v3_v3v3(xyz, (bevp + 1)->vec, bevp->vec); - *fp= *(fp-1)+len_v3(xyz); + *fp = *(fp - 1) + len_v3(xyz); bevp++; } - path->totdist= *fp; + path->totdist = *fp; - /* the path verts in path->data */ - /* now also with TILT value */ - pp= path->data = (PathPoint *)MEM_callocN(sizeof(PathPoint)*path->len, "pathdata"); + /* the path verts in path->data */ + /* now also with TILT value */ + pp = path->data = (PathPoint *)MEM_callocN(sizeof(PathPoint) * path->len, "pathdata"); + + bevp = bevpfirst; + bevpn = bevp + 1; + bevplast = bevpfirst + (bl->nr - 1); + fp = dist + 1; + maxdist = dist + tot; + fac = 1.0f / ((float)path->len - 1.0f); + fac = fac * path->totdist; - bevp= bevpfirst; - bevpn= bevp+1; - bevplast= bevpfirst + (bl->nr-1); - fp= dist+1; - maxdist= dist+tot; - fac= 1.0f/((float)path->len-1.0f); - fac = fac * path->totdist; - - for (a=0; alen; a++) { + for (a = 0; a < path->len; a++) { - d= ((float)a)*fac; + d = ((float)a) * fac; /* we're looking for location (distance) 'd' in the array */ - while ((d>= *fp) && fp= *fp) && fp < maxdist) { fp++; - if (bevpbevplast) { - if (cycl) bevpn= bevpfirst; - else bevpn= bevplast; + if (bevp < bevplast) bevp++; + bevpn = bevp + 1; + if (bevpn > bevplast) { + if (cycl) bevpn = bevpfirst; + else bevpn = bevplast; } } - fac1= *(fp)- *(fp-1); - fac2= *(fp)-d; - fac1= fac2/fac1; - fac2= 1.0f-fac1; + fac1 = *(fp) - *(fp - 1); + fac2 = *(fp) - d; + fac1 = fac2 / fac1; + fac2 = 1.0f - fac1; interp_v3_v3v3(pp->vec, bevp->vec, bevpn->vec, fac2); - pp->vec[3]= fac1*bevp->alfa + fac2*bevpn->alfa; - pp->radius= fac1*bevp->radius + fac2*bevpn->radius; - pp->weight= fac1*bevp->weight + fac2*bevpn->weight; + pp->vec[3] = fac1 * bevp->alfa + fac2 * bevpn->alfa; + pp->radius = fac1 * bevp->radius + fac2 * bevpn->radius; + pp->weight = fac1 * bevp->weight + fac2 * bevpn->weight; interp_qt_qtqt(pp->quat, bevp->quat, bevpn->quat, fac2); normalize_qt(pp->quat); @@ -586,13 +586,13 @@ int interval_test(int min, int max, int p1, int cycl) { if (cycl) { if (p1 < min) - p1= ((p1 -min) % (max-min+1)) + max+1; + p1 = ((p1 - min) % (max - min + 1)) + max + 1; else if (p1 > max) - p1= ((p1 -min) % (max-min+1)) + min; + p1 = ((p1 - min) % (max - min + 1)) + min; } else { - if (p1 < min) p1= min; - else if (p1 > max) p1= max; + if (p1 < min) p1 = min; + else if (p1 > max) p1 = max; } return p1; } @@ -614,84 +614,84 @@ int where_on_path(Object *ob, float ctime, float vec[4], float dir[3], float qua PathPoint *pp, *p0, *p1, *p2, *p3; float fac; float data[4]; - int cycl=0, s0, s1, s2, s3; + int cycl = 0, s0, s1, s2, s3; - if (ob==NULL || ob->type != OB_CURVE) return 0; - cu= ob->data; - if (cu->path==NULL || cu->path->data==NULL) { + if (ob == NULL || ob->type != OB_CURVE) return 0; + cu = ob->data; + if (cu->path == NULL || cu->path->data == NULL) { printf("no path!\n"); return 0; } - path= cu->path; - pp= path->data; + path = cu->path; + pp = path->data; /* test for cyclic */ - bl= cu->bev.first; + bl = cu->bev.first; if (!bl) return 0; if (!bl->nr) return 0; - if (bl->poly> -1) cycl= 1; + if (bl->poly > -1) cycl = 1; - ctime *= (path->len-1); + ctime *= (path->len - 1); - s1= (int)floor(ctime); - fac= (float)(s1+1)-ctime; + s1 = (int)floor(ctime); + fac = (float)(s1 + 1) - ctime; /* path->len is corected for cyclic */ - s0= interval_test(0, path->len-1-cycl, s1-1, cycl); - s1= interval_test(0, path->len-1-cycl, s1, cycl); - s2= interval_test(0, path->len-1-cycl, s1+1, cycl); - s3= interval_test(0, path->len-1-cycl, s1+2, cycl); + s0 = interval_test(0, path->len - 1 - cycl, s1 - 1, cycl); + s1 = interval_test(0, path->len - 1 - cycl, s1, cycl); + s2 = interval_test(0, path->len - 1 - cycl, s1 + 1, cycl); + s3 = interval_test(0, path->len - 1 - cycl, s1 + 2, cycl); - p0= pp + s0; - p1= pp + s1; - p2= pp + s2; - p3= pp + s3; + p0 = pp + s0; + p1 = pp + s1; + p2 = pp + s2; + p3 = pp + s3; /* note, commented out for follow constraint */ //if (cu->flag & CU_FOLLOW) { - key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE); + key_curve_tangent_weights(1.0f - fac, data, KEY_BSPLINE); - interp_v3_v3v3v3v3(dir, p0->vec, p1->vec, p2->vec, p3->vec, data); + interp_v3_v3v3v3v3(dir, p0->vec, p1->vec, p2->vec, p3->vec, data); - /* make compatible with vectoquat */ - negate_v3(dir); + /* make compatible with vectoquat */ + negate_v3(dir); //} - nu= cu->nurb.first; + nu = cu->nurb.first; /* make sure that first and last frame are included in the vectors here */ - if (nu->type == CU_POLY) key_curve_position_weights(1.0f-fac, data, KEY_LINEAR); - else if (nu->type == CU_BEZIER) key_curve_position_weights(1.0f-fac, data, KEY_LINEAR); - else if (s0==s1 || p2==p3) key_curve_position_weights(1.0f-fac, data, KEY_CARDINAL); - else key_curve_position_weights(1.0f-fac, data, KEY_BSPLINE); + if (nu->type == CU_POLY) key_curve_position_weights(1.0f - fac, data, KEY_LINEAR); + else if (nu->type == CU_BEZIER) key_curve_position_weights(1.0f - fac, data, KEY_LINEAR); + else if (s0 == s1 || p2 == p3) key_curve_position_weights(1.0f - fac, data, KEY_CARDINAL); + else key_curve_position_weights(1.0f - fac, data, KEY_BSPLINE); - vec[0]= data[0]*p0->vec[0] + data[1]*p1->vec[0] + data[2]*p2->vec[0] + data[3]*p3->vec[0] ; /* X */ - vec[1]= data[0]*p0->vec[1] + data[1]*p1->vec[1] + data[2]*p2->vec[1] + data[3]*p3->vec[1] ; /* Y */ - vec[2]= data[0]*p0->vec[2] + data[1]*p1->vec[2] + data[2]*p2->vec[2] + data[3]*p3->vec[2] ; /* Z */ - vec[3]= data[0]*p0->vec[3] + data[1]*p1->vec[3] + data[2]*p2->vec[3] + data[3]*p3->vec[3] ; /* Tilt, should not be needed since we have quat still used */ + vec[0] = data[0] * p0->vec[0] + data[1] * p1->vec[0] + data[2] * p2->vec[0] + data[3] * p3->vec[0]; /* X */ + vec[1] = data[0] * p0->vec[1] + data[1] * p1->vec[1] + data[2] * p2->vec[1] + data[3] * p3->vec[1]; /* Y */ + vec[2] = data[0] * p0->vec[2] + data[1] * p1->vec[2] + data[2] * p2->vec[2] + data[3] * p3->vec[2]; /* Z */ + vec[3] = data[0] * p0->vec[3] + data[1] * p1->vec[3] + data[2] * p2->vec[3] + data[3] * p3->vec[3]; /* Tilt, should not be needed since we have quat still used */ if (quat) { float totfac, q1[4], q2[4]; - totfac= data[0]+data[3]; - if (totfac>FLT_EPSILON) interp_qt_qtqt(q1, p0->quat, p3->quat, data[3] / totfac); - else copy_qt_qt(q1, p1->quat); + totfac = data[0] + data[3]; + if (totfac > FLT_EPSILON) interp_qt_qtqt(q1, p0->quat, p3->quat, data[3] / totfac); + else copy_qt_qt(q1, p1->quat); - totfac= data[1]+data[2]; - if (totfac>FLT_EPSILON) interp_qt_qtqt(q2, p1->quat, p2->quat, data[2] / totfac); - else copy_qt_qt(q2, p3->quat); + totfac = data[1] + data[2]; + if (totfac > FLT_EPSILON) interp_qt_qtqt(q2, p1->quat, p2->quat, data[2] / totfac); + else copy_qt_qt(q2, p3->quat); - totfac = data[0]+data[1]+data[2]+data[3]; - if (totfac>FLT_EPSILON) interp_qt_qtqt(quat, q1, q2, (data[1]+data[2]) / totfac); - else copy_qt_qt(quat, q2); + totfac = data[0] + data[1] + data[2] + data[3]; + if (totfac > FLT_EPSILON) interp_qt_qtqt(quat, q1, q2, (data[1] + data[2]) / totfac); + else copy_qt_qt(quat, q2); } if (radius) - *radius= data[0]*p0->radius + data[1]*p1->radius + data[2]*p2->radius + data[3]*p3->radius; + *radius = data[0] * p0->radius + data[1] * p1->radius + data[2] * p2->radius + data[3] * p3->radius; if (weight) - *weight= data[0]*p0->weight + data[1]*p1->weight + data[2]*p2->weight + data[3]*p3->weight; + *weight = data[0] * p0->weight + data[1] * p1->weight + data[2] * p2->weight + data[3] * p3->weight; return 1; } @@ -701,17 +701,17 @@ int where_on_path(Object *ob, float ctime, float vec[4], float dir[3], float qua static DupliObject *new_dupli_object(ListBase *lb, Object *ob, float mat[][4], int lay, int index, int type, int animated) { - DupliObject *dob= MEM_callocN(sizeof(DupliObject), "dupliobject"); + DupliObject *dob = MEM_callocN(sizeof(DupliObject), "dupliobject"); BLI_addtail(lb, dob); - dob->ob= ob; + dob->ob = ob; copy_m4_m4(dob->mat, mat); copy_m4_m4(dob->omat, ob->obmat); - dob->origlay= ob->lay; - dob->index= index; - dob->type= type; - dob->animated= (type == OB_DUPLIGROUP) && animated; - ob->lay= lay; + dob->origlay = ob->lay; + dob->index = index; + dob->type = type; + dob->animated = (type == OB_DUPLIGROUP) && animated; + ob->lay = lay; return dob; } @@ -723,20 +723,20 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i GroupObject *go; float mat[4][4], tmat[4][4]; - if (ob->dup_group==NULL) return; - group= ob->dup_group; + if (ob->dup_group == NULL) return; + group = ob->dup_group; /* simple preventing of too deep nested groups */ - if (level>MAX_DUPLI_RECUR) return; + if (level > MAX_DUPLI_RECUR) return; /* handles animated groups, and */ /* we need to check update for objects that are not in scene... */ group_handle_recalc_and_update(scene, ob, group); - animated= animated || group_is_animated(ob, group); + animated = animated || group_is_animated(ob, group); - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { /* note, if you check on layer here, render goes wrong... it still deforms verts and uses parent imat */ - if (go->ob!=ob) { + if (go->ob != ob) { /* group dupli offset, should apply after everything else */ if (!is_zero_v3(group->dupli_ofs)) { @@ -748,22 +748,22 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i mult_m4_m4m4(mat, ob->obmat, go->ob->obmat); } - dob= new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated); + dob = new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated); /* check the group instance and object layers match, also that the object visible flags are ok. */ - if ( (dob->origlay & group->layer)==0 || - (G.rendering==0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || - (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER) - ) { - dob->no_draw= 1; + if ( (dob->origlay & group->layer) == 0 || + (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || + (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER) + ) { + dob->no_draw = 1; } else { - dob->no_draw= 0; + dob->no_draw = 0; } if (go->ob->transflag & OB_DUPLI) { copy_m4_m4(dob->ob->obmat, dob->mat); - object_duplilist_recursive(&group->id, scene, go->ob, lb, ob->obmat, level+1, animated); + object_duplilist_recursive(&group->id, scene, go->ob, lb, ob->obmat, level + 1, animated); copy_m4_m4(dob->ob->obmat, dob->omat); } } @@ -772,7 +772,7 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i static void frames_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, int animated) { - extern int enable_cu_speed; /* object.c */ + extern int enable_cu_speed; /* object.c */ Object copyob; int cfrao = scene->r.cfra; int dupend = ob->dupend; @@ -783,7 +783,7 @@ static void frames_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, /* if we don't have any data/settings which will lead to object movement, * don't waste time trying, as it will all look the same... */ - if (ob->parent==NULL && ob->constraints.first==NULL && ob->adt==NULL) + if (ob->parent == NULL && ob->constraints.first == NULL && ob->adt == NULL) return; /* make a copy of the object's original data (before any dupli-data overwrites it) @@ -794,18 +794,18 @@ static void frames_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, copyob = *ob; /* duplicate over the required range */ - if (ob->transflag & OB_DUPLINOSPEED) enable_cu_speed= 0; + if (ob->transflag & OB_DUPLINOSPEED) enable_cu_speed = 0; - for (scene->r.cfra= ob->dupsta; scene->r.cfra<=dupend; scene->r.cfra++) { - short ok= 1; + for (scene->r.cfra = ob->dupsta; scene->r.cfra <= dupend; scene->r.cfra++) { + short ok = 1; /* - dupoff = how often a frames within the range shouldn't be made into duplis * - dupon = the length of each "skipping" block in frames */ if (ob->dupoff) { - ok= scene->r.cfra - ob->dupsta; - ok= ok % (ob->dupon+ob->dupoff); - ok= (ok < ob->dupon); + ok = scene->r.cfra - ob->dupsta; + ok = ok % (ob->dupon + ob->dupoff); + ok = (ok < ob->dupon); } if (ok) { @@ -816,22 +816,22 @@ static void frames_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, * However, this has always been the way that this worked (i.e. pre 2.5), so I guess that it'll be fine! */ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - where_is_object_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); - dob= new_dupli_object(lb, ob, ob->obmat, ob->lay, scene->r.cfra, OB_DUPLIFRAMES, animated); + dob = new_dupli_object(lb, ob, ob->obmat, ob->lay, scene->r.cfra, OB_DUPLIFRAMES, animated); copy_m4_m4(dob->omat, copyob.obmat); } } - enable_cu_speed= 1; + enable_cu_speed = 1; /* reset frame to original frame, then re-evaluate animation as above * as 2.5 animation data may have far-reaching consequences */ - scene->r.cfra= cfrao; + scene->r.cfra = cfrao; BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, (float)scene->r.cfra, ADT_RECALC_ANIM); /* ob-eval will do drivers, so we don't need to do them */ - where_is_object_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); /* but, to make sure unkeyed object transforms are still sane, * let's copy object's original data back over @@ -857,7 +857,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]) { DupliObject *dob; - vertexDupliData *vdd= userData; + vertexDupliData *vdd = userData; float vec[3], q2[4], mat[3][3], tmat[4][4], obmat[4][4]; int origlay; @@ -870,10 +870,10 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3], if (vdd->par->transflag & OB_DUPLIROT) { if (no_f) { - vec[0]= -no_f[0]; vec[1]= -no_f[1]; vec[2]= -no_f[2]; + vec[0] = -no_f[0]; vec[1] = -no_f[1]; vec[2] = -no_f[2]; } else if (no_s) { - vec[0]= -no_s[0]; vec[1]= -no_s[1]; vec[2]= -no_s[2]; + vec[0] = -no_s[0]; vec[1] = -no_s[1]; vec[2] = -no_s[2]; } vec_to_quat(q2, vec, vdd->ob->trackflag, vdd->ob->upflag); @@ -885,7 +885,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3], origlay = vdd->ob->lay; - dob= new_dupli_object(vdd->lb, vdd->ob, obmat, vdd->par->lay, index, OB_DUPLIVERTS, vdd->animated); + dob = new_dupli_object(vdd->lb, vdd->ob, obmat, vdd->par->lay, index, OB_DUPLIVERTS, vdd->animated); /* restore the original layer so that each dupli will have proper dob->origlay */ vdd->ob->lay = origlay; @@ -897,7 +897,7 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3], float tmpmat[4][4]; copy_m4_m4(tmpmat, vdd->ob->obmat); copy_m4_m4(vdd->ob->obmat, obmat); /* pretend we are really this mat */ - object_duplilist_recursive((ID *)vdd->id, vdd->scene, vdd->ob, vdd->lb, obmat, vdd->level+1, vdd->animated); + object_duplilist_recursive((ID *)vdd->id, vdd->scene, vdd->ob, vdd->lb, obmat, vdd->level + 1, vdd->animated); copy_m4_m4(vdd->ob->obmat, tmpmat); } } @@ -905,13 +905,13 @@ static void vertex_dupli__mapFunc(void *userData, int index, const float co[3], static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, float par_space_mat[][4], int level, int animated) { Object *ob, *ob_iter; - Mesh *me= par->data; + Mesh *me = par->data; Base *base = NULL; DerivedMesh *dm; vertexDupliData vdd; Scene *sce = NULL; Group *group = NULL; - GroupObject * go = NULL; + GroupObject *go = NULL; BMEditMesh *em; float vec[3], no[3], pmat[4][4]; int totvert, a, oblay; @@ -920,54 +920,54 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl copy_m4_m4(pmat, par->obmat); /* simple preventing of too deep nested groups */ - if (level>MAX_DUPLI_RECUR) return; + if (level > MAX_DUPLI_RECUR) return; em = me->edit_btmesh; if (em) { - dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH); + dm = editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH); } else - dm= mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH); + dm = mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH); if (G.rendering) { - vdd.orco= (float(*)[3])get_mesh_orco_verts(par); - transform_mesh_orco_verts(me, vdd.orco, me->totvert, 0); + vdd.orco = (float(*)[3])BKE_mesh_orco_verts_get(par); + BKE_mesh_orco_verts_transform(me, vdd.orco, me->totvert, 0); } else - vdd.orco= NULL; + vdd.orco = NULL; totvert = dm->getNumVerts(dm); /* having to loop on scene OR group objects is NOT FUN */ if (GS(id->name) == ID_SCE) { sce = (Scene *)id; - lay= sce->lay; - base= sce->base.first; + lay = sce->lay; + base = sce->base.first; } else { group = (Group *)id; - lay= group->layer; + lay = group->layer; go = group->gobject.first; } /* Start looping on Scene OR Group objects */ while (base || go) { if (sce) { - ob_iter= base->object; + ob_iter = base->object; oblay = base->lay; } else { - ob_iter= go->ob; + ob_iter = go->ob; oblay = ob_iter->lay; } - if (lay & oblay && scene->obedit!=ob_iter) { - ob=ob_iter->parent; + if (lay & oblay && scene->obedit != ob_iter) { + ob = ob_iter->parent; while (ob) { - if (ob==par) { + if (ob == par) { ob = ob_iter; - /* End Scene/Group object loop, below is generic */ + /* End Scene/Group object loop, below is generic */ /* par_space_mat - only used for groups so we can modify the space dupli's are in @@ -978,23 +978,23 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl else copy_m4_m4(vdd.obmat, ob->obmat); - vdd.id= id; - vdd.level= level; - vdd.animated= animated; - vdd.lb= lb; - vdd.ob= ob; - vdd.scene= scene; - vdd.par= par; + vdd.id = id; + vdd.level = level; + vdd.animated = animated; + vdd.lb = lb; + vdd.ob = ob; + vdd.scene = scene; + vdd.par = par; copy_m4_m4(vdd.pmat, pmat); /* mballs have a different dupli handling */ - if (ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */ + if (ob->type != OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */ if (me->edit_btmesh) { - dm->foreachMappedVert(dm, vertex_dupli__mapFunc, (void*) &vdd); + dm->foreachMappedVert(dm, vertex_dupli__mapFunc, (void *) &vdd); } else { - for (a=0; agetVertCo(dm, a, vec); dm->getVertNo(dm, a, no); @@ -1012,11 +1012,11 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl break; } - ob= ob->parent; + ob = ob->parent; } } - if (sce) base= base->next; /* scene loop */ - else go= go->next; /* group loop */ + if (sce) base = base->next; /* scene loop */ + else go = go->next; /* group loop */ } if (vdd.orco) @@ -1030,7 +1030,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa Base *base = NULL; DupliObject *dob; DerivedMesh *dm; - Mesh *me= par->data; + Mesh *me = par->data; MLoopUV *mloopuv; MPoly *mpoly, *mp; MLoop *mloop; @@ -1044,63 +1044,63 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa float ob__obmat[4][4]; /* needed for groups where the object matrix needs to be modified */ /* simple preventing of too deep nested groups */ - if (level>MAX_DUPLI_RECUR) return; + if (level > MAX_DUPLI_RECUR) return; copy_m4_m4(pmat, par->obmat); em = me->edit_btmesh; if (em) { - dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH); + dm = editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH); } else { dm = mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH); } - totface= dm->getNumPolys(dm); - mpoly= dm->getPolyArray(dm); - mloop= dm->getLoopArray(dm); - mvert= dm->getVertArray(dm); + totface = dm->getNumPolys(dm); + mpoly = dm->getPolyArray(dm); + mloop = dm->getLoopArray(dm); + mvert = dm->getVertArray(dm); if (G.rendering) { - orco= (float(*)[3])get_mesh_orco_verts(par); - transform_mesh_orco_verts(me, orco, me->totvert, 0); - mloopuv= me->mloopuv; + orco = (float(*)[3])BKE_mesh_orco_verts_get(par); + BKE_mesh_orco_verts_transform(me, orco, me->totvert, 0); + mloopuv = me->mloopuv; } else { - orco= NULL; - mloopuv= NULL; + orco = NULL; + mloopuv = NULL; } /* having to loop on scene OR group objects is NOT FUN */ if (GS(id->name) == ID_SCE) { sce = (Scene *)id; - lay= sce->lay; - base= sce->base.first; + lay = sce->lay; + base = sce->base.first; } else { group = (Group *)id; - lay= group->layer; + lay = group->layer; go = group->gobject.first; } /* Start looping on Scene OR Group objects */ while (base || go) { if (sce) { - ob_iter= base->object; + ob_iter = base->object; oblay = base->lay; } else { - ob_iter= go->ob; + ob_iter = go->ob; oblay = ob_iter->lay; } - if (lay & oblay && scene->obedit!=ob_iter) { - ob=ob_iter->parent; + if (lay & oblay && scene->obedit != ob_iter) { + ob = ob_iter->parent; while (ob) { - if (ob==par) { + if (ob == par) { ob = ob_iter; - /* End Scene/Group object loop, below is generic */ + /* End Scene/Group object loop, below is generic */ /* par_space_mat - only used for groups so we can modify the space dupli's are in * when par_space_mat is NULL ob->obmat can be used instead of ob__obmat @@ -1113,9 +1113,9 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa copy_m3_m4(imat, ob->parentinv); /* mballs have a different dupli handling */ - if (ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */ + if (ob->type != OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */ - for (a=0, mp= mpoly; aloopstart; + MLoop *loopstart = mloop + mp->loopstart; if (mp->totloop < 3) { /* highly unlikely but to be safe */ continue; } else { - v1= mvert[(mv1= loopstart[0].v)].co; - v2= mvert[(mv2= loopstart[1].v)].co; - v3= mvert[(mv3= loopstart[2].v)].co; + v1 = mvert[(mv1 = loopstart[0].v)].co; + v2 = mvert[(mv2 = loopstart[1].v)].co; + v3 = mvert[(mv3 = loopstart[2].v)].co; #if 0 if (mp->totloop > 3) { - v4= mvert[(mv4= loopstart[3].v)].co; + v4 = mvert[(mv4 = loopstart[3].v)].co; } #endif } /* translation */ - mesh_calc_poly_center(mp, loopstart, mvert, cent); + BKE_mesh_calc_poly_center(mp, loopstart, mvert, cent); mul_m4_v3(pmat, cent); @@ -1160,8 +1160,8 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa /* scale */ if (par->transflag & OB_DUPLIFACES_SCALE) { - float size= mesh_calc_poly_area(mp, loopstart, mvert, NULL); - size= sqrtf(size) * par->dupfacesca; + float size = BKE_mesh_calc_poly_area(mp, loopstart, mvert, NULL); + size = sqrtf(size) * par->dupfacesca; mul_m3_fl(mat, size); } @@ -1171,9 +1171,9 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa copy_m4_m4(tmat, obmat); mul_m4_m4m3(obmat, tmat, mat); - dob= new_dupli_object(lb, ob, obmat, par->lay, a, OB_DUPLIFACES, animated); + dob = new_dupli_object(lb, ob, obmat, par->lay, a, OB_DUPLIFACES, animated); if (G.rendering) { - w= 1.0f / (float)mp->totloop; + w = 1.0f / (float)mp->totloop; if (orco) { int j; @@ -1194,18 +1194,18 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa float tmpmat[4][4]; copy_m4_m4(tmpmat, ob->obmat); copy_m4_m4(ob->obmat, obmat); /* pretend we are really this mat */ - object_duplilist_recursive((ID *)id, scene, ob, lb, ob->obmat, level+1, animated); + object_duplilist_recursive((ID *)id, scene, ob, lb, ob->obmat, level + 1, animated); copy_m4_m4(ob->obmat, tmpmat); } } break; } - ob= ob->parent; + ob = ob->parent; } } - if (sce) base= base->next; /* scene loop */ - else go= go->next; /* group loop */ + if (sce) base = base->next; /* scene loop */ + else go = go->next; /* group loop */ } if (orco) @@ -1217,30 +1217,30 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, float par_space_mat[][4], ParticleSystem *psys, int level, int animated) { GroupObject *go; - Object *ob=NULL, **oblist=NULL, obcopy, *obcopylist=NULL; + Object *ob = NULL, **oblist = NULL, obcopy, *obcopylist = NULL; DupliObject *dob; ParticleDupliWeight *dw; ParticleSettings *part; ParticleData *pa; - ChildParticle *cpa=NULL; + ChildParticle *cpa = NULL; ParticleKey state; ParticleCacheKey *cache; float ctime, pa_time, scale = 1.0f; - float tmat[4][4], mat[4][4], pamat[4][4], vec[3], size=0.0; + float tmat[4][4], mat[4][4], pamat[4][4], vec[3], size = 0.0; float (*obmat)[4], (*oldobmat)[4]; int a, b, counter, hair = 0; - int totpart, totchild, totgroup=0 /*, pa_num */; + int totpart, totchild, totgroup = 0 /*, pa_num */; int no_draw_flag = PARS_UNEXIST; - if (psys==NULL) return; + if (psys == NULL) return; /* simple preventing of too deep nested groups */ - if (level>MAX_DUPLI_RECUR) return; + if (level > MAX_DUPLI_RECUR) return; - part=psys->part; + part = psys->part; - if (part==NULL) + if (part == NULL) return; if (!psys_check_enabled(par, psys)) @@ -1249,19 +1249,19 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p if (G.rendering == 0) no_draw_flag |= PARS_NO_DISP; - ctime = BKE_curframe(scene); /* NOTE: in old animsys, used parent object's timeoffset... */ + ctime = BKE_scene_frame_get(scene); /* NOTE: in old animsys, used parent object's timeoffset... */ totpart = psys->totpart; totchild = psys->totchild; BLI_srandom(31415926 + psys->seed); - if ((psys->renderdata || part->draw_as==PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { - ParticleSimulationData sim= {NULL}; - sim.scene= scene; - sim.ob= par; - sim.psys= psys; - sim.psmd= psys_get_modifier(par, psys); + if ((psys->renderdata || part->draw_as == PART_DRAW_REND) && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { + ParticleSimulationData sim = {NULL}; + sim.scene = scene; + sim.ob = par; + sim.psys = psys; + sim.psmd = psys_get_modifier(par, psys); /* make sure emitter imat is in global coordinates instead of render view coordinates */ invert_m4_m4(par->imat, par->obmat); @@ -1274,7 +1274,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p if (part->dup_group == NULL || part->dup_group->gobject.first == NULL) return; - for (go=part->dup_group->gobject.first; go; go=go->next) + for (go = part->dup_group->gobject.first; go; go = go->next) if (go->ob == par) return; } @@ -1282,7 +1282,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p /* if we have a hair particle system, use the path cache */ if (part->type == PART_HAIR) { if (psys->flag & PSYS_HAIR_DONE) - hair= (totchild == 0 || psys->childcache) && psys->pathcache; + hair = (totchild == 0 || psys->childcache) && psys->pathcache; if (!hair) return; @@ -1296,29 +1296,29 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p psys->lattice = psys_get_lattice(&sim); /* gather list of objects or single object */ - if (part->ren_as==PART_DRAW_GR) { + if (part->ren_as == PART_DRAW_GR) { group_handle_recalc_and_update(scene, par, part->dup_group); if (part->draw & PART_DRAW_COUNT_GR) { - for (dw=part->dupliweights.first; dw; dw=dw->next) + for (dw = part->dupliweights.first; dw; dw = dw->next) totgroup += dw->count; } else { - for (go=part->dup_group->gobject.first; go; go=go->next) + for (go = part->dup_group->gobject.first; go; go = go->next) totgroup++; } /* we also copy the actual objects to restore afterwards, since - * where_is_object_time will change the object which breaks transform */ - oblist = MEM_callocN(totgroup*sizeof(Object *), "dupgroup object list"); - obcopylist = MEM_callocN(totgroup*sizeof(Object), "dupgroup copy list"); + * BKE_object_where_is_calc_time will change the object which breaks transform */ + oblist = MEM_callocN(totgroup * sizeof(Object *), "dupgroup object list"); + obcopylist = MEM_callocN(totgroup * sizeof(Object), "dupgroup copy list"); if (part->draw & PART_DRAW_COUNT_GR && totgroup) { dw = part->dupliweights.first; - for (a=0; anext) { - for (b=0; bcount; b++, a++) { + for (a = 0; a < totgroup; dw = dw->next) { + for (b = 0; b < dw->count; b++, a++) { oblist[a] = dw->ob; obcopylist[a] = *dw->ob; } @@ -1326,7 +1326,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p } else { go = part->dup_group->gobject.first; - for (a=0; anext) { + for (a = 0; a < totgroup; a++, go = go->next) { oblist[a] = go->ob; obcopylist[a] = *go->ob; } @@ -1337,13 +1337,13 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p obcopy = *ob; } - if (totchild==0 || part->draw & PART_DRAW_PARENT) + if (totchild == 0 || part->draw & PART_DRAW_PARENT) a = 0; else a = totpart; - for (pa=psys->particles, counter=0; aparticles, counter = 0; a < totpart + totchild; a++, pa++, counter++) { + if (a < totpart) { /* handle parent particle */ if (pa->flag & no_draw_flag) continue; @@ -1364,29 +1364,29 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p /* some hair paths might be non-existent so they can't be used for duplication */ if (hair && ((a < totpart && psys->pathcache[a]->steps < 0) || - (a >= totpart && psys->childcache[a-totpart]->steps < 0))) + (a >= totpart && psys->childcache[a - totpart]->steps < 0))) { continue; } - if (part->ren_as==PART_DRAW_GR) { + if (part->ren_as == PART_DRAW_GR) { /* prevent divide by zero below [#28336] */ if (totgroup == 0) continue; /* for groups, pick the object based on settings */ - if (part->draw&PART_DRAW_RAND_GR) - b= BLI_rand() % totgroup; + if (part->draw & PART_DRAW_RAND_GR) + b = BLI_rand() % totgroup; else - b= a % totgroup; + b = a % totgroup; ob = oblist[b]; obmat = oblist[b]->obmat; oldobmat = obcopylist[b].obmat; } else { - obmat= ob->obmat; - oldobmat= obcopy.obmat; + obmat = ob->obmat; + oldobmat = obcopy.obmat; } if (hair) { @@ -1396,12 +1396,12 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p psys_get_dupli_path_transform(&sim, pa, NULL, cache, pamat, &scale); } else { - cache = psys->childcache[a-totpart]; + cache = psys->childcache[a - totpart]; psys_get_dupli_path_transform(&sim, NULL, cpa, cache, pamat, &scale); } copy_v3_v3(pamat[3], cache->co); - pamat[3][3]= 1.0f; + pamat[3][3] = 1.0f; } else { @@ -1415,17 +1415,17 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p normalize_qt_qt(tquat, state.rot); quat_to_mat4(pamat, tquat); copy_v3_v3(pamat[3], state.co); - pamat[3][3]= 1.0f; + pamat[3][3] = 1.0f; } } - if (part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) { - for (go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) { + if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) { + for (go = part->dup_group->gobject.first, b = 0; go; go = go->next, b++) { copy_m4_m4(tmat, oblist[b]->obmat); /* apply particle scale */ - mul_mat3_m4_fl(tmat, size*scale); - mul_v3_fl(tmat[3], size*scale); + mul_mat3_m4_fl(tmat, size * scale); + mul_v3_fl(tmat[3], size * scale); /* group dupli offset, should apply after everything else */ if (!is_zero_v3(part->dup_group->dupli_ofs)) sub_v3_v3v3(tmat[3], tmat[3], part->dup_group->dupli_ofs); @@ -1437,7 +1437,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p else copy_m4_m4(mat, tmat); - dob= new_dupli_object(lb, go->ob, mat, par->lay, counter, OB_DUPLIPARTS, animated); + dob = new_dupli_object(lb, go->ob, mat, par->lay, counter, OB_DUPLIPARTS, animated); copy_m4_m4(dob->omat, obcopylist[b].obmat); if (G.rendering) psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco); @@ -1445,7 +1445,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p } else { /* to give ipos in object correct offset */ - where_is_object_time(scene, ob, ctime-pa_time); + BKE_object_where_is_calc_time(scene, ob, ctime - pa_time); copy_v3_v3(vec, obmat[3]); obmat[3][0] = obmat[3][1] = obmat[3][2] = 0.0f; @@ -1457,7 +1457,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p xvec[1] = xvec[2] = 0; vec_to_quat(q, xvec, ob->trackflag, ob->upflag); quat_to_mat4(obmat, q); - obmat[3][3]= 1.0f; + obmat[3][3] = 1.0f; } /* Normal particles and cached hair live in global space so we need to @@ -1469,7 +1469,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p copy_m4_m4(mat, pamat); mult_m4_m4m4(tmat, mat, obmat); - mul_mat3_m4_fl(tmat, size*scale); + mul_mat3_m4_fl(tmat, size * scale); if (par_space_mat) mult_m4_m4m4(mat, par_space_mat, tmat); @@ -1479,20 +1479,20 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p if (part->draw & PART_DRAW_GLOBAL_OB) add_v3_v3v3(mat[3], mat[3], vec); - dob= new_dupli_object(lb, ob, mat, ob->lay, counter, GS(id->name) == ID_GR ? OB_DUPLIGROUP : OB_DUPLIPARTS, animated); + dob = new_dupli_object(lb, ob, mat, ob->lay, counter, GS(id->name) == ID_GR ? OB_DUPLIGROUP : OB_DUPLIPARTS, animated); copy_m4_m4(dob->omat, oldobmat); if (G.rendering) psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco); } } - /* restore objects since they were changed in where_is_object_time */ - if (part->ren_as==PART_DRAW_GR) { - for (a=0; aren_as == PART_DRAW_GR) { + for (a = 0; a < totgroup; a++) + *(oblist[a]) = obcopylist[a]; } else - *ob= obcopy; + *ob = obcopy; } /* clean up */ @@ -1512,19 +1512,19 @@ static Object *find_family_object(Object **obar, char *family, char ch) Object *ob; int flen; - if ( obar[(int)ch] ) return obar[(int)ch]; + if (obar[(int)ch]) return obar[(int)ch]; - flen= strlen(family); + flen = strlen(family); - ob= G.main->object.first; + ob = G.main->object.first; while (ob) { if (ob->id.name[flen + 2] == ch) { - if ( strncmp(ob->id.name+2, family, flen)==0 ) break; + if (strncmp(ob->id.name + 2, family, flen) == 0) break; } - ob= ob->id.next; + ob = ob->id.next; } - obar[(int)ch]= ob; + obar[(int)ch] = ob; return ob; } @@ -1532,37 +1532,37 @@ static Object *find_family_object(Object **obar, char *family, char ch) static void font_duplilist(ListBase *lb, Scene *scene, Object *par, int level, int animated) { - Object *ob, *obar[256]= {NULL}; + Object *ob, *obar[256] = {NULL}; Curve *cu; struct chartrans *ct, *chartransdata; float vec[3], obmat[4][4], pmat[4][4], fsize, xof, yof; int slen, a; /* simple preventing of too deep nested groups */ - if (level>MAX_DUPLI_RECUR) return; + if (level > MAX_DUPLI_RECUR) return; copy_m4_m4(pmat, par->obmat); /* in par the family name is stored, use this to find the other objects */ - chartransdata= BKE_text_to_curve(G.main, scene, par, FO_DUPLI); - if (chartransdata==NULL) return; + chartransdata = BKE_vfont_to_curve(G.main, scene, par, FO_DUPLI); + if (chartransdata == NULL) return; - cu= par->data; - slen= strlen(cu->str); - fsize= cu->fsize; - xof= cu->xof; - yof= cu->yof; + cu = par->data; + slen = strlen(cu->str); + fsize = cu->fsize; + xof = cu->xof; + yof = cu->yof; - ct= chartransdata; + ct = chartransdata; - for (a=0; afamily, cu->str[a]); + ob = find_family_object(obar, cu->family, cu->str[a]); if (ob) { - vec[0]= fsize*(ct->xof - xof); - vec[1]= fsize*(ct->yof - yof); - vec[2]= 0.0; + vec[0] = fsize * (ct->xof - xof); + vec[1] = fsize * (ct->yof - yof); + vec[2] = 0.0; mul_m4_v3(pmat, vec); @@ -1580,7 +1580,7 @@ static void font_duplilist(ListBase *lb, Scene *scene, Object *par, int level, i static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBase *duplilist, float par_space_mat[][4], int level, int animated) { - if ((ob->transflag & OB_DUPLI)==0) + if ((ob->transflag & OB_DUPLI) == 0) return; /* Should the dupli's be generated for this object? - Respect restrict flags */ @@ -1597,35 +1597,35 @@ static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBas if (ob->transflag & OB_DUPLIPARTS) { ParticleSystem *psys = ob->particlesystem.first; - for (; psys; psys=psys->next) - new_particle_duplilist(duplilist, id, scene, ob, par_space_mat, psys, level+1, animated); + for (; psys; psys = psys->next) + new_particle_duplilist(duplilist, id, scene, ob, par_space_mat, psys, level + 1, animated); } else if (ob->transflag & OB_DUPLIVERTS) { - if (ob->type==OB_MESH) { - vertex_duplilist(duplilist, id, scene, ob, par_space_mat, level+1, animated); + if (ob->type == OB_MESH) { + vertex_duplilist(duplilist, id, scene, ob, par_space_mat, level + 1, animated); } - else if (ob->type==OB_FONT) { - if (GS(id->name)==ID_SCE) { /* TODO - support dupligroups */ - font_duplilist(duplilist, scene, ob, level+1, animated); + else if (ob->type == OB_FONT) { + if (GS(id->name) == ID_SCE) { /* TODO - support dupligroups */ + font_duplilist(duplilist, scene, ob, level + 1, animated); } } } else if (ob->transflag & OB_DUPLIFACES) { - if (ob->type==OB_MESH) - face_duplilist(duplilist, id, scene, ob, par_space_mat, level+1, animated); + if (ob->type == OB_MESH) + face_duplilist(duplilist, id, scene, ob, par_space_mat, level + 1, animated); } else if (ob->transflag & OB_DUPLIFRAMES) { - if (GS(id->name)==ID_SCE) { /* TODO - support dupligroups */ - frames_duplilist(duplilist, scene, ob, level+1, animated); + if (GS(id->name) == ID_SCE) { /* TODO - support dupligroups */ + frames_duplilist(duplilist, scene, ob, level + 1, animated); } } else if (ob->transflag & OB_DUPLIGROUP) { DupliObject *dob; - group_duplilist(duplilist, scene, ob, level+1, animated); /* now recursive */ + group_duplilist(duplilist, scene, ob, level + 1, animated); /* now recursive */ - if (level==0) { - for (dob= duplilist->first; dob; dob= dob->next) + if (level == 0) { + for (dob = duplilist->first; dob; dob = dob->next) if (dob->type == OB_DUPLIGROUP) copy_m4_m4(dob->ob->obmat, dob->mat); } @@ -1636,8 +1636,8 @@ static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBas * note; group dupli's already set transform matrix. see note in group_duplilist() */ ListBase *object_duplilist(Scene *sce, Object *ob) { - ListBase *duplilist= MEM_mallocN(sizeof(ListBase), "duplilist"); - duplilist->first= duplilist->last= NULL; + ListBase *duplilist = MEM_mallocN(sizeof(ListBase), "duplilist"); + duplilist->first = duplilist->last = NULL; object_duplilist_recursive((ID *)sce, sce, ob, duplilist, NULL, 0, 0); return duplilist; } @@ -1649,8 +1649,8 @@ void free_object_duplilist(ListBase *lb) /* loop in reverse order, if object is instanced multiple times * the original layer may not really be original otherwise, proper * solution is more complicated */ - for (dob= lb->last; dob; dob= dob->prev) { - dob->ob->lay= dob->origlay; + for (dob = lb->last; dob; dob = dob->prev) { + dob->ob->lay = dob->origlay; copy_m4_m4(dob->ob->obmat, dob->omat); } @@ -1662,16 +1662,16 @@ int count_duplilist(Object *ob) { if (ob->transflag & OB_DUPLI) { if (ob->transflag & OB_DUPLIVERTS) { - if (ob->type==OB_MESH) { + if (ob->type == OB_MESH) { if (ob->transflag & OB_DUPLIVERTS) { ParticleSystem *psys = ob->particlesystem.first; - int pdup=0; + int pdup = 0; - for (; psys; psys=psys->next) + for (; psys; psys = psys->next) pdup += psys->totpart; - if (pdup==0) { - Mesh *me= ob->data; + if (pdup == 0) { + Mesh *me = ob->data; return me->totvert; } else @@ -1680,9 +1680,9 @@ int count_duplilist(Object *ob) } } else if (ob->transflag & OB_DUPLIFRAMES) { - int tot= ob->dupend - ob->dupsta; - tot/= (ob->dupon+ob->dupoff); - return tot*ob->dupon; + int tot = ob->dupend - ob->dupsta; + tot /= (ob->dupon + ob->dupoff); + return tot * ob->dupon; } } return 1; diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c index f3a7ff90373..de70ffcaaef 100644 --- a/source/blender/blenkernel/intern/anim_sys.c +++ b/source/blender/blenkernel/intern/anim_sys.c @@ -253,8 +253,8 @@ AnimData *BKE_copy_animdata (AnimData *adt, const short do_action) /* make a copy of action - at worst, user has to delete copies... */ if (do_action) { - dadt->action= copy_action(adt->action); - dadt->tmpact= copy_action(adt->tmpact); + dadt->action= BKE_action_copy(adt->action); + dadt->tmpact= BKE_action_copy(adt->tmpact); } else { id_us_plus((ID *)dadt->action); @@ -298,11 +298,11 @@ void BKE_copy_animdata_id_action(ID *id) if (adt) { if (adt->action) { id_us_min((ID *)adt->action); - adt->action= copy_action(adt->action); + adt->action= BKE_action_copy(adt->action); } if (adt->tmpact) { id_us_min((ID *)adt->tmpact); - adt->tmpact= copy_action(adt->tmpact); + adt->tmpact= BKE_action_copy(adt->tmpact); } } } @@ -314,8 +314,8 @@ static void make_local_strips(ListBase *strips) NlaStrip *strip; for (strip=strips->first; strip; strip=strip->next) { - if (strip->act) make_local_action(strip->act); - if (strip->remap && strip->remap->target) make_local_action(strip->remap->target); + if (strip->act) BKE_action_make_local(strip->act); + if (strip->remap && strip->remap->target) BKE_action_make_local(strip->remap->target); make_local_strips(&strip->strips); } @@ -327,10 +327,10 @@ void BKE_animdata_make_local(AnimData *adt) NlaTrack *nlt; /* Actions - Active and Temp */ - if (adt->action) make_local_action(adt->action); - if (adt->tmpact) make_local_action(adt->tmpact); + if (adt->action) BKE_action_make_local(adt->action); + if (adt->tmpact) BKE_action_make_local(adt->tmpact); /* Remaps */ - if (adt->remap && adt->remap->target) make_local_action(adt->remap->target); + if (adt->remap && adt->remap->target) BKE_action_make_local(adt->remap->target); /* Drivers */ // TODO: need to remap the ID-targets too? @@ -425,7 +425,7 @@ void action_move_fcurves_by_basepath(bAction *srcAct, bAction *dstAct, const cha /* if grouped... */ if (fcu->grp) { /* make sure there will be a matching group on the other side for the migrants */ - agrp = action_groups_find_named(dstAct, fcu->grp->name); + agrp = BKE_action_group_find_name(dstAct, fcu->grp->name); if (agrp == NULL) { /* add a new one with a similar name (usually will be the same though) */ @@ -2035,8 +2035,10 @@ static void animsys_evaluate_nla (ListBase *echannels, PointerRNA *ptr, AnimData /* add 'active' Action (may be tweaking track) as last strip to evaluate in NLA stack * - only do this if we're not exclusively evaluating the 'solo' NLA-track + * - however, if the 'solo' track houses the current 'tweaking' strip, + * then we should allow this to play, otherwise nothing happens */ - if ((adt->action) && !(adt->flag & ADT_NLA_SOLO_TRACK)) { + if ((adt->action) && ((adt->flag & ADT_NLA_SOLO_TRACK)==0 || (adt->flag & ADT_NLA_EDIT_ON))) { /* if there are strips, evaluate action as per NLA rules */ if ((has_strips) || (adt->actstrip)) { /* make dummy NLA strip, and add that to the stack */ diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index b0d0ace2a7e..09b295aabf1 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -75,25 +75,25 @@ /* **************** Generic Functions, data level *************** */ -bArmature *add_armature(const char *name) +bArmature *BKE_armature_add(const char *name) { bArmature *arm; - arm = alloc_libblock (&G.main->armature, ID_AR, name); - arm->deformflag = ARM_DEF_VGROUP|ARM_DEF_ENVELOPE; + arm = BKE_libblock_alloc(&G.main->armature, ID_AR, name); + arm->deformflag = ARM_DEF_VGROUP | ARM_DEF_ENVELOPE; arm->flag = ARM_COL_CUSTOM; /* custom bone-group colors */ arm->layer = 1; return arm; } -bArmature *get_armature(Object *ob) +bArmature *BKE_armature_from_object(Object *ob) { if (ob->type == OB_ARMATURE) return (bArmature *)ob->data; return NULL; } -void free_bonelist(ListBase *lb) +void BKE_armature_bonelist_free(ListBase *lb) { Bone *bone; @@ -102,16 +102,16 @@ void free_bonelist(ListBase *lb) IDP_FreeProperty(bone->prop); MEM_freeN(bone->prop); } - free_bonelist(&bone->childbase); + BKE_armature_bonelist_free(&bone->childbase); } BLI_freelistN(lb); } -void free_armature(bArmature *arm) +void BKE_armature_free(bArmature *arm) { if (arm) { - free_bonelist(&arm->bonebase); + BKE_armature_bonelist_free(&arm->bonebase); /* free editmode data */ if (arm->edbo) { @@ -135,7 +135,7 @@ void free_armature(bArmature *arm) } } -void make_local_armature(bArmature *arm) +void BKE_armature_make_local(bArmature *arm) { Main *bmain = G.main; int is_local = FALSE, is_lib = FALSE; @@ -161,7 +161,7 @@ void make_local_armature(bArmature *arm) id_clear_lib_data(bmain, &arm->id); } else if (is_local && is_lib) { - bArmature *arm_new = copy_armature(arm); + bArmature *arm_new = BKE_armature_copy(arm); arm_new->id.us = 0; /* Remap paths of new ID using old library as base. */ @@ -179,7 +179,7 @@ void make_local_armature(bArmature *arm) } } -static void copy_bonechildren(Bone* newBone, Bone* oldBone, Bone* actBone, Bone **newActBone) +static void copy_bonechildren(Bone *newBone, Bone *oldBone, Bone *actBone, Bone **newActBone) { Bone *curBone, *newChildBone; @@ -201,13 +201,13 @@ static void copy_bonechildren(Bone* newBone, Bone* oldBone, Bone* actBone, Bone } } -bArmature *copy_armature(bArmature *arm) +bArmature *BKE_armature_copy(bArmature *arm) { bArmature *newArm; Bone *oldBone, *newBone; - Bone *newActBone= NULL; + Bone *newActBone = NULL; - newArm = copy_libblock(&arm->id); + newArm = BKE_libblock_copy(&arm->id); BLI_duplicatelist(&newArm->bonebase, &arm->bonebase); /* Duplicate the childrens' lists*/ @@ -245,7 +245,7 @@ static Bone *get_named_bone_bonechildren(Bone *bone, const char *name) /* Walk the list until the bone is found */ -Bone *get_named_bone(bArmature *arm, const char *name) +Bone *BKE_armature_find_bone_name(bArmature *arm, const char *name) { Bone *bone = NULL, *curBone; @@ -340,27 +340,27 @@ int bone_autoside_name(char name[MAXBONENAME], int UNUSED(strip_number), short a while (change) { /* remove extensions */ change = 0; - if (len > 2 && basename[len-2] == '.') { - if (basename[len-1] == 'L' || basename[len-1] == 'R') { /* L R */ - basename[len-2] = '\0'; + if (len > 2 && basename[len - 2] == '.') { + if (basename[len - 1] == 'L' || basename[len - 1] == 'R') { /* L R */ + basename[len - 2] = '\0'; len -= 2; change = 1; } } - else if (len > 3 && basename[len-3] == '.') { - if ((basename[len-2] == 'F' && basename[len-1] == 'r') || /* Fr */ - (basename[len-2] == 'B' && basename[len-1] == 'k')) /* Bk */ + else if (len > 3 && basename[len - 3] == '.') { + if ((basename[len - 2] == 'F' && basename[len - 1] == 'r') || /* Fr */ + (basename[len - 2] == 'B' && basename[len - 1] == 'k')) /* Bk */ { - basename[len-3] = '\0'; + basename[len - 3] = '\0'; len -= 3; change = 1; } } - else if (len > 4 && basename[len-4] == '.') { - if ((basename[len-3] == 'T' && basename[len-2] == 'o' && basename[len-1] == 'p') || /* Top */ - (basename[len-3] == 'B' && basename[len-2] == 'o' && basename[len-1] == 't')) /* Bot */ + else if (len > 4 && basename[len - 4] == '.') { + if ((basename[len - 3] == 'T' && basename[len - 2] == 'o' && basename[len - 1] == 'p') || /* Top */ + (basename[len - 3] == 'B' && basename[len - 2] == 'o' && basename[len - 1] == 't')) /* Bot */ { - basename[len-4] = '\0'; + basename[len - 4] = '\0'; len -= 4; change = 1; } @@ -368,7 +368,7 @@ int bone_autoside_name(char name[MAXBONENAME], int UNUSED(strip_number), short a } if ((MAXBONENAME - len) < strlen(extension) + 1) { /* add 1 for the '.' */ - strncpy(name, basename, len-strlen(extension)); + strncpy(name, basename, len - strlen(extension)); } BLI_snprintf(name, MAXBONENAME, "%s.%s", basename, extension); @@ -382,44 +382,44 @@ int bone_autoside_name(char name[MAXBONENAME], int UNUSED(strip_number), short a /* ************* B-Bone support ******************* */ -#define MAX_BBONE_SUBDIV 32 +#define MAX_BBONE_SUBDIV 32 /* data has MAX_BBONE_SUBDIV+1 interpolated points, will become desired amount with equal distances */ static void equalize_bezier(float *data, int desired) { float *fp, totdist, ddist, dist, fac1, fac2; - float pdist[MAX_BBONE_SUBDIV+1]; - float temp[MAX_BBONE_SUBDIV+1][4]; + float pdist[MAX_BBONE_SUBDIV + 1]; + float temp[MAX_BBONE_SUBDIV + 1][4]; int a, nr; pdist[0] = 0.0f; for (a = 0, fp = data; a < MAX_BBONE_SUBDIV; a++, fp += 4) { copy_qt_qt(temp[a], fp); - pdist[a+1] = pdist[a] + len_v3v3(fp, fp+4); + pdist[a + 1] = pdist[a] + len_v3v3(fp, fp + 4); } /* do last point */ copy_qt_qt(temp[a], fp); totdist = pdist[a]; /* go over distances and calculate new points */ - ddist = totdist/((float)desired); + ddist = totdist / ((float)desired); nr = 1; - for (a = 1, fp = data+4; a < desired; a++, fp += 4) { - dist = ((float)a)*ddist; + for (a = 1, fp = data + 4; a < desired; a++, fp += 4) { + dist = ((float)a) * ddist; /* we're looking for location (distance) 'dist' in the array */ while ((dist >= pdist[nr]) && nr < MAX_BBONE_SUBDIV) nr++; - fac1 = pdist[nr] - pdist[nr-1]; + fac1 = pdist[nr] - pdist[nr - 1]; fac2 = pdist[nr] - dist; fac1 = fac2 / fac1; fac2 = 1.0f - fac1; - fp[0] = fac1*temp[nr-1][0] + fac2*temp[nr][0]; - fp[1] = fac1*temp[nr-1][1] + fac2*temp[nr][1]; - fp[2] = fac1*temp[nr-1][2] + fac2*temp[nr][2]; - fp[3] = fac1*temp[nr-1][3] + fac2*temp[nr][3]; + fp[0] = fac1 * temp[nr - 1][0] + fac2 * temp[nr][0]; + fp[1] = fac1 * temp[nr - 1][1] + fac2 * temp[nr][1]; + fp[2] = fac1 * temp[nr - 1][2] + fac2 * temp[nr][2]; + fp[3] = fac1 * temp[nr - 1][3] + fac2 * temp[nr][3]; } /* set last point, needed for orientation calculus */ copy_qt_qt(fp, temp[MAX_BBONE_SUBDIV]); @@ -436,7 +436,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) Bone *bone = pchan->bone; float h1[3], h2[3], scale[3], length, hlength1, hlength2, roll1 = 0.0f, roll2; float mat3[3][3], imat[4][4], posemat[4][4], scalemat[4][4], iscalemat[4][4]; - float data[MAX_BBONE_SUBDIV+1][4], *fp; + float data[MAX_BBONE_SUBDIV + 1][4], *fp; int a, doscale = 0; length = bone->length; @@ -459,8 +459,8 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) } } - hlength1 = bone->ease1*length*0.390464f; /* 0.5*sqrt(2)*kappa, the handle length for near-perfect circles */ - hlength2 = bone->ease2*length*0.390464f; + hlength1 = bone->ease1 * length * 0.390464f; /* 0.5*sqrt(2)*kappa, the handle length for near-perfect circles */ + hlength2 = bone->ease2 * length * 0.390464f; /* evaluate next and prev bones */ if (bone->flag & BONE_CONNECTED) @@ -494,7 +494,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) copy_v3_v3(h1, prev->pose_head); mul_m4_v3(imat, h1); - if (prev->bone->segments>1) { + if (prev->bone->segments > 1) { /* if previous bone is B-bone too, use average handle direction */ h1[1] -= length; roll1 = 0.0f; @@ -534,10 +534,10 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) mul_m4_v3(imat, h2); /* if next bone is B-bone too, use average handle direction */ - if (next->bone->segments>1) + if (next->bone->segments > 1) ; else - h2[1]-= length; + h2[1] -= length; normalize_v3(h2); /* find the next roll to interpolate as well */ @@ -579,7 +579,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) /* make transformation matrices for the segments for drawing */ for (a = 0, fp = data[0]; a < bone->segments; a++, fp += 4) { - sub_v3_v3v3(h1, fp+4, fp); + sub_v3_v3v3(h1, fp + 4, fp); vec_roll_to_mat3(h1, fp[3], mat3); /* fp[3] is roll */ copy_m4_m3(result_array[a].mat, mat3); @@ -613,11 +613,11 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, bPoseChanDeform *pdef_info int a; /* allocate b_bone matrices and dual quats */ - b_bone_mats = MEM_mallocN((1+bone->segments)*sizeof(Mat4), "BBone defmats"); + b_bone_mats = MEM_mallocN((1 + bone->segments) * sizeof(Mat4), "BBone defmats"); pdef_info->b_bone_mats = b_bone_mats; if (use_quaternion) { - b_bone_dual_quats = MEM_mallocN((bone->segments)*sizeof(DualQuat), "BBone dqs"); + b_bone_dual_quats = MEM_mallocN((bone->segments) * sizeof(DualQuat), "BBone dqs"); pdef_info->b_bone_dual_quats = b_bone_dual_quats; } @@ -634,11 +634,11 @@ static void pchan_b_bone_defmats(bPoseChannel *pchan, bPoseChanDeform *pdef_info for (a = 0; a < bone->segments; a++) { invert_m4_m4(tmat, b_bone_rest[a].mat); - mul_serie_m4(b_bone_mats[a+1].mat, pchan->chan_mat, bone->arm_mat, b_bone[a].mat, tmat, b_bone_mats[0].mat, + mul_serie_m4(b_bone_mats[a + 1].mat, pchan->chan_mat, bone->arm_mat, b_bone[a].mat, tmat, b_bone_mats[0].mat, NULL, NULL, NULL); if (use_quaternion) - mat4_to_dquat(&b_bone_dual_quats[a], bone->arm_mat, b_bone_mats[a+1].mat); + mat4_to_dquat(&b_bone_dual_quats[a], bone->arm_mat, b_bone_mats[a + 1].mat); } } @@ -650,24 +650,24 @@ static void b_bone_deform(bPoseChanDeform *pdef_info, Bone *bone, float co[3], D int a; /* need to transform co back to bonespace, only need y */ - y = mat[0][1]*co[0] + mat[1][1]*co[1] + mat[2][1]*co[2] + mat[3][1]; + y = mat[0][1] * co[0] + mat[1][1] * co[1] + mat[2][1] * co[2] + mat[3][1]; /* now calculate which of the b_bones are deforming this */ - segment = bone->length/((float)bone->segments); - a = (int)(y/segment); + segment = bone->length / ((float)bone->segments); + a = (int)(y / segment); /* note; by clamping it extends deform at endpoints, goes best with * straight joints in restpos. */ - CLAMP(a, 0, bone->segments-1); + CLAMP(a, 0, bone->segments - 1); if (dq) { copy_dq_dq(dq, &(pdef_info->b_bone_dual_quats)[a]); } else { - mul_m4_v3(b_bone[a+1].mat, co); + mul_m4_v3(b_bone[a + 1].mat, co); if (defmat) { - copy_m3_m4(defmat, b_bone[a+1].mat); + copy_m3_m4(defmat, b_bone[a + 1].mat); } } } @@ -699,27 +699,27 @@ float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3 rad = rad2; } else { - dist = (hsqr - (a*a)); + dist = (hsqr - (a * a)); if (l != 0.0f) { - rad = a/l; - rad = rad*rad2 + (1.0f-rad)*rad1; + rad = a / l; + rad = rad * rad2 + (1.0f - rad) * rad1; } else rad = rad1; } - a = rad*rad; + a = rad * rad; if (dist < a) return 1.0f; else { - l = rad+rdist; + l = rad + rdist; l *= l; if (rdist == 0.0f || dist >= l) return 0.0f; else { - a = sqrtf(dist)-rad; - return 1.0f-( a*a )/( rdist*rdist ); + a = sqrtf(dist) - rad; + return 1.0f - (a * a) / (rdist * rdist); } } } @@ -796,15 +796,15 @@ static void pchan_bone_deform(bPoseChannel *pchan, bPoseChanDeform *pdef_info, f copy_v3_v3(cop, co); if (vec) { - if (pchan->bone->segments>1) + if (pchan->bone->segments > 1) /* applies on cop and bbonemat */ b_bone_deform(pdef_info, pchan->bone, cop, NULL, (mat) ? bbonemat : NULL); else mul_m4_v3(pchan->chan_mat, cop); - vec[0] += (cop[0]-co[0])*weight; - vec[1] += (cop[1]-co[1])*weight; - vec[2] += (cop[2]-co[2])*weight; + vec[0] += (cop[0] - co[0]) * weight; + vec[1] += (cop[1] - co[1]) * weight; + vec[2] += (cop[2] - co[2]) * weight; if (mat) pchan_deform_mat_add(pchan, weight, bbonemat, mat); @@ -856,10 +856,10 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float totchan = BLI_countlist(&armOb->pose->chanbase); if (use_quaternion) { - dualquats = MEM_callocN(sizeof(DualQuat)*totchan, "dualquats"); + dualquats = MEM_callocN(sizeof(DualQuat) * totchan, "dualquats"); } - pdef_info_array = MEM_callocN(sizeof(bPoseChanDeform)*totchan, "bPoseChanDeform"); + pdef_info_array = MEM_callocN(sizeof(bPoseChanDeform) * totchan, "bPoseChanDeform"); totchan = 0; pdef_info = pdef_info_array; @@ -891,7 +891,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float Lattice *lt = target->data; dverts = lt->dvert; if (dverts) - target_totvert = lt->pntsu*lt->pntsv*lt->pntsw; + target_totvert = lt->pntsu * lt->pntsv * lt->pntsw; } } @@ -909,7 +909,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float defnrToPC = MEM_callocN(sizeof(*defnrToPC) * defbase_tot, "defnrToBone"); defnrToPCIndex = MEM_callocN(sizeof(*defnrToPCIndex) * defbase_tot, "defnrToIndex"); for (i = 0, dg = target->defbase.first; dg; i++, dg = dg->next) { - defnrToPC[i] = get_pose_channel(armOb->pose, dg->name); + defnrToPC[i] = BKE_pose_channel_find_name(armOb->pose, dg->name); /* exclude non-deforming bones */ if (defnrToPC[i]) { if (defnrToPC[i]->bone->flag & BONE_NO_DEFORM) { @@ -963,7 +963,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float armature_weight = defvert_find_weight(dvert, armature_def_nr); if (invert_vgroup) - armature_weight = 1.0f-armature_weight; + armature_weight = 1.0f - armature_weight; /* hackish: the blending factor can be used for blending with prevCos too */ if (prevCos) { @@ -1039,7 +1039,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float smat = summat; } else { - mul_v3_fl(vec, armature_weight/contrib); + mul_v3_fl(vec, armature_weight / contrib); add_v3_v3v3(co, vec, co); } @@ -1051,7 +1051,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float copy_m3_m3(tmpmat, defMats[i]); if (!use_quaternion) /* quaternion already is scale corrected */ - mul_m3_fl(smat, armature_weight/contrib); + mul_m3_fl(smat, armature_weight / contrib); mul_serie_m3(defMats[i], tmpmat, pre, smat, post, NULL, NULL, NULL, NULL); } @@ -1063,9 +1063,9 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float /* interpolate with previous modifier position using weight group */ if (prevCos) { float mw = 1.0f - prevco_weight; - vertexCos[i][0] = prevco_weight*vertexCos[i][0] + mw*co[0]; - vertexCos[i][1] = prevco_weight*vertexCos[i][1] + mw*co[1]; - vertexCos[i][2] = prevco_weight*vertexCos[i][2] + mw*co[2]; + vertexCos[i][0] = prevco_weight * vertexCos[i][0] + mw * co[0]; + vertexCos[i][1] = prevco_weight * vertexCos[i][1] + mw * co[1]; + vertexCos[i][2] = prevco_weight * vertexCos[i][2] + mw * co[2]; } } @@ -1090,7 +1090,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float /* ************ END Armature Deform ******************* */ -void get_objectspace_bone_matrix(struct Bone* bone, float M_accumulatedMatrix[][4], int UNUSED(root), +void get_objectspace_bone_matrix(struct Bone *bone, float M_accumulatedMatrix[][4], int UNUSED(root), int UNUSED(posed)) { copy_m4_m4(M_accumulatedMatrix, bone->arm_mat); @@ -1099,7 +1099,7 @@ void get_objectspace_bone_matrix(struct Bone* bone, float M_accumulatedMatrix[][ /* **************** Space to Space API ****************** */ /* Convert World-Space Matrix to Pose-Space Matrix */ -void armature_mat_world_to_pose(Object *ob, float inmat[][4], float outmat[][4]) +void BKE_armature_mat_world_to_pose(Object *ob, float inmat[][4], float outmat[][4]) { float obmat[4][4]; @@ -1117,7 +1117,7 @@ void armature_mat_world_to_pose(Object *ob, float inmat[][4], float outmat[][4]) /* Convert World-Space Location to Pose-Space Location * NOTE: this cannot be used to convert to pose-space location of the supplied * pose-channel into its local space (i.e. 'visual'-keyframing) */ -void armature_loc_world_to_pose(Object *ob, const float inloc[3], float outloc[3]) +void BKE_armature_loc_world_to_pose(Object *ob, const float inloc[3], float outloc[3]) { float xLocMat[4][4] = MAT4_UNITY; float nLocMat[4][4]; @@ -1126,7 +1126,7 @@ void armature_loc_world_to_pose(Object *ob, const float inloc[3], float outloc[3 copy_v3_v3(xLocMat[3], inloc); /* get bone-space cursor matrix and extract location */ - armature_mat_world_to_pose(ob, xLocMat, nLocMat); + BKE_armature_mat_world_to_pose(ob, xLocMat, nLocMat); copy_v3_v3(outloc, nLocMat[3]); } @@ -1165,7 +1165,7 @@ static void get_offset_bone_mat(Bone *bone, float offs_bone[][4]) * pose-channel into its local space (i.e. 'visual'-keyframing). * (note: I don't understand that, so I keep it :p --mont29). */ -void pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_mat[][4]) +void BKE_pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_mat[][4]) { Bone *bone, *parbone; bPoseChannel *parchan; @@ -1229,7 +1229,7 @@ void pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_m mult_m4_m4m4(loc_mat, bone_loc, tmat4); } /* Those flags do not affect position, use plain parent transform space! */ - else if (bone->flag & (BONE_HINGE|BONE_NO_SCALE)) { + else if (bone->flag & (BONE_HINGE | BONE_NO_SCALE)) { mult_m4_m4m4(loc_mat, parchan->pose_mat, offs_bone); } /* Else (i.e. default, usual case), just use the same matrix for rotation/scaling, and location. */ @@ -1254,14 +1254,14 @@ void pchan_to_pose_mat(bPoseChannel *pchan, float rotscale_mat[][4], float loc_m /* Convert Pose-Space Matrix to Bone-Space Matrix. * NOTE: this cannot be used to convert to pose-space transforms of the supplied * pose-channel into its local space (i.e. 'visual'-keyframing) */ -void armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[][4], float outmat[][4]) +void BKE_armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[][4], float outmat[][4]) { float rotscale_mat[4][4], loc_mat[4][4], inmat_[4][4]; /* Security, this allows to call with inmat == outmat! */ copy_m4_m4(inmat_, inmat); - pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); + BKE_pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); invert_m4(rotscale_mat); invert_m4(loc_mat); @@ -1270,14 +1270,14 @@ void armature_mat_pose_to_bone(bPoseChannel *pchan, float inmat[][4], float outm } /* Convert Bone-Space Matrix to Pose-Space Matrix. */ -void armature_mat_bone_to_pose(bPoseChannel *pchan, float inmat[][4], float outmat[][4]) +void BKE_armature_mat_bone_to_pose(bPoseChannel *pchan, float inmat[][4], float outmat[][4]) { float rotscale_mat[4][4], loc_mat[4][4], inmat_[4][4]; /* Security, this allows to call with inmat == outmat! */ copy_m4_m4(inmat_, inmat); - pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); + BKE_pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); mult_m4_m4m4(outmat, rotscale_mat, inmat_); mul_v3_m4v3(outmat[3], loc_mat, inmat_[3]); @@ -1286,7 +1286,7 @@ void armature_mat_bone_to_pose(bPoseChannel *pchan, float inmat[][4], float outm /* Convert Pose-Space Location to Bone-Space Location * NOTE: this cannot be used to convert to pose-space location of the supplied * pose-channel into its local space (i.e. 'visual'-keyframing) */ -void armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], float outloc[3]) +void BKE_armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], float outloc[3]) { float xLocMat[4][4] = MAT4_UNITY; float nLocMat[4][4]; @@ -1295,29 +1295,29 @@ void armature_loc_pose_to_bone(bPoseChannel *pchan, const float inloc[3], float copy_v3_v3(xLocMat[3], inloc); /* get bone-space cursor matrix and extract location */ - armature_mat_pose_to_bone(pchan, xLocMat, nLocMat); + BKE_armature_mat_pose_to_bone(pchan, xLocMat, nLocMat); copy_v3_v3(outloc, nLocMat[3]); } -void armature_mat_pose_to_bone_ex(Object *ob, bPoseChannel *pchan, float inmat[][4], float outmat[][4]) +void BKE_armature_mat_pose_to_bone_ex(Object *ob, bPoseChannel *pchan, float inmat[][4], float outmat[][4]) { bPoseChannel work_pchan = *pchan; /* recalculate pose matrix with only parent transformations, * bone loc/sca/rot is ignored, scene and frame are not used. */ - where_is_pose_bone(NULL, ob, &work_pchan, 0.0f, FALSE); + BKE_pose_where_is_bone(NULL, ob, &work_pchan, 0.0f, FALSE); /* find the matrix, need to remove the bone transforms first so this is * calculated as a matrix to set rather then a difference ontop of whats * already there. */ unit_m4(outmat); - pchan_apply_mat4(&work_pchan, outmat, FALSE); + BKE_pchan_apply_mat4(&work_pchan, outmat, FALSE); - armature_mat_pose_to_bone(&work_pchan, inmat, outmat); + BKE_armature_mat_pose_to_bone(&work_pchan, inmat, outmat); } -/* same as object_mat3_to_rot() */ -void pchan_mat3_to_rot(bPoseChannel *pchan, float mat[][3], short use_compat) +/* same as BKE_object_mat3_to_rot() */ +void BKE_pchan_mat3_to_rot(bPoseChannel *pchan, float mat[][3], short use_compat) { switch (pchan->rotmode) { case ROT_MODE_QUAT: @@ -1335,18 +1335,18 @@ void pchan_mat3_to_rot(bPoseChannel *pchan, float mat[][3], short use_compat) } /* Apply a 4x4 matrix to the pose bone, - * similar to object_apply_mat4() */ -void pchan_apply_mat4(bPoseChannel *pchan, float mat[][4], short use_compat) + * similar to BKE_object_apply_mat4() */ +void BKE_pchan_apply_mat4(bPoseChannel *pchan, float mat[][4], short use_compat) { float rot[3][3]; mat4_to_loc_rot_size(pchan->loc, rot, pchan->size, mat); - pchan_mat3_to_rot(pchan, rot, use_compat); + BKE_pchan_mat3_to_rot(pchan, rot, use_compat); } /* Remove rest-position effects from pose-transform for obtaining * 'visual' transformation of pose-channel. * (used by the Visual-Keyframing stuff) */ -void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]) +void BKE_armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]) { float imat[4][4]; @@ -1463,8 +1463,12 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]) * * was 0.000001, causes bug [#30438] (which is same as [#27675, imho). * Reseting it to org value seems to cause no more [#23954]... + * + * was 0.0000000000001, caused bug [#31333], smaller values give unstable + * roll when toggling editmode again... + * No good value here, trying 0.000000001 as best compromize. :/ */ - if (dot_v3v3(axis, axis) > 1.0e-13f) { + if (dot_v3v3(axis, axis) > 1.0e-9f) { /* if nor is *not* a multiple of target ... */ normalize_v3(axis); @@ -1496,7 +1500,7 @@ void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]) /* recursive part, calculates restposition of entire tree of children */ /* used by exiting editmode too */ -void where_is_armature_bone(Bone *bone, Bone *prevbone) +void BKE_armature_where_is_bone(Bone *bone, Bone *prevbone) { float vec[3]; @@ -1529,19 +1533,19 @@ void where_is_armature_bone(Bone *bone, Bone *prevbone) /* and the kiddies */ prevbone = bone; for (bone = bone->childbase.first; bone; bone = bone->next) { - where_is_armature_bone(bone, prevbone); + BKE_armature_where_is_bone(bone, prevbone); } } /* updates vectors and matrices on rest-position level, only needed * after editing armature itself, now only on reading file */ -void where_is_armature(bArmature *arm) +void BKE_armature_where_is(bArmature *arm) { Bone *bone; /* hierarchical from root to children */ for (bone = arm->bonebase.first; bone; bone = bone->next) { - where_is_armature_bone(bone, NULL); + BKE_armature_where_is_bone(bone, NULL); } } @@ -1561,7 +1565,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected * to avoid crashing check for possible errors here */ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->layer & layer_protected) { - if (get_pose_channel(frompose, pchan->name) == NULL) { + if (BKE_pose_channel_find_name(frompose, pchan->name) == NULL) { printf("failed to sync proxy armature because '%s' is missing pose channel '%s'\n", from->id.name, pchan->name); error = 1; @@ -1573,19 +1577,19 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected return; /* clear all transformation values from library */ - rest_pose(frompose); + BKE_pose_rest(frompose); /* copy over all of the proxy's bone groups */ - /* TODO for later - * - implement 'local' bone groups as for constraints - * Note: this isn't trivial, as bones reference groups by index not by pointer, - * so syncing things correctly needs careful attention */ + /* TODO for later + * - implement 'local' bone groups as for constraints + * Note: this isn't trivial, as bones reference groups by index not by pointer, + * so syncing things correctly needs careful attention */ BLI_freelistN(&pose->agroups); BLI_duplicatelist(&pose->agroups, &frompose->agroups); pose->active_group = frompose->active_group; for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { - pchanp = get_pose_channel(frompose, pchan->name); + pchanp = BKE_pose_channel_find_name(frompose, pchan->name); if (pchan->bone->layer & layer_protected) { ListBase proxylocal_constraints = {NULL, NULL}; @@ -1638,7 +1642,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected } /* free stuff from current channel */ - free_pose_channel(pchan); + BKE_pose_channel_free(pchan); /* the final copy */ *pchan = pchanw; @@ -1672,7 +1676,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected static int rebuild_pose_bone(bPose *pose, Bone *bone, bPoseChannel *parchan, int counter) { - bPoseChannel *pchan = verify_pose_channel(pose, bone->name); /* verify checks and/or adds */ + bPoseChannel *pchan = BKE_pose_channel_verify(pose, bone->name); /* verify checks and/or adds */ pchan->bone = bone; pchan->parent = parchan; @@ -1683,7 +1687,7 @@ static int rebuild_pose_bone(bPose *pose, Bone *bone, bPoseChannel *parchan, int counter = rebuild_pose_bone(pose, bone, pchan, counter); /* for quick detecting of next bone in chain, only b-bone uses it now */ if (bone->flag & BONE_CONNECTED) - pchan->child = get_pose_channel(pose, bone->name); + pchan->child = BKE_pose_channel_find_name(pose, bone->name); } return counter; @@ -1691,7 +1695,7 @@ static int rebuild_pose_bone(bPose *pose, Bone *bone, bPoseChannel *parchan, int /* only after leave editmode, duplicating, validating older files, library syncing */ /* NOTE: pose->flag is set for it */ -void armature_rebuild_pose(Object *ob, bArmature *arm) +void BKE_pose_rebuild(Object *ob, bArmature *arm) { Bone *bone; bPose *pose; @@ -1723,8 +1727,8 @@ void armature_rebuild_pose(Object *ob, bArmature *arm) for (pchan = pose->chanbase.first; pchan; pchan = next) { next = pchan->next; if (pchan->bone == NULL) { - free_pose_channel(pchan); - free_pose_channels_hash(pose); + BKE_pose_channel_free(pchan); + BKE_pose_channels_hash_free(pose); BLI_freelinkN(&pose->chanbase, pchan); } } @@ -1732,20 +1736,20 @@ void armature_rebuild_pose(Object *ob, bArmature *arm) /* synchronize protected layers with proxy */ if (ob->proxy) { - object_copy_proxy_drivers(ob, ob->proxy); + BKE_object_copy_proxy_drivers(ob, ob->proxy); pose_proxy_synchronize(ob, ob->proxy, arm->layer_protected); } - update_pose_constraint_flags(ob->pose); /* for IK detection for example */ + BKE_pose_update_constraint_flags(ob->pose); /* for IK detection for example */ /* the sorting */ - if (counter>1) + if (counter > 1) DAG_pose_sort(ob); ob->pose->flag &= ~POSE_RECALC; ob->pose->flag |= POSE_WAS_REBUILT; - make_pose_channels_hash(ob->pose); + BKE_pose_channels_hash_make(ob->pose); } @@ -1792,7 +1796,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos if ((ikData->tar == NULL) || (ikData->tar->type != OB_CURVE)) continue; /* skip if disabled */ - if ((con->enforce == 0.0f) || (con->flag & (CONSTRAINT_DISABLE|CONSTRAINT_OFF))) + if ((con->enforce == 0.0f) || (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF))) continue; /* otherwise, constraint is ok... */ @@ -1814,7 +1818,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos /* only happens on reload file, but violates depsgraph still... fix! */ if ((cu->path == NULL) || (cu->path->data == NULL)) - makeDispListCurveTypes(scene, ikData->tar, 0); + BKE_displist_make_curveTypes(scene, ikData->tar, 0); } /* find the root bone and the chain of bones from the root to the tip @@ -1831,7 +1835,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos if (segcount == 0) return; else - pchanRoot = pchanChain[segcount-1]; + pchanRoot = pchanChain[segcount - 1]; /* perform binding step if required */ if ((ikData->flag & CONSTRAINT_SPLINEIK_BOUND) == 0) { @@ -1841,8 +1845,8 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos /* setup new empty array for the points list */ if (ikData->points) MEM_freeN(ikData->points); - ikData->numpoints = ikData->chainlen+1; - ikData->points = MEM_callocN(sizeof(float)*ikData->numpoints, "Spline IK Binding"); + ikData->numpoints = ikData->chainlen + 1; + ikData->points = MEM_callocN(sizeof(float) * ikData->numpoints, "Spline IK Binding"); /* bind 'tip' of chain (i.e. first joint = tip of bone with the Spline IK Constraint) */ ikData->points[0] = 1.0f; @@ -1856,13 +1860,13 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos */ if ((ikData->flag & CONSTRAINT_SPLINEIK_EVENSPLITS) || (totLength == 0.0f)) { /* 1) equi-spaced joints */ - ikData->points[i+1] = ikData->points[i] - segmentLen; + ikData->points[i + 1] = ikData->points[i] - segmentLen; } else { /* 2) to find this point on the curve, we take a step from the previous joint * a distance given by the proportion that this bone takes */ - ikData->points[i+1] = ikData->points[i] - (boneLengths[i] / totLength); + ikData->points[i + 1] = ikData->points[i] - (boneLengths[i] / totLength); } } @@ -1916,8 +1920,8 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos tree->chainlen = segcount; /* copy over the array of links to bones in the chain (from tip to root) */ - tree->chain = MEM_callocN(sizeof(bPoseChannel*)*segcount, "SplineIK Chain"); - memcpy(tree->chain, pchanChain, sizeof(bPoseChannel*)*segcount); + tree->chain = MEM_callocN(sizeof(bPoseChannel *) * segcount, "SplineIK Chain"); + memcpy(tree->chain, pchanChain, sizeof(bPoseChannel *) * segcount); /* store reference to joint position array */ tree->points = jointPoints; @@ -1956,10 +1960,10 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o { bSplineIKConstraint *ikData = tree->ikData; float poseHead[3], poseTail[3], poseMat[4][4]; - float splineVec[3], scaleFac, radius =1.0f; + float splineVec[3], scaleFac, radius = 1.0f; /* firstly, calculate the bone matrix the standard way, since this is needed for roll control */ - where_is_pose_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); copy_v3_v3(poseHead, pchan->pose_head); copy_v3_v3(poseTail, pchan->pose_tail); @@ -1970,14 +1974,14 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o float tailBlendFac = 1.0f; /* determine if the bone should still be affected by SplineIK */ - if (tree->points[index+1] >= 1.0f) { + if (tree->points[index + 1] >= 1.0f) { /* spline doesn't affect the bone anymore, so done... */ pchan->flag |= POSE_DONE; return; } - else if ((tree->points[index] >= 1.0f) && (tree->points[index+1] < 1.0f)) { + else if ((tree->points[index] >= 1.0f) && (tree->points[index + 1] < 1.0f)) { /* blending factor depends on the amount of the bone still left on the chain */ - tailBlendFac = (1.0f - tree->points[index+1]) / (tree->points[index] - tree->points[index+1]); + tailBlendFac = (1.0f - tree->points[index + 1]) / (tree->points[index] - tree->points[index + 1]); } /* tail endpoint */ @@ -1997,7 +2001,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o } /* head endpoint */ - if (where_on_path(ikData->tar, tree->points[index+1], vec, dir, NULL, &rad, NULL)) { + if (where_on_path(ikData->tar, tree->points[index + 1], vec, dir, NULL, &rad, NULL)) { /* apply curve's object-mode transforms to the position * unless the option to allow curve to be positioned elsewhere is activated (i.e. no root) */ @@ -2009,7 +2013,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o copy_v3_v3(poseHead, vec); /* set the new radius (it should be the average value) */ - radius = (radius+rad) / 2; + radius = (radius + rad) / 2; } } @@ -2083,7 +2087,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o scale = len_v3(pchan->pose_mat[2]); mul_v3_fl(poseMat[2], scale); } - break; + break; case CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC: { /* 'volume preservation' */ @@ -2106,7 +2110,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o mul_v3_fl(poseMat[0], scale); mul_v3_fl(poseMat[2], scale); } - break; + break; } /* finally, multiply the x and z scaling by the radius of the curve too, @@ -2145,7 +2149,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o copy_v3_v3(pchan->pose_head, poseHead); /* recalculate tail, as it's now outdated after the head gets adjusted above! */ - where_is_pose_bone_tail(pchan); + BKE_pose_where_is_bone_tail(pchan); /* done! */ pchan->flag |= POSE_DONE; @@ -2164,7 +2168,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_ * - the chain is traversed in the opposite order to storage order (i.e. parent to children) * so that dependencies are correct */ - for (i = tree->chainlen-1; i >= 0; i--) { + for (i = tree->chainlen - 1; i >= 0; i--) { bPoseChannel *pchan = tree->chain[i]; splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime); } @@ -2183,7 +2187,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_ /* ********************** THE POSE SOLVER ******************* */ /* loc/rot/size to given mat4 */ -void pchan_to_mat4(bPoseChannel *pchan, float chan_mat[4][4]) +void BKE_pchan_to_mat4(bPoseChannel *pchan, float chan_mat[4][4]) { float smat[3][3]; float rmat[3][3]; @@ -2226,12 +2230,12 @@ void pchan_to_mat4(bPoseChannel *pchan, float chan_mat[4][4]) /* loc/rot/size to mat4 */ /* used in constraint.c too */ -void pchan_calc_mat(bPoseChannel *pchan) +void BKE_pchan_calc_mat(bPoseChannel *pchan) { /* this is just a wrapper around the copy of this function which calculates the matrix * and stores the result in any given channel */ - pchan_to_mat4(pchan, pchan->chan_mat); + BKE_pchan_to_mat4(pchan, pchan->chan_mat); } #if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ @@ -2241,116 +2245,116 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha { bActionModifier *amod; bActionStrip *strip, *strip2; - float scene_cfra= (float)scene->r.cfra; + float scene_cfra = (float)scene->r.cfra; int do_modif; - for (strip=armob->nlastrips.first; strip; strip=strip->next) { - do_modif=0; + for (strip = armob->nlastrips.first; strip; strip = strip->next) { + do_modif = 0; - if (scene_cfra>=strip->start && scene_cfra<=strip->end) - do_modif=1; + if (scene_cfra >= strip->start && scene_cfra <= strip->end) + do_modif = 1; if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) { - do_modif=1; + do_modif = 1; /* if there are any other strips active, ignore modifiers for this strip - * 'hold' option should only hold action modifiers if there are * no other active strips */ - for (strip2=strip->next; strip2; strip2=strip2->next) { + for (strip2 = strip->next; strip2; strip2 = strip2->next) { if (strip2 == strip) continue; - if (scene_cfra>=strip2->start && scene_cfra<=strip2->end) { + if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) { if (!(strip2->flag & ACTSTRIP_MUTE)) - do_modif=0; + do_modif = 0; } } /* if there are any later, activated, strips with 'hold' set, they take precedence, * so ignore modifiers for this strip */ - for (strip2=strip->next; strip2; strip2=strip2->next) { + for (strip2 = strip->next; strip2; strip2 = strip2->next) { if (scene_cfra < strip2->start) continue; if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) { - do_modif=0; + do_modif = 0; } } } if (do_modif) { /* temporal solution to prevent 2 strips accumulating */ - if (scene_cfra==strip->end && strip->next && strip->next->start==scene_cfra) + if (scene_cfra == strip->end && strip->next && strip->next->start == scene_cfra) continue; - for (amod= strip->modifiers.first; amod; amod= amod->next) { + for (amod = strip->modifiers.first; amod; amod = amod->next) { switch (amod->type) { - case ACTSTRIP_MOD_DEFORM: - { - /* validate first */ - if (amod->ob && amod->ob->type==OB_CURVE && amod->channel[0]) { + case ACTSTRIP_MOD_DEFORM: + { + /* validate first */ + if (amod->ob && amod->ob->type == OB_CURVE && amod->channel[0]) { - if ( strcmp(pchan->name, amod->channel)==0 ) { - float mat4[4][4], mat3[3][3]; + if (strcmp(pchan->name, amod->channel) == 0) { + float mat4[4][4], mat3[3][3]; - curve_deform_vector(scene, amod->ob, armob, bone->arm_mat[3], pchan->pose_mat[3], mat3, amod->no_rot_axis); - copy_m4_m4(mat4, pchan->pose_mat); - mul_m4_m3m4(pchan->pose_mat, mat3, mat4); + curve_deform_vector(scene, amod->ob, armob, bone->arm_mat[3], pchan->pose_mat[3], mat3, amod->no_rot_axis); + copy_m4_m4(mat4, pchan->pose_mat); + mul_m4_m3m4(pchan->pose_mat, mat3, mat4); + } } } - } break; - case ACTSTRIP_MOD_NOISE: - { - if ( strcmp(pchan->name, amod->channel)==0 ) { - float nor[3], loc[3], ofs; - float eul[3], size[3], eulo[3], sizeo[3]; + case ACTSTRIP_MOD_NOISE: + { + if (strcmp(pchan->name, amod->channel) == 0) { + float nor[3], loc[3], ofs; + float eul[3], size[3], eulo[3], sizeo[3]; - /* calculate turbulance */ - ofs = amod->turbul / 200.0f; + /* calculate turbulance */ + ofs = amod->turbul / 200.0f; - /* make a copy of starting conditions */ - copy_v3_v3(loc, pchan->pose_mat[3]); - mat4_to_eul(eul, pchan->pose_mat); - mat4_to_size(size, pchan->pose_mat); - copy_v3_v3(eulo, eul); - copy_v3_v3(sizeo, size); + /* make a copy of starting conditions */ + copy_v3_v3(loc, pchan->pose_mat[3]); + mat4_to_eul(eul, pchan->pose_mat); + mat4_to_size(size, pchan->pose_mat); + copy_v3_v3(eulo, eul); + copy_v3_v3(sizeo, size); - /* apply noise to each set of channels */ - if (amod->channels & 4) { - /* for scaling */ - nor[0] = BLI_gNoise(amod->noisesize, size[0]+ofs, size[1], size[2], 0, 0) - ofs; - nor[1] = BLI_gNoise(amod->noisesize, size[0], size[1]+ofs, size[2], 0, 0) - ofs; - nor[2] = BLI_gNoise(amod->noisesize, size[0], size[1], size[2]+ofs, 0, 0) - ofs; - add_v3_v3(size, nor); + /* apply noise to each set of channels */ + if (amod->channels & 4) { + /* for scaling */ + nor[0] = BLI_gNoise(amod->noisesize, size[0] + ofs, size[1], size[2], 0, 0) - ofs; + nor[1] = BLI_gNoise(amod->noisesize, size[0], size[1] + ofs, size[2], 0, 0) - ofs; + nor[2] = BLI_gNoise(amod->noisesize, size[0], size[1], size[2] + ofs, 0, 0) - ofs; + add_v3_v3(size, nor); - if (sizeo[0] != 0) - mul_v3_fl(pchan->pose_mat[0], size[0] / sizeo[0]); - if (sizeo[1] != 0) - mul_v3_fl(pchan->pose_mat[1], size[1] / sizeo[1]); - if (sizeo[2] != 0) - mul_v3_fl(pchan->pose_mat[2], size[2] / sizeo[2]); - } - if (amod->channels & 2) { - /* for rotation */ - nor[0] = BLI_gNoise(amod->noisesize, eul[0]+ofs, eul[1], eul[2], 0, 0) - ofs; - nor[1] = BLI_gNoise(amod->noisesize, eul[0], eul[1]+ofs, eul[2], 0, 0) - ofs; - nor[2] = BLI_gNoise(amod->noisesize, eul[0], eul[1], eul[2]+ofs, 0, 0) - ofs; + if (sizeo[0] != 0) + mul_v3_fl(pchan->pose_mat[0], size[0] / sizeo[0]); + if (sizeo[1] != 0) + mul_v3_fl(pchan->pose_mat[1], size[1] / sizeo[1]); + if (sizeo[2] != 0) + mul_v3_fl(pchan->pose_mat[2], size[2] / sizeo[2]); + } + if (amod->channels & 2) { + /* for rotation */ + nor[0] = BLI_gNoise(amod->noisesize, eul[0] + ofs, eul[1], eul[2], 0, 0) - ofs; + nor[1] = BLI_gNoise(amod->noisesize, eul[0], eul[1] + ofs, eul[2], 0, 0) - ofs; + nor[2] = BLI_gNoise(amod->noisesize, eul[0], eul[1], eul[2] + ofs, 0, 0) - ofs; - compatible_eul(nor, eulo); - add_v3_v3(eul, nor); - compatible_eul(eul, eulo); + compatible_eul(nor, eulo); + add_v3_v3(eul, nor); + compatible_eul(eul, eulo); - loc_eul_size_to_mat4(pchan->pose_mat, loc, eul, size); - } - if (amod->channels & 1) { - /* for location */ - nor[0] = BLI_gNoise(amod->noisesize, loc[0]+ofs, loc[1], loc[2], 0, 0) - ofs; - nor[1] = BLI_gNoise(amod->noisesize, loc[0], loc[1]+ofs, loc[2], 0, 0) - ofs; - nor[2] = BLI_gNoise(amod->noisesize, loc[0], loc[1], loc[2]+ofs, 0, 0) - ofs; + loc_eul_size_to_mat4(pchan->pose_mat, loc, eul, size); + } + if (amod->channels & 1) { + /* for location */ + nor[0] = BLI_gNoise(amod->noisesize, loc[0] + ofs, loc[1], loc[2], 0, 0) - ofs; + nor[1] = BLI_gNoise(amod->noisesize, loc[0], loc[1] + ofs, loc[2], 0, 0) - ofs; + nor[2] = BLI_gNoise(amod->noisesize, loc[0], loc[1], loc[2] + ofs, 0, 0) - ofs; - add_v3_v3v3(pchan->pose_mat[3], loc, nor); + add_v3_v3v3(pchan->pose_mat[3], loc, nor); + } } } - } break; } } @@ -2361,7 +2365,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha #endif /* calculate tail of posechannel */ -void where_is_pose_bone_tail(bPoseChannel *pchan) +void BKE_pose_where_is_bone_tail(bPoseChannel *pchan) { float vec[3]; @@ -2374,17 +2378,17 @@ void where_is_pose_bone_tail(bPoseChannel *pchan) /* pchan is validated, as having bone and parent pointer * 'do_extra': when zero skips loc/size/rot, constraints and strip modifiers. */ -void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, int do_extra) +void BKE_pose_where_is_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime, int do_extra) { /* This gives a chan_mat with actions (ipos) results. */ if (do_extra) - pchan_calc_mat(pchan); + BKE_pchan_calc_mat(pchan); else unit_m4(pchan->chan_mat); /* Construct the posemat based on PoseChannels, that we do before applying constraints. */ /* pose_mat(b) = pose_mat(b-1) * yoffs(b-1) * d_root(b) * bone_mat(b) * chan_mat(b) */ - armature_mat_bone_to_pose(pchan, pchan->chan_mat, pchan->pose_mat); + BKE_armature_mat_bone_to_pose(pchan, pchan->chan_mat, pchan->pose_mat); /* Only rootbones get the cyclic offset (unless user doesn't want that). */ /* XXX That could be a problem for snapping and other "reverse transform" features... */ @@ -2394,7 +2398,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti } if (do_extra) { -#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ +#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ /* do NLA strip modifiers - i.e. curve follow */ do_strip_modifiers(scene, ob, bone, pchan); #endif @@ -2413,7 +2417,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti cob = constraints_make_evalob(scene, ob, pchan, CONSTRAINT_OBTYPE_BONE); /* Solve PoseChannel's Constraints */ - solve_constraints(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */ + solve_constraints(&pchan->constraints, cob, ctime); /* ctime doesnt alter objects */ /* cleanup after Constraint Solving * - applies matrix back to pchan, and frees temporary struct used @@ -2430,12 +2434,12 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti /* calculate head */ copy_v3_v3(pchan->pose_head, pchan->pose_mat[3]); /* calculate tail */ - where_is_pose_bone_tail(pchan); + BKE_pose_where_is_bone_tail(pchan); } /* This only reads anim data from channels, and writes to channels */ /* This is the only function adding poses */ -void where_is_pose(Scene *scene, Object *ob) +void BKE_pose_where_is(Scene *scene, Object *ob) { bArmature *arm; Bone *bone; @@ -2450,9 +2454,9 @@ void where_is_pose(Scene *scene, Object *ob) if (ELEM(NULL, arm, scene)) return; if ((ob->pose == NULL) || (ob->pose->flag & POSE_RECALC)) - armature_rebuild_pose(ob, arm); + BKE_pose_rebuild(ob, arm); - ctime = BKE_curframe(scene); /* not accurate... */ + ctime = BKE_scene_frame_get(scene); /* not accurate... */ /* In editmode or restposition we read the data from the bones */ if (arm->edbo || (arm->flag & ARM_RESTPOS)) { @@ -2470,7 +2474,7 @@ void where_is_pose(Scene *scene, Object *ob) /* 1. clear flags */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { - pchan->flag &= ~(POSE_DONE|POSE_CHAIN|POSE_IKTREE|POSE_IKSPLINE); + pchan->flag &= ~(POSE_DONE | POSE_CHAIN | POSE_IKTREE | POSE_IKSPLINE); } /* 2a. construct the IK tree (standard IK) */ @@ -2494,7 +2498,7 @@ void where_is_pose(Scene *scene, Object *ob) } /* 5. otherwise just call the normal solver */ else if (!(pchan->flag & POSE_DONE)) { - where_is_pose_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); } } /* 6. release the IK tree */ @@ -2517,13 +2521,13 @@ int get_selected_defgroups(Object *ob, char *dg_selection, int defbase_tot) { bDeformGroup *defgroup; unsigned int i; - Object *armob = object_pose_armature_get(ob); + Object *armob = BKE_object_pose_armature_get(ob); int dg_flags_sel_tot = 0; if (armob) { bPose *pose = armob->pose; for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) { - bPoseChannel *pchan = get_pose_channel(pose, defgroup->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(pose, defgroup->name); if (pchan && (pchan->bone->flag & BONE_SELECTED)) { dg_selection[i] = TRUE; dg_flags_sel_tot++; @@ -2545,7 +2549,7 @@ int minmax_armature(Object *ob, float min[3], float max[3]) { bPoseChannel *pchan; - /* For now, we assume where_is_pose has already been called (hence we have valid data in pachan). */ + /* For now, we assume BKE_pose_where_is has already been called (hence we have valid data in pachan). */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { DO_MINMAX(pchan->pose_head, min, max); DO_MINMAX(pchan->pose_tail, min, max); @@ -2581,10 +2585,10 @@ void boundbox_armature(Object *ob, float *loc, float *size) size[1] = (max[1] - min[1]) / 2.0f; size[2] = (max[2] - min[2]) / 2.0f; - boundbox_set_from_min_max(bb, min, max); + BKE_boundbox_init_from_minmax(bb, min, max); } -BoundBox *BKE_armature_get_bb(Object *ob) +BoundBox *BKE_armature_boundbox_get(Object *ob) { boundbox_armature(ob, NULL, NULL); diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index 2b741d6d8eb..d8ae95e08e2 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -95,7 +95,7 @@ Global G; UserDef U; /* ListBase = {NULL, NULL}; */ -char versionstr[48]= ""; +char versionstr[48] = ""; /* ********** free ********** */ @@ -104,13 +104,13 @@ void free_blender(void) { /* samples are in a global list..., also sets G.main->sound->sample NULL */ free_main(G.main); - G.main= NULL; + G.main = NULL; - BKE_spacetypes_free(); /* after free main, it uses space callbacks */ + BKE_spacetypes_free(); /* after free main, it uses space callbacks */ IMB_exit(); - BLI_cb_finalize(); + BLI_callback_global_finalize(); seq_stripelem_cache_destruct(); IMB_moviecache_destruct(); @@ -122,18 +122,18 @@ void initglobals(void) { memset(&G, 0, sizeof(Global)); - U.savetime= 1; + U.savetime = 1; - G.main= MEM_callocN(sizeof(Main), "initglobals"); + G.main = MEM_callocN(sizeof(Main), "initglobals"); strcpy(G.ima, "//"); if (BLENDER_SUBVERSION) - BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d.%d", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); + BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d.%d", BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION); else - BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d", BLENDER_VERSION/100, BLENDER_VERSION%100); + BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d", BLENDER_VERSION / 100, BLENDER_VERSION % 100); -#ifdef _WIN32 // FULLSCREEN +#ifdef _WIN32 // FULLSCREEN G.windowstate = G_WINDOWSTATE_USERDEF; #endif @@ -154,11 +154,11 @@ static void clear_global(void) { // extern short winqueue_break; /* screen.c */ - free_main(G.main); /* free all lib data */ + free_main(G.main); /* free all lib data */ // free_vertexpaint(); - G.main= NULL; + G.main = NULL; } static int clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src) @@ -173,9 +173,9 @@ static void clean_paths(Main *main) { Scene *scene; - bpath_traverse_main(main, clean_paths_visit_cb, BPATH_TRAVERSE_SKIP_MULTIFILE, NULL); + BLI_bpath_traverse_main(main, clean_paths_visit_cb, BLI_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL); - for (scene= main->scene.first; scene; scene= scene->id.next) { + for (scene = main->scene.first; scene; scene = scene->id.next) { BLI_clean(scene->r.pic); } } @@ -188,17 +188,17 @@ static void clean_paths(Main *main) static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath) { - bScreen *curscreen= NULL; - Scene *curscene= NULL; + bScreen *curscreen = NULL; + Scene *curscene = NULL; int recover; char mode; /* 'u' = undo save, 'n' = no UI load */ - if (bfd->main->screen.first==NULL) mode= 'u'; - else if (G.fileflags & G_FILE_NO_UI) mode= 'n'; - else mode= 0; + if (bfd->main->screen.first == NULL) mode = 'u'; + else if (G.fileflags & G_FILE_NO_UI) mode = 'n'; + else mode = 0; - recover= (G.fileflags & G_FILE_RECOVER); + recover = (G.fileflags & G_FILE_RECOVER); /* Free all render results, without this stale data gets displayed after loading files */ if (mode != 'u') { @@ -222,12 +222,12 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath SWAP(ListBase, G.main->script, bfd->main->script); /* we re-use current screen */ - curscreen= CTX_wm_screen(C); + curscreen = CTX_wm_screen(C); /* but use new Scene pointer */ - curscene= bfd->curscene; - if (curscene==NULL) curscene= bfd->main->scene.first; + curscene = bfd->curscene; + if (curscene == NULL) curscene = bfd->main->scene.first; /* and we enforce curscene to be in current screen */ - if (curscreen) curscreen->scene= curscene; /* can run in bgmode */ + if (curscreen) curscreen->scene = curscene; /* can run in bgmode */ /* clear_global will free G.main, here we can still restore pointers */ lib_link_screen_restore(bfd->main, curscreen, curscene); @@ -240,7 +240,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath /* clear old property update cache, in case some old references are left dangling */ RNA_property_update_cache_free(); - G.main= bfd->main; + G.main = bfd->main; CTX_data_main_set(C, G.main); @@ -251,7 +251,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath /* only here free userdef themes... */ BKE_userdef_free(); - U= *bfd->user; + U = *bfd->user; MEM_freeN(bfd->user); } @@ -261,9 +261,9 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath CTX_data_scene_set(C, curscene); } else { - G.winpos= bfd->winpos; - G.displaymode= bfd->displaymode; - G.fileflags= bfd->fileflags; + G.winpos = bfd->winpos; + G.displaymode = bfd->displaymode; + G.fileflags = bfd->fileflags; CTX_wm_manager_set(C, bfd->main->wm.first); CTX_wm_screen_set(C, bfd->curscreen); CTX_data_scene_set(C, bfd->curscreen->scene); @@ -273,20 +273,20 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath } /* this can happen when active scene was lib-linked, and doesn't exist anymore */ - if (CTX_data_scene(C)==NULL) { + if (CTX_data_scene(C) == NULL) { CTX_data_scene_set(C, bfd->main->scene.first); - CTX_wm_screen(C)->scene= CTX_data_scene(C); - curscene= CTX_data_scene(C); + CTX_wm_screen(C)->scene = CTX_data_scene(C); + curscene = CTX_data_scene(C); } /* special cases, override loaded flags: */ if (G.f != bfd->globalf) { const int flags_keep = (G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF); - bfd->globalf= (bfd->globalf & ~flags_keep) | (G.f & flags_keep); + bfd->globalf = (bfd->globalf & ~flags_keep) | (G.f & flags_keep); } - G.f= bfd->globalf; + G.f = bfd->globalf; if (!G.background) { //setscreen(G.curscreen); @@ -300,12 +300,12 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath if (recover && bfd->filename[0] && G.relbase_valid) { /* in case of autosave or quit.blend, use original filename instead * use relbase_valid to make sure the file is saved, else we get in the filename */ - filepath= bfd->filename; + filepath = bfd->filename; } #if 0 else if (!G.relbase_valid) { /* otherwise, use an empty string as filename, rather than */ - filepath=""; + filepath = ""; } #endif @@ -314,7 +314,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath BLI_strncpy(G.main->name, filepath, FILE_MAX); /* baseflags, groups, make depsgraph, etc */ - set_scene_bg(G.main, CTX_data_scene(C)); + BKE_scene_set_background(G.main, CTX_data_scene(C)); MEM_freeN(bfd); @@ -324,8 +324,8 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath static int handle_subversion_warning(Main *main, ReportList *reports) { if (main->minversionfile > BLENDER_VERSION || - (main->minversionfile == BLENDER_VERSION && - main->minsubversionfile > BLENDER_SUBVERSION)) { + (main->minversionfile == BLENDER_VERSION && + main->minsubversionfile > BLENDER_SUBVERSION)) { BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile); } @@ -348,8 +348,8 @@ void BKE_userdef_free(void) wmKeyMapItem *kmi; wmKeyMapDiffItem *kmdi; - for (km=U.user_keymaps.first; km; km=km->next) { - for (kmdi=km->diff_items.first; kmdi; kmdi=kmdi->next) { + for (km = U.user_keymaps.first; km; km = km->next) { + for (kmdi = km->diff_items.first; kmdi; kmdi = kmdi->next) { if (kmdi->add_item) { keymap_item_free(kmdi->add_item); MEM_freeN(kmdi->add_item); @@ -360,7 +360,7 @@ void BKE_userdef_free(void) } } - for (kmi=km->items.first; kmi; kmi=kmi->next) + for (kmi = km->items.first; kmi; kmi = kmi->next) keymap_item_free(kmi); BLI_freelistN(&km->diff_items); @@ -377,41 +377,41 @@ void BKE_userdef_free(void) int BKE_read_file(bContext *C, const char *filepath, ReportList *reports) { BlendFileData *bfd; - int retval= BKE_READ_FILE_OK; + int retval = BKE_READ_FILE_OK; - if (strstr(filepath, BLENDER_STARTUP_FILE)==NULL) /* don't print user-pref loading */ + if (strstr(filepath, BLENDER_STARTUP_FILE) == NULL) /* don't print user-pref loading */ printf("read blend: %s\n", filepath); - bfd= BLO_read_from_file(filepath, reports); + bfd = BLO_read_from_file(filepath, reports); if (bfd) { - if (bfd->user) retval= BKE_READ_FILE_OK_USERPREFS; + if (bfd->user) retval = BKE_READ_FILE_OK_USERPREFS; - if (0==handle_subversion_warning(bfd->main, reports)) { + if (0 == handle_subversion_warning(bfd->main, reports)) { free_main(bfd->main); MEM_freeN(bfd); - bfd= NULL; - retval= BKE_READ_FILE_FAIL; + bfd = NULL; + retval = BKE_READ_FILE_FAIL; } else - setup_app_data(C, bfd, filepath); // frees BFD + setup_app_data(C, bfd, filepath); // frees BFD } else BKE_reports_prependf(reports, "Loading %s failed: ", filepath); - return (bfd?retval:BKE_READ_FILE_FAIL); + return (bfd ? retval : BKE_READ_FILE_FAIL); } -int BKE_read_file_from_memory(bContext *C, char* filebuf, int filelength, ReportList *reports) +int BKE_read_file_from_memory(bContext *C, char *filebuf, int filelength, ReportList *reports) { BlendFileData *bfd; - bfd= BLO_read_from_memory(filebuf, filelength, reports); + bfd = BLO_read_from_memory(filebuf, filelength, reports); if (bfd) setup_app_data(C, bfd, ""); else BKE_reports_prepend(reports, "Loading failed: "); - return (bfd?1:0); + return (bfd ? 1 : 0); } /* memfile is the undo buffer */ @@ -419,13 +419,13 @@ int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *report { BlendFileData *bfd; - bfd= BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports); + bfd = BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports); if (bfd) setup_app_data(C, bfd, ""); else BKE_reports_prepend(reports, "Loading failed: "); - return (bfd?1:0); + return (bfd ? 1 : 0); } @@ -435,7 +435,7 @@ static void (*blender_test_break_cb)(void) = NULL; void set_blender_test_break_cb(void (*func)(void) ) { - blender_test_break_cb= func; + blender_test_break_cb = func; } @@ -446,15 +446,15 @@ int blender_test_break(void) blender_test_break_cb(); } - return (G.afbreek==1); + return (G.afbreek == 1); } /* ***************** GLOBAL UNDO *************** */ -#define UNDO_DISK 0 +#define UNDO_DISK 0 -#define MAXUNDONAME 64 +#define MAXUNDONAME 64 typedef struct UndoElem { struct UndoElem *next, *prev; char str[FILE_MAX]; @@ -463,31 +463,31 @@ typedef struct UndoElem { uintptr_t undosize; } UndoElem; -static ListBase undobase={NULL, NULL}; -static UndoElem *curundo= NULL; +static ListBase undobase = {NULL, NULL}; +static UndoElem *curundo = NULL; static int read_undosave(bContext *C, UndoElem *uel) { char mainstr[sizeof(G.main->name)]; - int success=0, fileflags; + int success = 0, fileflags; /* This is needed so undoing/redoing doesn't crash with threaded previews going */ WM_jobs_stop_all(CTX_wm_manager(C)); - BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */ + BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */ - fileflags= G.fileflags; + fileflags = G.fileflags; G.fileflags |= G_FILE_NO_UI; if (UNDO_DISK) - success= (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL); + success = (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL); else - success= BKE_read_file_from_memfile(C, &uel->memfile, NULL); + success = BKE_read_file_from_memfile(C, &uel->memfile, NULL); /* restore */ BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */ - G.fileflags= fileflags; + G.fileflags = fileflags; if (success) { /* important not to update time here, else non keyed tranforms are lost */ @@ -504,33 +504,33 @@ void BKE_write_undo(bContext *C, const char *name) int nr /*, success */ /* UNUSED */; UndoElem *uel; - if ( (U.uiflag & USER_GLOBALUNDO)==0) return; - if ( U.undosteps==0) return; + if ( (U.uiflag & USER_GLOBALUNDO) == 0) return; + if (U.undosteps == 0) return; /* remove all undos after (also when curundo==NULL) */ while (undobase.last != curundo) { - uel= undobase.last; + uel = undobase.last; BLI_remlink(&undobase, uel); BLO_free_memfile(&uel->memfile); MEM_freeN(uel); } /* make new */ - curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file"); + curundo = uel = MEM_callocN(sizeof(UndoElem), "undo file"); BLI_strncpy(uel->name, name, sizeof(uel->name)); BLI_addtail(&undobase, uel); /* and limit amount to the maximum */ - nr= 0; - uel= undobase.last; + nr = 0; + uel = undobase.last; while (uel) { nr++; - if (nr==U.undosteps) break; - uel= uel->prev; + if (nr == U.undosteps) break; + uel = uel->prev; } if (uel) { - while (undobase.first!=uel) { - UndoElem *first= undobase.first; + while (undobase.first != uel) { + UndoElem *first = undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); @@ -541,14 +541,14 @@ void BKE_write_undo(bContext *C, const char *name) /* disk save version */ if (UNDO_DISK) { - static int counter= 0; + static int counter = 0; char filepath[FILE_MAX]; char numstr[32]; int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */ /* calculate current filepath */ counter++; - counter= counter % U.undosteps; + counter = counter % U.undosteps; BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter); BLI_make_file_string("/", filepath, BLI_temporary_dir(), numstr); @@ -558,34 +558,34 @@ void BKE_write_undo(bContext *C, const char *name) BLI_strncpy(curundo->str, filepath, sizeof(curundo->str)); } else { - MemFile *prevfile=NULL; + MemFile *prevfile = NULL; - if (curundo->prev) prevfile= &(curundo->prev->memfile); + if (curundo->prev) prevfile = &(curundo->prev->memfile); - memused= MEM_get_memory_in_use(); + memused = MEM_get_memory_in_use(); /* success= */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags); - curundo->undosize= MEM_get_memory_in_use() - memused; + curundo->undosize = MEM_get_memory_in_use() - memused; } if (U.undomemory != 0) { /* limit to maximum memory (afterwards, we can't know in advance) */ - totmem= 0; - maxmem= ((uintptr_t)U.undomemory)*1024*1024; + totmem = 0; + maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024; /* keep at least two (original + other) */ - uel= undobase.last; + uel = undobase.last; while (uel && uel->prev) { - totmem+= uel->undosize; - if (totmem>maxmem) break; - uel= uel->prev; + totmem += uel->undosize; + if (totmem > maxmem) break; + uel = uel->prev; } if (uel) { if (uel->prev && uel->prev->prev) - uel= uel->prev; + uel = uel->prev; - while (undobase.first!=uel) { - UndoElem *first= undobase.first; + while (undobase.first != uel) { + UndoElem *first = undobase.first; BLI_remlink(&undobase, first); /* the merge is because of compression */ BLO_merge_memfile(&first->memfile, &first->next->memfile); @@ -599,25 +599,25 @@ void BKE_write_undo(bContext *C, const char *name) void BKE_undo_step(bContext *C, int step) { - if (step==0) { + if (step == 0) { read_undosave(C, curundo); } - else if (step==1) { + else if (step == 1) { /* curundo should never be NULL, after restart or load file it should call undo_save */ - if (curundo==NULL || curundo->prev==NULL) ; // XXX error("No undo available"); + if (curundo == NULL || curundo->prev == NULL) ; // XXX error("No undo available"); else { if (G.debug & G_DEBUG) printf("undo %s\n", curundo->name); - curundo= curundo->prev; + curundo = curundo->prev; read_undosave(C, curundo); } } else { /* curundo has to remain current situation! */ - if (curundo==NULL || curundo->next==NULL) ; // XXX error("No redo available"); + if (curundo == NULL || curundo->next == NULL) ; // XXX error("No redo available"); else { read_undosave(C, curundo->next); - curundo= curundo->next; + curundo = curundo->next; if (G.debug & G_DEBUG) printf("redo %s\n", curundo->name); } } @@ -627,30 +627,30 @@ void BKE_reset_undo(void) { UndoElem *uel; - uel= undobase.first; + uel = undobase.first; while (uel) { BLO_free_memfile(&uel->memfile); - uel= uel->next; + uel = uel->next; } BLI_freelistN(&undobase); - curundo= NULL; + curundo = NULL; } /* based on index nr it does a restore */ void BKE_undo_number(bContext *C, int nr) { - curundo= BLI_findlink(&undobase, nr); + curundo = BLI_findlink(&undobase, nr); BKE_undo_step(C, 0); } /* go back to the last occurance of name in stack */ void BKE_undo_name(bContext *C, const char *name) { - UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name)); + UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name)); if (uel && uel->prev) { - curundo= uel->prev; + curundo = uel->prev; BKE_undo_step(C, 0); } } @@ -659,7 +659,7 @@ void BKE_undo_name(bContext *C, const char *name) int BKE_undo_valid(const char *name) { if (name) { - UndoElem *uel= BLI_rfindstring(&undobase, name, offsetof(UndoElem, name)); + UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name)); return uel && uel->prev; } @@ -670,13 +670,13 @@ int BKE_undo_valid(const char *name) /* if active pointer, set it to 1 if true */ const char *BKE_undo_get_name(int nr, int *active) { - UndoElem *uel= BLI_findlink(&undobase, nr); + UndoElem *uel = BLI_findlink(&undobase, nr); - if (active) *active= 0; + if (active) *active = 0; if (uel) { - if (active && uel==curundo) - *active= 1; + if (active && uel == curundo) + *active = 1; return uel->name; } return NULL; @@ -685,23 +685,23 @@ const char *BKE_undo_get_name(int nr, int *active) char *BKE_undo_menu_string(void) { UndoElem *uel; - DynStr *ds= BLI_dynstr_new(); + DynStr *ds = BLI_dynstr_new(); char *menu; BLI_dynstr_append(ds, "Global Undo History %t"); - for (uel= undobase.first; uel; uel= uel->next) { + for (uel = undobase.first; uel; uel = uel->next) { BLI_dynstr_append(ds, "|"); BLI_dynstr_append(ds, uel->name); } - menu= BLI_dynstr_get_cstring(ds); + menu = BLI_dynstr_get_cstring(ds); BLI_dynstr_free(ds); return menu; } - /* saves quit.blend */ +/* saves quit.blend */ void BKE_undo_save_quit(void) { UndoElem *uel; @@ -709,16 +709,16 @@ void BKE_undo_save_quit(void) int file; char str[FILE_MAX]; - if ( (U.uiflag & USER_GLOBALUNDO)==0) return; + if ( (U.uiflag & USER_GLOBALUNDO) == 0) return; - uel= curundo; - if (uel==NULL) { + uel = curundo; + if (uel == NULL) { printf("No undo buffer to save recovery file\n"); return; } /* no undo state to save */ - if (undobase.first==undobase.last) return; + if (undobase.first == undobase.last) return; BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend"); @@ -728,28 +728,28 @@ void BKE_undo_save_quit(void) return; } - chunk= uel->memfile.chunks.first; + chunk = uel->memfile.chunks.first; while (chunk) { - if ( write(file, chunk->buf, chunk->size) != chunk->size) break; - chunk= chunk->next; + if (write(file, chunk->buf, chunk->size) != chunk->size) break; + chunk = chunk->next; } close(file); - if (chunk) ; //XXX error("Unable to save %s, internal error", str); + if (chunk) ; //XXX error("Unable to save %s, internal error", str); else printf("Saved session recovery to %s\n", str); } /* sets curscene */ Main *BKE_undo_get_main(Scene **scene) { - Main *mainp= NULL; - BlendFileData *bfd= BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL); + Main *mainp = NULL; + BlendFileData *bfd = BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL); if (bfd) { - mainp= bfd->main; + mainp = bfd->main; if (scene) - *scene= bfd->curscene; + *scene = bfd->curscene; MEM_freeN(bfd); } diff --git a/source/blender/blenkernel/intern/booleanops_mesh.c b/source/blender/blenkernel/intern/booleanops_mesh.c index 7c225eb0fad..972793227a8 100644 --- a/source/blender/blenkernel/intern/booleanops_mesh.c +++ b/source/blender/blenkernel/intern/booleanops_mesh.c @@ -78,7 +78,7 @@ MakeCSGMeshFromBlenderBase( Mesh *me; if (output == NULL || base == NULL) return 0; - me = get_mesh(base->object); + me = BKE_mesh_from_object(base->object); output->m_descriptor.user_face_vertex_data_size = 0; output->m_descriptor.user_data_size = sizeof(FaceData); @@ -105,7 +105,7 @@ CSG_LoadBlenderMesh( Mesh *me; if (output == NULL || obj == NULL) return 0; - me = get_mesh(obj); + me = BKE_mesh_from_object(obj); output->m_descriptor.user_face_vertex_data_size = 0; output->m_descriptor.user_data_size = sizeof(FaceData); diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index b3d128bf2b4..dc13404dfaf 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -67,7 +67,7 @@ #include "RE_render_ext.h" /* externtex */ #include "RE_shader_ext.h" -static void brush_set_defaults(Brush *brush) +static void brush_defaults(Brush *brush) { brush->blend = 0; brush->flag = 0; @@ -75,87 +75,87 @@ static void brush_set_defaults(Brush *brush) brush->ob_mode = OB_MODE_ALL_PAINT; /* BRUSH SCULPT TOOL SETTINGS */ - brush->weight= 1.0f; /* weight of brush 0 - 1.0 */ - brush->size= 35; /* radius of the brush in pixels */ - brush->alpha= 0.5f; /* brush strength/intensity probably variable should be renamed? */ - brush->autosmooth_factor= 0.0f; - brush->crease_pinch_factor= 0.5f; + brush->weight = 1.0f; /* weight of brush 0 - 1.0 */ + brush->size = 35; /* radius of the brush in pixels */ + brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */ + brush->autosmooth_factor = 0.0f; + brush->crease_pinch_factor = 0.5f; brush->sculpt_plane = SCULPT_DISP_DIR_AREA; - brush->plane_offset= 0.0f; /* how far above or below the plane that is found by averaging the faces */ - brush->plane_trim= 0.5f; - brush->clone.alpha= 0.5f; - brush->normal_weight= 0.0f; + brush->plane_offset = 0.0f; /* how far above or below the plane that is found by averaging the faces */ + brush->plane_trim = 0.5f; + brush->clone.alpha = 0.5f; + brush->normal_weight = 0.0f; brush->flag |= BRUSH_ALPHA_PRESSURE; /* BRUSH PAINT TOOL SETTINGS */ - brush->rgb[0]= 1.0f; /* default rgb color of the brush when painting - white */ - brush->rgb[1]= 1.0f; - brush->rgb[2]= 1.0f; + brush->rgb[0] = 1.0f; /* default rgb color of the brush when painting - white */ + brush->rgb[1] = 1.0f; + brush->rgb[2] = 1.0f; /* BRUSH STROKE SETTINGS */ - brush->flag |= (BRUSH_SPACE|BRUSH_SPACE_ATTEN); - brush->spacing= 10; /* how far each brush dot should be spaced as a percentage of brush diameter */ + brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN); + brush->spacing = 10; /* how far each brush dot should be spaced as a percentage of brush diameter */ - brush->smooth_stroke_radius= 75; - brush->smooth_stroke_factor= 0.9f; + brush->smooth_stroke_radius = 75; + brush->smooth_stroke_factor = 0.9f; - brush->rate= 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */ + brush->rate = 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */ - brush->jitter= 0.0f; + brush->jitter = 0.0f; /* BRUSH TEXTURE SETTINGS */ default_mtex(&brush->mtex); - brush->texture_sample_bias= 0; /* value to added to texture samples */ - brush->texture_overlay_alpha= 33; + brush->texture_sample_bias = 0; /* value to added to texture samples */ + brush->texture_overlay_alpha = 33; /* brush appearance */ - brush->add_col[0]= 1.00; /* add mode color is light red */ - brush->add_col[1]= 0.39; - brush->add_col[2]= 0.39; + brush->add_col[0] = 1.00; /* add mode color is light red */ + brush->add_col[1] = 0.39; + brush->add_col[2] = 0.39; - brush->sub_col[0]= 0.39; /* subtract mode color is light blue */ - brush->sub_col[1]= 0.39; - brush->sub_col[2]= 1.00; + brush->sub_col[0] = 0.39; /* subtract mode color is light blue */ + brush->sub_col[1] = 0.39; + brush->sub_col[2] = 1.00; } /* Datablock add/copy/free/make_local */ -Brush *add_brush(const char *name) +Brush *BKE_brush_add(const char *name) { Brush *brush; - brush= alloc_libblock(&G.main->brush, ID_BR, name); + brush = BKE_libblock_alloc(&G.main->brush, ID_BR, name); /* enable fake user by default */ brush->id.flag |= LIB_FAKEUSER; - brush_set_defaults(brush); + brush_defaults(brush); brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */ - /* the default alpha falloff curve */ - brush_curve_preset(brush, CURVE_PRESET_SMOOTH); + /* the default alpha falloff curve */ + BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH); return brush; } -Brush *copy_brush(Brush *brush) +Brush *BKE_brush_copy(Brush *brush) { Brush *brushn; - brushn= copy_libblock(&brush->id); + brushn = BKE_libblock_copy(&brush->id); if (brush->mtex.tex) - id_us_plus((ID*)brush->mtex.tex); + id_us_plus((ID *)brush->mtex.tex); if (brush->icon_imbuf) - brushn->icon_imbuf= IMB_dupImBuf(brush->icon_imbuf); + brushn->icon_imbuf = IMB_dupImBuf(brush->icon_imbuf); brushn->preview = NULL; - brushn->curve= curvemapping_copy(brush->curve); + brushn->curve = curvemapping_copy(brush->curve); /* enable fake user by default */ if (!(brushn->id.flag & LIB_FAKEUSER)) { @@ -167,7 +167,7 @@ Brush *copy_brush(Brush *brush) } /* not brush itself */ -void free_brush(Brush *brush) +void BKE_brush_free(Brush *brush) { if (brush->mtex.tex) brush->mtex.tex->id.us--; @@ -186,7 +186,7 @@ static void extern_local_brush(Brush *brush) id_lib_extern((ID *)brush->clone.image); } -void make_local_brush(Brush *brush) +void BKE_brush_make_local(Brush *brush) { /* - only lib users: do nothing @@ -194,11 +194,11 @@ void make_local_brush(Brush *brush) * - mixed: make copy */ - Main *bmain= G.main; + Main *bmain = G.main; Scene *scene; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; - if (brush->id.lib==NULL) return; + if (brush->id.lib == NULL) return; if (brush->clone.image) { /* special case: ima always local immediately. Clone image should only @@ -207,10 +207,10 @@ void make_local_brush(Brush *brush) extern_local_brush(brush); } - for (scene= bmain->scene.first; scene && ELEM(0, is_lib, is_local); scene=scene->id.next) { - if (paint_brush(&scene->toolsettings->imapaint.paint)==brush) { - if (scene->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (scene = bmain->scene.first; scene && ELEM(0, is_lib, is_local); scene = scene->id.next) { + if (paint_brush(&scene->toolsettings->imapaint.paint) == brush) { + if (scene->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -225,16 +225,16 @@ void make_local_brush(Brush *brush) } } else if (is_local && is_lib) { - Brush *brush_new= copy_brush(brush); - brush_new->id.us= 1; /* only keep fake user */ + Brush *brush_new = BKE_brush_copy(brush); + brush_new->id.us = 1; /* only keep fake user */ brush_new->id.flag |= LIB_FAKEUSER; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, brush->id.lib, &brush_new->id); - for (scene= bmain->scene.first; scene; scene=scene->id.next) { - if (paint_brush(&scene->toolsettings->imapaint.paint)==brush) { - if (scene->id.lib==NULL) { + for (scene = bmain->scene.first; scene; scene = scene->id.next) { + if (paint_brush(&scene->toolsettings->imapaint.paint) == brush) { + if (scene->id.lib == NULL) { paint_brush_set(&scene->toolsettings->imapaint.paint, brush_new); } } @@ -242,19 +242,19 @@ void make_local_brush(Brush *brush) } } -void brush_debug_print_state(Brush *br) +void BKE_brush_debug_print_state(Brush *br) { /* create a fake brush and set it to the defaults */ - Brush def= {{NULL}}; - brush_set_defaults(&def); + Brush def = {{NULL}}; + brush_defaults(&def); #define BR_TEST(field, t) \ if (br->field != def.field) \ printf("br->" #field " = %" #t ";\n", br->field) -#define BR_TEST_FLAG(_f) \ +#define BR_TEST_FLAG(_f) \ if ((br->flag & _f) && !(def.flag & _f)) \ - printf("br->flag |= " #_f ";\n"); \ + printf("br->flag |= " #_f ";\n"); \ else if (!(br->flag & _f) && (def.flag & _f)) \ printf("br->flag &= ~" #_f ";\n") @@ -329,87 +329,87 @@ void brush_debug_print_state(Brush *br) #undef BR_TEST_FLAG } -void brush_reset_sculpt(Brush *br) +void BKE_brush_sculpt_reset(Brush *br) { /* enable this to see any non-default * settings used by a brush: */ - // brush_debug_print_state(br); + // BKE_brush_debug_print_state(br); - brush_set_defaults(br); - brush_curve_preset(br, CURVE_PRESET_SMOOTH); + brush_defaults(br); + BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH); switch (br->sculpt_tool) { - case SCULPT_TOOL_CLAY: - br->flag |= BRUSH_FRONTFACE; - break; - case SCULPT_TOOL_CREASE: - br->flag |= BRUSH_DIR_IN; - br->alpha = 0.25; - break; - case SCULPT_TOOL_FILL: - br->add_col[1] = 1; - br->sub_col[0] = 0.25; - br->sub_col[1] = 1; - break; - case SCULPT_TOOL_FLATTEN: - br->add_col[1] = 1; - br->sub_col[0] = 0.25; - br->sub_col[1] = 1; - break; - case SCULPT_TOOL_INFLATE: - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 0.250000; - br->sub_col[2] = 0.250000; - break; - case SCULPT_TOOL_NUDGE: - br->add_col[0] = 0.250000; - br->add_col[1] = 1.000000; - br->add_col[2] = 0.250000; - break; - case SCULPT_TOOL_PINCH: - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 0.250000; - br->sub_col[2] = 0.250000; - break; - case SCULPT_TOOL_SCRAPE: - br->add_col[1] = 1.000000; - br->sub_col[0] = 0.250000; - br->sub_col[1] = 1.000000; - break; - case SCULPT_TOOL_ROTATE: - br->alpha = 1.0; - break; - case SCULPT_TOOL_SMOOTH: - br->flag &= ~BRUSH_SPACE_ATTEN; - br->spacing = 5; - br->add_col[0] = 0.750000; - br->add_col[1] = 0.750000; - br->add_col[2] = 0.750000; - break; - case SCULPT_TOOL_GRAB: - case SCULPT_TOOL_SNAKE_HOOK: - case SCULPT_TOOL_THUMB: - br->size = 75; - br->flag &= ~BRUSH_ALPHA_PRESSURE; - br->flag &= ~BRUSH_SPACE; - br->flag &= ~BRUSH_SPACE_ATTEN; - br->add_col[0] = 0.250000; - br->add_col[1] = 1.000000; - br->add_col[2] = 0.250000; - break; - default: - break; + case SCULPT_TOOL_CLAY: + br->flag |= BRUSH_FRONTFACE; + break; + case SCULPT_TOOL_CREASE: + br->flag |= BRUSH_DIR_IN; + br->alpha = 0.25; + break; + case SCULPT_TOOL_FILL: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_FLATTEN: + br->add_col[1] = 1; + br->sub_col[0] = 0.25; + br->sub_col[1] = 1; + break; + case SCULPT_TOOL_INFLATE: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_NUDGE: + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + case SCULPT_TOOL_PINCH: + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 0.250000; + br->sub_col[2] = 0.250000; + break; + case SCULPT_TOOL_SCRAPE: + br->add_col[1] = 1.000000; + br->sub_col[0] = 0.250000; + br->sub_col[1] = 1.000000; + break; + case SCULPT_TOOL_ROTATE: + br->alpha = 1.0; + break; + case SCULPT_TOOL_SMOOTH: + br->flag &= ~BRUSH_SPACE_ATTEN; + br->spacing = 5; + br->add_col[0] = 0.750000; + br->add_col[1] = 0.750000; + br->add_col[2] = 0.750000; + break; + case SCULPT_TOOL_GRAB: + case SCULPT_TOOL_SNAKE_HOOK: + case SCULPT_TOOL_THUMB: + br->size = 75; + br->flag &= ~BRUSH_ALPHA_PRESSURE; + br->flag &= ~BRUSH_SPACE; + br->flag &= ~BRUSH_SPACE_ATTEN; + br->add_col[0] = 0.250000; + br->add_col[1] = 1.000000; + br->add_col[2] = 0.250000; + break; + default: + break; } } /* Library Operations */ -void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) +void BKE_brush_curve_preset(Brush *b, /*CurveMappingPreset*/ int preset) { CurveMap *cm = NULL; @@ -424,22 +424,22 @@ void brush_curve_preset(Brush *b, /*CurveMappingPreset*/int preset) curvemapping_changed(b->curve, 0); } -int brush_texture_set_nr(Brush *brush, int nr) +int BKE_brush_texture_set_nr(Brush *brush, int nr) { - ID *idtest, *id=NULL; + ID *idtest, *id = NULL; - id= (ID *)brush->mtex.tex; + id = (ID *)brush->mtex.tex; - idtest= (ID*)BLI_findlink(&G.main->tex, nr-1); - if (idtest==NULL) { /* new tex */ - if (id) idtest= (ID *)copy_texture((Tex *)id); - else idtest= (ID *)add_texture("Tex"); + idtest = (ID *)BLI_findlink(&G.main->tex, nr - 1); + if (idtest == NULL) { /* new tex */ + if (id) idtest = (ID *)BKE_texture_copy((Tex *)id); + else idtest = (ID *)add_texture("Tex"); idtest->us--; } - if (idtest!=id) { - brush_texture_delete(brush); + if (idtest != id) { + BKE_brush_texture_delete(brush); - brush->mtex.tex= (Tex*)idtest; + brush->mtex.tex = (Tex *)idtest; id_us_plus(idtest); return 1; @@ -448,7 +448,7 @@ int brush_texture_set_nr(Brush *brush, int nr) return 0; } -int brush_texture_delete(Brush *brush) +int BKE_brush_texture_delete(Brush *brush) { if (brush->mtex.tex) brush->mtex.tex->id.us--; @@ -456,16 +456,16 @@ int brush_texture_delete(Brush *brush) return 1; } -int brush_clone_image_set_nr(Brush *brush, int nr) +int BKE_brush_clone_image_set_nr(Brush *brush, int nr) { if (brush && nr > 0) { - Image *ima= (Image*)BLI_findlink(&G.main->image, nr-1); + Image *ima = (Image *)BLI_findlink(&G.main->image, nr - 1); if (ima) { - brush_clone_image_delete(brush); - brush->clone.image= ima; + BKE_brush_clone_image_delete(brush); + brush->clone.image = ima; id_us_plus(&ima->id); - brush->clone.offset[0]= brush->clone.offset[1]= 0.0f; + brush->clone.offset[0] = brush->clone.offset[1] = 0.0f; return 1; } @@ -474,11 +474,11 @@ int brush_clone_image_set_nr(Brush *brush, int nr) return 0; } -int brush_clone_image_delete(Brush *brush) +int BKE_brush_clone_image_delete(Brush *brush) { if (brush && brush->clone.image) { brush->clone.image->id.us--; - brush->clone.image= NULL; + brush->clone.image = NULL; return 1; } @@ -486,59 +486,59 @@ int brush_clone_image_delete(Brush *brush) } /* Brush Sampling */ -void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread) +void BKE_brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread) { - MTex *mtex= &brush->mtex; + MTex *mtex = &brush->mtex; if (mtex && mtex->tex) { float co[3], tin, tr, tg, tb, ta; int hasrgb; - const int radius= brush_size(scene, brush); + const int radius = BKE_brush_size_get(scene, brush); - co[0]= xy[0]/radius; - co[1]= xy[1]/radius; - co[2]= 0.0f; + co[0] = xy[0] / radius; + co[1] = xy[1] / radius; + co[2] = 0.0f; - hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta, thread); + hasrgb = externtex(mtex, co, &tin, &tr, &tg, &tb, &ta, thread); if (hasrgb) { - rgba[0]= tr; - rgba[1]= tg; - rgba[2]= tb; - rgba[3]= ta; + rgba[0] = tr; + rgba[1] = tg; + rgba[2] = tb; + rgba[3] = ta; } else { - rgba[0]= tin; - rgba[1]= tin; - rgba[2]= tin; - rgba[3]= 1.0f; + rgba[0] = tin; + rgba[1] = tin; + rgba[2] = tin; + rgba[3] = 1.0f; } } else { - rgba[0]= rgba[1]= rgba[2]= rgba[3]= 1.0f; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = 1.0f; } } /* TODO, use define for 'texfall' arg */ -void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction) +void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction) { ImBuf *ibuf; float xy[2], rgba[4], *dstf; int x, y, rowbytes, xoff, yoff, imbflag; - const int radius= brush_size(scene, brush); + const int radius = BKE_brush_size_get(scene, brush); unsigned char *dst, crgb[3]; - const float alpha= brush_alpha(scene, brush); + const float alpha = BKE_brush_alpha_get(scene, brush); float brush_rgb[3]; - imbflag= (flt)? IB_rectfloat: IB_rect; - xoff = -bufsize/2.0f + 0.5f; - yoff = -bufsize/2.0f + 0.5f; - rowbytes= bufsize*4; + imbflag = (flt) ? IB_rectfloat : IB_rect; + xoff = -bufsize / 2.0f + 0.5f; + yoff = -bufsize / 2.0f + 0.5f; + rowbytes = bufsize * 4; if (*outbuf) - ibuf= *outbuf; + ibuf = *outbuf; else - ibuf= IMB_allocImBuf(bufsize, bufsize, 32, imbflag); + ibuf = IMB_allocImBuf(bufsize, bufsize, 32, imbflag); if (flt) { copy_v3_v3(brush_rgb, brush->rgb); @@ -546,24 +546,24 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, srgb_to_linearrgb_v3_v3(brush_rgb, brush_rgb); } - for (y=0; y < ibuf->y; y++) { - dstf = ibuf->rect_float + y*rowbytes; + for (y = 0; y < ibuf->y; y++) { + dstf = ibuf->rect_float + y * rowbytes; - for (x=0; x < ibuf->x; x++, dstf+=4) { + for (x = 0; x < ibuf->x; x++, dstf += 4) { xy[0] = x + xoff; xy[1] = y + yoff; if (texfall == 0) { copy_v3_v3(dstf, brush_rgb); - dstf[3]= alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius); + dstf[3] = alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); } else if (texfall == 1) { - brush_sample_tex(scene, brush, xy, dstf, 0); + BKE_brush_sample_tex(scene, brush, xy, dstf, 0); } else { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); mul_v3_v3v3(dstf, rgba, brush_rgb); - dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius); + dstf[3] = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); } } } @@ -572,15 +572,15 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, float alpha_f; /* final float alpha to convert to char */ rgb_float_to_uchar(crgb, brush->rgb); - for (y=0; y < ibuf->y; y++) { - dst = (unsigned char *)ibuf->rect + y*rowbytes; + for (y = 0; y < ibuf->y; y++) { + dst = (unsigned char *)ibuf->rect + y * rowbytes; - for (x=0; x < ibuf->x; x++, dst+=4) { + for (x = 0; x < ibuf->x; x++, dst += 4) { xy[0] = x + xoff; xy[1] = y + yoff; if (texfall == 0) { - alpha_f = alpha * brush_curve_strength(brush, len_v2(xy), radius); + alpha_f = alpha * BKE_brush_curve_strength(brush, len_v2(xy), radius); dst[0] = crgb[0]; dst[1] = crgb[1]; @@ -588,21 +588,21 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, dst[3] = FTOCHAR(alpha_f); } else if (texfall == 1) { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); rgba_float_to_uchar(dst, rgba); } else if (texfall == 2) { - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); mul_v3_v3(rgba, brush->rgb); - alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius); + alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); rgb_float_to_uchar(dst, rgba); dst[3] = FTOCHAR(alpha_f); } else { - brush_sample_tex(scene, brush, xy, rgba, 0); - alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); + alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius); dst[0] = crgb[0]; dst[1] = crgb[1]; @@ -613,7 +613,7 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, } } - *outbuf= ibuf; + *outbuf = ibuf; } /* Unified Size and Strength */ @@ -631,107 +631,107 @@ void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, // In anycase, a better solution is needed to prevent // inconsistency. -void brush_set_size(Scene *scene, Brush *brush, int size) +void BKE_brush_size_set(Scene *scene, Brush *brush, int size) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_SIZE) - ups->size= size; + ups->size = size; else - brush->size= size; + brush->size = size; } -int brush_size(const Scene *scene, Brush *brush) +int BKE_brush_size_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size; } -int brush_use_locked_size(const Scene *scene, Brush *brush) +int BKE_brush_use_locked_size(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; return (us_flag & UNIFIED_PAINT_SIZE) ? - (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) : - (brush->flag & BRUSH_LOCK_SIZE); + (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) : + (brush->flag & BRUSH_LOCK_SIZE); } -int brush_use_size_pressure(const Scene *scene, Brush *brush) +int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; return (us_flag & UNIFIED_PAINT_SIZE) ? - (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) : - (brush->flag & BRUSH_SIZE_PRESSURE); + (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) : + (brush->flag & BRUSH_SIZE_PRESSURE); } -int brush_use_alpha_pressure(const Scene *scene, Brush *brush) +int BKE_brush_use_alpha_pressure(const Scene *scene, Brush *brush) { const short us_flag = scene->toolsettings->unified_paint_settings.flag; return (us_flag & UNIFIED_PAINT_ALPHA) ? - (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) : - (brush->flag & BRUSH_ALPHA_PRESSURE); + (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) : + (brush->flag & BRUSH_ALPHA_PRESSURE); } -void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_radius) +void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_SIZE) - ups->unprojected_radius= unprojected_radius; + ups->unprojected_radius = unprojected_radius; else - brush->unprojected_radius= unprojected_radius; + brush->unprojected_radius = unprojected_radius; } -float brush_unprojected_radius(const Scene *scene, Brush *brush) +float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_SIZE) ? - ups->unprojected_radius : - brush->unprojected_radius; + ups->unprojected_radius : + brush->unprojected_radius; } -static void brush_set_alpha(Scene *scene, Brush *brush, float alpha) +static void brush_alpha_set(Scene *scene, Brush *brush, float alpha) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; if (ups->flag & UNIFIED_PAINT_ALPHA) - ups->alpha= alpha; + ups->alpha = alpha; else - brush->alpha= alpha; + brush->alpha = alpha; } -float brush_alpha(const Scene *scene, Brush *brush) +float BKE_brush_alpha_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha; } -float brush_weight(const Scene *scene, Brush *brush) +float BKE_brush_weight_get(const Scene *scene, Brush *brush) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight; } -void brush_set_weight(const Scene *scene, Brush *brush, float value) +void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value) { UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings; - if(ups->flag & UNIFIED_PAINT_WEIGHT) + if (ups->flag & UNIFIED_PAINT_WEIGHT) ups->weight = value; else brush->weight = value; } /* scale unprojected radius to reflect a change in the brush's 2D size */ -void brush_scale_unprojected_radius(float *unprojected_radius, - int new_brush_size, - int old_brush_size) +void BKE_brush_scale_unprojected_radius(float *unprojected_radius, + int new_brush_size, + int old_brush_size) { float scale = new_brush_size; /* avoid division by zero */ @@ -741,15 +741,15 @@ void brush_scale_unprojected_radius(float *unprojected_radius, } /* scale brush size to reflect a change in the brush's unprojected radius */ -void brush_scale_size(int *brush_size, - float new_unprojected_radius, - float old_unprojected_radius) +void BKE_brush_scale_size(int *BKE_brush_size_get, + float new_unprojected_radius, + float old_unprojected_radius) { float scale = new_unprojected_radius; /* avoid division by zero */ if (old_unprojected_radius != 0) scale /= new_unprojected_radius; - (*brush_size)= (int)((float)(*brush_size) * scale); + (*BKE_brush_size_get) = (int)((float)(*BKE_brush_size_get) * scale); } /* Brush Painting */ @@ -757,9 +757,9 @@ void brush_scale_size(int *brush_size, typedef struct BrushPainterCache { short enabled; - int size; /* size override, if 0 uses 2*brush_size(brush) */ - short flt; /* need float imbuf? */ - short texonly; /* no alpha, color or fallof, only texture in imbuf */ + int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */ + short flt; /* need float imbuf? */ + short texonly; /* no alpha, color or fallof, only texture in imbuf */ int lastsize; float lastalpha; @@ -774,18 +774,18 @@ struct BrushPainter { Scene *scene; Brush *brush; - float lastmousepos[2]; /* mouse position of last paint call */ + float lastmousepos[2]; /* mouse position of last paint call */ - float accumdistance; /* accumulated distance of brush since last paint op */ - float lastpaintpos[2]; /* position of last paint op */ + float accumdistance; /* accumulated distance of brush since last paint op */ + float lastpaintpos[2]; /* position of last paint op */ float startpaintpos[2]; /* position of first paint */ - double accumtime; /* accumulated time since last paint op (airbrush) */ - double lasttime; /* time of last update */ + double accumtime; /* accumulated time since last paint op (airbrush) */ + double lasttime; /* time of last update */ float lastpressure; - short firsttouch; /* first paint op */ + short firsttouch; /* first paint op */ float startsize; float startalpha; @@ -795,51 +795,52 @@ struct BrushPainter { BrushPainterCache cache; }; -BrushPainter *brush_painter_new(Scene *scene, Brush *brush) +BrushPainter *BKE_brush_painter_new(Scene *scene, Brush *brush) { - BrushPainter *painter= MEM_callocN(sizeof(BrushPainter), "BrushPainter"); + BrushPainter *painter = MEM_callocN(sizeof(BrushPainter), "BrushPainter"); - painter->brush= brush; - painter->scene= scene; - painter->firsttouch= 1; - painter->cache.lastsize= -1; /* force ibuf create in refresh */ + painter->brush = brush; + painter->scene = scene; + painter->firsttouch = 1; + painter->cache.lastsize = -1; /* force ibuf create in refresh */ - painter->startsize = brush_size(scene, brush); - painter->startalpha = brush_alpha(scene, brush); + painter->startsize = BKE_brush_size_get(scene, brush); + painter->startalpha = BKE_brush_alpha_get(scene, brush); painter->startjitter = brush->jitter; painter->startspacing = brush->spacing; return painter; } -void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size) +void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size) { if ((painter->cache.flt != flt) || (painter->cache.size != size) || - ((painter->cache.texonly != texonly) && texonly)) { + ((painter->cache.texonly != texonly) && texonly)) + { if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf); if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf); - painter->cache.ibuf= painter->cache.maskibuf= NULL; - painter->cache.lastsize= -1; /* force ibuf create in refresh */ + painter->cache.ibuf = painter->cache.maskibuf = NULL; + painter->cache.lastsize = -1; /* force ibuf create in refresh */ } if (painter->cache.flt != flt) { if (painter->cache.texibuf) IMB_freeImBuf(painter->cache.texibuf); - painter->cache.texibuf= NULL; - painter->cache.lastsize= -1; /* force ibuf create in refresh */ + painter->cache.texibuf = NULL; + painter->cache.lastsize = -1; /* force ibuf create in refresh */ } - painter->cache.size= size; - painter->cache.flt= flt; - painter->cache.texonly= texonly; - painter->cache.enabled= 1; + painter->cache.size = size; + painter->cache.flt = flt; + painter->cache.texonly = texonly; + painter->cache.enabled = 1; } -void brush_painter_free(BrushPainter *painter) +void BKE_brush_painter_free(BrushPainter *painter) { Brush *brush = painter->brush; - brush_set_size(painter->scene, brush, painter->startsize); - brush_set_alpha(painter->scene, brush, painter->startalpha); + BKE_brush_size_set(painter->scene, brush, painter->startsize); + brush_alpha_set(painter->scene, brush, painter->startalpha); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -853,13 +854,13 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, int x, int y, int w, int h, int xt, int yt, const float pos[2]) { - Scene *scene= painter->scene; - Brush *brush= painter->brush; + Scene *scene = painter->scene; + Brush *brush = painter->brush; ImBuf *ibuf, *maskibuf, *texibuf; - float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4]; - unsigned char *b, *m, *t, *ot= NULL; - int dotexold, origx= x, origy= y; - const int radius= brush_size(painter->scene, brush); + float *bf, *mf, *tf, *otf = NULL, xoff, yoff, xy[2], rgba[4]; + unsigned char *b, *m, *t, *ot = NULL; + int dotexold, origx = x, origy = y; + const int radius = BKE_brush_size_get(painter->scene, brush); xoff = -radius + 0.5f; yoff = -radius + 0.5f; @@ -880,14 +881,14 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, if (painter->cache.flt) { for (; y < h; y++) { - bf = ibuf->rect_float + (y*ibuf->x + origx)*4; - tf = texibuf->rect_float + (y*texibuf->x + origx)*4; - mf = maskibuf->rect_float + (y*maskibuf->x + origx)*4; + bf = ibuf->rect_float + (y * ibuf->x + origx) * 4; + tf = texibuf->rect_float + (y * texibuf->x + origx) * 4; + mf = maskibuf->rect_float + (y * maskibuf->x + origx) * 4; if (dotexold) - otf = oldtexibuf->rect_float + ((y - origy + yt)*oldtexibuf->x + xt)*4; + otf = oldtexibuf->rect_float + ((y - origy + yt) * oldtexibuf->x + xt) * 4; - for (x=origx; x < w; x++, bf+=4, mf+=4, tf+=4) { + for (x = origx; x < w; x++, bf += 4, mf += 4, tf += 4) { if (dotexold) { copy_v3_v3(tf, otf); tf[3] = otf[3]; @@ -897,26 +898,26 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, xy[0] = x + xoff; xy[1] = y + yoff; - brush_sample_tex(scene, brush, xy, tf, 0); + BKE_brush_sample_tex(scene, brush, xy, tf, 0); } - bf[0] = tf[0]*mf[0]; - bf[1] = tf[1]*mf[1]; - bf[2] = tf[2]*mf[2]; - bf[3] = tf[3]*mf[3]; + bf[0] = tf[0] * mf[0]; + bf[1] = tf[1] * mf[1]; + bf[2] = tf[2] * mf[2]; + bf[3] = tf[3] * mf[3]; } } } else { for (; y < h; y++) { - b = (unsigned char *)ibuf->rect + (y*ibuf->x + origx)*4; - t = (unsigned char *)texibuf->rect + (y*texibuf->x + origx)*4; - m = (unsigned char *)maskibuf->rect + (y*maskibuf->x + origx)*4; + b = (unsigned char *)ibuf->rect + (y * ibuf->x + origx) * 4; + t = (unsigned char *)texibuf->rect + (y * texibuf->x + origx) * 4; + m = (unsigned char *)maskibuf->rect + (y * maskibuf->x + origx) * 4; if (dotexold) - ot = (unsigned char *)oldtexibuf->rect + ((y - origy + yt)*oldtexibuf->x + xt)*4; + ot = (unsigned char *)oldtexibuf->rect + ((y - origy + yt) * oldtexibuf->x + xt) * 4; - for (x=origx; x < w; x++, b+=4, m+=4, t+=4) { + for (x = origx; x < w; x++, b += 4, m += 4, t += 4) { if (dotexold) { t[0] = ot[0]; t[1] = ot[1]; @@ -928,14 +929,14 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, xy[0] = x + xoff; xy[1] = y + yoff; - brush_sample_tex(scene, brush, xy, rgba, 0); + BKE_brush_sample_tex(scene, brush, xy, rgba, 0); rgba_float_to_uchar(t, rgba); } - b[0] = t[0]*m[0]/255; - b[1] = t[1]*m[1]/255; - b[2] = t[2]*m[2]/255; - b[3] = t[3]*m[3]/255; + b[0] = t[0] * m[0] / 255; + b[1] = t[1] * m[1] / 255; + b[2] = t[2] * m[2] / 255; + b[3] = t[3] * m[3] / 255; } } } @@ -943,40 +944,40 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const float pos[2]) { - const Scene *scene= painter->scene; - Brush *brush= painter->brush; - BrushPainterCache *cache= &painter->cache; + const Scene *scene = painter->scene; + Brush *brush = painter->brush; + BrushPainterCache *cache = &painter->cache; ImBuf *oldtexibuf, *ibuf; int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2; - const int diameter= 2*brush_size(scene, brush); + const int diameter = 2 * BKE_brush_size_get(scene, brush); - imbflag= (cache->flt)? IB_rectfloat: IB_rect; + imbflag = (cache->flt) ? IB_rectfloat : IB_rect; if (!cache->ibuf) - cache->ibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag); - ibuf= cache->ibuf; + cache->ibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag); + ibuf = cache->ibuf; - oldtexibuf= cache->texibuf; - cache->texibuf= IMB_allocImBuf(diameter, diameter, 32, imbflag); + oldtexibuf = cache->texibuf; + cache->texibuf = IMB_allocImBuf(diameter, diameter, 32, imbflag); if (oldtexibuf) { - srcx= srcy= 0; - destx= (int)painter->lastpaintpos[0] - (int)pos[0]; - desty= (int)painter->lastpaintpos[1] - (int)pos[1]; - w= oldtexibuf->x; - h= oldtexibuf->y; + srcx = srcy = 0; + destx = (int)painter->lastpaintpos[0] - (int)pos[0]; + desty = (int)painter->lastpaintpos[1] - (int)pos[1]; + w = oldtexibuf->x; + h = oldtexibuf->y; IMB_rectclip(cache->texibuf, oldtexibuf, &destx, &desty, &srcx, &srcy, &w, &h); } else { - srcx= srcy= 0; - destx= desty= 0; - w= h= 0; + srcx = srcy = 0; + destx = desty = 0; + w = h = 0; } - x1= destx; - y1= desty; - x2= destx+w; - y2= desty+h; + x1 = destx; + y1 = desty; + x2 = destx + w; + y2 = desty + h; /* blend existing texture in new position */ if ((x1 < x2) && (y1 < y2)) @@ -998,41 +999,41 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, const static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2], int use_color_correction) { - const Scene *scene= painter->scene; - Brush *brush= painter->brush; - BrushPainterCache *cache= &painter->cache; - MTex *mtex= &brush->mtex; + const Scene *scene = painter->scene; + Brush *brush = painter->brush; + BrushPainterCache *cache = &painter->cache; + MTex *mtex = &brush->mtex; int size; short flt; - const int diameter= 2*brush_size(scene, brush); - const float alpha= brush_alpha(scene, brush); + const int diameter = 2 * BKE_brush_size_get(scene, brush); + const float alpha = BKE_brush_alpha_get(scene, brush); if (diameter != cache->lastsize || - alpha != cache->lastalpha || - brush->jitter != cache->lastjitter) + alpha != cache->lastalpha || + brush->jitter != cache->lastjitter) { if (cache->ibuf) { IMB_freeImBuf(cache->ibuf); - cache->ibuf= NULL; + cache->ibuf = NULL; } if (cache->maskibuf) { IMB_freeImBuf(cache->maskibuf); - cache->maskibuf= NULL; + cache->maskibuf = NULL; } - flt= cache->flt; - size= (cache->size)? cache->size: diameter; + flt = cache->flt; + size = (cache->size) ? cache->size : diameter; if (brush->flag & BRUSH_FIXED_TEX) { - brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction); + BKE_brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction); brush_painter_fixed_tex_partial_update(painter, pos); } else - brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction); + BKE_brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction); - cache->lastsize= diameter; - cache->lastalpha= alpha; - cache->lastjitter= brush->jitter; + cache->lastsize = diameter; + cache->lastalpha = alpha; + cache->lastjitter = brush->jitter; } else if ((brush->flag & BRUSH_FIXED_TEX) && mtex && mtex->tex) { int dx = (int)painter->lastpaintpos[0] - (int)pos[0]; @@ -1043,203 +1044,203 @@ static void brush_painter_refresh_cache(BrushPainter *painter, const float pos[2 } } -void brush_painter_break_stroke(BrushPainter *painter) +void BKE_brush_painter_break_stroke(BrushPainter *painter) { - painter->firsttouch= 1; + painter->firsttouch = 1; } -static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure) +static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure) { - if (brush_use_alpha_pressure(painter->scene, brush)) - brush_set_alpha(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure)); - if (brush_use_size_pressure(painter->scene, brush)) - brush_set_size(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure)); + if (BKE_brush_use_alpha_pressure(painter->scene, brush)) + brush_alpha_set(painter->scene, brush, MAX2(0.0f, painter->startalpha * pressure)); + if (BKE_brush_use_size_pressure(painter->scene, brush)) + BKE_brush_size_set(painter->scene, brush, MAX2(1.0f, painter->startsize * pressure)); if (brush->flag & BRUSH_JITTER_PRESSURE) - brush->jitter = MAX2(0.0f, painter->startjitter*pressure); + brush->jitter = MAX2(0.0f, painter->startjitter * pressure); if (brush->flag & BRUSH_SPACING_PRESSURE) - brush->spacing = MAX2(1.0f, painter->startspacing*(1.5f-pressure)); + brush->spacing = MAX2(1.0f, painter->startspacing * (1.5f - pressure)); } -void brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) +void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2]) { - int use_jitter= brush->jitter != 0; + int use_jitter = brush->jitter != 0; /* jitter-ed brush gives weird and unpredictable result for this * kinds of stroke, so manyally disable jitter usage (sergey) */ - use_jitter &= (brush->flag & (BRUSH_RESTORE_MESH|BRUSH_ANCHORED)) == 0; + use_jitter &= (brush->flag & (BRUSH_RESTORE_MESH | BRUSH_ANCHORED)) == 0; if (use_jitter) { float rand_pos[2]; - const int radius= brush_size(scene, brush); - const int diameter= 2*radius; + const int radius = BKE_brush_size_get(scene, brush); + const int diameter = 2 * radius; // find random position within a circle of diameter 1 do { - rand_pos[0] = BLI_frand()-0.5f; - rand_pos[1] = BLI_frand()-0.5f; + rand_pos[0] = BLI_frand() - 0.5f; + rand_pos[1] = BLI_frand() - 0.5f; } while (len_v2(rand_pos) > 0.5f); - jitterpos[0] = pos[0] + 2*rand_pos[0]*diameter*brush->jitter; - jitterpos[1] = pos[1] + 2*rand_pos[1]*diameter*brush->jitter; + jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * brush->jitter; + jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * brush->jitter; } else { copy_v2_v2(jitterpos, pos); } } -int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, - void *user, int use_color_correction) +int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2], double time, float pressure, + void *user, int use_color_correction) { - Scene *scene= painter->scene; - Brush *brush= painter->brush; - int totpaintops= 0; + Scene *scene = painter->scene; + Brush *brush = painter->brush; + int totpaintops = 0; if (pressure == 0.0f) { if (painter->lastpressure) // XXX - hack, operator misses - pressure= painter->lastpressure; + pressure = painter->lastpressure; else - pressure = 1.0f; /* zero pressure == not using tablet */ + pressure = 1.0f; /* zero pressure == not using tablet */ } if (painter->firsttouch) { /* paint exactly once on first touch */ - painter->startpaintpos[0]= pos[0]; - painter->startpaintpos[1]= pos[1]; + painter->startpaintpos[0] = pos[0]; + painter->startpaintpos[1] = pos[1]; - brush_apply_pressure(painter, brush, pressure); + brush_pressure_apply(painter, brush, pressure); if (painter->cache.enabled) brush_painter_refresh_cache(painter, pos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, pos, pos); - painter->lasttime= time; - painter->firsttouch= 0; - painter->lastpaintpos[0]= pos[0]; - painter->lastpaintpos[1]= pos[1]; + painter->lasttime = time; + painter->firsttouch = 0; + painter->lastpaintpos[0] = pos[0]; + painter->lastpaintpos[1] = pos[1]; } #if 0 else if (painter->brush->flag & BRUSH_AIRBRUSH) { float spacing, step, paintpos[2], dmousepos[2], len; - double starttime, curtime= time; + double starttime, curtime = time; /* compute brush spacing adapted to brush size */ - spacing= brush->rate; //radius*brush->spacing*0.01f; + spacing = brush->rate; //radius*brush->spacing*0.01f; /* setup starting time, direction vector and accumulated time */ - starttime= painter->accumtime; + starttime = painter->accumtime; sub_v2_v2v2(dmousepos, pos, painter->lastmousepos); - len= normalize_v2(dmousepos); + len = normalize_v2(dmousepos); painter->accumtime += curtime - painter->lasttime; /* do paint op over unpainted time distance */ while (painter->accumtime >= spacing) { - step= (spacing - starttime)*len; - paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step; - paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step; + step = (spacing - starttime) * len; + paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step; + paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step; if (painter->cache.enabled) brush_painter_refresh_cache(painter); totpaintops += func(user, painter->cache.ibuf, - painter->lastpaintpos, paintpos); + painter->lastpaintpos, paintpos); - painter->lastpaintpos[0]= paintpos[0]; - painter->lastpaintpos[1]= paintpos[1]; + painter->lastpaintpos[0] = paintpos[0]; + painter->lastpaintpos[1] = paintpos[1]; painter->accumtime -= spacing; starttime -= spacing; } - painter->lasttime= curtime; + painter->lasttime = curtime; } #endif else { float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2]; float t, len, press; - const int radius= brush_size(scene, brush); + const int radius = BKE_brush_size_get(scene, brush); /* compute brush spacing adapted to brush radius, spacing may depend * on pressure, so update it */ - brush_apply_pressure(painter, brush, painter->lastpressure); - spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; + brush_pressure_apply(painter, brush, painter->lastpressure); + spacing = MAX2(1.0f, radius) * brush->spacing * 0.01f; /* setup starting distance, direction vector and accumulated distance */ - startdistance= painter->accumdistance; + startdistance = painter->accumdistance; sub_v2_v2v2(dmousepos, pos, painter->lastmousepos); - len= normalize_v2(dmousepos); + len = normalize_v2(dmousepos); painter->accumdistance += len; if (brush->flag & BRUSH_SPACE) { /* do paint op over unpainted distance */ while ((len > 0.0f) && (painter->accumdistance >= spacing)) { - step= spacing - startdistance; - paintpos[0]= painter->lastmousepos[0] + dmousepos[0]*step; - paintpos[1]= painter->lastmousepos[1] + dmousepos[1]*step; + step = spacing - startdistance; + paintpos[0] = painter->lastmousepos[0] + dmousepos[0] * step; + paintpos[1] = painter->lastmousepos[1] + dmousepos[1] * step; - t = step/len; - press= (1.0f-t)*painter->lastpressure + t*pressure; - brush_apply_pressure(painter, brush, press); - spacing= MAX2(1.0f, radius)*brush->spacing*0.01f; + t = step / len; + press = (1.0f - t) * painter->lastpressure + t * pressure; + brush_pressure_apply(painter, brush, press); + spacing = MAX2(1.0f, radius) * brush->spacing * 0.01f; - brush_jitter_pos(scene, brush, paintpos, finalpos); + BKE_brush_jitter_pos(scene, brush, paintpos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += - func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos); + func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos); - painter->lastpaintpos[0]= paintpos[0]; - painter->lastpaintpos[1]= paintpos[1]; + painter->lastpaintpos[0] = paintpos[0]; + painter->lastpaintpos[1] = paintpos[1]; painter->accumdistance -= spacing; startdistance -= spacing; } } else { - brush_jitter_pos(scene, brush, pos, finalpos); + BKE_brush_jitter_pos(scene, brush, pos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, pos, finalpos); - painter->lastpaintpos[0]= pos[0]; - painter->lastpaintpos[1]= pos[1]; - painter->accumdistance= 0; + painter->lastpaintpos[0] = pos[0]; + painter->lastpaintpos[1] = pos[1]; + painter->accumdistance = 0; } /* do airbrush paint ops, based on the number of paint ops left over * from regular painting. this is a temporary solution until we have * accurate time stamps for mouse move events */ if (brush->flag & BRUSH_AIRBRUSH) { - double curtime= time; - double painttime= brush->rate*totpaintops; + double curtime = time; + double painttime = brush->rate * totpaintops; painter->accumtime += curtime - painter->lasttime; if (painter->accumtime <= painttime) - painter->accumtime= 0.0; + painter->accumtime = 0.0; else painter->accumtime -= painttime; while (painter->accumtime >= (double)brush->rate) { - brush_apply_pressure(painter, brush, pressure); + brush_pressure_apply(painter, brush, pressure); - brush_jitter_pos(scene, brush, pos, finalpos); + BKE_brush_jitter_pos(scene, brush, pos, finalpos); if (painter->cache.enabled) brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += - func(user, painter->cache.ibuf, painter->lastmousepos, finalpos); + func(user, painter->cache.ibuf, painter->lastmousepos, finalpos); painter->accumtime -= (double)brush->rate; } - painter->lasttime= curtime; + painter->lasttime = curtime; } } - painter->lastmousepos[0]= pos[0]; - painter->lastmousepos[1]= pos[1]; - painter->lastpressure= pressure; + painter->lastmousepos[0] = pos[0]; + painter->lastmousepos[1] = pos[1]; + painter->lastpressure = pressure; - brush_set_alpha(scene, brush, painter->startalpha); - brush_set_size(scene, brush, painter->startsize); + brush_alpha_set(scene, brush, painter->startalpha); + BKE_brush_size_set(scene, brush, painter->startsize); brush->jitter = painter->startjitter; brush->spacing = painter->startspacing; @@ -1247,34 +1248,34 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2 } /* Uses the brush curve control to find a strength value between 0 and 1 */ -float brush_curve_strength_clamp(Brush *br, float p, const float len) +float BKE_brush_curve_strength_clamp(Brush *br, float p, const float len) { - if (p >= len) return 0; - else p= p/len; + if (p >= len) return 0; + else p = p / len; - p= curvemapping_evaluateF(br->curve, 0, p); - if (p < 0.0f) p= 0.0f; - else if (p > 1.0f) p= 1.0f; + p = curvemapping_evaluateF(br->curve, 0, p); + if (p < 0.0f) p = 0.0f; + else if (p > 1.0f) p = 1.0f; return p; } /* same as above but can return negative values if the curve enables * used for sculpt only */ -float brush_curve_strength(Brush *br, float p, const float len) +float BKE_brush_curve_strength(Brush *br, float p, const float len) { if (p >= len) - p= 1.0f; + p = 1.0f; else - p= p/len; + p = p / len; return curvemapping_evaluateF(br->curve, 0, p); } /* TODO: should probably be unified with BrushPainter stuff? */ -unsigned int *brush_gen_texture_cache(Brush *br, int half_side) +unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side) { unsigned int *texcache = NULL; MTex *mtex = &br->mtex; - TexResult texres= {0}; + TexResult texres = {0}; int hasrgb, ix, iy; int side = half_side * 2; @@ -1286,11 +1287,11 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side) BKE_image_get_ibuf(mtex->tex->ima, NULL); /*do normalized cannonical view coords for texture*/ - for (y=-1.0, iy=0; iytex, co, NULL, NULL, 0, &texres); @@ -1301,13 +1302,13 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side) */ if (hasrgb & TEX_RGB) texres.tin = (0.35f * texres.tr + 0.45f * - texres.tg + 0.2f * texres.tb); + texres.tg + 0.2f * texres.tb); texres.tin = texres.tin * 255.0f; - ((char*)texcache)[(iy*side+ix)*4] = (char)texres.tin; - ((char*)texcache)[(iy*side+ix)*4+1] = (char)texres.tin; - ((char*)texcache)[(iy*side+ix)*4+2] = (char)texres.tin; - ((char*)texcache)[(iy*side+ix)*4+3] = (char)texres.tin; + ((char *)texcache)[(iy * side + ix) * 4] = (char)texres.tin; + ((char *)texcache)[(iy * side + ix) * 4 + 1] = (char)texres.tin; + ((char *)texcache)[(iy * side + ix) * 4 + 2] = (char)texres.tin; + ((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)texres.tin; } } } @@ -1316,7 +1317,7 @@ unsigned int *brush_gen_texture_cache(Brush *br, int half_side) } /**** Radial Control ****/ -struct ImBuf *brush_gen_radial_control_imbuf(Brush *br) +struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br) { ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture"); unsigned int *texcache; @@ -1324,23 +1325,23 @@ struct ImBuf *brush_gen_radial_control_imbuf(Brush *br) int half = side / 2; int i, j; - texcache = brush_gen_texture_cache(br, half); + texcache = BKE_brush_gen_texture_cache(br, half); im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect"); im->x = im->y = side; - for (i=0; irect_float[i*side + j]= brush_curve_strength_clamp(br, magn, half); + for (i = 0; i < side; ++i) { + for (j = 0; j < side; ++j) { + float magn = sqrt(pow(i - half, 2) + pow(j - half, 2)); + im->rect_float[i * side + j] = BKE_brush_curve_strength_clamp(br, magn, half); } } /* Modulate curve with texture */ if (texcache) { - for (i=0; irect_float[i*side+j]*= (((char*)&col)[0]+((char*)&col)[1]+((char*)&col)[2])/3.0f/255.0f; + for (i = 0; i < side; ++i) { + for (j = 0; j < side; ++j) { + const int col = texcache[i * side + j]; + im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] + ((char *)&col)[2]) / 3.0f / 255.0f; } } diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c index f0bc2dddbad..24583c124e6 100644 --- a/source/blender/blenkernel/intern/bvhutils.c +++ b/source/blender/blenkernel/intern/bvhutils.c @@ -101,11 +101,11 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f sub_v3_v3v3(e1, v2, v0); A00 = dot_v3v3(e0, e0); - A01 = dot_v3v3(e0, e1 ); - A11 = dot_v3v3(e1, e1 ); - B0 = dot_v3v3(diff, e0 ); - B1 = dot_v3v3(diff, e1 ); - C = dot_v3v3(diff, diff ); + A01 = dot_v3v3(e0, e1); + A11 = dot_v3v3(e1, e1); + B0 = dot_v3v3(diff, e0); + B1 = dot_v3v3(diff, e1); + C = dot_v3v3(diff, diff); Det = fabs(A00 * A11 - A01 * A01); S = A01 * B1 - A11 * B0; T = A01 * B0 - A00 * B1; @@ -122,7 +122,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f } else { if (fabsf(A00) > FLT_EPSILON) - S = -B0/A00; + S = -B0 / A00; else S = 0.0f; sqrDist = B0 * S + C; @@ -195,7 +195,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f } } else { /* Region 0 */ - // Minimum at interior lv + /* Minimum at interior lv */ float invDet; if (fabsf(Det) > FLT_EPSILON) invDet = 1.0f / Det; @@ -203,8 +203,8 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f invDet = 0.0f; S *= invDet; T *= invDet; - sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0) + - T * ( A01 * S + A11 * T + 2.0f * B1 ) + C; + sqrDist = S * (A00 * S + A01 * T + 2.0f * B0) + + T * (A01 * S + A11 * T + 2.0f * B1) + C; } } else { @@ -213,10 +213,10 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f if (S < 0.0f) { /* Region 2 */ tmp0 = A01 + B0; tmp1 = A11 + B1; - if ( tmp1 > tmp0 ) { + if (tmp1 > tmp0) { numer = tmp1 - tmp0; denom = A00 - 2.0f * A01 + A11; - if ( numer >= denom ) { + if (numer >= denom) { S = 1.0f; T = 0.0f; sqrDist = A00 + 2.0f * B0 + C; @@ -228,14 +228,14 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f else S = 0.0f; T = 1.0f - S; - sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) + - T * ( A01 * S + A11 * T + 2.0f * B1 ) + C; + sqrDist = S * (A00 * S + A01 * T + 2.0f * B0) + + T * (A01 * S + A11 * T + 2.0f * B1) + C; le = 2; } } else { S = 0.0f; - if ( tmp1 <= 0.0f ) { + if (tmp1 <= 0.0f) { T = 1.0f; sqrDist = A11 + 2.0f * B1 + C; lv = 2; @@ -258,10 +258,10 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f else if (T < 0.0f) { /* Region 6 */ tmp0 = A01 + B1; tmp1 = A00 + B0; - if ( tmp1 > tmp0 ) { + if (tmp1 > tmp0) { numer = tmp1 - tmp0; denom = A00 - 2.0f * A01 + A11; - if ( numer >= denom ) { + if (numer >= denom) { T = 1.0f; S = 0.0f; sqrDist = A11 + 2.0f * B1 + C; @@ -273,8 +273,8 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f else T = 0.0f; S = 1.0f - T; - sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) + - T * ( A01 * S + A11 * T + 2.0f * B1 ) + C; + sqrDist = S * (A00 * S + A01 * T + 2.0f * B0) + + T * (A01 * S + A11 * T + 2.0f * B1) + C; le = 2; } } @@ -302,7 +302,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f } else { /* Region 1 */ numer = A11 + B1 - A01 - B0; - if ( numer <= 0.0f ) { + if (numer <= 0.0f) { S = 0.0f; T = 1.0f; sqrDist = A11 + 2.0f * B1 + C; @@ -310,7 +310,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f } else { denom = A00 - 2.0f * A01 + A11; - if ( numer >= denom ) { + if (numer >= denom) { S = 1.0f; T = 0.0f; sqrDist = A00 + 2.0f * B0 + C; @@ -322,8 +322,8 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f else S = 0.0f; T = 1.0f - S; - sqrDist = S * ( A00 * S + A01 * T + 2.0f * B0 ) + - T * ( A01 * S + A11 * T + 2.0f * B1 ) + C; + sqrDist = S * (A00 * S + A01 * T + 2.0f * B0) + + T * (A01 * S + A11 * T + 2.0f * B1) + C; le = 2; } } @@ -331,7 +331,7 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f } // Account for numerical round-off error - if ( sqrDist < FLT_EPSILON ) + if (sqrDist < FLT_EPSILON) sqrDist = 0.0f; { @@ -362,19 +362,18 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f // userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. static void mesh_faces_nearest_point(void *userdata, int index, const float co[3], BVHTreeNearest *nearest) { - const BVHTreeFromMesh *data = (BVHTreeFromMesh*) userdata; - MVert *vert = data->vert; + const BVHTreeFromMesh *data = (BVHTreeFromMesh *) userdata; + MVert *vert = data->vert; MFace *face = data->face + index; float *t0, *t1, *t2, *t3; - t0 = vert[ face->v1 ].co; - t1 = vert[ face->v2 ].co; - t2 = vert[ face->v3 ].co; - t3 = face->v4 ? vert[ face->v4].co : NULL; + t0 = vert[face->v1].co; + t1 = vert[face->v2].co; + t2 = vert[face->v3].co; + t3 = face->v4 ? vert[face->v4].co : NULL; - do - { + do { float nearest_tmp[3], dist; int vertex, edge; @@ -397,8 +396,8 @@ static void mesh_faces_nearest_point(void *userdata, int index, const float co[3 // userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit) { - const BVHTreeFromMesh *data = (BVHTreeFromMesh*) userdata; - MVert *vert = data->vert; + const BVHTreeFromMesh *data = (BVHTreeFromMesh *) userdata; + MVert *vert = data->vert; MFace *face = data->face + index; float *t0, *t1, *t2, *t3; @@ -408,8 +407,7 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r t3 = face->v4 ? vert[face->v4].co : NULL; - do - { + do { float dist; if (data->sphere_radius == 0.0f) dist = bvhtree_ray_tri_intersection(ray, hit->dist, t0, t1, t2); @@ -435,14 +433,14 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r // userdata must be a BVHMeshCallbackUserdata built from the same mesh as the tree. static void mesh_edges_nearest_point(void *userdata, int index, const float co[3], BVHTreeNearest *nearest) { - const BVHTreeFromMesh *data = (BVHTreeFromMesh*) userdata; - MVert *vert = data->vert; + const BVHTreeFromMesh *data = (BVHTreeFromMesh *) userdata; + MVert *vert = data->vert; MEdge *edge = data->edge + index; float nearest_tmp[3], dist; float *t0, *t1; - t0 = vert[ edge->v1 ].co; - t1 = vert[ edge->v2 ].co; + t0 = vert[edge->v1].co; + t1 = vert[edge->v2].co; closest_to_line_segment_v3(nearest_tmp, co, t0, t1); dist = len_squared_v3v3(nearest_tmp, co); @@ -460,15 +458,15 @@ static void mesh_edges_nearest_point(void *userdata, int index, const float co[3 * BVH builders */ // Builds a bvh tree.. where nodes are the vertexs of the given mesh -BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) +BVHTree *bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) { BVHTree *tree = bvhcache_find(&mesh->bvhCache, BVHTREE_FROM_VERTICES); //Not in cache if (tree == NULL) { int i; - int numVerts= mesh->getNumVerts(mesh); - MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); + int numVerts = mesh->getNumVerts(mesh); + MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); if (vert != NULL) { tree = BLI_bvhtree_new(numVerts, epsilon, tree_type, axis); @@ -514,14 +512,14 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float } // Builds a bvh tree.. where nodes are the faces of the given mesh. -BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) +BVHTree *bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) { BVHTree *tree = bvhcache_find(&mesh->bvhCache, BVHTREE_FROM_FACES); //Not in cache if (tree == NULL) { int i; - int numFaces= mesh->getNumTessFaces(mesh); + int numFaces = mesh->getNumTessFaces(mesh); /* BMESH specific check that we have tessfaces, * we _could_ tessellate here but rather not - campbell @@ -534,7 +532,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float /* Create a bvh-tree of the given target */ tree = BLI_bvhtree_new(numFaces, epsilon, tree_type, axis); if (tree != NULL) { - BMEditMesh *em= data->em_evil; + BMEditMesh *em = data->em_evil; if (em) { /* data->em_evil is only set for snapping, and only for the mesh of the object * which is currently open in edit mode. When set, the bvhtree should not contain @@ -594,17 +592,17 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float } } else { - MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); + MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); MFace *face = mesh->getTessFaceDataArray(mesh, CD_MFACE); if (vert != NULL && face != NULL) { for (i = 0; i < numFaces; i++) { float co[4][3]; - copy_v3_v3(co[0], vert[ face[i].v1 ].co); - copy_v3_v3(co[1], vert[ face[i].v2 ].co); - copy_v3_v3(co[2], vert[ face[i].v3 ].co); + copy_v3_v3(co[0], vert[face[i].v1].co); + copy_v3_v3(co[1], vert[face[i].v2].co); + copy_v3_v3(co[2], vert[face[i].v3].co); if (face[i].v4) - copy_v3_v3(co[3], vert[ face[i].v4 ].co); + copy_v3_v3(co[3], vert[face[i].v4].co); BLI_bvhtree_insert(tree, i, co[0], face[i].v4 ? 4 : 3); } @@ -644,15 +642,15 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float } // Builds a bvh tree.. where nodes are the faces of the given mesh. -BVHTree* bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) +BVHTree *bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float epsilon, int tree_type, int axis) { BVHTree *tree = bvhcache_find(&mesh->bvhCache, BVHTREE_FROM_EDGES); //Not in cache if (tree == NULL) { int i; - int numEdges= mesh->getNumEdges(mesh); - MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); + int numEdges = mesh->getNumEdges(mesh); + MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT); MEdge *edge = mesh->getEdgeDataArray(mesh, CD_MEDGE); if (vert != NULL && edge != NULL) { @@ -661,8 +659,8 @@ BVHTree* bvhtree_from_mesh_edges(BVHTreeFromMesh *data, DerivedMesh *mesh, float if (tree != NULL) { for (i = 0; i < numEdges; i++) { float co[4][3]; - copy_v3_v3(co[0], vert[ edge[i].v1 ].co); - copy_v3_v3(co[1], vert[ edge[i].v2 ].co); + copy_v3_v3(co[0], vert[edge[i].v1].co); + copy_v3_v3(co[1], vert[edge[i].v2].co); BLI_bvhtree_insert(tree, i, co[0], 2); } @@ -712,8 +710,7 @@ void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data) /* BVHCache */ -typedef struct BVHCacheItem -{ +typedef struct BVHCacheItem { int type; BVHTree *tree; @@ -721,8 +718,8 @@ typedef struct BVHCacheItem static void bvhcacheitem_set_if_match(void *_cached, void *_search) { - BVHCacheItem * cached = (BVHCacheItem *)_cached; - BVHCacheItem * search = (BVHCacheItem *)_search; + BVHCacheItem *cached = (BVHCacheItem *)_cached; + BVHCacheItem *search = (BVHCacheItem *)_search; if (search->type == cached->type) { search->tree = cached->tree; diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c index 2be22e0e28b..e1cfcee1367 100644 --- a/source/blender/blenkernel/intern/camera.c +++ b/source/blender/blenkernel/intern/camera.c @@ -50,57 +50,57 @@ /****************************** Camera Datablock *****************************/ -void *add_camera(const char *name) +void *BKE_camera_add(const char *name) { Camera *cam; - cam= alloc_libblock(&G.main->camera, ID_CA, name); + cam = BKE_libblock_alloc(&G.main->camera, ID_CA, name); - cam->lens= 35.0f; - cam->sensor_x= 32.0f; - cam->sensor_y= 18.0f; - cam->clipsta= 0.1f; - cam->clipend= 100.0f; - cam->drawsize= 0.5f; - cam->ortho_scale= 6.0; + cam->lens = 35.0f; + cam->sensor_x = 32.0f; + cam->sensor_y = 18.0f; + cam->clipsta = 0.1f; + cam->clipend = 100.0f; + cam->drawsize = 0.5f; + cam->ortho_scale = 6.0; cam->flag |= CAM_SHOWPASSEPARTOUT; cam->passepartalpha = 0.5f; return cam; } -Camera *copy_camera(Camera *cam) +Camera *BKE_camera_copy(Camera *cam) { Camera *camn; - camn= copy_libblock(&cam->id); + camn = BKE_libblock_copy(&cam->id); id_lib_extern((ID *)camn->dof_ob); return camn; } -void make_local_camera(Camera *cam) +void BKE_camera_make_local(Camera *cam) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (cam->id.lib==NULL) return; - if (cam->id.us==1) { + if (cam->id.lib == NULL) return; + if (cam->id.us == 1) { id_clear_lib_data(bmain, &cam->id); return; } - for (ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) { - if (ob->data==cam) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) { + if (ob->data == cam) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -108,17 +108,17 @@ void make_local_camera(Camera *cam) id_clear_lib_data(bmain, &cam->id); } else if (is_local && is_lib) { - Camera *cam_new= copy_camera(cam); + Camera *cam_new = BKE_camera_copy(cam); - cam_new->id.us= 0; + cam_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, cam->id.lib, &cam_new->id); - for (ob= bmain->object.first; ob; ob= ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { if (ob->data == cam) { - if (ob->id.lib==NULL) { - ob->data= cam_new; + if (ob->id.lib == NULL) { + ob->data = cam_new; cam_new->id.us++; cam->id.us--; } @@ -127,26 +127,26 @@ void make_local_camera(Camera *cam) } } -void free_camera(Camera *ca) +void BKE_camera_free(Camera *ca) { BKE_free_animdata((ID *)ca); } /******************************** Camera Usage *******************************/ -void object_camera_mode(RenderData *rd, Object *cam_ob) +void BKE_camera_object_mode(RenderData *rd, Object *cam_ob) { - rd->mode &= ~(R_ORTHO|R_PANORAMA); + rd->mode &= ~(R_ORTHO | R_PANORAMA); - if (cam_ob && cam_ob->type==OB_CAMERA) { - Camera *cam= cam_ob->data; + if (cam_ob && cam_ob->type == OB_CAMERA) { + Camera *cam = cam_ob->data; if (cam->type == CAM_ORTHO) rd->mode |= R_ORTHO; - if (cam->flag & CAM_PANORAMA) rd->mode |= R_PANORAMA; + if (cam->type == CAM_PANO) rd->mode |= R_PANORAMA; } } /* get the camera's dof value, takes the dof object into account */ -float object_camera_dof_distance(Object *ob) +float BKE_camera_object_dof_distance(Object *ob) { Camera *cam = (Camera *)ob->data; if (ob->type != OB_CAMERA) @@ -165,7 +165,7 @@ float object_camera_dof_distance(Object *ob) return cam->YF_dofdist; } -float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) +float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) { /* sensor size used to fit to. for auto, sensor_x is both x and y. */ if (sensor_fit == CAMERA_SENSOR_FIT_VERT) @@ -174,7 +174,7 @@ float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y) return sensor_x; } -int camera_sensor_fit(int sensor_fit, float sizex, float sizey) +int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey) { if (sensor_fit == CAMERA_SENSOR_FIT_AUTO) { if (sizex >= sizey) @@ -188,122 +188,122 @@ int camera_sensor_fit(int sensor_fit, float sizex, float sizey) /******************************** Camera Params *******************************/ -void camera_params_init(CameraParams *params) +void BKE_camera_params_init(CameraParams *params) { memset(params, 0, sizeof(CameraParams)); /* defaults */ - params->sensor_x= DEFAULT_SENSOR_WIDTH; - params->sensor_y= DEFAULT_SENSOR_HEIGHT; - params->sensor_fit= CAMERA_SENSOR_FIT_AUTO; + params->sensor_x = DEFAULT_SENSOR_WIDTH; + params->sensor_y = DEFAULT_SENSOR_HEIGHT; + params->sensor_fit = CAMERA_SENSOR_FIT_AUTO; - params->zoom= 1.0f; + params->zoom = 1.0f; } -void camera_params_from_object(CameraParams *params, Object *ob) +void BKE_camera_params_from_object(CameraParams *params, Object *ob) { if (!ob) return; - if (ob->type==OB_CAMERA) { + if (ob->type == OB_CAMERA) { /* camera object */ - Camera *cam= ob->data; + Camera *cam = ob->data; if (cam->type == CAM_ORTHO) - params->is_ortho= TRUE; - params->lens= cam->lens; - params->ortho_scale= cam->ortho_scale; + params->is_ortho = TRUE; + params->lens = cam->lens; + params->ortho_scale = cam->ortho_scale; - params->shiftx= cam->shiftx; - params->shifty= cam->shifty; + params->shiftx = cam->shiftx; + params->shifty = cam->shifty; - params->sensor_x= cam->sensor_x; - params->sensor_y= cam->sensor_y; - params->sensor_fit= cam->sensor_fit; + params->sensor_x = cam->sensor_x; + params->sensor_y = cam->sensor_y; + params->sensor_fit = cam->sensor_fit; - params->clipsta= cam->clipsta; - params->clipend= cam->clipend; + params->clipsta = cam->clipsta; + params->clipend = cam->clipend; } - else if (ob->type==OB_LAMP) { + else if (ob->type == OB_LAMP) { /* lamp object */ - Lamp *la= ob->data; - float fac= cosf((float)M_PI*la->spotsize/360.0f); - float phi= acos(fac); + Lamp *la = ob->data; + float fac = cosf((float)M_PI * la->spotsize / 360.0f); + float phi = acos(fac); - params->lens= 16.0f*fac/sinf(phi); - if (params->lens==0.0f) - params->lens= 35.0f; + params->lens = 16.0f * fac / sinf(phi); + if (params->lens == 0.0f) + params->lens = 35.0f; - params->clipsta= la->clipsta; - params->clipend= la->clipend; + params->clipsta = la->clipsta; + params->clipend = la->clipend; } } -void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d) +void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d) { /* common */ - params->lens= v3d->lens; - params->clipsta= v3d->near; - params->clipend= v3d->far; + params->lens = v3d->lens; + params->clipsta = v3d->near; + params->clipend = v3d->far; - if (rv3d->persp==RV3D_CAMOB) { + if (rv3d->persp == RV3D_CAMOB) { /* camera view */ - camera_params_from_object(params, v3d->camera); + BKE_camera_params_from_object(params, v3d->camera); - params->zoom= BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom); + params->zoom = BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom); - params->offsetx= 2.0f*rv3d->camdx*params->zoom; - params->offsety= 2.0f*rv3d->camdy*params->zoom; + params->offsetx = 2.0f * rv3d->camdx * params->zoom; + params->offsety = 2.0f * rv3d->camdy * params->zoom; params->shiftx *= params->zoom; params->shifty *= params->zoom; - params->zoom= 1.0f/params->zoom; + params->zoom = 1.0f / params->zoom; } - else if (rv3d->persp==RV3D_ORTHO) { + else if (rv3d->persp == RV3D_ORTHO) { /* orthographic view */ - params->clipend *= 0.5f; // otherwise too extreme low zbuffer quality - params->clipsta= - params->clipend; + params->clipend *= 0.5f; // otherwise too extreme low zbuffer quality + params->clipsta = -params->clipend; - params->is_ortho= TRUE; + params->is_ortho = TRUE; params->ortho_scale = rv3d->dist; - params->zoom= 2.0f; + params->zoom = 2.0f; } else { /* perspective view */ - params->zoom= 2.0f; + params->zoom = 2.0f; } } -void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp) +void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp) { rctf viewplane; float pixsize, viewfac, sensor_size, dx, dy; int sensor_fit; /* fields rendering */ - params->ycor= yasp/xasp; + params->ycor = yasp / xasp; if (params->use_fields) params->ycor *= 2.0f; if (params->is_ortho) { /* orthographic camera */ /* scale == 1.0 means exact 1 to 1 mapping */ - pixsize= params->ortho_scale; + pixsize = params->ortho_scale; } else { /* perspective camera */ - sensor_size= camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y); - pixsize= (sensor_size * params->clipsta)/params->lens; + sensor_size = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y); + pixsize = (sensor_size * params->clipsta) / params->lens; } /* determine sensor fit */ - sensor_fit = camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy); + sensor_fit = BKE_camera_sensor_fit(params->sensor_fit, xasp * winx, yasp * winy); - if (sensor_fit==CAMERA_SENSOR_FIT_HOR) - viewfac= winx; + if (sensor_fit == CAMERA_SENSOR_FIT_HOR) + viewfac = winx; else - viewfac= params->ycor * winy; + viewfac = params->ycor * winy; pixsize /= viewfac; @@ -312,14 +312,14 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f /* compute view plane: * fully centered, zbuffer fills in jittered between -.5 and +.5 */ - viewplane.xmin = -0.5f*(float)winx; - viewplane.ymin = -0.5f*params->ycor*(float)winy; - viewplane.xmax = 0.5f*(float)winx; - viewplane.ymax = 0.5f*params->ycor*(float)winy; + viewplane.xmin = -0.5f * (float)winx; + viewplane.ymin = -0.5f * params->ycor * (float)winy; + viewplane.xmax = 0.5f * (float)winx; + viewplane.ymax = 0.5f * params->ycor * (float)winy; /* lens shift and offset */ - dx= params->shiftx*viewfac + winx*params->offsetx; - dy= params->shifty*viewfac + winy*params->offsety; + dx = params->shiftx * viewfac + winx * params->offsetx; + dy = params->shifty * viewfac + winy * params->offsety; viewplane.xmin += dx; viewplane.ymin += dy; @@ -329,12 +329,12 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f /* fields offset */ if (params->field_second) { if (params->field_odd) { - viewplane.ymin-= 0.5f * params->ycor; - viewplane.ymax-= 0.5f * params->ycor; + viewplane.ymin -= 0.5f * params->ycor; + viewplane.ymax -= 0.5f * params->ycor; } else { - viewplane.ymin+= 0.5f * params->ycor; - viewplane.ymax+= 0.5f * params->ycor; + viewplane.ymin += 0.5f * params->ycor; + viewplane.ymax += 0.5f * params->ycor; } } @@ -345,101 +345,101 @@ void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, f viewplane.ymin *= pixsize; viewplane.ymax *= pixsize; - params->viewdx= pixsize; - params->viewdy= params->ycor * pixsize; - params->viewplane= viewplane; + params->viewdx = pixsize; + params->viewdy = params->ycor * pixsize; + params->viewplane = viewplane; } /* viewplane is assumed to be already computed */ -void camera_params_compute_matrix(CameraParams *params) +void BKE_camera_params_compute_matrix(CameraParams *params) { - rctf viewplane= params->viewplane; + rctf viewplane = params->viewplane; /* compute projection matrix */ if (params->is_ortho) orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax, - viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); + viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); else perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax, - viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); + viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend); } /***************************** Camera View Frame *****************************/ -void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3], - float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]) +void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3], + float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]) { float facx, facy; float depth; /* aspect correcton */ if (scene) { - float aspx= (float) scene->r.xsch*scene->r.xasp; - float aspy= (float) scene->r.ysch*scene->r.yasp; - int sensor_fit= camera_sensor_fit(camera->sensor_fit, aspx, aspy); + float aspx = (float) scene->r.xsch * scene->r.xasp; + float aspy = (float) scene->r.ysch * scene->r.yasp; + int sensor_fit = BKE_camera_sensor_fit(camera->sensor_fit, aspx, aspy); - if (sensor_fit==CAMERA_SENSOR_FIT_HOR) { - r_asp[0]= 1.0; - r_asp[1]= aspy / aspx; + if (sensor_fit == CAMERA_SENSOR_FIT_HOR) { + r_asp[0] = 1.0; + r_asp[1] = aspy / aspx; } else { - r_asp[0]= aspx / aspy; - r_asp[1]= 1.0; + r_asp[0] = aspx / aspy; + r_asp[1] = 1.0; } } else { - r_asp[0]= 1.0f; - r_asp[1]= 1.0f; + r_asp[0] = 1.0f; + r_asp[1] = 1.0f; } - if (camera->type==CAM_ORTHO) { - facx= 0.5f * camera->ortho_scale * r_asp[0] * scale[0]; - facy= 0.5f * camera->ortho_scale * r_asp[1] * scale[1]; - r_shift[0]= camera->shiftx * camera->ortho_scale * scale[0]; - r_shift[1]= camera->shifty * camera->ortho_scale * scale[1]; - depth= do_clip ? -((camera->clipsta * scale[2]) + 0.1f) : - drawsize * camera->ortho_scale * scale[2]; + if (camera->type == CAM_ORTHO) { + facx = 0.5f * camera->ortho_scale * r_asp[0] * scale[0]; + facy = 0.5f * camera->ortho_scale * r_asp[1] * scale[1]; + r_shift[0] = camera->shiftx * camera->ortho_scale * scale[0]; + r_shift[1] = camera->shifty * camera->ortho_scale * scale[1]; + depth = do_clip ? -((camera->clipsta * scale[2]) + 0.1f) : -drawsize * camera->ortho_scale * scale[2]; - *r_drawsize= 0.5f * camera->ortho_scale; + *r_drawsize = 0.5f * camera->ortho_scale; } else { /* that way it's always visible - clipsta+0.1 */ float fac; - float half_sensor= 0.5f*((camera->sensor_fit==CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x)); + float half_sensor = 0.5f * ((camera->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x)); - *r_drawsize= drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f); + *r_drawsize = drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f); if (do_clip) { /* fixed depth, variable size (avoids exceeding clipping range) */ depth = -(camera->clipsta + 0.1f); - fac = depth / (camera->lens/(-half_sensor) * scale[2]); + fac = depth / (camera->lens / (-half_sensor) * scale[2]); } else { /* fixed size, variable depth (stays a reasonable size in the 3D view) */ - depth= *r_drawsize * camera->lens/(-half_sensor) * scale[2]; - fac= *r_drawsize; + depth = *r_drawsize * camera->lens / (-half_sensor) * scale[2]; + fac = *r_drawsize; } - facx= fac * r_asp[0] * scale[0]; - facy= fac * r_asp[1] * scale[1]; - r_shift[0]= camera->shiftx*fac*2 * scale[0]; - r_shift[1]= camera->shifty*fac*2 * scale[1]; + facx = fac * r_asp[0] * scale[0]; + facy = fac * r_asp[1] * scale[1]; + r_shift[0] = camera->shiftx * fac * 2 * scale[0]; + r_shift[1] = camera->shifty * fac * 2 * scale[1]; } - r_vec[0][0]= r_shift[0] + facx; r_vec[0][1]= r_shift[1] + facy; r_vec[0][2]= depth; - r_vec[1][0]= r_shift[0] + facx; r_vec[1][1]= r_shift[1] - facy; r_vec[1][2]= depth; - r_vec[2][0]= r_shift[0] - facx; r_vec[2][1]= r_shift[1] - facy; r_vec[2][2]= depth; - r_vec[3][0]= r_shift[0] - facx; r_vec[3][1]= r_shift[1] + facy; r_vec[3][2]= depth; + r_vec[0][0] = r_shift[0] + facx; r_vec[0][1] = r_shift[1] + facy; r_vec[0][2] = depth; + r_vec[1][0] = r_shift[0] + facx; r_vec[1][1] = r_shift[1] - facy; r_vec[1][2] = depth; + r_vec[2][0] = r_shift[0] - facx; r_vec[2][1] = r_shift[1] - facy; r_vec[2][2] = depth; + r_vec[3][0] = r_shift[0] - facx; r_vec[3][1] = r_shift[1] + facy; r_vec[3][2] = depth; } -void camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3]) +void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3]) { float dummy_asp[2]; float dummy_shift[2]; float dummy_drawsize; - const float dummy_scale[3]= {1.0f, 1.0f, 1.0f}; + const float dummy_scale[3] = {1.0f, 1.0f, 1.0f}; - camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale, - dummy_asp, dummy_shift, &dummy_drawsize, r_vec); + BKE_camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale, + dummy_asp, dummy_shift, &dummy_drawsize, r_vec); } @@ -450,15 +450,15 @@ typedef struct CameraViewFrameData { unsigned int tot; } CameraViewFrameData; -static void camera_to_frame_view_cb(const float co[3], void *user_data) +static void BKE_camera_to_frame_view_cb(const float co[3], void *user_data) { - CameraViewFrameData *data= (CameraViewFrameData *)user_data; + CameraViewFrameData *data = (CameraViewFrameData *)user_data; unsigned int i; - for (i= 0; i < 4; i++) { - float nd= dist_to_plane_v3(co, data->frame_tx[i], data->normal_tx[i]); + for (i = 0; i < 4; i++) { + float nd = dist_to_plane_v3(co, data->frame_tx[i], data->normal_tx[i]); if (nd < data->dist_vals[i]) { - data->dist_vals[i]= nd; + data->dist_vals[i] = nd; } } @@ -467,54 +467,54 @@ static void camera_to_frame_view_cb(const float co[3], void *user_data) /* don't move the camera, just yield the fit location */ /* only valid for perspective cameras */ -int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3]) +int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3]) { float shift[2]; float plane_tx[4][3]; float rot_obmat[3][3]; - const float zero[3]= {0, 0, 0}; + const float zero[3] = {0, 0, 0}; CameraViewFrameData data_cb; unsigned int i; - camera_view_frame(scene, camera_ob->data, data_cb.frame_tx); + BKE_camera_view_frame(scene, camera_ob->data, data_cb.frame_tx); copy_m3_m4(rot_obmat, camera_ob->obmat); normalize_m3(rot_obmat); - for (i= 0; i < 4; i++) { + for (i = 0; i < 4; i++) { /* normalize so Z is always 1.0f*/ - mul_v3_fl(data_cb.frame_tx[i], 1.0f/data_cb.frame_tx[i][2]); + mul_v3_fl(data_cb.frame_tx[i], 1.0f / data_cb.frame_tx[i][2]); } /* get the shift back out of the frame */ - shift[0]= (data_cb.frame_tx[0][0] + - data_cb.frame_tx[1][0] + - data_cb.frame_tx[2][0] + - data_cb.frame_tx[3][0]) / 4.0f; - shift[1]= (data_cb.frame_tx[0][1] + - data_cb.frame_tx[1][1] + - data_cb.frame_tx[2][1] + - data_cb.frame_tx[3][1]) / 4.0f; + shift[0] = (data_cb.frame_tx[0][0] + + data_cb.frame_tx[1][0] + + data_cb.frame_tx[2][0] + + data_cb.frame_tx[3][0]) / 4.0f; + shift[1] = (data_cb.frame_tx[0][1] + + data_cb.frame_tx[1][1] + + data_cb.frame_tx[2][1] + + data_cb.frame_tx[3][1]) / 4.0f; - for (i= 0; i < 4; i++) { + for (i = 0; i < 4; i++) { mul_m3_v3(rot_obmat, data_cb.frame_tx[i]); } - for (i= 0; i < 4; i++) { + for (i = 0; i < 4; i++) { normal_tri_v3(data_cb.normal_tx[i], zero, data_cb.frame_tx[i], data_cb.frame_tx[(i + 1) % 4]); } /* initialize callback data */ - data_cb.dist_vals[0]= - data_cb.dist_vals[1]= - data_cb.dist_vals[2]= - data_cb.dist_vals[3]= FLT_MAX; - data_cb.tot= 0; + data_cb.dist_vals[0] = + data_cb.dist_vals[1] = + data_cb.dist_vals[2] = + data_cb.dist_vals[3] = FLT_MAX; + data_cb.tot = 0; /* run callback on all visible points */ BKE_scene_foreach_display_point(scene, v3d, BA_SELECT, - camera_to_frame_view_cb, &data_cb); + BKE_camera_to_frame_view_cb, &data_cb); if (data_cb.tot <= 1) { return FALSE; @@ -526,7 +526,7 @@ int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *cam float plane_isect_pt_1[3], plane_isect_pt_2[3]; /* apply the dist-from-plane's to the transformed plane points */ - for (i= 0; i < 4; i++) { + for (i = 0; i < 4; i++) { mul_v3_v3fl(plane_tx[i], data_cb.normal_tx[i], data_cb.dist_vals[i]); } @@ -547,14 +547,14 @@ int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *cam return FALSE; } else { - float cam_plane_no[3]= {0.0f, 0.0f, -1.0f}; + float cam_plane_no[3] = {0.0f, 0.0f, -1.0f}; float plane_isect_delta[3]; float plane_isect_delta_len; mul_m3_v3(rot_obmat, cam_plane_no); sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1); - plane_isect_delta_len= len_v3(plane_isect_delta); + plane_isect_delta_len = len_v3(plane_isect_delta); if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) { copy_v3_v3(r_co, plane_isect_pt_1); diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 19e66b957eb..db2362b58ce 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1,4 +1,4 @@ - /* +/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -172,7 +172,7 @@ static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r) static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; int i; if (dm->numVertData) { @@ -188,7 +188,7 @@ static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) static void cdDM_getVertCo(DerivedMesh *dm, int index, float co_r[3]) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; copy_v3_v3(co_r, cddm->mvert[index].co); } @@ -204,16 +204,16 @@ static void cdDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3]) static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3]) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; normal_short_to_float_v3(no_r, cddm->mvert[index].no); } static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; if (!cddm->pmap && ob->type == OB_MESH) { - Mesh *me= ob->data; + Mesh *me = ob->data; create_vert_poly_map(&cddm->pmap, &cddm->pmap_mem, me->mpoly, me->mloop, @@ -225,7 +225,7 @@ static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm) static int can_pbvh_draw(Object *ob, DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; Mesh *me = ob->data; int deformed = 0; @@ -247,10 +247,10 @@ static int can_pbvh_draw(Object *ob, DerivedMesh *dm) static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; if (!ob) { - cddm->pbvh= NULL; + cddm->pbvh = NULL; return NULL; } @@ -258,7 +258,7 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) return NULL; if (ob->sculpt->pbvh) { - cddm->pbvh= ob->sculpt->pbvh; + cddm->pbvh = ob->sculpt->pbvh; cddm->pbvh_draw = can_pbvh_draw(ob, dm); } @@ -286,7 +286,7 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) int totvert; totvert = deformdm->getNumVerts(deformdm); - vertCos = MEM_callocN(3*totvert*sizeof(float), "cdDM_getPBVH vertCos"); + vertCos = MEM_callocN(3 * totvert * sizeof(float), "cdDM_getPBVH vertCos"); deformdm->getVertCos(deformdm, vertCos); BLI_pbvh_apply_vertCos(cddm->pbvh, vertCos); MEM_freeN(vertCos); @@ -300,7 +300,7 @@ static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm) * TODO: proper fix is to support the pbvh in all drawing modes */ static void cdDM_update_normals_from_pbvh(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; float (*face_nors)[3]; if (!cddm->pbvh || !cddm->pbvh_draw || !dm->numTessFaceData) @@ -313,7 +313,7 @@ static void cdDM_update_normals_from_pbvh(DerivedMesh *dm) static void cdDM_drawVerts(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mv = cddm->mvert; int i; @@ -323,7 +323,7 @@ static void cdDM_drawVerts(DerivedMesh *dm) glVertex3fv(mv->co); glEnd(); } - else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ + else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ GPU_vertex_setup(dm); if (!GPU_buffer_legacy(dm)) { if (dm->drawObject->tot_triangle_point) @@ -337,7 +337,7 @@ static void cdDM_drawVerts(DerivedMesh *dm) static void cdDM_drawUVEdges(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MFace *mf = cddm->mface; MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE); int i; @@ -346,7 +346,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm) if (GPU_buffer_legacy(dm)) { glBegin(GL_LINES); for (i = 0; i < dm->numTessFaceData; i++, mf++, tf++) { - if (!(mf->flag&ME_HIDE)) { + if (!(mf->flag & ME_HIDE)) { glVertex2fv(tf->uv[0]); glVertex2fv(tf->uv[1]); @@ -377,19 +377,19 @@ static void cdDM_drawUVEdges(DerivedMesh *dm) GPU_uvedge_setup(dm); if (!GPU_buffer_legacy(dm)) { for (i = 0; i < dm->numTessFaceData; i++, mf++) { - if (!(mf->flag&ME_HIDE)) { + if (!(mf->flag & ME_HIDE)) { draw = 1; } else { draw = 0; } - if ( prevdraw != draw ) { - if ( prevdraw > 0 && (curpos-prevstart) > 0) { - glDrawArrays(GL_LINES, prevstart, curpos-prevstart); + if (prevdraw != draw) { + if (prevdraw > 0 && (curpos - prevstart) > 0) { + glDrawArrays(GL_LINES, prevstart, curpos - prevstart); } prevstart = curpos; } - if ( mf->v4 ) { + if (mf->v4) { curpos += 8; } else { @@ -397,8 +397,8 @@ static void cdDM_drawUVEdges(DerivedMesh *dm) } prevdraw = draw; } - if ( prevdraw > 0 && (curpos-prevstart) > 0 ) { - glDrawArrays(GL_LINES, prevstart, curpos-prevstart); + if (prevdraw > 0 && (curpos - prevstart) > 0) { + glDrawArrays(GL_LINES, prevstart, curpos - prevstart); } } GPU_buffer_unbind(); @@ -408,7 +408,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm) static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mvert = cddm->mvert; MEdge *medge = cddm->medge; int i; @@ -426,7 +426,7 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges } glEnd(); } - else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ + else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ int prevstart = 0; int prevdraw = 1; int draw = TRUE; @@ -442,16 +442,16 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges else { draw = FALSE; } - if ( prevdraw != draw ) { - if ( prevdraw > 0 && (i-prevstart) > 0 ) { + if (prevdraw != draw) { + if (prevdraw > 0 && (i - prevstart) > 0) { GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2); } prevstart = i; } prevdraw = draw; } - if ( prevdraw > 0 && (i-prevstart) > 0 ) { - GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i-prevstart) * 2); + if (prevdraw > 0 && (i - prevstart) > 0) { + GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2); } } GPU_buffer_unbind(); @@ -460,7 +460,7 @@ static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges static void cdDM_drawLooseEdges(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mvert = cddm->mvert; MEdge *medge = cddm->medge; int i; @@ -469,14 +469,14 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm) DEBUG_VBO("Using legacy code. cdDM_drawLooseEdges\n"); glBegin(GL_LINES); for (i = 0; i < dm->numEdgeData; i++, medge++) { - if (medge->flag&ME_LOOSEEDGE) { + if (medge->flag & ME_LOOSEEDGE) { glVertex3fv(mvert[medge->v1].co); glVertex3fv(mvert[medge->v2].co); } } glEnd(); } - else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ + else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ int prevstart = 0; int prevdraw = 1; int draw = 1; @@ -484,21 +484,21 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm) GPU_edge_setup(dm); if (!GPU_buffer_legacy(dm)) { for (i = 0; i < dm->numEdgeData; i++, medge++) { - if (medge->flag&ME_LOOSEEDGE) { + if (medge->flag & ME_LOOSEEDGE) { draw = 1; } else { draw = 0; } - if ( prevdraw != draw ) { - if ( prevdraw > 0 && (i-prevstart) > 0) { + if (prevdraw != draw) { + if (prevdraw > 0 && (i - prevstart) > 0) { GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2); } prevstart = i; } prevdraw = draw; } - if ( prevdraw > 0 && (i-prevstart) > 0 ) { + if (prevdraw > 0 && (i - prevstart) > 0) { GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, prevstart * 2, (i - prevstart) * 2); } } @@ -507,13 +507,13 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm) } static void cdDM_drawFacesSolid(DerivedMesh *dm, - float (*partial_redraw_planes)[4], - int UNUSED(fast), DMSetMaterial setMaterial) + float (*partial_redraw_planes)[4], + int UNUSED(fast), DMSetMaterial setMaterial) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mvert = cddm->mvert; MFace *mface = cddm->mface; - float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL); + float *nors = dm->getTessFaceDataArray(dm, CD_NORMAL); int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1; #define PASSVERT(index) { \ @@ -521,7 +521,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, short *no = mvert[index].no; \ glNormal3sv(no); \ } \ - glVertex3fv(mvert[index].co); \ + glVertex3fv(mvert[index].co); \ } if (cddm->pbvh && cddm->pbvh_draw) { @@ -541,9 +541,9 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, for (a = 0; a < dm->numTessFaceData; a++, mface++) { int new_glmode, new_matnr, new_shademodel; - new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES; + new_glmode = mface->v4 ? GL_QUADS : GL_TRIANGLES; new_matnr = mface->mat_nr + 1; - new_shademodel = (mface->flag & ME_SMOOTH)?GL_SMOOTH:GL_FLAT; + new_shademodel = (mface->flag & ME_SMOOTH) ? GL_SMOOTH : GL_FLAT; if (new_glmode != glmode || new_matnr != matnr || new_shademodel != shademodel) { glEnd(); @@ -584,7 +584,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, } glEnd(); } - else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ + else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */ GPU_vertex_setup(dm); GPU_normal_setup(dm); if (!GPU_buffer_legacy(dm)) { @@ -604,16 +604,16 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm, } static void cdDM_drawFacesTex_common(DerivedMesh *dm, - DMSetDrawOptionsTex drawParams, - DMSetDrawOptions drawParamsMapped, - DMCompareDrawOptions compareDrawOptions, - void *userData) + DMSetDrawOptionsTex drawParams, + DMSetDrawOptions drawParamsMapped, + DMCompareDrawOptions compareDrawOptions, + void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mv = cddm->mvert; MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE); MCol *realcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL); - float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL); + float *nors = dm->getTessFaceDataArray(dm, CD_NORMAL); MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE); int i, j, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX); int startFace = 0 /*, lastFlag = 0xdeadbeef */ /* UNUSED */; @@ -631,25 +631,25 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, unsigned char *cp = NULL; if (drawParams) { - draw_option = drawParams(tf? &tf[i]: NULL, (mcol != NULL), mf->mat_nr); + draw_option = drawParams(tf ? &tf[i] : NULL, (mcol != NULL), mf->mat_nr); } else { if (index) { orig = *index++; - if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; } + if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; } if (drawParamsMapped) draw_option = drawParamsMapped(userData, orig); - else { if (nors) nors += 3; continue; } + else { if (nors) nors += 3; continue; } } else - if (drawParamsMapped) draw_option = drawParamsMapped(userData, i); - else { if (nors) nors += 3; continue; } + if (drawParamsMapped) draw_option = drawParamsMapped(userData, i); + else { if (nors) nors += 3; continue; } } if (draw_option != DM_DRAW_OPTION_SKIP) { if (draw_option != DM_DRAW_OPTION_NO_MCOL && mcol) - cp = (unsigned char*) &mcol[i*4]; + cp = (unsigned char *) &mcol[i * 4]; - if (!(mf->flag&ME_SMOOTH)) { + if (!(mf->flag & ME_SMOOTH)) { if (nors) { glNormal3fv(nors); } @@ -665,30 +665,30 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } } - glBegin(mf->v4?GL_QUADS:GL_TRIANGLES); + glBegin(mf->v4 ? GL_QUADS : GL_TRIANGLES); if (tf) glTexCoord2fv(tf[i].uv[0]); if (cp) glColor3ub(cp[3], cp[2], cp[1]); mvert = &mv[mf->v1]; - if (mf->flag&ME_SMOOTH) glNormal3sv(mvert->no); + if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no); glVertex3fv(mvert->co); if (tf) glTexCoord2fv(tf[i].uv[1]); if (cp) glColor3ub(cp[7], cp[6], cp[5]); mvert = &mv[mf->v2]; - if (mf->flag&ME_SMOOTH) glNormal3sv(mvert->no); + if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no); glVertex3fv(mvert->co); if (tf) glTexCoord2fv(tf[i].uv[2]); if (cp) glColor3ub(cp[11], cp[10], cp[9]); mvert = &mv[mf->v3]; - if (mf->flag&ME_SMOOTH) glNormal3sv(mvert->no); + if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no); glVertex3fv(mvert->co); if (mf->v4) { if (tf) glTexCoord2fv(tf[i].uv[3]); if (cp) glColor3ub(cp[15], cp[14], cp[13]); mvert = &mv[mf->v4]; - if (mf->flag&ME_SMOOTH) glNormal3sv(mvert->no); + if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no); glVertex3fv(mvert->co); } glEnd(); @@ -705,7 +705,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, GPU_vertex_setup(dm); GPU_normal_setup(dm); GPU_uv_setup(dm); - if ( col != NULL ) { + if (col != NULL) { #if 0 if (realcol && dm->drawObject->colType == CD_TEXTURE_MCOL) { col = 0; @@ -717,13 +717,13 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, if (col != 0) #endif { - unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common"); + unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm) * 4 * 3 * sizeof(unsigned char), "cdDM_drawFacesTex_common"); for (i = 0; i < dm->getNumTessFaces(dm); i++) { for (j = 0; j < 4; j++) { /* bgr -> rgb is intentional (and stupid), but how its stored internally */ - colors[i*12+j*3] = col[i*4+j].b; - colors[i*12+j*3+1] = col[i*4+j].g; - colors[i*12+j*3+2] = col[i*4+j].r; + colors[i * 12 + j * 3] = col[i * 4 + j].b; + colors[i * 12 + j * 3 + 1] = col[i * 4 + j].g; + colors[i * 12 + j * 3 + 2] = col[i * 4 + j].r; } } GPU_color3_upload(dm, colors); @@ -737,7 +737,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } if (!GPU_buffer_legacy(dm)) { - int tottri = dm->drawObject->tot_triangle_point/3; + int tottri = dm->drawObject->tot_triangle_point / 3; int next_actualFace = dm->drawObject->triangle_to_mface[0]; glShadeModel(GL_SMOOTH); @@ -747,11 +747,11 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL; int flush = 0; - if (i != tottri-1) - next_actualFace= dm->drawObject->triangle_to_mface[i+1]; + if (i != tottri - 1) + next_actualFace = dm->drawObject->triangle_to_mface[i + 1]; if (drawParams) { - draw_option = drawParams(tf? &tf[actualFace]: NULL, (mcol != NULL), mf[actualFace].mat_nr); + draw_option = drawParams(tf ? &tf[actualFace] : NULL, (mcol != NULL), mf[actualFace].mat_nr); } else { if (index) { @@ -761,8 +761,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, draw_option = drawParamsMapped(userData, orig); } else - if (drawParamsMapped) - draw_option = drawParamsMapped(userData, actualFace); + if (drawParamsMapped) + draw_option = drawParamsMapped(userData, actualFace); } /* flush buffer if current triangle isn't drawable or it's last triangle */ @@ -771,13 +771,13 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, if (!flush && compareDrawOptions) { /* also compare draw options and flush buffer if they're different * need for face selection highlight in edit mode */ - flush|= compareDrawOptions(userData, actualFace, next_actualFace) == 0; + flush |= compareDrawOptions(userData, actualFace, next_actualFace) == 0; } if (flush) { - int first = startFace*3; + int first = startFace * 3; /* Add one to the length if we're drawing at the end of the array */ - int count = (i-startFace+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3; + int count = (i - startFace + (draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0)) * 3; if (count) { if (col) @@ -799,24 +799,24 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, } static void cdDM_drawFacesTex(DerivedMesh *dm, - DMSetDrawOptionsTex setDrawOptions, - DMCompareDrawOptions compareDrawOptions, - void *userData) + DMSetDrawOptionsTex setDrawOptions, + DMCompareDrawOptions compareDrawOptions, + void *userData) { cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData); } static void cdDM_drawMappedFaces(DerivedMesh *dm, - DMSetDrawOptions setDrawOptions, - DMSetMaterial setMaterial, - DMCompareDrawOptions compareDrawOptions, - void *userData, DMDrawFlag flag) + DMSetDrawOptions setDrawOptions, + DMSetMaterial setMaterial, + DMCompareDrawOptions compareDrawOptions, + void *userData, DMDrawFlag flag) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mv = cddm->mvert; MFace *mf = cddm->mface; MCol *mc; - float *nors= DM_get_tessface_data_layer(dm, CD_NORMAL); + float *nors = DM_get_tessface_data_layer(dm, CD_NORMAL); int useColors = flag & DM_DRAW_USE_COLORS; int i, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX); @@ -836,12 +836,12 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : (mf->flag & ME_SMOOTH); DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL; - orig = (index==NULL) ? i : *index++; + orig = (index == NULL) ? i : *index++; if (orig == ORIGINDEX_NONE) - draw_option= setMaterial(mf->mat_nr + 1, NULL); + draw_option = setMaterial(mf->mat_nr + 1, NULL); else if (setDrawOptions != NULL) - draw_option= setDrawOptions(userData, orig); + draw_option = setDrawOptions(userData, orig); if (draw_option != DM_DRAW_OPTION_SKIP) { unsigned char *cp = NULL; @@ -852,7 +852,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, /* no need to set shading mode to flat because * normals are already used to change shading */ glShadeModel(GL_SMOOTH); - glBegin(mf->v4?GL_QUADS:GL_TRIANGLES); + glBegin(mf->v4 ? GL_QUADS : GL_TRIANGLES); if (!drawSmooth) { if (nors) { @@ -907,10 +907,10 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, int prevstart = 0; GPU_vertex_setup(dm); GPU_normal_setup(dm); - if ( useColors && mc ) + if (useColors && mc) GPU_color_setup(dm); if (!GPU_buffer_legacy(dm)) { - int tottri = dm->drawObject->tot_triangle_point/3; + int tottri = dm->drawObject->tot_triangle_point / 3; glShadeModel(GL_SMOOTH); if (tottri == 0) { @@ -932,15 +932,15 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL; int flush = 0; - if (i != tottri-1) - next_actualFace= dm->drawObject->triangle_to_mface[i+1]; + if (i != tottri - 1) + next_actualFace = dm->drawObject->triangle_to_mface[i + 1]; - orig = (index==NULL) ? actualFace : index[actualFace]; + orig = (index == NULL) ? actualFace : index[actualFace]; if (orig == ORIGINDEX_NONE) - draw_option= setMaterial(mface->mat_nr + 1, NULL); + draw_option = setMaterial(mface->mat_nr + 1, NULL); else if (setDrawOptions != NULL) - draw_option= setDrawOptions(userData, orig); + draw_option = setDrawOptions(userData, orig); /* Goal is to draw as long of a contiguous triangle * array as possible, so draw when we hit either an @@ -957,9 +957,9 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, } if (flush) { - int first = prevstart*3; + int first = prevstart * 3; /* Add one to the length if we're drawing at the end of the array */ - int count = (i-prevstart+(draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0))*3; + int count = (i - prevstart + (draw_option != DM_DRAW_OPTION_SKIP ? 1 : 0)) * 3; if (count) glDrawArrays(GL_TRIANGLES, first, count); @@ -976,9 +976,9 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm, } static void cdDM_drawMappedFacesTex(DerivedMesh *dm, - DMSetDrawOptions setDrawOptions, - DMCompareDrawOptions compareDrawOptions, - void *userData) + DMSetDrawOptions setDrawOptions, + DMCompareDrawOptions compareDrawOptions, + void *userData) { cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData); } @@ -989,34 +989,34 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int /* orco texture coordinates */ if (attribs->totorco) { - if (attribs->orco.glTexco) + if (attribs->orco.gl_texco) glTexCoord3fv(attribs->orco.array[index]); else - glVertexAttrib3fvARB(attribs->orco.glIndex, attribs->orco.array[index]); + glVertexAttrib3fvARB(attribs->orco.gl_index, attribs->orco.array[index]); } /* uv texture coordinates */ for (b = 0; b < attribs->tottface; b++) { MTFace *tf = &attribs->tface[b].array[a]; - if (attribs->tface[b].glTexco) + if (attribs->tface[b].gl_texco) glTexCoord2fv(tf->uv[vert]); else - glVertexAttrib2fvARB(attribs->tface[b].glIndex, tf->uv[vert]); + glVertexAttrib2fvARB(attribs->tface[b].gl_index, tf->uv[vert]); } /* vertex colors */ for (b = 0; b < attribs->totmcol; b++) { - MCol *cp = &attribs->mcol[b].array[a*4 + vert]; + MCol *cp = &attribs->mcol[b].array[a * 4 + vert]; GLubyte col[4]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - glVertexAttrib4ubvARB(attribs->mcol[b].glIndex, col); + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + glVertexAttrib4ubvARB(attribs->mcol[b].gl_index, col); } /* tangent for normal mapping */ if (attribs->tottang) { - float *tang = attribs->tang.array[a*4 + vert]; - glVertexAttrib4fvARB(attribs->tang.glIndex, tang); + float *tang = attribs->tang.array[a * 4 + vert]; + glVertexAttrib4fvARB(attribs->tang.gl_index, tang); } /* vertex normal */ @@ -1028,11 +1028,11 @@ static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int } static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, - DMSetMaterial setMaterial, - DMSetDrawOptions setDrawOptions, - void *userData) + DMSetMaterial setMaterial, + DMSetDrawOptions setDrawOptions, + void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; GPUVertexAttribs gattribs; DMVertexAttribs attribs; MVert *mvert = cddm->mvert; @@ -1049,7 +1049,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, glShadeModel(GL_SMOOTH); - if ( GPU_buffer_legacy(dm) || setDrawOptions != NULL ) { + if (GPU_buffer_legacy(dm) || setDrawOptions != NULL) { DEBUG_VBO("Using legacy code. cdDM_drawMappedFacesGLSL\n"); memset(&attribs, 0, sizeof(attribs)); @@ -1073,7 +1073,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, continue; } else if (setDrawOptions) { - orig = (index)? index[a]: a; + orig = (index) ? index[a] : a; if (orig == ORIGINDEX_NONE) { /* since the material is set by setMaterial(), faces with no @@ -1128,7 +1128,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, GPU_normal_setup(dm); if (!GPU_buffer_legacy(dm)) { - for (i = 0; i < dm->drawObject->tot_triangle_point/3; i++) { + for (i = 0; i < dm->drawObject->tot_triangle_point / 3; i++) { a = dm->drawObject->triangle_to_mface[i]; @@ -1148,7 +1148,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, GPU_interleaved_attrib_setup(buffer, datatypes, numdata); } - glDrawArrays(GL_TRIANGLES, start*3, numfaces*3); + glDrawArrays(GL_TRIANGLES, start * 3, numfaces * 3); if (numdata != 0) { @@ -1167,25 +1167,25 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); if (attribs.totorco) { - datatypes[numdata].index = attribs.orco.glIndex; + datatypes[numdata].index = attribs.orco.gl_index; datatypes[numdata].size = 3; datatypes[numdata].type = GL_FLOAT; numdata++; } for (b = 0; b < attribs.tottface; b++) { - datatypes[numdata].index = attribs.tface[b].glIndex; + datatypes[numdata].index = attribs.tface[b].gl_index; datatypes[numdata].size = 2; datatypes[numdata].type = GL_FLOAT; numdata++; } for (b = 0; b < attribs.totmcol; b++) { - datatypes[numdata].index = attribs.mcol[b].glIndex; + datatypes[numdata].index = attribs.mcol[b].gl_index; datatypes[numdata].size = 4; datatypes[numdata].type = GL_UNSIGNED_BYTE; numdata++; } if (attribs.tottang) { - datatypes[numdata].index = attribs.tang.glIndex; + datatypes[numdata].index = attribs.tang.gl_index; datatypes[numdata].size = 4; datatypes[numdata].type = GL_FLOAT; numdata++; @@ -1215,84 +1215,84 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } } - if (dodraw && numdata != 0 ) { + if (dodraw && numdata != 0) { offset = 0; if (attribs.totorco) { - copy_v3_v3((float *)&varray[elementsize*curface*3], (float *)attribs.orco.array[mface->v1]); - copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize], (float *)attribs.orco.array[mface->v2]); - copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2], (float *)attribs.orco.array[mface->v3]); - offset += sizeof(float)*3; + copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v1]); + copy_v3_v3((float *)&varray[elementsize * curface * 3 + elementsize], (float *)attribs.orco.array[mface->v2]); + copy_v3_v3((float *)&varray[elementsize * curface * 3 + elementsize * 2], (float *)attribs.orco.array[mface->v3]); + offset += sizeof(float) * 3; } for (b = 0; b < attribs.tottface; b++) { MTFace *tf = &attribs.tface[b].array[a]; - copy_v2_v2((float *)&varray[elementsize*curface*3+offset], tf->uv[0]); - copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize], tf->uv[1]); + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset], tf->uv[0]); + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset + elementsize], tf->uv[1]); - copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2], tf->uv[2]); - offset += sizeof(float)*2; + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset + elementsize * 2], tf->uv[2]); + offset += sizeof(float) * 2; } for (b = 0; b < attribs.totmcol; b++) { - MCol *cp = &attribs.mcol[b].array[a*4 + 0]; + MCol *cp = &attribs.mcol[b].array[a * 4 + 0]; GLubyte col[4]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset], (char *)col); - cp = &attribs.mcol[b].array[a*4 + 1]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset+elementsize], (char *)col); - cp = &attribs.mcol[b].array[a*4 + 2]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset+elementsize*2], (char *)col); - offset += sizeof(unsigned char)*4; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset], (char *)col); + cp = &attribs.mcol[b].array[a * 4 + 1]; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset + elementsize], (char *)col); + cp = &attribs.mcol[b].array[a * 4 + 2]; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset + elementsize * 2], (char *)col); + offset += sizeof(unsigned char) * 4; } if (attribs.tottang) { - float *tang = attribs.tang.array[a*4 + 0]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset], tang); - tang = attribs.tang.array[a*4 + 1]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset+elementsize], tang); - tang = attribs.tang.array[a*4 + 2]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang); - offset += sizeof(float)*4; + float *tang = attribs.tang.array[a * 4 + 0]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset], tang); + tang = attribs.tang.array[a * 4 + 1]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset + elementsize], tang); + tang = attribs.tang.array[a * 4 + 2]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset + elementsize * 2], tang); + offset += sizeof(float) * 4; } (void)offset; } curface++; if (mface->v4) { - if (dodraw && numdata != 0 ) { + if (dodraw && numdata != 0) { offset = 0; if (attribs.totorco) { - copy_v3_v3((float *)&varray[elementsize*curface*3], (float *)attribs.orco.array[mface->v3]); - copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize], (float *)attribs.orco.array[mface->v4]); - copy_v3_v3((float *)&varray[elementsize*curface*3+elementsize*2], (float *)attribs.orco.array[mface->v1]); - offset += sizeof(float)*3; + copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v3]); + copy_v3_v3((float *)&varray[elementsize * curface * 3 + elementsize], (float *)attribs.orco.array[mface->v4]); + copy_v3_v3((float *)&varray[elementsize * curface * 3 + elementsize * 2], (float *)attribs.orco.array[mface->v1]); + offset += sizeof(float) * 3; } for (b = 0; b < attribs.tottface; b++) { MTFace *tf = &attribs.tface[b].array[a]; - copy_v2_v2((float *)&varray[elementsize*curface*3+offset], tf->uv[2]); - copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize], tf->uv[3]); - copy_v2_v2((float *)&varray[elementsize*curface*3+offset+elementsize*2], tf->uv[0]); - offset += sizeof(float)*2; + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset], tf->uv[2]); + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset + elementsize], tf->uv[3]); + copy_v2_v2((float *)&varray[elementsize * curface * 3 + offset + elementsize * 2], tf->uv[0]); + offset += sizeof(float) * 2; } for (b = 0; b < attribs.totmcol; b++) { - MCol *cp = &attribs.mcol[b].array[a*4 + 2]; + MCol *cp = &attribs.mcol[b].array[a * 4 + 2]; GLubyte col[4]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset], (char *)col); - cp = &attribs.mcol[b].array[a*4 + 3]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset+elementsize], (char *)col); - cp = &attribs.mcol[b].array[a*4 + 0]; - col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; - copy_v4_v4_char((char *)&varray[elementsize*curface*3+offset+elementsize*2], (char *)col); - offset += sizeof(unsigned char)*4; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset], (char *)col); + cp = &attribs.mcol[b].array[a * 4 + 3]; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset + elementsize], (char *)col); + cp = &attribs.mcol[b].array[a * 4 + 0]; + col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; + copy_v4_v4_char((char *)&varray[elementsize * curface * 3 + offset + elementsize * 2], (char *)col); + offset += sizeof(unsigned char) * 4; } if (attribs.tottang) { - float *tang = attribs.tang.array[a*4 + 2]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset], tang); - tang = attribs.tang.array[a*4 + 3]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset+elementsize], tang); - tang = attribs.tang.array[a*4 + 0]; - copy_v4_v4((float *)&varray[elementsize*curface*3+offset+elementsize*2], tang); - offset += sizeof(float)*4; + float *tang = attribs.tang.array[a * 4 + 2]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset], tang); + tang = attribs.tang.array[a * 4 + 3]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset + elementsize], tang); + tang = attribs.tang.array[a * 4 + 0]; + copy_v4_v4((float *)&varray[elementsize * curface * 3 + offset + elementsize * 2], tang); + offset += sizeof(float) * 4; } (void)offset; } @@ -1307,7 +1307,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, GPU_buffer_unlock(buffer); GPU_interleaved_attrib_setup(buffer, datatypes, numdata); } - glDrawArrays(GL_TRIANGLES, start*3, (curface-start)*3); + glDrawArrays(GL_TRIANGLES, start * 3, (curface - start) * 3); } } GPU_buffer_unbind(); @@ -1324,10 +1324,10 @@ static void cdDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial) } static void cdDM_drawMappedFacesMat(DerivedMesh *dm, - void (*setMaterial)(void *userData, int, void *attribs), - int (*setFace)(void *userData, int index), void *userData) + void (*setMaterial)(void *userData, int, void *attribs), + int (*setFace)(void *userData, int index), void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; GPUVertexAttribs gattribs; DMVertexAttribs attribs; MVert *mvert = cddm->mvert; @@ -1363,7 +1363,7 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm, /* skipping faces */ if (setFace) { - orig = (index)? index[a]: a; + orig = (index) ? index[a] : a; if (orig != ORIGINDEX_NONE && !setFace(userData, orig)) continue; @@ -1404,7 +1404,7 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm, static void cdDM_drawMappedEdges(DerivedMesh *dm, DMSetDrawOptions setDrawOptions, void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *vert = cddm->mvert; MEdge *edge = cddm->medge; int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX); @@ -1450,7 +1450,7 @@ static void cdDM_foreachMappedEdge( void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]), void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*) dm; + CDDerivedMesh *cddm = (CDDerivedMesh *) dm; MVert *mv = cddm->mvert; MEdge *med = cddm->medge; int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX); @@ -1471,7 +1471,7 @@ static void cdDM_foreachMappedFaceCenter( void (*func)(void *userData, int index, const float cent[3], const float no[3]), void *userData) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; MVert *mv = cddm->mvert; MPoly *mp = cddm->mpoly; MLoop *ml = cddm->mloop; @@ -1492,7 +1492,7 @@ static void cdDM_foreachMappedFaceCenter( ml = &cddm->mloop[mp->loopstart]; cent[0] = cent[1] = cent[2] = 0.0f; - for (j=0; jtotloop; j++, ml++) { + for (j = 0; j < mp->totloop; j++, ml++) { add_v3_v3v3(cent, cent, mv[ml->v].co); } mul_v3_fl(cent, 1.0f / (float)j); @@ -1519,12 +1519,12 @@ static void cdDM_foreachMappedFaceCenter( void CDDM_recalc_tessellation_ex(DerivedMesh *dm, const int do_face_nor_cpy) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; - dm->numTessFaceData = mesh_recalcTessellation(&dm->faceData, &dm->loopData, &dm->polyData, - cddm->mvert, - dm->numTessFaceData, dm->numLoopData, dm->numPolyData, - do_face_nor_cpy); + dm->numTessFaceData = BKE_mesh_recalc_tessellation(&dm->faceData, &dm->loopData, &dm->polyData, + cddm->mvert, + dm->numTessFaceData, dm->numLoopData, dm->numPolyData, + do_face_nor_cpy); if (!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX)) { int *polyIndex = CustomData_get_layer(&dm->faceData, CD_POLYINDEX); @@ -1551,7 +1551,7 @@ static void cdDM_free_internal(CDDerivedMesh *cddm) static void cdDM_release(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (DM_release(dm)) { cdDM_free_internal(cddm); @@ -1671,18 +1671,18 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob)) /* this does a referenced copy, with an exception for fluidsim */ DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface, - mesh->totloop, mesh->totpoly); + mesh->totloop, mesh->totpoly); dm->deformedOnly = 1; - alloctype= CD_REFERENCE; + alloctype = CD_REFERENCE; CustomData_merge(&mesh->vdata, &dm->vertData, mask, alloctype, - mesh->totvert); + mesh->totvert); CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype, - mesh->totedge); - CustomData_merge(&mesh->fdata, &dm->faceData, mask|CD_MASK_POLYINDEX, alloctype, - mesh->totface); + mesh->totedge); + CustomData_merge(&mesh->fdata, &dm->faceData, mask | CD_MASK_POLYINDEX, alloctype, + mesh->totface); CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype, mesh->totloop); CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype, @@ -1723,8 +1723,9 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase) MPoly *allpoly; int totvert, totedge, totloop, totpoly; - if (nurbs_to_mdata_customdb(ob, dispbase, &allvert, &totvert, &alledge, - &totedge, &allloop, &allpoly, &totloop, &totpoly) != 0) { + if (BKE_mesh_nurbs_to_mdata_customdb(ob, dispbase, &allvert, &totvert, &alledge, + &totedge, &allloop, &allpoly, &totloop, &totpoly) != 0) + { /* Error initializing mdata. This often happens when curve is empty */ return CDDM_new(0, 0, 0, 0, 0); } @@ -1732,12 +1733,12 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase) dm = CDDM_new(totvert, totedge, 0, totloop, totpoly); dm->deformedOnly = 1; - cddm = (CDDerivedMesh*)dm; + cddm = (CDDerivedMesh *)dm; - memcpy(cddm->mvert, allvert, totvert*sizeof(MVert)); - memcpy(cddm->medge, alledge, totedge*sizeof(MEdge)); - memcpy(cddm->mloop, allloop, totloop*sizeof(MLoop)); - memcpy(cddm->mpoly, allpoly, totpoly*sizeof(MPoly)); + memcpy(cddm->mvert, allvert, totvert * sizeof(MVert)); + memcpy(cddm->medge, alledge, totedge * sizeof(MEdge)); + memcpy(cddm->mloop, allloop, totloop * sizeof(MLoop)); + memcpy(cddm->mpoly, allpoly, totpoly * sizeof(MPoly)); MEM_freeN(allvert); MEM_freeN(alledge); @@ -1750,8 +1751,8 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase) } static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata, - int cdindex, BMLoop *l3[3], - int numCol, int numTex) + int cdindex, BMLoop *l3[3], + int numCol, int numTex) { BMLoop *l; BMFace *f = l3[0]->f; @@ -1768,7 +1769,7 @@ static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata, ME_MTEXFACE_CPY(texface, texpoly); - for (j = 0 ; j < 3; j++) { + for (j = 0; j < 3; j++) { l = l3[j]; mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i); copy_v2_v2(texface->uv[j], mloopuv->uv); @@ -1806,7 +1807,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis bm->totloop, bm->totface); - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; BMIter iter, liter; BMVert *eve; BMEdge *eed; @@ -1832,7 +1833,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis /*don't add origindex layer if one already exists*/ add_orig = !CustomData_has_layer(&bm->pdata, CD_ORIGINDEX); - mask = use_mdisps ? CD_MASK_DERIVEDMESH|CD_MASK_MDISPS : CD_MASK_DERIVEDMESH; + mask = use_mdisps ? CD_MASK_DERIVEDMESH | CD_MASK_MDISPS : CD_MASK_DERIVEDMESH; /* don't process shapekeys, we only feed them through the modifier stack as needed, * e.g. for applying modifiers or the like*/ @@ -1866,7 +1867,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis mv->flag = BM_vert_flag_to_mflag(eve); if (has_vert_bweight) - mv->bweight = (unsigned char)(BM_elem_float_data_get(&bm->vdata, eve, CD_BWEIGHT)*255.0f); + mv->bweight = (unsigned char)(BM_elem_float_data_get(&bm->vdata, eve, CD_BWEIGHT) * 255.0f); if (add_orig) *index = i; @@ -1885,9 +1886,9 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis med->v2 = BM_elem_index_get(eed->v2); if (has_crease) - med->crease = (unsigned char)(BM_elem_float_data_get(&bm->edata, eed, CD_CREASE)*255.0f); + med->crease = (unsigned char)(BM_elem_float_data_get(&bm->edata, eed, CD_CREASE) * 255.0f); if (has_edge_bweight) - med->bweight = (unsigned char)(BM_elem_float_data_get(&bm->edata, eed, CD_BWEIGHT)*255.0f); + med->bweight = (unsigned char)(BM_elem_float_data_get(&bm->edata, eed, CD_BWEIGHT) * 255.0f); med->flag = BM_edge_flag_to_mflag(eed); @@ -1916,7 +1917,7 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis mf->mat_nr = efa->mat_nr; mf->flag = BM_face_flag_to_mflag(efa); - *index = add_orig ? BM_elem_index_get(efa) : *(int*)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX); + *index = add_orig ? BM_elem_index_get(efa) : *(int *)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX); *polyindex = BM_elem_index_get(efa); loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex); @@ -1973,7 +1974,7 @@ static DerivedMesh *cddm_copy_ex(DerivedMesh *source, int faces_from_tessfaces) /* this initializes dm, and copies all non mvert/medge/mface layers */ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces, - numLoops, numPolys); + numLoops, numPolys); dm->deformedOnly = source->deformedOnly; dm->dirty = source->dirty; @@ -2055,7 +2056,7 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source, void CDDM_apply_vert_coords(DerivedMesh *dm, float (*vertCoords)[3]) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; MVert *vert; int i; @@ -2069,7 +2070,7 @@ void CDDM_apply_vert_coords(DerivedMesh *dm, float (*vertCoords)[3]) void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3]) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; MVert *vert; int i; @@ -2083,7 +2084,7 @@ void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3]) void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, const short only_face_normals) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; float (*face_nors)[3] = NULL; if (dm->numVertData == 0) return; @@ -2113,16 +2114,16 @@ void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, const short only_face_normals } - face_nors = MEM_mallocN(sizeof(float)*3*dm->numTessFaceData, "face_nors"); + face_nors = MEM_mallocN(sizeof(float) * 3 * dm->numTessFaceData, "face_nors"); /* calculate face normals */ - mesh_calc_normals_mapping_ex(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm), - dm->numLoopData, dm->numPolyData, NULL, cddm->mface, dm->numTessFaceData, - CustomData_get_layer(&dm->faceData, CD_POLYINDEX), face_nors, - only_face_normals); + BKE_mesh_calc_normals_mapping_ex(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm), + dm->numLoopData, dm->numPolyData, NULL, cddm->mface, dm->numTessFaceData, + CustomData_get_layer(&dm->faceData, CD_POLYINDEX), face_nors, + only_face_normals); CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_ASSIGN, - face_nors, dm->numTessFaceData); + face_nors, dm->numTessFaceData); } @@ -2137,7 +2138,7 @@ void CDDM_calc_normals_mapping(DerivedMesh *dm) /* bmesh note: this matches what we have in trunk */ void CDDM_calc_normals(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; float (*poly_nors)[3]; if (dm->numVertData == 0) return; @@ -2151,13 +2152,13 @@ void CDDM_calc_normals(DerivedMesh *dm) poly_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData); } - mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm), - dm->numLoopData, dm->numPolyData, poly_nors); + BKE_mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm), + dm->numLoopData, dm->numPolyData, poly_nors); } void CDDM_calc_normals_tessface(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; float (*face_nors)[3]; if (dm->numVertData == 0) return; @@ -2171,8 +2172,8 @@ void CDDM_calc_normals_tessface(DerivedMesh *dm) face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, dm->numTessFaceData); } - mesh_calc_normals_tessface(cddm->mvert, dm->numVertData, - cddm->mface, dm->numTessFaceData, face_nors); + BKE_mesh_calc_normals_tessface(cddm->mvert, dm->numVertData, + cddm->mface, dm->numTessFaceData, face_nors); } #if 1 @@ -2189,7 +2190,7 @@ void CDDM_calc_normals_tessface(DerivedMesh *dm) */ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; CDDerivedMesh *cddm2 = NULL; MVert *mv, *mvert = NULL; BLI_array_declare(mvert); @@ -2208,9 +2209,9 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) totloop = dm->numLoopData; totpoly = dm->numPolyData; - newv = MEM_callocN(sizeof(int)*dm->numVertData, "newv vtable CDDM_merge_verts"); - newe = MEM_callocN(sizeof(int)*dm->numEdgeData, "newv etable CDDM_merge_verts"); - newl = MEM_callocN(sizeof(int)*totloop, "newv ltable CDDM_merge_verts"); + newv = MEM_callocN(sizeof(int) * dm->numVertData, "newv vtable CDDM_merge_verts"); + newe = MEM_callocN(sizeof(int) * dm->numEdgeData, "newv etable CDDM_merge_verts"); + newl = MEM_callocN(sizeof(int) * totloop, "newv ltable CDDM_merge_verts"); /*fill newl with destination vertex indices*/ mv = cddm->mvert; @@ -2246,7 +2247,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) if (LIKELY(med->v1 != med->v2)) { const unsigned int v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1; const unsigned int v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2; - void **eh_p= BLI_edgehash_lookup_p(ehash, v1, v2); + void **eh_p = BLI_edgehash_lookup_p(ehash, v1, v2); if (eh_p) { newe[i] = GET_INT_FROM_POINTER(*eh_p); @@ -2274,8 +2275,8 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) for (j = 0; j < mp->totloop; j++, ml++) { med = cddm->medge + ml->e; if (LIKELY(med->v1 != med->v2)) { - newl[j+mp->loopstart] = BLI_array_count(mloop); - BLI_array_append(oldl, j+mp->loopstart); + newl[j + mp->loopstart] = BLI_array_count(mloop); + BLI_array_append(oldl, j + mp->loopstart); BLI_array_append(mloop, *ml); c++; } @@ -2293,7 +2294,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) } /*create new cddm*/ - cddm2 = (CDDerivedMesh*) CDDM_from_template((DerivedMesh*)cddm, BLI_array_count(mvert), BLI_array_count(medge), 0, BLI_array_count(mloop), BLI_array_count(mpoly)); + cddm2 = (CDDerivedMesh *) CDDM_from_template((DerivedMesh *)cddm, BLI_array_count(mvert), BLI_array_count(medge), 0, BLI_array_count(mloop), BLI_array_count(mpoly)); /*update edge indices and copy customdata*/ med = medge; @@ -2330,10 +2331,10 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) } /*copy over data. CustomData_add_layer can do this, need to look it up.*/ - memcpy(cddm2->mvert, mvert, sizeof(MVert)*BLI_array_count(mvert)); - memcpy(cddm2->medge, medge, sizeof(MEdge)*BLI_array_count(medge)); - memcpy(cddm2->mloop, mloop, sizeof(MLoop)*BLI_array_count(mloop)); - memcpy(cddm2->mpoly, mpoly, sizeof(MPoly)*BLI_array_count(mpoly)); + memcpy(cddm2->mvert, mvert, sizeof(MVert) * BLI_array_count(mvert)); + memcpy(cddm2->medge, medge, sizeof(MEdge) * BLI_array_count(medge)); + memcpy(cddm2->mloop, mloop, sizeof(MLoop) * BLI_array_count(mloop)); + memcpy(cddm2->mpoly, mpoly, sizeof(MPoly) * BLI_array_count(mpoly)); BLI_array_free(mvert); BLI_array_free(medge); BLI_array_free(mloop); BLI_array_free(mpoly); if (newv) @@ -2357,13 +2358,13 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap) dm->needsFree = 1; dm->release(dm); - return (DerivedMesh*)cddm2; + return (DerivedMesh *)cddm2; } #endif void CDDM_calc_edges_tessface(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; CustomData edgeData; EdgeHashIterator *ehi; MFace *mf = cddm->mface; @@ -2400,10 +2401,10 @@ void CDDM_calc_edges_tessface(DerivedMesh *dm) med = CustomData_get_layer(&edgeData, CD_MEDGE); index = CustomData_get_layer(&edgeData, CD_ORIGINDEX); for (i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { + BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2); - med->flag = ME_EDGEDRAW|ME_EDGERENDER; + med->flag = ME_EDGEDRAW | ME_EDGERENDER; *index = ORIGINDEX_NONE; } BLI_edgehashIterator_free(ehi); @@ -2421,7 +2422,7 @@ void CDDM_calc_edges_tessface(DerivedMesh *dm) /* warning, this uses existing edges but CDDM_calc_edges_tessface() doesn't */ void CDDM_calc_edges(DerivedMesh *dm) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; CustomData edgeData; EdgeHashIterator *ehi; MPoly *mp = cddm->mpoly; @@ -2437,7 +2438,7 @@ void CDDM_calc_edges(DerivedMesh *dm) med = cddm->medge; if (med) { for (i = 0; i < numEdges; i++, med++) { - BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1)); + BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i + 1)); } } @@ -2463,12 +2464,12 @@ void CDDM_calc_edges(DerivedMesh *dm) med = CustomData_get_layer(&edgeData, CD_MEDGE); index = CustomData_get_layer(&edgeData, CD_ORIGINDEX); for (i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { + BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2); j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); - med->flag = ME_EDGEDRAW|ME_EDGERENDER; - *index = j==0 ? ORIGINDEX_NONE : eindex[j-1]; + med->flag = ME_EDGEDRAW | ME_EDGERENDER; + *index = j == 0 ? ORIGINDEX_NONE : eindex[j - 1]; BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i)); } @@ -2497,7 +2498,7 @@ void CDDM_calc_edges(DerivedMesh *dm) void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts) { if (numVerts < dm->numVertData) - CustomData_free_elem(&dm->vertData, numVerts, dm->numVertData-numVerts); + CustomData_free_elem(&dm->vertData, numVerts, dm->numVertData - numVerts); dm->numVertData = numVerts; } @@ -2505,7 +2506,7 @@ void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts) void CDDM_lower_num_edges(DerivedMesh *dm, int numEdges) { if (numEdges < dm->numEdgeData) - CustomData_free_elem(&dm->edgeData, numEdges, dm->numEdgeData-numEdges); + CustomData_free_elem(&dm->edgeData, numEdges, dm->numEdgeData - numEdges); dm->numEdgeData = numEdges; } @@ -2513,7 +2514,7 @@ void CDDM_lower_num_edges(DerivedMesh *dm, int numEdges) void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces) { if (numTessFaces < dm->numTessFaceData) - CustomData_free_elem(&dm->faceData, numTessFaces, dm->numTessFaceData-numTessFaces); + CustomData_free_elem(&dm->faceData, numTessFaces, dm->numTessFaceData - numTessFaces); dm->numTessFaceData = numTessFaces; } @@ -2521,7 +2522,7 @@ void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces) void CDDM_lower_num_polys(DerivedMesh *dm, int numPolys) { if (numPolys < dm->numPolyData) - CustomData_free_elem(&dm->polyData, numPolys, dm->numPolyData-numPolys); + CustomData_free_elem(&dm->polyData, numPolys, dm->numPolyData - numPolys); dm->numPolyData = numPolys; } @@ -2530,60 +2531,60 @@ void CDDM_lower_num_polys(DerivedMesh *dm, int numPolys) MVert *CDDM_get_vert(DerivedMesh *dm, int index) { - return &((CDDerivedMesh*)dm)->mvert[index]; + return &((CDDerivedMesh *)dm)->mvert[index]; } MEdge *CDDM_get_edge(DerivedMesh *dm, int index) { - return &((CDDerivedMesh*)dm)->medge[index]; + return &((CDDerivedMesh *)dm)->medge[index]; } MFace *CDDM_get_tessface(DerivedMesh *dm, int index) { - return &((CDDerivedMesh*)dm)->mface[index]; + return &((CDDerivedMesh *)dm)->mface[index]; } MLoop *CDDM_get_loop(DerivedMesh *dm, int index) { - return &((CDDerivedMesh*)dm)->mloop[index]; + return &((CDDerivedMesh *)dm)->mloop[index]; } MPoly *CDDM_get_poly(DerivedMesh *dm, int index) { - return &((CDDerivedMesh*)dm)->mpoly[index]; + return &((CDDerivedMesh *)dm)->mpoly[index]; } /* array access functions */ MVert *CDDM_get_verts(DerivedMesh *dm) { - return ((CDDerivedMesh*)dm)->mvert; + return ((CDDerivedMesh *)dm)->mvert; } MEdge *CDDM_get_edges(DerivedMesh *dm) { - return ((CDDerivedMesh*)dm)->medge; + return ((CDDerivedMesh *)dm)->medge; } MFace *CDDM_get_tessfaces(DerivedMesh *dm) { - return ((CDDerivedMesh*)dm)->mface; + return ((CDDerivedMesh *)dm)->mface; } MLoop *CDDM_get_loops(DerivedMesh *dm) { - return ((CDDerivedMesh*)dm)->mloop; + return ((CDDerivedMesh *)dm)->mloop; } MPoly *CDDM_get_polys(DerivedMesh *dm) { - return ((CDDerivedMesh*)dm)->mpoly; + return ((CDDerivedMesh *)dm)->mpoly; } void CDDM_tessfaces_to_faces(DerivedMesh *dm) { /*converts mfaces to mpolys/mloops*/ - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; MFace *mf; MEdge *me; EdgeHash *eh = BLI_edgehash_new(); @@ -2627,13 +2628,13 @@ void CDDM_tessfaces_to_faces(DerivedMesh *dm) MPoly *mp; int l, *polyindex; - cddm->mloop = MEM_callocN(sizeof(MLoop)*totloop, "cddm->mloop in CDDM_tessfaces_to_faces"); - cddm->mpoly = MEM_callocN(sizeof(MPoly)*cddm->dm.numTessFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces"); + cddm->mloop = MEM_callocN(sizeof(MLoop) * totloop, "cddm->mloop in CDDM_tessfaces_to_faces"); + cddm->mpoly = MEM_callocN(sizeof(MPoly) * cddm->dm.numTessFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces"); CustomData_add_layer(&cddm->dm.loopData, CD_MLOOP, CD_ASSIGN, cddm->mloop, totloop); CustomData_add_layer(&cddm->dm.polyData, CD_MPOLY, CD_ASSIGN, cddm->mpoly, cddm->dm.numPolyData); CustomData_merge(&cddm->dm.faceData, &cddm->dm.polyData, - CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numTessFaceData); + CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numTessFaceData); polyindex = CustomData_get_layer(&cddm->dm.faceData, CD_POLYINDEX); @@ -2656,12 +2657,12 @@ void CDDM_tessfaces_to_faces(DerivedMesh *dm) ml++, l++; ml->v = mf->v3; - ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4?mf->v4:mf->v1)); + ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4 ? mf->v4 : mf->v1)); ml++, l++; if (mf->v4) { ml->v = mf->v4; - ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1)); + ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1)); ml++, l++; } @@ -2674,7 +2675,7 @@ void CDDM_tessfaces_to_faces(DerivedMesh *dm) void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (!CustomData_has_layer(&dm->vertData, CD_MVERT)) CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, mvert, dm->numVertData); @@ -2684,7 +2685,7 @@ void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert) void CDDM_set_medge(DerivedMesh *dm, MEdge *medge) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (!CustomData_has_layer(&dm->edgeData, CD_MEDGE)) CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, medge, dm->numEdgeData); @@ -2694,7 +2695,7 @@ void CDDM_set_medge(DerivedMesh *dm, MEdge *medge) void CDDM_set_mface(DerivedMesh *dm, MFace *mface) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (!CustomData_has_layer(&dm->faceData, CD_MFACE)) CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, mface, dm->numTessFaceData); @@ -2704,7 +2705,7 @@ void CDDM_set_mface(DerivedMesh *dm, MFace *mface) void CDDM_set_mloop(DerivedMesh *dm, MLoop *mloop) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (!CustomData_has_layer(&dm->loopData, CD_MLOOP)) CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_ASSIGN, mloop, dm->numLoopData); @@ -2714,7 +2715,7 @@ void CDDM_set_mloop(DerivedMesh *dm, MLoop *mloop) void CDDM_set_mpoly(DerivedMesh *dm, MPoly *mpoly) { - CDDerivedMesh *cddm = (CDDerivedMesh*)dm; + CDDerivedMesh *cddm = (CDDerivedMesh *)dm; if (!CustomData_has_layer(&dm->polyData, CD_MPOLY)) CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_ASSIGN, mpoly, dm->numPolyData); diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c index 2955e20c9e2..7ba117861bb 100644 --- a/source/blender/blenkernel/intern/colortools.c +++ b/source/blender/blenkernel/intern/colortools.c @@ -62,9 +62,9 @@ CurveMapping *curvemapping_add(int tot, float minx, float miny, float maxx, floa int a; float clipminx, clipminy, clipmaxx, clipmaxy; - cumap= MEM_callocN(sizeof(CurveMapping), "new curvemap"); - cumap->flag= CUMA_DO_CLIP; - if (tot==4) cumap->cur= 3; /* rhms, hack for 'col' curve? */ + cumap = MEM_callocN(sizeof(CurveMapping), "new curvemap"); + cumap->flag = CUMA_DO_CLIP; + if (tot == 4) cumap->cur = 3; /* rhms, hack for 'col' curve? */ clipminx = MIN2(minx, maxx); clipminy = MIN2(miny, maxy); @@ -72,20 +72,20 @@ CurveMapping *curvemapping_add(int tot, float minx, float miny, float maxx, floa clipmaxy = MAX2(miny, maxy); BLI_init_rctf(&cumap->curr, clipminx, clipmaxx, clipminy, clipmaxy); - cumap->clipr= cumap->curr; + cumap->clipr = cumap->curr; - cumap->white[0]= cumap->white[1]= cumap->white[2]= 1.0f; - cumap->bwmul[0]= cumap->bwmul[1]= cumap->bwmul[2]= 1.0f; + cumap->white[0] = cumap->white[1] = cumap->white[2] = 1.0f; + cumap->bwmul[0] = cumap->bwmul[1] = cumap->bwmul[2] = 1.0f; - for (a=0; acm[a].flag= CUMA_EXTEND_EXTRAPOLATE; - cumap->cm[a].totpoint= 2; - cumap->cm[a].curve= MEM_callocN(2*sizeof(CurveMapPoint), "curve points"); - - cumap->cm[a].curve[0].x= minx; - cumap->cm[a].curve[0].y= miny; - cumap->cm[a].curve[1].x= maxx; - cumap->cm[a].curve[1].y= maxy; + for (a = 0; a < tot; a++) { + cumap->cm[a].flag = CUMA_EXTEND_EXTRAPOLATE; + cumap->cm[a].totpoint = 2; + cumap->cm[a].curve = MEM_callocN(2 * sizeof(CurveMapPoint), "curve points"); + + cumap->cm[a].curve[0].x = minx; + cumap->cm[a].curve[0].y = miny; + cumap->cm[a].curve[1].x = maxx; + cumap->cm[a].curve[1].y = maxy; } cumap->changed_timestamp = 0; @@ -98,7 +98,7 @@ void curvemapping_free(CurveMapping *cumap) int a; if (cumap) { - for (a=0; acm[a].curve) MEM_freeN(cumap->cm[a].curve); if (cumap->cm[a].table) MEM_freeN(cumap->cm[a].table); if (cumap->cm[a].premultable) MEM_freeN(cumap->cm[a].premultable); @@ -112,14 +112,14 @@ CurveMapping *curvemapping_copy(CurveMapping *cumap) int a; if (cumap) { - CurveMapping *cumapn= MEM_dupallocN(cumap); - for (a=0; acm[a].curve) - cumapn->cm[a].curve= MEM_dupallocN(cumap->cm[a].curve); + cumapn->cm[a].curve = MEM_dupallocN(cumap->cm[a].curve); if (cumap->cm[a].table) - cumapn->cm[a].table= MEM_dupallocN(cumap->cm[a].table); + cumapn->cm[a].table = MEM_dupallocN(cumap->cm[a].table); if (cumap->cm[a].premultable) - cumapn->cm[a].premultable= MEM_dupallocN(cumap->cm[a].premultable); + cumapn->cm[a].premultable = MEM_dupallocN(cumap->cm[a].premultable); } return cumapn; } @@ -135,11 +135,11 @@ void curvemapping_set_black_white(CurveMapping *cumap, const float black[3], con if (black) copy_v3_v3(cumap->black, black); - for (a=0; a<3; a++) { - if (cumap->white[a]==cumap->black[a]) - cumap->bwmul[a]= 0.0f; + for (a = 0; a < 3; a++) { + if (cumap->white[a] == cumap->black[a]) + cumap->bwmul[a] = 0.0f; else - cumap->bwmul[a]= 1.0f/(cumap->white[a] - cumap->black[a]); + cumap->bwmul[a] = 1.0f / (cumap->white[a] - cumap->black[a]); } } @@ -149,52 +149,52 @@ void curvemapping_set_black_white(CurveMapping *cumap, const float black[3], con /* removes with flag set */ void curvemap_remove(CurveMap *cuma, int flag) { - CurveMapPoint *cmp= MEM_mallocN((cuma->totpoint)*sizeof(CurveMapPoint), "curve points"); - int a, b, removed=0; + CurveMapPoint *cmp = MEM_mallocN((cuma->totpoint) * sizeof(CurveMapPoint), "curve points"); + int a, b, removed = 0; /* well, lets keep the two outer points! */ - cmp[0]= cuma->curve[0]; - for (a=1, b=1; atotpoint-1; a++) { + cmp[0] = cuma->curve[0]; + for (a = 1, b = 1; a < cuma->totpoint - 1; a++) { if (!(cuma->curve[a].flag & flag)) { - cmp[b]= cuma->curve[a]; + cmp[b] = cuma->curve[a]; b++; } else removed++; } - cmp[b]= cuma->curve[a]; + cmp[b] = cuma->curve[a]; MEM_freeN(cuma->curve); - cuma->curve= cmp; + cuma->curve = cmp; cuma->totpoint -= removed; } void curvemap_insert(CurveMap *cuma, float x, float y) { - CurveMapPoint *cmp= MEM_callocN((cuma->totpoint+1)*sizeof(CurveMapPoint), "curve points"); - int a, b, foundloc= 0; + CurveMapPoint *cmp = MEM_callocN((cuma->totpoint + 1) * sizeof(CurveMapPoint), "curve points"); + int a, b, foundloc = 0; /* insert fragments of the old one and the new point to the new curve */ cuma->totpoint++; - for (a=0, b=0; atotpoint; a++) { + for (a = 0, b = 0; a < cuma->totpoint; a++) { if ((x < cuma->curve[a].x) && !foundloc) { - cmp[a].x= x; - cmp[a].y= y; - cmp[a].flag= CUMA_SELECT; - foundloc= 1; + cmp[a].x = x; + cmp[a].y = y; + cmp[a].flag = CUMA_SELECT; + foundloc = 1; } else { - cmp[a].x= cuma->curve[b].x; - cmp[a].y= cuma->curve[b].y; - cmp[a].flag= cuma->curve[b].flag; + cmp[a].x = cuma->curve[b].x; + cmp[a].y = cuma->curve[b].y; + cmp[a].flag = cuma->curve[b].flag; cmp[a].flag &= ~CUMA_SELECT; /* make sure old points don't remain selected */ - cmp[a].shorty= cuma->curve[b].shorty; + cmp[a].shorty = cuma->curve[b].shorty; b++; } } /* free old curve and replace it with new one */ MEM_freeN(cuma->curve); - cuma->curve= cmp; + cuma->curve = cmp; } void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset, int slope) @@ -203,91 +203,91 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset, int slope) MEM_freeN(cuma->curve); switch (preset) { - case CURVE_PRESET_LINE: cuma->totpoint= 2; break; - case CURVE_PRESET_SHARP: cuma->totpoint= 4; break; - case CURVE_PRESET_SMOOTH: cuma->totpoint= 4; break; - case CURVE_PRESET_MAX: cuma->totpoint= 2; break; - case CURVE_PRESET_MID9: cuma->totpoint= 9; break; - case CURVE_PRESET_ROUND: cuma->totpoint= 4; break; - case CURVE_PRESET_ROOT: cuma->totpoint= 4; break; + case CURVE_PRESET_LINE: cuma->totpoint = 2; break; + case CURVE_PRESET_SHARP: cuma->totpoint = 4; break; + case CURVE_PRESET_SMOOTH: cuma->totpoint = 4; break; + case CURVE_PRESET_MAX: cuma->totpoint = 2; break; + case CURVE_PRESET_MID9: cuma->totpoint = 9; break; + case CURVE_PRESET_ROUND: cuma->totpoint = 4; break; + case CURVE_PRESET_ROOT: cuma->totpoint = 4; break; } - cuma->curve= MEM_callocN(cuma->totpoint*sizeof(CurveMapPoint), "curve points"); + cuma->curve = MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), "curve points"); switch (preset) { case CURVE_PRESET_LINE: - cuma->curve[0].x= clipr->xmin; - cuma->curve[0].y= clipr->ymax; - cuma->curve[0].flag= 0; - cuma->curve[1].x= clipr->xmax; - cuma->curve[1].y= clipr->ymin; - cuma->curve[1].flag= 0; + cuma->curve[0].x = clipr->xmin; + cuma->curve[0].y = clipr->ymax; + cuma->curve[0].flag = 0; + cuma->curve[1].x = clipr->xmax; + cuma->curve[1].y = clipr->ymin; + cuma->curve[1].flag = 0; break; case CURVE_PRESET_SHARP: - cuma->curve[0].x= 0; - cuma->curve[0].y= 1; - cuma->curve[1].x= 0.25; - cuma->curve[1].y= 0.50; - cuma->curve[2].x= 0.75; - cuma->curve[2].y= 0.04; - cuma->curve[3].x= 1; - cuma->curve[3].y= 0; + cuma->curve[0].x = 0; + cuma->curve[0].y = 1; + cuma->curve[1].x = 0.25; + cuma->curve[1].y = 0.50; + cuma->curve[2].x = 0.75; + cuma->curve[2].y = 0.04; + cuma->curve[3].x = 1; + cuma->curve[3].y = 0; break; case CURVE_PRESET_SMOOTH: - cuma->curve[0].x= 0; - cuma->curve[0].y= 1; - cuma->curve[1].x= 0.25; - cuma->curve[1].y= 0.94; - cuma->curve[2].x= 0.75; - cuma->curve[2].y= 0.06; - cuma->curve[3].x= 1; - cuma->curve[3].y= 0; + cuma->curve[0].x = 0; + cuma->curve[0].y = 1; + cuma->curve[1].x = 0.25; + cuma->curve[1].y = 0.94; + cuma->curve[2].x = 0.75; + cuma->curve[2].y = 0.06; + cuma->curve[3].x = 1; + cuma->curve[3].y = 0; break; case CURVE_PRESET_MAX: - cuma->curve[0].x= 0; - cuma->curve[0].y= 1; - cuma->curve[1].x= 1; - cuma->curve[1].y= 1; + cuma->curve[0].x = 0; + cuma->curve[0].y = 1; + cuma->curve[1].x = 1; + cuma->curve[1].y = 1; break; case CURVE_PRESET_MID9: - { - int i; - for (i = 0; i < cuma->totpoint; i++) { - cuma->curve[i].x = i / ((float)cuma->totpoint - 1); - cuma->curve[i].y = 0.5; - } + { + int i; + for (i = 0; i < cuma->totpoint; i++) { + cuma->curve[i].x = i / ((float)cuma->totpoint - 1); + cuma->curve[i].y = 0.5; } - break; + } + break; case CURVE_PRESET_ROUND: - cuma->curve[0].x= 0; - cuma->curve[0].y= 1; - cuma->curve[1].x= 0.5; - cuma->curve[1].y= 0.90; - cuma->curve[2].x= 0.86; - cuma->curve[2].y= 0.5; - cuma->curve[3].x= 1; - cuma->curve[3].y= 0; + cuma->curve[0].x = 0; + cuma->curve[0].y = 1; + cuma->curve[1].x = 0.5; + cuma->curve[1].y = 0.90; + cuma->curve[2].x = 0.86; + cuma->curve[2].y = 0.5; + cuma->curve[3].x = 1; + cuma->curve[3].y = 0; break; case CURVE_PRESET_ROOT: - cuma->curve[0].x= 0; - cuma->curve[0].y= 1; - cuma->curve[1].x= 0.25; - cuma->curve[1].y= 0.95; - cuma->curve[2].x= 0.75; - cuma->curve[2].y= 0.44; - cuma->curve[3].x= 1; - cuma->curve[3].y= 0; + cuma->curve[0].x = 0; + cuma->curve[0].y = 1; + cuma->curve[1].x = 0.25; + cuma->curve[1].y = 0.95; + cuma->curve[2].x = 0.75; + cuma->curve[2].y = 0.44; + cuma->curve[3].x = 1; + cuma->curve[3].y = 0; break; } /* mirror curve in x direction to have positive slope * rather than default negative slope */ if (slope == CURVEMAP_SLOPE_POSITIVE) { - int i, last=cuma->totpoint-1; - CurveMapPoint *newpoints= MEM_dupallocN(cuma->curve); + int i, last = cuma->totpoint - 1; + CurveMapPoint *newpoints = MEM_dupallocN(cuma->curve); - for (i=0; itotpoint; i++) { - newpoints[i].y = cuma->curve[last-i].y; + for (i = 0; i < cuma->totpoint; i++) { + newpoints[i].y = cuma->curve[last - i].y; } MEM_freeN(cuma->curve); @@ -296,7 +296,7 @@ void curvemap_reset(CurveMap *cuma, rctf *clipr, int preset, int slope) if (cuma->table) { MEM_freeN(cuma->table); - cuma->table= NULL; + cuma->table = NULL; } } @@ -305,7 +305,7 @@ void curvemap_sethandle(CurveMap *cuma, int type) { int a; - for (a=0; atotpoint; a++) { + for (a = 0; a < cuma->totpoint; a++) { if (cuma->curve[a].flag & CUMA_SELECT) { if (type) cuma->curve[a].flag |= CUMA_VECTOR; else cuma->curve[a].flag &= ~CUMA_VECTOR; @@ -322,65 +322,65 @@ static void calchandle_curvemap(BezTriple *bezt, BezTriple *prev, BezTriple *nex float len, len_a, len_b; float dvec_a[2], dvec_b[2]; - if (bezt->h1==0 && bezt->h2==0) { + if (bezt->h1 == 0 && bezt->h2 == 0) { return; } - p2= bezt->vec[1]; + p2 = bezt->vec[1]; - if (prev==NULL) { - p3= next->vec[1]; - pt[0]= 2.0f*p2[0] - p3[0]; - pt[1]= 2.0f*p2[1] - p3[1]; - p1= pt; + if (prev == NULL) { + p3 = next->vec[1]; + pt[0] = 2.0f * p2[0] - p3[0]; + pt[1] = 2.0f * p2[1] - p3[1]; + p1 = pt; } else { - p1= prev->vec[1]; + p1 = prev->vec[1]; } - if (next==NULL) { - p1= prev->vec[1]; - pt[0]= 2.0f*p2[0] - p1[0]; - pt[1]= 2.0f*p2[1] - p1[1]; - p3= pt; + if (next == NULL) { + p1 = prev->vec[1]; + pt[0] = 2.0f * p2[0] - p1[0]; + pt[1] = 2.0f * p2[1] - p1[1]; + p3 = pt; } else { - p3= next->vec[1]; + p3 = next->vec[1]; } sub_v2_v2v2(dvec_a, p2, p1); sub_v2_v2v2(dvec_b, p3, p2); - len_a= len_v2(dvec_a); - len_b= len_v2(dvec_b); + len_a = len_v2(dvec_a); + len_b = len_v2(dvec_b); - if (len_a==0.0f) len_a=1.0f; - if (len_b==0.0f) len_b=1.0f; + if (len_a == 0.0f) len_a = 1.0f; + if (len_b == 0.0f) len_b = 1.0f; - if (bezt->h1==HD_AUTO || bezt->h2==HD_AUTO) { /* auto */ + if (bezt->h1 == HD_AUTO || bezt->h2 == HD_AUTO) { /* auto */ float tvec[2]; - tvec[0]= dvec_b[0]/len_b + dvec_a[0]/len_a; - tvec[1]= dvec_b[1]/len_b + dvec_a[1]/len_a; + tvec[0] = dvec_b[0] / len_b + dvec_a[0] / len_a; + tvec[1] = dvec_b[1] / len_b + dvec_a[1] / len_a; - len= len_v2(tvec) * 2.5614f; - if (len!=0.0f) { + len = len_v2(tvec) * 2.5614f; + if (len != 0.0f) { - if (bezt->h1==HD_AUTO) { - len_a/=len; - madd_v2_v2v2fl(p2-3, p2, tvec, -len_a); + if (bezt->h1 == HD_AUTO) { + len_a /= len; + madd_v2_v2v2fl(p2 - 3, p2, tvec, -len_a); } - if (bezt->h2==HD_AUTO) { - len_b/=len; - madd_v2_v2v2fl(p2+3, p2, tvec, len_b); + if (bezt->h2 == HD_AUTO) { + len_b /= len; + madd_v2_v2v2fl(p2 + 3, p2, tvec, len_b); } } } - if (bezt->h1==HD_VECT) { /* vector */ - madd_v2_v2v2fl(p2-3, p2, dvec_a, -1.0f/3.0f); + if (bezt->h1 == HD_VECT) { /* vector */ + madd_v2_v2v2fl(p2 - 3, p2, dvec_a, -1.0f / 3.0f); } - if (bezt->h2==HD_VECT) { - madd_v2_v2v2fl(p2+3, p2, dvec_b, 1.0f/3.0f); + if (bezt->h2 == HD_VECT) { + madd_v2_v2v2fl(p2 + 3, p2, dvec_b, 1.0f / 3.0f); } } @@ -389,27 +389,27 @@ static void calchandle_curvemap(BezTriple *bezt, BezTriple *prev, BezTriple *nex static float curvemap_calc_extend(CurveMap *cuma, float x, const float first[2], const float last[2]) { if (x <= first[0]) { - if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0) { + if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0) { /* no extrapolate */ return first[1]; } else { - if (cuma->ext_in[0]==0.0f) - return first[1] + cuma->ext_in[1]*10000.0f; + if (cuma->ext_in[0] == 0.0f) + return first[1] + cuma->ext_in[1] * 10000.0f; else - return first[1] + cuma->ext_in[1]*(x - first[0])/cuma->ext_in[0]; + return first[1] + cuma->ext_in[1] * (x - first[0]) / cuma->ext_in[0]; } } else if (x >= last[0]) { - if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE)==0) { + if ((cuma->flag & CUMA_EXTEND_EXTRAPOLATE) == 0) { /* no extrapolate */ return last[1]; } else { - if (cuma->ext_out[0]==0.0f) - return last[1] - cuma->ext_out[1]*10000.0f; + if (cuma->ext_out[0] == 0.0f) + return last[1] - cuma->ext_out[1] * 10000.0f; else - return last[1] + cuma->ext_out[1]*(x - last[0])/cuma->ext_out[0]; + return last[1] + cuma->ext_out[1] * (x - last[0]) / cuma->ext_out[0]; } } return 0.0f; @@ -418,74 +418,74 @@ static float curvemap_calc_extend(CurveMap *cuma, float x, const float first[2], /* only creates a table for a single channel in CurveMapping */ static void curvemap_make_table(CurveMap *cuma, rctf *clipr) { - CurveMapPoint *cmp= cuma->curve; + CurveMapPoint *cmp = cuma->curve; BezTriple *bezt; float *fp, *allpoints, *lastpoint, curf, range; int a, totpoint; - if (cuma->curve==NULL) return; + if (cuma->curve == NULL) return; /* default rect also is table range */ - cuma->mintable= clipr->xmin; - cuma->maxtable= clipr->xmax; + cuma->mintable = clipr->xmin; + cuma->maxtable = clipr->xmax; /* hrmf... we now rely on blender ipo beziers, these are more advanced */ - bezt= MEM_callocN(cuma->totpoint*sizeof(BezTriple), "beztarr"); + bezt = MEM_callocN(cuma->totpoint * sizeof(BezTriple), "beztarr"); - for (a=0; atotpoint; a++) { - cuma->mintable= MIN2(cuma->mintable, cmp[a].x); - cuma->maxtable= MAX2(cuma->maxtable, cmp[a].x); - bezt[a].vec[1][0]= cmp[a].x; - bezt[a].vec[1][1]= cmp[a].y; + for (a = 0; a < cuma->totpoint; a++) { + cuma->mintable = MIN2(cuma->mintable, cmp[a].x); + cuma->maxtable = MAX2(cuma->maxtable, cmp[a].x); + bezt[a].vec[1][0] = cmp[a].x; + bezt[a].vec[1][1] = cmp[a].y; if (cmp[a].flag & CUMA_VECTOR) - bezt[a].h1= bezt[a].h2= HD_VECT; + bezt[a].h1 = bezt[a].h2 = HD_VECT; else - bezt[a].h1= bezt[a].h2= HD_AUTO; + bezt[a].h1 = bezt[a].h2 = HD_AUTO; } - for (a=0; atotpoint; a++) { - if (a==0) - calchandle_curvemap(bezt, NULL, bezt+1, 0); - else if (a==cuma->totpoint-1) - calchandle_curvemap(bezt+a, bezt+a-1, NULL, 0); + for (a = 0; a < cuma->totpoint; a++) { + if (a == 0) + calchandle_curvemap(bezt, NULL, bezt + 1, 0); + else if (a == cuma->totpoint - 1) + calchandle_curvemap(bezt + a, bezt + a - 1, NULL, 0); else - calchandle_curvemap(bezt+a, bezt+a-1, bezt+a+1, 0); + calchandle_curvemap(bezt + a, bezt + a - 1, bezt + a + 1, 0); } /* first and last handle need correction, instead of pointing to center of next/prev, * we let it point to the closest handle */ - if (cuma->totpoint>2) { + if (cuma->totpoint > 2) { float hlen, nlen, vec[3]; - if (bezt[0].h2==HD_AUTO) { + if (bezt[0].h2 == HD_AUTO) { - hlen= len_v3v3(bezt[0].vec[1], bezt[0].vec[2]); /* original handle length */ + hlen = len_v3v3(bezt[0].vec[1], bezt[0].vec[2]); /* original handle length */ /* clip handle point */ copy_v3_v3(vec, bezt[1].vec[0]); if (vec[0] < bezt[0].vec[1][0]) - vec[0]= bezt[0].vec[1][0]; + vec[0] = bezt[0].vec[1][0]; sub_v3_v3(vec, bezt[0].vec[1]); - nlen= len_v3(vec); - if (nlen>FLT_EPSILON) { - mul_v3_fl(vec, hlen/nlen); + nlen = len_v3(vec); + if (nlen > FLT_EPSILON) { + mul_v3_fl(vec, hlen / nlen); add_v3_v3v3(bezt[0].vec[2], vec, bezt[0].vec[1]); sub_v3_v3v3(bezt[0].vec[0], bezt[0].vec[1], vec); } } - a= cuma->totpoint-1; - if (bezt[a].h2==HD_AUTO) { + a = cuma->totpoint - 1; + if (bezt[a].h2 == HD_AUTO) { - hlen= len_v3v3(bezt[a].vec[1], bezt[a].vec[0]); /* original handle length */ + hlen = len_v3v3(bezt[a].vec[1], bezt[a].vec[0]); /* original handle length */ /* clip handle point */ - copy_v3_v3(vec, bezt[a-1].vec[2]); + copy_v3_v3(vec, bezt[a - 1].vec[2]); if (vec[0] > bezt[a].vec[1][0]) - vec[0]= bezt[a].vec[1][0]; + vec[0] = bezt[a].vec[1][0]; sub_v3_v3(vec, bezt[a].vec[1]); - nlen= len_v3(vec); - if (nlen>FLT_EPSILON) { - mul_v3_fl(vec, hlen/nlen); + nlen = len_v3(vec); + if (nlen > FLT_EPSILON) { + mul_v3_fl(vec, hlen / nlen); add_v3_v3v3(bezt[a].vec[0], vec, bezt[a].vec[1]); sub_v3_v3v3(bezt[a].vec[2], bezt[a].vec[1], vec); } @@ -494,63 +494,63 @@ static void curvemap_make_table(CurveMap *cuma, rctf *clipr) /* make the bezier curve */ if (cuma->table) MEM_freeN(cuma->table); - totpoint= (cuma->totpoint-1)*CM_RESOL; - fp= allpoints= MEM_callocN(totpoint*2*sizeof(float), "table"); + totpoint = (cuma->totpoint - 1) * CM_RESOL; + fp = allpoints = MEM_callocN(totpoint * 2 * sizeof(float), "table"); - for (a=0; atotpoint-1; a++, fp += 2*CM_RESOL) { - correct_bezpart(bezt[a].vec[1], bezt[a].vec[2], bezt[a+1].vec[0], bezt[a+1].vec[1]); - BKE_curve_forward_diff_bezier(bezt[a].vec[1][0], bezt[a].vec[2][0], bezt[a+1].vec[0][0], bezt[a+1].vec[1][0], fp, CM_RESOL-1, 2*sizeof(float)); - BKE_curve_forward_diff_bezier(bezt[a].vec[1][1], bezt[a].vec[2][1], bezt[a+1].vec[0][1], bezt[a+1].vec[1][1], fp+1, CM_RESOL-1, 2*sizeof(float)); + for (a = 0; a < cuma->totpoint - 1; a++, fp += 2 * CM_RESOL) { + correct_bezpart(bezt[a].vec[1], bezt[a].vec[2], bezt[a + 1].vec[0], bezt[a + 1].vec[1]); + BKE_curve_forward_diff_bezier(bezt[a].vec[1][0], bezt[a].vec[2][0], bezt[a + 1].vec[0][0], bezt[a + 1].vec[1][0], fp, CM_RESOL - 1, 2 * sizeof(float)); + BKE_curve_forward_diff_bezier(bezt[a].vec[1][1], bezt[a].vec[2][1], bezt[a + 1].vec[0][1], bezt[a + 1].vec[1][1], fp + 1, CM_RESOL - 1, 2 * sizeof(float)); } /* store first and last handle for extrapolation, unit length */ - cuma->ext_in[0]= bezt[0].vec[0][0] - bezt[0].vec[1][0]; - cuma->ext_in[1]= bezt[0].vec[0][1] - bezt[0].vec[1][1]; - range= sqrt(cuma->ext_in[0]*cuma->ext_in[0] + cuma->ext_in[1]*cuma->ext_in[1]); - cuma->ext_in[0]/= range; - cuma->ext_in[1]/= range; - - a= cuma->totpoint-1; - cuma->ext_out[0]= bezt[a].vec[1][0] - bezt[a].vec[2][0]; - cuma->ext_out[1]= bezt[a].vec[1][1] - bezt[a].vec[2][1]; - range= sqrt(cuma->ext_out[0]*cuma->ext_out[0] + cuma->ext_out[1]*cuma->ext_out[1]); - cuma->ext_out[0]/= range; - cuma->ext_out[1]/= range; + cuma->ext_in[0] = bezt[0].vec[0][0] - bezt[0].vec[1][0]; + cuma->ext_in[1] = bezt[0].vec[0][1] - bezt[0].vec[1][1]; + range = sqrt(cuma->ext_in[0] * cuma->ext_in[0] + cuma->ext_in[1] * cuma->ext_in[1]); + cuma->ext_in[0] /= range; + cuma->ext_in[1] /= range; + + a = cuma->totpoint - 1; + cuma->ext_out[0] = bezt[a].vec[1][0] - bezt[a].vec[2][0]; + cuma->ext_out[1] = bezt[a].vec[1][1] - bezt[a].vec[2][1]; + range = sqrt(cuma->ext_out[0] * cuma->ext_out[0] + cuma->ext_out[1] * cuma->ext_out[1]); + cuma->ext_out[0] /= range; + cuma->ext_out[1] /= range; /* cleanup */ MEM_freeN(bezt); - range= CM_TABLEDIV*(cuma->maxtable - cuma->mintable); - cuma->range= 1.0f/range; + range = CM_TABLEDIV * (cuma->maxtable - cuma->mintable); + cuma->range = 1.0f / range; /* now make a table with CM_TABLE equal x distances */ - fp= allpoints; - lastpoint= allpoints + 2*(totpoint-1); - cmp= MEM_callocN((CM_TABLE+1)*sizeof(CurveMapPoint), "dist table"); - - for (a=0; a<=CM_TABLE; a++) { - curf= cuma->mintable + range*(float)a; - cmp[a].x= curf; + fp = allpoints; + lastpoint = allpoints + 2 * (totpoint - 1); + cmp = MEM_callocN((CM_TABLE + 1) * sizeof(CurveMapPoint), "dist table"); + + for (a = 0; a <= CM_TABLE; a++) { + curf = cuma->mintable + range * (float)a; + cmp[a].x = curf; /* get the first x coordinate larger than curf */ - while (curf >= fp[0] && fp!=lastpoint) { - fp+=2; + while (curf >= fp[0] && fp != lastpoint) { + fp += 2; } - if (fp==allpoints || (curf >= fp[0] && fp==lastpoint)) - cmp[a].y= curvemap_calc_extend(cuma, curf, allpoints, lastpoint); + if (fp == allpoints || (curf >= fp[0] && fp == lastpoint)) + cmp[a].y = curvemap_calc_extend(cuma, curf, allpoints, lastpoint); else { - float fac1= fp[0] - fp[-2]; - float fac2= fp[0] - curf; + float fac1 = fp[0] - fp[-2]; + float fac2 = fp[0] - curf; if (fac1 > FLT_EPSILON) - fac1= fac2/fac1; + fac1 = fac2 / fac1; else - fac1= 0.0f; - cmp[a].y= fac1*fp[-1] + (1.0f-fac1)*fp[1]; + fac1 = 0.0f; + cmp[a].y = fac1 * fp[-1] + (1.0f - fac1) * fp[1]; } } MEM_freeN(allpoints); - cuma->table= cmp; + cuma->table = cmp; } /* call when you do images etc, needs restore too. also verifies tables */ @@ -561,34 +561,34 @@ void curvemapping_premultiply(CurveMapping *cumap, int restore) if (restore) { if (cumap->flag & CUMA_PREMULLED) { - for (a=0; a<3; a++) { + for (a = 0; a < 3; a++) { MEM_freeN(cumap->cm[a].table); - cumap->cm[a].table= cumap->cm[a].premultable; - cumap->cm[a].premultable= NULL; + cumap->cm[a].table = cumap->cm[a].premultable; + cumap->cm[a].premultable = NULL; } cumap->flag &= ~CUMA_PREMULLED; } } else { - if ((cumap->flag & CUMA_PREMULLED)==0) { + if ((cumap->flag & CUMA_PREMULLED) == 0) { /* verify and copy */ - for (a=0; a<3; a++) { - if (cumap->cm[a].table==NULL) - curvemap_make_table(cumap->cm+a, &cumap->clipr); - cumap->cm[a].premultable= cumap->cm[a].table; - cumap->cm[a].table= MEM_mallocN((CM_TABLE+1)*sizeof(CurveMapPoint), "premul table"); - memcpy(cumap->cm[a].table, cumap->cm[a].premultable, (CM_TABLE+1)*sizeof(CurveMapPoint)); + for (a = 0; a < 3; a++) { + if (cumap->cm[a].table == NULL) + curvemap_make_table(cumap->cm + a, &cumap->clipr); + cumap->cm[a].premultable = cumap->cm[a].table; + cumap->cm[a].table = MEM_mallocN((CM_TABLE + 1) * sizeof(CurveMapPoint), "premul table"); + memcpy(cumap->cm[a].table, cumap->cm[a].premultable, (CM_TABLE + 1) * sizeof(CurveMapPoint)); } - if (cumap->cm[3].table==NULL) - curvemap_make_table(cumap->cm+3, &cumap->clipr); + if (cumap->cm[3].table == NULL) + curvemap_make_table(cumap->cm + 3, &cumap->clipr); /* premul */ - for (a=0; a<3; a++) { + for (a = 0; a < 3; a++) { int b; - for (b=0; b<=CM_TABLE; b++) { - cumap->cm[a].table[b].y= curvemap_evaluateF(cumap->cm+3, cumap->cm[a].table[b].y); + for (b = 0; b <= CM_TABLE; b++) { + cumap->cm[a].table[b].y = curvemap_evaluateF(cumap->cm + 3, cumap->cm[a].table[b].y); } } @@ -599,10 +599,10 @@ void curvemapping_premultiply(CurveMapping *cumap, int restore) static int sort_curvepoints(const void *a1, const void *a2) { - const struct CurveMapPoint *x1=a1, *x2=a2; + const struct CurveMapPoint *x1 = a1, *x2 = a2; - if ( x1->x > x2->x ) return 1; - else if ( x1->x < x2->x) return -1; + if (x1->x > x2->x) return 1; + else if (x1->x < x2->x) return -1; return 0; } @@ -611,30 +611,30 @@ static int sort_curvepoints(const void *a1, const void *a2) /* note; only does current curvemap! */ void curvemapping_changed(CurveMapping *cumap, int rem_doubles) { - CurveMap *cuma= cumap->cm+cumap->cur; - CurveMapPoint *cmp= cuma->curve; - rctf *clipr= &cumap->clipr; - float thresh= 0.01f*(clipr->xmax - clipr->xmin); - float dx= 0.0f, dy= 0.0f; + CurveMap *cuma = cumap->cm + cumap->cur; + CurveMapPoint *cmp = cuma->curve; + rctf *clipr = &cumap->clipr; + float thresh = 0.01f * (clipr->xmax - clipr->xmin); + float dx = 0.0f, dy = 0.0f; int a; cumap->changed_timestamp++; /* clamp with clip */ if (cumap->flag & CUMA_DO_CLIP) { - for (a=0; atotpoint; a++) { + for (a = 0; a < cuma->totpoint; a++) { if (cmp[a].flag & CUMA_SELECT) { if (cmp[a].x < clipr->xmin) - dx= MIN2(dx, cmp[a].x - clipr->xmin); + dx = MIN2(dx, cmp[a].x - clipr->xmin); else if (cmp[a].x > clipr->xmax) - dx= MAX2(dx, cmp[a].x - clipr->xmax); + dx = MAX2(dx, cmp[a].x - clipr->xmax); if (cmp[a].y < clipr->ymin) - dy= MIN2(dy, cmp[a].y - clipr->ymin); + dy = MIN2(dy, cmp[a].y - clipr->ymin); else if (cmp[a].y > clipr->ymax) - dy= MAX2(dy, cmp[a].y - clipr->ymax); + dy = MAX2(dy, cmp[a].y - clipr->ymax); } } - for (a=0; atotpoint; a++) { + for (a = 0; a < cuma->totpoint; a++) { if (cmp[a].flag & CUMA_SELECT) { cmp[a].x -= dx; cmp[a].y -= dy; @@ -646,25 +646,25 @@ void curvemapping_changed(CurveMapping *cumap, int rem_doubles) qsort(cmp, cuma->totpoint, sizeof(CurveMapPoint), sort_curvepoints); /* remove doubles, threshold set on 1% of default range */ - if (rem_doubles && cuma->totpoint>2) { - for (a=0; atotpoint-1; a++) { - dx= cmp[a].x - cmp[a+1].x; - dy= cmp[a].y - cmp[a+1].y; - if ( sqrtf(dx*dx + dy*dy) < thresh ) { - if (a==0) { - cmp[a+1].flag|= 2; - if (cmp[a+1].flag & CUMA_SELECT) + if (rem_doubles && cuma->totpoint > 2) { + for (a = 0; a < cuma->totpoint - 1; a++) { + dx = cmp[a].x - cmp[a + 1].x; + dy = cmp[a].y - cmp[a + 1].y; + if (sqrtf(dx * dx + dy * dy) < thresh) { + if (a == 0) { + cmp[a + 1].flag |= 2; + if (cmp[a + 1].flag & CUMA_SELECT) cmp[a].flag |= CUMA_SELECT; } else { - cmp[a].flag|= 2; + cmp[a].flag |= 2; if (cmp[a].flag & CUMA_SELECT) - cmp[a+1].flag |= CUMA_SELECT; + cmp[a + 1].flag |= CUMA_SELECT; } - break; /* we assume 1 deletion per edit is ok */ + break; /* we assume 1 deletion per edit is ok */ } } - if (a != cuma->totpoint-1) + if (a != cuma->totpoint - 1) curvemap_remove(cuma, 2); } curvemap_make_table(cuma, clipr); @@ -677,31 +677,31 @@ float curvemap_evaluateF(CurveMap *cuma, float value) int i; /* index in table */ - fi= (value-cuma->mintable)*cuma->range; - i= (int)fi; + fi = (value - cuma->mintable) * cuma->range; + i = (int)fi; /* fi is table float index and should check against table range i.e. [0.0 CM_TABLE] */ - if (fi<0.0f || fi>CM_TABLE) + if (fi < 0.0f || fi > CM_TABLE) return curvemap_calc_extend(cuma, value, &cuma->table[0].x, &cuma->table[CM_TABLE].x); else { - if (i<0) return cuma->table[0].y; - if (i>=CM_TABLE) return cuma->table[CM_TABLE].y; + if (i < 0) return cuma->table[0].y; + if (i >= CM_TABLE) return cuma->table[CM_TABLE].y; - fi= fi-(float)i; - return (1.0f-fi)*cuma->table[i].y + (fi)*cuma->table[i+1].y; + fi = fi - (float)i; + return (1.0f - fi) * cuma->table[i].y + (fi) * cuma->table[i + 1].y; } } /* works with curve 'cur' */ float curvemapping_evaluateF(CurveMapping *cumap, int cur, float value) { - CurveMap *cuma= cumap->cm+cur; + CurveMap *cuma = cumap->cm + cur; /* allocate or bail out */ - if (cuma->table==NULL) { + if (cuma->table == NULL) { curvemap_make_table(cuma, &cumap->clipr); - if (cuma->table==NULL) - return 1.0f-value; + if (cuma->table == NULL) + return 1.0f - value; } return curvemap_evaluateF(cuma, value); } @@ -709,17 +709,17 @@ float curvemapping_evaluateF(CurveMapping *cumap, int cur, float value) /* vector case */ void curvemapping_evaluate3F(CurveMapping *cumap, float vecout[3], const float vecin[3]) { - vecout[0]= curvemapping_evaluateF(cumap, 0, vecin[0]); - vecout[1]= curvemapping_evaluateF(cumap, 1, vecin[1]); - vecout[2]= curvemapping_evaluateF(cumap, 2, vecin[2]); + vecout[0] = curvemapping_evaluateF(cumap, 0, vecin[0]); + vecout[1] = curvemapping_evaluateF(cumap, 1, vecin[1]); + vecout[2] = curvemapping_evaluateF(cumap, 2, vecin[2]); } /* RGB case, no black/white points, no premult */ void curvemapping_evaluateRGBF(CurveMapping *cumap, float vecout[3], const float vecin[3]) { - vecout[0]= curvemapping_evaluateF(cumap, 0, curvemapping_evaluateF(cumap, 3, vecin[0])); - vecout[1]= curvemapping_evaluateF(cumap, 1, curvemapping_evaluateF(cumap, 3, vecin[1])); - vecout[2]= curvemapping_evaluateF(cumap, 2, curvemapping_evaluateF(cumap, 3, vecin[2])); + vecout[0] = curvemapping_evaluateF(cumap, 0, curvemapping_evaluateF(cumap, 3, vecin[0])); + vecout[1] = curvemapping_evaluateF(cumap, 1, curvemapping_evaluateF(cumap, 3, vecin[1])); + vecout[2] = curvemapping_evaluateF(cumap, 2, curvemapping_evaluateF(cumap, 3, vecin[2])); } @@ -728,14 +728,14 @@ void curvemapping_evaluate_premulRGBF(CurveMapping *cumap, float vecout[3], cons { float fac; - fac= (vecin[0] - cumap->black[0])*cumap->bwmul[0]; - vecout[0]= curvemap_evaluateF(cumap->cm, fac); + fac = (vecin[0] - cumap->black[0]) * cumap->bwmul[0]; + vecout[0] = curvemap_evaluateF(cumap->cm, fac); - fac= (vecin[1] - cumap->black[1])*cumap->bwmul[1]; - vecout[1]= curvemap_evaluateF(cumap->cm+1, fac); + fac = (vecin[1] - cumap->black[1]) * cumap->bwmul[1]; + vecout[1] = curvemap_evaluateF(cumap->cm + 1, fac); - fac= (vecin[2] - cumap->black[2])*cumap->bwmul[2]; - vecout[2]= curvemap_evaluateF(cumap->cm+2, fac); + fac = (vecin[2] - cumap->black[2]) * cumap->bwmul[2]; + vecout[2] = curvemap_evaluateF(cumap->cm + 2, fac); } @@ -746,14 +746,14 @@ void curvemapping_do_ibuf(CurveMapping *cumap, ImBuf *ibuf) int pixel; float *pix_in; float col[3]; - int stride= 4; + int stride = 4; float *pix_out; - if (ibuf==NULL) + if (ibuf == NULL) return; - if (ibuf->rect_float==NULL) + if (ibuf->rect_float == NULL) IMB_float_from_rect(ibuf); - else if (ibuf->rect==NULL) + else if (ibuf->rect == NULL) imb_addrectImBuf(ibuf); if (!ibuf->rect || !ibuf->rect_float) @@ -765,27 +765,27 @@ void curvemapping_do_ibuf(CurveMapping *cumap, ImBuf *ibuf) curvemapping_premultiply(cumap, 0); - pix_in= ibuf->rect_float; - pix_out= tmpbuf->rect_float; + pix_in = ibuf->rect_float; + pix_out = tmpbuf->rect_float; if (ibuf->channels) - stride= ibuf->channels; + stride = ibuf->channels; - for (pixel= ibuf->x*ibuf->y; pixel>0; pixel--, pix_in+=stride, pix_out+=stride) { - if (stride<3) { - col[0]= curvemap_evaluateF(cumap->cm, *pix_in); + for (pixel = ibuf->x * ibuf->y; pixel > 0; pixel--, pix_in += stride, pix_out += stride) { + if (stride < 3) { + col[0] = curvemap_evaluateF(cumap->cm, *pix_in); - pix_out[1]= pix_out[2]= pix_out[3]= pix_out[0]= col[0]; + pix_out[1] = pix_out[2] = pix_out[3] = pix_out[0] = col[0]; } else { curvemapping_evaluate_premulRGBF(cumap, col, pix_in); - pix_out[0]= col[0]; - pix_out[1]= col[1]; - pix_out[2]= col[2]; - if (stride>3) - pix_out[3]= pix_in[3]; + pix_out[0] = col[0]; + pix_out[1] = col[1]; + pix_out[2] = col[2]; + if (stride > 3) + pix_out[3] = pix_in[3]; else - pix_out[3]= 1.f; + pix_out[3] = 1.f; } } @@ -800,16 +800,16 @@ int curvemapping_RGBA_does_something(CurveMapping *cumap) { int a; - if (cumap->black[0]!=0.0f) return 1; - if (cumap->black[1]!=0.0f) return 1; - if (cumap->black[2]!=0.0f) return 1; - if (cumap->white[0]!=1.0f) return 1; - if (cumap->white[1]!=1.0f) return 1; - if (cumap->white[2]!=1.0f) return 1; + if (cumap->black[0] != 0.0f) return 1; + if (cumap->black[1] != 0.0f) return 1; + if (cumap->black[2] != 0.0f) return 1; + if (cumap->white[0] != 1.0f) return 1; + if (cumap->white[1] != 1.0f) return 1; + if (cumap->white[2] != 1.0f) return 1; - for (a=0; acm[a].curve) { - if (cumap->cm[a].totpoint!=2) return 1; + if (cumap->cm[a].totpoint != 2) return 1; if (cumap->cm[a].curve[0].x != 0.0f) return 1; if (cumap->cm[a].curve[0].y != 0.0f) return 1; @@ -824,11 +824,11 @@ void curvemapping_initialize(CurveMapping *cumap) { int a; - if (cumap==NULL) return; + if (cumap == NULL) return; - for (a=0; acm[a].table==NULL) - curvemap_make_table(cumap->cm+a, &cumap->clipr); + for (a = 0; a < CM_TOT; a++) { + if (cumap->cm[a].table == NULL) + curvemap_make_table(cumap->cm + a, &cumap->clipr); } } @@ -836,29 +836,29 @@ void curvemapping_table_RGBA(CurveMapping *cumap, float **array, int *size) { int a; - *size = CM_TABLE+1; - *array = MEM_callocN(sizeof(float)*(*size)*4, "CurveMapping"); + *size = CM_TABLE + 1; + *array = MEM_callocN(sizeof(float) * (*size) * 4, "CurveMapping"); curvemapping_initialize(cumap); - for (a=0; a<*size; a++) { + for (a = 0; a < *size; a++) { if (cumap->cm[0].table) - (*array)[a*4+0]= cumap->cm[0].table[a].y; + (*array)[a * 4 + 0] = cumap->cm[0].table[a].y; if (cumap->cm[1].table) - (*array)[a*4+1]= cumap->cm[1].table[a].y; + (*array)[a * 4 + 1] = cumap->cm[1].table[a].y; if (cumap->cm[2].table) - (*array)[a*4+2]= cumap->cm[2].table[a].y; + (*array)[a * 4 + 2] = cumap->cm[2].table[a].y; if (cumap->cm[3].table) - (*array)[a*4+3]= cumap->cm[3].table[a].y; + (*array)[a * 4 + 3] = cumap->cm[3].table[a].y; } } /* ***************** Histogram **************** */ -#define INV_255 (1.f/255.f) +#define INV_255 (1.f / 255.f) DO_INLINE int get_bin_float(float f) { - int bin= (int)((f*255.0f) + 0.5f); /* 0.5 to prevent quantisation differences */ + int bin = (int)((f * 255.0f) + 0.5f); /* 0.5 to prevent quantisation differences */ /* note: clamp integer instead of float to avoid problems with NaN */ CLAMP(bin, 0, 255); @@ -907,17 +907,17 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) int x, y, c; unsigned int n, nl; double div, divl; - float *rf=NULL; - unsigned char *rc=NULL; + float *rf = NULL; + unsigned char *rc = NULL; unsigned int *bin_r, *bin_g, *bin_b, *bin_lum; int savedlines, saveline; float rgb[3], ycc[3], luma; - int ycc_mode=-1; + int ycc_mode = -1; const short is_float = (ibuf->rect_float != NULL); - if (ibuf->rect==NULL && ibuf->rect_float==NULL) return; + if (ibuf->rect == NULL && ibuf->rect_float == NULL) return; - if (scopes->ok == 1 ) return; + if (scopes->ok == 1) return; if (scopes->hist.ymax == 0.f) scopes->hist.ymax = 1.f; @@ -950,19 +950,19 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) bin_lum = MEM_callocN(256 * sizeof(unsigned int), "temp historgram bins"); /* convert to number of lines with logarithmic scale */ - scopes->sample_lines = (scopes->accuracy*0.01f) * (scopes->accuracy*0.01f) * ibuf->y; + scopes->sample_lines = (scopes->accuracy * 0.01f) * (scopes->accuracy * 0.01f) * ibuf->y; if (scopes->sample_full) scopes->sample_lines = ibuf->y; /* scan the image */ - savedlines=0; - for (c=0; c<3; c++) { - scopes->minmax[c][0]=25500.0f; - scopes->minmax[c][1]=-25500.0f; + savedlines = 0; + for (c = 0; c < 3; c++) { + scopes->minmax[c][0] = 25500.0f; + scopes->minmax[c][1] = -25500.0f; } - scopes->waveform_tot = ibuf->x*scopes->sample_lines; + scopes->waveform_tot = ibuf->x * scopes->sample_lines; if (scopes->waveform_1) MEM_freeN(scopes->waveform_1); @@ -973,10 +973,10 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) if (scopes->vecscope) MEM_freeN(scopes->vecscope); - scopes->waveform_1= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 1"); - scopes->waveform_2= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 2"); - scopes->waveform_3= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 3"); - scopes->vecscope= MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "vectorscope point channel"); + scopes->waveform_1 = MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 1"); + scopes->waveform_2 = MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 2"); + scopes->waveform_3 = MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "waveform point channel 3"); + scopes->vecscope = MEM_callocN(scopes->waveform_tot * 2 * sizeof(float), "vectorscope point channel"); if (is_float) rf = ibuf->rect_float; @@ -984,7 +984,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) rc = (unsigned char *)ibuf->rect; for (y = 0; y < ibuf->y; y++) { - if (savedlinessample_lines && y>=((savedlines)*ibuf->y)/(scopes->sample_lines+1)) { + if (savedlines < scopes->sample_lines && y >= ((savedlines) * ibuf->y) / (scopes->sample_lines + 1)) { saveline = 1; } else { @@ -999,7 +999,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) copy_v3_v3(rgb, rf); } else { - for (c=0; c<3; c++) + for (c = 0; c < 3; c++) rgb[c] = rc[c] * INV_255; } @@ -1007,44 +1007,44 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) luma = rgb_to_luma(rgb); /* check for min max */ - if (ycc_mode == -1 ) { - for (c=0; c<3; c++) { + if (ycc_mode == -1) { + for (c = 0; c < 3; c++) { if (rgb[c] < scopes->minmax[c][0]) scopes->minmax[c][0] = rgb[c]; if (rgb[c] > scopes->minmax[c][1]) scopes->minmax[c][1] = rgb[c]; } } else { rgb_to_ycc(rgb[0], rgb[1], rgb[2], &ycc[0], &ycc[1], &ycc[2], ycc_mode); - for (c=0; c<3; c++) { - ycc[c] *=INV_255; + for (c = 0; c < 3; c++) { + ycc[c] *= INV_255; if (ycc[c] < scopes->minmax[c][0]) scopes->minmax[c][0] = ycc[c]; if (ycc[c] > scopes->minmax[c][1]) scopes->minmax[c][1] = ycc[c]; } } /* increment count for histo*/ - bin_r[ get_bin_float(rgb[0]) ] += 1; - bin_g[ get_bin_float(rgb[1]) ] += 1; - bin_b[ get_bin_float(rgb[2]) ] += 1; - bin_lum[ get_bin_float(luma) ] += 1; + bin_r[get_bin_float(rgb[0])] += 1; + bin_g[get_bin_float(rgb[1])] += 1; + bin_b[get_bin_float(rgb[2])] += 1; + bin_lum[get_bin_float(luma)] += 1; /* save sample if needed */ if (saveline) { const float fx = (float)x / (float)ibuf->x; - const int idx = 2*(ibuf->x*savedlines+x); + const int idx = 2 * (ibuf->x * savedlines + x); save_sample_line(scopes, idx, fx, rgb, ycc); } - rf+= ibuf->channels; - rc+= ibuf->channels; + rf += ibuf->channels; + rc += ibuf->channels; } if (saveline) - savedlines +=1; + savedlines += 1; } /* convert hist data to float (proportional to max count) */ - n=0; - nl=0; - for (x=0; x<256; x++) { + n = 0; + nl = 0; + for (x = 0; x < 256; x++) { if (bin_r[x] > n) n = bin_r[x]; if (bin_g[x] > n) @@ -1054,9 +1054,9 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, int use_color_management) if (bin_lum[x] > nl) nl = bin_lum[x]; } - div = 1.0/(double)n; - divl = 1.0/(double)nl; - for (x=0; x<256; x++) { + div = 1.0 / (double)n; + divl = 1.0 / (double)nl; + for (x = 0; x < 256; x++) { scopes->hist.data_r[x] = bin_r[x] * div; scopes->hist.data_g[x] = bin_g[x] * div; scopes->hist.data_b[x] = bin_b[x] * div; @@ -1092,14 +1092,14 @@ void scopes_free(Scopes *scopes) void scopes_new(Scopes *scopes) { - scopes->accuracy=30.0; - scopes->hist.mode=HISTO_MODE_RGB; - scopes->wavefrm_alpha=0.3; - scopes->vecscope_alpha=0.3; - scopes->wavefrm_height= 100; - scopes->vecscope_height= 100; - scopes->hist.height= 100; - scopes->ok= 0; + scopes->accuracy = 30.0; + scopes->hist.mode = HISTO_MODE_RGB; + scopes->wavefrm_alpha = 0.3; + scopes->vecscope_alpha = 0.3; + scopes->wavefrm_height = 100; + scopes->vecscope_height = 100; + scopes->hist.height = 100; + scopes->ok = 0; scopes->waveform_1 = NULL; scopes->waveform_2 = NULL; scopes->waveform_3 = NULL; diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 47b497188ec..868da0fda94 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -69,7 +69,7 @@ #include "BKE_constraint.h" #include "BKE_displist.h" #include "BKE_deform.h" -#include "BKE_DerivedMesh.h" /* for geometry targets */ +#include "BKE_DerivedMesh.h" /* for geometry targets */ #include "BKE_cdderivedmesh.h" /* for geometry targets */ #include "BKE_object.h" #include "BKE_ipo.h" @@ -90,7 +90,7 @@ #endif #ifndef M_PI -#define M_PI 3.14159265358979323846 +#define M_PI 3.14159265358979323846 #endif @@ -113,15 +113,15 @@ void unique_constraint_name(bConstraint *con, ListBase *list) /* package an object/bone for use in constraint evaluation */ /* This function MEM_calloc's a bConstraintOb struct, that will need to be freed after evaluation */ -bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata, short datatype) +bConstraintOb *constraints_make_evalob(Scene *scene, Object *ob, void *subdata, short datatype) { bConstraintOb *cob; /* create regardless of whether we have any data! */ - cob= MEM_callocN(sizeof(bConstraintOb), "bConstraintOb"); + cob = MEM_callocN(sizeof(bConstraintOb), "bConstraintOb"); /* for system time, part of deglobalization, code nicer later with local time (ton) */ - cob->scene= scene; + cob->scene = scene; /* based on type of available data */ switch (datatype) { @@ -139,7 +139,7 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata, copy_m4_m4(cob->startmat, cob->matrix); } - break; + break; case CONSTRAINT_OBTYPE_BONE: { /* only set if we have valid bone, otherwise default */ @@ -150,11 +150,11 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata, if (cob->pchan->rotmode > 0) { /* should be some type of Euler order */ - cob->rotOrder= cob->pchan->rotmode; + cob->rotOrder = cob->pchan->rotmode; } else { /* Quats, so eulers should just use default order */ - cob->rotOrder= EULER_ORDER_DEFAULT; + cob->rotOrder = EULER_ORDER_DEFAULT; } /* matrix in world-space */ @@ -165,7 +165,7 @@ bConstraintOb *constraints_make_evalob (Scene *scene, Object *ob, void *subdata, copy_m4_m4(cob->startmat, cob->matrix); } - break; + break; default: /* other types not yet handled */ unit_m4(cob->matrix); @@ -202,7 +202,7 @@ void constraints_clear_evalob(bConstraintOb *cob) invert_m4_m4(cob->ob->constinv, delta); } } - break; + break; case CONSTRAINT_OBTYPE_BONE: { /* cob->ob or cob->pchan might not exist */ @@ -214,7 +214,7 @@ void constraints_clear_evalob(bConstraintOb *cob) invert_m4_m4(cob->pchan->constinv, delta); } } - break; + break; } /* free tempolary struct */ @@ -278,7 +278,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] float imat[4][4]; /* prevent crashes in these unlikely events */ - if (ob==NULL || mat==NULL) return; + if (ob == NULL || mat == NULL) return; /* optimize trick - check if need to do anything */ if (from == to) return; @@ -298,8 +298,8 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); } } - break; - case CONSTRAINT_SPACE_POSE: /* ---------- FROM POSESPACE ---------- */ + break; + case CONSTRAINT_SPACE_POSE: /* ---------- FROM POSESPACE ---------- */ { /* pose to world */ if (to == CONSTRAINT_SPACE_WORLD) { @@ -308,7 +308,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] /* pose to local */ else if (to == CONSTRAINT_SPACE_LOCAL) { if (pchan->bone) { - armature_mat_pose_to_bone(pchan, mat, mat); + BKE_armature_mat_pose_to_bone(pchan, mat, mat); #if 0 /* XXX Old code, will remove it later. */ constraint_pchan_diff_mat(pchan, diff_mat); @@ -317,7 +317,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] /* override with local location */ if ((pchan->parent) && (pchan->bone->flag & BONE_NO_LOCAL_LOCATION)) { - armature_mat_pose_to_bone_ex(ob, pchan, pchan->pose_mat, tempmat); + BKE_armature_mat_pose_to_bone_ex(ob, pchan, pchan->pose_mat, tempmat); copy_v3_v3(mat[3], tempmat[3]); } #endif @@ -331,13 +331,13 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] } } } - break; + break; case CONSTRAINT_SPACE_LOCAL: /* ------------ FROM LOCALSPACE --------- */ { /* local to pose - do inverse procedure that was done for pose to local */ if (pchan->bone) { /* we need the posespace_matrix = local_matrix + (parent_posespace_matrix + restpos) */ - armature_mat_bone_to_pose(pchan, mat, mat); + BKE_armature_mat_bone_to_pose(pchan, mat, mat); #if 0 constraint_pchan_diff_mat(pchan, diff_mat); @@ -351,7 +351,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); } } - break; + break; case CONSTRAINT_SPACE_PARLOCAL: /* -------------- FROM LOCAL WITH PARENT ---------- */ { /* local + parent to pose */ @@ -366,12 +366,12 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] constraint_mat_convertspace(ob, pchan, mat, CONSTRAINT_SPACE_POSE, to); } } - break; + break; } } else { /* objects */ - if (from==CONSTRAINT_SPACE_WORLD && to==CONSTRAINT_SPACE_LOCAL) { + if (from == CONSTRAINT_SPACE_WORLD && to == CONSTRAINT_SPACE_LOCAL) { /* check if object has a parent */ if (ob->parent) { /* 'subtract' parent's effects from owner */ @@ -383,7 +383,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] /* Local space in this case will have to be defined as local to the owner's * transform-property-rotated axes. So subtract this rotation component. */ - object_to_mat4(ob, diff_mat); + BKE_object_to_mat4(ob, diff_mat); normalize_m4(diff_mat); zero_v3(diff_mat[3]); @@ -391,7 +391,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] mult_m4_m4m4(mat, imat, mat); } } - else if (from==CONSTRAINT_SPACE_LOCAL && to==CONSTRAINT_SPACE_WORLD) { + else if (from == CONSTRAINT_SPACE_LOCAL && to == CONSTRAINT_SPACE_WORLD) { /* check that object has a parent - otherwise this won't work */ if (ob->parent) { /* 'add' parent's effect back to owner */ @@ -402,7 +402,7 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] /* Local space in this case will have to be defined as local to the owner's * transform-property-rotated axes. So add back this rotation component. */ - object_to_mat4(ob, diff_mat); + BKE_object_to_mat4(ob, diff_mat); normalize_m4(diff_mat); zero_v3(diff_mat[3]); @@ -415,15 +415,15 @@ void constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[][4] /* ------------ General Target Matrix Tools ---------- */ /* function that sets the given matrix based on given vertex group in mesh */ -static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat[][4]) +static void contarget_get_mesh_mat(Object *ob, const char *substring, float mat[][4]) { DerivedMesh *dm = NULL; - Mesh *me= ob->data; + Mesh *me = ob->data; BMEditMesh *em = me->edit_btmesh; float vec[3] = {0.0f, 0.0f, 0.0f}; float normal[3] = {0.0f, 0.0f, 0.0f}, plane[3]; float imat[3][3], tmat[3][3]; - const int defgroup= defgroup_name_index(ob, substring); + const int defgroup = defgroup_name_index(ob, substring); short freeDM = 0; /* initialize target matrix using target matrix */ @@ -436,7 +436,7 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat if (em) { /* target is in editmode, so get a special derived mesh */ dm = CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE); - freeDM= 1; + freeDM = 1; } else { /* when not in EditMode, use the 'final' derived mesh, depsgraph @@ -454,10 +454,10 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat /* check that dvert is a valid pointers (just in case) */ if (dvert) { - MDeformVert *dv= dvert; + MDeformVert *dv = dvert; /* get the average of all verts with that are in the vertex-group */ for (i = 0; i < numVerts; i++, dv++) { - MDeformWeight *dw= defvert_find_index(dv, defgroup); + MDeformWeight *dw = defvert_find_index(dv, defgroup); if (dw && dw->weight != 0.0f) { dm->getVertCo(dm, i, co); dm->getVertNo(dm, i, nor); @@ -512,20 +512,20 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat } /* function that sets the given matrix based on given vertex group in lattice */ -static void contarget_get_lattice_mat (Object *ob, const char *substring, float mat[][4]) +static void contarget_get_lattice_mat(Object *ob, const char *substring, float mat[][4]) { - Lattice *lt= (Lattice *)ob->data; + Lattice *lt = (Lattice *)ob->data; - DispList *dl = find_displist(&ob->disp, DL_VERTS); - float *co = dl?dl->verts:NULL; + DispList *dl = BKE_displist_find(&ob->disp, DL_VERTS); + float *co = dl ? dl->verts : NULL; BPoint *bp = lt->def; MDeformVert *dv = lt->dvert; - int tot_verts= lt->pntsu*lt->pntsv*lt->pntsw; - float vec[3]= {0.0f, 0.0f, 0.0f}, tvec[3]; - int grouped=0; + int tot_verts = lt->pntsu * lt->pntsv * lt->pntsw; + float vec[3] = {0.0f, 0.0f, 0.0f}, tvec[3]; + int grouped = 0; int i, n; - const int defgroup= defgroup_name_index(ob, substring); + const int defgroup = defgroup_name_index(ob, substring); /* initialize target matrix using target matrix */ copy_m4_m4(mat, ob->obmat); @@ -537,9 +537,9 @@ static void contarget_get_lattice_mat (Object *ob, const char *substring, float /* 1. Loop through control-points checking if in nominated vertex-group. * 2. If it is, add it to vec to find the average point. */ - for (i=0; i < tot_verts; i++, dv++) { - for (n= 0; n < dv->totweight; n++) { - MDeformWeight *dw= defvert_find_index(dv, defgroup); + for (i = 0; i < tot_verts; i++, dv++) { + for (n = 0; n < dv->totweight; n++) { + MDeformWeight *dw = defvert_find_index(dv, defgroup); if (dw && dw->weight > 0.0f) { /* copy coordinates of point to temporary vector, then add to find average */ memcpy(tvec, co ? co : bp->vec, 3 * sizeof(float)); @@ -551,7 +551,7 @@ static void contarget_get_lattice_mat (Object *ob, const char *substring, float /* advance pointer to coordinate data */ if (co) co += 3; - else bp++; + else bp++; } /* find average location, then multiply by ob->obmat to find world-space location */ @@ -565,14 +565,14 @@ static void contarget_get_lattice_mat (Object *ob, const char *substring, float /* generic function to get the appropriate matrix for most target cases */ /* The cases where the target can be object data have not been implemented */ -static void constraint_target_to_mat4 (Object *ob, const char *substring, float mat[][4], short from, short to, float headtail) +static void constraint_target_to_mat4(Object *ob, const char *substring, float mat[][4], short from, short to, float headtail) { /* Case OBJECT */ if (!strlen(substring)) { copy_m4_m4(mat, ob->obmat); constraint_mat_convertspace(ob, NULL, mat, from, to); } - /* Case VERTEXGROUP */ + /* Case VERTEXGROUP */ /* Current method just takes the average location of all the points in the * VertexGroup, and uses that as the location value of the targets. Where * possible, the orientation will also be calculated, by calculating an @@ -593,7 +593,7 @@ static void constraint_target_to_mat4 (Object *ob, const char *substring, float else { bPoseChannel *pchan; - pchan = get_pose_channel(ob->pose, substring); + pchan = BKE_pose_channel_find_name(ob->pose, substring); if (pchan) { /* Multiply the PoseSpace accumulation/final matrix for this * PoseChannel by the Armature Object's Matrix to get a worldspace @@ -631,14 +631,14 @@ static void constraint_target_to_mat4 (Object *ob, const char *substring, float */ /* Template for type-info data: - * - make a copy of this when creating new constraints, and just change the functions - * pointed to as necessary - * - although the naming of functions doesn't matter, it would help for code - * readability, to follow the same naming convention as is presented here - * - any functions that a constraint doesn't need to define, don't define - * for such cases, just use NULL - * - these should be defined after all the functions have been defined, so that - * forward-definitions/prototypes don't need to be used! + * - make a copy of this when creating new constraints, and just change the functions + * pointed to as necessary + * - although the naming of functions doesn't matter, it would help for code + * readability, to follow the same naming convention as is presented here + * - any functions that a constraint doesn't need to define, don't define + * for such cases, just use NULL + * - these should be defined after all the functions have been defined, so that + * forward-definitions/prototypes don't need to be used! * - keep this copy #if-def'd so that future constraints can get based off this */ #if 0 @@ -648,7 +648,6 @@ static bConstraintTypeInfo CTI_CONSTRNAME = { "ConstrName", /* name */ "bConstrNameConstraint", /* struct name */ constrname_free, /* free data */ - constrname_relink, /* relink data */ constrname_id_looper, /* id looper */ constrname_copy, /* copy data */ constrname_new_data, /* new data */ @@ -662,7 +661,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = { /* This function should be used for the get_target_matrix member of all * constraints that are not picky about what happens to their target matrix. */ -static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime)) +static void default_get_tarmat(bConstraint *con, bConstraintOb *UNUSED(cob), bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail); @@ -678,26 +677,26 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bC // TODO: cope with getting rotation order... #define SINGLETARGET_GET_TARS(con, datatar, datasubtarget, ct, list) \ { \ - ct= MEM_callocN(sizeof(bConstraintTarget), "tempConstraintTarget"); \ + ct = MEM_callocN(sizeof(bConstraintTarget), "tempConstraintTarget"); \ \ - ct->tar= datatar; \ + ct->tar = datatar; \ BLI_strncpy(ct->subtarget, datasubtarget, sizeof(ct->subtarget)); \ - ct->space= con->tarspace; \ - ct->flag= CONSTRAINT_TAR_TEMP; \ + ct->space = con->tarspace; \ + ct->flag = CONSTRAINT_TAR_TEMP; \ \ if (ct->tar) { \ - if ((ct->tar->type==OB_ARMATURE) && (ct->subtarget[0])) { \ - bPoseChannel *pchan= get_pose_channel(ct->tar->pose, ct->subtarget); \ + if ((ct->tar->type == OB_ARMATURE) && (ct->subtarget[0])) { \ + bPoseChannel *pchan = BKE_pose_channel_find_name(ct->tar->pose, ct->subtarget); \ ct->type = CONSTRAINT_OBTYPE_BONE; \ - ct->rotOrder= (pchan) ? (pchan->rotmode) : EULER_ORDER_DEFAULT; \ - }\ + ct->rotOrder = (pchan) ? (pchan->rotmode) : EULER_ORDER_DEFAULT; \ + } \ else if (OB_TYPE_SUPPORT_VGROUP(ct->tar->type) && (ct->subtarget[0])) { \ ct->type = CONSTRAINT_OBTYPE_VERT; \ ct->rotOrder = EULER_ORDER_DEFAULT; \ } \ - else {\ + else { \ ct->type = CONSTRAINT_OBTYPE_OBJECT; \ - ct->rotOrder= ct->tar->rotmode; \ + ct->rotOrder = ct->tar->rotmode; \ } \ } \ \ @@ -712,11 +711,11 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bC // TODO: cope with getting rotation order... #define SINGLETARGETNS_GET_TARS(con, datatar, ct, list) \ { \ - ct= MEM_callocN(sizeof(bConstraintTarget), "tempConstraintTarget"); \ + ct = MEM_callocN(sizeof(bConstraintTarget), "tempConstraintTarget"); \ \ - ct->tar= datatar; \ - ct->space= con->tarspace; \ - ct->flag= CONSTRAINT_TAR_TEMP; \ + ct->tar = datatar; \ + ct->space = con->tarspace; \ + ct->flag = CONSTRAINT_TAR_TEMP; \ \ if (ct->tar) ct->type = CONSTRAINT_OBTYPE_OBJECT; \ \ @@ -734,13 +733,13 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bC if (ct) { \ bConstraintTarget *ctn = ct->next; \ if (nocopy == 0) { \ - datatar= ct->tar; \ + datatar = ct->tar; \ BLI_strncpy(datasubtarget, ct->subtarget, sizeof(datasubtarget)); \ - con->tarspace= (char)ct->space; \ + con->tarspace = (char)ct->space; \ } \ \ BLI_freelinkN(list, ct); \ - ct= ctn; \ + ct = ctn; \ } \ } @@ -755,39 +754,39 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *UNUSED(cob), bC if (ct) { \ bConstraintTarget *ctn = ct->next; \ if (nocopy == 0) { \ - datatar= ct->tar; \ - con->tarspace= (char)ct->space; \ + datatar = ct->tar; \ + con->tarspace = (char)ct->space; \ } \ \ BLI_freelinkN(list, ct); \ - ct= ctn; \ + ct = ctn; \ } \ } /* --------- ChildOf Constraint ------------ */ -static void childof_new_data (void *cdata) +static void childof_new_data(void *cdata) { - bChildOfConstraint *data= (bChildOfConstraint *)cdata; + bChildOfConstraint *data = (bChildOfConstraint *)cdata; data->flag = (CHILDOF_LOCX | CHILDOF_LOCY | CHILDOF_LOCZ | - CHILDOF_ROTX |CHILDOF_ROTY | CHILDOF_ROTZ | - CHILDOF_SIZEX | CHILDOF_SIZEY | CHILDOF_SIZEZ); + CHILDOF_ROTX | CHILDOF_ROTY | CHILDOF_ROTZ | + CHILDOF_SIZEX | CHILDOF_SIZEY | CHILDOF_SIZEZ); unit_m4(data->invmat); } -static void childof_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void childof_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bChildOfConstraint *data= con->data; + bChildOfConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int childof_get_tars (bConstraint *con, ListBase *list) +static int childof_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bChildOfConstraint *data= con->data; + bChildOfConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -799,21 +798,21 @@ static int childof_get_tars (bConstraint *con, ListBase *list) return 0; } -static void childof_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void childof_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bChildOfConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bChildOfConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void childof_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bChildOfConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bChildOfConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { @@ -850,15 +849,15 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta mat4_to_size(sizo, invmat); /* disable channels not enabled */ - if (!(data->flag & CHILDOF_LOCX)) loc[0]= loco[0]= 0.0f; - if (!(data->flag & CHILDOF_LOCY)) loc[1]= loco[1]= 0.0f; - if (!(data->flag & CHILDOF_LOCZ)) loc[2]= loco[2]= 0.0f; - if (!(data->flag & CHILDOF_ROTX)) eul[0]= eulo[0]= 0.0f; - if (!(data->flag & CHILDOF_ROTY)) eul[1]= eulo[1]= 0.0f; - if (!(data->flag & CHILDOF_ROTZ)) eul[2]= eulo[2]= 0.0f; - if (!(data->flag & CHILDOF_SIZEX)) size[0]= sizo[0]= 1.0f; - if (!(data->flag & CHILDOF_SIZEY)) size[1]= sizo[1]= 1.0f; - if (!(data->flag & CHILDOF_SIZEZ)) size[2]= sizo[2]= 1.0f; + if (!(data->flag & CHILDOF_LOCX)) loc[0] = loco[0] = 0.0f; + if (!(data->flag & CHILDOF_LOCY)) loc[1] = loco[1] = 0.0f; + if (!(data->flag & CHILDOF_LOCZ)) loc[2] = loco[2] = 0.0f; + if (!(data->flag & CHILDOF_ROTX)) eul[0] = eulo[0] = 0.0f; + if (!(data->flag & CHILDOF_ROTY)) eul[1] = eulo[1] = 0.0f; + if (!(data->flag & CHILDOF_ROTZ)) eul[2] = eulo[2] = 0.0f; + if (!(data->flag & CHILDOF_SIZEX)) size[0] = sizo[0] = 1.0f; + if (!(data->flag & CHILDOF_SIZEY)) size[1] = sizo[1] = 1.0f; + if (!(data->flag & CHILDOF_SIZEZ)) size[2] = sizo[2] = 1.0f; /* make new target mat and offset mat */ loc_eulO_size_to_mat4(ct->matrix, loc, eul, size, ct->rotOrder); @@ -874,13 +873,13 @@ static void childof_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta */ copy_m4_m4(tempmat, cob->matrix); mult_m4_m4m4(cob->matrix, parmat, tempmat); - + /* without this, changes to scale and rotation can change location * of a parentless bone or a disconnected bone. Even though its set * to zero above. */ - if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0]= tempmat[3][0]; - if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1]= tempmat[3][1]; - if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2]= tempmat[3][2]; + if (!(data->flag & CHILDOF_LOCX)) cob->matrix[3][0] = tempmat[3][0]; + if (!(data->flag & CHILDOF_LOCY)) cob->matrix[3][1] = tempmat[3][1]; + if (!(data->flag & CHILDOF_LOCZ)) cob->matrix[3][2] = tempmat[3][2]; } } } @@ -892,7 +891,6 @@ static bConstraintTypeInfo CTI_CHILDOF = { "ChildOf", /* name */ "bChildOfConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ childof_id_looper, /* id looper */ NULL, /* copy data */ childof_new_data, /* new data */ @@ -904,26 +902,26 @@ static bConstraintTypeInfo CTI_CHILDOF = { /* -------- TrackTo Constraint ------- */ -static void trackto_new_data (void *cdata) +static void trackto_new_data(void *cdata) { - bTrackToConstraint *data= (bTrackToConstraint *)cdata; + bTrackToConstraint *data = (bTrackToConstraint *)cdata; data->reserved1 = TRACK_Y; data->reserved2 = UP_Z; } -static void trackto_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void trackto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bTrackToConstraint *data= con->data; + bTrackToConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int trackto_get_tars (bConstraint *con, ListBase *list) +static int trackto_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bTrackToConstraint *data= con->data; + bTrackToConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -935,11 +933,11 @@ static int trackto_get_tars (bConstraint *con, ListBase *list) return 0; } -static void trackto_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void trackto_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bTrackToConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bTrackToConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) @@ -947,9 +945,9 @@ static void trackto_flush_tars (bConstraint *con, ListBase *list, short nocopy) } -static int basis_cross (int n, int m) +static int basis_cross(int n, int m) { - switch (n-m) { + switch (n - m) { case 1: case -2: return 1; @@ -963,7 +961,7 @@ static int basis_cross (int n, int m) } } -static void vectomat (float *vec, float *target_up, short axis, short upflag, short flags, float m[][3]) +static void vectomat(float *vec, float *target_up, short axis, short upflag, short flags, float m[][3]) { float n[3]; float u[3]; /* vector specifying the up axis */ @@ -1027,10 +1025,10 @@ static void vectomat (float *vec, float *target_up, short axis, short upflag, sh } -static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void trackto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bTrackToConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bTrackToConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float size[3], vec[3]; @@ -1041,23 +1039,23 @@ static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta mat4_to_size(size, cob->matrix); /* Clear the object's rotation */ - cob->matrix[0][0]=size[0]; - cob->matrix[0][1]=0; - cob->matrix[0][2]=0; - cob->matrix[1][0]=0; - cob->matrix[1][1]=size[1]; - cob->matrix[1][2]=0; - cob->matrix[2][0]=0; - cob->matrix[2][1]=0; - cob->matrix[2][2]=size[2]; + cob->matrix[0][0] = size[0]; + cob->matrix[0][1] = 0; + cob->matrix[0][2] = 0; + cob->matrix[1][0] = 0; + cob->matrix[1][1] = size[1]; + cob->matrix[1][2] = 0; + cob->matrix[2][0] = 0; + cob->matrix[2][1] = 0; + cob->matrix[2][2] = size[2]; /* targetmat[2] instead of ownermat[2] is passed to vectomat * for backwards compatibility it seems... (Aligorith) */ sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]); vectomat(vec, ct->matrix[2], - (short)data->reserved1, (short)data->reserved2, - data->flags, totmat); + (short)data->reserved1, (short)data->reserved2, + data->flags, totmat); copy_m4_m4(tmat, cob->matrix); mul_m4_m3m4(cob->matrix, totmat, tmat); @@ -1070,7 +1068,6 @@ static bConstraintTypeInfo CTI_TRACKTO = { "TrackTo", /* name */ "bTrackToConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ trackto_id_looper, /* id looper */ NULL, /* copy data */ trackto_new_data, /* new data */ @@ -1082,32 +1079,32 @@ static bConstraintTypeInfo CTI_TRACKTO = { /* --------- Inverse-Kinemetics --------- */ -static void kinematic_new_data (void *cdata) +static void kinematic_new_data(void *cdata) { - bKinematicConstraint *data= (bKinematicConstraint *)cdata; + bKinematicConstraint *data = (bKinematicConstraint *)cdata; - data->weight= 1.0f; - data->orientweight= 1.0f; + data->weight = 1.0f; + data->orientweight = 1.0f; data->iterations = 500; - data->dist= 1.0f; - data->flag= CONSTRAINT_IK_TIP|CONSTRAINT_IK_STRETCH|CONSTRAINT_IK_POS; + data->dist = 1.0f; + data->flag = CONSTRAINT_IK_TIP | CONSTRAINT_IK_STRETCH | CONSTRAINT_IK_POS; } -static void kinematic_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void kinematic_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bKinematicConstraint *data= con->data; + bKinematicConstraint *data = con->data; /* chain target */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); /* poletarget */ - func(con, (ID**)&data->poletar, userdata); + func(con, (ID **)&data->poletar, FALSE, userdata); } -static int kinematic_get_tars (bConstraint *con, ListBase *list) +static int kinematic_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bKinematicConstraint *data= con->data; + bKinematicConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints is used twice here */ @@ -1120,11 +1117,11 @@ static int kinematic_get_tars (bConstraint *con, ListBase *list) return 0; } -static void kinematic_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void kinematic_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bKinematicConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bKinematicConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) @@ -1132,15 +1129,15 @@ static void kinematic_flush_tars (bConstraint *con, ListBase *list, short nocopy } } -static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void kinematic_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { - bKinematicConstraint *data= con->data; + bKinematicConstraint *data = con->data; if (VALID_CONS_TARGET(ct)) constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail); else if (ct) { if (data->flag & CONSTRAINT_IK_AUTO) { - Object *ob= cob->ob; + Object *ob = cob->ob; if (ob == NULL) { unit_m4(ct->matrix); @@ -1164,7 +1161,6 @@ static bConstraintTypeInfo CTI_KINEMATIC = { "IK", /* name */ "bKinematicConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ kinematic_id_looper, /* id looper */ NULL, /* copy data */ kinematic_new_data, /* new data */ @@ -1176,9 +1172,9 @@ static bConstraintTypeInfo CTI_KINEMATIC = { /* -------- Follow-Path Constraint ---------- */ -static void followpath_new_data (void *cdata) +static void followpath_new_data(void *cdata) { - bFollowPathConstraint *data= (bFollowPathConstraint *)cdata; + bFollowPathConstraint *data = (bFollowPathConstraint *)cdata; data->trackflag = TRACK_Y; data->upflag = UP_Z; @@ -1186,18 +1182,18 @@ static void followpath_new_data (void *cdata) data->followflag = 0; } -static void followpath_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void followpath_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bFollowPathConstraint *data= con->data; + bFollowPathConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int followpath_get_tars (bConstraint *con, ListBase *list) +static int followpath_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bFollowPathConstraint *data= con->data; + bFollowPathConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints without subtargets */ @@ -1209,25 +1205,25 @@ static int followpath_get_tars (bConstraint *con, ListBase *list) return 0; } -static void followpath_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void followpath_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bFollowPathConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bFollowPathConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGETNS_FLUSH_TARS(con, data->tar, ct, list, nocopy) } } -static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void followpath_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { - bFollowPathConstraint *data= con->data; + bFollowPathConstraint *data = con->data; if (VALID_CONS_TARGET(ct)) { - Curve *cu= ct->tar->data; + Curve *cu = ct->tar->data; float vec[4], dir[3], radius; - float totmat[4][4]= MAT4_UNITY; + float totmat[4][4] = MAT4_UNITY; float curvetime; unit_m4(ct->matrix); @@ -1237,15 +1233,15 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr */ /* only happens on reload file, but violates depsgraph still... fix! */ - if (cu->path==NULL || cu->path->data==NULL) - makeDispListCurveTypes(cob->scene, ct->tar, 0); + if (cu->path == NULL || cu->path->data == NULL) + BKE_displist_make_curveTypes(cob->scene, ct->tar, 0); if (cu->path && cu->path->data) { float quat[4]; if ((data->followflag & FOLLOWPATH_STATIC) == 0) { /* animated position along curve depending on time */ Nurb *nu = cu->nurb.first; - curvetime= cu->ctime - data->offset; + curvetime = cu->ctime - data->offset; /* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated, * but this will only work if it actually is animated... @@ -1269,21 +1265,21 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr } else { /* fixed position along curve */ - curvetime= data->offset_fac; + curvetime = data->offset_fac; } - if ( where_on_path(ct->tar, curvetime, vec, dir, (data->followflag & FOLLOWPATH_FOLLOW) ? quat : NULL, &radius, NULL) ) { /* quat_pt is quat or NULL*/ + if (where_on_path(ct->tar, curvetime, vec, dir, (data->followflag & FOLLOWPATH_FOLLOW) ? quat : NULL, &radius, NULL) ) { /* quat_pt is quat or NULL*/ if (data->followflag & FOLLOWPATH_FOLLOW) { #if 0 float x1, q[4]; vec_to_quat(quat, dir, (short)data->trackflag, (short)data->upflag); normalize_v3(dir); - q[0]= (float)cos(0.5*vec[3]); - x1= (float)sin(0.5*vec[3]); - q[1]= -x1*dir[0]; - q[2]= -x1*dir[1]; - q[3]= -x1*dir[2]; + q[0] = (float)cos(0.5 * vec[3]); + x1 = (float)sin(0.5 * vec[3]); + q[1] = -x1 * dir[0]; + q[2] = -x1 * dir[1]; + q[3] = -x1 * dir[2]; mul_qt_qtqt(quat, q, quat); #else quat_apply_track(quat, data->trackflag, data->upflag); @@ -1309,15 +1305,15 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr unit_m4(ct->matrix); } -static void followpath_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void followpath_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bConstraintTarget *ct= targets->first; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { float obmat[4][4]; float size[3]; - bFollowPathConstraint *data= con->data; + bFollowPathConstraint *data = con->data; /* get Object transform (loc/rot/size) to determine transformation from path */ // TODO: this used to be local at one point, but is probably more useful as-is @@ -1330,7 +1326,7 @@ static void followpath_evaluate (bConstraint *con, bConstraintOb *cob, ListBase mul_serie_m4(cob->matrix, ct->matrix, obmat, NULL, NULL, NULL, NULL, NULL, NULL); /* un-apply scaling caused by path */ - if ((data->followflag & FOLLOWPATH_RADIUS)==0) { /* XXX - assume that scale correction means that radius will have some scale error in it - Campbell */ + if ((data->followflag & FOLLOWPATH_RADIUS) == 0) { /* XXX - assume that scale correction means that radius will have some scale error in it - Campbell */ float obsize[3]; mat4_to_size(obsize, cob->matrix); @@ -1350,7 +1346,6 @@ static bConstraintTypeInfo CTI_FOLLOWPATH = { "Follow Path", /* name */ "bFollowPathConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ followpath_id_looper, /* id looper */ NULL, /* copy data */ followpath_new_data, /* new data */ @@ -1363,7 +1358,7 @@ static bConstraintTypeInfo CTI_FOLLOWPATH = { /* --------- Limit Location --------- */ -static void loclimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) +static void loclimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bLocLimitConstraint *data = con->data; @@ -1399,7 +1394,6 @@ static bConstraintTypeInfo CTI_LOCLIMIT = { "Limit Location", /* name */ "bLocLimitConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ NULL, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -1411,7 +1405,7 @@ static bConstraintTypeInfo CTI_LOCLIMIT = { /* -------- Limit Rotation --------- */ -static void rotlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) +static void rotlimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bRotLimitConstraint *data = con->data; float loc[3]; @@ -1457,7 +1451,6 @@ static bConstraintTypeInfo CTI_ROTLIMIT = { "Limit Rotation", /* name */ "bRotLimitConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ NULL, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -1470,7 +1463,7 @@ static bConstraintTypeInfo CTI_ROTLIMIT = { /* --------- Limit Scaling --------- */ -static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) +static void sizelimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { bSizeLimitConstraint *data = con->data; float obsize[3], size[3]; @@ -1504,11 +1497,11 @@ static void sizelimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * } if (obsize[0]) - mul_v3_fl(cob->matrix[0], size[0]/obsize[0]); + mul_v3_fl(cob->matrix[0], size[0] / obsize[0]); if (obsize[1]) - mul_v3_fl(cob->matrix[1], size[1]/obsize[1]); + mul_v3_fl(cob->matrix[1], size[1] / obsize[1]); if (obsize[2]) - mul_v3_fl(cob->matrix[2], size[2]/obsize[2]); + mul_v3_fl(cob->matrix[2], size[2] / obsize[2]); } static bConstraintTypeInfo CTI_SIZELIMIT = { @@ -1517,7 +1510,6 @@ static bConstraintTypeInfo CTI_SIZELIMIT = { "Limit Scaling", /* name */ "bSizeLimitConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ NULL, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -1529,25 +1521,25 @@ static bConstraintTypeInfo CTI_SIZELIMIT = { /* ----------- Copy Location ------------- */ -static void loclike_new_data (void *cdata) +static void loclike_new_data(void *cdata) { - bLocateLikeConstraint *data= (bLocateLikeConstraint *)cdata; + bLocateLikeConstraint *data = (bLocateLikeConstraint *)cdata; - data->flag = LOCLIKE_X|LOCLIKE_Y|LOCLIKE_Z; + data->flag = LOCLIKE_X | LOCLIKE_Y | LOCLIKE_Z; } -static void loclike_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void loclike_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bLocateLikeConstraint *data= con->data; + bLocateLikeConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int loclike_get_tars (bConstraint *con, ListBase *list) +static int loclike_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bLocateLikeConstraint *data= con->data; + bLocateLikeConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -1559,21 +1551,21 @@ static int loclike_get_tars (bConstraint *con, ListBase *list) return 0; } -static void loclike_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void loclike_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bLocateLikeConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bLocateLikeConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void loclike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void loclike_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bLocateLikeConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bLocateLikeConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float offset[3] = {0.0f, 0.0f, 0.0f}; @@ -1608,7 +1600,6 @@ static bConstraintTypeInfo CTI_LOCLIKE = { "Copy Location", /* name */ "bLocateLikeConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ loclike_id_looper, /* id looper */ NULL, /* copy data */ loclike_new_data, /* new data */ @@ -1620,25 +1611,25 @@ static bConstraintTypeInfo CTI_LOCLIKE = { /* ----------- Copy Rotation ------------- */ -static void rotlike_new_data (void *cdata) +static void rotlike_new_data(void *cdata) { - bRotateLikeConstraint *data= (bRotateLikeConstraint *)cdata; + bRotateLikeConstraint *data = (bRotateLikeConstraint *)cdata; - data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; + data->flag = ROTLIKE_X | ROTLIKE_Y | ROTLIKE_Z; } -static void rotlike_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void rotlike_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bChildOfConstraint *data= con->data; + bChildOfConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int rotlike_get_tars (bConstraint *con, ListBase *list) +static int rotlike_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bRotateLikeConstraint *data= con->data; + bRotateLikeConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -1650,26 +1641,26 @@ static int rotlike_get_tars (bConstraint *con, ListBase *list) return 0; } -static void rotlike_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void rotlike_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bRotateLikeConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bRotateLikeConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void rotlike_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bRotateLikeConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bRotateLikeConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { - float loc[3]; - float eul[3], obeul[3]; - float size[3]; + float loc[3]; + float eul[3], obeul[3]; + float size[3]; copy_v3_v3(loc, cob->matrix[3]); mat4_to_size(size, cob->matrix); @@ -1679,7 +1670,7 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta /* we must get compatible eulers from the beginning because some of them can be modified below (see bug #21875) */ mat4_to_compatible_eulO(eul, obeul, cob->rotOrder, ct->matrix); - if ((data->flag & ROTLIKE_X)==0) + if ((data->flag & ROTLIKE_X) == 0) eul[0] = obeul[0]; else { if (data->flag & ROTLIKE_OFFSET) @@ -1689,7 +1680,7 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta eul[0] *= -1; } - if ((data->flag & ROTLIKE_Y)==0) + if ((data->flag & ROTLIKE_Y) == 0) eul[1] = obeul[1]; else { if (data->flag & ROTLIKE_OFFSET) @@ -1699,7 +1690,7 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta eul[1] *= -1; } - if ((data->flag & ROTLIKE_Z)==0) + if ((data->flag & ROTLIKE_Z) == 0) eul[2] = obeul[2]; else { if (data->flag & ROTLIKE_OFFSET) @@ -1721,7 +1712,6 @@ static bConstraintTypeInfo CTI_ROTLIKE = { "Copy Rotation", /* name */ "bRotateLikeConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ rotlike_id_looper, /* id looper */ NULL, /* copy data */ rotlike_new_data, /* new data */ @@ -1733,25 +1723,25 @@ static bConstraintTypeInfo CTI_ROTLIKE = { /* ---------- Copy Scaling ---------- */ -static void sizelike_new_data (void *cdata) +static void sizelike_new_data(void *cdata) { - bSizeLikeConstraint *data= (bSizeLikeConstraint *)cdata; + bSizeLikeConstraint *data = (bSizeLikeConstraint *)cdata; - data->flag = SIZELIKE_X|SIZELIKE_Y|SIZELIKE_Z; + data->flag = SIZELIKE_X | SIZELIKE_Y | SIZELIKE_Z; } -static void sizelike_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void sizelike_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bSizeLikeConstraint *data= con->data; + bSizeLikeConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int sizelike_get_tars (bConstraint *con, ListBase *list) +static int sizelike_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bSizeLikeConstraint *data= con->data; + bSizeLikeConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -1763,21 +1753,21 @@ static int sizelike_get_tars (bConstraint *con, ListBase *list) return 0; } -static void sizelike_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void sizelike_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bSizeLikeConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bSizeLikeConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void sizelike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void sizelike_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bSizeLikeConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bSizeLikeConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float obsize[3], size[3]; @@ -1818,7 +1808,6 @@ static bConstraintTypeInfo CTI_SIZELIKE = { "Copy Scale", /* name */ "bSizeLikeConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ sizelike_id_looper, /* id looper */ NULL, /* copy data */ sizelike_new_data, /* new data */ @@ -1830,18 +1819,18 @@ static bConstraintTypeInfo CTI_SIZELIKE = { /* ----------- Copy Transforms ------------- */ -static void translike_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void translike_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bTransLikeConstraint *data= con->data; + bTransLikeConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int translike_get_tars (bConstraint *con, ListBase *list) +static int translike_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bTransLikeConstraint *data= con->data; + bTransLikeConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -1853,20 +1842,20 @@ static int translike_get_tars (bConstraint *con, ListBase *list) return 0; } -static void translike_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void translike_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bTransLikeConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bTransLikeConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void translike_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) +static void translike_evaluate(bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { - bConstraintTarget *ct= targets->first; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { /* just copy the entire transform matrix of the target */ @@ -1880,7 +1869,6 @@ static bConstraintTypeInfo CTI_TRANSLIKE = { "Copy Transforms", /* name */ "bTransLikeConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ translike_id_looper, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -1892,17 +1880,17 @@ static bConstraintTypeInfo CTI_TRANSLIKE = { /* ---------- Maintain Volume ---------- */ -static void samevolume_new_data (void *cdata) +static void samevolume_new_data(void *cdata) { - bSameVolumeConstraint *data= (bSameVolumeConstraint *)cdata; + bSameVolumeConstraint *data = (bSameVolumeConstraint *)cdata; data->flag = SAMEVOL_Y; data->volume = 1.0f; } -static void samevolume_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) +static void samevolume_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) { - bSameVolumeConstraint *data= con->data; + bSameVolumeConstraint *data = con->data; float volume = data->volume; float fac = 1.0f; @@ -1937,7 +1925,6 @@ static bConstraintTypeInfo CTI_SAMEVOL = { "Maintain Volume", /* name */ "bSameVolumeConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ NULL, /* id looper */ NULL, /* copy data */ samevolume_new_data, /* new data */ @@ -1949,9 +1936,9 @@ static bConstraintTypeInfo CTI_SAMEVOL = { /* ----------- Python Constraint -------------- */ -static void pycon_free (bConstraint *con) +static void pycon_free(bConstraint *con) { - bPythonConstraint *data= con->data; + bPythonConstraint *data = con->data; /* id-properties */ IDP_FreeProperty(data->prop); @@ -1961,14 +1948,7 @@ static void pycon_free (bConstraint *con) BLI_freelistN(&data->targets); } -static void pycon_relink (bConstraint *con) -{ - bPythonConstraint *data= con->data; - - ID_NEW(data->text); -} - -static void pycon_copy (bConstraint *con, bConstraint *srccon) +static void pycon_copy(bConstraint *con, bConstraint *srccon) { bPythonConstraint *pycon = (bPythonConstraint *)con->data; bPythonConstraint *opycon = (bPythonConstraint *)srccon->data; @@ -1977,19 +1957,19 @@ static void pycon_copy (bConstraint *con, bConstraint *srccon) BLI_duplicatelist(&pycon->targets, &opycon->targets); } -static void pycon_new_data (void *cdata) +static void pycon_new_data(void *cdata) { - bPythonConstraint *data= (bPythonConstraint *)cdata; + bPythonConstraint *data = (bPythonConstraint *)cdata; /* everything should be set correctly by calloc, except for the prop->type constant.*/ data->prop = MEM_callocN(sizeof(IDProperty), "PyConstraintProps"); data->prop->type = IDP_GROUP; } -static int pycon_get_tars (bConstraint *con, ListBase *list) +static int pycon_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bPythonConstraint *data= con->data; + bPythonConstraint *data = con->data; list->first = data->targets.first; list->last = data->targets.last; @@ -2000,34 +1980,34 @@ static int pycon_get_tars (bConstraint *con, ListBase *list) return 0; } -static void pycon_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void pycon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bPythonConstraint *data= con->data; + bPythonConstraint *data = con->data; bConstraintTarget *ct; /* targets */ - for (ct= data->targets.first; ct; ct= ct->next) - func(con, (ID**)&ct->tar, userdata); + for (ct = data->targets.first; ct; ct = ct->next) + func(con, (ID **)&ct->tar, FALSE, userdata); /* script */ - func(con, (ID**)&data->text, userdata); + func(con, (ID **)&data->text, TRUE, userdata); } /* Whether this approach is maintained remains to be seen (aligorith) */ -static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void pycon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { #ifdef WITH_PYTHON - bPythonConstraint *data= con->data; + bPythonConstraint *data = con->data; #endif if (VALID_CONS_TARGET(ct)) { /* special exception for curves - depsgraph issues */ if (ct->tar->type == OB_CURVE) { - Curve *cu= ct->tar->data; + Curve *cu = ct->tar->data; /* this check is to make sure curve objects get updated on file load correctly.*/ - if (cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */ - makeDispListCurveTypes(cob->scene, ct->tar, 0); + if (cu->path == NULL || cu->path->data == NULL) /* only happens on reload file, but violates depsgraph still... fix! */ + BKE_displist_make_curveTypes(cob->scene, ct->tar, 0); } /* firstly calculate the matrix the normal way, then let the py-function override @@ -2045,16 +2025,16 @@ static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintT unit_m4(ct->matrix); } -static void pycon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void pycon_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { #ifndef WITH_PYTHON (void)con; (void)cob; (void)targets; /* unused */ return; #else - bPythonConstraint *data= con->data; + bPythonConstraint *data = con->data; /* only evaluate in python if we're allowed to do so */ - if ((G.f & G_SCRIPT_AUTOEXEC)==0) return; + if ((G.f & G_SCRIPT_AUTOEXEC) == 0) return; /* currently removed, until I this can be re-implemented for multiple targets */ #if 0 @@ -2076,7 +2056,6 @@ static bConstraintTypeInfo CTI_PYTHON = { "Script", /* name */ "bPythonConstraint", /* struct name */ pycon_free, /* free data */ - pycon_relink, /* relink data */ pycon_id_looper, /* id looper */ pycon_copy, /* copy data */ pycon_new_data, /* new data */ @@ -2088,35 +2067,29 @@ static bConstraintTypeInfo CTI_PYTHON = { /* -------- Action Constraint ----------- */ -static void actcon_relink (bConstraint *con) +static void actcon_new_data(void *cdata) { - bActionConstraint *data= con->data; - ID_NEW(data->act); -} - -static void actcon_new_data (void *cdata) -{ - bActionConstraint *data= (bActionConstraint *)cdata; + bActionConstraint *data = (bActionConstraint *)cdata; /* set type to 20 (Loc X), as 0 is Rot X for backwards compatibility */ data->type = 20; } -static void actcon_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void actcon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bActionConstraint *data= con->data; + bActionConstraint *data = con->data; /* target */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); /* action */ - func(con, (ID**)&data->act, userdata); + func(con, (ID **)&data->act, TRUE, userdata); } -static int actcon_get_tars (bConstraint *con, ListBase *list) +static int actcon_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bActionConstraint *data= con->data; + bActionConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -2128,18 +2101,18 @@ static int actcon_get_tars (bConstraint *con, ListBase *list) return 0; } -static void actcon_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void actcon_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bActionConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bActionConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void actcon_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bActionConstraint *data = con->data; @@ -2157,33 +2130,33 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint /* determine where in transform range target is */ /* data->type is mapped as follows for backwards compatibility: * 00,01,02 - rotation (it used to be like this) - * 10,11,12 - scaling + * 10,11,12 - scaling * 20,21,22 - location */ if (data->type < 10) { /* extract rotation (is in whatever space target should be in) */ mat4_to_eul(vec, tempmat); mul_v3_fl(vec, RAD2DEGF(1.0f)); /* rad -> deg */ - axis= data->type; + axis = data->type; } else if (data->type < 20) { /* extract scaling (is in whatever space target should be in) */ mat4_to_size(vec, tempmat); - axis= data->type - 10; + axis = data->type - 10; } else { /* extract location */ copy_v3_v3(vec, tempmat[3]); - axis= data->type - 20; + axis = data->type - 20; } /* Target defines the animation */ - s = (vec[axis]-data->min) / (data->max-data->min); + s = (vec[axis] - data->min) / (data->max - data->min); CLAMP(s, 0, 1); - t = (s * (data->end-data->start)) + data->start; + t = (s * (data->end - data->start)) + data->start; if (G.debug & G_DEBUG) - printf("do Action Constraint %s - Ob %s Pchan %s\n", con->name, cob->ob->id.name+2, (cob->pchan)?cob->pchan->name:NULL); + printf("do Action Constraint %s - Ob %s Pchan %s\n", con->name, cob->ob->id.name + 2, (cob->pchan) ? cob->pchan->name : NULL); /* Get the appropriate information from the action */ if (cob->type == CONSTRAINT_OBTYPE_BONE) { @@ -2199,18 +2172,18 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint */ pchan = cob->pchan; - tchan= verify_pose_channel(pose, pchan->name); - tchan->rotmode= pchan->rotmode; + tchan = BKE_pose_channel_verify(pose, pchan->name); + tchan->rotmode = pchan->rotmode; /* evaluate action using workob (it will only set the PoseChannel in question) */ what_does_obaction(cob->ob, &workob, pose, data->act, pchan->name, t); /* convert animation to matrices for use here */ - pchan_calc_mat(tchan); + BKE_pchan_calc_mat(tchan); copy_m4_m4(ct->matrix, tchan->chan_mat); /* Clean up */ - free_pose(pose); + BKE_pose_free(pose); } else if (cob->type == CONSTRAINT_OBTYPE_OBJECT) { Object workob; @@ -2218,7 +2191,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint /* evaluate using workob */ // FIXME: we don't have any consistent standards on limiting effects on object... what_does_obaction(cob->ob, &workob, NULL, data->act, NULL, t); - object_to_mat4(&workob, ct->matrix); + BKE_object_to_mat4(&workob, ct->matrix); } else { /* behavior undefined... */ @@ -2227,9 +2200,9 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint } } -static void actcon_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) +static void actcon_evaluate(bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { - bConstraintTarget *ct= targets->first; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float temp[4][4]; @@ -2248,7 +2221,6 @@ static bConstraintTypeInfo CTI_ACTION = { "Action", /* name */ "bActionConstraint", /* struct name */ NULL, /* free data */ - actcon_relink, /* relink data */ actcon_id_looper, /* id looper */ NULL, /* copy data */ actcon_new_data, /* new data */ @@ -2260,26 +2232,26 @@ static bConstraintTypeInfo CTI_ACTION = { /* --------- Locked Track ---------- */ -static void locktrack_new_data (void *cdata) +static void locktrack_new_data(void *cdata) { - bLockTrackConstraint *data= (bLockTrackConstraint *)cdata; + bLockTrackConstraint *data = (bLockTrackConstraint *)cdata; data->trackflag = TRACK_Y; data->lockflag = LOCK_Z; } -static void locktrack_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void locktrack_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bLockTrackConstraint *data= con->data; + bLockTrackConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int locktrack_get_tars (bConstraint *con, ListBase *list) +static int locktrack_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bLockTrackConstraint *data= con->data; + bLockTrackConstraint *data = con->data; bConstraintTarget *ct; /* the following macro is used for all standard single-target constraints */ @@ -2291,21 +2263,21 @@ static int locktrack_get_tars (bConstraint *con, ListBase *list) return 0; } -static void locktrack_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void locktrack_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bLockTrackConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bLockTrackConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void locktrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bLockTrackConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bLockTrackConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float vec[3], vec2[3]; @@ -2318,217 +2290,217 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * /* Vector object -> target */ sub_v3_v3v3(vec, ct->matrix[3], cob->matrix[3]); switch (data->lockflag) { - case LOCK_X: /* LOCK X */ - { - switch (data->trackflag) { - case TRACK_Y: /* LOCK X TRACK Y */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[0]); - sub_v3_v3v3(totmat[1], vec, vec2); - normalize_v3(totmat[1]); + case LOCK_X: /* LOCK X */ + { + switch (data->trackflag) { + case TRACK_Y: /* LOCK X TRACK Y */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[0]); + sub_v3_v3v3(totmat[1], vec, vec2); + normalize_v3(totmat[1]); - /* the x axis is fixed */ - normalize_v3_v3(totmat[0], cob->matrix[0]); + /* the x axis is fixed */ + normalize_v3_v3(totmat[0], cob->matrix[0]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); + } break; - case TRACK_Z: /* LOCK X TRACK Z */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[0]); - sub_v3_v3v3(totmat[2], vec, vec2); - normalize_v3(totmat[2]); + case TRACK_Z: /* LOCK X TRACK Z */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[0]); + sub_v3_v3v3(totmat[2], vec, vec2); + normalize_v3(totmat[2]); - /* the x axis is fixed */ - normalize_v3_v3(totmat[0], cob->matrix[0]); + /* the x axis is fixed */ + normalize_v3_v3(totmat[0], cob->matrix[0]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); + } break; - case TRACK_nY: /* LOCK X TRACK -Y */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[0]); - sub_v3_v3v3(totmat[1], vec, vec2); - normalize_v3(totmat[1]); - negate_v3(totmat[1]); + case TRACK_nY: /* LOCK X TRACK -Y */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[0]); + sub_v3_v3v3(totmat[1], vec, vec2); + normalize_v3(totmat[1]); + negate_v3(totmat[1]); - /* the x axis is fixed */ - normalize_v3_v3(totmat[0], cob->matrix[0]); + /* the x axis is fixed */ + normalize_v3_v3(totmat[0], cob->matrix[0]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); + } break; - case TRACK_nZ: /* LOCK X TRACK -Z */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[0]); - sub_v3_v3v3(totmat[2], vec, vec2); - normalize_v3(totmat[2]); - negate_v3(totmat[2]); + case TRACK_nZ: /* LOCK X TRACK -Z */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[0]); + sub_v3_v3v3(totmat[2], vec, vec2); + normalize_v3(totmat[2]); + negate_v3(totmat[2]); - /* the x axis is fixed */ - normalize_v3_v3(totmat[0], cob->matrix[0]); + /* the x axis is fixed */ + normalize_v3_v3(totmat[0], cob->matrix[0]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); + } break; - default: - { - unit_m3(totmat); - } + default: + { + unit_m3(totmat); + } break; + } } - } break; - case LOCK_Y: /* LOCK Y */ - { - switch (data->trackflag) { - case TRACK_X: /* LOCK Y TRACK X */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[1]); - sub_v3_v3v3(totmat[0], vec, vec2); - normalize_v3(totmat[0]); + case LOCK_Y: /* LOCK Y */ + { + switch (data->trackflag) { + case TRACK_X: /* LOCK Y TRACK X */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[1]); + sub_v3_v3v3(totmat[0], vec, vec2); + normalize_v3(totmat[0]); - /* the y axis is fixed */ - normalize_v3_v3(totmat[1], cob->matrix[1]); + /* the y axis is fixed */ + normalize_v3_v3(totmat[1], cob->matrix[1]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); + } break; - case TRACK_Z: /* LOCK Y TRACK Z */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[1]); - sub_v3_v3v3(totmat[2], vec, vec2); - normalize_v3(totmat[2]); + case TRACK_Z: /* LOCK Y TRACK Z */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[1]); + sub_v3_v3v3(totmat[2], vec, vec2); + normalize_v3(totmat[2]); - /* the y axis is fixed */ - normalize_v3_v3(totmat[1], cob->matrix[1]); + /* the y axis is fixed */ + normalize_v3_v3(totmat[1], cob->matrix[1]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); + } break; - case TRACK_nX: /* LOCK Y TRACK -X */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[1]); - sub_v3_v3v3(totmat[0], vec, vec2); - normalize_v3(totmat[0]); - negate_v3(totmat[0]); + case TRACK_nX: /* LOCK Y TRACK -X */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[1]); + sub_v3_v3v3(totmat[0], vec, vec2); + normalize_v3(totmat[0]); + negate_v3(totmat[0]); - /* the y axis is fixed */ - normalize_v3_v3(totmat[1], cob->matrix[1]); + /* the y axis is fixed */ + normalize_v3_v3(totmat[1], cob->matrix[1]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[2], totmat[0], totmat[1]); + } break; - case TRACK_nZ: /* LOCK Y TRACK -Z */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[1]); - sub_v3_v3v3(totmat[2], vec, vec2); - normalize_v3(totmat[2]); - negate_v3(totmat[2]); + case TRACK_nZ: /* LOCK Y TRACK -Z */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[1]); + sub_v3_v3v3(totmat[2], vec, vec2); + normalize_v3(totmat[2]); + negate_v3(totmat[2]); - /* the y axis is fixed */ - normalize_v3_v3(totmat[1], cob->matrix[1]); + /* the y axis is fixed */ + normalize_v3_v3(totmat[1], cob->matrix[1]); - /* the z axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); - } + /* the z axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); + } break; - default: - { - unit_m3(totmat); - } + default: + { + unit_m3(totmat); + } break; + } } - } break; - case LOCK_Z: /* LOCK Z */ - { - switch (data->trackflag) { - case TRACK_X: /* LOCK Z TRACK X */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[2]); - sub_v3_v3v3(totmat[0], vec, vec2); - normalize_v3(totmat[0]); + case LOCK_Z: /* LOCK Z */ + { + switch (data->trackflag) { + case TRACK_X: /* LOCK Z TRACK X */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[2]); + sub_v3_v3v3(totmat[0], vec, vec2); + normalize_v3(totmat[0]); - /* the z axis is fixed */ - normalize_v3_v3(totmat[2], cob->matrix[2]); + /* the z axis is fixed */ + normalize_v3_v3(totmat[2], cob->matrix[2]); - /* the x axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); - } + /* the x axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); + } break; - case TRACK_Y: /* LOCK Z TRACK Y */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[2]); - sub_v3_v3v3(totmat[1], vec, vec2); - normalize_v3(totmat[1]); + case TRACK_Y: /* LOCK Z TRACK Y */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[2]); + sub_v3_v3v3(totmat[1], vec, vec2); + normalize_v3(totmat[1]); - /* the z axis is fixed */ - normalize_v3_v3(totmat[2], cob->matrix[2]); + /* the z axis is fixed */ + normalize_v3_v3(totmat[2], cob->matrix[2]); - /* the x axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); - } + /* the x axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); + } break; - case TRACK_nX: /* LOCK Z TRACK -X */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[2]); - sub_v3_v3v3(totmat[0], vec, vec2); - normalize_v3(totmat[0]); - negate_v3(totmat[0]); + case TRACK_nX: /* LOCK Z TRACK -X */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[2]); + sub_v3_v3v3(totmat[0], vec, vec2); + normalize_v3(totmat[0]); + negate_v3(totmat[0]); - /* the z axis is fixed */ - normalize_v3_v3(totmat[2], cob->matrix[2]); + /* the z axis is fixed */ + normalize_v3_v3(totmat[2], cob->matrix[2]); - /* the x axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); - } + /* the x axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[1], totmat[2], totmat[0]); + } break; - case TRACK_nY: /* LOCK Z TRACK -Y */ - { - /* Projection of Vector on the plane */ - project_v3_v3v3(vec2, vec, cob->matrix[2]); - sub_v3_v3v3(totmat[1], vec, vec2); - normalize_v3(totmat[1]); - negate_v3(totmat[1]); + case TRACK_nY: /* LOCK Z TRACK -Y */ + { + /* Projection of Vector on the plane */ + project_v3_v3v3(vec2, vec, cob->matrix[2]); + sub_v3_v3v3(totmat[1], vec, vec2); + normalize_v3(totmat[1]); + negate_v3(totmat[1]); - /* the z axis is fixed */ - normalize_v3_v3(totmat[2], cob->matrix[2]); + /* the z axis is fixed */ + normalize_v3_v3(totmat[2], cob->matrix[2]); - /* the x axis gets mapped onto a third orthogonal vector */ - cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); - } + /* the x axis gets mapped onto a third orthogonal vector */ + cross_v3_v3v3(totmat[0], totmat[1], totmat[2]); + } break; - default: - { - unit_m3(totmat); - } + default: + { + unit_m3(totmat); + } break; + } } - } break; - default: - { - unit_m3(totmat); - } + default: + { + unit_m3(totmat); + } break; } /* Block to keep matrix heading */ @@ -2536,16 +2508,16 @@ static void locktrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * normalize_m3(tmpmat); invert_m3_m3(invmat, tmpmat); mul_m3_m3m3(tmpmat, totmat, invmat); - totmat[0][0] = tmpmat[0][0];totmat[0][1] = tmpmat[0][1];totmat[0][2] = tmpmat[0][2]; - totmat[1][0] = tmpmat[1][0];totmat[1][1] = tmpmat[1][1];totmat[1][2] = tmpmat[1][2]; - totmat[2][0] = tmpmat[2][0];totmat[2][1] = tmpmat[2][1];totmat[2][2] = tmpmat[2][2]; + totmat[0][0] = tmpmat[0][0]; totmat[0][1] = tmpmat[0][1]; totmat[0][2] = tmpmat[0][2]; + totmat[1][0] = tmpmat[1][0]; totmat[1][1] = tmpmat[1][1]; totmat[1][2] = tmpmat[1][2]; + totmat[2][0] = tmpmat[2][0]; totmat[2][1] = tmpmat[2][1]; totmat[2][2] = tmpmat[2][2]; copy_m4_m4(tmat, cob->matrix); mdet = determinant_m3(totmat[0][0], totmat[0][1], totmat[0][2], totmat[1][0], totmat[1][1], totmat[1][2], totmat[2][0], totmat[2][1], totmat[2][2]); - if (mdet==0) { + if (mdet == 0) { unit_m3(totmat); } @@ -2560,7 +2532,6 @@ static bConstraintTypeInfo CTI_LOCKTRACK = { "Locked Track", /* name */ "bLockTrackConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ locktrack_id_looper, /* id looper */ NULL, /* copy data */ locktrack_new_data, /* new data */ @@ -2572,25 +2543,25 @@ static bConstraintTypeInfo CTI_LOCKTRACK = { /* ---------- Limit Distance Constraint ----------- */ -static void distlimit_new_data (void *cdata) +static void distlimit_new_data(void *cdata) { - bDistLimitConstraint *data= (bDistLimitConstraint *)cdata; + bDistLimitConstraint *data = (bDistLimitConstraint *)cdata; - data->dist= 0.0f; + data->dist = 0.0f; } -static void distlimit_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void distlimit_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bDistLimitConstraint *data= con->data; + bDistLimitConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int distlimit_get_tars (bConstraint *con, ListBase *list) +static int distlimit_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bDistLimitConstraint *data= con->data; + bDistLimitConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -2602,40 +2573,40 @@ static int distlimit_get_tars (bConstraint *con, ListBase *list) return 0; } -static void distlimit_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void distlimit_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bDistLimitConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bDistLimitConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void distlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void distlimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bDistLimitConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bDistLimitConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { - float dvec[3], dist=0.0f, sfac=1.0f; - short clamp_surf= 0; + float dvec[3], dist = 0.0f, sfac = 1.0f; + short clamp_surf = 0; /* calculate our current distance from the target */ - dist= len_v3v3(cob->matrix[3], ct->matrix[3]); + dist = len_v3v3(cob->matrix[3], ct->matrix[3]); /* set distance (flag is only set when user demands it) */ if (data->dist == 0) - data->dist= dist; + data->dist = dist; /* check if we're which way to clamp from, and calculate interpolation factor (if needed) */ if (data->mode == LIMITDIST_OUTSIDE) { /* if inside, then move to surface */ if (dist <= data->dist) { - clamp_surf= 1; - if (dist != 0.0f) sfac= data->dist / dist; + clamp_surf = 1; + if (dist != 0.0f) sfac = data->dist / dist; } /* if soft-distance is enabled, start fading once owner is dist+softdist from the target */ else if (data->flag & LIMITDIST_USESOFT) { @@ -2647,24 +2618,24 @@ static void distlimit_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * else if (data->mode == LIMITDIST_INSIDE) { /* if outside, then move to surface */ if (dist >= data->dist) { - clamp_surf= 1; - if (dist != 0.0f) sfac= data->dist / dist; + clamp_surf = 1; + if (dist != 0.0f) sfac = data->dist / dist; } /* if soft-distance is enabled, start fading once owner is dist-soft from the target */ else if (data->flag & LIMITDIST_USESOFT) { // FIXME: there's a problem with "jumping" when this kicks in if (dist >= (data->dist - data->soft)) { - sfac = (float)( data->soft*(1.0f - expf(-(dist - data->dist)/data->soft)) + data->dist ); + sfac = (float)(data->soft * (1.0f - expf(-(dist - data->dist) / data->soft)) + data->dist); if (dist != 0.0f) sfac /= dist; - clamp_surf= 1; + clamp_surf = 1; } } } else { - if (IS_EQF(dist, data->dist)==0) { - clamp_surf= 1; - if (dist != 0.0f) sfac= data->dist / dist; + if (IS_EQF(dist, data->dist) == 0) { + clamp_surf = 1; + if (dist != 0.0f) sfac = data->dist / dist; } } @@ -2685,7 +2656,6 @@ static bConstraintTypeInfo CTI_DISTLIMIT = { "Limit Distance", /* name */ "bDistLimitConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ distlimit_id_looper, /* id looper */ NULL, /* copy data */ distlimit_new_data, /* new data */ @@ -2697,9 +2667,9 @@ static bConstraintTypeInfo CTI_DISTLIMIT = { /* ---------- Stretch To ------------ */ -static void stretchto_new_data (void *cdata) +static void stretchto_new_data(void *cdata) { - bStretchToConstraint *data= (bStretchToConstraint *)cdata; + bStretchToConstraint *data = (bStretchToConstraint *)cdata; data->volmode = 0; data->plane = 0; @@ -2707,18 +2677,18 @@ static void stretchto_new_data (void *cdata) data->bulge = 1.0; } -static void stretchto_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void stretchto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bStretchToConstraint *data= con->data; + bStretchToConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int stretchto_get_tars (bConstraint *con, ListBase *list) +static int stretchto_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bStretchToConstraint *data= con->data; + bStretchToConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -2730,21 +2700,21 @@ static int stretchto_get_tars (bConstraint *con, ListBase *list) return 0; } -static void stretchto_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void stretchto_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bStretchToConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bStretchToConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void stretchto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bStretchToConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bStretchToConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { @@ -2780,40 +2750,40 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * if (data->bulge == 0) data->bulge = 1.0; - scale[1] = dist/data->orglength; + scale[1] = dist / data->orglength; switch (data->volmode) { - /* volume preserving scaling */ - case VOLUME_XZ : - scale[0] = 1.0f - (float)sqrt(data->bulge) + (float)sqrt(data->bulge*(data->orglength/dist)); - scale[2] = scale[0]; - break; - case VOLUME_X: - scale[0] = 1.0f + data->bulge * (data->orglength /dist - 1); - scale[2] = 1.0; - break; - case VOLUME_Z: - scale[0] = 1.0; - scale[2] = 1.0f + data->bulge * (data->orglength /dist - 1); - break; + /* volume preserving scaling */ + case VOLUME_XZ: + scale[0] = 1.0f - (float)sqrt(data->bulge) + (float)sqrt(data->bulge * (data->orglength / dist)); + scale[2] = scale[0]; + break; + case VOLUME_X: + scale[0] = 1.0f + data->bulge * (data->orglength / dist - 1); + scale[2] = 1.0; + break; + case VOLUME_Z: + scale[0] = 1.0; + scale[2] = 1.0f + data->bulge * (data->orglength / dist - 1); + break; /* don't care for volume */ - case NO_VOLUME: - scale[0] = 1.0; - scale[2] = 1.0; - break; - default: /* should not happen, but in case*/ - return; + case NO_VOLUME: + scale[0] = 1.0; + scale[2] = 1.0; + break; + default: /* should not happen, but in case*/ + return; } /* switch (data->volmode) */ /* Clear the object's rotation and scale */ - cob->matrix[0][0]=size[0]*scale[0]; - cob->matrix[0][1]=0; - cob->matrix[0][2]=0; - cob->matrix[1][0]=0; - cob->matrix[1][1]=size[1]*scale[1]; - cob->matrix[1][2]=0; - cob->matrix[2][0]=0; - cob->matrix[2][1]=0; - cob->matrix[2][2]=size[2]*scale[2]; + cob->matrix[0][0] = size[0] * scale[0]; + cob->matrix[0][1] = 0; + cob->matrix[0][2] = 0; + cob->matrix[1][0] = 0; + cob->matrix[1][1] = size[1] * scale[1]; + cob->matrix[1][2] = 0; + cob->matrix[2][0] = 0; + cob->matrix[2][1] = 0; + cob->matrix[2][2] = size[2] * scale[2]; sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]); normalize_v3(vec); @@ -2821,32 +2791,32 @@ static void stretchto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * /* new Y aligns object target connection*/ negate_v3_v3(totmat[1], vec); switch (data->plane) { - case PLANE_X: - /* build new Z vector */ - /* othogonal to "new Y" "old X! plane */ - cross_v3_v3v3(orth, vec, xx); - normalize_v3(orth); - - /* new Z*/ - copy_v3_v3(totmat[2], orth); - - /* we decided to keep X plane*/ - cross_v3_v3v3(xx, orth, vec); - normalize_v3_v3(totmat[0], xx); - break; - case PLANE_Z: - /* build new X vector */ - /* othogonal to "new Y" "old Z! plane */ - cross_v3_v3v3(orth, vec, zz); - normalize_v3(orth); - - /* new X */ - negate_v3_v3(totmat[0], orth); - - /* we decided to keep Z */ - cross_v3_v3v3(zz, orth, vec); - normalize_v3_v3(totmat[2], zz); - break; + case PLANE_X: + /* build new Z vector */ + /* othogonal to "new Y" "old X! plane */ + cross_v3_v3v3(orth, vec, xx); + normalize_v3(orth); + + /* new Z*/ + copy_v3_v3(totmat[2], orth); + + /* we decided to keep X plane*/ + cross_v3_v3v3(xx, orth, vec); + normalize_v3_v3(totmat[0], xx); + break; + case PLANE_Z: + /* build new X vector */ + /* othogonal to "new Y" "old Z! plane */ + cross_v3_v3v3(orth, vec, zz); + normalize_v3(orth); + + /* new X */ + negate_v3_v3(totmat[0], orth); + + /* we decided to keep Z */ + cross_v3_v3v3(zz, orth, vec); + normalize_v3_v3(totmat[2], zz); + break; } /* switch (data->plane) */ copy_m4_m4(tmat, cob->matrix); @@ -2860,7 +2830,6 @@ static bConstraintTypeInfo CTI_STRETCHTO = { "Stretch To", /* name */ "bStretchToConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ stretchto_id_looper, /* id looper */ NULL, /* copy data */ stretchto_new_data, /* new data */ @@ -2872,9 +2841,9 @@ static bConstraintTypeInfo CTI_STRETCHTO = { /* ---------- Floor ------------ */ -static void minmax_new_data (void *cdata) +static void minmax_new_data(void *cdata) { - bMinMaxConstraint *data= (bMinMaxConstraint *)cdata; + bMinMaxConstraint *data = (bMinMaxConstraint *)cdata; data->minmaxflag = TRACK_Z; data->offset = 0.0f; @@ -2882,18 +2851,18 @@ static void minmax_new_data (void *cdata) data->flag = 0; } -static void minmax_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void minmax_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bMinMaxConstraint *data= con->data; + bMinMaxConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int minmax_get_tars (bConstraint *con, ListBase *list) +static int minmax_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bMinMaxConstraint *data= con->data; + bMinMaxConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -2905,21 +2874,21 @@ static int minmax_get_tars (bConstraint *con, ListBase *list) return 0; } -static void minmax_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void minmax_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bMinMaxConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bMinMaxConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void minmax_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void minmax_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bMinMaxConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bMinMaxConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { @@ -2939,38 +2908,38 @@ static void minmax_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *tar } switch (data->minmaxflag) { - case TRACK_Z: - val1 = tarmat[3][2]; - val2 = obmat[3][2]-data->offset; - index = 2; - break; - case TRACK_Y: - val1 = tarmat[3][1]; - val2 = obmat[3][1]-data->offset; - index = 1; - break; - case TRACK_X: - val1 = tarmat[3][0]; - val2 = obmat[3][0]-data->offset; - index = 0; - break; - case TRACK_nZ: - val2 = tarmat[3][2]; - val1 = obmat[3][2]-data->offset; - index = 2; - break; - case TRACK_nY: - val2 = tarmat[3][1]; - val1 = obmat[3][1]-data->offset; - index = 1; - break; - case TRACK_nX: - val2 = tarmat[3][0]; - val1 = obmat[3][0]-data->offset; - index = 0; - break; - default: - return; + case TRACK_Z: + val1 = tarmat[3][2]; + val2 = obmat[3][2] - data->offset; + index = 2; + break; + case TRACK_Y: + val1 = tarmat[3][1]; + val2 = obmat[3][1] - data->offset; + index = 1; + break; + case TRACK_X: + val1 = tarmat[3][0]; + val2 = obmat[3][0] - data->offset; + index = 0; + break; + case TRACK_nZ: + val2 = tarmat[3][2]; + val1 = obmat[3][2] - data->offset; + index = 2; + break; + case TRACK_nY: + val2 = tarmat[3][1]; + val1 = obmat[3][1] - data->offset; + index = 1; + break; + case TRACK_nX: + val2 = tarmat[3][0]; + val1 = obmat[3][0] - data->offset; + index = 0; + break; + default: + return; } if (val1 > val2) { @@ -3005,7 +2974,6 @@ static bConstraintTypeInfo CTI_MINMAX = { "Floor", /* name */ "bMinMaxConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ minmax_id_looper, /* id looper */ NULL, /* copy data */ minmax_new_data, /* new data */ @@ -3017,27 +2985,27 @@ static bConstraintTypeInfo CTI_MINMAX = { /* ------- RigidBody Joint ---------- */ -static void rbj_new_data (void *cdata) +static void rbj_new_data(void *cdata) { - bRigidBodyJointConstraint *data= (bRigidBodyJointConstraint *)cdata; + bRigidBodyJointConstraint *data = (bRigidBodyJointConstraint *)cdata; // removed code which set target of this constraint - data->type=1; + data->type = 1; } -static void rbj_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void rbj_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bRigidBodyJointConstraint *data= con->data; + bRigidBodyJointConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); - func(con, (ID**)&data->child, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); + func(con, (ID **)&data->child, FALSE, userdata); } -static int rbj_get_tars (bConstraint *con, ListBase *list) +static int rbj_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bRigidBodyJointConstraint *data= con->data; + bRigidBodyJointConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints without subtargets */ @@ -3049,11 +3017,11 @@ static int rbj_get_tars (bConstraint *con, ListBase *list) return 0; } -static void rbj_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void rbj_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bRigidBodyJointConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bRigidBodyJointConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGETNS_FLUSH_TARS(con, data->tar, ct, list, nocopy) @@ -3066,7 +3034,6 @@ static bConstraintTypeInfo CTI_RIGIDBODYJOINT = { "Rigid Body Joint", /* name */ "bRigidBodyJointConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ rbj_id_looper, /* id looper */ NULL, /* copy data */ rbj_new_data, /* new data */ @@ -3078,18 +3045,18 @@ static bConstraintTypeInfo CTI_RIGIDBODYJOINT = { /* -------- Clamp To ---------- */ -static void clampto_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void clampto_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bClampToConstraint *data= con->data; + bClampToConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int clampto_get_tars (bConstraint *con, ListBase *list) +static int clampto_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bClampToConstraint *data= con->data; + bClampToConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints without subtargets */ @@ -3101,29 +3068,29 @@ static int clampto_get_tars (bConstraint *con, ListBase *list) return 0; } -static void clampto_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void clampto_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bClampToConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bClampToConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGETNS_FLUSH_TARS(con, data->tar, ct, list, nocopy) } } -static void clampto_get_tarmat (bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void clampto_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) { - Curve *cu= ct->tar->data; + Curve *cu = ct->tar->data; /* note: when creating constraints that follow path, the curve gets the CU_PATH set now, * currently for paths to work it needs to go through the bevlist/displist system (ton) */ /* only happens on reload file, but violates depsgraph still... fix! */ - if (cu->path==NULL || cu->path->data==NULL) - makeDispListCurveTypes(cob->scene, ct->tar, 0); + if (cu->path == NULL || cu->path->data == NULL) + BKE_displist_make_curveTypes(cob->scene, ct->tar, 0); } /* technically, this isn't really needed for evaluation, but we don't know what else @@ -3133,23 +3100,23 @@ static void clampto_get_tarmat (bConstraint *UNUSED(con), bConstraintOb *cob, bC unit_m4(ct->matrix); } -static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void clampto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bClampToConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bClampToConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target and it is a curve */ if (VALID_CONS_TARGET(ct) && (ct->tar->type == OB_CURVE)) { - Curve *cu= data->tar->data; + Curve *cu = data->tar->data; float obmat[4][4], ownLoc[3]; float curveMin[3], curveMax[3]; - float targetMatrix[4][4]= MAT4_UNITY; + float targetMatrix[4][4] = MAT4_UNITY; copy_m4_m4(obmat, cob->matrix); copy_v3_v3(ownLoc, obmat[3]); INIT_MINMAX(curveMin, curveMax) - minmax_object(ct->tar, curveMin, curveMax); + BKE_object_minmax(ct->tar, curveMin, curveMax); /* get targetmatrix */ if (cu->path && cu->path->data) { @@ -3167,20 +3134,20 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta * extent. Otherwise, default to the x-axis, as that is quite * frequently used. */ - if ((size[2]>size[0]) && (size[2]>size[1])) - clamp_axis= CLAMPTO_Z - 1; - else if ((size[1]>size[0]) && (size[1]>size[2])) - clamp_axis= CLAMPTO_Y - 1; + if ((size[2] > size[0]) && (size[2] > size[1])) + clamp_axis = CLAMPTO_Z - 1; + else if ((size[1] > size[0]) && (size[1] > size[2])) + clamp_axis = CLAMPTO_Y - 1; else clamp_axis = CLAMPTO_X - 1; } else - clamp_axis= data->flag - 1; + clamp_axis = data->flag - 1; /* 2. determine position relative to curve on a 0-1 scale based on bounding box */ if (data->flag2 & CLAMPTO_CYCLIC) { /* cyclic, so offset within relative bounding box is used */ - float len= (curveMax[clamp_axis] - curveMin[clamp_axis]); + float len = (curveMax[clamp_axis] - curveMin[clamp_axis]); float offset; /* check to make sure len is not so close to zero that it'll cause errors */ @@ -3195,7 +3162,7 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta } else if (ownLoc[clamp_axis] > curveMax[clamp_axis]) { /* bounding-box range is after */ - offset= curveMax[clamp_axis] + (int)((ownLoc[clamp_axis] - curveMax[clamp_axis]) / len) * len; + offset = curveMax[clamp_axis] + (int)((ownLoc[clamp_axis] - curveMax[clamp_axis]) / len) * len; /* now, we calculate as per normal, except using offset instead of curveMax[clamp_axis] */ curvetime = (ownLoc[clamp_axis] - offset) / (len); @@ -3207,7 +3174,7 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta } else { /* as length is close to zero, curvetime by default should be 0 (i.e. the start) */ - curvetime= 0.0f; + curvetime = 0.0f; } } else { @@ -3216,7 +3183,7 @@ static void clampto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta curvetime = 0.0f; else if (ownLoc[clamp_axis] >= curveMax[clamp_axis]) curvetime = 1.0f; - else if ( IS_EQ((curveMax[clamp_axis] - curveMin[clamp_axis]), 0) == 0 ) + else if (IS_EQ((curveMax[clamp_axis] - curveMin[clamp_axis]), 0) == 0) curvetime = (ownLoc[clamp_axis] - curveMin[clamp_axis]) / (curveMax[clamp_axis] - curveMin[clamp_axis]); else curvetime = 0.0f; @@ -3242,7 +3209,6 @@ static bConstraintTypeInfo CTI_CLAMPTO = { "Clamp To", /* name */ "bClampToConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ clampto_id_looper, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -3254,27 +3220,27 @@ static bConstraintTypeInfo CTI_CLAMPTO = { /* ---------- Transform Constraint ----------- */ -static void transform_new_data (void *cdata) +static void transform_new_data(void *cdata) { - bTransformConstraint *data= (bTransformConstraint *)cdata; + bTransformConstraint *data = (bTransformConstraint *)cdata; - data->map[0]= 0; - data->map[1]= 1; - data->map[2]= 2; + data->map[0] = 0; + data->map[1] = 1; + data->map[2] = 2; } -static void transform_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void transform_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bTransformConstraint *data= con->data; + bTransformConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int transform_get_tars (bConstraint *con, ListBase *list) +static int transform_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bTransformConstraint *data= con->data; + bTransformConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -3286,21 +3252,21 @@ static int transform_get_tars (bConstraint *con, ListBase *list) return 0; } -static void transform_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void transform_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bTransformConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bTransformConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bTransformConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bTransformConstraint *data = con->data; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { @@ -3329,21 +3295,21 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * /* determine where in range current transforms lie */ if (data->expo) { - for (i=0; i<3; i++) { + for (i = 0; i < 3; i++) { if (data->from_max[i] - data->from_min[i]) - sval[i]= (dvec[i] - data->from_min[i]) / (data->from_max[i] - data->from_min[i]); + sval[i] = (dvec[i] - data->from_min[i]) / (data->from_max[i] - data->from_min[i]); else - sval[i]= 0.0f; + sval[i] = 0.0f; } } else { /* clamp transforms out of range */ - for (i=0; i<3; i++) { + for (i = 0; i < 3; i++) { CLAMP(dvec[i], data->from_min[i], data->from_max[i]); if (data->from_max[i] - data->from_min[i]) - sval[i]= (dvec[i] - data->from_min[i]) / (data->from_max[i] - data->from_min[i]); + sval[i] = (dvec[i] - data->from_min[i]) / (data->from_max[i] - data->from_min[i]); else - sval[i]= 0.0f; + sval[i] = 0.0f; } } @@ -3351,18 +3317,18 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * /* apply transforms */ switch (data->to) { case 2: /* scaling */ - for (i=0; i<3; i++) - size[i]= data->to_min[i] + (sval[(int)data->map[i]] * (data->to_max[i] - data->to_min[i])); + for (i = 0; i < 3; i++) + size[i] = data->to_min[i] + (sval[(int)data->map[i]] * (data->to_max[i] - data->to_min[i])); break; case 1: /* rotation */ - for (i=0; i<3; i++) { + for (i = 0; i < 3; i++) { float tmin, tmax; - tmin= data->to_min[i]; - tmax= data->to_max[i]; + tmin = data->to_min[i]; + tmax = data->to_max[i]; /* all values here should be in degrees */ - eul[i]= tmin + (sval[(int)data->map[i]] * (tmax - tmin)); + eul[i] = tmin + (sval[(int)data->map[i]] * (tmax - tmin)); /* now convert final value back to radians */ eul[i] = DEG2RADF(eul[i]); @@ -3370,8 +3336,8 @@ static void transform_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * break; default: /* location */ /* get new location */ - for (i=0; i<3; i++) - loc[i]= (data->to_min[i] + (sval[(int)data->map[i]] * (data->to_max[i] - data->to_min[i]))); + for (i = 0; i < 3; i++) + loc[i] = (data->to_min[i] + (sval[(int)data->map[i]] * (data->to_max[i] - data->to_min[i]))); /* add original location back on (so that it can still be moved) */ add_v3_v3v3(loc, cob->matrix[3], loc); @@ -3389,7 +3355,6 @@ static bConstraintTypeInfo CTI_TRANSFORM = { "Transform", /* name */ "bTransformConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ transform_id_looper, /* id looper */ NULL, /* copy data */ transform_new_data, /* new data */ @@ -3401,15 +3366,15 @@ static bConstraintTypeInfo CTI_TRANSFORM = { /* ---------- Shrinkwrap Constraint ----------- */ -static void shrinkwrap_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void shrinkwrap_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bShrinkwrapConstraint *data= con->data; + bShrinkwrapConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->target, userdata); + func(con, (ID **)&data->target, FALSE, userdata); } -static int shrinkwrap_get_tars (bConstraint *con, ListBase *list) +static int shrinkwrap_get_tars(bConstraint *con, ListBase *list) { if (con && list) { bShrinkwrapConstraint *data = con->data; @@ -3424,22 +3389,22 @@ static int shrinkwrap_get_tars (bConstraint *con, ListBase *list) } -static void shrinkwrap_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void shrinkwrap_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { bShrinkwrapConstraint *data = con->data; - bConstraintTarget *ct= list->first; + bConstraintTarget *ct = list->first; SINGLETARGETNS_FLUSH_TARS(con, data->target, ct, list, nocopy) } } -static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void shrinkwrap_get_tarmat(bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { bShrinkwrapConstraint *scon = (bShrinkwrapConstraint *) con->data; - if ( VALID_CONS_TARGET(ct) && (ct->tar->type == OB_MESH) ) { + if (VALID_CONS_TARGET(ct) && (ct->tar->type == OB_MESH) ) { int fail = FALSE; float co[3] = {0.0f, 0.0f, 0.0f}; float no[3] = {0.0f, 0.0f, 0.0f}; @@ -3450,7 +3415,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr BVHTreeRayHit hit; BVHTreeNearest nearest; - BVHTreeFromMesh treeData= {NULL}; + BVHTreeFromMesh treeData = {NULL}; nearest.index = -1; nearest.dist = FLT_MAX; @@ -3483,10 +3448,10 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr dist = len_v3v3(co, nearest.co); if (dist != 0.0f) { - interp_v3_v3v3(co, co, nearest.co, (dist - scon->dist)/dist); /* linear interpolation */ + interp_v3_v3v3(co, co, nearest.co, (dist - scon->dist) / dist); /* linear interpolation */ } space_transform_invert(&transform, co); - break; + break; case MOD_SHRINKWRAP_PROJECT: if (scon->projAxis & MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS) no[0] = 1.0f; @@ -3512,7 +3477,7 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr break; } copy_v3_v3(co, hit.co); - break; + break; } free_bvhtree_from_mesh(&treeData); @@ -3531,9 +3496,9 @@ static void shrinkwrap_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr } } -static void shrinkwrap_evaluate (bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) +static void shrinkwrap_evaluate(bConstraint *UNUSED(con), bConstraintOb *cob, ListBase *targets) { - bConstraintTarget *ct= targets->first; + bConstraintTarget *ct = targets->first; /* only evaluate if there is a target */ if (VALID_CONS_TARGET(ct)) { @@ -3547,7 +3512,6 @@ static bConstraintTypeInfo CTI_SHRINKWRAP = { "Shrinkwrap", /* name */ "bShrinkwrapConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ shrinkwrap_id_looper, /* id looper */ NULL, /* copy data */ NULL, /* new data */ @@ -3559,25 +3523,25 @@ static bConstraintTypeInfo CTI_SHRINKWRAP = { /* --------- Damped Track ---------- */ -static void damptrack_new_data (void *cdata) +static void damptrack_new_data(void *cdata) { - bDampTrackConstraint *data= (bDampTrackConstraint *)cdata; + bDampTrackConstraint *data = (bDampTrackConstraint *)cdata; data->trackflag = TRACK_Y; } -static void damptrack_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void damptrack_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bDampTrackConstraint *data= con->data; + bDampTrackConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int damptrack_get_tars (bConstraint *con, ListBase *list) +static int damptrack_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bDampTrackConstraint *data= con->data; + bDampTrackConstraint *data = con->data; bConstraintTarget *ct; /* the following macro is used for all standard single-target constraints */ @@ -3589,11 +3553,11 @@ static int damptrack_get_tars (bConstraint *con, ListBase *list) return 0; } -static void damptrack_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void damptrack_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bDampTrackConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bDampTrackConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) @@ -3602,14 +3566,14 @@ static void damptrack_flush_tars (bConstraint *con, ListBase *list, short nocopy /* array of direction vectors for the tracking flags */ static const float track_dir_vecs[6][3] = { - {+1, 0, 0}, {0, +1, 0}, {0, 0, +1}, /* TRACK_X, TRACK_Y, TRACK_Z */ - {-1, 0, 0}, {0, -1, 0}, {0, 0, -1} /* TRACK_NX, TRACK_NY, TRACK_NZ */ + {+1, 0, 0}, {0, +1, 0}, {0, 0, +1}, /* TRACK_X, TRACK_Y, TRACK_Z */ + {-1, 0, 0}, {0, -1, 0}, {0, 0, -1} /* TRACK_NX, TRACK_NY, TRACK_NZ */ }; -static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void damptrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bDampTrackConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bDampTrackConstraint *data = con->data; + bConstraintTarget *ct = targets->first; if (VALID_CONS_TARGET(ct)) { float obvec[3], tarvec[3], obloc[3]; @@ -3650,8 +3614,8 @@ static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase * */ cross_v3_v3v3(raxis, obvec, tarvec); - rangle= dot_v3v3(obvec, tarvec); - rangle= acos( MAX2(-1.0f, MIN2(1.0f, rangle)) ); + rangle = dot_v3v3(obvec, tarvec); + rangle = acos(MAX2(-1.0f, MIN2(1.0f, rangle)) ); /* construct rotation matrix from the axis-angle rotation found above * - this call takes care to make sure that the axis provided is a unit vector first @@ -3675,7 +3639,6 @@ static bConstraintTypeInfo CTI_DAMPTRACK = { "Damped Track", /* name */ "bDampTrackConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ damptrack_id_looper, /* id looper */ NULL, /* copy data */ damptrack_new_data, /* new data */ @@ -3687,43 +3650,43 @@ static bConstraintTypeInfo CTI_DAMPTRACK = { /* ----------- Spline IK ------------ */ -static void splineik_free (bConstraint *con) +static void splineik_free(bConstraint *con) { - bSplineIKConstraint *data= con->data; + bSplineIKConstraint *data = con->data; /* binding array */ if (data->points) MEM_freeN(data->points); } -static void splineik_copy (bConstraint *con, bConstraint *srccon) +static void splineik_copy(bConstraint *con, bConstraint *srccon) { - bSplineIKConstraint *src= srccon->data; - bSplineIKConstraint *dst= con->data; + bSplineIKConstraint *src = srccon->data; + bSplineIKConstraint *dst = con->data; /* copy the binding array */ - dst->points= MEM_dupallocN(src->points); + dst->points = MEM_dupallocN(src->points); } -static void splineik_new_data (void *cdata) +static void splineik_new_data(void *cdata) { - bSplineIKConstraint *data= (bSplineIKConstraint *)cdata; + bSplineIKConstraint *data = (bSplineIKConstraint *)cdata; - data->chainlen= 1; + data->chainlen = 1; } -static void splineik_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void splineik_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bSplineIKConstraint *data= con->data; + bSplineIKConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int splineik_get_tars (bConstraint *con, ListBase *list) +static int splineik_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bSplineIKConstraint *data= con->data; + bSplineIKConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints without subtargets */ @@ -3735,29 +3698,29 @@ static int splineik_get_tars (bConstraint *con, ListBase *list) return 0; } -static void splineik_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void splineik_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bSplineIKConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bSplineIKConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGETNS_FLUSH_TARS(con, data->tar, ct, list, nocopy) } } -static void splineik_get_tarmat (bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) +static void splineik_get_tarmat(bConstraint *UNUSED(con), bConstraintOb *cob, bConstraintTarget *ct, float UNUSED(ctime)) { if (VALID_CONS_TARGET(ct)) { - Curve *cu= ct->tar->data; + Curve *cu = ct->tar->data; /* note: when creating constraints that follow path, the curve gets the CU_PATH set now, * currently for paths to work it needs to go through the bevlist/displist system (ton) */ /* only happens on reload file, but violates depsgraph still... fix! */ - if (cu->path==NULL || cu->path->data==NULL) - makeDispListCurveTypes(cob->scene, ct->tar, 0); + if (cu->path == NULL || cu->path->data == NULL) + BKE_displist_make_curveTypes(cob->scene, ct->tar, 0); } /* technically, this isn't really needed for evaluation, but we don't know what else @@ -3773,7 +3736,6 @@ static bConstraintTypeInfo CTI_SPLINEIK = { "Spline IK", /* name */ "bSplineIKConstraint", /* struct name */ splineik_free, /* free data */ - NULL, /* relink data */ splineik_id_looper, /* id looper */ splineik_copy, /* copy data */ splineik_new_data, /* new data */ @@ -3785,18 +3747,18 @@ static bConstraintTypeInfo CTI_SPLINEIK = { /* ----------- Pivot ------------- */ -static void pivotcon_id_looper (bConstraint *con, ConstraintIDFunc func, void *userdata) +static void pivotcon_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bPivotConstraint *data= con->data; + bPivotConstraint *data = con->data; /* target only */ - func(con, (ID**)&data->tar, userdata); + func(con, (ID **)&data->tar, FALSE, userdata); } -static int pivotcon_get_tars (bConstraint *con, ListBase *list) +static int pivotcon_get_tars(bConstraint *con, ListBase *list) { if (con && list) { - bPivotConstraint *data= con->data; + bPivotConstraint *data = con->data; bConstraintTarget *ct; /* standard target-getting macro for single-target constraints */ @@ -3808,21 +3770,21 @@ static int pivotcon_get_tars (bConstraint *con, ListBase *list) return 0; } -static void pivotcon_flush_tars (bConstraint *con, ListBase *list, short nocopy) +static void pivotcon_flush_tars(bConstraint *con, ListBase *list, short nocopy) { if (con && list) { - bPivotConstraint *data= con->data; - bConstraintTarget *ct= list->first; + bPivotConstraint *data = con->data; + bConstraintTarget *ct = list->first; /* the following macro is used for all standard single-target constraints */ SINGLETARGET_FLUSH_TARS(con, data->tar, data->subtarget, ct, list, nocopy) } } -static void pivotcon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets) +static void pivotcon_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *targets) { - bPivotConstraint *data= con->data; - bConstraintTarget *ct= targets->first; + bPivotConstraint *data = con->data; + bConstraintTarget *ct = targets->first; float pivot[3], vec[3]; float rotMat[3][3]; @@ -3883,11 +3845,11 @@ static void pivotcon_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *t } /* perform the pivoting... */ - /* 1. take the vector from owner to the pivot */ + /* 1. take the vector from owner to the pivot */ sub_v3_v3v3(vec, cob->matrix[3], pivot); - /* 2. rotate this vector by the rotation of the object... */ + /* 2. rotate this vector by the rotation of the object... */ mul_m3_v3(rotMat, vec); - /* 3. make the rotation in terms of the pivot now */ + /* 3. make the rotation in terms of the pivot now */ add_v3_v3v3(cob->matrix[3], pivot, vec); } @@ -3898,7 +3860,6 @@ static bConstraintTypeInfo CTI_PIVOT = { "Pivot", /* name */ "bPivotConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ pivotcon_id_looper, /* id looper */ NULL, /* copy data */ NULL, /* new data */ // XXX: might be needed to get 'normal' pivot behavior... @@ -3922,9 +3883,9 @@ static void followtrack_id_looper(bConstraint *con, ConstraintIDFunc func, void { bFollowTrackConstraint *data = con->data; - func(con, (ID**)&data->clip, userdata); - func(con, (ID**)&data->camera, userdata); - func(con, (ID**)&data->depth_ob, userdata); + func(con, (ID **)&data->clip, TRUE, userdata); + func(con, (ID **)&data->camera, FALSE, userdata); + func(con, (ID **)&data->depth_ob, FALSE, userdata); } static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) @@ -3935,10 +3896,10 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase MovieTracking *tracking; MovieTrackingTrack *track; MovieTrackingObject *tracking_object; - Object *camob= data->camera ? data->camera : scene->camera; + Object *camob = data->camera ? data->camera : scene->camera; if (data->flag & FOLLOWTRACK_ACTIVECLIP) - clip= scene->clip; + clip = scene->clip; if (!clip || !data->track[0] || !camob) return; @@ -3964,7 +3925,7 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase copy_m4_m4(obmat, cob->matrix); - if ((tracking_object->flag & TRACKING_OBJECT_CAMERA)==0) { + if ((tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0) { float imat[4][4]; copy_m4_m4(mat, camob->obmat); @@ -3986,10 +3947,10 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase else { MovieTrackingMarker *marker; float vec[3], disp[3], axis[3], mat[4][4]; - float aspect= (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp); + float aspect = (scene->r.xsch * scene->r.xasp) / (scene->r.ysch * scene->r.yasp); float len, d; - where_is_object_mat(scene, camob, mat); + BKE_object_where_is_calc_mat4(scene, camob, mat); /* camera axis */ vec[0] = 0.0f; @@ -4012,8 +3973,8 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase add_v2_v2v2(pos, marker->pos, track->offset); - camera_params_init(¶ms); - camera_params_from_object(¶ms, camob); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, camob); if (params.is_ortho) { vec[0] = params.ortho_scale * (pos[0] - 0.5f + params.shiftx); @@ -4034,7 +3995,7 @@ static void followtrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase copy_v3_v3(cob->matrix[3], disp); } else { - d= (len * params.sensor_x) / (2.0f * params.lens); + d = (len * params.sensor_x) / (2.0f * params.lens); vec[0] = d * (2.0f * (pos[0] + params.shiftx) - 1.0f); vec[1] = d * (2.0f * (pos[1] + params.shifty) - 1.0f); @@ -4092,7 +4053,6 @@ static bConstraintTypeInfo CTI_FOLLOWTRACK = { "Follow Track", /* name */ "bFollowTrackConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ followtrack_id_looper, /* id looper */ NULL, /* copy data */ followtrack_new_data, /* new data */ @@ -4116,7 +4076,7 @@ static void camerasolver_id_looper(bConstraint *con, ConstraintIDFunc func, void { bCameraSolverConstraint *data = con->data; - func(con, (ID**)&data->clip, userdata); + func(con, (ID **)&data->clip, TRUE, userdata); } static void camerasolver_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) @@ -4147,7 +4107,6 @@ static bConstraintTypeInfo CTI_CAMERASOLVER = { "Camera Solver", /* name */ "bCameraSolverConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ camerasolver_id_looper, /* id looper */ NULL, /* copy data */ camerasolver_new_data, /* new data */ @@ -4170,10 +4129,10 @@ static void objectsolver_new_data(void *cdata) static void objectsolver_id_looper(bConstraint *con, ConstraintIDFunc func, void *userdata) { - bObjectSolverConstraint *data= con->data; + bObjectSolverConstraint *data = con->data; - func(con, (ID**)&data->clip, userdata); - func(con, (ID**)&data->camera, userdata); + func(con, (ID **)&data->clip, FALSE, userdata); + func(con, (ID **)&data->camera, FALSE, userdata); } static void objectsolver_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *UNUSED(targets)) @@ -4184,7 +4143,7 @@ static void objectsolver_evaluate(bConstraint *con, bConstraintOb *cob, ListBase Object *camob = data->camera ? data->camera : scene->camera; if (data->flag & OBJECTSOLVER_ACTIVECLIP) - clip= scene->clip; + clip = scene->clip; if (!camob || !clip) return; @@ -4198,7 +4157,7 @@ static void objectsolver_evaluate(bConstraint *con, bConstraintOb *cob, ListBase if (object) { float mat[4][4], obmat[4][4], imat[4][4], cammat[4][4], camimat[4][4], parmat[4][4]; - where_is_object_mat(scene, camob, cammat); + BKE_object_where_is_calc_mat4(scene, camob, cammat); BKE_tracking_get_interpolated_camera(tracking, object, scene->r.cfra, mat); @@ -4221,7 +4180,6 @@ static bConstraintTypeInfo CTI_OBJECTSOLVER = { "Object Solver", /* name */ "bObjectSolverConstraint", /* struct name */ NULL, /* free data */ - NULL, /* relink data */ objectsolver_id_looper, /* id looper */ NULL, /* copy data */ objectsolver_new_data, /* new data */ @@ -4238,46 +4196,46 @@ static bConstraintTypeInfo CTI_OBJECTSOLVER = { /* These globals only ever get directly accessed in this file */ static bConstraintTypeInfo *constraintsTypeInfo[NUM_CONSTRAINT_TYPES]; -static short CTI_INIT= 1; /* when non-zero, the list needs to be updated */ +static short CTI_INIT = 1; /* when non-zero, the list needs to be updated */ /* This function only gets called when CTI_INIT is non-zero */ -static void constraints_init_typeinfo (void) +static void constraints_init_typeinfo(void) { - constraintsTypeInfo[0]= NULL; /* 'Null' Constraint */ - constraintsTypeInfo[1]= &CTI_CHILDOF; /* ChildOf Constraint */ - constraintsTypeInfo[2]= &CTI_TRACKTO; /* TrackTo Constraint */ - constraintsTypeInfo[3]= &CTI_KINEMATIC; /* IK Constraint */ - constraintsTypeInfo[4]= &CTI_FOLLOWPATH; /* Follow-Path Constraint */ - constraintsTypeInfo[5]= &CTI_ROTLIMIT; /* Limit Rotation Constraint */ - constraintsTypeInfo[6]= &CTI_LOCLIMIT; /* Limit Location Constraint */ - constraintsTypeInfo[7]= &CTI_SIZELIMIT; /* Limit Scaling Constraint */ - constraintsTypeInfo[8]= &CTI_ROTLIKE; /* Copy Rotation Constraint */ - constraintsTypeInfo[9]= &CTI_LOCLIKE; /* Copy Location Constraint */ - constraintsTypeInfo[10]= &CTI_SIZELIKE; /* Copy Scaling Constraint */ - constraintsTypeInfo[11]= &CTI_PYTHON; /* Python/Script Constraint */ - constraintsTypeInfo[12]= &CTI_ACTION; /* Action Constraint */ - constraintsTypeInfo[13]= &CTI_LOCKTRACK; /* Locked-Track Constraint */ - constraintsTypeInfo[14]= &CTI_DISTLIMIT; /* Limit Distance Constraint */ - constraintsTypeInfo[15]= &CTI_STRETCHTO; /* StretchTo Constaint */ - constraintsTypeInfo[16]= &CTI_MINMAX; /* Floor Constraint */ - constraintsTypeInfo[17]= &CTI_RIGIDBODYJOINT; /* RigidBody Constraint */ - constraintsTypeInfo[18]= &CTI_CLAMPTO; /* ClampTo Constraint */ - constraintsTypeInfo[19]= &CTI_TRANSFORM; /* Transformation Constraint */ - constraintsTypeInfo[20]= &CTI_SHRINKWRAP; /* Shrinkwrap Constraint */ - constraintsTypeInfo[21]= &CTI_DAMPTRACK; /* Damped TrackTo Constraint */ - constraintsTypeInfo[22]= &CTI_SPLINEIK; /* Spline IK Constraint */ - constraintsTypeInfo[23]= &CTI_TRANSLIKE; /* Copy Transforms Constraint */ - constraintsTypeInfo[24]= &CTI_SAMEVOL; /* Maintain Volume Constraint */ - constraintsTypeInfo[25]= &CTI_PIVOT; /* Pivot Constraint */ - constraintsTypeInfo[26]= &CTI_FOLLOWTRACK; /* Follow Track Constraint */ - constraintsTypeInfo[27]= &CTI_CAMERASOLVER; /* Camera Solver Constraint */ - constraintsTypeInfo[28]= &CTI_OBJECTSOLVER; /* Object Solver Constraint */ + constraintsTypeInfo[0] = NULL; /* 'Null' Constraint */ + constraintsTypeInfo[1] = &CTI_CHILDOF; /* ChildOf Constraint */ + constraintsTypeInfo[2] = &CTI_TRACKTO; /* TrackTo Constraint */ + constraintsTypeInfo[3] = &CTI_KINEMATIC; /* IK Constraint */ + constraintsTypeInfo[4] = &CTI_FOLLOWPATH; /* Follow-Path Constraint */ + constraintsTypeInfo[5] = &CTI_ROTLIMIT; /* Limit Rotation Constraint */ + constraintsTypeInfo[6] = &CTI_LOCLIMIT; /* Limit Location Constraint */ + constraintsTypeInfo[7] = &CTI_SIZELIMIT; /* Limit Scaling Constraint */ + constraintsTypeInfo[8] = &CTI_ROTLIKE; /* Copy Rotation Constraint */ + constraintsTypeInfo[9] = &CTI_LOCLIKE; /* Copy Location Constraint */ + constraintsTypeInfo[10] = &CTI_SIZELIKE; /* Copy Scaling Constraint */ + constraintsTypeInfo[11] = &CTI_PYTHON; /* Python/Script Constraint */ + constraintsTypeInfo[12] = &CTI_ACTION; /* Action Constraint */ + constraintsTypeInfo[13] = &CTI_LOCKTRACK; /* Locked-Track Constraint */ + constraintsTypeInfo[14] = &CTI_DISTLIMIT; /* Limit Distance Constraint */ + constraintsTypeInfo[15] = &CTI_STRETCHTO; /* StretchTo Constaint */ + constraintsTypeInfo[16] = &CTI_MINMAX; /* Floor Constraint */ + constraintsTypeInfo[17] = &CTI_RIGIDBODYJOINT; /* RigidBody Constraint */ + constraintsTypeInfo[18] = &CTI_CLAMPTO; /* ClampTo Constraint */ + constraintsTypeInfo[19] = &CTI_TRANSFORM; /* Transformation Constraint */ + constraintsTypeInfo[20] = &CTI_SHRINKWRAP; /* Shrinkwrap Constraint */ + constraintsTypeInfo[21] = &CTI_DAMPTRACK; /* Damped TrackTo Constraint */ + constraintsTypeInfo[22] = &CTI_SPLINEIK; /* Spline IK Constraint */ + constraintsTypeInfo[23] = &CTI_TRANSLIKE; /* Copy Transforms Constraint */ + constraintsTypeInfo[24] = &CTI_SAMEVOL; /* Maintain Volume Constraint */ + constraintsTypeInfo[25] = &CTI_PIVOT; /* Pivot Constraint */ + constraintsTypeInfo[26] = &CTI_FOLLOWTRACK; /* Follow Track Constraint */ + constraintsTypeInfo[27] = &CTI_CAMERASOLVER; /* Camera Solver Constraint */ + constraintsTypeInfo[28] = &CTI_OBJECTSOLVER; /* Object Solver Constraint */ } /* This function should be used for getting the appropriate type-info when only * a constraint type is known */ -bConstraintTypeInfo *get_constraint_typeinfo (int type) +bConstraintTypeInfo *get_constraint_typeinfo(int type) { /* initialize the type-info list? */ if (CTI_INIT) { @@ -4287,7 +4245,7 @@ bConstraintTypeInfo *get_constraint_typeinfo (int type) /* only return for valid types */ if ( (type >= CONSTRAINT_TYPE_NULL) && - (type < NUM_CONSTRAINT_TYPES ) ) + (type < NUM_CONSTRAINT_TYPES) ) { /* there shouldn't be any segfaults here... */ return constraintsTypeInfo[type]; @@ -4302,7 +4260,7 @@ bConstraintTypeInfo *get_constraint_typeinfo (int type) /* This function should always be used to get the appropriate type-info, as it * has checks which prevent segfaults in some weird cases. */ -bConstraintTypeInfo *constraint_get_typeinfo (bConstraint *con) +bConstraintTypeInfo *constraint_get_typeinfo(bConstraint *con) { /* only return typeinfo for valid constraints */ if (con) @@ -4318,17 +4276,31 @@ bConstraintTypeInfo *constraint_get_typeinfo (bConstraint *con) /* ---------- Data Management ------- */ +/* helper function for free_constraint_data() - unlinks references */ +static void con_unlink_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *UNUSED(userData)) +{ + if (*idpoin && isReference) + id_us_min(*idpoin); +} + /* Free data of a specific constraint if it has any info. * be sure to run BIK_clear_data() when freeing an IK constraint, - * unless DAG_scene_sort is called. */ + * unless DAG_scene_sort is called. + */ void free_constraint_data(bConstraint *con) { if (con->data) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); - /* perform any special freeing constraint may have */ - if (cti && cti->free_data) - cti->free_data(con); + if (cti) { + /* perform any special freeing constraint may have */ + if (cti->free_data) + cti->free_data(con); + + /* unlink the referenced resources it uses */ + if (cti->id_looper) + cti->id_looper(con, con_unlink_refs_cb, NULL); + } /* free constraint data now */ MEM_freeN(con->data); @@ -4341,7 +4313,7 @@ void free_constraints(ListBase *list) bConstraint *con; /* Free constraint data and also any extra data */ - for (con= list->first; con; con= con->next) + for (con = list->first; con; con = con->next) free_constraint_data(con); /* Free the whole list */ @@ -4370,8 +4342,8 @@ void remove_constraints_type(ListBase *list, short type, short last_only) return; /* remove from the end of the list to make it faster to find the last instance */ - for (con= list->last; con; con= conp) { - conp= con->prev; + for (con = list->last; con; con = conp) { + conp = con->prev; if (con->type == type) { remove_constraint(list, con); @@ -4384,10 +4356,10 @@ void remove_constraints_type(ListBase *list, short type, short last_only) /* ......... */ /* Creates a new constraint, initializes its data, and returns it */ -static bConstraint *add_new_constraint_internal (const char *name, short type) +static bConstraint *add_new_constraint_internal(const char *name, short type) { - bConstraint *con= MEM_callocN(sizeof(bConstraint), "Constraint"); - bConstraintTypeInfo *cti= get_constraint_typeinfo(type); + bConstraint *con = MEM_callocN(sizeof(bConstraint), "Constraint"); + bConstraintTypeInfo *cti = get_constraint_typeinfo(type); const char *newName; /* Set up a generic constraint datablock */ @@ -4405,12 +4377,12 @@ static bConstraint *add_new_constraint_internal (const char *name, short type) cti->new_data(con->data); /* if no name is provided, use the type of the constraint as the name */ - newName= (name && name[0]) ? name : cti->name; + newName = (name && name[0]) ? name : cti->name; } else { /* if no name is provided, use the generic "Const" name */ // NOTE: any constraint type that gets here really shouldn't get added... - newName= (name && name[0]) ? name : "Const"; + newName = (name && name[0]) ? name : "Const"; } /* copy the name */ @@ -4421,13 +4393,13 @@ static bConstraint *add_new_constraint_internal (const char *name, short type) } /* if pchan is not NULL then assume we're adding a pose constraint */ -static bConstraint *add_new_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type) +static bConstraint *add_new_constraint(Object *ob, bPoseChannel *pchan, const char *name, short type) { bConstraint *con; ListBase *list; /* add the constraint */ - con= add_new_constraint_internal(name, type); + con = add_new_constraint_internal(name, type); /* find the constraint stack - bone or object? */ list = (pchan) ? (&pchan->constraints) : (&ob->constraints); @@ -4462,7 +4434,7 @@ static bConstraint *add_new_constraint (Object *ob, bPoseChannel *pchan, const c con->flag |= CONSTRAINT_SPACEONCE; } } - break; + break; } return con; @@ -4471,7 +4443,7 @@ static bConstraint *add_new_constraint (Object *ob, bPoseChannel *pchan, const c /* ......... */ /* Add new constraint for the given bone */ -bConstraint *add_pose_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type) +bConstraint *add_pose_constraint(Object *ob, bPoseChannel *pchan, const char *name, short type) { if (pchan == NULL) return NULL; @@ -4487,43 +4459,34 @@ bConstraint *add_ob_constraint(Object *ob, const char *name, short type) /* ......... */ +/* helper for relink_constraints() - call ID_NEW() on every ID reference the constraint has */ +static void con_relink_id_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *UNUSED(userdata)) +{ + /* ID_NEW() expects a struct with inline "id" member as first + * since we've got the actual ID block, let's just inline this + * code. + * + * See ID_NEW(a) in BKE_utildefines.h + */ + if ((*idpoin) && (*idpoin)->newid) + (*idpoin) = (void *)(*idpoin)->newid; +} + /* Reassign links that constraints have to other data (called during file loading?) */ void relink_constraints(ListBase *conlist) { - bConstraint *con; - bConstraintTarget *ct; - - for (con= conlist->first; con; con= con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); - - if (cti) { - /* relink any targets */ - if (cti->get_constraint_targets) { - ListBase targets = {NULL, NULL}; - - cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { - ID_NEW(ct->tar); - } - - if (cti->flush_constraint_targets) - cti->flush_constraint_targets(con, &targets, 0); - } - - /* relink any other special data */ - if (cti->relink_data) - cti->relink_data(con); - } - } + /* just a wrapper around ID-loop for just calling ID_NEW() on all ID refs */ + id_loop_constraints(conlist, con_relink_id_cb, NULL); } + /* Run the given callback on all ID-blocks in list of constraints */ void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdata) { bConstraint *con; - for (con= conlist->first; con; con= con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = conlist->first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); if (cti) { if (cti->id_looper) @@ -4535,22 +4498,30 @@ void id_loop_constraints(ListBase *conlist, ConstraintIDFunc func, void *userdat /* ......... */ /* helper for copy_constraints(), to be used for making sure that ID's are valid */ -static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, void *UNUSED(userData)) +static void con_extern_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *UNUSED(userData)) { if (*idpoin && (*idpoin)->lib) id_lib_extern(*idpoin); } +/* helper for copy_constraints(), to be used for making sure that usercounts of copied ID's are fixed up */ +static void con_fix_copied_refs_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *UNUSED(userData)) +{ + /* increment usercount if this is a reference type */ + if ((*idpoin) && (isReference)) + id_us_plus(*idpoin); +} + /* duplicate all of the constraints in a constraint stack */ void copy_constraints(ListBase *dst, const ListBase *src, int do_extern) { bConstraint *con, *srccon; - dst->first= dst->last= NULL; + dst->first = dst->last = NULL; BLI_duplicatelist(dst, src); - for (con=dst->first, srccon=src->first; con && srccon; srccon=srccon->next, con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = dst->first, srccon = src->first; con && srccon; srccon = srccon->next, con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); /* make a new copy of the constraint's data */ con->data = MEM_dupallocN(con->data); @@ -4560,6 +4531,10 @@ void copy_constraints(ListBase *dst, const ListBase *src, int do_extern) /* perform custom copying operations if needed */ if (cti->copy_data) cti->copy_data(con, srccon); + + /* fix usercounts for all referenced data in referenced data */ + if (cti->id_looper) + cti->id_looper(con, con_fix_copied_refs_cb, NULL); /* for proxies we don't want to make extern */ if (do_extern) { @@ -4579,13 +4554,13 @@ bConstraint *constraints_findByName(ListBase *list, const char *name) } /* finds the 'active' constraint in a constraint stack */ -bConstraint *constraints_get_active (ListBase *list) +bConstraint *constraints_get_active(ListBase *list) { bConstraint *con; /* search for the first constraint with the 'active' flag set */ if (list) { - for (con= list->first; con; con= con->next) { + for (con = list->first; con; con = con->next) { if (con->flag & CONSTRAINT_ACTIVE) return con; } @@ -4601,7 +4576,7 @@ void constraints_set_active(ListBase *list, bConstraint *con) bConstraint *c; if (list) { - for (c= list->first; c; c= c->next) { + for (c = list->first; c; c = c->next) { if (c == con) c->flag |= CONSTRAINT_ACTIVE; else @@ -4618,8 +4593,8 @@ void extract_proxylocal_constraints(ListBase *dst, ListBase *src) bConstraint *con, *next; /* for each tagged constraint, remove from src and move to dst */ - for (con= src->first; con; con= next) { - next= con->next; + for (con = src->first; con; con = next) { + next = con->next; /* check if tagged */ if (con->flag & CONSTRAINT_PROXY_LOCAL) { @@ -4635,7 +4610,7 @@ short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan) /* Currently, constraints can only be on object or bone level */ if (ob && ob->proxy) { if (ob->pose && pchan) { - bArmature *arm= ob->data; + bArmature *arm = ob->data; /* On bone-level, check if bone is on proxy-protected layer */ if ((pchan->bone) && (pchan->bone->layer & arm->layer_protected)) @@ -4661,21 +4636,21 @@ short proxylocked_constraints_owner(Object *ob, bPoseChannel *pchan) */ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintOb *cob; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { /* make 'constraint-ob' */ - cob= MEM_callocN(sizeof(bConstraintOb), "tempConstraintOb"); - cob->type= ownertype; + cob = MEM_callocN(sizeof(bConstraintOb), "tempConstraintOb"); + cob->type = ownertype; cob->scene = scene; switch (ownertype) { case CONSTRAINT_OBTYPE_OBJECT: /* it is usually this case */ { - cob->ob= (Object *)ownerdata; - cob->pchan= NULL; + cob->ob = (Object *)ownerdata; + cob->pchan = NULL; if (cob->ob) { copy_m4_m4(cob->matrix, cob->ob->obmat); copy_m4_m4(cob->startmat, cob->matrix); @@ -4685,11 +4660,11 @@ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, unit_m4(cob->startmat); } } - break; + break; case CONSTRAINT_OBTYPE_BONE: /* this may occur in some cases */ { - cob->ob= NULL; /* this might not work at all :/ */ - cob->pchan= (bPoseChannel *)ownerdata; + cob->ob = NULL; /* this might not work at all :/ */ + cob->pchan = (bPoseChannel *)ownerdata; if (cob->pchan) { copy_m4_m4(cob->matrix, cob->pchan->pose_mat); copy_m4_m4(cob->startmat, cob->matrix); @@ -4699,16 +4674,16 @@ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, unit_m4(cob->startmat); } } - break; + break; } /* get targets - we only need the first one though (and there should only be one) */ cti->get_constraint_targets(con, &targets); /* only calculate the target matrix on the first target */ - ct= (bConstraintTarget *)targets.first; + ct = (bConstraintTarget *)targets.first; while (ct && n-- > 0) - ct= ct->next; + ct = ct->next; if (ct) { if (cti->get_target_matrix) @@ -4730,26 +4705,26 @@ void get_constraint_target_matrix(struct Scene *scene, bConstraint *con, int n, /* Get the list of targets required for solving a constraint */ void get_constraint_targets_for_solving(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); if (cti && cti->get_constraint_targets) { bConstraintTarget *ct; /* get targets - * - constraints should use ct->matrix, not directly accessing values + * - constraints should use ct->matrix, not directly accessing values * - ct->matrix members have not yet been calculated here! */ cti->get_constraint_targets(con, targets); /* set matrices - * - calculate if possible, otherwise just initialize as identity matrix + * - calculate if possible, otherwise just initialize as identity matrix */ if (cti->get_target_matrix) { - for (ct= targets->first; ct; ct= ct->next) + for (ct = targets->first; ct; ct = ct->next) cti->get_target_matrix(con, cob, ct, ctime); } else { - for (ct= targets->first; ct; ct= ct->next) + for (ct = targets->first; ct; ct = ct->next) unit_m4(ct->matrix); } } @@ -4774,20 +4749,20 @@ void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime) return; /* loop over available constraints, solving and blending them */ - for (con= conlist->first; con; con= con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = conlist->first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; /* these we can skip completely (invalid constraints...) */ if (cti == NULL) continue; - if (con->flag & (CONSTRAINT_DISABLE|CONSTRAINT_OFF)) continue; + if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue; /* these constraints can't be evaluated anyway */ if (cti->evaluate_constraint == NULL) continue; /* influence == 0 should be ignored */ if (con->enforce == 0.0f) continue; /* influence of constraint - * - value should have been set from animation data already + * - value should have been set from animation data already */ enf = con->enforce; @@ -4816,9 +4791,9 @@ void solve_constraints(ListBase *conlist, bConstraintOb *cob, float ctime) constraint_mat_convertspace(cob->ob, cob->pchan, cob->matrix, con->ownspace, CONSTRAINT_SPACE_WORLD); /* Interpolate the enforcement, to blend result of constraint into final owner transform - * - all this happens in worldspace to prevent any weirdness creeping in ([#26014] and [#25725]), - * since some constraints may not convert the solution back to the input space before blending - * but all are guaranteed to end up in good "worldspace" result + * - all this happens in worldspace to prevent any weirdness creeping in ([#26014] and [#25725]), + * since some constraints may not convert the solution back to the input space before blending + * but all are guaranteed to end up in good "worldspace" result */ /* Note: all kind of stuff here before (caused trouble), much easier to just interpolate, or did I miss something? -jahka */ if (enf < 1.0f) { diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index ad9a1b18d32..99223f37552 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -92,14 +92,14 @@ bContext *CTX_create(void) { bContext *C; - C= MEM_callocN(sizeof(bContext), "bContext"); + C = MEM_callocN(sizeof(bContext), "bContext"); return C; } bContext *CTX_copy(const bContext *C) { - bContext *newC= MEM_dupallocN((void*)C); + bContext *newC = MEM_dupallocN((void *)C); return newC; } @@ -118,23 +118,23 @@ bContextStore *CTX_store_add(ListBase *contexts, const char *name, PointerRNA *p /* ensure we have a context to put the entry in, if it was already used * we have to copy the context to ensure */ - ctx= contexts->last; + ctx = contexts->last; if (!ctx || ctx->used) { if (ctx) { - lastctx= ctx; - ctx= MEM_dupallocN(lastctx); + lastctx = ctx; + ctx = MEM_dupallocN(lastctx); BLI_duplicatelist(&ctx->entries, &lastctx->entries); } else - ctx= MEM_callocN(sizeof(bContextStore), "bContextStore"); + ctx = MEM_callocN(sizeof(bContextStore), "bContextStore"); BLI_addtail(contexts, ctx); } - entry= MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry"); + entry = MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry"); BLI_strncpy(entry->name, name, sizeof(entry->name)); - entry->ptr= *ptr; + entry->ptr = *ptr; BLI_addtail(&ctx->entries, entry); @@ -148,22 +148,22 @@ bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context) /* ensure we have a context to put the entries in, if it was already used * we have to copy the context to ensure */ - ctx= contexts->last; + ctx = contexts->last; if (!ctx || ctx->used) { if (ctx) { - lastctx= ctx; - ctx= MEM_dupallocN(lastctx); + lastctx = ctx; + ctx = MEM_dupallocN(lastctx); BLI_duplicatelist(&ctx->entries, &lastctx->entries); } else - ctx= MEM_callocN(sizeof(bContextStore), "bContextStore"); + ctx = MEM_callocN(sizeof(bContextStore), "bContextStore"); BLI_addtail(contexts, ctx); } - for (tentry= context->entries.first; tentry; tentry= tentry->next) { - entry= MEM_dupallocN(tentry); + for (tentry = context->entries.first; tentry; tentry = tentry->next) { + entry = MEM_dupallocN(tentry); BLI_addtail(&ctx->entries, entry); } @@ -172,14 +172,14 @@ bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context) void CTX_store_set(bContext *C, bContextStore *store) { - C->wm.store= store; + C->wm.store = store; } bContextStore *CTX_store_copy(bContextStore *store) { bContextStore *ctx; - ctx= MEM_dupallocN(store); + ctx = MEM_dupallocN(store); BLI_duplicatelist(&ctx->entries, &store->entries); return ctx; @@ -195,7 +195,7 @@ void CTX_store_free_list(ListBase *contexts) { bContextStore *ctx; - while ((ctx= contexts->first)) { + while ((ctx = contexts->first)) { BLI_remlink(contexts, ctx); CTX_store_free(ctx); } @@ -209,7 +209,7 @@ int CTX_py_init_get(bContext *C) } void CTX_py_init_set(bContext *C, int value) { - C->data.py_init= value; + C->data.py_init = value; } void *CTX_py_dict_get(const bContext *C) @@ -218,7 +218,7 @@ void *CTX_py_dict_get(const bContext *C) } void CTX_py_dict_set(bContext *C, void *value) { - C->data.py_context= value; + C->data.py_context = value; } /* data context utility functions */ @@ -237,8 +237,8 @@ static void *ctx_wm_python_context_get(const bContext *C, const char *member, vo if (C && CTX_py_dict_get(C)) { memset(&result, 0, sizeof(bContextDataResult)); - BPY_context_member_get((bContext*)C, member, &result); - if(result.ptr.data) + BPY_context_member_get((bContext *)C, member, &result); + if (result.ptr.data) return result.ptr.data; } #endif @@ -251,8 +251,8 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res bScreen *sc; ScrArea *sa; ARegion *ar; - int done= 0, recursion= C->data.recursion; - int ret= 0; + int done = 0, recursion = C->data.recursion; + int ret = 0; memset(result, 0, sizeof(bContextDataResult)); #ifdef WITH_PYTHON @@ -271,42 +271,42 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res * Values in order of importance * (0, -1, 1) - Where 1 is highest priority * */ - if (done!=1 && recursion < 1 && C->wm.store) { + if (done != 1 && recursion < 1 && C->wm.store) { bContextStoreEntry *entry; - C->data.recursion= 1; + C->data.recursion = 1; - entry= BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name)); + entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name)); if (entry) { - result->ptr= entry->ptr; - done= 1; + result->ptr = entry->ptr; + done = 1; } } - if (done!=1 && recursion < 2 && (ar=CTX_wm_region(C))) { - C->data.recursion= 2; + if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) { + C->data.recursion = 2; if (ar->type && ar->type->context) { ret = ar->type->context(C, member, result); - if (ret) done= -(-ret | -done); + if (ret) done = -(-ret | -done); } } - if (done!=1 && recursion < 3 && (sa=CTX_wm_area(C))) { - C->data.recursion= 3; + if (done != 1 && recursion < 3 && (sa = CTX_wm_area(C))) { + C->data.recursion = 3; if (sa->type && sa->type->context) { ret = sa->type->context(C, member, result); - if (ret) done= -(-ret | -done); + if (ret) done = -(-ret | -done); } } - if (done!=1 && recursion < 4 && (sc=CTX_wm_screen(C))) { - bContextDataCallback cb= sc->context; - C->data.recursion= 4; + if (done != 1 && recursion < 4 && (sc = CTX_wm_screen(C))) { + bContextDataCallback cb = sc->context; + C->data.recursion = 4; if (cb) { ret = cb(C, member, result); - if (ret) done= -(-ret | -done); + if (ret) done = -(-ret | -done); } } - C->data.recursion= recursion; + C->data.recursion = recursion; return done; } @@ -315,7 +315,7 @@ static void *ctx_data_pointer_get(const bContext *C, const char *member) { bContextDataResult result; - if (C && ctx_data_get((bContext*)C, member, &result)==1) + if (C && ctx_data_get((bContext *)C, member, &result) == 1) return result.ptr.data; return NULL; @@ -327,15 +327,15 @@ static int ctx_data_pointer_verify(const bContext *C, const char *member, void * /* if context is NULL, pointer must be NULL too and that is a valid return */ if (C == NULL) { - *pointer= NULL; + *pointer = NULL; return 1; } - else if (ctx_data_get((bContext*)C, member, &result)==1) { - *pointer= result.ptr.data; + else if (ctx_data_get((bContext *)C, member, &result) == 1) { + *pointer = result.ptr.data; return 1; } else { - *pointer= NULL; + *pointer = NULL; return 0; } } @@ -344,13 +344,13 @@ static int ctx_data_collection_get(const bContext *C, const char *member, ListBa { bContextDataResult result; - if (ctx_data_get((bContext*)C, member, &result)==1) { - *list= result.list; + if (ctx_data_get((bContext *)C, member, &result) == 1) { + *list = result.list; return 1; } - list->first= NULL; - list->last= NULL; + list->first = NULL; + list->last = NULL; return 0; } @@ -359,7 +359,7 @@ PointerRNA CTX_data_pointer_get(const bContext *C, const char *member) { bContextDataResult result; - if (ctx_data_get((bContext*)C, member, &result)==1) + if (ctx_data_get((bContext *)C, member, &result) == 1) return result.ptr; else return PointerRNA_NULL; @@ -379,11 +379,11 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member) { bContextDataResult result; - if (ctx_data_get((bContext*)C, member, &result)==1) { + if (ctx_data_get((bContext *)C, member, &result) == 1) { return result.list; } else { - ListBase list= {NULL, NULL}; + ListBase list = {NULL, NULL}; return list; } } @@ -392,17 +392,17 @@ ListBase CTX_data_collection_get(const bContext *C, const char *member) int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type) { bContextDataResult result; - int ret= ctx_data_get((bContext*)C, member, &result); + int ret = ctx_data_get((bContext *)C, member, &result); - if (ret==1) { - *r_ptr= result.ptr; - *r_lb= result.list; - *r_type= result.type; + if (ret == 1) { + *r_ptr = result.ptr; + *r_lb = result.list; + *r_type = result.type; } else { memset(r_ptr, 0, sizeof(*r_ptr)); memset(r_lb, 0, sizeof(*r_lb)); - *r_type= 0; + *r_type = 0; } return ret; @@ -418,8 +418,8 @@ static void data_dir_add(ListBase *lb, const char *member) if (BLI_findstring(lb, member, offsetof(LinkData, data))) return; - link= MEM_callocN(sizeof(LinkData), "LinkData"); - link->data= (void*)member; + link = MEM_callocN(sizeof(LinkData), "LinkData"); + link->data = (void *)member; BLI_addtail(lb, link); } @@ -437,32 +437,32 @@ ListBase CTX_data_dir_get(const bContext *C) if (C->wm.store) { bContextStoreEntry *entry; - for (entry=C->wm.store->entries.first; entry; entry=entry->next) + for (entry = C->wm.store->entries.first; entry; entry = entry->next) data_dir_add(&lb, entry->name); } - if ((ar=CTX_wm_region(C)) && ar->type && ar->type->context) { + if ((ar = CTX_wm_region(C)) && ar->type && ar->type->context) { memset(&result, 0, sizeof(result)); ar->type->context(C, "", &result); if (result.dir) - for (a=0; result.dir[a]; a++) + for (a = 0; result.dir[a]; a++) data_dir_add(&lb, result.dir[a]); } - if ((sa=CTX_wm_area(C)) && sa->type && sa->type->context) { + if ((sa = CTX_wm_area(C)) && sa->type && sa->type->context) { memset(&result, 0, sizeof(result)); sa->type->context(C, "", &result); if (result.dir) - for (a=0; result.dir[a]; a++) + for (a = 0; result.dir[a]; a++) data_dir_add(&lb, result.dir[a]); } - if ((sc=CTX_wm_screen(C)) && sc->context) { - bContextDataCallback cb= sc->context; + if ((sc = CTX_wm_screen(C)) && sc->context) { + bContextDataCallback cb = sc->context; memset(&result, 0, sizeof(result)); cb(C, "", &result); if (result.dir) - for (a=0; result.dir[a]; a++) + for (a = 0; result.dir[a]; a++) data_dir_add(&lb, result.dir[a]); } @@ -493,7 +493,7 @@ void CTX_data_id_list_add(bContextDataResult *result, ID *id) { CollectionPointerLink *link; - link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add"); + link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add"); RNA_id_pointer_create(id, &link->ptr); BLI_addtail(&result->list, link); @@ -503,18 +503,18 @@ void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void { CollectionPointerLink *link; - link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add"); + link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add"); RNA_pointer_create(id, type, data, &link->ptr); BLI_addtail(&result->list, link); } -int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*)) +int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBase *)) { ListBase list; if (func(C, &list)) { - int tot= BLI_countlist(&list); + int tot = BLI_countlist(&list); BLI_freelistN(&list); return tot; } @@ -524,12 +524,12 @@ int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase void CTX_data_dir_set(bContextDataResult *result, const char **dir) { - result->dir= dir; + result->dir = dir; } void CTX_data_type_set(bContextDataResult *result, short type) { - result->type= type; + result->type = type; } short CTX_data_type_get(bContextDataResult *result) @@ -564,7 +564,7 @@ ScrArea *CTX_wm_area(const bContext *C) SpaceLink *CTX_wm_space_data(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - return (sa)? sa->spacedata.first: NULL; + return (sa) ? sa->spacedata.first : NULL; } ARegion *CTX_wm_region(const bContext *C) @@ -575,7 +575,7 @@ ARegion *CTX_wm_region(const bContext *C) void *CTX_wm_region_data(const bContext *C) { ARegion *ar = CTX_wm_region(C); - return (ar)? ar->regiondata: NULL; + return (ar) ? ar->regiondata : NULL; } struct ARegion *CTX_wm_menu(const bContext *C) @@ -594,7 +594,7 @@ struct ReportList *CTX_wm_reports(const bContext *C) View3D *CTX_wm_view3d(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_VIEW3D) + if (sa && sa->spacetype == SPACE_VIEW3D) return sa->spacedata.first; return NULL; } @@ -604,7 +604,7 @@ RegionView3D *CTX_wm_region_view3d(const bContext *C) ScrArea *sa = CTX_wm_area(C); ARegion *ar = CTX_wm_region(C); - if (sa && sa->spacetype==SPACE_VIEW3D) + if (sa && sa->spacetype == SPACE_VIEW3D) if (ar) return ar->regiondata; return NULL; @@ -613,7 +613,7 @@ RegionView3D *CTX_wm_region_view3d(const bContext *C) struct SpaceText *CTX_wm_space_text(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_TEXT) + if (sa && sa->spacetype == SPACE_TEXT) return sa->spacedata.first; return NULL; } @@ -621,7 +621,7 @@ struct SpaceText *CTX_wm_space_text(const bContext *C) struct SpaceConsole *CTX_wm_space_console(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_CONSOLE) + if (sa && sa->spacetype == SPACE_CONSOLE) return sa->spacedata.first; return NULL; } @@ -629,7 +629,7 @@ struct SpaceConsole *CTX_wm_space_console(const bContext *C) struct SpaceImage *CTX_wm_space_image(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_IMAGE) + if (sa && sa->spacetype == SPACE_IMAGE) return sa->spacedata.first; return NULL; } @@ -637,7 +637,7 @@ struct SpaceImage *CTX_wm_space_image(const bContext *C) struct SpaceButs *CTX_wm_space_buts(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_BUTS) + if (sa && sa->spacetype == SPACE_BUTS) return sa->spacedata.first; return NULL; } @@ -645,7 +645,7 @@ struct SpaceButs *CTX_wm_space_buts(const bContext *C) struct SpaceFile *CTX_wm_space_file(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_FILE) + if (sa && sa->spacetype == SPACE_FILE) return sa->spacedata.first; return NULL; } @@ -653,7 +653,7 @@ struct SpaceFile *CTX_wm_space_file(const bContext *C) struct SpaceSeq *CTX_wm_space_seq(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_SEQ) + if (sa && sa->spacetype == SPACE_SEQ) return sa->spacedata.first; return NULL; } @@ -661,7 +661,7 @@ struct SpaceSeq *CTX_wm_space_seq(const bContext *C) struct SpaceOops *CTX_wm_space_outliner(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_OUTLINER) + if (sa && sa->spacetype == SPACE_OUTLINER) return sa->spacedata.first; return NULL; } @@ -669,7 +669,7 @@ struct SpaceOops *CTX_wm_space_outliner(const bContext *C) struct SpaceNla *CTX_wm_space_nla(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_NLA) + if (sa && sa->spacetype == SPACE_NLA) return sa->spacedata.first; return NULL; } @@ -677,7 +677,7 @@ struct SpaceNla *CTX_wm_space_nla(const bContext *C) struct SpaceTime *CTX_wm_space_time(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_TIME) + if (sa && sa->spacetype == SPACE_TIME) return sa->spacedata.first; return NULL; } @@ -685,7 +685,7 @@ struct SpaceTime *CTX_wm_space_time(const bContext *C) struct SpaceNode *CTX_wm_space_node(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_NODE) + if (sa && sa->spacetype == SPACE_NODE) return sa->spacedata.first; return NULL; } @@ -693,7 +693,7 @@ struct SpaceNode *CTX_wm_space_node(const bContext *C) struct SpaceLogic *CTX_wm_space_logic(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_LOGIC) + if (sa && sa->spacetype == SPACE_LOGIC) return sa->spacedata.first; return NULL; } @@ -701,7 +701,7 @@ struct SpaceLogic *CTX_wm_space_logic(const bContext *C) struct SpaceIpo *CTX_wm_space_graph(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_IPO) + if (sa && sa->spacetype == SPACE_IPO) return sa->spacedata.first; return NULL; } @@ -709,7 +709,7 @@ struct SpaceIpo *CTX_wm_space_graph(const bContext *C) struct SpaceAction *CTX_wm_space_action(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_ACTION) + if (sa && sa->spacetype == SPACE_ACTION) return sa->spacedata.first; return NULL; } @@ -717,7 +717,7 @@ struct SpaceAction *CTX_wm_space_action(const bContext *C) struct SpaceInfo *CTX_wm_space_info(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_INFO) + if (sa && sa->spacetype == SPACE_INFO) return sa->spacedata.first; return NULL; } @@ -725,7 +725,7 @@ struct SpaceInfo *CTX_wm_space_info(const bContext *C) struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_USERPREF) + if (sa && sa->spacetype == SPACE_USERPREF) return sa->spacedata.first; return NULL; } @@ -733,58 +733,58 @@ struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C) struct SpaceClip *CTX_wm_space_clip(const bContext *C) { ScrArea *sa = CTX_wm_area(C); - if (sa && sa->spacetype==SPACE_CLIP) + if (sa && sa->spacetype == SPACE_CLIP) return sa->spacedata.first; return NULL; } void CTX_wm_manager_set(bContext *C, wmWindowManager *wm) { - C->wm.manager= wm; - C->wm.window= NULL; - C->wm.screen= NULL; - C->wm.area= NULL; - C->wm.region= NULL; + C->wm.manager = wm; + C->wm.window = NULL; + C->wm.screen = NULL; + C->wm.area = NULL; + C->wm.region = NULL; } void CTX_wm_window_set(bContext *C, wmWindow *win) { - C->wm.window= win; - C->wm.screen= (win)? win->screen: NULL; + C->wm.window = win; + C->wm.screen = (win) ? win->screen : NULL; if (C->wm.screen) - C->data.scene= C->wm.screen->scene; - C->wm.area= NULL; - C->wm.region= NULL; + C->data.scene = C->wm.screen->scene; + C->wm.area = NULL; + C->wm.region = NULL; } void CTX_wm_screen_set(bContext *C, bScreen *screen) { - C->wm.screen= screen; + C->wm.screen = screen; if (C->wm.screen) - C->data.scene= C->wm.screen->scene; - C->wm.area= NULL; - C->wm.region= NULL; + C->data.scene = C->wm.screen->scene; + C->wm.area = NULL; + C->wm.region = NULL; } void CTX_wm_area_set(bContext *C, ScrArea *area) { - C->wm.area= area; - C->wm.region= NULL; + C->wm.area = area; + C->wm.region = NULL; } void CTX_wm_region_set(bContext *C, ARegion *region) { - C->wm.region= region; + C->wm.region = region; } void CTX_wm_menu_set(bContext *C, ARegion *menu) { - C->wm.menu= menu; + C->wm.menu = menu; } void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg) { - C->wm.operator_poll_msg= msg; + C->wm.operator_poll_msg = msg; } const char *CTX_wm_operator_poll_msg_get(bContext *C) @@ -798,7 +798,7 @@ Main *CTX_data_main(const bContext *C) { Main *bmain; - if (ctx_data_pointer_verify(C, "blend_data", (void*)&bmain)) + if (ctx_data_pointer_verify(C, "blend_data", (void *)&bmain)) return bmain; else return C->data.main; @@ -806,14 +806,14 @@ Main *CTX_data_main(const bContext *C) void CTX_data_main_set(bContext *C, Main *bmain) { - C->data.main= bmain; + C->data.main = bmain; } Scene *CTX_data_scene(const bContext *C) { Scene *scene; - if (ctx_data_pointer_verify(C, "scene", (void*)&scene)) + if (ctx_data_pointer_verify(C, "scene", (void *)&scene)) return scene; else return C->data.scene; @@ -821,7 +821,7 @@ Scene *CTX_data_scene(const bContext *C) int CTX_data_mode_enum(const bContext *C) { - Object *obedit= CTX_data_edit_object(C); + Object *obedit = CTX_data_edit_object(C); if (obedit) { switch (obedit->type) { @@ -846,7 +846,7 @@ int CTX_data_mode_enum(const bContext *C) if (ob) { if (ob->mode & OB_MODE_POSE) return CTX_MODE_POSE; - else if (ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT; + else if (ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT; else if (ob->mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT; else if (ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX; else if (ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE; @@ -884,7 +884,7 @@ const char *CTX_data_mode_string(const bContext *C) void CTX_data_scene_set(bContext *C, Scene *scene) { - C->data.scene= scene; + C->data.scene = scene; } ToolSettings *CTX_data_tool_settings(const bContext *C) diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 906757bdd62..43cc63aefa6 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -32,7 +32,7 @@ #include // floor #include -#include +#include #include "MEM_guardedalloc.h" @@ -42,24 +42,24 @@ #include "BLI_utildefines.h" #include "BLI_ghash.h" -#include "DNA_curve_types.h" -#include "DNA_material_types.h" +#include "DNA_curve_types.h" +#include "DNA_material_types.h" /* for dereferencing pointers */ -#include "DNA_key_types.h" -#include "DNA_scene_types.h" -#include "DNA_vfont_types.h" +#include "DNA_key_types.h" +#include "DNA_scene_types.h" +#include "DNA_vfont_types.h" #include "DNA_object_types.h" #include "BKE_animsys.h" -#include "BKE_anim.h" -#include "BKE_curve.h" -#include "BKE_displist.h" -#include "BKE_font.h" -#include "BKE_global.h" -#include "BKE_key.h" -#include "BKE_library.h" -#include "BKE_main.h" +#include "BKE_anim.h" +#include "BKE_curve.h" +#include "BKE_displist.h" +#include "BKE_font.h" +#include "BKE_global.h" +#include "BKE_key.h" +#include "BKE_library.h" +#include "BKE_main.h" #include "BKE_object.h" #include "BKE_material.h" @@ -73,42 +73,53 @@ static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], c void BKE_curve_unlink(Curve *cu) { int a; - - for (a=0; atotcol; a++) { + + for (a = 0; a < cu->totcol; a++) { if (cu->mat[a]) cu->mat[a]->id.us--; - cu->mat[a]= NULL; + cu->mat[a] = NULL; } - if (cu->vfont) cu->vfont->id.us--; - cu->vfont= NULL; + if (cu->vfont) + cu->vfont->id.us--; + cu->vfont = NULL; - if (cu->vfontb) cu->vfontb->id.us--; - cu->vfontb= NULL; + if (cu->vfontb) + cu->vfontb->id.us--; + cu->vfontb = NULL; - if (cu->vfonti) cu->vfonti->id.us--; - cu->vfonti= NULL; + if (cu->vfonti) + cu->vfonti->id.us--; + cu->vfonti = NULL; - if (cu->vfontbi) cu->vfontbi->id.us--; - cu->vfontbi= NULL; - - if (cu->key) cu->key->id.us--; - cu->key= NULL; + if (cu->vfontbi) + cu->vfontbi->id.us--; + cu->vfontbi = NULL; + + if (cu->key) + cu->key->id.us--; + cu->key = NULL; } /* frees editcurve entirely */ void BKE_curve_editfont_free(Curve *cu) { if (cu->editfont) { - EditFont *ef= cu->editfont; - - if (ef->oldstr) MEM_freeN(ef->oldstr); - if (ef->oldstrinfo) MEM_freeN(ef->oldstrinfo); - if (ef->textbuf) MEM_freeN(ef->textbuf); - if (ef->textbufinfo) MEM_freeN(ef->textbufinfo); - if (ef->copybuf) MEM_freeN(ef->copybuf); - if (ef->copybufinfo) MEM_freeN(ef->copybufinfo); - + EditFont *ef = cu->editfont; + + if (ef->oldstr) + MEM_freeN(ef->oldstr); + if (ef->oldstrinfo) + MEM_freeN(ef->oldstrinfo); + if (ef->textbuf) + MEM_freeN(ef->textbuf); + if (ef->textbufinfo) + MEM_freeN(ef->textbufinfo); + if (ef->copybuf) + MEM_freeN(ef->copybuf); + if (ef->copybufinfo) + MEM_freeN(ef->copybufinfo); + MEM_freeN(ef); - cu->editfont= NULL; + cu->editfont = NULL; } } @@ -118,7 +129,7 @@ void BKE_curve_editNurb_keyIndex_free(EditNurb *editnurb) return; } BLI_ghash_free(editnurb->keyindex, NULL, (GHashValFreeFP)MEM_freeN); - editnurb->keyindex= NULL; + editnurb->keyindex = NULL; } void BKE_curve_editNurb_free(Curve *cu) @@ -127,7 +138,7 @@ void BKE_curve_editNurb_free(Curve *cu) BKE_nurbList_free(&cu->editnurb->nurbs); BKE_curve_editNurb_keyIndex_free(cu->editnurb); MEM_freeN(cu->editnurb); - cu->editnurb= NULL; + cu->editnurb = NULL; } } @@ -136,54 +147,63 @@ void BKE_curve_free(Curve *cu) { BKE_nurbList_free(&cu->nurb); BLI_freelistN(&cu->bev); - freedisplist(&cu->disp); + BKE_displist_free(&cu->disp); BKE_curve_editfont_free(cu); BKE_curve_editNurb_free(cu); BKE_curve_unlink(cu); BKE_free_animdata((ID *)cu); - - if (cu->mat) MEM_freeN(cu->mat); - if (cu->str) MEM_freeN(cu->str); - if (cu->strinfo) MEM_freeN(cu->strinfo); - if (cu->bb) MEM_freeN(cu->bb); - if (cu->path) free_path(cu->path); - if (cu->tb) MEM_freeN(cu->tb); + + if (cu->mat) + MEM_freeN(cu->mat); + if (cu->str) + MEM_freeN(cu->str); + if (cu->strinfo) + MEM_freeN(cu->strinfo); + if (cu->bb) + MEM_freeN(cu->bb); + if (cu->path) + free_path(cu->path); + if (cu->tb) + MEM_freeN(cu->tb); } Curve *BKE_curve_add(const char *name, int type) { Curve *cu; - cu = alloc_libblock(&G.main->curve, ID_CU, name); + cu = BKE_libblock_alloc(&G.main->curve, ID_CU, name); copy_v3_fl(cu->size, 1.0f); - cu->flag= CU_FRONT|CU_BACK|CU_DEFORM_BOUNDS_OFF|CU_PATH_RADIUS; - cu->pathlen= 100; - cu->resolu= cu->resolv= (type == OB_SURF) ? 4 : 12; - cu->width= 1.0; + cu->flag = CU_FRONT | CU_BACK | CU_DEFORM_BOUNDS_OFF | CU_PATH_RADIUS; + cu->pathlen = 100; + cu->resolu = cu->resolv = (type == OB_SURF) ? 4 : 12; + cu->width = 1.0; cu->wordspace = 1.0; - cu->spacing= cu->linedist= 1.0; - cu->fsize= 1.0; - cu->ulheight = 0.05; - cu->texflag= CU_AUTOSPACE; - cu->smallcaps_scale= 0.75f; - cu->twist_mode= CU_TWIST_MINIMUM; // XXX: this one seems to be the best one in most cases, at least for curve deform... - cu->type= type; - - cu->bb= unit_boundbox(); - - if (type==OB_FONT) { - cu->vfont= cu->vfontb= cu->vfonti= cu->vfontbi= get_builtin_font(); - cu->vfont->id.us+=4; - cu->str= MEM_mallocN(12, "str"); + cu->spacing = cu->linedist = 1.0; + cu->fsize = 1.0; + cu->ulheight = 0.05; + cu->texflag = CU_AUTOSPACE; + cu->smallcaps_scale = 0.75f; + /* XXX: this one seems to be the best one in most cases, at least for curve deform... */ + cu->twist_mode = CU_TWIST_MINIMUM; + cu->type = type; + cu->bevfac1 = 0.0f; + cu->bevfac2 = 1.0f; + + cu->bb = BKE_boundbox_alloc_unit(); + + if (type == OB_FONT) { + cu->vfont = cu->vfontb = cu->vfonti = cu->vfontbi = BKE_vfont_builtin_get(); + cu->vfont->id.us += 4; + cu->str = MEM_mallocN(12, "str"); BLI_strncpy(cu->str, "Text", 12); - cu->len= cu->pos= 4; - cu->strinfo= MEM_callocN(12*sizeof(CharInfo), "strinfo new"); - cu->totbox= cu->actbox= 1; - cu->tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "textbox"); + cu->len = cu->pos = 4; + cu->strinfo = MEM_callocN(12 * sizeof(CharInfo), "strinfo new"); + cu->totbox = cu->actbox = 1; + cu->tb = MEM_callocN(MAXTEXTBOX * sizeof(TextBox), "textbox"); cu->tb[0].w = cu->tb[0].h = 0.0; } - + return cu; } @@ -191,52 +211,52 @@ Curve *BKE_curve_copy(Curve *cu) { Curve *cun; int a; - - cun= copy_libblock(&cu->id); - cun->nurb.first= cun->nurb.last= NULL; + + cun = BKE_libblock_copy(&cu->id); + cun->nurb.first = cun->nurb.last = NULL; BKE_nurbList_duplicate(&(cun->nurb), &(cu->nurb)); - cun->mat= MEM_dupallocN(cu->mat); - for (a=0; atotcol; a++) { + cun->mat = MEM_dupallocN(cu->mat); + for (a = 0; a < cun->totcol; a++) { id_us_plus((ID *)cun->mat[a]); } - - cun->str= MEM_dupallocN(cu->str); - cun->strinfo= MEM_dupallocN(cu->strinfo); - cun->tb= MEM_dupallocN(cu->tb); - cun->bb= MEM_dupallocN(cu->bb); - - cun->key= copy_key(cu->key); - if (cun->key) cun->key->from= (ID *)cun; - - cun->disp.first= cun->disp.last= NULL; - cun->bev.first= cun->bev.last= NULL; - cun->path= NULL; - cun->editnurb= NULL; - cun->editfont= NULL; - cun->selboxes= NULL; + cun->str = MEM_dupallocN(cu->str); + cun->strinfo = MEM_dupallocN(cu->strinfo); + cun->tb = MEM_dupallocN(cu->tb); + cun->bb = MEM_dupallocN(cu->bb); -#if 0 // XXX old animation system + cun->key = BKE_key_copy(cu->key); + if (cun->key) cun->key->from = (ID *)cun; + + cun->disp.first = cun->disp.last = NULL; + cun->bev.first = cun->bev.last = NULL; + cun->path = NULL; + + cun->editnurb = NULL; + cun->editfont = NULL; + cun->selboxes = NULL; + +#if 0 // XXX old animation system /* single user ipo too */ - if (cun->ipo) cun->ipo= copy_ipo(cun->ipo); + if (cun->ipo) cun->ipo = copy_ipo(cun->ipo); #endif // XXX old animation system id_us_plus((ID *)cun->vfont); - id_us_plus((ID *)cun->vfontb); + id_us_plus((ID *)cun->vfontb); id_us_plus((ID *)cun->vfonti); id_us_plus((ID *)cun->vfontbi); - + return cun; } static void extern_local_curve(Curve *cu) -{ +{ id_lib_extern((ID *)cu->vfont); - id_lib_extern((ID *)cu->vfontb); + id_lib_extern((ID *)cu->vfontb); id_lib_extern((ID *)cu->vfonti); id_lib_extern((ID *)cu->vfontbi); - + if (cu->mat) { extern_local_matarar(cu->mat, cu->totcol); } @@ -244,27 +264,28 @@ static void extern_local_curve(Curve *cu) void BKE_curve_make_local(Curve *cu) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; - + int is_local = FALSE, is_lib = FALSE; + /* - when there are only lib users: don't do * - when there are only local users: set flag * - mixed: do a copy */ - - if (cu->id.lib==NULL) return; - if (cu->id.us==1) { + if (cu->id.lib == NULL) + return; + + if (cu->id.us == 1) { id_clear_lib_data(bmain, &cu->id); extern_local_curve(cu); return; } - for (ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) { + for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) { if (ob->data == cu) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -273,15 +294,15 @@ void BKE_curve_make_local(Curve *cu) extern_local_curve(cu); } else if (is_local && is_lib) { - Curve *cu_new= BKE_curve_copy(cu); - cu_new->id.us= 0; + Curve *cu_new = BKE_curve_copy(cu); + cu_new->id.us = 0; BKE_id_lib_local_paths(bmain, cu->id.lib, &cu_new->id); - for (ob= bmain->object.first; ob; ob= ob->id.next) { - if (ob->data==cu) { - if (ob->id.lib==NULL) { - ob->data= cu_new; + for (ob = bmain->object.first; ob; ob = ob->id.next) { + if (ob->data == cu) { + if (ob->id.lib == NULL) { + ob->data = cu_new; cu_new->id.us++; cu->id.us--; } @@ -303,18 +324,18 @@ ListBase *BKE_curve_editNurbs_get(Curve *cu) short BKE_curve_type_get(Curve *cu) { Nurb *nu; - int type= cu->type; + int type = cu->type; if (cu->vfont) { return OB_FONT; } if (!cu->type) { - type= OB_CURVE; + type = OB_CURVE; - for (nu= cu->nurb.first; nu; nu= nu->next) { - if (nu->pntsv>1) { - type= OB_SURF; + for (nu = cu->nurb.first; nu; nu = nu->next) { + if (nu->pntsv > 1) { + type = OB_SURF; } } } @@ -324,16 +345,16 @@ short BKE_curve_type_get(Curve *cu) void BKE_curve_curve_dimension_update(Curve *cu) { - ListBase *nurbs= BKE_curve_nurbs_get(cu); - Nurb *nu= nurbs->first; + ListBase *nurbs = BKE_curve_nurbs_get(cu); + Nurb *nu = nurbs->first; - if (cu->flag&CU_3D) { - for ( ; nu; nu= nu->next) { + if (cu->flag & CU_3D) { + for (; nu; nu = nu->next) { nu->flag &= ~CU_2D; } } else { - for ( ; nu; nu= nu->next) { + for (; nu; nu = nu->next) { nu->flag |= CU_2D; BKE_nurb_test2D(nu); @@ -346,36 +367,36 @@ void BKE_curve_curve_dimension_update(Curve *cu) void BKE_curve_type_test(Object *ob) { - ob->type= BKE_curve_type_get(ob->data); + ob->type = BKE_curve_type_get(ob->data); - if (ob->type==OB_CURVE) + if (ob->type == OB_CURVE) BKE_curve_curve_dimension_update((Curve *)ob->data); } -void BKE_curve_tex_space_calc(Curve *cu) +void BKE_curve_texspace_calc(Curve *cu) { DispList *dl; BoundBox *bb; float *fp, min[3], max[3]; - int tot, doit= 0; - - if (cu->bb==NULL) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox"); - bb= cu->bb; - + int tot, doit = 0; + + if (cu->bb == NULL) + cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox"); + bb = cu->bb; + INIT_MINMAX(min, max); - dl= cu->disp.first; + dl = cu->disp.first; while (dl) { - tot = ELEM(dl->type, DL_INDEX3, DL_INDEX4) ? dl->nr : dl->nr * dl->parts; - if (tot) doit= 1; - fp= dl->verts; + if (tot) doit = 1; + fp = dl->verts; while (tot--) { DO_MINMAX(fp, min, max); fp += 3; } - dl= dl->next; + dl = dl->next; } if (!doit) { @@ -383,27 +404,27 @@ void BKE_curve_tex_space_calc(Curve *cu) max[0] = max[1] = max[2] = 1.0f; } - boundbox_set_from_min_max(bb, min, max); + BKE_boundbox_init_from_minmax(bb, min, max); if (cu->texflag & CU_AUTOSPACE) { mid_v3_v3v3(cu->loc, min, max); - cu->size[0]= (max[0]-min[0])/2.0f; - cu->size[1]= (max[1]-min[1])/2.0f; - cu->size[2]= (max[2]-min[2])/2.0f; + cu->size[0] = (max[0] - min[0]) / 2.0f; + cu->size[1] = (max[1] - min[1]) / 2.0f; + cu->size[2] = (max[2] - min[2]) / 2.0f; zero_v3(cu->rot); - if (cu->size[0]==0.0f) cu->size[0]= 1.0f; - else if (cu->size[0]>0.0f && cu->size[0]<0.00001f) cu->size[0]= 0.00001f; - else if (cu->size[0]<0.0f && cu->size[0]> -0.00001f) cu->size[0]= -0.00001f; - - if (cu->size[1]==0.0f) cu->size[1]= 1.0f; - else if (cu->size[1]>0.0f && cu->size[1]<0.00001f) cu->size[1]= 0.00001f; - else if (cu->size[1]<0.0f && cu->size[1]> -0.00001f) cu->size[1]= -0.00001f; - - if (cu->size[2]==0.0f) cu->size[2]= 1.0f; - else if (cu->size[2]>0.0f && cu->size[2]<0.00001f) cu->size[2]= 0.00001f; - else if (cu->size[2]<0.0f && cu->size[2]> -0.00001f) cu->size[2]= -0.00001f; + if (cu->size[0] == 0.0f) cu->size[0] = 1.0f; + else if (cu->size[0] > 0.0f && cu->size[0] < 0.00001f) cu->size[0] = 0.00001f; + else if (cu->size[0] < 0.0f && cu->size[0] > -0.00001f) cu->size[0] = -0.00001f; + + if (cu->size[1] == 0.0f) cu->size[1] = 1.0f; + else if (cu->size[1] > 0.0f && cu->size[1] < 0.00001f) cu->size[1] = 0.00001f; + else if (cu->size[1] < 0.0f && cu->size[1] > -0.00001f) cu->size[1] = -0.00001f; + + if (cu->size[2] == 0.0f) cu->size[2] = 1.0f; + else if (cu->size[2] > 0.0f && cu->size[2] < 0.00001f) cu->size[2] = 0.00001f; + else if (cu->size[2] < 0.0f && cu->size[2] > -0.00001f) cu->size[2] = -0.00001f; } } @@ -411,14 +432,16 @@ void BKE_curve_tex_space_calc(Curve *cu) int BKE_nurbList_verts_count(ListBase *nurb) { Nurb *nu; - int tot=0; - - nu= nurb->first; + int tot = 0; + + nu = nurb->first; while (nu) { - if (nu->bezt) tot+= 3*nu->pntsu; - else if (nu->bp) tot+= nu->pntsu*nu->pntsv; - - nu= nu->next; + if (nu->bezt) + tot += 3 * nu->pntsu; + else if (nu->bp) + tot += nu->pntsu * nu->pntsv; + + nu = nu->next; } return tot; } @@ -426,14 +449,16 @@ int BKE_nurbList_verts_count(ListBase *nurb) int BKE_nurbList_verts_count_without_handles(ListBase *nurb) { Nurb *nu; - int tot=0; - - nu= nurb->first; + int tot = 0; + + nu = nurb->first; while (nu) { - if (nu->bezt) tot+= nu->pntsu; - else if (nu->bp) tot+= nu->pntsu*nu->pntsv; - - nu= nu->next; + if (nu->bezt) + tot += nu->pntsu; + else if (nu->bp) + tot += nu->pntsu * nu->pntsv; + + nu = nu->next; } return tot; } @@ -443,16 +468,20 @@ int BKE_nurbList_verts_count_without_handles(ListBase *nurb) void BKE_nurb_free(Nurb *nu) { - if (nu==NULL) return; + if (nu == NULL) return; - if (nu->bezt) MEM_freeN(nu->bezt); - nu->bezt= NULL; - if (nu->bp) MEM_freeN(nu->bp); - nu->bp= NULL; - if (nu->knotsu) MEM_freeN(nu->knotsu); - nu->knotsu= NULL; - if (nu->knotsv) MEM_freeN(nu->knotsv); - nu->knotsv= NULL; + if (nu->bezt) + MEM_freeN(nu->bezt); + nu->bezt = NULL; + if (nu->bp) + MEM_freeN(nu->bp); + nu->bp = NULL; + if (nu->knotsu) + MEM_freeN(nu->knotsu); + nu->knotsu = NULL; + if (nu->knotsv) + MEM_freeN(nu->knotsv); + nu->knotsv = NULL; /* if (nu->trim.first) freeNurblist(&(nu->trim)); */ MEM_freeN(nu); @@ -464,15 +493,15 @@ void BKE_nurbList_free(ListBase *lb) { Nurb *nu, *next; - if (lb==NULL) return; + if (lb == NULL) return; - nu= lb->first; + nu = lb->first; while (nu) { - next= nu->next; + next = nu->next; BKE_nurb_free(nu); - nu= next; + nu = next; } - lb->first= lb->last= NULL; + lb->first = lb->last = NULL; } Nurb *BKE_nurb_duplicate(Nurb *nu) @@ -480,35 +509,35 @@ Nurb *BKE_nurb_duplicate(Nurb *nu) Nurb *newnu; int len; - newnu= (Nurb*)MEM_mallocN(sizeof(Nurb), "duplicateNurb"); - if (newnu==NULL) return NULL; + newnu = (Nurb *)MEM_mallocN(sizeof(Nurb), "duplicateNurb"); + if (newnu == NULL) return NULL; memcpy(newnu, nu, sizeof(Nurb)); if (nu->bezt) { - newnu->bezt= - (BezTriple*)MEM_mallocN((nu->pntsu)* sizeof(BezTriple), "duplicateNurb2"); - memcpy(newnu->bezt, nu->bezt, nu->pntsu*sizeof(BezTriple)); + newnu->bezt = + (BezTriple *)MEM_mallocN((nu->pntsu) * sizeof(BezTriple), "duplicateNurb2"); + memcpy(newnu->bezt, nu->bezt, nu->pntsu * sizeof(BezTriple)); } else { - len= nu->pntsu*nu->pntsv; - newnu->bp= - (BPoint*)MEM_mallocN((len)* sizeof(BPoint), "duplicateNurb3"); - memcpy(newnu->bp, nu->bp, len*sizeof(BPoint)); - - newnu->knotsu= newnu->knotsv= NULL; - + len = nu->pntsu * nu->pntsv; + newnu->bp = + (BPoint *)MEM_mallocN((len) * sizeof(BPoint), "duplicateNurb3"); + memcpy(newnu->bp, nu->bp, len * sizeof(BPoint)); + + newnu->knotsu = newnu->knotsv = NULL; + if (nu->knotsu) { - len= KNOTSU(nu); + len = KNOTSU(nu); if (len) { - newnu->knotsu= MEM_mallocN(len*sizeof(float), "duplicateNurb4"); - memcpy(newnu->knotsu, nu->knotsu, sizeof(float)*len); + newnu->knotsu = MEM_mallocN(len * sizeof(float), "duplicateNurb4"); + memcpy(newnu->knotsu, nu->knotsu, sizeof(float) * len); } } - if (nu->pntsv>1 && nu->knotsv) { - len= KNOTSV(nu); + if (nu->pntsv > 1 && nu->knotsv) { + len = KNOTSV(nu); if (len) { - newnu->knotsv= MEM_mallocN(len*sizeof(float), "duplicateNurb5"); - memcpy(newnu->knotsv, nu->knotsv, sizeof(float)*len); + newnu->knotsv = MEM_mallocN(len * sizeof(float), "duplicateNurb5"); + memcpy(newnu->knotsv, nu->knotsv, sizeof(float) * len); } } } @@ -518,15 +547,15 @@ Nurb *BKE_nurb_duplicate(Nurb *nu) void BKE_nurbList_duplicate(ListBase *lb1, ListBase *lb2) { Nurb *nu, *nun; - + BKE_nurbList_free(lb1); - - nu= lb2->first; + + nu = lb2->first; while (nu) { - nun= BKE_nurb_duplicate(nu); + nun = BKE_nurb_duplicate(nu); BLI_addtail(lb1, nun); - - nu= nu->next; + + nu = nu->next; } } @@ -535,25 +564,25 @@ void BKE_nurb_test2D(Nurb *nu) BezTriple *bezt; BPoint *bp; int a; - - if ((nu->flag & CU_2D)==0) + + if ((nu->flag & CU_2D) == 0) return; if (nu->type == CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; + a = nu->pntsu; + bezt = nu->bezt; while (a--) { - bezt->vec[0][2]= 0.0; - bezt->vec[1][2]= 0.0; - bezt->vec[2][2]= 0.0; + bezt->vec[0][2] = 0.0; + bezt->vec[1][2] = 0.0; + bezt->vec[2][2] = 0.0; bezt++; } } else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; + a = nu->pntsu * nu->pntsv; + bp = nu->bp; while (a--) { - bp->vec[2]= 0.0; + bp->vec[2] = 0.0; bp++; } } @@ -566,8 +595,8 @@ void BKE_nurb_minmax(Nurb *nu, float *min, float *max) int a; if (nu->type == CU_BEZIER) { - a= nu->pntsu; - bezt= nu->bezt; + a = nu->pntsu; + bezt = nu->bezt; while (a--) { DO_MINMAX(bezt->vec[0], min, max); DO_MINMAX(bezt->vec[1], min, max); @@ -576,8 +605,8 @@ void BKE_nurb_minmax(Nurb *nu, float *min, float *max) } } else { - a= nu->pntsu*nu->pntsv; - bp= nu->bp; + a = nu->pntsu * nu->pntsv; + bp = nu->bp; while (a--) { DO_MINMAX(bp->vec, min, max); bp++; @@ -588,9 +617,9 @@ void BKE_nurb_minmax(Nurb *nu, float *min, float *max) /* be sure to call makeknots after this */ void BKE_nurb_points_add(Nurb *nu, int number) { - BPoint *tmp= nu->bp; + BPoint *tmp = nu->bp; int i; - nu->bp= (BPoint *)MEM_mallocN((nu->pntsu + number) * sizeof(BPoint), "rna_Curve_spline_points_add"); + nu->bp = (BPoint *)MEM_mallocN((nu->pntsu + number) * sizeof(BPoint), "rna_Curve_spline_points_add"); if (tmp) { memmove(nu->bp, tmp, nu->pntsu * sizeof(BPoint)); @@ -599,8 +628,8 @@ void BKE_nurb_points_add(Nurb *nu, int number) memset(nu->bp + nu->pntsu, 0, number * sizeof(BPoint)); - for (i=0, tmp= nu->bp + nu->pntsu; i < number; i++, tmp++) { - tmp->radius= 1.0f; + for (i = 0, tmp = nu->bp + nu->pntsu; i < number; i++, tmp++) { + tmp->radius = 1.0f; } nu->pntsu += number; @@ -608,9 +637,9 @@ void BKE_nurb_points_add(Nurb *nu, int number) void BKE_nurb_bezierPoints_add(Nurb *nu, int number) { - BezTriple *tmp= nu->bezt; + BezTriple *tmp = nu->bezt; int i; - nu->bezt= (BezTriple *)MEM_mallocN((nu->pntsu + number) * sizeof(BezTriple), "rna_Curve_spline_points_add"); + nu->bezt = (BezTriple *)MEM_mallocN((nu->pntsu + number) * sizeof(BezTriple), "rna_Curve_spline_points_add"); if (tmp) { memmove(nu->bezt, tmp, nu->pntsu * sizeof(BezTriple)); @@ -619,8 +648,8 @@ void BKE_nurb_bezierPoints_add(Nurb *nu, int number) memset(nu->bezt + nu->pntsu, 0, number * sizeof(BezTriple)); - for (i=0, tmp= nu->bezt + nu->pntsu; i < number; i++, tmp++) { - tmp->radius= 1.0f; + for (i = 0, tmp = nu->bezt + nu->pntsu; i < number; i++, tmp++) { + tmp->radius = 1.0f; } nu->pntsu += number; @@ -632,44 +661,46 @@ void BKE_nurb_bezierPoints_add(Nurb *nu, int number) static void calcknots(float *knots, const short pnts, const short order, const short flag) { /* knots: number of pnts NOT corrected for cyclic */ - const int pnts_order= pnts + order; + const int pnts_order = pnts + order; float k; int a; - switch (flag & (CU_NURB_ENDPOINT|CU_NURB_BEZIER)) { - case CU_NURB_ENDPOINT: - k= 0.0; - for (a=1; a <= pnts_order; a++) { - knots[a-1]= k; - if (a >= order && a <= pnts) k+= 1.0f; - } - break; - case CU_NURB_BEZIER: - /* Warning, the order MUST be 2 or 4, - * if this is not enforced, the displist will be corrupt */ - if (order==4) { - k= 0.34; - for (a=0; a < pnts_order; a++) { - knots[a]= floorf(k); - k+= (1.0f/3.0f); + switch (flag & (CU_NURB_ENDPOINT | CU_NURB_BEZIER)) { + case CU_NURB_ENDPOINT: + k = 0.0; + for (a = 1; a <= pnts_order; a++) { + knots[a - 1] = k; + if (a >= order && a <= pnts) + k += 1.0f; } - } - else if (order==3) { - k= 0.6f; - for (a=0; a < pnts_order; a++) { - if (a >= order && a <= pnts) k+= 0.5f; - knots[a]= floorf(k); + break; + case CU_NURB_BEZIER: + /* Warning, the order MUST be 2 or 4, + * if this is not enforced, the displist will be corrupt */ + if (order == 4) { + k = 0.34; + for (a = 0; a < pnts_order; a++) { + knots[a] = floorf(k); + k += (1.0f / 3.0f); + } } - } - else { - printf("bez nurb curve order is not 3 or 4, should never happen\n"); - } - break; - default: - for (a=0; a < pnts_order; a++) { - knots[a]= (float)a; - } - break; + else if (order == 3) { + k = 0.6f; + for (a = 0; a < pnts_order; a++) { + if (a >= order && a <= pnts) + k += 0.5f; + knots[a] = floorf(k); + } + } + else { + printf("bez nurb curve order is not 3 or 4, should never happen\n"); + } + break; + default: + for (a = 0; a < pnts_order; a++) { + knots[a] = (float)a; + } + break; } } @@ -678,23 +709,26 @@ static void makecyclicknots(float *knots, short pnts, short order) { int a, b, order2, c; - if (knots==NULL) return; + if (knots == NULL) + return; - order2=order-1; + order2 = order - 1; /* do first long rows (order -1), remove identical knots at endpoints */ - if (order>2) { - b= pnts+order2; - for (a=1; a 2) { + b = pnts + order2; + for (a = 1; a < order2; a++) { + if (knots[b] != knots[b - a]) + break; } - if (a==order2) knots[pnts+order-2]+= 1.0f; + if (a == order2) + knots[pnts + order - 2] += 1.0f; } - b= order; - c=pnts + order + order2; - for (a=pnts+order2; atype == CU_NURBS) { if (uv == 1) { - if (nu->knotsu) MEM_freeN(nu->knotsu); + if (nu->knotsu) + MEM_freeN(nu->knotsu); if (BKE_nurb_check_valid_u(nu)) { - nu->knotsu= MEM_callocN(4+sizeof(float)*KNOTSU(nu), "makeknots"); + nu->knotsu = MEM_callocN(4 + sizeof(float) * KNOTSU(nu), "makeknots"); if (nu->flagu & CU_NURB_CYCLIC) { calcknots(nu->knotsu, nu->pntsu, nu->orderu, 0); /* cyclic should be uniform */ makecyclicknots(nu->knotsu, nu->pntsu, nu->orderu); @@ -716,13 +751,14 @@ static void makeknots(Nurb *nu, short uv) calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu); } } - else nu->knotsu= NULL; - + else + nu->knotsu = NULL; } else if (uv == 2) { - if (nu->knotsv) MEM_freeN(nu->knotsv); + if (nu->knotsv) + MEM_freeN(nu->knotsv); if (BKE_nurb_check_valid_v(nu)) { - nu->knotsv= MEM_callocN(4+sizeof(float)*KNOTSV(nu), "makeknots"); + nu->knotsv = MEM_callocN(4 + sizeof(float) * KNOTSV(nu), "makeknots"); if (nu->flagv & CU_NURB_CYCLIC) { calcknots(nu->knotsv, nu->pntsv, nu->orderv, 0); /* cyclic should be uniform */ makecyclicknots(nu->knotsv, nu->pntsv, nu->orderv); @@ -731,7 +767,7 @@ static void makeknots(Nurb *nu, short uv) calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv); } } - else nu->knotsv= NULL; + else nu->knotsv = NULL; } } } @@ -751,59 +787,62 @@ static void basisNurb(float t, short order, short pnts, float *knots, float *bas float d, e; int i, i1 = 0, i2 = 0, j, orderpluspnts, opp2, o2; - orderpluspnts= order+pnts; - opp2 = orderpluspnts-1; + orderpluspnts = order + pnts; + opp2 = orderpluspnts - 1; /* this is for float inaccuracy */ - if (t < knots[0]) t= knots[0]; - else if (t > knots[opp2]) t= knots[opp2]; + if (t < knots[0]) + t = knots[0]; + else + if (t > knots[opp2]) t = knots[opp2]; /* this part is order '1' */ - o2 = order + 1; - for (i=0;i= knots[i] && t<=knots[i+1]) { - basis[i]= 1.0; - i1= i-o2; - if (i1<0) i1= 0; - i2= i; + o2 = order + 1; + for (i = 0; i < opp2; i++) { + if (knots[i] != knots[i + 1] && t >= knots[i] && t <= knots[i + 1]) { + basis[i] = 1.0; + i1 = i - o2; + if (i1 < 0) i1 = 0; + i2 = i; i++; - while (i= orderpluspnts) i2= opp2-j; + if (i2 + j >= orderpluspnts) i2 = opp2 - j; - for (i= i1; i<=i2; i++) { - if (basis[i]!=0.0f) - d= ((t-knots[i])*basis[i]) / (knots[i+j-1]-knots[i]); + for (i = i1; i <= i2; i++) { + if (basis[i] != 0.0f) + d = ((t - knots[i]) * basis[i]) / (knots[i + j - 1] - knots[i]); else - d= 0.0f; + d = 0.0f; - if (basis[i+1] != 0.0f) - e= ((knots[i+j]-t)*basis[i+1]) / (knots[i+j]-knots[i+1]); + if (basis[i + 1] != 0.0f) + e = ((knots[i + j] - t) * basis[i + 1]) / (knots[i + j] - knots[i + 1]); else - e= 0.0; + e = 0.0; - basis[i]= d+e; + basis[i] = d + e; } } - *start= 1000; - *end= 0; + *start = 1000; + *end = 0; - for (i=i1; i<=i2; i++) { + for (i = i1; i <= i2; i++) { if (basis[i] > 0.0f) { - *end= i; - if (*start==1000) *start= i; + *end = i; + if (*start == 1000) *start = i; } } } @@ -817,151 +856,165 @@ void BKE_nurb_makeFaces(Nurb *nu, float *coord_array, int rowstride, int resolu, float u, v, ustart, uend, ustep, vstart, vend, vstep, sumdiv; int i, j, iofs, jofs, cycl, len, curu, curv; int istart, iend, jsta, jen, *jstart, *jend, ratcomp; - - int totu = nu->pntsu*resolu, totv = nu->pntsv*resolv; - - if (nu->knotsu==NULL || nu->knotsv==NULL) return; - if (nu->orderu>nu->pntsu) return; - if (nu->orderv>nu->pntsv) return; - if (coord_array==NULL) return; - + + int totu = nu->pntsu * resolu, totv = nu->pntsv * resolv; + + if (nu->knotsu == NULL || nu->knotsv == NULL) + return; + if (nu->orderu > nu->pntsu) + return; + if (nu->orderv > nu->pntsv) + return; + if (coord_array == NULL) + return; + /* allocate and initialize */ len = totu * totv; - if (len==0) return; - + if (len == 0) + return; - - sum= (float *)MEM_callocN(sizeof(float)*len, "makeNurbfaces1"); - - len= totu*totv; - if (len==0) { + sum = (float *)MEM_callocN(sizeof(float) * len, "makeNurbfaces1"); + + len = totu * totv; + if (len == 0) { MEM_freeN(sum); return; } - bp= nu->bp; - i= nu->pntsu*nu->pntsv; - ratcomp=0; + bp = nu->bp; + i = nu->pntsu * nu->pntsv; + ratcomp = 0; while (i--) { if (bp->vec[3] != 1.0f) { - ratcomp= 1; + ratcomp = 1; break; } bp++; } - - fp= nu->knotsu; - ustart= fp[nu->orderu-1]; - if (nu->flagu & CU_NURB_CYCLIC) uend= fp[nu->pntsu+nu->orderu-1]; - else uend= fp[nu->pntsu]; - ustep= (uend-ustart)/((nu->flagu & CU_NURB_CYCLIC) ? totu : totu - 1); - - basisu= (float *)MEM_mallocN(sizeof(float)*KNOTSU(nu), "makeNurbfaces3"); - fp= nu->knotsv; - vstart= fp[nu->orderv-1]; - - if (nu->flagv & CU_NURB_CYCLIC) vend= fp[nu->pntsv+nu->orderv-1]; - else vend= fp[nu->pntsv]; - vstep= (vend-vstart)/((nu->flagv & CU_NURB_CYCLIC) ? totv : totv - 1); - - len= KNOTSV(nu); - basisv= (float *)MEM_mallocN(sizeof(float)*len*totv, "makeNurbfaces3"); - jstart= (int *)MEM_mallocN(sizeof(float)*totv, "makeNurbfaces4"); - jend= (int *)MEM_mallocN(sizeof(float)*totv, "makeNurbfaces5"); + fp = nu->knotsu; + ustart = fp[nu->orderu - 1]; + if (nu->flagu & CU_NURB_CYCLIC) + uend = fp[nu->pntsu + nu->orderu - 1]; + else + uend = fp[nu->pntsu]; + ustep = (uend - ustart) / ((nu->flagu & CU_NURB_CYCLIC) ? totu : totu - 1); + + basisu = (float *)MEM_mallocN(sizeof(float) * KNOTSU(nu), "makeNurbfaces3"); + + fp = nu->knotsv; + vstart = fp[nu->orderv - 1]; + + if (nu->flagv & CU_NURB_CYCLIC) + vend = fp[nu->pntsv + nu->orderv - 1]; + else + vend = fp[nu->pntsv]; + vstep = (vend - vstart) / ((nu->flagv & CU_NURB_CYCLIC) ? totv : totv - 1); + + len = KNOTSV(nu); + basisv = (float *)MEM_mallocN(sizeof(float) * len * totv, "makeNurbfaces3"); + jstart = (int *)MEM_mallocN(sizeof(float) * totv, "makeNurbfaces4"); + jend = (int *)MEM_mallocN(sizeof(float) * totv, "makeNurbfaces5"); /* precalculation of basisv and jstart, jend */ - if (nu->flagv & CU_NURB_CYCLIC) cycl= nu->orderv-1; - else cycl= 0; - v= vstart; - basis= basisv; - curv= totv; + if (nu->flagv & CU_NURB_CYCLIC) + cycl = nu->orderv - 1; + else cycl = 0; + v = vstart; + basis = basisv; + curv = totv; while (curv--) { - basisNurb(v, nu->orderv, (short)(nu->pntsv+cycl), nu->knotsv, basis, jstart+curv, jend+curv); - basis+= KNOTSV(nu); - v+= vstep; + basisNurb(v, nu->orderv, (short)(nu->pntsv + cycl), nu->knotsv, basis, jstart + curv, jend + curv); + basis += KNOTSV(nu); + v += vstep; } - if (nu->flagu & CU_NURB_CYCLIC) cycl= nu->orderu-1; - else cycl= 0; - in= coord_array; - u= ustart; - curu= totu; + if (nu->flagu & CU_NURB_CYCLIC) + cycl = nu->orderu - 1; + else + cycl = 0; + in = coord_array; + u = ustart; + curu = totu; while (curu--) { + basisNurb(u, nu->orderu, (short)(nu->pntsu + cycl), nu->knotsu, basisu, &istart, &iend); - basisNurb(u, nu->orderu, (short)(nu->pntsu+cycl), nu->knotsu, basisu, &istart, &iend); - - basis= basisv; - curv= totv; + basis = basisv; + curv = totv; while (curv--) { - - jsta= jstart[curv]; - jen= jend[curv]; + jsta = jstart[curv]; + jen = jend[curv]; /* calculate sum */ - sumdiv= 0.0; - fp= sum; + sumdiv = 0.0; + fp = sum; - for (j= jsta; j<=jen; j++) { + for (j = jsta; j <= jen; j++) { - if (j>=nu->pntsv) jofs= (j - nu->pntsv); - else jofs= j; - bp= nu->bp+ nu->pntsu*jofs+istart-1; + if (j >= nu->pntsv) + jofs = (j - nu->pntsv); + else + jofs = j; + bp = nu->bp + nu->pntsu * jofs + istart - 1; - for (i= istart; i<=iend; i++, fp++) { - - if (i>= nu->pntsu) { - iofs= i- nu->pntsu; - bp= nu->bp+ nu->pntsu*jofs+iofs; + for (i = istart; i <= iend; i++, fp++) { + if (i >= nu->pntsu) { + iofs = i - nu->pntsu; + bp = nu->bp + nu->pntsu * jofs + iofs; } - else bp++; + else + bp++; if (ratcomp) { - *fp= basisu[i]*basis[j]*bp->vec[3]; - sumdiv+= *fp; + *fp = basisu[i] * basis[j] * bp->vec[3]; + sumdiv += *fp; } - else *fp= basisu[i]*basis[j]; + else + *fp = basisu[i] * basis[j]; } } - + if (ratcomp) { - fp= sum; - for (j= jsta; j<=jen; j++) { - for (i= istart; i<=iend; i++, fp++) { - *fp/= sumdiv; + fp = sum; + for (j = jsta; j <= jen; j++) { + for (i = istart; i <= iend; i++, fp++) { + *fp /= sumdiv; } } } /* one! (1.0) real point now */ - fp= sum; - for (j= jsta; j<=jen; j++) { + fp = sum; + for (j = jsta; j <= jen; j++) { - if (j>=nu->pntsv) jofs= (j - nu->pntsv); - else jofs= j; - bp= nu->bp+ nu->pntsu*jofs+istart-1; + if (j >= nu->pntsv) + jofs = (j - nu->pntsv); + else + jofs = j; + bp = nu->bp + nu->pntsu * jofs + istart - 1; - for (i= istart; i<=iend; i++, fp++) { - - if (i>= nu->pntsu) { - iofs= i- nu->pntsu; - bp= nu->bp+ nu->pntsu*jofs+iofs; + for (i = istart; i <= iend; i++, fp++) { + if (i >= nu->pntsu) { + iofs = i - nu->pntsu; + bp = nu->bp + nu->pntsu * jofs + iofs; } - else bp++; + else + bp++; if (*fp != 0.0f) { - in[0]+= (*fp) * bp->vec[0]; - in[1]+= (*fp) * bp->vec[1]; - in[2]+= (*fp) * bp->vec[2]; + in[0] += (*fp) * bp->vec[0]; + in[1] += (*fp) * bp->vec[1]; + in[2] += (*fp) * bp->vec[2]; } } } - in+=3; - basis+= KNOTSV(nu); + in += 3; + basis += KNOTSV(nu); } - u+= ustep; - if (rowstride!=0) in = (float*) (((unsigned char*) in) + (rowstride - 3*totv*sizeof(*in))); + u += ustep; + if (rowstride != 0) + in = (float *) (((unsigned char *) in) + (rowstride - 3 * totv * sizeof(*in))); } /* free */ @@ -972,100 +1025,112 @@ void BKE_nurb_makeFaces(Nurb *nu, float *coord_array, int rowstride, int resolu, MEM_freeN(jend); } -void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride) +void BKE_nurb_makeCurve(Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, + int resolu, int stride) /* coord_array has to be 3*4*pntsu*resolu in size and zero-ed * tilt_array and radius_array will be written to if valid */ { BPoint *bp; float u, ustart, uend, ustep, sumdiv; float *basisu, *sum, *fp; - float *coord_fp= coord_array, *tilt_fp= tilt_array, *radius_fp= radius_array, *weight_fp= weight_array; + float *coord_fp = coord_array, *tilt_fp = tilt_array, *radius_fp = radius_array, *weight_fp = weight_array; int i, len, istart, iend, cycl; - if (nu->knotsu==NULL) return; - if (nu->orderu>nu->pntsu) return; - if (coord_array==NULL) return; + if (nu->knotsu == NULL) + return; + if (nu->orderu > nu->pntsu) + return; + if (coord_array == NULL) + return; /* allocate and initialize */ - len= nu->pntsu; - if (len==0) return; - sum= (float *)MEM_callocN(sizeof(float)*len, "makeNurbcurve1"); - - resolu= (resolu*SEGMENTSU(nu)); - - if (resolu==0) { + len = nu->pntsu; + if (len == 0) + return; + sum = (float *)MEM_callocN(sizeof(float) * len, "makeNurbcurve1"); + + resolu = (resolu * SEGMENTSU(nu)); + + if (resolu == 0) { MEM_freeN(sum); return; } - fp= nu->knotsu; - ustart= fp[nu->orderu-1]; - if (nu->flagu & CU_NURB_CYCLIC) uend= fp[nu->pntsu+nu->orderu-1]; - else uend= fp[nu->pntsu]; - ustep= (uend-ustart)/(resolu - ((nu->flagu & CU_NURB_CYCLIC) ? 0 : 1)); - - basisu= (float *)MEM_mallocN(sizeof(float)*KNOTSU(nu), "makeNurbcurve3"); + fp = nu->knotsu; + ustart = fp[nu->orderu - 1]; + if (nu->flagu & CU_NURB_CYCLIC) + uend = fp[nu->pntsu + nu->orderu - 1]; + else + uend = fp[nu->pntsu]; + ustep = (uend - ustart) / (resolu - ((nu->flagu & CU_NURB_CYCLIC) ? 0 : 1)); - if (nu->flagu & CU_NURB_CYCLIC) cycl= nu->orderu-1; - else cycl= 0; + basisu = (float *)MEM_mallocN(sizeof(float) * KNOTSU(nu), "makeNurbcurve3"); - u= ustart; + if (nu->flagu & CU_NURB_CYCLIC) + cycl = nu->orderu - 1; + else + cycl = 0; + + u = ustart; while (resolu--) { + basisNurb(u, nu->orderu, (short)(nu->pntsu + cycl), nu->knotsu, basisu, &istart, &iend); - basisNurb(u, nu->orderu, (short)(nu->pntsu+cycl), nu->knotsu, basisu, &istart, &iend); /* calc sum */ - sumdiv= 0.0; - fp= sum; - bp= nu->bp+ istart-1; - for (i= istart; i<=iend; i++, fp++) { + sumdiv = 0.0; + fp = sum; + bp = nu->bp + istart - 1; + for (i = istart; i <= iend; i++, fp++) { + if (i >= nu->pntsu) + bp = nu->bp + (i - nu->pntsu); + else + bp++; - if (i>=nu->pntsu) bp= nu->bp+(i - nu->pntsu); - else bp++; - - *fp= basisu[i]*bp->vec[3]; - sumdiv+= *fp; + *fp = basisu[i] * bp->vec[3]; + sumdiv += *fp; } if (sumdiv != 0.0f) if (sumdiv < 0.999f || sumdiv > 1.001f) { - /* is normalizing needed? */ - fp= sum; - for (i= istart; i<=iend; i++, fp++) { - *fp/= sumdiv; + /* is normalizing needed? */ + fp = sum; + for (i = istart; i <= iend; i++, fp++) { + *fp /= sumdiv; + } } - } /* one! (1.0) real point */ - fp= sum; - bp= nu->bp+ istart-1; - for (i= istart; i<=iend; i++, fp++) { - - if (i>=nu->pntsu) bp= nu->bp+(i - nu->pntsu); - else bp++; + fp = sum; + bp = nu->bp + istart - 1; + for (i = istart; i <= iend; i++, fp++) { + if (i >= nu->pntsu) + bp = nu->bp + (i - nu->pntsu); + else + bp++; if (*fp != 0.0f) { - - coord_fp[0]+= (*fp) * bp->vec[0]; - coord_fp[1]+= (*fp) * bp->vec[1]; - coord_fp[2]+= (*fp) * bp->vec[2]; - + coord_fp[0] += (*fp) * bp->vec[0]; + coord_fp[1] += (*fp) * bp->vec[1]; + coord_fp[2] += (*fp) * bp->vec[2]; + if (tilt_fp) (*tilt_fp) += (*fp) * bp->alfa; - + if (radius_fp) (*radius_fp) += (*fp) * bp->radius; if (weight_fp) (*weight_fp) += (*fp) * bp->weight; - } } coord_fp = (float *)(((char *)coord_fp) + stride); - - if (tilt_fp) tilt_fp = (float *)(((char *)tilt_fp) + stride); - if (radius_fp) radius_fp = (float *)(((char *)radius_fp) + stride); - if (weight_fp) weight_fp = (float *)(((char *)weight_fp) + stride); - - u+= ustep; + + if (tilt_fp) + tilt_fp = (float *)(((char *)tilt_fp) + stride); + if (radius_fp) + radius_fp = (float *)(((char *)radius_fp) + stride); + if (weight_fp) + weight_fp = (float *)(((char *)weight_fp) + stride); + + u += ustep; } /* free */ @@ -1079,25 +1144,25 @@ void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float float rt0, rt1, rt2, rt3, f; int a; - f= (float)it; - rt0= q0; - rt1= 3.0f*(q1-q0)/f; - f*= f; - rt2= 3.0f*(q0-2.0f*q1+q2)/f; - f*= it; - rt3= (q3-q0+3.0f*(q1-q2))/f; + f = (float)it; + rt0 = q0; + rt1 = 3.0f * (q1 - q0) / f; + f *= f; + rt2 = 3.0f * (q0 - 2.0f * q1 + q2) / f; + f *= it; + rt3 = (q3 - q0 + 3.0f * (q1 - q2)) / f; - q0= rt0; - q1= rt1+rt2+rt3; - q2= 2*rt2+6*rt3; - q3= 6*rt3; + q0 = rt0; + q1 = rt1 + rt2 + rt3; + q2 = 2 * rt2 + 6 * rt3; + q3 = 6 * rt3; - for (a=0; a<=it; a++) { - *p= q0; - p = (float *)(((char *)p)+stride); - q0+= q1; - q1+= q2; - q2+= q3; + for (a = 0; a <= it; a++) { + *p = q0; + p = (float *)(((char *)p) + stride); + q0 += q1; + q1 += q2; + q2 += q3; } } @@ -1108,15 +1173,15 @@ static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float * * This could also be optimized like forward_diff_bezier */ int a; - for (a=0; a<=it; a++) { + for (a = 0; a <= it; a++) { float t = (float)a / (float)it; int i; - for (i=0; i<3; i++) { - p[i]= (-6*t + 6)*p0[i] + (18*t - 12)*p1[i] + (-18*t + 6)*p2[i] + (6*t)*p3[i]; + for (i = 0; i < 3; i++) { + p[i] = (-6 * t + 6) * p0[i] + (18 * t - 12) * p1[i] + (-18 * t + 6) * p2[i] + (6 * t) * p3[i]; } normalize_v3(p); - p = (float *)(((char *)p)+stride); + p = (float *)(((char *)p) + stride); } } @@ -1126,15 +1191,15 @@ float *BKE_curve_surf_make_orco(Object *ob) { /* Note: this function is used in convertblender only atm, so * suppose nonzero curve's render resolution should always be used */ - Curve *cu= ob->data; + Curve *cu = ob->data; Nurb *nu; - int a, b, tot=0; + int a, b, tot = 0; int sizeu, sizev; int resolu, resolv; float *fp, *coord_array; - + /* first calculate the size of the datablock */ - nu= cu->nurb.first; + nu = cu->nurb.first; while (nu) { /* as we want to avoid the seam in a cyclic nurbs * texture wrapping, reserve extra orco data space to save these extra needed @@ -1145,85 +1210,93 @@ float *BKE_curve_surf_make_orco(Object *ob) * See also convertblender.c: init_render_surf() */ - resolu= cu->resolu_ren ? cu->resolu_ren : nu->resolu; - resolv= cu->resolv_ren ? cu->resolv_ren : nu->resolv; - - sizeu = nu->pntsu*resolu; - sizev = nu->pntsv*resolv; + resolu = cu->resolu_ren ? cu->resolu_ren : nu->resolu; + resolv = cu->resolv_ren ? cu->resolv_ren : nu->resolv; + + sizeu = nu->pntsu * resolu; + sizev = nu->pntsv * resolv; if (nu->flagu & CU_NURB_CYCLIC) sizeu++; if (nu->flagv & CU_NURB_CYCLIC) sizev++; - if (nu->pntsv>1) tot+= sizeu * sizev; - - nu= nu->next; + if (nu->pntsv > 1) tot += sizeu * sizev; + + nu = nu->next; } /* makeNurbfaces wants zeros */ - fp= coord_array= MEM_callocN(3*sizeof(float)*tot, "make_orco"); - - nu= cu->nurb.first; - while (nu) { - resolu= cu->resolu_ren ? cu->resolu_ren : nu->resolu; - resolv= cu->resolv_ren ? cu->resolv_ren : nu->resolv; + fp = coord_array = MEM_callocN(3 * sizeof(float) * tot, "make_orco"); + + nu = cu->nurb.first; + while (nu) { + resolu = cu->resolu_ren ? cu->resolu_ren : nu->resolu; + resolv = cu->resolv_ren ? cu->resolv_ren : nu->resolv; + + if (nu->pntsv > 1) { + sizeu = nu->pntsu * resolu; + sizev = nu->pntsv * resolv; + + if (nu->flagu & CU_NURB_CYCLIC) + sizeu++; + if (nu->flagv & CU_NURB_CYCLIC) + sizev++; - if (nu->pntsv>1) { - sizeu = nu->pntsu*resolu; - sizev = nu->pntsv*resolv; - if (nu->flagu & CU_NURB_CYCLIC) sizeu++; - if (nu->flagv & CU_NURB_CYCLIC) sizev++; - if (cu->flag & CU_UV_ORCO) { - for (b=0; b< sizeu; b++) { - for (a=0; a< sizev; a++) { - - if (sizev <2) fp[0]= 0.0f; - else fp[0]= -1.0f + 2.0f*((float)a)/(sizev - 1); - - if (sizeu <2) fp[1]= 0.0f; - else fp[1]= -1.0f + 2.0f*((float)b)/(sizeu - 1); - - fp[2]= 0.0; - - fp+= 3; + for (b = 0; b < sizeu; b++) { + for (a = 0; a < sizev; a++) { + + if (sizev < 2) + fp[0] = 0.0f; + else + fp[0] = -1.0f + 2.0f * ((float)a) / (sizev - 1); + + if (sizeu < 2) + fp[1] = 0.0f; + else + fp[1] = -1.0f + 2.0f * ((float)b) / (sizeu - 1); + + fp[2] = 0.0; + + fp += 3; } } } else { - float *_tdata= MEM_callocN((nu->pntsu*resolu) * (nu->pntsv*resolv) *3*sizeof(float), "temp data"); - float *tdata= _tdata; - + int size = (nu->pntsu * resolu) * (nu->pntsv * resolv) * 3 * sizeof(float); + float *_tdata = MEM_callocN(size, "temp data"); + float *tdata = _tdata; + BKE_nurb_makeFaces(nu, tdata, 0, resolu, resolv); - - for (b=0; bflagu & CU_NURB_CYCLIC)) - use_b= 0; - - for (a=0; aflagv & CU_NURB_CYCLIC)) - use_a= 0; - - tdata = _tdata + 3 * (use_b * (nu->pntsv*resolv) + use_a); - - fp[0]= (tdata[0]-cu->loc[0])/cu->size[0]; - fp[1]= (tdata[1]-cu->loc[1])/cu->size[1]; - fp[2]= (tdata[2]-cu->loc[2])/cu->size[2]; - fp+= 3; + + for (b = 0; b < sizeu; b++) { + int use_b = b; + if (b == sizeu - 1 && (nu->flagu & CU_NURB_CYCLIC)) + use_b = 0; + + for (a = 0; a < sizev; a++) { + int use_a = a; + if (a == sizev - 1 && (nu->flagv & CU_NURB_CYCLIC)) + use_a = 0; + + tdata = _tdata + 3 * (use_b * (nu->pntsv * resolv) + use_a); + + fp[0] = (tdata[0] - cu->loc[0]) / cu->size[0]; + fp[1] = (tdata[1] - cu->loc[1]) / cu->size[1]; + fp[2] = (tdata[2] - cu->loc[2]) / cu->size[2]; + fp += 3; } } - + MEM_freeN(_tdata); } } - nu= nu->next; + nu = nu->next; } - + return coord_array; } - /* NOTE: This routine is tied to the order of vertex - * built by displist and as passed to the renderer. - */ +/* NOTE: This routine is tied to the order of vertex + * built by displist and as passed to the renderer. + */ float *BKE_curve_make_orco(Scene *scene, Object *ob) { Curve *cu = ob->data; @@ -1232,79 +1305,81 @@ float *BKE_curve_make_orco(Scene *scene, Object *ob) float *fp, *coord_array; ListBase disp = {NULL, NULL}; - makeDispListCurveTypes_forOrco(scene, ob, &disp); + BKE_displist_make_curveTypes_forOrco(scene, ob, &disp); numVerts = 0; - for (dl=disp.first; dl; dl=dl->next) { - if (dl->type==DL_INDEX3) { + for (dl = disp.first; dl; dl = dl->next) { + if (dl->type == DL_INDEX3) { numVerts += dl->nr; } - else if (dl->type==DL_SURF) { - /* convertblender.c uses the Surface code for creating renderfaces when cyclic U only (closed circle beveling) */ + else if (dl->type == DL_SURF) { + /* convertblender.c uses the Surface code for creating renderfaces when cyclic U only + * (closed circle beveling) + */ if (dl->flag & DL_CYCL_U) { if (dl->flag & DL_CYCL_V) - numVerts += (dl->parts+1)*(dl->nr+1); + numVerts += (dl->parts + 1) * (dl->nr + 1); else - numVerts += dl->parts*(dl->nr+1); + numVerts += dl->parts * (dl->nr + 1); } else - numVerts += dl->parts*dl->nr; + numVerts += dl->parts * dl->nr; } } - fp= coord_array= MEM_mallocN(3*sizeof(float)*numVerts, "cu_orco"); - for (dl=disp.first; dl; dl=dl->next) { - if (dl->type==DL_INDEX3) { - for (u=0; unr; u++, fp+=3) { + fp = coord_array = MEM_mallocN(3 * sizeof(float) * numVerts, "cu_orco"); + for (dl = disp.first; dl; dl = dl->next) { + if (dl->type == DL_INDEX3) { + for (u = 0; u < dl->nr; u++, fp += 3) { if (cu->flag & CU_UV_ORCO) { - fp[0]= 2.0f*u/(dl->nr-1) - 1.0f; - fp[1]= 0.0; - fp[2]= 0.0; + fp[0] = 2.0f * u / (dl->nr - 1) - 1.0f; + fp[1] = 0.0; + fp[2] = 0.0; } else { - copy_v3_v3(fp, &dl->verts[u*3]); + copy_v3_v3(fp, &dl->verts[u * 3]); - fp[0]= (fp[0]-cu->loc[0])/cu->size[0]; - fp[1]= (fp[1]-cu->loc[1])/cu->size[1]; - fp[2]= (fp[2]-cu->loc[2])/cu->size[2]; + fp[0] = (fp[0] - cu->loc[0]) / cu->size[0]; + fp[1] = (fp[1] - cu->loc[1]) / cu->size[1]; + fp[2] = (fp[2] - cu->loc[2]) / cu->size[2]; } } } - else if (dl->type==DL_SURF) { - int sizeu= dl->nr, sizev= dl->parts; - + else if (dl->type == DL_SURF) { + int sizeu = dl->nr, sizev = dl->parts; + /* exception as handled in convertblender.c too */ if (dl->flag & DL_CYCL_U) { sizeu++; if (dl->flag & DL_CYCL_V) sizev++; } - - for (u=0; uflag & CU_UV_ORCO) { - fp[0]= 2.0f*u/(sizev - 1) - 1.0f; - fp[1]= 2.0f*v/(sizeu - 1) - 1.0f; - fp[2]= 0.0; + fp[0] = 2.0f * u / (sizev - 1) - 1.0f; + fp[1] = 2.0f * v / (sizeu - 1) - 1.0f; + fp[2] = 0.0; } else { float *vert; - int realv= v % dl->nr; - int realu= u % dl->parts; - - vert= dl->verts + 3*(dl->nr*realu + realv); + int realv = v % dl->nr; + int realu = u % dl->parts; + + vert = dl->verts + 3 * (dl->nr * realu + realv); copy_v3_v3(fp, vert); - fp[0]= (fp[0]-cu->loc[0])/cu->size[0]; - fp[1]= (fp[1]-cu->loc[1])/cu->size[1]; - fp[2]= (fp[2]-cu->loc[2])/cu->size[2]; + fp[0] = (fp[0] - cu->loc[0]) / cu->size[0]; + fp[1] = (fp[1] - cu->loc[1]) / cu->size[1]; + fp[2] = (fp[2] - cu->loc[2]) / cu->size[2]; } } } } } - freedisplist(&disp); + BKE_displist_free(&disp); return coord_array; } @@ -1319,189 +1394,190 @@ void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp, int forRende float *fp, facx, facy, angle, dangle; int nr, a; - cu= ob->data; + cu = ob->data; disp->first = disp->last = NULL; /* if a font object is being edited, then do nothing */ // XXX if ( ob == obedit && ob->type == OB_FONT ) return; if (cu->bevobj) { - if (cu->bevobj->type!=OB_CURVE) return; + if (cu->bevobj->type != OB_CURVE) + return; - bevcu= cu->bevobj->data; - if (bevcu->ext1==0.0f && bevcu->ext2==0.0f) { - ListBase bevdisp= {NULL, NULL}; - facx= cu->bevobj->size[0]; - facy= cu->bevobj->size[1]; + bevcu = cu->bevobj->data; + if (bevcu->ext1 == 0.0f && bevcu->ext2 == 0.0f) { + ListBase bevdisp = {NULL, NULL}; + facx = cu->bevobj->size[0]; + facy = cu->bevobj->size[1]; if (forRender) { - makeDispListCurveTypes_forRender(scene, cu->bevobj, &bevdisp, NULL, 0); - dl= bevdisp.first; + BKE_displist_make_curveTypes_forRender(scene, cu->bevobj, &bevdisp, NULL, 0); + dl = bevdisp.first; } else { - dl= cu->bevobj->disp.first; - if (dl==NULL) { - makeDispListCurveTypes(scene, cu->bevobj, 0); - dl= cu->bevobj->disp.first; + dl = cu->bevobj->disp.first; + if (dl == NULL) { + BKE_displist_make_curveTypes(scene, cu->bevobj, 0); + dl = cu->bevobj->disp.first; } } while (dl) { if (ELEM(dl->type, DL_POLY, DL_SEGM)) { - dlnew= MEM_mallocN(sizeof(DispList), "makebevelcurve1"); - *dlnew= *dl; - dlnew->verts= MEM_mallocN(3*sizeof(float)*dl->parts*dl->nr, "makebevelcurve1"); - memcpy(dlnew->verts, dl->verts, 3*sizeof(float)*dl->parts*dl->nr); + dlnew = MEM_mallocN(sizeof(DispList), "makebevelcurve1"); + *dlnew = *dl; + dlnew->verts = MEM_mallocN(3 * sizeof(float) * dl->parts * dl->nr, "makebevelcurve1"); + memcpy(dlnew->verts, dl->verts, 3 * sizeof(float) * dl->parts * dl->nr); - if (dlnew->type==DL_SEGM) dlnew->flag |= (DL_FRONT_CURVE|DL_BACK_CURVE); + if (dlnew->type == DL_SEGM) + dlnew->flag |= (DL_FRONT_CURVE | DL_BACK_CURVE); BLI_addtail(disp, dlnew); - fp= dlnew->verts; - nr= dlnew->parts*dlnew->nr; + fp = dlnew->verts; + nr = dlnew->parts * dlnew->nr; while (nr--) { - fp[2]= fp[1]*facy; - fp[1]= -fp[0]*facx; - fp[0]= 0.0; - fp+= 3; + fp[2] = fp[1] * facy; + fp[1] = -fp[0] * facx; + fp[0] = 0.0; + fp += 3; } } - dl= dl->next; + dl = dl->next; } - freedisplist(&bevdisp); + BKE_displist_free(&bevdisp); } } - else if (cu->ext1==0.0f && cu->ext2==0.0f) { + else if (cu->ext1 == 0.0f && cu->ext2 == 0.0f) { ; } - else if (cu->ext2==0.0f) { - dl= MEM_callocN(sizeof(DispList), "makebevelcurve2"); - dl->verts= MEM_mallocN(2*3*sizeof(float), "makebevelcurve2"); + else if (cu->ext2 == 0.0f) { + dl = MEM_callocN(sizeof(DispList), "makebevelcurve2"); + dl->verts = MEM_mallocN(2 * 3 * sizeof(float), "makebevelcurve2"); BLI_addtail(disp, dl); - dl->type= DL_SEGM; - dl->parts= 1; - dl->flag= DL_FRONT_CURVE|DL_BACK_CURVE; - dl->nr= 2; - - fp= dl->verts; - fp[0]= fp[1]= 0.0; - fp[2]= -cu->ext1; - fp[3]= fp[4]= 0.0; - fp[5]= cu->ext1; + dl->type = DL_SEGM; + dl->parts = 1; + dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE; + dl->nr = 2; + + fp = dl->verts; + fp[0] = fp[1] = 0.0; + fp[2] = -cu->ext1; + fp[3] = fp[4] = 0.0; + fp[5] = cu->ext1; } - else if ( (cu->flag & (CU_FRONT|CU_BACK))==0 && cu->ext1==0.0f) { // we make a full round bevel in that case - - nr= 4+ 2*cu->bevresol; - - dl= MEM_callocN(sizeof(DispList), "makebevelcurve p1"); - dl->verts= MEM_mallocN(nr*3*sizeof(float), "makebevelcurve p1"); + else if ( (cu->flag & (CU_FRONT | CU_BACK)) == 0 && cu->ext1 == 0.0f) { // we make a full round bevel in that case + nr = 4 + 2 * cu->bevresol; + + dl = MEM_callocN(sizeof(DispList), "makebevelcurve p1"); + dl->verts = MEM_mallocN(nr * 3 * sizeof(float), "makebevelcurve p1"); BLI_addtail(disp, dl); - dl->type= DL_POLY; - dl->parts= 1; - dl->flag= DL_BACK_CURVE; - dl->nr= nr; + dl->type = DL_POLY; + dl->parts = 1; + dl->flag = DL_BACK_CURVE; + dl->nr = nr; /* a circle */ - fp= dl->verts; - dangle= (2.0f*(float)M_PI/(nr)); - angle= -(nr-1)*dangle; - - for (a=0; aext2)); - fp[2]= (sinf(angle)*(cu->ext2)) - cu->ext1; - angle+= dangle; - fp+= 3; + fp = dl->verts; + dangle = (2.0f * (float)M_PI / (nr)); + angle = -(nr - 1) * dangle; + + for (a = 0; a < nr; a++) { + fp[0] = 0.0; + fp[1] = (cosf(angle) * (cu->ext2)); + fp[2] = (sinf(angle) * (cu->ext2)) - cu->ext1; + angle += dangle; + fp += 3; } } else { short dnr; - + /* bevel now in three parts, for proper vertex normals */ /* part 1, back */ if ((cu->flag & CU_BACK) || !(cu->flag & CU_FRONT)) { - dnr= nr= 2+ cu->bevresol; - if ( (cu->flag & (CU_FRONT|CU_BACK))==0) - nr= 3+ 2*cu->bevresol; + dnr = nr = 2 + cu->bevresol; + if ( (cu->flag & (CU_FRONT | CU_BACK)) == 0) + nr = 3 + 2 * cu->bevresol; - dl= MEM_callocN(sizeof(DispList), "makebevelcurve p1"); - dl->verts= MEM_mallocN(nr*3*sizeof(float), "makebevelcurve p1"); + dl = MEM_callocN(sizeof(DispList), "makebevelcurve p1"); + dl->verts = MEM_mallocN(nr * 3 * sizeof(float), "makebevelcurve p1"); BLI_addtail(disp, dl); - dl->type= DL_SEGM; - dl->parts= 1; - dl->flag= DL_BACK_CURVE; - dl->nr= nr; + dl->type = DL_SEGM; + dl->parts = 1; + dl->flag = DL_BACK_CURVE; + dl->nr = nr; /* half a circle */ - fp= dl->verts; - dangle= (0.5*M_PI/(dnr-1)); - angle= -(nr-1)*dangle; + fp = dl->verts; + dangle = (0.5 * M_PI / (dnr - 1)); + angle = -(nr - 1) * dangle; - for (a=0; aext2)); - fp[2]= (float)(sinf(angle)*(cu->ext2)) - cu->ext1; - angle+= dangle; - fp+= 3; + for (a = 0; a < nr; a++) { + fp[0] = 0.0; + fp[1] = (float)(cosf(angle) * (cu->ext2)); + fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1; + angle += dangle; + fp += 3; } } - + /* part 2, sidefaces */ - if (cu->ext1!=0.0f) { - nr= 2; - - dl= MEM_callocN(sizeof(DispList), "makebevelcurve p2"); - dl->verts= MEM_callocN(nr*3*sizeof(float), "makebevelcurve p2"); + if (cu->ext1 != 0.0f) { + nr = 2; + + dl = MEM_callocN(sizeof(DispList), "makebevelcurve p2"); + dl->verts = MEM_callocN(nr * 3 * sizeof(float), "makebevelcurve p2"); BLI_addtail(disp, dl); - dl->type= DL_SEGM; - dl->parts= 1; - dl->nr= nr; - - fp= dl->verts; - fp[1]= cu->ext2; - fp[2]= -cu->ext1; - fp[4]= cu->ext2; - fp[5]= cu->ext1; - - if ( (cu->flag & (CU_FRONT|CU_BACK))==0) { - dl= MEM_dupallocN(dl); - dl->verts= MEM_dupallocN(dl->verts); + dl->type = DL_SEGM; + dl->parts = 1; + dl->nr = nr; + + fp = dl->verts; + fp[1] = cu->ext2; + fp[2] = -cu->ext1; + fp[4] = cu->ext2; + fp[5] = cu->ext1; + + if ( (cu->flag & (CU_FRONT | CU_BACK)) == 0) { + dl = MEM_dupallocN(dl); + dl->verts = MEM_dupallocN(dl->verts); BLI_addtail(disp, dl); - - fp= dl->verts; - fp[1]= -fp[1]; - fp[2]= -fp[2]; - fp[4]= -fp[4]; - fp[5]= -fp[5]; + + fp = dl->verts; + fp[1] = -fp[1]; + fp[2] = -fp[2]; + fp[4] = -fp[4]; + fp[5] = -fp[5]; } } - + /* part 3, front */ if ((cu->flag & CU_FRONT) || !(cu->flag & CU_BACK)) { - dnr= nr= 2+ cu->bevresol; - if ( (cu->flag & (CU_FRONT|CU_BACK))==0) - nr= 3+ 2*cu->bevresol; + dnr = nr = 2 + cu->bevresol; + if ( (cu->flag & (CU_FRONT | CU_BACK)) == 0) + nr = 3 + 2 * cu->bevresol; - dl= MEM_callocN(sizeof(DispList), "makebevelcurve p3"); - dl->verts= MEM_mallocN(nr*3*sizeof(float), "makebevelcurve p3"); + dl = MEM_callocN(sizeof(DispList), "makebevelcurve p3"); + dl->verts = MEM_mallocN(nr * 3 * sizeof(float), "makebevelcurve p3"); BLI_addtail(disp, dl); - dl->type= DL_SEGM; - dl->flag= DL_FRONT_CURVE; - dl->parts= 1; - dl->nr= nr; + dl->type = DL_SEGM; + dl->flag = DL_FRONT_CURVE; + dl->parts = 1; + dl->nr = nr; /* half a circle */ - fp= dl->verts; - angle= 0.0; - dangle= (0.5*M_PI/(dnr-1)); + fp = dl->verts; + angle = 0.0; + dangle = (0.5 * M_PI / (dnr - 1)); - for (a=0; aext2)); - fp[2]= (float)(sinf(angle)*(cu->ext2)) + cu->ext1; - angle+= dangle; - fp+= 3; + for (a = 0; a < nr; a++) { + fp[0] = 0.0; + fp[1] = (float)(cosf(angle) * (cu->ext2)); + fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1; + angle += dangle; + fp += 3; } } } @@ -1519,25 +1595,27 @@ static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], c */ float deler; - deler= (v1[cox]-v2[cox])*(v3[coy]-v4[coy])-(v3[cox]-v4[cox])*(v1[coy]-v2[coy]); - if (deler==0.0f) return -1; + deler = (v1[cox] - v2[cox]) * (v3[coy] - v4[coy]) - (v3[cox] - v4[cox]) * (v1[coy] - v2[coy]); + if (deler == 0.0f) + return -1; - *labda= (v1[coy]-v3[coy])*(v3[cox]-v4[cox])-(v1[cox]-v3[cox])*(v3[coy]-v4[coy]); - *labda= -(*labda/deler); + *labda = (v1[coy] - v3[coy]) * (v3[cox] - v4[cox]) - (v1[cox] - v3[cox]) * (v3[coy] - v4[coy]); + *labda = -(*labda / deler); - deler= v3[coy]-v4[coy]; - if (deler==0) { - deler=v3[cox]-v4[cox]; - *mu= -(*labda*(v2[cox]-v1[cox])+v1[cox]-v3[cox])/deler; + deler = v3[coy] - v4[coy]; + if (deler == 0) { + deler = v3[cox] - v4[cox]; + *mu = -(*labda * (v2[cox] - v1[cox]) + v1[cox] - v3[cox]) / deler; } else { - *mu= -(*labda*(v2[coy]-v1[coy])+v1[coy]-v3[coy])/deler; + *mu = -(*labda * (v2[coy] - v1[coy]) + v1[coy] - v3[coy]) / deler; } - vec[cox]= *labda*(v2[cox]-v1[cox])+v1[cox]; - vec[coy]= *labda*(v2[coy]-v1[coy])+v1[coy]; + vec[cox] = *labda * (v2[cox] - v1[cox]) + v1[cox]; + vec[coy] = *labda * (v2[coy] - v1[coy]) + v1[coy]; - if (*labda>=0.0f && *labda<=1.0f && *mu>=0.0f && *mu<=1.0f) { - if (*labda==0.0f || *labda==1.0f || *mu==0.0f || *mu==1.0f) return 1; + if (*labda >= 0.0f && *labda <= 1.0f && *mu >= 0.0f && *mu <= 1.0f) { + if (*labda == 0.0f || *labda == 1.0f || *mu == 0.0f || *mu == 1.0f) + return 1; return 2; } return 0; @@ -1550,49 +1628,50 @@ static short bevelinside(BevList *bl1, BevList *bl2) /* returns '1' if correct hole */ BevPoint *bevp, *prevbevp; float min, max, vec[3], hvec1[3], hvec2[3], lab, mu; - int nr, links=0, rechts=0, mode; + int nr, links = 0, rechts = 0, mode; /* take first vertex of possible hole */ - bevp= (BevPoint *)(bl2+1); - hvec1[0]= bevp->vec[0]; - hvec1[1]= bevp->vec[1]; - hvec1[2]= 0.0; + bevp = (BevPoint *)(bl2 + 1); + hvec1[0] = bevp->vec[0]; + hvec1[1] = bevp->vec[1]; + hvec1[2] = 0.0; copy_v3_v3(hvec2, hvec1); - hvec2[0]+=1000; + hvec2[0] += 1000; /* test it with all edges of potential surounding poly */ /* count number of transitions left-right */ - bevp= (BevPoint *)(bl1+1); - nr= bl1->nr; - prevbevp= bevp+(nr-1); + bevp = (BevPoint *)(bl1 + 1); + nr = bl1->nr; + prevbevp = bevp + (nr - 1); while (nr--) { - min= prevbevp->vec[1]; - max= bevp->vec[1]; - if (maxvec[1]; + min = prevbevp->vec[1]; + max = bevp->vec[1]; + if (max < min) { + min = max; + max = prevbevp->vec[1]; } - if (min!=max) { - if (min<=hvec1[1] && max>=hvec1[1]) { + if (min != max) { + if (min <= hvec1[1] && max >= hvec1[1]) { /* there's a transition, calc intersection point */ - mode= cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec); + mode = cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec); /* if lab==0.0 or lab==1.0 then the edge intersects exactly a transition * only allow for one situation: we choose lab= 1.0 */ if (mode >= 0 && lab != 0.0f) { - if (vec[0]left > x2->left ) return 1; - else if ( x1->left < x2->left) return -1; + if (x1->left > x2->left) + return 1; + else if (x1->left < x2->left) + return -1; return 0; } @@ -1618,103 +1699,119 @@ static void calc_bevel_sin_cos(float x1, float y1, float x2, float y2, float *si { float t01, t02, x3, y3; - t01= (float)sqrt(x1*x1+y1*y1); - t02= (float)sqrt(x2*x2+y2*y2); - if (t01==0.0f) t01= 1.0f; - if (t02==0.0f) t02= 1.0f; + t01 = (float)sqrt(x1 * x1 + y1 * y1); + t02 = (float)sqrt(x2 * x2 + y2 * y2); + if (t01 == 0.0f) + t01 = 1.0f; + if (t02 == 0.0f) + t02 = 1.0f; - x1/=t01; - y1/=t01; - x2/=t02; - y2/=t02; + x1 /= t01; + y1 /= t01; + x2 /= t02; + y2 /= t02; - t02= x1*x2+y1*y2; - if (fabs(t02)>=1.0) t02= .5*M_PI; - else t02= (saacos(t02))/2.0f; + t02 = x1 * x2 + y1 * y2; + if (fabs(t02) >= 1.0) + t02 = .5 * M_PI; + else + t02 = (saacos(t02)) / 2.0f; - t02= (float)sin(t02); - if (t02==0.0f) t02= 1.0f; + t02 = (float)sin(t02); + if (t02 == 0.0f) + t02 = 1.0f; - x3= x1-x2; - y3= y1-y2; - if (x3==0 && y3==0) { - x3= y1; - y3= -x1; + x3 = x1 - x2; + y3 = y1 - y2; + if (x3 == 0 && y3 == 0) { + x3 = y1; + y3 = -x1; } else { - t01= (float)sqrt(x3*x3+y3*y3); - x3/=t01; - y3/=t01; + t01 = (float)sqrt(x3 * x3 + y3 * y3); + x3 /= t01; + y3 /= t01; } - *sina= -y3/t02; - *cosa= x3/t02; + *sina = -y3 / t02; + *cosa = x3 / t02; } -static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride) +static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *tilt_array, float *radius_array, + float *weight_array, int resolu, int stride) { BezTriple *pprev, *next, *last; float fac, dfac, t[4]; int a; - - if (tilt_array==NULL && radius_array==NULL) + + if (tilt_array == NULL && radius_array == NULL) return; - - last= nu->bezt+(nu->pntsu-1); - + + last = nu->bezt + (nu->pntsu - 1); + /* returns a point */ - if (prevbezt==nu->bezt) { - if (nu->flagu & CU_NURB_CYCLIC) pprev= last; - else pprev= prevbezt; + if (prevbezt == nu->bezt) { + if (nu->flagu & CU_NURB_CYCLIC) + pprev = last; + else + pprev = prevbezt; } - else pprev= prevbezt-1; - + else + pprev = prevbezt - 1; + /* next point */ - if (bezt==last) { - if (nu->flagu & CU_NURB_CYCLIC) next= nu->bezt; - else next= bezt; + if (bezt == last) { + if (nu->flagu & CU_NURB_CYCLIC) + next = nu->bezt; + else + next = bezt; } - else next= bezt+1; - - fac= 0.0; - dfac= 1.0f/(float)resolu; - - for (a=0; atilt_interp==KEY_CU_EASE) { /* May as well support for tilt also 2.47 ease interp */ - *tilt_array = prevbezt->alfa + (bezt->alfa - prevbezt->alfa)*(3.0f*fac*fac - 2.0f*fac*fac*fac); + if (nu->tilt_interp == KEY_CU_EASE) { /* May as well support for tilt also 2.47 ease interp */ + *tilt_array = prevbezt->alfa + + (bezt->alfa - prevbezt->alfa) * (3.0f * fac * fac - 2.0f * fac * fac * fac); } else { key_curve_position_weights(fac, t, nu->tilt_interp); - *tilt_array= t[0]*pprev->alfa + t[1]*prevbezt->alfa + t[2]*bezt->alfa + t[3]*next->alfa; + *tilt_array = t[0] * pprev->alfa + t[1] * prevbezt->alfa + t[2] * bezt->alfa + t[3] * next->alfa; } - - tilt_array = (float *)(((char *)tilt_array) + stride); + + tilt_array = (float *)(((char *)tilt_array) + stride); } - + if (radius_array) { - if (nu->radius_interp==KEY_CU_EASE) { + if (nu->radius_interp == KEY_CU_EASE) { /* Support 2.47 ease interp * Note! - this only takes the 2 points into account, * giving much more localized results to changes in radius, sometimes you want that */ - *radius_array = prevbezt->radius + (bezt->radius - prevbezt->radius)*(3.0f*fac*fac - 2.0f*fac*fac*fac); + *radius_array = prevbezt->radius + + (bezt->radius - prevbezt->radius) * (3.0f * fac * fac - 2.0f * fac * fac * fac); } else { - + /* reuse interpolation from tilt if we can */ - if (tilt_array==NULL || nu->tilt_interp != nu->radius_interp) { + if (tilt_array == NULL || nu->tilt_interp != nu->radius_interp) { key_curve_position_weights(fac, t, nu->radius_interp); } - *radius_array= t[0]*pprev->radius + t[1]*prevbezt->radius + t[2]*bezt->radius + t[3]*next->radius; + *radius_array = t[0] * pprev->radius + t[1] * prevbezt->radius + + t[2] * bezt->radius + t[3] * next->radius; } - - radius_array = (float *)(((char *)radius_array) + stride); + + radius_array = (float *)(((char *)radius_array) + stride); } if (weight_array) { /* basic interpolation for now, could copy tilt interp too */ - *weight_array = prevbezt->weight + (bezt->weight - prevbezt->weight)*(3.0f*fac*fac - 2.0f*fac*fac*fac); + *weight_array = prevbezt->weight + + (bezt->weight - prevbezt->weight) * (3.0f * fac * fac - 2.0f * fac * fac * fac); weight_array = (float *)(((char *)weight_array) + stride); } @@ -1730,35 +1827,36 @@ static void bevel_list_cyclic_fix_3D(BevList *bl) { BevPoint *bevp, *bevp1; - bevp= (BevPoint *)(bl+1); - bevp1= bevp+1; + bevp = (BevPoint *)(bl + 1); + bevp1 = bevp + 1; copy_qt_qt(bevp->quat, bevp1->quat); copy_v3_v3(bevp->dir, bevp1->dir); copy_v3_v3(bevp->tan, bevp1->tan); - bevp= (BevPoint *)(bl+1); - bevp+= (bl->nr-1); - bevp1= bevp-1; + bevp = (BevPoint *)(bl + 1); + bevp += (bl->nr - 1); + bevp1 = bevp - 1; copy_qt_qt(bevp->quat, bevp1->quat); copy_v3_v3(bevp->dir, bevp1->dir); copy_v3_v3(bevp->tan, bevp1->tan); } + /* utility for make_bevel_list_3D_* funcs */ static void bevel_list_calc_bisect(BevList *bl) { BevPoint *bevp2, *bevp1, *bevp0; int nr; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { /* totally simple */ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec); - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } } @@ -1767,17 +1865,17 @@ static void bevel_list_flip_tangents(BevList *bl) BevPoint *bevp2, *bevp1, *bevp0; int nr; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { if (RAD2DEGF(angle_v2v2(bevp0->tan, bevp1->tan)) > 90.0f) negate_v3(bevp1->tan); - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } } @@ -1788,16 +1886,16 @@ static void bevel_list_apply_tilt(BevList *bl) int nr; float q[4]; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); - nr= bl->nr; + nr = bl->nr; while (nr--) { axis_angle_to_quat(q, bevp1->dir, bevp1->alfa); mul_qt_qtqt(bevp1->quat, q, bevp1->quat); normalize_qt(bevp1->quat); - bevp1= bevp2; + bevp1 = bevp2; bevp2++; } } @@ -1811,26 +1909,24 @@ static void bevel_list_smooth(BevList *bl, int smooth_iter) float bevp0_quat[4]; int a; - for (a=0; a < smooth_iter; a++) { + for (a = 0; a < smooth_iter; a++) { + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + nr = bl->nr; - nr= bl->nr; - - if (bl->poly== -1) { /* check its not cyclic */ + if (bl->poly == -1) { /* check its not cyclic */ /* skip the first point */ /* bevp0= bevp1; */ - bevp1= bevp2; + bevp1 = bevp2; bevp2++; nr--; - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; nr--; - } copy_qt_qt(bevp0_quat, bevp0->quat); @@ -1851,9 +1947,8 @@ static void bevel_list_smooth(BevList *bl, int smooth_iter) interp_qt_qtqt(bevp1->quat, bevp1->quat, q, 0.5); normalize_qt(bevp1->quat); - /* bevp0= bevp1; */ /* UNUSED */ - bevp1= bevp2; + bevp1 = bevp2; bevp2++; } } @@ -1864,18 +1959,18 @@ static void make_bevel_list_3D_zup(BevList *bl) BevPoint *bevp2, *bevp1, *bevp0; /* standard for all make_bevel_list_3D_* funcs */ int nr; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { /* totally simple */ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec); vec_to_quat(bevp1->quat, bevp1->dir, 5, 1); - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } } @@ -1888,18 +1983,18 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) bevel_list_calc_bisect(bl); - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { - if (nr+4 > bl->nr) { /* first time and second time, otherwise first point adjusts last */ + if (nr + 4 > bl->nr) { /* first time and second time, otherwise first point adjusts last */ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1); } else { - float angle= angle_normalized_v3v3(bevp0->dir, bevp1->dir); + float angle = angle_normalized_v3v3(bevp0->dir, bevp1->dir); if (angle > 0.0f) { /* otherwise we can keep as is */ float cross_tmp[3]; @@ -1912,8 +2007,8 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) } } - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } @@ -1930,14 +2025,14 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) * * this is why we compare last with second last * */ - float vec_1[3]= {0, 1, 0}, vec_2[3]= {0, 1, 0}, angle, ang_fac, cross_tmp[3]; + float vec_1[3] = {0, 1, 0}, vec_2[3] = {0, 1, 0}, angle, ang_fac, cross_tmp[3]; BevPoint *bevp_first; BevPoint *bevp_last; - bevp_first= (BevPoint *)(bl+1); - bevp_first+= bl->nr-1; + bevp_first = (BevPoint *)(bl + 1); + bevp_first += bl->nr - 1; bevp_last = bevp_first; bevp_last--; @@ -1948,7 +2043,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) normalize_v3(vec_2); /* align the vector, can avoid this and it looks 98% OK but - * better to align the angle quat roll's before comparing */ + * better to align the angle quat roll's before comparing */ { cross_v3_v3v3(cross_tmp, bevp_last->dir, bevp_first->dir); angle = angle_normalized_v3v3(bevp_first->dir, bevp_last->dir); @@ -1956,7 +2051,7 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) mul_qt_v3(q, vec_2); } - angle= angle_normalized_v3v3(vec_1, vec_2); + angle = angle_normalized_v3v3(vec_1, vec_2); /* flip rotation if needs be */ cross_v3_v3v3(cross_tmp, vec_1, vec_2); @@ -1964,19 +2059,19 @@ static void make_bevel_list_3D_minimum_twist(BevList *bl) if (angle_normalized_v3v3(bevp_first->dir, cross_tmp) < DEG2RADF(90.0f)) angle = -angle; - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { - ang_fac= angle * (1.0f-((float)nr/bl->nr)); /* also works */ + ang_fac = angle * (1.0f - ((float)nr / bl->nr)); /* also works */ axis_angle_to_quat(q, bevp1->dir, ang_fac); mul_qt_qtqt(bevp1->quat, q, bevp1->quat); - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } } @@ -1990,38 +2085,36 @@ static void make_bevel_list_3D_tangent(BevList *bl) float bevp0_tan[3], cross_tmp[3]; bevel_list_calc_bisect(bl); - if (bl->poly== -1) /* check its not cyclic */ - bevel_list_cyclic_fix_3D(bl); // XXX - run this now so tangents will be right before doing the flipping + if (bl->poly == -1) /* check its not cyclic */ + bevel_list_cyclic_fix_3D(bl); // XXX - run this now so tangents will be right before doing the flipping bevel_list_flip_tangents(bl); /* correct the tangents */ - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { - cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir); cross_v3_v3v3(bevp1->tan, cross_tmp, bevp1->dir); normalize_v3(bevp1->tan); - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } /* now for the real twist calc */ - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; copy_v3_v3(bevp0_tan, bevp0->tan); - nr= bl->nr; + nr = bl->nr; while (nr--) { - /* make perpendicular, modify tan in place, is ok */ float cross_tmp[3]; float zero[3] = {0, 0, 0}; @@ -2031,7 +2124,7 @@ static void make_bevel_list_3D_tangent(BevList *bl) tri_to_quat(bevp1->quat, zero, cross_tmp, bevp1->tan); /* XXX - could be faster */ /* bevp0= bevp1; */ /* UNUSED */ - bevp1= bevp2; + bevp1 = bevp2; bevp2++; } } @@ -2039,17 +2132,17 @@ static void make_bevel_list_3D_tangent(BevList *bl) static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode) { switch (twist_mode) { - case CU_TWIST_TANGENT: - make_bevel_list_3D_tangent(bl); - break; - case CU_TWIST_MINIMUM: - make_bevel_list_3D_minimum_twist(bl); - break; - default: /* CU_TWIST_Z_UP default, pre 2.49c */ - make_bevel_list_3D_zup(bl); + case CU_TWIST_TANGENT: + make_bevel_list_3D_tangent(bl); + break; + case CU_TWIST_MINIMUM: + make_bevel_list_3D_minimum_twist(bl); + break; + default: /* CU_TWIST_Z_UP default, pre 2.49c */ + make_bevel_list_3D_zup(bl); } - if (bl->poly== -1) /* check its not cyclic */ + if (bl->poly == -1) /* check its not cyclic */ bevel_list_cyclic_fix_3D(bl); if (smooth_iter) @@ -2058,15 +2151,13 @@ static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode) bevel_list_apply_tilt(bl); } - - /* only for 2 points */ static void make_bevel_list_segment_3D(BevList *bl) { float q[4]; - BevPoint *bevp2= (BevPoint *)(bl+1); - BevPoint *bevp1= bevp2+1; + BevPoint *bevp2 = (BevPoint *)(bl + 1); + BevPoint *bevp1 = bevp2 + 1; /* simple quat/dir */ sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec); @@ -2081,8 +2172,6 @@ static void make_bevel_list_segment_3D(BevList *bl) copy_qt_qt(bevp2->quat, bevp1->quat); } - - void BKE_curve_bevelList_make(Object *ob) { /* @@ -2101,160 +2190,162 @@ void BKE_curve_bevelList_make(Object *ob) struct bevelsort *sortdata, *sd, *sd1; int a, b, nr, poly, resolu = 0, len = 0; int do_tilt, do_radius, do_weight; - + /* this function needs an object, because of tflag and upflag */ - cu= ob->data; + cu = ob->data; /* do we need to calculate the radius for each point? */ /* do_radius = (cu->bevobj || cu->taperobj || (cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ? 0 : 1; */ - + /* STEP 1: MAKE POLYS */ BLI_freelistN(&(cu->bev)); - if (cu->editnurb && ob->type!=OB_FONT) { - ListBase *nurbs= BKE_curve_editNurbs_get(cu); + if (cu->editnurb && ob->type != OB_FONT) { + ListBase *nurbs = BKE_curve_editNurbs_get(cu); nu = nurbs->first; } else { nu = cu->nurb.first; } - + while (nu) { - /* check if we will calculate tilt data */ do_tilt = CU_DO_TILT(cu, nu); do_radius = CU_DO_RADIUS(cu, nu); /* normal display uses the radius, better just to calculate them */ do_weight = 1; - + /* check we are a single point? also check we are not a surface and that the orderu is sane, * enforced in the UI but can go wrong possibly */ if (!BKE_nurb_check_valid_u(nu)) { - bl= MEM_callocN(sizeof(BevList)+1*sizeof(BevPoint), "makeBevelList1"); + bl = MEM_callocN(sizeof(BevList) + 1 * sizeof(BevPoint), "makeBevelList1"); BLI_addtail(&(cu->bev), bl); - bl->nr= 0; + bl->nr = 0; } else { - if (G.rendering && cu->resolu_ren!=0) - resolu= cu->resolu_ren; + if (G.rendering && cu->resolu_ren != 0) + resolu = cu->resolu_ren; else - resolu= nu->resolu; - + resolu = nu->resolu; + if (nu->type == CU_POLY) { - len= nu->pntsu; - bl= MEM_callocN(sizeof(BevList)+len*sizeof(BevPoint), "makeBevelList2"); + len = nu->pntsu; + bl = MEM_callocN(sizeof(BevList) + len * sizeof(BevPoint), "makeBevelList2"); BLI_addtail(&(cu->bev), bl); - - if (nu->flagu & CU_NURB_CYCLIC) bl->poly= 0; - else bl->poly= -1; - bl->nr= len; - bl->dupe_nr= 0; - bevp= (BevPoint *)(bl+1); - bp= nu->bp; - + + if (nu->flagu & CU_NURB_CYCLIC) bl->poly = 0; + else bl->poly = -1; + bl->nr = len; + bl->dupe_nr = 0; + bevp = (BevPoint *)(bl + 1); + bp = nu->bp; + while (len--) { copy_v3_v3(bevp->vec, bp->vec); - bevp->alfa= bp->alfa; - bevp->radius= bp->radius; - bevp->weight= bp->weight; - bevp->split_tag= TRUE; + bevp->alfa = bp->alfa; + bevp->radius = bp->radius; + bevp->weight = bp->weight; + bevp->split_tag = TRUE; bevp++; bp++; } } else if (nu->type == CU_BEZIER) { - - len= resolu*(nu->pntsu+ (nu->flagu & CU_NURB_CYCLIC) -1)+1; /* in case last point is not cyclic */ - bl= MEM_callocN(sizeof(BevList)+len*sizeof(BevPoint), "makeBevelBPoints"); + /* in case last point is not cyclic */ + len = resolu * (nu->pntsu + (nu->flagu & CU_NURB_CYCLIC) - 1) + 1; + bl = MEM_callocN(sizeof(BevList) + len * sizeof(BevPoint), "makeBevelBPoints"); BLI_addtail(&(cu->bev), bl); - - if (nu->flagu & CU_NURB_CYCLIC) bl->poly= 0; - else bl->poly= -1; - bevp= (BevPoint *)(bl+1); - - a= nu->pntsu-1; - bezt= nu->bezt; + + if (nu->flagu & CU_NURB_CYCLIC) bl->poly = 0; + else bl->poly = -1; + bevp = (BevPoint *)(bl + 1); + + a = nu->pntsu - 1; + bezt = nu->bezt; if (nu->flagu & CU_NURB_CYCLIC) { a++; - prevbezt= nu->bezt+(nu->pntsu-1); + prevbezt = nu->bezt + (nu->pntsu - 1); } else { - prevbezt= bezt; + prevbezt = bezt; bezt++; } - + while (a--) { - if (prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) { + if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) { copy_v3_v3(bevp->vec, prevbezt->vec[1]); - bevp->alfa= prevbezt->alfa; - bevp->radius= prevbezt->radius; - bevp->weight= prevbezt->weight; - bevp->split_tag= TRUE; - bevp->dupe_tag= FALSE; + bevp->alfa = prevbezt->alfa; + bevp->radius = prevbezt->radius; + bevp->weight = prevbezt->weight; + bevp->split_tag = TRUE; + bevp->dupe_tag = FALSE; bevp++; bl->nr++; - bl->dupe_nr= 1; + bl->dupe_nr = 1; } else { /* always do all three, to prevent data hanging around */ int j; - + /* BevPoint must stay aligned to 4 so sizeof(BevPoint)/sizeof(float) works */ - for (j=0; j<3; j++) { + for (j = 0; j < 3; j++) { BKE_curve_forward_diff_bezier(prevbezt->vec[1][j], prevbezt->vec[2][j], bezt->vec[0][j], bezt->vec[1][j], &(bevp->vec[j]), resolu, sizeof(BevPoint)); } - + /* if both arrays are NULL do nothiong */ alfa_bezpart(prevbezt, bezt, nu, - do_tilt ? &bevp->alfa : NULL, - do_radius ? &bevp->radius : NULL, - do_weight ? &bevp->weight : NULL, + do_tilt ? &bevp->alfa : NULL, + do_radius ? &bevp->radius : NULL, + do_weight ? &bevp->weight : NULL, resolu, sizeof(BevPoint)); - - if (cu->twist_mode==CU_TWIST_TANGENT) { + + if (cu->twist_mode == CU_TWIST_TANGENT) { forward_diff_bezier_cotangent(prevbezt->vec[1], prevbezt->vec[2], bezt->vec[0], bezt->vec[1], bevp->tan, resolu, sizeof(BevPoint)); } /* indicate with handlecodes double points */ - if (prevbezt->h1==prevbezt->h2) { - if (prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->split_tag= TRUE; + if (prevbezt->h1 == prevbezt->h2) { + if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) + bevp->split_tag = TRUE; } else { - if (prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->split_tag= TRUE; - else if (prevbezt->h2==0 || prevbezt->h2==HD_VECT) bevp->split_tag= TRUE; + if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) + bevp->split_tag = TRUE; + else if (prevbezt->h2 == 0 || prevbezt->h2 == HD_VECT) + bevp->split_tag = TRUE; } - bl->nr+= resolu; - bevp+= resolu; + bl->nr += resolu; + bevp += resolu; } - prevbezt= bezt; + prevbezt = bezt; bezt++; } - - if ((nu->flagu & CU_NURB_CYCLIC)==0) { /* not cyclic: endpoint */ + + if ((nu->flagu & CU_NURB_CYCLIC) == 0) { /* not cyclic: endpoint */ copy_v3_v3(bevp->vec, prevbezt->vec[1]); - bevp->alfa= prevbezt->alfa; - bevp->radius= prevbezt->radius; - bevp->weight= prevbezt->weight; + bevp->alfa = prevbezt->alfa; + bevp->radius = prevbezt->radius; + bevp->weight = prevbezt->weight; bl->nr++; } } else if (nu->type == CU_NURBS) { - if (nu->pntsv==1) { - len= (resolu*SEGMENTSU(nu)); - - bl= MEM_callocN(sizeof(BevList)+len*sizeof(BevPoint), "makeBevelList3"); + if (nu->pntsv == 1) { + len = (resolu * SEGMENTSU(nu)); + + bl = MEM_callocN(sizeof(BevList) + len * sizeof(BevPoint), "makeBevelList3"); BLI_addtail(&(cu->bev), bl); - bl->nr= len; - bl->dupe_nr= 0; - if (nu->flagu & CU_NURB_CYCLIC) bl->poly= 0; - else bl->poly= -1; - bevp= (BevPoint *)(bl+1); - + bl->nr = len; + bl->dupe_nr = 0; + if (nu->flagu & CU_NURB_CYCLIC) bl->poly = 0; + else bl->poly = -1; + bevp = (BevPoint *)(bl + 1); + BKE_nurb_makeCurve(nu, &bevp->vec[0], do_tilt ? &bevp->alfa : NULL, do_radius ? &bevp->radius : NULL, @@ -2263,47 +2354,47 @@ void BKE_curve_bevelList_make(Object *ob) } } } - nu= nu->next; + nu = nu->next; } /* STEP 2: DOUBLE POINTS AND AUTOMATIC RESOLUTION, REDUCE DATABLOCKS */ - bl= cu->bev.first; + bl = cu->bev.first; while (bl) { if (bl->nr) { /* null bevel items come from single points */ - nr= bl->nr; - bevp1= (BevPoint *)(bl+1); - bevp0= bevp1+(nr-1); + nr = bl->nr; + bevp1 = (BevPoint *)(bl + 1); + bevp0 = bevp1 + (nr - 1); nr--; while (nr--) { - if ( fabs(bevp0->vec[0]-bevp1->vec[0])<0.00001 ) { - if ( fabs(bevp0->vec[1]-bevp1->vec[1])<0.00001 ) { - if ( fabs(bevp0->vec[2]-bevp1->vec[2])<0.00001 ) { - bevp0->dupe_tag= TRUE; + if (fabs(bevp0->vec[0] - bevp1->vec[0]) < 0.00001) { + if (fabs(bevp0->vec[1] - bevp1->vec[1]) < 0.00001) { + if (fabs(bevp0->vec[2] - bevp1->vec[2]) < 0.00001) { + bevp0->dupe_tag = TRUE; bl->dupe_nr++; } } } - bevp0= bevp1; + bevp0 = bevp1; bevp1++; } } - bl= bl->next; + bl = bl->next; } - bl= cu->bev.first; + bl = cu->bev.first; while (bl) { - blnext= bl->next; + blnext = bl->next; if (bl->nr && bl->dupe_nr) { - nr= bl->nr- bl->dupe_nr+1; /* +1 because vectorbezier sets flag too */ - blnew= MEM_mallocN(sizeof(BevList)+nr*sizeof(BevPoint), "makeBevelList4"); + nr = bl->nr - bl->dupe_nr + 1; /* +1 because vectorbezier sets flag too */ + blnew = MEM_mallocN(sizeof(BevList) + nr * sizeof(BevPoint), "makeBevelList4"); memcpy(blnew, bl, sizeof(BevList)); - blnew->nr= 0; + blnew->nr = 0; BLI_remlink(&(cu->bev), bl); - BLI_insertlinkbefore(&(cu->bev), blnext, blnew); /* to make sure bevlijst is tuned with nurblist */ - bevp0= (BevPoint *)(bl+1); - bevp1= (BevPoint *)(blnew+1); - nr= bl->nr; + BLI_insertlinkbefore(&(cu->bev), blnext, blnew); /* to make sure bevlijst is tuned with nurblist */ + bevp0 = (BevPoint *)(bl + 1); + bevp1 = (BevPoint *)(blnew + 1); + nr = bl->nr; while (nr--) { - if (bevp0->dupe_tag==0) { + if (bevp0->dupe_tag == 0) { memcpy(bevp1, bevp0, sizeof(BevPoint)); bevp1++; blnew->nr++; @@ -2311,84 +2402,90 @@ void BKE_curve_bevelList_make(Object *ob) bevp0++; } MEM_freeN(bl); - blnew->dupe_nr= 0; + blnew->dupe_nr = 0; } - bl= blnext; + bl = blnext; } /* STEP 3: POLYS COUNT AND AUTOHOLE */ - bl= cu->bev.first; - poly= 0; + bl = cu->bev.first; + poly = 0; while (bl) { - if (bl->nr && bl->poly>=0) { + if (bl->nr && bl->poly >= 0) { poly++; - bl->poly= poly; - bl->hole= 0; + bl->poly = poly; + bl->hole = 0; } - bl= bl->next; + bl = bl->next; } - /* find extreme left points, also test (turning) direction */ - if (poly>0) { - sd= sortdata= MEM_mallocN(sizeof(struct bevelsort)*poly, "makeBevelList5"); - bl= cu->bev.first; + if (poly > 0) { + sd = sortdata = MEM_mallocN(sizeof(struct bevelsort) * poly, "makeBevelList5"); + bl = cu->bev.first; while (bl) { - if (bl->poly>0) { + if (bl->poly > 0) { - min= 300000.0; - bevp= (BevPoint *)(bl+1); - nr= bl->nr; + min = 300000.0; + bevp = (BevPoint *)(bl + 1); + nr = bl->nr; while (nr--) { - if (min>bevp->vec[0]) { - min= bevp->vec[0]; - bevp1= bevp; + if (min > bevp->vec[0]) { + min = bevp->vec[0]; + bevp1 = bevp; } bevp++; } - sd->bl= bl; - sd->left= min; + sd->bl = bl; + sd->left = min; - bevp= (BevPoint *)(bl+1); - if (bevp1== bevp) bevp0= bevp+ (bl->nr-1); - else bevp0= bevp1-1; - bevp= bevp+ (bl->nr-1); - if (bevp1== bevp) bevp2= (BevPoint *)(bl+1); - else bevp2= bevp1+1; + bevp = (BevPoint *)(bl + 1); + if (bevp1 == bevp) + bevp0 = bevp + (bl->nr - 1); + else + bevp0 = bevp1 - 1; + bevp = bevp + (bl->nr - 1); + if (bevp1 == bevp) + bevp2 = (BevPoint *)(bl + 1); + else + bevp2 = bevp1 + 1; - inp= (bevp1->vec[0]- bevp0->vec[0]) * (bevp0->vec[1]- bevp2->vec[1]) + (bevp0->vec[1]- bevp1->vec[1]) * (bevp0->vec[0]- bevp2->vec[0]); + inp = (bevp1->vec[0] - bevp0->vec[0]) * (bevp0->vec[1] - bevp2->vec[1]) + + (bevp0->vec[1] - bevp1->vec[1]) * (bevp0->vec[0] - bevp2->vec[0]); - if (inp > 0.0f) sd->dir= 1; - else sd->dir= 0; + if (inp > 0.0f) + sd->dir = 1; + else + sd->dir = 0; sd++; } - bl= bl->next; + bl = bl->next; } qsort(sortdata, poly, sizeof(struct bevelsort), vergxcobev); - sd= sortdata+1; - for (a=1; abl; /* is bl a hole? */ - sd1= sortdata+ (a-1); - for (b=a-1; b>=0; b--, sd1--) { /* all polys to the left */ + sd = sortdata + 1; + for (a = 1; a < poly; a++, sd++) { + bl = sd->bl; /* is bl a hole? */ + sd1 = sortdata + (a - 1); + for (b = a - 1; b >= 0; b--, sd1--) { /* all polys to the left */ if (bevelinside(sd1->bl, bl)) { - bl->hole= 1- sd1->bl->hole; + bl->hole = 1 - sd1->bl->hole; break; } } } /* turning direction */ - if ((cu->flag & CU_3D)==0) { - sd= sortdata; - for (a=0; abl->hole==sd->dir) { - bl= sd->bl; - bevp1= (BevPoint *)(bl+1); - bevp2= bevp1+ (bl->nr-1); - nr= bl->nr/2; + if ((cu->flag & CU_3D) == 0) { + sd = sortdata; + for (a = 0; a < poly; a++, sd++) { + if (sd->bl->hole == sd->dir) { + bl = sd->bl; + bevp1 = (BevPoint *)(bl + 1); + bevp2 = bevp1 + (bl->nr - 1); + nr = bl->nr / 2; while (nr--) { SWAP(BevPoint, *bevp1, *bevp2); bevp1++; @@ -2401,40 +2498,40 @@ void BKE_curve_bevelList_make(Object *ob) } /* STEP 4: 2D-COSINES or 3D ORIENTATION */ - if ((cu->flag & CU_3D)==0) { + if ((cu->flag & CU_3D) == 0) { /* note: bevp->dir and bevp->quat are not needed for beveling but are * used when making a path from a 2D curve, therefor they need to be set - Campbell */ - bl= cu->bev.first; + bl = cu->bev.first; while (bl) { if (bl->nr < 2) { /* do nothing */ } - else if (bl->nr==2) { /* 2 pnt, treat separate */ - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+1; + else if (bl->nr == 2) { /* 2 pnt, treat separate */ + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + 1; - x1= bevp1->vec[0]- bevp2->vec[0]; - y1= bevp1->vec[1]- bevp2->vec[1]; + x1 = bevp1->vec[0] - bevp2->vec[0]; + y1 = bevp1->vec[1] - bevp2->vec[1]; calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa)); - bevp2->sina= bevp1->sina; - bevp2->cosa= bevp1->cosa; + bevp2->sina = bevp1->sina; + bevp2->cosa = bevp1->cosa; /* fill in dir & quat */ make_bevel_list_segment_3D(bl); } else { - bevp2= (BevPoint *)(bl+1); - bevp1= bevp2+(bl->nr-1); - bevp0= bevp1-1; + bevp2 = (BevPoint *)(bl + 1); + bevp1 = bevp2 + (bl->nr - 1); + bevp0 = bevp1 - 1; - nr= bl->nr; + nr = bl->nr; while (nr--) { - x1= bevp1->vec[0]- bevp0->vec[0]; - x2= bevp1->vec[0]- bevp2->vec[0]; - y1= bevp1->vec[1]- bevp0->vec[1]; - y2= bevp1->vec[1]- bevp2->vec[1]; + x1 = bevp1->vec[0] - bevp0->vec[0]; + x2 = bevp1->vec[0] - bevp2->vec[0]; + y1 = bevp1->vec[1] - bevp0->vec[1]; + y2 = bevp1->vec[1] - bevp2->vec[1]; calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa)); @@ -2444,44 +2541,44 @@ void BKE_curve_bevelList_make(Object *ob) vec_to_quat(bevp1->quat, bevp1->dir, 5, 1); /* done with inline make_bevel_list_3D_zup */ - bevp0= bevp1; - bevp1= bevp2; + bevp0 = bevp1; + bevp1 = bevp2; bevp2++; } /* correct non-cyclic cases */ - if (bl->poly== -1) { - bevp= (BevPoint *)(bl+1); - bevp1= bevp+1; - bevp->sina= bevp1->sina; - bevp->cosa= bevp1->cosa; - bevp= (BevPoint *)(bl+1); - bevp+= (bl->nr-1); - bevp1= bevp-1; - bevp->sina= bevp1->sina; - bevp->cosa= bevp1->cosa; + if (bl->poly == -1) { + bevp = (BevPoint *)(bl + 1); + bevp1 = bevp + 1; + bevp->sina = bevp1->sina; + bevp->cosa = bevp1->cosa; + bevp = (BevPoint *)(bl + 1); + bevp += (bl->nr - 1); + bevp1 = bevp - 1; + bevp->sina = bevp1->sina; + bevp->cosa = bevp1->cosa; /* correct for the dir/quat, see above why its needed */ bevel_list_cyclic_fix_3D(bl); } } - bl= bl->next; + bl = bl->next; } } else { /* 3D Curves */ - bl= cu->bev.first; + bl = cu->bev.first; while (bl) { if (bl->nr < 2) { /* do nothing */ } - else if (bl->nr==2) { /* 2 pnt, treat separate */ + else if (bl->nr == 2) { /* 2 pnt, treat separate */ make_bevel_list_segment_3D(bl); } else { - make_bevel_list_3D(bl, (int)(resolu*cu->twist_smooth), cu->twist_mode); + make_bevel_list_3D(bl, (int)(resolu * cu->twist_smooth), cu->twist_mode); } - bl= bl->next; + bl = bl->next; } } } @@ -2499,111 +2596,113 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n float *p1, *p2, *p3, pt[3]; float dvec_a[3], dvec_b[3]; float len, len_a, len_b; - const float eps= 1e-5; + const float eps = 1e-5; - if (bezt->h1==0 && bezt->h2==0) { + if (bezt->h1 == 0 && bezt->h2 == 0) { return; } - p2= bezt->vec[1]; + p2 = bezt->vec[1]; - if (prev==NULL) { - p3= next->vec[1]; - pt[0]= 2.0f*p2[0] - p3[0]; - pt[1]= 2.0f*p2[1] - p3[1]; - pt[2]= 2.0f*p2[2] - p3[2]; - p1= pt; + if (prev == NULL) { + p3 = next->vec[1]; + pt[0] = 2.0f * p2[0] - p3[0]; + pt[1] = 2.0f * p2[1] - p3[1]; + pt[2] = 2.0f * p2[2] - p3[2]; + p1 = pt; } else { - p1= prev->vec[1]; + p1 = prev->vec[1]; } - if (next==NULL) { - pt[0]= 2.0f*p2[0] - p1[0]; - pt[1]= 2.0f*p2[1] - p1[1]; - pt[2]= 2.0f*p2[2] - p1[2]; - p3= pt; + if (next == NULL) { + pt[0] = 2.0f * p2[0] - p1[0]; + pt[1] = 2.0f * p2[1] - p1[1]; + pt[2] = 2.0f * p2[2] - p1[2]; + p3 = pt; } else { - p3= next->vec[1]; + p3 = next->vec[1]; } sub_v3_v3v3(dvec_a, p2, p1); sub_v3_v3v3(dvec_b, p3, p2); if (mode != 0) { - len_a= dvec_a[0]; - len_b= dvec_b[0]; + len_a = dvec_a[0]; + len_b = dvec_b[0]; } else { - len_a= len_v3(dvec_a); - len_b= len_v3(dvec_b); + len_a = len_v3(dvec_a); + len_b = len_v3(dvec_b); } - if (len_a==0.0f) len_a=1.0f; - if (len_b==0.0f) len_b=1.0f; + if (len_a == 0.0f) len_a = 1.0f; + if (len_b == 0.0f) len_b = 1.0f; if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) || ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* auto */ float tvec[3]; - tvec[0]= dvec_b[0]/len_b + dvec_a[0]/len_a; - tvec[1]= dvec_b[1]/len_b + dvec_a[1]/len_a; - tvec[2]= dvec_b[2]/len_b + dvec_a[2]/len_a; - len= len_v3(tvec) * 2.5614f; + tvec[0] = dvec_b[0] / len_b + dvec_a[0] / len_a; + tvec[1] = dvec_b[1] / len_b + dvec_a[1] / len_a; + tvec[2] = dvec_b[2] / len_b + dvec_a[2] / len_a; + len = len_v3(tvec) * 2.5614f; + + if (len != 0.0f) { + int leftviolate = 0, rightviolate = 0; /* for mode==2 */ + + if (len_a > 5.0f * len_b) + len_a = 5.0f * len_b; + if (len_b > 5.0f * len_a) + len_b = 5.0f * len_a; - if (len!=0.0f) { - int leftviolate=0, rightviolate=0; /* for mode==2 */ - - if (len_a>5.0f*len_b) len_a= 5.0f*len_b; - if (len_b>5.0f*len_a) len_b= 5.0f*len_a; - if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) { - len_a/=len; - madd_v3_v3v3fl(p2-3, p2, tvec, -len_a); - - if ((bezt->h1==HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */ - float ydiff1= prev->vec[1][1] - bezt->vec[1][1]; - float ydiff2= next->vec[1][1] - bezt->vec[1][1]; - if ( (ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f) ) { - bezt->vec[0][1]= bezt->vec[1][1]; + len_a /= len; + madd_v3_v3v3fl(p2 - 3, p2, tvec, -len_a); + + if ((bezt->h1 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */ + float ydiff1 = prev->vec[1][1] - bezt->vec[1][1]; + float ydiff2 = next->vec[1][1] - bezt->vec[1][1]; + if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f)) { + bezt->vec[0][1] = bezt->vec[1][1]; } else { /* handles should not be beyond y coord of two others */ if (ydiff1 <= 0.0f) { if (prev->vec[1][1] > bezt->vec[0][1]) { - bezt->vec[0][1]= prev->vec[1][1]; - leftviolate= 1; + bezt->vec[0][1] = prev->vec[1][1]; + leftviolate = 1; } } else { if (prev->vec[1][1] < bezt->vec[0][1]) { - bezt->vec[0][1]= prev->vec[1][1]; - leftviolate= 1; + bezt->vec[0][1] = prev->vec[1][1]; + leftviolate = 1; } } } } } if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { - len_b/=len; - madd_v3_v3v3fl(p2+3, p2, tvec, len_b); - - if ((bezt->h2==HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */ - float ydiff1= prev->vec[1][1] - bezt->vec[1][1]; - float ydiff2= next->vec[1][1] - bezt->vec[1][1]; + len_b /= len; + madd_v3_v3v3fl(p2 + 3, p2, tvec, len_b); + + if ((bezt->h2 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */ + float ydiff1 = prev->vec[1][1] - bezt->vec[1][1]; + float ydiff2 = next->vec[1][1] - bezt->vec[1][1]; if ( (ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f) ) { - bezt->vec[2][1]= bezt->vec[1][1]; + bezt->vec[2][1] = bezt->vec[1][1]; } else { /* andles should not be beyond y coord of two others */ if (ydiff1 <= 0.0f) { if (next->vec[1][1] < bezt->vec[2][1]) { - bezt->vec[2][1]= next->vec[1][1]; - rightviolate= 1; + bezt->vec[2][1] = next->vec[1][1]; + rightviolate = 1; } } else { if (next->vec[1][1] > bezt->vec[2][1]) { - bezt->vec[2][1]= next->vec[1][1]; - rightviolate= 1; + bezt->vec[2][1] = next->vec[1][1]; + rightviolate = 1; } } } @@ -2612,33 +2711,32 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n if (leftviolate || rightviolate) { /* align left handle */ float h1[3], h2[3]; float dot; - - sub_v3_v3v3(h1, p2-3, p2); - sub_v3_v3v3(h2, p2, p2+3); - len_a= normalize_v3(h1); - len_b= normalize_v3(h2); + sub_v3_v3v3(h1, p2 - 3, p2); + sub_v3_v3v3(h2, p2, p2 + 3); - dot= dot_v3v3(h1, h2); + len_a = normalize_v3(h1); + len_b = normalize_v3(h2); + + dot = dot_v3v3(h1, h2); if (leftviolate) { mul_v3_fl(h1, dot * len_b); - sub_v3_v3v3(p2+3, p2, h1); + sub_v3_v3v3(p2 + 3, p2, h1); } else { mul_v3_fl(h2, dot * len_a); - add_v3_v3v3(p2-3, p2, h2); + add_v3_v3v3(p2 - 3, p2, h2); } } - } } - if (bezt->h1==HD_VECT) { /* vector */ - madd_v3_v3v3fl(p2-3, p2, dvec_a, -1.0f/3.0f); + if (bezt->h1 == HD_VECT) { /* vector */ + madd_v3_v3v3fl(p2 - 3, p2, dvec_a, -1.0f / 3.0f); } - if (bezt->h2==HD_VECT) { - madd_v3_v3v3fl(p2+3, p2, dvec_b, 1.0f/3.0f); + if (bezt->h2 == HD_VECT) { + madd_v3_v3v3fl(p2 + 3, p2, dvec_b, 1.0f / 3.0f); } if (skip_align) { @@ -2648,44 +2746,46 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n return; } - len_b= len_v3v3(p2, p2+3); - len_a= len_v3v3(p2, p2-3); - if (len_a==0.0f) len_a= 1.0f; - if (len_b==0.0f) len_b= 1.0f; + len_b = len_v3v3(p2, p2 + 3); + len_a = len_v3v3(p2, p2 - 3); + if (len_a == 0.0f) + len_a = 1.0f; + if (len_b == 0.0f) + len_b = 1.0f; if (bezt->f1 & SELECT) { /* order of calculation */ - if (bezt->h2==HD_ALIGN) { /* aligned */ - if (len_a>eps) { - len= len_b/len_a; - p2[3]= p2[0]+len*(p2[0] - p2[-3]); - p2[4]= p2[1]+len*(p2[1] - p2[-2]); - p2[5]= p2[2]+len*(p2[2] - p2[-1]); + if (bezt->h2 == HD_ALIGN) { /* aligned */ + if (len_a > eps) { + len = len_b / len_a; + p2[3] = p2[0] + len * (p2[0] - p2[-3]); + p2[4] = p2[1] + len * (p2[1] - p2[-2]); + p2[5] = p2[2] + len * (p2[2] - p2[-1]); } } - if (bezt->h1==HD_ALIGN) { - if (len_b>eps) { - len= len_a/len_b; - p2[-3]= p2[0]+len*(p2[0] - p2[3]); - p2[-2]= p2[1]+len*(p2[1] - p2[4]); - p2[-1]= p2[2]+len*(p2[2] - p2[5]); + if (bezt->h1 == HD_ALIGN) { + if (len_b > eps) { + len = len_a / len_b; + p2[-3] = p2[0] + len * (p2[0] - p2[3]); + p2[-2] = p2[1] + len * (p2[1] - p2[4]); + p2[-1] = p2[2] + len * (p2[2] - p2[5]); } } } else { - if (bezt->h1==HD_ALIGN) { - if (len_b>eps) { - len= len_a/len_b; - p2[-3]= p2[0]+len*(p2[0] - p2[3]); - p2[-2]= p2[1]+len*(p2[1] - p2[4]); - p2[-1]= p2[2]+len*(p2[2] - p2[5]); + if (bezt->h1 == HD_ALIGN) { + if (len_b > eps) { + len = len_a / len_b; + p2[-3] = p2[0] + len * (p2[0] - p2[3]); + p2[-2] = p2[1] + len * (p2[1] - p2[4]); + p2[-1] = p2[2] + len * (p2[2] - p2[5]); } } - if (bezt->h2==HD_ALIGN) { /* aligned */ - if (len_a>eps) { - len= len_b/len_a; - p2[3]= p2[0]+len*(p2[0] - p2[-3]); - p2[4]= p2[1]+len*(p2[1] - p2[-2]); - p2[5]= p2[2]+len*(p2[2] - p2[-1]); + if (bezt->h2 == HD_ALIGN) { /* aligned */ + if (len_a > eps) { + len = len_b / len_a; + p2[3] = p2[0] + len * (p2[0] - p2[-3]); + p2[4] = p2[1] + len * (p2[1] - p2[-2]); + p2[5] = p2[2] + len * (p2[2] - p2[-1]); } } } @@ -2696,23 +2796,28 @@ static void calchandlesNurb_intern(Nurb *nu, int skip_align) BezTriple *bezt, *prev, *next; short a; - if (nu->type != CU_BEZIER) return; - if (nu->pntsu<2) return; - - a= nu->pntsu; - bezt= nu->bezt; - if (nu->flagu & CU_NURB_CYCLIC) prev= bezt+(a-1); - else prev= NULL; - next= bezt+1; + if (nu->type != CU_BEZIER) + return; + if (nu->pntsu < 2) + return; + + a = nu->pntsu; + bezt = nu->bezt; + if (nu->flagu & CU_NURB_CYCLIC) prev = bezt + (a - 1); + else prev = NULL; + next = bezt + 1; while (a--) { calchandleNurb_intern(bezt, prev, next, 0, skip_align); - prev= bezt; - if (a==1) { - if (nu->flagu & CU_NURB_CYCLIC) next= nu->bezt; - else next= NULL; + prev = bezt; + if (a == 1) { + if (nu->flagu & CU_NURB_CYCLIC) + next = nu->bezt; + else + next = NULL; } - else next++; + else + next++; bezt++; } @@ -2743,100 +2848,105 @@ void BKE_nurb_handles_test(Nurb *nu) if (nu->type != CU_BEZIER) return; - bezt= nu->bezt; - a= nu->pntsu; + bezt = nu->bezt; + a = nu->pntsu; while (a--) { - flag= 0; - if (bezt->f1 & SELECT) flag++; - if (bezt->f2 & SELECT) flag += 2; - if (bezt->f3 & SELECT) flag += 4; - - if ( !(flag==0 || flag==7) ) { + flag = 0; + if (bezt->f1 & SELECT) + flag++; + if (bezt->f2 & SELECT) + flag += 2; + if (bezt->f3 & SELECT) + flag += 4; + + if (!(flag == 0 || flag == 7) ) { if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) { /* auto */ - bezt->h1= HD_ALIGN; + bezt->h1 = HD_ALIGN; } if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* auto */ - bezt->h2= HD_ALIGN; + bezt->h2 = HD_ALIGN; } - - if (bezt->h1==HD_VECT) { /* vector */ - if (flag < 4) bezt->h1= 0; + + if (bezt->h1 == HD_VECT) { /* vector */ + if (flag < 4) bezt->h1 = 0; } - if (bezt->h2==HD_VECT) { /* vector */ - if ( flag > 3) bezt->h2= 0; + if (bezt->h2 == HD_VECT) { /* vector */ + if (flag > 3) bezt->h2 = 0; } } bezt++; } - + BKE_nurb_handles_calc(nu); } void BKE_nurb_handles_autocalc(Nurb *nu, int flag) { /* checks handle coordinates and calculates type */ - + BezTriple *bezt2, *bezt1, *bezt0; int i, align, leftsmall, rightsmall; - if (nu==NULL || nu->bezt==NULL) return; - + if (nu == NULL || nu->bezt == NULL) + return; + bezt2 = nu->bezt; - bezt1 = bezt2 + (nu->pntsu-1); + bezt1 = bezt2 + (nu->pntsu - 1); bezt0 = bezt1 - 1; i = nu->pntsu; while (i--) { - - align= leftsmall= rightsmall= 0; - + align = leftsmall = rightsmall = 0; + /* left handle: */ - if (flag==0 || (bezt1->f1 & flag) ) { - bezt1->h1= 0; + if (flag == 0 || (bezt1->f1 & flag) ) { + bezt1->h1 = 0; /* distance too short: vectorhandle */ if (len_v3v3(bezt1->vec[1], bezt0->vec[1]) < 0.0001f) { - bezt1->h1= HD_VECT; - leftsmall= 1; + bezt1->h1 = HD_VECT; + leftsmall = 1; } else { /* aligned handle? */ if (dist_to_line_v2(bezt1->vec[1], bezt1->vec[0], bezt1->vec[2]) < 0.0001f) { - align= 1; - bezt1->h1= HD_ALIGN; + align = 1; + bezt1->h1 = HD_ALIGN; } /* or vector handle? */ if (dist_to_line_v2(bezt1->vec[0], bezt1->vec[1], bezt0->vec[1]) < 0.0001f) - bezt1->h1= HD_VECT; - + bezt1->h1 = HD_VECT; } } /* right handle: */ - if (flag==0 || (bezt1->f3 & flag) ) { - bezt1->h2= 0; + if (flag == 0 || (bezt1->f3 & flag) ) { + bezt1->h2 = 0; /* distance too short: vectorhandle */ if (len_v3v3(bezt1->vec[1], bezt2->vec[1]) < 0.0001f) { - bezt1->h2= HD_VECT; - rightsmall= 1; + bezt1->h2 = HD_VECT; + rightsmall = 1; } else { /* aligned handle? */ - if (align) bezt1->h2= HD_ALIGN; + if (align) bezt1->h2 = HD_ALIGN; /* or vector handle? */ if (dist_to_line_v2(bezt1->vec[2], bezt1->vec[1], bezt2->vec[1]) < 0.0001f) - bezt1->h2= HD_VECT; - + bezt1->h2 = HD_VECT; } } - if (leftsmall && bezt1->h2==HD_ALIGN) bezt1->h2= 0; - if (rightsmall && bezt1->h1==HD_ALIGN) bezt1->h1= 0; - + if (leftsmall && bezt1->h2 == HD_ALIGN) + bezt1->h2 = 0; + if (rightsmall && bezt1->h1 == HD_ALIGN) + bezt1->h1 = 0; + /* undesired combination: */ - if (bezt1->h1==HD_ALIGN && bezt1->h2==HD_VECT) bezt1->h1= 0; - if (bezt1->h2==HD_ALIGN && bezt1->h1==HD_VECT) bezt1->h2= 0; - - bezt0= bezt1; - bezt1= bezt2; + if (bezt1->h1 == HD_ALIGN && bezt1->h2 == HD_VECT) + bezt1->h1 = 0; + if (bezt1->h2 == HD_ALIGN && bezt1->h1 == HD_VECT) + bezt1->h2 = 0; + + bezt0 = bezt1; + bezt1 = bezt2; bezt2++; } @@ -2846,11 +2956,11 @@ void BKE_nurb_handles_autocalc(Nurb *nu, int flag) void BKE_nurbList_handles_autocalc(ListBase *editnurb, int flag) { Nurb *nu; - - nu= editnurb->first; + + nu = editnurb->first; while (nu) { BKE_nurb_handles_autocalc(nu, flag); - nu= nu->next; + nu = nu->next; } } @@ -2864,34 +2974,37 @@ void BKE_nurbList_handles_set(ListBase *editnurb, short code) /* code==6: Clear align, like 3 but no toggle */ Nurb *nu; BezTriple *bezt; - short a, ok=0; + short a, ok = 0; - if (code==1 || code==2) { - nu= editnurb->first; + if (code == 1 || code == 2) { + nu = editnurb->first; while (nu) { if (nu->type == CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; + bezt = nu->bezt; + a = nu->pntsu; while (a--) { if ((bezt->f1 & SELECT) || (bezt->f3 & SELECT)) { - if (bezt->f1 & SELECT) bezt->h1= code; - if (bezt->f3 & SELECT) bezt->h2= code; - if (bezt->h1!=bezt->h2) { - if (ELEM(bezt->h1, HD_ALIGN, HD_AUTO)) bezt->h1 = HD_FREE; - if (ELEM(bezt->h2, HD_ALIGN, HD_AUTO)) bezt->h2 = HD_FREE; + if (bezt->f1 & SELECT) + bezt->h1 = code; + if (bezt->f3 & SELECT) + bezt->h2 = code; + if (bezt->h1 != bezt->h2) { + if (ELEM(bezt->h1, HD_ALIGN, HD_AUTO)) + bezt->h1 = HD_FREE; + if (ELEM(bezt->h2, HD_ALIGN, HD_AUTO)) + bezt->h2 = HD_FREE; } } bezt++; } BKE_nurb_handles_calc(nu); } - nu= nu->next; + nu = nu->next; } } else { /* there is 1 handle not FREE: FREE it all, else make ALIGNED */ - - nu= editnurb->first; + nu = editnurb->first; if (code == 5) { ok = HD_ALIGN; } @@ -2902,34 +3015,34 @@ void BKE_nurbList_handles_set(ListBase *editnurb, short code) /* Toggle */ while (nu) { if (nu->type == CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; + bezt = nu->bezt; + a = nu->pntsu; while (a--) { - if ((bezt->f1 & SELECT) && bezt->h1) ok= 1; - if ((bezt->f3 & SELECT) && bezt->h2) ok= 1; + if ((bezt->f1 & SELECT) && bezt->h1) ok = 1; + if ((bezt->f3 & SELECT) && bezt->h2) ok = 1; if (ok) break; bezt++; } } - nu= nu->next; + nu = nu->next; } - if (ok) ok= HD_FREE; - else ok= HD_ALIGN; + if (ok) ok = HD_FREE; + else ok = HD_ALIGN; } - nu= editnurb->first; + nu = editnurb->first; while (nu) { if (nu->type == CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; + bezt = nu->bezt; + a = nu->pntsu; while (a--) { - if (bezt->f1 & SELECT) bezt->h1= ok; - if (bezt->f3 & SELECT) bezt->h2= ok; - + if (bezt->f1 & SELECT) bezt->h1 = ok; + if (bezt->f3 & SELECT) bezt->h2 = ok; + bezt++; } BKE_nurb_handles_calc(nu); } - nu= nu->next; + nu = nu->next; } } } @@ -2937,9 +3050,9 @@ void BKE_nurbList_handles_set(ListBase *editnurb, short code) static void swapdata(void *adr1, void *adr2, int len) { - if (len<=0) return; + if (len <= 0) return; - if (len<65) { + if (len < 65) { char adr[64]; memcpy(adr, adr1, len); @@ -2949,7 +3062,7 @@ static void swapdata(void *adr1, void *adr2, int len) else { char *adr; - adr= (char *)MEM_mallocN(len, "curve swap"); + adr = (char *)MEM_mallocN(len, "curve swap"); memcpy(adr, adr1, len); memcpy(adr1, adr2, len); memcpy(adr2, adr, len); @@ -2964,78 +3077,80 @@ void BKE_nurb_direction_switch(Nurb *nu) float *fp1, *fp2, *tempf; int a, b; - if (nu->pntsu==1 && nu->pntsv==1) return; + if (nu->pntsu == 1 && nu->pntsv == 1) return; if (nu->type == CU_BEZIER) { - a= nu->pntsu; - bezt1= nu->bezt; - bezt2= bezt1+(a-1); - if (a & 1) a+= 1; /* if odd, also swap middle content */ - a/= 2; - while (a>0) { - if (bezt1!=bezt2) SWAP(BezTriple, *bezt1, *bezt2); + a = nu->pntsu; + bezt1 = nu->bezt; + bezt2 = bezt1 + (a - 1); + if (a & 1) a += 1; /* if odd, also swap middle content */ + a /= 2; + while (a > 0) { + if (bezt1 != bezt2) + SWAP(BezTriple, *bezt1, *bezt2); swapdata(bezt1->vec[0], bezt1->vec[2], 12); - if (bezt1!=bezt2) swapdata(bezt2->vec[0], bezt2->vec[2], 12); + if (bezt1 != bezt2) + swapdata(bezt2->vec[0], bezt2->vec[2], 12); SWAP(char, bezt1->h1, bezt1->h2); SWAP(short, bezt1->f1, bezt1->f3); - - if (bezt1!=bezt2) { + + if (bezt1 != bezt2) { SWAP(char, bezt2->h1, bezt2->h2); SWAP(short, bezt2->f1, bezt2->f3); - bezt1->alfa= -bezt1->alfa; - bezt2->alfa= -bezt2->alfa; + bezt1->alfa = -bezt1->alfa; + bezt2->alfa = -bezt2->alfa; } a--; - bezt1++; + bezt1++; bezt2--; } } - else if (nu->pntsv==1) { - a= nu->pntsu; - bp1= nu->bp; - bp2= bp1+(a-1); - a/= 2; - while (bp1!=bp2 && a>0) { + else if (nu->pntsv == 1) { + a = nu->pntsu; + bp1 = nu->bp; + bp2 = bp1 + (a - 1); + a /= 2; + while (bp1 != bp2 && a > 0) { SWAP(BPoint, *bp1, *bp2); a--; - bp1->alfa= -bp1->alfa; - bp2->alfa= -bp2->alfa; - bp1++; + bp1->alfa = -bp1->alfa; + bp2->alfa = -bp2->alfa; + bp1++; bp2--; } if (nu->type == CU_NURBS) { /* no knots for too short paths */ if (nu->knotsu) { /* inverse knots */ - a= KNOTSU(nu); - fp1= nu->knotsu; - fp2= fp1+(a-1); - a/= 2; - while (fp1!=fp2 && a>0) { + a = KNOTSU(nu); + fp1 = nu->knotsu; + fp2 = fp1 + (a - 1); + a /= 2; + while (fp1 != fp2 && a > 0) { SWAP(float, *fp1, *fp2); a--; - fp1++; + fp1++; fp2--; } /* and make in increasing order again */ - a= KNOTSU(nu); - fp1= nu->knotsu; - fp2=tempf= MEM_mallocN(sizeof(float)*a, "switchdirect"); + a = KNOTSU(nu); + fp1 = nu->knotsu; + fp2 = tempf = MEM_mallocN(sizeof(float) * a, "switchdirect"); while (a--) { - fp2[0]= fabs(fp1[1]-fp1[0]); + fp2[0] = fabs(fp1[1] - fp1[0]); fp1++; fp2++; } - - a= KNOTSU(nu)-1; - fp1= nu->knotsu; - fp2= tempf; - fp1[0]= 0.0; + + a = KNOTSU(nu) - 1; + fp1 = nu->knotsu; + fp2 = tempf; + fp1[0] = 0.0; fp1++; while (a--) { - fp1[0]= fp1[-1]+fp2[0]; + fp1[0] = fp1[-1] + fp2[0]; fp1++; fp2++; } @@ -3044,18 +3159,16 @@ void BKE_nurb_direction_switch(Nurb *nu) } } else { - - for (b=0; bpntsv; b++) { - - bp1= nu->bp+b*nu->pntsu; - a= nu->pntsu; - bp2= bp1+(a-1); - a/= 2; - - while (bp1!=bp2 && a>0) { + for (b = 0; b < nu->pntsv; b++) { + bp1 = nu->bp + b * nu->pntsu; + a = nu->pntsu; + bp2 = bp1 + (a - 1); + a /= 2; + + while (bp1 != bp2 && a > 0) { SWAP(BPoint, *bp1, *bp2); a--; - bp1++; + bp1++; bp2--; } } @@ -3063,28 +3176,28 @@ void BKE_nurb_direction_switch(Nurb *nu) } -float (*BKE_curve_vertexCos_get(Curve *UNUSED(cu), ListBase *lb, int *numVerts_r))[3] +float (*BKE_curve_vertexCos_get(Curve * UNUSED(cu), ListBase * lb, int *numVerts_r))[3] { int i, numVerts = *numVerts_r = BKE_nurbList_verts_count(lb); - float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "cu_vcos"); + float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "cu_vcos"); Nurb *nu; co = cos[0]; - for (nu=lb->first; nu; nu=nu->next) { + for (nu = lb->first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { BezTriple *bezt = nu->bezt; - for (i=0; ipntsu; i++, bezt++) { - copy_v3_v3(co, bezt->vec[0]); co+=3; - copy_v3_v3(co, bezt->vec[1]); co+=3; - copy_v3_v3(co, bezt->vec[2]); co+=3; + for (i = 0; i < nu->pntsu; i++, bezt++) { + copy_v3_v3(co, bezt->vec[0]); co += 3; + copy_v3_v3(co, bezt->vec[1]); co += 3; + copy_v3_v3(co, bezt->vec[2]); co += 3; } } else { BPoint *bp = nu->bp; - for (i=0; ipntsu*nu->pntsv; i++, bp++) { - copy_v3_v3(co, bp->vec); co+=3; + for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) { + copy_v3_v3(co, bp->vec); co += 3; } } } @@ -3098,21 +3211,21 @@ void BK_curve_vertexCos_apply(Curve *UNUSED(cu), ListBase *lb, float (*vertexCos Nurb *nu; int i; - for (nu=lb->first; nu; nu=nu->next) { + for (nu = lb->first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { BezTriple *bezt = nu->bezt; - for (i=0; ipntsu; i++, bezt++) { - copy_v3_v3(bezt->vec[0], co); co+=3; - copy_v3_v3(bezt->vec[1], co); co+=3; - copy_v3_v3(bezt->vec[2], co); co+=3; + for (i = 0; i < nu->pntsu; i++, bezt++) { + copy_v3_v3(bezt->vec[0], co); co += 3; + copy_v3_v3(bezt->vec[1], co); co += 3; + copy_v3_v3(bezt->vec[2], co); co += 3; } } else { BPoint *bp = nu->bp; - for (i=0; ipntsu*nu->pntsv; i++, bp++) { - copy_v3_v3(bp->vec, co); co+=3; + for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) { + copy_v3_v3(bp->vec, co); co += 3; } } @@ -3120,29 +3233,29 @@ void BK_curve_vertexCos_apply(Curve *UNUSED(cu), ListBase *lb, float (*vertexCos } } -float (*BKE_curve_keyVertexCos_get(Curve *UNUSED(cu), ListBase *lb, float *key))[3] +float (*BKE_curve_keyVertexCos_get(Curve * UNUSED(cu), ListBase * lb, float *key))[3] { int i, numVerts = BKE_nurbList_verts_count(lb); - float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "cu_vcos"); + float *co, (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "cu_vcos"); Nurb *nu; co = cos[0]; - for (nu=lb->first; nu; nu=nu->next) { + for (nu = lb->first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { BezTriple *bezt = nu->bezt; - for (i=0; ipntsu; i++, bezt++) { - copy_v3_v3(co, key); co+=3; key+=3; - copy_v3_v3(co, key); co+=3; key+=3; - copy_v3_v3(co, key); co+=3; key+=3; - key+=3; /* skip tilt */ + for (i = 0; i < nu->pntsu; i++, bezt++) { + copy_v3_v3(co, key); co += 3; key += 3; + copy_v3_v3(co, key); co += 3; key += 3; + copy_v3_v3(co, key); co += 3; key += 3; + key += 3; /* skip tilt */ } } else { BPoint *bp = nu->bp; - for (i=0; ipntsu*nu->pntsv; i++, bp++) { - copy_v3_v3(co, key); co+=3; key+=3; + for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) { + copy_v3_v3(co, key); co += 3; key += 3; key++; /* skip tilt */ } } @@ -3156,22 +3269,22 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key) Nurb *nu; int i; - for (nu=lb->first; nu; nu=nu->next) { + for (nu = lb->first; nu; nu = nu->next) { if (nu->type == CU_BEZIER) { BezTriple *bezt = nu->bezt; - for (i=0; ipntsu; i++, bezt++) { - key+=3*3; - bezt->alfa= *key; - key+=3; + for (i = 0; i < nu->pntsu; i++, bezt++) { + key += 3 * 3; + bezt->alfa = *key; + key += 3; } } else { BPoint *bp = nu->bp; - for (i=0; ipntsu*nu->pntsv; i++, bp++) { - key+=3; - bp->alfa= *key; + for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) { + key += 3; + bp->alfa = *key; key++; } } @@ -3180,31 +3293,46 @@ void BKE_curve_keyVertexTilts_apply(Curve *UNUSED(cu), ListBase *lb, float *key) int BKE_nurb_check_valid_u(struct Nurb *nu) { - if (nu==NULL) return 0; - if (nu->pntsu <= 1) return 0; - if (nu->type != CU_NURBS) return 1; /* not a nurb, lets assume its valid */ - - if (nu->pntsu < nu->orderu) return 0; - if (((nu->flag & CU_NURB_CYCLIC)==0) && (nu->flagu & CU_NURB_BEZIER)) { /* Bezier U Endpoints */ - if (nu->orderu==4) { - if (nu->pntsu < 5) return 0; /* bezier with 4 orderu needs 5 points */ + if (nu == NULL) + return 0; + if (nu->pntsu <= 1) + return 0; + if (nu->type != CU_NURBS) + return 1; /* not a nurb, lets assume its valid */ + + if (nu->pntsu < nu->orderu) return 0; + if (((nu->flag & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) { /* Bezier U Endpoints */ + if (nu->orderu == 4) { + if (nu->pntsu < 5) + return 0; /* bezier with 4 orderu needs 5 points */ + } + else { + if (nu->orderu != 3) + return 0; /* order must be 3 or 4 */ } - else if (nu->orderu != 3) return 0; /* order must be 3 or 4 */ } return 1; } int BKE_nurb_check_valid_v(struct Nurb *nu) { - if (nu==NULL) return 0; - if (nu->pntsv <= 1) return 0; - if (nu->type != CU_NURBS) return 1; /* not a nurb, lets assume its valid */ - - if (nu->pntsv < nu->orderv) return 0; - if (((nu->flag & CU_NURB_CYCLIC)==0) && (nu->flagv & CU_NURB_BEZIER)) { /* Bezier V Endpoints */ - if (nu->orderv==4) { - if (nu->pntsv < 5) return 0; /* bezier with 4 orderu needs 5 points */ + if (nu == NULL) + return 0; + if (nu->pntsv <= 1) + return 0; + if (nu->type != CU_NURBS) + return 1; /* not a nurb, lets assume its valid */ + + if (nu->pntsv < nu->orderv) + return 0; + if (((nu->flag & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) { /* Bezier V Endpoints */ + if (nu->orderv == 4) { + if (nu->pntsv < 5) + return 0; /* bezier with 4 orderu needs 5 points */ + } + else { + if (nu->orderv != 3) + return 0; /* order must be 3 or 4 */ } - else if (nu->orderv != 3) return 0; /* order must be 3 or 4 */ } return 1; } @@ -3212,13 +3340,13 @@ int BKE_nurb_check_valid_v(struct Nurb *nu) int BKE_nurb_order_clamp_u(struct Nurb *nu) { int change = 0; - if (nu->pntsuorderu) { - nu->orderu= nu->pntsu; - change= 1; + if (nu->pntsu < nu->orderu) { + nu->orderu = nu->pntsu; + change = 1; } - if (((nu->flagu & CU_NURB_CYCLIC)==0) && (nu->flagu & CU_NURB_BEZIER)) { + if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) { CLAMP(nu->orderu, 3, 4); - change= 1; + change = 1; } return change; } @@ -3226,13 +3354,13 @@ int BKE_nurb_order_clamp_u(struct Nurb *nu) int BKE_nurb_order_clamp_v(struct Nurb *nu) { int change = 0; - if (nu->pntsvorderv) { - nu->orderv= nu->pntsv; - change= 1; + if (nu->pntsv < nu->orderv) { + nu->orderv = nu->pntsv; + change = 1; } - if (((nu->flagv & CU_NURB_CYCLIC)==0) && (nu->flagv & CU_NURB_BEZIER)) { + if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) { CLAMP(nu->orderv, 3, 4); - change= 1; + change = 1; } return change; } @@ -3251,10 +3379,10 @@ ListBase *BKE_curve_nurbs_get(Curve *cu) /* basic vertex data functions */ int BKE_curve_minmax(Curve *cu, float min[3], float max[3]) { - ListBase *nurb_lb= BKE_curve_nurbs_get(cu); + ListBase *nurb_lb = BKE_curve_nurbs_get(cu); Nurb *nu; - for (nu= nurb_lb->first; nu; nu= nu->next) + for (nu = nurb_lb->first; nu; nu = nu->next) BKE_nurb_minmax(nu, min, max); return (nurb_lb->first != NULL); @@ -3262,20 +3390,20 @@ int BKE_curve_minmax(Curve *cu, float min[3], float max[3]) int BKE_curve_center_median(Curve *cu, float cent[3]) { - ListBase *nurb_lb= BKE_curve_nurbs_get(cu); + ListBase *nurb_lb = BKE_curve_nurbs_get(cu); Nurb *nu; - int total= 0; + int total = 0; zero_v3(cent); - for (nu= nurb_lb->first; nu; nu= nu->next) { + for (nu = nurb_lb->first; nu; nu = nu->next) { int i; if (nu->type == CU_BEZIER) { BezTriple *bezt; - i= nu->pntsu; + i = nu->pntsu; total += i * 3; - for (bezt= nu->bezt; i--; bezt++) { + for (bezt = nu->bezt; i--; bezt++) { add_v3_v3(cent, bezt->vec[0]); add_v3_v3(cent, bezt->vec[1]); add_v3_v3(cent, bezt->vec[2]); @@ -3283,15 +3411,15 @@ int BKE_curve_center_median(Curve *cu, float cent[3]) } else { BPoint *bp; - i= nu->pntsu*nu->pntsv; + i = nu->pntsu * nu->pntsv; total += i; - for (bp= nu->bp; i--; bp++) { + for (bp = nu->bp; i--; bp++) { add_v3_v3(cent, bp->vec); } } } - mul_v3_fl(cent, 1.0f/(float)total); + mul_v3_fl(cent, 1.0f / (float)total); return (total != 0); } @@ -3310,25 +3438,25 @@ int BKE_curve_center_bounds(Curve *cu, float cent[3]) void BKE_curve_translate(Curve *cu, float offset[3], int do_keys) { - ListBase *nurb_lb= BKE_curve_nurbs_get(cu); + ListBase *nurb_lb = BKE_curve_nurbs_get(cu); Nurb *nu; int i; - for (nu= nurb_lb->first; nu; nu= nu->next) { + for (nu = nurb_lb->first; nu; nu = nu->next) { BezTriple *bezt; BPoint *bp; if (nu->type == CU_BEZIER) { - i= nu->pntsu; - for (bezt= nu->bezt; i--; bezt++) { + i = nu->pntsu; + for (bezt = nu->bezt; i--; bezt++) { add_v3_v3(bezt->vec[0], offset); add_v3_v3(bezt->vec[1], offset); add_v3_v3(bezt->vec[2], offset); } } else { - i= nu->pntsu*nu->pntsv; - for (bp= nu->bp; i--; bp++) { + i = nu->pntsu * nu->pntsv; + for (bp = nu->bp; i--; bp++) { add_v3_v3(bp->vec, offset); } } @@ -3336,9 +3464,9 @@ void BKE_curve_translate(Curve *cu, float offset[3], int do_keys) if (do_keys && cu->key) { KeyBlock *kb; - for (kb=cu->key->block.first; kb; kb=kb->next) { - float *fp= kb->data; - for (i= kb->totelem; i--; fp+=3) { + for (kb = cu->key->block.first; kb; kb = kb->next) { + float *fp = kb->data; + for (i = kb->totelem; i--; fp += 3) { add_v3_v3(fp, offset); } } @@ -3347,13 +3475,13 @@ void BKE_curve_translate(Curve *cu, float offset[3], int do_keys) void BKE_curve_delete_material_index(Curve *cu, int index) { - const int curvetype= BKE_curve_type_get(cu); + const int curvetype = BKE_curve_type_get(cu); if (curvetype == OB_FONT) { - struct CharInfo *info= cu->strinfo; + struct CharInfo *info = cu->strinfo; int i; - for (i= cu->len-1; i >= 0; i--, info++) { - if (info->mat_nr && info->mat_nr>=index) { + for (i = cu->len - 1; i >= 0; i--, info++) { + if (info->mat_nr && info->mat_nr >= index) { info->mat_nr--; } } @@ -3361,10 +3489,11 @@ void BKE_curve_delete_material_index(Curve *cu, int index) else { Nurb *nu; - for (nu= cu->nurb.first; nu; nu= nu->next) { - if (nu->mat_nr && nu->mat_nr>=index) { + for (nu = cu->nurb.first; nu; nu = nu->next) { + if (nu->mat_nr && nu->mat_nr >= index) { nu->mat_nr--; - if (curvetype == OB_CURVE) nu->charidx--; + if (curvetype == OB_CURVE) + nu->charidx--; } } } diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index a6666bf4fae..e32182ed36e 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -586,7 +586,7 @@ static int layerEqual_mloopcol(void *data1, void *data2) b = m1->b - m2->b; a = m1->a - m2->a; - return r*r + g*g + b*b + a*a < 0.001; + return r * r + g * g + b * b + a * a < 0.001f; } static void layerMultiply_mloopcol(void *data, float fac) @@ -2610,7 +2610,7 @@ const char *CustomData_layertype_name(int type) int CustomData_layertype_is_singleton(int type) { const LayerTypeInfo *typeInfo = layerType_getInfo(type); - return typeInfo->defaultname != NULL; + return typeInfo->defaultname == NULL; } static int CustomData_is_property_layer(int type) diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index 95ee3b34644..6b83d68fad3 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -72,6 +72,7 @@ #include "BKE_pointcache.h" #include "BKE_scene.h" #include "BKE_screen.h" +#include "BKE_tracking.h" #include "BKE_utildefines.h" #include "depsgraph_private.h" @@ -81,10 +82,10 @@ * the queue store a list of freenodes to avoid successive alloc/dealloc */ -DagNodeQueue * queue_create (int slots) +DagNodeQueue *queue_create(int slots) { - DagNodeQueue * queue; - DagNodeQueueElem * elem; + DagNodeQueue *queue; + DagNodeQueueElem *elem; int i; queue = MEM_mallocN(sizeof(DagNodeQueue), "DAG queue"); @@ -97,7 +98,7 @@ DagNodeQueue * queue_create (int slots) elem->next = NULL; queue->freenodes->first = queue->freenodes->last = elem; - for (i = 1; i node = NULL; elem->next = NULL; @@ -110,7 +111,7 @@ DagNodeQueue * queue_create (int slots) void queue_raz(DagNodeQueue *queue) { - DagNodeQueueElem * elem; + DagNodeQueueElem *elem; elem = queue->first; if (queue->freenodes->last) @@ -131,8 +132,8 @@ void queue_raz(DagNodeQueue *queue) void queue_delete(DagNodeQueue *queue) { - DagNodeQueueElem * elem; - DagNodeQueueElem * temp; + DagNodeQueueElem *elem; + DagNodeQueueElem *temp; elem = queue->first; while (elem) { @@ -155,7 +156,7 @@ void queue_delete(DagNodeQueue *queue) /* insert in queue, remove in front */ void push_queue(DagNodeQueue *queue, DagNode *node) { - DagNodeQueueElem * elem; + DagNodeQueueElem *elem; int i; if (node == NULL) { @@ -167,7 +168,7 @@ void push_queue(DagNodeQueue *queue, DagNode *node) elem = queue->freenodes->first; if (elem != NULL) { queue->freenodes->first = elem->next; - if ( queue->freenodes->last == elem) { + if (queue->freenodes->last == elem) { queue->freenodes->last = NULL; queue->freenodes->first = NULL; } @@ -179,7 +180,7 @@ void push_queue(DagNodeQueue *queue, DagNode *node) elem->next = NULL; queue->freenodes->first = queue->freenodes->last = elem; - for (i = 1; i node = NULL; elem->next = NULL; @@ -206,13 +207,13 @@ void push_queue(DagNodeQueue *queue, DagNode *node) /* insert in front, remove in front */ void push_stack(DagNodeQueue *queue, DagNode *node) { - DagNodeQueueElem * elem; + DagNodeQueueElem *elem; int i; elem = queue->freenodes->first; if (elem != NULL) { queue->freenodes->first = elem->next; - if ( queue->freenodes->last == elem) { + if (queue->freenodes->last == elem) { queue->freenodes->last = NULL; queue->freenodes->first = NULL; } @@ -224,7 +225,7 @@ void push_stack(DagNodeQueue *queue, DagNode *node) elem->next = NULL; queue->freenodes->first = queue->freenodes->last = elem; - for (i = 1; i node = NULL; elem->next = NULL; @@ -245,24 +246,24 @@ void push_stack(DagNodeQueue *queue, DagNode *node) } -DagNode * pop_queue(DagNodeQueue *queue) +DagNode *pop_queue(DagNodeQueue *queue) { - DagNodeQueueElem * elem; + DagNodeQueueElem *elem; DagNode *node; elem = queue->first; if (elem) { queue->first = elem->next; if (queue->last == elem) { - queue->last=NULL; - queue->first=NULL; + queue->last = NULL; + queue->first = NULL; } queue->count--; if (queue->freenodes->last) - queue->freenodes->last->next=elem; - queue->freenodes->last=elem; + queue->freenodes->last->next = elem; + queue->freenodes->last = elem; if (queue->freenodes->first == NULL) - queue->freenodes->first=elem; + queue->freenodes->first = elem; node = elem->node; elem->node = NULL; elem->next = NULL; @@ -275,17 +276,17 @@ DagNode * pop_queue(DagNodeQueue *queue) } } -void *pop_ob_queue(struct DagNodeQueue *queue) +void *pop_ob_queue(struct DagNodeQueue *queue) { return(pop_queue(queue)->ob); } -DagNode * get_top_node_queue(DagNodeQueue *queue) +DagNode *get_top_node_queue(DagNodeQueue *queue) { return queue->first->node; } -int queue_count(struct DagNodeQueue *queue) +int queue_count(struct DagNodeQueue *queue) { return queue->count; } @@ -306,37 +307,37 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node FCurve *fcu; DagNode *node1; - for (fcu= adt->drivers.first; fcu; fcu= fcu->next) { - ChannelDriver *driver= fcu->driver; + for (fcu = adt->drivers.first; fcu; fcu = fcu->next) { + ChannelDriver *driver = fcu->driver; DriverVar *dvar; int isdata_fcu = isdata || (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")); /* loop over variables to get the target relationships */ - for (dvar= driver->variables.first; dvar; dvar= dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { /* only used targets */ DRIVER_TARGETS_USED_LOOPER(dvar) { if (dtar->id) { // FIXME: other data types need to be added here so that they can work! - if (GS(dtar->id->name)==ID_OB) { - Object *ob= (Object *)dtar->id; + if (GS(dtar->id->name) == ID_OB) { + Object *ob = (Object *)dtar->id; /* normal channel-drives-channel */ node1 = dag_get_node(dag, dtar->id); /* check if bone... */ - if ((ob->type==OB_ARMATURE) && - ( ((dtar->rna_path) && strstr(dtar->rna_path, "pose.bones[")) || - ((dtar->flag & DTAR_FLAG_STRUCT_REF) && (dtar->pchan_name[0])) )) + if ((ob->type == OB_ARMATURE) && + ( ((dtar->rna_path) && strstr(dtar->rna_path, "pose.bones[")) || + ((dtar->flag & DTAR_FLAG_STRUCT_REF) && (dtar->pchan_name[0])) )) { - dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver"); + dag_add_relation(dag, node1, node, isdata_fcu ? DAG_RL_DATA_DATA : DAG_RL_DATA_OB, "Driver"); } /* check if ob data */ else if (dtar->rna_path && strstr(dtar->rna_path, "data.")) - dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver"); + dag_add_relation(dag, node1, node, isdata_fcu ? DAG_RL_DATA_DATA : DAG_RL_DATA_OB, "Driver"); /* normal */ else - dag_add_relation(dag, node1, node, isdata_fcu?DAG_RL_OB_DATA:DAG_RL_OB_OB, "Driver"); + dag_add_relation(dag, node1, node, isdata_fcu ? DAG_RL_OB_DATA : DAG_RL_OB_OB, "Driver"); } } } @@ -352,12 +353,12 @@ static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Objec // would be nice to have a list of colliders here // so for now walk all objects in scene check 'same layer rule' - for (base = scene->base.first; base; base= base->next) { + for (base = scene->base.first; base; base = base->next) { if ((base->lay & ob->lay) && base->object->pd) { - Object *ob1= base->object; + Object *ob1 = base->object; if ((ob1->pd->deflect || ob1->pd->forcefield) && (ob1 != ob)) { node2 = dag_get_node(dag, ob1); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Field Collision"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Field Collision"); } } } @@ -366,16 +367,16 @@ static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Objec static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, Object *ob, int mask) { bConstraint *con; - DagNode * node; - DagNode * node2; - DagNode * node3; + DagNode *node; + DagNode *node2; + DagNode *node3; Key *key; ParticleSystem *psys; - int addtoroot= 1; + int addtoroot = 1; node = dag_get_node(dag, ob); - if ((ob->data) && (mask&DAG_RL_DATA)) { + if ((ob->data) && (mask & DAG_RL_DATA)) { node2 = dag_get_node(dag, ob->data); dag_add_relation(dag, node, node2, DAG_RL_DATA, "Object-Data Relation"); node2->first_ancestor = ob; @@ -383,34 +384,34 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } /* also build a custom data mask for dependencies that need certain layers */ - node->customdata_mask= 0; + node->customdata_mask = 0; if (ob->type == OB_ARMATURE) { if (ob->pose) { bPoseChannel *pchan; bConstraint *con; - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { - for (con = pchan->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { if (ct->tar && ct->tar != ob) { // fprintf(stderr, "armature %s target :%s\n", ob->id.name, target->id.name); node3 = dag_get_node(dag, ct->tar); if (ct->subtarget[0]) { - dag_add_relation(dag, node3, node, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, cti->name); + dag_add_relation(dag, node3, node, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, cti->name); if (ct->tar->type == OB_MESH) node3->customdata_mask |= CD_MASK_MDEFORMVERT; } else if (ELEM3(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO, CONSTRAINT_TYPE_SPLINEIK)) - dag_add_relation(dag, node3, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, cti->name); + dag_add_relation(dag, node3, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, cti->name); else dag_add_relation(dag, node3, node, DAG_RL_OB_DATA, cti->name); } @@ -430,13 +431,13 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O if (ob->nlastrips.first) { bActionStrip *strip; bActionChannel *chan; - for (strip= ob->nlastrips.first; strip; strip= strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { if (strip->modifiers.first) { bActionModifier *amod; - for (amod= strip->modifiers.first; amod; amod= amod->next) { + for (amod = strip->modifiers.first; amod; amod = amod->next) { if (amod->ob) { node2 = dag_get_node(dag, amod->ob); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "NLA Strip Modifier"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "NLA Strip Modifier"); } } } @@ -444,16 +445,16 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } #endif // XXX old animation system if (ob->adt) - dag_add_driver_relation(ob->adt, dag, node, (ob->type == OB_ARMATURE)); // XXX isdata arg here doesn't give an accurate picture of situation + dag_add_driver_relation(ob->adt, dag, node, (ob->type == OB_ARMATURE)); // XXX isdata arg here doesn't give an accurate picture of situation - key= ob_get_key(ob); + key = ob_get_key(ob); if (key && key->adt) dag_add_driver_relation(key->adt, dag, node, 1); if (ob->modifiers.first) { ModifierData *md; - for (md=ob->modifiers.first; md; md=md->next) { + for (md = ob->modifiers.first; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (mti->updateDepgraph) mti->updateDepgraph(md, dag, scene, ob, node); @@ -464,22 +465,22 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O switch (ob->partype) { case PARSKEL: - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Parent"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Parent"); break; case PARVERT1: case PARVERT3: - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Vertex Parent"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, "Vertex Parent"); node2->customdata_mask |= CD_MASK_ORIGINDEX; break; case PARBONE: - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Bone Parent"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, "Bone Parent"); break; default: - if (ob->parent->type==OB_LATTICE) - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Lattice Parent"); - else if (ob->parent->type==OB_CURVE) { - Curve *cu= ob->parent->data; + if (ob->parent->type == OB_LATTICE) + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Lattice Parent"); + else if (ob->parent->type == OB_CURVE) { + Curve *cu = ob->parent->data; if (cu->flag & CU_PATH) - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, "Curve Parent"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, "Curve Parent"); else dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Curve Parent"); } @@ -487,22 +488,22 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Parent"); } /* exception case: parent is duplivert */ - if (ob->type==OB_MBALL && (ob->parent->transflag & OB_DUPLIVERTS)) { - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Duplivert"); + if (ob->type == OB_MBALL && (ob->parent->transflag & OB_DUPLIVERTS)) { + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Duplivert"); } addtoroot = 0; } if (ob->proxy) { node2 = dag_get_node(dag, ob->proxy); - dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA|DAG_RL_OB_OB, "Proxy"); + dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA | DAG_RL_OB_OB, "Proxy"); /* inverted relation, so addtoroot shouldn't be set to zero */ } if (ob->transflag & OB_DUPLI) { if ((ob->transflag & OB_DUPLIGROUP) && ob->dup_group) { GroupObject *go; - for (go= ob->dup_group->gobject.first; go; go= go->next) { + for (go = ob->dup_group->gobject.first; go; go = go->next) { if (go->ob) { node2 = dag_get_node(dag, go->ob); /* node2 changes node1, this keeps animations updated in groups?? not logical? */ @@ -513,14 +514,14 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } /* softbody collision */ - if ((ob->type==OB_MESH) || (ob->type==OB_CURVE) || (ob->type==OB_LATTICE)) { + if ((ob->type == OB_MESH) || (ob->type == OB_CURVE) || (ob->type == OB_LATTICE)) { if (modifiers_isSoftbodyEnabled(ob) || modifiers_isClothEnabled(ob) || ob->particlesystem.first) - dag_add_collision_field_relation(dag, scene, ob, node); /* TODO: use effectorweight->group */ + dag_add_collision_field_relation(dag, scene, ob, node); /* TODO: use effectorweight->group */ } /* object data drivers */ if (ob->data) { - AnimData *adt= BKE_animdata_from_id((ID *)ob->data); + AnimData *adt = BKE_animdata_from_id((ID *)ob->data); if (adt) dag_add_driver_relation(adt, dag, node, 1); } @@ -536,49 +537,49 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Camera DoF"); } } - break; + break; case OB_MBALL: { - Object *mom= BKE_metaball_basis_find(scene, ob); + Object *mom = BKE_mball_basis_find(scene, ob); - if (mom!=ob) { + if (mom != ob) { node2 = dag_get_node(dag, mom); - dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Metaball"); // mom depends on children! + dag_add_relation(dag, node, node2, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Metaball"); // mom depends on children! } } - break; + break; case OB_CURVE: case OB_FONT: { - Curve *cu= ob->data; + Curve *cu = ob->data; if (cu->bevobj) { node2 = dag_get_node(dag, cu->bevobj); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Bevel"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Curve Bevel"); } if (cu->taperobj) { node2 = dag_get_node(dag, cu->taperobj); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Curve Taper"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Curve Taper"); } if (ob->type == OB_FONT) { if (cu->textoncurve) { node2 = dag_get_node(dag, cu->textoncurve); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Texture On Curve"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Texture On Curve"); } } } - break; + break; } /* particles */ - psys= ob->particlesystem.first; + psys = ob->particlesystem.first; if (psys) { GroupObject *go; - for (; psys; psys=psys->next) { + for (; psys; psys = psys->next) { BoidRule *rule = NULL; BoidState *state = NULL; - ParticleSettings *part= psys->part; + ParticleSettings *part = psys->part; ListBase *effectors = NULL; EffectorCache *eff; @@ -590,12 +591,12 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O if (ELEM(part->phystype, PART_PHYS_KEYED, PART_PHYS_BOIDS)) { ParticleTarget *pt = psys->targets.first; - for (; pt; pt=pt->next) { - if (pt->ob && BLI_findlink(&pt->ob->particlesystem, pt->psys-1)) { + for (; pt; pt = pt->next) { + if (pt->ob && BLI_findlink(&pt->ob->particlesystem, pt->psys - 1)) { node2 = dag_get_node(dag, pt->ob); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Particle Targets"); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Particle Targets"); } - } + } } if (part->ren_as == PART_DRAW_OB && part->dup_ob) { @@ -609,7 +610,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } if (part->ren_as == PART_DRAW_GR && part->dup_group) { - for (go=part->dup_group->gobject.first; go; go=go->next) { + for (go = part->dup_group->gobject.first; go; go = go->next) { node2 = dag_get_node(dag, go->ob); dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualisation"); } @@ -617,23 +618,25 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O effectors = pdInitEffectors(scene, ob, psys, part->effector_weights); - if (effectors) for (eff = effectors->first; eff; eff=eff->next) { - if (eff->psys) { - node2 = dag_get_node(dag, eff->ob); - dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Particle Field"); + if (effectors) { + for (eff = effectors->first; eff; eff = eff->next) { + if (eff->psys) { + node2 = dag_get_node(dag, eff->ob); + dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Particle Field"); + } } } pdEndEffectors(&effectors); if (part->boids) { - for (state = part->boids->states.first; state; state=state->next) { - for (rule = state->rules.first; rule; rule=rule->next) { + for (state = part->boids->states.first; state; state = state->next) { + for (rule = state->rules.first; rule; rule = rule->next) { Object *ruleob = NULL; - if (rule->type==eBoidRuleType_Avoid) - ruleob = ((BoidRuleGoalAvoid*)rule)->ob; - else if (rule->type==eBoidRuleType_FollowLeader) - ruleob = ((BoidRuleFollowLeader*)rule)->ob; + if (rule->type == eBoidRuleType_Avoid) + ruleob = ((BoidRuleGoalAvoid *)rule)->ob; + else if (rule->type == eBoidRuleType_FollowLeader) + ruleob = ((BoidRuleFollowLeader *)rule)->ob; if (ruleob) { node2 = dag_get_node(dag, ruleob); @@ -646,8 +649,8 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } /* object constraints */ - for (con = ob->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = ob->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; @@ -656,25 +659,25 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O /* special case for camera tracking -- it doesn't use targets to define relations */ if (ELEM3(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER, CONSTRAINT_TYPE_OBJECTSOLVER)) { - int depends_on_camera= 0; + int depends_on_camera = 0; - if (cti->type==CONSTRAINT_TYPE_FOLLOWTRACK) { - bFollowTrackConstraint *data= (bFollowTrackConstraint *)con->data; + if (cti->type == CONSTRAINT_TYPE_FOLLOWTRACK) { + bFollowTrackConstraint *data = (bFollowTrackConstraint *)con->data; - if ((data->clip || data->flag&FOLLOWTRACK_ACTIVECLIP) && data->track[0]) - depends_on_camera= 1; + if ((data->clip || data->flag & FOLLOWTRACK_ACTIVECLIP) && data->track[0]) + depends_on_camera = 1; if (data->depth_ob) { node2 = dag_get_node(dag, data->depth_ob); - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, cti->name); } } - else if (cti->type==CONSTRAINT_TYPE_OBJECTSOLVER) - depends_on_camera= 1; + else if (cti->type == CONSTRAINT_TYPE_OBJECTSOLVER) + depends_on_camera = 1; if (depends_on_camera && scene->camera) { node2 = dag_get_node(dag, scene->camera); - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, cti->name); } dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation"); @@ -683,20 +686,20 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O else if (cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { Object *obt; if (ct->tar) - obt= ct->tar; + obt = ct->tar; else continue; node2 = dag_get_node(dag, obt); if (ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO)) - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, cti->name); else { if (ELEM3(obt->type, OB_ARMATURE, OB_MESH, OB_LATTICE) && (ct->subtarget[0])) { - dag_add_relation(dag, node2, node, DAG_RL_DATA_OB|DAG_RL_OB_OB, cti->name); + dag_add_relation(dag, node2, node, DAG_RL_DATA_OB | DAG_RL_OB_OB, cti->name); if (obt->type == OB_MESH) node2->customdata_mask |= CD_MASK_MDEFORMVERT; } @@ -711,12 +714,11 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O } } - if (addtoroot == 1 ) + if (addtoroot == 1) dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation"); } -struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) -{ +struct DagForest *build_dag(Main *bmain, Scene *sce, short mask){ Base *base; Object *ob; Group *group; @@ -727,8 +729,8 @@ struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) DagAdjList *itA; dag = sce->theDag; - sce->dagisvalid=1; - if ( dag) + sce->dagisvalid = 1; + if (dag) free_forest(dag); else { dag = dag_init(); @@ -739,8 +741,8 @@ struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) scenenode = dag_add_node(dag, sce); /* add current scene objects */ - for (base = sce->base.first; base; base= base->next) { - ob= base->object; + for (base = sce->base.first; base; base = base->next) { + ob = base->object; build_dag_object(dag, scenenode, sce, ob, mask); if (ob->proxy) @@ -752,9 +754,9 @@ struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) } /* add groups used in current scene objects */ - for (group= bmain->group.first; group; group= group->id.next) { + for (group = bmain->group.first; group; group = group->id.next) { if (group->id.flag & LIB_DOIT) { - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { build_dag_object(dag, scenenode, sce, go->ob, mask); } group->id.flag &= ~LIB_DOIT; @@ -766,23 +768,23 @@ struct DagForest *build_dag(Main *bmain, Scene *sce, short mask) * the relation type has to be synced. One of the parents can change, and should give same event to child */ /* nodes were callocced, so we can use node->color for temporal storage */ - for (node = sce->theDag->DagNode.first; node; node= node->next) { - if (node->type==ID_OB) { - for (itA = node->child; itA; itA= itA->next) { - if (itA->node->type==ID_OB) { + for (node = sce->theDag->DagNode.first; node; node = node->next) { + if (node->type == ID_OB) { + for (itA = node->child; itA; itA = itA->next) { + if (itA->node->type == ID_OB) { itA->node->color |= itA->type; } } /* also flush custom data mask */ - ((Object*)node->ob)->customdata_mask= node->customdata_mask; + ((Object *)node->ob)->customdata_mask = node->customdata_mask; } } /* now set relations equal, so that when only one parent changes, the correct recalcs are found */ - for (node = sce->theDag->DagNode.first; node; node= node->next) { - if (node->type==ID_OB) { - for (itA = node->child; itA; itA= itA->next) { - if (itA->node->type==ID_OB) { + for (node = sce->theDag->DagNode.first; node; node = node->next) { + if (node->type == ID_OB) { + for (itA = node->child; itA; itA = itA->next) { + if (itA->node->type == ID_OB) { itA->type |= itA->node->color; } } @@ -824,14 +826,14 @@ void free_forest(DagForest *Dag) } BLI_ghash_free(Dag->nodeHash, NULL, NULL); - Dag->nodeHash= NULL; + Dag->nodeHash = NULL; Dag->DagNode.first = NULL; Dag->DagNode.last = NULL; Dag->numNodes = 0; } -DagNode * dag_find_node (DagForest *forest, void * fob) +DagNode *dag_find_node(DagForest *forest, void *fob) { if (forest->nodeHash) return BLI_ghash_lookup(forest->nodeHash, fob); @@ -839,11 +841,11 @@ DagNode * dag_find_node (DagForest *forest, void * fob) return NULL; } -static int ugly_hack_sorry= 1; // prevent type check -static int dag_print_dependencies= 0; // debugging +static int ugly_hack_sorry = 1; // prevent type check +static int dag_print_dependencies = 0; // debugging /* no checking of existence, use dag_find_node first or dag_get_node */ -DagNode * dag_add_node (DagForest *forest, void * fob) +DagNode *dag_add_node(DagForest *forest, void *fob) { DagNode *node; @@ -852,7 +854,7 @@ DagNode * dag_add_node (DagForest *forest, void * fob) node->ob = fob; node->color = DAG_WHITE; - if (ugly_hack_sorry) node->type = GS(((ID *) fob)->name); // sorry, done for pose sorting + if (ugly_hack_sorry) node->type = GS(((ID *) fob)->name); // sorry, done for pose sorting if (forest->numNodes) { ((DagNode *) forest->DagNode.last)->next = node; forest->DagNode.last = node; @@ -865,18 +867,18 @@ DagNode * dag_add_node (DagForest *forest, void * fob) } if (!forest->nodeHash) - forest->nodeHash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "dag_add_node gh"); + forest->nodeHash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "dag_add_node gh"); BLI_ghash_insert(forest->nodeHash, fob, node); } return node; } -DagNode * dag_get_node (DagForest *forest, void * fob) +DagNode *dag_get_node(DagForest *forest, void *fob) { DagNode *node; - node = dag_find_node (forest, fob); + node = dag_find_node(forest, fob); if (!node) node = dag_add_node(forest, fob); return node; @@ -884,10 +886,10 @@ DagNode * dag_get_node (DagForest *forest, void * fob) -DagNode * dag_get_sub_node (DagForest *forest, void * fob) +DagNode *dag_get_sub_node(DagForest *forest, void *fob) { DagNode *node; - DagAdjList *mainchild, *prev=NULL; + DagAdjList *mainchild, *prev = NULL; mainchild = ((DagNode *) forest->DagNode.first)->child; /* remove from first node (scene) adj list if present */ @@ -907,7 +909,7 @@ DagNode * dag_get_sub_node (DagForest *forest, void * fob) prev = mainchild; mainchild = mainchild->next; } - node = dag_find_node (forest, fob); + node = dag_find_node(forest, fob); if (!node) node = dag_add_node(forest, fob); return node; @@ -965,9 +967,9 @@ static const char *dag_node_name(DagNode *node) if (node->ob == NULL) return "null"; else if (ugly_hack_sorry) - return ((ID*)(node->ob))->name+2; + return ((ID *)(node->ob))->name + 2; else - return ((bPoseChannel*)(node->ob))->name; + return ((bPoseChannel *)(node->ob))->name; } static void dag_node_print_dependencies(DagNode *node) @@ -976,7 +978,7 @@ static void dag_node_print_dependencies(DagNode *node) printf("%s depends on:\n", dag_node_name(node)); - for (itA= node->parent; itA; itA= itA->next) + for (itA = node->parent; itA; itA = itA->next) printf(" %s through %s\n", dag_node_name(itA->node), itA->name); printf("\n"); } @@ -988,12 +990,12 @@ static int dag_node_print_dependency_recurs(DagNode *node, DagNode *endnode) if (node->color == DAG_BLACK) return 0; - node->color= DAG_BLACK; + node->color = DAG_BLACK; if (node == endnode) return 1; - for (itA= node->parent; itA; itA= itA->next) { + for (itA = node->parent; itA; itA = itA->next) { if (dag_node_print_dependency_recurs(itA->node, endnode)) { printf(" %s depends on %s through %s.\n", dag_node_name(node), dag_node_name(itA->node), itA->name); return 1; @@ -1007,8 +1009,8 @@ static void dag_node_print_dependency_cycle(DagForest *dag, DagNode *startnode, { DagNode *node; - for (node = dag->DagNode.first; node; node= node->next) - node->color= DAG_WHITE; + for (node = dag->DagNode.first; node; node = node->next) + node->color = DAG_WHITE; printf(" %s depends on %s through %s.\n", dag_node_name(endnode), dag_node_name(startnode), name); dag_node_print_dependency_recurs(startnode, endnode); @@ -1020,16 +1022,16 @@ static int dag_node_recurs_level(DagNode *node, int level) DagAdjList *itA; int newlevel; - node->color= DAG_BLACK; /* done */ - newlevel= ++level; + node->color = DAG_BLACK; /* done */ + newlevel = ++level; - for (itA= node->parent; itA; itA= itA->next) { - if (itA->node->color==DAG_WHITE) { - itA->node->ancestor_count= dag_node_recurs_level(itA->node, level); - newlevel= MAX2(newlevel, level+itA->node->ancestor_count); + for (itA = node->parent; itA; itA = itA->next) { + if (itA->node->color == DAG_WHITE) { + itA->node->ancestor_count = dag_node_recurs_level(itA->node, level); + newlevel = MAX2(newlevel, level + itA->node->ancestor_count); } else - newlevel= MAX2(newlevel, level+itA->node->ancestor_count); + newlevel = MAX2(newlevel, level + itA->node->ancestor_count); } return newlevel; @@ -1042,22 +1044,22 @@ static void dag_check_cycle(DagForest *dag) /* debugging print */ if (dag_print_dependencies) - for (node = dag->DagNode.first; node; node= node->next) + for (node = dag->DagNode.first; node; node = node->next) dag_node_print_dependencies(node); /* tag nodes unchecked */ - for (node = dag->DagNode.first; node; node= node->next) - node->color= DAG_WHITE; + for (node = dag->DagNode.first; node; node = node->next) + node->color = DAG_WHITE; - for (node = dag->DagNode.first; node; node= node->next) { - if (node->color==DAG_WHITE) { - node->ancestor_count= dag_node_recurs_level(node, 0); + for (node = dag->DagNode.first; node; node = node->next) { + if (node->color == DAG_WHITE) { + node->ancestor_count = dag_node_recurs_level(node, 0); } } /* check relations, and print errors */ - for (node = dag->DagNode.first; node; node= node->next) { - for (itA= node->parent; itA; itA= itA->next) { + for (node = dag->DagNode.first; node; node = node->next) { + for (itA = node->parent; itA; itA = itA->next) { if (itA->node->ancestor_count > node->ancestor_count) { if (node->ob && itA->node->ob) { printf("Dependency cycle detected:\n"); @@ -1068,7 +1070,7 @@ static void dag_check_cycle(DagForest *dag) } /* parent relations are only needed for cycle checking, so free now */ - for (node = dag->DagNode.first; node; node= node->next) { + for (node = dag->DagNode.first; node; node = node->next) { while (node->parent) { itA = node->parent->next; MEM_freeN(node->parent); @@ -1081,7 +1083,7 @@ static void dag_check_cycle(DagForest *dag) * MainDAG is the DAG of all objects in current scene * used only for drawing there is one also in each scene */ -static DagForest * MainDag = NULL; +static DagForest *MainDag = NULL; DagForest *getMainDag(void) { @@ -1120,7 +1122,7 @@ void graph_bfs(void) /* fprintf(stderr, "starting BFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); - for ( i=0; i<50; i++) + for (i = 0; i < 50; i++) pos[i] = 0; /* Init @@ -1159,14 +1161,14 @@ void graph_bfs(void) itA = itA->next; } - if (pos[node->BFS_dist] > node->k ) { + if (pos[node->BFS_dist] > node->k) { pos[node->BFS_dist] += 1; node->k = (float) pos[node->BFS_dist]; } else { - pos[node->BFS_dist] = (int) node->k +1; + pos[node->BFS_dist] = (int) node->k + 1; } - set_node_xy(node, node->BFS_dist*DEPSX*2, pos[node->BFS_dist]*DEPSY*2); + set_node_xy(node, node->BFS_dist * DEPSX * 2, pos[node->BFS_dist] * DEPSY * 2); node->color = DAG_BLACK; // fprintf(stderr, "BFS node : %20s %i %5.0f %5.0f\n", ((ID *) node->ob)->name, node->BFS_dist, node->x, node->y); @@ -1189,7 +1191,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a DagNode *node; DagNodeQueue *nqueue; DagAdjList *itA; - int retval = 0; + int retval = 0; /* fprintf(stderr, "starting BFS\n ------------\n"); */ /* Init @@ -1237,7 +1239,7 @@ int pre_and_post_source_BFS(DagForest *dag, short mask, DagNode *source, graph_a } /* non recursive version of DFS, return queue -- outer loop present to catch odd cases (first level cycles)*/ -DagNodeQueue * graph_dfs(void) +DagNodeQueue *graph_dfs(void) { DagNode *node; DagNodeQueue *nqueue; @@ -1248,14 +1250,14 @@ DagNodeQueue * graph_dfs(void) int time; int skip = 0; int minheight; - int maxpos=0; + int maxpos = 0; /* int is_cycle = 0; */ /* UNUSED */ /* - *fprintf(stderr, "starting DFS\n ------------\n"); + *fprintf(stderr, "starting DFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); retqueue = queue_create(MainDag->numNodes); - for ( i=0; i<50; i++) + for (i = 0; i < 50; i++) pos[i] = 0; /* Init @@ -1275,86 +1277,86 @@ DagNodeQueue * graph_dfs(void) node = MainDag->DagNode.first; do { - if (node->color == DAG_WHITE) { - node->color = DAG_GRAY; - node->DFS_dist = 1; - node->DFS_dvtm = time; - time++; - push_stack(nqueue, node); + if (node->color == DAG_WHITE) { + node->color = DAG_GRAY; + node->DFS_dist = 1; + node->DFS_dvtm = time; + time++; + push_stack(nqueue, node); - while (nqueue->count) { - //graph_print_queue(nqueue); + while (nqueue->count) { + //graph_print_queue(nqueue); - skip = 0; - node = get_top_node_queue(nqueue); + skip = 0; + node = get_top_node_queue(nqueue); - minheight = pos[node->DFS_dist]; + minheight = pos[node->DFS_dist]; - itA = node->child; - while (itA != NULL) { - if (itA->node->color == DAG_WHITE) { - itA->node->DFS_dvtm = time; - itA->node->color = DAG_GRAY; + itA = node->child; + while (itA != NULL) { + if (itA->node->color == DAG_WHITE) { + itA->node->DFS_dvtm = time; + itA->node->color = DAG_GRAY; - time++; - itA->node->DFS_dist = node->DFS_dist + 1; - itA->node->k = (float) minheight; - push_stack(nqueue, itA->node); - skip = 1; - break; - } - else { - if (itA->node->color == DAG_GRAY) { // back edge - fprintf(stderr, "dfs back edge :%15s %15s\n", ((ID *) node->ob)->name, ((ID *) itA->node->ob)->name); - /* is_cycle = 1; */ /* UNUSED */ + time++; + itA->node->DFS_dist = node->DFS_dist + 1; + itA->node->k = (float) minheight; + push_stack(nqueue, itA->node); + skip = 1; + break; } - else if (itA->node->color == DAG_BLACK) { - /* already processed node but we may want later to change distance either to shorter to longer. - * DFS_dist is the first encounter - */ + else { + if (itA->node->color == DAG_GRAY) { // back edge + fprintf(stderr, "dfs back edge :%15s %15s\n", ((ID *) node->ob)->name, ((ID *) itA->node->ob)->name); + /* is_cycle = 1; */ /* UNUSED */ + } + else if (itA->node->color == DAG_BLACK) { + /* already processed node but we may want later to change distance either to shorter to longer. + * DFS_dist is the first encounter + */ #if 0 - if (node->DFS_dist >= itA->node->DFS_dist) - itA->node->DFS_dist = node->DFS_dist + 1; + if (node->DFS_dist >= itA->node->DFS_dist) + itA->node->DFS_dist = node->DFS_dist + 1; fprintf(stderr, "dfs forward or cross edge :%15s %i-%i %15s %i-%i\n", - ((ID *) node->ob)->name, - node->DFS_dvtm, - node->DFS_fntm, - ((ID *) itA->node->ob)->name, - itA->node->DFS_dvtm, - itA->node->DFS_fntm); + ((ID *) node->ob)->name, + node->DFS_dvtm, + node->DFS_fntm, + ((ID *) itA->node->ob)->name, + itA->node->DFS_dvtm, + itA->node->DFS_fntm); #endif + } + else + fprintf(stderr, "dfs unknown edge\n"); } - else - fprintf(stderr, "dfs unknown edge\n"); + itA = itA->next; } - itA = itA->next; - } - if (!skip) { - node = pop_queue(nqueue); - node->color = DAG_BLACK; + if (!skip) { + node = pop_queue(nqueue); + node->color = DAG_BLACK; - node->DFS_fntm = time; - time++; - if (node->DFS_dist > maxpos) - maxpos = node->DFS_dist; - if (pos[node->DFS_dist] > node->k ) { - pos[node->DFS_dist] += 1; - node->k = (float) pos[node->DFS_dist]; - } - else { - pos[node->DFS_dist] = (int) node->k +1; - } - set_node_xy(node, node->DFS_dist*DEPSX*2, pos[node->DFS_dist]*DEPSY*2); + node->DFS_fntm = time; + time++; + if (node->DFS_dist > maxpos) + maxpos = node->DFS_dist; + if (pos[node->DFS_dist] > node->k) { + pos[node->DFS_dist] += 1; + node->k = (float) pos[node->DFS_dist]; + } + else { + pos[node->DFS_dist] = (int) node->k + 1; + } + set_node_xy(node, node->DFS_dist * DEPSX * 2, pos[node->DFS_dist] * DEPSY * 2); - // fprintf(stderr, "DFS node : %20s %i %i %i %i\n", ((ID *) node->ob)->name, node->BFS_dist, node->DFS_dist, node->DFS_dvtm, node->DFS_fntm ); + // fprintf(stderr, "DFS node : %20s %i %i %i %i\n", ((ID *) node->ob)->name, node->BFS_dist, node->DFS_dist, node->DFS_dvtm, node->DFS_fntm ); - push_stack(retqueue, node); + push_stack(retqueue, node); + } } } - } node = node->next; } while (node); // fprintf(stderr, "i size : %i\n", maxpos); @@ -1381,7 +1383,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a int skip = 0; int retval = 0; /* - *fprintf(stderr, "starting DFS\n ------------\n"); + * fprintf(stderr, "starting DFS\n ------------\n"); */ nqueue = queue_create(DAGQUEUEALLOC); @@ -1428,7 +1430,7 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a break; } else { - if (itA->node->color == DAG_GRAY) {// back edge + if (itA->node->color == DAG_GRAY) { // back edge retval = 1; } // else if (itA->node->color == DAG_BLACK) { // cross or forward @@ -1456,14 +1458,13 @@ int pre_and_post_source_DFS(DagForest *dag, short mask, DagNode *source, graph_a // used to get the obs owning a datablock -struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob) -{ - DagNode * node, *node1; +struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob){ + DagNode *node, *node1; DagNodeQueue *nqueue; DagAdjList *itA; node = dag_find_node(dag, ob); - if (node==NULL) { + if (node == NULL) { return NULL; } else if (node->ancestor_count == 1) { // simple case @@ -1490,9 +1491,8 @@ struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob) return nqueue; } -struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob) -{ - DagNode * node, *node1; +struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob){ + DagNode *node, *node1; DagNodeQueue *nqueue; DagAdjList *itA; @@ -1519,8 +1519,7 @@ struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob) } // standard DFS list -struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob) -{ +struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob){ DagNode *node; DagNodeQueue *nqueue; DagNodeQueue *retqueue; @@ -1580,9 +1579,9 @@ struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob) /* unused */ #if 0 -short are_obs_related(struct DagForest *dag, void *ob1, void *ob2) +short are_obs_related(struct DagForest *dag, void *ob1, void *ob2) { - DagNode * node; + DagNode *node; DagAdjList *itA; node = dag_find_node(dag, ob1); @@ -1598,7 +1597,7 @@ short are_obs_related(struct DagForest *dag, void *ob1, void *ob2) } #endif -int is_acyclic(DagForest *dag) +int is_acyclic(DagForest *dag) { return dag->is_acyclic; } @@ -1633,9 +1632,9 @@ void graph_print_queue_dist(DagNodeQueue *nqueue) count = 0; while (queueElem) { fprintf(stderr, "** %25s %2.2i-%2.2i ", ((ID *) queueElem->node->ob)->name, queueElem->node->DFS_dvtm, queueElem->node->DFS_fntm); - while (count < queueElem->node->DFS_dvtm-1) { fputc(' ', stderr); count++;} + while (count < queueElem->node->DFS_dvtm - 1) { fputc(' ', stderr); count++; } fputc('|', stderr); - while (count < queueElem->node->DFS_fntm-2) { fputc('-', stderr); count++;} + while (count < queueElem->node->DFS_fntm - 2) { fputc('-', stderr); count++; } fputc('|', stderr); fputc('\n', stderr); count = 0; @@ -1667,13 +1666,13 @@ void graph_print_adj_list(void) /* mechanism to allow editors to be informed of depsgraph updates, * to do their own updates based on changes... */ -static void (*EditorsUpdateIDCb)(Main *bmain, ID *id)= NULL; -static void (*EditorsUpdateSceneCb)(Main *bmain, Scene *scene, int updated)= NULL; +static void (*EditorsUpdateIDCb)(Main *bmain, ID *id) = NULL; +static void (*EditorsUpdateSceneCb)(Main *bmain, Scene *scene, int updated) = NULL; void DAG_editors_update_cb(void (*id_func)(Main *bmain, ID *id), void (*scene_func)(Main *bmain, Scene *scene, int updated)) { - EditorsUpdateIDCb= id_func; - EditorsUpdateSceneCb= scene_func; + EditorsUpdateIDCb = id_func; + EditorsUpdateSceneCb = scene_func; } static void dag_editors_id_update(Main *bmain, ID *id) @@ -1697,37 +1696,37 @@ static void scene_sort_groups(Main *bmain, Scene *sce) Object *ob; /* test; are group objects all in this scene? */ - for (ob= bmain->object.first; ob; ob= ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { ob->id.flag &= ~LIB_DOIT; - ob->id.newid= NULL; /* newid abuse for GroupObject */ + ob->id.newid = NULL; /* newid abuse for GroupObject */ } - for (base = sce->base.first; base; base= base->next) + for (base = sce->base.first; base; base = base->next) base->object->id.flag |= LIB_DOIT; - for (group= bmain->group.first; group; group= group->id.next) { - for (go= group->gobject.first; go; go= go->next) { - if ((go->ob->id.flag & LIB_DOIT)==0) + for (group = bmain->group.first; group; group = group->id.next) { + for (go = group->gobject.first; go; go = go->next) { + if ((go->ob->id.flag & LIB_DOIT) == 0) break; } /* this group is entirely in this scene */ - if (go==NULL) { - ListBase listb= {NULL, NULL}; + if (go == NULL) { + ListBase listb = {NULL, NULL}; - for (go= group->gobject.first; go; go= go->next) - go->ob->id.newid= (ID *)go; + for (go = group->gobject.first; go; go = go->next) + go->ob->id.newid = (ID *)go; /* in order of sorted bases we reinsert group objects */ - for (base = sce->base.first; base; base= base->next) { + for (base = sce->base.first; base; base = base->next) { if (base->object->id.newid) { - go= (GroupObject *)base->object->id.newid; - base->object->id.newid= NULL; + go = (GroupObject *)base->object->id.newid; + base->object->id.newid = NULL; BLI_remlink(&group->gobject, go); BLI_addtail(&listb, go); } } /* copy the newly sorted listbase */ - group->gobject= listb; + group->gobject = listb; } } } @@ -1743,7 +1742,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) ListBase tempbase; Base *base; - tempbase.first= tempbase.last= NULL; + tempbase.first = tempbase.last = NULL; build_dag(bmain, sce, DAG_RL_ALL_BUT_DATA); @@ -1751,7 +1750,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) nqueue = queue_create(DAGQUEUEALLOC); - for (node = sce->theDag->DagNode.first; node; node= node->next) { + for (node = sce->theDag->DagNode.first; node; node = node->next) { node->color = DAG_WHITE; } @@ -1784,7 +1783,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) if (!skip) { if (node) { node = pop_queue(nqueue); - if (node->ob == sce) // we are done + if (node->ob == sce) // we are done break; node->color = DAG_BLACK; @@ -1806,7 +1805,7 @@ void DAG_scene_sort(Main *bmain, Scene *sce) BLI_remlink(&sce->base, base); BLI_addhead(&tempbase, base); //if (G.debug & G_DEBUG) - printf("cyclic %s\n", base->object->id.name); + printf("cyclic %s\n", base->object->id.name); base = sce->base.first; } @@ -1818,12 +1817,12 @@ void DAG_scene_sort(Main *bmain, Scene *sce) if (G.debug & G_DEBUG) { printf("\nordered\n"); - for (base = sce->base.first; base; base= base->next) { + for (base = sce->base.first; base; base = base->next) { printf(" %s\n", base->object->id.name); } } /* temporal...? */ - sce->recalc |= SCE_PRV_CHANGED; /* test for 3d preview */ + sce->recalc |= SCE_PRV_CHANGED; /* test for 3d preview */ } static void lib_id_recalc_tag(Main *bmain, ID *id) @@ -1841,26 +1840,26 @@ static void lib_id_recalc_data_tag(Main *bmain, ID *id) /* node was checked to have lasttime != curtime and is if type ID_OB */ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) { - Main *bmain= G.main; + Main *bmain = G.main; DagAdjList *itA; Object *ob, *obc; - int oldflag, changed=0; + int oldflag, changed = 0; unsigned int all_layer; - node->lasttime= curtime; + node->lasttime = curtime; - ob= node->ob; + ob = node->ob; if (ob && (ob->recalc & OB_RECALC_ALL)) { - all_layer= node->scelay; + all_layer = node->scelay; /* got an object node that changes, now check relations */ - for (itA = node->child; itA; itA= itA->next) { + for (itA = node->child; itA; itA = itA->next) { all_layer |= itA->lay; /* the relationship is visible */ if ((itA->lay & layer)) { // XXX || (itA->node->ob == obedit) - if (itA->node->type==ID_OB) { - obc= itA->node->ob; - oldflag= obc->recalc; + if (itA->node->type == ID_OB) { + obc = itA->node->ob; + oldflag = obc->recalc; /* got a ob->obc relation, now check if flag needs flush */ if (ob->recalc & OB_RECALC_OB) { @@ -1887,15 +1886,15 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) lib_id_recalc_data_tag(bmain, &obc->id); } } - if (oldflag!=obc->recalc) changed= 1; + if (oldflag != obc->recalc) changed = 1; } } } /* even nicer, we can clear recalc flags... */ - if ((all_layer & layer)==0) { // XXX && (ob != obedit)) { + if ((all_layer & layer) == 0) { // XXX && (ob != obedit)) { /* but existing displaylists or derivedmesh should be freed */ if (ob->recalc & OB_RECALC_DATA) - object_free_display(ob); + BKE_object_free_display(ob); ob->recalc &= ~OB_RECALC_ALL; } @@ -1904,15 +1903,15 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) /* check case where child changes and parent forcing obdata to change */ /* should be done regardless if this ob has recalc set */ /* could merge this in with loop above...? (ton) */ - for (itA = node->child; itA; itA= itA->next) { + for (itA = node->child; itA; itA = itA->next) { /* the relationship is visible */ - if ((itA->lay & layer)) { // XXX || (itA->node->ob == obedit) - if (itA->node->type==ID_OB) { - obc= itA->node->ob; + if ((itA->lay & layer)) { // XXX || (itA->node->ob == obedit) + if (itA->node->type == ID_OB) { + obc = itA->node->ob; /* child moves */ - if ((obc->recalc & OB_RECALC_ALL)==OB_RECALC_OB) { + if ((obc->recalc & OB_RECALC_ALL) == OB_RECALC_OB) { /* parent has deforming info */ - if (itA->type & (DAG_RL_OB_DATA|DAG_RL_DATA_DATA)) { + if (itA->type & (DAG_RL_OB_DATA | DAG_RL_DATA_DATA)) { // printf("parent %s changes ob %s\n", ob->id.name, obc->id.name); obc->recalc |= OB_RECALC_DATA; lib_id_recalc_data_tag(bmain, &obc->id); @@ -1923,8 +1922,8 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime) } /* we only go deeper if node not checked or something changed */ - for (itA = node->child; itA; itA= itA->next) { - if (changed || itA->node->lasttime!=curtime) + for (itA = node->child; itA; itA = itA->next) { + if (changed || itA->node->lasttime != curtime) flush_update_node(itA->node, layer, curtime); } @@ -1935,15 +1934,15 @@ static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime) { DagAdjList *itA; - node->lasttime= curtime; - node->lay= node->scelay; + node->lasttime = curtime; + node->lay = node->scelay; - for (itA = node->child; itA; itA= itA->next) { - if (itA->node->type==ID_OB) { - if (itA->node->lasttime!=curtime) { - itA->lay= flush_layer_node(sce, itA->node, curtime); // lay is only set once for each relation + for (itA = node->child; itA; itA = itA->next) { + if (itA->node->type == ID_OB) { + if (itA->node->lasttime != curtime) { + itA->lay = flush_layer_node(sce, itA->node, curtime); // lay is only set once for each relation } - else itA->lay= itA->node->lay; + else itA->lay = itA->node->lay; node->lay |= itA->lay; } @@ -1955,16 +1954,16 @@ static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime) /* node was checked to have lasttime != curtime, and is of type ID_OB */ static void flush_pointcache_reset(Scene *scene, DagNode *node, int curtime, int reset) { - Main *bmain= G.main; + Main *bmain = G.main; DagAdjList *itA; Object *ob; - node->lasttime= curtime; + node->lasttime = curtime; - for (itA = node->child; itA; itA= itA->next) { - if (itA->node->type==ID_OB) { - if (itA->node->lasttime!=curtime) { - ob= (Object*)(itA->node->ob); + for (itA = node->child; itA; itA = itA->next) { + if (itA->node->type == ID_OB) { + if (itA->node->lasttime != curtime) { + ob = (Object *)(itA->node->ob); if (reset || (ob->recalc & OB_RECALC_ALL)) { if (BKE_ptcache_object_reset(scene, ob, PTCACHE_RESET_DEPSGRAPH)) { @@ -1989,18 +1988,18 @@ static void dag_scene_flush_layers(Scene *sce, int lay) Base *base; int lasttime; - firstnode= sce->theDag->DagNode.first; // always scene node + firstnode = sce->theDag->DagNode.first; // always scene node - for (itA = firstnode->child; itA; itA= itA->next) - itA->lay= 0; + for (itA = firstnode->child; itA; itA = itA->next) + itA->lay = 0; - sce->theDag->time++; // so we know which nodes were accessed - lasttime= sce->theDag->time; + sce->theDag->time++; // so we know which nodes were accessed + lasttime = sce->theDag->time; /* update layer flags in nodes */ - for (base= sce->base.first; base; base= base->next) { - node= dag_get_node(sce->theDag, base->object); - node->scelay= base->object->lay; + for (base = sce->base.first; base; base = base->next) { + node = dag_get_node(sce->theDag, base->object); + node->scelay = base->object->lay; } /* ensure cameras are set as if they are on a visible layer, because @@ -2008,7 +2007,7 @@ static void dag_scene_flush_layers(Scene *sce, int lay) * * XXX, this wont work for local view / unlocked camera's */ if (sce->camera) { - node= dag_get_node(sce->theDag, sce->camera); + node = dag_get_node(sce->theDag, sce->camera); node->scelay |= lay; } @@ -2016,9 +2015,9 @@ static void dag_scene_flush_layers(Scene *sce, int lay) { TimeMarker *m; - for (m= sce->markers.first; m; m= m->next) { + for (m = sce->markers.first; m; m = m->next) { if (m->camera) { - node= dag_get_node(sce->theDag, m->camera); + node = dag_get_node(sce->theDag, m->camera); node->scelay |= lay; } } @@ -2026,8 +2025,8 @@ static void dag_scene_flush_layers(Scene *sce, int lay) #endif /* flush layer nodes to dependencies */ - for (itA = firstnode->child; itA; itA= itA->next) - if (itA->node->lasttime!=lasttime && itA->node->type==ID_OB) + for (itA = firstnode->child; itA; itA = itA->next) + if (itA->node->lasttime != lasttime && itA->node->type == ID_OB) flush_layer_node(sce, itA->node, lasttime); } @@ -2036,16 +2035,16 @@ static void dag_tag_renderlayers(Scene *sce, unsigned int lay) if (sce->nodetree) { bNode *node; Base *base; - unsigned int lay_changed= 0; + unsigned int lay_changed = 0; - for (base= sce->base.first; base; base= base->next) + for (base = sce->base.first; base; base = base->next) if (base->lay & lay) if (base->object->recalc) lay_changed |= base->lay; - for (node= sce->nodetree->nodes.first; node; node= node->next) { - if (node->id==(ID *)sce) { - SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1); + for (node = sce->nodetree->nodes.first; node; node = node->next) { + if (node->id == (ID *)sce) { + SceneRenderLayer *srl = BLI_findlink(&sce->r.layers, node->custom1); if (srl && (srl->lay & lay_changed)) nodeUpdate(sce->nodetree, node); } @@ -2061,30 +2060,30 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho Object *ob; int lasttime; - if (sce->theDag==NULL) { + if (sce->theDag == NULL) { printf("DAG zero... not allowed to happen!\n"); DAG_scene_sort(bmain, sce); } - firstnode= sce->theDag->DagNode.first; // always scene node + firstnode = sce->theDag->DagNode.first; // always scene node /* first we flush the layer flags */ dag_scene_flush_layers(sce, lay); /* then we use the relationships + layer info to flush update events */ - sce->theDag->time++; // so we know which nodes were accessed - lasttime= sce->theDag->time; - for (itA = firstnode->child; itA; itA= itA->next) - if (itA->node->lasttime!=lasttime && itA->node->type==ID_OB) + sce->theDag->time++; // so we know which nodes were accessed + lasttime = sce->theDag->time; + for (itA = firstnode->child; itA; itA = itA->next) + if (itA->node->lasttime != lasttime && itA->node->type == ID_OB) flush_update_node(itA->node, lay, lasttime); /* if update is not due to time change, do pointcache clears */ if (!time) { - sce->theDag->time++; // so we know which nodes were accessed - lasttime= sce->theDag->time; - for (itA = firstnode->child; itA; itA= itA->next) { - if (itA->node->lasttime!=lasttime && itA->node->type==ID_OB) { - ob= (Object*)(itA->node->ob); + sce->theDag->time++; // so we know which nodes were accessed + lasttime = sce->theDag->time; + for (itA = firstnode->child; itA; itA = itA->next) { + if (itA->node->lasttime != lasttime && itA->node->type == ID_OB) { + ob = (Object *)(itA->node->ob); if (ob->recalc & OB_RECALC_ALL) { if (BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH)) { @@ -2108,7 +2107,7 @@ static int object_modifiers_use_time(Object *ob) ModifierData *md; /* check if a modifier in modifier stack needs time input */ - for (md=ob->modifiers.first; md; md=md->next) + for (md = ob->modifiers.first; md; md = md->next) if (modifier_dependsOnTime(md)) return 1; @@ -2147,14 +2146,14 @@ static short animdata_use_time(AnimData *adt) { NlaTrack *nlt; - if (adt==NULL) return 0; + if (adt == NULL) return 0; /* check action - only if assigned, and it has anim curves */ if (adt->action && adt->action->curves.first) return 1; /* check NLA tracks + strips */ - for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) { + for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) { if (nlt->strips.first) return 1; } @@ -2183,8 +2182,8 @@ static void dag_object_time_update_flags(Object *ob) { if (ob->constraints.first) { bConstraint *con; - for (con = ob->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = ob->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; @@ -2196,7 +2195,7 @@ static void dag_object_time_update_flags(Object *ob) else if (cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { if (ct->tar) { ob->recalc |= OB_RECALC_OB; break; @@ -2213,7 +2212,7 @@ static void dag_object_time_update_flags(Object *ob) if (ob->parent) { /* motion path or bone child */ - if (ob->parent->type==OB_CURVE || ob->parent->type==OB_ARMATURE) ob->recalc |= OB_RECALC_OB; + if (ob->parent->type == OB_CURVE || ob->parent->type == OB_ARMATURE) ob->recalc |= OB_RECALC_OB; } #if 0 // XXX old animation system @@ -2221,7 +2220,7 @@ static void dag_object_time_update_flags(Object *ob) if (ob->dup_group) { bActionStrip *strip; /* this case is for groups with nla, whilst nla target has no action or nla */ - for (strip= ob->nlastrips.first; strip; strip= strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { if (strip->object) strip->object->recalc |= OB_RECALC_ALL; } @@ -2234,20 +2233,20 @@ static void dag_object_time_update_flags(Object *ob) ob->adt->recalc |= ADT_RECALC_ANIM; } - if ((ob->adt) && (ob->type==OB_ARMATURE)) ob->recalc |= OB_RECALC_DATA; + if ((ob->adt) && (ob->type == OB_ARMATURE)) ob->recalc |= OB_RECALC_DATA; if (object_modifiers_use_time(ob)) ob->recalc |= OB_RECALC_DATA; if ((ob->pose) && (ob->pose->flag & POSE_CONSTRAINTS_TIMEDEPEND)) ob->recalc |= OB_RECALC_DATA; { - AnimData *adt= BKE_animdata_from_id((ID *)ob->data); + AnimData *adt = BKE_animdata_from_id((ID *)ob->data); Mesh *me; Curve *cu; Lattice *lt; switch (ob->type) { case OB_MESH: - me= ob->data; + me = ob->data; if (me->key) { if (!(ob->shapeflag & OB_SHAPE_LOCK)) { ob->recalc |= OB_RECALC_DATA; @@ -2258,7 +2257,7 @@ static void dag_object_time_update_flags(Object *ob) break; case OB_CURVE: case OB_SURF: - cu= ob->data; + cu = ob->data; if (cu->key) { if (!(ob->shapeflag & OB_SHAPE_LOCK)) { ob->recalc |= OB_RECALC_DATA; @@ -2266,18 +2265,18 @@ static void dag_object_time_update_flags(Object *ob) } break; case OB_FONT: - cu= ob->data; - if (cu->nurb.first==NULL && cu->str && cu->vfont) + cu = ob->data; + if (cu->nurb.first == NULL && cu->str && cu->vfont) ob->recalc |= OB_RECALC_DATA; break; case OB_LATTICE: - lt= ob->data; + lt = ob->data; if (lt->key) { if (!(ob->shapeflag & OB_SHAPE_LOCK)) { ob->recalc |= OB_RECALC_DATA; } } - break; + break; case OB_MBALL: if (ob->transflag & OB_DUPLI) ob->recalc |= OB_RECALC_DATA; break; @@ -2289,9 +2288,9 @@ static void dag_object_time_update_flags(Object *ob) } if (ob->particlesystem.first) { - ParticleSystem *psys= ob->particlesystem.first; + ParticleSystem *psys = ob->particlesystem.first; - for (; psys; psys=psys->next) { + for (; psys; psys = psys->next) { if (psys_check_enabled(ob, psys)) { ob->recalc |= OB_RECALC_DATA; break; @@ -2318,7 +2317,7 @@ void DAG_scene_update_flags(Main *bmain, Scene *scene, unsigned int lay, const s /* set ob flags where animated systems are */ for (SETLOOPER(scene, sce_iter, base)) { - ob= base->object; + ob = base->object; if (do_time) { /* now if DagNode were part of base, the node->lay could be checked... */ @@ -2333,22 +2332,22 @@ void DAG_scene_update_flags(Main *bmain, Scene *scene, unsigned int lay, const s if (do_time) { /* we do groups each once */ - for (group= bmain->group.first; group; group= group->id.next) { + for (group = bmain->group.first; group; group = group->id.next) { if (group->id.flag & LIB_DOIT) { - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { dag_object_time_update_flags(go->ob); } } } } - for (sce_iter= scene; sce_iter; sce_iter= sce_iter->set) + for (sce_iter = scene; sce_iter; sce_iter = sce_iter->set) DAG_scene_flush_update(bmain, sce_iter, lay, 1); if (do_time) { /* test: set time flag, to disable baked systems to update */ for (SETLOOPER(scene, sce_iter, base)) { - ob= base->object; + ob = base->object; if (ob->recalc) ob->recalc |= OB_RECALC_TIME; } @@ -2359,10 +2358,10 @@ void DAG_scene_update_flags(Main *bmain, Scene *scene, unsigned int lay, const s } /* and store the info in groupobject */ - for (group= bmain->group.first; group; group= group->id.next) { + for (group = bmain->group.first; group; group = group->id.next) { if (group->id.flag & LIB_DOIT) { - for (go= group->gobject.first; go; go= go->next) { - go->recalc= go->ob->recalc; + for (go = group->gobject.first; go; go = go->next) { + go->recalc = go->ob->recalc; // printf("ob %s recalc %d\n", go->ob->id.name, go->recalc); } group->id.flag &= ~LIB_DOIT; @@ -2379,22 +2378,22 @@ static void dag_current_scene_layers(Main *bmain, Scene **sce, unsigned int *lay /* only one scene supported currently, making more scenes work * correctly requires changes beyond just the dependency graph */ - *sce= NULL; - *lay= 0; + *sce = NULL; + *lay = 0; - if ((wm= bmain->wm.first)) { + if ((wm = bmain->wm.first)) { /* if we have a windowmanager, look into windows */ - for (win=wm->windows.first; win; win=win->next) { + for (win = wm->windows.first; win; win = win->next) { if (win->screen) { - if (!*sce) *sce= win->screen->scene; + if (!*sce) *sce = win->screen->scene; *lay |= BKE_screen_visible_layers(win->screen, win->screen->scene); } } } else { /* if not, use the first sce */ - *sce= bmain->scene.first; - if (*sce) *lay= (*sce)->lay; + *sce = bmain->scene.first; + if (*sce) *lay = (*sce)->lay; /* XXX for background mode, we should get the scene * from somewhere, for the -S option, but it's in @@ -2434,9 +2433,9 @@ void DAG_on_visible_update(Main *bmain, const short do_time) dag_scene_flush_layers(scene, lay); for (SETLOOPER(scene, sce_iter, base)) { - ob= base->object; - node= (sce_iter->theDag)? dag_get_node(sce_iter->theDag, ob): NULL; - oblay= (node)? node->lay: ob->lay; + ob = base->object; + node = (sce_iter->theDag) ? dag_get_node(sce_iter->theDag, ob) : NULL; + oblay = (node) ? node->lay : ob->lay; if ((oblay & lay) & ~scene->lay_updated) { if (ELEM6(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL, OB_LATTICE)) @@ -2446,9 +2445,9 @@ void DAG_on_visible_update(Main *bmain, const short do_time) } } - for (group= bmain->group.first; group; group= group->id.next) { + for (group = bmain->group.first; group; group = group->id.next) { if (group->id.flag & LIB_DOIT) { - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (ELEM6(go->ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL, OB_LATTICE)) go->ob->recalc |= OB_RECALC_DATA; if (go->ob->proxy_from) @@ -2472,7 +2471,7 @@ static void dag_id_flush_update__isDependentTexture(void *userData, Object *UNUS { struct { ID *id; int is_dependent; } *data = userData; - if (*idpoin && GS((*idpoin)->name)==ID_TE) { + if (*idpoin && GS((*idpoin)->name) == ID_TE) { if (data->id == (*idpoin)) data->is_dependent = 1; } @@ -2480,8 +2479,8 @@ static void dag_id_flush_update__isDependentTexture(void *userData, Object *UNUS static void dag_id_flush_update(Scene *sce, ID *id) { - Main *bmain= G.main; - Object *obt, *ob= NULL; + Main *bmain = G.main; + Object *obt, *ob = NULL; short idtype; /* here we flush a few things before actual scene wide flush, mostly @@ -2489,27 +2488,27 @@ static void dag_id_flush_update(Scene *sce, ID *id) /* set flags & pointcache for object */ if (GS(id->name) == ID_OB) { - ob= (Object*)id; + ob = (Object *)id; BKE_ptcache_object_reset(sce, ob, PTCACHE_RESET_DEPSGRAPH); if (ob->recalc & OB_RECALC_DATA) { /* all users of this ob->data should be checked */ - id= ob->data; + id = ob->data; /* no point in trying in this cases */ if (id && id->us <= 1) { dag_editors_id_update(bmain, id); - id= NULL; + id = NULL; } } } /* set flags & pointcache for object data */ if (id) { - idtype= GS(id->name); + idtype = GS(id->name); if (ELEM8(idtype, ID_ME, ID_CU, ID_MB, ID_LA, ID_LT, ID_CA, ID_AR, ID_SPK)) { - for (obt=bmain->object.first; obt; obt= obt->id.next) { + for (obt = bmain->object.first; obt; obt = obt->id.next) { if (!(ob && obt == ob) && obt->data == id) { obt->recalc |= OB_RECALC_DATA; lib_id_recalc_data_tag(bmain, &obt->id); @@ -2520,10 +2519,10 @@ static void dag_id_flush_update(Scene *sce, ID *id) /* set flags based on textures - can influence depgraph via modifiers */ if (idtype == ID_TE) { - for (obt=bmain->object.first; obt; obt= obt->id.next) { + for (obt = bmain->object.first; obt; obt = obt->id.next) { struct { ID *id; int is_dependent; } data; - data.id= id; - data.is_dependent= 0; + data.id = id; + data.is_dependent = 0; modifiers_foreachIDLink(obt, dag_id_flush_update__isDependentTexture, &data); if (data.is_dependent) { @@ -2536,11 +2535,11 @@ static void dag_id_flush_update(Scene *sce, ID *id) ParticleSystem *psys = obt->particlesystem.first; MTex **mtexp, *mtex; int a; - for (; psys; psys=psys->next) { + for (; psys; psys = psys->next) { mtexp = psys->part->mtex; - for (a=0; atex == (Tex*)id) { + if (mtex && mtex->tex == (Tex *)id) { obt->recalc |= OB_RECALC_DATA; lib_id_recalc_data_tag(bmain, &obt->id); @@ -2559,10 +2558,10 @@ static void dag_id_flush_update(Scene *sce, ID *id) /* set flags based on ShapeKey */ if (idtype == ID_KE) { - for (obt=bmain->object.first; obt; obt= obt->id.next) { - Key *key= ob_get_key(obt); + for (obt = bmain->object.first; obt; obt = obt->id.next) { + Key *key = ob_get_key(obt); if (!(ob && obt == ob) && ((ID *)key == id)) { - obt->flag |= (OB_RECALC_OB|OB_RECALC_DATA); + obt->flag |= (OB_RECALC_OB | OB_RECALC_DATA); lib_id_recalc_tag(bmain, &obt->id); lib_id_recalc_data_tag(bmain, &obt->id); BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH); @@ -2573,19 +2572,23 @@ static void dag_id_flush_update(Scene *sce, ID *id) /* set flags based on particle settings */ if (idtype == ID_PA) { ParticleSystem *psys; - for (obt=bmain->object.first; obt; obt= obt->id.next) - for (psys=obt->particlesystem.first; psys; psys=psys->next) + for (obt = bmain->object.first; obt; obt = obt->id.next) + for (psys = obt->particlesystem.first; psys; psys = psys->next) if (&psys->part->id == id) BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH); } if (idtype == ID_MC) { - for (obt=bmain->object.first; obt; obt= obt->id.next) { + MovieClip *clip = (MovieClip *) id; + + BKE_tracking_dopesheet_tag_update(&clip->tracking); + + for (obt = bmain->object.first; obt; obt = obt->id.next) { bConstraint *con; - for (con = obt->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = obt->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); if (ELEM3(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER, - CONSTRAINT_TYPE_OBJECTSOLVER)) + CONSTRAINT_TYPE_OBJECTSOLVER)) { obt->recalc |= OB_RECALC_OB; break; @@ -2596,8 +2599,8 @@ static void dag_id_flush_update(Scene *sce, ID *id) if (sce->nodetree) { bNode *node; - for (node= sce->nodetree->nodes.first; node; node= node->next) { - if (node->id==id) { + for (node = sce->nodetree->nodes.first; node; node = node->next) { + if (node->id == id) { nodeUpdate(sce->nodetree, node); } } @@ -2620,7 +2623,7 @@ static void dag_id_flush_update(Scene *sce, ID *id) * so it should happen tracking-related constraints recalculation * when camera is changing (sergey) */ if (sce->camera && &sce->camera->id == id) { - MovieClip *clip = object_get_movieclip(sce, sce->camera, 1); + MovieClip *clip = BKE_object_movieclip_get(sce, sce->camera, 1); if (clip) dag_id_flush_update(sce, &clip->id); @@ -2653,8 +2656,8 @@ void DAG_ids_flush_tagged(Main *bmain) /* we tag based on first ID type character to avoid * looping over all ID's in case there are no tags */ if (id && bmain->id_tag_update[id->name[0]]) { - for (; id; id=id->next) { - if (id->flag & (LIB_ID_RECALC|LIB_ID_RECALC_DATA)) { + for (; id; id = id->next) { + if (id->flag & (LIB_ID_RECALC | LIB_ID_RECALC_DATA)) { dag_id_flush_update(sce, id); do_flush = 1; } @@ -2682,7 +2685,7 @@ void DAG_ids_check_recalc(Main *bmain, Scene *scene, int time) /* we tag based on first ID type character to avoid * looping over all ID's in case there are no tags */ if (id && bmain->id_tag_update[id->name[0]]) { - updated= 1; + updated = 1; break; } } @@ -2705,9 +2708,9 @@ void DAG_ids_clear_recalc(Main *bmain) /* we tag based on first ID type character to avoid * looping over all ID's in case there are no tags */ if (id && bmain->id_tag_update[id->name[0]]) { - for (; id; id=id->next) - if (id->flag & (LIB_ID_RECALC|LIB_ID_RECALC_DATA)) - id->flag &= ~(LIB_ID_RECALC|LIB_ID_RECALC_DATA); + for (; id; id = id->next) + if (id->flag & (LIB_ID_RECALC | LIB_ID_RECALC_DATA)) + id->flag &= ~(LIB_ID_RECALC | LIB_ID_RECALC_DATA); } } @@ -2716,15 +2719,15 @@ void DAG_ids_clear_recalc(Main *bmain) void DAG_id_tag_update(ID *id, short flag) { - Main *bmain= G.main; + Main *bmain = G.main; - if (id==NULL) return; + if (id == NULL) return; /* tag ID for update */ if (flag) { if (flag & OB_RECALC_OB) lib_id_recalc_tag(bmain, id); - if (flag & (OB_RECALC_DATA|PSYS_RECALC)) + if (flag & (OB_RECALC_DATA | PSYS_RECALC)) lib_id_recalc_data_tag(bmain, id); } else @@ -2737,14 +2740,14 @@ void DAG_id_tag_update(ID *id, short flag) if (idtype == ID_OB) { /* only quick tag */ - ob = (Object*)id; + ob = (Object *)id; ob->recalc |= (flag & OB_RECALC_ALL); } else if (idtype == ID_PA) { ParticleSystem *psys; /* this is weak still, should be done delayed as well */ - for (ob=bmain->object.first; ob; ob=ob->id.next) { - for (psys=ob->particlesystem.first; psys; psys=psys->next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { + for (psys = ob->particlesystem.first; psys; psys = psys->next) { if (&psys->part->id == id) { ob->recalc |= (flag & OB_RECALC_ALL); psys->recalc |= (flag & PSYS_RECALC); @@ -2764,12 +2767,12 @@ void DAG_id_tag_update(ID *id, short flag) void DAG_id_type_tag(struct Main *bmain, short idtype) { - bmain->id_tag_update[((char*)&idtype)[0]] = 1; + bmain->id_tag_update[((char *)&idtype)[0]] = 1; } int DAG_id_type_tagged(Main *bmain, short idtype) { - return bmain->id_tag_update[((char*)&idtype)[0]]; + return bmain->id_tag_update[((char *)&idtype)[0]]; } #if 0 // UNUSED @@ -2779,22 +2782,22 @@ static int parent_check_node(DagNode *node, int curtime) { DagAdjList *itA; - node->lasttime= curtime; + node->lasttime = curtime; - if (node->color==DAG_GRAY) + if (node->color == DAG_GRAY) return DAG_GRAY; - for (itA = node->child; itA; itA= itA->next) { - if (itA->node->type==ID_OB) { + for (itA = node->child; itA; itA = itA->next) { + if (itA->node->type == ID_OB) { - if (itA->node->color==DAG_GRAY) + if (itA->node->color == DAG_GRAY) return DAG_GRAY; /* descend if not done */ - if (itA->node->lasttime!=curtime) { - itA->node->color= parent_check_node(itA->node, curtime); + if (itA->node->lasttime != curtime) { + itA->node->color = parent_check_node(itA->node, curtime); - if (itA->node->color==DAG_GRAY) + if (itA->node->color == DAG_GRAY) return DAG_GRAY; } } @@ -2809,7 +2812,7 @@ static int parent_check_node(DagNode *node, int curtime) /* we assume its an armature with pose */ void DAG_pose_sort(Object *ob) { - bPose *pose= ob->pose; + bPose *pose = ob->pose; bPoseChannel *pchan; bConstraint *con; DagNode *node; @@ -2822,12 +2825,12 @@ void DAG_pose_sort(Object *ob) int skip = 0; dag = dag_init(); - ugly_hack_sorry= 0; // no ID structs + ugly_hack_sorry = 0; // no ID structs - rootnode = dag_add_node(dag, NULL); // node->ob becomes NULL + rootnode = dag_add_node(dag, NULL); // node->ob becomes NULL /* we add the hierarchy and the constraints */ - for (pchan = pose->chanbase.first; pchan; pchan= pchan->next) { + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { int addtoroot = 1; node = dag_get_node(dag, pchan); @@ -2837,40 +2840,40 @@ void DAG_pose_sort(Object *ob) dag_add_relation(dag, node2, node, 0, "Parent Relation"); addtoroot = 0; } - for (con = pchan->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = pchan->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { - if (ct->tar==ob && ct->subtarget[0]) { - bPoseChannel *target= get_pose_channel(ob->pose, ct->subtarget); + for (ct = targets.first; ct; ct = ct->next) { + if (ct->tar == ob && ct->subtarget[0]) { + bPoseChannel *target = BKE_pose_channel_find_name(ob->pose, ct->subtarget); if (target) { - node2= dag_get_node(dag, target); + node2 = dag_get_node(dag, target); dag_add_relation(dag, node2, node, 0, "Pose Constraint"); - if (con->type==CONSTRAINT_TYPE_KINEMATIC) { + if (con->type == CONSTRAINT_TYPE_KINEMATIC) { bKinematicConstraint *data = (bKinematicConstraint *)con->data; bPoseChannel *parchan; - int segcount= 0; + int segcount = 0; /* exclude tip from chain? */ if (!(data->flag & CONSTRAINT_IK_TIP)) - parchan= pchan->parent; + parchan = pchan->parent; else - parchan= pchan; + parchan = pchan; /* Walk to the chain's root */ while (parchan) { - node3= dag_get_node(dag, parchan); + node3 = dag_get_node(dag, parchan); dag_add_relation(dag, node2, node3, 0, "IK Constraint"); segcount++; - if (segcount==data->rootbone || segcount>255) break; // 255 is weak - parchan= parchan->parent; + if (segcount == data->rootbone || segcount > 255) break; // 255 is weak + parchan = parchan->parent; } } } @@ -2881,7 +2884,7 @@ void DAG_pose_sort(Object *ob) cti->flush_constraint_targets(con, &targets, 1); } } - if (addtoroot == 1 ) { + if (addtoroot == 1) { dag_add_relation(dag, rootnode, node, 0, "Root Bone Relation"); } } @@ -2889,12 +2892,12 @@ void DAG_pose_sort(Object *ob) dag_check_cycle(dag); /* now we try to sort... */ - tempbase.first= tempbase.last= NULL; + tempbase.first = tempbase.last = NULL; nqueue = queue_create(DAGQUEUEALLOC); /* tag nodes unchecked */ - for (node = dag->DagNode.first; node; node= node->next) + for (node = dag->DagNode.first; node; node = node->next) node->color = DAG_WHITE; rootnode->color = DAG_GRAY; @@ -2919,7 +2922,7 @@ void DAG_pose_sort(Object *ob) if (!skip) { if (node) { node = pop_queue(nqueue); - if (node->ob == NULL) // we are done + if (node->ob == NULL) // we are done break; node->color = DAG_BLACK; @@ -2932,7 +2935,7 @@ void DAG_pose_sort(Object *ob) /* temporal correction for circular dependencies */ while (pose->chanbase.first) { - pchan= pose->chanbase.first; + pchan = pose->chanbase.first; BLI_remlink(&pose->chanbase, pchan); BLI_addhead(&tempbase, pchan); @@ -2950,7 +2953,7 @@ void DAG_pose_sort(Object *ob) free_forest(dag); MEM_freeN(dag); - ugly_hack_sorry= 1; + ugly_hack_sorry = 1; } /* ************************ DAG DEBUGGING ********************* */ @@ -2958,17 +2961,17 @@ void DAG_pose_sort(Object *ob) void DAG_print_dependencies(Main *bmain, Scene *scene, Object *ob) { /* utility for debugging dependencies */ - dag_print_dependencies= 1; + dag_print_dependencies = 1; if (ob && (ob->mode & OB_MODE_POSE)) { - printf("\nDEPENDENCY RELATIONS for %s\n\n", ob->id.name+2); + printf("\nDEPENDENCY RELATIONS for %s\n\n", ob->id.name + 2); DAG_pose_sort(ob); } else { - printf("\nDEPENDENCY RELATIONS for %s\n\n", scene->id.name+2); + printf("\nDEPENDENCY RELATIONS for %s\n\n", scene->id.name + 2); DAG_scene_sort(bmain, scene); } - dag_print_dependencies= 0; + dag_print_dependencies = 0; } diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 1411c910894..a3f5c5c23c6 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -64,7 +64,7 @@ static void boundbox_displist(Object *ob); -void free_disp_elem(DispList *dl) +void BKE_displist_elem_free(DispList *dl) { if (dl) { if (dl->verts) MEM_freeN(dl->verts); @@ -77,84 +77,87 @@ void free_disp_elem(DispList *dl) } } -void freedisplist(ListBase *lb) +void BKE_displist_free(ListBase *lb) { DispList *dl; - dl= lb->first; + dl = lb->first; while (dl) { BLI_remlink(lb, dl); - free_disp_elem(dl); - dl= lb->first; + BKE_displist_elem_free(dl); + dl = lb->first; } } -DispList *find_displist_create(ListBase *lb, int type) +DispList *BKE_displist_find_or_create(ListBase *lb, int type) { DispList *dl; - - dl= lb->first; + + dl = lb->first; while (dl) { - if (dl->type==type) return dl; - dl= dl->next; + if (dl->type == type) + return dl; + dl = dl->next; } - dl= MEM_callocN(sizeof(DispList), "find_disp"); - dl->type= type; + dl = MEM_callocN(sizeof(DispList), "find_disp"); + dl->type = type; BLI_addtail(lb, dl); return dl; } -DispList *find_displist(ListBase *lb, int type) +DispList *BKE_displist_find(ListBase *lb, int type) { DispList *dl; - - dl= lb->first; + + dl = lb->first; while (dl) { - if (dl->type==type) return dl; - dl= dl->next; + if (dl->type == type) + return dl; + dl = dl->next; } return NULL; } -int displist_has_faces(ListBase *lb) +int BKE_displist_has_faces(ListBase *lb) { DispList *dl; - for (dl= lb->first; dl; dl= dl->next) { + + for (dl = lb->first; dl; dl = dl->next) { if (ELEM3(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) { - return 1; + return TRUE; } } - return 0; + + return FALSE; } -void copy_displist(ListBase *lbn, ListBase *lb) +void BKE_displist_copy(ListBase *lbn, ListBase *lb) { DispList *dln, *dl; - - freedisplist(lbn); - - dl= lb->first; + + BKE_displist_free(lbn); + + dl = lb->first; while (dl) { - - dln= MEM_dupallocN(dl); + dln = MEM_dupallocN(dl); BLI_addtail(lbn, dln); - dln->verts= MEM_dupallocN(dl->verts); - dln->nors= MEM_dupallocN(dl->nors); - dln->index= MEM_dupallocN(dl->index); - dln->col1= MEM_dupallocN(dl->col1); - dln->col2= MEM_dupallocN(dl->col2); + dln->verts = MEM_dupallocN(dl->verts); + dln->nors = MEM_dupallocN(dl->nors); + dln->index = MEM_dupallocN(dl->index); + dln->col1 = MEM_dupallocN(dl->col1); + dln->col2 = MEM_dupallocN(dl->col2); if (dl->bevelSplitFlag) - dln->bevelSplitFlag= MEM_dupallocN(dl->bevelSplitFlag); + dln->bevelSplitFlag = MEM_dupallocN(dl->bevelSplitFlag); - dl= dl->next; + dl = dl->next; } } -void addnormalsDispList(ListBase *lb) +void BKE_displist_normals_add(ListBase *lb) { DispList *dl = NULL; float *vdata, *ndata, nor[3]; @@ -162,117 +165,118 @@ void addnormalsDispList(ListBase *lb) float *n1, *n2, *n3, *n4; int a, b, p1, p2, p3, p4; + dl = lb->first; - dl= lb->first; - while (dl) { - if (dl->type==DL_INDEX3) { - if (dl->nors==NULL) { - dl->nors= MEM_callocN(sizeof(float)*3, "dlnors"); - if (dl->verts[2] < 0.0f) dl->nors[2]= -1.0f; - else dl->nors[2]= 1.0f; + if (dl->type == DL_INDEX3) { + if (dl->nors == NULL) { + dl->nors = MEM_callocN(sizeof(float) * 3, "dlnors"); + + if (dl->verts[2] < 0.0f) + dl->nors[2] = -1.0f; + else + dl->nors[2] = 1.0f; } } - else if (dl->type==DL_SURF) { - if (dl->nors==NULL) { - dl->nors= MEM_callocN(sizeof(float)*3*dl->nr*dl->parts, "dlnors"); - - vdata= dl->verts; - ndata= dl->nors; - - for (a=0; aparts; a++) { - - if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0) + else if (dl->type == DL_SURF) { + if (dl->nors == NULL) { + dl->nors = MEM_callocN(sizeof(float) * 3 * dl->nr * dl->parts, "dlnors"); + + vdata = dl->verts; + ndata = dl->nors; + + for (a = 0; a < dl->parts; a++) { + + if (BKE_displist_surfindex_get(dl, a, &b, &p1, &p2, &p3, &p4) == 0) break; - - v1= vdata+ 3*p1; - n1= ndata+ 3*p1; - v2= vdata+ 3*p2; - n2= ndata+ 3*p2; - v3= vdata+ 3*p3; - n3= ndata+ 3*p3; - v4= vdata+ 3*p4; - n4= ndata+ 3*p4; - - for (; bnr; b++) { - + + v1 = vdata + 3 * p1; + n1 = ndata + 3 * p1; + v2 = vdata + 3 * p2; + n2 = ndata + 3 * p2; + v3 = vdata + 3 * p3; + n3 = ndata + 3 * p3; + v4 = vdata + 3 * p4; + n4 = ndata + 3 * p4; + + for (; b < dl->nr; b++) { normal_quad_v3(nor, v1, v3, v4, v2); - + add_v3_v3(n1, nor); add_v3_v3(n2, nor); add_v3_v3(n3, nor); add_v3_v3(n4, nor); - - v2= v1; v1+= 3; - v4= v3; v3+= 3; - n2= n1; n1+= 3; - n4= n3; n3+= 3; + + v2 = v1; v1 += 3; + v4 = v3; v3 += 3; + n2 = n1; n1 += 3; + n4 = n3; n3 += 3; } } - a= dl->parts*dl->nr; - v1= ndata; + a = dl->parts * dl->nr; + v1 = ndata; while (a--) { normalize_v3(v1); - v1+= 3; + v1 += 3; } } } - dl= dl->next; + dl = dl->next; } } -void count_displist(ListBase *lb, int *totvert, int *totface) +void BKE_displist_count(ListBase *lb, int *totvert, int *totface) { DispList *dl; - - dl= lb->first; + + dl = lb->first; while (dl) { - switch (dl->type) { case DL_SURF: - *totvert+= dl->nr*dl->parts; - *totface+= (dl->nr-1)*(dl->parts-1); + *totvert += dl->nr * dl->parts; + *totface += (dl->nr - 1) * (dl->parts - 1); break; case DL_INDEX3: case DL_INDEX4: - *totvert+= dl->nr; - *totface+= dl->parts; + *totvert += dl->nr; + *totface += dl->parts; break; case DL_POLY: case DL_SEGM: - *totvert+= dl->nr*dl->parts; + *totvert += dl->nr * dl->parts; + break; } - - dl= dl->next; + + dl = dl->next; } } -int surfindex_displist(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4) +int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4) { - if ((dl->flag & DL_CYCL_V)==0 && a==(dl->parts)-1) { + if ((dl->flag & DL_CYCL_V) == 0 && a == (dl->parts) - 1) { return 0; } - + if (dl->flag & DL_CYCL_U) { - (*p1)= dl->nr*a; - (*p2)= (*p1)+ dl->nr-1; - (*p3)= (*p1)+ dl->nr; - (*p4)= (*p2)+ dl->nr; - (*b)= 0; + (*p1) = dl->nr * a; + (*p2) = (*p1) + dl->nr - 1; + (*p3) = (*p1) + dl->nr; + (*p4) = (*p2) + dl->nr; + (*b) = 0; } else { - (*p2)= dl->nr*a; - (*p1)= (*p2)+1; - (*p4)= (*p2)+ dl->nr; - (*p3)= (*p1)+ dl->nr; - (*b)= 1; + (*p2) = dl->nr * a; + (*p1) = (*p2) + 1; + (*p4) = (*p2) + dl->nr; + (*p3) = (*p1) + dl->nr; + (*b) = 1; } - - if ( (dl->flag & DL_CYCL_V) && a==dl->parts-1) { - (*p3)-= dl->nr*dl->parts; - (*p4)-= dl->nr*dl->parts; + + if ((dl->flag & DL_CYCL_V) && a == dl->parts - 1) { + (*p3) -= dl->nr * dl->parts; + (*p4) -= dl->nr * dl->parts; } - + return 1; } @@ -286,239 +290,246 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase, i BPoint *bp; float *data; int a, len, resolu; - - nu= nubase->first; + + nu = nubase->first; while (nu) { - if (nu->hide==0) { - - if (forRender && cu->resolu_ren!=0) - resolu= cu->resolu_ren; + if (nu->hide == 0) { + if (forRender && cu->resolu_ren != 0) + resolu = cu->resolu_ren; else - resolu= nu->resolu; - - if (!BKE_nurb_check_valid_u(nu)); + resolu = nu->resolu; + + if (!BKE_nurb_check_valid_u(nu)) ; else if (nu->type == CU_BEZIER) { - /* count */ - len= 0; - a= nu->pntsu-1; + len = 0; + a = nu->pntsu - 1; if (nu->flagu & CU_NURB_CYCLIC) a++; - prevbezt= nu->bezt; - bezt= prevbezt+1; + prevbezt = nu->bezt; + bezt = prevbezt + 1; while (a--) { - if (a==0 && (nu->flagu & CU_NURB_CYCLIC)) bezt= nu->bezt; - - if (prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) len++; - else len+= resolu; - - if (a==0 && (nu->flagu & CU_NURB_CYCLIC)==0) len++; - - prevbezt= bezt; + if (a == 0 && (nu->flagu & CU_NURB_CYCLIC)) + bezt = nu->bezt; + + if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) + len++; + else + len += resolu; + + if (a == 0 && (nu->flagu & CU_NURB_CYCLIC) == 0) + len++; + + prevbezt = bezt; bezt++; } - - dl= MEM_callocN(sizeof(DispList), "makeDispListbez"); - /* len+1 because of 'forward_diff_bezier' function */ - dl->verts= MEM_callocN((len+1)*3*sizeof(float), "dlverts"); - BLI_addtail(dispbase, dl); - dl->parts= 1; - dl->nr= len; - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; - data= dl->verts; + dl = MEM_callocN(sizeof(DispList), "makeDispListbez"); + /* len+1 because of 'forward_diff_bezier' function */ + dl->verts = MEM_callocN((len + 1) * 3 * sizeof(float), "dlverts"); + BLI_addtail(dispbase, dl); + dl->parts = 1; + dl->nr = len; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; + + data = dl->verts; if (nu->flagu & CU_NURB_CYCLIC) { - dl->type= DL_POLY; - a= nu->pntsu; + dl->type = DL_POLY; + a = nu->pntsu; } else { - dl->type= DL_SEGM; - a= nu->pntsu-1; + dl->type = DL_SEGM; + a = nu->pntsu - 1; } - - prevbezt= nu->bezt; - bezt= prevbezt+1; - + + prevbezt = nu->bezt; + bezt = prevbezt + 1; + while (a--) { - if (a==0 && dl->type== DL_POLY) bezt= nu->bezt; - - if (prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) { + if (a == 0 && dl->type == DL_POLY) + bezt = nu->bezt; + + if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) { copy_v3_v3(data, prevbezt->vec[1]); - data+= 3; + data += 3; } else { int j; - for (j=0; j<3; j++) { + for (j = 0; j < 3; j++) { BKE_curve_forward_diff_bezier(prevbezt->vec[1][j], prevbezt->vec[2][j], bezt->vec[0][j], bezt->vec[1][j], data + j, resolu, 3 * sizeof(float)); } - - data+= 3*resolu; + + data += 3 * resolu; } - - if (a==0 && dl->type==DL_SEGM) { + + if (a == 0 && dl->type == DL_SEGM) { copy_v3_v3(data, bezt->vec[1]); } - - prevbezt= bezt; + + prevbezt = bezt; bezt++; } } else if (nu->type == CU_NURBS) { - len= (resolu*SEGMENTSU(nu)); - - dl= MEM_callocN(sizeof(DispList), "makeDispListsurf"); - dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts"); + len = (resolu * SEGMENTSU(nu)); + + dl = MEM_callocN(sizeof(DispList), "makeDispListsurf"); + dl->verts = MEM_callocN(len * 3 * sizeof(float), "dlverts"); BLI_addtail(dispbase, dl); - dl->parts= 1; - - dl->nr= len; - dl->col= nu->mat_nr; + dl->parts = 1; + + dl->nr = len; + dl->col = nu->mat_nr; dl->charidx = nu->charidx; - data= dl->verts; - if (nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY; - else dl->type= DL_SEGM; - BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3*sizeof(float)); + data = dl->verts; + if (nu->flagu & CU_NURB_CYCLIC) + dl->type = DL_POLY; + else dl->type = DL_SEGM; + BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3 * sizeof(float)); } else if (nu->type == CU_POLY) { - len= nu->pntsu; - dl= MEM_callocN(sizeof(DispList), "makeDispListpoly"); - dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts"); + len = nu->pntsu; + dl = MEM_callocN(sizeof(DispList), "makeDispListpoly"); + dl->verts = MEM_callocN(len * 3 * sizeof(float), "dlverts"); BLI_addtail(dispbase, dl); - dl->parts= 1; - dl->nr= len; - dl->col= nu->mat_nr; + dl->parts = 1; + dl->nr = len; + dl->col = nu->mat_nr; dl->charidx = nu->charidx; - data= dl->verts; - if (nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY; - else dl->type= DL_SEGM; - - a= len; - bp= nu->bp; + data = dl->verts; + if (nu->flagu & CU_NURB_CYCLIC) dl->type = DL_POLY; + else dl->type = DL_SEGM; + + a = len; + bp = nu->bp; while (a--) { copy_v3_v3(data, bp->vec); bp++; - data+= 3; + data += 3; } } } - nu= nu->next; + nu = nu->next; } } -void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal) +void BKE_displist_fill(ListBase *dispbase, ListBase *to, int flipnormal) { ScanFillContext sf_ctx; ScanFillVert *eve, *v1, *vlast; ScanFillFace *efa; - DispList *dlnew=NULL, *dl; + DispList *dlnew = NULL, *dl; float *f1; - int colnr=0, charidx=0, cont=1, tot, a, *index, nextcol= 0; + int colnr = 0, charidx = 0, cont = 1, tot, a, *index, nextcol = 0; intptr_t totvert; - - if (dispbase==NULL) return; - if (dispbase->first==NULL) return; + + if (dispbase == NULL) + return; + if (dispbase->first == NULL) + return; while (cont) { - cont= 0; - totvert= 0; - nextcol= 0; - - BLI_begin_edgefill(&sf_ctx); - - dl= dispbase->first; - while (dl) { - - if (dl->type==DL_POLY) { - if (charidxcharidx) cont= 1; - else if (charidx==dl->charidx) { /* character with needed index */ - if (colnr==dl->col) { - /* make editverts and edges */ - f1= dl->verts; - a= dl->nr; - eve= v1= NULL; - - while (a--) { - vlast= eve; + cont = 0; + totvert = 0; + nextcol = 0; - eve = BLI_addfillvert(&sf_ctx, f1); + BLI_scanfill_begin(&sf_ctx); + + dl = dispbase->first; + while (dl) { + if (dl->type == DL_POLY) { + if (charidx < dl->charidx) + cont = 1; + else if (charidx == dl->charidx) { /* character with needed index */ + if (colnr == dl->col) { + /* make editverts and edges */ + f1 = dl->verts; + a = dl->nr; + eve = v1 = NULL; + + while (a--) { + vlast = eve; + + eve = BLI_scanfill_vert_add(&sf_ctx, f1); totvert++; - if (vlast==NULL) v1= eve; + if (vlast == NULL) + v1 = eve; else { - BLI_addfilledge(&sf_ctx, vlast, eve); + BLI_scanfill_edge_add(&sf_ctx, vlast, eve); } - f1+=3; + f1 += 3; } - if (eve!=NULL && v1!=NULL) { - BLI_addfilledge(&sf_ctx, eve, v1); + if (eve != NULL && v1 != NULL) { + BLI_scanfill_edge_add(&sf_ctx, eve, v1); } } - else if (colnrcol) { + else if (colnr < dl->col) { /* got poly with next material at current char */ - cont= 1; - nextcol= 1; + cont = 1; + nextcol = 1; } } } - dl= dl->next; + dl = dl->next; } - - if (totvert && (tot= BLI_edgefill(&sf_ctx, FALSE))) { // XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { - if (tot) { - dlnew= MEM_callocN(sizeof(DispList), "filldisplist"); - dlnew->type= DL_INDEX3; - dlnew->col= colnr; - dlnew->nr= totvert; - dlnew->parts= tot; - dlnew->index= MEM_mallocN(tot*3*sizeof(int), "dlindex"); - dlnew->verts= MEM_mallocN(totvert*3*sizeof(float), "dlverts"); - + /* XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { */ + if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, FALSE))) { + if (tot) { + dlnew = MEM_callocN(sizeof(DispList), "filldisplist"); + dlnew->type = DL_INDEX3; + dlnew->col = colnr; + dlnew->nr = totvert; + dlnew->parts = tot; + + dlnew->index = MEM_mallocN(tot * 3 * sizeof(int), "dlindex"); + dlnew->verts = MEM_mallocN(totvert * 3 * sizeof(float), "dlverts"); + /* vert data */ - f1= dlnew->verts; - totvert= 0; - eve= sf_ctx.fillvertbase.first; + f1 = dlnew->verts; + totvert = 0; + eve = sf_ctx.fillvertbase.first; while (eve) { copy_v3_v3(f1, eve->co); - f1+= 3; - + f1 += 3; + /* index number */ eve->tmp.l = totvert; totvert++; - - eve= eve->next; + + eve = eve->next; } - + /* index data */ efa = sf_ctx.fillfacebase.first; - index= dlnew->index; + index = dlnew->index; while (efa) { - index[0]= (intptr_t)efa->v1->tmp.l; - index[1]= (intptr_t)efa->v2->tmp.l; - index[2]= (intptr_t)efa->v3->tmp.l; + index[0] = (intptr_t)efa->v1->tmp.l; + index[1] = (intptr_t)efa->v2->tmp.l; + index[2] = (intptr_t)efa->v3->tmp.l; if (flipnormal) SWAP(int, index[0], index[2]); - - index+= 3; - efa= efa->next; + + index += 3; + efa = efa->next; } } BLI_addhead(to, dlnew); - } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); if (nextcol) { /* stay at current char but fill polys with next material */ @@ -527,12 +538,11 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal) else { /* switch to next char and start filling from first material */ charidx++; - colnr= 0; + colnr = 0; } } - + /* do not free polys, needed for wireframe display */ - } static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase) @@ -541,77 +551,77 @@ static void bevels_to_filledpoly(Curve *cu, ListBase *dispbase) DispList *dl, *dlnew; float *fp, *fp1; int a, dpoly; - - front.first= front.last= back.first= back.last= NULL; - - dl= dispbase->first; + + front.first = front.last = back.first = back.last = NULL; + + dl = dispbase->first; while (dl) { - if (dl->type==DL_SURF) { - if ( (dl->flag & DL_CYCL_V) && (dl->flag & DL_CYCL_U)==0 ) { - if ( (cu->flag & CU_BACK) && (dl->flag & DL_BACK_CURVE) ) { - dlnew= MEM_callocN(sizeof(DispList), "filldisp"); + if (dl->type == DL_SURF) { + if ((dl->flag & DL_CYCL_V) && (dl->flag & DL_CYCL_U) == 0) { + if ( (cu->flag & CU_BACK) && (dl->flag & DL_BACK_CURVE)) { + dlnew = MEM_callocN(sizeof(DispList), "filldisp"); BLI_addtail(&front, dlnew); - dlnew->verts= fp1= MEM_mallocN(sizeof(float)*3*dl->parts, "filldisp1"); - dlnew->nr= dl->parts; - dlnew->parts= 1; - dlnew->type= DL_POLY; - dlnew->col= dl->col; + dlnew->verts = fp1 = MEM_mallocN(sizeof(float) * 3 * dl->parts, "filldisp1"); + dlnew->nr = dl->parts; + dlnew->parts = 1; + dlnew->type = DL_POLY; + dlnew->col = dl->col; dlnew->charidx = dl->charidx; - - fp= dl->verts; - dpoly= 3*dl->nr; - - a= dl->parts; + + fp = dl->verts; + dpoly = 3 * dl->nr; + + a = dl->parts; while (a--) { copy_v3_v3(fp1, fp); - fp1+= 3; - fp+= dpoly; + fp1 += 3; + fp += dpoly; } } - if ( (cu->flag & CU_FRONT) && (dl->flag & DL_FRONT_CURVE) ) { - dlnew= MEM_callocN(sizeof(DispList), "filldisp"); + if ((cu->flag & CU_FRONT) && (dl->flag & DL_FRONT_CURVE)) { + dlnew = MEM_callocN(sizeof(DispList), "filldisp"); BLI_addtail(&back, dlnew); - dlnew->verts= fp1= MEM_mallocN(sizeof(float)*3*dl->parts, "filldisp1"); - dlnew->nr= dl->parts; - dlnew->parts= 1; - dlnew->type= DL_POLY; - dlnew->col= dl->col; - dlnew->charidx= dl->charidx; - - fp= dl->verts+3*(dl->nr-1); - dpoly= 3*dl->nr; - - a= dl->parts; + dlnew->verts = fp1 = MEM_mallocN(sizeof(float) * 3 * dl->parts, "filldisp1"); + dlnew->nr = dl->parts; + dlnew->parts = 1; + dlnew->type = DL_POLY; + dlnew->col = dl->col; + dlnew->charidx = dl->charidx; + + fp = dl->verts + 3 * (dl->nr - 1); + dpoly = 3 * dl->nr; + + a = dl->parts; while (a--) { copy_v3_v3(fp1, fp); - fp1+= 3; - fp+= dpoly; + fp1 += 3; + fp += dpoly; } } } } - dl= dl->next; + dl = dl->next; } - filldisplist(&front, dispbase, 1); - filldisplist(&back, dispbase, 0); - - freedisplist(&front); - freedisplist(&back); + BKE_displist_fill(&front, dispbase, 1); + BKE_displist_fill(&back, dispbase, 0); - filldisplist(dispbase, dispbase, 0); - + BKE_displist_free(&front); + BKE_displist_free(&back); + + BKE_displist_fill(dispbase, dispbase, 0); } static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dispbase) { - if (cu->flag & CU_3D) return; + if (cu->flag & CU_3D) + return; - if (dispbase->first && ((DispList*) dispbase->first)->type==DL_SURF) { + if (dispbase->first && ((DispList *) dispbase->first)->type == DL_SURF) { bevels_to_filledpoly(cu, dispbase); } else { - filldisplist(dispbase, dispbase, 0); + BKE_displist_fill(dispbase, dispbase, 0); } } @@ -620,74 +630,77 @@ static void curve_to_filledpoly(Curve *cu, ListBase *UNUSED(nurb), ListBase *dis * - first point left, last point right * - based on subdivided points in original curve, not on points in taper curve (still) */ -float calc_taper(Scene *scene, Object *taperobj, int cur, int tot) +float BKE_displist_calc_taper(Scene *scene, Object *taperobj, int cur, int tot) { DispList *dl; - - if (taperobj==NULL || taperobj->type!=OB_CURVE) return 1.0; - - dl= taperobj->disp.first; - if (dl==NULL) { - makeDispListCurveTypes(scene, taperobj, 0); - dl= taperobj->disp.first; + + if (taperobj == NULL || taperobj->type != OB_CURVE) + return 1.0; + + dl = taperobj->disp.first; + if (dl == NULL) { + BKE_displist_make_curveTypes(scene, taperobj, 0); + dl = taperobj->disp.first; } if (dl) { - float fac= ((float)cur)/(float)(tot-1); + float fac = ((float)cur) / (float)(tot - 1); float minx, dx, *fp; int a; - + /* horizontal size */ - minx= dl->verts[0]; - dx= dl->verts[3*(dl->nr-1)] - minx; + minx = dl->verts[0]; + dx = dl->verts[3 * (dl->nr - 1)] - minx; if (dx > 0.0f) { - - fp= dl->verts; - for (a=0; anr; a++, fp+=3) { - if ( (fp[0]-minx)/dx >= fac) { + fp = dl->verts; + for (a = 0; a < dl->nr; a++, fp += 3) { + if ((fp[0] - minx) / dx >= fac) { /* interpolate with prev */ - if (a>0) { - float fac1= (fp[-3]-minx)/dx; - float fac2= (fp[0]-minx)/dx; - if (fac1!=fac2) - return fp[1]*(fac1-fac)/(fac1-fac2) + fp[-2]*(fac-fac2)/(fac1-fac2); + if (a > 0) { + float fac1 = (fp[-3] - minx) / dx; + float fac2 = (fp[0] - minx) / dx; + if (fac1 != fac2) + return fp[1] * (fac1 - fac) / (fac1 - fac2) + fp[-2] * (fac - fac2) / (fac1 - fac2); } return fp[1]; } } - return fp[-2]; // last y coord + return fp[-2]; // last y coord } } - + return 1.0; } -void makeDispListMBall(Scene *scene, Object *ob) +void BKE_displist_make_mball(Scene *scene, Object *ob) { - if (!ob || ob->type!=OB_MBALL) return; + if (!ob || ob->type != OB_MBALL) + return; - // XXX: mball stuff uses plenty of global variables - // while this is unchanged updating during render is unsafe - if (G.rendering) return; + /* XXX: mball stuff uses plenty of global variables + * while this is unchanged updating during render is unsafe + */ + if (G.rendering) + return; - freedisplist(&(ob->disp)); + BKE_displist_free(&(ob->disp)); - if (ob->type==OB_MBALL) { - if (ob==BKE_metaball_basis_find(scene, ob)) { - BKE_metaball_polygonize(scene, ob, &ob->disp); - BKE_metaball_tex_space_calc(ob); + if (ob->type == OB_MBALL) { + if (ob == BKE_mball_basis_find(scene, ob)) { + BKE_mball_polygonize(scene, ob, &ob->disp); + BKE_mball_texspace_calc(ob); object_deform_mball(ob, &ob->disp); } } - + boundbox_displist(ob); } -void makeDispListMBall_forRender(Scene *scene, Object *ob, ListBase *dispbase) +void BKE_displist_make_mball_forRender(Scene *scene, Object *ob, ListBase *dispbase) { - BKE_metaball_polygonize(scene, ob, dispbase); - BKE_metaball_tex_space_calc(ob); - + BKE_mball_polygonize(scene, ob, dispbase); + BKE_mball_texspace_calc(ob); + object_deform_mball(ob, dispbase); } @@ -697,27 +710,33 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob, int fo ModifierData *pretessellatePoint; int required_mode; - if (forRender) required_mode = eModifierMode_Render; - else required_mode = eModifierMode_Realtime; + if (forRender) + required_mode = eModifierMode_Render; + else + required_mode = eModifierMode_Realtime; - if (editmode) required_mode |= eModifierMode_Editmode; + if (editmode) + required_mode |= eModifierMode_Editmode; pretessellatePoint = NULL; - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - if (!modifier_isEnabled(scene, md, required_mode)) continue; - if (mti->type == eModifierTypeType_Constructive) return pretessellatePoint; + if (!modifier_isEnabled(scene, md, required_mode)) + continue; + if (mti->type == eModifierTypeType_Constructive) + return pretessellatePoint; if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) { pretessellatePoint = md; /* this modifiers are moving point of tessellation automatically * (some of them even can't be applied on tessellated curve), set flag - * for incformation button in modifier's header */ + * for incformation button in modifier's header + */ md->mode |= eModifierMode_ApplyOnSpline; } - else if (md->mode&eModifierMode_ApplyOnSpline) { + else if (md->mode & eModifierMode_ApplyOnSpline) { pretessellatePoint = md; } } @@ -725,49 +744,56 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob, int fo return pretessellatePoint; } -static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, float (**originalVerts_r)[3], float (**deformedVerts_r)[3], int *numVerts_r) +static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, float (**originalVerts_r)[3], + float (**deformedVerts_r)[3], int *numVerts_r) { ModifierData *md = modifiers_getVirtualModifierList(ob); ModifierData *pretessellatePoint; - Curve *cu= ob->data; - ListBase *nurb= BKE_curve_nurbs_get(cu); + Curve *cu = ob->data; + ListBase *nurb = BKE_curve_nurbs_get(cu); int numVerts = 0; int editmode = (!forRender && cu->editnurb); float (*originalVerts)[3] = NULL; float (*deformedVerts)[3] = NULL; - float *keyVerts= NULL; + float *keyVerts = NULL; int required_mode; - if (forRender) required_mode = eModifierMode_Render; - else required_mode = eModifierMode_Realtime; + if (forRender) + required_mode = eModifierMode_Render; + else + required_mode = eModifierMode_Realtime; pretessellatePoint = curve_get_tessellate_point(scene, ob, forRender, editmode); - - if (editmode) required_mode |= eModifierMode_Editmode; - if (cu->editnurb==NULL) { - keyVerts= do_ob_key(scene, ob); + if (editmode) + required_mode |= eModifierMode_Editmode; + + if (cu->editnurb == NULL) { + keyVerts = do_ob_key(scene, ob); if (keyVerts) { /* split coords from key data, the latter also includes * tilts, which is passed through in the modifier stack. * this is also the reason curves do not use a virtual * shape key modifier yet. */ - deformedVerts= BKE_curve_keyVertexCos_get(cu, nurb, keyVerts); - originalVerts= MEM_dupallocN(deformedVerts); + deformedVerts = BKE_curve_keyVertexCos_get(cu, nurb, keyVerts); + originalVerts = MEM_dupallocN(deformedVerts); numVerts = BKE_nurbList_verts_count_without_handles(nurb); } } - + if (pretessellatePoint) { - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; - - if ((md->mode & required_mode) != required_mode) continue; - if (mti->isDisabled && mti->isDisabled(md, forRender)) continue; - if (mti->type!=eModifierTypeType_OnlyDeform) continue; + md->scene = scene; + + if ((md->mode & required_mode) != required_mode) + continue; + if (mti->isDisabled && mti->isDisabled(md, forRender)) + continue; + if (mti->type != eModifierTypeType_OnlyDeform) + continue; if (!deformedVerts) { deformedVerts = BKE_curve_vertexCos_get(cu, nurb, &numVerts); @@ -776,7 +802,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, forRender, editmode); - if (md==pretessellatePoint) + if (md == pretessellatePoint) break; } } @@ -794,22 +820,22 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, int forRender, fl *numVerts_r = numVerts; } -static float (*displist_get_allverts (ListBase *dispbase, int *totvert))[3] +static float (*displist_get_allverts(ListBase * dispbase, int *totvert))[3] { DispList *dl; float (*allverts)[3], *fp; - *totvert= 0; + *totvert = 0; - for (dl=dispbase->first; dl; dl=dl->next) - *totvert+= (dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr; + for (dl = dispbase->first; dl; dl = dl->next) + *totvert += (dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr; - allverts= MEM_mallocN((*totvert)*sizeof(float)*3, "displist_get_allverts allverts"); - fp= (float*)allverts; - for (dl=dispbase->first; dl; dl=dl->next) { - int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr); + allverts = MEM_mallocN((*totvert) * sizeof(float) * 3, "displist_get_allverts allverts"); + fp = (float *)allverts; + for (dl = dispbase->first; dl; dl = dl->next) { + int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr); memcpy(fp, dl->verts, sizeof(float) * offs); - fp+= offs; + fp += offs; } return allverts; @@ -820,52 +846,57 @@ static void displist_apply_allverts(ListBase *dispbase, float (*allverts)[3]) DispList *dl; float *fp; - fp= (float*)allverts; - for (dl=dispbase->first; dl; dl=dl->next) { - int offs= 3 * ((dl->type==DL_INDEX3)?dl->nr:dl->parts*dl->nr); + fp = (float *)allverts; + for (dl = dispbase->first; dl; dl = dl->next) { + int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr); memcpy(dl->verts, fp, sizeof(float) * offs); - fp+= offs; + fp += offs; } } -static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispbase, - DerivedMesh **derivedFinal, int forRender, float (*originalVerts)[3], float (*deformedVerts)[3]) +static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispbase, DerivedMesh **derivedFinal, + int forRender, float (*originalVerts)[3], float (*deformedVerts)[3]) { ModifierData *md = modifiers_getVirtualModifierList(ob); ModifierData *pretessellatePoint; - Curve *cu= ob->data; - ListBase *nurb= BKE_curve_nurbs_get(cu); + Curve *cu = ob->data; + ListBase *nurb = BKE_curve_nurbs_get(cu); int required_mode = 0, totvert = 0; int editmode = (!forRender && cu->editnurb); - DerivedMesh *dm= NULL, *ndm; + DerivedMesh *dm = NULL, *ndm; float (*vertCos)[3] = NULL; int useCache = !forRender; - if (forRender) required_mode = eModifierMode_Render; - else required_mode = eModifierMode_Realtime; + if (forRender) + required_mode = eModifierMode_Render; + else + required_mode = eModifierMode_Realtime; pretessellatePoint = curve_get_tessellate_point(scene, ob, forRender, editmode); - - if (editmode) required_mode |= eModifierMode_Editmode; + + if (editmode) + required_mode |= eModifierMode_Editmode; if (pretessellatePoint) { md = pretessellatePoint->next; } if (derivedFinal && *derivedFinal) { - (*derivedFinal)->release (*derivedFinal); + (*derivedFinal)->release(*derivedFinal); } - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; - if ((md->mode & required_mode) != required_mode) continue; - if (mti->isDisabled && mti->isDisabled(md, forRender)) continue; + if ((md->mode & required_mode) != required_mode) + continue; + if (mti->isDisabled && mti->isDisabled(md, forRender)) + continue; if (mti->type == eModifierTypeType_OnlyDeform || - (mti->type == eModifierTypeType_DeformOrConstruct && !dm)) { + (mti->type == eModifierTypeType_DeformOrConstruct && !dm)) { if (dm) { if (!vertCos) { totvert = dm->getNumVerts(dm); @@ -877,7 +908,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba } else { if (!vertCos) { - vertCos= displist_get_allverts(dispbase, &totvert); + vertCos = displist_get_allverts(dispbase, &totvert); } mti->deformVerts(md, ob, NULL, vertCos, totvert, forRender, editmode); @@ -885,9 +916,10 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba } else { if (!derivedFinal) { - /* makeDisplistCurveTypes could be used for beveling, where derived mesh */ - /* is totally unnecessary, so we could stop modifiers applying */ - /* when we found constructive modifier but derived mesh is unwanted result */ + /* makeDisplistCurveTypes could be used for beveling, where derived mesh + * is totally unnecessary, so we could stop modifiers applying + * when we found constructive modifier but derived mesh is unwanted result + */ break; } @@ -910,7 +942,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba curve_to_filledpoly(cu, nurb, dispbase); } - dm= CDDM_from_curve_customDB(ob, dispbase); + dm = CDDM_from_curve_customDB(ob, dispbase); CDDM_calc_normals_mapping(dm); } @@ -918,7 +950,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba if (vertCos) { /* Vertex coordinates were applied to necessary data, could free it */ MEM_freeN(vertCos); - vertCos= NULL; + vertCos = NULL; } ndm = mti->applyModifier(md, ob, dm, forRender, useCache); @@ -927,7 +959,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba /* Modifier returned a new derived mesh */ if (dm && dm != ndm) /* Modifier */ - dm->release (dm); + dm->release(dm); dm = ndm; } } @@ -946,12 +978,13 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba else { displist_apply_allverts(dispbase, vertCos); MEM_freeN(vertCos); - vertCos= NULL; + vertCos = NULL; } } if (derivedFinal) { - if (dm) DM_ensure_tessface(dm); /* needed for drawing */ + if (dm) + DM_ensure_tessface(dm); /* needed for drawing */ (*derivedFinal) = dm; } @@ -966,42 +999,40 @@ static void displist_surf_indices(DispList *dl) { int a, b, p1, p2, p3, p4; int *index; - - dl->totindex= 0; - - index=dl->index= MEM_mallocN(4*sizeof(int)*(dl->parts+1)*(dl->nr+1), "index array nurbs"); - - for (a=0; aparts; a++) { - - if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0) - break; - - for (; bnr; b++, index+=4) { - index[0]= p1; - index[1]= p2; - index[2]= p4; - index[3]= p3; - - dl->totindex++; - - p2= p1; p1++; - p4= p3; p3++; + dl->totindex = 0; + + index = dl->index = MEM_mallocN(4 * sizeof(int) * (dl->parts + 1) * (dl->nr + 1), "index array nurbs"); + + for (a = 0; a < dl->parts; a++) { + + if (BKE_displist_surfindex_get(dl, a, &b, &p1, &p2, &p3, &p4) == 0) + break; + + for (; b < dl->nr; b++, index += 4) { + index[0] = p1; + index[1] = p2; + index[2] = p4; + index[3] = p3; + + dl->totindex++; + + p2 = p1; p1++; + p4 = p3; p3++; } } - } static DerivedMesh *create_orco_dm(Scene *scene, Object *ob) { DerivedMesh *dm; - ListBase disp= {NULL, NULL}; + ListBase disp = {NULL, NULL}; /* OrcoDM should be created from underformed disp lists */ - makeDispListCurveTypes_forOrco(scene, ob, &disp); - dm= CDDM_from_curve_customDB(ob, &disp); + BKE_displist_make_curveTypes_forOrco(scene, ob, &disp); + dm = CDDM_from_curve_customDB(ob, &disp); - freedisplist(&disp); + BKE_displist_free(&disp); return dm; } @@ -1010,12 +1041,12 @@ static void add_orco_dm(Scene *scene, Object *ob, DerivedMesh *dm, DerivedMesh * { float (*orco)[3], (*layerorco)[3]; int totvert, a; - Curve *cu= ob->data; + Curve *cu = ob->data; - totvert= dm->getNumVerts(dm); + totvert = dm->getNumVerts(dm); if (orcodm) { - orco= MEM_callocN(sizeof(float)*3*totvert, "dm orco"); + orco = MEM_callocN(sizeof(float) * 3 * totvert, "dm orco"); if (orcodm->getNumVerts(orcodm) == totvert) orcodm->getVertCos(orcodm, orco); @@ -1023,18 +1054,18 @@ static void add_orco_dm(Scene *scene, Object *ob, DerivedMesh *dm, DerivedMesh * dm->getVertCos(dm, orco); } else { - orco= (float(*)[3])BKE_curve_make_orco(scene, ob); + orco = (float(*)[3])BKE_curve_make_orco(scene, ob); } - for (a=0; aloc[0])/cu->size[0]; - co[1] = (co[1]-cu->loc[1])/cu->size[1]; - co[2] = (co[2]-cu->loc[2])/cu->size[2]; + co[0] = (co[0] - cu->loc[0]) / cu->size[0]; + co[1] = (co[1] - cu->loc[1]) / cu->size[1]; + co[2] = (co[2] - cu->loc[2]) / cu->size[2]; } if ((layerorco = DM_get_vert_data_layer(dm, CD_ORCO))) { - memcpy(layerorco, orco, sizeof(float)*totvert); + memcpy(layerorco, orco, sizeof(float) * totvert); MEM_freeN(orco); } else @@ -1043,38 +1074,45 @@ static void add_orco_dm(Scene *scene, Object *ob, DerivedMesh *dm, DerivedMesh * static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender) { - /* this function represents logic of mesh's orcodm calculation */ - /* for displist-based objects */ + /* this function represents logic of mesh's orcodm calculation + * for displist-based objects + */ ModifierData *md = modifiers_getVirtualModifierList(ob); ModifierData *pretessellatePoint; - Curve *cu= ob->data; + Curve *cu = ob->data; int required_mode; int editmode = (!forRender && cu->editnurb); - DerivedMesh *ndm, *orcodm= NULL; + DerivedMesh *ndm, *orcodm = NULL; - if (forRender) required_mode = eModifierMode_Render; - else required_mode = eModifierMode_Realtime; + if (forRender) + required_mode = eModifierMode_Render; + else + required_mode = eModifierMode_Realtime; pretessellatePoint = curve_get_tessellate_point(scene, ob, forRender, editmode); - if (editmode) required_mode |= eModifierMode_Editmode; + if (editmode) + required_mode |= eModifierMode_Editmode; if (pretessellatePoint) { md = pretessellatePoint->next; } - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; - if ((md->mode & required_mode) != required_mode) continue; - if (mti->isDisabled && mti->isDisabled(md, forRender)) continue; - if (mti->type!=eModifierTypeType_Constructive) continue; + if ((md->mode & required_mode) != required_mode) + continue; + if (mti->isDisabled && mti->isDisabled(md, forRender)) + continue; + if (mti->type != eModifierTypeType_Constructive) + continue; if (!orcodm) - orcodm= create_orco_dm(scene, ob); + orcodm = create_orco_dm(scene, ob); ndm = mti->applyModifier(md, ob, orcodm, forRender, 0); @@ -1094,8 +1132,8 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *derivedFina orcodm->release(orcodm); } -void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, - DerivedMesh **derivedFinal, int forRender, int forOrco) +void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase, + DerivedMesh **derivedFinal, int forRender, int forOrco) { ListBase *nubase; Nurb *nu; @@ -1108,68 +1146,70 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, float (*deformedVerts)[3]; if (!forRender && cu->editnurb) - nubase= BKE_curve_editNurbs_get(cu); + nubase = BKE_curve_editNurbs_get(cu); else - nubase= &cu->nurb; + nubase = &cu->nurb; if (!forOrco) curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts); - for (nu=nubase->first; nu; nu=nu->next) { - if (forRender || nu->hide==0) { - int resolu= nu->resolu, resolv= nu->resolv; + for (nu = nubase->first; nu; nu = nu->next) { + if (forRender || nu->hide == 0) { + int resolu = nu->resolu, resolv = nu->resolv; if (forRender) { - if (cu->resolu_ren) resolu= cu->resolu_ren; - if (cu->resolv_ren) resolv= cu->resolv_ren; + if (cu->resolu_ren) + resolu = cu->resolu_ren; + if (cu->resolv_ren) + resolv = cu->resolv_ren; } - if (nu->pntsv==1) { - len= SEGMENTSU(nu)*resolu; + if (nu->pntsv == 1) { + len = SEGMENTSU(nu) * resolu; - dl= MEM_callocN(sizeof(DispList), "makeDispListsurf"); - dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts"); + dl = MEM_callocN(sizeof(DispList), "makeDispListsurf"); + dl->verts = MEM_callocN(len * 3 * sizeof(float), "dlverts"); BLI_addtail(dispbase, dl); - dl->parts= 1; - dl->nr= len; - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; + dl->parts = 1; + dl->nr = len; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; /* dl->rt will be used as flag for render face and */ /* CU_2D conflicts with R_NOPUNOFLIP */ - dl->rt= nu->flag & ~CU_2D; + dl->rt = nu->flag & ~CU_2D; - data= dl->verts; - if (nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY; - else dl->type= DL_SEGM; + data = dl->verts; + if (nu->flagu & CU_NURB_CYCLIC) dl->type = DL_POLY; + else dl->type = DL_SEGM; - BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3*sizeof(float)); + BKE_nurb_makeCurve(nu, data, NULL, NULL, NULL, resolu, 3 * sizeof(float)); } else { - len= (nu->pntsu*resolu) * (nu->pntsv*resolv); - - dl= MEM_callocN(sizeof(DispList), "makeDispListsurf"); - dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts"); + len = (nu->pntsu * resolu) * (nu->pntsv * resolv); + + dl = MEM_callocN(sizeof(DispList), "makeDispListsurf"); + dl->verts = MEM_callocN(len * 3 * sizeof(float), "dlverts"); BLI_addtail(dispbase, dl); - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; /* dl->rt will be used as flag for render face and */ /* CU_2D conflicts with R_NOPUNOFLIP */ - dl->rt= nu->flag & ~CU_2D; + dl->rt = nu->flag & ~CU_2D; - data= dl->verts; - dl->type= DL_SURF; + data = dl->verts; + dl->type = DL_SURF; - dl->parts= (nu->pntsu*resolu); /* in reverse, because makeNurbfaces works that way */ - dl->nr= (nu->pntsv*resolv); - if (nu->flagv & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_U; /* reverse too! */ - if (nu->flagu & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_V; + dl->parts = (nu->pntsu * resolu); /* in reverse, because makeNurbfaces works that way */ + dl->nr = (nu->pntsv * resolv); + if (nu->flagv & CU_NURB_CYCLIC) dl->flag |= DL_CYCL_U; /* reverse too! */ + if (nu->flagu & CU_NURB_CYCLIC) dl->flag |= DL_CYCL_V; BKE_nurb_makeFaces(nu, data, 0, resolu, resolv); - + /* gl array drawing: using indices */ displist_surf_indices(dl); } @@ -1179,15 +1219,16 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, /* make copy of 'undeformed" displist for texture space calculation * actually, it's not totally undeformed -- pre-tessellation modifiers are * already applied, thats how it worked for years, so keep for compatibility (sergey) */ - copy_displist(&cu->disp, dispbase); + BKE_displist_copy(&cu->disp, dispbase); if (!forRender) { - BKE_curve_tex_space_calc(cu); + BKE_curve_texspace_calc(cu); } - if (!forOrco) + if (!forOrco) { curve_calc_modifiers_post(scene, ob, dispbase, derivedFinal, - forRender, originalVerts, deformedVerts); + forRender, originalVerts, deformedVerts); + } } static void rotateBevelPiece(Curve *cu, BevPoint *bevp, DispList *dlb, float widfac, float fac, float **data_r) @@ -1196,64 +1237,66 @@ static void rotateBevelPiece(Curve *cu, BevPoint *bevp, DispList *dlb, float wid int b; fp = dlb->verts; - for (b = 0; bnr; b++, fp += 3, data += 3) { + for (b = 0; b < dlb->nr; b++, fp += 3, data += 3) { if (cu->flag & CU_3D) { float vec[3]; - vec[0] = fp[1]+widfac; + vec[0] = fp[1] + widfac; vec[1] = fp[2]; - vec[2 ]= 0.0; + vec[2] = 0.0; mul_qt_v3(bevp->quat, vec); - data[0] = bevp->vec[0] + fac*vec[0]; - data[1] = bevp->vec[1] + fac*vec[1]; - data[2] = bevp->vec[2] + fac*vec[2]; + data[0] = bevp->vec[0] + fac * vec[0]; + data[1] = bevp->vec[1] + fac * vec[1]; + data[2] = bevp->vec[2] + fac * vec[2]; } else { - data[0] = bevp->vec[0] + fac*(widfac+fp[1])*bevp->sina; - data[1] = bevp->vec[1] + fac*(widfac+fp[1])*bevp->cosa; - data[2] = bevp->vec[2] + fac*fp[2]; + data[0] = bevp->vec[0] + fac * (widfac + fp[1]) * bevp->sina; + data[1] = bevp->vec[1] + fac * (widfac + fp[1]) * bevp->cosa; + data[2] = bevp->vec[2] + fac * fp[2]; } } *data_r = data; } -static void fillBevelCap(Curve *cu, Nurb *nu, BevPoint *bevp, DispList *dlb, float fac, float widfac, ListBase *dispbase) +static void fillBevelCap(Nurb *nu, DispList *dlb, float *prev_fp, ListBase *dispbase) { DispList *dl; float *data; + int b; - dl= MEM_callocN(sizeof(DispList), "makeDispListbev2"); - dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr, "dlverts"); + dl = MEM_callocN(sizeof(DispList), "makeDispListbev2"); + dl->verts = data = MEM_callocN(3 * sizeof(float) * dlb->nr, "dlverts"); - dl->type= DL_POLY; + dl->type = DL_POLY; - dl->parts= 1; - dl->nr= dlb->nr; - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; + dl->parts = 1; + dl->nr = dlb->nr; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; /* dl->rt will be used as flag for render face and */ /* CU_2D conflicts with R_NOPUNOFLIP */ - dl->rt= nu->flag & ~CU_2D; + dl->rt = nu->flag & ~CU_2D; - rotateBevelPiece(cu, bevp, dlb, widfac, fac, &data); + for (b = 0; b < dlb->nr; b++, prev_fp += 3, data += 3) + copy_v3_v3(data, prev_fp); BLI_addtail(dispbase, dl); } static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispbase, - DerivedMesh **derivedFinal, int forRender, int forOrco) + DerivedMesh **derivedFinal, int forRender, int forOrco) { Curve *cu = ob->data; /* we do allow duplis... this is only displist on curve level */ if (!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return; - if (ob->type==OB_SURF) { - makeDispListSurf(scene, ob, dispbase, derivedFinal, forRender, forOrco); + if (ob->type == OB_SURF) { + BKE_displist_make_surf(scene, ob, dispbase, derivedFinal, forRender, forOrco); } else if (ELEM(ob->type, OB_CURVE, OB_FONT)) { ListBase dlbev; @@ -1262,16 +1305,18 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba float (*deformedVerts)[3]; int numVerts; - nubase= BKE_curve_nurbs_get(cu); + nubase = BKE_curve_nurbs_get(cu); BLI_freelistN(&(cu->bev)); if (cu->path) free_path(cu->path); - cu->path= NULL; + cu->path = NULL; - if (ob->type==OB_FONT) BKE_text_to_curve(G.main, scene, ob, 0); + if (ob->type == OB_FONT) + BKE_vfont_to_curve(G.main, scene, ob, 0); - if (!forOrco) curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts); + if (!forOrco) + curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts); BKE_curve_bevelList_make(ob); @@ -1279,15 +1324,15 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba BKE_curve_bevel_make(scene, ob, &dlbev, forRender); /* no bevel or extrude, and no width correction? */ - if (!dlbev.first && cu->width==1.0f) { + if (!dlbev.first && cu->width == 1.0f) { curve_to_displist(cu, nubase, dispbase, forRender); } else { - float widfac= cu->width - 1.0f; - BevList *bl= cu->bev.first; - Nurb *nu= nubase->first; + float widfac = cu->width - 1.0f; + BevList *bl = cu->bev.first; + Nurb *nu = nubase->first; - for (; bl && nu; bl=bl->next, nu=nu->next) { + for (; bl && nu; bl = bl->next, nu = nu->next) { DispList *dl; float *data; BevPoint *bevp; @@ -1296,34 +1341,34 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba if (bl->nr) { /* blank bevel lists can happen */ /* exception handling; curve without bevel or extrude, with width correction */ - if (dlbev.first==NULL) { - dl= MEM_callocN(sizeof(DispList), "makeDispListbev"); - dl->verts= MEM_callocN(3*sizeof(float)*bl->nr, "dlverts"); + if (dlbev.first == NULL) { + dl = MEM_callocN(sizeof(DispList), "makeDispListbev"); + dl->verts = MEM_callocN(3 * sizeof(float) * bl->nr, "dlverts"); BLI_addtail(dispbase, dl); - if (bl->poly!= -1) dl->type= DL_POLY; - else dl->type= DL_SEGM; + if (bl->poly != -1) dl->type = DL_POLY; + else dl->type = DL_SEGM; - if (dl->type==DL_SEGM) dl->flag = (DL_FRONT_CURVE|DL_BACK_CURVE); + if (dl->type == DL_SEGM) dl->flag = (DL_FRONT_CURVE | DL_BACK_CURVE); - dl->parts= 1; - dl->nr= bl->nr; - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; + dl->parts = 1; + dl->nr = bl->nr; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; /* dl->rt will be used as flag for render face and */ /* CU_2D conflicts with R_NOPUNOFLIP */ - dl->rt= nu->flag & ~CU_2D; + dl->rt = nu->flag & ~CU_2D; - a= dl->nr; - bevp= (BevPoint *)(bl+1); - data= dl->verts; + a = dl->nr; + bevp = (BevPoint *)(bl + 1); + data = dl->verts; while (a--) { - data[0]= bevp->vec[0]+widfac*bevp->sina; - data[1]= bevp->vec[1]+widfac*bevp->cosa; - data[2]= bevp->vec[2]; + data[0] = bevp->vec[0] + widfac * bevp->sina; + data[1] = bevp->vec[1] + widfac * bevp->cosa; + data[2] = bevp->vec[2]; bevp++; - data+=3; + data += 3; } } else { @@ -1331,53 +1376,93 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba ListBase bottom_capbase = {NULL, NULL}; ListBase top_capbase = {NULL, NULL}; - for (dlb=dlbev.first; dlb; dlb=dlb->next) { + for (dlb = dlbev.first; dlb; dlb = dlb->next) { + int i, start, steps; + float bevfac1 = MIN2(cu->bevfac1, cu->bevfac2), bevfac2 = MAX2(cu->bevfac1, cu->bevfac2); + float firstblend = 0.0f, lastblend = 0.0f; + + if (cu->bevfac1 - cu->bevfac2 == 0.0f) + continue; + + start = (int)(bevfac1 * (bl->nr - 1)); + steps = 2 + (int)((bevfac2) * (bl->nr - 1)) - start; + firstblend = 1.0f - ((float)bevfac1 * (bl->nr - 1) - (int)((float)bevfac1 * (bl->nr - 1))); + lastblend = (float)bevfac2 * (bl->nr - 1) - (int)((float)bevfac2 * (bl->nr - 1)); + + if (steps > bl->nr) { + steps = bl->nr; + lastblend = 1.0f; + } + /* for each part of the bevel use a separate displblock */ - dl= MEM_callocN(sizeof(DispList), "makeDispListbev1"); - dl->verts= data= MEM_callocN(3*sizeof(float)*dlb->nr*bl->nr, "dlverts"); + dl = MEM_callocN(sizeof(DispList), "makeDispListbev1"); + dl->verts = data = MEM_callocN(3 * sizeof(float) * dlb->nr * steps, "dlverts"); BLI_addtail(dispbase, dl); - - dl->type= DL_SURF; - - dl->flag= dlb->flag & (DL_FRONT_CURVE|DL_BACK_CURVE); - if (dlb->type==DL_POLY) dl->flag |= DL_CYCL_U; - if (bl->poly>=0) dl->flag |= DL_CYCL_V; - - dl->parts= bl->nr; - dl->nr= dlb->nr; - dl->col= nu->mat_nr; - dl->charidx= nu->charidx; + + dl->type = DL_SURF; + + dl->flag = dlb->flag & (DL_FRONT_CURVE | DL_BACK_CURVE); + if (dlb->type == DL_POLY) dl->flag |= DL_CYCL_U; + if (bl->poly >= 0) dl->flag |= DL_CYCL_V; + + dl->parts = steps; + dl->nr = dlb->nr; + dl->col = nu->mat_nr; + dl->charidx = nu->charidx; /* dl->rt will be used as flag for render face and */ /* CU_2D conflicts with R_NOPUNOFLIP */ - dl->rt= nu->flag & ~CU_2D; + dl->rt = nu->flag & ~CU_2D; + + dl->bevelSplitFlag = MEM_callocN(sizeof(*dl->col2) * ((steps + 0x1F) >> 5), + "bevelSplitFlag"); - dl->bevelSplitFlag= MEM_callocN(sizeof(*dl->col2)*((bl->nr+0x1F)>>5), "bevelSplitFlag"); - /* for each point of poly make a bevel piece */ - bevp= (BevPoint *)(bl+1); - for (a=0; anr; a++, bevp++) { - float fac=1.0; - if (cu->taperobj==NULL) { - if ( (cu->bevobj!=NULL) || !((cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ) + bevp = (BevPoint *)(bl + 1) + start; + for (i = start, a = 0; a < steps; i++, bevp++, a++) { + float fac = 1.0; + float *cur_data = data; + + if (cu->taperobj == NULL) { + if ( (cu->bevobj != NULL) || !((cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ) fac = bevp->radius; } else { - fac = calc_taper(scene, cu->taperobj, a, bl->nr); + fac = BKE_displist_calc_taper(scene, cu->taperobj, i, bl->nr); } if (bevp->split_tag) { - dl->bevelSplitFlag[a>>5] |= 1<<(a&0x1F); + dl->bevelSplitFlag[a >> 5] |= 1 << (a & 0x1F); } - + /* rotate bevel piece and write in data */ rotateBevelPiece(cu, bevp, dlb, widfac, fac, &data); + if (a == 1 || a == steps - 1) { + float *cur_fp = cur_data, *prev_fp = cur_data - 3 * dlb->nr; + int b; + + for (b = 0; b < dlb->nr; b++, prev_fp += 3, cur_fp += 3) { + float cur[3], prev[3]; + + copy_v3_v3(cur, cur_fp); + copy_v3_v3(prev, prev_fp); + + if (a == 1) + interp_v3_v3v3(prev, cur_fp, prev_fp, firstblend); + if (a == steps - 1) + interp_v3_v3v3(cur, prev_fp, cur_fp, lastblend); + + copy_v3_v3(cur_fp, cur); + copy_v3_v3(prev_fp, prev); + } + } + if (cu->bevobj && (cu->flag & CU_FILL_CAPS)) { - if (a == 0) - fillBevelCap(cu, nu, bevp, dlb, fac, widfac, &bottom_capbase); - else if (a == bl->nr - 1) - fillBevelCap(cu, nu, bevp, dlb, fac, widfac, &top_capbase); + if (a == 1) + fillBevelCap(nu, dlb, cur_data - 3 * dlb->nr, &bottom_capbase); + if (a == steps - 1) + fillBevelCap(nu, dlb, cur_data, &top_capbase); } } @@ -1386,34 +1471,36 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba } if (bottom_capbase.first) { - filldisplist(&bottom_capbase, dispbase, 1); - filldisplist(&top_capbase, dispbase, 0); - freedisplist(&bottom_capbase); - freedisplist(&top_capbase); + BKE_displist_fill(&bottom_capbase, dispbase, 1); + BKE_displist_fill(&top_capbase, dispbase, 0); + BKE_displist_free(&bottom_capbase); + BKE_displist_free(&top_capbase); } } } } - freedisplist(&dlbev); + BKE_displist_free(&dlbev); } if (!(cu->flag & CU_DEFORM_FILL)) { curve_to_filledpoly(cu, nubase, dispbase); } - if ((cu->flag & CU_PATH) && !forOrco) calc_curvepath(ob); + if ((cu->flag & CU_PATH) && !forOrco) + calc_curvepath(ob); /* make copy of 'undeformed" displist for texture space calculation * actually, it's not totally undeformed -- pre-tessellation modifiers are * already applied, thats how it worked for years, so keep for compatibility (sergey) */ - copy_displist(&cu->disp, dispbase); + BKE_displist_copy(&cu->disp, dispbase); if (!forRender) { - BKE_curve_tex_space_calc(cu); + BKE_curve_texspace_calc(cu); } - if (!forOrco) curve_calc_modifiers_post(scene, ob, dispbase, derivedFinal, forRender, originalVerts, deformedVerts); + if (!forOrco) + curve_calc_modifiers_post(scene, ob, dispbase, derivedFinal, forRender, originalVerts, deformedVerts); if (cu->flag & CU_DEFORM_FILL && !ob->derivedFinal) { curve_to_filledpoly(cu, nubase, dispbase); @@ -1421,66 +1508,67 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba } } -void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco) +void BKE_displist_make_curveTypes(Scene *scene, Object *ob, int forOrco) { - Curve *cu= ob->data; + Curve *cu = ob->data; ListBase *dispbase; /* The same check for duplis as in do_makeDispListCurveTypes. * Happens when curve used for constraint/bevel was converted to mesh. * check there is still needed for render displist and orco displists. */ - if (!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT)) return; + if (!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT)) + return; - freedisplist(&(ob->disp)); - dispbase= &(ob->disp); - freedisplist(dispbase); + BKE_displist_free(&(ob->disp)); + dispbase = &(ob->disp); + BKE_displist_free(dispbase); /* free displist used for textspace */ - freedisplist(&cu->disp); + BKE_displist_free(&cu->disp); do_makeDispListCurveTypes(scene, ob, dispbase, &ob->derivedFinal, 0, forOrco); if (ob->derivedFinal) { - DM_set_object_boundbox (ob, ob->derivedFinal); + DM_set_object_boundbox(ob, ob->derivedFinal); } else { - boundbox_displist (ob); + boundbox_displist(ob); /* if there is no derivedMesh, object's boundbox is unneeded */ if (ob->bb) { MEM_freeN(ob->bb); - ob->bb= NULL; + ob->bb = NULL; } } } -void makeDispListCurveTypes_forRender(Scene *scene, Object *ob, ListBase *dispbase, - DerivedMesh **derivedFinal, int forOrco) +void BKE_displist_make_curveTypes_forRender(Scene *scene, Object *ob, ListBase *dispbase, + DerivedMesh **derivedFinal, int forOrco) { do_makeDispListCurveTypes(scene, ob, dispbase, derivedFinal, 1, forOrco); } -void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase) +void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase) { do_makeDispListCurveTypes(scene, ob, dispbase, NULL, 1, 1); } /* add Orco layer to the displist object which has got derived mesh and return orco */ -float *makeOrcoDispList(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender) +float *BKE_displist_make_orco(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender) { float *orco; if (derivedFinal == NULL) - derivedFinal= ob->derivedFinal; + derivedFinal = ob->derivedFinal; if (!derivedFinal->getVertDataArray(derivedFinal, CD_ORCO)) { curve_calc_orcodm(scene, ob, derivedFinal, forRender); } - orco= derivedFinal->getVertDataArray(derivedFinal, CD_ORCO); + orco = derivedFinal->getVertDataArray(derivedFinal, CD_ORCO); if (orco) { - orco= MEM_dupallocN(orco); + orco = MEM_dupallocN(orco); } return orco; @@ -1489,46 +1577,45 @@ float *makeOrcoDispList(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int /* this is confusing, there's also min_max_object, appplying the obmat... */ static void boundbox_displist(Object *ob) { - BoundBox *bb=NULL; + BoundBox *bb = NULL; float min[3], max[3]; DispList *dl; float *vert; - int a, tot=0; - + int a, tot = 0; + INIT_MINMAX(min, max); if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { - Curve *cu= ob->data; - int doit= 0; + Curve *cu = ob->data; + int doit = 0; - if (cu->bb==NULL) cu->bb= MEM_callocN(sizeof(BoundBox), "boundbox"); - bb= cu->bb; - - dl= ob->disp.first; + if (cu->bb == NULL) cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox"); + bb = cu->bb; + + dl = ob->disp.first; while (dl) { - if (dl->type==DL_INDEX3) tot= dl->nr; - else tot= dl->nr*dl->parts; - - vert= dl->verts; - for (a=0; atype == DL_INDEX3) tot = dl->nr; + else tot = dl->nr * dl->parts; + + vert = dl->verts; + for (a = 0; a < tot; a++, vert += 3) { + doit = 1; DO_MINMAX(vert, min, max); } - dl= dl->next; + dl = dl->next; } - + if (!doit) { /* there's no geometry in displist, use zero-sized boundbox */ zero_v3(min); zero_v3(max); } - + } - + if (bb) { - boundbox_set_from_min_max(bb, min, max); + BKE_boundbox_init_from_minmax(bb, min, max); } } - diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 6c5826c5bab..2bde31cfd63 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -540,11 +540,11 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram /* ignore cache clear during subframe updates * to not mess up cache validity */ object_cacheIgnoreClear(ob, 1); - object_handle_update(scene, ob); + BKE_object_handle_update(scene, ob); object_cacheIgnoreClear(ob, 0); } else - where_is_object_time(scene, ob, frame); + BKE_object_where_is_calc_time(scene, ob, frame); return 0; } @@ -3066,7 +3066,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy scene->r.cfra = prev_fra; scene->r.subframe = prev_sfra; - subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_curframe(scene)); + subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_scene_frame_get(scene)); dm_p = CDDM_copy(brush->dm); numOfVerts_p = dm_p->getNumVerts(dm_p); mvert_p = dm_p->getVertArray(dm_p); @@ -3076,7 +3076,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy scene->r.cfra = cur_fra; scene->r.subframe = cur_sfra; - subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_curframe(scene)); + subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_scene_frame_get(scene)); dm_c = brush->dm; numOfVerts_c = dm_c->getNumVerts(dm_c); mvert_c = dm_p->getVertArray(dm_c); @@ -3126,13 +3126,13 @@ static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob, /* previous frame dm */ scene->r.cfra = prev_fra; scene->r.subframe = prev_sfra; - subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_curframe(scene)); + subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_scene_frame_get(scene)); copy_m4_m4(prev_obmat, ob->obmat); /* current frame dm */ scene->r.cfra = cur_fra; scene->r.subframe = cur_sfra; - subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_curframe(scene)); + subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_scene_frame_get(scene)); /* calculate speed */ mul_m4_v3(prev_obmat, prev_loc); @@ -4841,7 +4841,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su /* update object data on this subframe */ if (subframe) { scene_setSubframe(scene, subframe); - subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_curframe(scene)); + subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_scene_frame_get(scene)); } /* Prepare materials if required */ if (brush_usesMaterial(brush, scene)) @@ -4854,7 +4854,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su psys_check_enabled(brushObj, brush->psys)) { /* Paint a particle system */ - BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id, brush->psys->part->adt, BKE_curframe(scene), ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id, brush->psys->part->adt, BKE_scene_frame_get(scene), ADT_RECALC_ANIM); dynamicPaint_paintParticles(surface, brush->psys, brush, timescale); } } @@ -4874,7 +4874,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su if (subframe) { scene->r.cfra = scene_frame; scene->r.subframe = scene_subframe; - subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_curframe(scene)); + subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_scene_frame_get(scene)); } /* process special brush effects, like smudge */ diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index 5e3f886c762..428dc176e1d 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -150,8 +150,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm) #endif - f = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL); - for ( ; f; f=BM_iter_step(&iter)) { + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { /*don't consider two-edged faces*/ if (f->len < 3) { /* do nothing */ @@ -197,18 +196,18 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm) ScanFillFace *efa; int totfilltri; - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); /*scanfill time*/ l = BM_iter_new(&liter, bm, BM_LOOPS_OF_FACE, f); for (j=0; l; l=BM_iter_step(&liter), j++) { /*mark order*/ BM_elem_index_set(l, j); /* set_loop */ - v = BLI_addfillvert(&sf_ctx, l->v->co); + v = BLI_scanfill_vert_add(&sf_ctx, l->v->co); v->tmp.p = l; if (lastv) { - /* e = */ BLI_addfilledge(&sf_ctx, lastv, v); + /* e = */ BLI_scanfill_edge_add(&sf_ctx, lastv, v); } lastv = v; @@ -216,9 +215,9 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm) } /*complete the loop*/ - BLI_addfilledge(&sf_ctx, firstv, v); + BLI_scanfill_edge_add(&sf_ctx, firstv, v); - totfilltri = BLI_edgefill_ex(&sf_ctx, FALSE, f->no); + totfilltri = BLI_scanfill_calc_ex(&sf_ctx, FALSE, f->no); BLI_array_grow_items(looptris, totfilltri); for (efa = sf_ctx.fillfacebase.first; efa; efa=efa->next) { @@ -236,7 +235,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm) i += 1; } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); } } @@ -357,17 +356,18 @@ static void emDM_foreachMappedVert( void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]), void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; BMVert *eve; BMIter iter; int i; - eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL); - for (i=0; eve; i++, eve=BM_iter_step(&iter)) { - if (bmdm->vertexCos) { + if (bmdm->vertexCos) { + BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) { func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL); } - else { + } + else { + BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) { func(userData, i, eve->co, eve->no, NULL); } } @@ -377,7 +377,7 @@ static void emDM_foreachMappedEdge( void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]), void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; BMEdge *eed; BMIter iter; int i; @@ -404,7 +404,7 @@ static void emDM_drawMappedEdges( DMSetDrawOptions setDrawOptions, void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; BMEdge *eed; BMIter iter; int i; @@ -449,7 +449,7 @@ static void emDM_drawMappedEdgesInterp( DMSetDrawInterpOptions setDrawInterpOptions, void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; BMEdge *eed; BMIter iter; int i; @@ -487,7 +487,7 @@ static void emDM_drawMappedEdgesInterp( static void emDM_drawUVEdges(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; BMEditMesh *em = bmdm->tc; BMFace *efa; BMIter iter; @@ -557,7 +557,7 @@ static void emDM_foreachMappedFaceCenter( void (*func)(void *userData, int index, const float co[3], const float no[3]), void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; float (*polyNos)[3] = NULL; BMFace *efa; BMIter iter; @@ -572,8 +572,7 @@ static void emDM_foreachMappedFaceCenter( BLI_assert(polyNos != NULL); } - efa = BM_iter_new(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL); - for (i=0; efa; efa=BM_iter_step(&iter), i++) { + BM_ITER_MESH_INDEX (efa, &iter, bmdm->tc->bm, BM_FACES_OF_MESH, i) { emDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos); func(userData, i, cent, polyNos ? polyNos[i] : efa->no); } @@ -587,18 +586,18 @@ static void emDM_drawMappedFaces( void *userData, DMDrawFlag flag) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; BMFace *efa; - struct BMLoop *(*looptris)[3]= bmdm->tc->looptris; - const int tottri= bmdm->tc->tottri; - const int lasttri= tottri - 1; /* compare agasint this a lot */ + struct BMLoop *(*looptris)[3] = bmdm->tc->looptris; + const int tottri = bmdm->tc->tottri; + const int lasttri = tottri - 1; /* compare agasint this a lot */ DMDrawOption draw_option; int i, flush; - const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */ + const int skip_normals = !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */ /* GL_ZERO is used to detect if drawing has started or not */ - GLenum poly_prev= GL_ZERO; - GLenum shade_prev= GL_ZERO; + GLenum poly_prev = GL_ZERO; + GLenum shade_prev = GL_ZERO; (void)setMaterial; /* UNUSED */ @@ -607,29 +606,29 @@ static void emDM_drawMappedFaces( if (bmdm->vertexCos) { /* add direct access */ - float (*vertexCos)[3]= bmdm->vertexCos; - float (*vertexNos)[3]= bmdm->vertexNos; - float (*polyNos)[3]= bmdm->polyNos; + float (*vertexCos)[3] = bmdm->vertexCos; + float (*vertexNos)[3] = bmdm->vertexNos; + float (*polyNos)[3] = bmdm->polyNos; // int *triPolyMap= bmdm->triPolyMap; BM_mesh_elem_index_ensure(bmdm->tc->bm, BM_VERT | BM_FACE); - for (i=0; i < tottri; i++) { + for (i = 0; i < tottri; i++) { BMLoop **l = looptris[i]; int drawSmooth; efa = l[0]->f; - drawSmooth= (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH); + drawSmooth = (flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH); draw_option = (!setDrawOptions ? DM_DRAW_OPTION_NORMAL : setDrawOptions(userData, BM_elem_index_get(efa))); if (draw_option != DM_DRAW_OPTION_SKIP) { - const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */ + const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */ if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */ if (poly_prev != GL_ZERO) glEnd(); - poly_prev= GL_ZERO; /* force glBegin */ + poly_prev = GL_ZERO; /* force glBegin */ glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(stipple_quarttone); @@ -638,22 +637,22 @@ static void emDM_drawMappedFaces( if (skip_normals) { if (poly_type != poly_prev) { if (poly_prev != GL_ZERO) glEnd(); - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } glVertex3fv(vertexCos[BM_elem_index_get(l[0]->v)]); glVertex3fv(vertexCos[BM_elem_index_get(l[1]->v)]); glVertex3fv(vertexCos[BM_elem_index_get(l[2]->v)]); } else { - const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT; + const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT; if (shade_type != shade_prev) { if (poly_prev != GL_ZERO) glEnd(); - glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */ - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } if (poly_type != poly_prev) { if (poly_prev != GL_ZERO) glEnd(); - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } if (!drawSmooth) { @@ -672,13 +671,13 @@ static void emDM_drawMappedFaces( } } - flush= (draw_option == DM_DRAW_OPTION_STIPPLE); + flush = (draw_option == DM_DRAW_OPTION_STIPPLE); if (!skip_normals && !flush && (i != lasttri)) - flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */ + flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */ if (flush) { glEnd(); - poly_prev= GL_ZERO; /* force glBegin */ + poly_prev = GL_ZERO; /* force glBegin */ glDisable(GL_POLYGON_STIPPLE); } @@ -699,11 +698,11 @@ static void emDM_drawMappedFaces( DM_DRAW_OPTION_NORMAL : setDrawOptions(userData, BM_elem_index_get(efa))); if (draw_option != DM_DRAW_OPTION_SKIP) { - const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */ + const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */ if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */ if (poly_prev != GL_ZERO) glEnd(); - poly_prev= GL_ZERO; /* force glBegin */ + poly_prev = GL_ZERO; /* force glBegin */ glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(stipple_quarttone); @@ -712,22 +711,22 @@ static void emDM_drawMappedFaces( if (skip_normals) { if (poly_type != poly_prev) { if (poly_prev != GL_ZERO) glEnd(); - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } glVertex3fv(l[0]->v->co); glVertex3fv(l[1]->v->co); glVertex3fv(l[2]->v->co); } else { - const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT; + const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT; if (shade_type != shade_prev) { if (poly_prev != GL_ZERO) glEnd(); - glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */ - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } if (poly_type != poly_prev) { if (poly_prev != GL_ZERO) glEnd(); - glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */ + glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */ } if (!drawSmooth) { @@ -746,9 +745,9 @@ static void emDM_drawMappedFaces( } } - flush= (draw_option == DM_DRAW_OPTION_STIPPLE); + flush = (draw_option == DM_DRAW_OPTION_STIPPLE); if (!skip_normals && !flush && (i != lasttri)) { - flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */ + flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */ } if (flush) { @@ -766,7 +765,7 @@ static void emDM_drawMappedFaces( } static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3], - int has_uv, int has_col) + int has_uv, int has_col) { if (has_uv) { luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV); @@ -790,11 +789,11 @@ static void emDM_drawFacesTex_common( DMCompareDrawOptions compareDrawOptions, void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; BMEditMesh *em = bmdm->tc; - BMesh *bm= bmdm->tc->bm; - float (*vertexCos)[3]= bmdm->vertexCos; - float (*vertexNos)[3]= bmdm->vertexNos; + BMesh *bm = bmdm->tc->bm; + float (*vertexCos)[3] = bmdm->vertexCos; + float (*vertexNos)[3] = bmdm->vertexNos; BMFace *efa; MLoopUV *luv[3], dummyluv = {{0}}; MLoopCol *lcol[3] = {NULL}, dummylcol = {0}; @@ -815,12 +814,12 @@ static void emDM_drawFacesTex_common( if (vertexCos) { BM_mesh_elem_index_ensure(bm, BM_VERT); - for (i=0; itottri; i++) { + for (i = 0; i < em->tottri; i++) { BMLoop **ls = em->looptris[i]; - MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL; + MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL; MTFace mtf = {{{0}}}; /*unsigned char *cp= NULL;*/ /*UNUSED*/ - int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH); + int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH); DMDrawOption draw_option; efa = ls[0]->f; @@ -830,11 +829,11 @@ static void emDM_drawFacesTex_common( } if (drawParams) - draw_option= drawParams(&mtf, has_vcol, efa->mat_nr); + draw_option = drawParams(&mtf, has_vcol, efa->mat_nr); else if (drawParamsMapped) - draw_option= drawParamsMapped(userData, BM_elem_index_get(efa)); + draw_option = drawParamsMapped(userData, BM_elem_index_get(efa)); else - draw_option= DM_DRAW_OPTION_NORMAL; + draw_option = DM_DRAW_OPTION_NORMAL; if (draw_option != DM_DRAW_OPTION_SKIP) { @@ -887,12 +886,12 @@ static void emDM_drawFacesTex_common( else { BM_mesh_elem_index_ensure(bm, BM_VERT); - for (i=0; itottri; i++) { + for (i = 0; i < em->tottri; i++) { BMLoop **ls = em->looptris[i]; - MTexPoly *tp= has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL; + MTexPoly *tp = has_uv ? CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY) : NULL; MTFace mtf = {{{0}}}; /*unsigned char *cp= NULL;*/ /*UNUSED*/ - int drawSmooth= BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH); + int drawSmooth = BM_elem_flag_test(ls[0]->f, BM_ELEM_SMOOTH); DMDrawOption draw_option; efa = ls[0]->f; @@ -902,11 +901,11 @@ static void emDM_drawFacesTex_common( } if (drawParams) - draw_option= drawParams(&mtf, has_vcol, efa->mat_nr); + draw_option = drawParams(&mtf, has_vcol, efa->mat_nr); else if (drawParamsMapped) - draw_option= drawParamsMapped(userData, BM_elem_index_get(efa)); + draw_option = drawParamsMapped(userData, BM_elem_index_get(efa)); else - draw_option= DM_DRAW_OPTION_NORMAL; + draw_option = DM_DRAW_OPTION_NORMAL; if (draw_option != DM_DRAW_OPTION_SKIP) { @@ -990,11 +989,11 @@ static void emDM_drawMappedFacesGLSL( DMSetDrawOptions setDrawOptions, void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; - BMesh *bm= bmdm->tc->bm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; + BMesh *bm = bmdm->tc->bm; BMEditMesh *em = bmdm->tc; - float (*vertexCos)[3]= bmdm->vertexCos; - float (*vertexNos)[3]= bmdm->vertexNos; + float (*vertexCos)[3] = bmdm->vertexCos; + float (*vertexNos)[3] = bmdm->vertexNos; BMFace *efa; BMLoop **ltri; DMVertexAttribs attribs; @@ -1014,30 +1013,30 @@ static void emDM_drawMappedFacesGLSL( #define PASSATTRIB(loop, eve, vert) { \ if (attribs.totorco) { \ float *orco = attribs.orco.array[BM_elem_index_get(eve)]; \ - glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, orco); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\ GLubyte _col[4]; \ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[i*4 + vert]; \ - glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib3fvARB(attribs.tang.gl_index, tang); \ } \ } - for (i=0, ltri=em->looptris[0]; itottri; i++, ltri += 3) { + for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) { int drawSmooth; efa = ltri[0]->f; - drawSmooth= BM_elem_flag_test(efa, BM_ELEM_SMOOTH); + drawSmooth = BM_elem_flag_test(efa, BM_ELEM_SMOOTH); if (setDrawOptions && (setDrawOptions(userData, BM_elem_index_get(efa)) == DM_DRAW_OPTION_SKIP)) continue; @@ -1116,14 +1115,14 @@ static void emDM_drawMappedFacesMat( void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; - BMesh *bm= bmdm->tc->bm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; + BMesh *bm = bmdm->tc->bm; BMEditMesh *em = bmdm->tc; - float (*vertexCos)[3]= bmdm->vertexCos; - float (*vertexNos)[3]= bmdm->vertexNos; + float (*vertexCos)[3] = bmdm->vertexCos; + float (*vertexNos)[3] = bmdm->vertexNos; BMFace *efa; BMLoop **ltri; - DMVertexAttribs attribs= {{{0}}}; + DMVertexAttribs attribs = {{{0}}}; GPUVertexAttribs gattribs; int i, b, matnr, new_matnr; @@ -1132,36 +1131,36 @@ static void emDM_drawMappedFacesMat( /* always use smooth shading even for flat faces, else vertex colors wont interpolate */ glShadeModel(GL_SMOOTH); - BM_mesh_elem_index_ensure(bm, BM_VERT|BM_FACE); + BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE); #define PASSATTRIB(loop, eve, vert) { \ if (attribs.totorco) { \ float *orco = attribs.orco.array[BM_elem_index_get(eve)]; \ - if (attribs.orco.glTexco) \ + if (attribs.orco.gl_texco) \ glTexCoord3fv(orco); \ else \ - glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, orco); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\ - if (attribs.tface[b].glTexco) \ + if (attribs.tface[b].gl_texco) \ glTexCoord2fv(_luv->uv); \ else \ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, _luv->uv); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\ GLubyte _col[4]; \ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, _col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[i*4 + vert]; \ - glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \ } \ } - for (i=0, ltri=em->looptris[0]; itottri; i++, ltri += 3) { + for (i = 0, ltri = em->looptris[0]; i < em->tottri; i++, ltri += 3) { int drawSmooth; efa = ltri[0]->f; @@ -1235,18 +1234,19 @@ static void emDM_drawMappedFacesMat( static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; BMVert *eve; BMIter iter; int i; if (bmdm->tc->bm->totvert) { - eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL); - for (i=0; eve; eve=BM_iter_step(&iter), i++) { - if (bmdm->vertexCos) { + if (bmdm->vertexCos) { + BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) { DO_MINMAX(bmdm->vertexCos[i], min_r, max_r); } - else { + } + else { + BM_ITER_MESH (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH) { DO_MINMAX(eve->co, min_r, max_r); } } @@ -1258,35 +1258,35 @@ static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) } static int emDM_getNumVerts(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; return bmdm->tc->bm->totvert; } static int emDM_getNumEdges(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; return bmdm->tc->bm->totedge; } static int emDM_getNumTessFaces(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; return bmdm->tc->tottri; } static int emDM_getNumLoops(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; return bmdm->tc->bm->totloop; } static int emDM_getNumPolys(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; return bmdm->tc->bm->totface; } @@ -1413,8 +1413,7 @@ static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r) BM_mesh_elem_index_ensure(bm, BM_VERT); - ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); - for ( ; ee; ee=BM_iter_step(&iter), edge_r++) { + for (ee = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); ee; ee = BM_iter_step(&iter), edge_r++) { if (has_bweight) { edge_r->bweight = (unsigned char) (BM_elem_float_data_get(&bm->edata, ee, CD_BWEIGHT)*255.0f); } @@ -1440,7 +1439,7 @@ static void emDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r) BM_mesh_elem_index_ensure(bm, BM_VERT); - for (i=0; itc->tottri; i++, face_r++) { + for (i = 0; i < bmdm->tc->tottri; i++, face_r++) { l = bmdm->tc->looptris[i]; ef = l[0]->f; @@ -1499,8 +1498,8 @@ static void emDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r) static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm; - BMesh *bm= bmdm->tc->bm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; + BMesh *bm = bmdm->tc->bm; void *datalayer; datalayer = DM_get_tessface_data_layer(dm, type); @@ -1553,27 +1552,26 @@ static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type) static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3]) { - EditDerivedBMesh *emdm= (EditDerivedBMesh*) dm; + EditDerivedBMesh *emdm = (EditDerivedBMesh *)dm; BMVert *eve; BMIter iter; int i; - i= 0; - BM_ITER_MESH (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH) { - if (emdm->vertexCos) { + if (emdm->vertexCos) { + BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) { copy_v3_v3(cos_r[i], emdm->vertexCos[i]); } - else { + } + else { + BM_ITER_MESH_INDEX (eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, i) { copy_v3_v3(cos_r[i], eve->co); } - - i++; } } static void emDM_release(DerivedMesh *dm) { - EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm; + EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; if (DM_release(dm)) { if (bmdm->vertexCos) { @@ -1690,10 +1688,10 @@ DerivedMesh *getEditDerivedBMesh( DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL); - eve = BM_iter_new(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL); - for (i=0; eve; eve=BM_iter_step(&iter), i++) + BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) { DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT, CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT)); + } } if (vertexCos) { @@ -1708,16 +1706,13 @@ DerivedMesh *getEditDerivedBMesh( bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos) * bm->totvert, "bmdm_vno"); bmdm->polyNos = MEM_mallocN(sizeof(*bmdm->polyNos)*bm->totface, "bmdm_pno"); - i = 0; - BM_ITER_MESH (efa, &fiter, bm, BM_FACES_OF_MESH) { + BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) { BM_elem_index_set(efa, i); /* set_inline */ BM_face_normal_update_vcos(bm, efa, bmdm->polyNos[i], (float const (*)[3])vertexCos); - i++; } bm->elem_index_dirty &= ~BM_FACE; - eve=BM_iter_new(&viter, bm, BM_VERTS_OF_MESH, NULL); - for (i=0; eve; eve=BM_iter_step(&viter), i++) { + BM_ITER_MESH_INDEX (eve, &viter, bm, BM_VERTS_OF_MESH, i) { float *no = bmdm->vertexNos[i]; BM_ITER_ELEM (efa, &fiter, eve, BM_FACES_OF_VERT) { add_v3_v3(no, bmdm->polyNos[BM_elem_index_get(efa)]); @@ -1725,14 +1720,14 @@ DerivedMesh *getEditDerivedBMesh( /* following Mesh convention; we use vertex coordinate itself * for normal in this case */ - if (normalize_v3(no)==0.0) { + if (normalize_v3(no) == 0.0f) { copy_v3_v3(no, vertexCos[i]); normalize_v3(no); } } } - return (DerivedMesh*) bmdm; + return (DerivedMesh *)bmdm; } /** diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c index 7fb0cf9f0fa..1d109d5f616 100644 --- a/source/blender/blenkernel/intern/effect.c +++ b/source/blender/blenkernel/intern/effect.c @@ -181,7 +181,7 @@ static void precalculate_effector(EffectorCache *eff) Curve *cu= eff->ob->data; if (cu->flag & CU_PATH) { if (cu->path==NULL || cu->path->data==NULL) - makeDispListCurveTypes(eff->scene, eff->ob, 0); + BKE_displist_make_curveTypes(eff->scene, eff->ob, 0); if (cu->path && cu->path->data) { where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius, NULL); @@ -202,9 +202,9 @@ static void precalculate_effector(EffectorCache *eff) if (eff->ob) { float old_vel[3]; - where_is_object_time(eff->scene, eff->ob, cfra - 1.0f); + BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra - 1.0f); copy_v3_v3(old_vel, eff->ob->obmat[3]); - where_is_object_time(eff->scene, eff->ob, cfra); + BKE_object_where_is_calc_time(eff->scene, eff->ob, cfra); sub_v3_v3v3(eff->velocity, eff->ob->obmat[3], old_vel); } } diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 0414d69785f..9d878cd185f 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -107,19 +107,19 @@ void free_fcurves(ListBase *list) * as we store reference to next, and freeing only touches the curve * it's given */ - for (fcu= list->first; fcu; fcu= fcn) { - fcn= fcu->next; + for (fcu = list->first; fcu; fcu = fcn) { + fcn = fcu->next; free_fcurve(fcu); } /* clear pointers just in case */ - list->first= list->last= NULL; + list->first = list->last = NULL; } /* ---------------------- Copy --------------------------- */ /* duplicate an F-Curve */ -FCurve *copy_fcurve (FCurve *fcu) +FCurve *copy_fcurve(FCurve *fcu) { FCurve *fcu_d; @@ -128,20 +128,20 @@ FCurve *copy_fcurve (FCurve *fcu) return NULL; /* make a copy */ - fcu_d= MEM_dupallocN(fcu); + fcu_d = MEM_dupallocN(fcu); - fcu_d->next= fcu_d->prev= NULL; - fcu_d->grp= NULL; + fcu_d->next = fcu_d->prev = NULL; + fcu_d->grp = NULL; /* copy curve data */ - fcu_d->bezt= MEM_dupallocN(fcu_d->bezt); - fcu_d->fpt= MEM_dupallocN(fcu_d->fpt); + fcu_d->bezt = MEM_dupallocN(fcu_d->bezt); + fcu_d->fpt = MEM_dupallocN(fcu_d->fpt); /* copy rna-path */ - fcu_d->rna_path= MEM_dupallocN(fcu_d->rna_path); + fcu_d->rna_path = MEM_dupallocN(fcu_d->rna_path); /* copy driver */ - fcu_d->driver= fcurve_copy_driver(fcu_d->driver); + fcu_d->driver = fcurve_copy_driver(fcu_d->driver); /* copy modifiers */ copy_fmodifiers(&fcu_d->modifiers, &fcu->modifiers); @@ -160,11 +160,11 @@ void copy_fcurves(ListBase *dst, ListBase *src) return; /* clear destination list first */ - dst->first= dst->last= NULL; + dst->first = dst->last = NULL; /* copy one-by-one */ - for (sfcu= src->first; sfcu; sfcu= sfcu->next) { - dfcu= copy_fcurve(sfcu); + for (sfcu = src->first; sfcu; sfcu = sfcu->next) { + dfcu = copy_fcurve(sfcu); BLI_addtail(dst, dfcu); } } @@ -175,8 +175,8 @@ void copy_fcurves(ListBase *dst, ListBase *src) FCurve *id_data_find_fcurve(ID *id, void *data, StructRNA *type, const char *prop_name, int index, char *driven) { /* anim vars */ - AnimData *adt= BKE_animdata_from_id(id); - FCurve *fcu= NULL; + AnimData *adt = BKE_animdata_from_id(id); + FCurve *fcu = NULL; /* rna vars */ PointerRNA ptr; @@ -194,16 +194,16 @@ FCurve *id_data_find_fcurve(ID *id, void *data, StructRNA *type, const char *pro prop = RNA_struct_find_property(&ptr, prop_name); if (prop) { - path= RNA_path_from_ID_to_property(&ptr, prop); + path = RNA_path_from_ID_to_property(&ptr, prop); if (path) { /* animation takes priority over drivers */ if ((adt->action) && (adt->action->curves.first)) - fcu= list_find_fcurve(&adt->action->curves, path, index); + fcu = list_find_fcurve(&adt->action->curves, path, index); /* if not animated, check if driven */ if ((fcu == NULL) && (adt->drivers.first)) { - fcu= list_find_fcurve(&adt->drivers, path, index); + fcu = list_find_fcurve(&adt->drivers, path, index); if (fcu && driven) *driven = TRUE; fcu = NULL; @@ -218,16 +218,16 @@ FCurve *id_data_find_fcurve(ID *id, void *data, StructRNA *type, const char *pro /* Find the F-Curve affecting the given RNA-access path + index, in the list of F-Curves provided */ -FCurve *list_find_fcurve (ListBase *list, const char rna_path[], const int array_index) +FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index) { FCurve *fcu; /* sanity checks */ - if ( ELEM(NULL, list, rna_path) || (array_index < 0) ) + if (ELEM(NULL, list, rna_path) || (array_index < 0) ) return NULL; /* check paths of curves, then array indices... */ - for (fcu= list->first; fcu; fcu= fcu->next) { + for (fcu = list->first; fcu; fcu = fcu->next) { /* simple string-compare (this assumes that they have the same root...) */ if (fcu->rna_path && !strcmp(fcu->rna_path, rna_path)) { /* now check indices */ @@ -241,7 +241,7 @@ FCurve *list_find_fcurve (ListBase *list, const char rna_path[], const int array } /* quick way to loop over all fcurves of a given 'path' */ -FCurve *iter_step_fcurve (FCurve *fcu_iter, const char rna_path[]) +FCurve *iter_step_fcurve(FCurve *fcu_iter, const char rna_path[]) { FCurve *fcu; @@ -250,7 +250,7 @@ FCurve *iter_step_fcurve (FCurve *fcu_iter, const char rna_path[]) return NULL; /* check paths of curves, then array indices... */ - for (fcu= fcu_iter; fcu; fcu= fcu->next) { + for (fcu = fcu_iter; fcu; fcu = fcu->next) { /* simple string-compare (this assumes that they have the same root...) */ if (fcu->rna_path && !strcmp(fcu->rna_path, rna_path)) { return fcu; @@ -267,8 +267,8 @@ FCurve *iter_step_fcurve (FCurve *fcu_iter, const char rna_path[]) * List must be freed after use, and is assumed to be empty when passed. * - src: list of F-Curves to search through * Filters... - * - dataPrefix: i.e. 'pose.bones[' or 'nodes[' - * - dataName: name of entity within "" immediately following the prefix + * - dataPrefix: i.e. 'pose.bones[' or 'nodes[' + * - dataName: name of entity within "" immediately following the prefix */ int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName) { @@ -282,17 +282,17 @@ int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, return 0; /* search each F-Curve one by one */ - for (fcu= src->first; fcu; fcu= fcu->next) { + for (fcu = src->first; fcu; fcu = fcu->next) { /* check if quoted string matches the path */ if ((fcu->rna_path) && strstr(fcu->rna_path, dataPrefix)) { - char *quotedName= BLI_getQuotedStr(fcu->rna_path, dataPrefix); + char *quotedName = BLI_getQuotedStr(fcu->rna_path, dataPrefix); if (quotedName) { /* check if the quoted name matches the required name */ if (strcmp(quotedName, dataName) == 0) { - LinkData *ld= MEM_callocN(sizeof(LinkData), "list_find_data_fcurves"); + LinkData *ld = MEM_callocN(sizeof(LinkData), "list_find_data_fcurves"); - ld->data= fcu; + ld->data = fcu; BLI_addtail(dst, ld); matches++; @@ -308,37 +308,37 @@ int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, return matches; } -FCurve *rna_get_fcurve (PointerRNA *ptr, PropertyRNA *prop, int rnaindex, bAction **action, int *driven) +FCurve *rna_get_fcurve(PointerRNA *ptr, PropertyRNA *prop, int rnaindex, bAction **action, int *driven) { - FCurve *fcu= NULL; + FCurve *fcu = NULL; - *driven= 0; + *driven = 0; /* there must be some RNA-pointer + property combon */ if (prop && ptr->id.data && RNA_property_animateable(ptr, prop)) { - AnimData *adt= BKE_animdata_from_id(ptr->id.data); + AnimData *adt = BKE_animdata_from_id(ptr->id.data); char *path; if (adt) { if ((adt->action && adt->action->curves.first) || (adt->drivers.first)) { /* XXX this function call can become a performance bottleneck */ - path= RNA_path_from_ID_to_property(ptr, prop); + path = RNA_path_from_ID_to_property(ptr, prop); if (path) { /* animation takes priority over drivers */ if (adt->action && adt->action->curves.first) - fcu= list_find_fcurve(&adt->action->curves, path, rnaindex); + fcu = list_find_fcurve(&adt->action->curves, path, rnaindex); /* if not animated, check if driven */ if (!fcu && (adt->drivers.first)) { - fcu= list_find_fcurve(&adt->drivers, path, rnaindex); + fcu = list_find_fcurve(&adt->drivers, path, rnaindex); if (fcu) - *driven= 1; + *driven = 1; } if (fcu && action) - *action= adt->action; + *action = adt->action; MEM_freeN(path); } @@ -352,18 +352,18 @@ FCurve *rna_get_fcurve (PointerRNA *ptr, PropertyRNA *prop, int rnaindex, bActio /* ----------------- Finding Keyframes/Extents -------------------------- */ /* threshold for binary-searching keyframes - threshold here should be good enough for now, but should become userpref */ -#define BEZT_BINARYSEARCH_THRESH 0.01f /* was 0.00001, but giving errors */ +#define BEZT_BINARYSEARCH_THRESH 0.01f /* was 0.00001, but giving errors */ /* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_fcurve) * Returns the index to insert at (data already at that index will be offset if replace is 0) */ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short *replace) { - int start=0, end=arraylen; - int loopbreaker= 0, maxloop= arraylen * 2; + int start = 0, end = arraylen; + int loopbreaker = 0, maxloop = arraylen * 2; /* initialize replace-flag first */ - *replace= 0; + *replace = 0; /* sneaky optimisations (don't go through searching process if...): * - keyframe to be added is to be added out of current bounds @@ -378,7 +378,7 @@ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short float framenum; /* 'First' Keyframe (when only one keyframe, this case is used) */ - framenum= array[0].vec[1][0]; + framenum = array[0].vec[1][0]; if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) { *replace = 1; return 0; @@ -387,9 +387,9 @@ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short return 0; /* 'Last' Keyframe */ - framenum= array[(arraylen-1)].vec[1][0]; + framenum = array[(arraylen - 1)].vec[1][0]; if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) { - *replace= 1; + *replace = 1; return (arraylen - 1); } else if (frame > framenum) @@ -400,10 +400,10 @@ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short /* most of the time, this loop is just to find where to put it * 'loopbreaker' is just here to prevent infinite loops */ - for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) { + for (loopbreaker = 0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) { /* compute and get midpoint */ - int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */ - float midfra= array[mid].vec[1][0]; + int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */ + float midfra = array[mid].vec[1][0]; /* check if exactly equal to midpoint */ if (IS_EQT(frame, midfra, BEZT_BINARYSEARCH_THRESH)) { @@ -413,13 +413,13 @@ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short /* repeat in upper/lower half */ if (frame > midfra) - start= mid + 1; + start = mid + 1; else if (frame < midfra) - end= mid - 1; + end = mid - 1; } /* print error if loop-limit exceeded */ - if (loopbreaker == (maxloop-1)) { + if (loopbreaker == (maxloop - 1)) { printf("Error: binarysearch_bezt_index() was taking too long\n"); // include debug info @@ -433,8 +433,8 @@ int binarysearch_bezt_index(BezTriple array[], float frame, int arraylen, short /* ...................................... */ /* helper for calc_fcurve_* functions -> find first and last BezTriple to be used */ -static void get_fcurve_end_keyframes (FCurve *fcu, BezTriple **first, BezTriple **last, - const short do_sel_only) +static void get_fcurve_end_keyframes(FCurve *fcu, BezTriple **first, BezTriple **last, + const short do_sel_only) { /* init outputs */ *first = NULL; @@ -451,18 +451,18 @@ static void get_fcurve_end_keyframes (FCurve *fcu, BezTriple **first, BezTriple /* find first selected */ bezt = fcu->bezt; - for (i=0; i < fcu->totvert; bezt++, i++) { + for (i = 0; i < fcu->totvert; bezt++, i++) { if (BEZSELECTED(bezt)) { - *first= bezt; + *first = bezt; break; } } /* find last selected */ bezt = ARRAY_LAST_ITEM(fcu->bezt, BezTriple, sizeof(BezTriple), fcu->totvert); - for (i=0; i < fcu->totvert; bezt--, i++) { + for (i = 0; i < fcu->totvert; bezt--, i++) { if (BEZSELECTED(bezt)) { - *last= bezt; + *last = bezt; break; } } @@ -479,14 +479,14 @@ static void get_fcurve_end_keyframes (FCurve *fcu, BezTriple **first, BezTriple void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax, const short do_sel_only) { - float xminv=999999999.0f, xmaxv=-999999999.0f; - float yminv=999999999.0f, ymaxv=-999999999.0f; - short foundvert= FALSE; + float xminv = 999999999.0f, xmaxv = -999999999.0f; + float yminv = 999999999.0f, ymaxv = -999999999.0f; + short foundvert = FALSE; unsigned int i; if (fcu->totvert) { if (fcu->bezt) { - BezTriple *bezt_first= NULL, *bezt_last= NULL; + BezTriple *bezt_first = NULL, *bezt_last = NULL; if (xmin || xmax) { /* get endpoint keyframes */ @@ -495,8 +495,8 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa if (bezt_first) { BLI_assert(bezt_last != NULL); - xminv= MIN2(xminv, bezt_first->vec[1][0]); - xmaxv= MAX2(xmaxv, bezt_last->vec[1][0]); + xminv = MIN2(xminv, bezt_first->vec[1][0]); + xmaxv = MAX2(xmaxv, bezt_last->vec[1][0]); } } @@ -504,13 +504,13 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa if (ymin || ymax) { BezTriple *bezt; - for (bezt=fcu->bezt, i=0; i < fcu->totvert; bezt++, i++) { + for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) { if ((do_sel_only == 0) || BEZSELECTED(bezt)) { if (bezt->vec[1][1] < yminv) - yminv= bezt->vec[1][1]; + yminv = bezt->vec[1][1]; if (bezt->vec[1][1] > ymaxv) - ymaxv= bezt->vec[1][1]; - foundvert= TRUE; + ymaxv = bezt->vec[1][1]; + foundvert = TRUE; } } } @@ -518,42 +518,42 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa else if (fcu->fpt) { /* frame range can be directly calculated from end verts */ if (xmin || xmax) { - xminv= MIN2(xminv, fcu->fpt[0].vec[0]); - xmaxv= MAX2(xmaxv, fcu->fpt[fcu->totvert-1].vec[0]); + xminv = MIN2(xminv, fcu->fpt[0].vec[0]); + xmaxv = MAX2(xmaxv, fcu->fpt[fcu->totvert - 1].vec[0]); } /* only loop over keyframes to find extents for values if needed */ if (ymin || ymax) { FPoint *fpt; - for (fpt=fcu->fpt, i=0; i < fcu->totvert; fpt++, i++) { + for (fpt = fcu->fpt, i = 0; i < fcu->totvert; fpt++, i++) { if (fpt->vec[1] < yminv) - yminv= fpt->vec[1]; + yminv = fpt->vec[1]; if (fpt->vec[1] > ymaxv) - ymaxv= fpt->vec[1]; + ymaxv = fpt->vec[1]; - foundvert= TRUE; + foundvert = TRUE; } } } } if (foundvert) { - if (xmin) *xmin= xminv; - if (xmax) *xmax= xmaxv; + if (xmin) *xmin = xminv; + if (xmax) *xmax = xmaxv; - if (ymin) *ymin= yminv; - if (ymax) *ymax= ymaxv; + if (ymin) *ymin = yminv; + if (ymax) *ymax = ymaxv; } else { if (G.debug & G_DEBUG) printf("F-Curve calc bounds didn't find anything, so assuming minimum bounds of 1.0\n"); - if (xmin) *xmin= 0.0f; - if (xmax) *xmax= 1.0f; + if (xmin) *xmin = 0.0f; + if (xmax) *xmax = 1.0f; - if (ymin) *ymin= 0.0f; - if (ymax) *ymax= 1.0f; + if (ymin) *ymin = 0.0f; + if (ymax) *ymax = 1.0f; } } @@ -561,12 +561,12 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa void calc_fcurve_range(FCurve *fcu, float *start, float *end, const short do_sel_only, const short do_min_length) { - float min=999999999.0f, max=-999999999.0f; - short foundvert= FALSE; + float min = 999999999.0f, max = -999999999.0f; + short foundvert = FALSE; if (fcu->totvert) { if (fcu->bezt) { - BezTriple *bezt_first= NULL, *bezt_last= NULL; + BezTriple *bezt_first = NULL, *bezt_last = NULL; /* get endpoint keyframes */ get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only); @@ -574,23 +574,23 @@ void calc_fcurve_range(FCurve *fcu, float *start, float *end, if (bezt_first) { BLI_assert(bezt_last != NULL); - min= MIN2(min, bezt_first->vec[1][0]); - max= MAX2(max, bezt_last->vec[1][0]); + min = MIN2(min, bezt_first->vec[1][0]); + max = MAX2(max, bezt_last->vec[1][0]); - foundvert= TRUE; + foundvert = TRUE; } } else if (fcu->fpt) { - min= MIN2(min, fcu->fpt[0].vec[0]); - max= MAX2(max, fcu->fpt[fcu->totvert-1].vec[0]); + min = MIN2(min, fcu->fpt[0].vec[0]); + max = MAX2(max, fcu->fpt[fcu->totvert - 1].vec[0]); - foundvert= TRUE; + foundvert = TRUE; } } if (foundvert == FALSE) { - min= max= 0.0f; + min = max = 0.0f; } if (do_min_length) { @@ -600,8 +600,8 @@ void calc_fcurve_range(FCurve *fcu, float *start, float *end, } } - *start= min; - *end= max; + *start = min; + *end = max; } /* ----------------- Status Checks -------------------------- */ @@ -628,7 +628,7 @@ short fcurve_are_keyframes_usable(FCurve *fcu) // TODO: optionally, only check modifier if it is the active one... for (fcm = fcu->modifiers.last; fcm; fcm = fcm->prev) { /* ignore if muted/disabled */ - if (fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) + if (fcm->flag & (FMODIFIER_FLAG_DISABLED | FMODIFIER_FLAG_MUTED)) continue; /* type checks */ @@ -647,7 +647,7 @@ short fcurve_are_keyframes_usable(FCurve *fcu) if ((data->flag & FCM_GENERATOR_ADDITIVE) == 0) return 0; } - break; + break; case FMODIFIER_TYPE_FN_GENERATOR: { FMod_FunctionGenerator *data = (FMod_FunctionGenerator *)fcm->data; @@ -655,7 +655,7 @@ short fcurve_are_keyframes_usable(FCurve *fcu) if ((data->flag & FCM_GENERATOR_ADDITIVE) == 0) return 0; } - break; + break; /* always harmful - cannot allow */ default: @@ -692,10 +692,10 @@ void bezt_add_to_cfra_elem(ListBase *lb, BezTriple *bezt) { CfraElem *ce, *cen; - for (ce= lb->first; ce; ce= ce->next) { + for (ce = lb->first; ce; ce = ce->next) { /* double key? */ if (ce->cfra == bezt->vec[1][0]) { - if (bezt->f2 & SELECT) ce->sel= bezt->f2; + if (bezt->f2 & SELECT) ce->sel = bezt->f2; return; } /* should key be inserted before this column? */ @@ -703,12 +703,12 @@ void bezt_add_to_cfra_elem(ListBase *lb, BezTriple *bezt) } /* create a new column */ - cen= MEM_callocN(sizeof(CfraElem), "add_to_cfra_elem"); + cen = MEM_callocN(sizeof(CfraElem), "add_to_cfra_elem"); if (ce) BLI_insertlinkbefore(lb, ce, cen); else BLI_addtail(lb, cen); - cen->cfra= bezt->vec[1][0]; - cen->sel= bezt->f2; + cen->cfra = bezt->vec[1][0]; + cen->sel = bezt->f2; } /* ***************************** Samples Utilities ******************************* */ @@ -748,12 +748,12 @@ void fcurve_store_samples(FCurve *fcu, void *data, int start, int end, FcuSample } /* set up sample data */ - fpt= new_fpt= MEM_callocN(sizeof(FPoint)*(end-start+1), "FPoint Samples"); + fpt = new_fpt = MEM_callocN(sizeof(FPoint) * (end - start + 1), "FPoint Samples"); /* use the sampling callback at 1-frame intervals from start to end frames */ - for (cfra= start; cfra <= end; cfra++, fpt++) { - fpt->vec[0]= (float)cfra; - fpt->vec[1]= sample_cb(fcu, data, (float)cfra); + for (cfra = start; cfra <= end; cfra++, fpt++) { + fpt->vec[0] = (float)cfra; + fpt->vec[1] = sample_cb(fcu, data, (float)cfra); } /* free any existing sample/keyframe data on curve */ @@ -761,9 +761,9 @@ void fcurve_store_samples(FCurve *fcu, void *data, int start, int end, FcuSample if (fcu->fpt) MEM_freeN(fcu->fpt); /* store the samples */ - fcu->bezt= NULL; - fcu->fpt= new_fpt; - fcu->totvert= end - start + 1; + fcu->bezt = NULL; + fcu->fpt = new_fpt; + fcu->totvert = end - start + 1; } /* ***************************** F-Curve Sanity ********************************* */ @@ -778,7 +778,7 @@ void fcurve_store_samples(FCurve *fcu, void *data, int start, int end, FcuSample void calchandles_fcurve(FCurve *fcu) { BezTriple *bezt, *prev, *next; - int a= fcu->totvert; + int a = fcu->totvert; /* Error checking: * - need at least two points @@ -789,33 +789,33 @@ void calchandles_fcurve(FCurve *fcu) return; /* get initial pointers */ - bezt= fcu->bezt; - prev= NULL; - next= (bezt + 1); + bezt = fcu->bezt; + prev = NULL; + next = (bezt + 1); /* loop over all beztriples, adjusting handles */ while (a--) { /* clamp timing of handles to be on either side of beztriple */ - if (bezt->vec[0][0] > bezt->vec[1][0]) bezt->vec[0][0]= bezt->vec[1][0]; - if (bezt->vec[2][0] < bezt->vec[1][0]) bezt->vec[2][0]= bezt->vec[1][0]; + if (bezt->vec[0][0] > bezt->vec[1][0]) bezt->vec[0][0] = bezt->vec[1][0]; + if (bezt->vec[2][0] < bezt->vec[1][0]) bezt->vec[2][0] = bezt->vec[1][0]; /* calculate auto-handles */ - BKE_nurb_handle_calc(bezt, prev, next, 1); /* 1==special autohandle */ + BKE_nurb_handle_calc(bezt, prev, next, 1); /* 1==special autohandle */ /* for automatic ease in and out */ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) && ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* only do this on first or last beztriple */ - if ((a == 0) || (a == fcu->totvert-1)) { + if ((a == 0) || (a == fcu->totvert - 1)) { /* set both handles to have same horizontal value as keyframe */ if (fcu->extend == FCURVE_EXTRAPOLATE_CONSTANT) { - bezt->vec[0][1]= bezt->vec[2][1]= bezt->vec[1][1]; + bezt->vec[0][1] = bezt->vec[2][1] = bezt->vec[1][1]; } } } /* advance pointers for next iteration */ - prev= bezt; - if (a == 1) next= NULL; + prev = bezt; + if (a == 1) next = NULL; else next++; bezt++; } @@ -824,8 +824,8 @@ void calchandles_fcurve(FCurve *fcu) /* Use when F-Curve with handles has changed * It treats all BezTriples with the following rules: * - PHASE 1: do types have to be altered? - * -> Auto handles: become aligned when selection status is NOT(000 || 111) - * -> Vector handles: become 'nothing' when (one half selected AND other not) + * -> Auto handles: become aligned when selection status is NOT(000 || 111) + * -> Vector handles: become 'nothing' when (one half selected AND other not) * - PHASE 2: recalculate handles */ void testhandles_fcurve(FCurve *fcu, const short use_handle) @@ -838,41 +838,41 @@ void testhandles_fcurve(FCurve *fcu, const short use_handle) return; /* loop over beztriples */ - for (a=0, bezt=fcu->bezt; a < fcu->totvert; a++, bezt++) { - short flag= 0; + for (a = 0, bezt = fcu->bezt; a < fcu->totvert; a++, bezt++) { + short flag = 0; /* flag is initialized as selection status * of beztriple control-points (labelled 0,1,2) */ - if (bezt->f2 & SELECT) flag |= (1<<1); // == 2 + if (bezt->f2 & SELECT) flag |= (1 << 1); // == 2 if (use_handle == FALSE) { if (flag & 2) { - flag |= (1<<0) | (1<<2); + flag |= (1 << 0) | (1 << 2); } } else { - if (bezt->f1 & SELECT) flag |= (1<<0); // == 1 - if (bezt->f3 & SELECT) flag |= (1<<2); // == 4 + if (bezt->f1 & SELECT) flag |= (1 << 0); // == 1 + if (bezt->f3 & SELECT) flag |= (1 << 2); // == 4 } /* one or two handles selected only */ - if (ELEM(flag, 0, 7)==0) { + if (ELEM(flag, 0, 7) == 0) { /* auto handles become aligned */ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) - bezt->h1= HD_ALIGN; + bezt->h1 = HD_ALIGN; if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) - bezt->h2= HD_ALIGN; + bezt->h2 = HD_ALIGN; /* vector handles become 'free' when only one half selected */ - if (bezt->h1==HD_VECT) { + if (bezt->h1 == HD_VECT) { /* only left half (1 or 2 or 1+2) */ if (flag < 4) - bezt->h1= 0; + bezt->h1 = 0; } - if (bezt->h2==HD_VECT) { + if (bezt->h2 == HD_VECT) { /* only right half (4 or 2+4) */ if (flag > 3) - bezt->h2= 0; + bezt->h2 = 0; } } } @@ -886,11 +886,11 @@ void testhandles_fcurve(FCurve *fcu, const short use_handle) */ void sort_time_fcurve(FCurve *fcu) { - short ok= 1; + short ok = 1; /* keep adjusting order of beztriples until nothing moves (bubble-sort) */ while (ok) { - ok= 0; + ok = 0; /* currently, will only be needed when there are beztriples */ if (fcu->bezt) { @@ -898,13 +898,13 @@ void sort_time_fcurve(FCurve *fcu) unsigned int a; /* loop over ALL points to adjust position in array and recalculate handles */ - for (a=0, bezt=fcu->bezt; a < fcu->totvert; a++, bezt++) { + for (a = 0, bezt = fcu->bezt; a < fcu->totvert; a++, bezt++) { /* check if thee's a next beztriple which we could try to swap with current */ - if (a < (fcu->totvert-1)) { + if (a < (fcu->totvert - 1)) { /* swap if one is after the other (and indicate that order has changed) */ - if (bezt->vec[1][0] > (bezt+1)->vec[1][0]) { - SWAP(BezTriple, *bezt, *(bezt+1)); - ok= 1; + if (bezt->vec[1][0] > (bezt + 1)->vec[1][0]) { + SWAP(BezTriple, *bezt, *(bezt + 1)); + ok = 1; } /* if either one of both of the points exceeds crosses over the keyframe time... */ @@ -916,9 +916,9 @@ void sort_time_fcurve(FCurve *fcu) else { /* clamp handles */ if (bezt->vec[0][0] > bezt->vec[1][0]) - bezt->vec[0][0]= bezt->vec[1][0]; + bezt->vec[0][0] = bezt->vec[1][0]; if (bezt->vec[2][0] < bezt->vec[1][0]) - bezt->vec[2][0]= bezt->vec[1][0]; + bezt->vec[2][0] = bezt->vec[1][0]; } } } @@ -940,8 +940,8 @@ short test_time_fcurve(FCurve *fcu) BezTriple *bezt; /* loop through all BezTriples, stopping when one exceeds the one after it */ - for (a=0, bezt= fcu->bezt; a < (fcu->totvert - 1); a++, bezt++) { - if (bezt->vec[1][0] > (bezt+1)->vec[1][0]) + for (a = 0, bezt = fcu->bezt; a < (fcu->totvert - 1); a++, bezt++) { + if (bezt->vec[1][0] > (bezt + 1)->vec[1][0]) return 1; } } @@ -949,8 +949,8 @@ short test_time_fcurve(FCurve *fcu) FPoint *fpt; /* loop through all FPoints, stopping when one exceeds the one after it */ - for (a=0, fpt= fcu->fpt; a < (fcu->totvert - 1); a++, fpt++) { - if (fpt->vec[0] > (fpt+1)->vec[0]) + for (a = 0, fpt = fcu->fpt; a < (fcu->totvert - 1); a++, fpt++) { + if (fpt->vec[0] > (fpt + 1)->vec[0]) return 1; } } @@ -969,9 +969,9 @@ typedef struct DriverVarTypeInfo { float (*get_value)(ChannelDriver *driver, DriverVar *dvar); /* allocation of target slots */ - int num_targets; /* number of target slots required */ - const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */ - int target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */ + int num_targets; /* number of target slots required */ + const char *target_names[MAX_DRIVER_TARGETS]; /* UI names that should be given to the slots */ + int target_flags[MAX_DRIVER_TARGETS]; /* flags defining the requirements for each slot */ } DriverVarTypeInfo; /* Macro to begin definitions */ @@ -986,25 +986,25 @@ typedef struct DriverVarTypeInfo { static ID *dtar_id_ensure_proxy_from(ID *id) { - if (id && GS(id->name)==ID_OB && ((Object *)id)->proxy_from) + if (id && GS(id->name) == ID_OB && ((Object *)id)->proxy_from) return (ID *)(((Object *)id)->proxy_from); return id; } /* Helper function to obtain a value using RNA from the specified source (for evaluating drivers) */ -static float dtar_get_prop_val (ChannelDriver *driver, DriverTarget *dtar) +static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar) { PointerRNA id_ptr, ptr; PropertyRNA *prop; ID *id; int index; - float value= 0.0f; + float value = 0.0f; /* sanity check */ if (ELEM(NULL, driver, dtar)) return 0.0f; - id= dtar_id_ensure_proxy_from(dtar->id); + id = dtar_id_ensure_proxy_from(dtar->id); /* error check for missing pointer... */ // TODO: tag the specific target too as having issues @@ -1024,37 +1024,37 @@ static float dtar_get_prop_val (ChannelDriver *driver, DriverTarget *dtar) /* array */ if (index < RNA_property_array_length(&ptr, prop)) { switch (RNA_property_type(prop)) { - case PROP_BOOLEAN: - value= (float)RNA_property_boolean_get_index(&ptr, prop, index); - break; - case PROP_INT: - value= (float)RNA_property_int_get_index(&ptr, prop, index); - break; - case PROP_FLOAT: - value= RNA_property_float_get_index(&ptr, prop, index); - break; - default: - break; + case PROP_BOOLEAN: + value = (float)RNA_property_boolean_get_index(&ptr, prop, index); + break; + case PROP_INT: + value = (float)RNA_property_int_get_index(&ptr, prop, index); + break; + case PROP_FLOAT: + value = RNA_property_float_get_index(&ptr, prop, index); + break; + default: + break; } } } else { /* not an array */ switch (RNA_property_type(prop)) { - case PROP_BOOLEAN: - value= (float)RNA_property_boolean_get(&ptr, prop); - break; - case PROP_INT: - value= (float)RNA_property_int_get(&ptr, prop); - break; - case PROP_FLOAT: - value= RNA_property_float_get(&ptr, prop); - break; - case PROP_ENUM: - value= (float)RNA_property_enum_get(&ptr, prop); - break; - default: - break; + case PROP_BOOLEAN: + value = (float)RNA_property_boolean_get(&ptr, prop); + break; + case PROP_INT: + value = (float)RNA_property_int_get(&ptr, prop); + break; + case PROP_FLOAT: + value = RNA_property_float_get(&ptr, prop); + break; + case PROP_ENUM: + value = (float)RNA_property_enum_get(&ptr, prop); + break; + default: + break; } } @@ -1071,21 +1071,21 @@ static float dtar_get_prop_val (ChannelDriver *driver, DriverTarget *dtar) } /* Helper function to obtain a pointer to a Pose Channel (for evaluating drivers) */ -static bPoseChannel *dtar_get_pchan_ptr (ChannelDriver *driver, DriverTarget *dtar) +static bPoseChannel *dtar_get_pchan_ptr(ChannelDriver *driver, DriverTarget *dtar) { ID *id; /* sanity check */ if (ELEM(NULL, driver, dtar)) return NULL; - id= dtar_id_ensure_proxy_from(dtar->id); + id = dtar_id_ensure_proxy_from(dtar->id); /* check if the ID here is a valid object */ if (id && GS(id->name)) { - Object *ob= (Object *)id; + Object *ob = (Object *)id; /* get pose, and subsequently, posechannel */ - return get_pose_channel(ob->pose, dtar->pchan_name); + return BKE_pose_channel_find_name(ob->pose, dtar->pchan_name); } else { /* cannot find a posechannel this way */ @@ -1096,21 +1096,21 @@ static bPoseChannel *dtar_get_pchan_ptr (ChannelDriver *driver, DriverTarget *dt /* ......... */ /* evaluate 'single prop' driver variable */ -static float dvar_eval_singleProp (ChannelDriver *driver, DriverVar *dvar) +static float dvar_eval_singleProp(ChannelDriver *driver, DriverVar *dvar) { /* just evaluate the first target slot */ return dtar_get_prop_val(driver, &dvar->targets[0]); } /* evaluate 'rotation difference' driver variable */ -static float dvar_eval_rotDiff (ChannelDriver *driver, DriverVar *dvar) +static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar) { bPoseChannel *pchan, *pchan2; float q1[4], q2[4], quat[4], angle; /* get pose channels, and check if we've got two */ - pchan= dtar_get_pchan_ptr(driver, &dvar->targets[0]); - pchan2= dtar_get_pchan_ptr(driver, &dvar->targets[1]); + pchan = dtar_get_pchan_ptr(driver, &dvar->targets[0]); + pchan2 = dtar_get_pchan_ptr(driver, &dvar->targets[1]); if (ELEM(NULL, pchan, pchan2)) { /* disable this driver, since it doesn't work correctly... */ @@ -1135,14 +1135,14 @@ static float dvar_eval_rotDiff (ChannelDriver *driver, DriverVar *dvar) invert_qt(q1); mul_qt_qtqt(quat, q1, q2); angle = 2.0f * (saacos(quat[0])); - angle= ABS(angle); + angle = ABS(angle); return (angle > (float)M_PI) ? (float)((2.0f * (float)M_PI) - angle) : (float)(angle); } /* evaluate 'location difference' driver variable */ // TODO: this needs to take into account space conversions... -static float dvar_eval_locDiff (ChannelDriver *driver, DriverVar *dvar) +static float dvar_eval_locDiff(ChannelDriver *driver, DriverVar *dvar) { float loc1[3] = {0.0f, 0.0f, 0.0f}; float loc2[3] = {0.0f, 0.0f, 0.0f}; @@ -1152,7 +1152,7 @@ static float dvar_eval_locDiff (ChannelDriver *driver, DriverVar *dvar) DRIVER_TARGETS_USED_LOOPER(dvar) { /* get pointer to loc values to store in */ - Object *ob= (Object *)dtar_id_ensure_proxy_from(dtar->id); + Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id); bPoseChannel *pchan; float tmp_loc[3]; @@ -1164,7 +1164,7 @@ static float dvar_eval_locDiff (ChannelDriver *driver, DriverVar *dvar) } /* try to get posechannel */ - pchan= get_pose_channel(ob->pose, dtar->pchan_name); + pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name); /* check if object or bone */ if (pchan) { @@ -1234,14 +1234,14 @@ static float dvar_eval_locDiff (ChannelDriver *driver, DriverVar *dvar) } /* evaluate 'transform channel' driver variable */ -static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) +static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) { - DriverTarget *dtar= &dvar->targets[0]; - Object *ob= (Object *)dtar_id_ensure_proxy_from(dtar->id); + DriverTarget *dtar = &dvar->targets[0]; + Object *ob = (Object *)dtar_id_ensure_proxy_from(dtar->id); bPoseChannel *pchan; float mat[4][4]; float oldEul[3] = {0.0f, 0.0f, 0.0f}; - short useEulers=0, rotOrder=ROT_MODE_EUL; + short useEulers = 0, rotOrder = ROT_MODE_EUL; /* check if this target has valid data */ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) { @@ -1251,7 +1251,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) } /* try to get posechannel */ - pchan= get_pose_channel(ob->pose, dtar->pchan_name); + pchan = BKE_pose_channel_find_name(ob->pose, dtar->pchan_name); /* check if object or bone, and get transform matrix accordingly * - "useEulers" code is used to prevent the problems associated with non-uniqueness @@ -1263,7 +1263,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) /* bone */ if (pchan->rotmode > 0) { copy_v3_v3(oldEul, pchan->eul); - rotOrder= pchan->rotmode; + rotOrder = pchan->rotmode; useEulers = 1; } @@ -1278,7 +1278,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) * since it stores delta transform of pose_mat so that deforms work * so it cannot be used here for "transform" space */ - pchan_to_mat4(pchan, mat); + BKE_pchan_to_mat4(pchan, mat); } } else { @@ -1290,7 +1290,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) /* object */ if (ob->rotmode > 0) { copy_v3_v3(oldEul, ob->rot); - rotOrder= ob->rotmode; + rotOrder = ob->rotmode; useEulers = 1; } @@ -1302,7 +1302,7 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) } else { /* transforms to matrix */ - object_to_mat4(ob, mat); + BKE_object_to_mat4(ob, mat); } } else { @@ -1353,36 +1353,36 @@ static float dvar_eval_transChan (ChannelDriver *driver, DriverVar *dvar) /* Table of Driver Varaiable Type Info Data */ static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = { BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) - dvar_eval_singleProp, /* eval callback */ - 1, /* number of targets used */ - {"Property"}, /* UI names for targets */ - {0} /* flags */ + dvar_eval_singleProp, /* eval callback */ + 1, /* number of targets used */ + {"Property"}, /* UI names for targets */ + {0} /* flags */ END_DVAR_TYPEDEF, BEGIN_DVAR_TYPEDEF(DVAR_TYPE_ROT_DIFF) - dvar_eval_rotDiff, /* eval callback */ - 2, /* number of targets used */ - {"Bone 1", "Bone 2"}, /* UI names for targets */ - {DTAR_FLAG_STRUCT_REF|DTAR_FLAG_ID_OB_ONLY, DTAR_FLAG_STRUCT_REF|DTAR_FLAG_ID_OB_ONLY} /* flags */ + dvar_eval_rotDiff, /* eval callback */ + 2, /* number of targets used */ + {"Bone 1", "Bone 2"}, /* UI names for targets */ + {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY, DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */ END_DVAR_TYPEDEF, BEGIN_DVAR_TYPEDEF(DVAR_TYPE_LOC_DIFF) - dvar_eval_locDiff, /* eval callback */ - 2, /* number of targets used */ - {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */ - {DTAR_FLAG_STRUCT_REF|DTAR_FLAG_ID_OB_ONLY, DTAR_FLAG_STRUCT_REF|DTAR_FLAG_ID_OB_ONLY} /* flags */ + dvar_eval_locDiff, /* eval callback */ + 2, /* number of targets used */ + {"Object/Bone 1", "Object/Bone 2"}, /* UI names for targets */ + {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY, DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */ END_DVAR_TYPEDEF, BEGIN_DVAR_TYPEDEF(DVAR_TYPE_TRANSFORM_CHAN) - dvar_eval_transChan, /* eval callback */ - 1, /* number of targets used */ - {"Object/Bone"}, /* UI names for targets */ - {DTAR_FLAG_STRUCT_REF|DTAR_FLAG_ID_OB_ONLY} /* flags */ + dvar_eval_transChan, /* eval callback */ + 1, /* number of targets used */ + {"Object/Bone"}, /* UI names for targets */ + {DTAR_FLAG_STRUCT_REF | DTAR_FLAG_ID_OB_ONLY} /* flags */ END_DVAR_TYPEDEF, }; /* Get driver variable typeinfo */ -static DriverVarTypeInfo *get_dvar_typeinfo (int type) +static DriverVarTypeInfo *get_dvar_typeinfo(int type) { /* check if valid type */ if ((type >= 0) && (type < MAX_DVAR_TYPES)) @@ -1403,7 +1403,7 @@ void driver_free_variable(ChannelDriver *driver, DriverVar *dvar) /* free target vars * - need to go over all of them, not just up to the ones that are used * currently, since there may be some lingering RNA paths from - * previous users needing freeing + * previous users needing freeing */ DRIVER_TARGETS_LOOPER(dvar) { @@ -1418,7 +1418,7 @@ void driver_free_variable(ChannelDriver *driver, DriverVar *dvar) #ifdef WITH_PYTHON /* since driver variables are cached, the expression needs re-compiling too */ - if (driver->type==DRIVER_TYPE_PYTHON) + if (driver->type == DRIVER_TYPE_PYTHON) driver->flag |= DRIVER_FLAG_RENAMEVAR; #endif } @@ -1426,15 +1426,15 @@ void driver_free_variable(ChannelDriver *driver, DriverVar *dvar) /* Change the type of driver variable */ void driver_change_variable_type(DriverVar *dvar, int type) { - DriverVarTypeInfo *dvti= get_dvar_typeinfo(type); + DriverVarTypeInfo *dvti = get_dvar_typeinfo(type); /* sanity check */ if (ELEM(NULL, dvar, dvti)) return; /* set the new settings */ - dvar->type= type; - dvar->num_targets= dvti->num_targets; + dvar->type = type; + dvar->num_targets = dvti->num_targets; /* make changes to the targets based on the defines for these types * NOTE: only need to make sure the ones we're using here are valid... @@ -1448,13 +1448,13 @@ void driver_change_variable_type(DriverVar *dvar, int type) /* object ID types only, or idtype not yet initialized*/ if ((flags & DTAR_FLAG_ID_OB_ONLY) || (dtar->idtype == 0)) - dtar->idtype= ID_OB; + dtar->idtype = ID_OB; } DRIVER_TARGETS_LOOPER_END } /* Add a new driver variable */ -DriverVar *driver_add_new_variable (ChannelDriver *driver) +DriverVar *driver_add_new_variable(ChannelDriver *driver) { DriverVar *dvar; @@ -1463,7 +1463,7 @@ DriverVar *driver_add_new_variable (ChannelDriver *driver) return NULL; /* make a new variable */ - dvar= MEM_callocN(sizeof(DriverVar), "DriverVar"); + dvar = MEM_callocN(sizeof(DriverVar), "DriverVar"); BLI_addtail(&driver->variables, dvar); /* give the variable a 'unique' name */ @@ -1475,7 +1475,7 @@ DriverVar *driver_add_new_variable (ChannelDriver *driver) #ifdef WITH_PYTHON /* since driver variables are cached, the expression needs re-compiling too */ - if (driver->type==DRIVER_TYPE_PYTHON) + if (driver->type == DRIVER_TYPE_PYTHON) driver->flag |= DRIVER_FLAG_RENAMEVAR; #endif @@ -1492,11 +1492,11 @@ void fcurve_free_driver(FCurve *fcu) /* sanity checks */ if (ELEM(NULL, fcu, fcu->driver)) return; - driver= fcu->driver; + driver = fcu->driver; /* free driver targets */ - for (dvar= driver->variables.first; dvar; dvar= dvarn) { - dvarn= dvar->next; + for (dvar = driver->variables.first; dvar; dvar = dvarn) { + dvarn = dvar->next; driver_free_variable(driver, dvar); } @@ -1508,11 +1508,11 @@ void fcurve_free_driver(FCurve *fcu) /* free driver itself, then set F-Curve's point to this to NULL (as the curve may still be used) */ MEM_freeN(driver); - fcu->driver= NULL; + fcu->driver = NULL; } /* This makes a copy of the given driver */ -ChannelDriver *fcurve_copy_driver (ChannelDriver *driver) +ChannelDriver *fcurve_copy_driver(ChannelDriver *driver) { ChannelDriver *ndriver; DriverVar *dvar; @@ -1522,14 +1522,14 @@ ChannelDriver *fcurve_copy_driver (ChannelDriver *driver) return NULL; /* copy all data */ - ndriver= MEM_dupallocN(driver); - ndriver->expr_comp= NULL; + ndriver = MEM_dupallocN(driver); + ndriver->expr_comp = NULL; /* copy variables */ - ndriver->variables.first= ndriver->variables.last= NULL; + ndriver->variables.first = ndriver->variables.last = NULL; BLI_duplicatelist(&ndriver->variables, &driver->variables); - for (dvar= ndriver->variables.first; dvar; dvar= dvar->next) { + for (dvar = ndriver->variables.first; dvar; dvar = dvar->next) { /* need to go over all targets so that we don't leave any dangling paths */ DRIVER_TARGETS_LOOPER(dvar) { @@ -1559,21 +1559,21 @@ float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar) * using the variable type info, storing the obtained value * in dvar->curval so that drivers can be debugged */ - dvti= get_dvar_typeinfo(dvar->type); + dvti = get_dvar_typeinfo(dvar->type); if (dvti && dvti->get_value) - dvar->curval= dvti->get_value(driver, dvar); + dvar->curval = dvti->get_value(driver, dvar); else - dvar->curval= 0.0f; + dvar->curval = 0.0f; return dvar->curval; } /* Evaluate an Channel-Driver to get a 'time' value to use instead of "evaltime" * - "evaltime" is the frame at which F-Curve is being evaluated - * - has to return a float value + * - has to return a float value */ -static float evaluate_driver (ChannelDriver *driver, const float evaltime) +static float evaluate_driver(ChannelDriver *driver, const float evaltime) { DriverVar *dvar; @@ -1588,8 +1588,8 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime) /* check how many variables there are first (i.e. just one?) */ if (driver->variables.first == driver->variables.last) { /* just one target, so just use that */ - dvar= driver->variables.first; - driver->curval= driver_get_variable_value(driver, dvar); + dvar = driver->variables.first; + driver->curval = driver_get_variable_value(driver, dvar); } else { /* more than one target, so average the values of the targets */ @@ -1597,19 +1597,19 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime) int tot = 0; /* loop through targets, adding (hopefully we don't get any overflow!) */ - for (dvar= driver->variables.first; dvar; dvar=dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { value += driver_get_variable_value(driver, dvar); tot++; } /* perform operations on the total if appropriate */ if (driver->type == DRIVER_TYPE_AVERAGE) - driver->curval= (value / (float)tot); + driver->curval = (value / (float)tot); else - driver->curval= value; + driver->curval = value; } } - break; + break; case DRIVER_TYPE_MIN: /* smallest value */ case DRIVER_TYPE_MAX: /* largest value */ @@ -1617,9 +1617,9 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime) float value = 0.0f; /* loop through the variables, getting the values and comparing them to existing ones */ - for (dvar= driver->variables.first; dvar; dvar= dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { /* get value */ - float tmp_val= driver_get_variable_value(driver, dvar); + float tmp_val = driver_get_variable_value(driver, dvar); /* store this value if appropriate */ if (dvar->prev) { @@ -1627,51 +1627,51 @@ static float evaluate_driver (ChannelDriver *driver, const float evaltime) if (driver->type == DRIVER_TYPE_MAX) { /* max? */ if (tmp_val > value) - value= tmp_val; + value = tmp_val; } else { /* min? */ if (tmp_val < value) - value= tmp_val; + value = tmp_val; } } else { /* first item - make this the baseline for comparisons */ - value= tmp_val; + value = tmp_val; } } /* store value in driver */ - driver->curval= value; + driver->curval = value; } - break; + break; case DRIVER_TYPE_PYTHON: /* expression */ { #ifdef WITH_PYTHON /* check for empty or invalid expression */ if ( (driver->expression[0] == '\0') || - (driver->flag & DRIVER_FLAG_INVALID) ) + (driver->flag & DRIVER_FLAG_INVALID) ) { - driver->curval= 0.0f; + driver->curval = 0.0f; } else { /* this evaluates the expression using Python, and returns its result: - * - on errors it reports, then returns 0.0f + * - on errors it reports, then returns 0.0f */ - driver->curval= BPY_driver_exec(driver, evaltime); + driver->curval = BPY_driver_exec(driver, evaltime); } #else /* WITH_PYTHON*/ - (void)evaltime; + (void)evaltime; #endif /* WITH_PYTHON*/ } - break; + break; default: { /* special 'hack' - just use stored value * This is currently used as the mechanism which allows animated settings to be able - * to be changed via the UI. + * to be changed via the UI. */ } } @@ -1691,127 +1691,127 @@ void correct_bezpart(float v1[2], float v2[2], float v3[2], float v4[2]) float h1[2], h2[2], len1, len2, len, fac; /* calculate handle deltas */ - h1[0]= v1[0] - v2[0]; - h1[1]= v1[1] - v2[1]; + h1[0] = v1[0] - v2[0]; + h1[1] = v1[1] - v2[1]; - h2[0]= v4[0] - v3[0]; - h2[1]= v4[1] - v3[1]; + h2[0] = v4[0] - v3[0]; + h2[1] = v4[1] - v3[1]; /* calculate distances: - * - len = span of time between keyframes + * - len = span of time between keyframes * - len1 = length of handle of start key - * - len2 = length of handle of end key + * - len2 = length of handle of end key */ - len= v4[0]- v1[0]; - len1= fabsf(h1[0]); - len2= fabsf(h2[0]); + len = v4[0] - v1[0]; + len1 = fabsf(h1[0]); + len2 = fabsf(h2[0]); /* if the handles have no length, no need to do any corrections */ - if ((len1+len2) == 0.0f) + if ((len1 + len2) == 0.0f) return; /* the two handles cross over each other, so force them * apart using the proportion they overlap */ - if ((len1+len2) > len) { - fac= len / (len1+len2); + if ((len1 + len2) > len) { + fac = len / (len1 + len2); - v2[0]= (v1[0] - fac*h1[0]); - v2[1]= (v1[1] - fac*h1[1]); + v2[0] = (v1[0] - fac * h1[0]); + v2[1] = (v1[1] - fac * h1[1]); - v3[0]= (v4[0] - fac*h2[0]); - v3[1]= (v4[1] - fac*h2[1]); + v3[0] = (v4[0] - fac * h2[0]); + v3[1] = (v4[1] - fac * h2[1]); } } /* find root ('zero') */ -static int findzero (float x, float q0, float q1, float q2, float q3, float *o) +static int findzero(float x, float q0, float q1, float q2, float q3, float *o) { double c0, c1, c2, c3, a, b, c, p, q, d, t, phi; - int nr= 0; + int nr = 0; - c0= q0 - x; - c1= 3.0f * (q1 - q0); - c2= 3.0f * (q0 - 2.0f*q1 + q2); - c3= q3 - q0 + 3.0f * (q1 - q2); + c0 = q0 - x; + c1 = 3.0f * (q1 - q0); + c2 = 3.0f * (q0 - 2.0f * q1 + q2); + c3 = q3 - q0 + 3.0f * (q1 - q2); if (c3 != 0.0) { - a= c2/c3; - b= c1/c3; - c= c0/c3; - a= a/3; - - p= b/3 - a*a; - q= (2*a*a*a - a*b + c) / 2; - d= q*q + p*p*p; + a = c2 / c3; + b = c1 / c3; + c = c0 / c3; + a = a / 3; + + p = b / 3 - a * a; + q = (2 * a * a * a - a * b + c) / 2; + d = q * q + p * p * p; if (d > 0.0) { - t= sqrt(d); - o[0]= (float)(sqrt3d(-q+t) + sqrt3d(-q-t) - a); + t = sqrt(d); + o[0] = (float)(sqrt3d(-q + t) + sqrt3d(-q - t) - a); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) return 1; else return 0; } else if (d == 0.0) { - t= sqrt3d(-q); - o[0]= (float)(2*t - a); + t = sqrt3d(-q); + o[0] = (float)(2 * t - a); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) nr++; - o[nr]= (float)(-t-a); + o[nr] = (float)(-t - a); - if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr+1; + if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr + 1; else return nr; } else { - phi= acos(-q / sqrt(-(p*p*p))); - t= sqrt(-p); - p= cos(phi/3); - q= sqrt(3 - 3*p*p); - o[0]= (float)(2*t*p - a); + phi = acos(-q / sqrt(-(p * p * p))); + t = sqrt(-p); + p = cos(phi / 3); + q = sqrt(3 - 3 * p * p); + o[0] = (float)(2 * t * p - a); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) nr++; - o[nr]= (float)(-t * (p + q) - a); + o[nr] = (float)(-t * (p + q) - a); if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) nr++; - o[nr]= (float)(-t * (p - q) - a); + o[nr] = (float)(-t * (p - q) - a); - if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr+1; + if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr + 1; else return nr; } } else { - a=c2; - b=c1; - c=c0; + a = c2; + b = c1; + c = c0; if (a != 0.0) { // discriminant - p= b*b - 4*a*c; + p = b * b - 4 * a * c; if (p > 0) { - p= sqrt(p); - o[0]= (float)((-b-p) / (2 * a)); + p = sqrt(p); + o[0] = (float)((-b - p) / (2 * a)); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) nr++; - o[nr]= (float)((-b+p)/(2*a)); + o[nr] = (float)((-b + p) / (2 * a)); - if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr+1; + if ((o[nr] >= (float)SMALL) && (o[nr] <= 1.000001f)) return nr + 1; else return nr; } else if (p == 0) { - o[0]= (float)(-b / (2 * a)); + o[0] = (float)(-b / (2 * a)); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) return 1; else return 0; } } else if (b != 0.0) { - o[0]= (float)(-c/b); + o[0] = (float)(-c / b); if ((o[0] >= (float)SMALL) && (o[0] <= 1.000001f)) return 1; else return 0; } else if (c == 0.0) { - o[0]= 0.0; + o[0] = 0.0; return 1; } @@ -1819,36 +1819,36 @@ static int findzero (float x, float q0, float q1, float q2, float q3, float *o) } } -static void berekeny (float f1, float f2, float f3, float f4, float *o, int b) +static void berekeny(float f1, float f2, float f3, float f4, float *o, int b) { float t, c0, c1, c2, c3; int a; - c0= f1; - c1= 3.0f * (f2 - f1); - c2= 3.0f * (f1 - 2.0f*f2 + f3); - c3= f4 - f1 + 3.0f * (f2 - f3); - - for (a=0; a < b; a++) { - t= o[a]; - o[a]= c0 + t*c1 + t*t*c2 + t*t*t*c3; + c0 = f1; + c1 = 3.0f * (f2 - f1); + c2 = 3.0f * (f1 - 2.0f * f2 + f3); + c3 = f4 - f1 + 3.0f * (f2 - f3); + + for (a = 0; a < b; a++) { + t = o[a]; + o[a] = c0 + t * c1 + t * t * c2 + t * t * t * c3; } } #if 0 -static void berekenx (float *f, float *o, int b) +static void berekenx(float *f, float *o, int b) { float t, c0, c1, c2, c3; int a; - c0= f[0]; - c1= 3.0f * (f[3] - f[0]); - c2= 3.0f * (f[0] - 2.0f*f[3] + f[6]); - c3= f[9] - f[0] + 3.0f * (f[3] - f[6]); - - for (a=0; a < b; a++) { - t= o[a]; - o[a]= c0 + t*c1 + t*t*c2 + t*t*t*c3; + c0 = f[0]; + c1 = 3.0f * (f[3] - f[0]); + c2 = 3.0f * (f[0] - 2.0f * f[3] + f[6]); + c3 = f[9] - f[0] + 3.0f * (f[3] - f[6]); + + for (a = 0; a < b; a++) { + t = o[a]; + o[a] = c0 + t * c1 + t * t * c2 + t * t * t * c3; } } #endif @@ -1857,7 +1857,7 @@ static void berekenx (float *f, float *o, int b) /* -------------------------- */ /* Calculate F-Curve value for 'evaltime' using BezTriple keyframes */ -static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltime) +static float fcurve_eval_keyframes(FCurve *fcu, BezTriple *bezts, float evaltime) { BezTriple *bezt, *prevbezt, *lastbezt; float v1[2], v2[2], v3[2], v4[2], opl[32], dx, fac; @@ -1866,37 +1866,37 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim float cvalue = 0.0f; /* get pointers */ - a= fcu->totvert-1; - prevbezt= bezts; - bezt= prevbezt+1; - lastbezt= prevbezt + a; + a = fcu->totvert - 1; + prevbezt = bezts; + bezt = prevbezt + 1; + lastbezt = prevbezt + a; /* evaluation time at or past endpoints? */ if (prevbezt->vec[1][0] >= evaltime) { /* before or on first keyframe */ if ( (fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (prevbezt->ipo != BEZT_IPO_CONST) && - !(fcu->flag & FCURVE_DISCRETE_VALUES) ) + !(fcu->flag & FCURVE_DISCRETE_VALUES) ) { /* linear or bezier interpolation */ - if (prevbezt->ipo==BEZT_IPO_LIN) { + if (prevbezt->ipo == BEZT_IPO_LIN) { /* Use the next center point instead of our own handle for * linear interpolated extrapolate */ if (fcu->totvert == 1) { - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } else { - bezt = prevbezt+1; - dx= prevbezt->vec[1][0] - evaltime; - fac= bezt->vec[1][0] - prevbezt->vec[1][0]; + bezt = prevbezt + 1; + dx = prevbezt->vec[1][0] - evaltime; + fac = bezt->vec[1][0] - prevbezt->vec[1][0]; /* prevent division by zero */ if (fac) { - fac= (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac; - cvalue= prevbezt->vec[1][1] - (fac * dx); + fac = (bezt->vec[1][1] - prevbezt->vec[1][1]) / fac; + cvalue = prevbezt->vec[1][1] - (fac * dx); } else { - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } } } @@ -1904,16 +1904,16 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim /* Use the first handle (earlier) of first BezTriple to calculate the * gradient and thus the value of the curve at evaltime */ - dx= prevbezt->vec[1][0] - evaltime; - fac= prevbezt->vec[1][0] - prevbezt->vec[0][0]; + dx = prevbezt->vec[1][0] - evaltime; + fac = prevbezt->vec[1][0] - prevbezt->vec[0][0]; /* prevent division by zero */ if (fac) { - fac= (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac; - cvalue= prevbezt->vec[1][1] - (fac * dx); + fac = (prevbezt->vec[1][1] - prevbezt->vec[0][1]) / fac; + cvalue = prevbezt->vec[1][1] - (fac * dx); } else { - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } } } @@ -1921,34 +1921,34 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation, * so just extend first keyframe's value */ - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } } else if (lastbezt->vec[1][0] <= evaltime) { /* after or on last keyframe */ if ( (fcu->extend == FCURVE_EXTRAPOLATE_LINEAR) && (lastbezt->ipo != BEZT_IPO_CONST) && - !(fcu->flag & FCURVE_DISCRETE_VALUES) ) + !(fcu->flag & FCURVE_DISCRETE_VALUES) ) { /* linear or bezier interpolation */ - if (lastbezt->ipo==BEZT_IPO_LIN) { + if (lastbezt->ipo == BEZT_IPO_LIN) { /* Use the next center point instead of our own handle for * linear interpolated extrapolate */ if (fcu->totvert == 1) { - cvalue= lastbezt->vec[1][1]; + cvalue = lastbezt->vec[1][1]; } else { prevbezt = lastbezt - 1; - dx= evaltime - lastbezt->vec[1][0]; - fac= lastbezt->vec[1][0] - prevbezt->vec[1][0]; + dx = evaltime - lastbezt->vec[1][0]; + fac = lastbezt->vec[1][0] - prevbezt->vec[1][0]; /* prevent division by zero */ if (fac) { - fac= (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac; - cvalue= lastbezt->vec[1][1] + (fac * dx); + fac = (lastbezt->vec[1][1] - prevbezt->vec[1][1]) / fac; + cvalue = lastbezt->vec[1][1] + (fac * dx); } else { - cvalue= lastbezt->vec[1][1]; + cvalue = lastbezt->vec[1][1]; } } } @@ -1956,16 +1956,16 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim /* Use the gradient of the second handle (later) of last BezTriple to calculate the * gradient and thus the value of the curve at evaltime */ - dx= evaltime - lastbezt->vec[1][0]; - fac= lastbezt->vec[2][0] - lastbezt->vec[1][0]; + dx = evaltime - lastbezt->vec[1][0]; + fac = lastbezt->vec[2][0] - lastbezt->vec[1][0]; /* prevent division by zero */ if (fac) { - fac= (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac; - cvalue= lastbezt->vec[1][1] + (fac * dx); + fac = (lastbezt->vec[2][1] - lastbezt->vec[1][1]) / fac; + cvalue = lastbezt->vec[1][1] + (fac * dx); } else { - cvalue= lastbezt->vec[1][1]; + cvalue = lastbezt->vec[1][1]; } } } @@ -1973,57 +1973,57 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim /* constant (BEZT_IPO_HORIZ) extrapolation or constant interpolation, * so just extend last keyframe's value */ - cvalue= lastbezt->vec[1][1]; + cvalue = lastbezt->vec[1][1]; } } else { /* evaltime occurs somewhere in the middle of the curve */ - for (a=0; prevbezt && bezt && (a < fcu->totvert-1); a++, prevbezt=bezt, bezt++) { + for (a = 0; prevbezt && bezt && (a < fcu->totvert - 1); a++, prevbezt = bezt, bezt++) { /* use if the key is directly on the frame, rare cases this is needed else we get 0.0 instead. */ if (fabsf(bezt->vec[1][0] - evaltime) < SMALL_NUMBER) { - cvalue= bezt->vec[1][1]; + cvalue = bezt->vec[1][1]; } /* evaltime occurs within the interval defined by these two keyframes */ else if ((prevbezt->vec[1][0] <= evaltime) && (bezt->vec[1][0] >= evaltime)) { /* value depends on interpolation mode */ if ((prevbezt->ipo == BEZT_IPO_CONST) || (fcu->flag & FCURVE_DISCRETE_VALUES)) { /* constant (evaltime not relevant, so no interpolation needed) */ - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } else if (prevbezt->ipo == BEZT_IPO_LIN) { /* linear - interpolate between values of the two keyframes */ - fac= bezt->vec[1][0] - prevbezt->vec[1][0]; + fac = bezt->vec[1][0] - prevbezt->vec[1][0]; /* prevent division by zero */ if (fac) { - fac= (evaltime - prevbezt->vec[1][0]) / fac; - cvalue= prevbezt->vec[1][1] + (fac * (bezt->vec[1][1] - prevbezt->vec[1][1])); + fac = (evaltime - prevbezt->vec[1][0]) / fac; + cvalue = prevbezt->vec[1][1] + (fac * (bezt->vec[1][1] - prevbezt->vec[1][1])); } else { - cvalue= prevbezt->vec[1][1]; + cvalue = prevbezt->vec[1][1]; } } else { /* bezier interpolation */ - /* v1,v2 are the first keyframe and its 2nd handle */ - v1[0]= prevbezt->vec[1][0]; - v1[1]= prevbezt->vec[1][1]; - v2[0]= prevbezt->vec[2][0]; - v2[1]= prevbezt->vec[2][1]; - /* v3,v4 are the last keyframe's 1st handle + the last keyframe */ - v3[0]= bezt->vec[0][0]; - v3[1]= bezt->vec[0][1]; - v4[0]= bezt->vec[1][0]; - v4[1]= bezt->vec[1][1]; + /* v1,v2 are the first keyframe and its 2nd handle */ + v1[0] = prevbezt->vec[1][0]; + v1[1] = prevbezt->vec[1][1]; + v2[0] = prevbezt->vec[2][0]; + v2[1] = prevbezt->vec[2][1]; + /* v3,v4 are the last keyframe's 1st handle + the last keyframe */ + v3[0] = bezt->vec[0][0]; + v3[1] = bezt->vec[0][1]; + v4[0] = bezt->vec[1][0]; + v4[1] = bezt->vec[1][1]; /* adjust handles so that they don't overlap (forming a loop) */ correct_bezpart(v1, v2, v3, v4); /* try to get a value for this position - if failure, try another set of points */ - b= findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl); + b = findzero(evaltime, v1[0], v2[0], v3[0], v4[0], opl); if (b) { berekeny(v1[1], v2[1], v3[1], v4[1], opl, 1); - cvalue= opl[0]; + cvalue = opl[0]; break; } } @@ -2036,35 +2036,35 @@ static float fcurve_eval_keyframes (FCurve *fcu, BezTriple *bezts, float evaltim } /* Calculate F-Curve value for 'evaltime' using FPoint samples */ -static float fcurve_eval_samples (FCurve *fcu, FPoint *fpts, float evaltime) +static float fcurve_eval_samples(FCurve *fcu, FPoint *fpts, float evaltime) { FPoint *prevfpt, *lastfpt, *fpt; - float cvalue= 0.0f; + float cvalue = 0.0f; /* get pointers */ - prevfpt= fpts; - lastfpt= prevfpt + fcu->totvert-1; + prevfpt = fpts; + lastfpt = prevfpt + fcu->totvert - 1; /* evaluation time at or past endpoints? */ if (prevfpt->vec[0] >= evaltime) { /* before or on first sample, so just extend value */ - cvalue= prevfpt->vec[1]; + cvalue = prevfpt->vec[1]; } else if (lastfpt->vec[0] <= evaltime) { /* after or on last sample, so just extend value */ - cvalue= lastfpt->vec[1]; + cvalue = lastfpt->vec[1]; } else { - float t= (float)abs(evaltime - (int)evaltime); + float t = (float)abs(evaltime - (int)evaltime); /* find the one on the right frame (assume that these are spaced on 1-frame intervals) */ - fpt= prevfpt + (int)(evaltime - prevfpt->vec[0]); + fpt = prevfpt + (int)(evaltime - prevfpt->vec[0]); /* if not exactly on the frame, perform linear interpolation with the next one */ if (t != 0.0f) - cvalue= interpf(fpt->vec[1], (fpt+1)->vec[1], t); + cvalue = interpf(fpt->vec[1], (fpt + 1)->vec[1], t); else - cvalue= fpt->vec[1]; + cvalue = fpt->vec[1]; } /* return value */ @@ -2078,7 +2078,7 @@ static float fcurve_eval_samples (FCurve *fcu, FPoint *fpts, float evaltime) */ float evaluate_fcurve(FCurve *fcu, float evaltime) { - float cvalue= 0.0f; + float cvalue = 0.0f; float devaltime; /* if there is a driver (only if this F-Curve is acting as 'driver'), evaluate it to find value to use as "evaltime" @@ -2087,20 +2087,20 @@ float evaluate_fcurve(FCurve *fcu, float evaltime) */ if (fcu->driver) { /* evaltime now serves as input for the curve */ - evaltime= cvalue= evaluate_driver(fcu->driver, evaltime); + evaltime = cvalue = evaluate_driver(fcu->driver, evaltime); } /* evaluate modifiers which modify time to evaluate the base curve at */ - devaltime= evaluate_time_fmodifiers(&fcu->modifiers, fcu, cvalue, evaltime); + devaltime = evaluate_time_fmodifiers(&fcu->modifiers, fcu, cvalue, evaltime); /* evaluate curve-data * - 'devaltime' instead of 'evaltime', as this is the time that the last time-modifying * F-Curve modifier on the stack requested the curve to be evaluated at */ if (fcu->bezt) - cvalue= fcurve_eval_keyframes(fcu, fcu->bezt, devaltime); + cvalue = fcurve_eval_keyframes(fcu, fcu->bezt, devaltime); else if (fcu->fpt) - cvalue= fcurve_eval_samples(fcu, fcu->fpt, devaltime); + cvalue = fcurve_eval_samples(fcu, fcu->fpt, devaltime); /* evaluate modifiers */ evaluate_value_fmodifiers(&fcu->modifiers, fcu, &cvalue, evaltime); @@ -2109,7 +2109,7 @@ float evaluate_fcurve(FCurve *fcu, float evaltime) * here so that the curve can be sampled correctly */ if (fcu->flag & FCURVE_INT_VALUES) - cvalue= floorf(cvalue + 0.5f); + cvalue = floorf(cvalue + 0.5f); /* return evaluated value */ return cvalue; @@ -2125,7 +2125,7 @@ void calculate_fcurve(FCurve *fcu, float ctime) list_has_suitable_fmodifier(&fcu->modifiers, 0, FMI_TYPE_GENERATE_CURVE)) { /* calculate and set curval (evaluates driver too if necessary) */ - fcu->curval= evaluate_fcurve(fcu, ctime); + fcu->curval = evaluate_fcurve(fcu, ctime); } } diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c index 9f7d76d251d..9be599ac66c 100644 --- a/source/blender/blenkernel/intern/fluidsim.c +++ b/source/blender/blenkernel/intern/fluidsim.c @@ -78,7 +78,8 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob, int *tris; dm = mesh_create_derived_index_render(scene, ob, CD_MASK_BAREMESH, modifierIndex); - //dm = mesh_create_derived_no_deform(ob,NULL); + + DM_ensure_tessface(dm); mvert = dm->getVertArray(dm); mface = dm->getTessFaceArray(dm); @@ -122,3 +123,4 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob, dm->release(dm); } + diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c index 92c73b23239..59c8a529d85 100644 --- a/source/blender/blenkernel/intern/fmodifier.c +++ b/source/blender/blenkernel/intern/fmodifier.c @@ -68,14 +68,14 @@ */ /* Template for type-info data: - * - make a copy of this when creating new modifiers, and just change the functions - * pointed to as necessary - * - although the naming of functions doesn't matter, it would help for code - * readability, to follow the same naming convention as is presented here - * - any functions that a constraint doesn't need to define, don't define - * for such cases, just use NULL - * - these should be defined after all the functions have been defined, so that - * forward-definitions/prototypes don't need to be used! + * - make a copy of this when creating new modifiers, and just change the functions + * pointed to as necessary + * - although the naming of functions doesn't matter, it would help for code + * readability, to follow the same naming convention as is presented here + * - any functions that a constraint doesn't need to define, don't define + * for such cases, just use NULL + * - these should be defined after all the functions have been defined, so that + * forward-definitions/prototypes don't need to be used! * - keep this copy #if-def'd so that future constraints can get based off this */ #if 0 @@ -99,74 +99,74 @@ static FModifierTypeInfo FMI_MODNAME = { /* Generator F-Curve Modifier --------------------------- */ /* Generators available: - * 1) simple polynomial generator: + * 1) simple polynomial generator: * - Exanded form - (y = C[0]*(x^(n)) + C[1]*(x^(n-1)) + ... + C[n]) * - Factorized form - (y = (C[0][0]*x + C[0][1]) * (C[1][0]*x + C[1][1]) * ... * (C[n][0]*x + C[n][1])) */ -static void fcm_generator_free (FModifier *fcm) +static void fcm_generator_free(FModifier *fcm) { - FMod_Generator *data= (FMod_Generator *)fcm->data; + FMod_Generator *data = (FMod_Generator *)fcm->data; /* free polynomial coefficients array */ if (data->coefficients) MEM_freeN(data->coefficients); } -static void fcm_generator_copy (FModifier *fcm, FModifier *src) +static void fcm_generator_copy(FModifier *fcm, FModifier *src) { - FMod_Generator *gen= (FMod_Generator *)fcm->data; - FMod_Generator *ogen= (FMod_Generator *)src->data; + FMod_Generator *gen = (FMod_Generator *)fcm->data; + FMod_Generator *ogen = (FMod_Generator *)src->data; /* copy coefficients array? */ if (ogen->coefficients) - gen->coefficients= MEM_dupallocN(ogen->coefficients); + gen->coefficients = MEM_dupallocN(ogen->coefficients); } -static void fcm_generator_new_data (void *mdata) +static void fcm_generator_new_data(void *mdata) { - FMod_Generator *data= (FMod_Generator *)mdata; + FMod_Generator *data = (FMod_Generator *)mdata; float *cp; /* set default generator to be linear 0-1 (gradient = 1, y-offset = 0) */ - data->poly_order= 1; - data->arraysize= 2; - cp= data->coefficients= MEM_callocN(sizeof(float)*2, "FMod_Generator_Coefs"); + data->poly_order = 1; + data->arraysize = 2; + cp = data->coefficients = MEM_callocN(sizeof(float) * 2, "FMod_Generator_Coefs"); cp[0] = 0; // y-offset cp[1] = 1; // gradient } -static void fcm_generator_verify (FModifier *fcm) +static void fcm_generator_verify(FModifier *fcm) { - FMod_Generator *data= (FMod_Generator *)fcm->data; + FMod_Generator *data = (FMod_Generator *)fcm->data; /* requirements depend on mode */ switch (data->mode) { case FCM_GENERATOR_POLYNOMIAL: /* expanded polynomial expression */ { /* arraysize needs to be order+1, so resize if not */ - if (data->arraysize != (data->poly_order+1)) { + if (data->arraysize != (data->poly_order + 1)) { float *nc; /* make new coefficients array, and copy over as much data as can fit */ - nc= MEM_callocN(sizeof(float)*(data->poly_order+1), "FMod_Generator_Coefs"); + nc = MEM_callocN(sizeof(float) * (data->poly_order + 1), "FMod_Generator_Coefs"); if (data->coefficients) { - if ((int)data->arraysize > (data->poly_order+1)) - memcpy(nc, data->coefficients, sizeof(float)*(data->poly_order+1)); + if ((int)data->arraysize > (data->poly_order + 1)) + memcpy(nc, data->coefficients, sizeof(float) * (data->poly_order + 1)); else - memcpy(nc, data->coefficients, sizeof(float)*data->arraysize); + memcpy(nc, data->coefficients, sizeof(float) * data->arraysize); /* free the old data */ MEM_freeN(data->coefficients); } /* set the new data */ - data->coefficients= nc; - data->arraysize= data->poly_order+1; + data->coefficients = nc; + data->arraysize = data->poly_order + 1; } } - break; + break; case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* expanded polynomial expression */ { @@ -175,30 +175,30 @@ static void fcm_generator_verify (FModifier *fcm) float *nc; /* make new coefficients array, and copy over as much data as can fit */ - nc= MEM_callocN(sizeof(float)*(data->poly_order*2), "FMod_Generator_Coefs"); + nc = MEM_callocN(sizeof(float) * (data->poly_order * 2), "FMod_Generator_Coefs"); if (data->coefficients) { if (data->arraysize > (unsigned int)(data->poly_order * 2)) - memcpy(nc, data->coefficients, sizeof(float)*(data->poly_order * 2)); + memcpy(nc, data->coefficients, sizeof(float) * (data->poly_order * 2)); else - memcpy(nc, data->coefficients, sizeof(float)*data->arraysize); + memcpy(nc, data->coefficients, sizeof(float) * data->arraysize); /* free the old data */ MEM_freeN(data->coefficients); } /* set the new data */ - data->coefficients= nc; - data->arraysize= data->poly_order * 2; + data->coefficients = nc; + data->arraysize = data->poly_order * 2; } } - break; + break; } } -static void fcm_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) +static void fcm_generator_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { - FMod_Generator *data= (FMod_Generator *)fcm->data; + FMod_Generator *data = (FMod_Generator *)fcm->data; /* behavior depends on mode * NOTE: the data in its default state is fine too @@ -207,23 +207,23 @@ static void fcm_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float * case FCM_GENERATOR_POLYNOMIAL: /* expanded polynomial expression */ { /* we overwrite cvalue with the sum of the polynomial */ - float *powers = MEM_callocN(sizeof(float)*data->arraysize, "Poly Powers"); - float value= 0.0f; + float *powers = MEM_callocN(sizeof(float) * data->arraysize, "Poly Powers"); + float value = 0.0f; unsigned int i; /* for each x^n, precalculate value based on previous one first... this should be * faster that calling pow() for each entry */ - for (i=0; i < data->arraysize; i++) { + for (i = 0; i < data->arraysize; i++) { /* first entry is x^0 = 1, otherwise, calculate based on previous */ if (i) - powers[i]= powers[i-1] * evaltime; + powers[i] = powers[i - 1] * evaltime; else - powers[0]= 1; + powers[0] = 1; } /* for each coefficient, add to value, which we'll write to *cvalue in one go */ - for (i=0; i < data->arraysize; i++) + for (i = 0; i < data->arraysize; i++) value += data->coefficients[i] * powers[i]; /* only if something changed, write *cvalue in one go */ @@ -231,33 +231,33 @@ static void fcm_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float * if (data->flag & FCM_GENERATOR_ADDITIVE) *cvalue += value; else - *cvalue= value; + *cvalue = value; } /* cleanup */ if (powers) MEM_freeN(powers); } - break; + break; case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* Factorized polynomial */ { - float value= 1.0f, *cp=NULL; + float value = 1.0f, *cp = NULL; unsigned int i; /* for each coefficient pair, solve for that bracket before accumulating in value by multiplying */ - for (cp=data->coefficients, i=0; (cp) && (i < (unsigned int)data->poly_order); cp+=2, i++) - value *= (cp[0]*evaltime + cp[1]); + for (cp = data->coefficients, i = 0; (cp) && (i < (unsigned int)data->poly_order); cp += 2, i++) + value *= (cp[0] * evaltime + cp[1]); /* only if something changed, write *cvalue in one go */ if (data->poly_order) { if (data->flag & FCM_GENERATOR_ADDITIVE) *cvalue += value; else - *cvalue= value; + *cvalue = value; } } - break; + break; } } @@ -279,7 +279,7 @@ static FModifierTypeInfo FMI_GENERATOR = { /* Built-In Function Generator F-Curve Modifier --------------------------- */ /* This uses the general equation for equations: - * y = amplitude * fn(phase_multiplier*x + phase_offset) + y_offset + * y = amplitude * fn(phase_multiplier*x + phase_offset) + y_offset * * where amplitude, phase_multiplier/offset, y_offset are user-defined coefficients, * x is the evaluation 'time', and 'y' is the resultant value @@ -288,20 +288,20 @@ static FModifierTypeInfo FMI_GENERATOR = { * sin, cos, tan, sinc (normalised sin), natural log, square root */ -static void fcm_fn_generator_new_data (void *mdata) +static void fcm_fn_generator_new_data(void *mdata) { - FMod_FunctionGenerator *data= (FMod_FunctionGenerator *)mdata; + FMod_FunctionGenerator *data = (FMod_FunctionGenerator *)mdata; /* set amplitude and phase multiplier to 1.0f so that something is generated */ - data->amplitude= 1.0f; - data->phase_multiplier= 1.0f; + data->amplitude = 1.0f; + data->phase_multiplier = 1.0f; } /* Unary 'normalised sine' function - * y = sin(PI + x) / (PI * x), + * y = sin(PI + x) / (PI * x), * except for x = 0 when y = 1. */ -static double sinc (double x) +static double sinc(double x) { if (fabs(x) < 0.0001) return 1.0; @@ -309,10 +309,10 @@ static double sinc (double x) return sin(M_PI * x) / (M_PI * x); } -static void fcm_fn_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) +static void fcm_fn_generator_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { - FMod_FunctionGenerator *data= (FMod_FunctionGenerator *)fcm->data; - double arg= data->phase_multiplier*evaltime + data->phase_offset; + FMod_FunctionGenerator *data = (FMod_FunctionGenerator *)fcm->data; + double arg = data->phase_multiplier * evaltime + data->phase_offset; double (*fn)(double v) = NULL; /* get function pointer to the func to use: @@ -321,13 +321,13 @@ static void fcm_fn_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, floa switch (data->type) { /* simple ones */ case FCM_GENERATOR_FN_SIN: /* sine wave */ - fn= sin; + fn = sin; break; case FCM_GENERATOR_FN_COS: /* cosine wave */ - fn= cos; + fn = cos; break; case FCM_GENERATOR_FN_SINC: /* normalised sine wave */ - fn= sinc; + fn = sinc; break; /* validation required */ @@ -336,36 +336,36 @@ static void fcm_fn_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, floa /* check that argument is not on one of the discontinuities (i.e. 90deg, 270 deg, etc) */ if (IS_EQ(fmod((arg - M_PI_2), M_PI), 0.0)) { if ((data->flag & FCM_GENERATOR_ADDITIVE) == 0) - *cvalue = 0.0f; /* no value possible here */ + *cvalue = 0.0f; /* no value possible here */ } else - fn= tan; + fn = tan; } - break; + break; case FCM_GENERATOR_FN_LN: /* natural log */ { /* check that value is greater than 1? */ if (arg > 1.0) { - fn= log; + fn = log; } else { if ((data->flag & FCM_GENERATOR_ADDITIVE) == 0) - *cvalue = 0.0f; /* no value possible here */ + *cvalue = 0.0f; /* no value possible here */ } } - break; + break; case FCM_GENERATOR_FN_SQRT: /* square root */ { /* no negative numbers */ if (arg > 0.0) { - fn= sqrt; + fn = sqrt; } else { if ((data->flag & FCM_GENERATOR_ADDITIVE) == 0) - *cvalue = 0.0f; /* no value possible here */ + *cvalue = 0.0f; /* no value possible here */ } } - break; + break; default: printf("Invalid Function-Generator for F-Modifier - %d\n", data->type); @@ -373,12 +373,12 @@ static void fcm_fn_generator_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, floa /* execute function callback to set value if appropriate */ if (fn) { - float value= (float)(data->amplitude*(float)fn(arg) + data->value_offset); + float value = (float)(data->amplitude * (float)fn(arg) + data->value_offset); if (data->flag & FCM_GENERATOR_ADDITIVE) *cvalue += value; else - *cvalue= value; + *cvalue = value; } } @@ -399,37 +399,37 @@ static FModifierTypeInfo FMI_FN_GENERATOR = { /* Envelope F-Curve Modifier --------------------------- */ -static void fcm_envelope_free (FModifier *fcm) +static void fcm_envelope_free(FModifier *fcm) { - FMod_Envelope *env= (FMod_Envelope *)fcm->data; + FMod_Envelope *env = (FMod_Envelope *)fcm->data; /* free envelope data array */ if (env->data) MEM_freeN(env->data); } -static void fcm_envelope_copy (FModifier *fcm, FModifier *src) +static void fcm_envelope_copy(FModifier *fcm, FModifier *src) { - FMod_Envelope *env= (FMod_Envelope *)fcm->data; - FMod_Envelope *oenv= (FMod_Envelope *)src->data; + FMod_Envelope *env = (FMod_Envelope *)fcm->data; + FMod_Envelope *oenv = (FMod_Envelope *)src->data; /* copy envelope data array */ if (oenv->data) - env->data= MEM_dupallocN(oenv->data); + env->data = MEM_dupallocN(oenv->data); } -static void fcm_envelope_new_data (void *mdata) +static void fcm_envelope_new_data(void *mdata) { - FMod_Envelope *env= (FMod_Envelope *)mdata; + FMod_Envelope *env = (FMod_Envelope *)mdata; /* set default min/max ranges */ - env->min= -1.0f; - env->max= 1.0f; + env->min = -1.0f; + env->max = 1.0f; } -static void fcm_envelope_verify (FModifier *fcm) +static void fcm_envelope_verify(FModifier *fcm) { - FMod_Envelope *env= (FMod_Envelope *)fcm->data; + FMod_Envelope *env = (FMod_Envelope *)fcm->data; /* if the are points, perform bubble-sort on them, as user may have changed the order */ if (env->data) { @@ -437,44 +437,44 @@ static void fcm_envelope_verify (FModifier *fcm) } } -static void fcm_envelope_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) +static void fcm_envelope_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { - FMod_Envelope *env= (FMod_Envelope *)fcm->data; + FMod_Envelope *env = (FMod_Envelope *)fcm->data; FCM_EnvelopeData *fed, *prevfed, *lastfed; - float min=0.0f, max=0.0f, fac=0.0f; + float min = 0.0f, max = 0.0f, fac = 0.0f; int a; /* get pointers */ if (env->data == NULL) return; - prevfed= env->data; - fed= prevfed + 1; - lastfed= prevfed + (env->totvert-1); + prevfed = env->data; + fed = prevfed + 1; + lastfed = prevfed + (env->totvert - 1); /* get min/max values for envelope at evaluation time (relative to mid-value) */ if (prevfed->time >= evaltime) { /* before or on first sample, so just extend value */ - min= prevfed->min; - max= prevfed->max; + min = prevfed->min; + max = prevfed->max; } else if (lastfed->time <= evaltime) { /* after or on last sample, so just extend value */ - min= lastfed->min; - max= lastfed->max; + min = lastfed->min; + max = lastfed->max; } else { /* evaltime occurs somewhere between segments */ // TODO: implement binary search for this to make it faster? - for (a=0; prevfed && fed && (a < env->totvert-1); a++, prevfed=fed, fed++) { + for (a = 0; prevfed && fed && (a < env->totvert - 1); a++, prevfed = fed, fed++) { /* evaltime occurs within the interval defined by these two envelope points */ if ((prevfed->time <= evaltime) && (fed->time >= evaltime)) { float afac, bfac, diff; - diff= fed->time - prevfed->time; - afac= (evaltime - prevfed->time) / diff; - bfac= (fed->time - evaltime) / diff; + diff = fed->time - prevfed->time; + afac = (evaltime - prevfed->time) / diff; + bfac = (fed->time - evaltime) / diff; - min= bfac*prevfed->min + afac*fed->min; - max= bfac*prevfed->max + afac*fed->max; + min = bfac * prevfed->min + afac * fed->min; + max = bfac * prevfed->max + afac * fed->max; break; } @@ -485,8 +485,8 @@ static void fcm_envelope_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *c * - fac is the ratio of how the current y-value corresponds to the reference range * - thus, the new value is found by mapping the old range to the new! */ - fac= (*cvalue - (env->midval + env->min)) / (env->max - env->min); - *cvalue= min + fac*(max - min); + fac = (*cvalue - (env->midval + env->min)) / (env->max - env->min); + *cvalue = min + fac * (max - min); } static FModifierTypeInfo FMI_ENVELOPE = { @@ -520,23 +520,23 @@ static FModifierTypeInfo FMI_ENVELOPE = { /* temp data used during evaluation */ typedef struct tFCMED_Cycles { - float cycyofs; /* y-offset to apply */ + float cycyofs; /* y-offset to apply */ } tFCMED_Cycles; -static void fcm_cycles_new_data (void *mdata) +static void fcm_cycles_new_data(void *mdata) { - FMod_Cycles *data= (FMod_Cycles *)mdata; + FMod_Cycles *data = (FMod_Cycles *)mdata; /* turn on cycles by default */ - data->before_mode= data->after_mode= FCM_EXTRAPOLATE_CYCLIC; + data->before_mode = data->after_mode = FCM_EXTRAPOLATE_CYCLIC; } -static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), float evaltime) +static float fcm_cycles_time(FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), float evaltime) { - FMod_Cycles *data= (FMod_Cycles *)fcm->data; - float prevkey[2], lastkey[2], cycyofs=0.0f; - short side=0, mode=0; - int cycles=0, ofs=0; + FMod_Cycles *data = (FMod_Cycles *)fcm->data; + float prevkey[2], lastkey[2], cycyofs = 0.0f; + short side = 0, mode = 0; + int cycles = 0, ofs = 0; /* check if modifier is first in stack, otherwise disable ourself... */ // FIXME... @@ -547,24 +547,24 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), /* calculate new evaltime due to cyclic interpolation */ if (fcu && fcu->bezt) { - BezTriple *prevbezt= fcu->bezt; - BezTriple *lastbezt= prevbezt + fcu->totvert-1; + BezTriple *prevbezt = fcu->bezt; + BezTriple *lastbezt = prevbezt + fcu->totvert - 1; - prevkey[0]= prevbezt->vec[1][0]; - prevkey[1]= prevbezt->vec[1][1]; + prevkey[0] = prevbezt->vec[1][0]; + prevkey[1] = prevbezt->vec[1][1]; - lastkey[0]= lastbezt->vec[1][0]; - lastkey[1]= lastbezt->vec[1][1]; + lastkey[0] = lastbezt->vec[1][0]; + lastkey[1] = lastbezt->vec[1][1]; } else if (fcu && fcu->fpt) { - FPoint *prevfpt= fcu->fpt; - FPoint *lastfpt= prevfpt + fcu->totvert-1; + FPoint *prevfpt = fcu->fpt; + FPoint *lastfpt = prevfpt + fcu->totvert - 1; - prevkey[0]= prevfpt->vec[0]; - prevkey[1]= prevfpt->vec[1]; + prevkey[0] = prevfpt->vec[0]; + prevkey[1] = prevfpt->vec[1]; - lastkey[0]= lastfpt->vec[0]; - lastkey[1]= lastfpt->vec[1]; + lastkey[0] = lastfpt->vec[0]; + lastkey[1] = lastfpt->vec[1]; } else return evaltime; @@ -575,18 +575,18 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), */ if (evaltime < prevkey[0]) { if (data->before_mode) { - side= -1; - mode= data->before_mode; - cycles= data->before_cycles; - ofs= prevkey[0]; + side = -1; + mode = data->before_mode; + cycles = data->before_cycles; + ofs = prevkey[0]; } } else if (evaltime > lastkey[0]) { if (data->after_mode) { - side= 1; - mode= data->after_mode; - cycles= data->after_cycles; - ofs= lastkey[0]; + side = 1; + mode = data->after_mode; + cycles = data->after_cycles; + ofs = lastkey[0]; } } if ((ELEM(0, side, mode))) @@ -594,22 +594,22 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), /* find relative place within a cycle */ { - float cycdx=0, cycdy=0; - float cycle= 0, cyct=0; + float cycdx = 0, cycdy = 0; + float cycle = 0, cyct = 0; /* calculate period and amplitude (total height) of a cycle */ - cycdx= lastkey[0] - prevkey[0]; - cycdy= lastkey[1] - prevkey[1]; + cycdx = lastkey[0] - prevkey[0]; + cycdy = lastkey[1] - prevkey[1]; /* check if cycle is infinitely small, to be point of being impossible to use */ if (cycdx == 0) return evaltime; /* calculate the 'number' of the cycle */ - cycle= ((float)side * (evaltime - ofs) / cycdx); + cycle = ((float)side * (evaltime - ofs) / cycdx); /* calculate the time inside the cycle */ - cyct= fmod(evaltime - ofs, cycdx); + cyct = fmod(evaltime - ofs, cycdx); /* check that cyclic is still enabled for the specified time */ if (cycles == 0) { @@ -641,19 +641,19 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), evaltime = (side == 1 ? prevkey[0] : lastkey[0]); } /* calculate where in the cycle we are (overwrite evaltime to reflect this) */ - else if ((mode == FCM_EXTRAPOLATE_MIRROR) && ((int)(cycle+1) % 2)) { + else if ((mode == FCM_EXTRAPOLATE_MIRROR) && ((int)(cycle + 1) % 2)) { /* when 'mirror' option is used and cycle number is odd, this cycle is played in reverse * - for 'before' extrapolation, we need to flip in a different way, otherwise values past * then end of the curve get referenced (result of fmod will be negative, and with different phase) */ if (side < 0) - evaltime= prevkey[0] - cyct; + evaltime = prevkey[0] - cyct; else - evaltime= lastkey[0] - cyct; + evaltime = lastkey[0] - cyct; } else { /* the cycle is played normally... */ - evaltime= prevkey[0] + cyct; + evaltime = prevkey[0] + cyct; } if (evaltime < prevkey[0]) evaltime += cycdx; } @@ -663,17 +663,17 @@ static float fcm_cycles_time (FCurve *fcu, FModifier *fcm, float UNUSED(cvalue), tFCMED_Cycles *edata; /* for now, this is just a float, but we could get more stuff... */ - fcm->edata= edata= MEM_callocN(sizeof(tFCMED_Cycles), "tFCMED_Cycles"); - edata->cycyofs= cycyofs; + fcm->edata = edata = MEM_callocN(sizeof(tFCMED_Cycles), "tFCMED_Cycles"); + edata->cycyofs = cycyofs; } /* return the new frame to evaluate */ return evaltime; } -static void fcm_cycles_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) +static void fcm_cycles_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) { - tFCMED_Cycles *edata= (tFCMED_Cycles *)fcm->edata; + tFCMED_Cycles *edata = (tFCMED_Cycles *)fcm->edata; /* use temp data */ if (edata) { @@ -682,7 +682,7 @@ static void fcm_cycles_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cva /* free temp data */ MEM_freeN(edata); - fcm->edata= NULL; + fcm->edata = NULL; } } @@ -703,21 +703,21 @@ static FModifierTypeInfo FMI_CYCLES = { /* Noise F-Curve Modifier --------------------------- */ -static void fcm_noise_new_data (void *mdata) +static void fcm_noise_new_data(void *mdata) { - FMod_Noise *data= (FMod_Noise *)mdata; + FMod_Noise *data = (FMod_Noise *)mdata; /* defaults */ - data->size= 1.0f; - data->strength= 1.0f; - data->phase= 1.0f; + data->size = 1.0f; + data->strength = 1.0f; + data->phase = 1.0f; data->depth = 0; data->modification = FCM_NOISE_MODIF_REPLACE; } -static void fcm_noise_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) +static void fcm_noise_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float evaltime) { - FMod_Noise *data= (FMod_Noise *)fcm->data; + FMod_Noise *data = (FMod_Noise *)fcm->data; float noise; /* generate noise using good ol' Blender Noise @@ -729,17 +729,17 @@ static void fcm_noise_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cval /* combine the noise with existing motion data */ switch (data->modification) { case FCM_NOISE_MODIF_ADD: - *cvalue= *cvalue + noise * data->strength; + *cvalue = *cvalue + noise * data->strength; break; case FCM_NOISE_MODIF_SUBTRACT: - *cvalue= *cvalue - noise * data->strength; + *cvalue = *cvalue - noise * data->strength; break; case FCM_NOISE_MODIF_MULTIPLY: - *cvalue= *cvalue * noise * data->strength; + *cvalue = *cvalue * noise * data->strength; break; case FCM_NOISE_MODIF_REPLACE: default: - *cvalue= *cvalue + (noise - 0.5f) * data->strength; + *cvalue = *cvalue + (noise - 0.5f) * data->strength; break; } } @@ -781,25 +781,25 @@ static FModifierTypeInfo FMI_FILTER = { /* Python F-Curve Modifier --------------------------- */ -static void fcm_python_free (FModifier *fcm) +static void fcm_python_free(FModifier *fcm) { - FMod_Python *data= (FMod_Python *)fcm->data; + FMod_Python *data = (FMod_Python *)fcm->data; /* id-properties */ IDP_FreeProperty(data->prop); MEM_freeN(data->prop); } -static void fcm_python_new_data (void *mdata) +static void fcm_python_new_data(void *mdata) { - FMod_Python *data= (FMod_Python *)mdata; + FMod_Python *data = (FMod_Python *)mdata; /* everything should be set correctly by calloc, except for the prop->type constant.*/ data->prop = MEM_callocN(sizeof(IDProperty), "PyFModifierProps"); data->prop->type = IDP_GROUP; } -static void fcm_python_copy (FModifier *fcm, FModifier *src) +static void fcm_python_copy(FModifier *fcm, FModifier *src) { FMod_Python *pymod = (FMod_Python *)fcm->data; FMod_Python *opymod = (FMod_Python *)src->data; @@ -807,7 +807,7 @@ static void fcm_python_copy (FModifier *fcm, FModifier *src) pymod->prop = IDP_CopyProperty(opymod->prop); } -static void fcm_python_evaluate (FCurve *UNUSED(fcu), FModifier *UNUSED(fcm), float *UNUSED(cvalue), float UNUSED(evaltime)) +static void fcm_python_evaluate(FCurve *UNUSED(fcu), FModifier *UNUSED(fcm), float *UNUSED(cvalue), float UNUSED(evaltime)) { #ifdef WITH_PYTHON //FMod_Python *data= (FMod_Python *)fcm->data; @@ -836,9 +836,9 @@ static FModifierTypeInfo FMI_PYTHON = { /* Limits F-Curve Modifier --------------------------- */ -static float fcm_limits_time (FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) +static float fcm_limits_time(FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) { - FMod_Limits *data= (FMod_Limits *)fcm->data; + FMod_Limits *data = (FMod_Limits *)fcm->data; /* check for the time limits */ if ((data->flag & FCM_LIMIT_XMIN) && (evaltime < data->rect.xmin)) @@ -850,15 +850,15 @@ static float fcm_limits_time (FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED( return evaltime; } -static void fcm_limits_evaluate (FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) +static void fcm_limits_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float *cvalue, float UNUSED(evaltime)) { - FMod_Limits *data= (FMod_Limits *)fcm->data; + FMod_Limits *data = (FMod_Limits *)fcm->data; /* value limits now */ if ((data->flag & FCM_LIMIT_YMIN) && (*cvalue < data->rect.ymin)) - *cvalue= data->rect.ymin; + *cvalue = data->rect.ymin; if ((data->flag & FCM_LIMIT_YMAX) && (*cvalue > data->rect.ymax)) - *cvalue= data->rect.ymax; + *cvalue = data->rect.ymax; } static FModifierTypeInfo FMI_LIMITS = { @@ -878,18 +878,18 @@ static FModifierTypeInfo FMI_LIMITS = { /* Stepped F-Curve Modifier --------------------------- */ -static void fcm_stepped_new_data (void *mdata) +static void fcm_stepped_new_data(void *mdata) { - FMod_Stepped *data= (FMod_Stepped *)mdata; + FMod_Stepped *data = (FMod_Stepped *)mdata; /* just need to set the step-size to 2-frames by default */ // XXX: or would 5 be more normal? data->step_size = 2.0f; } -static float fcm_stepped_time (FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) +static float fcm_stepped_time(FCurve *UNUSED(fcu), FModifier *fcm, float UNUSED(cvalue), float evaltime) { - FMod_Stepped *data= (FMod_Stepped *)fcm->data; + FMod_Stepped *data = (FMod_Stepped *)fcm->data; int snapblock; /* check range clamping to see if we should alter the timing to achieve the desired results */ @@ -936,27 +936,27 @@ static FModifierTypeInfo FMI_STEPPED = { /* These globals only ever get directly accessed in this file */ static FModifierTypeInfo *fmodifiersTypeInfo[FMODIFIER_NUM_TYPES]; -static short FMI_INIT= 1; /* when non-zero, the list needs to be updated */ +static short FMI_INIT = 1; /* when non-zero, the list needs to be updated */ /* This function only gets called when FMI_INIT is non-zero */ -static void fmods_init_typeinfo (void) +static void fmods_init_typeinfo(void) { - fmodifiersTypeInfo[0]= NULL; /* 'Null' F-Curve Modifier */ - fmodifiersTypeInfo[1]= &FMI_GENERATOR; /* Generator F-Curve Modifier */ - fmodifiersTypeInfo[2]= &FMI_FN_GENERATOR; /* Built-In Function Generator F-Curve Modifier */ - fmodifiersTypeInfo[3]= &FMI_ENVELOPE; /* Envelope F-Curve Modifier */ - fmodifiersTypeInfo[4]= &FMI_CYCLES; /* Cycles F-Curve Modifier */ - fmodifiersTypeInfo[5]= &FMI_NOISE; /* Apply-Noise F-Curve Modifier */ - fmodifiersTypeInfo[6]= NULL/*&FMI_FILTER*/; /* Filter F-Curve Modifier */ // XXX unimplemented - fmodifiersTypeInfo[7]= &FMI_PYTHON; /* Custom Python F-Curve Modifier */ - fmodifiersTypeInfo[8]= &FMI_LIMITS; /* Limits F-Curve Modifier */ - fmodifiersTypeInfo[9]= &FMI_STEPPED; /* Stepped F-Curve Modifier */ + fmodifiersTypeInfo[0] = NULL; /* 'Null' F-Curve Modifier */ + fmodifiersTypeInfo[1] = &FMI_GENERATOR; /* Generator F-Curve Modifier */ + fmodifiersTypeInfo[2] = &FMI_FN_GENERATOR; /* Built-In Function Generator F-Curve Modifier */ + fmodifiersTypeInfo[3] = &FMI_ENVELOPE; /* Envelope F-Curve Modifier */ + fmodifiersTypeInfo[4] = &FMI_CYCLES; /* Cycles F-Curve Modifier */ + fmodifiersTypeInfo[5] = &FMI_NOISE; /* Apply-Noise F-Curve Modifier */ + fmodifiersTypeInfo[6] = NULL /*&FMI_FILTER*/; /* Filter F-Curve Modifier */ // XXX unimplemented + fmodifiersTypeInfo[7] = &FMI_PYTHON; /* Custom Python F-Curve Modifier */ + fmodifiersTypeInfo[8] = &FMI_LIMITS; /* Limits F-Curve Modifier */ + fmodifiersTypeInfo[9] = &FMI_STEPPED; /* Stepped F-Curve Modifier */ } /* This function should be used for getting the appropriate type-info when only * a F-Curve modifier type is known */ -FModifierTypeInfo *get_fmodifier_typeinfo (int type) +FModifierTypeInfo *get_fmodifier_typeinfo(int type) { /* initialize the type-info list? */ if (FMI_INIT) { @@ -966,7 +966,7 @@ FModifierTypeInfo *get_fmodifier_typeinfo (int type) /* only return for valid types */ if ( (type >= FMODIFIER_TYPE_NULL) && - (type <= FMODIFIER_NUM_TYPES ) ) + (type <= FMODIFIER_NUM_TYPES) ) { /* there shouldn't be any segfaults here... */ return fmodifiersTypeInfo[type]; @@ -981,7 +981,7 @@ FModifierTypeInfo *get_fmodifier_typeinfo (int type) /* This function should always be used to get the appropriate type-info, as it * has checks which prevent segfaults in some weird cases. */ -FModifierTypeInfo *fmodifier_get_typeinfo (FModifier *fcm) +FModifierTypeInfo *fmodifier_get_typeinfo(FModifier *fcm) { /* only return typeinfo for valid modifiers */ if (fcm) @@ -993,9 +993,9 @@ FModifierTypeInfo *fmodifier_get_typeinfo (FModifier *fcm) /* API --------------------------- */ /* Add a new F-Curve Modifier to the given F-Curve of a certain type */ -FModifier *add_fmodifier (ListBase *modifiers, int type) +FModifier *add_fmodifier(ListBase *modifiers, int type) { - FModifierTypeInfo *fmi= get_fmodifier_typeinfo(type); + FModifierTypeInfo *fmi = get_fmodifier_typeinfo(type); FModifier *fcm; /* sanity checks */ @@ -1011,7 +1011,7 @@ FModifier *add_fmodifier (ListBase *modifiers, int type) } /* add modifier itself */ - fcm= MEM_callocN(sizeof(FModifier), "F-Curve Modifier"); + fcm = MEM_callocN(sizeof(FModifier), "F-Curve Modifier"); fcm->type = type; fcm->flag = FMODIFIER_FLAG_EXPANDED; fcm->influence = 1.0f; @@ -1022,7 +1022,7 @@ FModifier *add_fmodifier (ListBase *modifiers, int type) fcm->flag |= FMODIFIER_FLAG_ACTIVE; /* add modifier's data */ - fcm->data= MEM_callocN(fmi->size, fmi->structName); + fcm->data = MEM_callocN(fmi->size, fmi->structName); /* init custom settings if necessary */ if (fmi->new_data) @@ -1033,9 +1033,9 @@ FModifier *add_fmodifier (ListBase *modifiers, int type) } /* Make a copy of the specified F-Modifier */ -FModifier *copy_fmodifier (FModifier *src) +FModifier *copy_fmodifier(FModifier *src) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(src); + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(src); FModifier *dst; /* sanity check */ @@ -1065,11 +1065,11 @@ void copy_fmodifiers(ListBase *dst, ListBase *src) if (ELEM(NULL, dst, src)) return; - dst->first= dst->last= NULL; + dst->first = dst->last = NULL; BLI_duplicatelist(dst, src); - for (fcm=dst->first, srcfcm=src->first; fcm && srcfcm; srcfcm=srcfcm->next, fcm=fcm->next) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm); + for (fcm = dst->first, srcfcm = src->first; fcm && srcfcm; srcfcm = srcfcm->next, fcm = fcm->next) { + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm); /* make a new copy of the F-Modifier's data */ fcm->data = MEM_dupallocN(fcm->data); @@ -1083,7 +1083,7 @@ void copy_fmodifiers(ListBase *dst, ListBase *src) /* Remove and free the given F-Modifier from the given stack */ int remove_fmodifier(ListBase *modifiers, FModifier *fcm) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm); + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm); /* sanity check */ if (fcm == NULL) @@ -1121,14 +1121,14 @@ void free_fmodifiers(ListBase *modifiers) return; /* free each modifier in order - modifier is unlinked from list and freed */ - for (fcm= modifiers->first; fcm; fcm= fmn) { - fmn= fcm->next; + for (fcm = modifiers->first; fcm; fcm = fmn) { + fmn = fcm->next; remove_fmodifier(modifiers, fcm); } } /* Find the active F-Modifier */ -FModifier *find_active_fmodifier (ListBase *modifiers) +FModifier *find_active_fmodifier(ListBase *modifiers) { FModifier *fcm; @@ -1137,7 +1137,7 @@ FModifier *find_active_fmodifier (ListBase *modifiers) return NULL; /* loop over modifiers until 'active' one is found */ - for (fcm= modifiers->first; fcm; fcm= fcm->next) { + for (fcm = modifiers->first; fcm; fcm = fcm->next) { if (fcm->flag & FMODIFIER_FLAG_ACTIVE) return fcm; } @@ -1156,7 +1156,7 @@ void set_active_fmodifier(ListBase *modifiers, FModifier *fcm) return; /* deactivate all, and set current one active */ - for (fm= modifiers->first; fm; fm= fm->next) + for (fm = modifiers->first; fm; fm = fm->next) fm->flag &= ~FMODIFIER_FLAG_ACTIVE; /* make given modifier active */ @@ -1181,15 +1181,15 @@ short list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype) return 0; /* find the first mdifier fitting these criteria */ - for (fcm= modifiers->first; fcm; fcm= fcm->next) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm); - short mOk=1, aOk=1; /* by default 1, so that when only one test, won't fail */ + for (fcm = modifiers->first; fcm; fcm = fcm->next) { + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm); + short mOk = 1, aOk = 1; /* by default 1, so that when only one test, won't fail */ /* check if applicable ones are fullfilled */ if (mtype) - mOk= (fcm->type == mtype); + mOk = (fcm->type == mtype); if (acttype > -1) - aOk= (fmi->acttype == acttype); + aOk = (fmi->acttype == acttype); /* if both are ok, we've found a hit */ if (mOk && aOk) @@ -1203,7 +1203,7 @@ short list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype) /* Evaluation API --------------------------- */ /* helper function - calculate influence of FModifier */ -static float eval_fmodifier_influence (FModifier *fcm, float evaltime) +static float eval_fmodifier_influence(FModifier *fcm, float evaltime) { float influence; @@ -1270,8 +1270,8 @@ float evaluate_time_fmodifiers(ListBase *modifiers, FCurve *fcu, float cvalue, f * effect, which should get us the desired effects when using layered time manipulations * (such as multiple 'stepped' modifiers in sequence, causing different stepping rates) */ - for (fcm= modifiers->last; fcm; fcm= fcm->prev) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm); + for (fcm = modifiers->last; fcm; fcm = fcm->prev) { + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm); if (fmi == NULL) continue; @@ -1279,12 +1279,12 @@ float evaluate_time_fmodifiers(ListBase *modifiers, FCurve *fcu, float cvalue, f /* if modifier cannot be applied on this frame (whatever scale it is on, it won't affect the results) * hence we shouldn't bother seeing what it would do given the chance */ - if ((fcm->flag & FMODIFIER_FLAG_RANGERESTRICT)==0 || - ((fcm->sfra <= evaltime) && (fcm->efra >= evaltime)) ) + if ((fcm->flag & FMODIFIER_FLAG_RANGERESTRICT) == 0 || + ((fcm->sfra <= evaltime) && (fcm->efra >= evaltime)) ) { /* only evaluate if there's a callback for this */ if (fmi->evaluate_modifier_time) { - if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0) { + if ((fcm->flag & (FMODIFIER_FLAG_DISABLED | FMODIFIER_FLAG_MUTED)) == 0) { float influence = eval_fmodifier_influence(fcm, evaltime); float nval = fmi->evaluate_modifier_time(fcu, fcm, cvalue, evaltime); @@ -1310,18 +1310,18 @@ void evaluate_value_fmodifiers(ListBase *modifiers, FCurve *fcu, float *cvalue, return; /* evaluate modifiers */ - for (fcm= modifiers->first; fcm; fcm= fcm->next) { - FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm); + for (fcm = modifiers->first; fcm; fcm = fcm->next) { + FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm); if (fmi == NULL) continue; /* only evaluate if there's a callback for this, and if F-Modifier can be evaluated on this frame */ - if ((fcm->flag & FMODIFIER_FLAG_RANGERESTRICT)==0 || - ((fcm->sfra <= evaltime) && (fcm->efra >= evaltime)) ) + if ((fcm->flag & FMODIFIER_FLAG_RANGERESTRICT) == 0 || + ((fcm->sfra <= evaltime) && (fcm->efra >= evaltime)) ) { if (fmi->evaluate_modifier) { - if ((fcm->flag & (FMODIFIER_FLAG_DISABLED|FMODIFIER_FLAG_MUTED)) == 0) { + if ((fcm->flag & (FMODIFIER_FLAG_DISABLED | FMODIFIER_FLAG_MUTED)) == 0) { float influence = eval_fmodifier_influence(fcm, evaltime); float nval = *cvalue; @@ -1350,8 +1350,8 @@ void fcurve_bake_modifiers(FCurve *fcu, int start, int end) } /* temporarily, disable driver while we sample, so that they don't influence the outcome */ - driver= fcu->driver; - fcu->driver= NULL; + driver = fcu->driver; + fcu->driver = NULL; /* bake the modifiers, by sampling the curve at each frame */ fcurve_store_samples(fcu, NULL, start, end, fcurve_samplingcb_evalcurve); @@ -1360,5 +1360,5 @@ void fcurve_bake_modifiers(FCurve *fcu, int start, int end) free_fmodifiers(&fcu->modifiers); /* restore driver */ - fcu->driver= driver; + fcu->driver = driver; } diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index a7f01393a02..fda078f5c42 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -60,10 +60,10 @@ #include "BKE_curve.h" #include "BKE_displist.h" -static ListBase ttfdata= {NULL, NULL}; +static ListBase ttfdata = {NULL, NULL}; /* The vfont code */ -void free_vfont(struct VFont *vf) +void BKE_vfont_free(struct VFont *vf) { if (vf == NULL) return; @@ -90,13 +90,13 @@ void free_vfont(struct VFont *vf) } } -static void *builtin_font_data= NULL; -static int builtin_font_size= 0; +static void *builtin_font_data = NULL; +static int builtin_font_size = 0; -void BKE_font_register_builtin(void *mem, int size) +void BKE_vfont_builtin_register(void *mem, int size) { - builtin_font_data= mem; - builtin_font_size= size; + builtin_font_data = mem; + builtin_font_size = size; } static PackedFile *get_builtin_packedfile(void) @@ -107,7 +107,7 @@ static PackedFile *get_builtin_packedfile(void) return NULL; } else { - void *mem= MEM_mallocN(builtin_font_size, "vfd_builtin"); + void *mem = MEM_mallocN(builtin_font_size, "vfd_builtin"); memcpy(mem, builtin_font_data, builtin_font_size); @@ -115,23 +115,23 @@ static PackedFile *get_builtin_packedfile(void) } } -void free_ttfont(void) +void BKE_vfont_free_global_ttf(void) { struct TmpFont *tf; - for (tf= ttfdata.first; tf; tf= tf->next) { - if (tf->pf) freePackedFile(tf->pf); /* NULL when the font file can't be found on disk */ - tf->pf= NULL; - tf->vfont= NULL; + for (tf = ttfdata.first; tf; tf = tf->next) { + if (tf->pf) freePackedFile(tf->pf); /* NULL when the font file can't be found on disk */ + tf->pf = NULL; + tf->vfont = NULL; } BLI_freelistN(&ttfdata); } -struct TmpFont *vfont_find_tmpfont(VFont *vfont) +struct TmpFont *BKE_vfont_find_tmpfont(VFont *vfont) { struct TmpFont *tmpfnt = NULL; - if (vfont==NULL) return NULL; + if (vfont == NULL) return NULL; // Try finding the font from font list tmpfnt = ttfdata.first; @@ -148,46 +148,46 @@ static VFontData *vfont_get_data(Main *bmain, VFont *vfont) struct TmpFont *tmpfnt = NULL; PackedFile *tpf; - if (vfont==NULL) return NULL; + if (vfont == NULL) return NULL; // Try finding the font from font list - tmpfnt = vfont_find_tmpfont(vfont); + tmpfnt = BKE_vfont_find_tmpfont(vfont); // And then set the data if (!vfont->data) { PackedFile *pf; - if (strcmp(vfont->name, FO_BUILTIN_NAME)==0) { - pf= get_builtin_packedfile(); + if (strcmp(vfont->name, FO_BUILTIN_NAME) == 0) { + pf = get_builtin_packedfile(); } else { if (vfont->packedfile) { - pf= vfont->packedfile; + pf = vfont->packedfile; // We need to copy a tmp font to memory unless it is already there if (!tmpfnt) { - tpf= MEM_callocN(sizeof(*tpf), "PackedFile"); - tpf->data= MEM_mallocN(pf->size, "packFile"); - tpf->size= pf->size; + tpf = MEM_callocN(sizeof(*tpf), "PackedFile"); + tpf->data = MEM_mallocN(pf->size, "packFile"); + tpf->size = pf->size; memcpy(tpf->data, pf->data, pf->size); // Add temporary packed file to globals - tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); - tmpfnt->pf= tpf; - tmpfnt->vfont= vfont; + tmpfnt = (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); + tmpfnt->pf = tpf; + tmpfnt->vfont = vfont; BLI_addtail(&ttfdata, tmpfnt); } } else { - pf= newPackedFile(NULL, vfont->name, ID_BLEND_PATH(bmain, &vfont->id)); + pf = newPackedFile(NULL, vfont->name, ID_BLEND_PATH(bmain, &vfont->id)); if (!tmpfnt) { - tpf= newPackedFile(NULL, vfont->name, ID_BLEND_PATH(bmain, &vfont->id)); + tpf = newPackedFile(NULL, vfont->name, ID_BLEND_PATH(bmain, &vfont->id)); // Add temporary packed file to globals - tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); - tmpfnt->pf= tpf; - tmpfnt->vfont= vfont; + tmpfnt = (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); + tmpfnt->pf = tpf; + tmpfnt->vfont = vfont; BLI_addtail(&ttfdata, tmpfnt); } } @@ -195,12 +195,12 @@ static VFontData *vfont_get_data(Main *bmain, VFont *vfont) printf("Font file doesn't exist: %s\n", vfont->name); strcpy(vfont->name, FO_BUILTIN_NAME); - pf= get_builtin_packedfile(); + pf = get_builtin_packedfile(); } } if (pf) { - vfont->data= BLI_vfontdata_from_freetypefont(pf); + vfont->data = BLI_vfontdata_from_freetypefont(pf); if (pf != vfont->packedfile) { freePackedFile(pf); } @@ -210,20 +210,20 @@ static VFontData *vfont_get_data(Main *bmain, VFont *vfont) return vfont->data; } -VFont *load_vfont(Main *bmain, const char *name) +VFont *BKE_vfont_load(Main *bmain, const char *name) { char filename[FILE_MAXFILE]; - VFont *vfont= NULL; + VFont *vfont = NULL; PackedFile *pf; PackedFile *tpf = NULL; int is_builtin; struct TmpFont *tmpfnt; - if (strcmp(name, FO_BUILTIN_NAME)==0) { + if (strcmp(name, FO_BUILTIN_NAME) == 0) { BLI_strncpy(filename, name, sizeof(filename)); - pf= get_builtin_packedfile(); - is_builtin= 1; + pf = get_builtin_packedfile(); + is_builtin = 1; } else { char dir[FILE_MAXDIR]; @@ -231,23 +231,23 @@ VFont *load_vfont(Main *bmain, const char *name) BLI_strncpy(dir, name, sizeof(dir)); BLI_splitdirstring(dir, filename); - pf= newPackedFile(NULL, name, bmain->name); - tpf= newPackedFile(NULL, name, bmain->name); + pf = newPackedFile(NULL, name, bmain->name); + tpf = newPackedFile(NULL, name, bmain->name); - is_builtin= 0; + is_builtin = 0; } if (pf) { VFontData *vfd; - vfd= BLI_vfontdata_from_freetypefont(pf); + vfd = BLI_vfontdata_from_freetypefont(pf); if (vfd) { - vfont = alloc_libblock(&bmain->vfont, ID_VF, filename); + vfont = BKE_libblock_alloc(&bmain->vfont, ID_VF, filename); vfont->data = vfd; /* if there's a font name, use it for the ID name */ if (vfd->name[0] != '\0') { - BLI_strncpy(vfont->id.name+2, vfd->name, sizeof(vfont->id.name)-2); + BLI_strncpy(vfont->id.name + 2, vfd->name, sizeof(vfont->id.name) - 2); } BLI_strncpy(vfont->name, name, sizeof(vfont->name)); @@ -258,9 +258,9 @@ VFont *load_vfont(Main *bmain, const char *name) // Do not add FO_BUILTIN_NAME to temporary listbase if (strcmp(filename, FO_BUILTIN_NAME)) { - tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); - tmpfnt->pf= tpf; - tmpfnt->vfont= vfont; + tmpfnt = (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font"); + tmpfnt->pf = tpf; + tmpfnt->vfont = vfont; BLI_addtail(&ttfdata, tmpfnt); } } @@ -278,32 +278,32 @@ VFont *load_vfont(Main *bmain, const char *name) static VFont *which_vfont(Curve *cu, CharInfo *info) { - switch (info->flag & (CU_CHINFO_BOLD|CU_CHINFO_ITALIC)) { + switch (info->flag & (CU_CHINFO_BOLD | CU_CHINFO_ITALIC)) { case CU_CHINFO_BOLD: if (cu->vfontb) return(cu->vfontb); else return(cu->vfont); case CU_CHINFO_ITALIC: if (cu->vfonti) return(cu->vfonti); else return(cu->vfont); - case (CU_CHINFO_BOLD|CU_CHINFO_ITALIC): + case (CU_CHINFO_BOLD | CU_CHINFO_ITALIC): if (cu->vfontbi) return(cu->vfontbi); else return(cu->vfont); default: return(cu->vfont); } } -VFont *get_builtin_font(void) +VFont *BKE_vfont_builtin_get(void) { VFont *vf; - for (vf= G.main->vfont.first; vf; vf= vf->id.next) - if (strcmp(vf->name, FO_BUILTIN_NAME)==0) + for (vf = G.main->vfont.first; vf; vf = vf->id.next) + if (strcmp(vf->name, FO_BUILTIN_NAME) == 0) return vf; - return load_vfont(G.main, FO_BUILTIN_NAME); + return BKE_vfont_load(G.main, FO_BUILTIN_NAME); } static VChar *find_vfont_char(VFontData *vfd, intptr_t character) { - VChar *che= NULL; + VChar *che = NULL; for (che = vfd->characters.first; che; che = che->next) { if (che->index == character) @@ -317,21 +317,21 @@ static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, i Nurb *nu2; BPoint *bp; - nu2 =(Nurb*) MEM_callocN(sizeof(Nurb), "underline_nurb"); + nu2 = (Nurb *) MEM_callocN(sizeof(Nurb), "underline_nurb"); if (nu2 == NULL) return; - nu2->resolu= cu->resolu; + nu2->resolu = cu->resolu; nu2->bezt = NULL; nu2->knotsu = nu2->knotsv = NULL; - nu2->flag= CU_2D; - nu2->charidx = charidx+1000; - if (mat_nr > 0) nu2->mat_nr= mat_nr-1; + nu2->flag = CU_2D; + nu2->charidx = charidx + 1000; + if (mat_nr > 0) nu2->mat_nr = mat_nr - 1; nu2->pntsu = 4; nu2->pntsv = 1; nu2->orderu = 4; nu2->orderv = 1; nu2->flagu = CU_NURB_CYCLIC; - bp = (BPoint*)MEM_callocN(4 * sizeof(BPoint), "underline_bp"); + bp = (BPoint *)MEM_callocN(4 * sizeof(BPoint), "underline_bp"); if (bp == NULL) { MEM_freeN(nu2); return; @@ -368,27 +368,27 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo VChar *che = NULL; int i; - vfd= vfont_get_data(bmain, which_vfont(cu, info)); + vfd = vfont_get_data(bmain, which_vfont(cu, info)); if (!vfd) return; #if 0 if (cu->selend < cu->selstart) { - if ((charidx >= (cu->selend)) && (charidx <= (cu->selstart-2))) - sel= 1; + if ((charidx >= (cu->selend)) && (charidx <= (cu->selstart - 2))) + sel = 1; } else { - if ((charidx >= (cu->selstart-1)) && (charidx <= (cu->selend-1))) - sel= 1; + if ((charidx >= (cu->selstart - 1)) && (charidx <= (cu->selend - 1))) + sel = 1; } #endif /* make a copy at distance ofsx, ofsy with shear*/ - fsize= cu->fsize; - shear= cu->shear; - si= (float)sin(rot); - co= (float)cos(rot); + fsize = cu->fsize; + shear = cu->shear; + si = (float)sin(rot); + co = (float)cos(rot); - che= find_vfont_char(vfd, character); + che = find_vfont_char(vfd, character); // Select the glyph data if (che) @@ -398,25 +398,25 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo while (nu1) { bezt1 = nu1->bezt; if (bezt1) { - nu2 =(Nurb*) MEM_mallocN(sizeof(Nurb), "duplichar_nurb"); + nu2 = (Nurb *) MEM_mallocN(sizeof(Nurb), "duplichar_nurb"); if (nu2 == NULL) break; memcpy(nu2, nu1, sizeof(struct Nurb)); - nu2->resolu= cu->resolu; + nu2->resolu = cu->resolu; nu2->bp = NULL; nu2->knotsu = nu2->knotsv = NULL; - nu2->flag= CU_SMOOTH; + nu2->flag = CU_SMOOTH; nu2->charidx = charidx; if (info->mat_nr > 0) { - nu2->mat_nr= info->mat_nr-1; + nu2->mat_nr = info->mat_nr - 1; } else { - nu2->mat_nr= 0; + nu2->mat_nr = 0; } /* nu2->trim.first = 0; */ /* nu2->trim.last = 0; */ i = nu2->pntsu; - bezt2 = (BezTriple*)MEM_mallocN(i * sizeof(BezTriple), "duplichar_bezt2"); + bezt2 = (BezTriple *)MEM_mallocN(i * sizeof(BezTriple), "duplichar_bezt2"); if (bezt2 == NULL) { MEM_freeN(nu2); break; @@ -427,7 +427,7 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo if (shear != 0.0f) { bezt2 = nu2->bezt; - for (i= nu2->pntsu; i > 0; i--) { + for (i = nu2->pntsu; i > 0; i--) { bezt2->vec[0][0] += shear * bezt2->vec[0][1]; bezt2->vec[1][0] += shear * bezt2->vec[1][1]; bezt2->vec[2][0] += shear * bezt2->vec[2][1]; @@ -435,19 +435,19 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo } } if (rot != 0.0f) { - bezt2= nu2->bezt; - for (i=nu2->pntsu; i > 0; i--) { - fp= bezt2->vec[0]; - - x= fp[0]; - fp[0]= co*x + si*fp[1]; - fp[1]= -si*x + co*fp[1]; - x= fp[3]; - fp[3]= co*x + si*fp[4]; - fp[4]= -si*x + co*fp[4]; - x= fp[6]; - fp[6]= co*x + si*fp[7]; - fp[7]= -si*x + co*fp[7]; + bezt2 = nu2->bezt; + for (i = nu2->pntsu; i > 0; i--) { + fp = bezt2->vec[0]; + + x = fp[0]; + fp[0] = co * x + si * fp[1]; + fp[1] = -si * x + co * fp[1]; + x = fp[3]; + fp[3] = co * x + si * fp[4]; + fp[4] = -si * x + co * fp[4]; + x = fp[6]; + fp[6] = co * x + si * fp[7]; + fp[7] = -si * x + co * fp[7]; bezt2++; } @@ -455,9 +455,9 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo bezt2 = nu2->bezt; if (info->flag & CU_CHINFO_SMALLCAPS_CHECK) { - const float sca= cu->smallcaps_scale; - for (i= nu2->pntsu; i > 0; i--) { - fp= bezt2->vec[0]; + const float sca = cu->smallcaps_scale; + for (i = nu2->pntsu; i > 0; i--) { + fp = bezt2->vec[0]; fp[0] *= sca; fp[1] *= sca; fp[3] *= sca; @@ -469,14 +469,14 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo } bezt2 = nu2->bezt; - for (i= nu2->pntsu; i > 0; i--) { - fp= bezt2->vec[0]; - fp[0]= (fp[0]+ofsx)*fsize; - fp[1]= (fp[1]+ofsy)*fsize; - fp[3]= (fp[3]+ofsx)*fsize; - fp[4]= (fp[4]+ofsy)*fsize; - fp[6]= (fp[6]+ofsx)*fsize; - fp[7]= (fp[7]+ofsy)*fsize; + for (i = nu2->pntsu; i > 0; i--) { + fp = bezt2->vec[0]; + fp[0] = (fp[0] + ofsx) * fsize; + fp[1] = (fp[1] + ofsy) * fsize; + fp[3] = (fp[3] + ofsx) * fsize; + fp[4] = (fp[4] + ofsy) * fsize; + fp[6] = (fp[6] + ofsx) * fsize; + fp[7] = (fp[7] + ofsy) * fsize; bezt2++; } @@ -487,21 +487,21 @@ static void buildchar(Main *bmain, Curve *cu, unsigned long character, CharInfo } } -int BKE_font_getselection(Object *ob, int *start, int *end) +int BKE_vfont_select_get(Object *ob, int *start, int *end) { - Curve *cu= ob->data; + Curve *cu = ob->data; - if (cu->editfont==NULL || ob->type != OB_FONT) return 0; + if (cu->editfont == NULL || ob->type != OB_FONT) return 0; if (cu->selstart == 0) return 0; if (cu->selstart <= cu->selend) { - *start = cu->selstart-1; - *end = cu->selend-1; + *start = cu->selstart - 1; + *end = cu->selend - 1; return 1; } else { *start = cu->selend; - *end = cu->selstart-2; + *end = cu->selstart - 2; return -1; } } @@ -520,32 +520,31 @@ static float char_width(Curve *cu, VChar *che, CharInfo *info) } } -struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int mode) -{ +struct chartrans *BKE_vfont_to_curve(Main *bmain, Scene *scene, Object *ob, int mode){ VFont *vfont, *oldvfont; - VFontData *vfd= NULL; + VFontData *vfd = NULL; Curve *cu; CharInfo *info = NULL, *custrinfo; TextBox *tb; VChar *che; - struct chartrans *chartransdata=NULL, *ct; + struct chartrans *chartransdata = NULL, *ct; float *f, xof, yof, xtrax, linedist, *linedata, *linedata2, *linedata3, *linedata4; - float twidth, maxlen= 0; + float twidth, maxlen = 0; int i, slen, j; int curbox; int selstart, selend; int utf8len; - short cnr=0, lnr=0, wsnr= 0; + short cnr = 0, lnr = 0, wsnr = 0; wchar_t *mem, *tmp, ascii; /* renark: do calculations including the trailing '\0' of a string * because the cursor can be at that location */ - if (ob->type!=OB_FONT) return NULL; + if (ob->type != OB_FONT) return NULL; // Set font data - cu= (Curve *) ob->data; - vfont= cu->vfont; + cu = (Curve *) ob->data; + vfont = cu->vfont; if (cu->str == NULL) return NULL; if (vfont == NULL) return NULL; @@ -562,17 +561,17 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m if (cu->ulheight == 0.0f) cu->ulheight = 0.05f; - if (cu->strinfo==NULL) /* old file */ - cu->strinfo = MEM_callocN((slen+4) * sizeof(CharInfo), "strinfo compat"); + if (cu->strinfo == NULL) /* old file */ + cu->strinfo = MEM_callocN((slen + 4) * sizeof(CharInfo), "strinfo compat"); - custrinfo= cu->strinfo; + custrinfo = cu->strinfo; if (cu->editfont) - custrinfo= cu->editfont->textbufinfo; + custrinfo = cu->editfont->textbufinfo; - if (cu->tb==NULL) - cu->tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "TextBox compat"); + if (cu->tb == NULL) + cu->tb = MEM_callocN(MAXTEXTBOX * sizeof(TextBox), "TextBox compat"); - vfd= vfont_get_data(bmain, vfont); + vfd = vfont_get_data(bmain, vfont); /* The VFont Data can not be found */ if (!vfd) { @@ -583,7 +582,7 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m /* calc offset and rotation of each char */ ct = chartransdata = - (struct chartrans*)MEM_callocN((slen+1)* sizeof(struct chartrans), "buildtext"); + (struct chartrans *)MEM_callocN((slen + 1) * sizeof(struct chartrans), "buildtext"); /* We assume the worst case: 1 character per line (is freed at end anyway) */ @@ -592,57 +591,57 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m linedata3 = MEM_callocN(sizeof(float) * (slen * 2 + 1), "buildtext4"); linedata4 = MEM_callocN(sizeof(float) * (slen * 2 + 1), "buildtext5"); - linedist= cu->linedist; + linedist = cu->linedist; - xof= cu->xof + (cu->tb[0].x/cu->fsize); - yof= cu->yof + (cu->tb[0].y/cu->fsize); + xof = cu->xof + (cu->tb[0].x / cu->fsize); + yof = cu->yof + (cu->tb[0].y / cu->fsize); - xtrax= 0.5f*cu->spacing-0.5f; + xtrax = 0.5f * cu->spacing - 0.5f; oldvfont = NULL; - for (i=0; iselboxes) MEM_freeN(cu->selboxes); cu->selboxes = NULL; - if (BKE_font_getselection(ob, &selstart, &selend)) - cu->selboxes = MEM_callocN((selend-selstart+1)*sizeof(SelBox), "font selboxes"); + if (BKE_vfont_select_get(ob, &selstart, &selend)) + cu->selboxes = MEM_callocN((selend - selstart + 1) * sizeof(SelBox), "font selboxes"); tb = &(cu->tb[0]); - curbox= 0; - for (i = 0 ; i<=slen ; i++) { - makebreak: + curbox = 0; + for (i = 0; i <= slen; i++) { +makebreak: // Characters in the list info = &(custrinfo[i]); ascii = mem[i]; if (info->flag & CU_CHINFO_SMALLCAPS) { ascii = towupper(ascii); if (mem[i] != ascii) { - mem[i]= ascii; + mem[i] = ascii; info->flag |= CU_CHINFO_SMALLCAPS_CHECK; } } vfont = which_vfont(cu, info); - if (vfont==NULL) break; + if (vfont == NULL) break; - che= find_vfont_char(vfd, ascii); + che = find_vfont_char(vfd, ascii); /* * The character wasn't in the current curve base so load it * But if the font is FO_BUILTIN_NAME then do not try loading since * whole font is in the memory already */ - if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) { + if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) { BLI_vfontchar_from_freetypefont(vfont, ascii); } /* Try getting the character again from the list */ - che= find_vfont_char(vfd, ascii); + che = find_vfont_char(vfd, ascii); /* No VFont found */ - if (vfont==NULL) { + if (vfont == NULL) { if (mem) MEM_freeN(mem); MEM_freeN(chartransdata); @@ -650,7 +649,7 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m } if (vfont != oldvfont) { - vfd= vfont_get_data(bmain, vfont); + vfd = vfont_get_data(bmain, vfont); oldvfont = vfont; } @@ -665,24 +664,24 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m twidth = char_width(cu, che, info); // Calculate positions - if ((tb->w != 0.0f) && (ct->dobreak==0) && ((xof-(tb->x/cu->fsize)+twidth)*cu->fsize) > tb->w + cu->xof*cu->fsize) { - // fprintf(stderr, "linewidth exceeded: %c%c%c...\n", mem[i], mem[i+1], mem[i+2]); - for (j=i; j && (mem[j] != '\n') && (mem[j] != '\r') && (chartransdata[j].dobreak==0); j--) { - if (mem[j]==' ' || mem[j]=='-') { - ct -= (i-(j-1)); - cnr -= (i-(j-1)); + if ((tb->w != 0.0f) && (ct->dobreak == 0) && ((xof - (tb->x / cu->fsize) + twidth) * cu->fsize) > tb->w + cu->xof * cu->fsize) { + // fprintf(stderr, "linewidth exceeded: %c%c%c...\n", mem[i], mem[i+1], mem[i+2]); + for (j = i; j && (mem[j] != '\n') && (mem[j] != '\r') && (chartransdata[j].dobreak == 0); j--) { + if (mem[j] == ' ' || mem[j] == '-') { + ct -= (i - (j - 1)); + cnr -= (i - (j - 1)); if (mem[j] == ' ') wsnr--; if (mem[j] == '-') wsnr++; - i = j-1; + i = j - 1; xof = ct->xof; ct[1].dobreak = 1; - custrinfo[i+1].flag |= CU_CHINFO_WRAP; + custrinfo[i + 1].flag |= CU_CHINFO_WRAP; goto makebreak; } if (chartransdata[j].dobreak) { - // fprintf(stderr, "word too long: %c%c%c...\n", mem[j], mem[j+1], mem[j+2]); - ct->dobreak= 1; - custrinfo[i+1].flag |= CU_CHINFO_WRAP; + // fprintf(stderr, "word too long: %c%c%c...\n", mem[j], mem[j+1], mem[j+2]); + ct->dobreak = 1; + custrinfo[i + 1].flag |= CU_CHINFO_WRAP; ct -= 1; cnr -= 1; i--; @@ -691,27 +690,27 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m } } } - if (ascii== '\n' || ascii== '\r' || ascii==0 || ct->dobreak) { - ct->xof= xof; - ct->yof= yof; - ct->linenr= lnr; - ct->charnr= cnr; - - yof-= linedist; - - maxlen= MAX2(maxlen, (xof-tb->x/cu->fsize)); - linedata[lnr]= xof-tb->x/cu->fsize; - linedata2[lnr]= cnr; - linedata3[lnr]= tb->w/cu->fsize; - linedata4[lnr]= wsnr; + if (ascii == '\n' || ascii == '\r' || ascii == 0 || ct->dobreak) { + ct->xof = xof; + ct->yof = yof; + ct->linenr = lnr; + ct->charnr = cnr; + + yof -= linedist; + + maxlen = MAX2(maxlen, (xof - tb->x / cu->fsize)); + linedata[lnr] = xof - tb->x / cu->fsize; + linedata2[lnr] = cnr; + linedata3[lnr] = tb->w / cu->fsize; + linedata4[lnr] = wsnr; if ( (tb->h != 0.0f) && - ((-(yof-(tb->y/cu->fsize))) > ((tb->h/cu->fsize)-(linedist*cu->fsize)) - cu->yof) && - (cu->totbox > (curbox+1)) ) { - maxlen= 0; + ((-(yof - (tb->y / cu->fsize))) > ((tb->h / cu->fsize) - (linedist * cu->fsize)) - cu->yof) && + (cu->totbox > (curbox + 1)) ) { + maxlen = 0; tb++; curbox++; - yof= cu->yof + tb->y/cu->fsize; + yof = cu->yof + tb->y / cu->fsize; } /* XXX, has been unused for years, need to check if this is useful, r4613 r5282 - campbell */ @@ -719,43 +718,43 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m if (ascii == '\n' || ascii == '\r') xof = cu->xof; else - xof= cu->xof + (tb->x/cu->fsize); + xof = cu->xof + (tb->x / cu->fsize); #else - xof= cu->xof + (tb->x/cu->fsize); + xof = cu->xof + (tb->x / cu->fsize); #endif lnr++; - cnr= 0; - wsnr= 0; + cnr = 0; + wsnr = 0; } - else if (ascii==9) { /* TAB */ + else if (ascii == 9) { /* TAB */ float tabfac; - ct->xof= xof; - ct->yof= yof; - ct->linenr= lnr; - ct->charnr= cnr++; + ct->xof = xof; + ct->yof = yof; + ct->linenr = lnr; + ct->charnr = cnr++; - tabfac= (xof-cu->xof+0.01f); - tabfac= 2.0f*ceilf(tabfac/2.0f); - xof= cu->xof+tabfac; + tabfac = (xof - cu->xof + 0.01f); + tabfac = 2.0f * ceilf(tabfac / 2.0f); + xof = cu->xof + tabfac; } else { - SelBox *sb= NULL; + SelBox *sb = NULL; float wsfac; - ct->xof= xof; - ct->yof= yof; - ct->linenr= lnr; - ct->charnr= cnr++; + ct->xof = xof; + ct->yof = yof; + ct->linenr = lnr; + ct->charnr = cnr++; - if (cu->selboxes && (i>=selstart) && (i<=selend)) { - sb = &(cu->selboxes[i-selstart]); - sb->y = yof*cu->fsize-linedist*cu->fsize*0.1f; - sb->h = linedist*cu->fsize; - sb->w = xof*cu->fsize; + if (cu->selboxes && (i >= selstart) && (i <= selend)) { + sb = &(cu->selboxes[i - selstart]); + sb->y = yof * cu->fsize - linedist * cu->fsize * 0.1f; + sb->h = linedist * cu->fsize; + sb->w = xof * cu->fsize; } - if (ascii==32) { + if (ascii == 32) { wsfac = cu->wordspace; wsnr++; } @@ -764,20 +763,20 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m // Set the width of the character twidth = char_width(cu, che, info); - xof += (twidth*wsfac*(1.0f+(info->kern/40.0f)) ) + xtrax; + xof += (twidth * wsfac * (1.0f + (info->kern / 40.0f)) ) + xtrax; if (sb) - sb->w = (xof*cu->fsize) - sb->w; + sb->w = (xof * cu->fsize) - sb->w; } ct++; } - cu->lines= 1; - ct= chartransdata; + cu->lines = 1; + ct = chartransdata; tmp = mem; - for (i= 0; i<=slen; i++, tmp++, ct++) { + for (i = 0; i <= slen; i++, tmp++, ct++) { ascii = *tmp; - if (ascii== '\n' || ascii== '\r' || ct->dobreak) cu->lines++; + if (ascii == '\n' || ascii == '\r' || ct->dobreak) cu->lines++; } // linedata is now: width of line @@ -785,55 +784,55 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m // linedata3 is now: maxlen of that line // linedata4 is now: number of whitespaces of line - if (cu->spacemode!=CU_LEFT) { - ct= chartransdata; + if (cu->spacemode != CU_LEFT) { + ct = chartransdata; - if (cu->spacemode==CU_RIGHT) { - for (i=0;ixof+= linedata[ct->linenr]; + if (cu->spacemode == CU_RIGHT) { + for (i = 0; i < lnr; i++) linedata[i] = linedata3[i] - linedata[i]; + for (i = 0; i <= slen; i++) { + ct->xof += linedata[ct->linenr]; ct++; } } - else if (cu->spacemode==CU_MIDDLE) { - for (i=0;ixof+= linedata[ct->linenr]; + else if (cu->spacemode == CU_MIDDLE) { + for (i = 0; i < lnr; i++) linedata[i] = (linedata3[i] - linedata[i]) / 2; + for (i = 0; i <= slen; i++) { + ct->xof += linedata[ct->linenr]; ct++; } } - else if ((cu->spacemode==CU_FLUSH) && - (cu->tb[0].w != 0.0f)) { - for (i=0;i1) - linedata[i]= (linedata3[i]-linedata[i])/(linedata2[i]-1); - for (i=0; i<=slen; i++) { - for (j=i; (!ELEM3(mem[j], '\0', '\n', '\r')) && (chartransdata[j].dobreak == 0) && (j < slen); j++) { + else if ((cu->spacemode == CU_FLUSH) && + (cu->tb[0].w != 0.0f)) { + for (i = 0; i < lnr; i++) + if (linedata2[i] > 1) + linedata[i] = (linedata3[i] - linedata[i]) / (linedata2[i] - 1); + for (i = 0; i <= slen; i++) { + for (j = i; (!ELEM3(mem[j], '\0', '\n', '\r')) && (chartransdata[j].dobreak == 0) && (j < slen); j++) { /* do nothing */ } // if ((mem[j]!='\r') && (mem[j]!='\n') && (mem[j])) { - ct->xof+= ct->charnr*linedata[ct->linenr]; + ct->xof += ct->charnr * linedata[ct->linenr]; // } ct++; } } - else if ((cu->spacemode==CU_JUSTIFY) && (cu->tb[0].w != 0.0f)) { + else if ((cu->spacemode == CU_JUSTIFY) && (cu->tb[0].w != 0.0f)) { float curofs = 0.0f; for (i = 0; i <= slen; i++) { - for (j=i; (mem[j]) && (mem[j]!='\n') && - (mem[j] != '\r') && (chartransdata[j].dobreak == 0) && (j < slen); + for (j = i; (mem[j]) && (mem[j] != '\n') && + (mem[j] != '\r') && (chartransdata[j].dobreak == 0) && (j < slen); j++) { /* pass */ } - if ((mem[j]!='\r') && (mem[j]!='\n') && - ((chartransdata[j].dobreak!=0))) { - if (mem[i]==' ') curofs += (linedata3[ct->linenr]-linedata[ct->linenr])/linedata4[ct->linenr]; - ct->xof+= curofs; + if ((mem[j] != '\r') && (mem[j] != '\n') && + ((chartransdata[j].dobreak != 0))) { + if (mem[i] == ' ') curofs += (linedata3[ct->linenr] - linedata[ct->linenr]) / linedata4[ct->linenr]; + ct->xof += curofs; } - if (mem[i]=='\n' || mem[i]=='\r' || chartransdata[i].dobreak) curofs= 0; + if (mem[i] == '\n' || mem[i] == '\r' || chartransdata[i].dobreak) curofs = 0; ct++; } } @@ -841,13 +840,13 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m /* TEXT ON CURVE */ /* Note: Only OB_CURVE objects could have a path */ - if (cu->textoncurve && cu->textoncurve->type==OB_CURVE) { - Curve *cucu= cu->textoncurve->data; - int oldflag= cucu->flag; + if (cu->textoncurve && cu->textoncurve->type == OB_CURVE) { + Curve *cucu = cu->textoncurve->data; + int oldflag = cucu->flag; - cucu->flag |= (CU_PATH+CU_FOLLOW); + cucu->flag |= (CU_PATH + CU_FOLLOW); - if (cucu->path==NULL) makeDispListCurveTypes(scene, cu->textoncurve, 0); + if (cucu->path == NULL) BKE_displist_make_curveTypes(scene, cu->textoncurve, 0); if (cucu->path) { float distfac, imat[4][4], imat3[3][3], cmat[3][3]; float minx, maxx, miny, maxy; @@ -858,116 +857,116 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m copy_m3_m4(cmat, cu->textoncurve->obmat); mul_m3_m3m3(cmat, cmat, imat3); - sizefac= normalize_v3(cmat[0])/cu->fsize; + sizefac = normalize_v3(cmat[0]) / cu->fsize; - minx=miny= 1.0e20f; - maxx=maxy= -1.0e20f; - ct= chartransdata; - for (i=0; i<=slen; i++, ct++) { - if (minx>ct->xof) minx= ct->xof; - if (maxxxof) maxx= ct->xof; - if (miny>ct->yof) miny= ct->yof; - if (maxyyof) maxy= ct->yof; + minx = miny = 1.0e20f; + maxx = maxy = -1.0e20f; + ct = chartransdata; + for (i = 0; i <= slen; i++, ct++) { + if (minx > ct->xof) minx = ct->xof; + if (maxx < ct->xof) maxx = ct->xof; + if (miny > ct->yof) miny = ct->yof; + if (maxy < ct->yof) maxy = ct->yof; } /* we put the x-coordinaat exact at the curve, the y is rotated */ /* length correction */ - distfac= sizefac*cucu->path->totdist/(maxx-minx); - timeofs= 0.0f; + distfac = sizefac * cucu->path->totdist / (maxx - minx); + timeofs = 0.0f; if (distfac > 1.0f) { /* path longer than text: spacemode involves */ - distfac= 1.0f/distfac; + distfac = 1.0f / distfac; - if (cu->spacemode==CU_RIGHT) { - timeofs= 1.0f-distfac; + if (cu->spacemode == CU_RIGHT) { + timeofs = 1.0f - distfac; } - else if (cu->spacemode==CU_MIDDLE) { - timeofs= (1.0f-distfac)/2.0f; + else if (cu->spacemode == CU_MIDDLE) { + timeofs = (1.0f - distfac) / 2.0f; } - else if (cu->spacemode==CU_FLUSH) distfac= 1.0f; + else if (cu->spacemode == CU_FLUSH) distfac = 1.0f; } - else distfac= 1.0; + else distfac = 1.0; - distfac/= (maxx-minx); + distfac /= (maxx - minx); - timeofs+= distfac*cu->xof; /* not cyclic */ + timeofs += distfac * cu->xof; /* not cyclic */ - ct= chartransdata; - for (i=0; i<=slen; i++, ct++) { + ct = chartransdata; + for (i = 0; i <= slen; i++, ct++) { float ctime, dtime, vec[4], tvec[4], rotvec[3]; float si, co; /* rotate around center character */ ascii = mem[i]; - che= find_vfont_char(vfd, ascii); + che = find_vfont_char(vfd, ascii); twidth = char_width(cu, che, info); - dtime= distfac*0.5f*twidth; + dtime = distfac * 0.5f * twidth; - ctime= timeofs + distfac*( ct->xof - minx); + ctime = timeofs + distfac * (ct->xof - minx); CLAMP(ctime, 0.0f, 1.0f); /* calc the right loc AND the right rot separately */ /* vec, tvec need 4 items */ where_on_path(cu->textoncurve, ctime, vec, tvec, NULL, NULL, NULL); - where_on_path(cu->textoncurve, ctime+dtime, tvec, rotvec, NULL, NULL, NULL); + where_on_path(cu->textoncurve, ctime + dtime, tvec, rotvec, NULL, NULL, NULL); mul_v3_fl(vec, sizefac); - ct->rot= (float)(M_PI-atan2(rotvec[1], rotvec[0])); + ct->rot = (float)(M_PI - atan2(rotvec[1], rotvec[0])); - si= (float)sin(ct->rot); - co= (float)cos(ct->rot); + si = (float)sin(ct->rot); + co = (float)cos(ct->rot); - yof= ct->yof; + yof = ct->yof; - ct->xof= vec[0] + si*yof; - ct->yof= vec[1] + co*yof; + ct->xof = vec[0] + si * yof; + ct->yof = vec[1] + co * yof; } - cucu->flag= oldflag; + cucu->flag = oldflag; } } if (cu->selboxes) { - ct= chartransdata; - for (i=0; i<=selend; i++, ct++) { - if (i>=selstart) { - cu->selboxes[i-selstart].x = ct->xof*cu->fsize; - cu->selboxes[i-selstart].y = ct->yof*cu->fsize; + ct = chartransdata; + for (i = 0; i <= selend; i++, ct++) { + if (i >= selstart) { + cu->selboxes[i - selstart].x = ct->xof * cu->fsize; + cu->selboxes[i - selstart].y = ct->yof * cu->fsize; } } } - if (mode==FO_CURSUP || mode==FO_CURSDOWN || mode==FO_PAGEUP || mode==FO_PAGEDOWN) { + if (mode == FO_CURSUP || mode == FO_CURSDOWN || mode == FO_PAGEUP || mode == FO_PAGEDOWN) { /* 2: curs up * 3: curs down */ - ct= chartransdata+cu->pos; + ct = chartransdata + cu->pos; - if ((mode==FO_CURSUP || mode==FO_PAGEUP) && ct->linenr==0); - else if ((mode==FO_CURSDOWN || mode==FO_PAGEDOWN) && ct->linenr==lnr); + if ((mode == FO_CURSUP || mode == FO_PAGEUP) && ct->linenr == 0) ; + else if ((mode == FO_CURSDOWN || mode == FO_PAGEDOWN) && ct->linenr == lnr) ; else { switch (mode) { - case FO_CURSUP: lnr= ct->linenr-1; break; - case FO_CURSDOWN: lnr= ct->linenr+1; break; - case FO_PAGEUP: lnr= ct->linenr-10; break; - case FO_PAGEDOWN: lnr= ct->linenr+10; break; + case FO_CURSUP: lnr = ct->linenr - 1; break; + case FO_CURSDOWN: lnr = ct->linenr + 1; break; + case FO_PAGEUP: lnr = ct->linenr - 10; break; + case FO_PAGEDOWN: lnr = ct->linenr + 10; break; } - cnr= ct->charnr; + cnr = ct->charnr; /* seek for char with lnr en cnr */ - cu->pos= 0; - ct= chartransdata; - for (i= 0; ilinenr==lnr) { - if (ct->charnr==cnr) break; - if ( (ct+1)->charnr==0) break; + cu->pos = 0; + ct = chartransdata; + for (i = 0; i < slen; i++) { + if (ct->linenr == lnr) { + if (ct->charnr == cnr) break; + if ( (ct + 1)->charnr == 0) break; } - else if (ct->linenr>lnr) break; + else if (ct->linenr > lnr) break; cu->pos++; ct++; } @@ -978,23 +977,23 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m if (cu->editfont) { float si, co; - ct= chartransdata+cu->pos; - si= (float)sin(ct->rot); - co= (float)cos(ct->rot); + ct = chartransdata + cu->pos; + si = (float)sin(ct->rot); + co = (float)cos(ct->rot); - f= cu->editfont->textcurs[0]; + f = cu->editfont->textcurs[0]; - f[0]= cu->fsize*(-0.1f*co + ct->xof); - f[1]= cu->fsize*(0.1f*si + ct->yof); + f[0] = cu->fsize * (-0.1f * co + ct->xof); + f[1] = cu->fsize * (0.1f * si + ct->yof); - f[2]= cu->fsize*(0.1f*co + ct->xof); - f[3]= cu->fsize*(-0.1f*si + ct->yof); + f[2] = cu->fsize * (0.1f * co + ct->xof); + f[3] = cu->fsize * (-0.1f * si + ct->yof); - f[4]= cu->fsize*( 0.1f*co + 0.8f*si + ct->xof); - f[5]= cu->fsize*(-0.1f*si + 0.8f*co + ct->yof); + f[4] = cu->fsize * (0.1f * co + 0.8f * si + ct->xof); + f[5] = cu->fsize * (-0.1f * si + 0.8f * co + ct->yof); - f[6]= cu->fsize*(-0.1f*co + 0.8f*si + ct->xof); - f[7]= cu->fsize*( 0.1f*si + 0.8f*co + ct->yof); + f[6] = cu->fsize * (-0.1f * co + 0.8f * si + ct->xof); + f[7] = cu->fsize * (0.1f * si + 0.8f * co + ct->yof); } @@ -1013,9 +1012,9 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m /* make nurbdata */ BKE_nurbList_free(&cu->nurb); - ct= chartransdata; - if (cu->sepchar==0) { - for (i= 0; isepchar == 0) { + for (i = 0; i < slen; i++) { unsigned long cha = (uintptr_t) mem[i]; info = &(custrinfo[i]); if (info->mat_nr > (ob->totcol)) { @@ -1027,42 +1026,42 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m buildchar(bmain, cu, cha, info, ct->xof, ct->yof, ct->rot, i); if ((info->flag & CU_CHINFO_UNDERLINE) && (cu->textoncurve == NULL) && (cha != '\n') && (cha != '\r')) { - float ulwidth, uloverlap= 0.0f; + float ulwidth, uloverlap = 0.0f; - if ( (i<(slen-1)) && (mem[i+1] != '\n') && (mem[i+1] != '\r') && - ((mem[i+1] != ' ') || (custrinfo[i+1].flag & CU_CHINFO_UNDERLINE)) && ((custrinfo[i+1].flag & CU_CHINFO_WRAP)==0) - ) { + if ( (i < (slen - 1)) && (mem[i + 1] != '\n') && (mem[i + 1] != '\r') && + ((mem[i + 1] != ' ') || (custrinfo[i + 1].flag & CU_CHINFO_UNDERLINE)) && ((custrinfo[i + 1].flag & CU_CHINFO_WRAP) == 0) + ) { uloverlap = xtrax + 0.1f; } // Find the character, the characters has to be in the memory already // since character checking has been done earlier already. - che= find_vfont_char(vfd, cha); + che = find_vfont_char(vfd, cha); twidth = char_width(cu, che, info); - ulwidth = cu->fsize * ((twidth* (1.0f+(info->kern/40.0f)))+uloverlap); - build_underline(cu, ct->xof*cu->fsize, ct->yof*cu->fsize + (cu->ulpos-0.05f)*cu->fsize, - ct->xof*cu->fsize + ulwidth, - ct->yof*cu->fsize + (cu->ulpos-0.05f)*cu->fsize - cu->ulheight*cu->fsize, - i, info->mat_nr); + ulwidth = cu->fsize * ((twidth * (1.0f + (info->kern / 40.0f))) + uloverlap); + build_underline(cu, ct->xof * cu->fsize, ct->yof * cu->fsize + (cu->ulpos - 0.05f) * cu->fsize, + ct->xof * cu->fsize + ulwidth, + ct->yof * cu->fsize + (cu->ulpos - 0.05f) * cu->fsize - cu->ulheight * cu->fsize, + i, info->mat_nr); } ct++; } } else { int outta = 0; - for (i= 0; (isepchar == (i+1)) { + if (cu->sepchar == (i + 1)) { float vecyo[3]; - vecyo[0]= ct->xof; - vecyo[1]= ct->yof; - vecyo[2]= 0.0f; + vecyo[0] = ct->xof; + vecyo[1] = ct->yof; + vecyo[2] = 0.0f; mem[0] = ascii; mem[1] = 0; - custrinfo[0]= *info; + custrinfo[0] = *info; cu->pos = 1; cu->len = 1; mul_v3_m4v3(ob->loc, ob->obmat, vecyo); @@ -1074,7 +1073,7 @@ struct chartrans *BKE_text_to_curve(Main *bmain, Scene *scene, Object *ob, int m } } - if (mode==FO_DUPLI) { + if (mode == FO_DUPLI) { MEM_freeN(mem); return chartransdata; } diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c index 9ea4eafdd73..6ec19018ab5 100644 --- a/source/blender/blenkernel/intern/gpencil.c +++ b/source/blender/blenkernel/intern/gpencil.c @@ -62,8 +62,8 @@ void free_gpencil_strokes(bGPDframe *gpf) if (gpf == NULL) return; /* free strokes */ - for (gps= gpf->strokes.first; gps; gps= gpsn) { - gpsn= gps->next; + for (gps = gpf->strokes.first; gps; gps = gpsn) { + gpsn = gps->next; /* free stroke memory arrays, then stroke itself */ if (gps->points) MEM_freeN(gps->points); @@ -80,8 +80,8 @@ void free_gpencil_frames(bGPDlayer *gpl) if (gpl == NULL) return; /* free frames */ - for (gpf= gpl->frames.first; gpf; gpf= gpfn) { - gpfn= gpf->next; + for (gpf = gpl->frames.first; gpf; gpf = gpfn) { + gpfn = gpf->next; /* free strokes and their associated memory */ free_gpencil_strokes(gpf); @@ -98,8 +98,8 @@ void free_gpencil_layers(ListBase *list) if (list == NULL) return; /* delete layers*/ - for (gpl= list->first; gpl; gpl= gpln) { - gpln= gpl->next; + for (gpl = list->first; gpl; gpl = gpln) { + gpln = gpl->next; /* free layers and their data */ free_gpencil_frames(gpl); @@ -108,7 +108,7 @@ void free_gpencil_layers(ListBase *list) } /* Free all of GPencil datablock's related data, but not the block itself */ -void free_gpencil_data(bGPdata *gpd) +void BKE_gpencil_free(bGPdata *gpd) { /* free layers */ free_gpencil_layers(&gpd->layers); @@ -117,32 +117,32 @@ void free_gpencil_data(bGPdata *gpd) /* -------- Container Creation ---------- */ /* add a new gp-frame to the given layer */ -bGPDframe *gpencil_frame_addnew (bGPDlayer *gpl, int cframe) +bGPDframe *gpencil_frame_addnew(bGPDlayer *gpl, int cframe) { bGPDframe *gpf, *gf; - short state=0; + short state = 0; /* error checking */ if ((gpl == NULL) || (cframe <= 0)) return NULL; /* allocate memory for this frame */ - gpf= MEM_callocN(sizeof(bGPDframe), "bGPDframe"); - gpf->framenum= cframe; + gpf = MEM_callocN(sizeof(bGPDframe), "bGPDframe"); + gpf->framenum = cframe; /* find appropriate place to add frame */ if (gpl->frames.first) { - for (gf= gpl->frames.first; gf; gf= gf->next) { + for (gf = gpl->frames.first; gf; gf = gf->next) { /* check if frame matches one that is supposed to be added */ if (gf->framenum == cframe) { - state= -1; + state = -1; break; } /* if current frame has already exceeded the frame to add, add before */ if (gf->framenum > cframe) { BLI_insertlinkbefore(&gpl->frames, gf, gpf); - state= 1; + state = 1; break; } } @@ -163,7 +163,7 @@ bGPDframe *gpencil_frame_addnew (bGPDlayer *gpl, int cframe) } /* add a new gp-layer and make it the active layer */ -bGPDlayer *gpencil_layer_addnew (bGPdata *gpd) +bGPDlayer *gpencil_layer_addnew(bGPdata *gpd) { bGPDlayer *gpl; @@ -172,13 +172,13 @@ bGPDlayer *gpencil_layer_addnew (bGPdata *gpd) return NULL; /* allocate memory for frame and add to end of list */ - gpl= MEM_callocN(sizeof(bGPDlayer), "bGPDlayer"); + gpl = MEM_callocN(sizeof(bGPDlayer), "bGPDlayer"); /* add to datablock */ BLI_addtail(&gpd->layers, gpl); /* set basic settings */ - gpl->color[3]= 0.9f; + gpl->color[3] = 0.9f; gpl->thickness = 3; /* auto-name */ @@ -193,15 +193,15 @@ bGPDlayer *gpencil_layer_addnew (bGPdata *gpd) } /* add a new gp-datablock */ -bGPdata *gpencil_data_addnew (const char name[]) +bGPdata *gpencil_data_addnew(const char name[]) { bGPdata *gpd; /* allocate memory for a new block */ - gpd= alloc_libblock(&G.main->gpencil, ID_GD, name); + gpd = BKE_libblock_alloc(&G.main->gpencil, ID_GD, name); /* initial settings */ - gpd->flag = (GP_DATA_DISPINFO|GP_DATA_EXPAND); + gpd->flag = (GP_DATA_DISPINFO | GP_DATA_EXPAND); /* for now, stick to view is also enabled by default * since this is more useful... @@ -214,7 +214,7 @@ bGPdata *gpencil_data_addnew (const char name[]) /* -------- Data Duplication ---------- */ /* make a copy of a given gpencil frame */ -bGPDframe *gpencil_frame_duplicate (bGPDframe *src) +bGPDframe *gpencil_frame_duplicate(bGPDframe *src) { bGPDstroke *gps, *gpsd; bGPDframe *dst; @@ -224,15 +224,15 @@ bGPDframe *gpencil_frame_duplicate (bGPDframe *src) return NULL; /* make a copy of the source frame */ - dst= MEM_dupallocN(src); - dst->prev= dst->next= NULL; + dst = MEM_dupallocN(src); + dst->prev = dst->next = NULL; /* copy strokes */ - dst->strokes.first = dst->strokes.last= NULL; - for (gps= src->strokes.first; gps; gps= gps->next) { + dst->strokes.first = dst->strokes.last = NULL; + for (gps = src->strokes.first; gps; gps = gps->next) { /* make copy of source stroke, then adjust pointer to points too */ - gpsd= MEM_dupallocN(gps); - gpsd->points= MEM_dupallocN(gps->points); + gpsd = MEM_dupallocN(gps); + gpsd->points = MEM_dupallocN(gps->points); BLI_addtail(&dst->strokes, gpsd); } @@ -242,7 +242,7 @@ bGPDframe *gpencil_frame_duplicate (bGPDframe *src) } /* make a copy of a given gpencil layer */ -bGPDlayer *gpencil_layer_duplicate (bGPDlayer *src) +bGPDlayer *gpencil_layer_duplicate(bGPDlayer *src) { bGPDframe *gpf, *gpfd; bGPDlayer *dst; @@ -252,19 +252,19 @@ bGPDlayer *gpencil_layer_duplicate (bGPDlayer *src) return NULL; /* make a copy of source layer */ - dst= MEM_dupallocN(src); - dst->prev= dst->next= NULL; + dst = MEM_dupallocN(src); + dst->prev = dst->next = NULL; /* copy frames */ - dst->frames.first= dst->frames.last= NULL; - for (gpf= src->frames.first; gpf; gpf= gpf->next) { + dst->frames.first = dst->frames.last = NULL; + for (gpf = src->frames.first; gpf; gpf = gpf->next) { /* make a copy of source frame */ - gpfd= gpencil_frame_duplicate(gpf); + gpfd = gpencil_frame_duplicate(gpf); BLI_addtail(&dst->frames, gpfd); /* if source frame was the current layer's 'active' frame, reassign that too */ if (gpf == dst->actframe) - dst->actframe= gpfd; + dst->actframe = gpfd; } /* return new layer */ @@ -272,7 +272,7 @@ bGPDlayer *gpencil_layer_duplicate (bGPDlayer *src) } /* make a copy of a given gpencil datablock */ -bGPdata *gpencil_data_duplicate (bGPdata *src) +bGPdata *gpencil_data_duplicate(bGPdata *src) { bGPDlayer *gpl, *gpld; bGPdata *dst; @@ -282,13 +282,13 @@ bGPdata *gpencil_data_duplicate (bGPdata *src) return NULL; /* make a copy of the base-data */ - dst= MEM_dupallocN(src); + dst = MEM_dupallocN(src); /* copy layers */ - dst->layers.first= dst->layers.last= NULL; - for (gpl= src->layers.first; gpl; gpl= gpl->next) { + dst->layers.first = dst->layers.last = NULL; + for (gpl = src->layers.first; gpl; gpl = gpl->next) { /* make a copy of source layer and its data */ - gpld= gpencil_layer_duplicate(gpl); + gpld = gpencil_layer_duplicate(gpl); BLI_addtail(&dst->layers, gpld); } @@ -301,7 +301,7 @@ bGPdata *gpencil_data_duplicate (bGPdata *src) /* delete the last stroke of the given frame */ void gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf) { - bGPDstroke *gps= (gpf) ? gpf->strokes.last : NULL; + bGPDstroke *gps = (gpf) ? gpf->strokes.last : NULL; int cfra = (gpf) ? gpf->framenum : 0; /* assume that the current frame was not locked */ /* error checking */ @@ -325,7 +325,7 @@ void gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf) * - this sets the layer's actframe var (if allowed to) * - extension beyond range (if first gp-frame is after all frame in interest and cannot add) */ -bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) +bGPDframe *gpencil_layer_getframe(bGPDlayer *gpl, int cframe, short addnew) { bGPDframe *gpf = NULL; short found = 0; @@ -336,12 +336,12 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) /* check if there is already an active frame */ if (gpl->actframe) { - gpf= gpl->actframe; + gpf = gpl->actframe; /* do not allow any changes to layer's active frame if layer is locked from changes * or if the layer has been set to stay on the current frame */ - if (gpl->flag & (GP_LAYER_LOCKED|GP_LAYER_FRAMELOCK)) + if (gpl->flag & (GP_LAYER_LOCKED | GP_LAYER_FRAMELOCK)) return gpf; /* do not allow any changes to actframe if frame has painting tag attached to it */ if (gpf->flag & GP_FRAME_PAINT) @@ -349,13 +349,13 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) /* try to find matching frame */ if (gpf->framenum < cframe) { - for (; gpf; gpf= gpf->next) { + for (; gpf; gpf = gpf->next) { if (gpf->framenum == cframe) { - found= 1; + found = 1; break; } else if ((gpf->next) && (gpf->next->framenum > cframe)) { - found= 1; + found = 1; break; } } @@ -363,19 +363,19 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) /* set the appropriate frame */ if (addnew) { if ((found) && (gpf->framenum == cframe)) - gpl->actframe= gpf; + gpl->actframe = gpf; else - gpl->actframe= gpencil_frame_addnew(gpl, cframe); + gpl->actframe = gpencil_frame_addnew(gpl, cframe); } else if (found) - gpl->actframe= gpf; + gpl->actframe = gpf; else - gpl->actframe= gpl->frames.last; + gpl->actframe = gpl->frames.last; } else { - for (; gpf; gpf= gpf->prev) { + for (; gpf; gpf = gpf->prev) { if (gpf->framenum <= cframe) { - found= 1; + found = 1; break; } } @@ -383,35 +383,35 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) /* set the appropriate frame */ if (addnew) { if ((found) && (gpf->framenum == cframe)) - gpl->actframe= gpf; + gpl->actframe = gpf; else - gpl->actframe= gpencil_frame_addnew(gpl, cframe); + gpl->actframe = gpencil_frame_addnew(gpl, cframe); } else if (found) - gpl->actframe= gpf; + gpl->actframe = gpf; else - gpl->actframe= gpl->frames.first; + gpl->actframe = gpl->frames.first; } } else if (gpl->frames.first) { /* check which of the ends to start checking from */ - const int first= ((bGPDframe *)(gpl->frames.first))->framenum; - const int last= ((bGPDframe *)(gpl->frames.last))->framenum; + const int first = ((bGPDframe *)(gpl->frames.first))->framenum; + const int last = ((bGPDframe *)(gpl->frames.last))->framenum; - if (abs(cframe-first) > abs(cframe-last)) { + if (abs(cframe - first) > abs(cframe - last)) { /* find gp-frame which is less than or equal to cframe */ - for (gpf= gpl->frames.last; gpf; gpf= gpf->prev) { + for (gpf = gpl->frames.last; gpf; gpf = gpf->prev) { if (gpf->framenum <= cframe) { - found= 1; + found = 1; break; } } } else { /* find gp-frame which is less than or equal to cframe */ - for (gpf= gpl->frames.first; gpf; gpf= gpf->next) { + for (gpf = gpl->frames.first; gpf; gpf = gpf->next) { if (gpf->framenum <= cframe) { - found= 1; + found = 1; break; } } @@ -420,12 +420,12 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) /* set the appropriate frame */ if (addnew) { if ((found) && (gpf->framenum == cframe)) - gpl->actframe= gpf; + gpl->actframe = gpf; else - gpl->actframe= gpencil_frame_addnew(gpl, cframe); + gpl->actframe = gpencil_frame_addnew(gpl, cframe); } else if (found) - gpl->actframe= gpf; + gpl->actframe = gpf; else { /* unresolved errogenous situation! */ printf("Error: cannot find appropriate gp-frame\n"); @@ -435,7 +435,7 @@ bGPDframe *gpencil_layer_getframe (bGPDlayer *gpl, int cframe, short addnew) else { /* currently no frames (add if allowed to) */ if (addnew) - gpl->actframe= gpencil_frame_addnew(gpl, cframe); + gpl->actframe = gpencil_frame_addnew(gpl, cframe); else { /* don't do anything... this may be when no frames yet! */ /* gpl->actframe should still be NULL */ @@ -460,7 +460,7 @@ void gpencil_layer_delframe(bGPDlayer *gpl, bGPDframe *gpf) } /* get the active gp-layer for editing */ -bGPDlayer *gpencil_layer_getactive (bGPdata *gpd) +bGPDlayer *gpencil_layer_getactive(bGPdata *gpd) { bGPDlayer *gpl; @@ -469,7 +469,7 @@ bGPDlayer *gpencil_layer_getactive (bGPdata *gpd) return NULL; /* loop over layers until found (assume only one active) */ - for (gpl=gpd->layers.first; gpl; gpl=gpl->next) { + for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { if (gpl->flag & GP_LAYER_ACTIVE) return gpl; } @@ -488,7 +488,7 @@ void gpencil_layer_setactive(bGPdata *gpd, bGPDlayer *active) return; /* loop over layers deactivating all */ - for (gpl=gpd->layers.first; gpl; gpl=gpl->next) + for (gpl = gpd->layers.first; gpl; gpl = gpl->next) gpl->flag &= ~GP_LAYER_ACTIVE; /* set as active one */ @@ -498,7 +498,7 @@ void gpencil_layer_setactive(bGPdata *gpd, bGPDlayer *active) /* delete the active gp-layer */ void gpencil_layer_delactive(bGPdata *gpd) { - bGPDlayer *gpl= gpencil_layer_getactive(gpd); + bGPDlayer *gpl = gpencil_layer_getactive(gpd); /* error checking */ if (ELEM(NULL, gpd, gpl)) diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index d46ceebdfee..2fc436ab4de 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -52,7 +52,7 @@ #include "BKE_library.h" #include "BKE_main.h" #include "BKE_object.h" -#include "BKE_scene.h" /* object_in_scene */ +#include "BKE_scene.h" /* BKE_scene_base_find */ static void free_group_object(GroupObject *go) { @@ -60,97 +60,97 @@ static void free_group_object(GroupObject *go) } -void free_group_objects(Group *group) +void BKE_group_free(Group *group) { /* don't free group itself */ GroupObject *go; while (group->gobject.first) { - go= group->gobject.first; + go = group->gobject.first; BLI_remlink(&group->gobject, go); free_group_object(go); } } -void unlink_group(Group *group) +void BKE_group_unlink(Group *group) { - Main *bmain= G.main; + Main *bmain = G.main; Material *ma; Object *ob; Scene *sce; SceneRenderLayer *srl; ParticleSystem *psys; - for (ma= bmain->mat.first; ma; ma= ma->id.next) { - if (ma->group==group) - ma->group= NULL; + for (ma = bmain->mat.first; ma; ma = ma->id.next) { + if (ma->group == group) + ma->group = NULL; } - for (ma= bmain->mat.first; ma; ma= ma->id.next) { - if (ma->group==group) - ma->group= NULL; + for (ma = bmain->mat.first; ma; ma = ma->id.next) { + if (ma->group == group) + ma->group = NULL; } - for (sce= bmain->scene.first; sce; sce= sce->id.next) { - Base *base= sce->base.first; + for (sce = bmain->scene.first; sce; sce = sce->id.next) { + Base *base = sce->base.first; /* ensure objects are not in this group */ - for (; base; base= base->next) { - if (rem_from_group(group, base->object, sce, base) && find_group(base->object, NULL)==NULL) { + for (; base; base = base->next) { + if (rem_from_group(group, base->object, sce, base) && find_group(base->object, NULL) == NULL) { base->object->flag &= ~OB_FROMGROUP; base->flag &= ~OB_FROMGROUP; } } - for (srl= sce->r.layers.first; srl; srl= srl->next) { - if (srl->light_override==group) - srl->light_override= NULL; + for (srl = sce->r.layers.first; srl; srl = srl->next) { + if (srl->light_override == group) + srl->light_override = NULL; } } - for (ob= bmain->object.first; ob; ob= ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { - if (ob->dup_group==group) { - ob->dup_group= NULL; -#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ + if (ob->dup_group == group) { + ob->dup_group = NULL; +#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ { bActionStrip *strip; /* duplicator strips use a group object, we remove it */ - for (strip= ob->nlastrips.first; strip; strip= strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { if (strip->object) - strip->object= NULL; + strip->object = NULL; } } #endif } - for (psys=ob->particlesystem.first; psys; psys=psys->next) { - if (psys->part->dup_group==group) - psys->part->dup_group= NULL; -#if 0 /* not used anymore, only keps for readfile.c, no need to account for this */ - if (psys->part->eff_group==group) - psys->part->eff_group= NULL; + for (psys = ob->particlesystem.first; psys; psys = psys->next) { + if (psys->part->dup_group == group) + psys->part->dup_group = NULL; +#if 0 /* not used anymore, only keps for readfile.c, no need to account for this */ + if (psys->part->eff_group == group) + psys->part->eff_group = NULL; #endif } } /* group stays in library, but no members */ - free_group_objects(group); - group->id.us= 0; + BKE_group_free(group); + group->id.us = 0; } Group *add_group(const char *name) { Group *group; - group = alloc_libblock(&G.main->group, ID_GR, name); - group->layer= (1<<20)-1; + group = BKE_libblock_alloc(&G.main->group, ID_GR, name); + group->layer = (1 << 20) - 1; return group; } -Group *copy_group(Group *group) +Group *BKE_group_copy(Group *group) { Group *groupn; - groupn= MEM_dupallocN(group); + groupn = MEM_dupallocN(group); BLI_duplicatelist(&groupn->gobject, &group->gobject); return groupn; @@ -161,17 +161,17 @@ static int add_to_group_internal(Group *group, Object *ob) { GroupObject *go; - if (group==NULL || ob==NULL) return 0; + if (group == NULL || ob == NULL) return 0; /* check if the object has been added already */ - for (go= group->gobject.first; go; go= go->next) { - if (go->ob==ob) return 0; + for (go = group->gobject.first; go; go = go->next) { + if (go->ob == ob) return 0; } - go= MEM_callocN(sizeof(GroupObject), "groupobject"); + go = MEM_callocN(sizeof(GroupObject), "groupobject"); BLI_addtail(&group->gobject, go); - go->ob= ob; + go->ob = ob; return 1; } @@ -179,10 +179,10 @@ static int add_to_group_internal(Group *group, Object *ob) int add_to_group(Group *group, Object *object, Scene *scene, Base *base) { if (add_to_group_internal(group, object)) { - if ((object->flag & OB_FROMGROUP)==0) { + if ((object->flag & OB_FROMGROUP) == 0) { - if (scene && base==NULL) - base= object_in_scene(object, scene); + if (scene && base == NULL) + base = BKE_scene_base_find(scene, object); object->flag |= OB_FROMGROUP; @@ -201,18 +201,18 @@ static int rem_from_group_internal(Group *group, Object *ob) { GroupObject *go, *gon; int removed = 0; - if (group==NULL) return 0; + if (group == NULL) return 0; - go= group->gobject.first; + go = group->gobject.first; while (go) { - gon= go->next; - if (go->ob==ob) { + gon = go->next; + if (go->ob == ob) { BLI_remlink(&group->gobject, go); free_group_object(go); removed = 1; /* should break here since an object being in a group twice cant happen? */ } - go= gon; + go = gon; } return removed; } @@ -222,8 +222,8 @@ int rem_from_group(Group *group, Object *object, Scene *scene, Base *base) if (rem_from_group_internal(group, object)) { /* object can be NULL */ if (object && find_group(object, NULL) == NULL) { - if (scene && base==NULL) - base= object_in_scene(object, scene); + if (scene && base == NULL) + base = BKE_scene_base_find(scene, object); object->flag &= ~OB_FROMGROUP; @@ -241,10 +241,10 @@ int object_in_group(Object *ob, Group *group) { GroupObject *go; - if (group==NULL || ob==NULL) return 0; + if (group == NULL || ob == NULL) return 0; - for (go= group->gobject.first; go; go= go->next) { - if (go->ob==ob) + for (go = group->gobject.first; go; go = go->next) { + if (go->ob == ob) return 1; } return 0; @@ -253,14 +253,14 @@ int object_in_group(Object *ob, Group *group) Group *find_group(Object *ob, Group *group) { if (group) - group= group->id.next; + group = group->id.next; else - group= G.main->group.first; + group = G.main->group.first; while (group) { if (object_in_group(ob, group)) return group; - group= group->id.next; + group = group->id.next; } return NULL; } @@ -269,11 +269,11 @@ void group_tag_recalc(Group *group) { GroupObject *go; - if (group==NULL) return; + if (group == NULL) return; - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (go->ob) - go->ob->recalc= go->recalc; + go->ob->recalc = go->recalc; } } @@ -286,7 +286,7 @@ int group_is_animated(Object *UNUSED(parent), Group *group) return 1; #endif - for (go= group->gobject.first; go; go= go->next) + for (go = group->gobject.first; go; go = go->next) if (go->ob && go->ob->proxy) return 1; @@ -298,38 +298,38 @@ int group_is_animated(Object *UNUSED(parent), Group *group) /* keep checking nla.c though, in case internal structure of strip changes */ static void group_replaces_nla(Object *parent, Object *target, char mode) { - static ListBase nlastrips={NULL, NULL}; - static bAction *action= NULL; - static int done= 0; + static ListBase nlastrips = {NULL, NULL}; + static bAction *action = NULL; + static int done = 0; bActionStrip *strip, *nstrip; - if (mode=='s') { + if (mode == 's') { - for (strip= parent->nlastrips.first; strip; strip= strip->next) { - if (strip->object==target) { - if (done==0) { + for (strip = parent->nlastrips.first; strip; strip = strip->next) { + if (strip->object == target) { + if (done == 0) { /* clear nla & action from object */ - nlastrips= target->nlastrips; - target->nlastrips.first= target->nlastrips.last= NULL; - action= target->action; - target->action= NULL; + nlastrips = target->nlastrips; + target->nlastrips.first = target->nlastrips.last = NULL; + action = target->action; + target->action = NULL; target->nlaflag |= OB_NLA_OVERRIDE; - done= 1; + done = 1; } - nstrip= MEM_dupallocN(strip); + nstrip = MEM_dupallocN(strip); BLI_addtail(&target->nlastrips, nstrip); } } } - else if (mode=='e') { + else if (mode == 'e') { if (done) { BLI_freelistN(&target->nlastrips); - target->nlastrips= nlastrips; - target->action= action; + target->nlastrips = nlastrips; + target->action = action; - nlastrips.first= nlastrips.last= NULL; /* not needed, but yah... :) */ - action= NULL; - done= 0; + nlastrips.first = nlastrips.last = NULL; /* not needed, but yah... :) */ + action = NULL; + done = 0; } } } @@ -353,33 +353,33 @@ void group_handle_recalc_and_update(Scene *scene, Object *UNUSED(parent), Group int cfrao; /* switch to local time */ - cfrao= scene->r.cfra; + cfrao = scene->r.cfra; /* we need a DAG per group... */ - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (go->ob && go->recalc) { - go->ob->recalc= go->recalc; + go->ob->recalc = go->recalc; group_replaces_nla(parent, go->ob, 's'); - object_handle_update(scene, go->ob); + BKE_object_handle_update(scene, go->ob); group_replaces_nla(parent, go->ob, 'e'); /* leave recalc tags in case group members are in normal scene */ - go->ob->recalc= go->recalc; + go->ob->recalc = go->recalc; } } /* restore */ - scene->r.cfra= cfrao; + scene->r.cfra = cfrao; } else #endif { /* only do existing tags, as set by regular depsgraph */ - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (go->ob) { if (go->ob->recalc) { - object_handle_update(scene, go->ob); + BKE_object_handle_update(scene, go->ob); } } } @@ -391,17 +391,17 @@ Object *group_get_member_with_action(Group *group, bAction *act) { GroupObject *go; - if (group==NULL || act==NULL) return NULL; + if (group == NULL || act == NULL) return NULL; - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (go->ob) { - if (go->ob->action==act) + if (go->ob->action == act) return go->ob; if (go->ob->nlastrips.first) { bActionStrip *strip; - for (strip= go->ob->nlastrips.first; strip; strip= strip->next) { - if (strip->act==act) + for (strip = go->ob->nlastrips.first; strip; strip = strip->next) { + if (strip->act == act) return go->ob; } } @@ -418,21 +418,21 @@ void group_relink_nla_objects(Object *ob) GroupObject *go; bActionStrip *strip; - if (ob==NULL || ob->dup_group==NULL) return; - group= ob->dup_group; + if (ob == NULL || ob->dup_group == NULL) return; + group = ob->dup_group; - for (strip= ob->nlastrips.first; strip; strip= strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { if (strip->object) { - for (go= group->gobject.first; go; go= go->next) { + for (go = group->gobject.first; go; go = go->next) { if (go->ob) { - if (strcmp(go->ob->id.name, strip->object->id.name)==0) + if (strcmp(go->ob->id.name, strip->object->id.name) == 0) break; } } if (go) - strip->object= go->ob; + strip->object = go->ob; else - strip->object= NULL; + strip->object = NULL; } } diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c index dfe73ae20db..e3735cfd374 100644 --- a/source/blender/blenkernel/intern/idprop.c +++ b/source/blender/blenkernel/intern/idprop.c @@ -47,16 +47,16 @@ static char idp_size_table[] = { 1, /*strings*/ sizeof(int), sizeof(float), - sizeof(float)*3, /*Vector type, deprecated*/ - sizeof(float)*16, /*Matrix type, deprecated*/ + sizeof(float) * 3, /*Vector type, deprecated*/ + sizeof(float) * 16, /*Matrix type, deprecated*/ 0, /*arrays don't have a fixed size*/ sizeof(ListBase), /*Group type*/ - sizeof(void*), + sizeof(void *), sizeof(double) }; /* ------------Property Array Type ----------- */ -#define GETPROP(prop, i) (((IDProperty*)(prop)->data.pointer)+(i)) +#define GETPROP(prop, i) (((IDProperty *)(prop)->data.pointer) + (i)) /* --------- property array type -------------*/ @@ -78,10 +78,10 @@ IDProperty *IDP_CopyIDPArray(IDProperty *array) IDProperty *narray = MEM_mallocN(sizeof(IDProperty), "IDP_CopyIDPArray"), *tmp; int i; - *narray= *array; + *narray = *array; narray->data.pointer = MEM_dupallocN(array->data.pointer); - for (i=0; ilen; i++) { + for (i = 0; i < narray->len; i++) { /* ok, the copy functions always allocate a new structure, * which doesn't work here. instead, simply copy the * contents of the new structure into the array cell, @@ -100,7 +100,7 @@ void IDP_FreeIDPArray(IDProperty *prop) { int i; - for (i=0; ilen; i++) + for (i = 0; i < prop->len; i++) IDP_FreeProperty(GETPROP(prop, i)); if (prop->data.pointer) @@ -124,22 +124,22 @@ IDProperty *IDP_GetIndexArray(IDProperty *prop, int index) IDProperty *IDP_AppendArray(IDProperty *prop, IDProperty *item) { - IDP_ResizeIDPArray(prop, prop->len+1); - IDP_SetIndexArray(prop, prop->len-1, item); + IDP_ResizeIDPArray(prop, prop->len + 1); + IDP_SetIndexArray(prop, prop->len - 1, item); return item; } void IDP_ResizeIDPArray(IDProperty *prop, int newlen) { void *newarr; - int newsize=newlen; + int newsize = newlen; /*first check if the array buffer size has room*/ /*if newlen is 200 chars less then totallen, reallocate anyway*/ if (newlen <= prop->totallen && prop->totallen - newlen < 200) { int i; - for (i=newlen; ilen; i++) + for (i = newlen; i < prop->len; i++) IDP_FreeProperty(GETPROP(prop, i)); prop->len = newlen; @@ -156,18 +156,18 @@ void IDP_ResizeIDPArray(IDProperty *prop, int newlen) */ newsize = (newsize >> 3) + (newsize < 9 ? 3 : 6) + newsize; - newarr = MEM_callocN(sizeof(IDProperty)*newsize, "idproperty array resized"); + newarr = MEM_callocN(sizeof(IDProperty) * newsize, "idproperty array resized"); if (newlen >= prop->len) { /* newlen is bigger*/ - memcpy(newarr, prop->data.pointer, prop->len*sizeof(IDProperty)); + memcpy(newarr, prop->data.pointer, prop->len * sizeof(IDProperty)); } else { int i; /* newlen is smaller*/ - for (i=newlen; ilen; i++) { + for (i = newlen; i < prop->len; i++) { IDP_FreeProperty(GETPROP(prop, i)); } - memcpy(newarr, prop->data.pointer, newlen*sizeof(IDProperty)); + memcpy(newarr, prop->data.pointer, newlen * sizeof(IDProperty)); } if (prop->data.pointer) @@ -185,21 +185,21 @@ static void idp_resize_group_array(IDProperty *prop, int newlen, void *newarr) if (newlen >= prop->len) { /* bigger */ - IDProperty **array= newarr; + IDProperty **array = newarr; IDPropertyTemplate val; int a; - for (a=prop->len; alen; a < newlen; a++) { val.i = 0; /* silence MSVC warning about uninitialized var when debugging */ - array[a]= IDP_New(IDP_GROUP, &val, "IDP_ResizeArray group"); + array[a] = IDP_New(IDP_GROUP, &val, "IDP_ResizeArray group"); } } else { /* smaller */ - IDProperty **array= prop->data.pointer; + IDProperty **array = prop->data.pointer; int a; - for (a=newlen; alen; a++) { + for (a = newlen; a < prop->len; a++) { IDP_FreeProperty(array[a]); MEM_freeN(array[a]); } @@ -210,7 +210,7 @@ static void idp_resize_group_array(IDProperty *prop, int newlen, void *newarr) void IDP_ResizeArray(IDProperty *prop, int newlen) { void *newarr; - int newsize=newlen; + int newsize = newlen; /*first check if the array buffer size has room*/ /*if newlen is 200 chars less then totallen, reallocate anyway*/ @@ -230,16 +230,16 @@ void IDP_ResizeArray(IDProperty *prop, int newlen) */ newsize = (newsize >> 3) + (newsize < 9 ? 3 : 6) + newsize; - newarr = MEM_callocN(idp_size_table[(int)prop->subtype]*newsize, "idproperty array resized"); + newarr = MEM_callocN(idp_size_table[(int)prop->subtype] * newsize, "idproperty array resized"); if (newlen >= prop->len) { /* newlen is bigger*/ - memcpy(newarr, prop->data.pointer, prop->len*idp_size_table[(int)prop->subtype]); + memcpy(newarr, prop->data.pointer, prop->len * idp_size_table[(int)prop->subtype]); idp_resize_group_array(prop, newlen, newarr); } else { /* newlen is smaller*/ idp_resize_group_array(prop, newlen, newarr); - memcpy(newarr, prop->data.pointer, newlen*idp_size_table[(int)prop->subtype]); + memcpy(newarr, prop->data.pointer, newlen * idp_size_table[(int)prop->subtype]); } MEM_freeN(prop->data.pointer); @@ -257,8 +257,8 @@ void IDP_FreeArray(IDProperty *prop) } - static IDProperty *idp_generic_copy(IDProperty *prop) - { +static IDProperty *idp_generic_copy(IDProperty *prop) +{ IDProperty *newp = MEM_callocN(sizeof(IDProperty), "IDProperty array dup"); BLI_strncpy(newp->name, prop->name, MAX_IDPROP_NAME); @@ -268,7 +268,7 @@ void IDP_FreeArray(IDProperty *prop) newp->data.val2 = prop->data.val2; return newp; - } +} static IDProperty *IDP_CopyArray(IDProperty *prop) { @@ -278,11 +278,11 @@ static IDProperty *IDP_CopyArray(IDProperty *prop) newp->data.pointer = MEM_dupallocN(prop->data.pointer); if (prop->type == IDP_GROUP) { - IDProperty **array= newp->data.pointer; + IDProperty **array = newp->data.pointer; int a; - for (a=0; alen; a++) - array[a]= IDP_CopyProperty(array[a]); + for (a = 0; a < prop->len; a++) + array[a] = IDP_CopyProperty(array[a]); } } newp->len = prop->len; @@ -294,12 +294,12 @@ static IDProperty *IDP_CopyArray(IDProperty *prop) /*taken from readfile.c*/ #define SWITCH_LONGINT(a) { \ - char s_i, *p_i; \ - p_i= (char *)&(a); \ - s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \ - s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \ - s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \ - s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; } + char s_i, *p_i; \ + p_i = (char *)& (a); \ + s_i = p_i[0]; p_i[0] = p_i[7]; p_i[7] = s_i; \ + s_i = p_i[1]; p_i[1] = p_i[6]; p_i[6] = s_i; \ + s_i = p_i[2]; p_i[2] = p_i[5]; p_i[5] = s_i; \ + s_i = p_i[3]; p_i[3] = p_i[4]; p_i[4] = s_i; } @@ -350,7 +350,7 @@ void IDP_AssignString(IDProperty *prop, const char *st, int maxlen) int stlen = strlen(st); if (maxlen > 0 && maxlen < stlen) - stlen= maxlen; + stlen = maxlen; if (prop->subtype == IDP_STRING_SUB_BYTE) { IDP_ResizeArray(prop, stlen); @@ -396,14 +396,14 @@ void IDP_FreeString(IDProperty *prop) void IDP_LinkID(IDProperty *prop, ID *id) { - if (prop->data.pointer) ((ID*)prop->data.pointer)->us--; + if (prop->data.pointer) ((ID *)prop->data.pointer)->us--; prop->data.pointer = id; id_us_plus(id); } void IDP_UnlinkID(IDProperty *prop) { - ((ID*)prop->data.pointer)->us--; + ((ID *)prop->data.pointer)->us--; } /*-------- Group Functions -------*/ @@ -414,7 +414,7 @@ static IDProperty *IDP_CopyGroup(IDProperty *prop) IDProperty *newp = idp_generic_copy(prop), *link; newp->len = prop->len; - for (link=prop->data.group.first; link; link=link->next) { + for (link = prop->data.group.first; link; link = link->next) { BLI_addtail(&newp->data.group, IDP_CopyProperty(link)); } @@ -426,22 +426,22 @@ static IDProperty *IDP_CopyGroup(IDProperty *prop) void IDP_SyncGroupValues(IDProperty *dest, IDProperty *src) { IDProperty *other, *prop; - for (prop=src->data.group.first; prop; prop=prop->next) { - other= BLI_findstring(&dest->data.group, prop->name, offsetof(IDProperty, name)); - if (other && prop->type==other->type) { + for (prop = src->data.group.first; prop; prop = prop->next) { + other = BLI_findstring(&dest->data.group, prop->name, offsetof(IDProperty, name)); + if (other && prop->type == other->type) { switch (prop->type) { case IDP_INT: case IDP_FLOAT: case IDP_DOUBLE: - other->data= prop->data; + other->data = prop->data; break; case IDP_GROUP: IDP_SyncGroupValues(other, prop); break; default: { - IDProperty *tmp= other; - IDProperty *copy= IDP_CopyProperty(prop); + IDProperty *tmp = other; + IDProperty *copy = IDP_CopyProperty(prop); BLI_insertlinkafter(&dest->data.group, other, copy); BLI_remlink(&dest->data.group, tmp); @@ -460,8 +460,8 @@ void IDP_SyncGroupValues(IDProperty *dest, IDProperty *src) void IDP_ReplaceGroupInGroup(IDProperty *dest, IDProperty *src) { IDProperty *loop, *prop; - for (prop=src->data.group.first; prop; prop=prop->next) { - for (loop=dest->data.group.first; loop; loop=loop->next) { + for (prop = src->data.group.first; prop; prop = prop->next) { + for (loop = dest->data.group.first; loop; loop = loop->next) { if (strcmp(loop->name, prop->name) == 0) { IDProperty *copy = IDP_CopyProperty(prop); @@ -489,7 +489,7 @@ void IDP_ReplaceGroupInGroup(IDProperty *dest, IDProperty *src) void IDP_ReplaceInGroup(IDProperty *group, IDProperty *prop) { IDProperty *loop; - if ((loop= IDP_GetPropertyFromGroup(group, prop->name))) { + if ((loop = IDP_GetPropertyFromGroup(group, prop->name))) { BLI_insertlink(&group->data.group, loop, prop); BLI_remlink(&group->data.group, loop); @@ -539,7 +539,7 @@ IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, const char *name) IDProperty *IDP_GetPropertyTypeFromGroup(IDProperty *prop, const char *name, const char type) { - IDProperty *idprop= IDP_GetPropertyFromGroup(prop, name); + IDProperty *idprop = IDP_GetPropertyFromGroup(prop, name); return (idprop && idprop->type == type) ? idprop : NULL; } @@ -553,20 +553,20 @@ void *IDP_GetGroupIterator(IDProperty *prop) IDPIter *iter = MEM_callocN(sizeof(IDPIter), "IDPIter"); iter->next = prop->data.group.first; iter->parent = prop; - return (void*) iter; + return (void *) iter; } IDProperty *IDP_GroupIterNext(void *vself) { - IDPIter *self = (IDPIter*) vself; - Link *next = (Link*) self->next; + IDPIter *self = (IDPIter *) vself; + Link *next = (Link *) self->next; if (self->next == NULL) { MEM_freeN(self); return NULL; } self->next = next->next; - return (void*) next; + return (void *) next; } void IDP_FreeIterBeforeEnd(void *vself) @@ -581,7 +581,7 @@ void IDP_FreeIterBeforeEnd(void *vself) static void IDP_FreeGroup(IDProperty *prop) { IDProperty *loop; - for (loop=prop->data.group.first; loop; loop=loop->next) { + for (loop = prop->data.group.first; loop; loop = loop->next) { IDP_FreeProperty(loop); } BLI_freelistN(&prop->data.group); @@ -635,7 +635,7 @@ int IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2) return ((prop1->len == prop2->len) && strncmp(IDP_String(prop1), IDP_String(prop2), prop1->len) == 0); else if (prop1->type == IDP_ARRAY) { if (prop1->len == prop2->len && prop1->subtype == prop2->subtype) - return memcmp(IDP_Array(prop1), IDP_Array(prop2), idp_size_table[(int)prop1->subtype]*prop1->len); + return memcmp(IDP_Array(prop1), IDP_Array(prop2), idp_size_table[(int)prop1->subtype] * prop1->len); else return 0; } @@ -645,8 +645,8 @@ int IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2) if (BLI_countlist(&prop1->data.group) != BLI_countlist(&prop2->data.group)) return 0; - for (link1=prop1->data.group.first; link1; link1=link1->next) { - link2= IDP_GetPropertyFromGroup(prop2, link1->name); + for (link1 = prop1->data.group.first; link1; link1 = link1->next) { + link2 = IDP_GetPropertyFromGroup(prop2, link1->name); if (!IDP_EqualsProperties(link1, link2)) return 0; @@ -655,14 +655,14 @@ int IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2) return 1; } else if (prop1->type == IDP_IDPARRAY) { - IDProperty *array1= IDP_IDPArray(prop1); - IDProperty *array2= IDP_IDPArray(prop2); + IDProperty *array1 = IDP_IDPArray(prop1); + IDProperty *array2 = IDP_IDPArray(prop2); int i; if (prop1->len != prop2->len) return 0; - for (i=0; ilen; i++) + for (i = 0; i < prop1->len; i++) if (!IDP_EqualsProperties(&array1[i], &array2[i])) return 0; } @@ -673,7 +673,7 @@ int IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2) /* 'val' is never NULL, don't check */ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *name) { - IDProperty *prop=NULL; + IDProperty *prop = NULL; switch (type) { case IDP_INT: @@ -682,11 +682,11 @@ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *n break; case IDP_FLOAT: prop = MEM_callocN(sizeof(IDProperty), "IDProperty float"); - *(float*)&prop->data.val = val->f; + *(float *)&prop->data.val = val->f; break; case IDP_DOUBLE: prop = MEM_callocN(sizeof(IDProperty), "IDProperty float"); - *(double*)&prop->data.val = val->d; + *(double *)&prop->data.val = val->d; break; case IDP_ARRAY: { @@ -699,7 +699,7 @@ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *n prop = MEM_callocN(sizeof(IDProperty), "IDProperty array"); prop->subtype = val->array.type; if (val->array.len) - prop->data.pointer = MEM_callocN(idp_size_table[val->array.type]*val->array.len, "id property array"); + prop->data.pointer = MEM_callocN(idp_size_table[val->array.type] * val->array.len, "id property array"); prop->len = prop->totallen = val->array.len; break; } @@ -724,7 +724,7 @@ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *n prop->len = prop->totallen = val->string.len; memcpy(prop->data.pointer, st, val->string.len); } - prop->subtype= IDP_STRING_SUB_BYTE; + prop->subtype = IDP_STRING_SUB_BYTE; } else { if (st == NULL) { @@ -738,7 +738,7 @@ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *n prop->len = prop->totallen = stlen; memcpy(prop->data.pointer, st, stlen); } - prop->subtype= IDP_STRING_SUB_UTF8; + prop->subtype = IDP_STRING_SUB_UTF8; } break; } diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 9c5c99592ed..aff1e65224b 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -92,18 +92,18 @@ #include "BLO_sys_types.h" // for intptr_t support /* max int, to indicate we don't store sequences in ibuf */ -#define IMA_NO_INDEX 0x7FEFEFEF +#define IMA_NO_INDEX 0x7FEFEFEF /* quick lookup: supports 1 million frames, thousand passes */ -#define IMA_MAKE_INDEX(frame, index) ((frame)<<10)+index -#define IMA_INDEX_FRAME(index) (index>>10) -#define IMA_INDEX_PASS(index) (index & ~1023) +#define IMA_MAKE_INDEX(frame, index) ((frame) << 10) + index +#define IMA_INDEX_FRAME(index) (index >> 10) +#define IMA_INDEX_PASS(index) (index & ~1023) /* ******** IMAGE PROCESSING ************* */ -static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */ +static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */ { - struct ImBuf * tbuf1, * tbuf2; + struct ImBuf *tbuf1, *tbuf2; if (ibuf == NULL) return; if (ibuf->flags & IB_fields) return; @@ -129,9 +129,9 @@ static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */ ibuf->y /= 2; } -static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */ +static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */ { - struct ImBuf * tbuf1, * tbuf2; + struct ImBuf *tbuf1, *tbuf2; if (ibuf == NULL) return; if (ibuf->flags & IB_fields) return; @@ -157,9 +157,9 @@ static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */ ibuf->y /= 2; } -void image_de_interlace(Image *ima, int odd) +void BKE_image_de_interlace(Image *ima, int odd) { - ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL); + ImBuf *ibuf = BKE_image_get_ibuf(ima, NULL); if (ibuf) { if (odd) de_interlace_st(ibuf); @@ -185,20 +185,20 @@ static void image_free_buffers(Image *ima) } if (ima->anim) IMB_free_anim(ima->anim); - ima->anim= NULL; + ima->anim = NULL; if (ima->rr) { RE_FreeRenderResult(ima->rr); - ima->rr= NULL; + ima->rr = NULL; } GPU_free_image(ima); - ima->ok= IMA_OK; + ima->ok = IMA_OK; } /* called by library too, do not free ima itself */ -void free_image(Image *ima) +void BKE_image_free(Image *ima) { int a; @@ -212,10 +212,10 @@ void free_image(Image *ima) BKE_previewimg_free(&ima->preview); - for (a=0; arenders[a]) { RE_FreeRenderResult(ima->renders[a]); - ima->renders[a]= NULL; + ima->renders[a] = NULL; } } } @@ -225,17 +225,17 @@ static Image *image_alloc(const char *name, short source, short type) { Image *ima; - ima= alloc_libblock(&G.main->image, ID_IM, name); + ima = BKE_libblock_alloc(&G.main->image, ID_IM, name); if (ima) { - ima->ok= IMA_OK; + ima->ok = IMA_OK; - ima->xrep= ima->yrep= 1; - ima->aspx= ima->aspy= 1.0; - ima->gen_x= 1024; ima->gen_y= 1024; - ima->gen_type= 1; /* no defines yet? */ + ima->xrep = ima->yrep = 1; + ima->aspx = ima->aspy = 1.0; + ima->gen_x = 1024; ima->gen_y = 1024; + ima->gen_type = 1; /* no defines yet? */ - ima->source= source; - ima->type= type; + ima->source = source; + ima->type = type; } return ima; } @@ -246,14 +246,14 @@ static ImBuf *image_get_ibuf(Image *ima, int index, int frame) /* this function is intended to be thread safe. with IMA_NO_INDEX this * should be OK, but when iterating over the list this is more tricky * */ - if (index==IMA_NO_INDEX) + if (index == IMA_NO_INDEX) return ima->ibufs.first; else { ImBuf *ibuf; - index= IMA_MAKE_INDEX(frame, index); - for (ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) - if (ibuf->index==index) + index = IMA_MAKE_INDEX(frame, index); + for (ibuf = ima->ibufs.first; ibuf; ibuf = ibuf->next) + if (ibuf->index == index) return ibuf; return NULL; @@ -276,15 +276,15 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame) if (ibuf) { ImBuf *link; - if (index!=IMA_NO_INDEX) - index= IMA_MAKE_INDEX(frame, index); + if (index != IMA_NO_INDEX) + index = IMA_MAKE_INDEX(frame, index); /* insert based on index */ - for (link= ima->ibufs.first; link; link= link->next) - if (link->index>=index) + for (link = ima->ibufs.first; link; link = link->next) + if (link->index >= index) break; - ibuf->index= index; + ibuf->index = index; if (ima->flag & IMA_CM_PREDIVIDE) ibuf->flags |= IB_cm_predivide; else @@ -294,29 +294,29 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame) BLI_insertlinkbefore(&ima->ibufs, link, ibuf); /* now we don't want copies? */ - if (link && ibuf->index==link->index) + if (link && ibuf->index == link->index) image_remove_ibuf(ima, link); } } /* empty image block, of similar type and filename */ -Image *copy_image(Image *ima) +Image *BKE_image_copy(Image *ima) { - Image *nima= image_alloc(ima->id.name+2, ima->source, ima->type); + Image *nima = image_alloc(ima->id.name + 2, ima->source, ima->type); BLI_strncpy(nima->name, ima->name, sizeof(ima->name)); - nima->flag= ima->flag; - nima->tpageflag= ima->tpageflag; + nima->flag = ima->flag; + nima->tpageflag = ima->tpageflag; - nima->gen_x= ima->gen_x; - nima->gen_y= ima->gen_y; - nima->gen_type= ima->gen_type; + nima->gen_x = ima->gen_x; + nima->gen_y = ima->gen_y; + nima->gen_type = ima->gen_type; - nima->animspeed= ima->animspeed; + nima->animspeed = ima->animspeed; - nima->aspx= ima->aspx; - nima->aspy= ima->aspy; + nima->aspx = ima->aspx; + nima->aspy = ima->aspy; return nima; } @@ -327,56 +327,56 @@ static void extern_local_image(Image *UNUSED(ima)) * match id_make_local pattern. */ } -void make_local_image(struct Image *ima) +void BKE_image_make_local(struct Image *ima) { - Main *bmain= G.main; + Main *bmain = G.main; Tex *tex; Brush *brush; Mesh *me; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (ima->id.lib==NULL) return; + if (ima->id.lib == NULL) return; /* Can't take short cut here: must check meshes at least because of bogus * texface ID refs. - z0r */ #if 0 - if (ima->id.us==1) { + if (ima->id.us == 1) { id_clear_lib_data(bmain, &ima->id); extern_local_image(ima); return; } #endif - for (tex= bmain->tex.first; tex; tex= tex->id.next) { + for (tex = bmain->tex.first; tex; tex = tex->id.next) { if (tex->ima == ima) { - if (tex->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (tex->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - for (brush= bmain->brush.first; brush; brush= brush->id.next) { + for (brush = bmain->brush.first; brush; brush = brush->id.next) { if (brush->clone.image == ima) { - if (brush->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (brush->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - for (me= bmain->mesh.first; me; me= me->id.next) { + for (me = bmain->mesh.first; me; me = me->id.next) { if (me->mtface) { MTFace *tface; int a, i; - for (i=0; ifdata.totlayer; i++) { + for (i = 0; i < me->fdata.totlayer; i++) { if (me->fdata.layers[i].type == CD_MTFACE) { - tface= (MTFace*)me->fdata.layers[i].data; + tface = (MTFace *)me->fdata.layers[i].data; - for (a=0; atotface; a++, tface++) { + for (a = 0; a < me->totface; a++, tface++) { if (tface->tpage == ima) { - if (me->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (me->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } @@ -387,14 +387,14 @@ void make_local_image(struct Image *ima) MTexPoly *mtpoly; int a, i; - for (i=0; ipdata.totlayer; i++) { + for (i = 0; i < me->pdata.totlayer; i++) { if (me->pdata.layers[i].type == CD_MTEXPOLY) { - mtpoly= (MTexPoly*)me->pdata.layers[i].data; + mtpoly = (MTexPoly *)me->pdata.layers[i].data; - for (a=0; atotpoly; a++, mtpoly++) { + for (a = 0; a < me->totpoly; a++, mtpoly++) { if (mtpoly->tpage == ima) { - if (me->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (me->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } @@ -408,55 +408,55 @@ void make_local_image(struct Image *ima) extern_local_image(ima); } else if (is_local && is_lib) { - Image *ima_new= copy_image(ima); + Image *ima_new = BKE_image_copy(ima); - ima_new->id.us= 0; + ima_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, ima->id.lib, &ima_new->id); - tex= bmain->tex.first; + tex = bmain->tex.first; while (tex) { - if (tex->id.lib==NULL) { - if (tex->ima==ima) { + if (tex->id.lib == NULL) { + if (tex->ima == ima) { tex->ima = ima_new; ima_new->id.us++; ima->id.us--; } } - tex= tex->id.next; + tex = tex->id.next; } - brush= bmain->brush.first; + brush = bmain->brush.first; while (brush) { - if (brush->id.lib==NULL) { - if (brush->clone.image==ima) { + if (brush->id.lib == NULL) { + if (brush->clone.image == ima) { brush->clone.image = ima_new; ima_new->id.us++; ima->id.us--; } } - brush= brush->id.next; + brush = brush->id.next; } /* Transfer references in texfaces. Texfaces don't add to image ID * user count *unless* there are no other users. See * readfile.c:lib_link_mtface. */ - me= bmain->mesh.first; + me = bmain->mesh.first; while (me) { if (me->mtface) { MTFace *tface; int a, i; - for (i=0; ifdata.totlayer; i++) { + for (i = 0; i < me->fdata.totlayer; i++) { if (me->fdata.layers[i].type == CD_MTFACE) { - tface= (MTFace*)me->fdata.layers[i].data; + tface = (MTFace *)me->fdata.layers[i].data; - for (a=0; atotface; a++, tface++) { + for (a = 0; a < me->totface; a++, tface++) { if (tface->tpage == ima) { tface->tpage = ima_new; if (ima_new->id.us == 0) { - tface->tpage->id.us= 1; + tface->tpage->id.us = 1; } - id_lib_extern((ID*)ima_new); + id_lib_extern((ID *)ima_new); } } } @@ -467,24 +467,24 @@ void make_local_image(struct Image *ima) MTexPoly *mtpoly; int a, i; - for (i=0; ipdata.totlayer; i++) { + for (i = 0; i < me->pdata.totlayer; i++) { if (me->pdata.layers[i].type == CD_MTEXPOLY) { - mtpoly= (MTexPoly*)me->pdata.layers[i].data; + mtpoly = (MTexPoly *)me->pdata.layers[i].data; - for (a=0; atotpoly; a++, mtpoly++) { + for (a = 0; a < me->totpoly; a++, mtpoly++) { if (mtpoly->tpage == ima) { mtpoly->tpage = ima_new; if (ima_new->id.us == 0) { - mtpoly->tpage->id.us= 1; + mtpoly->tpage->id.us = 1; } - id_lib_extern((ID*)ima_new); + id_lib_extern((ID *)ima_new); } } } } } - me= me->id.next; + me = me->id.next; } } } @@ -494,140 +494,149 @@ void BKE_image_merge(Image *dest, Image *source) ImBuf *ibuf; /* sanity check */ - if (dest && source && dest!=source) { + if (dest && source && dest != source) { - while ((ibuf= source->ibufs.first)) { + while ((ibuf = source->ibufs.first)) { BLI_remlink(&source->ibufs, ibuf); image_assign_ibuf(dest, ibuf, IMA_INDEX_PASS(ibuf->index), IMA_INDEX_FRAME(ibuf->index)); } - free_libblock(&G.main->image, source); + BKE_libblock_free(&G.main->image, source); } } +Image *BKE_image_load(const char *filepath) +{ + Image *ima; + int file, len; + const char *libname; + char str[FILE_MAX]; + + BLI_strncpy(str, filepath, sizeof(str)); + BLI_path_abs(str, G.main->name); + + /* exists? */ + file = BLI_open(str, O_BINARY | O_RDONLY, 0); + if (file == -1) return NULL; + close(file); + + /* create a short library name */ + len = strlen(filepath); + + while (len > 0 && filepath[len - 1] != '/' && filepath[len - 1] != '\\') len--; + libname = filepath + len; + + ima = image_alloc(libname, IMA_SRC_FILE, IMA_TYPE_IMAGE); + BLI_strncpy(ima->name, filepath, sizeof(ima->name)); + + if (BLI_testextensie_array(filepath, imb_ext_movie)) + ima->source = IMA_SRC_MOVIE; + + return ima; +} /* checks if image was already loaded, then returns same image */ /* otherwise creates new. */ /* does not load ibuf itself */ /* pass on optional frame for #name images */ -Image *BKE_add_image_file(const char *name) +Image *BKE_image_load_exists(const char *filepath) { Image *ima; - int file, len; - const char *libname; char str[FILE_MAX], strtest[FILE_MAX]; - BLI_strncpy(str, name, sizeof(str)); + BLI_strncpy(str, filepath, sizeof(str)); BLI_path_abs(str, G.main->name); - - /* exists? */ - file= BLI_open(str, O_BINARY|O_RDONLY, 0); - if (file== -1) return NULL; - close(file); - + /* first search an identical image */ - for (ima= G.main->image.first; ima; ima= ima->id.next) { - if (ima->source!=IMA_SRC_VIEWER && ima->source!=IMA_SRC_GENERATED) { + for (ima = G.main->image.first; ima; ima = ima->id.next) { + if (ima->source != IMA_SRC_VIEWER && ima->source != IMA_SRC_GENERATED) { BLI_strncpy(strtest, ima->name, sizeof(ima->name)); BLI_path_abs(strtest, G.main->name); - if (BLI_path_cmp(strtest, str)==0) { - if (ima->anim==NULL || ima->id.us==0) { - BLI_strncpy(ima->name, name, sizeof(ima->name)); /* for stringcode */ - ima->id.us++; /* officially should not, it doesn't link here! */ - if (ima->ok==0) - ima->ok= IMA_OK; + if (BLI_path_cmp(strtest, str) == 0) { + if (ima->anim == NULL || ima->id.us == 0) { + BLI_strncpy(ima->name, filepath, sizeof(ima->name)); /* for stringcode */ + ima->id.us++; /* officially should not, it doesn't link here! */ + if (ima->ok == 0) + ima->ok = IMA_OK; /* RETURN! */ return ima; } } } } - /* add new image */ - - /* create a short library name */ - len= strlen(name); - - while (len > 0 && name[len - 1] != '/' && name[len - 1] != '\\') len--; - libname= name+len; - - ima= image_alloc(libname, IMA_SRC_FILE, IMA_TYPE_IMAGE); - BLI_strncpy(ima->name, name, sizeof(ima->name)); - - if (BLI_testextensie_array(name, imb_ext_movie)) - ima->source= IMA_SRC_MOVIE; - - return ima; + + return BKE_image_load(filepath); } static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short uvtestgrid, float color[4]) { ImBuf *ibuf; - unsigned char *rect= NULL; - float *rect_float= NULL; + unsigned char *rect = NULL; + float *rect_float = NULL; if (floatbuf) { - ibuf= IMB_allocImBuf(width, height, depth, IB_rectfloat); - rect_float= (float*)ibuf->rect_float; + ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat); + rect_float = (float *)ibuf->rect_float; } else { - ibuf= IMB_allocImBuf(width, height, depth, IB_rect); - rect= (unsigned char*)ibuf->rect; + ibuf = IMB_allocImBuf(width, height, depth, IB_rect); + rect = (unsigned char *)ibuf->rect; } BLI_strncpy(ibuf->name, name, sizeof(ibuf->name)); ibuf->userflags |= IB_BITMAPDIRTY; switch (uvtestgrid) { - case 1: - BKE_image_buf_fill_checker(rect, rect_float, width, height); - break; - case 2: - BKE_image_buf_fill_checker_color(rect, rect_float, width, height); - break; - default: - BKE_image_buf_fill_color(rect, rect_float, width, height, color); + case 1: + BKE_image_buf_fill_checker(rect, rect_float, width, height); + break; + case 2: + BKE_image_buf_fill_checker_color(rect, rect_float, width, height); + break; + default: + BKE_image_buf_fill_color(rect, rect_float, width, height, color); } return ibuf; } /* adds new image block, creates ImBuf and initializes color */ -Image *BKE_add_image_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short uvtestgrid, float color[4]) +Image *BKE_image_add_generated(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short uvtestgrid, float color[4]) { /* on save, type is changed to FILE in editsima.c */ - Image *ima= image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST); + Image *ima = image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST); if (ima) { ImBuf *ibuf; /* BLI_strncpy(ima->name, name, FILE_MAX); */ /* don't do this, this writes in ain invalid filepath! */ - ima->gen_x= width; - ima->gen_y= height; - ima->gen_type= uvtestgrid; + ima->gen_x = width; + ima->gen_y = height; + ima->gen_type = uvtestgrid; ima->gen_flag |= (floatbuf ? IMA_GEN_FLOAT : 0); - ibuf= add_ibuf_size(width, height, ima->name, depth, floatbuf, uvtestgrid, color); + ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, uvtestgrid, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); - ima->ok= IMA_OK_LOADED; + ima->ok = IMA_OK_LOADED; } return ima; } /* creates an image image owns the imbuf passed */ -Image *BKE_add_image_imbuf(ImBuf *ibuf) +Image *BKE_image_add_from_imbuf(ImBuf *ibuf) { /* on save, type is changed to FILE in editsima.c */ Image *ima; - ima= image_alloc(BLI_path_basename(ibuf->name), IMA_SRC_FILE, IMA_TYPE_IMAGE); + ima = image_alloc(BLI_path_basename(ibuf->name), IMA_SRC_FILE, IMA_TYPE_IMAGE); if (ima) { BLI_strncpy(ima->name, ibuf->name, FILE_MAX); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); - ima->ok= IMA_OK_LOADED; + ima->ok = IMA_OK_LOADED; } return ima; @@ -636,20 +645,20 @@ Image *BKE_add_image_imbuf(ImBuf *ibuf) /* packs rect from memory as PNG */ void BKE_image_memorypack(Image *ima) { - ImBuf *ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0); + ImBuf *ibuf = image_get_ibuf(ima, IMA_NO_INDEX, 0); - if (ibuf==NULL) + if (ibuf == NULL) return; if (ima->packedfile) { freePackedFile(ima->packedfile); ima->packedfile = NULL; } - ibuf->ftype= PNG; - ibuf->planes= R_IMF_PLANES_RGBA; + ibuf->ftype = PNG; + ibuf->planes = R_IMF_PLANES_RGBA; IMB_saveiff(ibuf, ibuf->name, IB_rect | IB_mem); - if (ibuf->encodedbuffer==NULL) { + if (ibuf->encodedbuffer == NULL) { printf("memory save for pack error\n"); } else { @@ -657,19 +666,19 @@ void BKE_image_memorypack(Image *ima) pf->data = ibuf->encodedbuffer; pf->size = ibuf->encodedsize; - ima->packedfile= pf; - ibuf->encodedbuffer= NULL; - ibuf->encodedsize= 0; + ima->packedfile = pf; + ibuf->encodedbuffer = NULL; + ibuf->encodedsize = 0; ibuf->userflags &= ~IB_BITMAPDIRTY; - if (ima->source==IMA_SRC_GENERATED) { - ima->source= IMA_SRC_FILE; - ima->type= IMA_TYPE_IMAGE; + if (ima->source == IMA_SRC_GENERATED) { + ima->source = IMA_SRC_FILE; + ima->type = IMA_TYPE_IMAGE; } } } -void tag_image_time(Image *ima) +void BKE_image_tag_time(Image *ima) { if (ima) ima->lastused = (int)PIL_check_seconds_timer(); @@ -681,7 +690,7 @@ static void tag_all_images_time() Image *ima; int ctime = (int)PIL_check_seconds_timer(); - ima= G.main->image.first; + ima = G.main->image.first; while (ima) { if (ima->bindcode || ima->repbind || ima->ibufs.first) { ima->lastused = ctime; @@ -709,9 +718,9 @@ void free_old_images(void) lasttime = ctime; - ima= G.main->image.first; + ima = G.main->image.first; while (ima) { - if ((ima->flag & IMA_NOCOLLECT)==0 && ctime - ima->lastused > U.textimeout) { + if ((ima->flag & IMA_NOCOLLECT) == 0 && ctime - ima->lastused > U.textimeout) { /* If it's in GL memory, deallocate and set time tag to current time * This gives textures a "second chance" to be used before dying. */ if (ima->bindcode || ima->repbind) { @@ -733,18 +742,18 @@ static uintptr_t image_mem_size(Image *ima) int level; uintptr_t size = 0; - size= 0; + size = 0; /* viewers have memory depending on other rules, has no valid rect pointer */ - if (ima->source==IMA_SRC_VIEWER) + if (ima->source == IMA_SRC_VIEWER) return 0; - for (ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) { + for (ibuf = ima->ibufs.first; ibuf; ibuf = ibuf->next) { if (ibuf->rect) size += MEM_allocN_len(ibuf->rect); else if (ibuf->rect_float) size += MEM_allocN_len(ibuf->rect_float); - for (level=0; levelmipmap[level]; + for (level = 0; level < IB_MIPMAP_LEVELS; level++) { + ibufm = ibuf->mipmap[level]; if (ibufm) { if (ibufm->rect) size += MEM_allocN_len(ibufm->rect); else if (ibufm->rect_float) size += MEM_allocN_len(ibufm->rect_float); @@ -758,18 +767,18 @@ static uintptr_t image_mem_size(Image *ima) void BKE_image_print_memlist(void) { Image *ima; - uintptr_t size, totsize= 0; + uintptr_t size, totsize = 0; - for (ima= G.main->image.first; ima; ima= ima->id.next) + for (ima = G.main->image.first; ima; ima = ima->id.next) totsize += image_mem_size(ima); - printf("\ntotal image memory len: %.3f MB\n", (double)totsize/(double)(1024*1024)); + printf("\ntotal image memory len: %.3f MB\n", (double)totsize / (double)(1024 * 1024)); - for (ima= G.main->image.first; ima; ima= ima->id.next) { - size= image_mem_size(ima); + for (ima = G.main->image.first; ima; ima = ima->id.next) { + size = image_mem_size(ima); if (size) - printf("%s len: %.3f MB\n", ima->id.name+2, (double)size/(double)(1024*1024)); + printf("%s len: %.3f MB\n", ima->id.name + 2, (double)size / (double)(1024 * 1024)); } } @@ -779,30 +788,30 @@ void BKE_image_free_all_textures(void) Image *ima; /* unsigned int totsize= 0; */ - for (ima= G.main->image.first; ima; ima= ima->id.next) + for (ima = G.main->image.first; ima; ima = ima->id.next) ima->id.flag &= ~LIB_DOIT; - for (tex= G.main->tex.first; tex; tex= tex->id.next) + for (tex = G.main->tex.first; tex; tex = tex->id.next) if (tex->ima) tex->ima->id.flag |= LIB_DOIT; - for (ima= G.main->image.first; ima; ima= ima->id.next) { + for (ima = G.main->image.first; ima; ima = ima->id.next) { if (ima->ibufs.first && (ima->id.flag & LIB_DOIT)) { ImBuf *ibuf; - for (ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) { + for (ibuf = ima->ibufs.first; ibuf; ibuf = ibuf->next) { /* escape when image is painted on */ if (ibuf->userflags & IB_BITMAPDIRTY) break; #if 0 if (ibuf->mipmap[0]) - totsize+= 1.33*ibuf->x*ibuf->y*4; + totsize += 1.33 * ibuf->x * ibuf->y * 4; else - totsize+= ibuf->x*ibuf->y*4; + totsize += ibuf->x * ibuf->y * 4; #endif } - if (ibuf==NULL) + if (ibuf == NULL) image_free_buffers(ima); } } @@ -814,13 +823,13 @@ void BKE_image_free_anim_ibufs(Image *ima, int except_frame) { ImBuf *ibuf, *nbuf; - for (ibuf= ima->ibufs.first; ibuf; ibuf= nbuf) { - nbuf= ibuf->next; + for (ibuf = ima->ibufs.first; ibuf; ibuf = nbuf) { + nbuf = ibuf->next; if (ibuf->userflags & IB_BITMAPDIRTY) continue; - if (ibuf->index==IMA_NO_INDEX) + if (ibuf->index == IMA_NO_INDEX) continue; - if (except_frame!=IMA_INDEX_FRAME(ibuf->index)) { + if (except_frame != IMA_INDEX_FRAME(ibuf->index)) { BLI_remlink(&ima->ibufs, ibuf); if (ibuf->userdata) { @@ -836,7 +845,7 @@ void BKE_image_all_free_anim_ibufs(int cfra) { Image *ima; - for (ima= G.main->image.first; ima; ima= ima->id.next) + for (ima = G.main->image.first; ima; ima = ima->id.next) if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) BKE_image_free_anim_ibufs(ima, cfra); } @@ -846,47 +855,47 @@ void BKE_image_all_free_anim_ibufs(int cfra) int BKE_imtype_to_ftype(const char imtype) { - if (imtype==R_IMF_IMTYPE_TARGA) + if (imtype == R_IMF_IMTYPE_TARGA) return TGA; - else if (imtype==R_IMF_IMTYPE_RAWTGA) + else if (imtype == R_IMF_IMTYPE_RAWTGA) return RAWTGA; - else if (imtype== R_IMF_IMTYPE_IRIS) + else if (imtype == R_IMF_IMTYPE_IRIS) return IMAGIC; #ifdef WITH_HDR - else if (imtype==R_IMF_IMTYPE_RADHDR) + else if (imtype == R_IMF_IMTYPE_RADHDR) return RADHDR; #endif - else if (imtype==R_IMF_IMTYPE_PNG) + else if (imtype == R_IMF_IMTYPE_PNG) return PNG; #ifdef WITH_DDS - else if (imtype==R_IMF_IMTYPE_DDS) + else if (imtype == R_IMF_IMTYPE_DDS) return DDS; #endif - else if (imtype==R_IMF_IMTYPE_BMP) + else if (imtype == R_IMF_IMTYPE_BMP) return BMP; #ifdef WITH_TIFF - else if (imtype==R_IMF_IMTYPE_TIFF) + else if (imtype == R_IMF_IMTYPE_TIFF) return TIF; #endif - else if (imtype==R_IMF_IMTYPE_OPENEXR || imtype==R_IMF_IMTYPE_MULTILAYER) + else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) return OPENEXR; #ifdef WITH_CINEON - else if (imtype==R_IMF_IMTYPE_CINEON) + else if (imtype == R_IMF_IMTYPE_CINEON) return CINEON; - else if (imtype==R_IMF_IMTYPE_DPX) + else if (imtype == R_IMF_IMTYPE_DPX) return DPX; #endif #ifdef WITH_OPENJPEG - else if (imtype==R_IMF_IMTYPE_JP2) + else if (imtype == R_IMF_IMTYPE_JP2) return JP2; #endif else - return JPG|90; + return JPG | 90; } char BKE_ftype_to_imtype(const int ftype) { - if (ftype==0) + if (ftype == 0) return R_IMF_IMTYPE_TARGA; else if (ftype == IMAGIC) return R_IMF_IMTYPE_IRIS; @@ -930,15 +939,15 @@ char BKE_ftype_to_imtype(const int ftype) int BKE_imtype_is_movie(const char imtype) { switch (imtype) { - case R_IMF_IMTYPE_AVIRAW: - case R_IMF_IMTYPE_AVIJPEG: - case R_IMF_IMTYPE_AVICODEC: - case R_IMF_IMTYPE_QUICKTIME: - case R_IMF_IMTYPE_FFMPEG: - case R_IMF_IMTYPE_H264: - case R_IMF_IMTYPE_THEORA: - case R_IMF_IMTYPE_XVID: - case R_IMF_IMTYPE_FRAMESERVER: + case R_IMF_IMTYPE_AVIRAW: + case R_IMF_IMTYPE_AVIJPEG: + case R_IMF_IMTYPE_AVICODEC: + case R_IMF_IMTYPE_QUICKTIME: + case R_IMF_IMTYPE_FFMPEG: + case R_IMF_IMTYPE_H264: + case R_IMF_IMTYPE_THEORA: + case R_IMF_IMTYPE_XVID: + case R_IMF_IMTYPE_FRAMESERVER: return 1; } return 0; @@ -947,8 +956,8 @@ int BKE_imtype_is_movie(const char imtype) int BKE_imtype_supports_zbuf(const char imtype) { switch (imtype) { - case R_IMF_IMTYPE_IRIZ: - case R_IMF_IMTYPE_OPENEXR: /* but not R_IMF_IMTYPE_MULTILAYER */ + case R_IMF_IMTYPE_IRIZ: + case R_IMF_IMTYPE_OPENEXR: /* but not R_IMF_IMTYPE_MULTILAYER */ return 1; } return 0; @@ -957,7 +966,7 @@ int BKE_imtype_supports_zbuf(const char imtype) int BKE_imtype_supports_compress(const char imtype) { switch (imtype) { - case R_IMF_IMTYPE_PNG: + case R_IMF_IMTYPE_PNG: return 1; } return 0; @@ -966,9 +975,9 @@ int BKE_imtype_supports_compress(const char imtype) int BKE_imtype_supports_quality(const char imtype) { switch (imtype) { - case R_IMF_IMTYPE_JPEG90: - case R_IMF_IMTYPE_JP2: - case R_IMF_IMTYPE_AVIJPEG: + case R_IMF_IMTYPE_JPEG90: + case R_IMF_IMTYPE_JP2: + case R_IMF_IMTYPE_AVIJPEG: return 1; } return 0; @@ -976,32 +985,32 @@ int BKE_imtype_supports_quality(const char imtype) char BKE_imtype_valid_channels(const char imtype) { - char chan_flag= IMA_CHAN_FLAG_RGB; /* assume all support rgb */ + char chan_flag = IMA_CHAN_FLAG_RGB; /* assume all support rgb */ /* alpha */ switch (imtype) { - case R_IMF_IMTYPE_TARGA: - case R_IMF_IMTYPE_IRIS: - case R_IMF_IMTYPE_PNG: - /* case R_IMF_IMTYPE_BMP: */ /* read but not write */ - case R_IMF_IMTYPE_RADHDR: - case R_IMF_IMTYPE_TIFF: - case R_IMF_IMTYPE_OPENEXR: - case R_IMF_IMTYPE_MULTILAYER: - case R_IMF_IMTYPE_DDS: - case R_IMF_IMTYPE_JP2: - case R_IMF_IMTYPE_QUICKTIME: + case R_IMF_IMTYPE_TARGA: + case R_IMF_IMTYPE_IRIS: + case R_IMF_IMTYPE_PNG: + /* case R_IMF_IMTYPE_BMP: */ /* read but not write */ + case R_IMF_IMTYPE_RADHDR: + case R_IMF_IMTYPE_TIFF: + case R_IMF_IMTYPE_OPENEXR: + case R_IMF_IMTYPE_MULTILAYER: + case R_IMF_IMTYPE_DDS: + case R_IMF_IMTYPE_JP2: + case R_IMF_IMTYPE_QUICKTIME: chan_flag |= IMA_CHAN_FLAG_ALPHA; } /* bw */ switch (imtype) { - case R_IMF_IMTYPE_PNG: - case R_IMF_IMTYPE_JPEG90: - case R_IMF_IMTYPE_TARGA: - case R_IMF_IMTYPE_RAWTGA: - case R_IMF_IMTYPE_TIFF: - case R_IMF_IMTYPE_IRIS: + case R_IMF_IMTYPE_PNG: + case R_IMF_IMTYPE_JPEG90: + case R_IMF_IMTYPE_TARGA: + case R_IMF_IMTYPE_RAWTGA: + case R_IMF_IMTYPE_TIFF: + case R_IMF_IMTYPE_IRIS: chan_flag |= IMA_CHAN_FLAG_BW; } @@ -1011,23 +1020,23 @@ char BKE_imtype_valid_channels(const char imtype) char BKE_imtype_valid_depths(const char imtype) { switch (imtype) { - case R_IMF_IMTYPE_RADHDR: - return R_IMF_CHAN_DEPTH_32; - case R_IMF_IMTYPE_TIFF: - return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16; - case R_IMF_IMTYPE_OPENEXR: - return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32; - case R_IMF_IMTYPE_MULTILAYER: - return R_IMF_CHAN_DEPTH_32; - /* eeh, cineone does some strange 10bits per channel */ - case R_IMF_IMTYPE_DPX: - case R_IMF_IMTYPE_CINEON: - return R_IMF_CHAN_DEPTH_12; - case R_IMF_IMTYPE_JP2: - return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16; - /* most formats are 8bit only */ - default: - return R_IMF_CHAN_DEPTH_8; + case R_IMF_IMTYPE_RADHDR: + return R_IMF_CHAN_DEPTH_32; + case R_IMF_IMTYPE_TIFF: + return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16; + case R_IMF_IMTYPE_OPENEXR: + return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32; + case R_IMF_IMTYPE_MULTILAYER: + return R_IMF_CHAN_DEPTH_32; + /* eeh, cineone does some strange 10bits per channel */ + case R_IMF_IMTYPE_DPX: + case R_IMF_IMTYPE_CINEON: + return R_IMF_CHAN_DEPTH_12; + case R_IMF_IMTYPE_JP2: + return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16; + /* most formats are 8bit only */ + default: + return R_IMF_CHAN_DEPTH_8; } } @@ -1074,78 +1083,78 @@ char BKE_imtype_from_arg(const char *imtype_arg) int BKE_add_image_extension(char *string, const char imtype) { - const char *extension= NULL; + const char *extension = NULL; - if (imtype== R_IMF_IMTYPE_IRIS) { + if (imtype == R_IMF_IMTYPE_IRIS) { if (!BLI_testextensie(string, ".rgb")) - extension= ".rgb"; + extension = ".rgb"; } - else if (imtype==R_IMF_IMTYPE_IRIZ) { + else if (imtype == R_IMF_IMTYPE_IRIZ) { if (!BLI_testextensie(string, ".rgb")) - extension= ".rgb"; + extension = ".rgb"; } #ifdef WITH_HDR - else if (imtype==R_IMF_IMTYPE_RADHDR) { + else if (imtype == R_IMF_IMTYPE_RADHDR) { if (!BLI_testextensie(string, ".hdr")) - extension= ".hdr"; + extension = ".hdr"; } #endif else if (ELEM5(imtype, R_IMF_IMTYPE_PNG, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_THEORA, R_IMF_IMTYPE_XVID)) { if (!BLI_testextensie(string, ".png")) - extension= ".png"; + extension = ".png"; } #ifdef WITH_DDS - else if (imtype==R_IMF_IMTYPE_DDS) { + else if (imtype == R_IMF_IMTYPE_DDS) { if (!BLI_testextensie(string, ".dds")) - extension= ".dds"; + extension = ".dds"; } #endif - else if (imtype==R_IMF_IMTYPE_RAWTGA) { + else if (imtype == R_IMF_IMTYPE_RAWTGA) { if (!BLI_testextensie(string, ".tga")) - extension= ".tga"; + extension = ".tga"; } - else if (imtype==R_IMF_IMTYPE_BMP) { + else if (imtype == R_IMF_IMTYPE_BMP) { if (!BLI_testextensie(string, ".bmp")) - extension= ".bmp"; + extension = ".bmp"; } #ifdef WITH_TIFF - else if (imtype==R_IMF_IMTYPE_TIFF) { + else if (imtype == R_IMF_IMTYPE_TIFF) { if (!BLI_testextensie(string, ".tif") && !BLI_testextensie(string, ".tiff")) { - extension= ".tif"; + extension = ".tif"; } } #endif #ifdef WITH_OPENEXR else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) { if (!BLI_testextensie(string, ".exr")) - extension= ".exr"; + extension = ".exr"; } #endif #ifdef WITH_CINEON - else if (imtype==R_IMF_IMTYPE_CINEON) { + else if (imtype == R_IMF_IMTYPE_CINEON) { if (!BLI_testextensie(string, ".cin")) - extension= ".cin"; + extension = ".cin"; } - else if (imtype==R_IMF_IMTYPE_DPX) { + else if (imtype == R_IMF_IMTYPE_DPX) { if (!BLI_testextensie(string, ".dpx")) - extension= ".dpx"; + extension = ".dpx"; } #endif - else if (imtype==R_IMF_IMTYPE_TARGA) { + else if (imtype == R_IMF_IMTYPE_TARGA) { if (!BLI_testextensie(string, ".tga")) - extension= ".tga"; + extension = ".tga"; } #ifdef WITH_OPENJPEG - else if (imtype==R_IMF_IMTYPE_JP2) { + else if (imtype == R_IMF_IMTYPE_JP2) { if (!BLI_testextensie(string, ".jp2")) - extension= ".jp2"; + extension = ".jp2"; } #endif else { // R_IMF_IMTYPE_AVICODEC, R_IMF_IMTYPE_AVIRAW, R_IMF_IMTYPE_AVIJPEG, R_IMF_IMTYPE_JPEG90, R_IMF_IMTYPE_QUICKTIME etc if (!(BLI_testextensie(string, ".jpg") || BLI_testextensie(string, ".jpeg"))) - extension= ".jpg"; + extension = ".jpg"; } if (extension) { @@ -1177,17 +1186,17 @@ void BKE_imformat_defaults(ImageFormatData *im_format) /* could allow access externally - 512 is for long names, 64 is for id names */ typedef struct StampData { - char file[512]; - char note[512]; - char date[512]; - char marker[512]; - char time[512]; - char frame[512]; - char camera[64]; - char cameralens[64]; - char scene[64]; - char strip[64]; - char rendertime[64]; + char file[512]; + char note[512]; + char date[512]; + char marker[512]; + char time[512]; + char frame[512]; + char camera[64]; + char cameralens[64]; + char scene[64]; + char strip[64]; + char rendertime[64]; } StampData; static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int do_prefix) @@ -1197,7 +1206,7 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d time_t t; if (scene->r.stamp & R_STAMP_FILENAME) { - BLI_snprintf(stamp_data->file, sizeof(stamp_data->file), do_prefix ? "File %s":"%s", G.relbase_valid ? G.main->name:""); + BLI_snprintf(stamp_data->file, sizeof(stamp_data->file), do_prefix ? "File %s" : "%s", G.relbase_valid ? G.main->name : ""); } else { stamp_data->file[0] = '\0'; @@ -1214,20 +1223,20 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d if (scene->r.stamp & R_STAMP_DATE) { t = time(NULL); tl = localtime(&t); - BLI_snprintf(text, sizeof(text), "%04d/%02d/%02d %02d:%02d:%02d", tl->tm_year+1900, tl->tm_mon+1, tl->tm_mday, tl->tm_hour, tl->tm_min, tl->tm_sec); - BLI_snprintf(stamp_data->date, sizeof(stamp_data->date), do_prefix ? "Date %s":"%s", text); + BLI_snprintf(text, sizeof(text), "%04d/%02d/%02d %02d:%02d:%02d", tl->tm_year + 1900, tl->tm_mon + 1, tl->tm_mday, tl->tm_hour, tl->tm_min, tl->tm_sec); + BLI_snprintf(stamp_data->date, sizeof(stamp_data->date), do_prefix ? "Date %s" : "%s", text); } else { stamp_data->date[0] = '\0'; } if (scene->r.stamp & R_STAMP_MARKER) { - char *name = scene_find_last_marker_name(scene, CFRA); + char *name = BKE_scene_find_last_marker_name(scene, CFRA); - if (name) BLI_strncpy(text, name, sizeof(text)); - else BLI_strncpy(text, "", sizeof(text)); + if (name) BLI_strncpy(text, name, sizeof(text)); + else BLI_strncpy(text, "", sizeof(text)); - BLI_snprintf(stamp_data->marker, sizeof(stamp_data->marker), do_prefix ? "Marker %s":"%s", text); + BLI_snprintf(stamp_data->marker, sizeof(stamp_data->marker), do_prefix ? "Marker %s" : "%s", text); } else { stamp_data->marker[0] = '\0'; @@ -1236,8 +1245,8 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d if (scene->r.stamp & R_STAMP_TIME) { int f = (int)(scene->r.cfra % scene->r.frs_sec); int s = (int)(scene->r.cfra / scene->r.frs_sec); - int h= 0; - int m= 0; + int h = 0; + int m = 0; if (s) { m = (int)(s / 60); @@ -1254,7 +1263,7 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d else BLI_snprintf(text, sizeof(text), "%02d:%02d:%02d.%03d", h, m, s, f); - BLI_snprintf(stamp_data->time, sizeof(stamp_data->time), do_prefix ? "Time %s":"%s", text); + BLI_snprintf(stamp_data->time, sizeof(stamp_data->time), do_prefix ? "Time %s" : "%s", text); } else { stamp_data->time[0] = '\0'; @@ -1262,20 +1271,20 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d if (scene->r.stamp & R_STAMP_FRAME) { char fmtstr[32]; - int digits= 1; + int digits = 1; - if (scene->r.efra>9) - digits= 1 + (int) log10(scene->r.efra); + if (scene->r.efra > 9) + digits = 1 + (int) log10(scene->r.efra); - BLI_snprintf(fmtstr, sizeof(fmtstr), do_prefix ? "Frame %%0%di":"%%0%di", digits); - BLI_snprintf (stamp_data->frame, sizeof(stamp_data->frame), fmtstr, scene->r.cfra); + BLI_snprintf(fmtstr, sizeof(fmtstr), do_prefix ? "Frame %%0%di" : "%%0%di", digits); + BLI_snprintf(stamp_data->frame, sizeof(stamp_data->frame), fmtstr, scene->r.cfra); } else { stamp_data->frame[0] = '\0'; } if (scene->r.stamp & R_STAMP_CAMERA) { - BLI_snprintf(stamp_data->camera, sizeof(stamp_data->camera), do_prefix ? "Camera %s":"%s", camera ? camera->id.name+2 : ""); + BLI_snprintf(stamp_data->camera, sizeof(stamp_data->camera), do_prefix ? "Camera %s" : "%s", camera ? camera->id.name + 2 : ""); } else { stamp_data->camera[0] = '\0'; @@ -1285,41 +1294,41 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d if (camera && camera->type == OB_CAMERA) { BLI_snprintf(text, sizeof(text), "%.2f", ((Camera *)camera->data)->lens); } - else BLI_strncpy(text, "", sizeof(text)); + else BLI_strncpy(text, "", sizeof(text)); - BLI_snprintf(stamp_data->cameralens, sizeof(stamp_data->cameralens), do_prefix ? "Lens %s":"%s", text); + BLI_snprintf(stamp_data->cameralens, sizeof(stamp_data->cameralens), do_prefix ? "Lens %s" : "%s", text); } else { stamp_data->cameralens[0] = '\0'; } if (scene->r.stamp & R_STAMP_SCENE) { - BLI_snprintf(stamp_data->scene, sizeof(stamp_data->scene), do_prefix ? "Scene %s":"%s", scene->id.name+2); + BLI_snprintf(stamp_data->scene, sizeof(stamp_data->scene), do_prefix ? "Scene %s" : "%s", scene->id.name + 2); } else { stamp_data->scene[0] = '\0'; } if (scene->r.stamp & R_STAMP_SEQSTRIP) { - Sequence *seq= seq_foreground_frame_get(scene, scene->r.cfra); + Sequence *seq = seq_foreground_frame_get(scene, scene->r.cfra); - if (seq) BLI_strncpy(text, seq->name+2, sizeof(text)); - else BLI_strncpy(text, "", sizeof(text)); + if (seq) BLI_strncpy(text, seq->name + 2, sizeof(text)); + else BLI_strncpy(text, "", sizeof(text)); - BLI_snprintf(stamp_data->strip, sizeof(stamp_data->strip), do_prefix ? "Strip %s":"%s", text); + BLI_snprintf(stamp_data->strip, sizeof(stamp_data->strip), do_prefix ? "Strip %s" : "%s", text); } else { stamp_data->strip[0] = '\0'; } { - Render *re= RE_GetRender(scene->id.name); - RenderStats *stats= re ? RE_GetStats(re):NULL; + Render *re = RE_GetRender(scene->id.name); + RenderStats *stats = re ? RE_GetStats(re) : NULL; if (stats && (scene->r.stamp & R_STAMP_RENDERTIME)) { BLI_timestr(stats->lastframetime, text); - BLI_snprintf(stamp_data->rendertime, sizeof(stamp_data->rendertime), do_prefix ? "RenderTime %s":"%s", text); + BLI_snprintf(stamp_data->rendertime, sizeof(stamp_data->rendertime), do_prefix ? "RenderTime %s" : "%s", text); } else { stamp_data->rendertime[0] = '\0'; @@ -1333,7 +1342,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec float w, h, pad; int x, y, y_ofs; float h_fixed; - const int mono= blf_mono_font_render; // XXX + const int mono = blf_mono_font_render; // XXX #define BUFF_MARGIN_X 2 #define BUFF_MARGIN_Y 1 @@ -1345,29 +1354,29 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* TODO, do_versions */ if (scene->r.stamp_font_id < 8) - scene->r.stamp_font_id= 12; + scene->r.stamp_font_id = 12; /* set before return */ BLF_size(mono, scene->r.stamp_font_id, 72); BLF_buffer(mono, rectf, rect, width, height, channels); BLF_buffer_col(mono, scene->r.fg_stamp[0], scene->r.fg_stamp[1], scene->r.fg_stamp[2], 1.0); - pad= BLF_width_max(mono); + pad = BLF_width_max(mono); /* use 'h_fixed' rather than 'h', aligns better */ - h_fixed= BLF_height_max(mono); + h_fixed = BLF_height_max(mono); y_ofs = -BLF_descender(mono); - x= 0; - y= height; + x = 0; + y = height; if (stamp_data.file[0]) { /* Top left corner */ - BLF_width_and_height(mono, stamp_data.file, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.file, &w, &h); h = h_fixed; y -= h; /* also a little of space to the background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and draw the text. */ BLF_position(mono, x, y + y_ofs, 0.0); @@ -1379,11 +1388,11 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* Top left corner, below File */ if (stamp_data.note[0]) { - BLF_width_and_height(mono, stamp_data.note, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.note, &w, &h); h = h_fixed; y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-BUFF_MARGIN_Y, w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.note); @@ -1394,11 +1403,11 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* Top left corner, below File (or Note) */ if (stamp_data.date[0]) { - BLF_width_and_height(mono, stamp_data.date, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.date, &w, &h); h = h_fixed; y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-BUFF_MARGIN_Y, w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.date); @@ -1409,25 +1418,25 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* Top left corner, below File, Date or Note */ if (stamp_data.rendertime[0]) { - BLF_width_and_height(mono, stamp_data.rendertime, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.rendertime, &w, &h); h = h_fixed; y -= h; /* and space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-BUFF_MARGIN_Y, w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.rendertime); } - x= 0; - y= 0; + x = 0; + y = 0; /* Bottom left corner, leaving space for timing */ if (stamp_data.marker[0]) { - BLF_width_and_height(mono, stamp_data.marker, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.marker, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ BLF_position(mono, x, y + y_ofs, 0.0); @@ -1439,10 +1448,10 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec /* Left bottom corner */ if (stamp_data.time[0]) { - BLF_width_and_height(mono, stamp_data.time, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.time, &w, &h); h = h_fixed; /* extra space for background */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ BLF_position(mono, x, y + y_ofs, 0.0); @@ -1453,10 +1462,10 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec } if (stamp_data.frame[0]) { - BLF_width_and_height(mono, stamp_data.frame, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.frame, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ BLF_position(mono, x, y + y_ofs, 0.0); @@ -1467,10 +1476,10 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec } if (stamp_data.camera[0]) { - BLF_width_and_height(mono, stamp_data.camera, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.camera, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.camera); @@ -1479,37 +1488,37 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec } if (stamp_data.cameralens[0]) { - BLF_width_and_height(mono, stamp_data.cameralens, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.cameralens, &w, &h); h = h_fixed; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.cameralens); } if (stamp_data.scene[0]) { - BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.scene, &w, &h); h = h_fixed; /* Bottom right corner, with an extra space because blenfont is too strict! */ - x= width - w - 2; + x = width - w - 2; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); /* and pad the text. */ - BLF_position(mono, x, y+y_ofs, 0.0); + BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.scene); } if (stamp_data.strip[0]) { - BLF_width_and_height(mono, stamp_data.strip, &w, &h); h= h_fixed; + BLF_width_and_height(mono, stamp_data.strip, &w, &h); h = h_fixed; /* Top right corner, with an extra space because blenfont is too strict! */ - x= width - w - pad; - y= height - h; + x = width - w - pad; + y = height - h; /* extra space for background. */ - buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x-BUFF_MARGIN_X, y-BUFF_MARGIN_Y, x+w+BUFF_MARGIN_X, y+h+BUFF_MARGIN_Y); + buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x - BUFF_MARGIN_X, y - BUFF_MARGIN_Y, x + w + BUFF_MARGIN_X, y + h + BUFF_MARGIN_Y); BLF_position(mono, x, y + y_ofs, 0.0); BLF_draw_buffer(mono, stamp_data.strip); @@ -1522,42 +1531,42 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec #undef BUFF_MARGIN_Y } -void BKE_stamp_info(Scene *scene, Object *camera, struct ImBuf *ibuf) +void BKE_imbuf_stamp_info(Scene *scene, Object *camera, struct ImBuf *ibuf) { struct StampData stamp_data; - if (!ibuf) return; + if (!ibuf) return; /* fill all the data values, no prefix */ stampdata(scene, camera, &stamp_data, 0); - if (stamp_data.file[0]) IMB_metadata_change_field (ibuf, "File", stamp_data.file); - if (stamp_data.note[0]) IMB_metadata_change_field (ibuf, "Note", stamp_data.note); - if (stamp_data.date[0]) IMB_metadata_change_field (ibuf, "Date", stamp_data.date); - if (stamp_data.marker[0]) IMB_metadata_change_field (ibuf, "Marker", stamp_data.marker); - if (stamp_data.time[0]) IMB_metadata_change_field (ibuf, "Time", stamp_data.time); - if (stamp_data.frame[0]) IMB_metadata_change_field (ibuf, "Frame", stamp_data.frame); - if (stamp_data.camera[0]) IMB_metadata_change_field (ibuf, "Camera", stamp_data.camera); - if (stamp_data.cameralens[0]) IMB_metadata_change_field (ibuf, "Lens", stamp_data.cameralens); - if (stamp_data.scene[0]) IMB_metadata_change_field (ibuf, "Scene", stamp_data.scene); - if (stamp_data.strip[0]) IMB_metadata_change_field (ibuf, "Strip", stamp_data.strip); - if (stamp_data.rendertime[0]) IMB_metadata_change_field (ibuf, "RenderTime", stamp_data.rendertime); + if (stamp_data.file[0]) IMB_metadata_change_field(ibuf, "File", stamp_data.file); + if (stamp_data.note[0]) IMB_metadata_change_field(ibuf, "Note", stamp_data.note); + if (stamp_data.date[0]) IMB_metadata_change_field(ibuf, "Date", stamp_data.date); + if (stamp_data.marker[0]) IMB_metadata_change_field(ibuf, "Marker", stamp_data.marker); + if (stamp_data.time[0]) IMB_metadata_change_field(ibuf, "Time", stamp_data.time); + if (stamp_data.frame[0]) IMB_metadata_change_field(ibuf, "Frame", stamp_data.frame); + if (stamp_data.camera[0]) IMB_metadata_change_field(ibuf, "Camera", stamp_data.camera); + if (stamp_data.cameralens[0]) IMB_metadata_change_field(ibuf, "Lens", stamp_data.cameralens); + if (stamp_data.scene[0]) IMB_metadata_change_field(ibuf, "Scene", stamp_data.scene); + if (stamp_data.strip[0]) IMB_metadata_change_field(ibuf, "Strip", stamp_data.strip); + if (stamp_data.rendertime[0]) IMB_metadata_change_field(ibuf, "RenderTime", stamp_data.rendertime); } -int BKE_alphatest_ibuf(ImBuf *ibuf) +int BKE_imbuf_alpha_test(ImBuf *ibuf) { int tot; if (ibuf->rect_float) { - float *buf= ibuf->rect_float; - for (tot= ibuf->x * ibuf->y; tot--; buf+=4) { + float *buf = ibuf->rect_float; + for (tot = ibuf->x * ibuf->y; tot--; buf += 4) { if (buf[3] < 1.0f) { return TRUE; } } } else if (ibuf->rect) { - unsigned char *buf= (unsigned char *)ibuf->rect; - for (tot= ibuf->x * ibuf->y; tot--; buf+=4) { + unsigned char *buf = (unsigned char *)ibuf->rect; + for (tot = ibuf->x * ibuf->y; tot--; buf += 4) { if (buf[3] != 255) { return TRUE; } @@ -1569,75 +1578,75 @@ int BKE_alphatest_ibuf(ImBuf *ibuf) /* note: imf->planes is ignored here, its assumed the image channels * are already set */ -int BKE_write_ibuf(ImBuf *ibuf, const char *name, ImageFormatData *imf) +int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf) { - char imtype= imf->imtype; - char compress= imf->compress; - char quality= imf->quality; + char imtype = imf->imtype; + char compress = imf->compress; + char quality = imf->quality; int ok; - if (imtype== R_IMF_IMTYPE_IRIS) { - ibuf->ftype= IMAGIC; + if (imtype == R_IMF_IMTYPE_IRIS) { + ibuf->ftype = IMAGIC; } #ifdef WITH_HDR - else if (imtype==R_IMF_IMTYPE_RADHDR) { - ibuf->ftype= RADHDR; + else if (imtype == R_IMF_IMTYPE_RADHDR) { + ibuf->ftype = RADHDR; } #endif else if (ELEM5(imtype, R_IMF_IMTYPE_PNG, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_THEORA, R_IMF_IMTYPE_XVID)) { - ibuf->ftype= PNG; + ibuf->ftype = PNG; - if (imtype==R_IMF_IMTYPE_PNG) + if (imtype == R_IMF_IMTYPE_PNG) ibuf->ftype |= compress; } #ifdef WITH_DDS - else if (imtype==R_IMF_IMTYPE_DDS) { - ibuf->ftype= DDS; + else if (imtype == R_IMF_IMTYPE_DDS) { + ibuf->ftype = DDS; } #endif - else if (imtype==R_IMF_IMTYPE_BMP) { - ibuf->ftype= BMP; + else if (imtype == R_IMF_IMTYPE_BMP) { + ibuf->ftype = BMP; } #ifdef WITH_TIFF - else if (imtype==R_IMF_IMTYPE_TIFF) { - ibuf->ftype= TIF; + else if (imtype == R_IMF_IMTYPE_TIFF) { + ibuf->ftype = TIF; if (imf->depth == R_IMF_CHAN_DEPTH_16) ibuf->ftype |= TIF_16BIT; } #endif #ifdef WITH_OPENEXR - else if (imtype==R_IMF_IMTYPE_OPENEXR || imtype==R_IMF_IMTYPE_MULTILAYER) { - ibuf->ftype= OPENEXR; + else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) { + ibuf->ftype = OPENEXR; if (imf->depth == R_IMF_CHAN_DEPTH_16) ibuf->ftype |= OPENEXR_HALF; ibuf->ftype |= (imf->exr_codec & OPENEXR_COMPRESS); if (!(imf->flag & R_IMF_FLAG_ZBUF)) - ibuf->zbuf_float = NULL; /* signal for exr saving */ + ibuf->zbuf_float = NULL; /* signal for exr saving */ } #endif #ifdef WITH_CINEON - else if (imtype==R_IMF_IMTYPE_CINEON) { + else if (imtype == R_IMF_IMTYPE_CINEON) { ibuf->ftype = CINEON; } - else if (imtype==R_IMF_IMTYPE_DPX) { + else if (imtype == R_IMF_IMTYPE_DPX) { ibuf->ftype = DPX; } #endif - else if (imtype==R_IMF_IMTYPE_TARGA) { - ibuf->ftype= TGA; + else if (imtype == R_IMF_IMTYPE_TARGA) { + ibuf->ftype = TGA; } - else if (imtype==R_IMF_IMTYPE_RAWTGA) { - ibuf->ftype= RAWTGA; + else if (imtype == R_IMF_IMTYPE_RAWTGA) { + ibuf->ftype = RAWTGA; } #ifdef WITH_OPENJPEG - else if (imtype==R_IMF_IMTYPE_JP2) { - if (quality < 10) quality= 90; - ibuf->ftype= JP2|quality; + else if (imtype == R_IMF_IMTYPE_JP2) { + if (quality < 10) quality = 90; + ibuf->ftype = JP2 | quality; if (imf->depth == R_IMF_CHAN_DEPTH_16) { ibuf->ftype |= JP2_16BIT; @@ -1659,8 +1668,8 @@ int BKE_write_ibuf(ImBuf *ibuf, const char *name, ImageFormatData *imf) #endif else { /* R_IMF_IMTYPE_JPEG90, etc. default we save jpegs */ - if (quality < 10) quality= 90; - ibuf->ftype= JPG|quality; + if (quality < 10) quality = 90; + ibuf->ftype = JPG | quality; } BLI_make_existing_file(name); @@ -1673,42 +1682,42 @@ int BKE_write_ibuf(ImBuf *ibuf, const char *name, ImageFormatData *imf) return(ok); } -/* same as BKE_write_ibuf() but crappy workaround not to perminantly modify +/* same as BKE_imbuf_write() but crappy workaround not to perminantly modify * _some_, values in the imbuf */ -int BKE_write_ibuf_as(ImBuf *ibuf, const char *name, ImageFormatData *imf, - const short save_copy) +int BKE_imbuf_write_as(ImBuf *ibuf, const char *name, ImageFormatData *imf, + const short save_copy) { - ImBuf ibuf_back= *ibuf; + ImBuf ibuf_back = *ibuf; int ok; /* all data is rgba anyway, * this just controls how to save for some formats */ - ibuf->planes= imf->planes; + ibuf->planes = imf->planes; - ok= BKE_write_ibuf(ibuf, name, imf); + ok = BKE_imbuf_write(ibuf, name, imf); if (save_copy) { /* note that we are not restoring _all_ settings */ - ibuf->planes= ibuf_back.planes; - ibuf->ftype= ibuf_back.ftype; + ibuf->planes = ibuf_back.planes; + ibuf->ftype = ibuf_back.ftype; } return ok; } -int BKE_write_ibuf_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, const char *name, struct ImageFormatData *imf) +int BKE_imbuf_write_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, const char *name, struct ImageFormatData *imf) { if (scene && scene->r.stamp & R_STAMP_ALL) - BKE_stamp_info(scene, camera, ibuf); + BKE_imbuf_stamp_info(scene, camera, ibuf); - return BKE_write_ibuf(ibuf, name, imf); + return BKE_imbuf_write(ibuf, name, imf); } void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames) { - if (string==NULL) return; - BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */ + if (string == NULL) return; + BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */ BLI_path_abs(string, relbase); if (use_frames) @@ -1720,8 +1729,7 @@ void BKE_makepicstring(char *string, const char *base, const char *relbase, int } /* used by sequencer too */ -struct anim *openanim(const char *name, int flags, int streamindex) -{ +struct anim *openanim(const char *name, int flags, int streamindex){ struct anim *anim; struct ImBuf *ibuf; @@ -1769,16 +1777,16 @@ Image *BKE_image_verify_viewer(int type, const char *name) { Image *ima; - for (ima=G.main->image.first; ima; ima= ima->id.next) - if (ima->source==IMA_SRC_VIEWER) - if (ima->type==type) + for (ima = G.main->image.first; ima; ima = ima->id.next) + if (ima->source == IMA_SRC_VIEWER) + if (ima->type == type) break; - if (ima==NULL) - ima= image_alloc(name, IMA_SRC_VIEWER, type); + if (ima == NULL) + ima = image_alloc(name, IMA_SRC_VIEWER, type); /* happens on reload, imagewindow cannot be image user when hidden*/ - if (ima->id.us==0) + if (ima->id.us == 0) id_us_plus(&ima->id); return ima; @@ -1791,78 +1799,78 @@ void BKE_image_assign_ibuf(Image *ima, ImBuf *ibuf) void BKE_image_signal(Image *ima, ImageUser *iuser, int signal) { - if (ima==NULL) + if (ima == NULL) return; switch (signal) { - case IMA_SIGNAL_FREE: - image_free_buffers(ima); - if (iuser) - iuser->ok= 1; - break; - case IMA_SIGNAL_SRC_CHANGE: - if (ima->type == IMA_TYPE_UV_TEST) - if (ima->source != IMA_SRC_GENERATED) - ima->type= IMA_TYPE_IMAGE; + case IMA_SIGNAL_FREE: + image_free_buffers(ima); + if (iuser) + iuser->ok = 1; + break; + case IMA_SIGNAL_SRC_CHANGE: + if (ima->type == IMA_TYPE_UV_TEST) + if (ima->source != IMA_SRC_GENERATED) + ima->type = IMA_TYPE_IMAGE; - if (ima->source==IMA_SRC_GENERATED) { - if (ima->gen_x==0 || ima->gen_y==0) { - ImBuf *ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0); - if (ibuf) { - ima->gen_x= ibuf->x; - ima->gen_y= ibuf->y; + if (ima->source == IMA_SRC_GENERATED) { + if (ima->gen_x == 0 || ima->gen_y == 0) { + ImBuf *ibuf = image_get_ibuf(ima, IMA_NO_INDEX, 0); + if (ibuf) { + ima->gen_x = ibuf->x; + ima->gen_y = ibuf->y; + } } } - } - /* force reload on first use, but not for multilayer, that makes nodes and buttons in ui drawing fail */ - if (ima->type!=IMA_TYPE_MULTILAYER) - image_free_buffers(ima); - - ima->ok= 1; - if (iuser) - iuser->ok= 1; - break; - - case IMA_SIGNAL_RELOAD: - /* try to repack file */ - if (ima->packedfile) { - PackedFile *pf; - pf = newPackedFile(NULL, ima->name, ID_BLEND_PATH(G.main, &ima->id)); - if (pf) { - freePackedFile(ima->packedfile); - ima->packedfile = pf; + /* force reload on first use, but not for multilayer, that makes nodes and buttons in ui drawing fail */ + if (ima->type != IMA_TYPE_MULTILAYER) image_free_buffers(ima); - } - else { - printf("ERROR: Image not available. Keeping packed image\n"); - } - } - else - image_free_buffers(ima); - - if (iuser) - iuser->ok= 1; - - break; - case IMA_SIGNAL_USER_NEW_IMAGE: - if (iuser) { - iuser->ok= 1; - if (ima->source==IMA_SRC_FILE || ima->source==IMA_SRC_SEQUENCE) { - if (ima->type==IMA_TYPE_MULTILAYER) { - iuser->multi_index= 0; - iuser->layer= iuser->pass= 0; + + ima->ok = 1; + if (iuser) + iuser->ok = 1; + break; + + case IMA_SIGNAL_RELOAD: + /* try to repack file */ + if (ima->packedfile) { + PackedFile *pf; + pf = newPackedFile(NULL, ima->name, ID_BLEND_PATH(G.main, &ima->id)); + if (pf) { + freePackedFile(ima->packedfile); + ima->packedfile = pf; + image_free_buffers(ima); + } + else { + printf("ERROR: Image not available. Keeping packed image\n"); } } - } - break; + else + image_free_buffers(ima); + + if (iuser) + iuser->ok = 1; + + break; + case IMA_SIGNAL_USER_NEW_IMAGE: + if (iuser) { + iuser->ok = 1; + if (ima->source == IMA_SRC_FILE || ima->source == IMA_SRC_SEQUENCE) { + if (ima->type == IMA_TYPE_MULTILAYER) { + iuser->multi_index = 0; + iuser->layer = iuser->pass = 0; + } + } + } + break; } /* don't use notifiers because they are not 100% sure to succeeded * this also makes sure all scenes are accounted for. */ { Scene *scene; - for (scene= G.main->scene.first; scene; scene= scene->id.next) { + for (scene = G.main->scene.first; scene; scene = scene->id.next) { if (scene->nodetree) { nodeUpdateID(scene->nodetree, &ima->id); } @@ -1876,32 +1884,32 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal) RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser) { RenderLayer *rl; - RenderPass *rpass= NULL; + RenderPass *rpass = NULL; - if (rr==NULL) + if (rr == NULL) return NULL; if (iuser) { - short index= 0, rl_index= 0, rp_index; + short index = 0, rl_index = 0, rp_index; - for (rl= rr->layers.first; rl; rl= rl->next, rl_index++) { - rp_index= 0; - for (rpass= rl->passes.first; rpass; rpass= rpass->next, index++, rp_index++) - if (iuser->layer==rl_index && iuser->pass==rp_index) + for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) { + rp_index = 0; + for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++, rp_index++) + if (iuser->layer == rl_index && iuser->pass == rp_index) break; if (rpass) break; } if (rpass) - iuser->multi_index= index; + iuser->multi_index = index; else - iuser->multi_index= 0; + iuser->multi_index = 0; } - if (rpass==NULL) { - rl= rr->layers.first; + if (rpass == NULL) { + rl = rr->layers.first; if (rl) - rpass= rl->passes.first; + rpass = rl->passes.first; } return rpass; @@ -1912,7 +1920,7 @@ RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima) if (ima->rr) { return ima->rr; } - else if (ima->type==IMA_TYPE_R_RESULT) { + else if (ima->type == IMA_TYPE_R_RESULT) { if (ima->render_slot == ima->last_render_slot) return RE_AcquireResultRead(RE_GetRender(scene->id.name)); else @@ -1924,8 +1932,8 @@ RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima) void BKE_image_release_renderresult(Scene *scene, Image *ima) { - if (ima->rr); - else if (ima->type==IMA_TYPE_R_RESULT) { + if (ima->rr) ; + else if (ima->type == IMA_TYPE_R_RESULT) { if (ima->render_slot == ima->last_render_slot) RE_ReleaseResult(RE_GetRender(scene->id.name)); } @@ -1935,20 +1943,20 @@ void BKE_image_backup_render(Scene *scene, Image *ima) { /* called right before rendering, ima->renders contains render * result pointers for everything but the current render */ - Render *re= RE_GetRender(scene->id.name); - int slot= ima->render_slot, last= ima->last_render_slot; + Render *re = RE_GetRender(scene->id.name); + int slot = ima->render_slot, last = ima->last_render_slot; if (slot != last) { if (ima->renders[slot]) { RE_FreeRenderResult(ima->renders[slot]); - ima->renders[slot]= NULL; + ima->renders[slot] = NULL; } - ima->renders[last]= NULL; + ima->renders[last] = NULL; RE_SwapResult(re, &ima->renders[last]); } - ima->last_render_slot= slot; + ima->last_render_slot = slot; } /* after imbuf load, openexr type can return with a exrhandle open */ @@ -1956,22 +1964,22 @@ void BKE_image_backup_render(Scene *scene, Image *ima) static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr) { - ima->rr= RE_MultilayerConvert(ibuf->userdata, ibuf->x, ibuf->y); + ima->rr = RE_MultilayerConvert(ibuf->userdata, ibuf->x, ibuf->y); #ifdef WITH_OPENEXR IMB_exr_close(ibuf->userdata); #endif - ibuf->userdata= NULL; + ibuf->userdata = NULL; if (ima->rr) - ima->rr->framenr= framenr; + ima->rr->framenr = framenr; } /* common stuff to do with images after loading */ static void image_initialize_after_load(Image *ima, ImBuf *ibuf) { /* preview is NULL when it has never been used as an icon before */ - if (G.background==0 && ima->preview==NULL) + if (G.background == 0 && ima->preview == NULL) BKE_icon_changed(BKE_icon_getid(&ima->id)); /* fields */ @@ -1982,7 +1990,7 @@ static void image_initialize_after_load(Image *ima, ImBuf *ibuf) /* timer */ ima->lastused = clock() / CLOCKS_PER_SEC; - ima->ok= IMA_OK_LOADED; + ima->ok = IMA_OK_LOADED; } @@ -1997,14 +2005,14 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) if (ima->lastframe != frame) ima->tpageflag |= IMA_TPAGE_REFRESH; - ima->lastframe= frame; + ima->lastframe = frame; BLI_strncpy(name, ima->name, sizeof(name)); BLI_stringdec(name, head, tail, &numlen); BLI_stringenc(name, head, tail, numlen, frame); BLI_path_abs(name, ID_BLEND_PATH(G.main, &ima->id)); - flag= IB_rect|IB_multilayer; + flag = IB_rect | IB_multilayer; if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul; @@ -2013,21 +2021,21 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) #if 0 if (ibuf) { - printf(AT" loaded %s\n", name); + printf(AT " loaded %s\n", name); } else { - printf(AT" missed %s\n", name); + printf(AT " missed %s\n", name); } #endif if (ibuf) { #ifdef WITH_OPENEXR /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_get_ibuf */ - if (ibuf->ftype==OPENEXR && ibuf->userdata) { + if (ibuf->ftype == OPENEXR && ibuf->userdata) { image_create_multilayer(ima, ibuf, frame); - ima->type= IMA_TYPE_MULTILAYER; + ima->type = IMA_TYPE_MULTILAYER; IMB_freeImBuf(ibuf); - ibuf= NULL; + ibuf = NULL; } else { image_initialize_after_load(ima, ibuf); @@ -2039,30 +2047,30 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame) #endif } else - ima->ok= 0; + ima->ok = 0; if (iuser) - iuser->ok= ima->ok; + iuser->ok = ima->ok; return ibuf; } static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int frame) { - struct ImBuf *ibuf= NULL; + struct ImBuf *ibuf = NULL; /* either we load from RenderResult, or we have to load a new one */ /* check for new RenderResult */ - if (ima->rr==NULL || frame!=ima->rr->framenr) { + if (ima->rr == NULL || frame != ima->rr->framenr) { /* copy to survive not found multilayer image */ - RenderResult *oldrr= ima->rr; + RenderResult *oldrr = ima->rr; - ima->rr= NULL; + ima->rr = NULL; ibuf = image_load_sequence_file(ima, iuser, frame); if (ibuf) { /* actually an error */ - ima->type= IMA_TYPE_IMAGE; + ima->type = IMA_TYPE_IMAGE; printf("error, multi is normal image\n"); } // printf("loaded new result %p\n", ima->rr); @@ -2072,34 +2080,34 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f if (oldrr) RE_FreeRenderResult(oldrr); } else { - ima->rr= oldrr; + ima->rr = oldrr; } } if (ima->rr) { - RenderPass *rpass= BKE_image_multilayer_index(ima->rr, iuser); + RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser); if (rpass) { // printf("load from pass %s\n", rpass->name); /* since we free render results, we copy the rect */ - ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); - ibuf->rect_float= MEM_dupallocN(rpass->rect); + ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); + ibuf->rect_float = MEM_dupallocN(rpass->rect); ibuf->flags |= IB_rectfloat; - ibuf->mall= IB_rectfloat; - ibuf->channels= rpass->channels; + ibuf->mall = IB_rectfloat; + ibuf->channels = rpass->channels; ibuf->profile = IB_PROFILE_LINEAR_RGB; image_initialize_after_load(ima, ibuf); - image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:0, frame); + image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, frame); } // else printf("pass not found\n"); } else - ima->ok= 0; + ima->ok = 0; if (iuser) - iuser->ok= ima->ok; + iuser->ok = ima->ok; return ibuf; } @@ -2107,11 +2115,11 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame) { - struct ImBuf *ibuf= NULL; + struct ImBuf *ibuf = NULL; - ima->lastframe= frame; + ima->lastframe = frame; - if (ima->anim==NULL) { + if (ima->anim == NULL) { char str[FILE_MAX]; BLI_strncpy(str, ima->name, FILE_MAX); @@ -2121,35 +2129,35 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame) ima->anim = openanim(str, IB_rect, 0); /* let's initialize this user */ - if (ima->anim && iuser && iuser->frames==0) - iuser->frames= IMB_anim_get_duration(ima->anim, - IMB_TC_RECORD_RUN); + if (ima->anim && iuser && iuser->frames == 0) + iuser->frames = IMB_anim_get_duration(ima->anim, + IMB_TC_RECORD_RUN); } if (ima->anim) { int dur = IMB_anim_get_duration(ima->anim, - IMB_TC_RECORD_RUN); - int fra= frame-1; + IMB_TC_RECORD_RUN); + int fra = frame - 1; - if (fra<0) fra = 0; - if (fra>(dur-1)) fra= dur-1; + if (fra < 0) fra = 0; + if (fra > (dur - 1)) fra = dur - 1; ibuf = IMB_makeSingleUser( - IMB_anim_absolute(ima->anim, fra, - IMB_TC_RECORD_RUN, - IMB_PROXY_NONE)); + IMB_anim_absolute(ima->anim, fra, + IMB_TC_RECORD_RUN, + IMB_PROXY_NONE)); if (ibuf) { image_initialize_after_load(ima, ibuf); image_assign_ibuf(ima, ibuf, 0, frame); } else - ima->ok= 0; + ima->ok = 0; } else - ima->ok= 0; + ima->ok = 0; if (iuser) - iuser->ok= ima->ok; + iuser->ok = ima->ok; return ibuf; } @@ -2166,13 +2174,13 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) /* is there a PackedFile with this image ? */ if (ima->packedfile) { - flag = IB_rect|IB_multilayer; + flag = IB_rect | IB_multilayer; if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul; - ibuf = IMB_ibImageFromMemory((unsigned char*)ima->packedfile->data, ima->packedfile->size, flag, ""); + ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, ima->packedfile->size, flag, ""); } else { - flag= IB_rect|IB_multilayer|IB_metadata; + flag = IB_rect | IB_multilayer | IB_metadata; if (ima->flag & IMA_DO_PREMUL) flag |= IB_premul; @@ -2186,15 +2194,15 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) if (ibuf) { /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_get_ibuf */ - if (ibuf->ftype==OPENEXR && ibuf->userdata) { + if (ibuf->ftype == OPENEXR && ibuf->userdata) { image_create_multilayer(ima, ibuf, cfra); - ima->type= IMA_TYPE_MULTILAYER; + ima->type = IMA_TYPE_MULTILAYER; IMB_freeImBuf(ibuf); - ibuf= NULL; + ibuf = NULL; } else { image_initialize_after_load(ima, ibuf); - assign= 1; + assign = 1; /* check if the image is a font image... */ detectBitmapFont(ibuf); @@ -2205,49 +2213,49 @@ static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra) } } else - ima->ok= 0; + ima->ok = 0; if (assign) image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); if (iuser) - iuser->ok= ima->ok; + iuser->ok = ima->ok; return ibuf; } static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser) { - ImBuf *ibuf= NULL; + ImBuf *ibuf = NULL; - if (ima->rr==NULL) { + if (ima->rr == NULL) { ibuf = image_load_image_file(ima, iuser, 0); if (ibuf) { /* actually an error */ - ima->type= IMA_TYPE_IMAGE; + ima->type = IMA_TYPE_IMAGE; return ibuf; } } if (ima->rr) { - RenderPass *rpass= BKE_image_multilayer_index(ima->rr, iuser); + RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser); if (rpass) { - ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); + ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0); image_initialize_after_load(ima, ibuf); - ibuf->rect_float= rpass->rect; + ibuf->rect_float = rpass->rect; ibuf->flags |= IB_rectfloat; - ibuf->channels= rpass->channels; + ibuf->channels = rpass->channels; ibuf->profile = IB_PROFILE_LINEAR_RGB; - image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:IMA_NO_INDEX, 0); + image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : IMA_NO_INDEX, 0); } } - if (ibuf==NULL) - ima->ok= 0; + if (ibuf == NULL) + ima->ok = 0; if (iuser) - iuser->ok= ima->ok; + iuser->ok = ima->ok; return ibuf; } @@ -2265,7 +2273,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ float dither; int channels, layer, pass; ImBuf *ibuf; - int from_render= (ima->render_slot == ima->last_render_slot); + int from_render = (ima->render_slot == ima->last_render_slot); if (!(iuser && iuser->scene)) return NULL; @@ -2274,18 +2282,18 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ if (!lock_r) return NULL; - re= RE_GetRender(iuser->scene->id.name); + re = RE_GetRender(iuser->scene->id.name); - channels= 4; - layer= (iuser)? iuser->layer: 0; - pass= (iuser)? iuser->pass: 0; + channels = 4; + layer = (iuser) ? iuser->layer : 0; + pass = (iuser) ? iuser->pass : 0; if (from_render) { RE_AcquireResultImage(re, &rres); } else if (ima->renders[ima->render_slot]) { - rres= *(ima->renders[ima->render_slot]); - rres.have_combined= rres.rectf != NULL; + rres = *(ima->renders[ima->render_slot]); + rres.have_combined = rres.rectf != NULL; } else memset(&rres, 0, sizeof(RenderResult)); @@ -2299,83 +2307,83 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ /* release is done in BKE_image_release_ibuf using lock_r */ if (from_render) { BLI_lock_thread(LOCK_VIEWER); - *lock_r= re; + *lock_r = re; } /* this gives active layer, composite or seqence result */ - rect= (unsigned int *)rres.rect32; - rectf= rres.rectf; - rectz= rres.rectz; - dither= iuser->scene->r.dither_intensity; + rect = (unsigned int *)rres.rect32; + rectf = rres.rectf; + rectz = rres.rectz; + dither = iuser->scene->r.dither_intensity; /* combined layer gets added as first layer */ - if (rres.have_combined && layer==0); + if (rres.have_combined && layer == 0) ; else if (rres.layers.first) { - RenderLayer *rl= BLI_findlink(&rres.layers, layer-(rres.have_combined?1:0)); + RenderLayer *rl = BLI_findlink(&rres.layers, layer - (rres.have_combined ? 1 : 0)); if (rl) { RenderPass *rpass; /* there's no combined pass, is in renderlayer itself */ - if (pass==0) { - rectf= rl->rectf; + if (pass == 0) { + rectf = rl->rectf; } else { - rpass= BLI_findlink(&rl->passes, pass-1); + rpass = BLI_findlink(&rl->passes, pass - 1); if (rpass) { - channels= rpass->channels; - rectf= rpass->rect; - dither= 0.0f; /* don't dither passes */ + channels = rpass->channels; + rectf = rpass->rect; + dither = 0.0f; /* don't dither passes */ } } - for (rpass= rl->passes.first; rpass; rpass= rpass->next) + for (rpass = rl->passes.first; rpass; rpass = rpass->next) if (rpass->passtype == SCE_PASS_Z) - rectz= rpass->rect; + rectz = rpass->rect; } } - ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0); + ibuf = image_get_ibuf(ima, IMA_NO_INDEX, 0); /* make ibuf if needed, and initialize it */ - if (ibuf==NULL) { - ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0); + if (ibuf == NULL) { + ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, 0); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); } - ibuf->x= rres.rectx; - ibuf->y= rres.recty; + ibuf->x = rres.rectx; + ibuf->y = rres.recty; /* free rect buffer if float buffer changes, so it can be recreated with * the updated result, and also in case we got byte buffer from sequencer, * so we don't keep reference to freed buffer */ - if (ibuf->rect_float!=rectf || rect || !rectf) + if (ibuf->rect_float != rectf || rect || !rectf) imb_freerectImBuf(ibuf); if (rect) - ibuf->rect= rect; + ibuf->rect = rect; if (rectf) { - ibuf->rect_float= rectf; + ibuf->rect_float = rectf; ibuf->flags |= IB_rectfloat; - ibuf->channels= channels; + ibuf->channels = channels; } else { - ibuf->rect_float= NULL; + ibuf->rect_float = NULL; ibuf->flags &= ~IB_rectfloat; } if (rectz) { - ibuf->zbuf_float= rectz; + ibuf->zbuf_float = rectz; ibuf->flags |= IB_zbuffloat; } else { - ibuf->zbuf_float= NULL; + ibuf->zbuf_float = NULL; ibuf->flags &= ~IB_zbuffloat; } /* since its possible to access the buffer from the image directly, set the profile [#25073] */ - ibuf->profile= (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) ? IB_PROFILE_LINEAR_RGB : IB_PROFILE_NONE; - ibuf->dither= dither; + ibuf->profile = (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) ? IB_PROFILE_LINEAR_RGB : IB_PROFILE_NONE; + ibuf->dither = dither; if (iuser->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE) { ibuf->flags |= IB_cm_predivide; @@ -2386,7 +2394,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_ ima->flag &= ~IMA_CM_PREDIVIDE; } - ima->ok= IMA_OK_LOADED; + ima->ok = IMA_OK_LOADED; return ibuf; } @@ -2397,18 +2405,18 @@ static ImBuf *image_get_ibuf_threadsafe(Image *ima, ImageUser *iuser, int *frame int frame = 0, index = 0; /* see if we already have an appropriate ibuf, with image source and type */ - if (ima->source==IMA_SRC_MOVIE) { - frame= iuser?iuser->framenr:ima->lastframe; - ibuf= image_get_ibuf(ima, 0, frame); + if (ima->source == IMA_SRC_MOVIE) { + frame = iuser ? iuser->framenr : ima->lastframe; + ibuf = image_get_ibuf(ima, 0, frame); /* XXX temp stuff? */ if (ima->lastframe != frame) ima->tpageflag |= IMA_TPAGE_REFRESH; ima->lastframe = frame; } - else if (ima->source==IMA_SRC_SEQUENCE) { - if (ima->type==IMA_TYPE_IMAGE) { - frame= iuser?iuser->framenr:ima->lastframe; - ibuf= image_get_ibuf(ima, 0, frame); + else if (ima->source == IMA_SRC_SEQUENCE) { + if (ima->type == IMA_TYPE_IMAGE) { + frame = iuser ? iuser->framenr : ima->lastframe; + ibuf = image_get_ibuf(ima, 0, frame); /* XXX temp stuff? */ if (ima->lastframe != frame) { @@ -2416,20 +2424,20 @@ static ImBuf *image_get_ibuf_threadsafe(Image *ima, ImageUser *iuser, int *frame } ima->lastframe = frame; } - else if (ima->type==IMA_TYPE_MULTILAYER) { - frame= iuser?iuser->framenr:ima->lastframe; - index= iuser?iuser->multi_index:IMA_NO_INDEX; - ibuf= image_get_ibuf(ima, index, frame); + else if (ima->type == IMA_TYPE_MULTILAYER) { + frame = iuser ? iuser->framenr : ima->lastframe; + index = iuser ? iuser->multi_index : IMA_NO_INDEX; + ibuf = image_get_ibuf(ima, index, frame); } } - else if (ima->source==IMA_SRC_FILE) { - if (ima->type==IMA_TYPE_IMAGE) - ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0); - else if (ima->type==IMA_TYPE_MULTILAYER) - ibuf= image_get_ibuf(ima, iuser?iuser->multi_index:IMA_NO_INDEX, 0); + else if (ima->source == IMA_SRC_FILE) { + if (ima->type == IMA_TYPE_IMAGE) + ibuf = image_get_ibuf(ima, IMA_NO_INDEX, 0); + else if (ima->type == IMA_TYPE_MULTILAYER) + ibuf = image_get_ibuf(ima, iuser ? iuser->multi_index : IMA_NO_INDEX, 0); } else if (ima->source == IMA_SRC_GENERATED) { - ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0); + ibuf = image_get_ibuf(ima, IMA_NO_INDEX, 0); } else if (ima->source == IMA_SRC_VIEWER) { /* always verify entirely, not that this shouldn't happen @@ -2448,9 +2456,9 @@ static ImBuf *image_get_ibuf_threadsafe(Image *ima, ImageUser *iuser, int *frame * if not, use BKE_image_get_ibuf which doesn't require a release */ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) { - ImBuf *ibuf= NULL; + ImBuf *ibuf = NULL; float color[] = {0, 0, 0, 1}; - int frame= 0, index= 0; + int frame = 0, index = 0; /* This function is intended to be thread-safe. It postpones the mutex lock * until it needs to load the image, if the image is already there it @@ -2464,20 +2472,20 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) * 2) set ima/iuser->ok to 0 to IMA_OK_LOADED */ if (lock_r) - *lock_r= NULL; + *lock_r = NULL; /* quick reject tests */ - if (ima==NULL) + if (ima == NULL) return NULL; if (iuser) { - if (iuser->ok==0) + if (iuser->ok == 0) return NULL; } - else if (ima->ok==0) + else if (ima->ok == 0) return NULL; /* try to get the ibuf without locking */ - ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index); + ibuf = image_get_ibuf_threadsafe(ima, iuser, &frame, &index); if (ibuf == NULL) { /* couldn't get ibuf and image is not ok, so let's lock and try to @@ -2487,75 +2495,75 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) /* need to check ok flag and loading ibuf again, because the situation * might have changed in the meantime */ if (iuser) { - if (iuser->ok==0) { + if (iuser->ok == 0) { BLI_unlock_thread(LOCK_IMAGE); return NULL; } } - else if (ima->ok==0) { + else if (ima->ok == 0) { BLI_unlock_thread(LOCK_IMAGE); return NULL; } - ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index); + ibuf = image_get_ibuf_threadsafe(ima, iuser, &frame, &index); if (ibuf == NULL) { /* we are sure we have to load the ibuf, using source and type */ - if (ima->source==IMA_SRC_MOVIE) { + if (ima->source == IMA_SRC_MOVIE) { /* source is from single file, use flipbook to store ibuf */ - ibuf= image_load_movie_file(ima, iuser, frame); + ibuf = image_load_movie_file(ima, iuser, frame); } - else if (ima->source==IMA_SRC_SEQUENCE) { - if (ima->type==IMA_TYPE_IMAGE) { + else if (ima->source == IMA_SRC_SEQUENCE) { + if (ima->type == IMA_TYPE_IMAGE) { /* regular files, ibufs in flipbook, allows saving */ - ibuf= image_load_sequence_file(ima, iuser, frame); + ibuf = image_load_sequence_file(ima, iuser, frame); } /* no else; on load the ima type can change */ - if (ima->type==IMA_TYPE_MULTILAYER) { + if (ima->type == IMA_TYPE_MULTILAYER) { /* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */ - ibuf= image_load_sequence_multilayer(ima, iuser, frame); + ibuf = image_load_sequence_multilayer(ima, iuser, frame); } } - else if (ima->source==IMA_SRC_FILE) { + else if (ima->source == IMA_SRC_FILE) { - if (ima->type==IMA_TYPE_IMAGE) - ibuf= image_load_image_file(ima, iuser, frame); /* cfra only for '#', this global is OK */ + if (ima->type == IMA_TYPE_IMAGE) + ibuf = image_load_image_file(ima, iuser, frame); /* cfra only for '#', this global is OK */ /* no else; on load the ima type can change */ - if (ima->type==IMA_TYPE_MULTILAYER) + if (ima->type == IMA_TYPE_MULTILAYER) /* keeps render result, stores ibufs in listbase, allows saving */ - ibuf= image_get_ibuf_multilayer(ima, iuser); + ibuf = image_get_ibuf_multilayer(ima, iuser); } else if (ima->source == IMA_SRC_GENERATED) { /* generated is: ibuf is allocated dynamically */ /* UV testgrid or black or solid etc */ - if (ima->gen_x==0) ima->gen_x= 1024; - if (ima->gen_y==0) ima->gen_y= 1024; - ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type, color); + if (ima->gen_x == 0) ima->gen_x = 1024; + if (ima->gen_y == 0) ima->gen_y = 1024; + ibuf = add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type, color); image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0); - ima->ok= IMA_OK_LOADED; + ima->ok = IMA_OK_LOADED; } else if (ima->source == IMA_SRC_VIEWER) { - if (ima->type==IMA_TYPE_R_RESULT) { + if (ima->type == IMA_TYPE_R_RESULT) { /* always verify entirely, and potentially * returns pointer to release later */ - ibuf= image_get_render_result(ima, iuser, lock_r); + ibuf = image_get_render_result(ima, iuser, lock_r); } - else if (ima->type==IMA_TYPE_COMPOSITE) { + else if (ima->type == IMA_TYPE_COMPOSITE) { /* requires lock/unlock, otherwise don't return image */ if (lock_r) { /* unlock in BKE_image_release_ibuf */ BLI_lock_thread(LOCK_VIEWER); - *lock_r= ima; + *lock_r = ima; /* XXX anim play for viewer nodes not yet supported */ - frame= 0; // XXX iuser?iuser->framenr:0; - ibuf= image_get_ibuf(ima, 0, frame); + frame = 0; // XXX iuser?iuser->framenr:0; + ibuf = image_get_ibuf(ima, 0, frame); if (!ibuf) { /* Composite Viewer, all handled in compositor */ /* fake ibuf, will be filled in compositor */ - ibuf= IMB_allocImBuf(256, 256, 32, IB_rect); + ibuf = IMB_allocImBuf(256, 256, 32, IB_rect); image_assign_ibuf(ima, ibuf, 0, frame); } } @@ -2566,7 +2574,7 @@ ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r) BLI_unlock_thread(LOCK_IMAGE); } - tag_image_time(ima); + BKE_image_tag_time(ima); return ibuf; } @@ -2590,57 +2598,57 @@ ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser) return BKE_image_acquire_ibuf(ima, iuser, NULL); } -int BKE_image_user_get_frame(const ImageUser *iuser, int cfra, int fieldnr) +int BKE_image_user_frame_get(const ImageUser *iuser, int cfra, int fieldnr) { - const int len= (iuser->fie_ima*iuser->frames)/2; + const int len = (iuser->fie_ima * iuser->frames) / 2; - if (len==0) { + if (len == 0) { return 0; } else { int framenr; - cfra= cfra - iuser->sfra+1; + cfra = cfra - iuser->sfra + 1; /* cyclic */ if (iuser->cycl) { - cfra= ((cfra) % len); - if (cfra < 0) cfra+= len; - if (cfra==0) cfra= len; + cfra = ((cfra) % len); + if (cfra < 0) cfra += len; + if (cfra == 0) cfra = len; } - if (cfra<0) cfra= 0; - else if (cfra>len) cfra= len; + if (cfra < 0) cfra = 0; + else if (cfra > len) cfra = len; /* convert current frame to current field */ - cfra= 2*(cfra); + cfra = 2 * (cfra); if (fieldnr) cfra++; /* transform to images space */ - framenr= (cfra+iuser->fie_ima-2)/iuser->fie_ima; - if (framenr>iuser->frames) framenr= iuser->frames; - framenr+= iuser->offset; + framenr = (cfra + iuser->fie_ima - 2) / iuser->fie_ima; + if (framenr > iuser->frames) framenr = iuser->frames; + framenr += iuser->offset; if (iuser->cycl) { - framenr= ((framenr) % len); - while (framenr < 0) framenr+= len; - if (framenr==0) framenr= len; + framenr = ((framenr) % len); + while (framenr < 0) framenr += len; + if (framenr == 0) framenr = len; } return framenr; } } -void BKE_image_user_calc_frame(ImageUser *iuser, int cfra, int fieldnr) +void BKE_image_user_frame_calc(ImageUser *iuser, int cfra, int fieldnr) { - const int framenr= BKE_image_user_get_frame(iuser, cfra, fieldnr); + const int framenr = BKE_image_user_frame_get(iuser, cfra, fieldnr); /* allows image users to handle redraws */ if (iuser->flag & IMA_ANIM_ALWAYS) - if (framenr!=iuser->framenr) + if (framenr != iuser->framenr) iuser->flag |= IMA_ANIM_REFRESHED; - iuser->framenr= framenr; - if (iuser->ok==0) iuser->ok= 1; + iuser->framenr = framenr; + if (iuser->ok == 0) iuser->ok = 1; } int BKE_image_has_alpha(struct Image *image) @@ -2649,8 +2657,8 @@ int BKE_image_has_alpha(struct Image *image) void *lock; int planes; - ibuf= BKE_image_acquire_ibuf(image, NULL, &lock); - planes = (ibuf?ibuf->planes:0); + ibuf = BKE_image_acquire_ibuf(image, NULL, &lock); + planes = (ibuf ? ibuf->planes : 0); BKE_image_release_ibuf(image, lock); if (planes == 32) diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c index 1441bd7b12b..4579e6f92aa 100644 --- a/source/blender/blenkernel/intern/image_gen.c +++ b/source/blender/blenkernel/intern/image_gen.c @@ -39,10 +39,10 @@ void BKE_image_buf_fill_color(unsigned char *rect, float *rect_float, int width, /* blank image */ if (rect_float) { - for (y= 0; y 0) { - rect_float[0]= rect_float[1]= rect_float[2]= 0.25f; - rect_float[3]= 1.0f; + rect_float[0] = rect_float[1] = rect_float[2] = 0.25f; + rect_float[3] = 1.0f; } else { - rect_float[0]= rect_float[1]= rect_float[2]= 0.58f; - rect_float[3]= 1.0f; + rect_float[0] = rect_float[1] = rect_float[2] = 0.58f; + rect_float[3] = 1.0f; } - rect_float+= 4; + rect_float += 4; } else { if (dark > 0) { - rect[0]= rect[1]= rect[2]= 64; - rect[3]= 255; + rect[0] = rect[1] = rect[2] = 64; + rect[3] = 255; } else { - rect[0]= rect[1]= rect[2]= 150; - rect[3]= 255; + rect[0] = rect[1] = rect[2] = 150; + rect[3] = 255; } - rect+= 4; + rect += 4; } } } - rect= rect_orig; - rect_float= rect_float_orig; + rect = rect_orig; + rect_float = rect_float_orig; /* 2nd pass, colored + */ - for (y= 0; ycurve.first; icu; icu= icn) { - icn= icu->next; + for (icu = ipo->curve.first; icu; icu = icn) { + icn = icu->next; n++; if (icu->bezt) MEM_freeN(icu->bezt); @@ -98,7 +98,7 @@ void free_ipo(Ipo *ipo) } if (G.debug & G_DEBUG) - printf("Freed %d (Unconverted) Ipo-Curves from IPO '%s'\n", n, ipo->id.name+2); + printf("Freed %d (Unconverted) Ipo-Curves from IPO '%s'\n", n, ipo->id.name + 2); } /* *************************************************** */ @@ -115,35 +115,35 @@ typedef struct AdrBit2Path { /* Mapping Tables to use bits <-> RNA paths */ /* Object layers */ -static AdrBit2Path ob_layer_bits[]= { - {(1<<0), "layers", 0}, - {(1<<1), "layers", 1}, - {(1<<2), "layers", 2}, - {(1<<3), "layers", 3}, - {(1<<4), "layers", 4}, - {(1<<5), "layers", 5}, - {(1<<6), "layers", 6}, - {(1<<7), "layers", 7}, - {(1<<8), "layers", 8}, - {(1<<9), "layers", 9}, - {(1<<10), "layers", 10}, - {(1<<11), "layers", 11}, - {(1<<12), "layers", 12}, - {(1<<13), "layers", 13}, - {(1<<14), "layers", 14}, - {(1<<15), "layers", 15}, - {(1<<16), "layers", 16}, - {(1<<17), "layers", 17}, - {(1<<18), "layers", 18}, - {(1<<19), "layers", 19} +static AdrBit2Path ob_layer_bits[] = { + {(1 << 0), "layers", 0}, + {(1 << 1), "layers", 1}, + {(1 << 2), "layers", 2}, + {(1 << 3), "layers", 3}, + {(1 << 4), "layers", 4}, + {(1 << 5), "layers", 5}, + {(1 << 6), "layers", 6}, + {(1 << 7), "layers", 7}, + {(1 << 8), "layers", 8}, + {(1 << 9), "layers", 9}, + {(1 << 10), "layers", 10}, + {(1 << 11), "layers", 11}, + {(1 << 12), "layers", 12}, + {(1 << 13), "layers", 13}, + {(1 << 14), "layers", 14}, + {(1 << 15), "layers", 15}, + {(1 << 16), "layers", 16}, + {(1 << 17), "layers", 17}, + {(1 << 18), "layers", 18}, + {(1 << 19), "layers", 19} }; /* Material mode */ -static AdrBit2Path ma_mode_bits[]= { +static AdrBit2Path ma_mode_bits[] = { // {MA_TRACEBLE, "traceable", 0}, -// {MA_SHADOW, "shadow", 0}, +// {MA_SHADOW, "shadow", 0}, // {MA_SHLESS, "shadeless", 0}, -// ... +// ... {MA_RAYTRANSP, "transparency", 0}, {MA_RAYMIRROR, "raytrace_mirror.enabled", 0}, // {MA_HALO, "type", MA_TYPE_HALO} @@ -154,99 +154,99 @@ static AdrBit2Path ma_mode_bits[]= { /* quick macro for returning the appropriate array for adrcode_bitmaps_to_paths() */ #define RET_ABP(items) \ { \ - *tot= sizeof(items)/sizeof(AdrBit2Path); \ + *tot = sizeof(items) / sizeof(AdrBit2Path); \ return items; \ } /* This function checks if a Blocktype+Adrcode combo, returning a mapping table */ -static AdrBit2Path *adrcode_bitmaps_to_paths (int blocktype, int adrcode, int *tot) +static AdrBit2Path *adrcode_bitmaps_to_paths(int blocktype, int adrcode, int *tot) { /* Object layers */ if ((blocktype == ID_OB) && (adrcode == OB_LAY)) RET_ABP(ob_layer_bits) - else if ((blocktype == ID_MA) && (adrcode == MA_MODE)) - RET_ABP(ma_mode_bits) - // XXX TODO: add other types... + else if ((blocktype == ID_MA) && (adrcode == MA_MODE)) + RET_ABP(ma_mode_bits) + // XXX TODO: add other types... - /* Normal curve */ - return NULL; + /* Normal curve */ + return NULL; } /* *************************************************** */ /* ADRCODE to RNA-Path Conversion Code - Standard */ /* Object types */ -static const char *ob_adrcodes_to_paths (int adrcode, int *array_index) +static const char *ob_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { case OB_LOC_X: - *array_index= 0; return "location"; + *array_index = 0; return "location"; case OB_LOC_Y: - *array_index= 1; return "location"; + *array_index = 1; return "location"; case OB_LOC_Z: - *array_index= 2; return "location"; + *array_index = 2; return "location"; case OB_DLOC_X: - *array_index= 0; return "delta_location"; + *array_index = 0; return "delta_location"; case OB_DLOC_Y: - *array_index= 1; return "delta_location"; + *array_index = 1; return "delta_location"; case OB_DLOC_Z: - *array_index= 2; return "delta_location"; + *array_index = 2; return "delta_location"; case OB_ROT_X: - *array_index= 0; return "rotation_euler"; + *array_index = 0; return "rotation_euler"; case OB_ROT_Y: - *array_index= 1; return "rotation_euler"; + *array_index = 1; return "rotation_euler"; case OB_ROT_Z: - *array_index= 2; return "rotation_euler"; + *array_index = 2; return "rotation_euler"; case OB_DROT_X: - *array_index= 0; return "delta_rotation_euler"; + *array_index = 0; return "delta_rotation_euler"; case OB_DROT_Y: - *array_index= 1; return "delta_rotation_euler"; + *array_index = 1; return "delta_rotation_euler"; case OB_DROT_Z: - *array_index= 2; return "delta_rotation_euler"; + *array_index = 2; return "delta_rotation_euler"; case OB_SIZE_X: - *array_index= 0; return "scale"; + *array_index = 0; return "scale"; case OB_SIZE_Y: - *array_index= 1; return "scale"; + *array_index = 1; return "scale"; case OB_SIZE_Z: - *array_index= 2; return "scale"; + *array_index = 2; return "scale"; case OB_DSIZE_X: - *array_index= 0; return "delta_scale"; + *array_index = 0; return "delta_scale"; case OB_DSIZE_Y: - *array_index= 1; return "delta_scale"; + *array_index = 1; return "delta_scale"; case OB_DSIZE_Z: - *array_index= 2; return "delta_scale"; + *array_index = 2; return "delta_scale"; case OB_COL_R: - *array_index= 0; return "color"; + *array_index = 0; return "color"; case OB_COL_G: - *array_index= 1; return "color"; + *array_index = 1; return "color"; case OB_COL_B: - *array_index= 2; return "color"; + *array_index = 2; return "color"; case OB_COL_A: - *array_index= 3; return "color"; + *array_index = 3; return "color"; #if 0 case OB_PD_FSTR: - if (ob->pd) poin= &(ob->pd->f_strength); + if (ob->pd) poin = &(ob->pd->f_strength); break; case OB_PD_FFALL: - if (ob->pd) poin= &(ob->pd->f_power); + if (ob->pd) poin = &(ob->pd->f_power); break; case OB_PD_SDAMP: - if (ob->pd) poin= &(ob->pd->pdef_damp); + if (ob->pd) poin = &(ob->pd->pdef_damp); break; case OB_PD_RDAMP: - if (ob->pd) poin= &(ob->pd->pdef_rdamp); + if (ob->pd) poin = &(ob->pd->pdef_rdamp); break; case OB_PD_PERM: - if (ob->pd) poin= &(ob->pd->pdef_perm); + if (ob->pd) poin = &(ob->pd->pdef_perm); break; case OB_PD_FMAXD: - if (ob->pd) poin= &(ob->pd->maxdist); + if (ob->pd) poin = &(ob->pd->maxdist); break; #endif } @@ -257,42 +257,42 @@ static const char *ob_adrcodes_to_paths (int adrcode, int *array_index) /* PoseChannel types * NOTE: pchan name comes from 'actname' added earlier... */ -static const char *pchan_adrcodes_to_paths (int adrcode, int *array_index) +static const char *pchan_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { case AC_QUAT_W: - *array_index= 0; return "rotation_quaternion"; + *array_index = 0; return "rotation_quaternion"; case AC_QUAT_X: - *array_index= 1; return "rotation_quaternion"; + *array_index = 1; return "rotation_quaternion"; case AC_QUAT_Y: - *array_index= 2; return "rotation_quaternion"; + *array_index = 2; return "rotation_quaternion"; case AC_QUAT_Z: - *array_index= 3; return "rotation_quaternion"; + *array_index = 3; return "rotation_quaternion"; case AC_EUL_X: - *array_index= 0; return "rotation_euler"; + *array_index = 0; return "rotation_euler"; case AC_EUL_Y: - *array_index= 1; return "rotation_euler"; + *array_index = 1; return "rotation_euler"; case AC_EUL_Z: - *array_index= 2; return "rotation_euler"; + *array_index = 2; return "rotation_euler"; case AC_LOC_X: - *array_index= 0; return "location"; + *array_index = 0; return "location"; case AC_LOC_Y: - *array_index= 1; return "location"; + *array_index = 1; return "location"; case AC_LOC_Z: - *array_index= 2; return "location"; + *array_index = 2; return "location"; case AC_SIZE_X: - *array_index= 0; return "scale"; + *array_index = 0; return "scale"; case AC_SIZE_Y: - *array_index= 1; return "scale"; + *array_index = 1; return "scale"; case AC_SIZE_Z: - *array_index= 2; return "scale"; + *array_index = 2; return "scale"; } /* for debugging only */ @@ -301,16 +301,16 @@ static const char *pchan_adrcodes_to_paths (int adrcode, int *array_index) } /* Constraint types */ -static const char *constraint_adrcodes_to_paths (int adrcode, int *array_index) +static const char *constraint_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { case CO_ENFORCE: return "influence"; - case CO_HEADTAIL: // XXX this needs to be wrapped in RNA.. probably then this path will be invalid + case CO_HEADTAIL: // XXX this needs to be wrapped in RNA.. probably then this path will be invalid return "data.head_tail"; } @@ -321,7 +321,7 @@ static const char *constraint_adrcodes_to_paths (int adrcode, int *array_index) * NOTE: as we don't have access to the keyblock where the data comes from (for now), * we'll just use numerical indices for now... */ -static char *shapekey_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) +static char *shapekey_adrcodes_to_paths(int adrcode, int *UNUSED(array_index)) { static char buf[128]; @@ -338,64 +338,64 @@ static char *shapekey_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) } /* MTex (Texture Slot) types */ -static const char *mtex_adrcodes_to_paths (int adrcode, int *UNUSED(array_index)) +static const char *mtex_adrcodes_to_paths(int adrcode, int *UNUSED(array_index)) { - const char *base=NULL, *prop=NULL; + const char *base = NULL, *prop = NULL; static char buf[128]; /* base part of path */ - if (adrcode & MA_MAP1) base= "textures[0]"; - else if (adrcode & MA_MAP2) base= "textures[1]"; - else if (adrcode & MA_MAP3) base= "textures[2]"; - else if (adrcode & MA_MAP4) base= "textures[3]"; - else if (adrcode & MA_MAP5) base= "textures[4]"; - else if (adrcode & MA_MAP6) base= "textures[5]"; - else if (adrcode & MA_MAP7) base= "textures[6]"; - else if (adrcode & MA_MAP8) base= "textures[7]"; - else if (adrcode & MA_MAP9) base= "textures[8]"; - else if (adrcode & MA_MAP10) base= "textures[9]"; - else if (adrcode & MA_MAP11) base= "textures[10]"; - else if (adrcode & MA_MAP12) base= "textures[11]"; - else if (adrcode & MA_MAP13) base= "textures[12]"; - else if (adrcode & MA_MAP14) base= "textures[13]"; - else if (adrcode & MA_MAP15) base= "textures[14]"; - else if (adrcode & MA_MAP16) base= "textures[15]"; - else if (adrcode & MA_MAP17) base= "textures[16]"; - else if (adrcode & MA_MAP18) base= "textures[17]"; + if (adrcode & MA_MAP1) base = "textures[0]"; + else if (adrcode & MA_MAP2) base = "textures[1]"; + else if (adrcode & MA_MAP3) base = "textures[2]"; + else if (adrcode & MA_MAP4) base = "textures[3]"; + else if (adrcode & MA_MAP5) base = "textures[4]"; + else if (adrcode & MA_MAP6) base = "textures[5]"; + else if (adrcode & MA_MAP7) base = "textures[6]"; + else if (adrcode & MA_MAP8) base = "textures[7]"; + else if (adrcode & MA_MAP9) base = "textures[8]"; + else if (adrcode & MA_MAP10) base = "textures[9]"; + else if (adrcode & MA_MAP11) base = "textures[10]"; + else if (adrcode & MA_MAP12) base = "textures[11]"; + else if (adrcode & MA_MAP13) base = "textures[12]"; + else if (adrcode & MA_MAP14) base = "textures[13]"; + else if (adrcode & MA_MAP15) base = "textures[14]"; + else if (adrcode & MA_MAP16) base = "textures[15]"; + else if (adrcode & MA_MAP17) base = "textures[16]"; + else if (adrcode & MA_MAP18) base = "textures[17]"; /* property identifier for path */ - adrcode= (adrcode & (MA_MAP1-1)); + adrcode = (adrcode & (MA_MAP1 - 1)); switch (adrcode) { #if 0 // XXX these are not wrapped in RNA yet! case MAP_OFS_X: - poin= &(mtex->ofs[0]); break; + poin = &(mtex->ofs[0]); break; case MAP_OFS_Y: - poin= &(mtex->ofs[1]); break; + poin = &(mtex->ofs[1]); break; case MAP_OFS_Z: - poin= &(mtex->ofs[2]); break; + poin = &(mtex->ofs[2]); break; case MAP_SIZE_X: - poin= &(mtex->size[0]); break; + poin = &(mtex->size[0]); break; case MAP_SIZE_Y: - poin= &(mtex->size[1]); break; + poin = &(mtex->size[1]); break; case MAP_SIZE_Z: - poin= &(mtex->size[2]); break; + poin = &(mtex->size[2]); break; case MAP_R: - poin= &(mtex->r); break; + poin = &(mtex->r); break; case MAP_G: - poin= &(mtex->g); break; + poin = &(mtex->g); break; case MAP_B: - poin= &(mtex->b); break; + poin = &(mtex->b); break; case MAP_DVAR: - poin= &(mtex->def_var); break; + poin = &(mtex->def_var); break; case MAP_COLF: - poin= &(mtex->colfac); break; + poin = &(mtex->colfac); break; case MAP_NORF: - poin= &(mtex->norfac); break; + poin = &(mtex->norfac); break; case MAP_VARF: - poin= &(mtex->varfac); break; + poin = &(mtex->varfac); break; #endif case MAP_DISP: - prop= "warp_factor"; break; + prop = "warp_factor"; break; } /* only build and return path if there's a property */ @@ -408,10 +408,10 @@ static const char *mtex_adrcodes_to_paths (int adrcode, int *UNUSED(array_index) } /* Texture types */ -static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) +static const char *texture_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { @@ -420,7 +420,7 @@ static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) case TE_TURB: return "turbulence"; - case TE_NDEPTH: // XXX texture RNA undefined + case TE_NDEPTH: // XXX texture RNA undefined //poin= &(tex->noisedepth); *type= IPO_SHORT; break; break; case TE_NTYPE: // XXX texture RNA undefined @@ -432,15 +432,15 @@ static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) case TE_N_BAS2: return "noise_basis"; // XXX this is not yet defined in RNA... - /* voronoi */ + /* voronoi */ case TE_VNW1: - *array_index= 0; return "feature_weights"; + *array_index = 0; return "feature_weights"; case TE_VNW2: - *array_index= 1; return "feature_weights"; + *array_index = 1; return "feature_weights"; case TE_VNW3: - *array_index= 2; return "feature_weights"; + *array_index = 2; return "feature_weights"; case TE_VNW4: - *array_index= 3; return "feature_weights"; + *array_index = 3; return "feature_weights"; case TE_VNMEXP: return "minkovsky_exponent"; case TE_VN_DISTM: @@ -448,17 +448,17 @@ static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) case TE_VN_COLT: return "color_type"; - /* distorted noise / voronoi */ + /* distorted noise / voronoi */ case TE_ISCA: return "noise_intensity"; - /* distorted noise */ + /* distorted noise */ case TE_DISTA: return "distortion_amount"; - /* musgrave */ + /* musgrave */ case TE_MG_TYP: // XXX texture RNA undefined - // poin= &(tex->stype); *type= IPO_SHORT; break; + // poin= &(tex->stype); *type= IPO_SHORT; break; break; case TE_MGH: return "highest_dimension"; @@ -472,11 +472,11 @@ static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) return "gain"; case TE_COL_R: - *array_index= 0; return "rgb_factor"; + *array_index = 0; return "rgb_factor"; case TE_COL_G: - *array_index= 1; return "rgb_factor"; + *array_index = 1; return "rgb_factor"; case TE_COL_B: - *array_index= 2; return "rgb_factor"; + *array_index = 2; return "rgb_factor"; case TE_BRIGHT: return "brightness"; @@ -488,33 +488,33 @@ static const char *texture_adrcodes_to_paths (int adrcode, int *array_index) } /* Material Types */ -static const char *material_adrcodes_to_paths (int adrcode, int *array_index) +static const char *material_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { case MA_COL_R: - *array_index= 0; return "diffuse_color"; + *array_index = 0; return "diffuse_color"; case MA_COL_G: - *array_index= 1; return "diffuse_color"; + *array_index = 1; return "diffuse_color"; case MA_COL_B: - *array_index= 2; return "diffuse_color"; + *array_index = 2; return "diffuse_color"; case MA_SPEC_R: - *array_index= 0; return "specular_color"; + *array_index = 0; return "specular_color"; case MA_SPEC_G: - *array_index= 1; return "specular_color"; + *array_index = 1; return "specular_color"; case MA_SPEC_B: - *array_index= 2; return "specular_color"; + *array_index = 2; return "specular_color"; case MA_MIR_R: - *array_index= 0; return "mirror_color"; + *array_index = 0; return "mirror_color"; case MA_MIR_G: - *array_index= 1; return "mirror_color"; + *array_index = 1; return "mirror_color"; case MA_MIR_B: - *array_index= 2; return "mirror_color"; + *array_index = 2; return "mirror_color"; case MA_ALPHA: return "alpha"; @@ -572,10 +572,10 @@ static const char *material_adrcodes_to_paths (int adrcode, int *array_index) } /* Camera Types */ -static const char *camera_adrcodes_to_paths (int adrcode, int *array_index) +static const char *camera_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { @@ -596,9 +596,9 @@ static const char *camera_adrcodes_to_paths (int adrcode, int *array_index) #if 0 // XXX these are not defined in RNA case CAM_YF_APERT: - poin= &(ca->YF_aperture); break; + poin = &(ca->YF_aperture); break; case CAM_YF_FDIST: - poin= &(ca->YF_dofdist); break; + poin = &(ca->YF_dofdist); break; #endif // XXX these are not defined in RNA case CAM_SHIFT_X: @@ -612,10 +612,10 @@ static const char *camera_adrcodes_to_paths (int adrcode, int *array_index) } /* Lamp Types */ -static const char *lamp_adrcodes_to_paths (int adrcode, int *array_index) +static const char *lamp_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { @@ -623,11 +623,11 @@ static const char *lamp_adrcodes_to_paths (int adrcode, int *array_index) return "energy"; case LA_COL_R: - *array_index= 0; return "color"; + *array_index = 0; return "color"; case LA_COL_G: - *array_index= 1; return "color"; + *array_index = 1; return "color"; case LA_COL_B: - *array_index= 2; return "color"; + *array_index = 2; return "color"; case LA_DIST: return "distance"; @@ -654,10 +654,10 @@ static const char *lamp_adrcodes_to_paths (int adrcode, int *array_index) } /* Sound Types */ -static const char *sound_adrcodes_to_paths (int adrcode, int *array_index) +static const char *sound_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { @@ -665,7 +665,7 @@ static const char *sound_adrcodes_to_paths (int adrcode, int *array_index) return "volume"; case SND_PITCH: return "pitch"; - /* XXX Joshua -- I had wrapped panning in rna, but someone commented out, calling it "unused" */ + /* XXX Joshua -- I had wrapped panning in rna, but someone commented out, calling it "unused" */ #if 0 case SND_PANNING: return "panning"; @@ -679,25 +679,25 @@ static const char *sound_adrcodes_to_paths (int adrcode, int *array_index) } /* World Types */ -static const char *world_adrcodes_to_paths (int adrcode, int *array_index) +static const char *world_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { case WO_HOR_R: - *array_index= 0; return "horizon_color"; + *array_index = 0; return "horizon_color"; case WO_HOR_G: - *array_index= 1; return "horizon_color"; + *array_index = 1; return "horizon_color"; case WO_HOR_B: - *array_index= 2; return "horizon_color"; + *array_index = 2; return "horizon_color"; case WO_ZEN_R: - *array_index= 0; return "zenith_color"; + *array_index = 0; return "zenith_color"; case WO_ZEN_G: - *array_index= 1; return "zenith_color"; + *array_index = 1; return "zenith_color"; case WO_ZEN_B: - *array_index= 2; return "zenith_color"; + *array_index = 2; return "zenith_color"; case WO_EXPOS: return "exposure"; @@ -724,16 +724,16 @@ static const char *world_adrcodes_to_paths (int adrcode, int *array_index) default: /* for now, we assume that the others were MTex channels */ return mtex_adrcodes_to_paths(adrcode, array_index); - } + } return NULL; } /* Particle Types */ -static const char *particle_adrcodes_to_paths (int adrcode, int *array_index) +static const char *particle_adrcodes_to_paths(int adrcode, int *array_index) { /* set array index like this in-case nothing sets it correctly */ - *array_index= 0; + *array_index = 0; /* result depends on adrcode */ switch (adrcode) { @@ -752,11 +752,11 @@ static const char *particle_adrcodes_to_paths (int adrcode, int *array_index) case PART_LENGTH: return "settings.length"; case PART_GRAV_X: - *array_index= 0; return "settings.acceleration"; + *array_index = 0; return "settings.acceleration"; case PART_GRAV_Y: - *array_index= 1; return "settings.acceleration"; + *array_index = 1; return "settings.acceleration"; case PART_GRAV_Z: - *array_index= 2; return "settings.acceleration"; + *array_index = 2; return "settings.acceleration"; case PART_KINK_AMP: return "settings.kink_amplitude"; case PART_KINK_FREQ: @@ -773,22 +773,22 @@ static const char *particle_adrcodes_to_paths (int adrcode, int *array_index) * as the similar object forces */ #if 0 case PART_PD_FSTR: - if (part->pd) poin= &(part->pd->f_strength); + if (part->pd) poin = &(part->pd->f_strength); break; case PART_PD_FFALL: - if (part->pd) poin= &(part->pd->f_power); + if (part->pd) poin = &(part->pd->f_power); break; case PART_PD_FMAXD: - if (part->pd) poin= &(part->pd->maxdist); + if (part->pd) poin = &(part->pd->maxdist); break; case PART_PD2_FSTR: - if (part->pd2) poin= &(part->pd2->f_strength); + if (part->pd2) poin = &(part->pd2->f_strength); break; case PART_PD2_FFALL: - if (part->pd2) poin= &(part->pd2->f_power); + if (part->pd2) poin = &(part->pd2->f_power); break; case PART_PD2_FMAXD: - if (part->pd2) poin= &(part->pd2->maxdist); + if (part->pd2) poin = &(part->pd2->maxdist); break; #endif @@ -807,84 +807,84 @@ static const char *particle_adrcodes_to_paths (int adrcode, int *array_index) * - array_index - index in property's array (if applicable) to use * - return - the allocated path... */ -static char *get_rna_access (int blocktype, int adrcode, char actname[], char constname[], Sequence *seq, int *array_index) +static char *get_rna_access(int blocktype, int adrcode, char actname[], char constname[], Sequence *seq, int *array_index) { - DynStr *path= BLI_dynstr_new(); - const char *propname=NULL; - char *rpath=NULL; + DynStr *path = BLI_dynstr_new(); + const char *propname = NULL; + char *rpath = NULL; char buf[512]; - int dummy_index= 0; + int dummy_index = 0; /* hack: if constname is set, we can only be dealing with an Constraint curve */ if (constname) - blocktype= ID_CO; + blocktype = ID_CO; /* get property name based on blocktype */ switch (blocktype) { case ID_OB: /* object */ - propname= ob_adrcodes_to_paths(adrcode, &dummy_index); + propname = ob_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_PO: /* pose channel */ - propname= pchan_adrcodes_to_paths(adrcode, &dummy_index); + propname = pchan_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_KE: /* shapekeys */ - propname= shapekey_adrcodes_to_paths(adrcode, &dummy_index); + propname = shapekey_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_CO: /* constraint */ - propname= constraint_adrcodes_to_paths(adrcode, &dummy_index); + propname = constraint_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_TE: /* texture */ - propname= texture_adrcodes_to_paths(adrcode, &dummy_index); + propname = texture_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_MA: /* material */ - propname= material_adrcodes_to_paths(adrcode, &dummy_index); + propname = material_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_CA: /* camera */ - propname= camera_adrcodes_to_paths(adrcode, &dummy_index); + propname = camera_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_LA: /* lamp */ - propname= lamp_adrcodes_to_paths(adrcode, &dummy_index); + propname = lamp_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_SO: /* sound */ - propname= sound_adrcodes_to_paths(adrcode, &dummy_index); + propname = sound_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_WO: /* world */ - propname= world_adrcodes_to_paths(adrcode, &dummy_index); + propname = world_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_PA: /* particle */ - propname= particle_adrcodes_to_paths(adrcode, &dummy_index); + propname = particle_adrcodes_to_paths(adrcode, &dummy_index); break; case ID_CU: /* curve */ /* this used to be a 'dummy' curve which got evaluated on the fly... * now we've got real var for this! */ - propname= "eval_time"; + propname = "eval_time"; break; /* XXX problematic blocktypes */ case ID_SEQ: /* sequencer strip */ //SEQ_FAC1: switch (adrcode) { - case SEQ_FAC1: - propname= "effect_fader"; - break; - case SEQ_FAC_SPEED: - propname= "speed_fader"; - break; - case SEQ_FAC_OPACITY: - propname= "blend_opacity"; - break; + case SEQ_FAC1: + propname = "effect_fader"; + break; + case SEQ_FAC_SPEED: + propname = "speed_fader"; + break; + case SEQ_FAC_OPACITY: + propname = "blend_opacity"; + break; } // poin= &(seq->facf0); // XXX this doesn't seem to be included anywhere in sequencer RNA... break; @@ -906,7 +906,7 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co if ((propname == NULL) && (blocktype > 0)) { /* nothing was found, so exit */ if (array_index) - *array_index= 0; + *array_index = 0; BLI_dynstr_free(path); @@ -914,7 +914,7 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co } else { if (array_index) - *array_index= dummy_index; + *array_index = dummy_index; } /* 'buf' _must_ be initialized in this block */ @@ -925,11 +925,11 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co BLI_snprintf(buf, sizeof(buf), "pose.bones[\"%s\"].constraints[\"%s\"]", actname, constname); } else if (actname && actname[0]) { - if ((blocktype == ID_OB) && strcmp(actname, "Object")==0) { + if ((blocktype == ID_OB) && strcmp(actname, "Object") == 0) { /* Actionified "Object" IPO's... no extra path stuff needed */ - buf[0]= '\0'; /* empty string */ + buf[0] = '\0'; /* empty string */ } - else if ((blocktype == ID_KE) && strcmp(actname, "Shape")==0) { + else if ((blocktype == ID_KE) && strcmp(actname, "Shape") == 0) { /* Actionified "Shape" IPO's - these are forced onto object level via the action container there... */ strcpy(buf, "data.shape_keys"); } @@ -944,10 +944,10 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co } else if (seq) { /* Sequence names in Scene */ - BLI_snprintf(buf, sizeof(buf), "sequence_editor.sequences_all[\"%s\"]", seq->name+2); + BLI_snprintf(buf, sizeof(buf), "sequence_editor.sequences_all[\"%s\"]", seq->name + 2); } else { - buf[0]= '\0'; /* empty string */ + buf[0] = '\0'; /* empty string */ } BLI_dynstr_append(path, buf); @@ -966,7 +966,7 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co } /* convert to normal MEM_malloc'd string */ - rpath= BLI_dynstr_get_cstring(path); + rpath = BLI_dynstr_get_cstring(path); BLI_dynstr_free(path); /* return path... */ @@ -977,7 +977,7 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co /* Conversion Utilities */ /* Convert adrcodes to driver target transform channel types */ -static short adrcode_to_dtar_transchan (short adrcode) +static short adrcode_to_dtar_transchan(short adrcode) { switch (adrcode) { case OB_LOC_X: @@ -1007,12 +1007,12 @@ static short adrcode_to_dtar_transchan (short adrcode) } /* Convert IpoDriver to ChannelDriver - will free the old data (i.e. the old driver) */ -static ChannelDriver *idriver_to_cdriver (IpoDriver *idriver) +static ChannelDriver *idriver_to_cdriver(IpoDriver *idriver) { ChannelDriver *cdriver; /* allocate memory for new driver */ - cdriver= MEM_callocN(sizeof(ChannelDriver), "ChannelDriver"); + cdriver = MEM_callocN(sizeof(ChannelDriver), "ChannelDriver"); /* if 'pydriver', just copy data across */ if (idriver->type == IPO_DRIVER_TYPE_PYTHON) { @@ -1027,54 +1027,54 @@ static ChannelDriver *idriver_to_cdriver (IpoDriver *idriver) DriverTarget *dtar = NULL; /* this should be ok for all types here... */ - cdriver->type= DRIVER_TYPE_AVERAGE; + cdriver->type = DRIVER_TYPE_AVERAGE; /* what to store depends on the 'blocktype' - object or posechannel */ if (idriver->blocktype == ID_AR) { /* PoseChannel */ if (idriver->adrcode == OB_ROT_DIFF) { /* Rotational Difference requires a special type of variable */ - dvar= driver_add_new_variable(cdriver); + dvar = driver_add_new_variable(cdriver); driver_change_variable_type(dvar, DVAR_TYPE_ROT_DIFF); - /* first bone target */ - dtar= &dvar->targets[0]; - dtar->id= (ID *)idriver->ob; - dtar->idtype= ID_OB; + /* first bone target */ + dtar = &dvar->targets[0]; + dtar->id = (ID *)idriver->ob; + dtar->idtype = ID_OB; if (idriver->name[0]) BLI_strncpy(dtar->pchan_name, idriver->name, sizeof(dtar->pchan_name)); - /* second bone target (name was stored in same var as the first one) */ - dtar= &dvar->targets[1]; - dtar->id= (ID *)idriver->ob; - dtar->idtype= ID_OB; + /* second bone target (name was stored in same var as the first one) */ + dtar = &dvar->targets[1]; + dtar->id = (ID *)idriver->ob; + dtar->idtype = ID_OB; if (idriver->name[0]) // xxx... for safety - BLI_strncpy(dtar->pchan_name, idriver->name+DRIVER_NAME_OFFS, sizeof(dtar->pchan_name)); + BLI_strncpy(dtar->pchan_name, idriver->name + DRIVER_NAME_OFFS, sizeof(dtar->pchan_name)); } else { /* only a single variable, of type 'transform channel' */ - dvar= driver_add_new_variable(cdriver); + dvar = driver_add_new_variable(cdriver); driver_change_variable_type(dvar, DVAR_TYPE_TRANSFORM_CHAN); /* only requires a single target */ - dtar= &dvar->targets[0]; - dtar->id= (ID *)idriver->ob; - dtar->idtype= ID_OB; + dtar = &dvar->targets[0]; + dtar->id = (ID *)idriver->ob; + dtar->idtype = ID_OB; if (idriver->name[0]) BLI_strncpy(dtar->pchan_name, idriver->name, sizeof(dtar->pchan_name)); - dtar->transChan= adrcode_to_dtar_transchan(idriver->adrcode); + dtar->transChan = adrcode_to_dtar_transchan(idriver->adrcode); dtar->flag |= DTAR_FLAG_LOCALSPACE; /* old drivers took local space */ } } else { /* Object */ - /* only a single variable, of type 'transform channel' */ - dvar= driver_add_new_variable(cdriver); + /* only a single variable, of type 'transform channel' */ + dvar = driver_add_new_variable(cdriver); driver_change_variable_type(dvar, DVAR_TYPE_TRANSFORM_CHAN); - /* only requires single target */ - dtar= &dvar->targets[0]; - dtar->id= (ID *)idriver->ob; - dtar->idtype= ID_OB; - dtar->transChan= adrcode_to_dtar_transchan(idriver->adrcode); + /* only requires single target */ + dtar = &dvar->targets[0]; + dtar->id = (ID *)idriver->ob; + dtar->idtype = ID_OB; + dtar->transChan = adrcode_to_dtar_transchan(idriver->adrcode); } } @@ -1085,7 +1085,7 @@ static ChannelDriver *idriver_to_cdriver (IpoDriver *idriver) /* Add F-Curve to the correct list * - grpname is needed to be used as group name where relevant, and is usually derived from actname */ -static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, char *grpname, int muteipo) +static void fcurve_add_to_list(ListBase *groups, ListBase *list, FCurve *fcu, char *grpname, int muteipo) { /* If we're adding to an action, we will have groups to write to... */ if (groups && grpname) { @@ -1093,22 +1093,22 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c * and extract the resultant lists... */ bAction tmp_act; - bActionGroup *agrp= NULL; + bActionGroup *agrp = NULL; /* init the temp action */ memset(&tmp_act, 0, sizeof(bAction)); // XXX only enable this line if we get errors - tmp_act.groups.first= groups->first; - tmp_act.groups.last= groups->last; - tmp_act.curves.first= list->first; - tmp_act.curves.last= list->last; + tmp_act.groups.first = groups->first; + tmp_act.groups.last = groups->last; + tmp_act.curves.first = list->first; + tmp_act.curves.last = list->last; /* ... xxx, the other vars don't need to be filled in */ /* get the group to use */ - agrp= action_groups_find_named(&tmp_act, grpname); + agrp = BKE_action_group_find_name(&tmp_act, grpname); /* no matching group, so add one */ if (agrp == NULL) { /* Add a new group, and make it active */ - agrp= MEM_callocN(sizeof(bActionGroup), "bActionGroup"); + agrp = MEM_callocN(sizeof(bActionGroup), "bActionGroup"); agrp->flag = AGRP_SELECTED; if (muteipo) agrp->flag |= AGRP_MUTED; @@ -1127,10 +1127,10 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c fcu->flag |= FCURVE_MUTED; /* set the output lists based on the ones in the temp action */ - groups->first= tmp_act.groups.first; - groups->last= tmp_act.groups.last; - list->first= tmp_act.curves.first; - list->last= tmp_act.curves.last; + groups->first = tmp_act.groups.first; + groups->last = tmp_act.groups.last; + list->first = tmp_act.curves.first; + list->last = tmp_act.curves.last; } else { /* simply add the F-Curve to the end of the given list */ @@ -1144,18 +1144,18 @@ static void fcurve_add_to_list (ListBase *groups, ListBase *list, FCurve *fcu, c * constname: name of Constraint-Channel (if applicable) that IPO-Curve's IPO-block belonged to * seq: sequencer-strip (if applicable) that IPO-Curve's IPO-block belonged to */ -static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve *icu, char *actname, char *constname, Sequence * seq, int muteipo) +static void icu_to_fcurves(ID *id, ListBase *groups, ListBase *list, IpoCurve *icu, char *actname, char *constname, Sequence *seq, int muteipo) { AdrBit2Path *abp; FCurve *fcu; int totbits; /* allocate memory for a new F-Curve */ - fcu= MEM_callocN(sizeof(FCurve), "FCurve"); + fcu = MEM_callocN(sizeof(FCurve), "FCurve"); /* convert driver */ if (icu->driver) - fcu->driver= idriver_to_cdriver(icu->driver); + fcu->driver = idriver_to_cdriver(icu->driver); /* copy flags */ if (icu->flag & IPO_VISIBLE) fcu->flag |= FCURVE_VISIBLE; @@ -1170,9 +1170,9 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * case IPO_DIR: /* linear extrapolation */ { /* just copy, as the new defines match the old ones... */ - fcu->extend= icu->extrap; + fcu->extend = icu->extrap; } - break; + break; case IPO_CYCL: /* cyclic extrapolation */ case IPO_CYCLX: /* cyclic extrapolation + offset */ @@ -1180,22 +1180,22 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * /* Add a new FModifier (Cyclic) instead of setting extend value * as that's the new equivalent of that option. */ - FModifier *fcm= add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_CYCLES); - FMod_Cycles *data= (FMod_Cycles *)fcm->data; + FModifier *fcm = add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_CYCLES); + FMod_Cycles *data = (FMod_Cycles *)fcm->data; /* if 'offset' one is in use, set appropriate settings */ if (icu->extrap == IPO_CYCLX) - data->before_mode= data->after_mode= FCM_EXTRAPOLATE_CYCLIC_OFFSET; + data->before_mode = data->after_mode = FCM_EXTRAPOLATE_CYCLIC_OFFSET; else - data->before_mode= data->after_mode= FCM_EXTRAPOLATE_CYCLIC; + data->before_mode = data->after_mode = FCM_EXTRAPOLATE_CYCLIC; } - break; + break; } /* -------- */ /* get adrcode <-> bitflags mapping to handle nasty bitflag curves? */ - abp= adrcode_bitmaps_to_paths(icu->blocktype, icu->adrcode, &totbits); + abp = adrcode_bitmaps_to_paths(icu->blocktype, icu->adrcode, &totbits); if (abp && totbits) { FCurve *fcurve; int b; @@ -1203,49 +1203,49 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * if (G.debug & G_DEBUG) printf("\tconvert bitflag ipocurve, totbits = %d\n", totbits); /* add the 'only int values' flag */ - fcu->flag |= (FCURVE_INT_VALUES|FCURVE_DISCRETE_VALUES); + fcu->flag |= (FCURVE_INT_VALUES | FCURVE_DISCRETE_VALUES); /* for each bit we have to remap + check for: * 1) we need to make copy the existing F-Curve data (fcu -> fcurve), - * except for the last one which will use the original + * except for the last one which will use the original * 2) copy the relevant path info across * 3) filter the keyframes for the flag of interest */ - for (b=0; b < totbits; b++, abp++) { - unsigned int i=0; + for (b = 0; b < totbits; b++, abp++) { + unsigned int i = 0; /* make a copy of existing base-data if not the last curve */ - if (b < (totbits-1)) - fcurve= copy_fcurve(fcu); + if (b < (totbits - 1)) + fcurve = copy_fcurve(fcu); else - fcurve= fcu; + fcurve = fcu; /* set path */ - fcurve->rna_path= BLI_strdup(abp->path); - fcurve->array_index= abp->array_index; + fcurve->rna_path = BLI_strdup(abp->path); + fcurve->array_index = abp->array_index; /* convert keyframes * - beztriples and bpoints are mutually exclusive, so we won't have both at the same time * - beztriples are more likely to be encountered as they are keyframes (the other type wasn't used yet) */ - fcurve->totvert= icu->totvert; + fcurve->totvert = icu->totvert; if (icu->bezt) { BezTriple *dst, *src; /* allocate new array for keyframes/beztriples */ - fcurve->bezt= MEM_callocN(sizeof(BezTriple)*fcurve->totvert, "BezTriples"); + fcurve->bezt = MEM_callocN(sizeof(BezTriple) * fcurve->totvert, "BezTriples"); /* loop through copying all BezTriples individually, as we need to modify a few things */ - for (dst=fcurve->bezt, src=icu->bezt, i=0; i < fcurve->totvert; i++, dst++, src++) { + for (dst = fcurve->bezt, src = icu->bezt, i = 0; i < fcurve->totvert; i++, dst++, src++) { /* firstly, copy BezTriple data */ - *dst= *src; + *dst = *src; /* interpolation can only be constant... */ - dst->ipo= BEZT_IPO_CONST; + dst->ipo = BEZT_IPO_CONST; /* 'hide' flag is now used for keytype - only 'keyframes' existed before */ - dst->hide= BEZT_KEYTYPE_KEYFRAME; + dst->hide = BEZT_KEYTYPE_KEYFRAME; /* auto-handles - per curve to per handle */ if (icu->flag & IPO_AUTO_HORIZ) { @@ -1255,9 +1255,9 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * /* correct values, by checking if the flag of interest is set */ if ( ((int)(dst->vec[1][1])) & (abp->bit) ) - dst->vec[0][1]= dst->vec[1][1]= dst->vec[2][1] = 1.0f; + dst->vec[0][1] = dst->vec[1][1] = dst->vec[2][1] = 1.0f; else - dst->vec[0][1]= dst->vec[1][1]= dst->vec[2][1] = 0.0f; + dst->vec[0][1] = dst->vec[1][1] = dst->vec[2][1] = 0.0f; } } else if (icu->bp) { @@ -1271,12 +1271,12 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * } } else { - unsigned int i=0; + unsigned int i = 0; /* get rna-path * - we will need to set the 'disabled' flag if no path is able to be made (for now) */ - fcu->rna_path= get_rna_access(icu->blocktype, icu->adrcode, actname, constname, seq, &fcu->array_index); + fcu->rna_path = get_rna_access(icu->blocktype, icu->adrcode, actname, constname, seq, &fcu->array_index); if (fcu->rna_path == NULL) fcu->flag |= FCURVE_DISABLED; @@ -1284,25 +1284,25 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * * - beztriples and bpoints are mutually exclusive, so we won't have both at the same time * - beztriples are more likely to be encountered as they are keyframes (the other type wasn't used yet) */ - fcu->totvert= icu->totvert; + fcu->totvert = icu->totvert; if (icu->bezt) { BezTriple *dst, *src; /* allocate new array for keyframes/beztriples */ - fcu->bezt= MEM_callocN(sizeof(BezTriple)*fcu->totvert, "BezTriples"); + fcu->bezt = MEM_callocN(sizeof(BezTriple) * fcu->totvert, "BezTriples"); /* loop through copying all BezTriples individually, as we need to modify a few things */ - for (dst=fcu->bezt, src=icu->bezt, i=0; i < fcu->totvert; i++, dst++, src++) { + for (dst = fcu->bezt, src = icu->bezt, i = 0; i < fcu->totvert; i++, dst++, src++) { /* firstly, copy BezTriple data */ - *dst= *src; + *dst = *src; /* now copy interpolation from curve (if not already set) */ if (icu->ipo != IPO_MIXED) - dst->ipo= icu->ipo; + dst->ipo = icu->ipo; /* 'hide' flag is now used for keytype - only 'keyframes' existed before */ - dst->hide= BEZT_KEYTYPE_KEYFRAME; + dst->hide = BEZT_KEYTYPE_KEYFRAME; /* auto-handles - per curve to per handle */ if (icu->flag & IPO_AUTO_HORIZ) { @@ -1315,9 +1315,9 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * * - we need radians for RNA to do the right thing */ if ( ((icu->blocktype == ID_OB) && ELEM3(icu->adrcode, OB_ROT_X, OB_ROT_Y, OB_ROT_Z)) || - ((icu->blocktype == ID_PO) && ELEM3(icu->adrcode, AC_EUL_X, AC_EUL_Y, AC_EUL_Z)) ) + ((icu->blocktype == ID_PO) && ELEM3(icu->adrcode, AC_EUL_X, AC_EUL_Y, AC_EUL_Z)) ) { - const float fac= (float)M_PI / 18.0f; //10.0f * M_PI/180.0f; + const float fac = (float)M_PI / 18.0f; //10.0f * M_PI/180.0f; dst->vec[0][1] *= fac; dst->vec[1][1] *= fac; @@ -1329,7 +1329,7 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * * - we now need as 'frames' */ if ( (id) && (icu->blocktype == GS(id->name)) && - (fcu->rna_path && strcmp(fcu->rna_path, "eval_time")==0) ) + (fcu->rna_path && strcmp(fcu->rna_path, "eval_time") == 0) ) { Curve *cu = (Curve *)id; @@ -1340,15 +1340,15 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * /* correct times for rotation drivers * - need to go from degrees to radians... - * - there's only really 1 target to worry about + * - there's only really 1 target to worry about * - were also degrees/10 */ if (fcu->driver && fcu->driver->variables.first) { - DriverVar *dvar= fcu->driver->variables.first; - DriverTarget *dtar= &dvar->targets[0]; + DriverVar *dvar = fcu->driver->variables.first; + DriverTarget *dtar = &dvar->targets[0]; if (ELEM3(dtar->transChan, DTAR_TRANSCHAN_ROTX, DTAR_TRANSCHAN_ROTY, DTAR_TRANSCHAN_ROTZ)) { - const float fac= (float)M_PI / 18.0f; + const float fac = (float)M_PI / 18.0f; dst->vec[0][0] *= fac; dst->vec[1][0] *= fac; @@ -1358,8 +1358,8 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * /* correct values for sequencer curves, that were not locked to frame */ if (seq && (seq->flag & SEQ_IPO_FRAME_LOCKED) == 0) { - double mul= (seq->enddisp-seq->startdisp)/100.0f; - double offset= seq->startdisp; + double mul = (seq->enddisp - seq->startdisp) / 100.0f; + double offset = seq->startdisp; dst->vec[0][0] *= mul; dst->vec[0][0] += offset; @@ -1389,7 +1389,7 @@ static void icu_to_fcurves (ID *id, ListBase *groups, ListBase *list, IpoCurve * * This does not assume that any ID or AnimData uses it, but does assume that * it is given two lists, which it will perform driver/animation-data separation. */ -static void ipo_to_animato (ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq, ListBase *animgroups, ListBase *anim, ListBase *drivers) +static void ipo_to_animato(ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq, ListBase *animgroups, ListBase *anim, ListBase *drivers) { IpoCurve *icu; @@ -1407,13 +1407,13 @@ static void ipo_to_animato (ID *id, Ipo *ipo, char actname[], char constname[], */ if (actname) { if ((ipo->blocktype == ID_OB) && (strcmp(actname, "Object") == 0)) - actname= NULL; + actname = NULL; else if ((ipo->blocktype == ID_OB) && (strcmp(actname, "Shape") == 0)) - actname= NULL; + actname = NULL; } /* loop over IPO-Curves, freeing as we progress */ - for (icu= ipo->curve.first; icu; icu= icu->next) { + for (icu = ipo->curve.first; icu; icu = icu->next) { /* Since an IPO-Curve may end up being made into many F-Curves (i.e. bitflag curves), * we figure out the best place to put the channel, then tell the curve-converter to just dump there */ @@ -1424,7 +1424,7 @@ static void ipo_to_animato (ID *id, Ipo *ipo, char actname[], char constname[], } else { MEM_freeN(icu->driver); - icu->driver= NULL; + icu->driver = NULL; } } else @@ -1436,8 +1436,8 @@ static void ipo_to_animato (ID *id, Ipo *ipo, char actname[], char constname[], if (ID_REAL_USERS(ipo) <= 0) { IpoCurve *icn; - for (icu= ipo->curve.first; icu; icu= icn) { - icn= icu->next; + for (icu = ipo->curve.first; icu; icu = icn) { + icn = icu->next; /* free driver */ if (icu->driver) @@ -1458,7 +1458,7 @@ static void ipo_to_animato (ID *id, Ipo *ipo, char actname[], char constname[], * to Objects, where ob->ipo and ob->action need to be combined). * NOTE: we need to be careful here, as same data-structs are used for new system too! */ -static void action_to_animato (ID *id, bAction *act, ListBase *groups, ListBase *curves, ListBase *drivers) +static void action_to_animato(ID *id, bAction *act, ListBase *groups, ListBase *curves, ListBase *drivers) { bActionChannel *achan, *achann; bConstraintChannel *conchan, *conchann; @@ -1473,27 +1473,27 @@ static void action_to_animato (ID *id, bAction *act, ListBase *groups, ListBase BLI_freelistN(&act->groups); /* loop through Action-Channels, converting data, freeing as we go */ - for (achan= act->chanbase.first; achan; achan= achann) { + for (achan = act->chanbase.first; achan; achan = achann) { /* get pointer to next Action Channel */ - achann= achan->next; + achann = achan->next; /* convert Action Channel's IPO data */ if (achan->ipo) { ipo_to_animato(id, achan->ipo, achan->name, NULL, NULL, groups, curves, drivers); achan->ipo->id.us--; - achan->ipo= NULL; + achan->ipo = NULL; } /* convert constraint channel IPO-data */ - for (conchan= achan->constraintChannels.first; conchan; conchan= conchann) { + for (conchan = achan->constraintChannels.first; conchan; conchan = conchann) { /* get pointer to next Constraint Channel */ - conchann= conchan->next; + conchann = conchan->next; /* convert Constraint Channel's IPO data */ if (conchan->ipo) { ipo_to_animato(id, conchan->ipo, achan->name, conchan->name, NULL, groups, curves, drivers); conchan->ipo->id.us--; - conchan->ipo= NULL; + conchan->ipo = NULL; } /* free Constraint Channel */ @@ -1512,9 +1512,9 @@ static void action_to_animato (ID *id, bAction *act, ListBase *groups, ListBase * This assumes that AnimData has been added already. Separation of drivers * from animation data is accomplished here too... */ -static void ipo_to_animdata (ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq) +static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq) { - AnimData *adt= BKE_animdata_from_id(id); + AnimData *adt = BKE_animdata_from_id(id); ListBase anim = {NULL, NULL}; ListBase drivers = {NULL, NULL}; @@ -1528,8 +1528,8 @@ static void ipo_to_animdata (ID *id, Ipo *ipo, char actname[], char constname[], if (G.debug & G_DEBUG) { printf("ipo to animdata - ID:%s, IPO:%s, actname:%s constname:%s seqname:%s curves:%d\n", - id->name+2, ipo->id.name+2, (actname)?actname:"", (constname)?constname:"", (seq)?(seq->name+2):"", - BLI_countlist(&ipo->curve)); + id->name + 2, ipo->id.name + 2, (actname) ? actname : "", (constname) ? constname : "", (seq) ? (seq->name + 2) : "", + BLI_countlist(&ipo->curve)); } /* Convert curves to animato system (separated into separate lists of F-Curves for animation and drivers), @@ -1545,9 +1545,9 @@ static void ipo_to_animdata (ID *id, Ipo *ipo, char actname[], char constname[], if (adt->action == NULL) { char nameBuf[MAX_ID_NAME]; - BLI_snprintf(nameBuf, sizeof(nameBuf), "CDA:%s", ipo->id.name+2); + BLI_snprintf(nameBuf, sizeof(nameBuf), "CDA:%s", ipo->id.name + 2); - adt->action= add_empty_action(nameBuf); + adt->action = add_empty_action(nameBuf); if (G.debug & G_DEBUG) printf("\t\tadded new action - '%s'\n", nameBuf); } @@ -1566,9 +1566,9 @@ static void ipo_to_animdata (ID *id, Ipo *ipo, char actname[], char constname[], /* Convert Action-block to new system * NOTE: we need to be careful here, as same data-structs are used for new system too! */ -static void action_to_animdata (ID *id, bAction *act) +static void action_to_animdata(ID *id, bAction *act) { - AnimData *adt= BKE_animdata_from_id(id); + AnimData *adt = BKE_animdata_from_id(id); /* only continue if there are Action Channels (indicating unconverted data) */ if (ELEM(NULL, adt, act->chanbase.first)) @@ -1578,7 +1578,7 @@ static void action_to_animdata (ID *id, bAction *act) if (adt->action == NULL) { /* set this Action as AnimData's Action */ if (G.debug & G_DEBUG) printf("act_to_adt - set adt action to act\n"); - adt->action= act; + adt->action = act; } /* convert Action data */ @@ -1592,16 +1592,16 @@ static void action_to_animdata (ID *id, bAction *act) // - NLA curve/stride modifiers... /* Convert NLA-Strip to new system */ -static void nlastrips_to_animdata (ID *id, ListBase *strips) +static void nlastrips_to_animdata(ID *id, ListBase *strips) { - AnimData *adt= BKE_animdata_from_id(id); + AnimData *adt = BKE_animdata_from_id(id); NlaTrack *nlt = NULL; NlaStrip *strip; bActionStrip *as, *asn; /* for each one of the original strips, convert to a new strip and free the old... */ - for (as= strips->first; as; as= asn) { - asn= as->next; + for (as = strips->first; as; as = asn) { + asn = as->next; /* this old strip is only worth something if it had an action... */ if (as->act) { @@ -1614,36 +1614,36 @@ static void nlastrips_to_animdata (ID *id, ListBase *strips) * - no need to muck around with the user-counts, since this is just * passing over the ref to the new owner, not creating an additional ref */ - strip= MEM_callocN(sizeof(NlaStrip), "NlaStrip"); - strip->act= as->act; + strip = MEM_callocN(sizeof(NlaStrip), "NlaStrip"); + strip->act = as->act; - /* endpoints */ - strip->start= as->start; - strip->end= as->end; - strip->actstart= as->actstart; - strip->actend= as->actend; - - /* action reuse */ - strip->repeat= as->repeat; - strip->scale= as->scale; - if (as->flag & ACTSTRIP_LOCK_ACTION) strip->flag |= NLASTRIP_FLAG_SYNC_LENGTH; - - /* blending */ - strip->blendin= as->blendin; - strip->blendout= as->blendout; - strip->blendmode= (as->mode==ACTSTRIPMODE_ADD) ? NLASTRIP_MODE_ADD : NLASTRIP_MODE_REPLACE; - if (as->flag & ACTSTRIP_AUTO_BLENDS) strip->flag |= NLASTRIP_FLAG_AUTO_BLENDS; - - /* assorted setting flags */ - if (as->flag & ACTSTRIP_SELECT) strip->flag |= NLASTRIP_FLAG_SELECT; - if (as->flag & ACTSTRIP_ACTIVE) strip->flag |= NLASTRIP_FLAG_ACTIVE; - - if (as->flag & ACTSTRIP_MUTE) strip->flag |= NLASTRIP_FLAG_MUTED; - if (as->flag & ACTSTRIP_REVERSE) strip->flag |= NLASTRIP_FLAG_REVERSE; - - /* by default, we now always extrapolate, while in the past this was optional */ - if ((as->flag & ACTSTRIP_HOLDLASTFRAME)==0) - strip->extendmode= NLASTRIP_EXTEND_NOTHING; + /* endpoints */ + strip->start = as->start; + strip->end = as->end; + strip->actstart = as->actstart; + strip->actend = as->actend; + + /* action reuse */ + strip->repeat = as->repeat; + strip->scale = as->scale; + if (as->flag & ACTSTRIP_LOCK_ACTION) strip->flag |= NLASTRIP_FLAG_SYNC_LENGTH; + + /* blending */ + strip->blendin = as->blendin; + strip->blendout = as->blendout; + strip->blendmode = (as->mode == ACTSTRIPMODE_ADD) ? NLASTRIP_MODE_ADD : NLASTRIP_MODE_REPLACE; + if (as->flag & ACTSTRIP_AUTO_BLENDS) strip->flag |= NLASTRIP_FLAG_AUTO_BLENDS; + + /* assorted setting flags */ + if (as->flag & ACTSTRIP_SELECT) strip->flag |= NLASTRIP_FLAG_SELECT; + if (as->flag & ACTSTRIP_ACTIVE) strip->flag |= NLASTRIP_FLAG_ACTIVE; + + if (as->flag & ACTSTRIP_MUTE) strip->flag |= NLASTRIP_FLAG_MUTED; + if (as->flag & ACTSTRIP_REVERSE) strip->flag |= NLASTRIP_FLAG_REVERSE; + + /* by default, we now always extrapolate, while in the past this was optional */ + if ((as->flag & ACTSTRIP_HOLDLASTFRAME) == 0) + strip->extendmode = NLASTRIP_EXTEND_NOTHING; } /* try to add this strip to the current NLA-Track (i.e. the 'last' one on the stack atm) */ @@ -1651,7 +1651,7 @@ static void nlastrips_to_animdata (ID *id, ListBase *strips) /* trying to add to the current failed (no space), * so add a new track to the stack, and add to that... */ - nlt= add_nlatrack(adt, NULL); + nlt = add_nlatrack(adt, NULL); BKE_nlatrack_add_strip(nlt, strip); } } @@ -1701,13 +1701,13 @@ void do_versions_ipos_to_animato(Main *main) /* ----------- Animation Attached to Data -------------- */ /* objects */ - for (id= main->object.first; id; id= id->next) { - Object *ob= (Object *)id; + for (id = main->object.first; id; id = id->next) { + Object *ob = (Object *)id; bPoseChannel *pchan; bConstraint *con; bConstraintChannel *conchan, *conchann; - if (G.debug & G_DEBUG) printf("\tconverting ob %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting ob %s\n", id->name + 2); /* check if object has any animation data */ if (ob->nlastrips.first) { @@ -1719,7 +1719,7 @@ void do_versions_ipos_to_animato(Main *main) ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL); ob->ipo->id.us--; - ob->ipo= NULL; + ob->ipo = NULL; } /* Action is skipped since it'll be used by some strip in the NLA anyway, @@ -1727,7 +1727,7 @@ void do_versions_ipos_to_animato(Main *main) */ if (ob->action) { ob->action->id.us--; - ob->action= NULL; + ob->action = NULL; } /* finally NLA */ @@ -1735,7 +1735,7 @@ void do_versions_ipos_to_animato(Main *main) } else if ((ob->ipo) || (ob->action)) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Action first - so that Action name get conserved */ if (ob->action) { @@ -1744,7 +1744,7 @@ void do_versions_ipos_to_animato(Main *main) /* only decrease usercount if this Action isn't now being used by AnimData */ if (ob->action != adt->action) { ob->action->id.us--; - ob->action= NULL; + ob->action = NULL; } } @@ -1752,7 +1752,7 @@ void do_versions_ipos_to_animato(Main *main) if (ob->ipo) { ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL); ob->ipo->id.us--; - ob->ipo= NULL; + ob->ipo = NULL; } } @@ -1761,8 +1761,8 @@ void do_versions_ipos_to_animato(Main *main) /* Verify if there's AnimData block */ BKE_id_add_animdata(id); - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - for (con= pchan->constraints.first; con; con= con->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { /* if constraint has own IPO, convert add these to Object * (NOTE: they're most likely to be drivers too) */ @@ -1772,14 +1772,14 @@ void do_versions_ipos_to_animato(Main *main) */ ipo_to_animdata(id, con->ipo, pchan->name, con->name, NULL); con->ipo->id.us--; - con->ipo= NULL; + con->ipo = NULL; } } } } /* check constraints for local IPO's */ - for (con= ob->constraints.first; con; con= con->next) { + for (con = ob->constraints.first; con; con = con->next) { /* if constraint has own IPO, convert add these to Object * (NOTE: they're most likely to be drivers too) */ @@ -1792,7 +1792,7 @@ void do_versions_ipos_to_animato(Main *main) */ ipo_to_animdata(id, con->ipo, NULL, con->name, NULL); con->ipo->id.us--; - con->ipo= NULL; + con->ipo = NULL; } /* check for Action Constraint */ @@ -1804,15 +1804,15 @@ void do_versions_ipos_to_animato(Main *main) /* Verify if there's AnimData block */ BKE_id_add_animdata(id); - for (conchan= ob->constraintChannels.first; conchan; conchan= conchann) { + for (conchan = ob->constraintChannels.first; conchan; conchan = conchann) { /* get pointer to next Constraint Channel */ - conchann= conchan->next; + conchann = conchan->next; /* convert Constraint Channel's IPO data */ if (conchan->ipo) { ipo_to_animdata(id, conchan->ipo, NULL, conchan->name, NULL); conchan->ipo->id.us--; - conchan->ipo= NULL; + conchan->ipo = NULL; } /* free Constraint Channel */ @@ -1822,17 +1822,17 @@ void do_versions_ipos_to_animato(Main *main) /* object's action will always be object-rooted */ { - AnimData *adt= BKE_animdata_from_id(id); + AnimData *adt = BKE_animdata_from_id(id); if (adt && adt->action) adt->action->idroot = ID_OB; } } /* shapekeys */ - for (id= main->key.first; id; id= id->next) { - Key *key= (Key *)id; + for (id = main->key.first; id; id = id->next) { + Key *key = (Key *)id; - if (G.debug & G_DEBUG) printf("\tconverting key %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting key %s\n", id->name + 2); /* we're only interested in the IPO * NOTE: for later, it might be good to port these over to Object instead, as many of these @@ -1840,7 +1840,7 @@ void do_versions_ipos_to_animato(Main *main) */ if (key->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Shapekey data... */ ipo_to_animdata(id, key->ipo, NULL, NULL, NULL); @@ -1849,20 +1849,20 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = key->ipo->blocktype; key->ipo->id.us--; - key->ipo= NULL; + key->ipo = NULL; } } /* materials */ - for (id= main->mat.first; id; id= id->next) { - Material *ma= (Material *)id; + for (id = main->mat.first; id; id = id->next) { + Material *ma = (Material *)id; - if (G.debug & G_DEBUG) printf("\tconverting material %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting material %s\n", id->name + 2); /* we're only interested in the IPO */ if (ma->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Material data... */ ipo_to_animdata(id, ma->ipo, NULL, NULL, NULL); @@ -1871,20 +1871,20 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = ma->ipo->blocktype; ma->ipo->id.us--; - ma->ipo= NULL; + ma->ipo = NULL; } } /* worlds */ - for (id= main->world.first; id; id= id->next) { - World *wo= (World *)id; + for (id = main->world.first; id; id = id->next) { + World *wo = (World *)id; - if (G.debug & G_DEBUG) printf("\tconverting world %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting world %s\n", id->name + 2); /* we're only interested in the IPO */ if (wo->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert World data... */ ipo_to_animdata(id, wo->ipo, NULL, NULL, NULL); @@ -1893,26 +1893,26 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = wo->ipo->blocktype; wo->ipo->id.us--; - wo->ipo= NULL; + wo->ipo = NULL; } } /* sequence strips */ - for (id= main->scene.first; id; id= id->next) { + for (id = main->scene.first; id; id = id->next) { Scene *scene = (Scene *)id; - Editing * ed = scene->ed; + Editing *ed = scene->ed; if (ed && ed->seqbasep) { - Sequence * seq; + Sequence *seq; - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); - SEQ_BEGIN (ed, seq) + SEQ_BEGIN(ed, seq) { IpoCurve *icu = (seq->ipo) ? seq->ipo->curve.first : NULL; short adrcode = SEQ_FAC1; if (G.debug & G_DEBUG) - printf("\tconverting sequence strip %s\n", seq->name+2); + printf("\tconverting sequence strip %s\n", seq->name + 2); if (ELEM(NULL, seq->ipo, icu)) { seq->flag |= SEQ_USE_EFFECT_DEFAULT_FADE; @@ -1941,7 +1941,7 @@ void do_versions_ipos_to_animato(Main *main) ipo_to_animdata((ID *)scene, seq->ipo, NULL, NULL, seq); if (adt->action) - adt->action->idroot = ID_SCE; /* scene-rooted */ + adt->action->idroot = ID_SCE; /* scene-rooted */ seq->ipo->id.us--; seq->ipo = NULL; @@ -1952,15 +1952,15 @@ void do_versions_ipos_to_animato(Main *main) /* textures */ - for (id= main->tex.first; id; id= id->next) { - Tex *te= (Tex *)id; + for (id = main->tex.first; id; id = id->next) { + Tex *te = (Tex *)id; - if (G.debug & G_DEBUG) printf("\tconverting texture %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting texture %s\n", id->name + 2); /* we're only interested in the IPO */ if (te->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Texture data... */ ipo_to_animdata(id, te->ipo, NULL, NULL, NULL); @@ -1969,20 +1969,20 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = te->ipo->blocktype; te->ipo->id.us--; - te->ipo= NULL; + te->ipo = NULL; } } /* cameras */ - for (id= main->camera.first; id; id= id->next) { - Camera *ca= (Camera *)id; + for (id = main->camera.first; id; id = id->next) { + Camera *ca = (Camera *)id; - if (G.debug & G_DEBUG) printf("\tconverting camera %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting camera %s\n", id->name + 2); /* we're only interested in the IPO */ if (ca->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Camera data... */ ipo_to_animdata(id, ca->ipo, NULL, NULL, NULL); @@ -1991,20 +1991,20 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = ca->ipo->blocktype; ca->ipo->id.us--; - ca->ipo= NULL; + ca->ipo = NULL; } } /* lamps */ - for (id= main->lamp.first; id; id= id->next) { - Lamp *la= (Lamp *)id; + for (id = main->lamp.first; id; id = id->next) { + Lamp *la = (Lamp *)id; - if (G.debug & G_DEBUG) printf("\tconverting lamp %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting lamp %s\n", id->name + 2); /* we're only interested in the IPO */ if (la->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Lamp data... */ ipo_to_animdata(id, la->ipo, NULL, NULL, NULL); @@ -2013,20 +2013,20 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = la->ipo->blocktype; la->ipo->id.us--; - la->ipo= NULL; + la->ipo = NULL; } } /* curves */ - for (id= main->curve.first; id; id= id->next) { - Curve *cu= (Curve *)id; + for (id = main->curve.first; id; id = id->next) { + Curve *cu = (Curve *)id; - if (G.debug & G_DEBUG) printf("\tconverting curve %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting curve %s\n", id->name + 2); /* we're only interested in the IPO */ if (cu->ipo) { /* Add AnimData block */ - AnimData *adt= BKE_id_add_animdata(id); + AnimData *adt = BKE_id_add_animdata(id); /* Convert Curve data... */ ipo_to_animdata(id, cu->ipo, NULL, NULL, NULL); @@ -2035,7 +2035,7 @@ void do_versions_ipos_to_animato(Main *main) adt->action->idroot = cu->ipo->blocktype; cu->ipo->id.us--; - cu->ipo= NULL; + cu->ipo = NULL; } } @@ -2051,10 +2051,10 @@ void do_versions_ipos_to_animato(Main *main) */ /* actions */ - for (id= main->action.first; id; id= id->next) { - bAction *act= (bAction *)id; + for (id = main->action.first; id; id = id->next) { + bAction *act = (bAction *)id; - if (G.debug & G_DEBUG) printf("\tconverting action %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting action %s\n", id->name + 2); /* if old action, it will be object-only... */ if (act->chanbase.first) @@ -2065,23 +2065,23 @@ void do_versions_ipos_to_animato(Main *main) } /* ipo's */ - for (id= main->ipo.first; id; id= id->next) { - Ipo *ipo= (Ipo *)id; + for (id = main->ipo.first; id; id = id->next) { + Ipo *ipo = (Ipo *)id; - if (G.debug & G_DEBUG) printf("\tconverting ipo %s\n", id->name+2); + if (G.debug & G_DEBUG) printf("\tconverting ipo %s\n", id->name + 2); /* most likely this IPO has already been processed, so check if any curves left to convert */ if (ipo->curve.first) { bAction *new_act; /* add a new action for this, and convert all data into that action */ - new_act= add_empty_action("ConvIPO_Action"); // XXX need a better name... + new_act = add_empty_action("ConvIPO_Action"); // XXX need a better name... ipo_to_animato(NULL, ipo, NULL, NULL, NULL, NULL, &new_act->curves, &drivers); new_act->idroot = ipo->blocktype; } /* clear fake-users, and set user-count to zero to make sure it is cleared on file-save */ - ipo->id.us= 0; + ipo->id.us = 0; ipo->id.flag &= ~LIB_FAKEUSER; } diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 54a2613991a..e36e7bf6cf3 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -78,7 +78,7 @@ int slurph_opt = 1; -void free_key(Key *key) +void BKE_key_free(Key *key) { KeyBlock *kb; @@ -126,7 +126,7 @@ Key *add_key(ID *id) /* common function */ Key *key; char *el; - key = alloc_libblock(&G.main->key, ID_KE, "Key"); + key = BKE_libblock_alloc(&G.main->key, ID_KE, "Key"); key->type = KEY_NORMAL; key->from = id; @@ -170,14 +170,14 @@ Key *add_key(ID *id) /* common function */ return key; } -Key *copy_key(Key *key) +Key *BKE_key_copy(Key *key) { Key *keyn; KeyBlock *kbn, *kb; if (key == NULL) return NULL; - keyn = copy_libblock(&key->id); + keyn = BKE_libblock_copy(&key->id); BLI_duplicatelist(&keyn->block, &key->block); @@ -223,7 +223,7 @@ Key *copy_key_nolib(Key *key) return keyn; } -void make_local_key(Key *key) +void BKE_key_make_local(Key *key) { /* - only lib users: do nothing diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c index 11c3269ad37..20e3edc7044 100644 --- a/source/blender/blenkernel/intern/lamp.c +++ b/source/blender/blenkernel/intern/lamp.c @@ -51,34 +51,34 @@ #include "BKE_main.h" #include "BKE_node.h" -void *add_lamp(const char *name) +void *BKE_lamp_add(const char *name) { Lamp *la; - la= alloc_libblock(&G.main->lamp, ID_LA, name); + la = BKE_libblock_alloc(&G.main->lamp, ID_LA, name); - la->r= la->g= la->b= la->k= 1.0f; - la->haint= la->energy= 1.0f; - la->dist= 25.0f; - la->spotsize= 45.0f; - la->spotblend= 0.15f; - la->att2= 1.0f; - la->mode= LA_SHAD_BUF; - la->bufsize= 512; - la->clipsta= 0.5f; - la->clipend= 40.0f; - la->shadspotsize= 45.0f; - la->samp= 3; - la->bias= 1.0f; - la->soft= 3.0f; - la->compressthresh= 0.05f; - la->ray_samp= la->ray_sampy= la->ray_sampz= 1; - la->area_size=la->area_sizey=la->area_sizez= 1.0f; - la->buffers= 1; - la->buftype= LA_SHADBUF_HALFWAY; + la->r = la->g = la->b = la->k = 1.0f; + la->haint = la->energy = 1.0f; + la->dist = 25.0f; + la->spotsize = 45.0f; + la->spotblend = 0.15f; + la->att2 = 1.0f; + la->mode = LA_SHAD_BUF; + la->bufsize = 512; + la->clipsta = 0.5f; + la->clipend = 40.0f; + la->shadspotsize = 45.0f; + la->samp = 3; + la->bias = 1.0f; + la->soft = 3.0f; + la->compressthresh = 0.05f; + la->ray_samp = la->ray_sampy = la->ray_sampz = 1; + la->area_size = la->area_sizey = la->area_sizez = 1.0f; + la->buffers = 1; + la->buftype = LA_SHADBUF_HALFWAY; la->ray_samp_method = LA_SAMP_HALTON; la->adapt_thresh = 0.001f; - la->preview=NULL; + la->preview = NULL; la->falloff_type = LA_FALLOFF_INVSQUARE; la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); la->sun_effect_type = 0; @@ -92,26 +92,26 @@ void *add_lamp(const char *name) la->atm_extinction_factor = 1.0f; la->atm_distance_factor = 1.0f; la->sun_intensity = 1.0f; - la->skyblendtype= MA_RAMP_ADD; - la->skyblendfac= 1.0f; - la->sky_colorspace= BLI_XYZ_CIE; - la->sky_exposure= 1.0f; - la->shadow_frustum_size= 10.0f; + la->skyblendtype = MA_RAMP_ADD; + la->skyblendfac = 1.0f; + la->sky_colorspace = BLI_XYZ_CIE; + la->sky_exposure = 1.0f; + la->shadow_frustum_size = 10.0f; curvemapping_initialize(la->curfalloff); return la; } -Lamp *copy_lamp(Lamp *la) +Lamp *BKE_lamp_copy(Lamp *la) { Lamp *lan; int a; - lan= copy_libblock(&la->id); + lan = BKE_libblock_copy(&la->id); - for (a=0; amtex[a]) { - lan->mtex[a]= MEM_mallocN(sizeof(MTex), "copylamptex"); + lan->mtex[a] = MEM_mallocN(sizeof(MTex), "copylamptex"); memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex)); id_us_plus((ID *)lan->mtex[a]->tex); } @@ -120,7 +120,7 @@ Lamp *copy_lamp(Lamp *la) lan->curfalloff = curvemapping_copy(la->curfalloff); if (la->nodetree) - lan->nodetree= ntreeCopyTree(la->nodetree); + lan->nodetree = ntreeCopyTree(la->nodetree); if (la->preview) lan->preview = BKE_previewimg_copy(la->preview); @@ -133,12 +133,12 @@ Lamp *localize_lamp(Lamp *la) Lamp *lan; int a; - lan= copy_libblock(&la->id); + lan = BKE_libblock_copy(&la->id); BLI_remlink(&G.main->lamp, lan); - for (a=0; amtex[a]) { - lan->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_lamp"); + lan->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_lamp"); memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex)); /* free lamp decrements */ id_us_plus((ID *)lan->mtex[a]->tex); @@ -148,71 +148,71 @@ Lamp *localize_lamp(Lamp *la) lan->curfalloff = curvemapping_copy(la->curfalloff); if (la->nodetree) - lan->nodetree= ntreeLocalize(la->nodetree); + lan->nodetree = ntreeLocalize(la->nodetree); - lan->preview= NULL; + lan->preview = NULL; return lan; } -void make_local_lamp(Lamp *la) +void BKE_lamp_make_local(Lamp *la) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (la->id.lib==NULL) return; - if (la->id.us==1) { + if (la->id.lib == NULL) return; + if (la->id.us == 1) { id_clear_lib_data(bmain, &la->id); return; } - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { - if (ob->data==la) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (ob->data == la) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } - ob= ob->id.next; + ob = ob->id.next; } if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &la->id); } else if (is_local && is_lib) { - Lamp *la_new= copy_lamp(la); - la_new->id.us= 0; + Lamp *la_new = BKE_lamp_copy(la); + la_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, la->id.lib, &la_new->id); - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { - if (ob->data==la) { + if (ob->data == la) { - if (ob->id.lib==NULL) { - ob->data= la_new; + if (ob->id.lib == NULL) { + ob->data = la_new; la_new->id.us++; la->id.us--; } } - ob= ob->id.next; + ob = ob->id.next; } } } -void free_lamp(Lamp *la) +void BKE_lamp_free(Lamp *la) { MTex *mtex; int a; - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = la->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index e78da48d153..8ac8acf6edf 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -69,71 +69,71 @@ void calc_lat_fudu(int flag, int res, float *fu, float *du) { - if (res==1) { - *fu= 0.0; - *du= 0.0; + if (res == 1) { + *fu = 0.0; + *du = 0.0; } else if (flag & LT_GRID) { - *fu= -0.5f*(res-1); - *du= 1.0f; + *fu = -0.5f * (res - 1); + *du = 1.0f; } else { - *fu= -1.0f; - *du= 2.0f/(res-1); + *fu = -1.0f; + *du = 2.0f / (res - 1); } } -void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb) +void BKE_lattice_resize(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb) { BPoint *bp; int i, u, v, w; - float fu, fv, fw, uc, vc, wc, du=0.0, dv=0.0, dw=0.0; + float fu, fv, fw, uc, vc, wc, du = 0.0, dv = 0.0, dw = 0.0; float *co, (*vertexCos)[3] = NULL; /* vertex weight groups are just freed all for now */ if (lt->dvert) { - free_dverts(lt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); - lt->dvert= NULL; + free_dverts(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw); + lt->dvert = NULL; } - while (uNew*vNew*wNew > 32000) { - if ( uNew>=vNew && uNew>=wNew) uNew--; - else if ( vNew>=uNew && vNew>=wNew) vNew--; + while (uNew * vNew * wNew > 32000) { + if (uNew >= vNew && uNew >= wNew) uNew--; + else if (vNew >= uNew && vNew >= wNew) vNew--; else wNew--; } - vertexCos = MEM_mallocN(sizeof(*vertexCos)*uNew*vNew*wNew, "tmp_vcos"); + vertexCos = MEM_mallocN(sizeof(*vertexCos) * uNew * vNew * wNew, "tmp_vcos"); calc_lat_fudu(lt->flag, uNew, &fu, &du); calc_lat_fudu(lt->flag, vNew, &fv, &dv); calc_lat_fudu(lt->flag, wNew, &fw, &dw); - /* If old size is different then resolution changed in interface, - * try to do clever reinit of points. Pretty simply idea, we just - * deform new verts by old lattice, but scaling them to match old - * size first. - */ + /* If old size is different then resolution changed in interface, + * try to do clever reinit of points. Pretty simply idea, we just + * deform new verts by old lattice, but scaling them to match old + * size first. + */ if (ltOb) { - if (uNew!=1 && lt->pntsu!=1) { + if (uNew != 1 && lt->pntsu != 1) { fu = lt->fu; - du = (lt->pntsu-1)*lt->du/(uNew-1); + du = (lt->pntsu - 1) * lt->du / (uNew - 1); } - if (vNew!=1 && lt->pntsv!=1) { + if (vNew != 1 && lt->pntsv != 1) { fv = lt->fv; - dv = (lt->pntsv-1)*lt->dv/(vNew-1); + dv = (lt->pntsv - 1) * lt->dv / (vNew - 1); } - if (wNew!=1 && lt->pntsw!=1) { + if (wNew != 1 && lt->pntsw != 1) { fw = lt->fw; - dw = (lt->pntsw-1)*lt->dw/(wNew-1); + dw = (lt->pntsw - 1) * lt->dw / (wNew - 1); } } co = vertexCos[0]; - for (w=0, wc=fw; wtypeu, typev = lt->typev, typew = lt->typew; - /* works best if we force to linear type (endpoints match) */ + /* works best if we force to linear type (endpoints match) */ lt->typeu = lt->typev = lt->typew = KEY_LINEAR; - /* prevent using deformed locations */ - freedisplist(<Ob->disp); + /* prevent using deformed locations */ + BKE_displist_free(<Ob->disp); copy_m4_m4(mat, ltOb->obmat); unit_m4(ltOb->obmat); - lattice_deform_verts(ltOb, NULL, NULL, vertexCos, uNew*vNew*wNew, NULL, 1.0f); + lattice_deform_verts(ltOb, NULL, NULL, vertexCos, uNew * vNew * wNew, NULL, 1.0f); copy_m4_m4(ltOb->obmat, mat); lt->typeu = typeu; @@ -173,63 +173,63 @@ void resizelattice(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb) lt->pntsw = wNew; MEM_freeN(lt->def); - lt->def= MEM_callocN(lt->pntsu*lt->pntsv*lt->pntsw*sizeof(BPoint), "lattice bp"); + lt->def = MEM_callocN(lt->pntsu * lt->pntsv * lt->pntsw * sizeof(BPoint), "lattice bp"); - bp= lt->def; + bp = lt->def; - for (i=0; ipntsu*lt->pntsv*lt->pntsw; i++, bp++) { + for (i = 0; i < lt->pntsu * lt->pntsv * lt->pntsw; i++, bp++) { copy_v3_v3(bp->vec, vertexCos[i]); } MEM_freeN(vertexCos); } -Lattice *add_lattice(const char *name) +Lattice *BKE_lattice_add(const char *name) { Lattice *lt; - lt= alloc_libblock(&G.main->latt, ID_LT, name); + lt = BKE_libblock_alloc(&G.main->latt, ID_LT, name); - lt->flag= LT_GRID; + lt->flag = LT_GRID; - lt->typeu= lt->typev= lt->typew= KEY_BSPLINE; + lt->typeu = lt->typev = lt->typew = KEY_BSPLINE; - lt->def= MEM_callocN(sizeof(BPoint), "lattvert"); /* temporary */ - resizelattice(lt, 2, 2, 2, NULL); /* creates a uniform lattice */ + lt->def = MEM_callocN(sizeof(BPoint), "lattvert"); /* temporary */ + BKE_lattice_resize(lt, 2, 2, 2, NULL); /* creates a uniform lattice */ return lt; } -Lattice *copy_lattice(Lattice *lt) +Lattice *BKE_lattice_copy(Lattice *lt) { Lattice *ltn; - ltn= copy_libblock(<->id); - ltn->def= MEM_dupallocN(lt->def); + ltn = BKE_libblock_copy(<->id); + ltn->def = MEM_dupallocN(lt->def); - ltn->key= copy_key(ltn->key); - if (ltn->key) ltn->key->from= (ID *)ltn; + ltn->key = BKE_key_copy(ltn->key); + if (ltn->key) ltn->key->from = (ID *)ltn; if (lt->dvert) { - int tot= lt->pntsu*lt->pntsv*lt->pntsw; - ltn->dvert = MEM_mallocN (sizeof (MDeformVert)*tot, "Lattice MDeformVert"); + int tot = lt->pntsu * lt->pntsv * lt->pntsw; + ltn->dvert = MEM_mallocN(sizeof (MDeformVert) * tot, "Lattice MDeformVert"); copy_dverts(ltn->dvert, lt->dvert, tot); } - ltn->editlatt= NULL; + ltn->editlatt = NULL; return ltn; } -void free_lattice(Lattice *lt) +void BKE_lattice_free(Lattice *lt) { if (lt->def) MEM_freeN(lt->def); - if (lt->dvert) free_dverts(lt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); + if (lt->dvert) free_dverts(lt->dvert, lt->pntsu * lt->pntsv * lt->pntsw); if (lt->editlatt) { - Lattice *editlt= lt->editlatt->latt; + Lattice *editlt = lt->editlatt->latt; if (editlt->def) MEM_freeN(editlt->def); - if (editlt->dvert) free_dverts(editlt->dvert, lt->pntsu*lt->pntsv*lt->pntsw); + if (editlt->dvert) free_dverts(editlt->dvert, lt->pntsu * lt->pntsv * lt->pntsw); MEM_freeN(editlt); MEM_freeN(lt->editlatt); @@ -238,49 +238,49 @@ void free_lattice(Lattice *lt) /* free animation data */ if (lt->adt) { BKE_free_animdata(<->id); - lt->adt= NULL; + lt->adt = NULL; } } -void make_local_lattice(Lattice *lt) +void BKE_lattice_make_local(Lattice *lt) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (lt->id.lib==NULL) return; - if (lt->id.us==1) { + if (lt->id.lib == NULL) return; + if (lt->id.us == 1) { id_clear_lib_data(bmain, <->id); return; } - for (ob= bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob= ob->id.next) { - if (ob->data==lt) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (ob = bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob = ob->id.next) { + if (ob->data == lt) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - if (is_local && is_lib==FALSE) { + if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, <->id); } else if (is_local && is_lib) { - Lattice *lt_new= copy_lattice(lt); - lt_new->id.us= 0; + Lattice *lt_new = BKE_lattice_copy(lt); + lt_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, lt->id.lib, <_new->id); - for (ob= bmain->object.first; ob; ob= ob->id.next) { - if (ob->data==lt) { - if (ob->id.lib==NULL) { - ob->data= lt_new; + for (ob = bmain->object.first; ob; ob = ob->id.next) { + if (ob->data == lt) { + if (ob->id.lib == NULL) { + ob->data = lt_new; lt_new->id.us++; lt->id.us--; } @@ -291,22 +291,22 @@ void make_local_lattice(Lattice *lt) void init_latt_deform(Object *oblatt, Object *ob) { - /* we make an array with all differences */ - Lattice *lt= oblatt->data; + /* we make an array with all differences */ + Lattice *lt = oblatt->data; BPoint *bp; - DispList *dl = find_displist(&oblatt->disp, DL_VERTS); - float *co = dl?dl->verts:NULL; + DispList *dl = BKE_displist_find(&oblatt->disp, DL_VERTS); + float *co = dl ? dl->verts : NULL; float *fp, imat[4][4]; float fu, fv, fw; int u, v, w; - if (lt->editlatt) lt= lt->editlatt->latt; + if (lt->editlatt) lt = lt->editlatt->latt; bp = lt->def; - fp= lt->latticedata= MEM_mallocN(sizeof(float)*3*lt->pntsu*lt->pntsv*lt->pntsw, "latticedata"); + fp = lt->latticedata = MEM_mallocN(sizeof(float) * 3 * lt->pntsu * lt->pntsv * lt->pntsw, "latticedata"); - /* for example with a particle system: ob==0 */ - if (ob==NULL) { + /* for example with a particle system: ob==0 */ + if (ob == NULL) { /* in deformspace, calc matrix */ invert_m4_m4(lt->latmat, oblatt->obmat); @@ -322,9 +322,9 @@ void init_latt_deform(Object *oblatt, Object *ob) invert_m4_m4(imat, lt->latmat); } - for (w=0, fw=lt->fw; wpntsw; w++, fw+=lt->dw) { - for (v=0, fv=lt->fv; vpntsv; v++, fv+=lt->dv) { - for (u=0, fu=lt->fu; upntsu; u++, bp++, co+=3, fp+=3, fu+=lt->du) { + for (w = 0, fw = lt->fw; w < lt->pntsw; w++, fw += lt->dw) { + for (v = 0, fv = lt->fv; v < lt->pntsv; v++, fv += lt->dv) { + for (u = 0, fu = lt->fu; u < lt->pntsu; u++, bp++, co += 3, fp += 3, fu += lt->du) { if (dl) { fp[0] = co[0] - fu; fp[1] = co[1] - fv; @@ -344,23 +344,23 @@ void init_latt_deform(Object *oblatt, Object *ob) void calc_latt_deform(Object *ob, float co[3], float weight) { - Lattice *lt= ob->data; + Lattice *lt = ob->data; float u, v, w, tu[4], tv[4], tw[4]; float vec[3]; int idx_w, idx_v, idx_u; int ui, vi, wi, uu, vv, ww; /* vgroup influence */ - int defgroup_nr= -1; - float co_prev[3], weight_blend= 0.0f; - MDeformVert *dvert= lattice_get_deform_verts(ob); + int defgroup_nr = -1; + float co_prev[3], weight_blend = 0.0f; + MDeformVert *dvert = BKE_lattice_deform_verts_get(ob); - if (lt->editlatt) lt= lt->editlatt->latt; - if (lt->latticedata==NULL) return; + if (lt->editlatt) lt = lt->editlatt->latt; + if (lt->latticedata == NULL) return; if (lt->vgroup[0] && dvert) { - defgroup_nr= defgroup_name_index(ob, lt->vgroup); + defgroup_nr = defgroup_name_index(ob, lt->vgroup); copy_v3_v3(co_prev, co); } @@ -369,68 +369,68 @@ void calc_latt_deform(Object *ob, float co[3], float weight) /* u v w coords */ - if (lt->pntsu>1) { - u= (vec[0]-lt->fu)/lt->du; - ui= (int)floor(u); + if (lt->pntsu > 1) { + u = (vec[0] - lt->fu) / lt->du; + ui = (int)floor(u); u -= ui; key_curve_position_weights(u, tu, lt->typeu); } else { - tu[0]= tu[2]= tu[3]= 0.0; tu[1]= 1.0; - ui= 0; + tu[0] = tu[2] = tu[3] = 0.0; tu[1] = 1.0; + ui = 0; } - if (lt->pntsv>1) { - v= (vec[1]-lt->fv)/lt->dv; - vi= (int)floor(v); + if (lt->pntsv > 1) { + v = (vec[1] - lt->fv) / lt->dv; + vi = (int)floor(v); v -= vi; key_curve_position_weights(v, tv, lt->typev); } else { - tv[0]= tv[2]= tv[3]= 0.0; tv[1]= 1.0; - vi= 0; + tv[0] = tv[2] = tv[3] = 0.0; tv[1] = 1.0; + vi = 0; } - if (lt->pntsw>1) { - w= (vec[2]-lt->fw)/lt->dw; - wi= (int)floor(w); + if (lt->pntsw > 1) { + w = (vec[2] - lt->fw) / lt->dw; + wi = (int)floor(w); w -= wi; key_curve_position_weights(w, tw, lt->typew); } else { - tw[0]= tw[2]= tw[3]= 0.0; tw[1]= 1.0; - wi= 0; + tw[0] = tw[2] = tw[3] = 0.0; tw[1] = 1.0; + wi = 0; } - for (ww= wi-1; ww<=wi+2; ww++) { - w= tw[ww-wi+1]; + for (ww = wi - 1; ww <= wi + 2; ww++) { + w = tw[ww - wi + 1]; if (w != 0.0f) { - if (ww>0) { - if (wwpntsw) idx_w= ww*lt->pntsu*lt->pntsv; - else idx_w= (lt->pntsw-1)*lt->pntsu*lt->pntsv; + if (ww > 0) { + if (ww < lt->pntsw) idx_w = ww * lt->pntsu * lt->pntsv; + else idx_w = (lt->pntsw - 1) * lt->pntsu * lt->pntsv; } - else idx_w= 0; + else idx_w = 0; - for (vv= vi-1; vv<=vi+2; vv++) { - v= w*tv[vv-vi+1]; + for (vv = vi - 1; vv <= vi + 2; vv++) { + v = w * tv[vv - vi + 1]; if (v != 0.0f) { - if (vv>0) { - if (vvpntsv) idx_v= idx_w + vv*lt->pntsu; - else idx_v= idx_w + (lt->pntsv-1)*lt->pntsu; + if (vv > 0) { + if (vv < lt->pntsv) idx_v = idx_w + vv * lt->pntsu; + else idx_v = idx_w + (lt->pntsv - 1) * lt->pntsu; } - else idx_v= idx_w; + else idx_v = idx_w; - for (uu= ui-1; uu<=ui+2; uu++) { - u= weight*v*tu[uu-ui+1]; + for (uu = ui - 1; uu <= ui + 2; uu++) { + u = weight * v * tu[uu - ui + 1]; if (u != 0.0f) { - if (uu>0) { - if (uupntsu) idx_u= idx_v + uu; - else idx_u= idx_v + (lt->pntsu-1); + if (uu > 0) { + if (uu < lt->pntsu) idx_u = idx_v + uu; + else idx_u = idx_v + (lt->pntsu - 1); } - else idx_u= idx_v; + else idx_u = idx_v; madd_v3_v3fl(co, <->latticedata[idx_u * 3], u); @@ -450,18 +450,18 @@ void calc_latt_deform(Object *ob, float co[3], float weight) void end_latt_deform(Object *ob) { - Lattice *lt= ob->data; + Lattice *lt = ob->data; - if (lt->editlatt) lt= lt->editlatt->latt; + if (lt->editlatt) lt = lt->editlatt->latt; if (lt->latticedata) MEM_freeN(lt->latticedata); - lt->latticedata= NULL; + lt->latticedata = NULL; } - /* calculations is in local space of deformed object - * so we store in latmat transform from path coord inside object - */ +/* calculations is in local space of deformed object + * so we store in latmat transform from path coord inside object + */ typedef struct { float dmin[3], dmax[3]; float curvespace[4][4], objectspace[4][4], objectspace3[3][3]; @@ -474,7 +474,7 @@ static void init_curve_deform(Object *par, Object *ob, CurveDeform *cd) mult_m4_m4m4(cd->objectspace, ob->imat, par->obmat); invert_m4_m4(cd->curvespace, cd->objectspace); copy_m3_m4(cd->objectspace3, cd->objectspace); - cd->no_rot_axis= 0; + cd->no_rot_axis = 0; } /* this makes sure we can extend for non-cyclic. @@ -483,41 +483,41 @@ static void init_curve_deform(Object *par, Object *ob, CurveDeform *cd) */ static int where_on_path_deform(Object *ob, float ctime, float vec[4], float dir[3], float quat[4], float *radius) { - Curve *cu= ob->data; + Curve *cu = ob->data; BevList *bl; float ctime1; - int cycl=0; + int cycl = 0; /* test for cyclic */ - bl= cu->bev.first; + bl = cu->bev.first; if (!bl->nr) return 0; - if (bl && bl->poly> -1) cycl= 1; + if (bl && bl->poly > -1) cycl = 1; - if (cycl==0) { - ctime1= CLAMPIS(ctime, 0.0f, 1.0f); + if (cycl == 0) { + ctime1 = CLAMPIS(ctime, 0.0f, 1.0f); } - else ctime1= ctime; + else ctime1 = ctime; /* vec needs 4 items */ if (where_on_path(ob, ctime1, vec, dir, quat, radius, NULL)) { - if (cycl==0) { - Path *path= cu->path; + if (cycl == 0) { + Path *path = cu->path; float dvec[3]; if (ctime < 0.0f) { sub_v3_v3v3(dvec, path->data[1].vec, path->data[0].vec); - mul_v3_fl(dvec, ctime*(float)path->len); + mul_v3_fl(dvec, ctime * (float)path->len); add_v3_v3(vec, dvec); if (quat) copy_qt_qt(quat, path->data[0].quat); - if (radius) *radius= path->data[0].radius; + if (radius) *radius = path->data[0].radius; } else if (ctime > 1.0f) { - sub_v3_v3v3(dvec, path->data[path->len-1].vec, path->data[path->len-2].vec); - mul_v3_fl(dvec, (ctime-1.0f)*(float)path->len); + sub_v3_v3v3(dvec, path->data[path->len - 1].vec, path->data[path->len - 2].vec); + mul_v3_fl(dvec, (ctime - 1.0f) * (float)path->len); add_v3_v3(vec, dvec); - if (quat) copy_qt_qt(quat, path->data[path->len-1].quat); - if (radius) *radius= path->data[path->len-1].radius; + if (quat) copy_qt_qt(quat, path->data[path->len - 1].quat); + if (radius) *radius = path->data[path->len - 1].radius; /* weight - not used but could be added */ } } @@ -534,43 +534,43 @@ static int where_on_path_deform(Object *ob, float ctime, float vec[4], float dir static int calc_curve_deform(Scene *scene, Object *par, float co[3], const short axis, CurveDeform *cd, float quat_r[4]) { - Curve *cu= par->data; + Curve *cu = par->data; float fac, loc[4], dir[3], new_quat[4], radius; short index; const int is_neg_axis = (axis > 2); /* to be sure, mostly after file load */ - if (cu->path==NULL) { - makeDispListCurveTypes(scene, par, 0); - if (cu->path==NULL) return 0; // happens on append... + if (cu->path == NULL) { + BKE_displist_make_curveTypes(scene, par, 0); + if (cu->path == NULL) return 0; // happens on append... } /* options */ if (is_neg_axis) { index = axis - 3; if (cu->flag & CU_STRETCH) - fac= (-co[index]-cd->dmax[index])/(cd->dmax[index] - cd->dmin[index]); + fac = (-co[index] - cd->dmax[index]) / (cd->dmax[index] - cd->dmin[index]); else - fac= - (co[index]-cd->dmax[index])/(cu->path->totdist); + fac = -(co[index] - cd->dmax[index]) / (cu->path->totdist); } else { index = axis; if (cu->flag & CU_STRETCH) - fac= (co[index]-cd->dmin[index])/(cd->dmax[index] - cd->dmin[index]); + fac = (co[index] - cd->dmin[index]) / (cd->dmax[index] - cd->dmin[index]); else - fac= + (co[index]-cd->dmin[index])/(cu->path->totdist); + fac = +(co[index] - cd->dmin[index]) / (cu->path->totdist); } - if ( where_on_path_deform(par, fac, loc, dir, new_quat, &radius)) { /* returns OK */ + if (where_on_path_deform(par, fac, loc, dir, new_quat, &radius)) { /* returns OK */ float quat[4], cent[3]; - if (cd->no_rot_axis) { /* set by caller */ + if (cd->no_rot_axis) { /* set by caller */ /* this is not exactly the same as 2.4x, since the axis is having rotation removed rather than * changing the axis before calculating the tilt but serves much the same purpose */ - float dir_flat[3]={0, 0, 0}, q[4]; + float dir_flat[3] = {0, 0, 0}, q[4]; copy_v3_v3(dir_flat, dir); - dir_flat[cd->no_rot_axis-1]= 0.0f; + dir_flat[cd->no_rot_axis - 1] = 0.0f; normalize_v3(dir); normalize_v3(dir_flat); @@ -598,9 +598,9 @@ static int calc_curve_deform(Scene *scene, Object *par, float co[3], /* zero the axis which is not used, * the big block of text above now applies to these 3 lines */ - quat_apply_track(quat, axis, (axis == 0 || axis == 2) ? 1:0); /* up flag is a dummy, set so no rotation is done */ + quat_apply_track(quat, axis, (axis == 0 || axis == 2) ? 1 : 0); /* up flag is a dummy, set so no rotation is done */ vec_apply_track(cent, axis); - cent[index]= 0.0f; + cent[index] = 0.0f; /* scale if enabled */ @@ -637,26 +637,26 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, cu = cuOb->data; flag = cu->flag; - cu->flag |= (CU_PATH|CU_FOLLOW); // needed for path & bevlist + cu->flag |= (CU_PATH | CU_FOLLOW); // needed for path & bevlist init_curve_deform(cuOb, target, &cd); /* dummy bounds, keep if CU_DEFORM_BOUNDS_OFF is set */ if (is_neg_axis == FALSE) { - cd.dmin[0]= cd.dmin[1]= cd.dmin[2]= 0.0f; - cd.dmax[0]= cd.dmax[1]= cd.dmax[2]= 1.0f; + cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = 0.0f; + cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 1.0f; } else { /* negative, these bounds give a good rest position */ - cd.dmin[0]= cd.dmin[1]= cd.dmin[2]= -1.0f; - cd.dmax[0]= cd.dmax[1]= cd.dmax[2]= 0.0f; + cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = -1.0f; + cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 0.0f; } /* check whether to use vertex groups (only possible if target is a Mesh) * we want either a Mesh with no derived data, or derived data with * deformverts */ - if (target && target->type==OB_MESH) { + if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) use_vgroups = 0; @@ -668,8 +668,8 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, } if (vgroup && vgroup[0] && use_vgroups) { - Mesh *me= target->data; - int index= defgroup_name_index(target, vgroup); + Mesh *me = target->data; + int index = defgroup_name_index(target, vgroup); if (index != -1 && (me->dvert || dm)) { MDeformVert *dvert = me->dvert; @@ -681,7 +681,7 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, dvert = me->dvert; for (a = 0; a < numVerts; a++, dvert++) { if (dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); - weight= defvert_find_weight(dvert, index); + weight = defvert_find_weight(dvert, index); if (weight > 0.0f) { mul_m4_v3(cd.curvespace, vertexCos[a]); @@ -709,7 +709,7 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, for (a = 0; a < numVerts; a++, dvert++) { if (dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); - weight= defvert_find_weight(dvert, index); + weight = defvert_find_weight(dvert, index); if (weight > 0.0f) { /* already in 'cd.curvespace', prev for loop */ @@ -764,7 +764,7 @@ void curve_deform_vector(Scene *scene, Object *cuOb, Object *target, } init_curve_deform(cuOb, target, &cd); - cd.no_rot_axis= no_rot_axis; /* option to only rotate for XY, for example */ + cd.no_rot_axis = no_rot_axis; /* option to only rotate for XY, for example */ copy_v3_v3(cd.dmin, orco); copy_v3_v3(cd.dmax, orco); @@ -799,7 +799,7 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, * we want either a Mesh with no derived data, or derived data with * deformverts */ - if (target && target->type==OB_MESH) { + if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) use_vgroups = 0; @@ -821,7 +821,7 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, for (a = 0; a < numVerts; a++, dvert++) { if (dm) dvert = dm->getVertData(dm, a, CD_MDEFORMVERT); - weight= defvert_find_weight(dvert, index); + weight = defvert_find_weight(dvert, index); if (weight > 0.0f) calc_latt_deform(laOb, vertexCos[a], weight * fac); @@ -838,12 +838,12 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, int object_deform_mball(Object *ob, ListBase *dispbase) { - if (ob->parent && ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) { + if (ob->parent && ob->parent->type == OB_LATTICE && ob->partype == PARSKEL) { DispList *dl; - for (dl=dispbase->first; dl; dl=dl->next) { + for (dl = dispbase->first; dl; dl = dl->next) { lattice_deform_verts(ob->parent, ob, NULL, - (float(*)[3]) dl->verts, dl->nr, NULL, 1.0f); + (float(*)[3])dl->verts, dl->nr, NULL, 1.0f); } return 1; @@ -862,52 +862,52 @@ void outside_lattice(Lattice *lt) { BPoint *bp, *bp1, *bp2; int u, v, w; - float fac1, du=0.0, dv=0.0, dw=0.0; + float fac1, du = 0.0, dv = 0.0, dw = 0.0; if (lt->flag & LT_OUTSIDE) { - bp= lt->def; + bp = lt->def; - if (lt->pntsu>1) du= 1.0f/((float)lt->pntsu-1); - if (lt->pntsv>1) dv= 1.0f/((float)lt->pntsv-1); - if (lt->pntsw>1) dw= 1.0f/((float)lt->pntsw-1); + if (lt->pntsu > 1) du = 1.0f / ((float)lt->pntsu - 1); + if (lt->pntsv > 1) dv = 1.0f / ((float)lt->pntsv - 1); + if (lt->pntsw > 1) dw = 1.0f / ((float)lt->pntsw - 1); - for (w=0; wpntsw; w++) { + for (w = 0; w < lt->pntsw; w++) { - for (v=0; vpntsv; v++) { + for (v = 0; v < lt->pntsv; v++) { - for (u=0; upntsu; u++, bp++) { - if (u==0 || v==0 || w==0 || u==lt->pntsu-1 || v==lt->pntsv-1 || w==lt->pntsw-1); + for (u = 0; u < lt->pntsu; u++, bp++) { + if (u == 0 || v == 0 || w == 0 || u == lt->pntsu - 1 || v == lt->pntsv - 1 || w == lt->pntsw - 1) ; else { - bp->hide= 1; + bp->hide = 1; bp->f1 &= ~SELECT; /* u extrema */ - bp1= latt_bp(lt, 0, v, w); - bp2= latt_bp(lt, lt->pntsu-1, v, w); + bp1 = latt_bp(lt, 0, v, w); + bp2 = latt_bp(lt, lt->pntsu - 1, v, w); - fac1= du*u; - bp->vec[0]= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; - bp->vec[1]= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; - bp->vec[2]= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; + fac1 = du * u; + bp->vec[0] = (1.0f - fac1) * bp1->vec[0] + fac1 * bp2->vec[0]; + bp->vec[1] = (1.0f - fac1) * bp1->vec[1] + fac1 * bp2->vec[1]; + bp->vec[2] = (1.0f - fac1) * bp1->vec[2] + fac1 * bp2->vec[2]; /* v extrema */ - bp1= latt_bp(lt, u, 0, w); - bp2= latt_bp(lt, u, lt->pntsv-1, w); + bp1 = latt_bp(lt, u, 0, w); + bp2 = latt_bp(lt, u, lt->pntsv - 1, w); - fac1= dv*v; - bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; - bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; - bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; + fac1 = dv * v; + bp->vec[0] += (1.0f - fac1) * bp1->vec[0] + fac1 * bp2->vec[0]; + bp->vec[1] += (1.0f - fac1) * bp1->vec[1] + fac1 * bp2->vec[1]; + bp->vec[2] += (1.0f - fac1) * bp1->vec[2] + fac1 * bp2->vec[2]; /* w extrema */ - bp1= latt_bp(lt, u, v, 0); - bp2= latt_bp(lt, u, v, lt->pntsw-1); + bp1 = latt_bp(lt, u, v, 0); + bp2 = latt_bp(lt, u, v, lt->pntsw - 1); - fac1= dw*w; - bp->vec[0]+= (1.0f-fac1)*bp1->vec[0] + fac1*bp2->vec[0]; - bp->vec[1]+= (1.0f-fac1)*bp1->vec[1] + fac1*bp2->vec[1]; - bp->vec[2]+= (1.0f-fac1)*bp1->vec[2] + fac1*bp2->vec[2]; + fac1 = dw * w; + bp->vec[0] += (1.0f - fac1) * bp1->vec[0] + fac1 * bp2->vec[0]; + bp->vec[1] += (1.0f - fac1) * bp1->vec[1] + fac1 * bp2->vec[1]; + bp->vec[2] += (1.0f - fac1) * bp1->vec[2] + fac1 * bp2->vec[2]; mul_v3_fl(bp->vec, 0.3333333f); @@ -919,84 +919,84 @@ void outside_lattice(Lattice *lt) } } else { - bp= lt->def; + bp = lt->def; - for (w=0; wpntsw; w++) - for (v=0; vpntsv; v++) - for (u=0; upntsu; u++, bp++) - bp->hide= 0; + for (w = 0; w < lt->pntsw; w++) + for (v = 0; v < lt->pntsv; v++) + for (u = 0; u < lt->pntsu; u++, bp++) + bp->hide = 0; } } -float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3] +float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3] { Lattice *lt = ob->data; int i, numVerts; float (*vertexCos)[3]; - if (lt->editlatt) lt= lt->editlatt->latt; - numVerts = *numVerts_r = lt->pntsu*lt->pntsv*lt->pntsw; + if (lt->editlatt) lt = lt->editlatt->latt; + numVerts = *numVerts_r = lt->pntsu * lt->pntsv * lt->pntsw; - vertexCos = MEM_mallocN(sizeof(*vertexCos)*numVerts, "lt_vcos"); + vertexCos = MEM_mallocN(sizeof(*vertexCos) * numVerts, "lt_vcos"); - for (i=0; idef[i].vec); } return vertexCos; } -void lattice_applyVertexCos(struct Object *ob, float (*vertexCos)[3]) +void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]) { Lattice *lt = ob->data; - int i, numVerts = lt->pntsu*lt->pntsv*lt->pntsw; + int i, numVerts = lt->pntsu * lt->pntsv * lt->pntsw; - for (i=0; idef[i].vec, vertexCos[i]); } } -void lattice_calc_modifiers(Scene *scene, Object *ob) +void BKE_lattice_modifiers_calc(Scene *scene, Object *ob) { - Lattice *lt= ob->data; + Lattice *lt = ob->data; ModifierData *md = modifiers_getVirtualModifierList(ob); float (*vertexCos)[3] = NULL; - int numVerts, editmode = (lt->editlatt!=NULL); + int numVerts, editmode = (lt->editlatt != NULL); - freedisplist(&ob->disp); + BKE_displist_free(&ob->disp); - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; - if (!(md->mode&eModifierMode_Realtime)) continue; - if (editmode && !(md->mode&eModifierMode_Editmode)) continue; + if (!(md->mode & eModifierMode_Realtime)) continue; + if (editmode && !(md->mode & eModifierMode_Editmode)) continue; if (mti->isDisabled && mti->isDisabled(md, 0)) continue; - if (mti->type!=eModifierTypeType_OnlyDeform) continue; + if (mti->type != eModifierTypeType_OnlyDeform) continue; - if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts); + if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob, &numVerts); mti->deformVerts(md, ob, NULL, vertexCos, numVerts, 0, 0); } /* always displist to make this work like derivedmesh */ - if (!vertexCos) vertexCos = lattice_getVertexCos(ob, &numVerts); + if (!vertexCos) vertexCos = BKE_lattice_vertexcos_get(ob, &numVerts); { DispList *dl = MEM_callocN(sizeof(*dl), "lt_dl"); dl->type = DL_VERTS; dl->parts = 1; dl->nr = numVerts; - dl->verts = (float*) vertexCos; + dl->verts = (float *) vertexCos; BLI_addtail(&ob->disp, dl); } } -struct MDeformVert* lattice_get_deform_verts(struct Object *oblatt) +struct MDeformVert *BKE_lattice_deform_verts_get(struct Object *oblatt) { - Lattice *lt = (Lattice*)oblatt->data; + Lattice *lt = (Lattice *)oblatt->data; BLI_assert(oblatt->type == OB_LATTICE); - if (lt->editlatt) lt= lt->editlatt->latt; + if (lt->editlatt) lt = lt->editlatt->latt; return lt->dvert; } diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index bd147db34d7..a4326a0cb72 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -117,14 +117,14 @@ #include "BPY_extern.h" #endif -#define MAX_IDPUP 60 /* was 24 */ +#define MAX_IDPUP 60 /* was 24 */ /* GS reads the memory pointed at in a specific ordering. * only use this definition, makes little and big endian systems * work fine, in conjunction with MAKE_ID */ /* from blendef: */ -#define GS(a) (*((short *)(a))) +#define GS(a) (*((short *)(a))) /* ************* general ************************ */ @@ -135,12 +135,12 @@ * also note that the id _must_ have a library - campbell */ void BKE_id_lib_local_paths(Main *bmain, Library *lib, ID *id) { - char *bpath_user_data[2]= {bmain->name, lib->filepath}; + char *bpath_user_data[2] = {bmain->name, lib->filepath}; - bpath_traverse_id(bmain, id, - bpath_relocate_visitor, - BPATH_TRAVERSE_SKIP_MULTIFILE, - bpath_user_data); + BLI_bpath_traverse_id(bmain, id, + BLI_bpath_relocate_visitor, + BLI_BPATH_TRAVERSE_SKIP_MULTIFILE, + bpath_user_data); } void id_lib_extern(ID *id) @@ -168,7 +168,7 @@ void id_us_min(ID *id) { if (id) { if (id->us < 2 && (id->flag & LIB_FAKEUSER)) { - id->us= 1; + id->us = 1; } else if (id->us <= 0) { printf("ID user decrement error: %s\n", id->name); @@ -190,54 +190,54 @@ int id_make_local(ID *id, int test) case ID_LI: return 0; /* can't be linked */ case ID_OB: - if (!test) make_local_object((Object*)id); + if (!test) BKE_object_make_local((Object *)id); return 1; case ID_ME: if (!test) { - make_local_mesh((Mesh*)id); - make_local_key(((Mesh*)id)->key); + BKE_mesh_make_local((Mesh *)id); + BKE_key_make_local(((Mesh *)id)->key); } return 1; case ID_CU: if (!test) { - BKE_curve_make_local((Curve*)id); - make_local_key(((Curve*)id)->key); + BKE_curve_make_local((Curve *)id); + BKE_key_make_local(((Curve *)id)->key); } return 1; case ID_MB: - if (!test) BKE_metaball_make_local((MetaBall*)id); + if (!test) BKE_mball_make_local((MetaBall *)id); return 1; case ID_MA: - if (!test) make_local_material((Material*)id); + if (!test) BKE_material_make_local((Material *)id); return 1; case ID_TE: - if (!test) make_local_texture((Tex*)id); + if (!test) BKE_texture_make_local((Tex *)id); return 1; case ID_IM: - if (!test) make_local_image((Image*)id); + if (!test) BKE_image_make_local((Image *)id); return 1; case ID_LT: if (!test) { - make_local_lattice((Lattice*)id); - make_local_key(((Lattice*)id)->key); + BKE_lattice_make_local((Lattice *)id); + BKE_key_make_local(((Lattice *)id)->key); } return 1; case ID_LA: - if (!test) make_local_lamp((Lamp*)id); + if (!test) BKE_lamp_make_local((Lamp *)id); return 1; case ID_CA: - if (!test) make_local_camera((Camera*)id); + if (!test) BKE_camera_make_local((Camera *)id); return 1; case ID_SPK: - if (!test) make_local_speaker((Speaker*)id); + if (!test) BKE_speaker_make_local((Speaker *)id); return 1; case ID_IP: return 0; /* deprecated */ case ID_KE: - if (!test) make_local_key((Key*)id); + if (!test) BKE_key_make_local((Key *)id); return 1; case ID_WO: - if (!test) make_local_world((World*)id); + if (!test) BKE_world_make_local((World *)id); return 1; case ID_SCR: return 0; /* can't be linked */ @@ -252,18 +252,18 @@ int id_make_local(ID *id, int test) case ID_GR: return 0; /* not implemented */ case ID_AR: - if (!test) make_local_armature((bArmature*)id); + if (!test) BKE_armature_make_local((bArmature *)id); return 1; case ID_AC: - if (!test) make_local_action((bAction*)id); + if (!test) BKE_action_make_local((bAction *)id); return 1; case ID_NT: return 0; /* not implemented */ case ID_BR: - if (!test) make_local_brush((Brush*)id); + if (!test) BKE_brush_make_local((Brush *)id); return 1; case ID_PA: - if (!test) make_local_particlesettings((ParticleSettings*)id); + if (!test) BKE_particlesettings_make_local((ParticleSettings *)id); return 1; case ID_WM: return 0; /* can't be linked */ @@ -276,7 +276,7 @@ int id_make_local(ID *id, int test) int id_copy(ID *id, ID **newid, int test) { - if (!test) *newid= NULL; + if (!test) *newid = NULL; /* conventions: * - make shallow copy, only this ID block @@ -287,74 +287,74 @@ int id_copy(ID *id, ID **newid, int test) case ID_LI: return 0; /* can't be copied from here */ case ID_OB: - if (!test) *newid= (ID*)copy_object((Object*)id); + if (!test) *newid = (ID *)BKE_object_copy((Object *)id); return 1; case ID_ME: - if (!test) *newid= (ID*)copy_mesh((Mesh*)id); + if (!test) *newid = (ID *)BKE_mesh_copy((Mesh *)id); return 1; case ID_CU: - if (!test) *newid= (ID*)BKE_curve_copy((Curve*)id); + if (!test) *newid = (ID *)BKE_curve_copy((Curve *)id); return 1; case ID_MB: - if (!test) *newid= (ID*)BKE_metaball_copy((MetaBall*)id); + if (!test) *newid = (ID *)BKE_mball_copy((MetaBall *)id); return 1; case ID_MA: - if (!test) *newid= (ID*)copy_material((Material*)id); + if (!test) *newid = (ID *)BKE_material_copy((Material *)id); return 1; case ID_TE: - if (!test) *newid= (ID*)copy_texture((Tex*)id); + if (!test) *newid = (ID *)BKE_texture_copy((Tex *)id); return 1; case ID_IM: - if (!test) *newid= (ID*)copy_image((Image*)id); + if (!test) *newid = (ID *)BKE_image_copy((Image *)id); return 1; case ID_LT: - if (!test) *newid= (ID*)copy_lattice((Lattice*)id); + if (!test) *newid = (ID *)BKE_lattice_copy((Lattice *)id); return 1; case ID_LA: - if (!test) *newid= (ID*)copy_lamp((Lamp*)id); + if (!test) *newid = (ID *)BKE_lamp_copy((Lamp *)id); return 1; case ID_SPK: - if (!test) *newid= (ID*)copy_speaker((Speaker*)id); + if (!test) *newid = (ID *)BKE_speaker_copy((Speaker *)id); return 1; case ID_CA: - if (!test) *newid= (ID*)copy_camera((Camera*)id); + if (!test) *newid = (ID *)BKE_camera_copy((Camera *)id); return 1; case ID_IP: return 0; /* deprecated */ case ID_KE: - if (!test) *newid= (ID*)copy_key((Key*)id); + if (!test) *newid = (ID *)BKE_key_copy((Key *)id); return 1; case ID_WO: - if (!test) *newid= (ID*)copy_world((World*)id); + if (!test) *newid = (ID *)BKE_world_copy((World *)id); return 1; case ID_SCR: return 0; /* can't be copied from here */ case ID_VF: return 0; /* not implemented */ case ID_TXT: - if (!test) *newid= (ID*)copy_text((Text*)id); + if (!test) *newid = (ID *)BKE_text_copy((Text *)id); return 1; case ID_SCRIPT: return 0; /* deprecated */ case ID_SO: return 0; /* not implemented */ case ID_GR: - if (!test) *newid= (ID*)copy_group((Group*)id); + if (!test) *newid = (ID *)BKE_group_copy((Group *)id); return 1; case ID_AR: - if (!test) *newid= (ID*)copy_armature((bArmature*)id); + if (!test) *newid = (ID *)BKE_armature_copy((bArmature *)id); return 1; case ID_AC: - if (!test) *newid= (ID*)copy_action((bAction*)id); + if (!test) *newid = (ID *)BKE_action_copy((bAction *)id); return 1; case ID_NT: - if (!test) *newid= (ID*)ntreeCopyTree((bNodeTree*)id); + if (!test) *newid = (ID *)ntreeCopyTree((bNodeTree *)id); return 1; case ID_BR: - if (!test) *newid= (ID*)copy_brush((Brush*)id); + if (!test) *newid = (ID *)BKE_brush_copy((Brush *)id); return 1; case ID_PA: - if (!test) *newid= (ID*)psys_copy_settings((ParticleSettings*)id); + if (!test) *newid = (ID *)BKE_particlesettings_copy((ParticleSettings *)id); return 1; case ID_WM: return 0; /* can't be copied from here */ @@ -367,29 +367,29 @@ int id_copy(ID *id, ID **newid, int test) int id_unlink(ID *id, int test) { - Main *mainlib= G.main; + Main *mainlib = G.main; ListBase *lb; switch (GS(id->name)) { case ID_TXT: if (test) return 1; - unlink_text(mainlib, (Text*)id); + BKE_text_unlink(mainlib, (Text *)id); break; case ID_GR: if (test) return 1; - unlink_group((Group*)id); + BKE_group_unlink((Group *)id); break; case ID_OB: if (test) return 1; - unlink_object((Object*)id); + BKE_object_unlink((Object *)id); break; } if (id->us == 0) { if (test) return 1; - lb= which_libbase(mainlib, GS(id->name)); - free_libblock(lb, id); + lb = which_libbase(mainlib, GS(id->name)); + BKE_libblock_free(lb, id); return 1; } @@ -427,7 +427,7 @@ int id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop) ListBase *which_libbase(Main *mainlib, short type) { - switch ( type ) { + switch (type) { case ID_SCE: return &(mainlib->scene); case ID_LI: @@ -499,11 +499,11 @@ void flag_listbase_ids(ListBase *lb, short flag, short value) { ID *id; if (value) { - for (id= lb->first; id; id= id->next) id->flag |= flag; + for (id = lb->first; id; id = id->next) id->flag |= flag; } else { flag = ~flag; - for (id= lb->first; id; id= id->next) id->flag &= flag; + for (id = lb->first; id; id = id->next) id->flag &= flag; } } @@ -512,8 +512,8 @@ void flag_all_listbases_ids(short flag, short value) { ListBase *lbarray[MAX_LIBARRAY]; int a; - a= set_listbasepointers(G.main, lbarray); - while (a--) flag_listbase_ids(lbarray[a], flag, value); + a = set_listbasepointers(G.main, lbarray); + while (a--) flag_listbase_ids(lbarray[a], flag, value); } void recalc_all_library_objects(Main *main) @@ -521,9 +521,9 @@ void recalc_all_library_objects(Main *main) Object *ob; /* flag for full recalc */ - for (ob=main->object.first; ob; ob=ob->id.next) + for (ob = main->object.first; ob; ob = ob->id.next) if (ob->id.lib) - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; } /* note: MAX_LIBARRAY define should match this code */ @@ -534,132 +534,132 @@ int set_listbasepointers(Main *main, ListBase **lb) /* BACKWARDS! also watch order of free-ing! (mesh<->mat), first items freed last. * This is important because freeing data decreases usercounts of other datablocks, * if this data is its self freed it can crash. */ - lb[a++]= &(main->ipo); - lb[a++]= &(main->action); // xxx moved here to avoid problems when freeing with animato (aligorith) - lb[a++]= &(main->key); - lb[a++]= &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */ - lb[a++]= &(main->nodetree); - lb[a++]= &(main->image); - lb[a++]= &(main->tex); - lb[a++]= &(main->mat); - lb[a++]= &(main->vfont); + lb[a++] = &(main->ipo); + lb[a++] = &(main->action); // xxx moved here to avoid problems when freeing with animato (aligorith) + lb[a++] = &(main->key); + lb[a++] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */ + lb[a++] = &(main->nodetree); + lb[a++] = &(main->image); + lb[a++] = &(main->tex); + lb[a++] = &(main->mat); + lb[a++] = &(main->vfont); /* Important!: When adding a new object type, * the specific data should be inserted here */ - lb[a++]= &(main->armature); + lb[a++] = &(main->armature); - lb[a++]= &(main->mesh); - lb[a++]= &(main->curve); - lb[a++]= &(main->mball); + lb[a++] = &(main->mesh); + lb[a++] = &(main->curve); + lb[a++] = &(main->mball); - lb[a++]= &(main->latt); - lb[a++]= &(main->lamp); - lb[a++]= &(main->camera); + lb[a++] = &(main->latt); + lb[a++] = &(main->lamp); + lb[a++] = &(main->camera); - lb[a++]= &(main->text); - lb[a++]= &(main->sound); - lb[a++]= &(main->group); - lb[a++]= &(main->brush); - lb[a++]= &(main->script); - lb[a++]= &(main->particle); - lb[a++]= &(main->speaker); + lb[a++] = &(main->text); + lb[a++] = &(main->sound); + lb[a++] = &(main->group); + lb[a++] = &(main->brush); + lb[a++] = &(main->script); + lb[a++] = &(main->particle); + lb[a++] = &(main->speaker); - lb[a++]= &(main->world); - lb[a++]= &(main->screen); - lb[a++]= &(main->object); - lb[a++]= &(main->scene); - lb[a++]= &(main->library); - lb[a++]= &(main->wm); - lb[a++]= &(main->movieclip); + lb[a++] = &(main->world); + lb[a++] = &(main->screen); + lb[a++] = &(main->object); + lb[a++] = &(main->scene); + lb[a++] = &(main->library); + lb[a++] = &(main->wm); + lb[a++] = &(main->movieclip); lb[a++]= &(main->mask); - lb[a]= NULL; + lb[a] = NULL; return a; } /* *********** ALLOC AND FREE ***************** * - * free_libblock(ListBase *lb, ID *id ) + * BKE_libblock_free(ListBase *lb, ID *id ) * provide a list-basis and datablock, but only ID is read * - * void *alloc_libblock(ListBase *lb, type, name) + * void *BKE_libblock_alloc(ListBase *lb, type, name) * inserts in list and returns a new ID * * **************************** */ static ID *alloc_libblock_notest(short type) { - ID *id= NULL; + ID *id = NULL; - switch ( type ) { + switch (type) { case ID_SCE: - id= MEM_callocN(sizeof(Scene), "scene"); + id = MEM_callocN(sizeof(Scene), "scene"); break; case ID_LI: - id= MEM_callocN(sizeof(Library), "library"); + id = MEM_callocN(sizeof(Library), "library"); break; case ID_OB: - id= MEM_callocN(sizeof(Object), "object"); + id = MEM_callocN(sizeof(Object), "object"); break; case ID_ME: - id= MEM_callocN(sizeof(Mesh), "mesh"); + id = MEM_callocN(sizeof(Mesh), "mesh"); break; case ID_CU: - id= MEM_callocN(sizeof(Curve), "curve"); + id = MEM_callocN(sizeof(Curve), "curve"); break; case ID_MB: - id= MEM_callocN(sizeof(MetaBall), "mball"); + id = MEM_callocN(sizeof(MetaBall), "mball"); break; case ID_MA: - id= MEM_callocN(sizeof(Material), "mat"); + id = MEM_callocN(sizeof(Material), "mat"); break; case ID_TE: - id= MEM_callocN(sizeof(Tex), "tex"); + id = MEM_callocN(sizeof(Tex), "tex"); break; case ID_IM: - id= MEM_callocN(sizeof(Image), "image"); + id = MEM_callocN(sizeof(Image), "image"); break; case ID_LT: - id= MEM_callocN(sizeof(Lattice), "latt"); + id = MEM_callocN(sizeof(Lattice), "latt"); break; case ID_LA: - id= MEM_callocN(sizeof(Lamp), "lamp"); + id = MEM_callocN(sizeof(Lamp), "lamp"); break; case ID_CA: - id= MEM_callocN(sizeof(Camera), "camera"); + id = MEM_callocN(sizeof(Camera), "camera"); break; case ID_IP: - id= MEM_callocN(sizeof(Ipo), "ipo"); + id = MEM_callocN(sizeof(Ipo), "ipo"); break; case ID_KE: - id= MEM_callocN(sizeof(Key), "key"); + id = MEM_callocN(sizeof(Key), "key"); break; case ID_WO: - id= MEM_callocN(sizeof(World), "world"); + id = MEM_callocN(sizeof(World), "world"); break; case ID_SCR: - id= MEM_callocN(sizeof(bScreen), "screen"); + id = MEM_callocN(sizeof(bScreen), "screen"); break; case ID_VF: - id= MEM_callocN(sizeof(VFont), "vfont"); + id = MEM_callocN(sizeof(VFont), "vfont"); break; case ID_TXT: - id= MEM_callocN(sizeof(Text), "text"); + id = MEM_callocN(sizeof(Text), "text"); break; case ID_SCRIPT: //XXX id= MEM_callocN(sizeof(Script), "script"); break; case ID_SPK: - id= MEM_callocN(sizeof(Speaker), "speaker"); + id = MEM_callocN(sizeof(Speaker), "speaker"); break; case ID_SO: - id= MEM_callocN(sizeof(bSound), "sound"); + id = MEM_callocN(sizeof(bSound), "sound"); break; case ID_GR: - id= MEM_callocN(sizeof(Group), "group"); + id = MEM_callocN(sizeof(Group), "group"); break; case ID_AR: id = MEM_callocN(sizeof(bArmature), "armature"); @@ -693,16 +693,16 @@ static ID *alloc_libblock_notest(short type) } /* used everywhere in blenkernel and text.c */ -void *alloc_libblock(ListBase *lb, short type, const char *name) +void *BKE_libblock_alloc(ListBase *lb, short type, const char *name) { - ID *id= NULL; + ID *id = NULL; - id= alloc_libblock_notest(type); + id = alloc_libblock_notest(type); if (id) { BLI_addtail(lb, id); - id->us= 1; + id->us = 1; id->icon_id = 0; - *( (short *)id->name )= type; + *( (short *)id->name) = type; new_id(lb, id, name); /* alphabetic insterion: is in new_id */ } @@ -713,16 +713,16 @@ void *alloc_libblock(ListBase *lb, short type, const char *name) /* and, trust that BKE_animdata_from_id() will only find AnimData for valid ID-types */ static void id_copy_animdata(ID *id, const short do_action) { - AnimData *adt= BKE_animdata_from_id(id); + AnimData *adt = BKE_animdata_from_id(id); if (adt) { IdAdtTemplate *iat = (IdAdtTemplate *)id; - iat->adt= BKE_copy_animdata(iat->adt, do_action); /* could be set to FALSE, need to investigate */ + iat->adt = BKE_copy_animdata(iat->adt, do_action); /* could be set to FALSE, need to investigate */ } } /* material nodes use this since they are not treated as libdata */ -void copy_libblock_data(ID *id, const ID *id_from, const short do_action) +void BKE_libblock_copy_data(ID *id, const ID *id_from, const short do_action) { if (id_from->properties) id->properties = IDP_CopyProperty(id_from->properties); @@ -732,43 +732,43 @@ void copy_libblock_data(ID *id, const ID *id_from, const short do_action) } /* used everywhere in blenkernel */ -void *copy_libblock(ID *id) +void *BKE_libblock_copy(ID *id) { ID *idn; ListBase *lb; size_t idn_len; - lb= which_libbase(G.main, GS(id->name)); - idn= alloc_libblock(lb, GS(id->name), id->name+2); + lb = which_libbase(G.main, GS(id->name)); + idn = BKE_libblock_alloc(lb, GS(id->name), id->name + 2); assert(idn != NULL); - idn_len= MEM_allocN_len(idn); + idn_len = MEM_allocN_len(idn); if ((int)idn_len - (int)sizeof(ID) > 0) { /* signed to allow neg result */ - const char *cp= (const char *)id; - char *cpn= (char *)idn; + const char *cp = (const char *)id; + char *cpn = (char *)idn; - memcpy(cpn+sizeof(ID), cp+sizeof(ID), idn_len - sizeof(ID)); + memcpy(cpn + sizeof(ID), cp + sizeof(ID), idn_len - sizeof(ID)); } - id->newid= idn; + id->newid = idn; idn->flag |= LIB_NEW; - copy_libblock_data(idn, id, FALSE); + BKE_libblock_copy_data(idn, id, FALSE); return idn; } -static void free_library(Library *UNUSED(lib)) +static void BKE_library_free(Library *UNUSED(lib)) { /* no freeing needed for libraries yet */ } -static void (*free_windowmanager_cb)(bContext *, wmWindowManager *)= NULL; +static void (*free_windowmanager_cb)(bContext *, wmWindowManager *) = NULL; void set_free_windowmanager_cb(void (*func)(bContext *C, wmWindowManager *) ) { - free_windowmanager_cb= func; + free_windowmanager_cb = func; } static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata) @@ -777,16 +777,16 @@ static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata FCurve *fcu; /* find the driver this belongs to and update it */ - for (fcu=adt->drivers.first; fcu; fcu=fcu->next) { - driver= fcu->driver; + for (fcu = adt->drivers.first; fcu; fcu = fcu->next) { + driver = fcu->driver; if (driver) { DriverVar *dvar; - for (dvar= driver->variables.first; dvar; dvar= dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { DRIVER_TARGETS_USED_LOOPER(dvar) { if (dtar->id == userdata) - dtar->id= NULL; + dtar->id = NULL; } DRIVER_TARGETS_LOOPER_END } @@ -796,102 +796,102 @@ static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata /* used in headerbuttons.c image.c mesh.c screen.c sound.c and library.c */ -void free_libblock(ListBase *lb, void *idv) +void BKE_libblock_free(ListBase *lb, void *idv) { - ID *id= idv; + ID *id = idv; #ifdef WITH_PYTHON BPY_id_release(id); #endif - switch ( GS(id->name) ) { /* GetShort from util.h */ + switch (GS(id->name) ) { /* GetShort from util.h */ case ID_SCE: - free_scene((Scene *)id); + BKE_scene_free((Scene *)id); break; case ID_LI: - free_library((Library *)id); + BKE_library_free((Library *)id); break; case ID_OB: - free_object((Object *)id); + BKE_object_free((Object *)id); break; case ID_ME: - free_mesh((Mesh *)id, 1); + BKE_mesh_free((Mesh *)id, 1); break; case ID_CU: BKE_curve_free((Curve *)id); break; case ID_MB: - BKE_metaball_free((MetaBall *)id); + BKE_mball_free((MetaBall *)id); break; case ID_MA: - free_material((Material *)id); + BKE_material_free((Material *)id); break; case ID_TE: - free_texture((Tex *)id); + BKE_texture_free((Tex *)id); break; case ID_IM: - free_image((Image *)id); + BKE_image_free((Image *)id); break; case ID_LT: - free_lattice((Lattice *)id); + BKE_lattice_free((Lattice *)id); break; case ID_LA: - free_lamp((Lamp *)id); + BKE_lamp_free((Lamp *)id); break; case ID_CA: - free_camera((Camera*) id); + BKE_camera_free((Camera *) id); break; case ID_IP: - free_ipo((Ipo *)id); + BKE_ipo_free((Ipo *)id); break; case ID_KE: - free_key((Key *)id); + BKE_key_free((Key *)id); break; case ID_WO: - free_world((World *)id); + BKE_world_free((World *)id); break; case ID_SCR: - free_screen((bScreen *)id); + BKE_screen_free((bScreen *)id); break; case ID_VF: - free_vfont((VFont *)id); + BKE_vfont_free((VFont *)id); break; case ID_TXT: - free_text((Text *)id); + BKE_text_free((Text *)id); break; case ID_SCRIPT: //XXX free_script((Script *)id); break; case ID_SPK: - free_speaker((Speaker *)id); + BKE_speaker_free((Speaker *)id); break; case ID_SO: - sound_free((bSound*)id); + BKE_sound_free((bSound *)id); break; case ID_GR: - free_group_objects((Group *)id); + BKE_group_free((Group *)id); break; case ID_AR: - free_armature((bArmature *)id); + BKE_armature_free((bArmature *)id); break; case ID_AC: - free_action((bAction *)id); + BKE_action_free((bAction *)id); break; case ID_NT: ntreeFreeTree((bNodeTree *)id); break; case ID_BR: - free_brush((Brush *)id); + BKE_brush_free((Brush *)id); break; case ID_PA: - psys_free_settings((ParticleSettings *)id); + BKE_particlesettings_free((ParticleSettings *)id); break; case ID_WM: if (free_windowmanager_cb) free_windowmanager_cb(NULL, (wmWindowManager *)id); break; case ID_GD: - free_gpencil_data((bGPdata *)id); + BKE_gpencil_free((bGPdata *)id); break; case ID_MC: BKE_movieclip_free((MovieClip *)id); @@ -914,20 +914,20 @@ void free_libblock(ListBase *lb, void *idv) MEM_freeN(id); } -void free_libblock_us(ListBase *lb, void *idv) /* test users */ +void BKE_libblock_free_us(ListBase *lb, void *idv) /* test users */ { - ID *id= idv; + ID *id = idv; id->us--; - if (id->us<0) { + if (id->us < 0) { if (id->lib) printf("ERROR block %s %s users %d\n", id->lib->name, id->name, id->us); else printf("ERROR block %s users %d\n", id->name, id->us); } - if (id->us==0) { - if ( GS(id->name)==ID_OB ) unlink_object((Object *)id); + if (id->us == 0) { + if (GS(id->name) == ID_OB) BKE_object_unlink((Object *)id); - free_libblock(lb, id); + BKE_libblock_free(lb, id); } } @@ -938,13 +938,13 @@ void free_main(Main *mainvar) ListBase *lbarray[MAX_LIBARRAY]; int a; - a= set_listbasepointers(mainvar, lbarray); + a = set_listbasepointers(mainvar, lbarray); while (a--) { - ListBase *lb= lbarray[a]; + ListBase *lb = lbarray[a]; ID *id; - while ( (id= lb->first) ) { - free_libblock(lb, id); + while ( (id = lb->first) ) { + BKE_libblock_free(lb, id); } } @@ -954,84 +954,85 @@ void free_main(Main *mainvar) /* ***************** ID ************************ */ -ID *find_id(const char *type, const char *name) /* type: "OB" or "MA" etc */ +ID *BKE_libblock_find_name(const short type, const char *name) /* type: "OB" or "MA" etc */ { - ListBase *lb= which_libbase(G.main, GS(type)); + ListBase *lb = which_libbase(G.main, type); + BLI_assert(lb != NULL); return BLI_findstring(lb, name, offsetof(ID, name) + 2); } static void get_flags_for_id(ID *id, char *buf) { - int isfake= id->flag & LIB_FAKEUSER; - int isnode=0; - /* Writeout the flags for the entry, note there - * is a small hack that writes 5 spaces instead - * of 4 if no flags are displayed... this makes - * things usually line up ok - better would be - * to have that explicit, oh well - zr - */ + int isfake = id->flag & LIB_FAKEUSER; + int isnode = 0; + /* Writeout the flags for the entry, note there + * is a small hack that writes 5 spaces instead + * of 4 if no flags are displayed... this makes + * things usually line up ok - better would be + * to have that explicit, oh well - zr + */ - if (GS(id->name)==ID_MA) - isnode= ((Material *)id)->use_nodes; - if (GS(id->name)==ID_TE) - isnode= ((Tex *)id)->use_nodes; + if (GS(id->name) == ID_MA) + isnode = ((Material *)id)->use_nodes; + if (GS(id->name) == ID_TE) + isnode = ((Tex *)id)->use_nodes; - if (id->us<0) + if (id->us < 0) strcpy(buf, "-1W "); else if (!id->lib && !isfake && id->us && !isnode) strcpy(buf, " "); else if (isnode) - sprintf(buf, "%c%cN%c ", id->lib?'L':' ', isfake?'F':' ', (id->us==0)?'O':' '); + sprintf(buf, "%c%cN%c ", id->lib ? 'L' : ' ', isfake ? 'F' : ' ', (id->us == 0) ? 'O' : ' '); else - sprintf(buf, "%c%c%c ", id->lib?'L':' ', isfake?'F':' ', (id->us==0)?'O':' '); + sprintf(buf, "%c%c%c ", id->lib ? 'L' : ' ', isfake ? 'F' : ' ', (id->us == 0) ? 'O' : ' '); } #define IDPUP_NO_VIEWER 1 static void IDnames_to_dyn_pupstring(DynStr *pupds, ListBase *lb, ID *link, short *nr, int hideflag) { - int i, nids= BLI_countlist(lb); + int i, nids = BLI_countlist(lb); - if (nr) *nr= -1; + if (nr) *nr = -1; - if (nr && nids>MAX_IDPUP) { + if (nr && nids > MAX_IDPUP) { BLI_dynstr_append(pupds, "DataBrowse %x-2"); - *nr= -2; + *nr = -2; } else { ID *id; - for (i=0, id= lb->first; id; id= id->next, i++) { + for (i = 0, id = lb->first; id; id = id->next, i++) { char numstr[32]; - if (nr && id==link) *nr= i+1; + if (nr && id == link) *nr = i + 1; - if (U.uiflag & USER_HIDE_DOT && id->name[2]=='.') + if (U.uiflag & USER_HIDE_DOT && id->name[2] == '.') continue; if (hideflag & IDPUP_NO_VIEWER) - if (GS(id->name)==ID_IM) - if ( ((Image *)id)->source==IMA_SRC_VIEWER ) + if (GS(id->name) == ID_IM) + if ( ((Image *)id)->source == IMA_SRC_VIEWER) continue; get_flags_for_id(id, numstr); BLI_dynstr_append(pupds, numstr); - BLI_dynstr_append(pupds, id->name+2); - BLI_snprintf(numstr, sizeof(numstr), "%%x%d", i+1); + BLI_dynstr_append(pupds, id->name + 2); + BLI_snprintf(numstr, sizeof(numstr), "%%x%d", i + 1); BLI_dynstr_append(pupds, numstr); /* icon */ switch (GS(id->name)) { - case ID_MA: /* fall through */ - case ID_TE: /* fall through */ - case ID_IM: /* fall through */ - case ID_WO: /* fall through */ - case ID_LA: /* fall through */ - BLI_snprintf(numstr, sizeof(numstr), "%%i%d", BKE_icon_getid(id)); - BLI_dynstr_append(pupds, numstr); - break; - default: - break; + case ID_MA: /* fall through */ + case ID_TE: /* fall through */ + case ID_IM: /* fall through */ + case ID_WO: /* fall through */ + case ID_LA: /* fall through */ + BLI_snprintf(numstr, sizeof(numstr), "%%i%d", BKE_icon_getid(id)); + BLI_dynstr_append(pupds, numstr); + break; + default: + break; } if (id->next) @@ -1045,7 +1046,7 @@ static void IDnames_to_dyn_pupstring(DynStr *pupds, ListBase *lb, ID *link, shor /* if nr==NULL no MAX_IDPUP, this for non-header browsing */ void IDnames_to_pupstring(const char **str, const char *title, const char *extraops, ListBase *lb, ID *link, short *nr) { - DynStr *pupds= BLI_dynstr_new(); + DynStr *pupds = BLI_dynstr_new(); if (title) { BLI_dynstr_append(pupds, title); @@ -1060,7 +1061,7 @@ void IDnames_to_pupstring(const char **str, const char *title, const char *extra IDnames_to_dyn_pupstring(pupds, lb, link, nr, 0); - *str= BLI_dynstr_get_cstring(pupds); + *str = BLI_dynstr_get_cstring(pupds); BLI_dynstr_free(pupds); } @@ -1068,7 +1069,7 @@ void IDnames_to_pupstring(const char **str, const char *title, const char *extra #if 0 /* unused */ void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops, ListBase *lb, ID *link, short *nr) { - DynStr *pupds= BLI_dynstr_new(); + DynStr *pupds = BLI_dynstr_new(); if (title) { BLI_dynstr_append(pupds, title); @@ -1083,7 +1084,7 @@ void IMAnames_to_pupstring(const char **str, const char *title, const char *extr IDnames_to_dyn_pupstring(pupds, lb, link, nr, IDPUP_NO_VIEWER); - *str= BLI_dynstr_get_cstring(pupds); + *str = BLI_dynstr_get_cstring(pupds); BLI_dynstr_free(pupds); } #endif @@ -1093,19 +1094,19 @@ void id_sort_by_name(ListBase *lb, ID *id) ID *idtest; /* insert alphabetically */ - if (lb->first!=lb->last) { + if (lb->first != lb->last) { BLI_remlink(lb, id); - idtest= lb->first; + idtest = lb->first; while (idtest) { - if (BLI_strcasecmp(idtest->name, id->name)>0 || (idtest->lib && !id->lib)) { + if (BLI_strcasecmp(idtest->name, id->name) > 0 || (idtest->lib && !id->lib)) { BLI_insertlinkbefore(lb, idtest, id); break; } - idtest= idtest->next; + idtest = idtest->next; } /* as last */ - if (idtest==NULL) { + if (idtest == NULL) { BLI_addtail(lb, id); } } @@ -1118,15 +1119,15 @@ void id_sort_by_name(ListBase *lb, ID *id) */ static ID *is_dupid(ListBase *lb, ID *id, const char *name) { - ID *idtest=NULL; + ID *idtest = NULL; - for ( idtest = lb->first; idtest; idtest = idtest->next ) { + for (idtest = lb->first; idtest; idtest = idtest->next) { /* if idtest is not a lib */ - if ( id != idtest && idtest->lib == NULL ) { + if (id != idtest && idtest->lib == NULL) { /* do not test alphabetic! */ /* optimized */ - if ( idtest->name[2] == name[0] ) { - if (strcmp(name, idtest->name+2)==0) break; + if (idtest->name[2] == name[0]) { + if (strcmp(name, idtest->name + 2) == 0) break; } } } @@ -1147,7 +1148,7 @@ static ID *is_dupid(ListBase *lb, ID *id, const char *name) static int check_for_dupid(ListBase *lb, ID *id, char *name) { ID *idtest; - int nr= 0, nrtest, a, left_len; + int nr = 0, nrtest, a, left_len; char in_use[64]; /* use as a boolean array, unrelated to name length */ char left[MAX_ID_NAME + 8], leftest[MAX_ID_NAME + 8]; @@ -1162,43 +1163,44 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) idtest = is_dupid(lb, id, name); /* if there is no double, done */ - if ( idtest == NULL ) return 0; + if (idtest == NULL) return 0; /* we have a dup; need to make a new name */ /* quick check so we can reuse one of first 64 ids if vacant */ memset(in_use, 0, sizeof(in_use)); /* get name portion, number portion ("name.number") */ - left_len= BLI_split_name_num(left, &nr, name, '.'); + left_len = BLI_split_name_num(left, &nr, name, '.'); /* if new name will be too long, truncate it */ if (nr > 999 && left_len > (MAX_ID_NAME - 8)) { - left[MAX_ID_NAME - 8]= 0; - left_len= MAX_ID_NAME - 8; + left[MAX_ID_NAME - 8] = 0; + left_len = MAX_ID_NAME - 8; } else if (left_len > (MAX_ID_NAME - 7)) { - left[MAX_ID_NAME - 7]= 0; - left_len= MAX_ID_NAME - 7; + left[MAX_ID_NAME - 7] = 0; + left_len = MAX_ID_NAME - 7; } - for (idtest= lb->first; idtest; idtest= idtest->next) { - if ( (id != idtest) && - (idtest->lib == NULL) && - (*name == *(idtest->name+2)) && - (strncmp(name, idtest->name+2, left_len)==0) && - (BLI_split_name_num(leftest, &nrtest, idtest->name+2, '.') == left_len) - ) { + for (idtest = lb->first; idtest; idtest = idtest->next) { + if ( (id != idtest) && + (idtest->lib == NULL) && + (*name == *(idtest->name + 2)) && + (strncmp(name, idtest->name + 2, left_len) == 0) && + (BLI_split_name_num(leftest, &nrtest, idtest->name + 2, '.') == left_len) + ) + { if (nrtest < sizeof(in_use)) - in_use[nrtest]= 1; /* mark as used */ + in_use[nrtest] = 1; /* mark as used */ if (nr <= nrtest) - nr= nrtest+1; /* track largest unused */ + nr = nrtest + 1; /* track largest unused */ } } /* decide which value of nr to use */ - for (a=0; a < sizeof(in_use); a++) { - if (a>=nr) break; /* stop when we've check up to biggest */ - if ( in_use[a]==0 ) { /* found an unused value */ + for (a = 0; a < sizeof(in_use); a++) { + if (a >= nr) break; /* stop when we've check up to biggest */ + if (in_use[a] == 0) { /* found an unused value */ nr = a; break; } @@ -1208,13 +1210,13 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) * rather than just chopping and adding numbers, * shave off the end chars until we have a unique name. * Check the null terminators match as well so we don't get Cube.000 -> Cube.00 */ - if (nr==0 && name[left_len]== '\0') { - int len = left_len-1; - idtest= is_dupid(lb, id, name); + if (nr == 0 && name[left_len] == '\0') { + int len = left_len - 1; + idtest = is_dupid(lb, id, name); - while (idtest && len> 1) { + while (idtest && len > 1) { name[len--] = '\0'; - idtest= is_dupid(lb, id, name); + idtest = is_dupid(lb, id, name); } if (idtest == NULL) return 1; /* otherwise just continue and use a number suffix */ @@ -1244,24 +1246,24 @@ static int check_for_dupid(ListBase *lb, ID *id, char *name) int new_id(ListBase *lb, ID *id, const char *tname) { int result; - char name[MAX_ID_NAME-2]; + char name[MAX_ID_NAME - 2]; /* if library, don't rename */ if (id->lib) return 0; /* if no libdata given, look up based on ID */ - if (lb==NULL) lb= which_libbase(G.main, GS(id->name)); + if (lb == NULL) lb = which_libbase(G.main, GS(id->name)); /* if no name given, use name of current ID * else make a copy (tname args can be const) */ - if (tname==NULL) - tname= id->name+2; + if (tname == NULL) + tname = id->name + 2; - strncpy(name, tname, sizeof(name)-1); + strncpy(name, tname, sizeof(name) - 1); /* if result > MAX_ID_NAME-3, strncpy don't put the final '\0' to name. * easier to assign each time then to check if its needed */ - name[sizeof(name)-1]= 0; + name[sizeof(name) - 1] = 0; if (name[0] == '\0') { /* disallow empty names */ @@ -1274,14 +1276,14 @@ int new_id(ListBase *lb, ID *id, const char *tname) } result = check_for_dupid(lb, id, name); - strcpy(id->name+2, name); + strcpy(id->name + 2, name); /* This was in 2.43 and previous releases * however all data in blender should be sorted, not just duplicate names * sorting should not hurt, but noting just incause it alters the way other * functions work, so sort every time */ #if 0 - if ( result ) + if (result) id_sort_by_name(lb, id); #endif @@ -1296,8 +1298,8 @@ void id_clear_lib_data(Main *bmain, ID *id) { BKE_id_lib_local_paths(bmain, id->lib, id); - id->lib= NULL; - id->flag= LIB_LOCAL; + id->lib = NULL; + id->flag = LIB_LOCAL; new_id(which_libbase(bmain, GS(id->name)), id, NULL); } @@ -1308,18 +1310,18 @@ void clear_id_newpoins(void) ID *id; int a; - a= set_listbasepointers(G.main, lbarray); + a = set_listbasepointers(G.main, lbarray); while (a--) { - id= lbarray[a]->first; + id = lbarray[a]->first; while (id) { - id->newid= NULL; + id->newid = NULL; id->flag &= ~LIB_NEW; - id= id->next; + id = id->next; } } } -#define LIBTAG(a) if (a && a->id.lib) {a->id.flag &=~LIB_INDIRECT; a->id.flag |= LIB_EXTERN;} +#define LIBTAG(a) if (a && a->id.lib) {a->id.flag &= ~LIB_INDIRECT; a->id.flag |= LIB_EXTERN; } static void lib_indirect_test_id(ID *id, Library *lib) { @@ -1333,17 +1335,17 @@ static void lib_indirect_test_id(ID *id, Library *lib) return; } - if (GS(id->name)==ID_OB) { - Object *ob= (Object *)id; + if (GS(id->name) == ID_OB) { + Object *ob = (Object *)id; Mesh *me; int a; -#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ +#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */ // XXX old animation system! -------------------------------------- { bActionStrip *strip; - for (strip=ob->nlastrips.first; strip; strip=strip->next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { LIBTAG(strip->object); LIBTAG(strip->act); LIBTAG(strip->ipo); @@ -1352,14 +1354,14 @@ static void lib_indirect_test_id(ID *id, Library *lib) // XXX: new animation system needs something like this? #endif - for (a=0; atotcol; a++) { + for (a = 0; a < ob->totcol; a++) { LIBTAG(ob->mat[a]); } LIBTAG(ob->dup_group); LIBTAG(ob->proxy); - me= ob->data; + me = ob->data; LIBTAG(me); } } @@ -1368,12 +1370,12 @@ void tag_main_lb(ListBase *lb, const short tag) { ID *id; if (tag) { - for (id= lb->first; id; id= id->next) { + for (id = lb->first; id; id = id->next) { id->flag |= LIB_DOIT; } } else { - for (id= lb->first; id; id= id->next) { + for (id = lb->first; id; id = id->next) { id->flag &= ~LIB_DOIT; } } @@ -1381,7 +1383,7 @@ void tag_main_lb(ListBase *lb, const short tag) void tag_main_idcode(struct Main *mainvar, const short type, const short tag) { - ListBase *lb= which_libbase(mainvar, type); + ListBase *lb = which_libbase(mainvar, type); tag_main_lb(lb, tag); } @@ -1391,7 +1393,7 @@ void tag_main(struct Main *mainvar, const short tag) ListBase *lbarray[MAX_LIBARRAY]; int a; - a= set_listbasepointers(mainvar, lbarray); + a = set_listbasepointers(mainvar, lbarray); while (a--) { tag_main_lb(lbarray[a], tag); } @@ -1401,27 +1403,27 @@ void tag_main(struct Main *mainvar, const short tag) * bmain is almost certainly G.main */ void BKE_library_make_local(Main *bmain, Library *lib, int untagged_only) { - ListBase *lbarray[MAX_LIBARRAY], tempbase={NULL, NULL}; + ListBase *lbarray[MAX_LIBARRAY], tempbase = {NULL, NULL}; ID *id, *idn; int a; - a= set_listbasepointers(bmain, lbarray); + a = set_listbasepointers(bmain, lbarray); while (a--) { - id= lbarray[a]->first; + id = lbarray[a]->first; while (id) { - id->newid= NULL; - idn= id->next; /* id is possibly being inserted again */ + id->newid = NULL; + idn = id->next; /* id is possibly being inserted again */ /* The check on the second line (LIB_PRE_EXISTING) is done so its * possible to tag data you don't want to be made local, used for * appending data, so any libdata already linked wont become local * (very nasty to discover all your links are lost after appending) * */ - if (id->flag & (LIB_EXTERN|LIB_INDIRECT|LIB_NEW) && - (untagged_only==0 || !(id->flag & LIB_PRE_EXISTING))) + if (id->flag & (LIB_EXTERN | LIB_INDIRECT | LIB_NEW) && + (untagged_only == 0 || !(id->flag & LIB_PRE_EXISTING))) { - if (lib==NULL || id->lib==lib) { + if (lib == NULL || id->lib == lib) { if (id->lib) { id_clear_lib_data(bmain, id); /* sets 'id->flag' */ @@ -1430,15 +1432,15 @@ void BKE_library_make_local(Main *bmain, Library *lib, int untagged_only) id_sort_by_name(lbarray[a], id); } else { - id->flag &= ~(LIB_EXTERN|LIB_INDIRECT|LIB_NEW); + id->flag &= ~(LIB_EXTERN | LIB_INDIRECT | LIB_NEW); } } } - id= idn; + id = idn; } /* patch2: make it aphabetically */ - while ( (id=tempbase.first) ) { + while ( (id = tempbase.first) ) { BLI_remlink(&tempbase, id); BLI_addtail(lbarray[a], id); new_id(lbarray[a], id, NULL); @@ -1446,9 +1448,9 @@ void BKE_library_make_local(Main *bmain, Library *lib, int untagged_only) } /* patch 3: make sure library data isn't indirect falsely... */ - a= set_listbasepointers(bmain, lbarray); + a = set_listbasepointers(bmain, lbarray); while (a--) { - for (id= lbarray[a]->first; id; id=id->next) + for (id = lbarray[a]->first; id; id = id->next) lib_indirect_test_id(id, lib); } } @@ -1461,34 +1463,34 @@ void test_idbutton(char *name) ID *idtest; - lb= which_libbase(G.main, GS(name-2) ); - if (lb==NULL) return; + lb = which_libbase(G.main, GS(name - 2) ); + if (lb == NULL) return; /* search for id */ - idtest= BLI_findstring(lb, name, offsetof(ID, name) + 2); + idtest = BLI_findstring(lb, name, offsetof(ID, name) + 2); - if (idtest) if ( new_id(lb, idtest, name)==0 ) id_sort_by_name(lb, idtest); + if (idtest) if (new_id(lb, idtest, name) == 0) id_sort_by_name(lb, idtest); } void text_idbutton(struct ID *id, char *text) { if (id) { - if (GS(id->name)==ID_SCE) + if (GS(id->name) == ID_SCE) strcpy(text, "SCE: "); - else if (GS(id->name)==ID_SCR) + else if (GS(id->name) == ID_SCR) strcpy(text, "SCR: "); - else if (GS(id->name)==ID_MA && ((Material*)id)->use_nodes) + else if (GS(id->name) == ID_MA && ((Material *)id)->use_nodes) strcpy(text, "NT: "); else { - text[0]= id->name[0]; - text[1]= id->name[1]; - text[2]= ':'; - text[3]= ' '; - text[4]= 0; + text[0] = id->name[0]; + text[1] = id->name[1]; + text[2] = ':'; + text[3] = ' '; + text[4] = 0; } } else { - text[0]= '\0'; + text[0] = '\0'; } } @@ -1496,19 +1498,19 @@ void rename_id(ID *id, const char *name) { ListBase *lb; - BLI_strncpy(id->name+2, name, sizeof(id->name)-2); - lb= which_libbase(G.main, GS(id->name) ); + BLI_strncpy(id->name + 2, name, sizeof(id->name) - 2); + lb = which_libbase(G.main, GS(id->name) ); new_id(lb, id, name); } void name_uiprefix_id(char *name, ID *id) { - name[0] = id->lib ? 'L':' '; - name[1] = id->flag & LIB_FAKEUSER ? 'F': (id->us==0)?'0':' '; + name[0] = id->lib ? 'L' : ' '; + name[1] = id->flag & LIB_FAKEUSER ? 'F' : (id->us == 0) ? '0' : ' '; name[2] = ' '; - strcpy(name+3, id->name+2); + strcpy(name + 3, id->name + 2); } void BKE_library_filepath_set(Library *lib, const char *filepath) @@ -1529,7 +1531,7 @@ void BKE_library_filepath_set(Library *lib, const char *filepath) * outliner, and its not really supported but allow from here for now * since making local could cause this to be directly linked - campbell */ - const char *basepath= lib->parent ? lib->parent->filepath : G.main->name; + const char *basepath = lib->parent ? lib->parent->filepath : G.main->name; BLI_path_abs(lib->filepath, basepath); } } diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c index ad0baa9d63c..d359cd077af 100644 --- a/source/blender/blenkernel/intern/mask.c +++ b/source/blender/blenkernel/intern/mask.c @@ -633,7 +633,7 @@ static Mask *mask_alloc(const char *name) { Mask *mask; - mask = alloc_libblock(&G.main->mask, ID_MSK, name); + mask = BKE_libblock_alloc(&G.main->mask, ID_MSK, name); return mask; } diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index e52a9217673..0eeb16be699 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -77,13 +77,13 @@ void init_def_material(void) } /* not material itself */ -void free_material(Material *ma) +void BKE_material_free(Material *ma) { MTex *mtex; int a; - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = ma->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } @@ -95,7 +95,7 @@ void free_material(Material *ma) if (ma->preview) BKE_previewimg_free(&ma->preview); - BKE_icon_delete((struct ID*)ma); + BKE_icon_delete((struct ID *)ma); ma->id.icon_id = 0; /* is no lib link block, but material extension */ @@ -110,67 +110,67 @@ void free_material(Material *ma) void init_material(Material *ma) { - ma->r= ma->g= ma->b= ma->ref= 0.8; - ma->specr= ma->specg= ma->specb= 1.0; - ma->mirr= ma->mirg= ma->mirb= 1.0; - ma->spectra= 1.0; - ma->amb= 1.0; - ma->alpha= 1.0; - ma->spec= ma->hasize= 0.5; - ma->har= 50; - ma->starc= ma->ringc= 4; - ma->linec= 12; - ma->flarec= 1; - ma->flaresize= ma->subsize= 1.0; - ma->flareboost= 1; - ma->seed2= 6; - ma->friction= 0.5; - ma->refrac= 4.0; - ma->roughness= 0.5; - ma->param[0]= 0.5; - ma->param[1]= 0.1; - ma->param[2]= 0.5; - ma->param[3]= 0.1; - ma->rms= 0.1; - ma->darkness= 1.0; + ma->r = ma->g = ma->b = ma->ref = 0.8; + ma->specr = ma->specg = ma->specb = 1.0; + ma->mirr = ma->mirg = ma->mirb = 1.0; + ma->spectra = 1.0; + ma->amb = 1.0; + ma->alpha = 1.0; + ma->spec = ma->hasize = 0.5; + ma->har = 50; + ma->starc = ma->ringc = 4; + ma->linec = 12; + ma->flarec = 1; + ma->flaresize = ma->subsize = 1.0; + ma->flareboost = 1; + ma->seed2 = 6; + ma->friction = 0.5; + ma->refrac = 4.0; + ma->roughness = 0.5; + ma->param[0] = 0.5; + ma->param[1] = 0.1; + ma->param[2] = 0.5; + ma->param[3] = 0.1; + ma->rms = 0.1; + ma->darkness = 1.0; + + ma->strand_sta = ma->strand_end = 1.0f; + + ma->ang = 1.0; + ma->ray_depth = 2; + ma->ray_depth_tra = 2; + ma->fresnel_mir = 0.0; + ma->fresnel_tra = 0.0; + ma->fresnel_tra_i = 1.25; + ma->fresnel_mir_i = 1.25; + ma->tx_limit = 0.0; + ma->tx_falloff = 1.0; + ma->shad_alpha = 1.0f; - ma->strand_sta= ma->strand_end= 1.0f; - - ma->ang= 1.0; - ma->ray_depth= 2; - ma->ray_depth_tra= 2; - ma->fresnel_mir= 0.0; - ma->fresnel_tra= 0.0; - ma->fresnel_tra_i= 1.25; - ma->fresnel_mir_i= 1.25; - ma->tx_limit= 0.0; - ma->tx_falloff= 1.0; - ma->shad_alpha= 1.0f; - - ma->gloss_mir = ma->gloss_tra= 1.0; - ma->samp_gloss_mir = ma->samp_gloss_tra= 18; + ma->gloss_mir = ma->gloss_tra = 1.0; + ma->samp_gloss_mir = ma->samp_gloss_tra = 18; ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005; ma->dist_mir = 0.0; ma->fadeto_mir = MA_RAYMIR_FADETOSKY; - ma->rampfac_col= 1.0; - ma->rampfac_spec= 1.0; - ma->pr_lamp= 3; /* two lamps, is bits */ - ma->pr_type= MA_SPHERE; + ma->rampfac_col = 1.0; + ma->rampfac_spec = 1.0; + ma->pr_lamp = 3; /* two lamps, is bits */ + ma->pr_type = MA_SPHERE; - ma->sss_radius[0]= 1.0f; - ma->sss_radius[1]= 1.0f; - ma->sss_radius[2]= 1.0f; - ma->sss_col[0]= 1.0f; - ma->sss_col[1]= 1.0f; - ma->sss_col[2]= 1.0f; - ma->sss_error= 0.05f; - ma->sss_scale= 0.1f; - ma->sss_ior= 1.3f; - ma->sss_colfac= 1.0f; - ma->sss_texfac= 0.0f; - ma->sss_front= 1.0f; - ma->sss_back= 1.0f; + ma->sss_radius[0] = 1.0f; + ma->sss_radius[1] = 1.0f; + ma->sss_radius[2] = 1.0f; + ma->sss_col[0] = 1.0f; + ma->sss_col[1] = 1.0f; + ma->sss_col[2] = 1.0f; + ma->sss_error = 0.05f; + ma->sss_scale = 0.1f; + ma->sss_ior = 1.3f; + ma->sss_colfac = 1.0f; + ma->sss_texfac = 0.0f; + ma->sss_front = 1.0f; + ma->sss_back = 1.0f; ma->vol.density = 1.0f; ma->vol.emission = 0.0f; @@ -191,19 +191,19 @@ void init_material(Material *ma) ma->vol.ms_intensity = 1.f; ma->game.flag = GEMAT_BACKCULL; - ma->game.alpha_blend=0; - ma->game.face_orientation=0; + ma->game.alpha_blend = 0; + ma->game.face_orientation = 0; - ma->mode= MA_TRACEBLE|MA_SHADBUF|MA_SHADOW|MA_RAYBIAS|MA_TANGENT_STR|MA_ZTRANSP; - ma->shade_flag= MA_APPROX_OCCLUSION; + ma->mode = MA_TRACEBLE | MA_SHADBUF | MA_SHADOW | MA_RAYBIAS | MA_TANGENT_STR | MA_ZTRANSP; + ma->shade_flag = MA_APPROX_OCCLUSION; ma->preview = NULL; } -Material *add_material(const char *name) +Material *BKE_material_add(const char *name) { Material *ma; - ma= alloc_libblock(&G.main->mat, ID_MA, name); + ma = BKE_libblock_alloc(&G.main->mat, ID_MA, name); init_material(ma); @@ -211,33 +211,33 @@ Material *add_material(const char *name) } /* XXX keep synced with next function */ -Material *copy_material(Material *ma) +Material *BKE_material_copy(Material *ma) { Material *man; int a; - man= copy_libblock(&ma->id); + man = BKE_libblock_copy(&ma->id); id_lib_extern((ID *)man->group); - for (a=0; amtex[a]) { - man->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial"); + man->mtex[a] = MEM_mallocN(sizeof(MTex), "copymaterial"); memcpy(man->mtex[a], ma->mtex[a], sizeof(MTex)); id_us_plus((ID *)man->mtex[a]->tex); } } - if (ma->ramp_col) man->ramp_col= MEM_dupallocN(ma->ramp_col); - if (ma->ramp_spec) man->ramp_spec= MEM_dupallocN(ma->ramp_spec); + if (ma->ramp_col) man->ramp_col = MEM_dupallocN(ma->ramp_col); + if (ma->ramp_spec) man->ramp_spec = MEM_dupallocN(ma->ramp_spec); if (ma->preview) man->preview = BKE_previewimg_copy(ma->preview); if (ma->nodetree) { - man->nodetree= ntreeCopyTree(ma->nodetree); /* 0 == full new tree */ + man->nodetree = ntreeCopyTree(ma->nodetree); /* 0 == full new tree */ } - man->gpumaterial.first= man->gpumaterial.last= NULL; + man->gpumaterial.first = man->gpumaterial.last = NULL; return man; } @@ -248,26 +248,26 @@ Material *localize_material(Material *ma) Material *man; int a; - man= copy_libblock(&ma->id); + man = BKE_libblock_copy(&ma->id); BLI_remlink(&G.main->mat, man); /* no increment for texture ID users, in previewrender.c it prevents decrement */ - for (a=0; amtex[a]) { - man->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial"); + man->mtex[a] = MEM_mallocN(sizeof(MTex), "copymaterial"); memcpy(man->mtex[a], ma->mtex[a], sizeof(MTex)); } } - if (ma->ramp_col) man->ramp_col= MEM_dupallocN(ma->ramp_col); - if (ma->ramp_spec) man->ramp_spec= MEM_dupallocN(ma->ramp_spec); + if (ma->ramp_col) man->ramp_col = MEM_dupallocN(ma->ramp_col); + if (ma->ramp_spec) man->ramp_spec = MEM_dupallocN(ma->ramp_spec); man->preview = NULL; if (ma->nodetree) - man->nodetree= ntreeLocalize(ma->nodetree); + man->nodetree = ntreeLocalize(ma->nodetree); - man->gpumaterial.first= man->gpumaterial.last= NULL; + man->gpumaterial.first = man->gpumaterial.last = NULL; return man; } @@ -275,29 +275,29 @@ Material *localize_material(Material *ma) static void extern_local_material(Material *ma) { int i; - for (i=0; i < MAX_MTEX; i++) { + for (i = 0; i < MAX_MTEX; i++) { if (ma->mtex[i]) id_lib_extern((ID *)ma->mtex[i]->tex); } } -void make_local_material(Material *ma) +void BKE_material_make_local(Material *ma) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; Mesh *me; Curve *cu; MetaBall *mb; - int a, is_local= FALSE, is_lib= FALSE; + int a, is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (ma->id.lib==NULL) return; + if (ma->id.lib == NULL) return; /* One local user; set flag and return. */ - if (ma->id.us==1) { + if (ma->id.us == 1) { id_clear_lib_data(bmain, &ma->id); extern_local_material(ma); return; @@ -306,56 +306,56 @@ void make_local_material(Material *ma) /* Check which other IDs reference this one to determine if it's used by * lib or local */ /* test objects */ - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { if (ob->mat) { - for (a=0; atotcol; a++) { - if (ob->mat[a]==ma) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < ob->totcol; a++) { + if (ob->mat[a] == ma) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } - ob= ob->id.next; + ob = ob->id.next; } /* test meshes */ - me= bmain->mesh.first; + me = bmain->mesh.first; while (me) { if (me->mat) { - for (a=0; atotcol; a++) { - if (me->mat[a]==ma) { - if (me->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < me->totcol; a++) { + if (me->mat[a] == ma) { + if (me->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } - me= me->id.next; + me = me->id.next; } /* test curves */ - cu= bmain->curve.first; + cu = bmain->curve.first; while (cu) { if (cu->mat) { - for (a=0; atotcol; a++) { - if (cu->mat[a]==ma) { - if (cu->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < cu->totcol; a++) { + if (cu->mat[a] == ma) { + if (cu->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } - cu= cu->id.next; + cu = cu->id.next; } /* test mballs */ - mb= bmain->mball.first; + mb = bmain->mball.first; while (mb) { if (mb->mat) { - for (a=0; atotcol; a++) { - if (mb->mat[a]==ma) { - if (mb->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < mb->totcol; a++) { + if (mb->mat[a] == ma) { + if (mb->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } - mb= mb->id.next; + mb = mb->id.next; } /* Only local users. */ @@ -365,76 +365,76 @@ void make_local_material(Material *ma) } /* Both user and local, so copy. */ else if (is_local && is_lib) { - Material *ma_new= copy_material(ma); + Material *ma_new = BKE_material_copy(ma); - ma_new->id.us= 0; + ma_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, ma->id.lib, &ma_new->id); /* do objects */ - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { if (ob->mat) { - for (a=0; atotcol; a++) { - if (ob->mat[a]==ma) { - if (ob->id.lib==NULL) { - ob->mat[a]= ma_new; + for (a = 0; a < ob->totcol; a++) { + if (ob->mat[a] == ma) { + if (ob->id.lib == NULL) { + ob->mat[a] = ma_new; ma_new->id.us++; ma->id.us--; } } } } - ob= ob->id.next; + ob = ob->id.next; } /* do meshes */ - me= bmain->mesh.first; + me = bmain->mesh.first; while (me) { if (me->mat) { - for (a=0; atotcol; a++) { - if (me->mat[a]==ma) { - if (me->id.lib==NULL) { - me->mat[a]= ma_new; + for (a = 0; a < me->totcol; a++) { + if (me->mat[a] == ma) { + if (me->id.lib == NULL) { + me->mat[a] = ma_new; ma_new->id.us++; ma->id.us--; } } } } - me= me->id.next; + me = me->id.next; } /* do curves */ - cu= bmain->curve.first; + cu = bmain->curve.first; while (cu) { if (cu->mat) { - for (a=0; atotcol; a++) { - if (cu->mat[a]==ma) { - if (cu->id.lib==NULL) { - cu->mat[a]= ma_new; + for (a = 0; a < cu->totcol; a++) { + if (cu->mat[a] == ma) { + if (cu->id.lib == NULL) { + cu->mat[a] = ma_new; ma_new->id.us++; ma->id.us--; } } } } - cu= cu->id.next; + cu = cu->id.next; } /* do mballs */ - mb= bmain->mball.first; + mb = bmain->mball.first; while (mb) { if (mb->mat) { - for (a=0; atotcol; a++) { - if (mb->mat[a]==ma) { - if (mb->id.lib==NULL) { - mb->mat[a]= ma_new; + for (a = 0; a < mb->totcol; a++) { + if (mb->mat[a] == ma) { + if (mb->id.lib == NULL) { + mb->mat[a] = ma_new; ma_new->id.us++; ma->id.us--; } } } } - mb= mb->id.next; + mb = mb->id.next; } } } @@ -443,7 +443,7 @@ void make_local_material(Material *ma) void extern_local_matarar(struct Material **matar, short totcol) { short i; - for (i= 0; i < totcol; i++) { + for (i = 0; i < totcol; i++) { id_lib_extern((ID *)matar[i]); } } @@ -454,16 +454,16 @@ Material ***give_matarar(Object *ob) Curve *cu; MetaBall *mb; - if (ob->type==OB_MESH) { - me= ob->data; + if (ob->type == OB_MESH) { + me = ob->data; return &(me->mat); } else if (ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF)) { - cu= ob->data; + cu = ob->data; return &(cu->mat); } - else if (ob->type==OB_MBALL) { - mb= ob->data; + else if (ob->type == OB_MBALL) { + mb = ob->data; return &(mb->mat); } return NULL; @@ -475,16 +475,16 @@ short *give_totcolp(Object *ob) Curve *cu; MetaBall *mb; - if (ob->type==OB_MESH) { - me= ob->data; + if (ob->type == OB_MESH) { + me = ob->data; return &(me->totcol); } else if (ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF)) { - cu= ob->data; + cu = ob->data; return &(cu->totcol); } - else if (ob->type==OB_MBALL) { - mb= ob->data; + else if (ob->type == OB_MBALL) { + mb = ob->data; return &(mb->totcol); } return NULL; @@ -494,15 +494,15 @@ short *give_totcolp(Object *ob) Material ***give_matarar_id(ID *id) { switch (GS(id->name)) { - case ID_ME: - return &(((Mesh *)id)->mat); - break; - case ID_CU: - return &(((Curve *)id)->mat); - break; - case ID_MB: - return &(((MetaBall *)id)->mat); - break; + case ID_ME: + return &(((Mesh *)id)->mat); + break; + case ID_CU: + return &(((Curve *)id)->mat); + break; + case ID_MB: + return &(((MetaBall *)id)->mat); + break; } return NULL; } @@ -510,15 +510,15 @@ Material ***give_matarar_id(ID *id) short *give_totcolp_id(ID *id) { switch (GS(id->name)) { - case ID_ME: - return &(((Mesh *)id)->totcol); - break; - case ID_CU: - return &(((Curve *)id)->totcol); - break; - case ID_MB: - return &(((MetaBall *)id)->totcol); - break; + case ID_ME: + return &(((Mesh *)id)->totcol); + break; + case ID_CU: + return &(((Curve *)id)->totcol); + break; + case ID_MB: + return &(((MetaBall *)id)->totcol); + break; } return NULL; } @@ -526,29 +526,29 @@ short *give_totcolp_id(ID *id) static void data_delete_material_index_id(ID *id, short index) { switch (GS(id->name)) { - case ID_ME: - mesh_delete_material_index((Mesh *)id, index); - break; - case ID_CU: - BKE_curve_delete_material_index((Curve *)id, index); - break; - case ID_MB: - /* meta-elems don't have materials atm */ - break; + case ID_ME: + BKE_mesh_delete_material_index((Mesh *)id, index); + break; + case ID_CU: + BKE_curve_delete_material_index((Curve *)id, index); + break; + case ID_MB: + /* meta-elems don't have materials atm */ + break; } } void material_append_id(ID *id, Material *ma) { Material ***matar; - if ((matar= give_matarar_id(id))) { - short *totcol= give_totcolp_id(id); - Material **mat= MEM_callocN(sizeof(void *) * ((*totcol) + 1), "newmatar"); + if ((matar = give_matarar_id(id))) { + short *totcol = give_totcolp_id(id); + Material **mat = MEM_callocN(sizeof(void *) * ((*totcol) + 1), "newmatar"); if (*totcol) memcpy(mat, *matar, sizeof(void *) * (*totcol)); if (*matar) MEM_freeN(*matar); - *matar= mat; - (*matar)[(*totcol)++]= ma; + *matar = mat; + (*matar)[(*totcol)++] = ma; id_us_plus((ID *)ma); test_object_materials(id); @@ -557,33 +557,33 @@ void material_append_id(ID *id, Material *ma) Material *material_pop_id(ID *id, int index_i, int remove_material_slot) { - short index= (short)index_i; - Material *ret= NULL; + short index = (short)index_i; + Material *ret = NULL; Material ***matar; - if ((matar= give_matarar_id(id))) { - short *totcol= give_totcolp_id(id); + if ((matar = give_matarar_id(id))) { + short *totcol = give_totcolp_id(id); if (index >= 0 && index < (*totcol)) { - ret= (*matar)[index]; + ret = (*matar)[index]; id_us_min((ID *)ret); if (remove_material_slot) { if (*totcol <= 1) { - *totcol= 0; + *totcol = 0; MEM_freeN(*matar); - *matar= NULL; + *matar = NULL; } else { Material **mat; if (index + 1 != (*totcol)) - memmove((*matar)+index, (*matar)+(index+1), sizeof(void *) * ((*totcol) - (index + 1))); + memmove((*matar) + index, (*matar) + (index + 1), sizeof(void *) * ((*totcol) - (index + 1))); (*totcol)--; - mat= MEM_callocN(sizeof(void *) * (*totcol), "newmatar"); + mat = MEM_callocN(sizeof(void *) * (*totcol), "newmatar"); memcpy(mat, *matar, sizeof(void *) * (*totcol)); MEM_freeN(*matar); - *matar= mat; + *matar = mat; test_object_materials(id); } @@ -593,7 +593,7 @@ Material *material_pop_id(ID *id, int index_i, int remove_material_slot) /* don't remove material slot, only clear it*/ else - (*matar)[index]= NULL; + (*matar)[index] = NULL; } } @@ -605,33 +605,33 @@ Material *give_current_material(Object *ob, short act) Material ***matarar, *ma; short *totcolp; - if (ob==NULL) return NULL; + if (ob == NULL) return NULL; /* if object cannot have material, totcolp==NULL */ - totcolp= give_totcolp(ob); - if (totcolp==NULL || ob->totcol==0) return NULL; + totcolp = give_totcolp(ob); + if (totcolp == NULL || ob->totcol == 0) return NULL; - if (act<0) { + if (act < 0) { printf("no!\n"); } - if (act>ob->totcol) act= ob->totcol; - else if (act<=0) act= 1; + if (act > ob->totcol) act = ob->totcol; + else if (act <= 0) act = 1; - if (ob->matbits && ob->matbits[act-1]) { /* in object */ - ma= ob->mat[act-1]; + if (ob->matbits && ob->matbits[act - 1]) { /* in object */ + ma = ob->mat[act - 1]; } - else { /* in data */ + else { /* in data */ /* check for inconsistency */ if (*totcolp < ob->totcol) - ob->totcol= *totcolp; - if (act>ob->totcol) act= ob->totcol; + ob->totcol = *totcolp; + if (act > ob->totcol) act = ob->totcol; - matarar= give_matarar(ob); + matarar = give_matarar(ob); - if (matarar && *matarar) ma= (*matarar)[act-1]; - else ma= NULL; + if (matarar && *matarar) ma = (*matarar)[act - 1]; + else ma = NULL; } @@ -641,19 +641,19 @@ Material *give_current_material(Object *ob, short act) ID *material_from(Object *ob, short act) { - if (ob==NULL) return NULL; + if (ob == NULL) return NULL; - if (ob->totcol==0) return ob->data; - if (act==0) act= 1; + if (ob->totcol == 0) return ob->data; + if (act == 0) act = 1; - if (ob->matbits[act-1]) return (ID *)ob; + if (ob->matbits[act - 1]) return (ID *)ob; else return ob->data; } Material *give_node_material(Material *ma) { if (ma && ma->use_nodes && ma->nodetree) { - bNode *node= nodeGetActiveID(ma->nodetree, ID_MA); + bNode *node = nodeGetActiveID(ma->nodetree, ID_MA); if (node) return (Material *)node->id; @@ -670,7 +670,7 @@ Material *give_node_material(Material *ma) * well. I expect we'll sort it out soon... */ /* from blendef: */ -#define GS(a) (*((short *)(a))) +#define GS(a) (*((short *)(a))) /* from misc_util: flip the bytes from x */ /* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */ @@ -680,29 +680,29 @@ void resize_object_material(Object *ob, const short totcol) Material **newmatar; char *newmatbits; - if (totcol==0) { + if (totcol == 0) { if (ob->totcol) { MEM_freeN(ob->mat); MEM_freeN(ob->matbits); - ob->mat= NULL; - ob->matbits= NULL; + ob->mat = NULL; + ob->matbits = NULL; } } - else if (ob->totcoltotcol < totcol) { + newmatar = MEM_callocN(sizeof(void *) * totcol, "newmatar"); + newmatbits = MEM_callocN(sizeof(char) * totcol, "newmatbits"); if (ob->totcol) { - memcpy(newmatar, ob->mat, sizeof(void *)*ob->totcol); - memcpy(newmatbits, ob->matbits, sizeof(char)*ob->totcol); + memcpy(newmatar, ob->mat, sizeof(void *) * ob->totcol); + memcpy(newmatbits, ob->matbits, sizeof(char) * ob->totcol); MEM_freeN(ob->mat); MEM_freeN(ob->matbits); } - ob->mat= newmatar; - ob->matbits= newmatbits; + ob->mat = newmatar; + ob->matbits = newmatbits; } - ob->totcol= totcol; - if (ob->totcol && ob->actcol==0) ob->actcol= 1; - if (ob->actcol>ob->totcol) ob->actcol= ob->totcol; + ob->totcol = totcol; + if (ob->totcol && ob->actcol == 0) ob->actcol = 1; + if (ob->actcol > ob->totcol) ob->actcol = ob->totcol; } void test_object_materials(ID *id) @@ -711,12 +711,12 @@ void test_object_materials(ID *id) Object *ob; short *totcol; - if (id==NULL || (totcol=give_totcolp_id(id))==NULL) { + if (id == NULL || (totcol = give_totcolp_id(id)) == NULL) { return; } - for (ob= G.main->object.first; ob; ob= ob->id.next) { - if (ob->data==id) { + for (ob = G.main->object.first; ob; ob = ob->id.next) { + if (ob->data == id) { resize_object_material(ob, *totcol); } } @@ -727,8 +727,8 @@ void assign_material_id(ID *id, Material *ma, short act) Material *mao, **matar, ***matarar; short *totcolp; - if (act>MAXMAT) return; - if (act<1) act= 1; + if (act > MAXMAT) return; + if (act < 1) act = 1; /* prevent crashing when using accidentally */ BLI_assert(id->lib == NULL); @@ -736,27 +736,27 @@ void assign_material_id(ID *id, Material *ma, short act) /* test arraylens */ - totcolp= give_totcolp_id(id); - matarar= give_matarar_id(id); + totcolp = give_totcolp_id(id); + matarar = give_matarar_id(id); - if (totcolp==NULL || matarar==NULL) return; + if (totcolp == NULL || matarar == NULL) return; if (act > *totcolp) { - matar= MEM_callocN(sizeof(void *)*act, "matarray1"); + matar = MEM_callocN(sizeof(void *) * act, "matarray1"); if (*totcolp) { - memcpy(matar, *matarar, sizeof(void *)*(*totcolp)); + memcpy(matar, *matarar, sizeof(void *) * (*totcolp)); MEM_freeN(*matarar); } - *matarar= matar; - *totcolp= act; + *matarar = matar; + *totcolp = act; } /* in data */ - mao= (*matarar)[act-1]; + mao = (*matarar)[act - 1]; if (mao) mao->id.us--; - (*matarar)[act-1]= ma; + (*matarar)[act - 1] = ma; if (ma) id_us_plus((ID *)ma); @@ -770,8 +770,8 @@ void assign_material(Object *ob, Material *ma, short act) char *matbits; short *totcolp; - if (act>MAXMAT) return; - if (act<1) act= 1; + if (act > MAXMAT) return; + if (act < 1) act = 1; /* prevent crashing when using accidentally */ BLI_assert(ob->id.lib == NULL); @@ -779,54 +779,54 @@ void assign_material(Object *ob, Material *ma, short act) /* test arraylens */ - totcolp= give_totcolp(ob); - matarar= give_matarar(ob); + totcolp = give_totcolp(ob); + matarar = give_matarar(ob); - if (totcolp==NULL || matarar==NULL) return; + if (totcolp == NULL || matarar == NULL) return; if (act > *totcolp) { - matar= MEM_callocN(sizeof(void *)*act, "matarray1"); + matar = MEM_callocN(sizeof(void *) * act, "matarray1"); if (*totcolp) { - memcpy(matar, *matarar, sizeof(void *)*(*totcolp)); + memcpy(matar, *matarar, sizeof(void *) * (*totcolp)); MEM_freeN(*matarar); } - *matarar= matar; - *totcolp= act; + *matarar = matar; + *totcolp = act; } if (act > ob->totcol) { - matar= MEM_callocN(sizeof(void *)*act, "matarray2"); - matbits= MEM_callocN(sizeof(char)*act, "matbits1"); - if ( ob->totcol) { + matar = MEM_callocN(sizeof(void *) * act, "matarray2"); + matbits = MEM_callocN(sizeof(char) * act, "matbits1"); + if (ob->totcol) { memcpy(matar, ob->mat, sizeof(void *) * ob->totcol); - memcpy(matbits, ob->matbits, sizeof(char)*(*totcolp)); + memcpy(matbits, ob->matbits, sizeof(char) * (*totcolp)); MEM_freeN(ob->mat); MEM_freeN(ob->matbits); } - ob->mat= matar; - ob->matbits= matbits; - ob->totcol= act; + ob->mat = matar; + ob->matbits = matbits; + ob->totcol = act; /* copy object/mesh linking, or assign based on userpref */ if (ob->actcol) - ob->matbits[act-1]= ob->matbits[ob->actcol-1]; + ob->matbits[act - 1] = ob->matbits[ob->actcol - 1]; else - ob->matbits[act-1]= (U.flag & USER_MAT_ON_OB)? 1: 0; + ob->matbits[act - 1] = (U.flag & USER_MAT_ON_OB) ? 1 : 0; } /* do it */ - if (ob->matbits[act-1]) { /* in object */ - mao= ob->mat[act-1]; + if (ob->matbits[act - 1]) { /* in object */ + mao = ob->mat[act - 1]; if (mao) mao->id.us--; - ob->mat[act-1]= ma; + ob->mat[act - 1] = ma; } - else { /* in data */ - mao= (*matarar)[act-1]; + else { /* in data */ + mao = (*matarar)[act - 1]; if (mao) mao->id.us--; - (*matarar)[act-1]= ma; + (*matarar)[act - 1] = ma; } if (ma) @@ -837,19 +837,19 @@ void assign_material(Object *ob, Material *ma, short act) /* XXX - this calls many more update calls per object then are needed, could be optimized */ void assign_matarar(struct Object *ob, struct Material ***matar, short totcol) { - int actcol_orig= ob->actcol; + int actcol_orig = ob->actcol; short i; while (object_remove_material_slot(ob)) {}; /* now we have the right number of slots */ - for (i=0; i ob->totcol) - actcol_orig= ob->totcol; + actcol_orig = ob->totcol; - ob->actcol= actcol_orig; + ob->actcol = actcol_orig; } @@ -858,45 +858,45 @@ short find_material_index(Object *ob, Material *ma) Material ***matarar; short a, *totcolp; - if (ma==NULL) return 0; + if (ma == NULL) return 0; - totcolp= give_totcolp(ob); - matarar= give_matarar(ob); + totcolp = give_totcolp(ob); + matarar = give_matarar(ob); - if (totcolp==NULL || matarar==NULL) return 0; + if (totcolp == NULL || matarar == NULL) return 0; - for (a=0; a<*totcolp; a++) - if ((*matarar)[a]==ma) - break; - if (a<*totcolp) - return a+1; + for (a = 0; a < *totcolp; a++) + if ((*matarar)[a] == ma) + break; + if (a < *totcolp) + return a + 1; return 0; } int object_add_material_slot(Object *ob) { - if (ob==NULL) return FALSE; - if (ob->totcol>=MAXMAT) return FALSE; + if (ob == NULL) return FALSE; + if (ob->totcol >= MAXMAT) return FALSE; - assign_material(ob, NULL, ob->totcol+1); - ob->actcol= ob->totcol; + assign_material(ob, NULL, ob->totcol + 1); + ob->actcol = ob->totcol; return TRUE; } static void do_init_render_material(Material *ma, int r_mode, float *amb) { MTex *mtex; - int a, needuv=0, needtang=0; + int a, needuv = 0, needtang = 0; - if (ma->flarec==0) ma->flarec= 1; + if (ma->flarec == 0) ma->flarec = 1; /* add all texcoflags from mtex, texco and mapto were cleared in advance */ - for (a=0; aseptex & (1<septex & (1 << a)) continue; - mtex= ma->mtex[a]; + mtex = ma->mtex[a]; if (mtex && mtex->tex && (mtex->tex->type | (mtex->tex->use_nodes && mtex->tex->nodetree) )) { ma->texco |= mtex->texco; @@ -904,41 +904,41 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb) /* always get derivatives for these textures */ if (ELEM3(mtex->tex->type, TEX_IMAGE, TEX_PLUGIN, TEX_ENVMAP)) ma->texco |= TEXCO_OSA; - else if (mtex->texflag & (MTEX_COMPAT_BUMP|MTEX_3TAP_BUMP|MTEX_5TAP_BUMP|MTEX_BICUBIC_BUMP)) ma->texco |= TEXCO_OSA; + else if (mtex->texflag & (MTEX_COMPAT_BUMP | MTEX_3TAP_BUMP | MTEX_5TAP_BUMP | MTEX_BICUBIC_BUMP)) ma->texco |= TEXCO_OSA; - if (ma->texco & (TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM|TEXCO_STRAND|TEXCO_STRESS)) needuv= 1; - else if (ma->texco & (TEXCO_GLOB|TEXCO_UV|TEXCO_OBJECT|TEXCO_SPEED)) needuv= 1; - else if (ma->texco & (TEXCO_LAVECTOR|TEXCO_VIEW|TEXCO_STICKY)) needuv= 1; + if (ma->texco & (TEXCO_ORCO | TEXCO_REFL | TEXCO_NORM | TEXCO_STRAND | TEXCO_STRESS)) needuv = 1; + else if (ma->texco & (TEXCO_GLOB | TEXCO_UV | TEXCO_OBJECT | TEXCO_SPEED)) needuv = 1; + else if (ma->texco & (TEXCO_LAVECTOR | TEXCO_VIEW | TEXCO_STICKY)) needuv = 1; if ((ma->mapto & MAP_NORM) && (mtex->normapspace == MTEX_NSPACE_TANGENT)) - needtang= 1; + needtang = 1; } } if (needtang) ma->mode |= MA_NORMAP_TANG; else ma->mode &= ~MA_NORMAP_TANG; - if (ma->mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE)) { - needuv= 1; - if (r_mode & R_OSA) ma->texco |= TEXCO_OSA; /* for texfaces */ + if (ma->mode & (MA_VERTEXCOL | MA_VERTEXCOLP | MA_FACETEXTURE)) { + needuv = 1; + if (r_mode & R_OSA) ma->texco |= TEXCO_OSA; /* for texfaces */ } if (needuv) ma->texco |= NEED_UV; /* since the raytracer doesnt recalc O structs for each ray, we have to preset them all */ if (r_mode & R_RAYTRACE) { - if ((ma->mode & (MA_RAYMIRROR|MA_SHADOW_TRA)) || ((ma->mode & MA_TRANSP) && (ma->mode & MA_RAYTRANSP))) { - ma->texco |= NEED_UV|TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM; + if ((ma->mode & (MA_RAYMIRROR | MA_SHADOW_TRA)) || ((ma->mode & MA_TRANSP) && (ma->mode & MA_RAYTRANSP))) { + ma->texco |= NEED_UV | TEXCO_ORCO | TEXCO_REFL | TEXCO_NORM; if (r_mode & R_OSA) ma->texco |= TEXCO_OSA; } } if (amb) { - ma->ambr= ma->amb*amb[0]; - ma->ambg= ma->amb*amb[1]; - ma->ambb= ma->amb*amb[2]; + ma->ambr = ma->amb * amb[0]; + ma->ambg = ma->amb * amb[1]; + ma->ambb = ma->amb * amb[2]; } /* will become or-ed result of all node modes */ - ma->mode_l= ma->mode; + ma->mode_l = ma->mode; ma->mode_l &= ~MA_SHLESS; if (ma->strand_surfnor > 0.0f) @@ -953,17 +953,17 @@ static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode { bNode *node; - for (node=ntree->nodes.first; node; node= node->next) { + for (node = ntree->nodes.first; node; node = node->next) { if (node->id) { - if (GS(node->id->name)==ID_MA) { - Material *ma= (Material *)node->id; - if (ma!=basemat) { + if (GS(node->id->name) == ID_MA) { + Material *ma = (Material *)node->id; + if (ma != basemat) { do_init_render_material(ma, r_mode, amb); basemat->texco |= ma->texco; - basemat->mode_l |= ma->mode_l & ~(MA_TRANSP|MA_ZTRANSP|MA_RAYTRANSP); + basemat->mode_l |= ma->mode_l & ~(MA_TRANSP | MA_ZTRANSP | MA_RAYTRANSP); } } - else if (node->type==NODE_GROUP) + else if (node->type == NODE_GROUP) init_render_nodetree((bNodeTree *)node->id, basemat, r_mode, amb); } } @@ -989,15 +989,15 @@ void init_render_materials(Main *bmain, int r_mode, float *amb) /* clear these flags before going over materials, to make sure they * are cleared only once, otherwise node materials contained in other * node materials can go wrong */ - for (ma= bmain->mat.first; ma; ma= ma->id.next) { + for (ma = bmain->mat.first; ma; ma = ma->id.next) { if (ma->id.us) { - ma->texco= 0; - ma->mapto= 0; + ma->texco = 0; + ma->mapto = 0; } } /* two steps, first initialize, then or the flags for layers */ - for (ma= bmain->mat.first; ma; ma= ma->id.next) { + for (ma = bmain->mat.first; ma; ma = ma->id.next) { /* is_used flag comes back in convertblender.c */ ma->flag &= ~MA_IS_USED; if (ma->id.us) @@ -1019,7 +1019,7 @@ void end_render_material(Material *mat) void end_render_materials(Main *bmain) { Material *ma; - for (ma= bmain->mat.first; ma; ma= ma->id.next) + for (ma = bmain->mat.first; ma; ma = ma->id.next) if (ma->id.us) end_render_material(ma); } @@ -1028,13 +1028,13 @@ static int material_in_nodetree(bNodeTree *ntree, Material *mat) { bNode *node; - for (node=ntree->nodes.first; node; node= node->next) { - if (node->id && GS(node->id->name)==ID_MA) { - if (node->id==(ID*)mat) + for (node = ntree->nodes.first; node; node = node->next) { + if (node->id && GS(node->id->name) == ID_MA) { + if (node->id == (ID *)mat) return 1; } - else if (node->type==NODE_GROUP) - if (material_in_nodetree((bNodeTree*)node->id, mat)) + else if (node->type == NODE_GROUP) + if (material_in_nodetree((bNodeTree *)node->id, mat)) return 1; } @@ -1043,7 +1043,7 @@ static int material_in_nodetree(bNodeTree *ntree, Material *mat) int material_in_material(Material *parmat, Material *mat) { - if (parmat==mat) + if (parmat == mat) return 1; else if (parmat->nodetree && parmat->use_nodes) return material_in_nodetree(parmat->nodetree, mat); @@ -1086,15 +1086,15 @@ void automatname(Material *ma) int nr, r, g, b; float ref; - if (ma==NULL) return; - if (ma->mode & MA_SHLESS) ref= 1.0; - else ref= ma->ref; - - r= (int)(4.99f*(ref*ma->r)); - g= (int)(4.99f*(ref*ma->g)); - b= (int)(4.99f*(ref*ma->b)); - nr= r + 5*g + 25*b; - if (nr>124) nr= 124; + if (ma == NULL) return; + if (ma->mode & MA_SHLESS) ref = 1.0; + else ref = ma->ref; + + r = (int)(4.99f * (ref * ma->r)); + g = (int)(4.99f * (ref * ma->g)); + b = (int)(4.99f * (ref * ma->b)); + nr = r + 5 * g + 25 * b; + if (nr > 124) nr = 124; new_id(&G.main->mat, (ID *)ma, colname_array[nr]); } @@ -1107,7 +1107,7 @@ int object_remove_material_slot(Object *ob) short *totcolp; short a, actcol; - if (ob==NULL || ob->totcol==0) { + if (ob == NULL || ob->totcol == 0) { return FALSE; } @@ -1124,55 +1124,55 @@ int object_remove_material_slot(Object *ob) * after that check indices in mesh/curve/mball!!! */ - totcolp= give_totcolp(ob); - matarar= give_matarar(ob); + totcolp = give_totcolp(ob); + matarar = give_matarar(ob); - if (*matarar==NULL) return FALSE; + if (*matarar == NULL) return FALSE; /* we delete the actcol */ - mao= (*matarar)[ob->actcol-1]; + mao = (*matarar)[ob->actcol - 1]; if (mao) mao->id.us--; - for (a=ob->actcol; atotcol; a++) - (*matarar)[a-1]= (*matarar)[a]; + for (a = ob->actcol; a < ob->totcol; a++) + (*matarar)[a - 1] = (*matarar)[a]; (*totcolp)--; - if (*totcolp==0) { + if (*totcolp == 0) { MEM_freeN(*matarar); - *matarar= NULL; + *matarar = NULL; } - actcol= ob->actcol; - obt= G.main->object.first; + actcol = ob->actcol; + obt = G.main->object.first; while (obt) { - if (obt->data==ob->data) { + if (obt->data == ob->data) { /* WATCH IT: do not use actcol from ob or from obt (can become zero) */ - mao= obt->mat[actcol-1]; + mao = obt->mat[actcol - 1]; if (mao) mao->id.us--; - for (a=actcol; atotcol; a++) { - obt->mat[a-1]= obt->mat[a]; - obt->matbits[a-1]= obt->matbits[a]; + for (a = actcol; a < obt->totcol; a++) { + obt->mat[a - 1] = obt->mat[a]; + obt->matbits[a - 1] = obt->matbits[a]; } obt->totcol--; - if (obt->actcol > obt->totcol) obt->actcol= obt->totcol; + if (obt->actcol > obt->totcol) obt->actcol = obt->totcol; - if (obt->totcol==0) { + if (obt->totcol == 0) { MEM_freeN(obt->mat); MEM_freeN(obt->matbits); - obt->mat= NULL; - obt->matbits= NULL; + obt->mat = NULL; + obt->matbits = NULL; } } - obt= obt->id.next; + obt = obt->id.next; } /* check indices from mesh */ if (ELEM4(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) { - data_delete_material_index_id((ID *)ob->data, actcol-1); - freedisplist(&ob->disp); + data_delete_material_index_id((ID *)ob->data, actcol - 1); + BKE_displist_free(&ob->disp); } return TRUE; @@ -1182,253 +1182,253 @@ int object_remove_material_slot(Object *ob) /* r_col = current value, col = new value, fac==0 is no change */ void ramp_blend(int type, float r_col[3], const float fac, const float col[3]) { - float tmp, facm= 1.0f-fac; + float tmp, facm = 1.0f - fac; switch (type) { case MA_RAMP_BLEND: - r_col[0] = facm*(r_col[0]) + fac*col[0]; - r_col[1] = facm*(r_col[1]) + fac*col[1]; - r_col[2] = facm*(r_col[2]) + fac*col[2]; + r_col[0] = facm * (r_col[0]) + fac * col[0]; + r_col[1] = facm * (r_col[1]) + fac * col[1]; + r_col[2] = facm * (r_col[2]) + fac * col[2]; break; case MA_RAMP_ADD: - r_col[0] += fac*col[0]; - r_col[1] += fac*col[1]; - r_col[2] += fac*col[2]; + r_col[0] += fac * col[0]; + r_col[1] += fac * col[1]; + r_col[2] += fac * col[2]; break; case MA_RAMP_MULT: - r_col[0] *= (facm + fac*col[0]); - r_col[1] *= (facm + fac*col[1]); - r_col[2] *= (facm + fac*col[2]); + r_col[0] *= (facm + fac * col[0]); + r_col[1] *= (facm + fac * col[1]); + r_col[2] *= (facm + fac * col[2]); break; case MA_RAMP_SCREEN: - r_col[0] = 1.0f - (facm + fac*(1.0f - col[0])) * (1.0f - r_col[0]); - r_col[1] = 1.0f - (facm + fac*(1.0f - col[1])) * (1.0f - r_col[1]); - r_col[2] = 1.0f - (facm + fac*(1.0f - col[2])) * (1.0f - r_col[2]); + r_col[0] = 1.0f - (facm + fac * (1.0f - col[0])) * (1.0f - r_col[0]); + r_col[1] = 1.0f - (facm + fac * (1.0f - col[1])) * (1.0f - r_col[1]); + r_col[2] = 1.0f - (facm + fac * (1.0f - col[2])) * (1.0f - r_col[2]); break; case MA_RAMP_OVERLAY: if (r_col[0] < 0.5f) - r_col[0] *= (facm + 2.0f*fac*col[0]); + r_col[0] *= (facm + 2.0f * fac * col[0]); else - r_col[0] = 1.0f - (facm + 2.0f*fac*(1.0f - col[0])) * (1.0f - r_col[0]); + r_col[0] = 1.0f - (facm + 2.0f * fac * (1.0f - col[0])) * (1.0f - r_col[0]); if (r_col[1] < 0.5f) - r_col[1] *= (facm + 2.0f*fac*col[1]); + r_col[1] *= (facm + 2.0f * fac * col[1]); else - r_col[1] = 1.0f - (facm + 2.0f*fac*(1.0f - col[1])) * (1.0f - r_col[1]); + r_col[1] = 1.0f - (facm + 2.0f * fac * (1.0f - col[1])) * (1.0f - r_col[1]); if (r_col[2] < 0.5f) - r_col[2] *= (facm + 2.0f*fac*col[2]); + r_col[2] *= (facm + 2.0f * fac * col[2]); else - r_col[2] = 1.0f - (facm + 2.0f*fac*(1.0f - col[2])) * (1.0f - r_col[2]); + r_col[2] = 1.0f - (facm + 2.0f * fac * (1.0f - col[2])) * (1.0f - r_col[2]); break; case MA_RAMP_SUB: - r_col[0] -= fac*col[0]; - r_col[1] -= fac*col[1]; - r_col[2] -= fac*col[2]; + r_col[0] -= fac * col[0]; + r_col[1] -= fac * col[1]; + r_col[2] -= fac * col[2]; break; case MA_RAMP_DIV: - if (col[0]!=0.0f) - r_col[0] = facm*(r_col[0]) + fac*(r_col[0])/col[0]; - if (col[1]!=0.0f) - r_col[1] = facm*(r_col[1]) + fac*(r_col[1])/col[1]; - if (col[2]!=0.0f) - r_col[2] = facm*(r_col[2]) + fac*(r_col[2])/col[2]; + if (col[0] != 0.0f) + r_col[0] = facm * (r_col[0]) + fac * (r_col[0]) / col[0]; + if (col[1] != 0.0f) + r_col[1] = facm * (r_col[1]) + fac * (r_col[1]) / col[1]; + if (col[2] != 0.0f) + r_col[2] = facm * (r_col[2]) + fac * (r_col[2]) / col[2]; break; case MA_RAMP_DIFF: - r_col[0] = facm*(r_col[0]) + fac*fabsf(r_col[0]-col[0]); - r_col[1] = facm*(r_col[1]) + fac*fabsf(r_col[1]-col[1]); - r_col[2] = facm*(r_col[2]) + fac*fabsf(r_col[2]-col[2]); + r_col[0] = facm * (r_col[0]) + fac *fabsf(r_col[0] - col[0]); + r_col[1] = facm * (r_col[1]) + fac *fabsf(r_col[1] - col[1]); + r_col[2] = facm * (r_col[2]) + fac *fabsf(r_col[2] - col[2]); break; case MA_RAMP_DARK: - tmp=col[0]+((1-col[0])*facm); - if (tmp < r_col[0]) r_col[0]= tmp; - tmp=col[1]+((1-col[1])*facm); - if (tmp < r_col[1]) r_col[1]= tmp; - tmp=col[2]+((1-col[2])*facm); - if (tmp < r_col[2]) r_col[2]= tmp; + tmp = col[0] + ((1 - col[0]) * facm); + if (tmp < r_col[0]) r_col[0] = tmp; + tmp = col[1] + ((1 - col[1]) * facm); + if (tmp < r_col[1]) r_col[1] = tmp; + tmp = col[2] + ((1 - col[2]) * facm); + if (tmp < r_col[2]) r_col[2] = tmp; break; case MA_RAMP_LIGHT: - tmp= fac*col[0]; - if (tmp > r_col[0]) r_col[0]= tmp; - tmp= fac*col[1]; - if (tmp > r_col[1]) r_col[1]= tmp; - tmp= fac*col[2]; - if (tmp > r_col[2]) r_col[2]= tmp; - break; + tmp = fac * col[0]; + if (tmp > r_col[0]) r_col[0] = tmp; + tmp = fac * col[1]; + if (tmp > r_col[1]) r_col[1] = tmp; + tmp = fac * col[2]; + if (tmp > r_col[2]) r_col[2] = tmp; + break; case MA_RAMP_DODGE: if (r_col[0] != 0.0f) { - tmp = 1.0f - fac*col[0]; + tmp = 1.0f - fac * col[0]; if (tmp <= 0.0f) r_col[0] = 1.0f; - else if ((tmp = (r_col[0]) / tmp)> 1.0f) + else if ((tmp = (r_col[0]) / tmp) > 1.0f) r_col[0] = 1.0f; else r_col[0] = tmp; } if (r_col[1] != 0.0f) { - tmp = 1.0f - fac*col[1]; - if (tmp <= 0.0f ) + tmp = 1.0f - fac * col[1]; + if (tmp <= 0.0f) r_col[1] = 1.0f; - else if ((tmp = (r_col[1]) / tmp) > 1.0f ) + else if ((tmp = (r_col[1]) / tmp) > 1.0f) r_col[1] = 1.0f; else r_col[1] = tmp; } if (r_col[2] != 0.0f) { - tmp = 1.0f - fac*col[2]; + tmp = 1.0f - fac * col[2]; if (tmp <= 0.0f) r_col[2] = 1.0f; - else if ((tmp = (r_col[2]) / tmp) > 1.0f ) + else if ((tmp = (r_col[2]) / tmp) > 1.0f) r_col[2] = 1.0f; else r_col[2] = tmp; } break; case MA_RAMP_BURN: - tmp = facm + fac*col[0]; + tmp = facm + fac * col[0]; if (tmp <= 0.0f) r_col[0] = 0.0f; - else if (( tmp = (1.0f - (1.0f - (r_col[0])) / tmp )) < 0.0f) - r_col[0] = 0.0f; + else if ((tmp = (1.0f - (1.0f - (r_col[0])) / tmp)) < 0.0f) + r_col[0] = 0.0f; else if (tmp > 1.0f) - r_col[0]=1.0f; + r_col[0] = 1.0f; else r_col[0] = tmp; - tmp = facm + fac*col[1]; + tmp = facm + fac * col[1]; if (tmp <= 0.0f) r_col[1] = 0.0f; - else if (( tmp = (1.0f - (1.0f - (r_col[1])) / tmp )) < 0.0f ) - r_col[1] = 0.0f; - else if (tmp >1.0f) - r_col[1]=1.0f; + else if ((tmp = (1.0f - (1.0f - (r_col[1])) / tmp)) < 0.0f) + r_col[1] = 0.0f; + else if (tmp > 1.0f) + r_col[1] = 1.0f; else r_col[1] = tmp; - tmp = facm + fac*col[2]; - if (tmp <= 0.0f) + tmp = facm + fac * col[2]; + if (tmp <= 0.0f) r_col[2] = 0.0f; - else if (( tmp = (1.0f - (1.0f - (r_col[2])) / tmp )) < 0.0f ) - r_col[2] = 0.0f; - else if (tmp >1.0f) - r_col[2]= 1.0f; + else if ((tmp = (1.0f - (1.0f - (r_col[2])) / tmp)) < 0.0f) + r_col[2] = 0.0f; + else if (tmp > 1.0f) + r_col[2] = 1.0f; else r_col[2] = tmp; break; case MA_RAMP_HUE: - { - float rH, rS, rV; - float colH, colS, colV; - float tmpr, tmpg, tmpb; - rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); - if (colS != 0) { - rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); - hsv_to_rgb(colH, rS, rV, &tmpr, &tmpg, &tmpb); - r_col[0] = facm*(r_col[0]) + fac*tmpr; - r_col[1] = facm*(r_col[1]) + fac*tmpg; - r_col[2] = facm*(r_col[2]) + fac*tmpb; - } + { + float rH, rS, rV; + float colH, colS, colV; + float tmpr, tmpg, tmpb; + rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); + if (colS != 0) { + rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); + hsv_to_rgb(colH, rS, rV, &tmpr, &tmpg, &tmpb); + r_col[0] = facm * (r_col[0]) + fac * tmpr; + r_col[1] = facm * (r_col[1]) + fac * tmpg; + r_col[2] = facm * (r_col[2]) + fac * tmpb; } - break; + } + break; case MA_RAMP_SAT: - { - float rH, rS, rV; - float colH, colS, colV; - rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); - if (rS != 0) { - rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); - hsv_to_rgb(rH, (facm*rS +fac*colS), rV, r_col+0, r_col+1, r_col+2); - } + { + float rH, rS, rV; + float colH, colS, colV; + rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); + if (rS != 0) { + rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); + hsv_to_rgb(rH, (facm * rS + fac * colS), rV, r_col + 0, r_col + 1, r_col + 2); } - break; + } + break; case MA_RAMP_VAL: - { - float rH, rS, rV; - float colH, colS, colV; - rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); - rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); - hsv_to_rgb(rH, rS, (facm*rV +fac*colV), r_col+0, r_col+1, r_col+2); - } - break; + { + float rH, rS, rV; + float colH, colS, colV; + rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); + rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); + hsv_to_rgb(rH, rS, (facm * rV + fac * colV), r_col + 0, r_col + 1, r_col + 2); + } + break; case MA_RAMP_COLOR: - { - float rH, rS, rV; - float colH, colS, colV; - float tmpr, tmpg, tmpb; - rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); - if (colS != 0) { - rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); - hsv_to_rgb(colH, colS, rV, &tmpr, &tmpg, &tmpb); - r_col[0] = facm*(r_col[0]) + fac*tmpr; - r_col[1] = facm*(r_col[1]) + fac*tmpg; - r_col[2] = facm*(r_col[2]) + fac*tmpb; - } + { + float rH, rS, rV; + float colH, colS, colV; + float tmpr, tmpg, tmpb; + rgb_to_hsv(col[0], col[1], col[2], &colH, &colS, &colV); + if (colS != 0) { + rgb_to_hsv(r_col[0], r_col[1], r_col[2], &rH, &rS, &rV); + hsv_to_rgb(colH, colS, rV, &tmpr, &tmpg, &tmpb); + r_col[0] = facm * (r_col[0]) + fac * tmpr; + r_col[1] = facm * (r_col[1]) + fac * tmpg; + r_col[2] = facm * (r_col[2]) + fac * tmpb; } - break; + } + break; case MA_RAMP_SOFT: - { - float scr, scg, scb; + { + float scr, scg, scb; - /* first calculate non-fac based Screen mix */ - scr = 1.0f - (1.0f - col[0]) * (1.0f - r_col[0]); - scg = 1.0f - (1.0f - col[1]) * (1.0f - r_col[1]); - scb = 1.0f - (1.0f - col[2]) * (1.0f - r_col[2]); + /* first calculate non-fac based Screen mix */ + scr = 1.0f - (1.0f - col[0]) * (1.0f - r_col[0]); + scg = 1.0f - (1.0f - col[1]) * (1.0f - r_col[1]); + scb = 1.0f - (1.0f - col[2]) * (1.0f - r_col[2]); - r_col[0] = facm*(r_col[0]) + fac*(((1.0f - r_col[0]) * col[0] * (r_col[0])) + (r_col[0] * scr)); - r_col[1] = facm*(r_col[1]) + fac*(((1.0f - r_col[1]) * col[1] * (r_col[1])) + (r_col[1] * scg)); - r_col[2] = facm*(r_col[2]) + fac*(((1.0f - r_col[2]) * col[2] * (r_col[2])) + (r_col[2] * scb)); - } - break; + r_col[0] = facm * (r_col[0]) + fac * (((1.0f - r_col[0]) * col[0] * (r_col[0])) + (r_col[0] * scr)); + r_col[1] = facm * (r_col[1]) + fac * (((1.0f - r_col[1]) * col[1] * (r_col[1])) + (r_col[1] * scg)); + r_col[2] = facm * (r_col[2]) + fac * (((1.0f - r_col[2]) * col[2] * (r_col[2])) + (r_col[2] * scb)); + } + break; case MA_RAMP_LINEAR: if (col[0] > 0.5f) - r_col[0] = r_col[0] + fac*(2.0f*(col[0]-0.5f)); + r_col[0] = r_col[0] + fac * (2.0f * (col[0] - 0.5f)); else - r_col[0] = r_col[0] + fac*(2.0f*(col[0]) - 1.0f); + r_col[0] = r_col[0] + fac * (2.0f * (col[0]) - 1.0f); if (col[1] > 0.5f) - r_col[1] = r_col[1] + fac*(2.0f*(col[1]-0.5f)); + r_col[1] = r_col[1] + fac * (2.0f * (col[1] - 0.5f)); else - r_col[1] = r_col[1] + fac*(2.0f*(col[1]) -1.0f); + r_col[1] = r_col[1] + fac * (2.0f * (col[1]) - 1.0f); if (col[2] > 0.5f) - r_col[2] = r_col[2] + fac*(2.0f*(col[2]-0.5f)); + r_col[2] = r_col[2] + fac * (2.0f * (col[2] - 0.5f)); else - r_col[2] = r_col[2] + fac*(2.0f*(col[2]) - 1.0f); + r_col[2] = r_col[2] + fac * (2.0f * (col[2]) - 1.0f); break; } } /* copy/paste buffer, if we had a propper py api that would be better */ static Material matcopybuf; -static short matcopied= 0; +static short matcopied = 0; void clear_matcopybuf(void) { memset(&matcopybuf, 0, sizeof(Material)); - matcopied= 0; + matcopied = 0; } void free_matcopybuf(void) { int a; - for (a=0; anodetree); - matcopybuf.preview= NULL; - matcopybuf.gpumaterial.first= matcopybuf.gpumaterial.last= NULL; - matcopied= 1; + matcopybuf.nodetree = ntreeCopyTree(ma->nodetree); + matcopybuf.preview = NULL; + matcopybuf.gpumaterial.first = matcopybuf.gpumaterial.last = NULL; + matcopied = 1; } void paste_matcopybuf(Material *ma) @@ -1461,13 +1461,13 @@ void paste_matcopybuf(Material *ma) MTex *mtex; ID id; - if (matcopied==0) + if (matcopied == 0) return; /* free current mat */ if (ma->ramp_col) MEM_freeN(ma->ramp_col); if (ma->ramp_spec) MEM_freeN(ma->ramp_spec); - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = ma->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } @@ -1479,22 +1479,22 @@ void paste_matcopybuf(Material *ma) GPU_material_free(ma); - id= (ma->id); + id = (ma->id); memcpy(ma, &matcopybuf, sizeof(Material)); - (ma->id)= id; + (ma->id) = id; - if (matcopybuf.ramp_col) ma->ramp_col= MEM_dupallocN(matcopybuf.ramp_col); - if (matcopybuf.ramp_spec) ma->ramp_spec= MEM_dupallocN(matcopybuf.ramp_spec); + if (matcopybuf.ramp_col) ma->ramp_col = MEM_dupallocN(matcopybuf.ramp_col); + if (matcopybuf.ramp_spec) ma->ramp_spec = MEM_dupallocN(matcopybuf.ramp_spec); - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = ma->mtex[a]; if (mtex) { - ma->mtex[a]= MEM_dupallocN(mtex); + ma->mtex[a] = MEM_dupallocN(mtex); if (mtex->tex) id_us_plus((ID *)mtex->tex); } } - ma->nodetree= ntreeCopyTree(matcopybuf.nodetree); + ma->nodetree = ntreeCopyTree(matcopybuf.nodetree); } @@ -1530,7 +1530,7 @@ static int encode_tfaceflag(MTFace *tf, int convertall) static void decode_tfaceflag(Material *ma, int flag, int convertall) { int alphablend; - GameSettings *game= &ma->game; + GameSettings *game = &ma->game; /* flag is shifted in 1 to make 0 != no flag yet (see encode_tfaceflag) */ flag -= 1; @@ -1539,7 +1539,7 @@ static void decode_tfaceflag(Material *ma, int flag, int convertall) (*game).flag = 0; /* General Material Options */ - if ((flag & TF_DYNAMIC)==0) (*game).flag |= GEMAT_NOPHYSICS; + if ((flag & TF_DYNAMIC) == 0) (*game).flag |= GEMAT_NOPHYSICS; /* Material Offline Rendering Properties */ if (convertall) { @@ -1547,8 +1547,8 @@ static void decode_tfaceflag(Material *ma, int flag, int convertall) } /* Special Face Properties */ - if ((flag & TF_TWOSIDE)==0) (*game).flag |= GEMAT_BACKCULL; - if (flag & TF_INVISIBLE)(*game).flag |= GEMAT_INVISIBLE; + if ((flag & TF_TWOSIDE) == 0) (*game).flag |= GEMAT_BACKCULL; + if (flag & TF_INVISIBLE) (*game).flag |= GEMAT_INVISIBLE; if (flag & TF_BMFONT) (*game).flag |= GEMAT_TEXT; /* Face Orientation */ @@ -1570,7 +1570,7 @@ static int check_tfaceneedmaterial(int flag) // also if only flags are visible and collision see if all objects using this mesh have this option in physics /* flag is shifted in 1 to make 0 != no flag yet (see encode_tfaceflag) */ - flag -=1; + flag -= 1; // deprecated flags flag &= ~TF_OBCOL; @@ -1597,11 +1597,11 @@ static int check_tfaceneedmaterial(int flag) // XXX to be optmized or replaced by an equivalent blender internal function static int integer_getdigits(int number) { - int i=0; + int i = 0; if (number == 0) return 1; while (number != 0) { - number = (int)(number/10); + number = (int)(number / 10); i++; } return i; @@ -1615,7 +1615,7 @@ static void calculate_tface_materialname(char *matname, char *newname, int flag) int digits = integer_getdigits(flag); /* clamp the old name, remove the MA prefix and add the .TF.flag suffix * e.g. matname = "MALoooooooooooooongName"; newname = "Loooooooooooooon.TF.2" */ - BLI_snprintf(newname, MAX_ID_NAME, "%.*s.TF.%0*d", MAX_ID_NAME-(digits+5), matname, digits, flag); + BLI_snprintf(newname, MAX_ID_NAME, "%.*s.TF.%0*d", MAX_ID_NAME - (digits + 5), matname, digits, flag); } /* returns -1 if no match */ @@ -1623,7 +1623,7 @@ static short mesh_getmaterialnumber(Mesh *me, Material *ma) { short a; - for (a=0; atotcol; a++) { + for (a = 0; a < me->totcol; a++) { if (me->mat[a] == ma) { return a; } @@ -1636,11 +1636,11 @@ static short mesh_getmaterialnumber(Mesh *me, Material *ma) static short mesh_addmaterial(Mesh *me, Material *ma) { material_append_id(&me->id, NULL); - me->mat[me->totcol-1]= ma; + me->mat[me->totcol - 1] = ma; id_us_plus(&ma->id); - return me->totcol-1; + return me->totcol - 1; } static void set_facetexture_flags(Material *ma, Image *image) @@ -1659,26 +1659,26 @@ static short convert_tfacenomaterial(Main *main, Mesh *me, MTFace *tf, int flag) { Material *ma; char idname[MAX_ID_NAME]; - short mat_nr= -1; + short mat_nr = -1; /* new material, the name uses the flag*/ BLI_snprintf(idname, sizeof(idname), "MAMaterial.TF.%0*d", integer_getdigits(flag), flag); - if ((ma= BLI_findstring(&main->mat, idname+2, offsetof(ID, name)+2))) { - mat_nr= mesh_getmaterialnumber(me, ma); + if ((ma = BLI_findstring(&main->mat, idname + 2, offsetof(ID, name) + 2))) { + mat_nr = mesh_getmaterialnumber(me, ma); /* assign the material to the mesh */ - if (mat_nr == -1) mat_nr= mesh_addmaterial(me, ma); + if (mat_nr == -1) mat_nr = mesh_addmaterial(me, ma); /* if needed set "Face Textures [Alpha]" Material options */ set_facetexture_flags(ma, tf->tpage); } /* create a new material */ else { - ma= add_material(idname+2); + ma = BKE_material_add(idname + 2); if (ma) { - printf("TexFace Convert: Material \"%s\" created.\n", idname+2); - mat_nr= mesh_addmaterial(me, ma); + printf("TexFace Convert: Material \"%s\" created.\n", idname + 2); + mat_nr = mesh_addmaterial(me, ma); /* if needed set "Face Textures [Alpha]" Material options */ set_facetexture_flags(ma, tf->tpage); @@ -1690,7 +1690,7 @@ static short convert_tfacenomaterial(Main *main, Mesh *me, MTFace *tf, int flag) ma->game.flag = -flag; id_us_min((ID *)ma); } - else printf("Error: Unable to create Material \"%s\" for Mesh \"%s\".", idname+2, me->id.name+2); + else printf("Error: Unable to create Material \"%s\" for Mesh \"%s\".", idname + 2, me->id.name + 2); } /* set as converted, no need to go bad to this face */ @@ -1711,49 +1711,49 @@ static void convert_tfacematerial(Main *main, Material *ma) CustomDataLayer *cdl; char idname[MAX_ID_NAME]; - for (me=main->mesh.first; me; me=me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { /* check if this mesh uses this material */ - for (a=0;atotcol;a++) + for (a = 0; a < me->totcol; a++) if (me->mat[a] == ma) break; /* no material found */ if (a == me->totcol) continue; /* get the active tface layer */ - index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); - cdl= (index == -1)? NULL: &me->fdata.layers[index]; + index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); + cdl = (index == -1) ? NULL : &me->fdata.layers[index]; if (!cdl) continue; /* loop over all the faces and stop at the ones that use the material*/ - for (a=0, mf=me->mface; atotface; a++, mf++) { + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { if (me->mat[mf->mat_nr] != ma) continue; /* texface data for this face */ - tf = ((MTFace*)cdl->data) + a; + tf = ((MTFace *)cdl->data) + a; flag = encode_tfaceflag(tf, 1); /* the name of the new material */ calculate_tface_materialname(ma->id.name, (char *)&idname, flag); - if ((mat_new= BLI_findstring(&main->mat, idname+2, offsetof(ID, name)+2))) { + if ((mat_new = BLI_findstring(&main->mat, idname + 2, offsetof(ID, name) + 2))) { /* material already existent, see if the mesh has it */ mat_nr = mesh_getmaterialnumber(me, mat_new); /* material is not in the mesh, add it */ - if (mat_nr == -1) mat_nr= mesh_addmaterial(me, mat_new); + if (mat_nr == -1) mat_nr = mesh_addmaterial(me, mat_new); } /* create a new material */ else { - mat_new=copy_material(ma); + mat_new = BKE_material_copy(ma); if (mat_new) { /* rename the material*/ strcpy(mat_new->id.name, idname); id_us_min((ID *)mat_new); - mat_nr= mesh_addmaterial(me, mat_new); + mat_nr = mesh_addmaterial(me, mat_new); decode_tfaceflag(mat_new, flag, 1); } else { - printf("Error: Unable to create Material \"%s\" for Mesh \"%s.", idname+2, me->id.name+2); + printf("Error: Unable to create Material \"%s\" for Mesh \"%s.", idname + 2, me->id.name + 2); mat_nr = mf->mat_nr; continue; } @@ -1770,8 +1770,8 @@ static void convert_tfacematerial(Main *main, Material *ma) mf->mat_nr = mat_nr; } /* remove material from mesh */ - for (a=0;atotcol;) - if (me->mat[a] == ma) material_pop_id(&me->id, a, 1);else a++; + for (a = 0; a < me->totcol; ) + if (me->mat[a] == ma) material_pop_id(&me->id, a, 1); else a++; } } @@ -1805,20 +1805,20 @@ int do_version_tface(Main *main, int fileload) */ /* 1st part: marking mesh materials to update */ - for (me=main->mesh.first; me; me=me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { if (me->id.lib) continue; /* get the active tface layer */ - index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); - cdl= (index == -1)? NULL: &me->fdata.layers[index]; + index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); + cdl = (index == -1) ? NULL : &me->fdata.layers[index]; if (!cdl) continue; - nomaterialslots = (me->totcol==0?1:0); + nomaterialslots = (me->totcol == 0 ? 1 : 0); /* loop over all the faces*/ - for (a=0, mf=me->mface; atotface; a++, mf++) { + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { /* texface data for this face */ - tf = ((MTFace*)cdl->data) + a; + tf = ((MTFace *)cdl->data) + a; /* conversion should happen only once */ if (fileload) @@ -1834,7 +1834,7 @@ int do_version_tface(Main *main, int fileload) /* create/find a new material and assign to the face */ if (check_tfaceneedmaterial(flag)) { - mf->mat_nr= convert_tfacenomaterial(main, me, tf, flag); + mf->mat_nr = convert_tfacenomaterial(main, me, tf, flag); } /* else mark them as no-material to be reverted to 0 later */ else { @@ -1842,7 +1842,7 @@ int do_version_tface(Main *main, int fileload) } } else if (mf->mat_nr < me->totcol) { - ma= me->mat[mf->mat_nr]; + ma = me->mat[mf->mat_nr]; /* no material create one if necessary */ if (!ma) { @@ -1851,7 +1851,7 @@ int do_version_tface(Main *main, int fileload) /* create/find a new material and assign to the face */ if (check_tfaceneedmaterial(flag)) - mf->mat_nr= convert_tfacenomaterial(main, me, tf, flag); + mf->mat_nr = convert_tfacenomaterial(main, me, tf, flag); continue; } @@ -1869,11 +1869,11 @@ int do_version_tface(Main *main, int fileload) /* found a material */ else { - flag = encode_tfaceflag(tf, ((fileload)?0:1)); + flag = encode_tfaceflag(tf, ((fileload) ? 0 : 1)); /* first time changing this material */ if (ma->game.flag == 0) - ma->game.flag= -flag; + ma->game.flag = -flag; /* mark material as disputed */ else if (ma->game.flag != -flag) { @@ -1902,18 +1902,18 @@ int do_version_tface(Main *main, int fileload) /* if we didn't have material slot and now we do, we need to * make sure the materials are correct */ if (nomaterialslots) { - if (me->totcol>0) { - for (a=0, mf=me->mface; atotface; a++, mf++) { + if (me->totcol > 0) { + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { if (mf->mat_nr == -1) { /* texface data for this face */ - tf = ((MTFace*)cdl->data) + a; - mf->mat_nr= convert_tfacenomaterial(main, me, tf, encode_tfaceflag(tf, 1)); + tf = ((MTFace *)cdl->data) + a; + mf->mat_nr = convert_tfacenomaterial(main, me, tf, encode_tfaceflag(tf, 1)); } } } else { - for (a=0, mf=me->mface; atotface; a++, mf++) { - mf->mat_nr=0; + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { + mf->mat_nr = 0; } } } @@ -1924,14 +1924,14 @@ int do_version_tface(Main *main, int fileload) /* skip library files */ /* we shouldn't loop through the materials created in the loop. make the loop stop at its original length) */ - for (ma= main->mat.first, a=0; ma; ma= ma->id.next, a++) { + for (ma = main->mat.first, a = 0; ma; ma = ma->id.next, a++) { if (ma->id.lib) continue; /* disputed material */ if (ma->game.flag == MAT_BGE_DISPUTED) { ma->game.flag = 0; if (fileload) { - printf("Warning: material \"%s\" skipped - to convert old game texface to material go to the Help menu.\n", ma->id.name+2); + printf("Warning: material \"%s\" skipped - to convert old game texface to material go to the Help menu.\n", ma->id.name + 2); nowarning = 0; } else @@ -1947,24 +1947,24 @@ int do_version_tface(Main *main, int fileload) /* material is good make sure all faces using * this material are set to converted */ if (fileload) { - for (me=main->mesh.first; me; me=me->id.next) { + for (me = main->mesh.first; me; me = me->id.next) { /* check if this mesh uses this material */ - for (a=0;atotcol;a++) + for (a = 0; a < me->totcol; a++) if (me->mat[a] == ma) break; /* no material found */ if (a == me->totcol) continue; /* get the active tface layer */ - index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); - cdl= (index == -1)? NULL: &me->fdata.layers[index]; + index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE); + cdl = (index == -1) ? NULL : &me->fdata.layers[index]; if (!cdl) continue; /* loop over all the faces and stop at the ones that use the material*/ - for (a=0, mf=me->mface; atotface; a++, mf++) { + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { if (me->mat[mf->mat_nr] == ma) { /* texface data for this face */ - tf = ((MTFace*)cdl->data) + a; + tf = ((MTFace *)cdl->data) + a; tf->mode |= TF_CONVERTED; } } diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 8b2e66812c7..8075aaa21d3 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -67,67 +67,67 @@ /* Data types */ -typedef struct point { /* a three-dimensional point */ - float x, y, z; /* its coordinates */ +typedef struct point { /* a three-dimensional point */ + float x, y, z; /* its coordinates */ } MB_POINT; -typedef struct vertex { /* surface vertex */ - MB_POINT position, normal; /* position and surface normal */ +typedef struct vertex { /* surface vertex */ + MB_POINT position, normal; /* position and surface normal */ } VERTEX; -typedef struct vertices { /* list of vertices in polygonization */ - int count, max; /* # vertices, max # allowed */ - VERTEX *ptr; /* dynamically allocated */ +typedef struct vertices { /* list of vertices in polygonization */ + int count, max; /* # vertices, max # allowed */ + VERTEX *ptr; /* dynamically allocated */ } VERTICES; -typedef struct corner { /* corner of a cube */ - int i, j, k; /* (i, j, k) is index within lattice */ - float x, y, z, value; /* location and function value */ +typedef struct corner { /* corner of a cube */ + int i, j, k; /* (i, j, k) is index within lattice */ + float x, y, z, value; /* location and function value */ struct corner *next; } CORNER; -typedef struct cube { /* partitioning cell (cube) */ - int i, j, k; /* lattice location of cube */ - CORNER *corners[8]; /* eight corners */ +typedef struct cube { /* partitioning cell (cube) */ + int i, j, k; /* lattice location of cube */ + CORNER *corners[8]; /* eight corners */ } CUBE; -typedef struct cubes { /* linked list of cubes acting as stack */ - CUBE cube; /* a single cube */ - struct cubes *next; /* remaining elements */ +typedef struct cubes { /* linked list of cubes acting as stack */ + CUBE cube; /* a single cube */ + struct cubes *next; /* remaining elements */ } CUBES; -typedef struct centerlist { /* list of cube locations */ - int i, j, k; /* cube location */ - struct centerlist *next; /* remaining elements */ +typedef struct centerlist { /* list of cube locations */ + int i, j, k; /* cube location */ + struct centerlist *next; /* remaining elements */ } CENTERLIST; -typedef struct edgelist { /* list of edges */ - int i1, j1, k1, i2, j2, k2; /* edge corner ids */ - int vid; /* vertex id */ - struct edgelist *next; /* remaining elements */ +typedef struct edgelist { /* list of edges */ + int i1, j1, k1, i2, j2, k2; /* edge corner ids */ + int vid; /* vertex id */ + struct edgelist *next; /* remaining elements */ } EDGELIST; -typedef struct intlist { /* list of integers */ - int i; /* an integer */ - struct intlist *next; /* remaining elements */ +typedef struct intlist { /* list of integers */ + int i; /* an integer */ + struct intlist *next; /* remaining elements */ } INTLIST; -typedef struct intlists { /* list of list of integers */ - INTLIST *list; /* a list of integers */ - struct intlists *next; /* remaining elements */ +typedef struct intlists { /* list of list of integers */ + INTLIST *list; /* a list of integers */ + struct intlists *next; /* remaining elements */ } INTLISTS; -typedef struct process { /* parameters, function, storage */ +typedef struct process { /* parameters, function, storage */ /* what happens here? floats, I think. */ /* float (*function)(void); */ /* implicit surface function */ float (*function)(float, float, float); - float size, delta; /* cube size, normal delta */ - int bounds; /* cube range within lattice */ - CUBES *cubes; /* active cubes */ - VERTICES vertices; /* surface vertices */ - CENTERLIST **centers; /* cube center hash table */ - CORNER **corners; /* corner value hash table */ - EDGELIST **edges; /* edge and vertex id hash table */ + float size, delta; /* cube size, normal delta */ + int bounds; /* cube range within lattice */ + CUBES *cubes; /* active cubes */ + VERTICES vertices; /* surface vertices */ + CENTERLIST **centers; /* cube center hash table */ + CORNER **corners; /* corner value hash table */ + EDGELIST **edges; /* edge and vertex id hash table */ } PROCESS; /* dividing scene using octal tree makes polygonisation faster */ @@ -137,20 +137,20 @@ typedef struct ml_pointer { } ml_pointer; typedef struct octal_node { - struct octal_node *nodes[8]; /* children of current node */ - struct octal_node *parent; /* parent of current node */ - struct ListBase elems; /* ListBase of MetaElem pointers (ml_pointer) */ - float x_min, y_min, z_min; /* 1st border point */ - float x_max, y_max, z_max; /* 7th border point */ - float x, y, z; /* center of node */ - int pos, neg; /* number of positive and negative MetaElements in the node */ - int count; /* number of MetaElems, which belongs to the node */ + struct octal_node *nodes[8];/* children of current node */ + struct octal_node *parent; /* parent of current node */ + struct ListBase elems; /* ListBase of MetaElem pointers (ml_pointer) */ + float x_min, y_min, z_min; /* 1st border point */ + float x_max, y_max, z_max; /* 7th border point */ + float x, y, z; /* center of node */ + int pos, neg; /* number of positive and negative MetaElements in the node */ + int count; /* number of MetaElems, which belongs to the node */ } octal_node; typedef struct octal_tree { - struct octal_node *first; /* first node */ - int pos, neg; /* number of positive and negative MetaElements in the scene */ - short depth; /* number of scene subdivision */ + struct octal_node *first; /* first node */ + int pos, neg; /* number of positive and negative MetaElements in the scene */ + short depth; /* number of scene subdivision */ } octal_tree; struct pgn_elements { @@ -161,33 +161,33 @@ struct pgn_elements { /* Forward declarations */ static int vertid(CORNER *c1, CORNER *c2, PROCESS *p, MetaBall *mb); static int setcenter(CENTERLIST *table[], int i, int j, int k); -static CORNER *setcorner(PROCESS* p, int i, int j, int k); -static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, - float (*function)(float, float, float), MB_POINT *p, MetaBall *mb, int f); +static CORNER *setcorner(PROCESS *p, int i, int j, int k); +static void converge(MB_POINT *p1, MB_POINT *p2, float v1, float v2, + float (*function)(float, float, float), MB_POINT *p, MetaBall *mb, int f); /* Global variables */ -static float thresh= 0.6f; -static int totelem=0; +static float thresh = 0.6f; +static int totelem = 0; static MetaElem **mainb; static octal_tree *metaball_tree = NULL; /* Functions */ -void BKE_metaball_unlink(MetaBall *mb) +void BKE_mball_unlink(MetaBall *mb) { int a; - for (a=0; atotcol; a++) { + for (a = 0; a < mb->totcol; a++) { if (mb->mat[a]) mb->mat[a]->id.us--; - mb->mat[a]= NULL; + mb->mat[a] = NULL; } } /* do not free mball itself */ -void BKE_metaball_free(MetaBall *mb) +void BKE_mball_free(MetaBall *mb) { - BKE_metaball_unlink(mb); + BKE_mball_unlink(mb); if (mb->adt) { BKE_free_animdata((ID *)mb); @@ -196,42 +196,42 @@ void BKE_metaball_free(MetaBall *mb) if (mb->mat) MEM_freeN(mb->mat); if (mb->bb) MEM_freeN(mb->bb); BLI_freelistN(&mb->elems); - if (mb->disp.first) freedisplist(&mb->disp); + if (mb->disp.first) BKE_displist_free(&mb->disp); } -MetaBall *BKE_metaball_add(const char *name) +MetaBall *BKE_mball_add(const char *name) { MetaBall *mb; - mb= alloc_libblock(&G.main->mball, ID_MB, name); + mb = BKE_libblock_alloc(&G.main->mball, ID_MB, name); - mb->size[0]= mb->size[1]= mb->size[2]= 1.0; - mb->texflag= MB_AUTOSPACE; + mb->size[0] = mb->size[1] = mb->size[2] = 1.0; + mb->texflag = MB_AUTOSPACE; - mb->wiresize= 0.4f; - mb->rendersize= 0.2f; - mb->thresh= 0.6f; + mb->wiresize = 0.4f; + mb->rendersize = 0.2f; + mb->thresh = 0.6f; return mb; } -MetaBall *BKE_metaball_copy(MetaBall *mb) +MetaBall *BKE_mball_copy(MetaBall *mb) { MetaBall *mbn; int a; - mbn= copy_libblock(&mb->id); + mbn = BKE_libblock_copy(&mb->id); BLI_duplicatelist(&mbn->elems, &mb->elems); - mbn->mat= MEM_dupallocN(mb->mat); - for (a=0; atotcol; a++) { + mbn->mat = MEM_dupallocN(mb->mat); + for (a = 0; a < mbn->totcol; a++) { id_us_plus((ID *)mbn->mat[a]); } - mbn->bb= MEM_dupallocN(mb->bb); + mbn->bb = MEM_dupallocN(mb->bb); - mbn->editelems= NULL; - mbn->lastelem= NULL; + mbn->editelems = NULL; + mbn->lastelem = NULL; return mbn; } @@ -243,29 +243,29 @@ static void extern_local_mball(MetaBall *mb) } } -void BKE_metaball_make_local(MetaBall *mb) +void BKE_mball_make_local(MetaBall *mb) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (mb->id.lib==NULL) return; - if (mb->id.us==1) { + if (mb->id.lib == NULL) return; + if (mb->id.us == 1) { id_clear_lib_data(bmain, &mb->id); extern_local_mball(mb); return; } - for (ob= G.main->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) { + for (ob = G.main->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) { if (ob->data == mb) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -274,16 +274,16 @@ void BKE_metaball_make_local(MetaBall *mb) extern_local_mball(mb); } else if (is_local && is_lib) { - MetaBall *mb_new= BKE_metaball_copy(mb); - mb_new->id.us= 0; + MetaBall *mb_new = BKE_mball_copy(mb); + mb_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, mb->id.lib, &mb_new->id); - for (ob= G.main->object.first; ob; ob= ob->id.next) { + for (ob = G.main->object.first; ob; ob = ob->id.next) { if (ob->data == mb) { - if (ob->id.lib==NULL) { - ob->data= mb_new; + if (ob->id.lib == NULL) { + ob->data = mb_new; mb_new->id.us++; mb->id.us--; } @@ -294,46 +294,46 @@ void BKE_metaball_make_local(MetaBall *mb) /* most simple meta-element adding function * don't do context manipulation here (rna uses) */ -MetaElem *BKE_metaball_element_add(MetaBall *mb, const int type) +MetaElem *BKE_mball_element_add(MetaBall *mb, const int type) { - MetaElem *ml= MEM_callocN(sizeof(MetaElem), "metaelem"); + MetaElem *ml = MEM_callocN(sizeof(MetaElem), "metaelem"); unit_qt(ml->quat); - ml->rad= 2.0; - ml->s= 2.0; - ml->flag= MB_SCALE_RAD; + ml->rad = 2.0; + ml->s = 2.0; + ml->flag = MB_SCALE_RAD; switch (type) { - case MB_BALL: - ml->type = MB_BALL; - ml->expx= ml->expy= ml->expz= 1.0; + case MB_BALL: + ml->type = MB_BALL; + ml->expx = ml->expy = ml->expz = 1.0; - break; - case MB_TUBE: - ml->type = MB_TUBE; - ml->expx= ml->expy= ml->expz= 1.0; + break; + case MB_TUBE: + ml->type = MB_TUBE; + ml->expx = ml->expy = ml->expz = 1.0; - break; - case MB_PLANE: - ml->type = MB_PLANE; - ml->expx= ml->expy= ml->expz= 1.0; + break; + case MB_PLANE: + ml->type = MB_PLANE; + ml->expx = ml->expy = ml->expz = 1.0; - break; - case MB_ELIPSOID: - ml->type = MB_ELIPSOID; - ml->expx= 1.2f; - ml->expy= 0.8f; - ml->expz= 1.0; - - break; - case MB_CUBE: - ml->type = MB_CUBE; - ml->expx= ml->expy= ml->expz= 1.0; + break; + case MB_ELIPSOID: + ml->type = MB_ELIPSOID; + ml->expx = 1.2f; + ml->expy = 0.8f; + ml->expz = 1.0; - break; - default: - break; + break; + case MB_CUBE: + ml->type = MB_CUBE; + ml->expx = ml->expy = ml->expz = 1.0; + + break; + default: + break; } BLI_addtail(&mb->elems, ml); @@ -346,32 +346,32 @@ MetaElem *BKE_metaball_element_add(MetaBall *mb, const int type) * basic MetaBall (usually with name Meta). All other MetaBalls (with * names Meta.001, Meta.002, etc) are included in this Bounding Box. */ -void BKE_metaball_tex_space_calc(Object *ob) +void BKE_mball_texspace_calc(Object *ob) { DispList *dl; BoundBox *bb; float *data, min[3], max[3] /*, loc[3], size[3] */; - int tot, doit=0; + int tot, doit = 0; - if (ob->bb==NULL) ob->bb= MEM_callocN(sizeof(BoundBox), "mb boundbox"); - bb= ob->bb; + if (ob->bb == NULL) ob->bb = MEM_callocN(sizeof(BoundBox), "mb boundbox"); + bb = ob->bb; /* Weird one, this. */ -/* INIT_MINMAX(min, max); */ - (min)[0]= (min)[1]= (min)[2]= 1.0e30f; - (max)[0]= (max)[1]= (max)[2]= -1.0e30f; +/* INIT_MINMAX(min, max); */ + (min)[0] = (min)[1] = (min)[2] = 1.0e30f; + (max)[0] = (max)[1] = (max)[2] = -1.0e30f; - dl= ob->disp.first; + dl = ob->disp.first; while (dl) { - tot= dl->nr; - if (tot) doit= 1; - data= dl->verts; + tot = dl->nr; + if (tot) doit = 1; + data = dl->verts; while (tot--) { /* Also weird... but longer. From utildefines. */ DO_MINMAX(data, min, max); - data+= 3; + data += 3; } - dl= dl->next; + dl = dl->next; } if (!doit) { @@ -379,18 +379,18 @@ void BKE_metaball_tex_space_calc(Object *ob) max[0] = max[1] = max[2] = 1.0f; } #if 0 - loc[0]= (min[0]+max[0])/2.0f; - loc[1]= (min[1]+max[1])/2.0f; - loc[2]= (min[2]+max[2])/2.0f; - - size[0]= (max[0]-min[0])/2.0f; - size[1]= (max[1]-min[1])/2.0f; - size[2]= (max[2]-min[2])/2.0f; + loc[0] = (min[0] + max[0]) / 2.0f; + loc[1] = (min[1] + max[1]) / 2.0f; + loc[2] = (min[2] + max[2]) / 2.0f; + + size[0] = (max[0] - min[0]) / 2.0f; + size[1] = (max[1] - min[1]) / 2.0f; + size[2] = (max[2] - min[2]) / 2.0f; #endif - boundbox_set_from_min_max(bb, min, max); + BKE_boundbox_init_from_minmax(bb, min, max); } -float *BKE_metaball_make_orco(Object *ob, ListBase *dispbase) +float *BKE_mball_make_orco(Object *ob, ListBase *dispbase) { BoundBox *bb; DispList *dl; @@ -399,27 +399,27 @@ float *BKE_metaball_make_orco(Object *ob, ListBase *dispbase) int a; /* restore size and loc */ - bb= ob->bb; - loc[0]= (bb->vec[0][0]+bb->vec[4][0])/2.0f; - size[0]= bb->vec[4][0]-loc[0]; - loc[1]= (bb->vec[0][1]+bb->vec[2][1])/2.0f; - size[1]= bb->vec[2][1]-loc[1]; - loc[2]= (bb->vec[0][2]+bb->vec[1][2])/2.0f; - size[2]= bb->vec[1][2]-loc[2]; + bb = ob->bb; + loc[0] = (bb->vec[0][0] + bb->vec[4][0]) / 2.0f; + size[0] = bb->vec[4][0] - loc[0]; + loc[1] = (bb->vec[0][1] + bb->vec[2][1]) / 2.0f; + size[1] = bb->vec[2][1] - loc[1]; + loc[2] = (bb->vec[0][2] + bb->vec[1][2]) / 2.0f; + size[2] = bb->vec[1][2] - loc[2]; - dl= dispbase->first; - orcodata= MEM_mallocN(sizeof(float)*3*dl->nr, "MballOrco"); + dl = dispbase->first; + orcodata = MEM_mallocN(sizeof(float) * 3 * dl->nr, "MballOrco"); - data= dl->verts; - orco= orcodata; - a= dl->nr; + data = dl->verts; + orco = orcodata; + a = dl->nr; while (a--) { - orco[0]= (data[0]-loc[0])/size[0]; - orco[1]= (data[1]-loc[1])/size[1]; - orco[2]= (data[2]-loc[2])/size[2]; + orco[0] = (data[0] - loc[0]) / size[0]; + orco[1] = (data[1] - loc[1]) / size[1]; + orco[2] = (data[2] - loc[2]) / size[2]; - data+= 3; - orco+= 3; + data += 3; + orco += 3; } return orcodata; @@ -442,26 +442,26 @@ float *BKE_metaball_make_orco(Object *ob, ListBase *dispbase) * It test last character of Object ID name. If last character * is digit it return 0, else it return 1. */ -int BKE_metaball_is_basis(Object *ob) +int BKE_mball_is_basis(Object *ob) { int len; /* just a quick test */ - len= strlen(ob->id.name); - if ( isdigit(ob->id.name[len-1]) ) return 0; + len = strlen(ob->id.name); + if (isdigit(ob->id.name[len - 1]) ) return 0; return 1; } /* return nonzero if ob1 is a basis mball for ob */ -int BKE_metaball_is_basis_for(Object *ob1, Object *ob2) +int BKE_mball_is_basis_for(Object *ob1, Object *ob2) { int basis1nr, basis2nr; char basis1name[MAX_ID_NAME], basis2name[MAX_ID_NAME]; - BLI_split_name_num(basis1name, &basis1nr, ob1->id.name+2, '.'); - BLI_split_name_num(basis2name, &basis2nr, ob2->id.name+2, '.'); + BLI_split_name_num(basis1name, &basis1nr, ob1->id.name + 2, '.'); + BLI_split_name_num(basis2name, &basis2nr, ob2->id.name + 2, '.'); - if (!strcmp(basis1name, basis2name)) return BKE_metaball_is_basis(ob1); + if (!strcmp(basis1name, basis2name)) return BKE_mball_is_basis(ob1); else return 0; } @@ -471,36 +471,36 @@ int BKE_metaball_is_basis_for(Object *ob1, Object *ob2) * are copied to all metaballs in same "group" (metaballs with same base name: MBall, * MBall.001, MBall.002, etc). The most important is to copy properties to the base metaball, * because this metaball influence polygonisation of metaballs. */ -void BKE_metaball_properties_copy(Scene *scene, Object *active_object) +void BKE_mball_properties_copy(Scene *scene, Object *active_object) { - Scene *sce_iter= scene; + Scene *sce_iter = scene; Base *base; Object *ob; - MetaBall *active_mball = (MetaBall*)active_object->data; + MetaBall *active_mball = (MetaBall *)active_object->data; int basisnr, obnr; char basisname[MAX_ID_NAME], obname[MAX_ID_NAME]; - BLI_split_name_num(basisname, &basisnr, active_object->id.name+2, '.'); + BLI_split_name_num(basisname, &basisnr, active_object->id.name + 2, '.'); - /* XXX recursion check, see scene.c, just too simple code this next_object() */ - if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL)) + /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */ + if (F_ERROR == BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL)) return; - while (next_object(&sce_iter, 1, &base, &ob)) { - if (ob->type==OB_MBALL) { + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) { + if (ob->type == OB_MBALL) { if (ob != active_object) { - BLI_split_name_num(obname, &obnr, ob->id.name+2, '.'); + BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.'); /* Object ob has to be in same "group" ... it means, that it has to have * same base of its name */ - if (strcmp(obname, basisname)==0) { - MetaBall *mb= ob->data; + if (strcmp(obname, basisname) == 0) { + MetaBall *mb = ob->data; /* Copy properties from selected/edited metaball */ - mb->wiresize= active_mball->wiresize; - mb->rendersize= active_mball->rendersize; - mb->thresh= active_mball->thresh; - mb->flag= active_mball->flag; + mb->wiresize = active_mball->wiresize; + mb->rendersize = active_mball->rendersize; + mb->thresh = active_mball->thresh; + mb->flag = active_mball->flag; } } } @@ -516,52 +516,52 @@ void BKE_metaball_properties_copy(Scene *scene, Object *active_object) * * warning!, is_basis_mball() can fail on returned object, see long note above. */ -Object *BKE_metaball_basis_find(Scene *scene, Object *basis) +Object *BKE_mball_basis_find(Scene *scene, Object *basis) { - Scene *sce_iter= scene; + Scene *sce_iter = scene; Base *base; - Object *ob, *bob= basis; - MetaElem *ml=NULL; + Object *ob, *bob = basis; + MetaElem *ml = NULL; int basisnr, obnr; char basisname[MAX_ID_NAME], obname[MAX_ID_NAME]; - BLI_split_name_num(basisname, &basisnr, basis->id.name+2, '.'); - totelem= 0; + BLI_split_name_num(basisname, &basisnr, basis->id.name + 2, '.'); + totelem = 0; - /* XXX recursion check, see scene.c, just too simple code this next_object() */ - if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL)) + /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */ + if (F_ERROR == BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL)) return NULL; - while (next_object(&sce_iter, 1, &base, &ob)) { + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) { - if (ob->type==OB_MBALL) { - if (ob==bob) { - MetaBall *mb= ob->data; + if (ob->type == OB_MBALL) { + if (ob == bob) { + MetaBall *mb = ob->data; /* if bob object is in edit mode, then dynamic list of all MetaElems * is stored in editelems */ - if (mb->editelems) ml= mb->editelems->first; + if (mb->editelems) ml = mb->editelems->first; /* if bob object is in object mode */ - else ml= mb->elems.first; + else ml = mb->elems.first; } else { - BLI_split_name_num(obname, &obnr, ob->id.name+2, '.'); + BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.'); /* object ob has to be in same "group" ... it means, that it has to have * same base of its name */ - if (strcmp(obname, basisname)==0) { - MetaBall *mb= ob->data; + if (strcmp(obname, basisname) == 0) { + MetaBall *mb = ob->data; /* if object is in edit mode, then dynamic list of all MetaElems * is stored in editelems */ - if (mb->editelems) ml= mb->editelems->first; + if (mb->editelems) ml = mb->editelems->first; /* if bob object is in object mode */ - else ml= mb->elems.first; + else ml = mb->elems.first; if (obnr < basisnr) { if (!(ob->flag & OB_FROMDUPLI)) { - basis= ob; - basisnr= obnr; + basis = ob; + basisnr = obnr; } } } @@ -569,7 +569,7 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis) while (ml) { if (!(ml->flag & MB_HIDE)) totelem++; - ml= ml->next; + ml = ml->next; } } } @@ -591,33 +591,33 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis) * Permission is granted to reproduce, use and distribute this code for * any and all purposes, provided that this notice appears in all copies. */ -#define RES 12 /* # converge iterations */ +#define RES 12 /* # converge iterations */ -#define L 0 /* left direction: -x, -i */ -#define R 1 /* right direction: +x, +i */ -#define B 2 /* bottom direction: -y, -j */ -#define T 3 /* top direction: +y, +j */ -#define N 4 /* near direction: -z, -k */ -#define F 5 /* far direction: +z, +k */ -#define LBN 0 /* left bottom near corner */ -#define LBF 1 /* left bottom far corner */ -#define LTN 2 /* left top near corner */ -#define LTF 3 /* left top far corner */ -#define RBN 4 /* right bottom near corner */ -#define RBF 5 /* right bottom far corner */ -#define RTN 6 /* right top near corner */ -#define RTF 7 /* right top far corner */ +#define L 0 /* left direction: -x, -i */ +#define R 1 /* right direction: +x, +i */ +#define B 2 /* bottom direction: -y, -j */ +#define T 3 /* top direction: +y, +j */ +#define N 4 /* near direction: -z, -k */ +#define F 5 /* far direction: +z, +k */ +#define LBN 0 /* left bottom near corner */ +#define LBF 1 /* left bottom far corner */ +#define LTN 2 /* left top near corner */ +#define LTF 3 /* left top far corner */ +#define RBN 4 /* right bottom near corner */ +#define RBF 5 /* right bottom far corner */ +#define RTN 6 /* right top near corner */ +#define RTF 7 /* right top far corner */ /* the LBN corner of cube (i, j, k), corresponds with location * (i-0.5)*size, (j-0.5)*size, (k-0.5)*size) */ -#define HASHBIT (5) -#define HASHSIZE (size_t)(1<<(3*HASHBIT)) /*! < hash table size (32768) */ +#define HASHBIT (5) +#define HASHSIZE (size_t)(1 << (3 * HASHBIT)) /*! < hash table size (32768) */ -#define HASH(i, j, k) ((((( (i) & 31)<<5) | ( (j) & 31))<<5 ) | ( (k) & 31) ) +#define HASH(i, j, k) ((((( (i) & 31) << 5) | ( (j) & 31)) << 5) | ( (k) & 31) ) -#define MB_BIT(i, bit) (((i)>>(bit))&1) -#define FLIP(i, bit) ((i)^1<<(bit)) /* flip the given bit of i */ +#define MB_BIT(i, bit) (((i) >> (bit)) & 1) +#define FLIP(i, bit) ((i) ^ 1 << (bit)) /* flip the given bit of i */ /* **************** POLYGONIZATION ************************ */ @@ -634,78 +634,78 @@ static float densfunc(MetaElem *ball, float x, float y, float z) float dist2 = 0.0, dx, dy, dz; float vec[3]; - vec[0]= x; - vec[1]= y; - vec[2]= z; + vec[0] = x; + vec[1] = y; + vec[2] = z; mul_m4_v3((float (*)[4])ball->imat, vec); - dx= vec[0]; - dy= vec[1]; - dz= vec[2]; - - if (ball->type==MB_BALL) { + dx = vec[0]; + dy = vec[1]; + dz = vec[2]; + + if (ball->type == MB_BALL) { } - else if (ball->type==MB_TUBEX) { - if ( dx > ball->len) dx-= ball->len; - else if (dx< -ball->len) dx+= ball->len; - else dx= 0.0; + else if (ball->type == MB_TUBEX) { + if (dx > ball->len) dx -= ball->len; + else if (dx < -ball->len) dx += ball->len; + else dx = 0.0; } - else if (ball->type==MB_TUBEY) { - if ( dy > ball->len) dy-= ball->len; - else if (dy< -ball->len) dy+= ball->len; - else dy= 0.0; + else if (ball->type == MB_TUBEY) { + if (dy > ball->len) dy -= ball->len; + else if (dy < -ball->len) dy += ball->len; + else dy = 0.0; } - else if (ball->type==MB_TUBEZ) { - if ( dz > ball->len) dz-= ball->len; - else if (dz< -ball->len) dz+= ball->len; - else dz= 0.0; + else if (ball->type == MB_TUBEZ) { + if (dz > ball->len) dz -= ball->len; + else if (dz < -ball->len) dz += ball->len; + else dz = 0.0; } - else if (ball->type==MB_TUBE) { - if ( dx > ball->expx) dx-= ball->expx; - else if (dx< -ball->expx) dx+= ball->expx; - else dx= 0.0; + else if (ball->type == MB_TUBE) { + if (dx > ball->expx) dx -= ball->expx; + else if (dx < -ball->expx) dx += ball->expx; + else dx = 0.0; } - else if (ball->type==MB_PLANE) { - if ( dx > ball->expx) dx-= ball->expx; - else if (dx< -ball->expx) dx+= ball->expx; - else dx= 0.0; - if ( dy > ball->expy) dy-= ball->expy; - else if (dy< -ball->expy) dy+= ball->expy; - else dy= 0.0; + else if (ball->type == MB_PLANE) { + if (dx > ball->expx) dx -= ball->expx; + else if (dx < -ball->expx) dx += ball->expx; + else dx = 0.0; + if (dy > ball->expy) dy -= ball->expy; + else if (dy < -ball->expy) dy += ball->expy; + else dy = 0.0; } - else if (ball->type==MB_ELIPSOID) { - dx *= 1/ball->expx; - dy *= 1/ball->expy; - dz *= 1/ball->expz; + else if (ball->type == MB_ELIPSOID) { + dx *= 1 / ball->expx; + dy *= 1 / ball->expy; + dz *= 1 / ball->expz; } - else if (ball->type==MB_CUBE) { - if ( dx > ball->expx) dx-= ball->expx; - else if (dx< -ball->expx) dx+= ball->expx; - else dx= 0.0; - if ( dy > ball->expy) dy-= ball->expy; - else if (dy< -ball->expy) dy+= ball->expy; - else dy= 0.0; - if ( dz > ball->expz) dz-= ball->expz; - else if (dz< -ball->expz) dz+= ball->expz; - else dz= 0.0; + else if (ball->type == MB_CUBE) { + if (dx > ball->expx) dx -= ball->expx; + else if (dx < -ball->expx) dx += ball->expx; + else dx = 0.0; + if (dy > ball->expy) dy -= ball->expy; + else if (dy < -ball->expy) dy += ball->expy; + else dy = 0.0; + if (dz > ball->expz) dz -= ball->expz; + else if (dz < -ball->expz) dz += ball->expz; + else dz = 0.0; } - dist2= (dx*dx + dy*dy + dz*dz); + dist2 = (dx * dx + dy * dy + dz * dz); if (ball->flag & MB_NEGATIVE) { - dist2= 1.0f-(dist2/ball->rad2); + dist2 = 1.0f - (dist2 / ball->rad2); if (dist2 < 0.0f) return 0.5f; - return 0.5f-ball->s*dist2*dist2*dist2; + return 0.5f - ball->s * dist2 * dist2 * dist2; } else { - dist2= 1.0f-(dist2/ball->rad2); + dist2 = 1.0f - (dist2 / ball->rad2); if (dist2 < 0.0f) return -0.5f; - return ball->s*dist2*dist2*dist2 -0.5f; + return ball->s * dist2 * dist2 * dist2 - 0.5f; } } -static octal_node* find_metaball_octal_node(octal_node *node, float x, float y, float z, short depth) +static octal_node *find_metaball_octal_node(octal_node *node, float x, float y, float z, short depth) { if (!depth) return node; @@ -778,24 +778,24 @@ static float metaball(float x, float y, float z) { struct octal_node *node; struct ml_pointer *ml_p; - float dens=0; + float dens = 0; int a; if (totelem > 1) { - node= find_metaball_octal_node(metaball_tree->first, x, y, z, metaball_tree->depth); + node = find_metaball_octal_node(metaball_tree->first, x, y, z, metaball_tree->depth); if (node) { - ml_p= node->elems.first; + ml_p = node->elems.first; while (ml_p) { - dens+=densfunc(ml_p->ml, x, y, z); - ml_p= ml_p->next; + dens += densfunc(ml_p->ml, x, y, z); + ml_p = ml_p->next; } - dens+= -0.5f*(metaball_tree->pos - node->pos); - dens+= 0.5f*(metaball_tree->neg - node->neg); + dens += -0.5f * (metaball_tree->pos - node->pos); + dens += 0.5f * (metaball_tree->neg - node->neg); } else { - for (a=0; a10000 || size==0) { + if (size > 10000 || size == 0) { printf("incorrect use of new_pgn_element\n"); } - else if (size== -1) { - cur= lb.first; + else if (size == -1) { + cur = lb.first; while (cur) { MEM_freeN(cur->data); - cur= cur->next; + cur = cur->next; } BLI_freelistN(&lb); return NULL; } - size= 4*( (size+3)/4 ); + size = 4 * ( (size + 3) / 4); if (cur) { - if (size+offs < blocksize) { - adr= (void *) (cur->data+offs); - offs+= size; + if (size + offs < blocksize) { + adr = (void *) (cur->data + offs); + offs += size; return adr; } } - cur= MEM_callocN(sizeof(struct pgn_elements), "newpgn"); - cur->data= MEM_callocN(blocksize, "newpgn"); + cur = MEM_callocN(sizeof(struct pgn_elements), "newpgn"); + cur->data = MEM_callocN(blocksize, "newpgn"); BLI_addtail(&lb, cur); - offs= size; + offs = size; return cur->data; } @@ -902,31 +902,35 @@ static void freepolygonize(PROCESS *p) /**** Cubical Polygonization (optional) ****/ -#define LB 0 /* left bottom edge */ -#define LT 1 /* left top edge */ -#define LN 2 /* left near edge */ -#define LF 3 /* left far edge */ -#define RB 4 /* right bottom edge */ -#define RT 5 /* right top edge */ -#define RN 6 /* right near edge */ -#define RF 7 /* right far edge */ -#define BN 8 /* bottom near edge */ -#define BF 9 /* bottom far edge */ -#define TN 10 /* top near edge */ -#define TF 11 /* top far edge */ +#define LB 0 /* left bottom edge */ +#define LT 1 /* left top edge */ +#define LN 2 /* left near edge */ +#define LF 3 /* left far edge */ +#define RB 4 /* right bottom edge */ +#define RT 5 /* right top edge */ +#define RN 6 /* right near edge */ +#define RF 7 /* right far edge */ +#define BN 8 /* bottom near edge */ +#define BF 9 /* bottom far edge */ +#define TN 10 /* top near edge */ +#define TF 11 /* top far edge */ static INTLISTS *cubetable[256]; /* edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */ -static int corner1[12] = { - LBN, LTN, LBN, LBF, RBN, RTN, RBN, RBF, LBN, LBF, LTN, LTF}; -static int corner2[12] = { - LBF, LTF, LTN, LTF, RBF, RTF, RTN, RTF, RBN, RBF, RTN, RTF}; -static int leftface[12] = { - B, L, L, F, R, T, N, R, N, B, T, F}; +static int corner1[12] = { + LBN, LTN, LBN, LBF, RBN, RTN, RBN, RBF, LBN, LBF, LTN, LTF +}; +static int corner2[12] = { + LBF, LTF, LTN, LTF, RBF, RTF, RTN, RTF, RBN, RBF, RTN, RTF +}; +static int leftface[12] = { + B, L, L, F, R, T, N, R, N, B, T, F +}; /* face on left when going corner1 to corner2 */ -static int rightface[12] = { - L, T, N, L, B, R, R, F, B, F, N, T}; +static int rightface[12] = { + L, T, N, L, B, R, R, F, B, F, N, T +}; /* face on right when going corner1 to corner2 */ @@ -938,7 +942,7 @@ static void docube(CUBE *cube, PROCESS *p, MetaBall *mb) CORNER *c1, *c2; int i, index = 0, count, indexar[8]; - for (i = 0; i < 8; i++) if (cube->corners[i]->value > 0.0f) index += (1<corners[i]->value > 0.0f) index += (1 << i); for (polys = cubetable[index]; polys; polys = polys->next) { INTLIST *edges; @@ -952,44 +956,44 @@ static void docube(CUBE *cube, PROCESS *p, MetaBall *mb) indexar[count] = vertid(c1, c2, p, mb); count++; } - if (count>2) { + if (count > 2) { switch (count) { - case 3: - accum_mballfaces(indexar[2], indexar[1], indexar[0], 0); - break; - case 4: - if (indexar[0]==0) accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); - else accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); - break; - case 5: - if (indexar[0]==0) accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); - else accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); + case 3: + accum_mballfaces(indexar[2], indexar[1], indexar[0], 0); + break; + case 4: + if (indexar[0] == 0) accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); + else accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); + break; + case 5: + if (indexar[0] == 0) accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); + else accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); + + accum_mballfaces(indexar[4], indexar[3], indexar[0], 0); + break; + case 6: + if (indexar[0] == 0) { + accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); + accum_mballfaces(indexar[0], indexar[5], indexar[4], indexar[3]); + } + else { + accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); + accum_mballfaces(indexar[5], indexar[4], indexar[3], indexar[0]); + } + break; + case 7: + if (indexar[0] == 0) { + accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); + accum_mballfaces(indexar[0], indexar[5], indexar[4], indexar[3]); + } + else { + accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); + accum_mballfaces(indexar[5], indexar[4], indexar[3], indexar[0]); + } + + accum_mballfaces(indexar[6], indexar[5], indexar[0], 0); - accum_mballfaces(indexar[4], indexar[3], indexar[0], 0); - break; - case 6: - if (indexar[0]==0) { - accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); - accum_mballfaces(indexar[0], indexar[5], indexar[4], indexar[3]); - } - else { - accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); - accum_mballfaces(indexar[5], indexar[4], indexar[3], indexar[0]); - } - break; - case 7: - if (indexar[0]==0) { - accum_mballfaces(indexar[0], indexar[3], indexar[2], indexar[1]); - accum_mballfaces(indexar[0], indexar[5], indexar[4], indexar[3]); - } - else { - accum_mballfaces(indexar[3], indexar[2], indexar[1], indexar[0]); - accum_mballfaces(indexar[5], indexar[4], indexar[3], indexar[0]); - } - - accum_mballfaces(indexar[6], indexar[5], indexar[0], 0); - - break; + break; } } } @@ -1000,17 +1004,17 @@ static void docube(CUBE *cube, PROCESS *p, MetaBall *mb) * if surface crosses face, compute other four corners of adjacent cube * and add new cube to cube stack */ -static void testface(int i, int j, int k, CUBE* old, int bit, int c1, int c2, int c3, int c4, PROCESS *p) +static void testface(int i, int j, int k, CUBE *old, int bit, int c1, int c2, int c3, int c4, PROCESS *p) { CUBE newc; CUBES *oldcubes = p->cubes; CORNER *corn1, *corn2, *corn3, *corn4; int n, pos; - corn1= old->corners[c1]; - corn2= old->corners[c2]; - corn3= old->corners[c3]; - corn4= old->corners[c4]; + corn1 = old->corners[c1]; + corn2 = old->corners[c2]; + corn3 = old->corners[c3]; + corn4 = old->corners[c4]; pos = corn1->value > 0.0f ? 1 : 0; @@ -1036,22 +1040,22 @@ static void testface(int i, int j, int k, CUBE* old, int bit, int c1, int c2, in newc.corners[FLIP(c3, bit)] = corn3; newc.corners[FLIP(c4, bit)] = corn4; - if (newc.corners[0]==NULL) newc.corners[0] = setcorner(p, i, j, k); - if (newc.corners[1]==NULL) newc.corners[1] = setcorner(p, i, j, k+1); - if (newc.corners[2]==NULL) newc.corners[2] = setcorner(p, i, j+1, k); - if (newc.corners[3]==NULL) newc.corners[3] = setcorner(p, i, j+1, k+1); - if (newc.corners[4]==NULL) newc.corners[4] = setcorner(p, i+1, j, k); - if (newc.corners[5]==NULL) newc.corners[5] = setcorner(p, i+1, j, k+1); - if (newc.corners[6]==NULL) newc.corners[6] = setcorner(p, i+1, j+1, k); - if (newc.corners[7]==NULL) newc.corners[7] = setcorner(p, i+1, j+1, k+1); + if (newc.corners[0] == NULL) newc.corners[0] = setcorner(p, i, j, k); + if (newc.corners[1] == NULL) newc.corners[1] = setcorner(p, i, j, k + 1); + if (newc.corners[2] == NULL) newc.corners[2] = setcorner(p, i, j + 1, k); + if (newc.corners[3] == NULL) newc.corners[3] = setcorner(p, i, j + 1, k + 1); + if (newc.corners[4] == NULL) newc.corners[4] = setcorner(p, i + 1, j, k); + if (newc.corners[5] == NULL) newc.corners[5] = setcorner(p, i + 1, j, k + 1); + if (newc.corners[6] == NULL) newc.corners[6] = setcorner(p, i + 1, j + 1, k); + if (newc.corners[7] == NULL) newc.corners[7] = setcorner(p, i + 1, j + 1, k + 1); - p->cubes->cube= newc; + p->cubes->cube = newc; } /* setcorner: return corner with the given lattice location * set (and cache) its function value */ -static CORNER *setcorner (PROCESS* p, int i, int j, int k) +static CORNER *setcorner(PROCESS *p, int i, int j, int k) { /* for speed, do corner value caching here */ CORNER *c; @@ -1070,11 +1074,11 @@ static CORNER *setcorner (PROCESS* p, int i, int j, int k) c = (CORNER *) new_pgn_element(sizeof(CORNER)); c->i = i; - c->x = ((float)i-0.5f)*p->size; + c->x = ((float)i - 0.5f) * p->size; c->j = j; - c->y = ((float)j-0.5f)*p->size; + c->y = ((float)j - 0.5f) * p->size; c->k = k; - c->z = ((float)k-0.5f)*p->size; + c->z = ((float)k - 0.5f) * p->size; c->value = p->function(c->x, c->y, c->z); c->next = p->corners[index]; @@ -1086,33 +1090,33 @@ static CORNER *setcorner (PROCESS* p, int i, int j, int k) /* nextcwedge: return next clockwise edge from given edge around given face */ -static int nextcwedge (int edge, int face) +static int nextcwedge(int edge, int face) { switch (edge) { - case LB: - return (face == L)? LF : BN; - case LT: - return (face == L)? LN : TF; - case LN: - return (face == L)? LB : TN; - case LF: - return (face == L)? LT : BF; - case RB: - return (face == R)? RN : BF; - case RT: - return (face == R)? RF : TN; - case RN: - return (face == R)? RT : BN; - case RF: - return (face == R)? RB : TF; - case BN: - return (face == B)? RB : LN; - case BF: - return (face == B)? LB : RF; - case TN: - return (face == T)? LT : RN; - case TF: - return (face == T)? RT : LF; + case LB: + return (face == L) ? LF : BN; + case LT: + return (face == L) ? LN : TF; + case LN: + return (face == L) ? LB : TN; + case LF: + return (face == L) ? LT : BF; + case RB: + return (face == R) ? RN : BF; + case RT: + return (face == R) ? RF : TN; + case RN: + return (face == R) ? RT : BN; + case RF: + return (face == R) ? RB : TF; + case BN: + return (face == B) ? RB : LN; + case BF: + return (face == B) ? LB : RF; + case TN: + return (face == T) ? LT : RN; + case TF: + return (face == T) ? RT : LF; } return 0; } @@ -1120,22 +1124,22 @@ static int nextcwedge (int edge, int face) /* otherface: return face adjoining edge that is not the given face */ -static int otherface (int edge, int face) +static int otherface(int edge, int face) { int other = leftface[edge]; - return face == other? rightface[edge] : other; + return face == other ? rightface[edge] : other; } /* makecubetable: create the 256 entry table for cubical polygonization */ -static void makecubetable (void) +static void makecubetable(void) { - static int isdone= 0; + static int isdone = 0; int i, e, c, done[12], pos[8]; if (isdone) return; - isdone= 1; + isdone = 1; for (i = 0; i < 256; i++) { for (e = 0; e < 12; e++) done[e] = 0; @@ -1147,7 +1151,7 @@ static void makecubetable (void) int start = e, edge = e; /* get face that is to right of edge from pos to neg corner: */ - int face = pos[corner1[e]]? rightface[e] : leftface[e]; + int face = pos[corner1[e]] ? rightface[e] : leftface[e]; while (1) { edge = nextcwedge(edge, face); @@ -1170,28 +1174,28 @@ static void makecubetable (void) } } -void BKE_metaball_cubeTable_free(void) +void BKE_mball_cubeTable_free(void) { int i; INTLISTS *lists, *nlists; INTLIST *ints, *nints; for (i = 0; i < 256; i++) { - lists= cubetable[i]; + lists = cubetable[i]; while (lists) { - nlists= lists->next; + nlists = lists->next; - ints= lists->list; + ints = lists->list; while (ints) { - nints= ints->next; + nints = ints->next; MEM_freeN(ints); - ints= nints; + ints = nints; } MEM_freeN(lists); - lists= nlists; + lists = nlists; } - cubetable[i]= NULL; + cubetable[i] = NULL; } } @@ -1205,8 +1209,8 @@ static int setcenter(CENTERLIST *table[], int i, int j, int k) int index; CENTERLIST *newc, *l, *q; - index= HASH(i, j, k); - q= table[index]; + index = HASH(i, j, k); + q = table[index]; for (l = q; l != NULL; l = l->next) { if (l->i == i && l->j == j && l->k == k) return 1; @@ -1225,25 +1229,25 @@ static int setcenter(CENTERLIST *table[], int i, int j, int k) /* setedge: set vertex id for edge */ -static void setedge (EDGELIST *table[], - int i1, int j1, - int k1, int i2, - int j2, int k2, - int vid) +static void setedge(EDGELIST *table[], + int i1, int j1, + int k1, int i2, + int j2, int k2, + int vid) { unsigned int index; EDGELIST *newe; - if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) { - int t=i1; - i1=i2; - i2=t; - t=j1; - j1=j2; - j2=t; - t=k1; - k1=k2; - k2=t; + if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) { + int t = i1; + i1 = i2; + i2 = t; + t = j1; + j1 = j2; + j2 = t; + t = k1; + k1 = k2; + k2 = t; } index = HASH(i1, j1, k1) + HASH(i2, j2, k2); newe = (EDGELIST *) new_pgn_element(sizeof(EDGELIST)); @@ -1261,27 +1265,27 @@ static void setedge (EDGELIST *table[], /* getedge: return vertex id for edge; return -1 if not set */ -static int getedge (EDGELIST *table[], - int i1, int j1, int k1, - int i2, int j2, int k2) +static int getedge(EDGELIST *table[], + int i1, int j1, int k1, + int i2, int j2, int k2) { EDGELIST *q; - if (i1>i2 || (i1==i2 && (j1>j2 || (j1==j2 && k1>k2)))) { - int t=i1; - i1=i2; - i2=t; - t=j1; - j1=j2; - j2=t; - t=k1; - k1=k2; - k2=t; + if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) { + int t = i1; + i1 = i2; + i2 = t; + t = j1; + j1 = j2; + j2 = t; + t = k1; + k1 = k2; + k2 = t; } - q = table[HASH(i1, j1, k1)+HASH(i2, j2, k2)]; + q = table[HASH(i1, j1, k1) + HASH(i2, j2, k2)]; for (; q != NULL; q = q->next) { if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 && - q->i2 == i2 && q->j2 == j2 && q->k2 == k2) + q->i2 == i2 && q->j2 == j2 && q->k2 == k2) { return q->vid; } @@ -1302,12 +1306,12 @@ static int getedge (EDGELIST *table[], /* addtovertices: add v to sequence of vertices */ -static void addtovertices (VERTICES *vertices, VERTEX v) +static void addtovertices(VERTICES *vertices, VERTEX v) { if (vertices->count == vertices->max) { int i; VERTEX *newv; - vertices->max = vertices->count == 0 ? 10 : 2*vertices->count; + vertices->max = vertices->count == 0 ? 10 : 2 * vertices->count; newv = (VERTEX *) MEM_callocN(vertices->max * sizeof(VERTEX), "addtovertices"); for (i = 0; i < vertices->count; i++) newv[i] = vertices->ptr[i]; @@ -1320,15 +1324,15 @@ static void addtovertices (VERTICES *vertices, VERTEX v) /* vnormal: compute unit length surface normal at point */ -static void vnormal (MB_POINT *point, PROCESS *p, MB_POINT *v) +static void vnormal(MB_POINT *point, PROCESS *p, MB_POINT *v) { - float delta= 0.2f*p->delta; + float delta = 0.2f * p->delta; float f = p->function(point->x, point->y, point->z); - v->x = p->function(point->x+delta, point->y, point->z)-f; - v->y = p->function(point->x, point->y+delta, point->z)-f; - v->z = p->function(point->x, point->y, point->z+delta)-f; - f = sqrtf(v->x*v->x + v->y*v->y + v->z*v->z); + v->x = p->function(point->x + delta, point->y, point->z) - f; + v->y = p->function(point->x, point->y + delta, point->z) - f; + v->z = p->function(point->x, point->y, point->z + delta) - f; + f = sqrtf(v->x * v->x + v->y * v->y + v->z * v->z); if (f != 0.0f) { v->x /= f; @@ -1343,21 +1347,21 @@ static void vnormal (MB_POINT *point, PROCESS *p, MB_POINT *v) f = p->function(point->x, point->y, point->z); - temp.x = p->function(point->x+delta, point->y, point->z)-f; - temp.y = p->function(point->x, point->y+delta, point->z)-f; - temp.z = p->function(point->x, point->y, point->z+delta)-f; - f = sqrtf(temp.x*temp.x + temp.y*temp.y + temp.z*temp.z); + temp.x = p->function(point->x + delta, point->y, point->z) - f; + temp.y = p->function(point->x, point->y + delta, point->z) - f; + temp.z = p->function(point->x, point->y, point->z + delta) - f; + f = sqrtf(temp.x * temp.x + temp.y * temp.y + temp.z * temp.z); if (f != 0.0f) { temp.x /= f; temp.y /= f; temp.z /= f; - v->x+= temp.x; - v->y+= temp.y; - v->z+= temp.z; + v->x += temp.x; + v->y += temp.y; + v->z += temp.z; - f = sqrtf(v->x*v->x + v->y*v->y + v->z*v->z); + f = sqrtf(v->x * v->x + v->y * v->y + v->z * v->z); if (f != 0.0f) { v->x /= f; @@ -1370,13 +1374,13 @@ static void vnormal (MB_POINT *point, PROCESS *p, MB_POINT *v) } -static int vertid (CORNER *c1, CORNER *c2, PROCESS *p, MetaBall *mb) +static int vertid(CORNER *c1, CORNER *c2, PROCESS *p, MetaBall *mb) { VERTEX v; MB_POINT a, b; int vid = getedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k); - if (vid != -1) return vid; /* previously computed */ + if (vid != -1) return vid; /* previously computed */ a.x = c1->x; a.y = c1->y; a.z = c1->z; @@ -1387,8 +1391,8 @@ static int vertid (CORNER *c1, CORNER *c2, PROCESS *p, MetaBall *mb) converge(&a, &b, c1->value, c2->value, p->function, &v.position, mb, 1); /* position */ vnormal(&v.position, p, &v.normal); - addtovertices(&p->vertices, v); /* save vertex */ - vid = p->vertices.count-1; + addtovertices(&p->vertices, v); /* save vertex */ + vid = p->vertices.count - 1; setedge(p->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid); return vid; @@ -1399,8 +1403,8 @@ static int vertid (CORNER *c1, CORNER *c2, PROCESS *p, MetaBall *mb) /* converge: from two points of differing sign, converge to zero crossing */ /* watch it: p1 and p2 are used to calculate */ -static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, - float (*function)(float, float, float), MB_POINT *p, MetaBall *mb, int f) +static void converge(MB_POINT *p1, MB_POINT *p2, float v1, float v2, + float (*function)(float, float, float), MB_POINT *p, MetaBall *mb, int f) { int i = 0; MB_POINT pos, neg; @@ -1408,14 +1412,14 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, float dx = 0.0f, dy = 0.0f, dz = 0.0f; if (v1 < 0) { - pos= *p2; - neg= *p1; + pos = *p2; + neg = *p1; positive = v2; negative = v1; } else { - pos= *p1; - neg= *p2; + pos = *p1; + neg = *p2; positive = v1; negative = v2; } @@ -1426,25 +1430,25 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, /* Approximation by linear interpolation is faster then binary subdivision, * but it results sometimes (mb->thresh < 0.2) into the strange results */ - if ((mb->thresh > 0.2f) && (f==1)) { - if ((dy == 0.0f) && (dz == 0.0f)) { - p->x = neg.x - negative*dx/(positive-negative); - p->y = neg.y; - p->z = neg.z; - return; - } - if ((dx == 0.0f) && (dz == 0.0f)) { - p->x = neg.x; - p->y = neg.y - negative*dy/(positive-negative); - p->z = neg.z; - return; - } - if ((dx == 0.0f) && (dy == 0.0f)) { - p->x = neg.x; - p->y = neg.y; - p->z = neg.z - negative*dz/(positive-negative); - return; - } + if ((mb->thresh > 0.2f) && (f == 1)) { + if ((dy == 0.0f) && (dz == 0.0f)) { + p->x = neg.x - negative * dx / (positive - negative); + p->y = neg.y; + p->z = neg.z; + return; + } + if ((dx == 0.0f) && (dz == 0.0f)) { + p->x = neg.x; + p->y = neg.y - negative * dy / (positive - negative); + p->z = neg.z; + return; + } + if ((dx == 0.0f) && (dy == 0.0f)) { + p->x = neg.x; + p->y = neg.y; + p->z = neg.z - negative * dz / (positive - negative); + return; + } } if ((dy == 0.0f) && (dz == 0.0f)) { @@ -1452,8 +1456,8 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, p->z = neg.z; while (1) { if (i++ == RES) return; - p->x = 0.5f*(pos.x + neg.x); - if ((function(p->x, p->y, p->z)) > 0.0f) pos.x = p->x; else neg.x = p->x; + p->x = 0.5f * (pos.x + neg.x); + if ((function(p->x, p->y, p->z)) > 0.0f) pos.x = p->x; else neg.x = p->x; } } @@ -1462,26 +1466,26 @@ static void converge (MB_POINT *p1, MB_POINT *p2, float v1, float v2, p->z = neg.z; while (1) { if (i++ == RES) return; - p->y = 0.5f*(pos.y + neg.y); - if ((function(p->x, p->y, p->z)) > 0.0f) pos.y = p->y; else neg.y = p->y; + p->y = 0.5f * (pos.y + neg.y); + if ((function(p->x, p->y, p->z)) > 0.0f) pos.y = p->y; else neg.y = p->y; } - } + } if ((dx == 0.0f) && (dy == 0.0f)) { p->x = neg.x; p->y = neg.y; while (1) { if (i++ == RES) return; - p->z = 0.5f*(pos.z + neg.z); - if ((function(p->x, p->y, p->z)) > 0.0f) pos.z = p->z; else neg.z = p->z; + p->z = 0.5f * (pos.z + neg.z); + if ((function(p->x, p->y, p->z)) > 0.0f) pos.z = p->z; else neg.z = p->z; } } /* This is necessary to find start point */ while (1) { - p->x = 0.5f*(pos.x + neg.x); - p->y = 0.5f*(pos.y + neg.y); - p->z = 0.5f*(pos.z + neg.z); + p->x = 0.5f * (pos.x + neg.x); + p->y = 0.5f * (pos.y + neg.y); + p->z = 0.5f * (pos.z + neg.z); if (i++ == RES) return; @@ -1507,23 +1511,23 @@ static void add_cube(PROCESS *mbproc, int i, int j, int k, int count) /* hmmm, not only one, but eight cube will be added on the stack * ... */ - for (a=i-1; acenters, a, b, c)==0 ) { + if (setcenter(mbproc->centers, a, b, c) == 0) { /* push cube on stack: */ - ncube= (CUBES *) new_pgn_element(sizeof(CUBES)); - ncube->next= mbproc->cubes; - mbproc->cubes= ncube; + ncube = (CUBES *) new_pgn_element(sizeof(CUBES)); + ncube->next = mbproc->cubes; + mbproc->cubes = ncube; - ncube->cube.i= a; - ncube->cube.j= b; - ncube->cube.k= c; + ncube->cube.i = a; + ncube->cube.j = b; + ncube->cube.k = c; /* set corners of initial cube: */ for (n = 0; n < 8; n++) - ncube->cube.corners[n] = setcorner(mbproc, a+MB_BIT(n, 2), b+MB_BIT(n, 1), c+MB_BIT(n, 0)); + ncube->cube.corners[n] = setcorner(mbproc, a + MB_BIT(n, 2), b + MB_BIT(n, 1), c + MB_BIT(n, 0)); } } } @@ -1534,64 +1538,64 @@ static void find_first_points(PROCESS *mbproc, MetaBall *mb, int a) MB_POINT IN, in, OUT, out; /*point;*/ MetaElem *ml; int i, j, k, c_i, c_j, c_k; - int index[3]={1, 0, -1}; - float f =0.0f; + int index[3] = {1, 0, -1}; + float f = 0.0f; float in_v /*, out_v*/; MB_POINT workp; float tmp_v, workp_v, max_len, len, dx, dy, dz, nx, ny, nz, MAXN; ml = mainb[a]; - f = 1-(mb->thresh/ml->s); + f = 1 - (mb->thresh / ml->s); /* Skip, when Stiffness of MetaElement is too small ... MetaElement can't be * visible alone ... but still can influence others MetaElements :-) */ if (f > 0.0f) { - OUT.x = IN.x = in.x= 0.0; - OUT.y = IN.y = in.y= 0.0; - OUT.z = IN.z = in.z= 0.0; + OUT.x = IN.x = in.x = 0.0; + OUT.y = IN.y = in.y = 0.0; + OUT.z = IN.z = in.z = 0.0; calc_mballco(ml, (float *)&in); in_v = mbproc->function(in.x, in.y, in.z); - for (i=0;i<3;i++) { + for (i = 0; i < 3; i++) { switch (ml->type) { case MB_BALL: - OUT.x = out.x= IN.x + index[i]*ml->rad; + OUT.x = out.x = IN.x + index[i] * ml->rad; break; case MB_TUBE: case MB_PLANE: case MB_ELIPSOID: case MB_CUBE: - OUT.x = out.x= IN.x + index[i]*(ml->expx + ml->rad); + OUT.x = out.x = IN.x + index[i] * (ml->expx + ml->rad); break; } - for (j=0;j<3;j++) { + for (j = 0; j < 3; j++) { switch (ml->type) { case MB_BALL: - OUT.y = out.y= IN.y + index[j]*ml->rad; + OUT.y = out.y = IN.y + index[j] * ml->rad; break; case MB_TUBE: case MB_PLANE: case MB_ELIPSOID: case MB_CUBE: - OUT.y = out.y= IN.y + index[j]*(ml->expy + ml->rad); + OUT.y = out.y = IN.y + index[j] * (ml->expy + ml->rad); break; } - for (k=0;k<3;k++) { + for (k = 0; k < 3; k++) { out.x = OUT.x; out.y = OUT.y; switch (ml->type) { case MB_BALL: case MB_TUBE: case MB_PLANE: - out.z= IN.z + index[k]*ml->rad; + out.z = IN.z + index[k] * ml->rad; break; case MB_ELIPSOID: case MB_CUBE: - out.z= IN.z + index[k]*(ml->expz + ml->rad); + out.z = IN.z + index[k] * (ml->expz + ml->rad); break; } @@ -1604,32 +1608,32 @@ static void find_first_points(PROCESS *mbproc, MetaBall *mb, int a) workp.y = in.y; workp.z = in.z; workp_v = in_v; - max_len = sqrtf((out.x-in.x)*(out.x-in.x) + (out.y-in.y)*(out.y-in.y) + (out.z-in.z)*(out.z-in.z)); + max_len = sqrtf((out.x - in.x) * (out.x - in.x) + (out.y - in.y) * (out.y - in.y) + (out.z - in.z) * (out.z - in.z)); - nx = abs((out.x - in.x)/mbproc->size); - ny = abs((out.y - in.y)/mbproc->size); - nz = abs((out.z - in.z)/mbproc->size); + nx = abs((out.x - in.x) / mbproc->size); + ny = abs((out.y - in.y) / mbproc->size); + nz = abs((out.z - in.z) / mbproc->size); MAXN = MAX3(nx, ny, nz); - if (MAXN!=0.0f) { - dx = (out.x - in.x)/MAXN; - dy = (out.y - in.y)/MAXN; - dz = (out.z - in.z)/MAXN; + if (MAXN != 0.0f) { + dx = (out.x - in.x) / MAXN; + dy = (out.y - in.y) / MAXN; + dz = (out.z - in.z) / MAXN; len = 0.0; - while (len<=max_len) { + while (len <= max_len) { workp.x += dx; workp.y += dy; workp.z += dz; /* compute value of implicite function */ tmp_v = mbproc->function(workp.x, workp.y, workp.z); /* add cube to the stack, when value of implicite function crosses zero value */ - if ((tmp_v<0.0f && workp_v>=0.0f)||(tmp_v>0.0f && workp_v<=0.0f)) { + if ((tmp_v < 0.0f && workp_v >= 0.0f) || (tmp_v > 0.0f && workp_v <= 0.0f)) { /* indexes of CUBE, which includes "first point" */ - c_i= (int)floor(workp.x/mbproc->size); - c_j= (int)floor(workp.y/mbproc->size); - c_k= (int)floor(workp.z/mbproc->size); + c_i = (int)floor(workp.x / mbproc->size); + c_j = (int)floor(workp.y / mbproc->size); + c_k = (int)floor(workp.z / mbproc->size); /* add CUBE (with indexes c_i, c_j, c_k) to the stack, * this cube includes found point of Implicit Surface */ @@ -1638,7 +1642,7 @@ static void find_first_points(PROCESS *mbproc, MetaBall *mb, int a) else add_cube(mbproc, c_i, c_j, c_k, 1); } - len = sqrtf((workp.x-in.x)*(workp.x-in.x) + (workp.y-in.y)*(workp.y-in.y) + (workp.z-in.z)*(workp.z-in.z)); + len = sqrtf((workp.x - in.x) * (workp.x - in.x) + (workp.y - in.y) * (workp.y - in.y) + (workp.z - in.z) * (workp.z - in.z)); workp_v = tmp_v; } @@ -1660,10 +1664,10 @@ static void polygonize(PROCESS *mbproc, MetaBall *mb) /* allocate hash tables and build cube polygon table: */ mbproc->centers = MEM_callocN(HASHSIZE * sizeof(CENTERLIST *), "mbproc->centers"); mbproc->corners = MEM_callocN(HASHSIZE * sizeof(CORNER *), "mbproc->corners"); - mbproc->edges = MEM_callocN(2*HASHSIZE * sizeof(EDGELIST *), "mbproc->edges"); + mbproc->edges = MEM_callocN(2 * HASHSIZE * sizeof(EDGELIST *), "mbproc->edges"); makecubetable(); - for (a=0; acubes = mbproc->cubes->next; /* test six face directions, maybe add to stack: */ - testface(c.i-1, c.j, c.k, &c, 2, LBN, LBF, LTN, LTF, mbproc); - testface(c.i+1, c.j, c.k, &c, 2, RBN, RBF, RTN, RTF, mbproc); - testface(c.i, c.j-1, c.k, &c, 1, LBN, LBF, RBN, RBF, mbproc); - testface(c.i, c.j+1, c.k, &c, 1, LTN, LTF, RTN, RTF, mbproc); - testface(c.i, c.j, c.k-1, &c, 0, LBN, LTN, RBN, RTN, mbproc); - testface(c.i, c.j, c.k+1, &c, 0, LBF, LTF, RBF, RTF, mbproc); + testface(c.i - 1, c.j, c.k, &c, 2, LBN, LBF, LTN, LTF, mbproc); + testface(c.i + 1, c.j, c.k, &c, 2, RBN, RBF, RTN, RTF, mbproc); + testface(c.i, c.j - 1, c.k, &c, 1, LBN, LBF, RBN, RBF, mbproc); + testface(c.i, c.j + 1, c.k, &c, 1, LTN, LTF, RTN, RTF, mbproc); + testface(c.i, c.j, c.k - 1, &c, 0, LBN, LTN, RBN, RTN, mbproc); + testface(c.i, c.j, c.k + 1, &c, 0, LBF, LTF, RBF, RTF, mbproc); } } -static float init_meta(Scene *scene, Object *ob) /* return totsize */ +static float init_meta(Scene *scene, Object *ob) /* return totsize */ { - Scene *sce_iter= scene; + Scene *sce_iter = scene; Base *base; Object *bob; MetaBall *mb; MetaElem *ml; float size, totsize, obinv[4][4], obmat[4][4], vec[3]; //float max=0.0; - int a, obnr, zero_size=0; + int a, obnr, zero_size = 0; char obname[MAX_ID_NAME]; - copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from next_object */ + copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from BKE_scene_base_iter_next */ invert_m4_m4(obinv, ob->obmat); - a= 0; + a = 0; - BLI_split_name_num(obname, &obnr, ob->id.name+2, '.'); + BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.'); /* make main array */ - next_object(&sce_iter, 0, NULL, NULL); - while (next_object(&sce_iter, 1, &base, &bob)) { + BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL); + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &bob)) { - if (bob->type==OB_MBALL) { - zero_size= 0; - ml= NULL; + if (bob->type == OB_MBALL) { + zero_size = 0; + ml = NULL; - if (bob==ob && (base->flag & OB_FROMDUPLI)==0) { - mb= ob->data; + if (bob == ob && (base->flag & OB_FROMDUPLI) == 0) { + mb = ob->data; - if (mb->editelems) ml= mb->editelems->first; - else ml= mb->elems.first; + if (mb->editelems) ml = mb->editelems->first; + else ml = mb->elems.first; } else { char name[MAX_ID_NAME]; int nr; - BLI_split_name_num(name, &nr, bob->id.name+2, '.'); - if ( strcmp(obname, name)==0 ) { - mb= bob->data; + BLI_split_name_num(name, &nr, bob->id.name + 2, '.'); + if (strcmp(obname, name) == 0) { + mb = bob->data; - if (mb->editelems) ml= mb->editelems->first; - else ml= mb->elems.first; + if (mb->editelems) ml = mb->editelems->first; + else ml = mb->elems.first; } } /* when metaball object has zero scale, then MetaElem to this MetaBall * will not be put to mainb array */ - if (bob->size[0]==0.0f || bob->size[1]==0.0f || bob->size[2]==0.0f) { - zero_size= 1; + if (bob->size[0] == 0.0f || bob->size[1] == 0.0f || bob->size[2] == 0.0f) { + zero_size = 1; } else if (bob->parent) { - struct Object *pob=bob->parent; + struct Object *pob = bob->parent; while (pob) { - if (pob->size[0]==0.0f || pob->size[1]==0.0f || pob->size[2]==0.0f) { - zero_size= 1; + if (pob->size[0] == 0.0f || pob->size[1] == 0.0f || pob->size[2] == 0.0f) { + zero_size = 1; break; } - pob= pob->parent; + pob = pob->parent; } } if (zero_size) { - unsigned int ml_count=0; + unsigned int ml_count = 0; while (ml) { ml_count++; - ml= ml->next; + ml = ml->next; } totelem -= ml_count; } else { - while (ml) { - if (!(ml->flag & MB_HIDE)) { - int i; - float temp1[4][4], temp2[4][4], temp3[4][4]; - float (*mat)[4] = NULL, (*imat)[4] = NULL; - float max_x, max_y, max_z, min_x, min_y, min_z; + while (ml) { + if (!(ml->flag & MB_HIDE)) { + int i; + float temp1[4][4], temp2[4][4], temp3[4][4]; + float (*mat)[4] = NULL, (*imat)[4] = NULL; + float max_x, max_y, max_z, min_x, min_y, min_z; - max_x = max_y = max_z = -3.4e38; - min_x = min_y = min_z = 3.4e38; + max_x = max_y = max_z = -3.4e38; + min_x = min_y = min_z = 3.4e38; - /* too big stiffness seems only ugly due to linear interpolation - * no need to have possibility for too big stiffness */ - if (ml->s > 10.0f) ml->s = 10.0f; + /* too big stiffness seems only ugly due to linear interpolation + * no need to have possibility for too big stiffness */ + if (ml->s > 10.0f) ml->s = 10.0f; + + /* Rotation of MetaElem is stored in quat */ + quat_to_mat4(temp3, ml->quat); + + /* Translation of MetaElem */ + unit_m4(temp2); + temp2[3][0] = ml->x; + temp2[3][1] = ml->y; + temp2[3][2] = ml->z; + + mult_m4_m4m4(temp1, temp2, temp3); + + /* make a copy because of duplicates */ + mainb[a] = new_pgn_element(sizeof(MetaElem)); + *(mainb[a]) = *ml; + mainb[a]->bb = new_pgn_element(sizeof(BoundBox)); + + mat = new_pgn_element(4 * 4 * sizeof(float)); + imat = new_pgn_element(4 * 4 * sizeof(float)); + + /* mat is the matrix to transform from mball into the basis-mball */ + invert_m4_m4(obinv, obmat); + mult_m4_m4m4(temp2, obinv, bob->obmat); + /* MetaBall transformation */ + mult_m4_m4m4(mat, temp2, temp1); + + invert_m4_m4(imat, mat); + + mainb[a]->rad2 = ml->rad * ml->rad; + + mainb[a]->mat = (float *) mat; + mainb[a]->imat = (float *) imat; + + /* untransformed Bounding Box of MetaElem */ + /* 0 */ + mainb[a]->bb->vec[0][0] = -ml->expx; + mainb[a]->bb->vec[0][1] = -ml->expy; + mainb[a]->bb->vec[0][2] = -ml->expz; + /* 1 */ + mainb[a]->bb->vec[1][0] = ml->expx; + mainb[a]->bb->vec[1][1] = -ml->expy; + mainb[a]->bb->vec[1][2] = -ml->expz; + /* 2 */ + mainb[a]->bb->vec[2][0] = ml->expx; + mainb[a]->bb->vec[2][1] = ml->expy; + mainb[a]->bb->vec[2][2] = -ml->expz; + /* 3 */ + mainb[a]->bb->vec[3][0] = -ml->expx; + mainb[a]->bb->vec[3][1] = ml->expy; + mainb[a]->bb->vec[3][2] = -ml->expz; + /* 4 */ + mainb[a]->bb->vec[4][0] = -ml->expx; + mainb[a]->bb->vec[4][1] = -ml->expy; + mainb[a]->bb->vec[4][2] = ml->expz; + /* 5 */ + mainb[a]->bb->vec[5][0] = ml->expx; + mainb[a]->bb->vec[5][1] = -ml->expy; + mainb[a]->bb->vec[5][2] = ml->expz; + /* 6 */ + mainb[a]->bb->vec[6][0] = ml->expx; + mainb[a]->bb->vec[6][1] = ml->expy; + mainb[a]->bb->vec[6][2] = ml->expz; + /* 7 */ + mainb[a]->bb->vec[7][0] = -ml->expx; + mainb[a]->bb->vec[7][1] = ml->expy; + mainb[a]->bb->vec[7][2] = ml->expz; + + /* transformation of Metalem bb */ + for (i = 0; i < 8; i++) + mul_m4_v3((float (*)[4])mat, mainb[a]->bb->vec[i]); + + /* find max and min of transformed bb */ + for (i = 0; i < 8; i++) { + /* find maximums */ + if (mainb[a]->bb->vec[i][0] > max_x) max_x = mainb[a]->bb->vec[i][0]; + if (mainb[a]->bb->vec[i][1] > max_y) max_y = mainb[a]->bb->vec[i][1]; + if (mainb[a]->bb->vec[i][2] > max_z) max_z = mainb[a]->bb->vec[i][2]; + /* find minimums */ + if (mainb[a]->bb->vec[i][0] < min_x) min_x = mainb[a]->bb->vec[i][0]; + if (mainb[a]->bb->vec[i][1] < min_y) min_y = mainb[a]->bb->vec[i][1]; + if (mainb[a]->bb->vec[i][2] < min_z) min_z = mainb[a]->bb->vec[i][2]; + } - /* Rotation of MetaElem is stored in quat */ - quat_to_mat4(temp3, ml->quat); + /* create "new" bb, only point 0 and 6, which are + * necessary for octal tree filling */ + mainb[a]->bb->vec[0][0] = min_x - ml->rad; + mainb[a]->bb->vec[0][1] = min_y - ml->rad; + mainb[a]->bb->vec[0][2] = min_z - ml->rad; - /* Translation of MetaElem */ - unit_m4(temp2); - temp2[3][0]= ml->x; - temp2[3][1]= ml->y; - temp2[3][2]= ml->z; + mainb[a]->bb->vec[6][0] = max_x + ml->rad; + mainb[a]->bb->vec[6][1] = max_y + ml->rad; + mainb[a]->bb->vec[6][2] = max_z + ml->rad; - mult_m4_m4m4(temp1, temp2, temp3); - - /* make a copy because of duplicates */ - mainb[a]= new_pgn_element(sizeof(MetaElem)); - *(mainb[a])= *ml; - mainb[a]->bb = new_pgn_element(sizeof(BoundBox)); - - mat= new_pgn_element(4*4*sizeof(float)); - imat= new_pgn_element(4*4*sizeof(float)); - - /* mat is the matrix to transform from mball into the basis-mball */ - invert_m4_m4(obinv, obmat); - mult_m4_m4m4(temp2, obinv, bob->obmat); - /* MetaBall transformation */ - mult_m4_m4m4(mat, temp2, temp1); - - invert_m4_m4(imat, mat); - - mainb[a]->rad2= ml->rad*ml->rad; - - mainb[a]->mat= (float*) mat; - mainb[a]->imat= (float*) imat; - - /* untransformed Bounding Box of MetaElem */ - /* 0 */ - mainb[a]->bb->vec[0][0]= -ml->expx; - mainb[a]->bb->vec[0][1]= -ml->expy; - mainb[a]->bb->vec[0][2]= -ml->expz; - /* 1 */ - mainb[a]->bb->vec[1][0]= ml->expx; - mainb[a]->bb->vec[1][1]= -ml->expy; - mainb[a]->bb->vec[1][2]= -ml->expz; - /* 2 */ - mainb[a]->bb->vec[2][0]= ml->expx; - mainb[a]->bb->vec[2][1]= ml->expy; - mainb[a]->bb->vec[2][2]= -ml->expz; - /* 3 */ - mainb[a]->bb->vec[3][0]= -ml->expx; - mainb[a]->bb->vec[3][1]= ml->expy; - mainb[a]->bb->vec[3][2]= -ml->expz; - /* 4 */ - mainb[a]->bb->vec[4][0]= -ml->expx; - mainb[a]->bb->vec[4][1]= -ml->expy; - mainb[a]->bb->vec[4][2]= ml->expz; - /* 5 */ - mainb[a]->bb->vec[5][0]= ml->expx; - mainb[a]->bb->vec[5][1]= -ml->expy; - mainb[a]->bb->vec[5][2]= ml->expz; - /* 6 */ - mainb[a]->bb->vec[6][0]= ml->expx; - mainb[a]->bb->vec[6][1]= ml->expy; - mainb[a]->bb->vec[6][2]= ml->expz; - /* 7 */ - mainb[a]->bb->vec[7][0]= -ml->expx; - mainb[a]->bb->vec[7][1]= ml->expy; - mainb[a]->bb->vec[7][2]= ml->expz; - - /* transformation of Metalem bb */ - for (i=0; i<8; i++) - mul_m4_v3((float (*)[4])mat, mainb[a]->bb->vec[i]); - - /* find max and min of transformed bb */ - for (i=0; i<8; i++) { - /* find maximums */ - if (mainb[a]->bb->vec[i][0] > max_x) max_x = mainb[a]->bb->vec[i][0]; - if (mainb[a]->bb->vec[i][1] > max_y) max_y = mainb[a]->bb->vec[i][1]; - if (mainb[a]->bb->vec[i][2] > max_z) max_z = mainb[a]->bb->vec[i][2]; - /* find minimums */ - if (mainb[a]->bb->vec[i][0] < min_x) min_x = mainb[a]->bb->vec[i][0]; - if (mainb[a]->bb->vec[i][1] < min_y) min_y = mainb[a]->bb->vec[i][1]; - if (mainb[a]->bb->vec[i][2] < min_z) min_z = mainb[a]->bb->vec[i][2]; + a++; } - - /* create "new" bb, only point 0 and 6, which are - * necessary for octal tree filling */ - mainb[a]->bb->vec[0][0] = min_x - ml->rad; - mainb[a]->bb->vec[0][1] = min_y - ml->rad; - mainb[a]->bb->vec[0][2] = min_z - ml->rad; - - mainb[a]->bb->vec[6][0] = max_x + ml->rad; - mainb[a]->bb->vec[6][1] = max_y + ml->rad; - mainb[a]->bb->vec[6][2] = max_z + ml->rad; - - a++; + ml = ml->next; } - ml= ml->next; - } } } } /* totsize (= 'manhattan' radius) */ - totsize= 0.0; - for (a=0; ax + mainb[a]->rad + mainb[a]->expx; - vec[1]= mainb[a]->y + mainb[a]->rad + mainb[a]->expy; - vec[2]= mainb[a]->z + mainb[a]->rad + mainb[a]->expz; + vec[0] = mainb[a]->x + mainb[a]->rad + mainb[a]->expx; + vec[1] = mainb[a]->y + mainb[a]->rad + mainb[a]->expy; + vec[2] = mainb[a]->z + mainb[a]->rad + mainb[a]->expz; calc_mballco(mainb[a], vec); - size= fabsf(vec[0]); - if ( size > totsize ) totsize= size; - size= fabsf(vec[1]); - if ( size > totsize ) totsize= size; - size= fabsf(vec[2]); - if ( size > totsize ) totsize= size; + size = fabsf(vec[0]); + if (size > totsize) totsize = size; + size = fabsf(vec[1]); + if (size > totsize) totsize = size; + size = fabsf(vec[2]); + if (size > totsize) totsize = size; - vec[0]= mainb[a]->x - mainb[a]->rad; - vec[1]= mainb[a]->y - mainb[a]->rad; - vec[2]= mainb[a]->z - mainb[a]->rad; + vec[0] = mainb[a]->x - mainb[a]->rad; + vec[1] = mainb[a]->y - mainb[a]->rad; + vec[2] = mainb[a]->z - mainb[a]->rad; calc_mballco(mainb[a], vec); - size= fabsf(vec[0]); - if ( size > totsize ) totsize= size; - size= fabsf(vec[1]); - if ( size > totsize ) totsize= size; - size= fabsf(vec[2]); - if ( size > totsize ) totsize= size; + size = fabsf(vec[0]); + if (size > totsize) totsize = size; + size = fabsf(vec[1]); + if (size > totsize) totsize = size; + size = fabsf(vec[2]); + if (size > totsize) totsize = size; } - for (a=0; aml= ml; + ml_p = MEM_mallocN(sizeof(ml_pointer), "ml_pointer"); + ml_p->ml = ml; BLI_addtail(&(node->nodes[i]->elems), ml_p); node->count++; @@ -1955,16 +1959,16 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float int a, i; /* create new nodes */ - for (a=0;a<8;a++) { - node->nodes[a]= MEM_mallocN(sizeof(octal_node), "octal_node"); - for (i=0;i<8;i++) - node->nodes[a]->nodes[i]= NULL; - node->nodes[a]->parent= node; - node->nodes[a]->elems.first= NULL; - node->nodes[a]->elems.last= NULL; - node->nodes[a]->count= 0; - node->nodes[a]->neg= 0; - node->nodes[a]->pos= 0; + for (a = 0; a < 8; a++) { + node->nodes[a] = MEM_mallocN(sizeof(octal_node), "octal_node"); + for (i = 0; i < 8; i++) + node->nodes[a]->nodes[i] = NULL; + node->nodes[a]->parent = node; + node->nodes[a]->elems.first = NULL; + node->nodes[a]->elems.last = NULL; + node->nodes[a]->count = 0; + node->nodes[a]->neg = 0; + node->nodes[a]->pos = 0; } size_x /= 2; @@ -1980,64 +1984,64 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float node->nodes[0]->x_min = node->x_min; node->nodes[0]->y_min = node->y_min; node->nodes[0]->z_min = node->z_min; - node->nodes[0]->x = node->nodes[0]->x_min + size_x/2; - node->nodes[0]->y = node->nodes[0]->y_min + size_y/2; - node->nodes[0]->z = node->nodes[0]->z_min + size_z/2; + node->nodes[0]->x = node->nodes[0]->x_min + size_x / 2; + node->nodes[0]->y = node->nodes[0]->y_min + size_y / 2; + node->nodes[0]->z = node->nodes[0]->z_min + size_z / 2; node->nodes[1]->x_min = x; node->nodes[1]->y_min = node->y_min; node->nodes[1]->z_min = node->z_min; - node->nodes[1]->x = node->nodes[1]->x_min + size_x/2; - node->nodes[1]->y = node->nodes[1]->y_min + size_y/2; - node->nodes[1]->z = node->nodes[1]->z_min + size_z/2; + node->nodes[1]->x = node->nodes[1]->x_min + size_x / 2; + node->nodes[1]->y = node->nodes[1]->y_min + size_y / 2; + node->nodes[1]->z = node->nodes[1]->z_min + size_z / 2; node->nodes[2]->x_min = x; node->nodes[2]->y_min = y; node->nodes[2]->z_min = node->z_min; - node->nodes[2]->x = node->nodes[2]->x_min + size_x/2; - node->nodes[2]->y = node->nodes[2]->y_min + size_y/2; - node->nodes[2]->z = node->nodes[2]->z_min + size_z/2; + node->nodes[2]->x = node->nodes[2]->x_min + size_x / 2; + node->nodes[2]->y = node->nodes[2]->y_min + size_y / 2; + node->nodes[2]->z = node->nodes[2]->z_min + size_z / 2; node->nodes[3]->x_min = node->x_min; node->nodes[3]->y_min = y; node->nodes[3]->z_min = node->z_min; - node->nodes[3]->x = node->nodes[3]->x_min + size_x/2; - node->nodes[3]->y = node->nodes[3]->y_min + size_y/2; - node->nodes[3]->z = node->nodes[3]->z_min + size_z/2; + node->nodes[3]->x = node->nodes[3]->x_min + size_x / 2; + node->nodes[3]->y = node->nodes[3]->y_min + size_y / 2; + node->nodes[3]->z = node->nodes[3]->z_min + size_z / 2; node->nodes[4]->x_min = node->x_min; node->nodes[4]->y_min = node->y_min; node->nodes[4]->z_min = z; - node->nodes[4]->x = node->nodes[4]->x_min + size_x/2; - node->nodes[4]->y = node->nodes[4]->y_min + size_y/2; - node->nodes[4]->z = node->nodes[4]->z_min + size_z/2; + node->nodes[4]->x = node->nodes[4]->x_min + size_x / 2; + node->nodes[4]->y = node->nodes[4]->y_min + size_y / 2; + node->nodes[4]->z = node->nodes[4]->z_min + size_z / 2; node->nodes[5]->x_min = x; node->nodes[5]->y_min = node->y_min; node->nodes[5]->z_min = z; - node->nodes[5]->x = node->nodes[5]->x_min + size_x/2; - node->nodes[5]->y = node->nodes[5]->y_min + size_y/2; - node->nodes[5]->z = node->nodes[5]->z_min + size_z/2; + node->nodes[5]->x = node->nodes[5]->x_min + size_x / 2; + node->nodes[5]->y = node->nodes[5]->y_min + size_y / 2; + node->nodes[5]->z = node->nodes[5]->z_min + size_z / 2; node->nodes[6]->x_min = x; node->nodes[6]->y_min = y; node->nodes[6]->z_min = z; - node->nodes[6]->x = node->nodes[6]->x_min + size_x/2; - node->nodes[6]->y = node->nodes[6]->y_min + size_y/2; - node->nodes[6]->z = node->nodes[6]->z_min + size_z/2; + node->nodes[6]->x = node->nodes[6]->x_min + size_x / 2; + node->nodes[6]->y = node->nodes[6]->y_min + size_y / 2; + node->nodes[6]->z = node->nodes[6]->z_min + size_z / 2; node->nodes[7]->x_min = node->x_min; node->nodes[7]->y_min = y; node->nodes[7]->z_min = z; - node->nodes[7]->x = node->nodes[7]->x_min + size_x/2; - node->nodes[7]->y = node->nodes[7]->y_min + size_y/2; - node->nodes[7]->z = node->nodes[7]->z_min + size_z/2; + node->nodes[7]->x = node->nodes[7]->x_min + size_x / 2; + node->nodes[7]->y = node->nodes[7]->y_min + size_y / 2; + node->nodes[7]->z = node->nodes[7]->z_min + size_z / 2; - ml_p= node->elems.first; + ml_p = node->elems.first; /* setting up references of MetaElems for new nodes */ while (ml_p) { - ml= ml_p->ml; + ml = ml_p->ml; if (ml->bb->vec[0][2] < z) { if (ml->bb->vec[0][1] < y) { /* vec[0][0] lies in first octant */ @@ -2187,7 +2191,7 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float fill_metaball_octal_node(node, ml, 6); } } - ml_p= ml_p->next; + ml_p = ml_p->next; } /* free references of MetaElems for curent node (it is not needed anymore) */ @@ -2195,8 +2199,8 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float depth--; - if (depth>0) { - for (a=0;a<8;a++) { + if (depth > 0) { + for (a = 0; a < 8; a++) { if (node->nodes[a]->count > 0) /* if node is not empty, then it is subdivided */ subdivide_metaball_octal_node(node->nodes[a], size_x, size_y, size_z, depth); } @@ -2207,8 +2211,8 @@ static void subdivide_metaball_octal_node(octal_node *node, float size_x, float static void free_metaball_octal_node(octal_node *node) { int a; - for (a=0;a<8;a++) { - if (node->nodes[a]!=NULL) free_metaball_octal_node(node->nodes[a]); + for (a = 0; a < 8; a++) { + if (node->nodes[a] != NULL) free_metaball_octal_node(node->nodes[a]); } BLI_freelistN(&node->elems); MEM_freeN(node); @@ -2222,36 +2226,36 @@ static void init_metaball_octal_tree(int depth) float size[3]; int a; - metaball_tree= MEM_mallocN(sizeof(octal_tree), "metaball_octal_tree"); - metaball_tree->first= node= MEM_mallocN(sizeof(octal_node), "metaball_octal_node"); + metaball_tree = MEM_mallocN(sizeof(octal_tree), "metaball_octal_tree"); + metaball_tree->first = node = MEM_mallocN(sizeof(octal_node), "metaball_octal_node"); /* maximal depth of octree */ - metaball_tree->depth= depth; + metaball_tree->depth = depth; - metaball_tree->neg= node->neg=0; - metaball_tree->pos= node->pos=0; + metaball_tree->neg = node->neg = 0; + metaball_tree->pos = node->pos = 0; - node->elems.first= NULL; - node->elems.last= NULL; - node->count=0; + node->elems.first = NULL; + node->elems.last = NULL; + node->count = 0; - for (a=0;a<8;a++) - node->nodes[a]=NULL; + for (a = 0; a < 8; a++) + node->nodes[a] = NULL; - node->x_min= node->y_min= node->z_min= FLT_MAX; - node->x_max= node->y_max= node->z_max= -FLT_MAX; + node->x_min = node->y_min = node->z_min = FLT_MAX; + node->x_max = node->y_max = node->z_max = -FLT_MAX; /* size of octal tree scene */ - for (a=0;abb->vec[0][0] < node->x_min) node->x_min= mainb[a]->bb->vec[0][0]; - if (mainb[a]->bb->vec[0][1] < node->y_min) node->y_min= mainb[a]->bb->vec[0][1]; - if (mainb[a]->bb->vec[0][2] < node->z_min) node->z_min= mainb[a]->bb->vec[0][2]; - - if (mainb[a]->bb->vec[6][0] > node->x_max) node->x_max= mainb[a]->bb->vec[6][0]; - if (mainb[a]->bb->vec[6][1] > node->y_max) node->y_max= mainb[a]->bb->vec[6][1]; - if (mainb[a]->bb->vec[6][2] > node->z_max) node->z_max= mainb[a]->bb->vec[6][2]; + for (a = 0; a < totelem; a++) { + if (mainb[a]->bb->vec[0][0] < node->x_min) node->x_min = mainb[a]->bb->vec[0][0]; + if (mainb[a]->bb->vec[0][1] < node->y_min) node->y_min = mainb[a]->bb->vec[0][1]; + if (mainb[a]->bb->vec[0][2] < node->z_min) node->z_min = mainb[a]->bb->vec[0][2]; - ml_p= MEM_mallocN(sizeof(ml_pointer), "ml_pointer"); - ml_p->ml= mainb[a]; + if (mainb[a]->bb->vec[6][0] > node->x_max) node->x_max = mainb[a]->bb->vec[6][0]; + if (mainb[a]->bb->vec[6][1] > node->y_max) node->y_max = mainb[a]->bb->vec[6][1]; + if (mainb[a]->bb->vec[6][2] > node->z_max) node->z_max = mainb[a]->bb->vec[6][2]; + + ml_p = MEM_mallocN(sizeof(ml_pointer), "ml_pointer"); + ml_p->ml = mainb[a]; BLI_addtail(&node->elems, ml_p); if (mainb[a]->flag & MB_NEGATIVE) { @@ -2265,15 +2269,15 @@ static void init_metaball_octal_tree(int depth) } /* size of first node */ - size[0]= node->x_max - node->x_min; - size[1]= node->y_max - node->y_min; - size[2]= node->z_max - node->z_min; + size[0] = node->x_max - node->x_min; + size[1] = node->y_max - node->y_min; + size[2] = node->z_max - node->z_min; /* first node is subdivided recursively */ subdivide_metaball_octal_node(node, size[0], size[1], size[2], metaball_tree->depth); } -void BKE_metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) +void BKE_mball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) { PROCESS mbproc; MetaBall *mb; @@ -2281,41 +2285,41 @@ void BKE_metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) int a, nr_cubes; float *ve, *no, totsize, width; - mb= ob->data; + mb = ob->data; - if (totelem==0) return; - if (!(G.rendering) && (mb->flag==MB_UPDATE_NEVER)) return; - if (G.moving && mb->flag==MB_UPDATE_FAST) return; + if (totelem == 0) return; + if (!(G.rendering) && (mb->flag == MB_UPDATE_NEVER)) return; + if (G.moving && mb->flag == MB_UPDATE_FAST) return; - curindex= totindex= 0; - indices= NULL; - thresh= mb->thresh; + curindex = totindex = 0; + indices = NULL; + thresh = mb->thresh; /* total number of MetaElems (totelem) is precomputed in find_basis_mball() function */ - mainb= MEM_mallocN(sizeof(void *)*totelem, "mainb"); + mainb = MEM_mallocN(sizeof(void *) * totelem, "mainb"); /* initialize all mainb (MetaElems) */ - totsize= init_meta(scene, ob); + totsize = init_meta(scene, ob); if (metaball_tree) { free_metaball_octal_node(metaball_tree->first); MEM_freeN(metaball_tree); - metaball_tree= NULL; + metaball_tree = NULL; } /* if scene includes more then one MetaElem, then octal tree optimalisation is used */ if ((totelem > 1) && (totelem <= 64)) init_metaball_octal_tree(1); if ((totelem > 64) && (totelem <= 128)) init_metaball_octal_tree(2); - if ((totelem > 128) && (totelem <= 512)) init_metaball_octal_tree(3); + if ((totelem > 128) && (totelem <= 512)) init_metaball_octal_tree(3); if ((totelem > 512) && (totelem <= 1024)) init_metaball_octal_tree(4); if (totelem > 1024) init_metaball_octal_tree(5); /* don't polygonize metaballs with too high resolution (base mball to small) * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */ if (metaball_tree) { - if ( ob->size[0] <= 0.00001f * (metaball_tree->first->x_max - metaball_tree->first->x_min) || - ob->size[1] <= 0.00001f * (metaball_tree->first->y_max - metaball_tree->first->y_min) || - ob->size[2] <= 0.00001f * (metaball_tree->first->z_max - metaball_tree->first->z_min)) + if (ob->size[0] <= 0.00001f * (metaball_tree->first->x_max - metaball_tree->first->x_min) || + ob->size[1] <= 0.00001f * (metaball_tree->first->y_max - metaball_tree->first->y_min) || + ob->size[2] <= 0.00001f * (metaball_tree->first->z_max - metaball_tree->first->z_min)) { new_pgn_element(-1); /* free values created by init_meta */ @@ -2324,27 +2328,27 @@ void BKE_metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) /* free tree */ free_metaball_octal_node(metaball_tree->first); MEM_freeN(metaball_tree); - metaball_tree= NULL; + metaball_tree = NULL; return; } } /* width is size per polygonize cube */ - if (G.rendering) width= mb->rendersize; + if (G.rendering) width = mb->rendersize; else { - width= mb->wiresize; - if (G.moving && mb->flag==MB_UPDATE_HALFRES) width*= 2; + width = mb->wiresize; + if (G.moving && mb->flag == MB_UPDATE_HALFRES) width *= 2; } /* nr_cubes is just for safety, minimum is totsize */ - nr_cubes= (int)(0.5f+totsize/width); + nr_cubes = (int)(0.5f + totsize / width); /* init process */ mbproc.function = metaball; mbproc.size = width; mbproc.bounds = nr_cubes; - mbproc.cubes= NULL; - mbproc.delta = width/(float)(RES*RES); + mbproc.cubes = NULL; + mbproc.delta = width / (float)(RES * RES); polygonize(&mbproc, mb); @@ -2354,31 +2358,31 @@ void BKE_metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) if (totelem > 1) { free_metaball_octal_node(metaball_tree->first); MEM_freeN(metaball_tree); - metaball_tree= NULL; + metaball_tree = NULL; } if (curindex) { - dl= MEM_callocN(sizeof(DispList), "mbaldisp"); + dl = MEM_callocN(sizeof(DispList), "mbaldisp"); BLI_addtail(dispbase, dl); - dl->type= DL_INDEX4; - dl->nr= mbproc.vertices.count; - dl->parts= curindex; + dl->type = DL_INDEX4; + dl->nr = mbproc.vertices.count; + dl->parts = curindex; - dl->index= indices; - indices= NULL; - - a= mbproc.vertices.count; - dl->verts= ve= MEM_mallocN(sizeof(float)*3*a, "mballverts"); - dl->nors= no= MEM_mallocN(sizeof(float)*3*a, "mballnors"); + dl->index = indices; + indices = NULL; - for (a=0; averts = ve = MEM_mallocN(sizeof(float) * 3 * a, "mballverts"); + dl->nors = no = MEM_mallocN(sizeof(float) * 3 * a, "mballnors"); - no[0]= mbproc.vertices.ptr[a].normal.x; - no[1]= mbproc.vertices.ptr[a].normal.y; - no[2]= mbproc.vertices.ptr[a].normal.z; + for (a = 0; a < mbproc.vertices.count; a++, no += 3, ve += 3) { + ve[0] = mbproc.vertices.ptr[a].position.x; + ve[1] = mbproc.vertices.ptr[a].position.y; + ve[2] = mbproc.vertices.ptr[a].position.z; + + no[0] = mbproc.vertices.ptr[a].normal.x; + no[1] = mbproc.vertices.ptr[a].normal.y; + no[2] = mbproc.vertices.ptr[a].normal.z; } } @@ -2386,7 +2390,7 @@ void BKE_metaball_polygonize(Scene *scene, Object *ob, ListBase *dispbase) } /* basic vertex data functions */ -int BKE_metaball_minmax(MetaBall *mb, float min[3], float max[3]) +int BKE_mball_minmax(MetaBall *mb, float min[3], float max[3]) { MetaElem *ml; @@ -2399,10 +2403,10 @@ int BKE_metaball_minmax(MetaBall *mb, float min[3], float max[3]) return (mb->elems.first != NULL); } -int BKE_metaball_center_median(MetaBall *mb, float cent[3]) +int BKE_mball_center_median(MetaBall *mb, float cent[3]) { MetaElem *ml; - int total= 0; + int total = 0; zero_v3(cent); @@ -2411,16 +2415,16 @@ int BKE_metaball_center_median(MetaBall *mb, float cent[3]) } if (total) - mul_v3_fl(cent, 1.0f/(float)total); + mul_v3_fl(cent, 1.0f / (float)total); return (total != 0); } -int BKE_metaball_center_bounds(MetaBall *mb, float cent[3]) +int BKE_mball_center_bounds(MetaBall *mb, float cent[3]) { float min[3], max[3]; - if (BKE_metaball_minmax(mb, min, max)) { + if (BKE_mball_minmax(mb, min, max)) { mid_v3_v3v3(cent, min, max); return 1; } @@ -2428,7 +2432,7 @@ int BKE_metaball_center_bounds(MetaBall *mb, float cent[3]) return 0; } -void BKE_metaball_translate(MetaBall *mb, float offset[3]) +void BKE_mball_translate(MetaBall *mb, float offset[3]) { MetaElem *ml; diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index c7f6bf93831..ecf6fd8e5de 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -97,28 +97,28 @@ static const char *cmpcode_to_str(int code) case MESHCMP_DVERT_WEIGHTMISMATCH: return "Vertex Weight Mismatch"; case MESHCMP_DVERT_GROUPMISMATCH: - return "Vertex Group Mismatch"; + return "Vertex Group Mismatch"; case MESHCMP_DVERT_TOTGROUPMISMATCH: - return "Vertex Doesn't Belong To Same Number Of Groups"; + return "Vertex Doesn't Belong To Same Number Of Groups"; case MESHCMP_LOOPCOLMISMATCH: - return "Vertex Color Mismatch"; + return "Vertex Color Mismatch"; case MESHCMP_LOOPUVMISMATCH: - return "UV Mismatch"; + return "UV Mismatch"; case MESHCMP_LOOPMISMATCH: - return "Loop Mismatch"; + return "Loop Mismatch"; case MESHCMP_POLYVERTMISMATCH: - return "Loop Vert Mismatch In Poly Test"; + return "Loop Vert Mismatch In Poly Test"; case MESHCMP_POLYMISMATCH: - return "Loop Vert Mismatch"; + return "Loop Vert Mismatch"; case MESHCMP_EDGEUNKNOWN: - return "Edge Mismatch"; + return "Edge Mismatch"; case MESHCMP_VERTCOMISMATCH: - return "Vertex Coordinate Mismatch"; + return "Vertex Coordinate Mismatch"; case MESHCMP_CDLAYERS_MISMATCH: - return "CustomData Layer Count Mismatch"; + return "CustomData Layer Count Mismatch"; default: - return "Mesh Comparison Code Unknown"; - } + return "Mesh Comparison Code Unknown"; + } } /* thresh is threshold for comparing vertices, uvs, vertex colors, @@ -126,7 +126,7 @@ static const char *cmpcode_to_str(int code) static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, float thresh) { CustomDataLayer *l1, *l2; - int i, i1=0, i2=0, tot, j; + int i, i1 = 0, i2 = 0, tot, j; for (i = 0; i < c1->totlayer; i++) { if (ELEM7(c1->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY, @@ -150,7 +150,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 l1 = c1->layers; l2 = c2->layers; tot = i1; i1 = 0; i2 = 0; - for (i=0; i < tot; i++) { + for (i = 0; i < tot; i++) { while (i1 < c1->totlayer && !ELEM7(l1->type, CD_MVERT, CD_MEDGE, CD_MPOLY, CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT)) { @@ -168,7 +168,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MVert *v2 = l2->data; int vtot = m1->totvert; - for (j=0; jco, v2->co) > thresh) return MESHCMP_VERTCOMISMATCH; /*I don't care about normals, let's just do coodinates*/ @@ -182,11 +182,11 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 EdgeHash *eh = BLI_edgehash_new(); int etot = m1->totedge; - for (j=0; jv1, e1->v2, e1); } - for (j=0; jv1, e2->v2)) return MESHCMP_EDGEUNKNOWN; } @@ -198,7 +198,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MPoly *p2 = l2->data; int ptot = m1->totpoly; - for (j=0; jmloop + p1->loopstart; lp2 = m2->mloop + p2->loopstart; - for (k=0; ktotloop; k++, lp1++, lp2++) { + for (k = 0; k < p1->totloop; k++, lp1++, lp2++) { if (lp1->v != lp2->v) return MESHCMP_POLYVERTMISMATCH; } @@ -219,7 +219,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MLoop *lp2 = l2->data; int ltot = m1->totloop; - for (j=0; jv != lp2->v) return MESHCMP_LOOPMISMATCH; } @@ -229,7 +229,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MLoopUV *lp2 = l2->data; int ltot = m1->totloop; - for (j=0; juv, lp2->uv) > thresh) return MESHCMP_LOOPUVMISMATCH; } @@ -240,7 +240,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MLoopCol *lp2 = l2->data; int ltot = m1->totloop; - for (j=0; jr - lp2->r) > thresh || ABS(lp1->g - lp2->g) > thresh || ABS(lp1->b - lp2->b) > thresh || @@ -256,14 +256,14 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 MDeformVert *dv2 = l2->data; int dvtot = m1->totvert; - for (j=0; jdw, *dw2=dv2->dw; + MDeformWeight *dw1 = dv1->dw, *dw2 = dv2->dw; if (dv1->totweight != dv2->totweight) return MESHCMP_DVERT_TOTGROUPMISMATCH; - for (k=0; ktotweight; k++, dw1++, dw2++) { + for (k = 0; k < dv1->totweight; k++, dw1++, dw2++) { if (dw1->def_nr != dw2->def_nr) return MESHCMP_DVERT_GROUPMISMATCH; if (ABS(dw1->weight - dw2->weight) > thresh) @@ -277,7 +277,7 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2 } /*used for testing. returns an error string the two meshes don't match*/ -const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh) +const char *BKE_mesh_cmp(Mesh *me1, Mesh *me2, float thresh) { int c; @@ -293,7 +293,7 @@ const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh) if (me1->totpoly != me2->totpoly) return "Number of faces don't match"; - if (me1->totloop !=me2->totloop) + if (me1->totloop != me2->totloop) return "Number of loops don't match"; if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1, me2, thresh))) @@ -327,7 +327,7 @@ static void mesh_ensure_tessellation_customdata(Mesh *me) const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL); if (tottex_tessface != tottex_original || - totcol_tessface != totcol_original ) + totcol_tessface != totcol_original) { BKE_mesh_tessface_clear(me); @@ -340,8 +340,8 @@ static void mesh_ensure_tessellation_customdata(Mesh *me) * and check if there was any data to begin with, for now just print the warning with * some info to help troubleshoot whats going on - campbell */ printf("%s: warning! Tessellation uvs or vcol data got out of sync, " - "had to reset!\n CD_MTFACE: %d != CD_MTEXPOLY: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n", - __func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original); + "had to reset!\n CD_MTFACE: %d != CD_MTEXPOLY: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n", + __func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original); } } } @@ -392,30 +392,30 @@ void mesh_update_customdata_pointers(Mesh *me, const short do_ensure_tess_cd) * we need a more generic method, like the expand() functions in * readfile.c */ -void unlink_mesh(Mesh *me) +void BKE_mesh_unlink(Mesh *me) { int a; - if (me==NULL) return; + if (me == NULL) return; - for (a=0; atotcol; a++) { + for (a = 0; a < me->totcol; a++) { if (me->mat[a]) me->mat[a]->id.us--; - me->mat[a]= NULL; + me->mat[a] = NULL; } if (me->key) { me->key->id.us--; } - me->key= NULL; + me->key = NULL; - if (me->texcomesh) me->texcomesh= NULL; + if (me->texcomesh) me->texcomesh = NULL; } /* do not free mesh itself */ -void free_mesh(Mesh *me, int unlink) +void BKE_mesh_free(Mesh *me, int unlink) { if (unlink) - unlink_mesh(me); + BKE_mesh_unlink(me); CustomData_free(&me->vdata, me->totvert); CustomData_free(&me->edata, me->totedge); @@ -425,7 +425,7 @@ void free_mesh(Mesh *me, int unlink) if (me->adt) { BKE_free_animdata(&me->id); - me->adt= NULL; + me->adt = NULL; } if (me->mat) MEM_freeN(me->mat); @@ -443,12 +443,12 @@ void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount) if (!src || !dst) return; - memcpy (dst, src, copycount * sizeof(MDeformVert)); + memcpy(dst, src, copycount * sizeof(MDeformVert)); - for (i=0; ifdata, 0, sizeof(mesh->fdata)); } -Mesh *add_mesh(const char *name) +Mesh *BKE_mesh_add(const char *name) { Mesh *me; - me= alloc_libblock(&G.main->mesh, ID_ME, name); + me = BKE_libblock_alloc(&G.main->mesh, ID_ME, name); - me->size[0]= me->size[1]= me->size[2]= 1.0; - me->smoothresh= 30; - me->texflag= ME_AUTOSPACE; - me->flag= ME_TWOSIDED; - me->bb= unit_boundbox(); - me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES; + me->size[0] = me->size[1] = me->size[2] = 1.0; + me->smoothresh = 30; + me->texflag = ME_AUTOSPACE; + me->flag = ME_TWOSIDED; + me->bb = BKE_boundbox_alloc_unit(); + me->drawflag = ME_DRAWEDGES | ME_DRAWFACES | ME_DRAWCREASES; return me; } -Mesh *copy_mesh(Mesh *me) +Mesh *BKE_mesh_copy(Mesh *me) { Mesh *men; MTFace *tface; @@ -508,10 +508,10 @@ Mesh *copy_mesh(Mesh *me) int a, i; const int do_tessface = ((me->totface != 0) && (me->totpoly == 0)); /* only do tessface if we have no polys */ - men= copy_libblock(&me->id); + men = BKE_libblock_copy(&me->id); - men->mat= MEM_dupallocN(me->mat); - for (a=0; atotcol; a++) { + men->mat = MEM_dupallocN(me->mat); + for (a = 0; a < men->totcol; a++) { id_us_plus((ID *)men->mat[a]); } id_us_plus((ID *)men->texcomesh); @@ -530,33 +530,33 @@ Mesh *copy_mesh(Mesh *me) mesh_update_customdata_pointers(men, do_tessface); /* ensure indirect linked data becomes lib-extern */ - for (i=0; ifdata.totlayer; i++) { + for (i = 0; i < me->fdata.totlayer; i++) { if (me->fdata.layers[i].type == CD_MTFACE) { - tface= (MTFace*)me->fdata.layers[i].data; + tface = (MTFace *)me->fdata.layers[i].data; - for (a=0; atotface; a++, tface++) + for (a = 0; a < me->totface; a++, tface++) if (tface->tpage) - id_lib_extern((ID*)tface->tpage); + id_lib_extern((ID *)tface->tpage); } } - for (i=0; ipdata.totlayer; i++) { + for (i = 0; i < me->pdata.totlayer; i++) { if (me->pdata.layers[i].type == CD_MTEXPOLY) { - txface= (MTexPoly*)me->pdata.layers[i].data; + txface = (MTexPoly *)me->pdata.layers[i].data; - for (a=0; atotpoly; a++, txface++) + for (a = 0; a < me->totpoly; a++, txface++) if (txface->tpage) - id_lib_extern((ID*)txface->tpage); + id_lib_extern((ID *)txface->tpage); } } - men->mselect= NULL; - men->edit_btmesh= NULL; + men->mselect = NULL; + men->edit_btmesh = NULL; - men->bb= MEM_dupallocN(men->bb); + men->bb = MEM_dupallocN(men->bb); - men->key= copy_key(me->key); - if (men->key) men->key->from= (ID *)men; + men->key = BKE_key_copy(me->key); + if (men->key) men->key->from = (ID *)men; return men; } @@ -579,11 +579,11 @@ static void expand_local_mesh(Mesh *me) if (me->mtface || me->mtpoly) { int a, i; - for (i=0; ipdata.totlayer; i++) { + for (i = 0; i < me->pdata.totlayer; i++) { if (me->pdata.layers[i].type == CD_MTEXPOLY) { - MTexPoly *txface= (MTexPoly*)me->fdata.layers[i].data; + MTexPoly *txface = (MTexPoly *)me->fdata.layers[i].data; - for (a=0; atotpoly; a++, txface++) { + for (a = 0; a < me->totpoly; a++, txface++) { /* special case: ima always local immediately */ if (txface->tpage) { id_lib_extern((ID *)txface->tpage); @@ -592,11 +592,11 @@ static void expand_local_mesh(Mesh *me) } } - for (i=0; ifdata.totlayer; i++) { + for (i = 0; i < me->fdata.totlayer; i++) { if (me->fdata.layers[i].type == CD_MTFACE) { - MTFace *tface= (MTFace*)me->fdata.layers[i].data; + MTFace *tface = (MTFace *)me->fdata.layers[i].data; - for (a=0; atotface; a++, tface++) { + for (a = 0; a < me->totface; a++, tface++) { /* special case: ima always local immediately */ if (tface->tpage) { id_lib_extern((ID *)tface->tpage); @@ -611,28 +611,28 @@ static void expand_local_mesh(Mesh *me) } } -void make_local_mesh(Mesh *me) +void BKE_mesh_make_local(Mesh *me) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (me->id.lib==NULL) return; - if (me->id.us==1) { + if (me->id.lib == NULL) return; + if (me->id.us == 1) { id_clear_lib_data(bmain, &me->id); expand_local_mesh(me); return; } - for (ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) { + for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) { if (me == ob->data) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -641,16 +641,16 @@ void make_local_mesh(Mesh *me) expand_local_mesh(me); } else if (is_local && is_lib) { - Mesh *me_new= copy_mesh(me); - me_new->id.us= 0; + Mesh *me_new = BKE_mesh_copy(me); + me_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, me->id.lib, &me_new->id); - for (ob= bmain->object.first; ob; ob= ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { if (me == ob->data) { - if (ob->id.lib==NULL) { + if (ob->id.lib == NULL) { set_mesh(ob, me_new); } } @@ -658,45 +658,45 @@ void make_local_mesh(Mesh *me) } } -void boundbox_mesh(Mesh *me, float *loc, float *size) +void BKE_mesh_boundbox_calc(Mesh *me, float r_loc[3], float r_size[3]) { BoundBox *bb; float min[3], max[3]; float mloc[3], msize[3]; - if (me->bb==NULL) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox"); - bb= me->bb; + if (me->bb == NULL) me->bb = MEM_callocN(sizeof(BoundBox), "boundbox"); + bb = me->bb; - if (!loc) loc= mloc; - if (!size) size= msize; + if (!r_loc) r_loc = mloc; + if (!r_size) r_size = msize; INIT_MINMAX(min, max); - if (!minmax_mesh(me, min, max)) { + if (!BKE_mesh_minmax(me, min, max)) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } - mid_v3_v3v3(loc, min, max); + mid_v3_v3v3(r_loc, min, max); - size[0]= (max[0]-min[0])/2.0f; - size[1]= (max[1]-min[1])/2.0f; - size[2]= (max[2]-min[2])/2.0f; + r_size[0] = (max[0] - min[0]) / 2.0f; + r_size[1] = (max[1] - min[1]) / 2.0f; + r_size[2] = (max[2] - min[2]) / 2.0f; - boundbox_set_from_min_max(bb, min, max); + BKE_boundbox_init_from_minmax(bb, min, max); } -void tex_space_mesh(Mesh *me) +void BKE_mesh_texspace_calc(Mesh *me) { float loc[3], size[3]; int a; - boundbox_mesh(me, loc, size); + BKE_mesh_boundbox_calc(me, loc, size); if (me->texflag & ME_AUTOSPACE) { - for (a=0; a<3; a++) { - if (size[a]==0.0f) size[a]= 1.0f; - else if (size[a]>0.0f && size[a]<0.00001f) size[a]= 0.00001f; - else if (size[a]<0.0f && size[a]> -0.00001f) size[a]= -0.00001f; + for (a = 0; a < 3; a++) { + if (size[a] == 0.0f) size[a] = 1.0f; + else if (size[a] > 0.0f && size[a] < 0.00001f) size[a] = 0.00001f; + else if (size[a] < 0.0f && size[a] > -0.00001f) size[a] = -0.00001f; } copy_v3_v3(me->loc, loc); @@ -705,69 +705,69 @@ void tex_space_mesh(Mesh *me) } } -BoundBox *mesh_get_bb(Object *ob) +BoundBox *BKE_mesh_boundbox_get(Object *ob) { - Mesh *me= ob->data; + Mesh *me = ob->data; if (ob->bb) return ob->bb; if (!me->bb) - tex_space_mesh(me); + BKE_mesh_texspace_calc(me); return me->bb; } -void mesh_get_texspace(Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]) +void BKE_mesh_texspace_get(Mesh *me, float r_loc[3], float r_rot[3], float r_size[3]) { if (!me->bb) { - tex_space_mesh(me); + BKE_mesh_texspace_calc(me); } - if (r_loc) copy_v3_v3(r_loc, me->loc); - if (r_rot) copy_v3_v3(r_rot, me->rot); + if (r_loc) copy_v3_v3(r_loc, me->loc); + if (r_rot) copy_v3_v3(r_rot, me->rot); if (r_size) copy_v3_v3(r_size, me->size); } -float *get_mesh_orco_verts(Object *ob) +float *BKE_mesh_orco_verts_get(Object *ob) { Mesh *me = ob->data; MVert *mvert = NULL; - Mesh *tme = me->texcomesh?me->texcomesh:me; + Mesh *tme = me->texcomesh ? me->texcomesh : me; int a, totvert; float (*vcos)[3] = NULL; /* Get appropriate vertex coordinates */ - vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh"); + vcos = MEM_callocN(sizeof(*vcos) * me->totvert, "orco mesh"); mvert = tme->mvert; totvert = MIN2(tme->totvert, me->totvert); - for (a=0; aco); } - return (float*)vcos; + return (float *)vcos; } -void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert) +void BKE_mesh_orco_verts_transform(Mesh *me, float (*orco)[3], int totvert, int invert) { float loc[3], size[3]; int a; - mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size); + BKE_mesh_texspace_get(me->texcomesh ? me->texcomesh : me, loc, NULL, size); if (invert) { - for (a=0; av3 || nr==4) && mface->v3==mface->v4) { - mface->v4= 0; + if ((mface->v3 || nr == 4) && mface->v3 == mface->v4) { + mface->v4 = 0; nr--; } - if ((mface->v2 || mface->v4) && mface->v2==mface->v3) { - mface->v3= mface->v4; - mface->v4= 0; + if ((mface->v2 || mface->v4) && mface->v2 == mface->v3) { + mface->v3 = mface->v4; + mface->v4 = 0; nr--; } - if (mface->v1==mface->v2) { - mface->v2= mface->v3; - mface->v3= mface->v4; - mface->v4= 0; + if (mface->v1 == mface->v2) { + mface->v2 = mface->v3; + mface->v3 = mface->v4; + mface->v4 = 0; nr--; } /* check corrupt cases, bowtie geometry, cant handle these because edge data wont exist so just return 0 */ - if (nr==3) { + if (nr == 3) { if ( - /* real edges */ - mface->v1==mface->v2 || - mface->v2==mface->v3 || - mface->v3==mface->v1 - ) { + /* real edges */ + mface->v1 == mface->v2 || + mface->v2 == mface->v3 || + mface->v3 == mface->v1) + { return 0; } } - else if (nr==4) { + else if (nr == 4) { if ( - /* real edges */ - mface->v1==mface->v2 || - mface->v2==mface->v3 || - mface->v3==mface->v4 || - mface->v4==mface->v1 || - /* across the face */ - mface->v1==mface->v3 || - mface->v2==mface->v4 - ) { + /* real edges */ + mface->v1 == mface->v2 || + mface->v2 == mface->v3 || + mface->v3 == mface->v4 || + mface->v4 == mface->v1 || + /* across the face */ + mface->v1 == mface->v3 || + mface->v2 == mface->v4 + ) { return 0; } } /* prevent a zero at wrong index location */ - if (nr==3) { - if (mface->v3==0) { + if (nr == 3) { + if (mface->v3 == 0) { static int corner_indices[4] = {1, 2, 0, 3}; SWAP(unsigned int, mface->v1, mface->v2); @@ -831,8 +831,8 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr) CustomData_swap(fdata, mfindex, corner_indices); } } - else if (nr==4) { - if (mface->v3==0 || mface->v4==0) { + else if (nr == 4) { + if (mface->v3 == 0 || mface->v4 == 0) { static int corner_indices[4] = {2, 3, 0, 1}; SWAP(unsigned int, mface->v1, mface->v3); @@ -846,27 +846,27 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr) return nr; } -Mesh *get_mesh(Object *ob) +Mesh *BKE_mesh_from_object(Object *ob) { - if (ob==NULL) return NULL; - if (ob->type==OB_MESH) return ob->data; + if (ob == NULL) return NULL; + if (ob->type == OB_MESH) return ob->data; else return NULL; } void set_mesh(Object *ob, Mesh *me) { - Mesh *old=NULL; + Mesh *old = NULL; multires_force_update(ob); - if (ob==NULL) return; + if (ob == NULL) return; - if (ob->type==OB_MESH) { - old= ob->data; + if (ob->type == OB_MESH) { + old = ob->data; if (old) old->id.us--; - ob->data= me; + ob->data = me; id_us_plus((ID *)me); } @@ -887,24 +887,24 @@ static void to_edgesort(struct edgesort *ed, unsigned int v1, unsigned int v2, short is_loose, short is_draw) { - if (v1v1= v1; ed->v2= v2; + if (v1 < v2) { + ed->v1 = v1; ed->v2 = v2; } else { - ed->v1= v2; ed->v2= v1; + ed->v1 = v2; ed->v2 = v1; } - ed->is_loose= is_loose; - ed->is_draw= is_draw; + ed->is_loose = is_loose; + ed->is_draw = is_draw; } static int vergedgesort(const void *v1, const void *v2) { - const struct edgesort *x1=v1, *x2=v2; + const struct edgesort *x1 = v1, *x2 = v2; - if ( x1->v1 > x2->v1) return 1; - else if ( x1->v1 < x2->v1) return -1; - else if ( x1->v2 > x2->v2) return 1; - else if ( x1->v2 < x2->v2) return -1; + if (x1->v1 > x2->v1) return 1; + else if (x1->v1 < x2->v1) return -1; + else if (x1->v2 > x2->v2) return 1; + else if (x1->v2 < x2->v2) return -1; return 0; } @@ -912,8 +912,8 @@ static int vergedgesort(const void *v1, const void *v2) /* Create edges based on known verts and faces */ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop, - MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly, - int old, MEdge **alledge, int *_totedge) + MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly, + int old, MEdge **alledge, int *_totedge) { MPoly *mpoly; MLoop *mloop; @@ -921,26 +921,26 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *alll MEdge *medge; EdgeHash *hash = BLI_edgehash_new(); struct edgesort *edsort, *ed; - int a, b, totedge=0, final=0; + int a, b, totedge = 0, final = 0; /* we put all edges in array, sort them, and detect doubles that way */ - for (a= totface, mface= allface; a>0; a--, mface++) { - if (mface->v4) totedge+=4; - else if (mface->v3) totedge+=3; - else totedge+=1; + for (a = totface, mface = allface; a > 0; a--, mface++) { + if (mface->v4) totedge += 4; + else if (mface->v3) totedge += 3; + else totedge += 1; } - if (totedge==0) { + if (totedge == 0) { /* flag that mesh has edges */ - (*alledge)= MEM_callocN(0, "make mesh edges"); + (*alledge) = MEM_callocN(0, "make mesh edges"); (*_totedge) = 0; return; } - ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort"); + ed = edsort = MEM_mallocN(totedge * sizeof(struct edgesort), "edgesort"); - for (a= totface, mface= allface; a>0; a--, mface++) { + for (a = totface, mface = allface; a > 0; a--, mface++) { to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2); if (mface->v4) { to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3); @@ -956,54 +956,54 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *alll qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort); /* count final amount */ - for (a=totedge, ed=edsort; a>1; a--, ed++) { + for (a = totedge, ed = edsort; a > 1; a--, ed++) { /* edge is unique when it differs from next edge, or is last */ - if (ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++; + if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) final++; } final++; - (*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge"); - (*_totedge)= final; + (*alledge) = medge = MEM_callocN(sizeof (MEdge) * final, "BKE_mesh_make_edges mdge"); + (*_totedge) = final; - for (a=totedge, ed=edsort; a>1; a--, ed++) { + for (a = totedge, ed = edsort; a > 1; a--, ed++) { /* edge is unique when it differs from next edge, or is last */ - if (ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) { - medge->v1= ed->v1; - medge->v2= ed->v2; - if (old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER; - if (ed->is_loose) medge->flag|= ME_LOOSEEDGE; + if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) { + medge->v1 = ed->v1; + medge->v2 = ed->v2; + if (old == 0 || ed->is_draw) medge->flag = ME_EDGEDRAW | ME_EDGERENDER; + if (ed->is_loose) medge->flag |= ME_LOOSEEDGE; /* order is swapped so extruding this edge as a surface wont flip face normals * with cyclic curves */ - if (ed->v1+1 != ed->v2) { + if (ed->v1 + 1 != ed->v2) { SWAP(unsigned int, medge->v1, medge->v2); } medge++; } else { /* equal edge, we merge the drawflag */ - (ed+1)->is_draw |= ed->is_draw; + (ed + 1)->is_draw |= ed->is_draw; } } /* last edge */ - medge->v1= ed->v1; - medge->v2= ed->v2; - medge->flag= ME_EDGEDRAW; - if (ed->is_loose) medge->flag|= ME_LOOSEEDGE; + medge->v1 = ed->v1; + medge->v2 = ed->v2; + medge->flag = ME_EDGEDRAW; + if (ed->is_loose) medge->flag |= ME_LOOSEEDGE; medge->flag |= ME_EDGERENDER; MEM_freeN(edsort); /*set edge members of mloops*/ - medge= *alledge; - for (a=0; a<*_totedge; a++, medge++) { + medge = *alledge; + for (a = 0; a < *_totedge; a++, medge++) { BLI_edgehash_insert(hash, medge->v1, medge->v2, SET_INT_IN_POINTER(a)); } mpoly = allpoly; - for (a=0; aloopstart; - for (b=0; btotloop; b++) { + for (b = 0; b < mpoly->totloop; b++) { int v1, v2; v1 = mloop[b].v; @@ -1015,28 +1015,28 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *alll BLI_edgehash_free(hash, NULL); } -void make_edges(Mesh *me, int old) +void BKE_mesh_make_edges(Mesh *me, int old) { MEdge *medge; - int totedge=0; + int totedge = 0; make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly, me->totvert, me->totface, me->totloop, me->totpoly, old, &medge, &totedge); - if (totedge==0) { + if (totedge == 0) { /* flag that mesh has edges */ me->medge = medge; me->totedge = 0; return; } - medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge); - me->medge= medge; - me->totedge= totedge; + medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge); + me->medge = medge; + me->totedge = totedge; - mesh_strip_loose_faces(me); + BKE_mesh_strip_loose_faces(me); } /* We need to keep this for edge creation (for now?), and some old readfile code... */ -void mesh_strip_loose_faces(Mesh *me) +void BKE_mesh_strip_loose_faces(Mesh *me) { MFace *f; int a, b; @@ -1060,7 +1060,7 @@ void mesh_strip_loose_faces(Mesh *me) /* Note: It won't try to guess which loops of an invalid poly to remove! * this is the work of the caller, to mark those loops... * See e.g. BKE_mesh_validate_arrays(). */ -void mesh_strip_loose_polysloops(Mesh *me) +void BKE_mesh_strip_loose_polysloops(Mesh *me) { MPoly *p; MLoop *l; @@ -1131,7 +1131,7 @@ void mesh_strip_loose_polysloops(Mesh *me) MEM_freeN(new_idx); } -void mesh_strip_loose_edges(Mesh *me) +void BKE_mesh_strip_loose_edges(Mesh *me) { MEdge *e; MLoop *l; @@ -1166,7 +1166,7 @@ void mesh_strip_loose_edges(Mesh *me) MEM_freeN(new_idx); } -void mball_to_mesh(ListBase *lb, Mesh *me) +void BKE_mesh_from_metaball(ListBase *lb, Mesh *me) { DispList *dl; MVert *mvert; @@ -1175,55 +1175,55 @@ void mball_to_mesh(ListBase *lb, Mesh *me) float *nors, *verts; int a, *index; - dl= lb->first; - if (dl==NULL) return; + dl = lb->first; + if (dl == NULL) return; - if (dl->type==DL_INDEX4) { - mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr); - allloop= mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, dl->parts * 4); - mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, dl->parts); - me->mvert= mvert; - me->mloop= mloop; - me->mpoly= mpoly; - me->totvert= dl->nr; - me->totpoly= dl->parts; + if (dl->type == DL_INDEX4) { + mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr); + allloop = mloop = CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, dl->parts * 4); + mpoly = CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, dl->parts); + me->mvert = mvert; + me->mloop = mloop; + me->mpoly = mpoly; + me->totvert = dl->nr; + me->totpoly = dl->parts; - a= dl->nr; - nors= dl->nors; - verts= dl->verts; + a = dl->nr; + nors = dl->nors; + verts = dl->verts; while (a--) { copy_v3_v3(mvert->co, verts); normal_float_to_short_v3(mvert->no, nors); mvert++; - nors+= 3; - verts+= 3; + nors += 3; + verts += 3; } - a= dl->parts; - index= dl->index; + a = dl->parts; + index = dl->index; while (a--) { - int count= index[2] != index[3] ? 4 : 3; + int count = index[2] != index[3] ? 4 : 3; - mloop[0].v= index[0]; - mloop[1].v= index[1]; - mloop[2].v= index[2]; + mloop[0].v = index[0]; + mloop[1].v = index[1]; + mloop[2].v = index[2]; if (count == 4) - mloop[3].v= index[3]; + mloop[3].v = index[3]; - mpoly->totloop= count; - mpoly->loopstart= (int)(mloop - allloop); - mpoly->flag= ME_SMOOTH; + mpoly->totloop = count; + mpoly->loopstart = (int)(mloop - allloop); + mpoly->flag = ME_SMOOTH; mpoly++; - mloop+= count; - me->totloop+= count; - index+= 4; + mloop += count; + me->totloop += count; + index += 4; } mesh_update_customdata_pointers(me, TRUE); - mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); + BKE_mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); BKE_mesh_calc_edges(me, TRUE); } @@ -1231,15 +1231,15 @@ void mball_to_mesh(ListBase *lb, Mesh *me) /* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */ /* return non-zero on error */ -int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert, - MEdge **alledge, int *totedge, MLoop **allloop, MPoly **allpoly, - int *totloop, int *totpoly) +int BKE_mesh_nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert, + MEdge **alledge, int *totedge, MLoop **allloop, MPoly **allpoly, + int *totloop, int *totpoly) { - return nurbs_to_mdata_customdb(ob, &ob->disp, - allvert, totvert, - alledge, totedge, - allloop, allpoly, - totloop, totpoly); + return BKE_mesh_nurbs_to_mdata_customdb(ob, &ob->disp, + allvert, totvert, + alledge, totedge, + allloop, allpoly, + totloop, totpoly); } /* BMESH: this doesn't calculate all edges from polygons, @@ -1247,11 +1247,11 @@ int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert, /* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */ /* use specified dispbase */ -int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, - MVert **allvert, int *_totvert, - MEdge **alledge, int *_totedge, - MLoop **allloop, MPoly **allpoly, - int *_totloop, int *_totpoly) +int BKE_mesh_nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, + MVert **allvert, int *_totvert, + MEdge **alledge, int *_totedge, + MLoop **allloop, MPoly **allpoly, + int *_totloop, int *_totpoly) { DispList *dl; Curve *cu; @@ -1260,46 +1260,46 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MLoop *mloop; MEdge *medge; float *data; - int a, b, ofs, vertcount, startvert, totvert=0, totedge=0, totloop=0, totvlak=0; + int a, b, ofs, vertcount, startvert, totvert = 0, totedge = 0, totloop = 0, totvlak = 0; int p1, p2, p3, p4, *index; - int conv_polys= 0; + int conv_polys = 0; - cu= ob->data; + cu = ob->data; - conv_polys|= cu->flag & CU_3D; /* 2d polys are filled with DL_INDEX3 displists */ - conv_polys|= ob->type == OB_SURF; /* surf polys are never filled */ + conv_polys |= cu->flag & CU_3D; /* 2d polys are filled with DL_INDEX3 displists */ + conv_polys |= ob->type == OB_SURF; /* surf polys are never filled */ /* count */ - dl= dispbase->first; + dl = dispbase->first; while (dl) { - if (dl->type==DL_SEGM) { - totvert+= dl->parts*dl->nr; - totedge+= dl->parts*(dl->nr-1); + if (dl->type == DL_SEGM) { + totvert += dl->parts * dl->nr; + totedge += dl->parts * (dl->nr - 1); } - else if (dl->type==DL_POLY) { + else if (dl->type == DL_POLY) { if (conv_polys) { - totvert+= dl->parts*dl->nr; - totedge+= dl->parts*dl->nr; + totvert += dl->parts * dl->nr; + totedge += dl->parts * dl->nr; } } - else if (dl->type==DL_SURF) { + else if (dl->type == DL_SURF) { int tot; - totvert+= dl->parts*dl->nr; - tot = (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U)); + totvert += dl->parts * dl->nr; + tot = (dl->parts - 1 + ((dl->flag & DL_CYCL_V) == 2)) * (dl->nr - 1 + (dl->flag & DL_CYCL_U)); totvlak += tot; totloop += tot * 4; } - else if (dl->type==DL_INDEX3) { + else if (dl->type == DL_INDEX3) { int tot; - totvert+= dl->nr; + totvert += dl->nr; tot = dl->parts; - totvlak+= tot; + totvlak += tot; totloop += tot * 3; } - dl= dl->next; + dl = dl->next; } - if (totvert==0) { + if (totvert == 0) { /* error("can't convert"); */ /* Make Sure you check ob->data is a curve */ return -1; @@ -1311,28 +1311,28 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, *allpoly = mpoly = MEM_callocN(sizeof(MPoly) * totvlak, "nurbs_init mloop"); /* verts and faces */ - vertcount= 0; + vertcount = 0; - dl= dispbase->first; + dl = dispbase->first; while (dl) { - int smooth= dl->rt & CU_SMOOTH ? 1 : 0; + int smooth = dl->rt & CU_SMOOTH ? 1 : 0; - if (dl->type==DL_SEGM) { - startvert= vertcount; - a= dl->parts*dl->nr; - data= dl->verts; + if (dl->type == DL_SEGM) { + startvert = vertcount; + a = dl->parts * dl->nr; + data = dl->verts; while (a--) { copy_v3_v3(mvert->co, data); - data+=3; + data += 3; vertcount++; mvert++; } - for (a=0; aparts; a++) { - ofs= a*dl->nr; - for (b=1; bnr; b++) { - medge->v1= startvert+ofs+b-1; - medge->v2= startvert+ofs+b; + for (a = 0; a < dl->parts; a++) { + ofs = a * dl->nr; + for (b = 1; b < dl->nr; b++) { + medge->v1 = startvert + ofs + b - 1; + medge->v2 = startvert + ofs + b; medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW; medge++; @@ -1340,122 +1340,122 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, } } - else if (dl->type==DL_POLY) { + else if (dl->type == DL_POLY) { if (conv_polys) { - startvert= vertcount; - a= dl->parts*dl->nr; - data= dl->verts; + startvert = vertcount; + a = dl->parts * dl->nr; + data = dl->verts; while (a--) { copy_v3_v3(mvert->co, data); - data+=3; + data += 3; vertcount++; mvert++; } - for (a=0; aparts; a++) { - ofs= a*dl->nr; - for (b=0; bnr; b++) { - medge->v1= startvert+ofs+b; - if (b==dl->nr-1) medge->v2= startvert+ofs; - else medge->v2= startvert+ofs+b+1; + for (a = 0; a < dl->parts; a++) { + ofs = a * dl->nr; + for (b = 0; b < dl->nr; b++) { + medge->v1 = startvert + ofs + b; + if (b == dl->nr - 1) medge->v2 = startvert + ofs; + else medge->v2 = startvert + ofs + b + 1; medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW; medge++; } } } } - else if (dl->type==DL_INDEX3) { - startvert= vertcount; - a= dl->nr; - data= dl->verts; + else if (dl->type == DL_INDEX3) { + startvert = vertcount; + a = dl->nr; + data = dl->verts; while (a--) { copy_v3_v3(mvert->co, data); - data+=3; + data += 3; vertcount++; mvert++; } - a= dl->parts; - index= dl->index; + a = dl->parts; + index = dl->index; while (a--) { - mloop[0].v = startvert+index[0]; - mloop[1].v = startvert+index[2]; - mloop[2].v = startvert+index[1]; + mloop[0].v = startvert + index[0]; + mloop[1].v = startvert + index[2]; + mloop[2].v = startvert + index[1]; mpoly->loopstart = (int)(mloop - (*allloop)); mpoly->totloop = 3; mpoly->mat_nr = dl->col; if (smooth) mpoly->flag |= ME_SMOOTH; mpoly++; - mloop+= 3; - index+= 3; + mloop += 3; + index += 3; } } - else if (dl->type==DL_SURF) { - startvert= vertcount; - a= dl->parts*dl->nr; - data= dl->verts; + else if (dl->type == DL_SURF) { + startvert = vertcount; + a = dl->parts * dl->nr; + data = dl->verts; while (a--) { copy_v3_v3(mvert->co, data); - data+=3; + data += 3; vertcount++; mvert++; } - for (a=0; aparts; a++) { + for (a = 0; a < dl->parts; a++) { - if ( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break; + if ( (dl->flag & DL_CYCL_V) == 0 && a == dl->parts - 1) break; - if (dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */ - p1= startvert+ dl->nr*a; /* p4 -> p3 -> */ - p2= p1+ dl->nr-1; /* -----> next row */ - p3= p1+ dl->nr; - p4= p2+ dl->nr; - b= 0; + if (dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */ + p1 = startvert + dl->nr * a; /* p4 -> p3 -> */ + p2 = p1 + dl->nr - 1; /* -----> next row */ + p3 = p1 + dl->nr; + p4 = p2 + dl->nr; + b = 0; } else { - p2= startvert+ dl->nr*a; - p1= p2+1; - p4= p2+ dl->nr; - p3= p1+ dl->nr; - b= 1; + p2 = startvert + dl->nr * a; + p1 = p2 + 1; + p4 = p2 + dl->nr; + p3 = p1 + dl->nr; + b = 1; } - if ( (dl->flag & DL_CYCL_V) && a==dl->parts-1) { - p3-= dl->parts*dl->nr; - p4-= dl->parts*dl->nr; + if ( (dl->flag & DL_CYCL_V) && a == dl->parts - 1) { + p3 -= dl->parts * dl->nr; + p4 -= dl->parts * dl->nr; } - for (; bnr; b++) { - mloop[0].v= p1; - mloop[1].v= p3; - mloop[2].v= p4; - mloop[3].v= p2; + for (; b < dl->nr; b++) { + mloop[0].v = p1; + mloop[1].v = p3; + mloop[2].v = p4; + mloop[3].v = p2; mpoly->loopstart = (int)(mloop - (*allloop)); mpoly->totloop = 4; mpoly->mat_nr = dl->col; if (smooth) mpoly->flag |= ME_SMOOTH; mpoly++; - mloop+= 4; + mloop += 4; - p4= p3; + p4 = p3; p3++; - p2= p1; + p2 = p1; p1++; } } } - dl= dl->next; + dl = dl->next; } - *_totpoly= totvlak; - *_totloop= totloop; - *_totedge= totedge; - *_totvert= totvert; + *_totpoly = totvlak; + *_totloop = totloop; + *_totedge = totedge; + *_totvert = totvert; /* not uded for bmesh */ #if 0 @@ -1467,72 +1467,75 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, } /* this may fail replacing ob->data, be sure to check ob->type */ -void nurbs_to_mesh(Object *ob) +void BKE_mesh_from_nurbs(Object *ob) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob1; - DerivedMesh *dm= ob->derivedFinal; + DerivedMesh *dm = ob->derivedFinal; Mesh *me; Curve *cu; - MVert *allvert= NULL; - MEdge *alledge= NULL; + MVert *allvert = NULL; + MEdge *alledge = NULL; MLoop *allloop = NULL; MPoly *allpoly = NULL; int totvert, totedge, totloop, totpoly; - cu= ob->data; + cu = ob->data; if (dm == NULL) { - if (nurbs_to_mdata(ob, &allvert, &totvert, &alledge, &totedge, &allloop, &allpoly, &totloop, &totpoly) != 0) { + if (BKE_mesh_nurbs_to_mdata(ob, &allvert, &totvert, + &alledge, &totedge, &allloop, + &allpoly, &totloop, &totpoly) != 0) + { /* Error initializing */ return; } /* make mesh */ - me= add_mesh("Mesh"); - me->totvert= totvert; - me->totedge= totedge; + me = BKE_mesh_add("Mesh"); + me->totvert = totvert; + me->totedge = totedge; me->totloop = totloop; me->totpoly = totpoly; - me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert); - me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge); - me->mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop); - me->mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly); + me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert); + me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge); + me->mloop = CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop); + me->mpoly = CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly); - mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); + BKE_mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); BKE_mesh_calc_edges(me, TRUE); } else { - me= add_mesh("Mesh"); + me = BKE_mesh_add("Mesh"); DM_to_mesh(dm, me, ob); } - me->totcol= cu->totcol; - me->mat= cu->mat; + me->totcol = cu->totcol; + me->mat = cu->mat; - tex_space_mesh(me); + BKE_mesh_texspace_calc(me); - cu->mat= NULL; - cu->totcol= 0; + cu->mat = NULL; + cu->totcol = 0; if (ob->data) { - free_libblock(&bmain->curve, ob->data); + BKE_libblock_free(&bmain->curve, ob->data); } - ob->data= me; - ob->type= OB_MESH; + ob->data = me; + ob->type = OB_MESH; /* other users */ - ob1= bmain->object.first; + ob1 = bmain->object.first; while (ob1) { - if (ob1->data==cu) { - ob1->type= OB_MESH; + if (ob1->data == cu) { + ob1->type = OB_MESH; - ob1->data= ob->data; + ob1->data = ob->data; id_us_plus((ID *)ob->data); } - ob1= ob1->id.next; + ob1 = ob1->id.next; } } @@ -1548,26 +1551,26 @@ typedef struct VertLink { static void prependPolyLineVert(ListBase *lb, unsigned int index) { - VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink"); + VertLink *vl = MEM_callocN(sizeof(VertLink), "VertLink"); vl->index = index; BLI_addhead(lb, vl); } static void appendPolyLineVert(ListBase *lb, unsigned int index) { - VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink"); + VertLink *vl = MEM_callocN(sizeof(VertLink), "VertLink"); vl->index = index; BLI_addtail(lb, vl); } -void mesh_to_curve(Scene *scene, Object *ob) +void BKE_mesh_from_curve(Scene *scene, Object *ob) { /* make new mesh data from the original copy */ - DerivedMesh *dm= mesh_get_derived_final(scene, ob, CD_MASK_MESH); + DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_MESH); - MVert *mverts= dm->getVertArray(dm); - MEdge *med, *medge= dm->getEdgeArray(dm); - MFace *mf, *mface= dm->getTessFaceArray(dm); + MVert *mverts = dm->getVertArray(dm); + MEdge *med, *medge = dm->getEdgeArray(dm); + MFace *mf, *mface = dm->getTessFaceArray(dm); int totedge = dm->getNumEdges(dm); int totface = dm->getNumTessFaces(dm); @@ -1582,7 +1585,7 @@ void mesh_to_curve(Scene *scene, Object *ob) ListBase edges = {NULL, NULL}; /* create edges from all faces (so as to find edges not in any faces) */ - mf= mface; + mf = mface; for (i = 0; i < totface; i++, mf++) { if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2)) BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL); @@ -1601,22 +1604,22 @@ void mesh_to_curve(Scene *scene, Object *ob) } } - med= medge; - for (i=0; iv1, med->v2)) { - EdgeLink *edl= MEM_callocN(sizeof(EdgeLink), "EdgeLink"); + EdgeLink *edl = MEM_callocN(sizeof(EdgeLink), "EdgeLink"); BLI_edgehash_insert(eh_edge, med->v1, med->v2, NULL); - edl->edge= med; + edl->edge = med; - BLI_addtail(&edges, edl); totedges++; + BLI_addtail(&edges, edl); totedges++; } } BLI_edgehash_free(eh_edge, NULL); BLI_edgehash_free(eh, NULL); if (edges.first) { - Curve *cu = BKE_curve_add(ob->id.name+2, OB_CURVE); + Curve *cu = BKE_curve_add(ob->id.name + 2, OB_CURVE); cu->flag |= CU_3D; while (edges.first) { @@ -1624,55 +1627,55 @@ void mesh_to_curve(Scene *scene, Object *ob) ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */ int closed = FALSE; - int totpoly= 0; - MEdge *med_current= ((EdgeLink *)edges.last)->edge; - unsigned int startVert= med_current->v1; - unsigned int endVert= med_current->v2; - int ok= TRUE; + int totpoly = 0; + MEdge *med_current = ((EdgeLink *)edges.last)->edge; + unsigned int startVert = med_current->v1; + unsigned int endVert = med_current->v2; + int ok = TRUE; - appendPolyLineVert(&polyline, startVert); totpoly++; - appendPolyLineVert(&polyline, endVert); totpoly++; - BLI_freelinkN(&edges, edges.last); totedges--; + appendPolyLineVert(&polyline, startVert); totpoly++; + appendPolyLineVert(&polyline, endVert); totpoly++; + BLI_freelinkN(&edges, edges.last); totedges--; while (ok) { /* while connected edges are found... */ ok = FALSE; - i= totedges; + i = totedges; while (i) { EdgeLink *edl; - i-=1; - edl= BLI_findlink(&edges, i); - med= edl->edge; + i -= 1; + edl = BLI_findlink(&edges, i); + med = edl->edge; - if (med->v1==endVert) { + if (med->v1 == endVert) { endVert = med->v2; - appendPolyLineVert(&polyline, med->v2); totpoly++; - BLI_freelinkN(&edges, edl); totedges--; - ok= TRUE; + appendPolyLineVert(&polyline, med->v2); totpoly++; + BLI_freelinkN(&edges, edl); totedges--; + ok = TRUE; } - else if (med->v2==endVert) { + else if (med->v2 == endVert) { endVert = med->v1; - appendPolyLineVert(&polyline, endVert); totpoly++; - BLI_freelinkN(&edges, edl); totedges--; - ok= TRUE; + appendPolyLineVert(&polyline, endVert); totpoly++; + BLI_freelinkN(&edges, edl); totedges--; + ok = TRUE; } - else if (med->v1==startVert) { + else if (med->v1 == startVert) { startVert = med->v2; - prependPolyLineVert(&polyline, startVert); totpoly++; - BLI_freelinkN(&edges, edl); totedges--; - ok= TRUE; + prependPolyLineVert(&polyline, startVert); totpoly++; + BLI_freelinkN(&edges, edl); totedges--; + ok = TRUE; } - else if (med->v2==startVert) { + else if (med->v2 == startVert) { startVert = med->v1; - prependPolyLineVert(&polyline, startVert); totpoly++; - BLI_freelinkN(&edges, edl); totedges--; - ok= TRUE; + prependPolyLineVert(&polyline, startVert); totpoly++; + BLI_freelinkN(&edges, edl); totedges--; + ok = TRUE; } } } /* Now we have a polyline, make into a curve */ - if (startVert==endVert) { + if (startVert == endVert) { BLI_freelinkN(&polyline, polyline.last); totpoly--; closed = TRUE; @@ -1687,19 +1690,19 @@ void mesh_to_curve(Scene *scene, Object *ob) /* create new 'nurb' within the curve */ nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb"); - nu->pntsu= totpoly; - nu->pntsv= 1; - nu->orderu= 4; - nu->flagu= CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC:0); /* endpoint */ - nu->resolu= 12; + nu->pntsu = totpoly; + nu->pntsv = 1; + nu->orderu = 4; + nu->flagu = CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC : 0); /* endpoint */ + nu->resolu = 12; - nu->bp= (BPoint *)MEM_callocN(sizeof(BPoint)*totpoly, "bpoints"); + nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * totpoly, "bpoints"); /* add points */ - vl= polyline.first; - for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) { + vl = polyline.first; + for (i = 0, bp = nu->bp; i < totpoly; i++, bp++, vl = (VertLink *)vl->next) { copy_v3_v3(bp->vec, mverts[vl->index].co); - bp->f1= SELECT; + bp->f1 = SELECT; bp->radius = bp->weight = 1.0; } BLI_freelistN(&polyline); @@ -1711,11 +1714,11 @@ void mesh_to_curve(Scene *scene, Object *ob) } ((Mesh *)ob->data)->id.us--; - ob->data= cu; - ob->type= OB_CURVE; + ob->data = cu; + ob->type = OB_CURVE; /* curve objects can't contain DM in usual cases, we could free memory */ - needsFree= 1; + needsFree = 1; } dm->needsFree = needsFree; @@ -1727,35 +1730,35 @@ void mesh_to_curve(Scene *scene, Object *ob) /* curve object could have got bounding box only in special cases */ if (ob->bb) { MEM_freeN(ob->bb); - ob->bb= NULL; + ob->bb = NULL; } } } -void mesh_delete_material_index(Mesh *me, short index) +void BKE_mesh_delete_material_index(Mesh *me, short index) { int i; - for (i=0; itotpoly; i++) { - MPoly *mp = &((MPoly*) me->mpoly)[i]; - if (mp->mat_nr && mp->mat_nr>=index) + for (i = 0; i < me->totpoly; i++) { + MPoly *mp = &((MPoly *) me->mpoly)[i]; + if (mp->mat_nr && mp->mat_nr >= index) mp->mat_nr--; } - for (i=0; itotface; i++) { - MFace *mf = &((MFace*) me->mface)[i]; - if (mf->mat_nr && mf->mat_nr>=index) + for (i = 0; i < me->totface; i++) { + MFace *mf = &((MFace *) me->mface)[i]; + if (mf->mat_nr && mf->mat_nr >= index) mf->mat_nr--; } } -void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) +void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth) { Mesh *me = meshOb->data; int i; - for (i=0; itotpoly; i++) { - MPoly *mp = &((MPoly*) me->mpoly)[i]; + for (i = 0; i < me->totpoly; i++) { + MPoly *mp = &((MPoly *) me->mpoly)[i]; if (enableSmooth) { mp->flag |= ME_SMOOTH; @@ -1765,8 +1768,8 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) } } - for (i=0; itotface; i++) { - MFace *mf = &((MFace*) me->mface)[i]; + for (i = 0; i < me->totface; i++) { + MFace *mf = &((MFace *) me->mface)[i]; if (enableSmooth) { mf->flag |= ME_SMOOTH; @@ -1777,20 +1780,20 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) } } -void mesh_calc_normals_mapping(MVert *mverts, int numVerts, - MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], - MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]) +void BKE_mesh_calc_normals_mapping(MVert *mverts, int numVerts, + MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], + MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]) { - mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys, - numLoops, numPolys, polyNors_r, mfaces, numFaces, - origIndexFace, faceNors_r, TRUE); + BKE_mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys, + numLoops, numPolys, polyNors_r, mfaces, numFaces, + origIndexFace, faceNors_r, FALSE); } -void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts, - MLoop *mloop, MPoly *mpolys, - int numLoops, int numPolys, float (*polyNors_r)[3], - MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3], - const short only_face_normals) +void BKE_mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts, + MLoop *mloop, MPoly *mpolys, + int numLoops, int numPolys, float (*polyNors_r)[3], + MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3], + const short only_face_normals) { float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r; int i; @@ -1814,29 +1817,29 @@ void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts, if (only_face_normals == FALSE) { /* vertex normals are optional, they require some extra calculations, * so make them optional */ - mesh_calc_normals(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors); + BKE_mesh_calc_normals(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors); } else { /* only calc poly normals */ mp = mpolys; - for (i=0; iloopstart, mverts, pnors[i]); + for (i = 0; i < numPolys; i++, mp++) { + mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]); } } - if ( origIndexFace && - /* fnors==faceNors_r */ /* NO NEED TO ALLOC YET */ - fnors != NULL && - numFaces) + if (origIndexFace && + /* fnors==faceNors_r */ /* NO NEED TO ALLOC YET */ + fnors != NULL && + numFaces) { mf = mfaces; - for (i=0; iloopstart, mverts, pnors[i]); + for (i = 0; i < numPolys; i++, mp++) { + mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]); ml = mloop + mp->loopstart; BLI_array_empty(vertcos); @@ -1878,7 +1881,7 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys, BLI_array_grow_items(vertcos, mp->totloop); BLI_array_grow_items(vertnos, mp->totloop); - for (j=0; j < mp->totloop; j++) { + for (j = 0; j < mp->totloop; j++) { int vindex = ml[j].v; vertcos[j] = mverts[vindex].co; vertnos[j] = tnorms[vindex]; @@ -1895,9 +1898,9 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys, BLI_array_free(edgevecbuf); /* following Mesh convention; we use vertex coordinate itself for normal in this case */ - for (i=0; ico); @@ -1910,17 +1913,17 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys, if (pnors != polyNors_r) MEM_freeN(pnors); } -void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3]) +void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3]) { - float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms"); - float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals"); + float (*tnorms)[3] = MEM_callocN(numVerts * sizeof(*tnorms), "tnorms"); + float (*fnors)[3] = (faceNors_r) ? faceNors_r : MEM_callocN(sizeof(*fnors) * numFaces, "meshnormals"); int i; - for (i=0; iv4)? tnorms[mf->v4]: NULL; - float *c4 = (mf->v4)? mverts[mf->v4].co: NULL; + for (i = 0; i < numFaces; i++) { + MFace *mf = &mfaces[i]; + float *f_no = fnors[i]; + float *n4 = (mf->v4) ? tnorms[mf->v4] : NULL; + float *c4 = (mf->v4) ? mverts[mf->v4].co : NULL; if (mf->v4) normal_quad_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co); @@ -1928,13 +1931,13 @@ void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co); accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4, - f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4); + f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4); } /* following Mesh convention; we use vertex coordinate itself for normal in this case */ - for (i=0; ico); @@ -1961,7 +1964,7 @@ static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, mf = me->mface + findex; - for (i=0; i < numTex; i++) { + for (i = 0; i < numTex; i++) { texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i); texpoly = CustomData_get_n(&me->pdata, CD_MTEXPOLY, findex, i); @@ -1977,7 +1980,7 @@ static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, } } - for (i=0; i < numCol; i++) { + for (i = 0; i < numCol; i++) { mloopcol = CustomData_get_n(&me->ldata, CD_MLOOPCOL, loopstart, i); mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i); @@ -1998,7 +2001,7 @@ static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, if (CustomData_external_test(&me->fdata, CD_MDISPS)) { CustomData_external_add(&me->ldata, &me->id, CD_MDISPS, - me->totloop, me->fdata.external->filename); + me->totloop, me->fdata.external->filename); } corners = multires_mdisp_corners(fd); @@ -2012,16 +2015,16 @@ static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, else { side = sqrt(fd->totdisp / corners); - for (i=0; itotdisp = side*side; - ld->level = (int)(logf(side - 1.0f) / M_LN2) + 1; + for (i = 0; i < tot; i++, disps += side * side, ld++) { + ld->totdisp = side * side; + ld->level = (int)(logf(side - 1.0f) / (float)M_LN2) + 1; if (ld->disps) MEM_freeN(ld->disps); - ld->disps = MEM_callocN(sizeof(float)*3*side*side, "converted loop mdisps"); + ld->disps = MEM_callocN(sizeof(float) * 3 * side * side, "converted loop mdisps"); if (fd->disps) { - memcpy(ld->disps, disps, sizeof(float)*3*side*side); + memcpy(ld->disps, disps, sizeof(float) * 3 * side * side); } } } @@ -2045,7 +2048,7 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) memset(&mesh->pdata, 0, sizeof(mesh->pdata)); mesh->totpoly = mesh->totface; - mesh->mpoly = MEM_callocN(sizeof(MPoly)*mesh->totpoly, "mpoly converted"); + mesh->mpoly = MEM_callocN(sizeof(MPoly) * mesh->totpoly, "mpoly converted"); CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_ASSIGN, mesh->mpoly, mesh->totpoly); numTex = CustomData_number_of_layers(&mesh->fdata, CD_MTFACE); @@ -2053,16 +2056,16 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) totloop = 0; mf = mesh->mface; - for (i=0; itotface; i++, mf++) { + for (i = 0; i < mesh->totface; i++, mf++) { totloop += mf->v4 ? 4 : 3; } mesh->totloop = totloop; - mesh->mloop = MEM_callocN(sizeof(MLoop)*mesh->totloop, "mloop converted"); + mesh->mloop = MEM_callocN(sizeof(MLoop) * mesh->totloop, "mloop converted"); CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_ASSIGN, mesh->mloop, totloop); CustomData_to_bmeshpoly(&mesh->fdata, &mesh->pdata, &mesh->ldata, - mesh->totloop, mesh->totpoly); + mesh->totloop, mesh->totpoly); /* ensure external data is transferred */ CustomData_external_read(&mesh->fdata, &mesh->id, CD_MASK_MDISPS, mesh->totface); @@ -2082,7 +2085,7 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) ml = mesh->mloop; mf = mesh->mface; mp = mesh->mpoly; - for (i=0; itotface; i++, mf++, mp++) { + for (i = 0; i < mesh->totface; i++, mf++, mp++) { mp->loopstart = j; mp->totloop = mf->v4 ? 4 : 3; @@ -2090,7 +2093,8 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) mp->mat_nr = mf->mat_nr; mp->flag = mf->flag; -# define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++;} +# define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++; \ +} ML(v1, v2); ML(v2, v3); @@ -2102,7 +2106,7 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) ML(v3, v1); } -# undef ML +# undef ML bm_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol); } @@ -2115,13 +2119,13 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) BLI_edgehash_free(eh, NULL); } -float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3] +float (*mesh_getVertexCos(Mesh * me, int *numVerts_r))[3] { int i, numVerts = me->totvert; - float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1"); + float (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "vertexcos1"); if (numVerts_r) *numVerts_r = numVerts; - for (i=0; imvert[i].co); return cos; @@ -2132,103 +2136,103 @@ float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3] /* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could * but for now this replaces it because its unused. */ -UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit) +UvVertMap *BKE_mesh_uv_vert_map_make(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit) { UvVertMap *vmap; UvMapVert *buf; MPoly *mp; unsigned int a; - int i, totuv, nverts; + int i, totuv, nverts; totuv = 0; /* generate UvMapVert array */ - mp= mpoly; - for (a=0; aflag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) totuv += mp->totloop; - if (totuv==0) + if (totuv == 0) return NULL; - vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap"); + vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap"); if (!vmap) return NULL; - vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*"); - buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert"); + vmap->vert = (UvMapVert **)MEM_callocN(sizeof(*vmap->vert) * totvert, "UvMapVert*"); + buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert"); if (!vmap->vert || !vmap->buf) { - free_uv_vert_map(vmap); + BKE_mesh_uv_vert_map_free(vmap); return NULL; } - mp= mpoly; - for (a=0; aflag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) { - nverts= mp->totloop; + nverts = mp->totloop; - for (i=0; itfindex= i; - buf->f= a; + for (i = 0; i < nverts; i++) { + buf->tfindex = i; + buf->f = a; buf->separate = 0; - buf->next= vmap->vert[mloop[mp->loopstart + i].v]; - vmap->vert[mloop[mp->loopstart + i].v]= buf; + buf->next = vmap->vert[mloop[mp->loopstart + i].v]; + vmap->vert[mloop[mp->loopstart + i].v] = buf; buf++; } } } /* sort individual uvs for each vert */ - for (a=0; avert[a]; + for (a = 0; a < totvert; a++) { + UvMapVert *newvlist = NULL, *vlist = vmap->vert[a]; UvMapVert *iterv, *v, *lastv, *next; float *uv, *uv2, uvdiff[2]; while (vlist) { - v= vlist; - vlist= vlist->next; - v->next= newvlist; - newvlist= v; + v = vlist; + vlist = vlist->next; + v->next = newvlist; + newvlist = v; - uv= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv; - lastv= NULL; - iterv= vlist; + uv = mloopuv[mpoly[v->f].loopstart + v->tfindex].uv; + lastv = NULL; + iterv = vlist; while (iterv) { - next= iterv->next; + next = iterv->next; - uv2= mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv; + uv2 = mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv; sub_v2_v2v2(uvdiff, uv2, uv); - if (fabsf(uv[0]-uv2[0]) < limit[0] && fabsf(uv[1]-uv2[1]) < limit[1]) { - if (lastv) lastv->next= next; - else vlist= next; - iterv->next= newvlist; - newvlist= iterv; + if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1]) { + if (lastv) lastv->next = next; + else vlist = next; + iterv->next = newvlist; + newvlist = iterv; } else - lastv=iterv; + lastv = iterv; - iterv= next; + iterv = next; } newvlist->separate = 1; } - vmap->vert[a]= newvlist; + vmap->vert[a] = newvlist; } return vmap; } -UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v) +UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v) { return vmap->vert[v]; } -void free_uv_vert_map(UvVertMap *vmap) +void BKE_mesh_uv_vert_map_free(UvVertMap *vmap) { if (vmap) { if (vmap->vert) MEM_freeN(vmap->vert); @@ -2297,22 +2301,22 @@ void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, c for (i = 0; i < totedge; ++i) { for (j = 0; j < 2; ++j, ++node) { node->index = i; - BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node); + BLI_addtail(&(*map)[((unsigned int *)(&medge[i].v1))[j]], node); } } } -void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, - CustomData *pdata, int lindex[4], int findex, - const int polyindex, - const int mf_len, /* 3 or 4 */ +void BKE_mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, + CustomData *pdata, int lindex[4], int findex, + const int polyindex, + const int mf_len, /* 3 or 4 */ - /* cache values to avoid lookups every time */ - const int numTex, /* CustomData_number_of_layers(pdata, CD_MTEXPOLY) */ - const int numCol, /* CustomData_number_of_layers(ldata, CD_MLOOPCOL) */ - const int hasPCol, /* CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL) */ - const int hasOrigSpace /* CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP) */ - ) + /* cache values to avoid lookups every time */ + const int numTex, /* CustomData_number_of_layers(pdata, CD_MTEXPOLY) */ + const int numCol, /* CustomData_number_of_layers(ldata, CD_MLOOPCOL) */ + const int hasPCol, /* CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL) */ + const int hasOrigSpace /* CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP) */ + ) { MTFace *texface; MTexPoly *texpoly; @@ -2321,22 +2325,22 @@ void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, MLoopUV *mloopuv; int i, j; - for (i=0; i < numTex; i++) { + for (i = 0; i < numTex; i++) { texface = CustomData_get_n(fdata, CD_MTFACE, findex, i); texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i); ME_MTEXFACE_CPY(texface, texpoly); - for (j=0; j < mf_len; j++) { + for (j = 0; j < mf_len; j++) { mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i); copy_v2_v2(texface->uv[j], mloopuv->uv); } } - for (i=0; i < numCol; i++) { + for (i = 0; i < numCol; i++) { mcol = CustomData_get_n(fdata, CD_MCOL, findex, i); - for (j=0; j < mf_len; j++) { + for (j = 0; j < mf_len; j++) { mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i); MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]); } @@ -2345,7 +2349,7 @@ void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, if (hasPCol) { mcol = CustomData_get(fdata, findex, CD_PREVIEW_MCOL); - for (j=0; j < mf_len; j++) { + for (j = 0; j < mf_len; j++) { mloopcol = CustomData_get(ldata, lindex[j], CD_PREVIEW_MLOOPCOL); MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]); } @@ -2355,7 +2359,7 @@ void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, OrigSpaceFace *of = CustomData_get(fdata, findex, CD_ORIGSPACE); OrigSpaceLoop *lof; - for (j=0; j < mf_len; j++) { + for (j = 0; j < mf_len; j++) { lof = CustomData_get(ldata, lindex[j], CD_ORIGSPACE_MLOOP); copy_v2_v2(of->uv[j], lof->uv); } @@ -2366,13 +2370,13 @@ void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata, * this function recreates a tessellation. * returns number of tessellation faces. */ -int mesh_recalcTessellation(CustomData *fdata, - CustomData *ldata, CustomData *pdata, - MVert *mvert, int totface, int UNUSED(totloop), - int totpoly, - /* when tessellating to recalculate normals after - * we can skip copying here */ - const int do_face_nor_cpy) +int BKE_mesh_recalc_tessellation(CustomData *fdata, + CustomData *ldata, CustomData *pdata, + MVert *mvert, int totface, int UNUSED(totloop), + int totpoly, + /* when tessellating to recalculate normals after + * we can skip copying here */ + const int do_face_nor_cpy) { /* use this to avoid locking pthread for _every_ polygon * and calling the fill function */ @@ -2380,8 +2384,8 @@ int mesh_recalcTessellation(CustomData *fdata, #define USE_TESSFACE_SPEEDUP #define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING -#define TESSFACE_SCANFILL (1<<0) -#define TESSFACE_IS_QUAD (1<<1) +#define TESSFACE_SCANFILL (1 << 0) +#define TESSFACE_IS_QUAD (1 << 1) MPoly *mp, *mpoly; MLoop *ml, *mloop; @@ -2425,7 +2429,7 @@ int mesh_recalcTessellation(CustomData *fdata, BLI_array_grow_one(mface_to_poly_map); \ BLI_array_grow_one(mface); \ mface_to_poly_map[mface_index] = poly_index; \ - mf= &mface[mface_index]; \ + mf = &mface[mface_index]; \ /* set loop indices, transformed to vert indices later */ \ mf->v1 = mp->loopstart + i1; \ mf->v2 = mp->loopstart + i2; \ @@ -2444,7 +2448,7 @@ int mesh_recalcTessellation(CustomData *fdata, BLI_array_grow_one(mface_to_poly_map); \ BLI_array_grow_one(mface); \ mface_to_poly_map[mface_index] = poly_index; \ - mf= &mface[mface_index]; \ + mf = &mface[mface_index]; \ /* set loop indices, transformed to vert indices later */ \ mf->v1 = mp->loopstart + 0; /* EXCEPTION */ \ mf->v2 = mp->loopstart + 1; /* EXCEPTION */ \ @@ -2481,24 +2485,24 @@ int mesh_recalcTessellation(CustomData *fdata, ml = mloop + mp->loopstart; - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); firstv = NULL; lastv = NULL; - for (j=0; jtotloop; j++, ml++) { - v = BLI_addfillvert(&sf_ctx, mvert[ml->v].co); + for (j = 0; j < mp->totloop; j++, ml++) { + v = BLI_scanfill_vert_add(&sf_ctx, mvert[ml->v].co); v->keyindex = mp->loopstart + j; if (lastv) - BLI_addfilledge(&sf_ctx, lastv, v); + BLI_scanfill_edge_add(&sf_ctx, lastv, v); if (!firstv) firstv = v; lastv = v; } - BLI_addfilledge(&sf_ctx, lastv, firstv); + BLI_scanfill_edge_add(&sf_ctx, lastv, firstv); - totfilltri = BLI_edgefill(&sf_ctx, FALSE); + totfilltri = BLI_scanfill_calc(&sf_ctx, FALSE); if (totfilltri) { BLI_array_grow_items(mface_to_poly_map, totfilltri); BLI_array_grow_items(mface, totfilltri); @@ -2508,7 +2512,7 @@ int mesh_recalcTessellation(CustomData *fdata, for (f = sf_ctx.fillfacebase.first; f; f = f->next, mf++) { mface_to_poly_map[mface_index] = poly_index; - mf= &mface[mface_index]; + mf = &mface[mface_index]; /* set loop indices, transformed to vert indices later */ mf->v1 = f->v1->keyindex; @@ -2531,7 +2535,7 @@ int mesh_recalcTessellation(CustomData *fdata, } } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); } } @@ -2576,7 +2580,7 @@ int mesh_recalcTessellation(CustomData *fdata, } mf = mface; - for (mface_index=0; mface_index < totface; mface_index++, mf++) { + for (mface_index = 0; mface_index < totface; mface_index++, mf++) { #ifdef USE_TESSFACE_QUADS const int mf_len = mf->edcode & TESSFACE_IS_QUAD ? 4 : 3; @@ -2618,14 +2622,14 @@ int mesh_recalcTessellation(CustomData *fdata, if (mf_len == 4) mf->v4 = mloop[mf->v4].v; #endif - mesh_loops_to_mface_corners(fdata, ldata, pdata, - lindex, mface_index, mface_to_poly_map[mface_index], + BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata, + lindex, mface_index, mface_to_poly_map[mface_index], #ifdef USE_TESSFACE_QUADS - mf_len, + mf_len, #else - 3, + 3, #endif - numTex, numCol, hasPCol, hasOrigSpace); + numTex, numCol, hasPCol, hasOrigSpace); #ifdef USE_TESSFACE_QUADS @@ -2647,8 +2651,8 @@ int mesh_recalcTessellation(CustomData *fdata, * this function recreates a tessellation. * returns number of tessellation faces. */ -int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, - struct CustomData *pdata, int totface, int UNUSED(totloop), int totpoly) +int BKE_mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, + struct CustomData *pdata, int totface, int UNUSED(totloop), int totpoly) { MLoop *mloop; @@ -2670,7 +2674,7 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, mp = mpoly; k = 0; - for (i = 0; itotloop, 3, 4)) { BLI_array_grow_one(mface); mf = &mface[k]; @@ -2693,7 +2697,7 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, CustomData_free(fdata, totface); memset(fdata, 0, sizeof(CustomData)); - totface= k; + totface = k; CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface); @@ -2701,7 +2705,7 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, mp = mpoly; k = 0; - for (i = 0; itotloop, 3, 4)) { mf = &mface[k]; @@ -2719,9 +2723,9 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, mf->v2 = mloop[mf->v2].v; mf->v3 = mloop[mf->v3].v; - mesh_loops_to_mface_corners(fdata, ldata, pdata, - lindex, k, i, 3, - numTex, numCol, hasPCol, hasOrigSpace); + BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata, + lindex, k, i, 3, + numTex, numCol, hasPCol, hasOrigSpace); test_index_face(mf, fdata, k, 3); } else { @@ -2739,13 +2743,13 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, mf->v3 = mloop[mf->v3].v; mf->v4 = mloop[mf->v4].v; - mesh_loops_to_mface_corners(fdata, ldata, pdata, - lindex, k, i, 4, - numTex, numCol, hasPCol, hasOrigSpace); + BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata, + lindex, k, i, 4, + numTex, numCol, hasPCol, hasOrigSpace); test_index_face(mf, fdata, k, 4); } - mf->edcode= 0; + mf->edcode = 0; k++; } @@ -2766,64 +2770,20 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata, static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart, MVert *mvert, float normal[3]) { - - MVert *v1, *v2, *v3; - double u[3], v[3], w[3]; - double n[3] = {0.0, 0.0, 0.0}, l; + const int nverts = mpoly->totloop; + float const *v_prev = mvert[loopstart[nverts - 1].v].co; + float const *v_curr = mvert[loopstart->v].co; + float n[3] = {0.0f}; int i; - for (i = 0; i < mpoly->totloop; i++) { - v1 = mvert + loopstart[i].v; - v2 = mvert + loopstart[(i+1)%mpoly->totloop].v; - v3 = mvert + loopstart[(i+2)%mpoly->totloop].v; - - copy_v3db_v3fl(u, v1->co); - copy_v3db_v3fl(v, v2->co); - copy_v3db_v3fl(w, v3->co); - - /*this fixes some weird numerical error*/ - if (i==0) { - u[0] += 0.0001f; - u[1] += 0.0001f; - u[2] += 0.0001f; - } - - /* newell's method - * - * so thats?: - * (a[1] - b[1]) * (a[2] + b[2]); - * a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2] - * - * odd. half of that is the cross product. . .what's the - * other half? - * - * also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2]) - */ - - n[0] += (u[1] - v[1]) * (u[2] + v[2]); - n[1] += (u[2] - v[2]) * (u[0] + v[0]); - n[2] += (u[0] - v[0]) * (u[1] + v[1]); + /* Newell's Method */ + for (i = 0; i < nverts; v_prev = v_curr, v_curr = mvert[loopstart[++i].v].co) { + add_newell_cross_v3_v3v3(n, v_prev, v_curr); } - - l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2]; - l = sqrt(l); - if (l == 0.0) { - normal[0] = 0.0f; - normal[1] = 0.0f; - normal[2] = 1.0f; - - return; + if (UNLIKELY(normalize_v3_v3(normal, n) == 0.0f)) { + normal[2] = 1.0f; /* other axis set to 0.0 */ } - else l = 1.0f / l; - - n[0] *= l; - n[1] *= l; - n[2] *= l; - - normal[0] = (float) n[0]; - normal[1] = (float) n[1]; - normal[2] = (float) n[2]; } void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart, @@ -2857,58 +2817,24 @@ void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart, static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart, const float (*vertex_coords)[3], float normal[3]) { - - const float *v1, *v2, *v3; - double u[3], v[3], w[3]; - double n[3] = {0.0, 0.0, 0.0}, l; + const int nverts = mpoly->totloop; + float const *v_prev = vertex_coords[loopstart[nverts - 1].v]; + float const *v_curr = vertex_coords[loopstart->v]; + float n[3] = {0.0f}; int i; - for (i = 0; i < mpoly->totloop; i++) { - v1 = (const float *)(vertex_coords + loopstart[i].v); - v2 = (const float *)(vertex_coords + loopstart[(i+1)%mpoly->totloop].v); - v3 = (const float *)(vertex_coords + loopstart[(i+2)%mpoly->totloop].v); - - copy_v3db_v3fl(u, v1); - copy_v3db_v3fl(v, v2); - copy_v3db_v3fl(w, v3); - - /*this fixes some weird numerical error*/ - if (i==0) { - u[0] += 0.0001f; - u[1] += 0.0001f; - u[2] += 0.0001f; - } - - n[0] += (u[1] - v[1]) * (u[2] + v[2]); - n[1] += (u[2] - v[2]) * (u[0] + v[0]); - n[2] += (u[0] - v[0]) * (u[1] + v[1]); + /* Newell's Method */ + for (i = 0; i < nverts; v_prev = v_curr, v_curr = vertex_coords[loopstart[++i].v]) { + add_newell_cross_v3_v3v3(n, v_prev, v_curr); } - l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2]; - l = sqrt(l); - - if (l == 0.0) { - normal[0] = 0.0f; - normal[1] = 0.0f; - normal[2] = 1.0f; - - return; + if (UNLIKELY(normalize_v3_v3(normal, n) == 0.0f)) { + normal[2] = 1.0f; /* other axis set to 0.0 */ } - else { - l = 1.0f / l; - } - - n[0] *= l; - n[1] *= l; - n[2] *= l; - - normal[0] = (float) n[0]; - normal[1] = (float) n[1]; - normal[2] = (float) n[2]; } -void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart, - const float (*vertex_coords)[3], float no[3]) +void BKE_mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart, + const float (*vertex_coords)[3], float no[3]) { if (mpoly->totloop > 4) { mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, no); @@ -2938,7 +2864,7 @@ void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart, static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart, MVert *mvert, float cent[3]) { - const float w= 1.0f / (float)mpoly->totloop; + const float w = 1.0f / (float)mpoly->totloop; int i; zero_v3(cent); @@ -2948,8 +2874,8 @@ static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart, } } -void mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart, - MVert *mvarray, float cent[3]) +void BKE_mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart, + MVert *mvarray, float cent[3]) { if (mpoly->totloop == 3) { cent_tri_v3(cent, @@ -2972,8 +2898,8 @@ void mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart, } /* note, passing polynormal is only a speedup so we can skip calculating it */ -float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart, - MVert *mvarray, float polynormal[3]) +float BKE_mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart, + MVert *mvarray, float polynormal[3]) { if (mpoly->totloop == 3) { return area_tri_v3(mvarray[loopstart[0].v].co, @@ -2992,7 +2918,7 @@ float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart, int i; MLoop *l_iter = loopstart; float area, polynorm_local[3], (*vertexcos)[3]; - float *no= polynormal ? polynormal : polynorm_local; + float *no = polynormal ? polynormal : polynorm_local; BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__); /* pack vertex cos into an array for area_poly_v3 */ @@ -3017,7 +2943,7 @@ float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart, /* Find the index of the loop in 'poly' which references vertex, * returns -1 if not found */ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, - unsigned vert) + unsigned vert) { int j; for (j = 0; j < poly->totloop; j++, loopstart++) { @@ -3032,11 +2958,11 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, * vertex. Returns the index of the loop matching vertex, or -1 if the * vertex is not in 'poly' */ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly, - const MLoop *mloop, unsigned vert) + const MLoop *mloop, unsigned vert) { int corner = poly_find_loop_from_vert(poly, - &mloop[poly->loopstart], - vert); + &mloop[poly->loopstart], + vert); if (corner != -1) { const MLoop *ml = &mloop[poly->loopstart + corner]; @@ -3052,10 +2978,10 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly, /* update the hide flag for edges and faces from the corresponding * flag in verts */ -void mesh_flush_hidden_from_verts(const MVert *mvert, - const MLoop *mloop, - MEdge *medge, int totedge, - MPoly *mpoly, int totpoly) +void BKE_mesh_flush_hidden_from_verts(const MVert *mvert, + const MLoop *mloop, + MEdge *medge, int totedge, + MPoly *mpoly, int totpoly) { int i, j; @@ -3081,38 +3007,38 @@ void mesh_flush_hidden_from_verts(const MVert *mvert, } /* basic vertex data functions */ -int minmax_mesh(Mesh *me, float min[3], float max[3]) +int BKE_mesh_minmax(Mesh *me, float r_min[3], float r_max[3]) { - int i= me->totvert; + int i = me->totvert; MVert *mvert; - for (mvert= me->mvert; i--; mvert++) { - DO_MINMAX(mvert->co, min, max); + for (mvert = me->mvert; i--; mvert++) { + DO_MINMAX(mvert->co, r_min, r_max); } return (me->totvert != 0); } -int mesh_center_median(Mesh *me, float cent[3]) +int BKE_mesh_center_median(Mesh *me, float cent[3]) { - int i= me->totvert; + int i = me->totvert; MVert *mvert; zero_v3(cent); - for (mvert= me->mvert; i--; mvert++) { + for (mvert = me->mvert; i--; mvert++) { add_v3_v3(cent, mvert->co); } /* otherwise we get NAN for 0 verts */ if (me->totvert) { - mul_v3_fl(cent, 1.0f/(float)me->totvert); + mul_v3_fl(cent, 1.0f / (float)me->totvert); } return (me->totvert != 0); } -int mesh_center_bounds(Mesh *me, float cent[3]) +int BKE_mesh_center_bounds(Mesh *me, float cent[3]) { float min[3], max[3]; INIT_MINMAX(min, max); - if (minmax_mesh(me, min, max)) { + if (BKE_mesh_minmax(me, min, max)) { mid_v3_v3v3(cent, min, max); return 1; } @@ -3120,19 +3046,19 @@ int mesh_center_bounds(Mesh *me, float cent[3]) return 0; } -void mesh_translate(Mesh *me, float offset[3], int do_keys) +void BKE_mesh_translate(Mesh *me, float offset[3], int do_keys) { - int i= me->totvert; + int i = me->totvert; MVert *mvert; - for (mvert= me->mvert; i--; mvert++) { + for (mvert = me->mvert; i--; mvert++) { add_v3_v3(mvert->co, offset); } if (do_keys && me->key) { KeyBlock *kb; - for (kb=me->key->block.first; kb; kb=kb->next) { - float *fp= kb->data; - for (i= kb->totelem; i--; fp+=3) { + for (kb = me->key->block.first; kb; kb = kb->next) { + float *fp = kb->data; + for (i = kb->totelem; i--; fp += 3) { add_v3_v3(fp, offset); } } @@ -3147,9 +3073,9 @@ void BKE_mesh_ensure_navmesh(Mesh *me) int numFaces = me->totpoly; int *recastData; CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData"); - recastData = (int*)CustomData_get_layer(&me->pdata, CD_RECAST); - for (i=0; ipdata, CD_RECAST); + for (i = 0; i < numFaces; i++) { + recastData[i] = i + 1; } CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData"); } @@ -3157,11 +3083,11 @@ void BKE_mesh_ensure_navmesh(Mesh *me) void BKE_mesh_tessface_calc(Mesh *mesh) { - mesh->totface = mesh_recalcTessellation(&mesh->fdata, &mesh->ldata, &mesh->pdata, - mesh->mvert, - mesh->totface, mesh->totloop, mesh->totpoly, - /* calc normals right after, don't copy from polys here */ - FALSE); + mesh->totface = BKE_mesh_recalc_tessellation(&mesh->fdata, &mesh->ldata, &mesh->pdata, + mesh->mvert, + mesh->totface, mesh->totloop, mesh->totpoly, + /* calc normals right after, don't copy from polys here */ + FALSE); mesh_update_customdata_pointers(mesh, TRUE); } diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c index 446ad399e11..1645a8c9c9b 100644 --- a/source/blender/blenkernel/intern/mesh_validate.c +++ b/source/blender/blenkernel/intern/mesh_validate.c @@ -536,11 +536,11 @@ int BKE_mesh_validate_arrays(Mesh *mesh, if (mesh) { if (do_polyloop_free) { - mesh_strip_loose_polysloops(mesh); + BKE_mesh_strip_loose_polysloops(mesh); } if (do_edge_free) { - mesh_strip_loose_edges(mesh); + BKE_mesh_strip_loose_edges(mesh); } if (do_edge_recalc) { diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index 98cbc957201..e212d45742a 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -68,12 +68,12 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type) { - static ModifierTypeInfo *types[NUM_MODIFIER_TYPES]= {NULL}; + static ModifierTypeInfo *types[NUM_MODIFIER_TYPES] = {NULL}; static int types_init = 1; if (types_init) { modifier_type_init(types); /* MOD_utils.c */ - types_init= 0; + types_init = 0; } /* type unsigned, no need to check < 0 */ @@ -97,7 +97,7 @@ ModifierData *modifier_new(int type) md->type = type; md->mode = eModifierMode_Realtime - | eModifierMode_Render | eModifierMode_Expanded; + | eModifierMode_Render | eModifierMode_Expanded; if (mti->flags & eModifierTypeFlag_EnableInEditmode) md->mode |= eModifierMode_Editmode; @@ -137,8 +137,8 @@ int modifier_supportsMapping(ModifierData *md) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - return (mti->type==eModifierTypeType_OnlyDeform || - (mti->flags & eModifierTypeFlag_SupportsMapping)); + return (mti->type == eModifierTypeType_OnlyDeform || + (mti->flags & eModifierTypeFlag_SupportsMapping)); } int modifier_isPreview(ModifierData *md) @@ -158,8 +158,8 @@ ModifierData *modifiers_findByType(Object *ob, ModifierType type) { ModifierData *md = ob->modifiers.first; - for (; md; md=md->next) - if (md->type==type) + for (; md; md = md->next) + if (md->type == type) break; return md; @@ -175,7 +175,7 @@ void modifiers_clearErrors(Object *ob) ModifierData *md = ob->modifiers.first; /* int qRedraw = 0; */ - for (; md; md=md->next) { + for (; md; md = md->next) { if (md->error) { MEM_freeN(md->error); md->error = NULL; @@ -186,11 +186,11 @@ void modifiers_clearErrors(Object *ob) } void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk, - void *userData) + void *userData) { ModifierData *md = ob->modifiers.first; - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (mti->foreachObjectLink) @@ -202,7 +202,7 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData) { ModifierData *md = ob->modifiers.first; - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (mti->foreachIDLink) mti->foreachIDLink(md, ob, walk, userData); @@ -218,7 +218,7 @@ void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData) { ModifierData *md = ob->modifiers.first; - for (; md; md=md->next) { + for (; md; md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); if (mti->foreachTexLink) @@ -240,12 +240,12 @@ int modifier_couldBeCage(struct Scene *scene, ModifierData *md) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; - return ( (md->mode & eModifierMode_Realtime) && - (md->mode & eModifierMode_Editmode) && - (!mti->isDisabled || !mti->isDisabled(md, 0)) && - modifier_supportsMapping(md)); + return ((md->mode & eModifierMode_Realtime) && + (md->mode & eModifierMode_Editmode) && + (!mti->isDisabled || !mti->isDisabled(md, 0)) && + modifier_supportsMapping(md)); } int modifier_sameTopology(ModifierData *md) @@ -269,7 +269,7 @@ void modifier_setError(ModifierData *md, const char *format, ...) va_start(ap, format); vsnprintf(buffer, sizeof(buffer), format, ap); va_end(ap); - buffer[sizeof(buffer) - 1]= '\0'; + buffer[sizeof(buffer) - 1] = '\0'; if (md->error) MEM_freeN(md->error); @@ -287,19 +287,19 @@ void modifier_setError(ModifierData *md, const char *format, ...) */ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCageIndex_r, int virtual_) { - ModifierData *md = (virtual_)? modifiers_getVirtualModifierList(ob): ob->modifiers.first; + ModifierData *md = (virtual_) ? modifiers_getVirtualModifierList(ob) : ob->modifiers.first; int i, cageIndex = -1; if (lastPossibleCageIndex_r) { /* ensure the value is initialized */ - *lastPossibleCageIndex_r= -1; + *lastPossibleCageIndex_r = -1; } /* Find the last modifier acting on the cage. */ - for (i=0; md; i++, md=md->next) { + for (i = 0; md; i++, md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; if (!(md->mode & eModifierMode_Realtime)) continue; if (!(md->mode & eModifierMode_Editmode)) continue; @@ -344,7 +344,7 @@ int modifier_isEnabled(struct Scene *scene, ModifierData *md, int required_mode) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - md->scene= scene; + md->scene = scene; if ((md->mode & required_mode) != required_mode) return 0; if (mti->isDisabled && mti->isDisabled(md, required_mode == eModifierMode_Render)) return 0; @@ -396,7 +396,7 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene, Object *ob, ModifierDat } /* reverse the list so it's in the correct order */ - BLI_linklist_reverse((LinkNode**)&dataMasks); + BLI_linklist_reverse((LinkNode **)&dataMasks); return dataMasks; } @@ -416,6 +416,7 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in return tmp_md; } +/* NOTE: these aren't used anymore */ ModifierData *modifiers_getVirtualModifierList(Object *ob) { /* Kinda hacky, but should be fine since we are never @@ -430,19 +431,19 @@ ModifierData *modifiers_getVirtualModifierList(Object *ob) if (init) { md = modifier_new(eModifierType_Armature); - amd = *((ArmatureModifierData*) md); + amd = *((ArmatureModifierData *) md); modifier_free(md); md = modifier_new(eModifierType_Curve); - cmd = *((CurveModifierData*) md); + cmd = *((CurveModifierData *) md); modifier_free(md); md = modifier_new(eModifierType_Lattice); - lmd = *((LatticeModifierData*) md); + lmd = *((LatticeModifierData *) md); modifier_free(md); md = modifier_new(eModifierType_ShapeKey); - smd = *((ShapeKeyModifierData*) md); + smd = *((ShapeKeyModifierData *) md); modifier_free(md); amd.modifier.mode |= eModifierMode_Virtual; @@ -456,19 +457,19 @@ ModifierData *modifiers_getVirtualModifierList(Object *ob) md = ob->modifiers.first; if (ob->parent) { - if (ob->parent->type==OB_ARMATURE && ob->partype==PARSKEL) { + if (ob->parent->type == OB_ARMATURE && ob->partype == PARSKEL) { amd.object = ob->parent; amd.modifier.next = md; - amd.deformflag= ((bArmature *)(ob->parent->data))->deformflag; + amd.deformflag = ((bArmature *)(ob->parent->data))->deformflag; md = &amd.modifier; } - else if (ob->parent->type==OB_CURVE && ob->partype==PARSKEL) { + else if (ob->parent->type == OB_CURVE && ob->partype == PARSKEL) { cmd.object = ob->parent; cmd.defaxis = ob->trackflag + 1; cmd.modifier.next = md; md = &cmd.modifier; } - else if (ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) { + else if (ob->parent->type == OB_LATTICE && ob->partype == PARSKEL) { lmd.object = ob->parent; lmd.modifier.next = md; md = &lmd.modifier; @@ -478,9 +479,9 @@ ModifierData *modifiers_getVirtualModifierList(Object *ob) /* shape key modifier, not yet for curves */ if (ELEM(ob->type, OB_MESH, OB_LATTICE) && ob_get_key(ob)) { if (ob->type == OB_MESH && (ob->shapeflag & OB_SHAPE_EDIT_MODE)) - smd.modifier.mode |= eModifierMode_Editmode|eModifierMode_OnCage; + smd.modifier.mode |= eModifierMode_Editmode | eModifierMode_OnCage; else - smd.modifier.mode &= ~eModifierMode_Editmode|eModifierMode_OnCage; + smd.modifier.mode &= ~eModifierMode_Editmode | eModifierMode_OnCage; smd.modifier.next = md; md = &smd.modifier; @@ -495,12 +496,12 @@ ModifierData *modifiers_getVirtualModifierList(Object *ob) Object *modifiers_isDeformedByArmature(Object *ob) { ModifierData *md = modifiers_getVirtualModifierList(ob); - ArmatureModifierData *amd= NULL; + ArmatureModifierData *amd = NULL; /* return the first selected armature, this lets us use multiple armatures */ - for (; md; md=md->next) { - if (md->type==eModifierType_Armature) { - amd = (ArmatureModifierData*) md; + for (; md; md = md->next) { + if (md->type == eModifierType_Armature) { + amd = (ArmatureModifierData *) md; if (amd->object && (amd->object->flag & SELECT)) return amd->object; } @@ -519,12 +520,12 @@ Object *modifiers_isDeformedByArmature(Object *ob) Object *modifiers_isDeformedByLattice(Object *ob) { ModifierData *md = modifiers_getVirtualModifierList(ob); - LatticeModifierData *lmd= NULL; + LatticeModifierData *lmd = NULL; /* return the first selected lattice, this lets us use multiple lattices */ - for (; md; md=md->next) { - if (md->type==eModifierType_Lattice) { - lmd = (LatticeModifierData*) md; + for (; md; md = md->next) { + if (md->type == eModifierType_Lattice) { + lmd = (LatticeModifierData *) md; if (lmd->object && (lmd->object->flag & SELECT)) return lmd->object; } @@ -542,10 +543,10 @@ int modifiers_usesArmature(Object *ob, bArmature *arm) { ModifierData *md = modifiers_getVirtualModifierList(ob); - for (; md; md=md->next) { - if (md->type==eModifierType_Armature) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; - if (amd->object && amd->object->data==arm) + for (; md; md = md->next) { + if (md->type == eModifierType_Armature) { + ArmatureModifierData *amd = (ArmatureModifierData *) md; + if (amd->object && amd->object->data == arm) return 1; } } @@ -555,9 +556,9 @@ int modifiers_usesArmature(Object *ob, bArmature *arm) int modifier_isCorrectableDeformed(ModifierData *md) { - if (md->type==eModifierType_Armature) + if (md->type == eModifierType_Armature) return 1; - if (md->type==eModifierType_ShapeKey) + if (md->type == eModifierType_ShapeKey) return 1; return 0; @@ -567,11 +568,11 @@ int modifiers_isCorrectableDeformed(Object *ob) { ModifierData *md = modifiers_getVirtualModifierList(ob); - for (; md; md=md->next) { - if (ob->mode==OB_MODE_EDIT && (md->mode & eModifierMode_Editmode)==0); + for (; md; md = md->next) { + if (ob->mode == OB_MODE_EDIT && (md->mode & eModifierMode_Editmode) == 0) ; else - if (modifier_isCorrectableDeformed(md)) - return 1; + if (modifier_isCorrectableDeformed(md)) + return 1; } return 0; } @@ -592,22 +593,22 @@ int modifiers_isPreview(Object *ob) int modifiers_indexInObject(Object *ob, ModifierData *md_seek) { - int i= 0; + int i = 0; ModifierData *md; - for (md=ob->modifiers.first; (md && md_seek!=md); md=md->next, i++); - if (!md) return -1; /* modifier isn't in the object */ + for (md = ob->modifiers.first; (md && md_seek != md); md = md->next, i++) ; + if (!md) return -1; /* modifier isn't in the object */ return i; } void modifier_freeTemporaryData(ModifierData *md) { if (md->type == eModifierType_Armature) { - ArmatureModifierData *amd= (ArmatureModifierData*)md; + ArmatureModifierData *amd = (ArmatureModifierData *)md; if (amd->prevCos) { MEM_freeN(amd->prevCos); - amd->prevCos= NULL; + amd->prevCos = NULL; } } } @@ -624,7 +625,7 @@ void test_object_modifiers(Object *ob) for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Multires) { - MultiresModifierData *mmd = (MultiresModifierData*)md; + MultiresModifierData *mmd = (MultiresModifierData *)md; multiresModifier_set_levels_from_disps(mmd, ob); } diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index d2219484ff4..cf63fb267e8 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -71,7 +71,7 @@ #include "BKE_main.h" #include "BKE_utildefines.h" #include "BKE_movieclip.h" -#include "BKE_image.h" /* openanim */ +#include "BKE_image.h" /* openanim */ #include "BKE_tracking.h" #include "IMB_imbuf_types.h" @@ -155,7 +155,7 @@ static void get_sequence_fname(MovieClip *clip, int framenr, char *name) /* movieclips always points to first image from sequence, * autoguess offset for now. could be something smarter in the future */ - offset= sequence_guess_offset(clip->name, strlen(head), numlen); + offset = sequence_guess_offset(clip->name, strlen(head), numlen); if (numlen) BLI_stringenc(name, head, tail, numlen, offset + framenr - 1); @@ -195,7 +195,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user, { struct ImBuf *ibuf; char name[FILE_MAX]; - int loadflag, use_proxy= 0; + int loadflag, use_proxy = 0; use_proxy = (flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL; if (use_proxy) { @@ -205,7 +205,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user, else get_sequence_fname(clip, framenr, name); - loadflag = IB_rect|IB_multilayer; + loadflag = IB_rect | IB_multilayer; /* read ibuf */ ibuf = IMB_loadiffname(name, loadflag); @@ -250,7 +250,7 @@ static ImBuf *movieclip_load_movie_file(MovieClip *clip, MovieClipUser *user, in dur = IMB_anim_get_duration(clip->anim, tc); fra = framenr - 1; - if (fra<0) + if (fra < 0) fra = 0; if (fra > (dur - 1)) @@ -283,7 +283,7 @@ static void movieclip_calc_length(MovieClip *clip) clip->len = framenr + 1; } else { - for (;;) { + for (;; ) { get_sequence_fname(clip, framenr, name); if (!BLI_exists(name)) { @@ -338,7 +338,7 @@ typedef struct MovieClipImBufCacheKey { static void moviecache_keydata(void *userkey, int *framenr, int *proxy, int *render_flags) { - MovieClipImBufCacheKey *key = (MovieClipImBufCacheKey*)userkey; + MovieClipImBufCacheKey *key = (MovieClipImBufCacheKey *)userkey; *framenr = key->framenr; *proxy = key->proxy; @@ -347,7 +347,7 @@ static void moviecache_keydata(void *userkey, int *framenr, int *proxy, int *ren static unsigned int moviecache_hashhash(const void *keyv) { - MovieClipImBufCacheKey *key = (MovieClipImBufCacheKey*)keyv; + MovieClipImBufCacheKey *key = (MovieClipImBufCacheKey *)keyv; int rval = key->framenr; return rval; @@ -355,8 +355,8 @@ static unsigned int moviecache_hashhash(const void *keyv) static int moviecache_hashcmp(const void *av, const void *bv) { - const MovieClipImBufCacheKey *a = (MovieClipImBufCacheKey*)av; - const MovieClipImBufCacheKey *b = (MovieClipImBufCacheKey*)bv; + const MovieClipImBufCacheKey *a = (MovieClipImBufCacheKey *)av; + const MovieClipImBufCacheKey *b = (MovieClipImBufCacheKey *)bv; if (a->framenr < b->framenr) return -1; @@ -406,7 +406,7 @@ static void put_imbuf_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, i clip->cache = MEM_callocN(sizeof(MovieClipCache), "movieClipCache"); clip->cache->moviecache = IMB_moviecache_create(sizeof(MovieClipImBufCacheKey), moviecache_hashhash, - moviecache_hashcmp, moviecache_keydata); + moviecache_hashcmp, moviecache_keydata); } key.framenr = user->framenr; @@ -430,9 +430,9 @@ static MovieClip *movieclip_alloc(const char *name) { MovieClip *clip; - clip = alloc_libblock(&G.main->movieclip, ID_MC, name); + clip = BKE_libblock_alloc(&G.main->movieclip, ID_MC, name); - clip->aspx = clip->aspy= 1.0f; + clip->aspx = clip->aspy = 1.0f; BKE_tracking_init_settings(&clip->tracking); @@ -529,8 +529,8 @@ static void real_ibuf_size(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, in break; case MCLIP_PROXY_RENDER_SIZE_75: - *width = ((float)*width)*4.0f/3.0f; - *height = ((float)*height)*4.0f/3.0f; + *width = ((float)*width) * 4.0f / 3.0f; + *height = ((float)*height) * 4.0f / 3.0f; break; } } @@ -635,7 +635,8 @@ static ImBuf *get_postprocessed_cached_frame(MovieClip *clip, MovieClipUser *use return cache->postprocessed.ibuf; } -static ImBuf *put_postprocessed_frame_to_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, int flag, int postprocess_flag) +static ImBuf *put_postprocessed_frame_to_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, + int flag, int postprocess_flag) { MovieClipCache *cache = clip->cache; MovieTrackingCamera *camera = &clip->tracking.camera; @@ -660,7 +661,7 @@ static ImBuf *put_postprocessed_frame_to_cache(MovieClip *clip, MovieClipUser *u copy_v2_v2(cache->postprocessed.principal, camera->principal); copy_v3_v3(&cache->postprocessed.k1, &camera->k1); cache->postprocessed.undistoriton_used = TRUE; - postproc_ibuf= get_undistorted_ibuf(clip, NULL, ibuf); + postproc_ibuf = get_undistorted_ibuf(clip, NULL, ibuf); } else { cache->postprocessed.undistoriton_used = FALSE; @@ -669,8 +670,8 @@ static ImBuf *put_postprocessed_frame_to_cache(MovieClip *clip, MovieClipUser *u if (postprocess_flag) { int disable_red = postprocess_flag & MOVIECLIP_DISABLE_RED, disable_green = postprocess_flag & MOVIECLIP_DISABLE_GREEN, - disable_blue = postprocess_flag & MOVIECLIP_DISABLE_BLUE, - grayscale = postprocess_flag & MOVIECLIP_PREVIEW_GRAYSCALE; + disable_blue = postprocess_flag & MOVIECLIP_DISABLE_BLUE, + grayscale = postprocess_flag & MOVIECLIP_PREVIEW_GRAYSCALE; if (!postproc_ibuf) postproc_ibuf = IMB_dupImBuf(ibuf); @@ -704,14 +705,14 @@ static ImBuf *movieclip_get_postprocessed_ibuf(MovieClip *clip, MovieClipUser *u /* try to obtain cached postprocessed frame first */ if (need_postprocessed_frame(user, flag, postprocess_flag)) { - ibuf= get_postprocessed_cached_frame(clip, user, flag, postprocess_flag); + ibuf = get_postprocessed_cached_frame(clip, user, flag, postprocess_flag); if (!ibuf) need_postprocess = TRUE; } if (!ibuf) - ibuf= get_imbuf_cache(clip, user, flag); + ibuf = get_imbuf_cache(clip, user, flag); if (!ibuf) { int use_sequence = FALSE; @@ -801,8 +802,8 @@ static ImBuf *get_stable_cached_frame(MovieClip *clip, MovieClipUser *user, int /* check for stabilization parameters */ if (tscale != cache->stabilized.scale || - tangle != cache->stabilized.angle || - !equals_v2v2(tloc, cache->stabilized.loc)) + tangle != cache->stabilized.angle || + !equals_v2v2(tloc, cache->stabilized.loc)) { return NULL; } @@ -825,7 +826,7 @@ static ImBuf *put_stabilized_frame_to_cache(MovieClip *clip, MovieClipUser *user stableibuf = BKE_tracking_stabilize(&clip->tracking, framenr, ibuf, tloc, &tscale, &tangle); - cache->stabilized.ibuf= stableibuf; + cache->stabilized.ibuf = stableibuf; copy_v2_v2(cache->stabilized.loc, tloc); @@ -851,7 +852,8 @@ static ImBuf *put_stabilized_frame_to_cache(MovieClip *clip, MovieClipUser *user return stableibuf; } -ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float loc[2], float *scale, float *angle, int postprocess_flag) +ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float loc[2], float *scale, float *angle, + int postprocess_flag) { ImBuf *ibuf, *stableibuf = NULL; int framenr = user->framenr; @@ -862,7 +864,7 @@ ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float return NULL; if (clip->tracking.stabilization.flag & TRACKING_2D_STABILIZATION) { - MovieClipCache *cache= clip->cache; + MovieClipCache *cache = clip->cache; stableibuf = get_stable_cached_frame(clip, user, framenr, postprocess_flag); @@ -873,20 +875,20 @@ ImBuf *BKE_movieclip_get_stable_ibuf(MovieClip *clip, MovieClipUser *user, float copy_v2_v2(loc, cache->stabilized.loc); if (scale) - *scale= cache->stabilized.scale; + *scale = cache->stabilized.scale; if (angle) - *angle= cache->stabilized.angle; + *angle = cache->stabilized.angle; } else { if (loc) zero_v2(loc); if (scale) - *scale= 1.0f; + *scale = 1.0f; if (angle) - *angle= 0.0f; + *angle = 0.0f; stableibuf = ibuf; } @@ -1044,28 +1046,28 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip if (user->render_flag & MCLIP_PROXY_RENDER_UNDISTORT) { int width, height; - float aspy= 1.0f / clip->tracking.camera.pixel_aspect; + float aspy = 1.0f / clip->tracking.camera.pixel_aspect; BKE_movieclip_get_size(clip, user, &width, &height); undist_marker.pos[0] *= width; - undist_marker.pos[1] *= height*aspy; + undist_marker.pos[1] *= height * aspy; BKE_tracking_invert_intrinsics(&clip->tracking, undist_marker.pos, undist_marker.pos); undist_marker.pos[0] /= width; - undist_marker.pos[1] /= height*aspy; + undist_marker.pos[1] /= height * aspy; } /* NOTE: margin should be kept in sync with value from ui_draw_but_TRACKPREVIEW */ - tmpibuf= BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 3 /* margin */, - 1 /* anchor */, scopes->track_pos, NULL); + tmpibuf = BKE_tracking_get_pattern_imbuf(ibuf, track, &undist_marker, 3 /* margin */, + 1 /* anchor */, scopes->track_pos, NULL); if (tmpibuf->rect_float) IMB_rect_from_float(tmpibuf); if (tmpibuf->rect) - scopes->track_preview= tmpibuf; + scopes->track_preview = tmpibuf; else IMB_freeImBuf(tmpibuf); } @@ -1073,11 +1075,11 @@ void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClip IMB_freeImBuf(ibuf); } - if ((track->flag & TRACK_LOCKED)==0) { + if ((track->flag & TRACK_LOCKED) == 0) { scopes->marker = marker; scopes->track = track; - scopes->slide_scale[0] = track->pat_max[0]-track->pat_min[0]; - scopes->slide_scale[1] = track->pat_max[1]-track->pat_min[1]; + scopes->slide_scale[0] = track->pat_max[0] - track->pat_min[0]; + scopes->slide_scale[1] = track->pat_max[1] - track->pat_min[1]; } } } diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index f3901cec506..6c3032cb279 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -82,30 +82,30 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm void multires_customdata_delete(Mesh *me) { if (me->edit_btmesh) { - BMEditMesh *em= me->edit_btmesh; + BMEditMesh *em = me->edit_btmesh; /* CustomData_external_remove is used here only to mark layer * as non-external for further free-ing, so zero element count * looks safer than em->totface */ CustomData_external_remove(&em->bm->ldata, &me->id, - CD_MDISPS, 0); + CD_MDISPS, 0); BM_data_layer_free(em->bm, &em->bm->ldata, CD_MDISPS); } else { CustomData_external_remove(&me->ldata, &me->id, - CD_MDISPS, me->totloop); + CD_MDISPS, me->totloop); CustomData_free_layer_active(&me->ldata, CD_MDISPS, - me->totloop); + me->totloop); } } /** Grid hiding **/ static BLI_bitmap multires_mdisps_upsample_hidden(BLI_bitmap lo_hidden, - int lo_level, - int hi_level, + int lo_level, + int hi_level, - /* assumed to be at hi_level (or - * null) */ - BLI_bitmap prev_hidden) + /* assumed to be at hi_level (or + * null) */ + BLI_bitmap prev_hidden) { BLI_bitmap subd; int hi_gridsize = ccg_gridsize(hi_level); @@ -163,8 +163,8 @@ static BLI_bitmap multires_mdisps_upsample_hidden(BLI_bitmap lo_hidden, } static BLI_bitmap multires_mdisps_downsample_hidden(BLI_bitmap old_hidden, - int old_level, - int new_level) + int old_level, + int new_level) { BLI_bitmap new_hidden; int new_gridsize = ccg_gridsize(new_level); @@ -174,16 +174,16 @@ static BLI_bitmap multires_mdisps_downsample_hidden(BLI_bitmap old_hidden, BLI_assert(new_level <= old_level); factor = ccg_factor(new_level, old_level); new_hidden = BLI_BITMAP_NEW(new_gridsize * new_gridsize, - "downsample hidden"); + "downsample hidden"); for (y = 0; y < new_gridsize; y++) { for (x = 0; x < new_gridsize; x++) { old_value = BLI_BITMAP_GET(old_hidden, - factor*y*old_gridsize + x*factor); + factor * y * old_gridsize + x * factor); - BLI_BITMAP_MODIFY(new_hidden, y*new_gridsize + x, old_value); + BLI_BITMAP_MODIFY(new_hidden, y * new_gridsize + x, old_value); } } @@ -191,7 +191,7 @@ static BLI_bitmap multires_mdisps_downsample_hidden(BLI_bitmap old_hidden, } static void multires_output_hidden_to_ccgdm(CCGDerivedMesh *ccgdm, - Mesh *me, int level) + Mesh *me, int level) { const MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); BLI_bitmap *grid_hidden = ccgdm->gridHidden; @@ -208,7 +208,7 @@ static void multires_output_hidden_to_ccgdm(CCGDerivedMesh *ccgdm, if (gh) { grid_hidden[g] = - multires_mdisps_downsample_hidden(gh, md->level, level); + multires_mdisps_downsample_hidden(gh, md->level, level); } } } @@ -227,9 +227,9 @@ static void multires_mdisps_subdivide_hidden(MDisps *md, int new_level) return; subd = multires_mdisps_upsample_hidden(md->hidden, - md->level, - new_level, - NULL); + md->level, + new_level, + NULL); /* swap in the subdivided data */ MEM_freeN(md->hidden); @@ -239,7 +239,7 @@ static void multires_mdisps_subdivide_hidden(MDisps *md, int new_level) static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level) { MDisps *mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, - CD_CALLOC, 0, me->totloop); + CD_CALLOC, 0, me->totloop); int gridsize = ccg_gridsize(level); int gridarea = gridsize * gridsize; int i, j, k; @@ -274,7 +274,7 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level) DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob) { - ModifierData *md= (ModifierData *)mmd; + ModifierData *md = (ModifierData *)mmd; ModifierTypeInfo *mti = modifierType_getInfo(md->type); DerivedMesh *tdm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); DerivedMesh *dm; @@ -294,7 +294,7 @@ MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData * for (md = lastmd; md; md = md->prev) { if (md->type == eModifierType_Multires) { if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) - return (MultiresModifierData*)md; + return (MultiresModifierData *)md; } } @@ -307,16 +307,16 @@ MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData * MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, int use_first) { ModifierData *md; - MultiresModifierData *mmd= NULL, *firstmmd= NULL; + MultiresModifierData *mmd = NULL, *firstmmd = NULL; /* find first active multires modifier */ for (md = ob->modifiers.first; md; md = md->next) { if (md->type == eModifierType_Multires) { if (!firstmmd) - firstmmd= (MultiresModifierData*)md; + firstmmd = (MultiresModifierData *)md; if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) { - mmd= (MultiresModifierData*)md; + mmd = (MultiresModifierData *)md; break; } } @@ -334,11 +334,11 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, int use_fi static int multires_get_level(Object *ob, MultiresModifierData *mmd, int render) { if (render) - return (mmd->modifier.scene)? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl): mmd->renderlvl; + return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl) : mmd->renderlvl; else if (ob->mode == OB_MODE_SCULPT) return mmd->sculptlvl; else - return (mmd->modifier.scene)? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl): mmd->lvl; + return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl) : mmd->lvl; } static void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl) @@ -354,7 +354,7 @@ static void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lv static void multires_dm_mark_as_modified(DerivedMesh *dm, MultiresModifiedFlags flags) { - CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; ccgdm->multires.modified_flags |= flags; } @@ -368,20 +368,20 @@ void multires_force_update(Object *ob) { if (ob) { if (ob->derivedFinal) { - ob->derivedFinal->needsFree =1; + ob->derivedFinal->needsFree = 1; ob->derivedFinal->release(ob->derivedFinal); ob->derivedFinal = NULL; } if (ob->sculpt && ob->sculpt->pbvh) { BLI_pbvh_free(ob->sculpt->pbvh); - ob->sculpt->pbvh= NULL; + ob->sculpt->pbvh = NULL; } } } void multires_force_external_reload(Object *ob) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); CustomData_external_reload(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); multires_force_update(ob); @@ -394,9 +394,9 @@ void multires_force_render_update(Object *ob) } int multiresModifier_reshapeFromDM(Scene *scene, MultiresModifierData *mmd, - Object *ob, DerivedMesh *srcdm) + Object *ob, DerivedMesh *srcdm) { - DerivedMesh *mrdm = get_multires_dm (scene, mmd, ob); + DerivedMesh *mrdm = get_multires_dm(scene, mmd, ob); if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) { multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm)); @@ -422,7 +422,7 @@ int multiresModifier_reshape(Scene *scene, MultiresModifierData *mmd, Object *ds } int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mmd, - Object *ob, ModifierData *md) + Object *ob, ModifierData *md) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); DerivedMesh *dm, *ndm; @@ -434,20 +434,20 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm /* Create DerivedMesh for deformation modifier */ dm = get_multires_dm(scene, mmd, ob); - numVerts= dm->getNumVerts(dm); - deformedVerts= MEM_callocN(sizeof(float)*numVerts*3, "multiresReshape_deformVerts"); + numVerts = dm->getNumVerts(dm); + deformedVerts = MEM_callocN(sizeof(float) * numVerts * 3, "multiresReshape_deformVerts"); dm->getVertCos(dm, deformedVerts); mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0, 0); - ndm= CDDM_copy(dm); + ndm = CDDM_copy(dm); CDDM_apply_vert_coords(ndm, deformedVerts); MEM_freeN(deformedVerts); dm->release(dm); /* Reshaping */ - result= multiresModifier_reshapeFromDM(scene, mmd, ob, ndm); + result = multiresModifier_reshapeFromDM(scene, mmd, ob, ndm); /* Cleanup */ ndm->release(ndm); @@ -460,19 +460,19 @@ static int get_levels_from_disps(Object *ob) { Mesh *me = ob->data; MDisps *mdisp, *md; - int i, j, totlvl= 0; + int i, j, totlvl = 0; mdisp = CustomData_get_layer(&me->ldata, CD_MDISPS); for (i = 0; i < me->totpoly; ++i) { md = mdisp + me->mpoly[i].loopstart; - for (j=0; jmpoly[i].totloop; j++, md++) { + for (j = 0; j < me->mpoly[i].totloop; j++, md++) { if (md->totdisp == 0) continue; while (1) { - int side = (1 << (totlvl-1)) + 1; - int lvl_totdisp = side*side; + int side = (1 << (totlvl - 1)) + 1; + int lvl_totdisp = side * side; if (md->totdisp == lvl_totdisp) break; else if (md->totdisp < lvl_totdisp) @@ -510,7 +510,7 @@ void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *o static void multires_set_tot_mdisps(Mesh *me, int lvl) { - MDisps *mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); + MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); int i; if (mdisps) { @@ -554,18 +554,18 @@ static void multires_copy_grid(float (*gridA)[3], float (*gridB)[3], int sizeA, int x, y, j, skip; if (sizeA > sizeB) { - skip = (sizeA-1)/(sizeB-1); + skip = (sizeA - 1) / (sizeB - 1); for (j = 0, y = 0; y < sizeB; y++) for (x = 0; x < sizeB; x++, j++) - copy_v3_v3(gridA[y*skip*sizeA + x*skip], gridB[j]); + copy_v3_v3(gridA[y * skip * sizeA + x * skip], gridB[j]); } else { - skip = (sizeB-1)/(sizeA-1); + skip = (sizeB - 1) / (sizeA - 1); for (j = 0, y = 0; y < sizeA; y++) for (x = 0; x < sizeA; x++, j++) - copy_v3_v3(gridA[j], gridB[y*skip*sizeB + x*skip]); + copy_v3_v3(gridA[j], gridB[y * skip * sizeB + x * skip]); } } @@ -574,30 +574,30 @@ static void multires_copy_dm_grid(DMGridData *gridA, DMGridData *gridB, int size int x, y, j, skip; if (sizeA > sizeB) { - skip = (sizeA-1)/(sizeB-1); + skip = (sizeA - 1) / (sizeB - 1); for (j = 0, y = 0; y < sizeB; y++) for (x = 0; x < sizeB; x++, j++) - copy_v3_v3(gridA[y*skip*sizeA + x*skip].co, gridB[j].co); + copy_v3_v3(gridA[y * skip * sizeA + x * skip].co, gridB[j].co); } else { - skip = (sizeB-1)/(sizeA-1); + skip = (sizeB - 1) / (sizeA - 1); for (j = 0, y = 0; y < sizeA; y++) for (x = 0; x < sizeA; x++, j++) - copy_v3_v3(gridA[j].co, gridB[y*skip*sizeB + x*skip].co); + copy_v3_v3(gridA[j].co, gridB[y * skip * sizeB + x * skip].co); } } static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl) { - Mesh *me = (Mesh*)ob->data; + Mesh *me = (Mesh *)ob->data; int levels = mmd->totlvl - lvl; MDisps *mdisps; multires_set_tot_mdisps(me, mmd->totlvl); CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); - mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); + mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); multires_force_update(ob); @@ -609,8 +609,8 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl) int i, j; for (i = 0; i < me->totpoly; ++i) { - for (j=0; jmpoly[i].totloop; j++) { - MDisps *mdisp= &mdisps[me->mpoly[i].loopstart+j]; + for (j = 0; j < me->mpoly[i].totloop; j++) { + MDisps *mdisp = &mdisps[me->mpoly[i].loopstart + j]; float (*disps)[3], (*ndisps)[3], (*hdisps)[3]; int totdisp = multires_grid_tot[lvl]; @@ -622,15 +622,15 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl) multires_copy_grid(ndisps, hdisps, nsize, hsize); if (mdisp->hidden) { BLI_bitmap gh = - multires_mdisps_downsample_hidden(mdisp->hidden, - mdisp->level, - lvl); + multires_mdisps_downsample_hidden(mdisp->hidden, + mdisp->level, + lvl); MEM_freeN(mdisp->hidden); mdisp->hidden = gh; } - ndisps += nsize*nsize; - hdisps += hsize*hsize; + ndisps += nsize * nsize; + hdisps += hsize * hsize; MEM_freeN(mdisp->disps); mdisp->disps = disps; @@ -650,14 +650,14 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl) /* direction=1 for delete higher, direction=0 for lower (not implemented yet) */ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int direction) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); int lvl = multires_get_level(ob, mmd, 0); int levels = mmd->totlvl - lvl; MDisps *mdisps; multires_set_tot_mdisps(me, mmd->totlvl); CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); - mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); + mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); multires_force_update(ob); @@ -670,7 +670,7 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple) { - MultiresModifierData mmd= {{NULL}}; + MultiresModifierData mmd = {{NULL}}; mmd.lvl = lvl; mmd.sculptlvl = lvl; @@ -683,7 +683,7 @@ static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lv static DerivedMesh *subsurf_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int simple, int optimal, int plain_uv) { - SubsurfModifierData smd= {{NULL}}; + SubsurfModifierData smd = {{NULL}}; smd.levels = smd.renderLevels = lvl; if (!plain_uv) @@ -717,7 +717,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) multires_force_update(ob); - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); totlvl = mmd->totlvl; /* nothing to do */ @@ -742,8 +742,8 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) cddm = CDDM_from_mesh(me, NULL); pmap = cddm->getPolyMap(ob, cddm); - origco = MEM_callocN(sizeof(float)*3*me->totvert, "multires apply base origco"); - for (i = 0; i < me->totvert ;++i) + origco = MEM_callocN(sizeof(float) * 3 * me->totvert, "multires apply base origco"); + for (i = 0; i < me->totvert; ++i) copy_v3_v3(origco[i], me->mvert[i].co); for (i = 0; i < me->totvert; ++i) { @@ -779,7 +779,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) float no[3]; /* set up poly, loops, and coords in order to call - * mesh_calc_poly_normal_coords() */ + * BKE_mesh_calc_poly_normal_coords() */ fake_poly.totloop = p->totloop; fake_poly.loopstart = 0; fake_loops = MEM_mallocN(sizeof(MLoop) * p->totloop, "fake_loops"); @@ -796,8 +796,8 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob) copy_v3_v3(fake_co[k], origco[vndx]); } - mesh_calc_poly_normal_coords(&fake_poly, fake_loops, - (const float(*)[3])fake_co, no); + BKE_mesh_calc_poly_normal_coords(&fake_poly, fake_loops, + (const float(*)[3])fake_co, no); MEM_freeN(fake_loops); MEM_freeN(fake_co); @@ -833,7 +833,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl { Mesh *me = ob->data; MDisps *mdisps; - int lvl= mmd->totlvl; + int lvl = mmd->totlvl; if ((totlvl > multires_max_levels) || (me->totpoly == 0)) return; @@ -867,12 +867,12 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl lowGridSize = lowdm->getGridSize(lowdm); lowGridData = lowdm->getGridData(lowdm); - subGridData = MEM_callocN(sizeof(float*)*numGrids, "subGridData*"); + subGridData = MEM_callocN(sizeof(float *) * numGrids, "subGridData*"); for (i = 0; i < numGrids; ++i) { /* backup subsurf grids */ - subGridData[i] = MEM_callocN(sizeof(DMGridData)*highGridSize*highGridSize, "subGridData"); - memcpy(subGridData[i], highGridData[i], sizeof(DMGridData)*highGridSize*highGridSize); + subGridData[i] = MEM_callocN(sizeof(DMGridData) * highGridSize * highGridSize, "subGridData"); + memcpy(subGridData[i], highGridData[i], sizeof(DMGridData) * highGridSize * highGridSize); /* overwrite with current displaced grids */ multires_copy_dm_grid(highGridData[i], lowGridData[i], highGridSize, lowGridSize); @@ -882,7 +882,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl lowdm->release(lowdm); /* subsurf higher levels again with displaced data */ - ss= ((CCGDerivedMesh*)highdm)->ss; + ss = ((CCGDerivedMesh *)highdm)->ss; ccgSubSurf_updateFromFaces(ss, lvl, NULL, 0); ccgSubSurf_updateLevels(ss, lvl, NULL, 0); @@ -908,7 +908,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updateblock, int simple) { - multires_subdivide(mmd, ob, mmd->totlvl+1, updateblock, simple); + multires_subdivide(mmd, ob, mmd->totlvl + 1, updateblock, simple); } void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3]) @@ -916,28 +916,28 @@ void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData ** if (axis == 0) { if (x == gridSize - 1) { if (y == gridSize - 1) - sub_v3_v3v3(t, gridData[index][x + gridSize*(y - 1)].co, gridData[index][x - 1 + gridSize*(y - 1)].co); + sub_v3_v3v3(t, gridData[index][x + gridSize * (y - 1)].co, gridData[index][x - 1 + gridSize * (y - 1)].co); else - sub_v3_v3v3(t, gridData[index][x + gridSize*y].co, gridData[index][x - 1 + gridSize*y].co); + sub_v3_v3v3(t, gridData[index][x + gridSize * y].co, gridData[index][x - 1 + gridSize * y].co); } else - sub_v3_v3v3(t, gridData[index][x + 1 + gridSize*y].co, gridData[index][x + gridSize*y].co); + sub_v3_v3v3(t, gridData[index][x + 1 + gridSize * y].co, gridData[index][x + gridSize * y].co); } else if (axis == 1) { if (y == gridSize - 1) { if (x == gridSize - 1) - sub_v3_v3v3(t, gridData[index][x - 1 + gridSize*y].co, gridData[index][x - 1 + gridSize*(y - 1)].co); + sub_v3_v3v3(t, gridData[index][x - 1 + gridSize * y].co, gridData[index][x - 1 + gridSize * (y - 1)].co); else - sub_v3_v3v3(t, gridData[index][x + gridSize*y].co, gridData[index][x + gridSize*(y - 1)].co); + sub_v3_v3v3(t, gridData[index][x + gridSize * y].co, gridData[index][x + gridSize * (y - 1)].co); } else - sub_v3_v3v3(t, gridData[index][x + gridSize*(y + 1)].co, gridData[index][x + gridSize*y].co); + sub_v3_v3v3(t, gridData[index][x + gridSize * (y + 1)].co, gridData[index][x + gridSize * y].co); } } static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, DMGridData **oldGridData, int totlvl) { - CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; DMGridData **gridData, **subGridData; MPoly *mpoly = me->mpoly; MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); @@ -968,10 +968,10 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm gridSize = dm->getGridSize(dm); gridData = dm->getGridData(dm); gridOffset = dm->getGridOffset(dm); - subGridData = (oldGridData)? oldGridData: gridData; + subGridData = (oldGridData) ? oldGridData : gridData; dGridSize = multires_side_tot[totlvl]; - dSkip = (dGridSize-1)/(gridSize-1); + dSkip = (dGridSize - 1) / (gridSize - 1); k = 0; /*current loop/mdisp index within the mloop array*/ @@ -982,7 +982,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm int S, x, y, gIndex = gridOffset[i]; for (S = 0; S < numVerts; ++S, ++gIndex, ++k) { - MDisps *mdisp = &mdisps[mpoly[i].loopstart+S]; + MDisps *mdisp = &mdisps[mpoly[i].loopstart + S]; DMGridData *grid = gridData[gIndex]; DMGridData *subgrid = subGridData[gIndex]; float (*dispgrid)[3] = NULL; @@ -998,10 +998,10 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm for (y = 0; y < gridSize; y++) { for (x = 0; x < gridSize; x++) { - float *co = grid[x + y*gridSize].co; - float *sco = subgrid[x + y*gridSize].co; - float *no = subgrid[x + y*gridSize].no; - float *data = dispgrid[dGridSize*y*dSkip + x*dSkip]; + float *co = grid[x + y * gridSize].co; + float *sco = subgrid[x + y * gridSize].co; + float *no = subgrid[x + y * gridSize].no; + float *data = dispgrid[dGridSize * y * dSkip + x * dSkip]; float mat[3][3], tx[3], ty[3], disp[3], d[3]; /* construct tangent space matrix */ @@ -1018,26 +1018,26 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm column_vectors_to_mat3(mat, tx, ty, no); switch (op) { - case APPLY_DISPLACEMENTS: - /* Convert displacement to object space - * and add to grid points */ - mul_v3_m3v3(disp, mat, data); - add_v3_v3v3(co, sco, disp); - break; - case CALC_DISPLACEMENTS: - /* Calculate displacement between new and old - * grid points and convert to tangent space */ - sub_v3_v3v3(disp, co, sco); - invert_m3(mat); - mul_v3_m3v3(data, mat, disp); - break; - case ADD_DISPLACEMENTS: - /* Convert subdivided displacements to tangent - * space and add to the original displacements */ - invert_m3(mat); - mul_v3_m3v3(d, mat, co); - add_v3_v3(data, d); - break; + case APPLY_DISPLACEMENTS: + /* Convert displacement to object space + * and add to grid points */ + mul_v3_m3v3(disp, mat, data); + add_v3_v3v3(co, sco, disp); + break; + case CALC_DISPLACEMENTS: + /* Calculate displacement between new and old + * grid points and convert to tangent space */ + sub_v3_v3v3(disp, co, sco); + invert_m3(mat); + mul_v3_m3v3(data, mat, disp); + break; + case ADD_DISPLACEMENTS: + /* Convert subdivided displacements to tangent + * space and add to the original displacements */ + invert_m3(mat); + mul_v3_m3v3(d, mat, co); + add_v3_v3(data, d); + break; } } } @@ -1052,7 +1052,7 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm void multires_modifier_update_mdisps(struct DerivedMesh *dm) { - CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; Object *ob; Mesh *me; MDisps *mdisps; @@ -1095,16 +1095,16 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm) lowGridData = lowdm->getGridData(lowdm); gridData = dm->getGridData(dm); - subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*"); - diffGrid = MEM_callocN(sizeof(DMGridData)*lowGridSize*lowGridSize, "diff"); + subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*"); + diffGrid = MEM_callocN(sizeof(DMGridData) * lowGridSize * lowGridSize, "diff"); for (i = 0; i < numGrids; ++i) { /* backup subsurf grids */ - subGridData[i] = MEM_callocN(sizeof(DMGridData)*highGridSize*highGridSize, "subGridData"); - memcpy(subGridData[i], highGridData[i], sizeof(DMGridData)*highGridSize*highGridSize); + subGridData[i] = MEM_callocN(sizeof(DMGridData) * highGridSize * highGridSize, "subGridData"); + memcpy(subGridData[i], highGridData[i], sizeof(DMGridData) * highGridSize * highGridSize); /* write difference of subsurf and displaced low level into high subsurf */ - for (j = 0; j < lowGridSize*lowGridSize; ++j) + for (j = 0; j < lowGridSize * lowGridSize; ++j) sub_v3_v3v3(diffGrid[j].co, gridData[i][j].co, lowGridData[i][j].co); multires_copy_dm_grid(highGridData[i], diffGrid, highGridSize, lowGridSize); @@ -1115,7 +1115,7 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm) lowdm->release(lowdm); /* subsurf higher levels again with difference of coordinates */ - ss= ((CCGDerivedMesh*)highdm)->ss; + ss = ((CCGDerivedMesh *)highdm)->ss; ccgSubSurf_updateFromFaces(ss, lvl, NULL, 0); ccgSubSurf_updateLevels(ss, lvl, NULL, 0); @@ -1147,8 +1147,8 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm) void multires_modifier_update_hidden(DerivedMesh *dm) { - CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm; - BLI_bitmap *grid_hidden= ccgdm->gridHidden; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm; + BLI_bitmap *grid_hidden = ccgdm->gridHidden; Mesh *me = ccgdm->multires.ob->data; MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); int totlvl = ccgdm->multires.totlvl; @@ -1167,7 +1167,7 @@ void multires_modifier_update_hidden(DerivedMesh *dm) } else if (gh) { gh = multires_mdisps_upsample_hidden(gh, lvl, totlvl, - md->hidden); + md->hidden); if (md->hidden) MEM_freeN(md->hidden); @@ -1180,7 +1180,7 @@ void multires_modifier_update_hidden(DerivedMesh *dm) void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to) { DerivedMesh *ccgdm = NULL, *subsurf = NULL; - DMGridData **gridData, **subGridData=NULL; + DMGridData **gridData, **subGridData = NULL; MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY); MDisps *mdisps; MultiresModifierData *mmd = get_multires_modifier(NULL, ob, 1); @@ -1200,26 +1200,26 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to) ccgdm = multires_dm_create_local(ob, dm, totlvl, totlvl, mmd->simple); subsurf = subsurf_dm_create_local(ob, dm, totlvl, - mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv); + mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv); numGrids = subsurf->getNumGrids(subsurf); gridSize = subsurf->getGridSize(subsurf); gridData = subsurf->getGridData(subsurf); - subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*"); + subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*"); for (i = 0; i < numGrids; i++) { - subGridData[i] = MEM_callocN(sizeof(DMGridData)*gridSize*gridSize, "subGridData"); - memcpy(subGridData[i], gridData[i], sizeof(DMGridData)*gridSize*gridSize); + subGridData[i] = MEM_callocN(sizeof(DMGridData) * gridSize * gridSize, "subGridData"); + memcpy(subGridData[i], gridData[i], sizeof(DMGridData) * gridSize * gridSize); } /*numGrids = ccgdm->dm->getNumGrids((DerivedMesh*)ccgdm);*/ /*UNUSED*/ - gridSize = ccgdm->getGridSize((DerivedMesh*)ccgdm); - gridData = ccgdm->getGridData((DerivedMesh*)ccgdm); - gridOffset = ccgdm->getGridOffset((DerivedMesh*)ccgdm); + gridSize = ccgdm->getGridSize((DerivedMesh *)ccgdm); + gridData = ccgdm->getGridData((DerivedMesh *)ccgdm); + gridOffset = ccgdm->getGridOffset((DerivedMesh *)ccgdm); dGridSize = multires_side_tot[totlvl]; - dSkip = (dGridSize-1)/(gridSize-1); + dSkip = (dGridSize - 1) / (gridSize - 1); k = 0; /*current loop/mdisp index within the mloop array*/ @@ -1230,25 +1230,25 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to) int S, x, y, gIndex = gridOffset[i]; for (S = 0; S < numVerts; ++S, ++gIndex, ++k) { - MDisps *mdisp = &mdisps[mpoly[i].loopstart+S]; + MDisps *mdisp = &mdisps[mpoly[i].loopstart + S]; /* DMGridData *grid = gridData[gIndex]; */ /* UNUSED */ DMGridData *subgrid = subGridData[gIndex]; float (*dispgrid)[3] = NULL; /* when adding new faces in edit mode, need to allocate disps */ if (!mdisp->disps) { - mdisp->totdisp = gridSize*gridSize; + mdisp->totdisp = gridSize * gridSize; mdisp->level = totlvl; - mdisp->disps = MEM_callocN(sizeof(float)*3*mdisp->totdisp, "disp in multires_set_space"); + mdisp->disps = MEM_callocN(sizeof(float) * 3 * mdisp->totdisp, "disp in multires_set_space"); } dispgrid = mdisp->disps; for (y = 0; y < gridSize; y++) { for (x = 0; x < gridSize; x++) { - float *data = dispgrid[dGridSize*y*dSkip + x*dSkip]; - float *no = subgrid[x + y*gridSize].no; - float *co = subgrid[x + y*gridSize].co; + float *data = dispgrid[dGridSize * y * dSkip + x * dSkip]; + float *no = subgrid[x + y * gridSize].no; + float *co = subgrid[x + y * gridSize].co; float mat[3][3], tx[3], ty[3], dco[3]; /* construct tangent space matrix */ @@ -1308,12 +1308,12 @@ void multires_stitch_grids(Object *ob) { /* utility for smooth brush */ if (ob && ob->derivedFinal) { - CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)ob->derivedFinal; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)ob->derivedFinal; CCGFace **faces; int totface; if (ccgdm->pbvh) { - BLI_pbvh_get_grid_updates(ccgdm->pbvh, 0, (void***)&faces, &totface); + BLI_pbvh_get_grid_updates(ccgdm->pbvh, 0, (void ***)&faces, &totface); if (totface) { ccgSubSurf_stitchFaces(ccgdm->ss, 0, faces, totface); @@ -1324,25 +1324,25 @@ void multires_stitch_grids(Object *ob) } DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, - int local_mmd, DerivedMesh *dm, - Object *ob, int useRenderParams) + int local_mmd, DerivedMesh *dm, + Object *ob, int useRenderParams) { - Mesh *me= ob->data; + Mesh *me = ob->data; DerivedMesh *result; CCGDerivedMesh *ccgdm = NULL; DMGridData **gridData, **subGridData; - int lvl= multires_get_level(ob, mmd, useRenderParams); + int lvl = multires_get_level(ob, mmd, useRenderParams); int i, gridSize, numGrids; if (lvl == 0) return dm; result = subsurf_dm_create_local(ob, dm, lvl, - mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, - mmd->flags & eMultiresModifierFlag_PlainUv); + mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, + mmd->flags & eMultiresModifierFlag_PlainUv); if (!local_mmd) { - ccgdm = (CCGDerivedMesh*)result; + ccgdm = (CCGDerivedMesh *)result; ccgdm->multires.ob = ob; ccgdm->multires.mmd = mmd; @@ -1356,11 +1356,11 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, gridSize = result->getGridSize(result); gridData = result->getGridData(result); - subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*"); + subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*"); for (i = 0; i < numGrids; i++) { - subGridData[i] = MEM_callocN(sizeof(DMGridData)*gridSize*gridSize, "subGridData"); - memcpy(subGridData[i], gridData[i], sizeof(DMGridData)*gridSize*gridSize); + subGridData[i] = MEM_callocN(sizeof(DMGridData) * gridSize * gridSize, "subGridData"); + memcpy(subGridData[i], gridData[i], sizeof(DMGridData) * gridSize * gridSize); } multires_set_tot_mdisps(me, mmd->totlvl); @@ -1430,22 +1430,22 @@ void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, static void old_mdisps_rotate(int S, int UNUSED(newside), int oldside, int x, int y, float *u, float *v) { - float offset = oldside*0.5f - 0.5f; + float offset = oldside * 0.5f - 0.5f; - if (S == 1) { *u= offset + x; *v = offset - y; } - if (S == 2) { *u= offset + y; *v = offset + x; } - if (S == 3) { *u= offset - x; *v = offset + y; } - if (S == 0) { *u= offset - y; *v = offset - x; } + if (S == 1) { *u = offset + x; *v = offset - y; } + if (S == 2) { *u = offset + y; *v = offset + x; } + if (S == 3) { *u = offset - x; *v = offset + y; } + if (S == 0) { *u = offset - y; *v = offset - x; } } static void old_mdisps_convert(MFace *mface, MDisps *mdisp) { - int newlvl = log(sqrt(mdisp->totdisp)-1)/M_LN2; - int oldlvl = newlvl+1; + int newlvl = log(sqrt(mdisp->totdisp) - 1) / M_LN2; + int oldlvl = newlvl + 1; int oldside = multires_side_tot[oldlvl]; int newside = multires_side_tot[newlvl]; - int nvert = (mface->v4)? 4: 3; - int newtotdisp = multires_grid_tot[newlvl]*nvert; + int nvert = (mface->v4) ? 4 : 3; + int newtotdisp = multires_grid_tot[newlvl] * nvert; int x, y, S; float (*disps)[3], (*out)[3], u = 0.0f, v = 0.0f; /* Quite gcc barking. */ @@ -1458,19 +1458,19 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp) old_mdisps_rotate(S, newside, oldside, x, y, &u, &v); old_mdisps_bilinear(*out, mdisp->disps, oldside, u, v); - if (S == 1) { (*out)[1]= -(*out)[1]; } + if (S == 1) { (*out)[1] = -(*out)[1]; } else if (S == 2) { SWAP(float, (*out)[0], (*out)[1]); } - else if (S == 3) { (*out)[0]= -(*out)[0]; } - else if (S == 0) { SWAP(float, (*out)[0], (*out)[1]); (*out)[0]= -(*out)[0]; (*out)[1]= -(*out)[1]; }; + else if (S == 3) { (*out)[0] = -(*out)[0]; } + else if (S == 0) { SWAP(float, (*out)[0], (*out)[1]); (*out)[0] = -(*out)[0]; (*out)[1] = -(*out)[1]; }; } } } MEM_freeN(mdisp->disps); - mdisp->totdisp= newtotdisp; - mdisp->level= newlvl; - mdisp->disps= disps; + mdisp->totdisp = newtotdisp; + mdisp->level = newlvl; + mdisp->disps = disps; } void multires_load_old_250(Mesh *me) @@ -1479,10 +1479,10 @@ void multires_load_old_250(Mesh *me) MFace *mf; int i, j, k; - mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS); + mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS); if (mdisps) { - for (i=0; itotface; i++) + for (i = 0; i < me->totface; i++) if (mdisps[i].totdisp) old_mdisps_convert(&me->mface[i], &mdisps[i]); @@ -1491,15 +1491,15 @@ void multires_load_old_250(Mesh *me) k = 0; mf = me->mface; - for (i=0; itotface; i++, mf++) { + for (i = 0; i < me->totface; i++, mf++) { int nvert = mf->v4 ? 4 : 3; int totdisp = mdisps[i].totdisp / nvert; - for (j=0; j < mf->v4 ? 4 : 3; j++, k++) { - mdisps2[k].disps = MEM_callocN(sizeof(float)*3*totdisp, "multires disp in conversion"); + for (j = 0; j < mf->v4 ? 4 : 3; j++, k++) { + mdisps2[k].disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disp in conversion"); mdisps2[k].totdisp = totdisp; mdisps2[k].level = mdisps[i].level; - memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp*j, totdisp); + memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp * j, totdisp); } } @@ -1519,7 +1519,7 @@ static void multires_free_level(MultiresLevel *lvl) void multires_free(Multires *mr) { if (mr) { - MultiresLevel* lvl= mr->levels.first; + MultiresLevel *lvl = mr->levels.first; /* Free the first-level data */ if (lvl) { @@ -1533,7 +1533,7 @@ void multires_free(Multires *mr) while (lvl) { multires_free_level(lvl); - lvl= lvl->next; + lvl = lvl->next; } MEM_freeN(mr->verts); @@ -1551,12 +1551,12 @@ static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const Mult IndexNode *node = NULL; (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map"); - (*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem"); + (*mem) = MEM_callocN(sizeof(IndexNode) * totface * 4, "vert face map mem"); node = *mem; /* Find the users */ for (i = 0; i < totface; ++i) { - for (j = 0; j < (mface[i].v[3]?4:3); ++j, ++node) { + for (j = 0; j < (mface[i].v[3] ? 4 : 3); ++j, ++node) { node->index = i; BLI_addtail(&(*map)[mface[i].v[j]], node); } @@ -1564,13 +1564,13 @@ static void create_old_vert_face_map(ListBase **map, IndexNode **mem, const Mult } static void create_old_vert_edge_map(ListBase **map, IndexNode **mem, const MultiresEdge *medge, - const int totvert, const int totedge) + const int totvert, const int totedge) { int i, j; IndexNode *node = NULL; (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map"); - (*mem) = MEM_callocN(sizeof(IndexNode) * totedge*2, "vert edge map mem"); + (*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem"); node = *mem; /* Find the users */ @@ -1587,10 +1587,10 @@ static MultiresFace *find_old_face(ListBase *map, MultiresFace *faces, int v1, i IndexNode *n1; int v[4], i, j; - v[0]= v1; - v[1]= v2; - v[2]= v3; - v[3]= v4; + v[0] = v1; + v[1] = v2; + v[2] = v3; + v[3] = v4; for (n1 = map[v1].first; n1; n1 = n1->next) { int fnd[4] = {0, 0, 0, 0}; @@ -1635,7 +1635,7 @@ static void multires_load_old_edges(ListBase **emap, MultiresLevel *lvl, int *vv } static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLevel *lvl, int *vvmap, int dst, - int v1, int v2, int v3, int v4, int st2, int st3) + int v1, int v2, int v3, int v4, int st2, int st3) { int fmid; int emid13, emid14, emid23, emid24; @@ -1651,16 +1651,16 @@ static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLe multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 + st3, - fmid, v2, emid23, emid24, st2, st3 / 2); + fmid, v2, emid23, emid24, st2, st3 / 2); multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 + st3, - emid14, emid24, fmid, v4, st2, st3 / 2); + emid14, emid24, fmid, v4, st2, st3 / 2); multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst + st2 * st3 - st3, - emid13, emid23, v3, fmid, st2, st3 / 2); + emid13, emid23, v3, fmid, st2, st3 / 2); multires_load_old_faces(fmap + 1, emap + 1, lvl->next, vvmap, dst - st2 * st3 - st3, - v1, fmid, emid13, emid14, st2, st3 / 2); + v1, fmid, emid13, emid14, st2, st3 / 2); if (lvl->next->next) { multires_load_old_edges(emap, lvl->next, vvmap, dst, emid24, fmid, st3); @@ -1673,7 +1673,7 @@ static void multires_load_old_faces(ListBase **fmap, ListBase **emap, MultiresLe static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) { - CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm; + CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm; CCGSubSurf *ss = ccgdm->ss; DMGridData *vd; int index; @@ -1687,13 +1687,13 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) CCGFace *f = ccgdm->faceMap[index].face; int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f); - vd= ccgSubSurf_getFaceCenterData(f); + vd = ccgSubSurf_getFaceCenterData(f); copy_v3_v3(vd->co, mvert[i].co); i++; for (S = 0; S < numVerts; S++) { for (x = 1; x < gridSize - 1; x++, i++) { - vd= ccgSubSurf_getFaceGridEdgeData(ss, f, S, x); + vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x); copy_v3_v3(vd->co, mvert[i].co); } } @@ -1701,7 +1701,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) for (S = 0; S < numVerts; S++) { for (y = 1; y < gridSize - 1; y++) { for (x = 1; x < gridSize - 1; x++, i++) { - vd= ccgSubSurf_getFaceGridData(ss, f, S, x, y); + vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y); copy_v3_v3(vd->co, mvert[i].co); } } @@ -1714,7 +1714,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) int x; for (x = 1; x < edgeSize - 1; x++, i++) { - vd= ccgSubSurf_getEdgeData(ss, e, x); + vd = ccgSubSurf_getEdgeData(ss, e, x); copy_v3_v3(vd->co, mvert[i].co); } } @@ -1723,7 +1723,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) for (index = 0; index < totvert; index++) { CCGVert *v = ccgdm->vertMap[index].vert; - vd= ccgSubSurf_getVertData(ss, v); + vd = ccgSubSurf_getVertData(ss, v); copy_v3_v3(vd->co, mvert[i].co); i++; } @@ -1735,7 +1735,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert) static void multires_load_old_dm(DerivedMesh *dm, Mesh *me, int totlvl) { MultiresLevel *lvl, *lvl1; - Multires *mr= me->mr; + Multires *mr = me->mr; MVert *vsrc, *vdst; unsigned int src, dst; int st = multires_side_tot[totlvl - 1] - 1; @@ -1834,10 +1834,10 @@ static void multires_load_old_dm(DerivedMesh *dm, Mesh *me, int totlvl) } /* calculate vert to edge/face maps for each level (except the last) */ - fmap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires fmap"); - emap = MEM_callocN(sizeof(ListBase*) * (mr->level_count-1), "multires emap"); - fmem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires fmem"); - emem = MEM_callocN(sizeof(IndexNode*) * (mr->level_count-1), "multires emem"); + fmap = MEM_callocN(sizeof(ListBase *) * (mr->level_count - 1), "multires fmap"); + emap = MEM_callocN(sizeof(ListBase *) * (mr->level_count - 1), "multires emap"); + fmem = MEM_callocN(sizeof(IndexNode *) * (mr->level_count - 1), "multires fmem"); + emem = MEM_callocN(sizeof(IndexNode *) * (mr->level_count - 1), "multires emem"); lvl = lvl1; for (i = 0; i < (unsigned int)mr->level_count - 1; ++i) { create_old_vert_face_map(fmap + i, fmem + i, lvl->faces, lvl->totvert, lvl->totface); @@ -1862,10 +1862,10 @@ static void multires_load_old_dm(DerivedMesh *dm, Mesh *me, int totlvl) int pv = lvl1->faces[j].v[s == 0 ? sides - 1 : s - 1]; multires_load_old_faces(fmap, emap, lvl1->next, vvmap, mid, - vvmap[dst], cv, - find_old_edge(emap[0], lvl1->edges, pv, cv)->mid, - find_old_edge(emap[0], lvl1->edges, cv, nv)->mid, - st2, st4); + vvmap[dst], cv, + find_old_edge(emap[0], lvl1->edges, pv, cv)->mid, + find_old_edge(emap[0], lvl1->edges, cv, nv)->mid, + st2, st4); ldst += (st - 1) * (st - 1); } @@ -1920,10 +1920,10 @@ static void multires_load_old_vcols(Mesh *me) for (i = 0; i < me->totface; ++i) { for (j = 0; j < 4; ++j) { - mcol[i*4 + j].a = colface[i].col[j].a; - mcol[i*4 + j].r = colface[i].col[j].r; - mcol[i*4 + j].g = colface[i].col[j].g; - mcol[i*4 + j].b = colface[i].col[j].b; + mcol[i * 4 + j].a = colface[i].col[j].a; + mcol[i * 4 + j].r = colface[i].col[j].r; + mcol[i * 4 + j].g = colface[i].col[j].g; + mcol[i * 4 + j].b = colface[i].col[j].b; } } } @@ -1982,7 +1982,7 @@ void multires_load_old(Object *ob, Mesh *me) md = ob->modifiers.first; while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) md = md->next; - mmd = (MultiresModifierData*)modifier_new(eModifierType_Multires); + mmd = (MultiresModifierData *)modifier_new(eModifierType_Multires); BLI_insertlinkbefore(&ob->modifiers, md, mmd); for (i = 0; i < me->mr->level_count - 1; ++i) @@ -1992,7 +1992,7 @@ void multires_load_old(Object *ob, Mesh *me) orig = CDDM_from_mesh(me, NULL); dm = multires_dm_create_from_derived(mmd, 0, orig, ob, 0); - multires_load_old_dm(dm, me, mmd->totlvl+1); + multires_load_old_dm(dm, me, mmd->totlvl + 1); multires_dm_mark_as_modified(dm, MULTIRES_COORDS_MODIFIED); dm->release(dm); @@ -2011,13 +2011,13 @@ void multires_load_old(Object *ob, Mesh *me) /* Remove the old multires */ multires_free(me->mr); - me->mr= NULL; + me->mr = NULL; } static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob) { - MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1); - MultiresModifierData *to_mmd= get_multires_modifier(scene, to_ob, 1); + MultiresModifierData *mmd = get_multires_modifier(scene, ob, 1); + MultiresModifierData *to_mmd = get_multires_modifier(scene, to_ob, 1); if (!mmd) { /* object could have MDISP even when there is no multires modifier @@ -2030,77 +2030,77 @@ static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob) if (!mmd || !to_mmd) return; - if (mmd->totlvl>to_mmd->totlvl) multires_del_higher(mmd, ob, to_mmd->totlvl); + if (mmd->totlvl > to_mmd->totlvl) multires_del_higher(mmd, ob, to_mmd->totlvl); else multires_subdivide(mmd, ob, to_mmd->totlvl, 0, mmd->simple); } static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) { - DerivedMesh *dm= NULL, *cddm= NULL, *subdm= NULL; + DerivedMesh *dm = NULL, *cddm = NULL, *subdm = NULL; DMGridData **gridData, **subGridData; - Mesh *me= (Mesh*)ob->data; - MPoly *mpoly= me->mpoly; + Mesh *me = (Mesh *)ob->data; + MPoly *mpoly = me->mpoly; /* MLoop *mloop = me->mloop; */ /* UNUSED */ MDisps *mdisps; int *gridOffset; int i, /*numGrids, */ gridSize, dGridSize, dSkip, totvert; float (*vertCos)[3] = NULL; - MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1); + MultiresModifierData *mmd = get_multires_modifier(scene, ob, 1); MultiresModifierData high_mmd; CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); - mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); + mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); if (!mdisps || !mmd || !mmd->totlvl) return; /* we need derived mesh created from highest resolution */ - high_mmd= *mmd; - high_mmd.lvl= high_mmd.totlvl; + high_mmd = *mmd; + high_mmd.lvl = high_mmd.totlvl; /* unscaled multires with applied displacement */ - subdm= get_multires_dm(scene, &high_mmd, ob); + subdm = get_multires_dm(scene, &high_mmd, ob); /* prepare scaled CDDM to create ccgDN */ - cddm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); + cddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH); - totvert= cddm->getNumVerts(cddm); - vertCos= MEM_mallocN(sizeof(*vertCos) * totvert, "multiresScale vertCos"); + totvert = cddm->getNumVerts(cddm); + vertCos = MEM_mallocN(sizeof(*vertCos) * totvert, "multiresScale vertCos"); cddm->getVertCos(cddm, vertCos); - for (i=0; iflags & eMultiresModifierFlag_PlainUv); + dm = subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv); cddm->release(cddm); /*numGrids= dm->getNumGrids(dm);*/ /*UNUSED*/ - gridSize= dm->getGridSize(dm); - gridData= dm->getGridData(dm); - gridOffset= dm->getGridOffset(dm); - subGridData= subdm->getGridData(subdm); + gridSize = dm->getGridSize(dm); + gridData = dm->getGridData(dm); + gridOffset = dm->getGridOffset(dm); + subGridData = subdm->getGridData(subdm); - dGridSize= multires_side_tot[high_mmd.totlvl]; - dSkip= (dGridSize-1)/(gridSize-1); + dGridSize = multires_side_tot[high_mmd.totlvl]; + dSkip = (dGridSize - 1) / (gridSize - 1); #pragma omp parallel for private(i) if (me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT) for (i = 0; i < me->totpoly; ++i) { - const int numVerts= mpoly[i].totloop; - MDisps *mdisp= &mdisps[mpoly[i].loopstart]; + const int numVerts = mpoly[i].totloop; + MDisps *mdisp = &mdisps[mpoly[i].loopstart]; int S, x, y, gIndex = gridOffset[i]; for (S = 0; S < numVerts; ++S, ++gIndex, mdisp++) { - DMGridData *grid= gridData[gIndex]; - DMGridData *subgrid= subGridData[gIndex]; - float (*dispgrid)[3]= mdisp->disps; + DMGridData *grid = gridData[gIndex]; + DMGridData *subgrid = subGridData[gIndex]; + float (*dispgrid)[3] = mdisp->disps; for (y = 0; y < gridSize; y++) { for (x = 0; x < gridSize; x++) { - float *co= grid[x + y*gridSize].co; - float *sco= subgrid[x + y*gridSize].co; - float *no= grid[x + y*gridSize].no; - float *data= dispgrid[dGridSize*y*dSkip + x*dSkip]; + float *co = grid[x + y * gridSize].co; + float *sco = subgrid[x + y * gridSize].co; + float *no = grid[x + y * gridSize].no; + float *data = dispgrid[dGridSize * y * dSkip + x * dSkip]; float mat[3][3], tx[3], ty[3], disp[3]; /* construct tangent space matrix */ @@ -2130,11 +2130,11 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) int multires_mdisp_corners(MDisps *s) { - int lvl= 13; + int lvl = 13; while (lvl > 0) { - int side = (1 << (lvl-1)) + 1; - if ((s->totdisp % (side*side)) == 0) return s->totdisp / (side*side); + int side = (1 << (lvl - 1)) + 1; + if ((s->totdisp % (side * side)) == 0) return s->totdisp / (side * side); lvl--; } @@ -2146,7 +2146,7 @@ void multiresModifier_scale_disp(Scene *scene, Object *ob) float smat[3][3]; /* object's scale matrix */ - object_scale_to_mat3(ob, smat); + BKE_object_scale_to_mat3(ob, smat); multires_apply_smat(scene, ob, smat); } @@ -2157,9 +2157,9 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob) multires_sync_levels(scene, ob, to_ob); /* construct scale matrix for displacement */ - object_scale_to_mat3(to_ob, tmat); + BKE_object_scale_to_mat3(to_ob, tmat); invert_m3(tmat); - object_scale_to_mat3(ob, smat); + BKE_object_scale_to_mat3(ob, smat); mul_m3_m3m3(mat, smat, tmat); multires_apply_smat(scene, ob, mat); @@ -2204,14 +2204,14 @@ void multires_topology_changed(Mesh *me) /* Find per-corner coordinate with given per-face UV coord */ int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y) { - const float offset = face_side*0.5f - 0.5f; + const float offset = face_side * 0.5f - 0.5f; int S = 0; if (corners == 4) { if (u <= offset && v <= offset) S = 0; else if (u > offset && v <= offset) S = 1; else if (u > offset && v > offset) S = 2; - else if (u <= offset && v >= offset) S = 3; + else if (u <= offset && v >= offset) S = 3; if (S == 0) { *y = offset - u; @@ -2226,7 +2226,7 @@ int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, *x = v - offset; } else if (S == 3) { - *x= offset - u; + *x = offset - u; *y = v - offset; } } @@ -2235,15 +2235,15 @@ int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, float w = (face_side - 1) - u - v; float W1, W2; - if (u >= v && u >= w) {S = 0; W1= w; W2= v;} - else if (v >= u && v >= w) {S = 1; W1 = u; W2 = w;} - else {S = 2; W1 = v; W2 = u;} + if (u >= v && u >= w) {S = 0; W1 = w; W2 = v; } + else if (v >= u && v >= w) {S = 1; W1 = u; W2 = w; } + else {S = 2; W1 = v; W2 = u; } - W1 /= (face_side-1); - W2 /= (face_side-1); + W1 /= (face_side - 1); + W2 /= (face_side - 1); - *x = (1-(2*W1)/(1-W2)) * grid_size; - *y = (1-(2*W2)/(1-W1)) * grid_size; + *x = (1 - (2 * W1) / (1 - W2)) * grid_size; + *y = (1 - (2 * W2) / (1 - W1)) * grid_size; } return S; diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index 19713f60ec8..81eb2dd289a 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -643,7 +643,7 @@ bNodeTree *ntreeAddTree(const char *name, int type, int nodetype) BLI_strncpy(ntree->id.name+2, name, sizeof(ntree->id.name)); } else - ntree= alloc_libblock(&G.main->nodetree, ID_NT, name); + ntree= BKE_libblock_alloc(&G.main->nodetree, ID_NT, name); ntree->type= type; ntree->nodetype = nodetype; @@ -675,11 +675,11 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree) for (newtree=G.main->nodetree.first; newtree; newtree= newtree->id.next) if (newtree==ntree) break; if (newtree) { - newtree= copy_libblock(&ntree->id); + newtree= BKE_libblock_copy(&ntree->id); } else { newtree= MEM_dupallocN(ntree); - copy_libblock_data(&newtree->id, &ntree->id, TRUE); /* copy animdata and ID props */ + BKE_libblock_copy_data(&newtree->id, &ntree->id, TRUE); /* copy animdata and ID props */ } id_us_plus((ID *)newtree->gpd); @@ -931,7 +931,7 @@ void nodeFreeNode(bNodeTree *ntree, bNode *node) ntree->update |= NTREE_UPDATE_NODES; } -/* do not free ntree itself here, free_libblock calls this function too */ +/* do not free ntree itself here, BKE_libblock_free calls this function too */ void ntreeFreeTree(bNodeTree *ntree) { bNode *node, *next; @@ -1970,6 +1970,7 @@ static void registerShaderNodes(bNodeTreeType *ttype) register_node_type_sh_attribute(ttype); register_node_type_sh_geometry(ttype); register_node_type_sh_light_path(ttype); + register_node_type_sh_light_falloff(ttype); register_node_type_sh_fresnel(ttype); register_node_type_sh_layer_weight(ttype); register_node_type_sh_tex_coord(ttype); @@ -2094,7 +2095,7 @@ void free_nodesystem(void) free_typeinfos(&ntreeGetType(NTREE_TEXTURE)->node_types); } -/* called from unlink_scene, when deleting a scene goes over all scenes +/* called from BKE_scene_unlink, when deleting a scene goes over all scenes * other than the input, checks if they have render layer nodes referencing * the to-be-deleted scene, and resets them to NULL. */ diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 2cfacbcf034..e43c0999698 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -115,50 +115,30 @@ #include "GPU_material.h" /* Local function protos */ -static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul); +static void solve_parenting(Scene *scene, Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul); -float originmat[3][3]; /* after where_is_object(), can be used in other functions (bad!) */ +float originmat[3][3]; /* after BKE_object_where_is_calc(), can be used in other functions (bad!) */ -void clear_workob(Object *workob) +void BKE_object_workob_clear(Object *workob) { memset(workob, 0, sizeof(Object)); - workob->size[0]= workob->size[1]= workob->size[2]= 1.0f; - workob->dscale[0]= workob->dscale[1]= workob->dscale[2]= 1.0f; - workob->rotmode= ROT_MODE_EUL; + workob->size[0] = workob->size[1] = workob->size[2] = 1.0f; + workob->dscale[0] = workob->dscale[1] = workob->dscale[2] = 1.0f; + workob->rotmode = ROT_MODE_EUL; } -void copy_baseflags(struct Scene *scene) +void BKE_object_update_base_layer(struct Scene *scene, Object *ob) { - Base *base= scene->base.first; - + Base *base = scene->base.first; + while (base) { - base->object->flag= base->flag; - base= base->next; + if (base->object == ob) base->lay = ob->lay; + base = base->next; } } -void copy_objectflags(struct Scene *scene) -{ - Base *base= scene->base.first; - - while (base) { - base->flag= base->object->flag; - base= base->next; - } -} - -void update_base_layer(struct Scene *scene, Object *ob) -{ - Base *base= scene->base.first; - - while (base) { - if (base->object == ob) base->lay= ob->lay; - base= base->next; - } -} - -void object_free_particlesystems(Object *ob) +void BKE_object_free_particlesystems(Object *ob) { while (ob->particlesystem.first) { ParticleSystem *psys = ob->particlesystem.first; @@ -169,23 +149,23 @@ void object_free_particlesystems(Object *ob) } } -void object_free_softbody(Object *ob) +void BKE_object_free_softbody(Object *ob) { if (ob->soft) { sbFree(ob->soft); - ob->soft= NULL; + ob->soft = NULL; } } -void object_free_bulletsoftbody(Object *ob) +void BKE_object_free_bulletsoftbody(Object *ob) { if (ob->bsoft) { bsbFree(ob->bsoft); - ob->bsoft= NULL; + ob->bsoft = NULL; } } -void object_free_modifiers(Object *ob) +void BKE_object_free_modifiers(Object *ob) { while (ob->modifiers.first) { ModifierData *md = ob->modifiers.first; @@ -196,31 +176,31 @@ void object_free_modifiers(Object *ob) } /* particle modifiers were freed, so free the particlesystems as well */ - object_free_particlesystems(ob); + BKE_object_free_particlesystems(ob); /* same for softbody */ - object_free_softbody(ob); + BKE_object_free_softbody(ob); } -int object_support_modifier_type(Object *ob, int modifier_type) +int BKE_object_support_modifier_type_check(Object *ob, int modifier_type) { ModifierTypeInfo *mti; mti = modifierType_getInfo(modifier_type); if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) || - (ob->type==OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) + (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) { - return FALSE; + return FALSE; } return TRUE; } -void object_link_modifiers(struct Object *ob, struct Object *from) +void BKE_object_link_modifiers(struct Object *ob, struct Object *from) { ModifierData *md; - object_free_modifiers(ob); + BKE_object_free_modifiers(ob); if (!ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) { /* only objects listed above can have modifiers and linking them to objects @@ -228,12 +208,12 @@ void object_link_modifiers(struct Object *ob, struct Object *from) return; } - for (md=from->modifiers.first; md; md=md->next) { + for (md = from->modifiers.first; md; md = md->next) { ModifierData *nmd = NULL; if (ELEM4(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_ParticleInstance, eModifierType_Collision)) continue; - if (!object_support_modifier_type(ob, md->type)) + if (!BKE_object_support_modifier_type_check(ob, md->type)) continue; nmd = modifier_new(md->type); @@ -241,28 +221,28 @@ void object_link_modifiers(struct Object *ob, struct Object *from) BLI_addtail(&ob->modifiers, nmd); } - copy_object_particlesystems(ob, from); - copy_object_softbody(ob, from); + BKE_object_copy_particlesystems(ob, from); + BKE_object_copy_softbody(ob, from); // TODO: smoke?, cloth? } /* here we will collect all local displist stuff */ /* also (ab)used in depsgraph */ -void object_free_display(Object *ob) +void BKE_object_free_display(Object *ob) { if (ob->derivedDeform) { ob->derivedDeform->needsFree = 1; ob->derivedDeform->release(ob->derivedDeform); - ob->derivedDeform= NULL; + ob->derivedDeform = NULL; } if (ob->derivedFinal) { ob->derivedFinal->needsFree = 1; ob->derivedFinal->release(ob->derivedFinal); - ob->derivedFinal= NULL; + ob->derivedFinal = NULL; } - freedisplist(&ob->disp); + BKE_displist_free(&ob->disp); } void free_sculptsession_deformMats(SculptSession *ss) @@ -280,12 +260,12 @@ void free_sculptsession(Object *ob) { if (ob && ob->sculpt) { SculptSession *ss = ob->sculpt; - DerivedMesh *dm= ob->derivedFinal; + DerivedMesh *dm = ob->derivedFinal; if (ss->pbvh) BLI_pbvh_free(ss->pbvh); if (dm && dm->getPBVH) - dm->getPBVH(NULL, dm); /* signal to clear */ + dm->getPBVH(NULL, dm); /* signal to clear */ if (ss->texcache) MEM_freeN(ss->texcache); @@ -308,44 +288,44 @@ void free_sculptsession(Object *ob) /* do not free object itself */ -void free_object(Object *ob) +void BKE_object_free(Object *ob) { int a; - object_free_display(ob); + BKE_object_free_display(ob); /* disconnect specific data */ if (ob->data) { - ID *id= ob->data; + ID *id = ob->data; id->us--; - if (id->us==0) { - if (ob->type==OB_MESH) unlink_mesh(ob->data); - else if (ob->type==OB_CURVE) BKE_curve_unlink(ob->data); - else if (ob->type==OB_MBALL) BKE_metaball_unlink(ob->data); + if (id->us == 0) { + if (ob->type == OB_MESH) BKE_mesh_unlink(ob->data); + else if (ob->type == OB_CURVE) BKE_curve_unlink(ob->data); + else if (ob->type == OB_MBALL) BKE_mball_unlink(ob->data); } - ob->data= NULL; + ob->data = NULL; } - for (a=0; atotcol; a++) { + for (a = 0; a < ob->totcol; a++) { if (ob->mat[a]) ob->mat[a]->id.us--; } if (ob->mat) MEM_freeN(ob->mat); if (ob->matbits) MEM_freeN(ob->matbits); - ob->mat= NULL; - ob->matbits= NULL; + ob->mat = NULL; + ob->matbits = NULL; if (ob->bb) MEM_freeN(ob->bb); - ob->bb= NULL; + ob->bb = NULL; if (ob->adt) BKE_free_animdata((ID *)ob); if (ob->poselib) ob->poselib->id.us--; if (ob->gpd) ((ID *)ob->gpd)->us--; if (ob->defbase.first) BLI_freelistN(&ob->defbase); if (ob->pose) - free_pose(ob->pose); + BKE_pose_free(ob->pose); if (ob->mpath) animviz_free_motionpath(ob->mpath); free_properties(&ob->prop); - object_free_modifiers(ob); + BKE_object_free_modifiers(ob); free_sensors(&ob->sensors); free_controllers(&ob->controllers); @@ -368,15 +348,15 @@ static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Objec { Object *unlinkOb = userData; - if (*obpoin==unlinkOb) { + if (*obpoin == unlinkOb) { *obpoin = NULL; - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // XXX: should this just be OB_RECALC_DATA? + ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; // XXX: should this just be OB_RECALC_DATA? } } -void unlink_object(Object *ob) +void BKE_object_unlink(Object *ob) { - Main *bmain= G.main; + Main *bmain = G.main; Object *obt; Material *mat; World *wrld; @@ -398,55 +378,55 @@ void unlink_object(Object *ob) /* check all objects: parents en bevels and fields, also from libraries */ // FIXME: need to check all animation blocks (drivers) - obt= bmain->object.first; + obt = bmain->object.first; while (obt) { - if (obt->proxy==ob) - obt->proxy= NULL; - if (obt->proxy_from==ob) { - obt->proxy_from= NULL; + if (obt->proxy == ob) + obt->proxy = NULL; + if (obt->proxy_from == ob) { + obt->proxy_from = NULL; obt->recalc |= OB_RECALC_OB; } - if (obt->proxy_group==ob) - obt->proxy_group= NULL; + if (obt->proxy_group == ob) + obt->proxy_group = NULL; - if (obt->parent==ob) { - obt->parent= NULL; - obt->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + if (obt->parent == ob) { + obt->parent = NULL; + obt->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; } modifiers_foreachObjectLink(obt, unlink_object__unlinkModifierLinks, ob); if (ELEM(obt->type, OB_CURVE, OB_FONT)) { - cu= obt->data; + cu = obt->data; - if (cu->bevobj==ob) { - cu->bevobj= NULL; - obt->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + if (cu->bevobj == ob) { + cu->bevobj = NULL; + obt->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; } - if (cu->taperobj==ob) { - cu->taperobj= NULL; - obt->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + if (cu->taperobj == ob) { + cu->taperobj = NULL; + obt->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; } - if (cu->textoncurve==ob) { - cu->textoncurve= NULL; - obt->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + if (cu->textoncurve == ob) { + cu->textoncurve = NULL; + obt->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; } } - else if (obt->type==OB_ARMATURE && obt->pose) { + else if (obt->type == OB_ARMATURE && obt->pose) { bPoseChannel *pchan; - for (pchan= obt->pose->chanbase.first; pchan; pchan= pchan->next) { - for (con = pchan->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (pchan = obt->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { if (ct->tar == ob) { ct->tar = NULL; - ct->subtarget[0]= '\0'; + ct->subtarget[0] = '\0'; obt->recalc |= OB_RECALC_DATA; } } @@ -455,29 +435,29 @@ void unlink_object(Object *ob) cti->flush_constraint_targets(con, &targets, 0); } } - if (pchan->custom==ob) - pchan->custom= NULL; + if (pchan->custom == ob) + pchan->custom = NULL; } } else if (ELEM(OB_MBALL, ob->type, obt->type)) { - if (BKE_metaball_is_basis_for (obt, ob)) - obt->recalc|= OB_RECALC_DATA; + if (BKE_mball_is_basis_for(obt, ob)) + obt->recalc |= OB_RECALC_DATA; } sca_remove_ob_poin(obt, ob); - for (con = obt->constraints.first; con; con=con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = obt->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { if (ct->tar == ob) { ct->tar = NULL; - ct->subtarget[0]= '\0'; + ct->subtarget[0] = '\0'; obt->recalc |= OB_RECALC_DATA; } } @@ -493,73 +473,73 @@ void unlink_object(Object *ob) obt->recalc |= OB_RECALC_DATA; /* cloth */ - for (md=obt->modifiers.first; md; md=md->next) + for (md = obt->modifiers.first; md; md = md->next) if (md->type == eModifierType_Cloth) obt->recalc |= OB_RECALC_DATA; } /* strips */ #if 0 // XXX old animation system - for (strip= obt->nlastrips.first; strip; strip= strip->next) { - if (strip->object==ob) - strip->object= NULL; + for (strip = obt->nlastrips.first; strip; strip = strip->next) { + if (strip->object == ob) + strip->object = NULL; if (strip->modifiers.first) { bActionModifier *amod; - for (amod= strip->modifiers.first; amod; amod= amod->next) - if (amod->ob==ob) - amod->ob= NULL; + for (amod = strip->modifiers.first; amod; amod = amod->next) + if (amod->ob == ob) + amod->ob = NULL; } } #endif // XXX old animation system /* particle systems */ if (obt->particlesystem.first) { - ParticleSystem *tpsys= obt->particlesystem.first; - for (; tpsys; tpsys=tpsys->next) { + ParticleSystem *tpsys = obt->particlesystem.first; + for (; tpsys; tpsys = tpsys->next) { BoidState *state = NULL; BoidRule *rule = NULL; ParticleTarget *pt = tpsys->targets.first; - for (; pt; pt=pt->next) { - if (pt->ob==ob) { + for (; pt; pt = pt->next) { + if (pt->ob == ob) { pt->ob = NULL; obt->recalc |= OB_RECALC_DATA; break; } } - if (tpsys->target_ob==ob) { - tpsys->target_ob= NULL; + if (tpsys->target_ob == ob) { + tpsys->target_ob = NULL; obt->recalc |= OB_RECALC_DATA; } - if (tpsys->part->dup_ob==ob) - tpsys->part->dup_ob= NULL; + if (tpsys->part->dup_ob == ob) + tpsys->part->dup_ob = NULL; - if (tpsys->part->phystype==PART_PHYS_BOIDS) { + if (tpsys->part->phystype == PART_PHYS_BOIDS) { ParticleData *pa; BoidParticle *bpa; int p; - for (p=0, pa=tpsys->particles; ptotpart; p++, pa++) { + for (p = 0, pa = tpsys->particles; p < tpsys->totpart; p++, pa++) { bpa = pa->boid; if (bpa->ground == ob) bpa->ground = NULL; } } if (tpsys->part->boids) { - for (state = tpsys->part->boids->states.first; state; state=state->next) { - for (rule = state->rules.first; rule; rule=rule->next) { - if (rule->type==eBoidRuleType_Avoid) { - BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid*)rule; - if (gabr->ob==ob) - gabr->ob= NULL; + for (state = tpsys->part->boids->states.first; state; state = state->next) { + for (rule = state->rules.first; rule; rule = rule->next) { + if (rule->type == eBoidRuleType_Avoid) { + BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule; + if (gabr->ob == ob) + gabr->ob = NULL; } - else if (rule->type==eBoidRuleType_FollowLeader) { - BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader*)rule; - if (flbr->ob==ob) - flbr->ob= NULL; + else if (rule->type == eBoidRuleType_FollowLeader) { + BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule; + if (flbr->ob == ob) + flbr->ob = NULL; } } } @@ -569,64 +549,64 @@ void unlink_object(Object *ob) obt->recalc |= OB_RECALC_DATA; } - obt= obt->id.next; + obt = obt->id.next; } /* materials */ - mat= bmain->mat.first; + mat = bmain->mat.first; while (mat) { - for (a=0; amtex[a] && ob==mat->mtex[a]->object) { + for (a = 0; a < MAX_MTEX; a++) { + if (mat->mtex[a] && ob == mat->mtex[a]->object) { /* actually, test for lib here... to do */ - mat->mtex[a]->object= NULL; + mat->mtex[a]->object = NULL; } } - mat= mat->id.next; + mat = mat->id.next; } /* textures */ - for (tex= bmain->tex.first; tex; tex= tex->id.next) { - if (tex->env && (ob==tex->env->object)) tex->env->object= NULL; - if (tex->pd && (ob==tex->pd->object)) tex->pd->object= NULL; - if (tex->vd && (ob==tex->vd->object)) tex->vd->object= NULL; + for (tex = bmain->tex.first; tex; tex = tex->id.next) { + if (tex->env && (ob == tex->env->object)) tex->env->object = NULL; + if (tex->pd && (ob == tex->pd->object)) tex->pd->object = NULL; + if (tex->vd && (ob == tex->vd->object)) tex->vd->object = NULL; } /* worlds */ - wrld= bmain->world.first; + wrld = bmain->world.first; while (wrld) { - if (wrld->id.lib==NULL) { - for (a=0; amtex[a] && ob==wrld->mtex[a]->object) - wrld->mtex[a]->object= NULL; + if (wrld->id.lib == NULL) { + for (a = 0; a < MAX_MTEX; a++) { + if (wrld->mtex[a] && ob == wrld->mtex[a]->object) + wrld->mtex[a]->object = NULL; } } - wrld= wrld->id.next; + wrld = wrld->id.next; } /* scenes */ - sce= bmain->scene.first; + sce = bmain->scene.first; while (sce) { - if (sce->id.lib==NULL) { - if (sce->camera==ob) sce->camera= NULL; - if (sce->toolsettings->skgen_template==ob) sce->toolsettings->skgen_template = NULL; - if (sce->toolsettings->particle.object==ob) sce->toolsettings->particle.object= NULL; + if (sce->id.lib == NULL) { + if (sce->camera == ob) sce->camera = NULL; + if (sce->toolsettings->skgen_template == ob) sce->toolsettings->skgen_template = NULL; + if (sce->toolsettings->particle.object == ob) sce->toolsettings->particle.object = NULL; #ifdef DURIAN_CAMERA_SWITCH { TimeMarker *m; - for (m= sce->markers.first; m; m= m->next) { - if (m->camera==ob) - m->camera= NULL; + for (m = sce->markers.first; m; m = m->next) { + if (m->camera == ob) + m->camera = NULL; } } #endif if (sce->ed) { Sequence *seq; - SEQ_BEGIN (sce->ed, seq) + SEQ_BEGIN(sce->ed, seq) { if (seq->scene_camera == ob) { seq->scene_camera = NULL; @@ -636,19 +616,19 @@ void unlink_object(Object *ob) } } - sce= sce->id.next; + sce = sce->id.next; } /* screens */ - sc= bmain->screen.first; + sc = bmain->screen.first; while (sc) { - ScrArea *sa= sc->areabase.first; + ScrArea *sa = sc->areabase.first; while (sa) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; /* found doesn't need to be set here */ if (v3d->ob_centre == ob) { @@ -660,153 +640,156 @@ void unlink_object(Object *ob) v3d->localvd->ob_centre_bone[0] = '\0'; } - found= 0; - if (v3d->camera==ob) { - v3d->camera= NULL; - found= 1; + found = 0; + if (v3d->camera == ob) { + v3d->camera = NULL; + found = 1; } - if (v3d->localvd && v3d->localvd->camera==ob ) { - v3d->localvd->camera= NULL; + if (v3d->localvd && v3d->localvd->camera == ob) { + v3d->localvd->camera = NULL; found += 2; } if (found) { if (sa->spacetype == SPACE_VIEW3D) { - for (ar= sa->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype==RGN_TYPE_WINDOW) { - rv3d= (RegionView3D *)ar->regiondata; + for (ar = sa->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + rv3d = (RegionView3D *)ar->regiondata; if (found == 1 || found == 3) { if (rv3d->persp == RV3D_CAMOB) - rv3d->persp= RV3D_PERSP; + rv3d->persp = RV3D_PERSP; } if (found == 2 || found == 3) { if (rv3d->localvd && rv3d->localvd->persp == RV3D_CAMOB) - rv3d->localvd->persp= RV3D_PERSP; + rv3d->localvd->persp = RV3D_PERSP; } } } } } } - else if (sl->spacetype==SPACE_OUTLINER) { - SpaceOops *so= (SpaceOops *)sl; + else if (sl->spacetype == SPACE_OUTLINER) { + SpaceOops *so = (SpaceOops *)sl; if (so->treestore) { - TreeStoreElem *tselem= so->treestore->data; + TreeStoreElem *tselem = so->treestore->data; int a; - for (a=0; atreestore->usedelem; a++, tselem++) { - if (tselem->id==(ID *)ob) tselem->id= NULL; + for (a = 0; a < so->treestore->usedelem; a++, tselem++) { + if (tselem->id == (ID *)ob) tselem->id = NULL; } } } - else if (sl->spacetype==SPACE_BUTS) { - SpaceButs *sbuts= (SpaceButs *)sl; + else if (sl->spacetype == SPACE_BUTS) { + SpaceButs *sbuts = (SpaceButs *)sl; - if (sbuts->pinid==(ID *)ob) { - sbuts->flag&= ~SB_PIN_CONTEXT; - sbuts->pinid= NULL; + if (sbuts->pinid == (ID *)ob) { + sbuts->flag &= ~SB_PIN_CONTEXT; + sbuts->pinid = NULL; } } } - sa= sa->next; + sa = sa->next; } - sc= sc->id.next; + sc = sc->id.next; } /* groups */ - group= bmain->group.first; + group = bmain->group.first; while (group) { rem_from_group(group, ob, NULL, NULL); - group= group->id.next; + group = group->id.next; } /* cameras */ - camera= bmain->camera.first; + camera = bmain->camera.first; while (camera) { - if (camera->dof_ob==ob) { + if (camera->dof_ob == ob) { camera->dof_ob = NULL; } - camera= camera->id.next; + camera = camera->id.next; } } -int exist_object(Object *obtest) +int BKE_object_exists_check(Object *obtest) { Object *ob; - if (obtest==NULL) return 0; + if (obtest == NULL) return 0; - ob= G.main->object.first; + ob = G.main->object.first; while (ob) { - if (ob==obtest) return 1; - ob= ob->id.next; + if (ob == obtest) return 1; + ob = ob->id.next; } return 0; } /* *************************************************** */ -static void *add_obdata_from_type(int type) +void *BKE_object_obdata_add_from_type(int type) { switch (type) { - case OB_MESH: return add_mesh("Mesh"); - case OB_CURVE: return BKE_curve_add("Curve", OB_CURVE); - case OB_SURF: return BKE_curve_add("Surf", OB_SURF); - case OB_FONT: return BKE_curve_add("Text", OB_FONT); - case OB_MBALL: return BKE_metaball_add("Meta"); - case OB_CAMERA: return add_camera("Camera"); - case OB_LAMP: return add_lamp("Lamp"); - case OB_LATTICE: return add_lattice("Lattice"); - case OB_ARMATURE: return add_armature("Armature"); - case OB_SPEAKER: return add_speaker("Speaker"); - case OB_EMPTY: return NULL; - default: - printf("add_obdata_from_type: Internal error, bad type: %d\n", type); - return NULL; + case OB_MESH: return BKE_mesh_add("Mesh"); + case OB_CURVE: return BKE_curve_add("Curve", OB_CURVE); + case OB_SURF: return BKE_curve_add("Surf", OB_SURF); + case OB_FONT: return BKE_curve_add("Text", OB_FONT); + case OB_MBALL: return BKE_mball_add("Meta"); + case OB_CAMERA: return BKE_camera_add("Camera"); + case OB_LAMP: return BKE_lamp_add("Lamp"); + case OB_LATTICE: return BKE_lattice_add("Lattice"); + case OB_ARMATURE: return BKE_armature_add("Armature"); + case OB_SPEAKER: return BKE_speaker_add("Speaker"); + case OB_EMPTY: return NULL; + default: + printf("BKE_object_obdata_add_from_type: Internal error, bad type: %d\n", type); + return NULL; } } static const char *get_obdata_defname(int type) { switch (type) { - case OB_MESH: return "Mesh"; - case OB_CURVE: return "Curve"; - case OB_SURF: return "Surf"; - case OB_FONT: return "Text"; - case OB_MBALL: return "Mball"; - case OB_CAMERA: return "Camera"; - case OB_LAMP: return "Lamp"; - case OB_LATTICE: return "Lattice"; - case OB_ARMATURE: return "Armature"; - case OB_SPEAKER: return "Speaker"; - case OB_EMPTY: return "Empty"; - default: - printf("get_obdata_defname: Internal error, bad type: %d\n", type); - return "Empty"; + case OB_MESH: return "Mesh"; + case OB_CURVE: return "Curve"; + case OB_SURF: return "Surf"; + case OB_FONT: return "Text"; + case OB_MBALL: return "Mball"; + case OB_CAMERA: return "Camera"; + case OB_LAMP: return "Lamp"; + case OB_LATTICE: return "Lattice"; + case OB_ARMATURE: return "Armature"; + case OB_SPEAKER: return "Speaker"; + case OB_EMPTY: return "Empty"; + default: + printf("get_obdata_defname: Internal error, bad type: %d\n", type); + return "Empty"; } } /* more general add: creates minimum required data, but without vertices etc. */ -Object *add_only_object(int type, const char *name) +Object *BKE_object_add_only_object(int type, const char *name) { Object *ob; - ob= alloc_libblock(&G.main->object, ID_OB, name); + if (!name) + name = get_obdata_defname(type); + + ob = BKE_libblock_alloc(&G.main->object, ID_OB, name); /* default object vars */ - ob->type= type; + ob->type = type; - ob->col[0]= ob->col[1]= ob->col[2]= 1.0; - ob->col[3]= 1.0; + ob->col[0] = ob->col[1] = ob->col[2] = 1.0; + ob->col[3] = 1.0; - ob->size[0]= ob->size[1]= ob->size[2]= 1.0; - ob->dscale[0]= ob->dscale[1]= ob->dscale[2]= 1.0; + ob->size[0] = ob->size[1] = ob->size[2] = 1.0; + ob->dscale[0] = ob->dscale[1] = ob->dscale[2] = 1.0; /* objects should default to having Euler XYZ rotations, * but rotations default to quaternions */ - ob->rotmode= ROT_MODE_EUL; + ob->rotmode = ROT_MODE_EUL; unit_axis_angle(ob->rotAxis, &ob->rotAngle); unit_axis_angle(ob->drotAxis, &ob->drotAngle); @@ -820,35 +803,35 @@ Object *add_only_object(int type, const char *name) unit_m4(ob->constinv); unit_m4(ob->parentinv); unit_m4(ob->obmat); - ob->dt= OB_TEXTURE; - ob->empty_drawtype= OB_PLAINAXES; - ob->empty_drawsize= 1.0; + ob->dt = OB_TEXTURE; + ob->empty_drawtype = OB_PLAINAXES; + ob->empty_drawsize = 1.0; - if (type==OB_CAMERA || type==OB_LAMP || type==OB_SPEAKER) { - ob->trackflag= OB_NEGZ; - ob->upflag= OB_POSY; + if (type == OB_CAMERA || type == OB_LAMP || type == OB_SPEAKER) { + ob->trackflag = OB_NEGZ; + ob->upflag = OB_POSY; } else { - ob->trackflag= OB_POSY; - ob->upflag= OB_POSZ; + ob->trackflag = OB_POSY; + ob->upflag = OB_POSZ; } - ob->dupon= 1; ob->dupoff= 0; - ob->dupsta= 1; ob->dupend= 100; + ob->dupon = 1; ob->dupoff = 0; + ob->dupsta = 1; ob->dupend = 100; ob->dupfacesca = 1.0; /* Game engine defaults*/ - ob->mass= ob->inertia= 1.0f; - ob->formfactor= 0.4f; - ob->damping= 0.04f; - ob->rdamping= 0.1f; + ob->mass = ob->inertia = 1.0f; + ob->formfactor = 0.4f; + ob->damping = 0.04f; + ob->rdamping = 0.1f; ob->anisotropicFriction[0] = 1.0f; ob->anisotropicFriction[1] = 1.0f; ob->anisotropicFriction[2] = 1.0f; - ob->gameflag= OB_PROP|OB_COLLISION; + ob->gameflag = OB_PROP | OB_COLLISION; ob->margin = 0.0; - ob->init_state=1; - ob->state=1; + ob->init_state = 1; + ob->state = 1; /* ob->pad3 == Contact Processing Threshold */ ob->m_contactProcessingThreshold = 1.0f; ob->obstacleRad = 1.0f; @@ -866,22 +849,23 @@ Object *add_only_object(int type, const char *name) /* general add: to scene, with layer from area and default name */ /* creates minimum required data, but without vertices etc. */ -Object *add_object(struct Scene *scene, int type) +Object *BKE_object_add(struct Scene *scene, int type) { Object *ob; Base *base; char name[MAX_ID_NAME]; BLI_strncpy(name, get_obdata_defname(type), sizeof(name)); - ob = add_only_object(type, name); + ob = BKE_object_add_only_object(type, name); - ob->data= add_obdata_from_type(type); + ob->data = BKE_object_obdata_add_from_type(type); - ob->lay= scene->lay; + ob->lay = scene->lay; - base= scene_add_base(scene, ob); - scene_select_base(scene, base); - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + base = BKE_scene_base_add(scene, ob); + BKE_scene_base_deselect_all(scene); + BKE_scene_base_select(scene, base); + ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; return ob; } @@ -890,19 +874,19 @@ SoftBody *copy_softbody(SoftBody *sb) { SoftBody *sbn; - if (sb==NULL) return(NULL); + if (sb == NULL) return(NULL); - sbn= MEM_dupallocN(sb); - sbn->totspring= sbn->totpoint= 0; - sbn->bpoint= NULL; - sbn->bspring= NULL; + sbn = MEM_dupallocN(sb); + sbn->totspring = sbn->totpoint = 0; + sbn->bpoint = NULL; + sbn->bspring = NULL; - sbn->keys= NULL; - sbn->totkey= sbn->totpointkey= 0; + sbn->keys = NULL; + sbn->totkey = sbn->totpointkey = 0; - sbn->scratch= NULL; + sbn->scratch = NULL; - sbn->pointcache= BKE_ptcache_copy_list(&sbn->ptcaches, &sb->ptcaches); + sbn->pointcache = BKE_ptcache_copy_list(&sbn->ptcaches, &sb->ptcaches); if (sb->effector_weights) sbn->effector_weights = MEM_dupallocN(sb->effector_weights); @@ -927,12 +911,12 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys) ParticleData *pa; int p; - psysn= MEM_dupallocN(psys); - psysn->particles= MEM_dupallocN(psys->particles); - psysn->child= MEM_dupallocN(psys->child); + psysn = MEM_dupallocN(psys); + psysn->particles = MEM_dupallocN(psys->particles); + psysn->child = MEM_dupallocN(psys->child); if (psys->part->type == PART_HAIR) { - for (p=0, pa=psysn->particles; ptotpart; p++, pa++) + for (p = 0, pa = psysn->particles; p < psysn->totpart; p++, pa++) pa->hair = MEM_dupallocN(pa->hair); } @@ -946,7 +930,7 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys) if (boid) boid = MEM_dupallocN(boid); - for (p=0, pa=psysn->particles; ptotpart; p++, pa++) { + for (p = 0, pa = psysn->particles; p < psysn->totpart; p++, pa++) { if (boid) pa->boid = boid++; if (key) { @@ -958,29 +942,29 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys) if (psys->clmd) { psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth); - modifier_copyData((ModifierData*)psys->clmd, (ModifierData*)psysn->clmd); + modifier_copyData((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd); psys->hair_in_dm = psys->hair_out_dm = NULL; } BLI_duplicatelist(&psysn->targets, &psys->targets); - psysn->pathcache= NULL; - psysn->childcache= NULL; - psysn->edit= NULL; - psysn->frand= NULL; - psysn->pdd= NULL; - psysn->effectors= NULL; + psysn->pathcache = NULL; + psysn->childcache = NULL; + psysn->edit = NULL; + psysn->frand = NULL; + psysn->pdd = NULL; + psysn->effectors = NULL; psysn->pathcachebufs.first = psysn->pathcachebufs.last = NULL; psysn->childcachebufs.first = psysn->childcachebufs.last = NULL; psysn->renderdata = NULL; - psysn->pointcache= BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches); + psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches); /* XXX - from reading existing code this seems correct but intended usage of * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */ if (psysn->clmd) { - psysn->clmd->point_cache= psysn->pointcache; + psysn->clmd->point_cache = psysn->pointcache; } id_us_plus((ID *)psysn->part); @@ -988,7 +972,7 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys) return psysn; } -void copy_object_particlesystems(Object *obn, Object *ob) +void BKE_object_copy_particlesystems(Object *obn, Object *ob) { ParticleSystem *psys, *npsys; ModifierData *md; @@ -998,34 +982,34 @@ void copy_object_particlesystems(Object *obn, Object *ob) return; } - obn->particlesystem.first= obn->particlesystem.last= NULL; - for (psys=ob->particlesystem.first; psys; psys=psys->next) { - npsys= copy_particlesystem(psys); + obn->particlesystem.first = obn->particlesystem.last = NULL; + for (psys = ob->particlesystem.first; psys; psys = psys->next) { + npsys = copy_particlesystem(psys); BLI_addtail(&obn->particlesystem, npsys); /* need to update particle modifiers too */ - for (md=obn->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_ParticleSystem) { - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*)md; - if (psmd->psys==psys) - psmd->psys= npsys; + for (md = obn->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_ParticleSystem) { + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md; + if (psmd->psys == psys) + psmd->psys = npsys; } - else if (md->type==eModifierType_DynamicPaint) { - DynamicPaintModifierData *pmd= (DynamicPaintModifierData*)md; + else if (md->type == eModifierType_DynamicPaint) { + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; if (pmd->brush) { - if (pmd->brush->psys==psys) { - pmd->brush->psys= npsys; + if (pmd->brush->psys == psys) { + pmd->brush->psys = npsys; } } } - else if (md->type==eModifierType_Smoke) { - SmokeModifierData *smd = (SmokeModifierData*) md; + else if (md->type == eModifierType_Smoke) { + SmokeModifierData *smd = (SmokeModifierData *) md; - if (smd->type==MOD_SMOKE_TYPE_FLOW) { + if (smd->type == MOD_SMOKE_TYPE_FLOW) { if (smd->flow) { if (smd->flow->psys == psys) - smd->flow->psys= npsys; + smd->flow->psys = npsys; } } } @@ -1033,34 +1017,34 @@ void copy_object_particlesystems(Object *obn, Object *ob) } } -void copy_object_softbody(Object *obn, Object *ob) +void BKE_object_copy_softbody(Object *obn, Object *ob) { if (ob->soft) - obn->soft= copy_softbody(ob->soft); + obn->soft = copy_softbody(ob->soft); } static void copy_object_pose(Object *obn, Object *ob) { bPoseChannel *chan; - /* note: need to clear obn->pose pointer first, so that copy_pose works (otherwise there's a crash) */ - obn->pose= NULL; - copy_pose(&obn->pose, ob->pose, 1); /* 1 = copy constraints */ + /* note: need to clear obn->pose pointer first, so that BKE_pose_copy_data works (otherwise there's a crash) */ + obn->pose = NULL; + BKE_pose_copy_data(&obn->pose, ob->pose, 1); /* 1 = copy constraints */ - for (chan = obn->pose->chanbase.first; chan; chan=chan->next) { + for (chan = obn->pose->chanbase.first; chan; chan = chan->next) { bConstraint *con; - chan->flag &= ~(POSE_LOC|POSE_ROT|POSE_SIZE); + chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE); - for (con= chan->constraints.first; con; con= con->next) { - bConstraintTypeInfo *cti= constraint_get_typeinfo(con); + for (con = chan->constraints.first; con; con = con->next) { + bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; bConstraintTarget *ct; if (cti && cti->get_constraint_targets) { cti->get_constraint_targets(con, &targets); - for (ct= targets.first; ct; ct= ct->next) { + for (ct = targets.first; ct; ct = ct->next) { if (ct->tar == ob) ct->tar = obn; } @@ -1074,11 +1058,11 @@ static void copy_object_pose(Object *obn, Object *ob) static int object_pose_context(Object *ob) { - if ( (ob) && - (ob->type == OB_ARMATURE) && - (ob->pose) && - (ob->mode & OB_MODE_POSE) - ) { + if ( (ob) && + (ob->type == OB_ARMATURE) && + (ob->pose) && + (ob->mode & OB_MODE_POSE)) + { return 1; } else { @@ -1086,15 +1070,15 @@ static int object_pose_context(Object *ob) } } -Object *object_pose_armature_get(Object *ob) +Object *BKE_object_pose_armature_get(Object *ob) { - if (ob==NULL) + if (ob == NULL) return NULL; if (object_pose_context(ob)) return ob; - ob= modifiers_isDeformedByArmature(ob); + ob = modifiers_isDeformedByArmature(ob); if (object_pose_context(ob)) return ob; @@ -1108,31 +1092,31 @@ static void copy_object_transform(Object *ob_tar, Object *ob_src) copy_v3_v3(ob_tar->rot, ob_src->rot); copy_v3_v3(ob_tar->quat, ob_src->quat); copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis); - ob_tar->rotAngle= ob_src->rotAngle; - ob_tar->rotmode= ob_src->rotmode; + ob_tar->rotAngle = ob_src->rotAngle; + ob_tar->rotmode = ob_src->rotmode; copy_v3_v3(ob_tar->size, ob_src->size); } -Object *copy_object(Object *ob) +Object *BKE_object_copy(Object *ob) { Object *obn; ModifierData *md; int a; - obn= copy_libblock(&ob->id); + obn = BKE_libblock_copy(&ob->id); if (ob->totcol) { - obn->mat= MEM_dupallocN(ob->mat); - obn->matbits= MEM_dupallocN(ob->matbits); - obn->totcol= ob->totcol; + obn->mat = MEM_dupallocN(ob->mat); + obn->matbits = MEM_dupallocN(ob->matbits); + obn->totcol = ob->totcol; } - if (ob->bb) obn->bb= MEM_dupallocN(ob->bb); + if (ob->bb) obn->bb = MEM_dupallocN(ob->bb); obn->flag &= ~OB_FROMGROUP; - obn->modifiers.first = obn->modifiers.last= NULL; + obn->modifiers.first = obn->modifiers.last = NULL; - for (md=ob->modifiers.first; md; md=md->next) { + for (md = ob->modifiers.first; md; md = md->next) { ModifierData *nmd = modifier_new(md->type); BLI_strncpy(nmd->name, md->name, sizeof(nmd->name)); modifier_copyData(md, nmd); @@ -1149,8 +1133,8 @@ Object *copy_object(Object *ob) if (ob->pose) { copy_object_pose(obn, ob); /* backwards compat... non-armatures can get poses in older files? */ - if (ob->type==OB_ARMATURE) - armature_rebuild_pose(obn, obn->data); + if (ob->type == OB_ARMATURE) + BKE_pose_rebuild(obn, obn->data); } defgroup_copy_list(&obn->defbase, &ob->defbase); copy_constraints(&obn->constraints, &ob->constraints, TRUE); @@ -1163,21 +1147,21 @@ Object *copy_object(Object *ob) id_us_plus((ID *)obn->gpd); id_lib_extern((ID *)obn->dup_group); - for (a=0; atotcol; a++) id_us_plus((ID *)obn->mat[a]); + for (a = 0; a < obn->totcol; a++) id_us_plus((ID *)obn->mat[a]); - obn->disp.first= obn->disp.last= NULL; + obn->disp.first = obn->disp.last = NULL; if (ob->pd) { - obn->pd= MEM_dupallocN(ob->pd); + obn->pd = MEM_dupallocN(ob->pd); if (obn->pd->tex) id_us_plus(&(obn->pd->tex->id)); if (obn->pd->rng) obn->pd->rng = MEM_dupallocN(ob->pd->rng); } - obn->soft= copy_softbody(ob->soft); + obn->soft = copy_softbody(ob->soft); obn->bsoft = copy_bulletsoftbody(ob->bsoft); - copy_object_particlesystems(obn, ob); + BKE_object_copy_particlesystems(obn, ob); obn->derivedDeform = NULL; obn->derivedFinal = NULL; @@ -1185,7 +1169,7 @@ Object *copy_object(Object *ob) obn->gpulamp.first = obn->gpulamp.last = NULL; obn->pc_ids.first = obn->pc_ids.last = NULL; - obn->mpath= NULL; + obn->mpath = NULL; return obn; } @@ -1201,35 +1185,35 @@ static void extern_local_object(Object *ob) extern_local_matarar(ob->mat, ob->totcol); - for (psys=ob->particlesystem.first; psys; psys=psys->next) + for (psys = ob->particlesystem.first; psys; psys = psys->next) id_lib_extern((ID *)psys->part); } -void make_local_object(Object *ob) +void BKE_object_make_local(Object *ob) { - Main *bmain= G.main; + Main *bmain = G.main; Scene *sce; Base *base; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (ob->id.lib==NULL) return; + if (ob->id.lib == NULL) return; - ob->proxy= ob->proxy_from= NULL; + ob->proxy = ob->proxy_from = NULL; - if (ob->id.us==1) { + if (ob->id.us == 1) { id_clear_lib_data(bmain, &ob->id); extern_local_object(ob); } else { - for (sce= bmain->scene.first; sce && ELEM(0, is_lib, is_local); sce= sce->id.next) { - if (object_in_scene(ob, sce)) { - if (sce->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (sce = bmain->scene.first; sce && ELEM(0, is_lib, is_local); sce = sce->id.next) { + if (BKE_scene_base_find(sce, ob)) { + if (sce->id.lib) is_lib = TRUE; + else is_local = TRUE; } } @@ -1238,27 +1222,27 @@ void make_local_object(Object *ob) extern_local_object(ob); } else if (is_local && is_lib) { - Object *ob_new= copy_object(ob); + Object *ob_new = BKE_object_copy(ob); - ob_new->id.us= 0; + ob_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, ob->id.lib, &ob_new->id); - sce= bmain->scene.first; + sce = bmain->scene.first; while (sce) { - if (sce->id.lib==NULL) { - base= sce->base.first; + if (sce->id.lib == NULL) { + base = sce->base.first; while (base) { - if (base->object==ob) { - base->object= ob_new; + if (base->object == ob) { + base->object = ob_new; ob_new->id.us++; ob->id.us--; } - base= base->next; + base = base->next; } } - sce= sce->id.next; + sce = sce->id.next; } } } @@ -1267,7 +1251,7 @@ void make_local_object(Object *ob) /* * Returns true if the Object is a from an external blend file (libdata) */ -int object_is_libdata(Object *ob) +int BKE_object_is_libdata(Object *ob) { if (!ob) return 0; if (ob->proxy) return 0; @@ -1276,12 +1260,12 @@ int object_is_libdata(Object *ob) } /* Returns true if the Object data is a from an external blend file (libdata) */ -int object_data_is_libdata(Object *ob) +int BKE_object_obdata_is_libdata(Object *ob) { if (!ob) return 0; - if (ob->proxy && (ob->data==NULL || ((ID *)ob->data)->lib==NULL)) return 0; + if (ob->proxy && (ob->data == NULL || ((ID *)ob->data)->lib == NULL)) return 0; if (ob->id.lib) return 1; - if (ob->data==NULL) return 0; + if (ob->data == NULL) return 0; if (((ID *)ob->data)->lib) return 1; return 0; @@ -1292,45 +1276,45 @@ int object_data_is_libdata(Object *ob) /* when you make proxy, ensure the exposed layers are extern */ static void armature_set_id_extern(Object *ob) { - bArmature *arm= ob->data; + bArmature *arm = ob->data; bPoseChannel *pchan; - unsigned int lay= arm->layer_protected; + unsigned int lay = arm->layer_protected; - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (!(pchan->bone->layer & lay)) id_lib_extern((ID *)pchan->custom); } } -void object_copy_proxy_drivers(Object *ob, Object *target) +void BKE_object_copy_proxy_drivers(Object *ob, Object *target) { if ((target->adt) && (target->adt->drivers.first)) { FCurve *fcu; /* add new animdata block */ if (!ob->adt) - ob->adt= BKE_id_add_animdata(&ob->id); + ob->adt = BKE_id_add_animdata(&ob->id); /* make a copy of all the drivers (for now), then correct any links that need fixing */ free_fcurves(&ob->adt->drivers); copy_fcurves(&ob->adt->drivers, &target->adt->drivers); - for (fcu= ob->adt->drivers.first; fcu; fcu= fcu->next) { - ChannelDriver *driver= fcu->driver; + for (fcu = ob->adt->drivers.first; fcu; fcu = fcu->next) { + ChannelDriver *driver = fcu->driver; DriverVar *dvar; - for (dvar= driver->variables.first; dvar; dvar= dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { /* all drivers */ DRIVER_TARGETS_LOOPER(dvar) { if (dtar->id) { if ((Object *)dtar->id == target) - dtar->id= (ID *)ob; + dtar->id = (ID *)ob; else { /* only on local objects because this causes indirect links a -> b -> c, blend to point directly to a.blend * when a.blend has a proxy thats linked into c.blend */ - if (ob->id.lib==NULL) + if (ob->id.lib == NULL) id_lib_extern((ID *)dtar->id); } } @@ -1345,19 +1329,19 @@ void object_copy_proxy_drivers(Object *ob, Object *target) /* local_object->proxy == pointer to library object, saved in files and read */ /* local_object->proxy_group == pointer to group dupli-object, saved in files and read */ -void object_make_proxy(Object *ob, Object *target, Object *gob) +void BKE_object_make_proxy(Object *ob, Object *target, Object *gob) { /* paranoia checks */ - if (ob->id.lib || target->id.lib==NULL) { + if (ob->id.lib || target->id.lib == NULL) { printf("cannot make proxy\n"); return; } - ob->proxy= target; - ob->proxy_group= gob; + ob->proxy = target; + ob->proxy_group = gob; id_lib_extern(&target->id); - ob->recalc= target->recalc= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + ob->recalc = target->recalc = OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; /* copy transform * - gob means this proxy comes from a group, just apply the matrix @@ -1366,7 +1350,7 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) * - no gob means this is being made from a linked object, * this is closer to making a copy of the object - in-place. */ if (gob) { - ob->rotmode= target->rotmode; + ob->rotmode = target->rotmode; mult_m4_m4m4(ob->obmat, gob->obmat, target->obmat); if (gob->dup_group) { /* should always be true */ float tvec[3]; @@ -1374,40 +1358,40 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) mul_mat3_m4_v3(ob->obmat, tvec); sub_v3_v3(ob->obmat[3], tvec); } - object_apply_mat4(ob, ob->obmat, FALSE, TRUE); + BKE_object_apply_mat4(ob, ob->obmat, FALSE, TRUE); } else { copy_object_transform(ob, target); - ob->parent= target->parent; /* libdata */ + ob->parent = target->parent; /* libdata */ copy_m4_m4(ob->parentinv, target->parentinv); } /* copy animdata stuff - drivers only for now... */ - object_copy_proxy_drivers(ob, target); + BKE_object_copy_proxy_drivers(ob, target); /* skip constraints? */ // FIXME: this is considered by many as a bug /* set object type and link to data */ - ob->type= target->type; - ob->data= target->data; - id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_EXTERN */ + ob->type = target->type; + ob->data = target->data; + id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_EXTERN */ /* copy material and index information */ - ob->actcol= ob->totcol= 0; + ob->actcol = ob->totcol = 0; if (ob->mat) MEM_freeN(ob->mat); if (ob->matbits) MEM_freeN(ob->matbits); ob->mat = NULL; - ob->matbits= NULL; + ob->matbits = NULL; if ((target->totcol) && (target->mat) && OB_TYPE_SUPPORT_MATERIAL(ob->type)) { int i; - ob->actcol= target->actcol; - ob->totcol= target->totcol; + ob->actcol = target->actcol; + ob->totcol = target->totcol; ob->mat = MEM_dupallocN(target->mat); ob->matbits = MEM_dupallocN(target->matbits); - for (i=0; itotcol; i++) { + for (i = 0; i < target->totcol; i++) { /* don't need to run test_object_materials since we know this object is new and not used elsewhere */ id_us_plus((ID *)ob->mat[i]); } @@ -1415,9 +1399,9 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) /* type conversions */ if (target->type == OB_ARMATURE) { - copy_object_pose(ob, target); /* data copy, object pointers in constraints */ - rest_pose(ob->pose); /* clear all transforms in channels */ - armature_rebuild_pose(ob, ob->data); /* set all internal links */ + copy_object_pose(ob, target); /* data copy, object pointers in constraints */ + BKE_pose_rest(ob->pose); /* clear all transforms in channels */ + BKE_pose_rebuild(ob, ob->data); /* set all internal links */ armature_set_id_extern(ob); } @@ -1430,27 +1414,27 @@ void object_make_proxy(Object *ob, Object *target, Object *gob) if (ob->id.properties) { IDP_FreeProperty(ob->id.properties); MEM_freeN(ob->id.properties); - ob->id.properties= NULL; + ob->id.properties = NULL; } if (target->id.properties) { - ob->id.properties= IDP_CopyProperty(target->id.properties); + ob->id.properties = IDP_CopyProperty(target->id.properties); } /* copy drawtype info */ - ob->dt= target->dt; + ob->dt = target->dt; } /* *************** CALC ****************** */ -void object_scale_to_mat3(Object *ob, float mat[][3]) +void BKE_object_scale_to_mat3(Object *ob, float mat[][3]) { float vec[3]; mul_v3_v3v3(vec, ob->size, ob->dscale); size_to_mat3(mat, vec); } -void object_rot_to_mat3(Object *ob, float mat[][3]) +void BKE_object_rot_to_mat3(Object *ob, float mat[][3]) { float rmat[3][3], dmat[3][3]; @@ -1484,10 +1468,10 @@ void object_rot_to_mat3(Object *ob, float mat[][3]) mul_m3_m3m3(mat, dmat, rmat); } -void object_mat3_to_rot(Object *ob, float mat[][3], short use_compat) +void BKE_object_mat3_to_rot(Object *ob, float mat[][3], short use_compat) { switch (ob->rotmode) { - case ROT_MODE_QUAT: + case ROT_MODE_QUAT: { float dquat[4]; mat3_to_quat(ob->quat, mat); @@ -1496,12 +1480,12 @@ void object_mat3_to_rot(Object *ob, float mat[][3], short use_compat) mul_qt_qtqt(ob->quat, dquat, ob->quat); } break; - case ROT_MODE_AXISANGLE: - mat3_to_axis_angle(ob->rotAxis, &ob->rotAngle, mat); - sub_v3_v3(ob->rotAxis, ob->drotAxis); - ob->rotAngle -= ob->drotAngle; - break; - default: /* euler */ + case ROT_MODE_AXISANGLE: + mat3_to_axis_angle(ob->rotAxis, &ob->rotAngle, mat); + sub_v3_v3(ob->rotAxis, ob->drotAxis); + ob->rotAngle -= ob->drotAngle; + break; + default: /* euler */ { float quat[4]; float dquat[4]; @@ -1515,19 +1499,19 @@ void object_mat3_to_rot(Object *ob, float mat[][3], short use_compat) quat_to_mat3(tmat, quat); /* end drot correction */ - if (use_compat) mat3_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, tmat); - else mat3_to_eulO(ob->rot, ob->rotmode, tmat); + if (use_compat) mat3_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, tmat); + else mat3_to_eulO(ob->rot, ob->rotmode, tmat); } } } -void object_tfm_protected_backup(const Object *ob, - ObjectTfmProtectedChannels *obtfm) +void BKE_object_tfm_protected_backup(const Object *ob, + ObjectTfmProtectedChannels *obtfm) { -#define TFMCPY( _v) (obtfm->_v = ob->_v) -#define TFMCPY3D( _v) copy_v3_v3(obtfm->_v, ob->_v) -#define TFMCPY4D( _v) copy_v4_v4(obtfm->_v, ob->_v) +#define TFMCPY(_v) (obtfm->_v = ob->_v) +#define TFMCPY3D(_v) copy_v3_v3(obtfm->_v, ob->_v) +#define TFMCPY4D(_v) copy_v4_v4(obtfm->_v, ob->_v) TFMCPY3D(loc); TFMCPY3D(dloc); @@ -1548,46 +1532,46 @@ void object_tfm_protected_backup(const Object *ob, } -void object_tfm_protected_restore(Object *ob, - const ObjectTfmProtectedChannels *obtfm, - const short protectflag) +void BKE_object_tfm_protected_restore(Object *ob, + const ObjectTfmProtectedChannels *obtfm, + const short protectflag) { unsigned int i; - for (i= 0; i < 3; i++) { - if (protectflag & (OB_LOCK_LOCX<loc[i]= obtfm->loc[i]; - ob->dloc[i]= obtfm->dloc[i]; + for (i = 0; i < 3; i++) { + if (protectflag & (OB_LOCK_LOCX << i)) { + ob->loc[i] = obtfm->loc[i]; + ob->dloc[i] = obtfm->dloc[i]; } - if (protectflag & (OB_LOCK_SCALEX<size[i]= obtfm->size[i]; - ob->dscale[i]= obtfm->dscale[i]; + if (protectflag & (OB_LOCK_SCALEX << i)) { + ob->size[i] = obtfm->size[i]; + ob->dscale[i] = obtfm->dscale[i]; } - if (protectflag & (OB_LOCK_ROTX<rot[i]= obtfm->rot[i]; - ob->drot[i]= obtfm->drot[i]; + if (protectflag & (OB_LOCK_ROTX << i)) { + ob->rot[i] = obtfm->rot[i]; + ob->drot[i] = obtfm->drot[i]; - ob->quat[i + 1]= obtfm->quat[i + 1]; - ob->dquat[i + 1]= obtfm->dquat[i + 1]; + ob->quat[i + 1] = obtfm->quat[i + 1]; + ob->dquat[i + 1] = obtfm->dquat[i + 1]; - ob->rotAxis[i]= obtfm->rotAxis[i]; - ob->drotAxis[i]= obtfm->drotAxis[i]; + ob->rotAxis[i] = obtfm->rotAxis[i]; + ob->drotAxis[i] = obtfm->drotAxis[i]; } } if ((protectflag & OB_LOCK_ROT4D) && (protectflag & OB_LOCK_ROTW)) { - ob->quat[0]= obtfm->quat[0]; - ob->dquat[0]= obtfm->dquat[0]; + ob->quat[0] = obtfm->quat[0]; + ob->dquat[0] = obtfm->dquat[0]; - ob->rotAngle= obtfm->rotAngle; - ob->drotAngle= obtfm->drotAngle; + ob->rotAngle = obtfm->rotAngle; + ob->drotAngle = obtfm->drotAngle; } } -/* see pchan_apply_mat4() for the equivalent 'pchan' function */ -void object_apply_mat4(Object *ob, float mat[][4], const short use_compat, const short use_parent) +/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */ +void BKE_object_apply_mat4(Object *ob, float mat[][4], const short use_compat, const short use_parent) { float rot[3][3]; @@ -1596,15 +1580,15 @@ void object_apply_mat4(Object *ob, float mat[][4], const short use_compat, const mult_m4_m4m4(diff_mat, ob->parent->obmat, ob->parentinv); invert_m4_m4(imat, diff_mat); mult_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */ - object_apply_mat4(ob, rmat, use_compat, FALSE); + BKE_object_apply_mat4(ob, rmat, use_compat, FALSE); /* same as below, use rmat rather than mat */ mat4_to_loc_rot_size(ob->loc, rot, ob->size, rmat); - object_mat3_to_rot(ob, rot, use_compat); + BKE_object_mat3_to_rot(ob, rot, use_compat); } else { mat4_to_loc_rot_size(ob->loc, rot, ob->size, mat); - object_mat3_to_rot(ob, rot, use_compat); + BKE_object_mat3_to_rot(ob, rot, use_compat); } sub_v3_v3(ob->loc, ob->dloc); @@ -1613,28 +1597,28 @@ void object_apply_mat4(Object *ob, float mat[][4], const short use_compat, const if (ob->dscale[1] != 0.0f) ob->size[1] /= ob->dscale[1]; if (ob->dscale[2] != 0.0f) ob->size[2] /= ob->dscale[2]; - /* object_mat3_to_rot handles delta rotations */ + /* BKE_object_mat3_to_rot handles delta rotations */ } -void object_to_mat3(Object *ob, float mat[][3]) /* no parent */ +void BKE_object_to_mat3(Object *ob, float mat[][3]) /* no parent */ { float smat[3][3]; float rmat[3][3]; /*float q1[4];*/ /* size */ - object_scale_to_mat3(ob, smat); + BKE_object_scale_to_mat3(ob, smat); /* rot */ - object_rot_to_mat3(ob, rmat); + BKE_object_rot_to_mat3(ob, rmat); mul_m3_m3m3(mat, rmat, smat); } -void object_to_mat4(Object *ob, float mat[][4]) +void BKE_object_to_mat4(Object *ob, float mat[][4]) { float tmat[3][3]; - object_to_mat3(ob, tmat); + BKE_object_to_mat3(ob, tmat); copy_m4_m3(mat, tmat); @@ -1642,7 +1626,7 @@ void object_to_mat4(Object *ob, float mat[][4]) } /* extern */ -int enable_cu_speed= 1; +int enable_cu_speed = 1; static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) { @@ -1652,14 +1636,14 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) unit_m4(mat); - cu= par->data; - if (cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */ - makeDispListCurveTypes(scene, par, 0); - if (cu->path==NULL) return; + cu = par->data; + if (cu->path == NULL || cu->path->data == NULL) /* only happens on reload file, but violates depsgraph still... fix! */ + BKE_displist_make_curveTypes(scene, par, 0); + if (cu->path == NULL) return; /* catch exceptions: feature for nla stride editing */ if (ob->ipoflag & OB_DISABLE_PATH) { - ctime= 0.0f; + ctime = 0.0f; } /* catch exceptions: curve paths used as a duplicator */ else if (enable_cu_speed) { @@ -1670,14 +1654,14 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) * factor, which then gets clamped to lie within 0.0 - 1.0 range */ if (IS_EQF(cu->pathlen, 0.0f) == 0) - ctime= cu->ctime / cu->pathlen; + ctime = cu->ctime / cu->pathlen; else - ctime= cu->ctime; + ctime = cu->ctime; CLAMP(ctime, 0.0f, 1.0f); } else { - ctime= scene->r.cfra; + ctime = scene->r.cfra; if (IS_EQF(cu->pathlen, 0.0f) == 0) ctime /= cu->pathlen; @@ -1686,7 +1670,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) /* time calculus is correct, now apply distance offset */ if (cu->flag & CU_OFFS_PATHDIST) { - ctime += timeoffs/cu->path->totdist; + ctime += timeoffs / cu->path->totdist; /* restore */ SWAP(float, sf_orig, ob->sf); @@ -1694,7 +1678,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) /* vec: 4 items! */ - if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat:NULL, &radius, NULL)) { + if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat : NULL, &radius, NULL)) { if (cu->flag & CU_FOLLOW) { #if 0 @@ -1703,11 +1687,11 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4]) /* the tilt */ normalize_v3(dir); - q[0]= (float)cos(0.5*vec[3]); - x1= (float)sin(0.5*vec[3]); - q[1]= -x1*dir[0]; - q[2]= -x1*dir[1]; - q[3]= -x1*dir[2]; + q[0] = (float)cos(0.5 * vec[3]); + x1 = (float)sin(0.5 * vec[3]); + q[1] = -x1 * dir[0]; + q[2] = -x1 * dir[1]; + q[3] = -x1 * dir[2]; mul_qt_qtqt(quat, q, quat); #else quat_apply_track(quat, ob->trackflag, ob->upflag); @@ -1733,15 +1717,15 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4]) bPoseChannel *pchan; float vec[3]; - if (par->type!=OB_ARMATURE) { + if (par->type != OB_ARMATURE) { unit_m4(mat); return; } /* Make sure the bone is still valid */ - pchan= get_pose_channel(par->pose, ob->parsubstr); + pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr); if (!pchan) { - printf ("Object %s with Bone parent: bone %s doesn't exist\n", ob->id.name+2, ob->parsubstr); + printf("Object %s with Bone parent: bone %s doesn't exist\n", ob->id.name + 2, ob->parsubstr); unit_m4(mat); return; } @@ -1760,15 +1744,15 @@ static void give_parvert(Object *par, int nr, float vec[3]) BMEditMesh *em; int a, count; - vec[0]=vec[1]=vec[2]= 0.0f; + vec[0] = vec[1] = vec[2] = 0.0f; - if (par->type==OB_MESH) { - Mesh *me= par->data; + if (par->type == OB_MESH) { + Mesh *me = par->data; DerivedMesh *dm; em = me->edit_btmesh; -#if 0 /* this was bmesh only, better, evaluate why this was needed - campbell*/ +#if 0 /* this was bmesh only, better, evaluate why this was needed - campbell*/ if (em) { BMVert *eve; BMIter iter; @@ -1776,7 +1760,7 @@ static void give_parvert(Object *par, int nr, float vec[3]) BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { int *keyindex = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX); - if (keyindex && *keyindex==nr) { + if (keyindex && *keyindex == nr) { copy_v3_v3(vec, eve->co); break; } @@ -1784,17 +1768,17 @@ static void give_parvert(Object *par, int nr, float vec[3]) } #endif - dm = (em)? em->derivedFinal: par->derivedFinal; + dm = (em) ? em->derivedFinal : par->derivedFinal; if (dm) { - MVert *mvert= dm->getVertArray(dm); + MVert *mvert = dm->getVertArray(dm); int *index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX); int i, vindex, numVerts = dm->getNumVerts(dm); /* get the average of all verts with (original index == nr) */ - count= 0; + count = 0; for (i = 0; i < numVerts; i++) { - vindex= (index)? index[i]: i; + vindex = (index) ? index[i] : i; if (vindex == nr) { add_v3_v3(vec, mvert[i].co); @@ -1802,7 +1786,7 @@ static void give_parvert(Object *par, int nr, float vec[3]) } } - if (count==0) { + if (count == 0) { /* keep as 0, 0, 0 */ } else if (count > 0) { @@ -1820,21 +1804,21 @@ static void give_parvert(Object *par, int nr, float vec[3]) Curve *cu; BPoint *bp; BezTriple *bezt; - int found= 0; + int found = 0; ListBase *nurbs; - cu= par->data; - nurbs= BKE_curve_nurbs_get(cu); - nu= nurbs->first; + cu = par->data; + nurbs = BKE_curve_nurbs_get(cu); + nu = nurbs->first; - count= 0; + count = 0; while (nu && !found) { if (nu->type == CU_BEZIER) { - bezt= nu->bezt; - a= nu->pntsu; + bezt = nu->bezt; + a = nu->pntsu; while (a--) { - if (count==nr) { - found= 1; + if (count == nr) { + found = 1; copy_v3_v3(vec, bezt->vec[1]); break; } @@ -1843,43 +1827,43 @@ static void give_parvert(Object *par, int nr, float vec[3]) } } else { - bp= nu->bp; - a= nu->pntsu*nu->pntsv; + bp = nu->bp; + a = nu->pntsu * nu->pntsv; while (a--) { - if (count==nr) { - found= 1; - memcpy(vec, bp->vec, sizeof(float)*3); + if (count == nr) { + found = 1; + memcpy(vec, bp->vec, sizeof(float) * 3); break; } count++; bp++; } } - nu= nu->next; + nu = nu->next; } } - else if (par->type==OB_LATTICE) { - Lattice *latt= par->data; + else if (par->type == OB_LATTICE) { + Lattice *latt = par->data; BPoint *bp; - DispList *dl = find_displist(&par->disp, DL_VERTS); - float *co = dl?dl->verts:NULL; + DispList *dl = BKE_displist_find(&par->disp, DL_VERTS); + float *co = dl ? dl->verts : NULL; - if (latt->editlatt) latt= latt->editlatt->latt; + if (latt->editlatt) latt = latt->editlatt->latt; - a= latt->pntsu*latt->pntsv*latt->pntsw; - count= 0; - bp= latt->def; + a = latt->pntsu * latt->pntsv * latt->pntsw; + count = 0; + bp = latt->def; while (a--) { - if (count==nr) { + if (count == nr) { if (co) - memcpy(vec, co, 3*sizeof(float)); + memcpy(vec, co, 3 * sizeof(float)); else - memcpy(vec, bp->vec, 3*sizeof(float)); + memcpy(vec, bp->vec, 3 * sizeof(float)); break; } count++; - if (co) co+= 3; + if (co) co += 3; else bp++; } } @@ -1902,7 +1886,7 @@ static void ob_parvert3(Object *ob, Object *par, float mat[][4]) quat_to_mat3(cmat, q); copy_m4_m3(mat, cmat); - if (ob->type==OB_CURVE) { + if (ob->type == OB_CURVE) { copy_v3_v3(mat[3], v1); } else { @@ -1920,48 +1904,48 @@ static int where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat[ int a; // include framerate - fac1= (1.0f / (1.0f + fabsf(ob->sf)) ); + fac1 = (1.0f / (1.0f + fabsf(ob->sf)) ); if (fac1 >= 1.0f) return 0; - fac2= 1.0f-fac1; + fac2 = 1.0f - fac1; - fp1= obmat[0]; - fp2= slowmat[0]; - for (a=0; a<16; a++, fp1++, fp2++) { - fp1[0]= fac1*fp1[0] + fac2*fp2[0]; + fp1 = obmat[0]; + fp2 = slowmat[0]; + for (a = 0; a < 16; a++, fp1++, fp2++) { + fp1[0] = fac1 * fp1[0] + fac2 * fp2[0]; } return 1; } -void where_is_object_time(Scene *scene, Object *ob, float ctime) +void BKE_object_where_is_calc_time(Scene *scene, Object *ob, float ctime) { float slowmat[4][4] = MAT4_UNITY; - float stime=ctime; + float stime = ctime; /* new version: correct parent+vertexparent and track+parent */ /* this one only calculates direct attached parent and track */ /* is faster, but should keep track of timeoffs */ - if (ob==NULL) return; + if (ob == NULL) return; /* execute drivers only, as animation has already been done */ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_DRIVERS); if (ob->parent) { - Object *par= ob->parent; + Object *par = ob->parent; /* hurms, code below conflicts with depgraph... (ton) */ /* and even worse, it gives bad effects for NLA stride too (try ctime != par->ctime, with MBlur) */ if (stime != par->ctime) { // only for ipo systems? - Object tmp= *par; + Object tmp = *par; - if (par->proxy_from); // was a copied matrix, no where_is! bad... - else where_is_object_time(scene, par, ctime); + if (par->proxy_from) ; // was a copied matrix, no where_is! bad... + else BKE_object_where_is_calc_time(scene, par, ctime); solve_parenting(scene, ob, par, ob->obmat, slowmat, 0); - *par= tmp; + *par = tmp; } else solve_parenting(scene, ob, par, ob->obmat, slowmat, 0); @@ -1975,36 +1959,36 @@ void where_is_object_time(Scene *scene, Object *ob, float ctime) } } else { - object_to_mat4(ob, ob->obmat); + BKE_object_to_mat4(ob, ob->obmat); } /* solve constraints */ if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) { bConstraintOb *cob; - cob= constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); + cob = constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); - /* constraints need ctime, not stime. Some call where_is_object_time and bsystem_time */ - solve_constraints (&ob->constraints, cob, ctime); + /* constraints need ctime, not stime. Some call BKE_object_where_is_calc_time and bsystem_time */ + solve_constraints(&ob->constraints, cob, ctime); constraints_clear_evalob(cob); } /* set negative scale flag in object */ - if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE; - else ob->transflag &= ~OB_NEG_SCALE; + if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE; + else ob->transflag &= ~OB_NEG_SCALE; } /* get object transformation matrix without recalculating dependencies and * constraints -- assume dependencies are already solved by depsgraph. * no changes to object and it's parent would be done. * used for bundles orientation in 3d space relative to parented blender camera */ -void where_is_object_mat(Scene *scene, Object *ob, float obmat[4][4]) +void BKE_object_where_is_calc_mat4(Scene *scene, Object *ob, float obmat[4][4]) { float slowmat[4][4] = MAT4_UNITY; if (ob->parent) { - Object *par= ob->parent; + Object *par = ob->parent; solve_parenting(scene, ob, par, obmat, slowmat, 1); @@ -2012,11 +1996,11 @@ void where_is_object_mat(Scene *scene, Object *ob, float obmat[4][4]) where_is_object_parslow(ob, obmat, slowmat); } else { - object_to_mat4(ob, obmat); + BKE_object_to_mat4(ob, obmat); } } -static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul) +static void solve_parenting(Scene *scene, Object *ob, Object *par, float obmat[][4], float slowmat[][4], int simul) { float totmat[4][4]; float tmat[4][4]; @@ -2024,58 +2008,58 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[ float vec[3]; int ok; - object_to_mat4(ob, locmat); + BKE_object_to_mat4(ob, locmat); if (ob->partype & PARSLOW) copy_m4_m4(slowmat, obmat); switch (ob->partype & PARTYPE) { - case PAROBJECT: - ok= 0; - if (par->type==OB_CURVE) { - if (((Curve *)par->data)->flag & CU_PATH ) { - ob_parcurve(scene, ob, par, tmat); - ok= 1; + case PAROBJECT: + ok = 0; + if (par->type == OB_CURVE) { + if (((Curve *)par->data)->flag & CU_PATH) { + ob_parcurve(scene, ob, par, tmat); + ok = 1; + } } - } - if (ok) mul_serie_m4(totmat, par->obmat, tmat, - NULL, NULL, NULL, NULL, NULL, NULL); - else copy_m4_m4(totmat, par->obmat); + if (ok) mul_serie_m4(totmat, par->obmat, tmat, + NULL, NULL, NULL, NULL, NULL, NULL); + else copy_m4_m4(totmat, par->obmat); - break; - case PARBONE: - ob_parbone(ob, par, tmat); - mul_serie_m4(totmat, par->obmat, tmat, - NULL, NULL, NULL, NULL, NULL, NULL); - break; + break; + case PARBONE: + ob_parbone(ob, par, tmat); + mul_serie_m4(totmat, par->obmat, tmat, + NULL, NULL, NULL, NULL, NULL, NULL); + break; - case PARVERT1: - unit_m4(totmat); - if (simul) { - copy_v3_v3(totmat[3], par->obmat[3]); - } - else { - give_parvert(par, ob->par1, vec); - mul_v3_m4v3(totmat[3], par->obmat, vec); - } - break; - case PARVERT3: - ob_parvert3(ob, par, tmat); + case PARVERT1: + unit_m4(totmat); + if (simul) { + copy_v3_v3(totmat[3], par->obmat[3]); + } + else { + give_parvert(par, ob->par1, vec); + mul_v3_m4v3(totmat[3], par->obmat, vec); + } + break; + case PARVERT3: + ob_parvert3(ob, par, tmat); - mul_serie_m4(totmat, par->obmat, tmat, - NULL, NULL, NULL, NULL, NULL, NULL); - break; + mul_serie_m4(totmat, par->obmat, tmat, + NULL, NULL, NULL, NULL, NULL, NULL); + break; - case PARSKEL: - copy_m4_m4(totmat, par->obmat); - break; + case PARSKEL: + copy_m4_m4(totmat, par->obmat); + break; } // total mul_serie_m4(tmat, totmat, ob->parentinv, - NULL, NULL, NULL, NULL, NULL, NULL); + NULL, NULL, NULL, NULL, NULL, NULL); mul_serie_m4(obmat, tmat, locmat, - NULL, NULL, NULL, NULL, NULL, NULL); + NULL, NULL, NULL, NULL, NULL, NULL); if (simul) { @@ -2085,7 +2069,7 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[ copy_m3_m4(originmat, tmat); // origin, voor help line - if ((ob->partype & PARTYPE)==PARSKEL ) { + if ((ob->partype & PARTYPE) == PARSKEL) { copy_v3_v3(ob->orig, par->obmat[3]); } else { @@ -2095,13 +2079,13 @@ static void solve_parenting (Scene *scene, Object *ob, Object *par, float obmat[ } -void where_is_object(struct Scene *scene, Object *ob) +void BKE_object_where_is_calc(struct Scene *scene, Object *ob) { - where_is_object_time(scene, ob, (float)scene->r.cfra); + BKE_object_where_is_calc_time(scene, ob, (float)scene->r.cfra); } -void where_is_object_simul(Scene *scene, Object *ob) +void BKE_object_where_is_calc_simul(Scene *scene, Object *ob) /* was written for the old game engine (until 2.04) */ /* It seems that this function is only called * for a lamp that is the child of another object */ @@ -2114,114 +2098,114 @@ void where_is_object_simul(Scene *scene, Object *ob) /* NO TIMEOFFS */ if (ob->parent) { - par= ob->parent; + par = ob->parent; solve_parenting(scene, ob, par, ob->obmat, slowmat, 1); if (ob->partype & PARSLOW) { - fac1= (float)(1.0/(1.0+ fabs(ob->sf))); - fac2= 1.0f-fac1; - fp1= ob->obmat[0]; - fp2= slowmat[0]; - for (a=0; a<16; a++, fp1++, fp2++) { - fp1[0]= fac1*fp1[0] + fac2*fp2[0]; + fac1 = (float)(1.0 / (1.0 + fabs(ob->sf))); + fac2 = 1.0f - fac1; + fp1 = ob->obmat[0]; + fp2 = slowmat[0]; + for (a = 0; a < 16; a++, fp1++, fp2++) { + fp1[0] = fac1 * fp1[0] + fac2 * fp2[0]; } } } else { - object_to_mat4(ob, ob->obmat); + BKE_object_to_mat4(ob, ob->obmat); } /* solve constraints */ if (ob->constraints.first) { bConstraintOb *cob; - cob= constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); + cob = constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT); solve_constraints(&ob->constraints, cob, (float)scene->r.cfra); constraints_clear_evalob(cob); } } /* for calculation of the inverse parent transform, only used for editor */ -void what_does_parent(Scene *scene, Object *ob, Object *workob) +void BKE_object_workob_calc_parent(Scene *scene, Object *ob, Object *workob) { - clear_workob(workob); + BKE_object_workob_clear(workob); unit_m4(workob->obmat); unit_m4(workob->parentinv); unit_m4(workob->constinv); - workob->parent= ob->parent; + workob->parent = ob->parent; - workob->trackflag= ob->trackflag; - workob->upflag= ob->upflag; + workob->trackflag = ob->trackflag; + workob->upflag = ob->upflag; - workob->partype= ob->partype; - workob->par1= ob->par1; - workob->par2= ob->par2; - workob->par3= ob->par3; + workob->partype = ob->partype; + workob->par1 = ob->par1; + workob->par2 = ob->par2; + workob->par3 = ob->par3; workob->constraints.first = ob->constraints.first; workob->constraints.last = ob->constraints.last; BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr)); - where_is_object(scene, workob); + BKE_object_where_is_calc(scene, workob); } -BoundBox *unit_boundbox(void) +BoundBox *BKE_boundbox_alloc_unit(void) { BoundBox *bb; float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {-1.0f, -1.0f, -1.0f}; - bb= MEM_callocN(sizeof(BoundBox), "OB-BoundBox"); - boundbox_set_from_min_max(bb, min, max); + bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox"); + BKE_boundbox_init_from_minmax(bb, min, max); return bb; } -void boundbox_set_from_min_max(BoundBox *bb, float min[3], float max[3]) +void BKE_boundbox_init_from_minmax(BoundBox *bb, float min[3], float max[3]) { - bb->vec[0][0]=bb->vec[1][0]=bb->vec[2][0]=bb->vec[3][0]= min[0]; - bb->vec[4][0]=bb->vec[5][0]=bb->vec[6][0]=bb->vec[7][0]= max[0]; + bb->vec[0][0] = bb->vec[1][0] = bb->vec[2][0] = bb->vec[3][0] = min[0]; + bb->vec[4][0] = bb->vec[5][0] = bb->vec[6][0] = bb->vec[7][0] = max[0]; - bb->vec[0][1]=bb->vec[1][1]=bb->vec[4][1]=bb->vec[5][1]= min[1]; - bb->vec[2][1]=bb->vec[3][1]=bb->vec[6][1]=bb->vec[7][1]= max[1]; + bb->vec[0][1] = bb->vec[1][1] = bb->vec[4][1] = bb->vec[5][1] = min[1]; + bb->vec[2][1] = bb->vec[3][1] = bb->vec[6][1] = bb->vec[7][1] = max[1]; - bb->vec[0][2]=bb->vec[3][2]=bb->vec[4][2]=bb->vec[7][2]= min[2]; - bb->vec[1][2]=bb->vec[2][2]=bb->vec[5][2]=bb->vec[6][2]= max[2]; + bb->vec[0][2] = bb->vec[3][2] = bb->vec[4][2] = bb->vec[7][2] = min[2]; + bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2]; } -BoundBox *object_get_boundbox(Object *ob) +BoundBox *BKE_object_boundbox_get(Object *ob) { - BoundBox *bb= NULL; + BoundBox *bb = NULL; - if (ob->type==OB_MESH) { - bb = mesh_get_bb(ob); + if (ob->type == OB_MESH) { + bb = BKE_mesh_boundbox_get(ob); } else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { - bb= ob->bb ? ob->bb : ((Curve *)ob->data )->bb; + bb = ob->bb ? ob->bb : ((Curve *)ob->data)->bb; } - else if (ob->type==OB_MBALL) { - bb= ob->bb; + else if (ob->type == OB_MBALL) { + bb = ob->bb; } return bb; } /* used to temporally disable/enable boundbox */ -void object_boundbox_flag(Object *ob, int flag, int set) +void BKE_object_boundbox_flag(Object *ob, int flag, int set) { - BoundBox *bb= object_get_boundbox(ob); + BoundBox *bb = BKE_object_boundbox_get(ob); if (bb) { if (set) bb->flag |= flag; else bb->flag &= ~flag; } } -void object_get_dimensions(Object *ob, float vec[3]) +void BKE_object_dimensions_get(Object *ob, float vec[3]) { BoundBox *bb = NULL; - bb= object_get_boundbox(ob); + bb = BKE_object_boundbox_get(ob); if (bb) { float scale[3]; @@ -2236,11 +2220,11 @@ void object_get_dimensions(Object *ob, float vec[3]) } } -void object_set_dimensions(Object *ob, const float *value) +void BKE_object_dimensions_set(Object *ob, const float *value) { BoundBox *bb = NULL; - bb= object_get_boundbox(ob); + bb = BKE_object_boundbox_get(ob); if (bb) { float scale[3], len[3]; @@ -2256,117 +2240,117 @@ void object_set_dimensions(Object *ob, const float *value) } } -void minmax_object(Object *ob, float min[3], float max[3]) +void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3]) { BoundBox bb; float vec[3]; int a; - short change= FALSE; + short change = FALSE; switch (ob->type) { - case OB_CURVE: - case OB_FONT: - case OB_SURF: + case OB_CURVE: + case OB_FONT: + case OB_SURF: { - Curve *cu= ob->data; + Curve *cu = ob->data; - if (cu->bb==NULL) BKE_curve_tex_space_calc(cu); - bb= *(cu->bb); + if (cu->bb == NULL) BKE_curve_texspace_calc(cu); + bb = *(cu->bb); - for (a=0; a<8; a++) { + for (a = 0; a < 8; a++) { mul_m4_v3(ob->obmat, bb.vec[a]); - DO_MINMAX(bb.vec[a], min, max); + DO_MINMAX(bb.vec[a], min_r, max_r); } - change= TRUE; + change = TRUE; } break; - case OB_LATTICE: + case OB_LATTICE: { - Lattice *lt= ob->data; - BPoint *bp= lt->def; + Lattice *lt = ob->data; + BPoint *bp = lt->def; int u, v, w; - for (w=0; wpntsw; w++) { - for (v=0; vpntsv; v++) { - for (u=0; upntsu; u++, bp++) { + for (w = 0; w < lt->pntsw; w++) { + for (v = 0; v < lt->pntsv; v++) { + for (u = 0; u < lt->pntsu; u++, bp++) { mul_v3_m4v3(vec, ob->obmat, bp->vec); - DO_MINMAX(vec, min, max); + DO_MINMAX(vec, min_r, max_r); } } } - change= TRUE; + change = TRUE; } break; - case OB_ARMATURE: - if (ob->pose) { - bPoseChannel *pchan; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); - DO_MINMAX(vec, min, max); - mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); - DO_MINMAX(vec, min, max); + case OB_ARMATURE: + if (ob->pose) { + bPoseChannel *pchan; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); + DO_MINMAX(vec, min_r, max_r); + mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); + DO_MINMAX(vec, min_r, max_r); + } + change = TRUE; } - change= TRUE; - } - break; - case OB_MESH: + break; + case OB_MESH: { - Mesh *me= get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); if (me) { - bb = *mesh_get_bb(ob); + bb = *BKE_mesh_boundbox_get(ob); - for (a=0; a<8; a++) { + for (a = 0; a < 8; a++) { mul_m4_v3(ob->obmat, bb.vec[a]); - DO_MINMAX(bb.vec[a], min, max); + DO_MINMAX(bb.vec[a], min_r, max_r); } - change= TRUE; + change = TRUE; } } break; } if (change == FALSE) { - DO_MINMAX(ob->obmat[3], min, max); + DO_MINMAX(ob->obmat[3], min_r, max_r); copy_v3_v3(vec, ob->obmat[3]); add_v3_v3(vec, ob->size); - DO_MINMAX(vec, min, max); + DO_MINMAX(vec, min_r, max_r); copy_v3_v3(vec, ob->obmat[3]); sub_v3_v3(vec, ob->size); - DO_MINMAX(vec, min, max); + DO_MINMAX(vec, min_r, max_r); } } -int minmax_object_duplis(Scene *scene, Object *ob, float min[3], float max[3]) +int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3]) { - int ok= 0; - if ((ob->transflag & OB_DUPLI)==0) { + int ok = 0; + if ((ob->transflag & OB_DUPLI) == 0) { return ok; } else { ListBase *lb; DupliObject *dob; - lb= object_duplilist(scene, ob); - for (dob= lb->first; dob; dob= dob->next) { + lb = object_duplilist(scene, ob); + for (dob = lb->first; dob; dob = dob->next) { if (dob->no_draw == 0) { - BoundBox *bb= object_get_boundbox(dob->ob); + BoundBox *bb = BKE_object_boundbox_get(dob->ob); if (bb) { int i; - for (i=0; i<8; i++) { + for (i = 0; i < 8; i++) { float vec[3]; mul_v3_m4v3(vec, dob->mat, bb->vec[i]); - DO_MINMAX(vec, min, max); + DO_MINMAX(vec, r_min, r_max); } - ok= 1; + ok = 1; } } } - free_object_duplilist(lb); /* does restore */ + free_object_duplilist(lb); /* does restore */ } return ok; @@ -2379,12 +2363,12 @@ void BKE_object_foreach_display_point( float co[3]; if (ob->derivedFinal) { - DerivedMesh *dm= ob->derivedFinal; - MVert *mv= dm->getVertArray(dm); - int totvert= dm->getNumVerts(dm); + DerivedMesh *dm = ob->derivedFinal; + MVert *mv = dm->getVertArray(dm); + int totvert = dm->getNumVerts(dm); int i; - for (i= 0; i < totvert; i++, mv++) { + for (i = 0; i < totvert; i++, mv++) { mul_v3_m4v3(co, obmat, mv->co); func_cb(co, user_data); } @@ -2392,12 +2376,12 @@ void BKE_object_foreach_display_point( else if (ob->disp.first) { DispList *dl; - for (dl=ob->disp.first; dl; dl=dl->next) { - float *v3= dl->verts; - int totvert= dl->nr; + for (dl = ob->disp.first; dl; dl = dl->next) { + float *v3 = dl->verts; + int totvert = dl->nr; int i; - for (i= 0; i < totvert; i++, v3+=3) { + for (i = 0; i < totvert; i++, v3 += 3) { mul_v3_m4v3(co, obmat, v3); func_cb(co, user_data); } @@ -2412,24 +2396,24 @@ void BKE_scene_foreach_display_point( Base *base; Object *ob; - for (base= FIRSTBASE; base; base = base->next) { + for (base = FIRSTBASE; base; base = base->next) { if (BASE_VISIBLE(v3d, base) && (base->flag & flag) == flag) { - ob= base->object; + ob = base->object; - if ((ob->transflag & OB_DUPLI)==0) { + if ((ob->transflag & OB_DUPLI) == 0) { BKE_object_foreach_display_point(ob, ob->obmat, func_cb, user_data); } else { ListBase *lb; DupliObject *dob; - lb= object_duplilist(scene, ob); - for (dob= lb->first; dob; dob= dob->next) { + lb = object_duplilist(scene, ob); + for (dob = lb->first; dob; dob = dob->next) { if (dob->no_draw == 0) { BKE_object_foreach_display_point(dob->ob, dob->mat, func_cb, user_data); } } - free_object_duplilist(lb); /* does restore */ + free_object_duplilist(lb); /* does restore */ } } } @@ -2438,20 +2422,20 @@ void BKE_scene_foreach_display_point( /* copied from DNA_object_types.h */ typedef struct ObTfmBack { float loc[3], dloc[3], orig[3]; - float size[3], dscale[3]; /* scale and delta scale */ - float rot[3], drot[3]; /* euler rotation */ - float quat[4], dquat[4]; /* quaternion rotation */ - float rotAxis[3], drotAxis[3]; /* axis angle rotation - axis part */ - float rotAngle, drotAngle; /* axis angle rotation - angle part */ - float obmat[4][4]; /* final worldspace matrix with constraints & animsys applied */ + float size[3], dscale[3]; /* scale and delta scale */ + float rot[3], drot[3]; /* euler rotation */ + float quat[4], dquat[4]; /* quaternion rotation */ + float rotAxis[3], drotAxis[3]; /* axis angle rotation - axis part */ + float rotAngle, drotAngle; /* axis angle rotation - angle part */ + float obmat[4][4]; /* final worldspace matrix with constraints & animsys applied */ float parentinv[4][4]; /* inverse result of parent, so that object doesn't 'stick' to parent */ float constinv[4][4]; /* inverse result of constraints. doesn't include effect of parent or object local transform */ - float imat[4][4]; /* inverse matrix of 'obmat' for during render, old game engine, temporally: ipokeys of transform */ + float imat[4][4]; /* inverse matrix of 'obmat' for during render, old game engine, temporally: ipokeys of transform */ } ObTfmBack; -void *object_tfm_backup(Object *ob) +void *BKE_object_tfm_backup(Object *ob) { - ObTfmBack *obtfm= MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack"); + ObTfmBack *obtfm = MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack"); copy_v3_v3(obtfm->loc, ob->loc); copy_v3_v3(obtfm->dloc, ob->dloc); copy_v3_v3(obtfm->orig, ob->orig); @@ -2463,8 +2447,8 @@ void *object_tfm_backup(Object *ob) copy_qt_qt(obtfm->dquat, ob->dquat); copy_v3_v3(obtfm->rotAxis, ob->rotAxis); copy_v3_v3(obtfm->drotAxis, ob->drotAxis); - obtfm->rotAngle= ob->rotAngle; - obtfm->drotAngle= ob->drotAngle; + obtfm->rotAngle = ob->rotAngle; + obtfm->drotAngle = ob->drotAngle; copy_m4_m4(obtfm->obmat, ob->obmat); copy_m4_m4(obtfm->parentinv, ob->parentinv); copy_m4_m4(obtfm->constinv, ob->constinv); @@ -2473,9 +2457,9 @@ void *object_tfm_backup(Object *ob) return (void *)obtfm; } -void object_tfm_restore(Object *ob, void *obtfm_pt) +void BKE_object_tfm_restore(Object *ob, void *obtfm_pt) { - ObTfmBack *obtfm= (ObTfmBack *)obtfm_pt; + ObTfmBack *obtfm = (ObTfmBack *)obtfm_pt; copy_v3_v3(ob->loc, obtfm->loc); copy_v3_v3(ob->dloc, obtfm->dloc); copy_v3_v3(ob->orig, obtfm->orig); @@ -2487,8 +2471,8 @@ void object_tfm_restore(Object *ob, void *obtfm_pt) copy_qt_qt(ob->dquat, obtfm->dquat); copy_v3_v3(ob->rotAxis, obtfm->rotAxis); copy_v3_v3(ob->drotAxis, obtfm->drotAxis); - ob->rotAngle= obtfm->rotAngle; - ob->drotAngle= obtfm->drotAngle; + ob->rotAngle = obtfm->rotAngle; + ob->drotAngle = obtfm->drotAngle; copy_m4_m4(ob->obmat, obtfm->obmat); copy_m4_m4(ob->parentinv, obtfm->parentinv); copy_m4_m4(ob->constinv, obtfm->constinv); @@ -2510,37 +2494,37 @@ int BKE_object_parent_loop_check(const Object *par, const Object *ob) /* the main object update call, for object matrix, constraints, keys and displist (modifiers) */ /* requires flags to be set! */ -void object_handle_update(Scene *scene, Object *ob) +void BKE_object_handle_update(Scene *scene, Object *ob) { if (ob->recalc & OB_RECALC_ALL) { /* speed optimization for animation lookups */ if (ob->pose) - make_pose_channels_hash(ob->pose); + BKE_pose_channels_hash_make(ob->pose); if (ob->recalc & OB_RECALC_DATA) { - if (ob->type==OB_ARMATURE) { + if (ob->type == OB_ARMATURE) { /* this happens for reading old files and to match library armatures - * with poses we do it ahead of where_is_object to ensure animation + * with poses we do it ahead of BKE_object_where_is_calc to ensure animation * is evaluated on the rebuilt pose, otherwise we get incorrect poses * on file load */ - if (ob->pose==NULL || (ob->pose->flag & POSE_RECALC)) - armature_rebuild_pose(ob, ob->data); + if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) + BKE_pose_rebuild(ob, ob->data); } } /* XXX new animsys warning: depsgraph tag OB_RECALC_DATA should not skip drivers, - * which is only in where_is_object now */ + * which is only in BKE_object_where_is_calc now */ // XXX: should this case be OB_RECALC_OB instead? if (ob->recalc & OB_RECALC_ALL) { if (G.debug & G_DEBUG) - printf("recalcob %s\n", ob->id.name+2); + printf("recalcob %s\n", ob->id.name + 2); /* handle proxy copy for target */ if (ob->id.lib && ob->proxy_from) { // printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name); - if (ob->proxy_from->proxy_group) {/* transform proxy into group space */ - Object *obg= ob->proxy_from->proxy_group; + if (ob->proxy_from->proxy_group) { /* transform proxy into group space */ + Object *obg = ob->proxy_from->proxy_group; invert_m4_m4(obg->imat, obg->obmat); mult_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat); if (obg->dup_group) { /* should always be true */ @@ -2551,18 +2535,18 @@ void object_handle_update(Scene *scene, Object *ob) copy_m4_m4(ob->obmat, ob->proxy_from->obmat); } else - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); } if (ob->recalc & OB_RECALC_DATA) { - ID *data_id= (ID *)ob->data; - AnimData *adt= BKE_animdata_from_id(data_id); - float ctime= (float)scene->r.cfra; // XXX this is bad... + ID *data_id = (ID *)ob->data; + AnimData *adt = BKE_animdata_from_id(data_id); + float ctime = (float)scene->r.cfra; // XXX this is bad... ListBase pidlist; PTCacheID *pid; if (G.debug & G_DEBUG) - printf("recalcdata %s\n", ob->id.name+2); + printf("recalcdata %s\n", ob->id.name + 2); if (adt) { /* evaluate drivers */ @@ -2572,9 +2556,9 @@ void object_handle_update(Scene *scene, Object *ob) /* includes all keys and modifiers */ switch (ob->type) { - case OB_MESH: + case OB_MESH: { -#if 0 // XXX, comment for 2.56a release, background wont set 'scene->customdata_mask' +#if 0 // XXX, comment for 2.56a release, background wont set 'scene->customdata_mask' BMEditMesh *em = (ob == scene->obedit) ? BMEdit_FromObject(ob) : NULL; BLI_assert((scene->customdata_mask & CD_MASK_BAREMESH) == CD_MASK_BAREMESH); if (em) { @@ -2584,9 +2568,9 @@ void object_handle_update(Scene *scene, Object *ob) makeDerivedMesh(scene, ob, NULL, scene->customdata_mask, 0); } -#else /* ensure CD_MASK_BAREMESH for now */ +#else /* ensure CD_MASK_BAREMESH for now */ BMEditMesh *em = (ob == scene->obedit) ? BMEdit_FromObject(ob) : NULL; - uint64_t data_mask= scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH; + uint64_t data_mask = scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH; if (em) { makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */ } @@ -2598,29 +2582,29 @@ void object_handle_update(Scene *scene, Object *ob) } break; - case OB_ARMATURE: - if (ob->id.lib && ob->proxy_from) { - // printf("pose proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name); - copy_pose_result(ob->pose, ob->proxy_from->pose); - } - else { - where_is_pose(scene, ob); - } - break; + case OB_ARMATURE: + if (ob->id.lib && ob->proxy_from) { + // printf("pose proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name); + BKE_pose_copy_result(ob->pose, ob->proxy_from->pose); + } + else { + BKE_pose_where_is(scene, ob); + } + break; - case OB_MBALL: - makeDispListMBall(scene, ob); - break; + case OB_MBALL: + BKE_displist_make_mball(scene, ob); + break; - case OB_CURVE: - case OB_SURF: - case OB_FONT: - makeDispListCurveTypes(scene, ob, 0); - break; + case OB_CURVE: + case OB_SURF: + case OB_FONT: + BKE_displist_make_curveTypes(scene, ob, 0); + break; - case OB_LATTICE: - lattice_calc_modifiers(scene, ob); - break; + case OB_LATTICE: + BKE_lattice_modifiers_calc(scene, ob); + break; } @@ -2629,7 +2613,7 @@ void object_handle_update(Scene *scene, Object *ob) DerivedMesh *dm; ob->transflag &= ~OB_DUPLIPARTS; - psys= ob->particlesystem.first; + psys = ob->particlesystem.first; while (psys) { if (psys_check_enabled(ob, psys)) { /* check use of dupli objects here */ @@ -2641,26 +2625,26 @@ void object_handle_update(Scene *scene, Object *ob) } particle_system_update(scene, ob, psys); - psys= psys->next; + psys = psys->next; } else if (psys->flag & PSYS_DELETE) { - tpsys=psys->next; + tpsys = psys->next; BLI_remlink(&ob->particlesystem, psys); psys_free(ob, psys); - psys= tpsys; + psys = tpsys; } else - psys= psys->next; + psys = psys->next; } if (G.rendering && ob->transflag & OB_DUPLIPARTS) { /* this is to make sure we get render level duplis in groups: * the derivedmesh must be created before init_render_mesh, * since object_duplilist does dupliparticles before that */ - dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL); + dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL); dm->release(dm); - for (psys=ob->particlesystem.first; psys; psys=psys->next) + for (psys = ob->particlesystem.first; psys; psys = psys->next) psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated; } } @@ -2668,18 +2652,18 @@ void object_handle_update(Scene *scene, Object *ob) /* check if quick cache is needed */ BKE_ptcache_ids_from_object(&pidlist, ob, scene, MAX_DUPLI_RECUR); - for (pid=pidlist.first; pid; pid=pid->next) { + for (pid = pidlist.first; pid; pid = pid->next) { if ((pid->cache->flag & PTCACHE_BAKED) || (pid->cache->flag & PTCACHE_QUICK_CACHE) == 0) { continue; } - if (pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) { + if (pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID) == 0) { scene->physics_settings.quick_cache_step = - scene->physics_settings.quick_cache_step ? - MIN2(scene->physics_settings.quick_cache_step, pid->cache->step) : - pid->cache->step; + scene->physics_settings.quick_cache_step ? + MIN2(scene->physics_settings.quick_cache_step, pid->cache->step) : + pid->cache->step; } } @@ -2687,11 +2671,11 @@ void object_handle_update(Scene *scene, Object *ob) } /* the no-group proxy case, we call update */ - if (ob->proxy && ob->proxy_group==NULL) { + if (ob->proxy && ob->proxy_group == NULL) { /* set pointer in library proxy target, for copying, but restore it */ - ob->proxy->proxy_from= ob; + ob->proxy->proxy_from = ob; // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name); - object_handle_update(scene, ob->proxy); + BKE_object_handle_update(scene, ob->proxy); } ob->recalc &= ~OB_RECALC_ALL; @@ -2699,22 +2683,22 @@ void object_handle_update(Scene *scene, Object *ob) /* the case when this is a group proxy, object_update is called in group.c */ if (ob->proxy) { - ob->proxy->proxy_from= ob; + ob->proxy->proxy_from = ob; // printf("set proxy pointer for later group stuff %s\n", ob->id.name); } } -void object_sculpt_modifiers_changed(Object *ob) +void BKE_object_sculpt_modifiers_changed(Object *ob) { - SculptSession *ss= ob->sculpt; + SculptSession *ss = ob->sculpt; if (!ss->cache) { /* we free pbvh on changes, except during sculpt since it can't deal with * changing PVBH node organization, we hope topology does not change in * the meantime .. weak */ if (ss->pbvh) { - BLI_pbvh_free(ss->pbvh); - ss->pbvh= NULL; + BLI_pbvh_free(ss->pbvh); + ss->pbvh = NULL; } free_sculptsession_deformMats(ob->sculpt); @@ -2732,42 +2716,42 @@ void object_sculpt_modifiers_changed(Object *ob) } } -int give_obdata_texspace(Object *ob, short **texflag, float **loc, float **size, float **rot) +int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot) { - if (ob->data==NULL) + if (ob->data == NULL) return 0; switch (GS(((ID *)ob->data)->name)) { - case ID_ME: - { - Mesh *me= ob->data; - if (texflag) *texflag = &me->texflag; - if (loc) *loc = me->loc; - if (size) *size = me->size; - if (rot) *rot = me->rot; - break; - } - case ID_CU: - { - Curve *cu= ob->data; - if (texflag) *texflag = &cu->texflag; - if (loc) *loc = cu->loc; - if (size) *size = cu->size; - if (rot) *rot = cu->rot; - break; - } - case ID_MB: - { - MetaBall *mb= ob->data; - if (texflag) *texflag = &mb->texflag; - if (loc) *loc = mb->loc; - if (size) *size = mb->size; - if (rot) *rot = mb->rot; - break; - } - default: - return 0; + case ID_ME: + { + Mesh *me = ob->data; + if (r_texflag) *r_texflag = &me->texflag; + if (r_loc) *r_loc = me->loc; + if (r_size) *r_size = me->size; + if (r_rot) *r_rot = me->rot; + break; + } + case ID_CU: + { + Curve *cu = ob->data; + if (r_texflag) *r_texflag = &cu->texflag; + if (r_loc) *r_loc = cu->loc; + if (r_size) *r_size = cu->size; + if (r_rot) *r_rot = cu->rot; + break; + } + case ID_MB: + { + MetaBall *mb = ob->data; + if (r_texflag) *r_texflag = &mb->texflag; + if (r_loc) *r_loc = mb->loc; + if (r_size) *r_size = mb->size; + if (r_rot) *r_rot = mb->rot; + break; + } + default: + return 0; } return 1; } @@ -2776,7 +2760,7 @@ int give_obdata_texspace(Object *ob, short **texflag, float **loc, float **size, * Test a bounding box for ray intersection * assumes the ray is already local to the boundbox space */ -int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]) +int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]) { static int triangle_indexes[12][3] = {{0, 1, 2}, {0, 2, 3}, {3, 2, 6}, {3, 6, 7}, @@ -2807,14 +2791,14 @@ static int pc_cmp(void *a, void *b) else return 0; } -int object_insert_ptcache(Object *ob) +int BKE_object_insert_ptcache(Object *ob) { LinkData *link = NULL; int i = 0; BLI_sortlist(&ob->pc_ids, pc_cmp); - for (link=ob->pc_ids.first, i = 0; link; link=link->next, i++) { + for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) { int index = GET_INT_FROM_POINTER(link->data); if (i < index) @@ -2831,18 +2815,18 @@ int object_insert_ptcache(Object *ob) #if 0 static int pc_findindex(ListBase *listbase, int index) { - LinkData *link= NULL; - int number= 0; + LinkData *link = NULL; + int number = 0; if (listbase == NULL) return -1; - link= listbase->first; + link = listbase->first; while (link) { if ((int)link->data == index) return number; number++; - link= link->next; + link = link->next; } return -1; @@ -2861,30 +2845,30 @@ void object_delete_ptcache(Object *ob, int index) /************************* Mesh ************************/ static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, int from_mix) { - Mesh *me= ob->data; - Key *key= me->key; + Mesh *me = ob->data; + Key *key = me->key; KeyBlock *kb; - int newkey= 0; + int newkey = 0; if (key == NULL) { - key= me->key= add_key((ID *)me); - key->type= KEY_RELATIVE; - newkey= 1; + key = me->key = add_key((ID *)me); + key->type = KEY_RELATIVE; + newkey = 1; } - if (newkey || from_mix==FALSE) { + if (newkey || from_mix == FALSE) { /* create from mesh */ kb = add_keyblock_ctime(key, name, FALSE); mesh_to_key(me, kb); } else { /* copy from current values */ - float *data= do_ob_key(scene, ob); + float *data = do_ob_key(scene, ob); /* create new block with prepared data */ kb = add_keyblock_ctime(key, name, FALSE); - kb->data= data; - kb->totelem= me->totvert; + kb->data = data; + kb->totelem = me->totvert; } return kb; @@ -2892,23 +2876,23 @@ static KeyBlock *insert_meshkey(Scene *scene, Object *ob, const char *name, int /************************* Lattice ************************/ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int from_mix) { - Lattice *lt= ob->data; - Key *key= lt->key; + Lattice *lt = ob->data; + Key *key = lt->key; KeyBlock *kb; - int newkey= 0; + int newkey = 0; - if (key==NULL) { - key= lt->key= add_key((ID *)lt); - key->type= KEY_RELATIVE; - newkey= 1; + if (key == NULL) { + key = lt->key = add_key((ID *)lt); + key->type = KEY_RELATIVE; + newkey = 1; } - if (newkey || from_mix==FALSE) { + if (newkey || from_mix == FALSE) { kb = add_keyblock_ctime(key, name, FALSE); if (!newkey) { - KeyBlock *basekb= (KeyBlock *)key->block.first; - kb->data= MEM_dupallocN(basekb->data); - kb->totelem= basekb->totelem; + KeyBlock *basekb = (KeyBlock *)key->block.first; + kb->data = MEM_dupallocN(basekb->data); + kb->totelem = basekb->totelem; } else { latt_to_key(lt, kb); @@ -2916,12 +2900,12 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int } else { /* copy from current values */ - float *data= do_ob_key(scene, ob); + float *data = do_ob_key(scene, ob); /* create new block with prepared data */ kb = add_keyblock_ctime(key, name, FALSE); - kb->totelem= lt->pntsu*lt->pntsv*lt->pntsw; - kb->data= data; + kb->totelem = lt->pntsu * lt->pntsv * lt->pntsw; + kb->data = data; } return kb; @@ -2929,25 +2913,25 @@ static KeyBlock *insert_lattkey(Scene *scene, Object *ob, const char *name, int /************************* Curve ************************/ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int from_mix) { - Curve *cu= ob->data; - Key *key= cu->key; + Curve *cu = ob->data; + Key *key = cu->key; KeyBlock *kb; - ListBase *lb= BKE_curve_nurbs_get(cu); - int newkey= 0; + ListBase *lb = BKE_curve_nurbs_get(cu); + int newkey = 0; - if (key==NULL) { - key= cu->key= add_key((ID *)cu); + if (key == NULL) { + key = cu->key = add_key((ID *)cu); key->type = KEY_RELATIVE; - newkey= 1; + newkey = 1; } - if (newkey || from_mix==FALSE) { + if (newkey || from_mix == FALSE) { /* create from curve */ kb = add_keyblock_ctime(key, name, FALSE); if (!newkey) { - KeyBlock *basekb= (KeyBlock *)key->block.first; - kb->data= MEM_dupallocN(basekb->data); - kb->totelem= basekb->totelem; + KeyBlock *basekb = (KeyBlock *)key->block.first; + kb->data = MEM_dupallocN(basekb->data); + kb->totelem = basekb->totelem; } else { curve_to_key(cu, kb, lb); @@ -2955,18 +2939,18 @@ static KeyBlock *insert_curvekey(Scene *scene, Object *ob, const char *name, int } else { /* copy from current values */ - float *data= do_ob_key(scene, ob); + float *data = do_ob_key(scene, ob); /* create new block with prepared data */ kb = add_keyblock_ctime(key, name, FALSE); - kb->totelem= BKE_nurbList_verts_count(lb); - kb->data= data; + kb->totelem = BKE_nurbList_verts_count(lb); + kb->data = data; } return kb; } -KeyBlock *object_insert_shape_key(Scene *scene, Object *ob, const char *name, int from_mix) +KeyBlock *BKE_object_insert_shape_key(Scene *scene, Object *ob, const char *name, int from_mix) { switch (ob->type) { case OB_MESH: @@ -2984,9 +2968,9 @@ KeyBlock *object_insert_shape_key(Scene *scene, Object *ob, const char *name, in /* most important if this is modified it should _always_ return True, in certain * cases false positives are hard to avoid (shape keys for example) */ -int object_is_modified(Scene *scene, Object *ob) +int BKE_object_is_modified(Scene *scene, Object *ob) { - int flag= 0; + int flag = 0; if (ob_get_key(ob)) { flag |= eModifierMode_Render; @@ -2994,9 +2978,9 @@ int object_is_modified(Scene *scene, Object *ob) else { ModifierData *md; /* cloth */ - for (md=modifiers_getVirtualModifierList(ob); + for (md = modifiers_getVirtualModifierList(ob); md && (flag != (eModifierMode_Render | eModifierMode_Realtime)); - md=md->next) + md = md->next) { if ((flag & eModifierMode_Render) == 0 && modifier_isEnabled(scene, md, eModifierMode_Render)) flag |= eModifierMode_Render; @@ -3012,15 +2996,15 @@ int object_is_modified(Scene *scene, Object *ob) /* test if object is affected by deforming modifiers (for motion blur). again * most important is to avoid false positives, this is to skip computations * and we can still if there was actual deformation afterwards */ -int object_is_deform_modified(Scene *scene, Object *ob) +int BKE_object_is_deform_modified(Scene *scene, Object *ob) { ModifierData *md; - int flag= 0; + int flag = 0; /* cloth */ - for (md=modifiers_getVirtualModifierList(ob); - md && (flag != (eModifierMode_Render | eModifierMode_Realtime)); - md=md->next) + for (md = modifiers_getVirtualModifierList(ob); + md && (flag != (eModifierMode_Render | eModifierMode_Realtime)); + md = md->next) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); @@ -3042,7 +3026,7 @@ static void copy_object__forwardModifierLinks(void *UNUSED(userData), Object *UN if (*idpoin && (*idpoin)->newid) *idpoin = (*idpoin)->newid; } -void object_relink(Object *ob) +void BKE_object_relink(Object *ob) { if (ob->id.lib) return; @@ -3050,7 +3034,7 @@ void object_relink(Object *ob) relink_constraints(&ob->constraints); if (ob->pose) { bPoseChannel *chan; - for (chan = ob->pose->chanbase.first; chan; chan=chan->next) { + for (chan = ob->pose->chanbase.first; chan; chan = chan->next) { relink_constraints(&chan->constraints); } } @@ -3065,26 +3049,26 @@ void object_relink(Object *ob) ID_NEW(ob->proxy_group); } -MovieClip *object_get_movieclip(Scene *scene, Object *ob, int use_default) +MovieClip *BKE_object_movieclip_get(Scene *scene, Object *ob, int use_default) { - MovieClip *clip= use_default ? scene->clip : NULL; - bConstraint *con= ob->constraints.first, *scon= NULL; + MovieClip *clip = use_default ? scene->clip : NULL; + bConstraint *con = ob->constraints.first, *scon = NULL; while (con) { - if (con->type==CONSTRAINT_TYPE_CAMERASOLVER) { - if (scon==NULL || (scon->flag&CONSTRAINT_OFF)) - scon= con; + if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) { + if (scon == NULL || (scon->flag & CONSTRAINT_OFF)) + scon = con; } - con= con->next; + con = con->next; } if (scon) { - bCameraSolverConstraint *solver= scon->data; - if ((solver->flag&CAMERASOLVER_ACTIVECLIP)==0) - clip= solver->clip; + bCameraSolverConstraint *solver = scon->data; + if ((solver->flag & CAMERASOLVER_ACTIVECLIP) == 0) + clip = solver->clip; else - clip= scene->clip; + clip = scene->clip; } return clip; diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c index 4ddcd6f4b51..6242976d323 100644 --- a/source/blender/blenkernel/intern/ocean.c +++ b/source/blender/blenkernel/intern/ocean.c @@ -1251,18 +1251,18 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v /* write the images */ cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_DISPLACE); - if (0 == BKE_write_ibuf(ibuf_disp, string, &imf)) + if (0 == BKE_imbuf_write(ibuf_disp, string, &imf)) printf("Cannot save Displacement File Output to %s\n", string); if (o->_do_jacobian) { cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_FOAM); - if (0 == BKE_write_ibuf(ibuf_foam, string, &imf)) + if (0 == BKE_imbuf_write(ibuf_foam, string, &imf)) printf("Cannot save Foam File Output to %s\n", string); } if (o->_do_normals) { cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_NORMAL); - if (0 == BKE_write_ibuf(ibuf_normal, string, &imf)) + if (0 == BKE_imbuf_write(ibuf_normal, string, &imf)) printf("Cannot save Normal File Output to %s\n", string); } diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c index 3b5b4b766fb..a2c89967f44 100644 --- a/source/blender/blenkernel/intern/packedFile.c +++ b/source/blender/blenkernel/intern/packedFile.c @@ -73,17 +73,17 @@ int seekPackedFile(PackedFile *pf, int offset, int whence) if (pf) { oldseek = pf->seek; switch (whence) { - case SEEK_CUR: - seek = oldseek + offset; - break; - case SEEK_END: - seek = pf->size + offset; - break; - case SEEK_SET: - seek = offset; - break; - default: - oldseek = -1; + case SEEK_CUR: + seek = oldseek + offset; + break; + case SEEK_END: + seek = pf->size + offset; + break; + case SEEK_SET: + seek = offset; + break; + default: + oldseek = -1; } if (seek < 0) { seek = 0; @@ -133,15 +133,15 @@ int countPackedFiles(Main *bmain) int count = 0; // let's check if there are packed files... - for (ima=bmain->image.first; ima; ima=ima->id.next) + for (ima = bmain->image.first; ima; ima = ima->id.next) if (ima->packedfile) count++; - for (vf=bmain->vfont.first; vf; vf=vf->id.next) + for (vf = bmain->vfont.first; vf; vf = vf->id.next) if (vf->packedfile) count++; - for (sound=bmain->sound.first; sound; sound=sound->id.next) + for (sound = bmain->sound.first; sound; sound = sound->id.next) if (sound->packedfile) count++; @@ -176,7 +176,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char /* render result has no filename and can be ignored * any other files with no name can be ignored too */ - if (filename[0]=='\0') + if (filename[0] == '\0') return NULL; //XXX waitcursor(1); @@ -189,7 +189,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char // open the file // and create a PackedFile structure - file= BLI_open(name, O_BINARY|O_RDONLY, 0); + file = BLI_open(name, O_BINARY | O_RDONLY, 0); if (file <= 0) { BKE_reportf(reports, RPT_ERROR, "Unable to pack file, source path not found: \"%s\"", name); } @@ -222,23 +222,23 @@ void packAll(Main *bmain, ReportList *reports) VFont *vf; bSound *sound; - for (ima=bmain->image.first; ima; ima=ima->id.next) { - if (ima->packedfile == NULL && ima->id.lib==NULL) { - if (ima->source==IMA_SRC_FILE) { + for (ima = bmain->image.first; ima; ima = ima->id.next) { + if (ima->packedfile == NULL && ima->id.lib == NULL) { + if (ima->source == IMA_SRC_FILE) { ima->packedfile = newPackedFile(reports, ima->name, ID_BLEND_PATH(bmain, &ima->id)); } else if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) { - BKE_reportf(reports, RPT_WARNING, "Image '%s' skipped, movies and image sequences not supported.", ima->id.name+2); + BKE_reportf(reports, RPT_WARNING, "Image '%s' skipped, movies and image sequences not supported.", ima->id.name + 2); } } } - for (vf=bmain->vfont.first; vf; vf=vf->id.next) - if (vf->packedfile == NULL && vf->id.lib==NULL && strcmp(vf->name, FO_BUILTIN_NAME) != 0) + for (vf = bmain->vfont.first; vf; vf = vf->id.next) + if (vf->packedfile == NULL && vf->id.lib == NULL && strcmp(vf->name, FO_BUILTIN_NAME) != 0) vf->packedfile = newPackedFile(reports, vf->name, bmain->name); - for (sound=bmain->sound.first; sound; sound=sound->id.next) - if (sound->packedfile == NULL && sound->id.lib==NULL) + for (sound = bmain->sound.first; sound; sound = sound->id.next) + if (sound->packedfile == NULL && sound->id.lib == NULL) sound->packedfile = newPackedFile(reports, sound->name, bmain->name); } @@ -257,12 +257,12 @@ static char *find_new_name(char *name) if (fop_exists(name)) { for (number = 1; number <= 999; number++) { BLI_snprintf(tempname, sizeof(tempname), "%s.%03d", name, number); - if (! fop_exists(tempname)) { + if (!fop_exists(tempname)) { break; } } } - len= strlen(tempname) + 1; + len = strlen(tempname) + 1; newname = MEM_mallocN(len, "find_new_name"); memcpy(newname, tempname, len * sizeof(char)); return newname; @@ -275,7 +275,7 @@ int writePackedFile(ReportList *reports, const char *filename, PackedFile *pf, i int ret_value = RET_OK; char name[FILE_MAX]; char tempname[FILE_MAX]; -/* void *data; */ +/* void *data; */ if (guimode) {} //XXX waitcursor(1); @@ -285,7 +285,7 @@ int writePackedFile(ReportList *reports, const char *filename, PackedFile *pf, i if (BLI_exists(name)) { for (number = 1; number <= 999; number++) { BLI_snprintf(tempname, sizeof(tempname), "%s.%03d_", name, number); - if (! BLI_exists(tempname)) { + if (!BLI_exists(tempname)) { if (BLI_copy(name, tempname) == RET_OK) { remove_tmp = TRUE; } @@ -409,7 +409,7 @@ char *unpackFile(ReportList *reports, const char *abs_name, const char *local_na case PF_KEEP: break; case PF_REMOVE: - temp= abs_name; + temp = abs_name; break; case PF_USE_LOCAL: // if file exists use it @@ -417,7 +417,7 @@ char *unpackFile(ReportList *reports, const char *abs_name, const char *local_na temp = local_name; break; } - // else fall through and create it + // else fall through and create it case PF_WRITE_LOCAL: if (writePackedFile(reports, local_name, pf, 1) == RET_OK) { temp = local_name; @@ -429,7 +429,7 @@ char *unpackFile(ReportList *reports, const char *abs_name, const char *local_na temp = abs_name; break; } - // else fall through and create it + // else fall through and create it case PF_WRITE_ORIGINAL: if (writePackedFile(reports, abs_name, pf, 1) == RET_OK) { temp = abs_name; @@ -441,7 +441,7 @@ char *unpackFile(ReportList *reports, const char *abs_name, const char *local_na } if (temp) { - newname= BLI_strdup(temp); + newname = BLI_strdup(temp); } } @@ -533,15 +533,15 @@ void unpackAll(Main *bmain, ReportList *reports, int how) VFont *vf; bSound *sound; - for (ima=bmain->image.first; ima; ima=ima->id.next) + for (ima = bmain->image.first; ima; ima = ima->id.next) if (ima->packedfile) unpackImage(reports, ima, how); - for (vf=bmain->vfont.first; vf; vf=vf->id.next) + for (vf = bmain->vfont.first; vf; vf = vf->id.next) if (vf->packedfile) unpackVFont(reports, vf, how); - for (sound=bmain->sound.first; sound; sound=sound->id.next) + for (sound = bmain->sound.first; sound; sound = sound->id.next) if (sound->packedfile) unpackSound(bmain, reports, sound, how); } diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index f417f9b79fb..08d8479fd93 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -126,7 +126,7 @@ void paint_init(Paint *p, const char col[3]) /* If there's no brush, create one */ brush = paint_brush(p); if (brush == NULL) - brush= add_brush("Brush"); + brush= BKE_brush_add("Brush"); paint_brush_set(p, brush); memcpy(p->paint_cursor_col, col, 3); diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 1a1ae8e949c..8676a3e75a0 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -84,35 +84,35 @@ #include "RE_render_ext.h" static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx, - ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex); + ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex); static void do_child_modifiers(ParticleSimulationData *sim, - ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, - float *orco, float mat[4][4], ParticleKey *state, float t); + ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, + float *orco, float mat[4][4], ParticleKey *state, float t); /* few helpers for countall etc. */ int count_particles(ParticleSystem *psys) { - ParticleSettings *part=psys->part; + ParticleSettings *part = psys->part; PARTICLE_P; - int tot=0; + int tot = 0; LOOP_SHOWN_PARTICLES { - if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0); - else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0); + if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) ; + else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED) == 0) ; else tot++; } return tot; } int count_particles_mod(ParticleSystem *psys, int totgr, int cur) { - ParticleSettings *part=psys->part; + ParticleSettings *part = psys->part; PARTICLE_P; - int tot=0; + int tot = 0; LOOP_SHOWN_PARTICLES { - if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN)==0); - else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED)==0); - else if (p%totgr==cur) tot++; + if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) ; + else if (pa->alive == PARS_DEAD && (part->flag & PART_DIED) == 0) ; + else if (p % totgr == cur) tot++; } return tot; } @@ -127,17 +127,17 @@ static ParticleCacheKey **psys_alloc_path_cache_buffers(ListBase *bufs, int tot, ParticleCacheKey **cache; int i, totkey, totbufkey; - tot= MAX2(tot, 1); + tot = MAX2(tot, 1); totkey = 0; - cache = MEM_callocN(tot*sizeof(void*), "PathCacheArray"); + cache = MEM_callocN(tot * sizeof(void *), "PathCacheArray"); while (totkey < tot) { - totbufkey= MIN2(tot-totkey, PATH_CACHE_BUF_SIZE); - buf= MEM_callocN(sizeof(LinkData), "PathCacheLinkData"); - buf->data= MEM_callocN(sizeof(ParticleCacheKey)*totbufkey*steps, "ParticleCacheKey"); + totbufkey = MIN2(tot - totkey, PATH_CACHE_BUF_SIZE); + buf = MEM_callocN(sizeof(LinkData), "PathCacheLinkData"); + buf->data = MEM_callocN(sizeof(ParticleCacheKey) * totbufkey * steps, "ParticleCacheKey"); - for (i=0; idata) + i*steps; + for (i = 0; i < totbufkey; i++) + cache[totkey + i] = ((ParticleCacheKey *)buf->data) + i * steps; totkey += totbufkey; BLI_addtail(bufs, buf); @@ -153,7 +153,7 @@ static void psys_free_path_cache_buffers(ParticleCacheKey **cache, ListBase *buf if (cache) MEM_freeN(cache); - for (buf= bufs->first; buf; buf=buf->next) + for (buf = bufs->first; buf; buf = buf->next) MEM_freeN(buf->data); BLI_freelistN(bufs); } @@ -165,9 +165,9 @@ static void psys_free_path_cache_buffers(ParticleCacheKey **cache, ListBase *buf ParticleSystem *psys_get_current(Object *ob) { ParticleSystem *psys; - if (ob==NULL) return NULL; + if (ob == NULL) return NULL; - for (psys=ob->particlesystem.first; psys; psys=psys->next) { + for (psys = ob->particlesystem.first; psys; psys = psys->next) { if (psys->flag & PSYS_CURRENT) return psys; } @@ -179,9 +179,9 @@ short psys_get_current_num(Object *ob) ParticleSystem *psys; short i; - if (ob==NULL) return 0; + if (ob == NULL) return 0; - for (psys=ob->particlesystem.first, i=0; psys; psys=psys->next, i++) + for (psys = ob->particlesystem.first, i = 0; psys; psys = psys->next, i++) if (psys->flag & PSYS_CURRENT) return i; @@ -192,9 +192,9 @@ void psys_set_current_num(Object *ob, int index) ParticleSystem *psys; short i; - if (ob==NULL) return; + if (ob == NULL) return; - for (psys=ob->particlesystem.first, i=0; psys; psys=psys->next, i++) { + for (psys = ob->particlesystem.first, i = 0; psys; psys = psys->next, i++) { if (i == index) psys->flag |= PSYS_CURRENT; else @@ -209,7 +209,7 @@ Object *psys_find_object(Scene *scene, ParticleSystem *psys) ParticleSystem *tpsys; for (base = scene->base.first; base; base = base->next) { - for (tpsys = base->object->particlesystem.first; psys; psys=psys->next) { + for (tpsys = base->object->particlesystem.first; psys; psys = psys->next) { if (tpsys == psys) return base->object; } @@ -221,16 +221,16 @@ Object *psys_find_object(Scene *scene, ParticleSystem *psys) Object *psys_get_lattice(ParticleSimulationData *sim) { - Object *lattice=NULL; + Object *lattice = NULL; - if (psys_in_edit_mode(sim->scene, sim->psys)==0) { + if (psys_in_edit_mode(sim->scene, sim->psys) == 0) { - ModifierData *md = (ModifierData*)psys_get_modifier(sim->ob, sim->psys); + ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys); - for (; md; md=md->next) { - if (md->type==eModifierType_Lattice) { + for (; md; md = md->next) { + if (md->type == eModifierType_Lattice) { LatticeModifierData *lmd = (LatticeModifierData *)md; - lattice=lmd->object; + lattice = lmd->object; break; } } @@ -242,21 +242,21 @@ Object *psys_get_lattice(ParticleSimulationData *sim) } void psys_disable_all(Object *ob) { - ParticleSystem *psys=ob->particlesystem.first; + ParticleSystem *psys = ob->particlesystem.first; - for (; psys; psys=psys->next) + for (; psys; psys = psys->next) psys->flag |= PSYS_DISABLED; } void psys_enable_all(Object *ob) { - ParticleSystem *psys=ob->particlesystem.first; + ParticleSystem *psys = ob->particlesystem.first; - for (; psys; psys=psys->next) + for (; psys; psys = psys->next) psys->flag &= ~PSYS_DISABLED; } int psys_in_edit_mode(Scene *scene, ParticleSystem *psys) { - return (scene->basact && (scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys==psys_get_current((scene->basact)->object) && (psys->edit || psys->pointcache->edit) && !psys->renderdata); + return (scene->basact && (scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys == psys_get_current((scene->basact)->object) && (psys->edit || psys->pointcache->edit) && !psys->renderdata); } static void psys_create_frand(ParticleSystem *psys) { @@ -265,7 +265,7 @@ static void psys_create_frand(ParticleSystem *psys) BLI_srandom(psys->seed); - for (i=0; i<1024; i++, rand++) + for (i = 0; i < 1024; i++, rand++) *rand = BLI_frand(); } int psys_check_enabled(Object *ob, ParticleSystem *psys) @@ -275,7 +275,7 @@ int psys_check_enabled(Object *ob, ParticleSystem *psys) if (psys->flag & PSYS_DISABLED || psys->flag & PSYS_DELETE || !psys->part) return 0; - psmd= psys_get_modifier(ob, psys); + psmd = psys_get_modifier(ob, psys); if (psys->renderdata || G.rendering) { if (!(psmd->modifier.mode & eModifierMode_Render)) return 0; @@ -296,7 +296,7 @@ int psys_check_enabled(Object *ob, ParticleSystem *psys) int psys_check_edited(ParticleSystem *psys) { - if (psys->part && psys->part->type==PART_HAIR) + if (psys->part && psys->part->type == PART_HAIR) return (psys->flag & PSYS_EDITED || (psys->edit && psys->edit->edited)); else return (psys->pointcache->edit && psys->pointcache->edit->edited); @@ -339,7 +339,7 @@ void psys_check_group_weights(ParticleSettings *part) } dw = part->dupliweights.first; - for (; dw; dw=dw->next) { + for (; dw; dw = dw->next) { if (dw->flag & PART_DUPLIW_CURRENT) { current = 1; break; @@ -369,7 +369,7 @@ static void fluid_free_settings(SPHFluidSettings *fluid) MEM_freeN(fluid); } -void psys_free_settings(ParticleSettings *part) +void BKE_particlesettings_free(ParticleSettings *part) { MTex *mtex; int a; @@ -385,8 +385,8 @@ void psys_free_settings(ParticleSettings *part) boid_free_settings(part->boids); fluid_free_settings(part->fluid); - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = part->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } @@ -411,7 +411,7 @@ void free_hair(Object *UNUSED(ob), ParticleSystem *psys, int dynamics) psys->clmd->point_cache = psys->pointcache = NULL; psys->clmd->ptcaches.first = psys->clmd->ptcaches.last = NULL; - modifier_free((ModifierData*)psys->clmd); + modifier_free((ModifierData *)psys->clmd); psys->clmd = NULL; psys->pointcache = BKE_ptcache_add(&psys->ptcaches); @@ -441,8 +441,8 @@ void free_keyed_keys(ParticleSystem *psys) LOOP_PARTICLES { if (pa->keys) { - pa->keys= NULL; - pa->totkey= 0; + pa->keys = NULL; + pa->totkey = 0; } } } @@ -457,13 +457,13 @@ void psys_free_path_cache(ParticleSystem *psys, PTCacheEdit *edit) { if (edit) { psys_free_path_cache_buffers(edit->pathcache, &edit->pathcachebufs); - edit->pathcache= NULL; - edit->totcached= 0; + edit->pathcache = NULL; + edit->totcached = 0; } if (psys) { psys_free_path_cache_buffers(psys->pathcache, &psys->pathcachebufs); - psys->pathcache= NULL; - psys->totcached= 0; + psys->pathcache = NULL; + psys->totcached = 0; free_child_path_cache(psys); } @@ -472,8 +472,8 @@ void psys_free_children(ParticleSystem *psys) { if (psys->child) { MEM_freeN(psys->child); - psys->child= NULL; - psys->totchild=0; + psys->child = NULL; + psys->totchild = 0; } free_child_path_cache(psys); @@ -483,7 +483,7 @@ void psys_free_particles(ParticleSystem *psys) PARTICLE_P; if (psys->particles) { - if (psys->part->type==PART_HAIR) { + if (psys->part->type == PART_HAIR) { LOOP_PARTICLES { if (pa->hair) MEM_freeN(pa->hair); @@ -497,8 +497,8 @@ void psys_free_particles(ParticleSystem *psys) MEM_freeN(psys->particles->boid); MEM_freeN(psys->particles); - psys->particles= NULL; - psys->totpart= 0; + psys->particles = NULL; + psys->totpart = 0; } } void psys_free_pdd(ParticleSystem *psys) @@ -525,11 +525,11 @@ void psys_free_pdd(ParticleSystem *psys) } } /* free everything */ -void psys_free(Object *ob, ParticleSystem * psys) +void psys_free(Object *ob, ParticleSystem *psys) { if (psys) { int nr = 0; - ParticleSystem * tpsys; + ParticleSystem *tpsys; psys_free_path_cache(psys, NULL); @@ -547,7 +547,7 @@ void psys_free(Object *ob, ParticleSystem * psys) } // check if we are last non-visible particle system - for (tpsys=ob->particlesystem.first; tpsys; tpsys=tpsys->next) { + for (tpsys = ob->particlesystem.first; tpsys; tpsys = tpsys->next) { if (tpsys->part) { if (ELEM(tpsys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { nr++; @@ -561,7 +561,7 @@ void psys_free(Object *ob, ParticleSystem * psys) if (psys->part) { psys->part->id.us--; - psys->part=NULL; + psys->part = NULL; } BKE_ptcache_free_list(&psys->ptcaches); @@ -622,17 +622,17 @@ typedef struct ParticleRenderData { static float psys_render_viewport_falloff(double rate, float dist, float width) { - return pow(rate, dist/width); + return pow(rate, dist / width); } static float psys_render_projected_area(ParticleSystem *psys, const float center[3], float area, double vprate, float *viewport) { - ParticleRenderData *data= psys->renderdata; + ParticleRenderData *data = psys->renderdata; float co[4], view[3], ortho1[3], ortho2[3], w, dx, dy, radius; /* transform to view space */ copy_v3_v3(co, center); - co[3]= 1.0f; + co[3] = 1.0f; mul_m4_v4(data->viewmat, co); /* compute two vectors orthogonal to view vector */ @@ -640,87 +640,87 @@ static float psys_render_projected_area(ParticleSystem *psys, const float center ortho_basis_v3v3_v3(ortho1, ortho2, view); /* compute on screen minification */ - w= co[2]*data->winmat[2][3] + data->winmat[3][3]; - dx= data->winx*ortho2[0]*data->winmat[0][0]; - dy= data->winy*ortho2[1]*data->winmat[1][1]; - w= sqrtf(dx*dx + dy*dy)/w; + w = co[2] * data->winmat[2][3] + data->winmat[3][3]; + dx = data->winx * ortho2[0] * data->winmat[0][0]; + dy = data->winy * ortho2[1] * data->winmat[1][1]; + w = sqrtf(dx * dx + dy * dy) / w; /* w squared because we are working with area */ - area= area*w*w; + area = area * w * w; /* viewport of the screen test */ /* project point on screen */ mul_m4_v4(data->winmat, co); if (co[3] != 0.0f) { - co[0]= 0.5f*data->winx*(1.0f + co[0]/co[3]); - co[1]= 0.5f*data->winy*(1.0f + co[1]/co[3]); + co[0] = 0.5f * data->winx * (1.0f + co[0] / co[3]); + co[1] = 0.5f * data->winy * (1.0f + co[1] / co[3]); } /* screen space radius */ - radius= sqrt(area/(float)M_PI); + radius = sqrt(area / (float)M_PI); /* make smaller using fallof once over screen edge */ - *viewport= 1.0f; + *viewport = 1.0f; - if (co[0]+radius < 0.0f) - *viewport *= psys_render_viewport_falloff(vprate, -(co[0]+radius), data->winx); - else if (co[0]-radius > data->winx) - *viewport *= psys_render_viewport_falloff(vprate, (co[0]-radius) - data->winx, data->winx); + if (co[0] + radius < 0.0f) + *viewport *= psys_render_viewport_falloff(vprate, -(co[0] + radius), data->winx); + else if (co[0] - radius > data->winx) + *viewport *= psys_render_viewport_falloff(vprate, (co[0] - radius) - data->winx, data->winx); - if (co[1]+radius < 0.0f) - *viewport *= psys_render_viewport_falloff(vprate, -(co[1]+radius), data->winy); - else if (co[1]-radius > data->winy) - *viewport *= psys_render_viewport_falloff(vprate, (co[1]-radius) - data->winy, data->winy); + if (co[1] + radius < 0.0f) + *viewport *= psys_render_viewport_falloff(vprate, -(co[1] + radius), data->winy); + else if (co[1] - radius > data->winy) + *viewport *= psys_render_viewport_falloff(vprate, (co[1] - radius) - data->winy, data->winy); return area; } void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float winmat[][4], int winx, int winy, int timeoffset) { - ParticleRenderData*data; - ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); + ParticleRenderData *data; + ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys); if (!G.rendering) return; if (psys->renderdata) return; - data= MEM_callocN(sizeof(ParticleRenderData), "ParticleRenderData"); + data = MEM_callocN(sizeof(ParticleRenderData), "ParticleRenderData"); - data->child= psys->child; - data->totchild= psys->totchild; - data->pathcache= psys->pathcache; + data->child = psys->child; + data->totchild = psys->totchild; + data->pathcache = psys->pathcache; data->pathcachebufs.first = psys->pathcachebufs.first; data->pathcachebufs.last = psys->pathcachebufs.last; - data->totcached= psys->totcached; - data->childcache= psys->childcache; + data->totcached = psys->totcached; + data->childcache = psys->childcache; data->childcachebufs.first = psys->childcachebufs.first; data->childcachebufs.last = psys->childcachebufs.last; - data->totchildcache= psys->totchildcache; + data->totchildcache = psys->totchildcache; if (psmd->dm) - data->dm= CDDM_copy(psmd->dm); - data->totdmvert= psmd->totdmvert; - data->totdmedge= psmd->totdmedge; - data->totdmface= psmd->totdmface; + data->dm = CDDM_copy(psmd->dm); + data->totdmvert = psmd->totdmvert; + data->totdmedge = psmd->totdmedge; + data->totdmface = psmd->totdmface; - psys->child= NULL; - psys->pathcache= NULL; - psys->childcache= NULL; - psys->totchild= psys->totcached= psys->totchildcache= 0; + psys->child = NULL; + psys->pathcache = NULL; + psys->childcache = NULL; + psys->totchild = psys->totcached = psys->totchildcache = 0; psys->pathcachebufs.first = psys->pathcachebufs.last = NULL; psys->childcachebufs.first = psys->childcachebufs.last = NULL; copy_m4_m4(data->winmat, winmat); mult_m4_m4m4(data->viewmat, viewmat, ob->obmat); mult_m4_m4m4(data->mat, winmat, data->viewmat); - data->winx= winx; - data->winy= winy; + data->winx = winx; + data->winy = winy; - data->timeoffset= timeoffset; + data->timeoffset = timeoffset; - psys->renderdata= data; + psys->renderdata = data; /* Hair can and has to be recalculated if everything isn't displayed. */ if (psys->part->disp != 100 && psys->part->type == PART_HAIR) @@ -729,10 +729,10 @@ void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float void psys_render_restore(Object *ob, ParticleSystem *psys) { - ParticleRenderData*data; - ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); + ParticleRenderData *data; + ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys); - data= psys->renderdata; + data = psys->renderdata; if (!data) return; @@ -740,7 +740,7 @@ void psys_render_restore(Object *ob, ParticleSystem *psys) MEM_freeN(data->elems); if (psmd->dm) { - psmd->dm->needsFree= 1; + psmd->dm->needsFree = 1; psmd->dm->release(psmd->dm); } @@ -748,93 +748,93 @@ void psys_render_restore(Object *ob, ParticleSystem *psys) if (psys->child) { MEM_freeN(psys->child); - psys->child= 0; - psys->totchild= 0; + psys->child = 0; + psys->totchild = 0; } - psys->child= data->child; - psys->totchild= data->totchild; - psys->pathcache= data->pathcache; + psys->child = data->child; + psys->totchild = data->totchild; + psys->pathcache = data->pathcache; psys->pathcachebufs.first = data->pathcachebufs.first; psys->pathcachebufs.last = data->pathcachebufs.last; - psys->totcached= data->totcached; - psys->childcache= data->childcache; + psys->totcached = data->totcached; + psys->childcache = data->childcache; psys->childcachebufs.first = data->childcachebufs.first; psys->childcachebufs.last = data->childcachebufs.last; - psys->totchildcache= data->totchildcache; + psys->totchildcache = data->totchildcache; - psmd->dm= data->dm; - psmd->totdmvert= data->totdmvert; - psmd->totdmedge= data->totdmedge; - psmd->totdmface= data->totdmface; + psmd->dm = data->dm; + psmd->totdmvert = data->totdmvert; + psmd->totdmedge = data->totdmedge; + psmd->totdmface = data->totdmface; psmd->flag &= ~eParticleSystemFlag_psys_updated; if (psmd->dm) psys_calc_dmcache(ob, psmd->dm, psys); MEM_freeN(data); - psys->renderdata= NULL; + psys->renderdata = NULL; } /* BMESH_TODO, for orig face data, we need to use MPoly */ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) { - DerivedMesh *dm= ctx->dm; - Mesh *me= (Mesh*)(ctx->sim.ob->data); + DerivedMesh *dm = ctx->dm; + Mesh *me = (Mesh *)(ctx->sim.ob->data); MFace *mf, *mface; MVert *mvert; ParticleRenderData *data; ParticleRenderElem *elems, *elem; - ParticleSettings *part= ctx->sim.psys->part; + ParticleSettings *part = ctx->sim.psys->part; float *facearea, (*facecenter)[3], size[3], fac, powrate, scaleclamp; float co1[3], co2[3], co3[3], co4[3], lambda, arearatio, t, area, viewport; double vprate; int *origindex, *facetotvert; int a, b, totorigface, totface, newtot, skipped; - if (part->ren_as!=PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) + if (part->ren_as != PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) return tot; if (!ctx->sim.psys->renderdata) return tot; - data= ctx->sim.psys->renderdata; + data = ctx->sim.psys->renderdata; if (data->timeoffset) return 0; if (!(part->simplify_flag & PART_SIMPLIFY_ENABLE)) return tot; - mvert= dm->getVertArray(dm); - mface= dm->getTessFaceArray(dm); - origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX); - totface= dm->getNumTessFaces(dm); - totorigface= me->totpoly; + mvert = dm->getVertArray(dm); + mface = dm->getTessFaceArray(dm); + origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); + totface = dm->getNumTessFaces(dm); + totorigface = me->totpoly; if (totface == 0 || totorigface == 0) return tot; - facearea= MEM_callocN(sizeof(float)*totorigface, "SimplifyFaceArea"); - facecenter= MEM_callocN(sizeof(float[3])*totorigface, "SimplifyFaceCenter"); - facetotvert= MEM_callocN(sizeof(int)*totorigface, "SimplifyFaceArea"); - elems= MEM_callocN(sizeof(ParticleRenderElem)*totorigface, "SimplifyFaceElem"); + facearea = MEM_callocN(sizeof(float) * totorigface, "SimplifyFaceArea"); + facecenter = MEM_callocN(sizeof(float[3]) * totorigface, "SimplifyFaceCenter"); + facetotvert = MEM_callocN(sizeof(int) * totorigface, "SimplifyFaceArea"); + elems = MEM_callocN(sizeof(ParticleRenderElem) * totorigface, "SimplifyFaceElem"); if (data->elems) MEM_freeN(data->elems); - data->dosimplify= 1; - data->elems= elems; - data->origindex= origindex; + data->dosimplify = 1; + data->elems = elems; + data->origindex = origindex; /* compute number of children per original face */ - for (a=0; aindex[a]]: ctx->index[a]; + for (a = 0; a < tot; a++) { + b = (origindex) ? origindex[ctx->index[a]] : ctx->index[a]; if (b != -1) elems[b].totchild++; } /* compute areas and centers of original faces */ - for (mf=mface, a=0; av1].co); @@ -858,67 +858,67 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) } } - for (a=0; a 0) - mul_v3_fl(facecenter[a], 1.0f/facetotvert[a]); + mul_v3_fl(facecenter[a], 1.0f / facetotvert[a]); /* for conversion from BU area / pixel area to reference screen size */ - mesh_get_texspace(me, 0, 0, size); - fac= ((size[0] + size[1] + size[2])/3.0f)/part->simplify_refsize; - fac= fac*fac; + BKE_mesh_texspace_get(me, 0, 0, size); + fac = ((size[0] + size[1] + size[2]) / 3.0f) / part->simplify_refsize; + fac = fac * fac; - powrate= log(0.5f)/log(part->simplify_rate*0.5f); + powrate = log(0.5f) / log(part->simplify_rate * 0.5f); if (part->simplify_flag & PART_SIMPLIFY_VIEWPORT) - vprate= pow(1.0f - part->simplify_viewport, 5.0); + vprate = pow(1.0f - part->simplify_viewport, 5.0); else - vprate= 1.0; + vprate = 1.0; /* set simplification parameters per original face */ - for (a=0, elem=elems; asim.psys, facecenter[a], facearea[a], vprate, &viewport); - arearatio= fac*area/facearea[a]; + arearatio = fac * area / facearea[a]; if ((arearatio < 1.0f || viewport < 1.0f) && elem->totchild) { /* lambda is percentage of elements to keep */ - lambda= (arearatio < 1.0f)? powf(arearatio, powrate): 1.0f; + lambda = (arearatio < 1.0f) ? powf(arearatio, powrate) : 1.0f; lambda *= viewport; - lambda= MAX2(lambda, 1.0f/elem->totchild); + lambda = MAX2(lambda, 1.0f / elem->totchild); /* compute transition region */ - t= part->simplify_transition; - elem->t= (lambda-t < 0.0f)? lambda: (lambda+t > 1.0f)? 1.0f-lambda: t; - elem->reduce= 1; + t = part->simplify_transition; + elem->t = (lambda - t < 0.0f) ? lambda : (lambda + t > 1.0f) ? 1.0f - lambda : t; + elem->reduce = 1; /* scale at end and beginning of the transition region */ - elem->scalemax= (lambda+t < 1.0f)? 1.0f/lambda: 1.0f/(1.0f - elem->t*elem->t/t); - elem->scalemin= (lambda+t < 1.0f)? 0.0f: elem->scalemax*(1.0f-elem->t/t); + elem->scalemax = (lambda + t < 1.0f) ? 1.0f / lambda : 1.0f / (1.0f - elem->t * elem->t / t); + elem->scalemin = (lambda + t < 1.0f) ? 0.0f : elem->scalemax * (1.0f - elem->t / t); - elem->scalemin= sqrt(elem->scalemin); - elem->scalemax= sqrt(elem->scalemax); + elem->scalemin = sqrt(elem->scalemin); + elem->scalemax = sqrt(elem->scalemax); /* clamp scaling */ - scaleclamp= MIN2(elem->totchild, 10.0f); - elem->scalemin= MIN2(scaleclamp, elem->scalemin); - elem->scalemax= MIN2(scaleclamp, elem->scalemax); + scaleclamp = MIN2(elem->totchild, 10.0f); + elem->scalemin = MIN2(scaleclamp, elem->scalemin); + elem->scalemax = MIN2(scaleclamp, elem->scalemax); /* extend lambda to include transition */ - lambda= lambda + elem->t; + lambda = lambda + elem->t; if (lambda > 1.0f) - lambda= 1.0f; + lambda = 1.0f; } else { - lambda= arearatio; + lambda = arearatio; - elem->scalemax= 1.0f; //sqrt(lambda); - elem->scalemin= 1.0f; //sqrt(lambda); - elem->reduce= 0; + elem->scalemax = 1.0f; //sqrt(lambda); + elem->scalemin = 1.0f; //sqrt(lambda); + elem->reduce = 0; } - elem->lambda= lambda; - elem->scalemin= sqrt(elem->scalemin); - elem->scalemax= sqrt(elem->scalemax); - elem->curchild= 0; + elem->lambda = lambda; + elem->scalemin = sqrt(elem->scalemin); + elem->scalemax = sqrt(elem->scalemax); + elem->curchild = 0; } MEM_freeN(facearea); @@ -926,16 +926,16 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) MEM_freeN(facetotvert); /* move indices and set random number skipping */ - ctx->skip= MEM_callocN(sizeof(int)*tot, "SimplificationSkip"); + ctx->skip = MEM_callocN(sizeof(int) * tot, "SimplificationSkip"); - skipped= 0; - for (a=0, newtot=0; aindex[a]]: ctx->index[a]; + skipped = 0; + for (a = 0, newtot = 0; a < tot; a++) { + b = (origindex) ? origindex[ctx->index[a]] : ctx->index[a]; if (b != -1) { - if (elems[b].curchild++ < ceil(elems[b].lambda*elems[b].totchild)) { - ctx->index[newtot]= ctx->index[a]; - ctx->skip[newtot]= skipped; - skipped= 0; + if (elems[b].curchild++ < ceil(elems[b].lambda * elems[b].totchild)) { + ctx->index[newtot] = ctx->index[a]; + ctx->skip[newtot] = skipped; + skipped = 0; newtot++; } else skipped++; @@ -943,8 +943,8 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) else skipped++; } - for (a=0, elem=elems; acurchild= 0; + for (a = 0, elem = elems; a < totorigface; a++, elem++) + elem->curchild = 0; return newtot; } @@ -959,44 +959,44 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float if (!(psys->renderdata && (psys->part->simplify_flag & PART_SIMPLIFY_ENABLE))) return 0; - data= psys->renderdata; + data = psys->renderdata; if (!data->dosimplify) return 0; - b= (data->origindex)? data->origindex[cpa->num]: cpa->num; + b = (data->origindex) ? data->origindex[cpa->num] : cpa->num; if (b == -1) return 0; - elem= &data->elems[b]; + elem = &data->elems[b]; - lambda= elem->lambda; - t= elem->t; - scalemin= elem->scalemin; - scalemax= elem->scalemax; + lambda = elem->lambda; + t = elem->t; + scalemin = elem->scalemin; + scalemax = elem->scalemax; if (!elem->reduce) { - scale= scalemin; - alpha= 1.0f; + scale = scalemin; + alpha = 1.0f; } else { - x= (elem->curchild+0.5f)/elem->totchild; - if (x < lambda-t) { - scale= scalemax; - alpha= 1.0f; + x = (elem->curchild + 0.5f) / elem->totchild; + if (x < lambda - t) { + scale = scalemax; + alpha = 1.0f; } - else if (x >= lambda+t) { - scale= scalemin; - alpha= 0.0f; + else if (x >= lambda + t) { + scale = scalemin; + alpha = 0.0f; } else { - w= (lambda+t - x)/(2.0f*t); - scale= scalemin + (scalemax - scalemin)*w; - alpha= w; + w = (lambda + t - x) / (2.0f * t); + scale = scalemin + (scalemax - scalemin) * w; + alpha = w; } } - params[0]= scale; - params[1]= alpha; + params[0] = scale; + params[1] = alpha; elem->curchild++; @@ -1010,9 +1010,9 @@ static float interpolate_particle_value(float v1, float v2, float v3, float v4, { float value; - value= w[0]*v1 + w[1]*v2 + w[2]*v3; + value = w[0] * v1 + w[1] * v2 + w[2] * v3; if (four) - value += w[3]*v4; + value += w[3] * v4; CLAMP(value, 0.f, 1.f); @@ -1023,7 +1023,7 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic { float t[4]; - if (type<0) { + if (type < 0) { interp_cubic_v3(result->co, result->vel, keys[1].co, keys[1].vel, keys[2].co, keys[2].vel, dt); } else { @@ -1034,13 +1034,13 @@ void psys_interpolate_particle(short type, ParticleKey keys[4], float dt, Partic if (velocity) { float temp[3]; - if (dt>0.999f) { - key_curve_position_weights(dt-0.001f, t, type); + if (dt > 0.999f) { + key_curve_position_weights(dt - 0.001f, t, type); interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t); sub_v3_v3v3(result->vel, result->co, temp); } else { - key_curve_position_weights(dt+0.001f, t, type); + key_curve_position_weights(dt + 0.001f, t, type); interp_v3_v3v3v3v3(temp, keys[0].co, keys[1].co, keys[2].co, keys[3].co, t); sub_v3_v3v3(result->vel, temp, result->co); } @@ -1110,7 +1110,7 @@ static int get_pointcache_times_for_particle(PointCache *cache, int index, float PTCacheMem *pm; int ret = 0; - for (pm=cache->mem_cache.first; pm; pm=pm->next) { + for (pm = cache->mem_cache.first; pm; pm = pm->next) { if (BKE_ptcache_mem_index_find(pm, index) >= 0) { *start = pm->frame; ret++; @@ -1118,7 +1118,7 @@ static int get_pointcache_times_for_particle(PointCache *cache, int index, float } } - for (pm=cache->mem_cache.last; pm; pm=pm->prev) { + for (pm = cache->mem_cache.last; pm; pm = pm->prev) { if (BKE_ptcache_mem_index_find(pm, index) >= 0) { *end = pm->frame; ret++; @@ -1134,7 +1134,7 @@ float psys_get_dietime_from_cache(PointCache *cache, int index) PTCacheMem *pm; int dietime = 10000000; /* some max value so that we can default to pa->time+lifetime */ - for (pm=cache->mem_cache.last; pm; pm=pm->prev) { + for (pm = cache->mem_cache.last; pm; pm = pm->prev) { if (BKE_ptcache_mem_index_find(pm, index) >= 0) return (float)pm->frame; } @@ -1163,7 +1163,7 @@ static void init_particle_interpolation(Object *ob, ParticleSystem *psys, Partic pind->dietime = (key + pa->totkey - 1)->time; } else if (pind->cache) { - float start=0.0f, end=0.0f; + float start = 0.0f, end = 0.0f; get_pointcache_keys_for_time(ob, pind->cache, &pind->pm, -1, 0.0f, NULL, NULL); pind->birthtime = pa ? pa->time : pind->cache->startframe; pind->dietime = pa ? pa->dietime : pind->cache->endframe; @@ -1222,7 +1222,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData if (result->time < 0.0f) real_t = -result->time; else - real_t = *(pind->ekey[0]->time) + t * (*(pind->ekey[0][point->totkey-1].time) - *(pind->ekey[0]->time)); + real_t = *(pind->ekey[0]->time) + t * (*(pind->ekey[0][point->totkey - 1].time) - *(pind->ekey[0]->time)); while (*(pind->ekey[1]->time) < real_t) pind->ekey[1]++; @@ -1231,7 +1231,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData } else if (pind->keyed) { /* we have only one key, so let's use that */ - if (pind->kkey[1]==NULL) { + if (pind->kkey[1] == NULL) { copy_particle_key(result, pind->kkey[0], 1); return; } @@ -1239,24 +1239,24 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData if (result->time < 0.0f) real_t = -result->time; else - real_t = pind->kkey[0]->time + t * (pind->kkey[0][pa->totkey-1].time - pind->kkey[0]->time); + real_t = pind->kkey[0]->time + t * (pind->kkey[0][pa->totkey - 1].time - pind->kkey[0]->time); - if (psys->part->phystype==PART_PHYS_KEYED && psys->flag & PSYS_KEYED_TIMING) { + if (psys->part->phystype == PART_PHYS_KEYED && psys->flag & PSYS_KEYED_TIMING) { ParticleTarget *pt = psys->targets.first; - pt=pt->next; + pt = pt->next; while (pt && pa->time + pt->time < real_t) - pt= pt->next; + pt = pt->next; if (pt) { - pt=pt->prev; + pt = pt->prev; if (pa->time + pt->time + pt->duration > real_t) real_t = pa->time + pt->time; } else - real_t = pa->time + ((ParticleTarget*)psys->targets.last)->time; + real_t = pa->time + ((ParticleTarget *)psys->targets.last)->time; } CLAMP(real_t, pa->time, pa->dietime); @@ -1276,7 +1276,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData if (result->time < 0.0f) real_t = -result->time; else - real_t = pind->hkey[0]->time + t * (pind->hkey[0][pa->totkey-1].time - pind->hkey[0]->time); + real_t = pind->hkey[0]->time + t * (pind->hkey[0][pa->totkey - 1].time - pind->hkey[0]->time); while (pind->hkey[1]->time < real_t) { pind->hkey[1]++; @@ -1301,7 +1301,7 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData memcpy(keys + 2, pind->kkey[1], sizeof(ParticleKey)); } else if (pind->cache) { - get_pointcache_keys_for_time(NULL, pind->cache, &pind->pm, p, real_t, keys+1, keys+2); + get_pointcache_keys_for_time(NULL, pind->cache, &pind->pm, p, real_t, keys + 1, keys + 2); } else { hair_to_particle(keys + 1, pind->hkey[0]); @@ -1362,37 +1362,37 @@ static void do_particle_interpolation(ParticleSystem *psys, int p, ParticleData /* now we should have in chronologiacl order k1<=k2<=t<=k3<=k4 with keytime between [0, 1]->[k2, k3] (k1 & k4 used for cardinal & bspline interpolation)*/ psys_interpolate_particle((pind->keyed || pind->cache || point_vel) ? -1 /* signal for cubic interpolation */ - : (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL), - keys, keytime, result, 1); + : (pind->bspline ? KEY_BSPLINE : KEY_CARDINAL), + keys, keytime, result, 1); /* the velocity needs to be converted back from cubic interpolation */ if (pind->keyed || pind->cache || point_vel) - mul_v3_fl(result->vel, 1.f/invdt); + mul_v3_fl(result->vel, 1.f / invdt); } static void interpolate_pathcache(ParticleCacheKey *first, float t, ParticleCacheKey *result) { - int i=0; + int i = 0; ParticleCacheKey *cur = first; /* scale the requested time to fit the entire path even if the path is cut early */ - t *= (first+first->steps)->time; + t *= (first + first->steps)->time; - while (isteps && cur->time < t) + while (i < first->steps && cur->time < t) cur++; if (cur->time == t) *result = *cur; else { - float dt = (t-(cur-1)->time)/(cur->time-(cur-1)->time); - interp_v3_v3v3(result->co, (cur-1)->co, cur->co, dt); - interp_v3_v3v3(result->vel, (cur-1)->vel, cur->vel, dt); - interp_qt_qtqt(result->rot, (cur-1)->rot, cur->rot, dt); + float dt = (t - (cur - 1)->time) / (cur->time - (cur - 1)->time); + interp_v3_v3v3(result->co, (cur - 1)->co, cur->co, dt); + interp_v3_v3v3(result->vel, (cur - 1)->vel, cur->vel, dt); + interp_qt_qtqt(result->rot, (cur - 1)->rot, cur->rot, dt); result->time = t; } /* first is actual base rotation, others are incremental from first */ - if (cur==first || cur-1==first) + if (cur == first || cur - 1 == first) copy_qt_qt(result->rot, first->rot); else mul_qt_qtqt(result->rot, first->rot, result->rot); @@ -1405,23 +1405,23 @@ static void interpolate_pathcache(ParticleCacheKey *first, float t, ParticleCach void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*orcodata)[3], float *w, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) { - float *v1=0, *v2=0, *v3=0, *v4=0; + float *v1 = 0, *v2 = 0, *v3 = 0, *v4 = 0; float e1[3], e2[3], s1, s2, t1, t2; float *uv1, *uv2, *uv3, *uv4; float n1[3], n2[3], n3[3], n4[3]; float tuv[4][2]; float *o1, *o2, *o3, *o4; - v1= mvert[mface->v1].co; - v2= mvert[mface->v2].co; - v3= mvert[mface->v3].co; + v1 = mvert[mface->v1].co; + v2 = mvert[mface->v2].co; + v3 = mvert[mface->v3].co; normal_short_to_float_v3(n1, mvert[mface->v1].no); normal_short_to_float_v3(n2, mvert[mface->v2].no); normal_short_to_float_v3(n3, mvert[mface->v3].no); if (mface->v4) { - v4= mvert[mface->v4].co; + v4 = mvert[mface->v4].co; normal_short_to_float_v3(n4, mvert[mface->v4].no); interp_v3_v3v3v3v3(vec, v1, v2, v3, v4, w); @@ -1447,58 +1447,58 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or /* calculate tangent vectors */ if (utan && vtan) { if (tface) { - uv1= tface->uv[0]; - uv2= tface->uv[1]; - uv3= tface->uv[2]; - uv4= tface->uv[3]; + uv1 = tface->uv[0]; + uv2 = tface->uv[1]; + uv3 = tface->uv[2]; + uv4 = tface->uv[3]; } else { - uv1= tuv[0]; uv2= tuv[1]; uv3= tuv[2]; uv4= tuv[3]; - map_to_sphere(uv1, uv1+1, v1[0], v1[1], v1[2]); - map_to_sphere(uv2, uv2+1, v2[0], v2[1], v2[2]); - map_to_sphere(uv3, uv3+1, v3[0], v3[1], v3[2]); + uv1 = tuv[0]; uv2 = tuv[1]; uv3 = tuv[2]; uv4 = tuv[3]; + map_to_sphere(uv1, uv1 + 1, v1[0], v1[1], v1[2]); + map_to_sphere(uv2, uv2 + 1, v2[0], v2[1], v2[2]); + map_to_sphere(uv3, uv3 + 1, v3[0], v3[1], v3[2]); if (v4) - map_to_sphere(uv4, uv4+1, v4[0], v4[1], v4[2]); + map_to_sphere(uv4, uv4 + 1, v4[0], v4[1], v4[2]); } if (v4) { - s1= uv3[0] - uv1[0]; - s2= uv4[0] - uv1[0]; + s1 = uv3[0] - uv1[0]; + s2 = uv4[0] - uv1[0]; - t1= uv3[1] - uv1[1]; - t2= uv4[1] - uv1[1]; + t1 = uv3[1] - uv1[1]; + t2 = uv4[1] - uv1[1]; sub_v3_v3v3(e1, v3, v1); sub_v3_v3v3(e2, v4, v1); } else { - s1= uv2[0] - uv1[0]; - s2= uv3[0] - uv1[0]; + s1 = uv2[0] - uv1[0]; + s2 = uv3[0] - uv1[0]; - t1= uv2[1] - uv1[1]; - t2= uv3[1] - uv1[1]; + t1 = uv2[1] - uv1[1]; + t2 = uv3[1] - uv1[1]; sub_v3_v3v3(e1, v2, v1); sub_v3_v3v3(e2, v3, v1); } - vtan[0] = (s1*e2[0] - s2*e1[0]); - vtan[1] = (s1*e2[1] - s2*e1[1]); - vtan[2] = (s1*e2[2] - s2*e1[2]); + vtan[0] = (s1 * e2[0] - s2 * e1[0]); + vtan[1] = (s1 * e2[1] - s2 * e1[1]); + vtan[2] = (s1 * e2[2] - s2 * e1[2]); - utan[0] = (t1*e2[0] - t2*e1[0]); - utan[1] = (t1*e2[1] - t2*e1[1]); - utan[2] = (t1*e2[2] - t2*e1[2]); + utan[0] = (t1 * e2[0] - t2 * e1[0]); + utan[1] = (t1 * e2[1] - t2 * e1[1]); + utan[2] = (t1 * e2[2] - t2 * e1[2]); } if (orco) { if (orcodata) { - o1= orcodata[mface->v1]; - o2= orcodata[mface->v2]; - o3= orcodata[mface->v3]; + o1 = orcodata[mface->v1]; + o2 = orcodata[mface->v2]; + o3 = orcodata[mface->v3]; if (mface->v4) { - o4= orcodata[mface->v4]; + o4 = orcodata[mface->v4]; interp_v3_v3v3v3v3(orco, o1, o2, o3, o4, w); @@ -1521,24 +1521,24 @@ void psys_interpolate_face(MVert *mvert, MFace *mface, MTFace *tface, float (*or } void psys_interpolate_uvs(const MTFace *tface, int quad, const float w[4], float uvco[2]) { - float v10= tface->uv[0][0]; - float v11= tface->uv[0][1]; - float v20= tface->uv[1][0]; - float v21= tface->uv[1][1]; - float v30= tface->uv[2][0]; - float v31= tface->uv[2][1]; + float v10 = tface->uv[0][0]; + float v11 = tface->uv[0][1]; + float v20 = tface->uv[1][0]; + float v21 = tface->uv[1][1]; + float v30 = tface->uv[2][0]; + float v31 = tface->uv[2][1]; float v40, v41; if (quad) { - v40= tface->uv[3][0]; - v41= tface->uv[3][1]; + v40 = tface->uv[3][0]; + v41 = tface->uv[3][1]; - uvco[0]= w[0]*v10 + w[1]*v20 + w[2]*v30 + w[3]*v40; - uvco[1]= w[0]*v11 + w[1]*v21 + w[2]*v31 + w[3]*v41; + uvco[0] = w[0] * v10 + w[1] * v20 + w[2] * v30 + w[3] * v40; + uvco[1] = w[0] * v11 + w[1] * v21 + w[2] * v31 + w[3] * v41; } else { - uvco[0]= w[0]*v10 + w[1]*v20 + w[2]*v30; - uvco[1]= w[0]*v11 + w[1]*v21 + w[2]*v31; + uvco[0] = w[0] * v10 + w[1] * v20 + w[2] * v30; + uvco[1] = w[0] * v11 + w[1] * v21 + w[2] * v31; } } @@ -1546,30 +1546,30 @@ void psys_interpolate_mcol(const MCol *mcol, int quad, const float w[4], MCol *m { char *cp, *cp1, *cp2, *cp3, *cp4; - cp= (char *)mc; - cp1= (char *)&mcol[0]; - cp2= (char *)&mcol[1]; - cp3= (char *)&mcol[2]; + cp = (char *)mc; + cp1 = (char *)&mcol[0]; + cp2 = (char *)&mcol[1]; + cp3 = (char *)&mcol[2]; if (quad) { - cp4= (char *)&mcol[3]; + cp4 = (char *)&mcol[3]; - cp[0]= (int)(w[0]*cp1[0] + w[1]*cp2[0] + w[2]*cp3[0] + w[3]*cp4[0]); - cp[1]= (int)(w[0]*cp1[1] + w[1]*cp2[1] + w[2]*cp3[1] + w[3]*cp4[1]); - cp[2]= (int)(w[0]*cp1[2] + w[1]*cp2[2] + w[2]*cp3[2] + w[3]*cp4[2]); - cp[3]= (int)(w[0]*cp1[3] + w[1]*cp2[3] + w[2]*cp3[3] + w[3]*cp4[3]); + cp[0] = (int)(w[0] * cp1[0] + w[1] * cp2[0] + w[2] * cp3[0] + w[3] * cp4[0]); + cp[1] = (int)(w[0] * cp1[1] + w[1] * cp2[1] + w[2] * cp3[1] + w[3] * cp4[1]); + cp[2] = (int)(w[0] * cp1[2] + w[1] * cp2[2] + w[2] * cp3[2] + w[3] * cp4[2]); + cp[3] = (int)(w[0] * cp1[3] + w[1] * cp2[3] + w[2] * cp3[3] + w[3] * cp4[3]); } else { - cp[0]= (int)(w[0]*cp1[0] + w[1]*cp2[0] + w[2]*cp3[0]); - cp[1]= (int)(w[0]*cp1[1] + w[1]*cp2[1] + w[2]*cp3[1]); - cp[2]= (int)(w[0]*cp1[2] + w[1]*cp2[2] + w[2]*cp3[2]); - cp[3]= (int)(w[0]*cp1[3] + w[1]*cp2[3] + w[2]*cp3[3]); + cp[0] = (int)(w[0] * cp1[0] + w[1] * cp2[0] + w[2] * cp3[0]); + cp[1] = (int)(w[0] * cp1[1] + w[1] * cp2[1] + w[2] * cp3[1]); + cp[2] = (int)(w[0] * cp1[2] + w[1] * cp2[2] + w[2] * cp3[2]); + cp[3] = (int)(w[0] * cp1[3] + w[1] * cp2[3] + w[2] * cp3[3]); } } static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int index, const float fw[4], const float *values) { - if (values==0 || index==-1) + if (values == 0 || index == -1) return 0.0; switch (from) { @@ -1578,7 +1578,7 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int case PART_FROM_FACE: case PART_FROM_VOLUME: { - MFace *mf=dm->getTessFaceData(dm, index, CD_MFACE); + MFace *mf = dm->getTessFaceData(dm, index, CD_MFACE); return interpolate_particle_value(values[mf->v1], values[mf->v2], values[mf->v3], values[mf->v4], fw, mf->v4); } @@ -1589,8 +1589,8 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int /* conversion of pa->fw to origspace layer coordinates */ static void psys_w_to_origspace(const float w[4], float uv[2]) { - uv[0]= w[1] + w[2]; - uv[1]= w[2] + w[3]; + uv[0] = w[1] + w[2]; + uv[1] = w[2] + w[3]; } /* conversion of pa->fw to weights in face from origspace */ @@ -1598,20 +1598,20 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4 { float v[4][3], co[3]; - v[0][0]= osface->uv[0][0]; v[0][1]= osface->uv[0][1]; v[0][2]= 0.0f; - v[1][0]= osface->uv[1][0]; v[1][1]= osface->uv[1][1]; v[1][2]= 0.0f; - v[2][0]= osface->uv[2][0]; v[2][1]= osface->uv[2][1]; v[2][2]= 0.0f; + v[0][0] = osface->uv[0][0]; v[0][1] = osface->uv[0][1]; v[0][2] = 0.0f; + v[1][0] = osface->uv[1][0]; v[1][1] = osface->uv[1][1]; v[1][2] = 0.0f; + v[2][0] = osface->uv[2][0]; v[2][1] = osface->uv[2][1]; v[2][2] = 0.0f; psys_w_to_origspace(w, co); - co[2]= 0.0f; + co[2] = 0.0f; if (quad) { - v[3][0]= osface->uv[3][0]; v[3][1]= osface->uv[3][1]; v[3][2]= 0.0f; + v[3][0] = osface->uv[3][0]; v[3][1] = osface->uv[3][1]; v[3][2] = 0.0f; interp_weights_poly_v3(neww, v, 4, co); } else { interp_weights_poly_v3(neww, v, 3, co); - neww[3]= 0.0f; + neww[3] = 0.0f; } } @@ -1619,7 +1619,7 @@ static void psys_origspace_to_w(OrigSpaceFace *osface, int quad, const float w[4 * and can be optimized but only for many lookups. returns the face index. */ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node) { - Mesh *me= (Mesh*)ob->data; + Mesh *me = (Mesh *)ob->data; MPoly *mpoly; OrigSpaceFace *osface; int *origindex; @@ -1632,9 +1632,9 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const f totface = dm->getNumTessFaces(dm); - if (osface==NULL || origindex==NULL) { + if (osface == NULL || origindex == NULL) { /* Assume we don't need osface data */ - if (index = me->totpoly) - return DMCACHE_NOTFOUND; /* index not in the original mesh */ + return DMCACHE_NOTFOUND; /* index not in the original mesh */ psys_w_to_origspace(fw, uv); if (node) { /* we have a linked list of faces that we use, faster! */ - for (;node; node=node->next) { - findex= GET_INT_FROM_POINTER(node->link); - faceuv= osface[findex].uv; + for (; node; node = node->next) { + findex = GET_INT_FROM_POINTER(node->link); + faceuv = osface[findex].uv; quad = (mpoly[findex].totloop == 4); /* check that this intersects - Its possible this misses :/ - @@ -1665,9 +1665,9 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const f } } else { /* if we have no node, try every face */ - for (findex=0; findex= dm->getNumTessFaces(dm)) + if (i == DMCACHE_NOTFOUND || i >= dm->getNumTessFaces(dm)) return 0; *mapindex = i; /* modify the original weights to become * weights for the derived mesh face */ - osface= dm->getTessFaceDataArray(dm, CD_ORIGSPACE); - mface= dm->getTessFaceData(dm, i, CD_MFACE); + osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE); + mface = dm->getTessFaceData(dm, i, CD_MFACE); if (osface == NULL) - mapfw[0]= mapfw[1]= mapfw[2]= mapfw[3]= 0.0f; + mapfw[0] = mapfw[1] = mapfw[2] = mapfw[3] = 0.0f; else psys_origspace_to_w(&osface[i], mface->v4, fw, mapfw); } @@ -1753,17 +1753,17 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache int mapindex; if (!psys_map_index_on_dm(dm, from, index, index_dmcache, fw, foffset, &mapindex, mapfw)) { - if (vec) { vec[0]=vec[1]=vec[2]=0.0; } - if (nor) { nor[0]=nor[1]=0.0; nor[2]=1.0; } - if (orco) { orco[0]=orco[1]=orco[2]=0.0; } - if (ornor) { ornor[0]=ornor[1]=0.0; ornor[2]=1.0; } - if (utan) { utan[0]=utan[1]=utan[2]=0.0; } - if (vtan) { vtan[0]=vtan[1]=vtan[2]=0.0; } + if (vec) { vec[0] = vec[1] = vec[2] = 0.0; } + if (nor) { nor[0] = nor[1] = 0.0; nor[2] = 1.0; } + if (orco) { orco[0] = orco[1] = orco[2] = 0.0; } + if (ornor) { ornor[0] = ornor[1] = 0.0; ornor[2] = 1.0; } + if (utan) { utan[0] = utan[1] = utan[2] = 0.0; } + if (vtan) { vtan[0] = vtan[1] = vtan[2] = 0.0; } return; } - orcodata= dm->getVertDataArray(dm, CD_ORCO); + orcodata = dm->getVertDataArray(dm, CD_ORCO); if (from == PART_FROM_VERT) { dm->getVertCo(dm, mapindex, vec); @@ -1782,8 +1782,8 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache } if (utan && vtan) { - utan[0]= utan[1]= utan[2]= 0.0f; - vtan[0]= vtan[1]= vtan[2]= 0.0f; + utan[0] = utan[1] = utan[2] = 0.0f; + vtan[0] = vtan[1] = vtan[2] = 0.0f; } } else { /* PART_FROM_FACE / PART_FROM_VOLUME */ @@ -1791,14 +1791,14 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache MTFace *mtface; MVert *mvert; - mface=dm->getTessFaceData(dm, mapindex, CD_MFACE); - mvert=dm->getVertDataArray(dm, CD_MVERT); - mtface=CustomData_get_layer(&dm->faceData, CD_MTFACE); + mface = dm->getTessFaceData(dm, mapindex, CD_MFACE); + mvert = dm->getVertDataArray(dm, CD_MVERT); + mtface = CustomData_get_layer(&dm->faceData, CD_MTFACE); if (mtface) mtface += mapindex; - if (from==PART_FROM_VOLUME) { + if (from == PART_FROM_VOLUME) { psys_interpolate_face(mvert, mface, mtface, orcodata, mapfw, vec, tmpnor, utan, vtan, orco, ornor); if (nor) copy_v3_v3(nor, tmpnor); @@ -1828,10 +1828,10 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys) ModifierData *md; ParticleSystemModifierData *psmd; - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_ParticleSystem) { - psmd= (ParticleSystemModifierData*) md; - if (psmd->psys==psys) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_ParticleSystem) { + psmd = (ParticleSystemModifierData *) md; + if (psmd->psys == psys) { return psmd; } } @@ -1845,7 +1845,7 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys) static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *UNUSED(fuv), float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) { /* TODO */ - float zerovec[3]={0.0f, 0.0f, 0.0f}; + float zerovec[3] = {0.0f, 0.0f, 0.0f}; if (vec) { copy_v3_v3(vec, zerovec); } @@ -1871,7 +1871,7 @@ static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float * void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor) { if (psmd) { - if (psmd->psys->part->distr==PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT) { + if (psmd->psys->part->distr == PART_DISTR_GRID && psmd->psys->part->from != PART_FROM_VERT) { if (vec) copy_v3_v3(vec, fuv); @@ -1892,34 +1892,34 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, short type, short axis, float obmat[][4], int smooth_start) { - float kink[3]={1.f, 0.f, 0.f}, par_vec[3], q1[4]={1.f, 0.f, 0.f, 0.f}; - float t, dt=1.f, result[3]; + float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f}; + float t, dt = 1.f, result[3]; if (par == NULL || type == PART_KINK_NO) return; CLAMP(time, 0.f, 1.f); - if (shape!=0.0f && type!=PART_KINK_BRAID) { - if (shape<0.0f) - time= (float)pow(time, 1.f+shape); + if (shape != 0.0f && type != PART_KINK_BRAID) { + if (shape < 0.0f) + time = (float)pow(time, 1.f + shape); else - time= (float)pow(time, 1.f/(1.f-shape)); + time = (float)pow(time, 1.f / (1.f - shape)); } - t = time * freq *(float)M_PI; + t = time * freq * (float)M_PI; if (smooth_start) { dt = fabs(t); /* smooth the beginning of kink */ CLAMP(dt, 0.f, (float)M_PI); - dt = sin(dt/2.f); + dt = sin(dt / 2.f); } if (type != PART_KINK_RADIAL) { float temp[3]; - kink[axis]=1.f; + kink[axis] = 1.f; if (obmat) mul_mat3_m4_v3(obmat, kink); @@ -1937,124 +1937,124 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float sub_v3_v3v3(par_vec, par->co, state->co); switch (type) { - case PART_KINK_CURL: - { - negate_v3(par_vec); + case PART_KINK_CURL: + { + negate_v3(par_vec); - if (flat > 0.f) { - float proj[3]; - project_v3_v3v3(proj, par_vec, par->vel); - madd_v3_v3fl(par_vec, proj, -flat); + if (flat > 0.f) { + float proj[3]; + project_v3_v3v3(proj, par_vec, par->vel); + madd_v3_v3fl(par_vec, proj, -flat); - project_v3_v3v3(proj, par_vec, kink); - madd_v3_v3fl(par_vec, proj, -flat); - } + project_v3_v3v3(proj, par_vec, kink); + madd_v3_v3fl(par_vec, proj, -flat); + } - axis_angle_to_quat(q1, kink, (float)M_PI/2.f); + axis_angle_to_quat(q1, kink, (float)M_PI / 2.f); - mul_qt_v3(q1, par_vec); - - madd_v3_v3fl(par_vec, kink, amplitude); - - /* rotate kink vector around strand tangent */ - if (t!=0.f) { - axis_angle_to_quat(q1, par->vel, t); mul_qt_v3(q1, par_vec); + + madd_v3_v3fl(par_vec, kink, amplitude); + + /* rotate kink vector around strand tangent */ + if (t != 0.f) { + axis_angle_to_quat(q1, par->vel, t); + mul_qt_v3(q1, par_vec); + } + + add_v3_v3v3(result, par->co, par_vec); + break; } + case PART_KINK_RADIAL: + { + if (flat > 0.f) { + float proj[3]; + /* flatten along strand */ + project_v3_v3v3(proj, par_vec, par->vel); + madd_v3_v3fl(result, proj, flat); + } - add_v3_v3v3(result, par->co, par_vec); - break; - } - case PART_KINK_RADIAL: - { - if (flat > 0.f) { - float proj[3]; - /* flatten along strand */ - project_v3_v3v3(proj, par_vec, par->vel); - madd_v3_v3fl(result, proj, flat); + madd_v3_v3fl(result, par_vec, -amplitude * (float)sin(t)); + break; } + case PART_KINK_WAVE: + { + madd_v3_v3fl(result, kink, amplitude * (float)sin(t)); - madd_v3_v3fl(result, par_vec, -amplitude*(float)sin(t)); - break; - } - case PART_KINK_WAVE: - { - madd_v3_v3fl(result, kink, amplitude*(float)sin(t)); + if (flat > 0.f) { + float proj[3]; + /* flatten along wave */ + project_v3_v3v3(proj, par_vec, kink); + madd_v3_v3fl(result, proj, flat); - if (flat > 0.f) { - float proj[3]; - /* flatten along wave */ - project_v3_v3v3(proj, par_vec, kink); - madd_v3_v3fl(result, proj, flat); - - /* flatten along strand */ - project_v3_v3v3(proj, par_vec, par->vel); - madd_v3_v3fl(result, proj, flat); - } - break; - } - case PART_KINK_BRAID: - { - float y_vec[3]={0.f, 1.f, 0.f}; - float z_vec[3]={0.f, 0.f, 1.f}; - float vec_one[3], state_co[3]; - float inp_y, inp_z, length; - - if (par_rot) { - mul_qt_v3(par_rot, y_vec); - mul_qt_v3(par_rot, z_vec); + /* flatten along strand */ + project_v3_v3v3(proj, par_vec, par->vel); + madd_v3_v3fl(result, proj, flat); + } + break; } + case PART_KINK_BRAID: + { + float y_vec[3] = {0.f, 1.f, 0.f}; + float z_vec[3] = {0.f, 0.f, 1.f}; + float vec_one[3], state_co[3]; + float inp_y, inp_z, length; - negate_v3(par_vec); - normalize_v3_v3(vec_one, par_vec); + if (par_rot) { + mul_qt_v3(par_rot, y_vec); + mul_qt_v3(par_rot, z_vec); + } - inp_y=dot_v3v3(y_vec, vec_one); - inp_z=dot_v3v3(z_vec, vec_one); + negate_v3(par_vec); + normalize_v3_v3(vec_one, par_vec); - if (inp_y > 0.5f) { - copy_v3_v3(state_co, y_vec); + inp_y = dot_v3v3(y_vec, vec_one); + inp_z = dot_v3v3(z_vec, vec_one); - mul_v3_fl(y_vec, amplitude*(float)cos(t)); - mul_v3_fl(z_vec, amplitude/2.f*(float)sin(2.f*t)); + if (inp_y > 0.5f) { + copy_v3_v3(state_co, y_vec); + + mul_v3_fl(y_vec, amplitude * (float)cos(t)); + mul_v3_fl(z_vec, amplitude / 2.f * (float)sin(2.f * t)); + } + else if (inp_z > 0.0f) { + mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI / 3.f)); + madd_v3_v3fl(state_co, y_vec, -0.5f); + + mul_v3_fl(y_vec, -amplitude * (float)cos(t + (float)M_PI / 3.f)); + mul_v3_fl(z_vec, amplitude / 2.f * (float)cos(2.f * t + (float)M_PI / 6.f)); + } + else { + mul_v3_v3fl(state_co, z_vec, -(float)sin((float)M_PI / 3.f)); + madd_v3_v3fl(state_co, y_vec, -0.5f); + + mul_v3_fl(y_vec, amplitude * (float)-sin(t + (float)M_PI / 6.f)); + mul_v3_fl(z_vec, amplitude / 2.f * (float)-sin(2.f * t + (float)M_PI / 3.f)); + } + + mul_v3_fl(state_co, amplitude); + add_v3_v3(state_co, par->co); + sub_v3_v3v3(par_vec, state->co, state_co); + + length = normalize_v3(par_vec); + mul_v3_fl(par_vec, MIN2(length, amplitude / 2.f)); + + add_v3_v3v3(state_co, par->co, y_vec); + add_v3_v3(state_co, z_vec); + add_v3_v3(state_co, par_vec); + + shape = 2.f * (float)M_PI * (1.f + shape); + + if (t < shape) { + shape = t / shape; + shape = (float)sqrt((double)shape); + interp_v3_v3v3(result, result, state_co, shape); + } + else { + copy_v3_v3(result, state_co); + } + break; } - else if (inp_z > 0.0f) { - mul_v3_v3fl(state_co, z_vec, (float)sin((float)M_PI/3.f)); - madd_v3_v3fl(state_co, y_vec, -0.5f); - - mul_v3_fl(y_vec, -amplitude * (float)cos(t + (float)M_PI/3.f)); - mul_v3_fl(z_vec, amplitude/2.f * (float)cos(2.f*t + (float)M_PI/6.f)); - } - else { - mul_v3_v3fl(state_co, z_vec, -(float)sin((float)M_PI/3.f)); - madd_v3_v3fl(state_co, y_vec, -0.5f); - - mul_v3_fl(y_vec, amplitude * (float)-sin(t + (float)M_PI/6.f)); - mul_v3_fl(z_vec, amplitude/2.f * (float)-sin(2.f*t + (float)M_PI/3.f)); - } - - mul_v3_fl(state_co, amplitude); - add_v3_v3(state_co, par->co); - sub_v3_v3v3(par_vec, state->co, state_co); - - length = normalize_v3(par_vec); - mul_v3_fl(par_vec, MIN2(length, amplitude/2.f)); - - add_v3_v3v3(state_co, par->co, y_vec); - add_v3_v3(state_co, z_vec); - add_v3_v3(state_co, par_vec); - - shape = 2.f*(float)M_PI * (1.f+shape); - - if (tco, state->co, par->co, clump); } @@ -2108,12 +2108,12 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors) pd_point_from_particle(sim, pa, &state, &point); - for (eff = effectors->first; eff; eff=eff->next) { + for (eff = effectors->first; eff; eff = eff->next) { if (eff->pd->forcefield != PFIELD_GUIDE) continue; if (!eff->guide_data) - eff->guide_data = MEM_callocN(sizeof(GuideEffectorData)*psys->totpart, "GuideEffectorData"); + eff->guide_data = MEM_callocN(sizeof(GuideEffectorData) * psys->totpart, "GuideEffectorData"); data = eff->guide_data + p; @@ -2139,78 +2139,78 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time) float guidetime, radius, weight, angle, totstrength = 0.0f; float vec_to_point[3]; - if (effectors) for (eff = effectors->first; eff; eff=eff->next) { - pd = eff->pd; + if (effectors) for (eff = effectors->first; eff; eff = eff->next) { + pd = eff->pd; - if (pd->forcefield != PFIELD_GUIDE) - continue; + if (pd->forcefield != PFIELD_GUIDE) + continue; - data = eff->guide_data + index; + data = eff->guide_data + index; - if (data->strength <= 0.0f) - continue; + if (data->strength <= 0.0f) + continue; - guidetime = time / (1.0f - pd->free_end); + guidetime = time / (1.0f - pd->free_end); - if (guidetime>1.0f) - continue; + if (guidetime > 1.0f) + continue; - cu = (Curve*)eff->ob->data; + cu = (Curve *)eff->ob->data; - if (pd->flag & PFIELD_GUIDE_PATH_ADD) { - if (where_on_path(eff->ob, data->strength * guidetime, guidevec, guidedir, NULL, &radius, &weight)==0) - return 0; - } - else { - if (where_on_path(eff->ob, guidetime, guidevec, guidedir, NULL, &radius, &weight)==0) - return 0; - } - - mul_m4_v3(eff->ob->obmat, guidevec); - mul_mat3_m4_v3(eff->ob->obmat, guidedir); - - normalize_v3(guidedir); - - copy_v3_v3(vec_to_point, data->vec_to_point); - - if (guidetime != 0.0f) { - /* curve direction */ - cross_v3_v3v3(temp, eff->guide_dir, guidedir); - angle = dot_v3v3(eff->guide_dir, guidedir)/(len_v3(eff->guide_dir)); - angle = saacos(angle); - axis_angle_to_quat(rot2, temp, angle); - mul_qt_v3(rot2, vec_to_point); - - /* curve tilt */ - axis_angle_to_quat(rot2, guidedir, guidevec[3] - eff->guide_loc[3]); - mul_qt_v3(rot2, vec_to_point); - } - - /* curve taper */ - if (cu->taperobj) - mul_v3_fl(vec_to_point, calc_taper(eff->scene, cu->taperobj, (int)(data->strength*guidetime*100.0f), 100)); - - else { /* curve size*/ - if (cu->flag & CU_PATH_RADIUS) { - mul_v3_fl(vec_to_point, radius); + if (pd->flag & PFIELD_GUIDE_PATH_ADD) { + if (where_on_path(eff->ob, data->strength * guidetime, guidevec, guidedir, NULL, &radius, &weight) == 0) + return 0; } + else { + if (where_on_path(eff->ob, guidetime, guidevec, guidedir, NULL, &radius, &weight) == 0) + return 0; + } + + mul_m4_v3(eff->ob->obmat, guidevec); + mul_mat3_m4_v3(eff->ob->obmat, guidedir); + + normalize_v3(guidedir); + + copy_v3_v3(vec_to_point, data->vec_to_point); + + if (guidetime != 0.0f) { + /* curve direction */ + cross_v3_v3v3(temp, eff->guide_dir, guidedir); + angle = dot_v3v3(eff->guide_dir, guidedir) / (len_v3(eff->guide_dir)); + angle = saacos(angle); + axis_angle_to_quat(rot2, temp, angle); + mul_qt_v3(rot2, vec_to_point); + + /* curve tilt */ + axis_angle_to_quat(rot2, guidedir, guidevec[3] - eff->guide_loc[3]); + mul_qt_v3(rot2, vec_to_point); + } + + /* curve taper */ + if (cu->taperobj) + mul_v3_fl(vec_to_point, BKE_displist_calc_taper(eff->scene, cu->taperobj, (int)(data->strength * guidetime * 100.0f), 100)); + + else { /* curve size*/ + if (cu->flag & CU_PATH_RADIUS) { + mul_v3_fl(vec_to_point, radius); + } + } + par.co[0] = par.co[1] = par.co[2] = 0.0f; + copy_v3_v3(key.co, vec_to_point); + do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0); + do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f); + copy_v3_v3(vec_to_point, key.co); + + add_v3_v3(vec_to_point, guidevec); + + //sub_v3_v3v3(pa_loc, pa_loc, pa_zero); + madd_v3_v3fl(effect, vec_to_point, data->strength); + madd_v3_v3fl(veffect, guidedir, data->strength); + totstrength += data->strength; + + if (pd->flag & PFIELD_GUIDE_PATH_WEIGHT) + totstrength *= weight; } - par.co[0] = par.co[1] = par.co[2] = 0.0f; - copy_v3_v3(key.co, vec_to_point); - do_kink(&key, &par, 0, guidetime, pd->kink_freq, pd->kink_shape, pd->kink_amp, 0.f, pd->kink, pd->kink_axis, 0, 0); - do_clump(&key, &par, guidetime, pd->clump_fac, pd->clump_pow, 1.0f); - copy_v3_v3(vec_to_point, key.co); - - add_v3_v3(vec_to_point, guidevec); - - //sub_v3_v3v3(pa_loc, pa_loc, pa_zero); - madd_v3_v3fl(effect, vec_to_point, data->strength); - madd_v3_v3fl(veffect, guidedir, data->strength); - totstrength += data->strength; - - if (pd->flag & PFIELD_GUIDE_PATH_WEIGHT) - totstrength *= weight; - } if (totstrength != 0.0f) { if (totstrength > 1.0f) @@ -2232,13 +2232,13 @@ static void do_rough(float *loc, float mat[4][4], float t, float fac, float size float rco[3]; if (thres != 0.0f) - if ((float)fabs((float)(-1.5f+loc[0]+loc[1]+loc[2]))<1.5f*thres) return; + if ((float)fabs((float)(-1.5f + loc[0] + loc[1] + loc[2])) < 1.5f * thres) return; copy_v3_v3(rco, loc); mul_v3_fl(rco, t); - rough[0]=-1.0f+2.0f*BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); - rough[1]=-1.0f+2.0f*BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); - rough[2]=-1.0f+2.0f*BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); + rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2); + rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2); + rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2); madd_v3_v3fl(state->co, mat[0], fac * rough[0]); madd_v3_v3fl(state->co, mat[1], fac * rough[1]); @@ -2249,10 +2249,10 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float float rough[2]; float roughfac; - roughfac=fac*(float)pow((double)t, shape); + roughfac = fac * (float)pow((double)t, shape); copy_v2_v2(rough, loc); - rough[0]=-1.0f+2.0f*rough[0]; - rough[1]=-1.0f+2.0f*rough[1]; + rough[0] = -1.0f + 2.0f * rough[0]; + rough[1] = -1.0f + 2.0f * rough[1]; mul_v2_fl(rough, roughfac); madd_v3_v3fl(state->co, mat[0], rough[0]); @@ -2268,23 +2268,23 @@ static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheK if (sim->psys->flag & PSYS_HAIR_DYNAMICS) return; - copy_v3_v3(eff_key.co, (ca-1)->co); - copy_v3_v3(eff_key.vel, (ca-1)->vel); - copy_qt_qt(eff_key.rot, (ca-1)->rot); + copy_v3_v3(eff_key.co, (ca - 1)->co); + copy_v3_v3(eff_key.vel, (ca - 1)->vel); + copy_qt_qt(eff_key.rot, (ca - 1)->rot); - pd_point_from_particle(sim, sim->psys->particles+i, &eff_key, &epoint); + pd_point_from_particle(sim, sim->psys->particles + i, &eff_key, &epoint); pdDoEffectors(sim->psys->effectors, sim->colliders, sim->psys->part->effector_weights, &epoint, force, NULL); - mul_v3_fl(force, effector*powf((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps); + mul_v3_fl(force, effector * powf((float)k / (float)steps, 100.0f * sim->psys->part->eff_hair) / (float)steps); add_v3_v3(force, vec); normalize_v3(force); if (k < steps) - sub_v3_v3v3(vec, (ca+1)->co, ca->co); + sub_v3_v3v3(vec, (ca + 1)->co, ca->co); - madd_v3_v3v3fl(ca->co, (ca-1)->co, force, *length); + madd_v3_v3v3fl(ca->co, (ca - 1)->co, force, *length); if (k < steps) *length = len_v3(vec); @@ -2296,10 +2296,10 @@ static int check_path_length(int k, ParticleCacheKey *keys, ParticleCacheKey *st add_v3_v3v3(state->co, (state - 1)->co, dvec); keys->steps = k; /* something over the maximum step value */ - return k=100000; + return k = 100000; } else { - *cur_length+=length; + *cur_length += length; return k; } } @@ -2308,7 +2308,7 @@ static void offset_child(ChildParticle *cpa, ParticleKey *par, float *par_rot, P copy_v3_v3(child->co, cpa->fuv); mul_v3_fl(child->co, radius); - child->co[0]*=flat; + child->co[0] *= flat; copy_v3_v3(child->vel, par->vel); @@ -2323,7 +2323,7 @@ static void offset_child(ChildParticle *cpa, ParticleKey *par, float *par_rot, P } float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup) { - float *vg=0; + float *vg = 0; if (vgroup < 0) { /* hair dynamics pinning vgroup */ @@ -2332,15 +2332,15 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup) else if (psys->vgroup[vgroup]) { MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); if (dvert) { - int totvert=dm->getNumVerts(dm), i; - vg=MEM_callocN(sizeof(float)*totvert, "vg_cache"); - if (psys->vg_neg&(1<vgroup[vgroup] - 1); + int totvert = dm->getNumVerts(dm), i; + vg = MEM_callocN(sizeof(float) * totvert, "vg_cache"); + if (psys->vg_neg & (1 << vgroup)) { + for (i = 0; i < totvert; i++) + vg[i] = 1.0f - defvert_find_weight(&dvert[i], psys->vgroup[vgroup] - 1); } else { - for (i=0; ivgroup[vgroup] - 1); + for (i = 0; i < totvert; i++) + vg[i] = defvert_find_weight(&dvert[i], psys->vgroup[vgroup] - 1); } } } @@ -2348,29 +2348,29 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup) } void psys_find_parents(ParticleSimulationData *sim) { - ParticleSettings *part=sim->psys->part; + ParticleSettings *part = sim->psys->part; KDTree *tree; ChildParticle *cpa; - int p, totparent, totchild=sim->psys->totchild; + int p, totparent, totchild = sim->psys->totchild; float co[3], orco[3]; - int from=PART_FROM_FACE; - totparent=(int)(totchild*part->parents*0.3f); + int from = PART_FROM_FACE; + totparent = (int)(totchild * part->parents * 0.3f); if (G.rendering && part->child_nbr && part->ren_child_nbr) - totparent*=(float)part->child_nbr/(float)part->ren_child_nbr; + totparent *= (float)part->child_nbr / (float)part->ren_child_nbr; - tree=BLI_kdtree_new(totparent); + tree = BLI_kdtree_new(totparent); - for (p=0, cpa=sim->psys->child; ppsys->child; p < totparent; p++, cpa++) { psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0); BLI_kdtree_insert(tree, p, orco, NULL); } BLI_kdtree_balance(tree); - for (; ppsmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0); - cpa->parent=BLI_kdtree_find_nearest(tree, orco, NULL, NULL); + cpa->parent = BLI_kdtree_find_nearest(tree, orco, NULL, NULL); } BLI_kdtree_free(tree); @@ -2399,7 +2399,7 @@ static void get_strand_normal(Material *ma, const float surfnor[3], float surfdi if (ma->strand_surfnor > 0.0f) { if (ma->strand_surfnor > surfdist) { - blend= (ma->strand_surfnor - surfdist)/ma->strand_surfnor; + blend = (ma->strand_surfnor - surfdist) / ma->strand_surfnor; interp_v3_v3v3(vnor, vnor, surfnor, blend); normalize_v3(vnor); } @@ -2410,64 +2410,64 @@ static void get_strand_normal(Material *ma, const float surfnor[3], float surfdi static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float cfra, int editupdate) { - ParticleThreadContext *ctx= threads[0].ctx; + ParticleThreadContext *ctx = threads[0].ctx; /* Object *ob= ctx->sim.ob; */ - ParticleSystem *psys= ctx->sim.psys; + ParticleSystem *psys = ctx->sim.psys; ParticleSettings *part = psys->part; /* ParticleEditSettings *pset = &scene->toolsettings->particle; */ - int totparent=0, between=0; + int totparent = 0, between = 0; int steps = (int)pow(2.0, (double)part->draw_step); int totchild = psys->totchild; - int i, seed, totthread= threads[0].tot; + int i, seed, totthread = threads[0].tot; /*---start figuring out what is actually wanted---*/ if (psys_in_edit_mode(scene, psys)) { ParticleEditSettings *pset = &scene->toolsettings->particle; - if (psys->renderdata==0 && (psys->edit==NULL || pset->flag & PE_DRAW_PART)==0) - totchild=0; + if (psys->renderdata == 0 && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0) + totchild = 0; steps = (int)pow(2.0, (double)pset->draw_step); } - if (totchild && part->childtype==PART_CHILD_FACES) { - totparent=(int)(totchild*part->parents*0.3f); + if (totchild && part->childtype == PART_CHILD_FACES) { + totparent = (int)(totchild * part->parents * 0.3f); if (G.rendering && part->child_nbr && part->ren_child_nbr) - totparent*=(float)part->child_nbr/(float)part->ren_child_nbr; + totparent *= (float)part->child_nbr / (float)part->ren_child_nbr; /* part->parents could still be 0 so we can't test with totparent */ - between=1; + between = 1; } if (psys->renderdata) - steps=(int)pow(2.0, (double)part->ren_step); + steps = (int)pow(2.0, (double)part->ren_step); else { - totchild=(int)((float)totchild*(float)part->disp/100.0f); - totparent=MIN2(totparent, totchild); + totchild = (int)((float)totchild * (float)part->disp / 100.0f); + totparent = MIN2(totparent, totchild); } - if (totchild==0) return 0; + if (totchild == 0) return 0; /* init random number generator */ - seed= 31415926 + ctx->sim.psys->seed; + seed = 31415926 + ctx->sim.psys->seed; if (ctx->editupdate || totchild < 10000) - totthread= 1; + totthread = 1; - for (i=0; ibetween= between; - ctx->steps= steps; - ctx->totchild= totchild; - ctx->totparent= totparent; - ctx->parent_pass= 0; - ctx->cfra= cfra; - ctx->editupdate= editupdate; + ctx->between = between; + ctx->steps = steps; + ctx->totchild = totchild; + ctx->totparent = totparent; + ctx->parent_pass = 0; + ctx->cfra = cfra; + ctx->editupdate = editupdate; psys->lattice = psys_get_lattice(&ctx->sim); @@ -2483,7 +2483,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c /* set correct ipo timing */ #if 0 // XXX old animation system - if (part->flag&PART_ABS_TIME && part->ipo) { + if (part->flag & PART_ABS_TIME && part->ipo) { calc_ipo(part->ipo, cfra); execute_ipo((ID *)part, part->ipo); } @@ -2495,15 +2495,15 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c /* note: this function must be thread safe, except for branching! */ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa, ParticleCacheKey *child_keys, int i) { - ParticleThreadContext *ctx= thread->ctx; - Object *ob= ctx->sim.ob; + ParticleThreadContext *ctx = thread->ctx; + Object *ob = ctx->sim.ob; ParticleSystem *psys = ctx->sim.psys; ParticleSettings *part = psys->part; - ParticleCacheKey **cache= psys->childcache; - ParticleCacheKey **pcache= psys_in_edit_mode(ctx->sim.scene, psys) ? psys->edit->pathcache : psys->pathcache; + ParticleCacheKey **cache = psys->childcache; + ParticleCacheKey **pcache = psys_in_edit_mode(ctx->sim.scene, psys) ? psys->edit->pathcache : psys->pathcache; ParticleCacheKey *child, *par = NULL, *key[4]; ParticleTexture ptex; - float *cpa_fuv=0, *par_rot=0, rot[4]; + float *cpa_fuv = 0, *par_rot = 0, rot[4]; float orco[3], ornor[3], hairmat[4][4], t, dvec[3], off1[4][3], off2[4][3]; float length, max_length = 1.0f, cur_length = 0.0f; float eff_length, eff_vec[3], weight[4]; @@ -2516,7 +2516,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle if (ctx->between) { ParticleData *pa = psys->particles + cpa->pa[0]; int w, needupdate; - float foffset, wsum=0.f; + float foffset, wsum = 0.f; float co[3]; float p_min = part->parting_min; float p_max = part->parting_max; @@ -2524,11 +2524,11 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle float p_fac = part->parents > 0.f ? 0.f : part->parting_fac; if (ctx->editupdate) { - needupdate= 0; - w= 0; - while (w<4 && cpa->pa[w]>=0) { + needupdate = 0; + w = 0; + while (w < 4 && cpa->pa[w] >= 0) { if (psys->edit->points[cpa->pa[w]].flag & PEP_EDIT_RECALC) { - needupdate= 1; + needupdate = 1; break; } w++; @@ -2537,11 +2537,11 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle if (!needupdate) return; else - memset(child_keys, 0, sizeof(*child_keys)*(ctx->steps+1)); + memset(child_keys, 0, sizeof(*child_keys) * (ctx->steps + 1)); } /* get parent paths */ - for (w=0; w<4; w++) { + for (w = 0; w < 4; w++) { if (cpa->pa[w] >= 0) { key[w] = pcache[cpa->pa[w]]; weight[w] = cpa->w[w]; @@ -2554,20 +2554,20 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle /* modify weights to create parting */ if (p_fac > 0.f) { - for (w=0; w<4; w++) { + for (w = 0; w < 4; w++) { if (w && weight[w] > 0.f) { float d; if (part->flag & PART_CHILD_LONG_HAIR) { /* For long hair use tip distance/root distance as parting factor instead of root to tip angle. */ float d1 = len_v3v3(key[0]->co, key[w]->co); - float d2 = len_v3v3((key[0]+key[0]->steps-1)->co, (key[w]+key[w]->steps-1)->co); + float d2 = len_v3v3((key[0] + key[0]->steps - 1)->co, (key[w] + key[w]->steps - 1)->co); - d = d1 > 0.f ? d2/d1 - 1.f : 10000.f; + d = d1 > 0.f ? d2 / d1 - 1.f : 10000.f; } else { float v1[3], v2[3]; - sub_v3_v3v3(v1, (key[0]+key[0]->steps-1)->co, key[0]->co); - sub_v3_v3v3(v2, (key[w]+key[w]->steps-1)->co, key[w]->co); + sub_v3_v3v3(v1, (key[0] + key[0]->steps - 1)->co, key[0]->co); + sub_v3_v3v3(v2, (key[w] + key[w]->steps - 1)->co, key[w]->co); normalize_v3(v1); normalize_v3(v2); @@ -2575,7 +2575,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle } if (p_max > p_min) - d = (d - p_min)/(p_max - p_min); + d = (d - p_min) / (p_max - p_min); else d = (d - p_min) <= 0.f ? 0.f : 1.f; @@ -2586,7 +2586,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle } wsum += weight[w]; } - for (w=0; w<4; w++) + for (w = 0; w < 4; w++) weight[w] /= wsum; interp_v4_v4v4(weight, cpa->w, weight, p_fac); @@ -2603,7 +2603,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle mul_m4_v3(ob->obmat, co); - for (w=0; w<4; w++) + for (w = 0; w < 4; w++) sub_v3_v3v3(off1[w], co, key[w]->co); psys_mat_hair_to_global(ob, ctx->sim.psmd->dm, psys->part->from, pa, hairmat); @@ -2615,7 +2615,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle if (!(psys->edit->points[cpa->parent].flag & PEP_EDIT_RECALC)) return; - memset(child_keys, 0, sizeof(*child_keys)*(ctx->steps+1)); + memset(child_keys, 0, sizeof(*child_keys) * (ctx->steps + 1)); } /* get the parent path */ @@ -2642,66 +2642,66 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle } /* create the child path */ - for (k=0, child=child_keys; k<=ctx->steps; k++, child++) { + for (k = 0, child = child_keys; k <= ctx->steps; k++, child++) { if (ctx->between) { - int w=0; + int w = 0; zero_v3(child->co); zero_v3(child->vel); unit_qt(child->rot); - for (w=0; w<4; w++) { + for (w = 0; w < 4; w++) { copy_v3_v3(off2[w], off1[w]); if (part->flag & PART_CHILD_LONG_HAIR) { /* Use parent rotation (in addition to emission location) to determine child offset. */ if (k) - mul_qt_v3((key[w]+k)->rot, off2[w]); + mul_qt_v3((key[w] + k)->rot, off2[w]); /* Fade the effect of rotation for even lengths in the end */ - project_v3_v3v3(dvec, off2[w], (key[w]+k)->vel); - madd_v3_v3fl(off2[w], dvec, -(float)k/(float)ctx->steps); + project_v3_v3v3(dvec, off2[w], (key[w] + k)->vel); + madd_v3_v3fl(off2[w], dvec, -(float)k / (float)ctx->steps); } - add_v3_v3(off2[w], (key[w]+k)->co); + add_v3_v3(off2[w], (key[w] + k)->co); } /* child position is the weighted sum of parent positions */ interp_v3_v3v3v3v3(child->co, off2[0], off2[1], off2[2], off2[3], weight); - interp_v3_v3v3v3v3(child->vel, (key[0]+k)->vel, (key[1]+k)->vel, (key[2]+k)->vel, (key[3]+k)->vel, weight); + interp_v3_v3v3v3v3(child->vel, (key[0] + k)->vel, (key[1] + k)->vel, (key[2] + k)->vel, (key[3] + k)->vel, weight); - copy_qt_qt(child->rot, (key[0]+k)->rot); + copy_qt_qt(child->rot, (key[0] + k)->rot); } else { if (k) { - mul_qt_qtqt(rot, (key[0]+k)->rot, key[0]->rot); + mul_qt_qtqt(rot, (key[0] + k)->rot, key[0]->rot); par_rot = rot; } else { par_rot = key[0]->rot; } /* offset the child from the parent position */ - offset_child(cpa, (ParticleKey*)(key[0]+k), par_rot, (ParticleKey*)child, part->childflat, part->childrad); + offset_child(cpa, (ParticleKey *)(key[0] + k), par_rot, (ParticleKey *)child, part->childflat, part->childrad); } - child->time = (float)k/(float)ctx->steps; + child->time = (float)k / (float)ctx->steps; } /* apply effectors */ if (part->flag & PART_CHILD_EFFECT) { - for (k=0, child=child_keys; k<=ctx->steps; k++, child++) { + for (k = 0, child = child_keys; k <= ctx->steps; k++, child++) { if (k) { do_path_effectors(&ctx->sim, cpa->pa[0], child, k, ctx->steps, child_keys->co, ptex.effector, 0.0f, ctx->cfra, &eff_length, eff_vec); } else { - sub_v3_v3v3(eff_vec, (child+1)->co, child->co); + sub_v3_v3v3(eff_vec, (child + 1)->co, child->co); eff_length = len_v3(eff_vec); } } } - for (k=0, child=child_keys; k<=ctx->steps; k++, child++) { - t = (float)k/(float)ctx->steps; + for (k = 0, child = child_keys; k <= ctx->steps; k++, child++) { + t = (float)k / (float)ctx->steps; if (ctx->totparent) /* this is now threadsafe, virtual parents are calculated before rest of children */ @@ -2711,7 +2711,7 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle if (par) { if (k) { - mul_qt_qtqt(rot, (par+k)->rot, par->rot); + mul_qt_qtqt(rot, (par + k)->rot, par->rot); par_rot = rot; } else { @@ -2724,21 +2724,21 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle do_child_modifiers(&ctx->sim, &ptex, (ParticleKey *)par, par_rot, cpa, orco, hairmat, (ParticleKey *)child, t); /* we have to correct velocity because of kink & clump */ - if (k>1) { - sub_v3_v3v3((child-1)->vel, child->co, (child-2)->co); - mul_v3_fl((child-1)->vel, 0.5); + if (k > 1) { + sub_v3_v3v3((child - 1)->vel, child->co, (child - 2)->co); + mul_v3_fl((child - 1)->vel, 0.5); if (ctx->ma && (part->draw_col == PART_DRAW_COL_MAT)) - get_strand_normal(ctx->ma, ornor, cur_length, (child-1)->vel); + get_strand_normal(ctx->ma, ornor, cur_length, (child - 1)->vel); } if (k == ctx->steps) - sub_v3_v3v3(child->vel, child->co, (child-1)->co); + sub_v3_v3v3(child->vel, child->co, (child - 1)->co); /* check if path needs to be cut before actual end of data points */ if (k) { - sub_v3_v3v3(dvec, child->co, (child-1)->co); - length = 1.0f/(float)ctx->steps; + sub_v3_v3v3(dvec, child->co, (child - 1)->co); + length = 1.0f / (float)ctx->steps; k = check_path_length(k, child_keys, child, max_length, &cur_length, length, dvec); } else { @@ -2760,20 +2760,20 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle static void *exec_child_path_cache(void *data) { - ParticleThread *thread= (ParticleThread*)data; - ParticleThreadContext *ctx= thread->ctx; - ParticleSystem *psys= ctx->sim.psys; - ParticleCacheKey **cache= psys->childcache; + ParticleThread *thread = (ParticleThread *)data; + ParticleThreadContext *ctx = thread->ctx; + ParticleSystem *psys = ctx->sim.psys; + ParticleCacheKey **cache = psys->childcache; ChildParticle *cpa; - int i, totchild= ctx->totchild, first= 0; + int i, totchild = ctx->totchild, first = 0; if (thread->tot > 1) { - first= ctx->parent_pass? 0 : ctx->totparent; - totchild= ctx->parent_pass? ctx->totparent : ctx->totchild; + first = ctx->parent_pass ? 0 : ctx->totparent; + totchild = ctx->parent_pass ? ctx->totparent : ctx->totchild; } - cpa= psys->child + first + thread->num; - for (i=first+thread->num; itot, cpa+=thread->tot) + cpa = psys->child + first + thread->num; + for (i = first + thread->num; i < totchild; i += thread->tot, cpa += thread->tot) psys_thread_create_path(thread, cpa, cache[i], i); return 0; @@ -2789,16 +2789,16 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd if (sim->psys->flag & PSYS_GLOBAL_HAIR) return; - pthreads= psys_threads_create(sim); + pthreads = psys_threads_create(sim); if (!psys_threads_init_path(pthreads, sim->scene, cfra, editupdate)) { psys_threads_free(pthreads); return; } - ctx= pthreads[0].ctx; - totchild= ctx->totchild; - totparent= ctx->totparent; + ctx = pthreads[0].ctx; + totchild = ctx->totchild; + totparent = ctx->totparent; if (editupdate && sim->psys->childcache && totchild == sim->psys->totchildcache) { ; /* just overwrite the existing cache */ @@ -2806,11 +2806,11 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd else { /* clear out old and create new empty path cache */ free_child_path_cache(sim->psys); - sim->psys->childcache= psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx->steps+1); + sim->psys->childcache = psys_alloc_path_cache_buffers(&sim->psys->childcachebufs, totchild, ctx->steps + 1); sim->psys->totchildcache = totchild; } - totthread= pthreads[0].tot; + totthread = pthreads[0].tot; if (totthread > 1) { @@ -2818,20 +2818,20 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd if (totparent) { BLI_init_threads(&threads, exec_child_path_cache, totthread); - for (i=0; iparent_pass = 1; BLI_insert_thread(&threads, &pthreads[i]); } BLI_end_threads(&threads); - for (i=0; iparent_pass = 0; } BLI_init_threads(&threads, exec_child_path_cache, totthread); - for (i=0; ico, key1->co); - normalize_v3(prev_tangent); - unit_qt(key1->rot); - break; - default: - sub_v3_v3v3(tangent, key0->co, key1->co); - normalize_v3(tangent); + case 0: + /* start from second key */ + break; + case 1: + /* calculate initial tangent for incremental rotations */ + sub_v3_v3v3(prev_tangent, key0->co, key1->co); + normalize_v3(prev_tangent); + unit_qt(key1->rot); + break; + default: + sub_v3_v3v3(tangent, key0->co, key1->co); + normalize_v3(tangent); - cosangle= dot_v3v3(tangent, prev_tangent); + cosangle = dot_v3v3(tangent, prev_tangent); - /* note we do the comparison on cosangle instead of - * angle, since floating point accuracy makes it give - * different results across platforms */ - if (cosangle > 0.999999f) { - copy_v4_v4(key1->rot, key2->rot); - } - else { - angle= saacos(cosangle); - cross_v3_v3v3(normal, prev_tangent, tangent); - axis_angle_to_quat(q, normal, angle); - mul_qt_qtqt(key1->rot, q, key2->rot); - } + /* note we do the comparison on cosangle instead of + * angle, since floating point accuracy makes it give + * different results across platforms */ + if (cosangle > 0.999999f) { + copy_v4_v4(key1->rot, key2->rot); + } + else { + angle = saacos(cosangle); + cross_v3_v3v3(normal, prev_tangent, tangent); + axis_angle_to_quat(q, normal, angle); + mul_qt_qtqt(key1->rot, q, key2->rot); + } - copy_v3_v3(prev_tangent, tangent); + copy_v3_v3(prev_tangent, tangent); } } @@ -2892,7 +2892,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) ParticleSettings *part = psys->part; ParticleCacheKey *ca, **cache; - DerivedMesh *hair_dm = (psys->part->type==PART_HAIR && psys->flag & PSYS_HAIR_DYNAMICS) ? psys->hair_out_dm : NULL; + DerivedMesh *hair_dm = (psys->part->type == PART_HAIR && psys->flag & PSYS_HAIR_DYNAMICS) ? psys->hair_out_dm : NULL; ParticleKey result; @@ -2911,16 +2911,16 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) int steps = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step)); int totpart = psys->totpart; float length, vec[3]; - float *vg_effector= NULL; - float *vg_length= NULL, pa_length=1.0f; + float *vg_effector = NULL; + float *vg_length = NULL, pa_length = 1.0f; int keyed, baked; /* we don't have anything valid to create paths from so let's quit here */ - if ((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache)==0) + if ((psys->flag & PSYS_HAIR_DONE || psys->flag & PSYS_KEYED || psys->pointcache) == 0) return; if (psys_in_edit_mode(sim->scene, psys)) - if (psys->renderdata==0 && (psys->edit==NULL || pset->flag & PE_DRAW_PART)==0) + if (psys->renderdata == 0 && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0) return; keyed = psys->flag & PSYS_KEYED; @@ -2928,15 +2928,15 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) /* clear out old and create new empty path cache */ psys_free_path_cache(psys, psys->edit); - cache= psys->pathcache= psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps+1); + cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps + 1); psys->lattice = psys_get_lattice(sim); - ma= give_current_material(sim->ob, psys->part->omat); + ma = give_current_material(sim->ob, psys->part->omat); if (ma && (psys->part->draw_col == PART_DRAW_COL_MAT)) copy_v3_v3(col, &ma->r); - if ((psys->flag & PSYS_GLOBAL_HAIR)==0) { - if ((psys->part->flag & PART_CHILD_EFFECT)==0) + if ((psys->flag & PSYS_GLOBAL_HAIR) == 0) { + if ((psys->part->flag & PART_CHILD_EFFECT) == 0) vg_effector = psys_cache_vgroup(psmd->dm, psys, PSYS_VG_EFFECTOR); if (!psys->totchild) @@ -2963,7 +2963,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) pind.bspline = (psys->part->flag & PART_HAIR_BSPLINE); pind.dm = hair_dm; - memset(cache[p], 0, sizeof(*cache[p])*(steps+1)); + memset(cache[p], 0, sizeof(*cache[p]) * (steps + 1)); cache[p]->steps = steps; @@ -2994,7 +2994,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) dietime = birthtime + pa_length * (dietime - birthtime); /*--interpolate actual path from data points--*/ - for (k=0, ca=cache[p]; k<=steps; k++, ca++) { + for (k = 0, ca = cache[p]; k <= steps; k++, ca++) { time = (float)k / (float)steps; t = birthtime + time * (dietime - birthtime); result.time = -t; @@ -3016,45 +3016,45 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) if (!(psys->flag & PSYS_GLOBAL_HAIR)) { /* apply effectors */ if ((psys->part->flag & PART_CHILD_EFFECT) == 0) { - float effector= 1.0f; + float effector = 1.0f; if (vg_effector) - effector*= psys_particle_value_from_verts(psmd->dm, psys->part->from, pa, vg_effector); + effector *= psys_particle_value_from_verts(psmd->dm, psys->part->from, pa, vg_effector); - sub_v3_v3v3(vec, (cache[p]+1)->co, cache[p]->co); + sub_v3_v3v3(vec, (cache[p] + 1)->co, cache[p]->co); length = len_v3(vec); - for (k=1, ca=cache[p]+1; k<=steps; k++, ca++) + for (k = 1, ca = cache[p] + 1; k <= steps; k++, ca++) do_path_effectors(sim, p, ca, k, steps, cache[p]->co, effector, dfra, cfra, &length, vec); } /* apply guide curves to path data */ - if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT)==0) { - for (k=0, ca=cache[p]; k<=steps; k++, ca++) + if (sim->psys->effectors && (psys->part->flag & PART_CHILD_EFFECT) == 0) { + for (k = 0, ca = cache[p]; k <= steps; k++, ca++) /* ca is safe to cast, since only co and vel are used */ - do_guides(sim->psys->effectors, (ParticleKey*)ca, p, (float)k/(float)steps); + do_guides(sim->psys->effectors, (ParticleKey *)ca, p, (float)k / (float)steps); } /* lattices have to be calculated separately to avoid mixups between effector calculations */ if (psys->lattice) { - for (k=0, ca=cache[p]; k<=steps; k++, ca++) + for (k = 0, ca = cache[p]; k <= steps; k++, ca++) calc_latt_deform(psys->lattice, ca->co, 1.0f); } } /* finally do rotation & velocity */ - for (k=1, ca=cache[p]+1; k<=steps; k++, ca++) { + for (k = 1, ca = cache[p] + 1; k <= steps; k++, ca++) { cache_key_incremental_rotation(ca, ca - 1, ca - 2, prev_tangent, k); if (k == steps) copy_qt_qt(ca->rot, (ca - 1)->rot); /* set velocity */ - sub_v3_v3v3(ca->vel, ca->co, (ca-1)->co); + sub_v3_v3v3(ca->vel, ca->co, (ca - 1)->co); - if (k==1) - copy_v3_v3((ca-1)->vel, ca->vel); + if (k == 1) + copy_v3_v3((ca - 1)->vel, ca->vel); - ca->time = (float)k/(float)steps; + ca->time = (float)k / (float)steps; } /* First rotation is based on emitting face orientation. * This is way better than having flipping rotations resulting @@ -3070,7 +3070,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) if (psys->lattice) { end_latt_deform(psys->lattice); - psys->lattice= NULL; + psys->lattice = NULL; } if (vg_effector) @@ -3081,7 +3081,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra) } void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cfra) { - ParticleCacheKey *ca, **cache= edit->pathcache; + ParticleCacheKey *ca, **cache = edit->pathcache; ParticleEditSettings *pset = &scene->toolsettings->particle; PTCacheEditPoint *point = NULL; @@ -3099,7 +3099,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf float hairmat[4][4], rotmat[3][3], prev_tangent[3] = {0.0f, 0.0f, 0.0f}; int k, i; int steps = (int)pow(2.0, (double)pset->draw_step); - int totpart = edit->totpoint, recalc_set=0; + int totpart = edit->totpoint, recalc_set = 0; float sel_col[3]; float nosel_col[3]; @@ -3108,10 +3108,10 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf if (!cache || edit->totpoint != edit->totcached) { /* clear out old and create new empty path cache */ psys_free_path_cache(edit->psys, edit); - cache= edit->pathcache= psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, steps+1); + cache = edit->pathcache = psys_alloc_path_cache_buffers(&edit->pathcachebufs, totpart, steps + 1); /* set flag for update (child particles check this too) */ - for (i=0, point=edit->points; ipoints; i < totpart; i++, point++) point->flag |= PEP_EDIT_RECALC; recalc_set = 1; } @@ -3119,7 +3119,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* frs_sec = (psys || edit->pid.flag & PTCACHE_VEL_PER_SEC) ? 25.0f : 1.0f; */ /* UNUSED */ if (pset->brushtype == PE_BRUSH_WEIGHT) { - ;/* use weight painting colors now... */ + ; /* use weight painting colors now... */ } else { sel_col[0] = (float)edit->sel_col[0] / 255.0f; @@ -3131,7 +3131,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /*---first main loop: create all actual particles' paths---*/ - for (i=0, point=edit->points; ipoints; i < totpart; i++, pa += pa ? 1 : 0, point++) { if (edit->totcached && !(point->flag & PEP_EDIT_RECALC)) continue; @@ -3148,14 +3148,14 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* should init_particle_interpolation set this ? */ - if (pset->brushtype==PE_BRUSH_WEIGHT) { + if (pset->brushtype == PE_BRUSH_WEIGHT) { pind.hkey[0] = NULL; /* pa != NULL since the weight brush is only available for hair */ pind.hkey[1] = pa->hair; } - memset(cache[i], 0, sizeof(*cache[i])*(steps+1)); + memset(cache[i], 0, sizeof(*cache[i]) * (steps + 1)); cache[i]->steps = steps; @@ -3178,14 +3178,14 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /*--interpolate actual path from data points--*/ - for (k=0, ca=cache[i]; k<=steps; k++, ca++) { + for (k = 0, ca = cache[i]; k <= steps; k++, ca++) { time = (float)k / (float)steps; t = birthtime + time * (dietime - birthtime); result.time = -t; do_particle_interpolation(psys, i, pa, t, &pind, &result); copy_v3_v3(ca->co, result.co); - /* non-hair points are already in global space */ + /* non-hair points are already in global space */ if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) { mul_m4_v3(hairmat, ca->co); @@ -3198,7 +3198,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* set velocity */ sub_v3_v3v3(ca->vel, ca->co, (ca - 1)->co); - if (k==1) + if (k == 1) copy_v3_v3((ca - 1)->vel, ca->vel); } } @@ -3208,15 +3208,15 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf } /* selection coloring in edit mode */ - if (pset->brushtype==PE_BRUSH_WEIGHT) { + if (pset->brushtype == PE_BRUSH_WEIGHT) { float t2; - if (k==0) { + if (k == 0) { weight_to_rgb(ca->col, pind.hkey[1]->weight); } else { float w1[3], w2[3]; - keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); + keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); weight_to_rgb(w1, pind.hkey[0]->weight); weight_to_rgb(w2, pind.hkey[1]->weight); @@ -3226,7 +3226,7 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf /* at the moment this is only used for weight painting. * will need to move out of this check if its used elsewhere. */ - t2 = birthtime + ((float)k/(float)steps) * (dietime - birthtime); + t2 = birthtime + ((float)k / (float)steps) * (dietime - birthtime); while (pind.hkey[1]->time < t2) pind.hkey[1]++; pind.hkey[0] = pind.hkey[1] - 1; @@ -3237,13 +3237,13 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf copy_v3_v3(ca->col, sel_col); } else { - keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); + keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); interp_v3_v3v3(ca->col, sel_col, nosel_col, keytime); } } else { if ((ekey + (pind.ekey[1] - point->keys))->flag & PEK_SELECT) { - keytime = (t - (*pind.ekey[0]->time))/((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); + keytime = (t - (*pind.ekey[0]->time)) / ((*pind.ekey[1]->time) - (*pind.ekey[0]->time)); interp_v3_v3v3(ca->col, nosel_col, sel_col, keytime); } else { @@ -3269,18 +3269,18 @@ void psys_cache_edit_paths(Scene *scene, Object *ob, PTCacheEdit *edit, float cf edit->totcached = totpart; if (psys) { - ParticleSimulationData sim= {0}; - sim.scene= scene; - sim.ob= ob; - sim.psys= psys; - sim.psmd= psys_get_modifier(ob, psys); + ParticleSimulationData sim = {0}; + sim.scene = scene; + sim.ob = ob; + sim.psys = psys; + sim.psmd = psys_get_modifier(ob, psys); psys_cache_child_paths(&sim, cfra, 1); } /* clear recalc flag if set here */ if (recalc_set) { - for (i=0, point=edit->points; ipoints; i < totpart; i++, point++) point->flag &= ~PEP_EDIT_RECALC; } } @@ -3293,9 +3293,9 @@ void copy_particle_key(ParticleKey *to, ParticleKey *from, int time) memcpy(to, from, sizeof(ParticleKey)); } else { - float to_time=to->time; + float to_time = to->time; memcpy(to, from, sizeof(ParticleKey)); - to->time=to_time; + to->time = to_time; } } void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, float *time) @@ -3303,7 +3303,7 @@ void psys_get_from_key(ParticleKey *key, float *loc, float *vel, float *rot, flo if (loc) copy_v3_v3(loc, key->co); if (vel) copy_v3_v3(vel, key->vel); if (rot) copy_qt_qt(rot, key->rot); - if (time) *time=key->time; + if (time) *time = key->time; } /*-------changing particle keys from space to another-------*/ #if 0 @@ -3326,33 +3326,33 @@ static void triatomat(float *v1, float *v2, float *v3, float (*uv)[2], float mat { float det, w1, w2, d1[2], d2[2]; - memset(mat, 0, sizeof(float)*4*4); - mat[3][3]= 1.0f; + memset(mat, 0, sizeof(float) * 4 * 4); + mat[3][3] = 1.0f; /* first axis is the normal */ normal_tri_v3(mat[2], v1, v2, v3); /* second axis along (1, 0) in uv space */ if (uv) { - d1[0]= uv[1][0] - uv[0][0]; - d1[1]= uv[1][1] - uv[0][1]; - d2[0]= uv[2][0] - uv[0][0]; - d2[1]= uv[2][1] - uv[0][1]; + d1[0] = uv[1][0] - uv[0][0]; + d1[1] = uv[1][1] - uv[0][1]; + d2[0] = uv[2][0] - uv[0][0]; + d2[1] = uv[2][1] - uv[0][1]; - det = d2[0]*d1[1] - d2[1]*d1[0]; + det = d2[0] * d1[1] - d2[1] * d1[0]; if (det != 0.0f) { - det= 1.0f/det; - w1= -d2[1]*det; - w2= d1[1]*det; + det = 1.0f / det; + w1 = -d2[1] * det; + w2 = d1[1] * det; - mat[1][0]= w1*(v2[0] - v1[0]) + w2*(v3[0] - v1[0]); - mat[1][1]= w1*(v2[1] - v1[1]) + w2*(v3[1] - v1[1]); - mat[1][2]= w1*(v2[2] - v1[2]) + w2*(v3[2] - v1[2]); + mat[1][0] = w1 * (v2[0] - v1[0]) + w2 * (v3[0] - v1[0]); + mat[1][1] = w1 * (v2[1] - v1[1]) + w2 * (v3[1] - v1[1]); + mat[1][2] = w1 * (v2[2] - v1[2]) + w2 * (v3[2] - v1[2]); normalize_v3(mat[1]); } else - mat[1][0]= mat[1][1]= mat[1][2]= 0.0f; + mat[1][0] = mat[1][1] = mat[1][2] = 0.0f; } else { sub_v3_v3v3(mat[1], v2, v1); @@ -3370,14 +3370,14 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m OrigSpaceFace *osface; float (*orcodata)[3]; - int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache; + int i = pa->num_dmcache == DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache; - if (i==-1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; } + if (i == -1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; } - mface=dm->getTessFaceData(dm, i, CD_MFACE); - osface=dm->getTessFaceData(dm, i, CD_ORIGSPACE); + mface = dm->getTessFaceData(dm, i, CD_MFACE); + osface = dm->getTessFaceData(dm, i, CD_ORIGSPACE); - if (orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) { + if (orco && (orcodata = dm->getVertDataArray(dm, CD_ORCO))) { copy_v3_v3(v[0], orcodata[mface->v1]); copy_v3_v3(v[1], orcodata[mface->v2]); copy_v3_v3(v[2], orcodata[mface->v3]); @@ -3385,7 +3385,7 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m /* ugly hack to use non-transformed orcos, since only those * give symmetric results for mirroring in particle mode */ if (DM_get_vert_data_layer(dm, CD_ORIGINDEX)) - transform_mesh_orco_verts(ob->data, v, 3, 1); + BKE_mesh_orco_verts_transform(ob->data, v, 3, 1); } else { dm->getVertCo(dm, mface->v1, v[0]); @@ -3393,7 +3393,7 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m dm->getVertCo(dm, mface->v3, v[2]); } - triatomat(v[0], v[1], v[2], (osface)? osface->uv: NULL, mat); + triatomat(v[0], v[1], v[2], (osface) ? osface->uv : NULL, mat); } void psys_mat_hair_to_object(Object *UNUSED(ob), DerivedMesh *dm, short from, ParticleData *pa, float hairmat[][4]) @@ -3414,7 +3414,7 @@ void psys_mat_hair_to_orco(Object *ob, DerivedMesh *dm, short from, ParticleData /* see psys_face_mat for why this function is called */ if (DM_get_vert_data_layer(dm, CD_ORIGINDEX)) - transform_mesh_orco_verts(ob->data, &orco, 1, 1); + BKE_mesh_orco_verts_transform(ob->data, &orco, 1, 1); copy_v3_v3(hairmat[3], orco); } @@ -3449,7 +3449,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n return NULL; psys = ob->particlesystem.first; - for (; psys; psys=psys->next) + for (; psys; psys = psys->next) psys->flag &= ~PSYS_CURRENT; psys = MEM_callocN(sizeof(ParticleSystem), "particle_system"); @@ -3458,24 +3458,24 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n psys->part = psys_new_settings("ParticleSettings", NULL); - if (BLI_countlist(&ob->particlesystem)>1) + if (BLI_countlist(&ob->particlesystem) > 1) BLI_snprintf(psys->name, sizeof(psys->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); else strcpy(psys->name, "ParticleSystem"); - md= modifier_new(eModifierType_ParticleSystem); + md = modifier_new(eModifierType_ParticleSystem); - if (name) BLI_strncpy(md->name, name, sizeof(md->name)); - else BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); + if (name) BLI_strncpy(md->name, name, sizeof(md->name)); + else BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); modifier_unique_name(&ob->modifiers, md); - psmd= (ParticleSystemModifierData*) md; - psmd->psys=psys; + psmd = (ParticleSystemModifierData *) md; + psmd->psys = psys; BLI_addtail(&ob->modifiers, md); - psys->totpart=0; - psys->flag = PSYS_ENABLED|PSYS_CURRENT; - psys->cfra = BKE_frame_to_ctime(scene, CFRA + 1); + psys->totpart = 0; + psys->flag = PSYS_ENABLED | PSYS_CURRENT; + psys->cfra = BKE_scene_frame_get_from_ctime(scene, CFRA + 1); DAG_scene_sort(G.main, scene); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); @@ -3507,7 +3507,7 @@ void object_remove_particle_system(Scene *scene, Object *ob) } /* clear modifier */ - psmd= psys_get_modifier(ob, psys); + psmd = psys_get_modifier(ob, psys); BLI_remlink(&ob->modifiers, psmd); modifier_free((ModifierData *)psmd); @@ -3525,64 +3525,64 @@ void object_remove_particle_system(Scene *scene, Object *ob) } static void default_particle_settings(ParticleSettings *part) { - part->type= PART_EMITTER; - part->distr= PART_DISTR_JIT; + part->type = PART_EMITTER; + part->distr = PART_DISTR_JIT; part->draw_as = PART_DRAW_REND; part->ren_as = PART_DRAW_HALO; - part->bb_uv_split=1; - part->bb_align=PART_BB_VIEW; - part->bb_split_offset=PART_BB_OFF_LINEAR; - part->flag=PART_EDISTR|PART_TRAND|PART_HIDE_ADVANCED_HAIR; + part->bb_uv_split = 1; + part->bb_align = PART_BB_VIEW; + part->bb_split_offset = PART_BB_OFF_LINEAR; + part->flag = PART_EDISTR | PART_TRAND | PART_HIDE_ADVANCED_HAIR; - part->sta= 1.0; - part->end= 200.0; - part->lifetime= 50.0; - part->jitfac= 1.0; - part->totpart= 1000; - part->grid_res= 10; - part->timetweak= 1.0; + part->sta = 1.0; + part->end = 200.0; + part->lifetime = 50.0; + part->jitfac = 1.0; + part->totpart = 1000; + part->grid_res = 10; + part->timetweak = 1.0; part->courant_target = 0.2; - part->integrator= PART_INT_MIDPOINT; - part->phystype= PART_PHYS_NEWTON; - part->hair_step= 5; - part->keys_step= 5; - part->draw_step= 2; - part->ren_step= 3; - part->adapt_angle= 5; - part->adapt_pix= 3; - part->kink_axis= 2; - part->kink_amp_clump= 1.f; - part->reactevent= PART_EVENT_DEATH; - part->disp=100; - part->from= PART_FROM_FACE; + part->integrator = PART_INT_MIDPOINT; + part->phystype = PART_PHYS_NEWTON; + part->hair_step = 5; + part->keys_step = 5; + part->draw_step = 2; + part->ren_step = 3; + part->adapt_angle = 5; + part->adapt_pix = 3; + part->kink_axis = 2; + part->kink_amp_clump = 1.f; + part->reactevent = PART_EVENT_DEATH; + part->disp = 100; + part->from = PART_FROM_FACE; - part->normfac= 1.0f; + part->normfac = 1.0f; - part->mass=1.0; - part->size=0.05; - part->childsize=1.0; + part->mass = 1.0; + part->size = 0.05; + part->childsize = 1.0; part->rotmode = PART_ROT_VEL; part->avemode = PART_AVE_VELOCITY; - part->child_nbr=10; - part->ren_child_nbr=100; - part->childrad=0.2f; - part->childflat=0.0f; - part->clumppow=0.0f; - part->kink_amp=0.2f; - part->kink_freq=2.0; + part->child_nbr = 10; + part->ren_child_nbr = 100; + part->childrad = 0.2f; + part->childflat = 0.0f; + part->clumppow = 0.0f; + part->kink_amp = 0.2f; + part->kink_freq = 2.0; - part->rough1_size=1.0; - part->rough2_size=1.0; - part->rough_end_shape=1.0; + part->rough1_size = 1.0; + part->rough2_size = 1.0; + part->rough_end_shape = 1.0; - part->clength=1.0f; - part->clength_thres=0.0f; + part->clength = 1.0f; + part->clength_thres = 0.0f; - part->draw= PART_DRAW_EMITTER; - part->draw_line[0]=0.5; + part->draw = PART_DRAW_EMITTER; + part->draw_line[0] = 0.5; part->path_start = 0.0f; part->path_end = 1.0f; @@ -3593,10 +3593,10 @@ static void default_particle_settings(ParticleSettings *part) part->color_vec_max = 1.f; part->draw_col = PART_DRAW_COL_MAT; - part->simplify_refsize= 1920; - part->simplify_rate= 1.0f; - part->simplify_transition= 0.1f; - part->simplify_viewport= 0.8; + part->simplify_refsize = 1920; + part->simplify_rate = 1.0f; + part->simplify_transition = 0.1f; + part->simplify_viewport = 0.8; if (!part->effector_weights) part->effector_weights = BKE_add_effector_weights(NULL); @@ -3607,32 +3607,32 @@ ParticleSettings *psys_new_settings(const char *name, Main *main) { ParticleSettings *part; - if (main==NULL) + if (main == NULL) main = G.main; - part= alloc_libblock(&main->particle, ID_PA, name); + part = BKE_libblock_alloc(&main->particle, ID_PA, name); default_particle_settings(part); return part; } -ParticleSettings *psys_copy_settings(ParticleSettings *part) +ParticleSettings *BKE_particlesettings_copy(ParticleSettings *part) { ParticleSettings *partn; int a; - partn= copy_libblock(&part->id); - partn->pd= MEM_dupallocN(part->pd); - partn->pd2= MEM_dupallocN(part->pd2); - partn->effector_weights= MEM_dupallocN(part->effector_weights); - partn->fluid= MEM_dupallocN(part->fluid); + partn = BKE_libblock_copy(&part->id); + partn->pd = MEM_dupallocN(part->pd); + partn->pd2 = MEM_dupallocN(part->pd2); + partn->effector_weights = MEM_dupallocN(part->effector_weights); + partn->fluid = MEM_dupallocN(part->fluid); partn->boids = boid_copy_settings(part->boids); - for (a=0; amtex[a]) { - partn->mtex[a]= MEM_mallocN(sizeof(MTex), "psys_copy_tex"); + partn->mtex[a] = MEM_mallocN(sizeof(MTex), "psys_copy_tex"); memcpy(partn->mtex[a], part->mtex[a], sizeof(MTex)); id_us_plus((ID *)partn->mtex[a]->tex); } @@ -3648,57 +3648,57 @@ static void expand_local_particlesettings(ParticleSettings *part) int i; id_lib_extern((ID *)part->dup_group); - for (i=0; imtex[i]) id_lib_extern((ID *)part->mtex[i]->tex); } } -void make_local_particlesettings(ParticleSettings *part) +void BKE_particlesettings_make_local(ParticleSettings *part) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (part->id.lib==0) return; - if (part->id.us==1) { + if (part->id.lib == 0) return; + if (part->id.us == 1) { id_clear_lib_data(bmain, &part->id); expand_local_particlesettings(part); return; } /* test objects */ - for (ob= bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob= ob->id.next) { - ParticleSystem *psys=ob->particlesystem.first; - for (; psys; psys=psys->next) { - if (psys->part==part) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (ob = bmain->object.first; ob && ELEM(FALSE, is_lib, is_local); ob = ob->id.next) { + ParticleSystem *psys = ob->particlesystem.first; + for (; psys; psys = psys->next) { + if (psys->part == part) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } } } - if (is_local && is_lib==FALSE) { + if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &part->id); expand_local_particlesettings(part); } else if (is_local && is_lib) { - ParticleSettings *part_new= psys_copy_settings(part); - part_new->id.us= 0; + ParticleSettings *part_new = BKE_particlesettings_copy(part); + part_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, part->id.lib, &part_new->id); /* do objects */ - for (ob= bmain->object.first; ob; ob= ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { ParticleSystem *psys; - for (psys= ob->particlesystem.first; psys; psys=psys->next) { - if (psys->part==part && ob->id.lib==0) { - psys->part= part_new; + for (psys = ob->particlesystem.first; psys; psys = psys->next) { + if (psys->part == part && ob->id.lib == 0) { + psys->part = part_new; part_new->id.us++; part->id.us--; } @@ -3717,42 +3717,42 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co MTFace *tf; int i; - tf= CustomData_get_layer_named(&dm->faceData, CD_MTFACE, name); + tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, name); if (tf == NULL) - tf= CustomData_get_layer(&dm->faceData, CD_MTFACE); + tf = CustomData_get_layer(&dm->faceData, CD_MTFACE); if (tf == NULL) return 0; if (pa) { - i= (pa->num_dmcache==DMCACHE_NOTFOUND)? pa->num: pa->num_dmcache; + i = (pa->num_dmcache == DMCACHE_NOTFOUND) ? pa->num : pa->num_dmcache; if (i >= dm->getNumTessFaces(dm)) i = -1; } else - i= face_index; + i = face_index; - if (i==-1) { - texco[0]= 0.0f; - texco[1]= 0.0f; - texco[2]= 0.0f; + if (i == -1) { + texco[0] = 0.0f; + texco[1] = 0.0f; + texco[2] = 0.0f; } else { - mf= dm->getTessFaceData(dm, i, CD_MFACE); + mf = dm->getTessFaceData(dm, i, CD_MFACE); psys_interpolate_uvs(&tf[i], mf->v4, fuv, texco); - texco[0]= texco[0]*2.0f - 1.0f; - texco[1]= texco[1]*2.0f - 1.0f; - texco[2]= 0.0f; + texco[0] = texco[0] * 2.0f - 1.0f; + texco[1] = texco[1] * 2.0f - 1.0f; + texco[2] = 0.0f; } return 1; } -#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) if ((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend);} -#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if (event & type) { if (pvalue < 0.f) pvalue = 1.f+pvalue; CLAMP(pvalue, 0.0f, 1.0f); } +#define SET_PARTICLE_TEXTURE(type, pvalue, texfac) if ((event & mtex->mapto) & type) {pvalue = texture_value_blend(def, pvalue, value, texfac, blend); } +#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) if (event & type) { if (pvalue < 0.f) pvalue = 1.f + pvalue; CLAMP(pvalue, 0.0f, 1.0f); } #define CLAMP_PARTICLE_TEXTURE_POSNEG(type, pvalue) if (event & type) { CLAMP(pvalue, -1.0f, 1.0f); } static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par, int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra) @@ -3762,50 +3762,50 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti float value, rgba[4], texvec[3]; ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp = - ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink = - ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f; + ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink = + ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f; - ptex->length= 1.0f - part->randlength * PSYS_FRAND(child_index + 26); - ptex->length*= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f; + ptex->length = 1.0f - part->randlength *PSYS_FRAND(child_index + 26); + ptex->length *= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f; - for (m=0; mmapto) { - float def=mtex->def_var; - short blend=mtex->blendtype; + float def = mtex->def_var; + short blend = mtex->blendtype; short texco = mtex->texco; if (ELEM(texco, TEXCO_UV, TEXCO_ORCO) && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID)) texco = TEXCO_GLOB; switch (texco) { - case TEXCO_GLOB: - copy_v3_v3(texvec, par->state.co); - break; - case TEXCO_OBJECT: - copy_v3_v3(texvec, par->state.co); - if (mtex->object) - mul_m4_v3(mtex->object->imat, texvec); - break; - case TEXCO_UV: - if (fw && get_particle_uv(dm, NULL, face_index, fw, mtex->uvname, texvec)) + case TEXCO_GLOB: + copy_v3_v3(texvec, par->state.co); break; + case TEXCO_OBJECT: + copy_v3_v3(texvec, par->state.co); + if (mtex->object) + mul_m4_v3(mtex->object->imat, texvec); + break; + case TEXCO_UV: + if (fw && get_particle_uv(dm, NULL, face_index, fw, mtex->uvname, texvec)) + break; /* no break, failed to get uv's, so let's try orco's */ - case TEXCO_ORCO: - copy_v3_v3(texvec, orco); - break; - case TEXCO_PARTICLE: - /* texture coordinates in range [-1, 1] */ - texvec[0] = 2.f * (cfra - par->time)/(par->dietime-par->time) - 1.f; - texvec[1] = 0.f; - texvec[2] = 0.f; - break; + case TEXCO_ORCO: + copy_v3_v3(texvec, orco); + break; + case TEXCO_PARTICLE: + /* texture coordinates in range [-1, 1] */ + texvec[0] = 2.f * (cfra - par->time) / (par->dietime - par->time) - 1.f; + texvec[1] = 0.f; + texvec[2] = 0.f; + break; } - externtex(mtex, texvec, &value, rgba, rgba+1, rgba+2, rgba+3, 0); + externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0); if ((event & mtex->mapto) & PAMAP_ROUGH) - ptex->rough1= ptex->rough2= ptex->roughe= texture_value_blend(def, ptex->rough1, value, mtex->roughfac, blend); + ptex->rough1 = ptex->rough2 = ptex->roughe = texture_value_blend(def, ptex->rough1, value, mtex->roughfac, blend); SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac); SET_PARTICLE_TEXTURE(PAMAP_CLUMP, ptex->clump, mtex->clumpfac); @@ -3827,62 +3827,62 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex MTex *mtex; int m; float value, rgba[4], co[3], texvec[3]; - int setvars=0; + int setvars = 0; /* initialize ptex */ ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp = - ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink = - ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f; + ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink = + ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f; - ptex->time = (float)(pa - sim->psys->particles)/(float)sim->psys->totpart; + ptex->time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart; - for (m=0; mmapto) { - float def=mtex->def_var; - short blend=mtex->blendtype; + float def = mtex->def_var; + short blend = mtex->blendtype; short texco = mtex->texco; if (texco == TEXCO_UV && (ELEM(part->from, PART_FROM_FACE, PART_FROM_VOLUME) == 0 || part->distr == PART_DISTR_GRID)) texco = TEXCO_GLOB; switch (texco) { - case TEXCO_GLOB: - copy_v3_v3(texvec, pa->state.co); - break; - case TEXCO_OBJECT: - copy_v3_v3(texvec, pa->state.co); - if (mtex->object) - mul_m4_v3(mtex->object->imat, texvec); - break; - case TEXCO_UV: - if (get_particle_uv(sim->psmd->dm, pa, 0, pa->fuv, mtex->uvname, texvec)) + case TEXCO_GLOB: + copy_v3_v3(texvec, pa->state.co); break; + case TEXCO_OBJECT: + copy_v3_v3(texvec, pa->state.co); + if (mtex->object) + mul_m4_v3(mtex->object->imat, texvec); + break; + case TEXCO_UV: + if (get_particle_uv(sim->psmd->dm, pa, 0, pa->fuv, mtex->uvname, texvec)) + break; /* no break, failed to get uv's, so let's try orco's */ - case TEXCO_ORCO: - psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, 0, 0, 0, texvec, 0); - break; - case TEXCO_PARTICLE: - /* texture coordinates in range [-1, 1] */ - texvec[0] = 2.f * (cfra - pa->time)/(pa->dietime-pa->time) - 1.f; - texvec[1] = 0.f; - texvec[2] = 0.f; - break; + case TEXCO_ORCO: + psys_particle_on_emitter(sim->psmd, sim->psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, 0, 0, 0, texvec, 0); + break; + case TEXCO_PARTICLE: + /* texture coordinates in range [-1, 1] */ + texvec[0] = 2.f * (cfra - pa->time) / (pa->dietime - pa->time) - 1.f; + texvec[1] = 0.f; + texvec[2] = 0.f; + break; } - externtex(mtex, texvec, &value, rgba, rgba+1, rgba+2, rgba+3, 0); + externtex(mtex, texvec, &value, rgba, rgba + 1, rgba + 2, rgba + 3, 0); if ((event & mtex->mapto) & PAMAP_TIME) { /* the first time has to set the base value for time regardless of blend mode */ - if ((setvars&MAP_PA_TIME)==0) { - int flip= (mtex->timefac < 0.0f); - float timefac= fabsf(mtex->timefac); + if ((setvars & MAP_PA_TIME) == 0) { + int flip = (mtex->timefac < 0.0f); + float timefac = fabsf(mtex->timefac); ptex->time *= 1.0f - timefac; - ptex->time += timefac * ((flip)? 1.0f - value : value); + ptex->time += timefac * ((flip) ? 1.0f - value : value); setvars |= MAP_PA_TIME; } else - ptex->time= texture_value_blend(def, ptex->time, value, mtex->timefac, blend); + ptex->time = texture_value_blend(def, ptex->time, value, mtex->timefac, blend); } SET_PARTICLE_TEXTURE(PAMAP_LIFE, ptex->life, mtex->lifefac) SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac) @@ -3917,11 +3917,11 @@ float psys_get_child_time(ParticleSystem *psys, ChildParticle *cpa, float cfra, ParticleSettings *part = psys->part; float time, life; - if (part->childtype==PART_CHILD_FACES) { - int w=0; - time=0.0; - while (w<4 && cpa->pa[w]>=0) { - time+=cpa->w[w]*(psys->particles+cpa->pa[w])->time; + if (part->childtype == PART_CHILD_FACES) { + int w = 0; + time = 0.0; + while (w < 4 && cpa->pa[w] >= 0) { + time += cpa->w[w] * (psys->particles + cpa->pa[w])->time; w++; } @@ -3937,24 +3937,24 @@ float psys_get_child_time(ParticleSystem *psys, ChildParticle *cpa, float cfra, if (birthtime) *birthtime = time; if (dietime) - *dietime = time+life; + *dietime = time + life; - return (cfra-time)/life; + return (cfra - time) / life; } float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED(cfra), float *UNUSED(pa_time)) { ParticleSettings *part = psys->part; float size; // time XXX - if (part->childtype==PART_CHILD_FACES) - size=part->size; + if (part->childtype == PART_CHILD_FACES) + size = part->size; else - size=psys->particles[cpa->parent].size; + size = psys->particles[cpa->parent].size; - size*=part->childsize; + size *= part->childsize; if (part->childrandsize != 0.0f) - size *= 1.0f - part->childrandsize * PSYS_FRAND(cpa - psys->child + 26); + size *= 1.0f - part->childrandsize *PSYS_FRAND(cpa - psys->child + 26); return size; } @@ -3963,26 +3963,26 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread ParticleSystem *psys = ctx->sim.psys; int i = cpa - psys->child; - get_cpa_texture(ctx->dm, psys, part, psys->particles + cpa->pa[0], i, cpa_num, cpa_fuv, orco, ptex, PAMAP_DENS|PAMAP_CHILD, psys->cfra); + get_cpa_texture(ctx->dm, psys, part, psys->particles + cpa->pa[0], i, cpa_num, cpa_fuv, orco, ptex, PAMAP_DENS | PAMAP_CHILD, psys->cfra); if (ptex->exist < PSYS_FRAND(i + 24)) return; if (ctx->vg_length) - ptex->length*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_length); + ptex->length *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_length); if (ctx->vg_clump) - ptex->clump*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_clump); + ptex->clump *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_clump); if (ctx->vg_kink) - ptex->kink*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_kink); + ptex->kink *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_kink); if (ctx->vg_rough1) - ptex->rough1*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough1); + ptex->rough1 *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough1); if (ctx->vg_rough2) - ptex->rough2*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough2); + ptex->rough2 *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_rough2); if (ctx->vg_roughe) - ptex->roughe*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_roughe); + ptex->roughe *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_roughe); if (ctx->vg_effector) - ptex->effector*=psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_effector); + ptex->effector *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_effector); } static void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, float *orco, float mat[4][4], ParticleKey *state, float t) { @@ -4004,17 +4004,17 @@ static void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *pte if (part->flag & PART_CHILD_EFFECT) /* state is safe to cast, since only co and vel are used */ - guided = do_guides(sim->psys->effectors, (ParticleKey*)state, cpa->parent, t); + guided = do_guides(sim->psys->effectors, (ParticleKey *)state, cpa->parent, t); - if (guided==0) { + if (guided == 0) { float clump = do_clump(state, par, t, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f); if (kink_freq != 0.f) { float kink_amp = part->kink_amp * (1.f - part->kink_amp_clump * clump); do_kink(state, par, par_rot, t, kink_freq, part->kink_shape, - kink_amp, part->kink_flat, part->kink, part->kink_axis, - sim->ob->obmat, sim->psys->part->childtype == PART_CHILD_FACES); + kink_amp, part->kink_flat, part->kink, part->kink_axis, + sim->ob->obmat, sim->psys->part->childtype == PART_CHILD_FACES); } } @@ -4037,7 +4037,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * ParticleData *pa; ChildParticle *cpa; ParticleTexture ptex; - ParticleKey *par=0, keys[4], tstate; + ParticleKey *par = 0, keys[4], tstate; ParticleThreadContext ctx; /* fake thread context for child modifiers */ ParticleInterpolationData pind; @@ -4054,12 +4054,12 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * float *cpa_fuv; int cpa_num; short cpa_from; /* initialize keys to zero */ - memset(keys, 0, 4*sizeof(ParticleKey)); + memset(keys, 0, 4 * sizeof(ParticleKey)); - t=state->time; + t = state->time; CLAMP(t, 0.0f, 1.0f); - if (ppathcache) { ParticleCacheKey result; @@ -4087,17 +4087,17 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * mul_mat3_m4_v3(sim->ob->obmat, state->vel); } else if (!keyed && !cached && !(psys->flag & PSYS_GLOBAL_HAIR)) { - if ((pa->flag & PARS_REKEY)==0) { + if ((pa->flag & PARS_REKEY) == 0) { psys_mat_hair_to_global(sim->ob, sim->psmd->dm, part->from, pa, hairmat); mul_m4_v3(hairmat, state->co); mul_mat3_m4_v3(hairmat, state->vel); - if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE)==0) { + if (sim->psys->effectors && (part->flag & PART_CHILD_GUIDE) == 0) { do_guides(sim->psys->effectors, state, p, state->time); /* TODO: proper velocity handling */ } - if (psys->lattice && edit==0) + if (psys->lattice && edit == 0) calc_latt_deform(psys->lattice, state->co, 1.0f); } } @@ -4109,36 +4109,36 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * /* interpolate childcache directly if it exists */ if (psys->childcache) { ParticleCacheKey result; - interpolate_pathcache(psys->childcache[p-totpart], t, &result); + interpolate_pathcache(psys->childcache[p - totpart], t, &result); copy_v3_v3(state->co, result.co); copy_v3_v3(state->vel, result.vel); copy_qt_qt(state->rot, result.rot); } else { - cpa=psys->child+p-totpart; + cpa = psys->child + p - totpart; if (state->time < 0.0f) t = psys_get_child_time(psys, cpa, -state->time, NULL, NULL); - if (totchild && part->childtype==PART_CHILD_FACES) { + if (totchild && part->childtype == PART_CHILD_FACES) { /* part->parents could still be 0 so we can't test with totparent */ - between=1; + between = 1; } if (between) { int w = 0; float foffset; /* get parent states */ - while (w<4 && cpa->pa[w]>=0) { + while (w < 4 && cpa->pa[w] >= 0) { keys[w].time = state->time; - psys_get_particle_on_path(sim, cpa->pa[w], keys+w, 1); + psys_get_particle_on_path(sim, cpa->pa[w], keys + w, 1); w++; } /* get the original coordinates (orco) for texture usage */ - cpa_num=cpa->num; + cpa_num = cpa->num; - foffset= cpa->foffset; + foffset = cpa->foffset; cpa_fuv = cpa->fuv; cpa_from = PART_FROM_FACE; @@ -4156,7 +4156,7 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * else unit_m4(hairmat); - pa=0; + pa = 0; } else { /* get the parent state */ @@ -4164,11 +4164,11 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * psys_get_particle_on_path(sim, cpa->parent, keys, 1); /* get the original coordinates (orco) for texture usage */ - pa=psys->particles+cpa->parent; + pa = psys->particles + cpa->parent; - cpa_from=part->from; - cpa_num=pa->num; - cpa_fuv=pa->fuv; + cpa_from = part->from; + cpa_num = pa->num; + cpa_fuv = pa->fuv; @@ -4184,8 +4184,8 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * /* correct child ipo timing */ #if 0 // XXX old animation system - if ((part->flag&PART_ABS_TIME)==0 && part->ipo) { - calc_ipo(part->ipo, 100.0f*t); + if ((part->flag & PART_ABS_TIME) == 0 && part->ipo) { + calc_ipo(part->ipo, 100.0f * t); execute_ipo((ID *)part, part->ipo); } #endif // XXX old animation system @@ -4199,13 +4199,13 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * get_child_modifier_parameters(part, &ctx, cpa, cpa_from, cpa_num, cpa_fuv, orco, &ptex); if (between) { - int w=0; + int w = 0; state->co[0] = state->co[1] = state->co[2] = 0.0f; state->vel[0] = state->vel[1] = state->vel[2] = 0.0f; /* child position is the weighted sum of parent positions */ - while (w<4 && cpa->pa[w]>=0) { + while (w < 4 && cpa->pa[w] >= 0) { state->co[0] += cpa->w[w] * keys[w].co[0]; state->co[1] += cpa->w[w] * keys[w].co[1]; state->co[2] += cpa->w[w] * keys[w].co[2]; @@ -4236,14 +4236,14 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * ParticleKey tstate; float length = len_v3(state->vel); - if (t>=0.001f) { - tstate.time=t-0.001f; + if (t >= 0.001f) { + tstate.time = t - 0.001f; psys_get_particle_on_path(sim, p, &tstate, 0); sub_v3_v3v3(state->vel, state->co, tstate.co); normalize_v3(state->vel); } else { - tstate.time=t+0.001f; + tstate.time = t + 0.001f; psys_get_particle_on_path(sim, p, &tstate, 0); sub_v3_v3v3(state->vel, tstate.co, state->co); normalize_v3(state->vel); @@ -4266,9 +4266,9 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta float timestep = psys_get_timestep(sim); /* negative time means "use current time" */ - cfra = state->time > 0 ? state->time : BKE_curframe(sim->scene); + cfra = state->time > 0 ? state->time : BKE_scene_frame_get(sim->scene); - if (p>=totpart) { + if (p >= totpart) { if (!psys->totchild) return 0; @@ -4288,7 +4288,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta } } - state->time= (cfra - (part->sta + (part->end - part->sta) * PSYS_FRAND(p + 23))) / (part->lifetime * PSYS_FRAND(p + 24)); + state->time = (cfra - (part->sta + (part->end - part->sta) * PSYS_FRAND(p + 23))) / (part->lifetime * PSYS_FRAND(p + 24)); psys_get_particle_on_path(sim, p, state, 1); return 1; @@ -4315,7 +4315,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta } if (sim->psys->flag & PSYS_KEYED) { - state->time= -cfra; + state->time = -cfra; psys_get_particle_on_path(sim, p, state, 1); return 1; } @@ -4325,7 +4325,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta ParticleKey *key1; float t = (cfra - pa->time) / pa->lifetime; - key1=&pa->state; + key1 = &pa->state; offset_child(cpa, key1, key1->rot, state, part->childflat, part->childrad); CLAMP(t, 0.0f, 1.0f); @@ -4337,9 +4337,9 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta calc_latt_deform(sim->psys->lattice, state->co, 1.0f); } else { - if (pa->state.time==cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED)) + if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED)) copy_particle_key(state, &pa->state, 1); - else if (pa->prev_state.time==cfra) + else if (pa->prev_state.time == cfra) copy_particle_key(state, &pa->prev_state, 1); else { float dfra, frs_sec = sim->scene->r.frs_sec; @@ -4351,14 +4351,14 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta copy_particle_key(state, &pa->state, 1); - madd_v3_v3v3fl(state->co, state->co, state->vel, dfra/frs_sec); + madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec); } else { ParticleKey keys[4]; float keytime; - copy_particle_key(keys+1, &pa->prev_state, 1); - copy_particle_key(keys+2, &pa->state, 1); + copy_particle_key(keys + 1, &pa->prev_state, 1); + copy_particle_key(keys + 2, &pa->state, 1); dfra = keys[2].time - keys[1].time; @@ -4384,7 +4384,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta copy_particle_key(state, &pa->state, 1); - madd_v3_v3v3fl(state->co, state->co, state->vel, dfra/frs_sec); + madd_v3_v3v3fl(state->co, state->co, state->vel, dfra / frs_sec); } else { /* extrapolating over big ranges is not accurate so let's just give something close to reasonable back */ @@ -4411,9 +4411,9 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic if (cpa) { if (part->childtype == PART_CHILD_FACES) { - mtface= CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE); + mtface = CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE); if (mtface) { - mface= psmd->dm->getTessFaceData(psmd->dm, cpa->num, CD_MFACE); + mface = psmd->dm->getTessFaceData(psmd->dm, cpa->num, CD_MFACE); mtface += cpa->num; psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv); } @@ -4427,20 +4427,20 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic } if (part->from == PART_FROM_FACE) { - mtface= CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE); - num= pa->num_dmcache; + mtface = CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE); + num = pa->num_dmcache; if (num == DMCACHE_NOTFOUND) - num= pa->num; + num = pa->num; if (num >= psmd->dm->getNumTessFaces(psmd->dm)) { /* happens when simplify is enabled * gives invalid coords but would crash otherwise */ - num= DMCACHE_NOTFOUND; + num = DMCACHE_NOTFOUND; } if (mtface && num != DMCACHE_NOTFOUND) { - mface= psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE); + mface = psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE); mtface += num; psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv); } @@ -4457,8 +4457,8 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa float loc[3], nor[3], vec[3], side[3], len; float xvec[3] = {-1.0, 0.0, 0.0}, nmat[3][3]; - sub_v3_v3v3(vec, (cache+cache->steps)->co, cache->co); - len= normalize_v3(vec); + sub_v3_v3v3(vec, (cache + cache->steps)->co, cache->co); + len = normalize_v3(vec); if (pa == NULL && psys->part->childflat != PART_CHILD_FACES) pa = psys->particles + cpa->pa[0]; @@ -4475,8 +4475,8 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa normalize_v3(nor); /* make sure that we get a proper side vector */ - if (fabs(dot_v3v3(nor, vec))>0.999999) { - if (fabs(dot_v3v3(nor, xvec))>0.999999) { + if (fabs(dot_v3v3(nor, vec)) > 0.999999) { + if (fabs(dot_v3v3(nor, xvec)) > 0.999999) { nor[0] = 0.0f; nor[1] = 1.0f; nor[2] = 0.0f; @@ -4495,8 +4495,8 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa float q_phase[4]; float phasefac = psys->part->phasefac; if (psys->part->randphasefac != 0.0f) - phasefac += psys->part->randphasefac * PSYS_FRAND((pa-psys->particles) + 20); - axis_angle_to_quat(q_phase, vec, phasefac*(float)M_PI); + phasefac += psys->part->randphasefac * PSYS_FRAND((pa - psys->particles) + 20); + axis_angle_to_quat(q_phase, vec, phasefac * (float)M_PI); mul_qt_v3(q_phase, side); } @@ -4512,7 +4512,7 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa quat_to_mat4(mat, pa->state.rot); } - *scale= len; + *scale = len; } void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]) @@ -4525,7 +4525,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3] /* can happen with bad pointcache or physics calculation * since this becomes geometry, nan's and inf's crash raytrace code. * better not allow this. */ - if ( !finite(bb->vec[0]) || !finite(bb->vec[1]) || !finite(bb->vec[2]) || + if (!finite(bb->vec[0]) || !finite(bb->vec[1]) || !finite(bb->vec[2]) || !finite(bb->vel[0]) || !finite(bb->vel[1]) || !finite(bb->vel[2]) ) { zero_v3(bb->vec); @@ -4540,7 +4540,7 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3] } if (bb->align < PART_BB_VIEW) - onevec[bb->align]=1.0f; + onevec[bb->align] = 1.0f; if (bb->lock && (bb->align == PART_BB_VIEW)) { normalize_v3_v3(xvec, bb->ob->obmat[0]); @@ -4601,11 +4601,11 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3] void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys) { - ParticleSimulationData sim= {0}; - sim.scene= scene; - sim.ob= ob; - sim.psys= psys; - sim.psmd= psys_get_modifier(ob, psys); + ParticleSimulationData sim = {0}; + sim.scene = scene; + sim.ob = ob; + sim.psys = psys; + sim.psmd = psys_get_modifier(ob, psys); psys->lattice = psys_get_lattice(&sim); @@ -4615,12 +4615,12 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys) int p, h; float hairmat[4][4], imat[4][4]; - for (p=0; ptotpart; p++, pa++) { + for (p = 0; p < psys->totpart; p++, pa++) { psys_mat_hair_to_global(sim.ob, sim.psmd->dm, psys->part->from, pa, hairmat); invert_m4_m4(imat, hairmat); hkey = pa->hair; - for (h=0; htotkey; h++, hkey++) { + for (h = 0; h < pa->totkey; h++, hkey++) { mul_m4_v3(hairmat, hkey->co); calc_latt_deform(psys->lattice, hkey->co, 1.0f); mul_m4_v3(imat, hkey->co); @@ -4628,7 +4628,7 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys) } end_latt_deform(psys->lattice); - psys->lattice= NULL; + psys->lattice = NULL; /* protect the applied shape */ psys->flag |= PSYS_EDITED; diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index daa7f847df6..950298f3824 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -772,7 +772,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch int w, maxw; psys_particle_on_dm(ctx->dm, from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co1, 0, 0, 0, orco1, 0); - transform_mesh_orco_verts((Mesh*)ob->data, &orco1, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &orco1, 1, 1); maxw = BLI_kdtree_find_n_nearest(ctx->tree, 3, orco1, NULL, ptn); for (w=0; wnum, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co1, nor1, NULL, NULL, orco1, NULL); - transform_mesh_orco_verts((Mesh*)ob->data, &orco1, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &orco1, 1, 1); maxw = BLI_kdtree_find_n_nearest(ctx->tree, 4, orco1, NULL, ptn); maxd=ptn[maxw-1].dist; @@ -1064,6 +1064,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D if (part->distr==PART_DISTR_GRID && from != PART_FROM_VERT) { BLI_srandom(31415926 + psys->seed); dm= CDDM_from_mesh((Mesh*)ob->data, ob); + DM_ensure_tessface(dm); distribute_grid(dm, psys); dm->release(dm); return 0; @@ -1085,7 +1086,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D for (p=0, pa=psys->particles; pfrom, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, nor, 0, 0, orco, ornor); - transform_mesh_orco_verts((Mesh*)ob->data, &orco, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &orco, 1, 1); BLI_kdtree_insert(tree, p, orco, ornor); } @@ -1106,7 +1107,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D } /* we need orco for consistent distributions */ - DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob)); + DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob)); if (from == PART_FROM_VERT) { MVert *mv= dm->getVertDataArray(dm, CD_MVERT); @@ -1118,7 +1119,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D for (p=0; pdata, &co, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &co, 1, 1); } else copy_v3_v3(co, mv[p].co); @@ -1165,12 +1166,12 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D copy_v3_v3(co1, orcodata[mf->v1]); copy_v3_v3(co2, orcodata[mf->v2]); copy_v3_v3(co3, orcodata[mf->v3]); - transform_mesh_orco_verts((Mesh*)ob->data, &co1, 1, 1); - transform_mesh_orco_verts((Mesh*)ob->data, &co2, 1, 1); - transform_mesh_orco_verts((Mesh*)ob->data, &co3, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &co1, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &co2, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &co3, 1, 1); if (mf->v4) { copy_v3_v3(co4, orcodata[mf->v4]); - transform_mesh_orco_verts((Mesh*)ob->data, &co4, 1, 1); + BKE_mesh_orco_verts_transform((Mesh*)ob->data, &co4, 1, 1); } } else { @@ -1853,7 +1854,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime, ob = ob->parent; } ob = sim->ob; - where_is_object_time(sim->scene, ob, pa->time); + BKE_object_where_is_calc_time(sim->scene, ob, pa->time); psys->flag |= PSYS_OB_ANIM_RESTORE; } @@ -4464,7 +4465,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) if (!psys_check_enabled(ob, psys)) return; - cfra= BKE_curframe(scene); + cfra= BKE_scene_frame_get(scene); sim.scene= scene; sim.ob= ob; @@ -4611,7 +4612,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) ob = ob->parent; } ob = sim.ob; - where_is_object_time(scene, ob, cfra); + BKE_object_where_is_calc_time(scene, ob, cfra); psys->flag &= ~PSYS_OB_ANIM_RESTORE; } diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 1e80f1e6d1e..69808db52b6 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -1122,7 +1122,7 @@ static int ptcache_filename(PTCacheID *pid, char *filename, int cfra, short do_p if (do_ext) { if (pid->cache->index < 0) - pid->cache->index = pid->stack_index = object_insert_ptcache(pid->ob); + pid->cache->index = pid->stack_index = BKE_object_insert_ptcache(pid->ob); if (pid->cache->flag & PTCACHE_EXTERNAL) { if (pid->cache->index >= 0) @@ -2320,8 +2320,8 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra cache= pid->cache; if (timescale) { - time= BKE_curframe(scene); - nexttime = BKE_frame_to_ctime(scene, CFRA + 1.0f); + time= BKE_scene_frame_get(scene); + nexttime = BKE_scene_frame_get_from_ctime(scene, CFRA + 1.0f); *timescale= MAX2(nexttime - time, 0.0f); } @@ -2743,7 +2743,7 @@ static void *ptcache_bake_thread(void *ptr) efra = data->endframe; for (; (*data->cfra_ptr <= data->endframe) && !data->break_operation; *data->cfra_ptr+=data->step) { - scene_update_for_newframe(data->main, data->scene, data->scene->lay); + BKE_scene_update_for_newframe(data->main, data->scene, data->scene->lay); if (G.background) { printf("bake: frame %d :: %d\n", (int)*data->cfra_ptr, data->endframe); } @@ -2974,7 +2974,7 @@ void BKE_ptcache_bake(PTCacheBaker* baker) CFRA = cfrao; if (bake) /* already on cfra unless baking */ - scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_update_for_newframe(bmain, scene, scene->lay); if (thread_data.break_operation) WM_cursor_wait(0); diff --git a/source/blender/blenkernel/intern/property.c b/source/blender/blenkernel/intern/property.c index e7247be7f51..b82521504dd 100644 --- a/source/blender/blenkernel/intern/property.c +++ b/source/blender/blenkernel/intern/property.c @@ -57,7 +57,7 @@ void free_properties(ListBase *lb) { bProperty *prop; - while ( (prop= lb->first) ) { + while ( (prop = lb->first) ) { BLI_remlink(lb, prop); free_property(prop); } @@ -67,11 +67,11 @@ bProperty *copy_property(bProperty *prop) { bProperty *propn; - propn= MEM_dupallocN(prop); + propn = MEM_dupallocN(prop); if (prop->poin && prop->poin != &prop->data) { - propn->poin= MEM_dupallocN(prop->poin); + propn->poin = MEM_dupallocN(prop->poin); } - else propn->poin= &propn->data; + else propn->poin = &propn->data; return propn; } @@ -80,11 +80,11 @@ void copy_properties(ListBase *lbn, ListBase *lbo) { bProperty *prop, *propn; free_properties(lbn); /* in case we are copying to an object with props */ - prop= lbo->first; + prop = lbo->first; while (prop) { - propn= copy_property(prop); + propn = copy_property(prop); BLI_addtail(lbn, propn); - prop= prop->next; + prop = prop->next; } @@ -95,20 +95,20 @@ void init_property(bProperty *prop) /* also use when property changes type */ if (prop->poin && prop->poin != &prop->data) MEM_freeN(prop->poin); - prop->poin= NULL; + prop->poin = NULL; - prop->data= 0; + prop->data = 0; switch (prop->type) { - case GPROP_BOOL: - case GPROP_INT: - case GPROP_FLOAT: - case GPROP_TIME: - prop->poin= &prop->data; - break; - case GPROP_STRING: - prop->poin= MEM_callocN(MAX_PROPSTRING, "property string"); - break; + case GPROP_BOOL: + case GPROP_INT: + case GPROP_FLOAT: + case GPROP_TIME: + prop->poin = &prop->data; + break; + case GPROP_STRING: + prop->poin = MEM_callocN(MAX_PROPSTRING, "property string"); + break; } } @@ -117,8 +117,8 @@ bProperty *new_property(int type) { bProperty *prop; - prop= MEM_callocN(sizeof(bProperty), "property"); - prop->type= type; + prop = MEM_callocN(sizeof(bProperty), "property"); + prop->type = type; init_property(prop); @@ -131,8 +131,8 @@ bProperty *new_property(int type) static bProperty *get_property__internal(bProperty *first, bProperty *self, const char *name) { bProperty *p; - for (p= first; p; p= p->next) { - if (p!=self && (strcmp(p->name, name)==0)) + for (p = first; p; p = p->next) { + if (p != self && (strcmp(p->name, name) == 0)) return p; } return NULL; @@ -142,10 +142,10 @@ void unique_property(bProperty *first, bProperty *prop, int force) bProperty *p; /* set the first if its not set */ - if (first==NULL) { - first= prop; + if (first == NULL) { + first = prop; while (first->prev) { - first= first->prev; + first = first->prev; } } @@ -162,14 +162,14 @@ void unique_property(bProperty *first, bProperty *prop, int force) char new_name[sizeof(prop->name)]; char base_name[sizeof(prop->name)]; char num[sizeof(prop->name)]; - int i= 0; + int i = 0; /* strip numbers */ BLI_strncpy(base_name, prop->name, sizeof(base_name)); - for (i= strlen(base_name)-1; (i>=0 && isdigit(base_name[i])); i--) { - base_name[i]= '\0'; + for (i = strlen(base_name) - 1; (i >= 0 && isdigit(base_name[i])); i--) { + base_name[i] = '\0'; } - i= 0; + i = 0; do { /* ensure we have enough chars for the new number in the name */ BLI_snprintf(num, sizeof(num), "%d", i++); @@ -190,7 +190,7 @@ bProperty *get_ob_property(Object *ob, const char *name) void set_ob_property(Object *ob, bProperty *propc) { bProperty *prop; - prop= get_ob_property(ob, propc->name); + prop = get_ob_property(ob, propc->name); if (prop) { free_property(prop); BLI_remlink(&ob->prop, prop); @@ -207,32 +207,32 @@ int compare_property(bProperty *prop, const char *str) float fvalue, ftest; switch (prop->type) { - case GPROP_BOOL: - if (BLI_strcasecmp(str, "true")==0) { - if (prop->data==1) return 0; - else return 1; - } - else if (BLI_strcasecmp(str, "false")==0) { - if (prop->data==0) return 0; - else return 1; - } + case GPROP_BOOL: + if (BLI_strcasecmp(str, "true") == 0) { + if (prop->data == 1) return 0; + else return 1; + } + else if (BLI_strcasecmp(str, "false") == 0) { + if (prop->data == 0) return 0; + else return 1; + } /* no break, do GPROP_int too! */ - case GPROP_INT: - return prop->data - atoi(str); + case GPROP_INT: + return prop->data - atoi(str); - case GPROP_FLOAT: - case GPROP_TIME: - // WARNING: untested for GPROP_TIME - // function isn't used currently - fvalue= *((float *)&prop->data); - ftest= (float)atof(str); - if ( fvalue > ftest) return 1; - else if ( fvalue < ftest) return -1; - return 0; + case GPROP_FLOAT: + case GPROP_TIME: + // WARNING: untested for GPROP_TIME + // function isn't used currently + fvalue = *((float *)&prop->data); + ftest = (float)atof(str); + if (fvalue > ftest) return 1; + else if (fvalue < ftest) return -1; + return 0; - case GPROP_STRING: - return strcmp(prop->poin, str); + case GPROP_STRING: + return strcmp(prop->poin, str); } return 0; @@ -243,21 +243,21 @@ void set_property(bProperty *prop, const char *str) // extern int Gdfra; /* sector.c */ switch (prop->type) { - case GPROP_BOOL: - if (BLI_strcasecmp(str, "true")==0) prop->data= 1; - else if (BLI_strcasecmp(str, "false")==0) prop->data= 0; - else prop->data= (atoi(str)!=0); - break; - case GPROP_INT: - prop->data= atoi(str); - break; - case GPROP_FLOAT: - case GPROP_TIME: - *((float *)&prop->data)= (float)atof(str); - break; - case GPROP_STRING: - strcpy(prop->poin, str); /* TODO - check size? */ - break; + case GPROP_BOOL: + if (BLI_strcasecmp(str, "true") == 0) prop->data = 1; + else if (BLI_strcasecmp(str, "false") == 0) prop->data = 0; + else prop->data = (atoi(str) != 0); + break; + case GPROP_INT: + prop->data = atoi(str); + break; + case GPROP_FLOAT: + case GPROP_TIME: + *((float *)&prop->data) = (float)atof(str); + break; + case GPROP_STRING: + strcpy(prop->poin, str); /* TODO - check size? */ + break; } } @@ -267,17 +267,17 @@ void add_property(bProperty *prop, const char *str) // extern int Gdfra; /* sector.c */ switch (prop->type) { - case GPROP_BOOL: - case GPROP_INT: - prop->data+= atoi(str); - break; - case GPROP_FLOAT: - case GPROP_TIME: - *((float *)&prop->data)+= (float)atof(str); - break; - case GPROP_STRING: - /* strcpy(prop->poin, str); */ - break; + case GPROP_BOOL: + case GPROP_INT: + prop->data += atoi(str); + break; + case GPROP_FLOAT: + case GPROP_TIME: + *((float *)&prop->data) += (float)atof(str); + break; + case GPROP_STRING: + /* strcpy(prop->poin, str); */ + break; } } @@ -289,17 +289,17 @@ void set_property_valstr(bProperty *prop, char *str) if (str == NULL) return; switch (prop->type) { - case GPROP_BOOL: - case GPROP_INT: - sprintf(str, "%d", prop->data); - break; - case GPROP_FLOAT: - case GPROP_TIME: - sprintf(str, "%f", *((float *)&prop->data)); - break; - case GPROP_STRING: - BLI_strncpy(str, prop->poin, MAX_PROPSTRING); - break; + case GPROP_BOOL: + case GPROP_INT: + sprintf(str, "%d", prop->data); + break; + case GPROP_FLOAT: + case GPROP_TIME: + sprintf(str, "%f", *((float *)&prop->data)); + break; + case GPROP_STRING: + BLI_strncpy(str, prop->poin, MAX_PROPSTRING); + break; } } diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 2a311a871f0..ca5ebdc3ee3 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -111,7 +111,7 @@ void free_qtcodecdata(QuicktimeCodecData *qcd) } } -Scene *copy_scene(Scene *sce, int type) +Scene *BKE_scene_copy(Scene *sce, int type) { Scene *scen; ToolSettings *ts; @@ -119,20 +119,20 @@ Scene *copy_scene(Scene *sce, int type) if (type == SCE_COPY_EMPTY) { ListBase lb; - scen= add_scene(sce->id.name+2); + scen = BKE_scene_add(sce->id.name + 2); - lb= scen->r.layers; - scen->r= sce->r; - scen->r.layers= lb; - scen->unit= sce->unit; - scen->physics_settings= sce->physics_settings; - scen->gm= sce->gm; - scen->audio= sce->audio; + lb = scen->r.layers; + scen->r = sce->r; + scen->r.layers = lb; + scen->unit = sce->unit; + scen->physics_settings = sce->physics_settings; + scen->gm = sce->gm; + scen->audio = sce->audio; MEM_freeN(scen->toolsettings); } else { - scen= copy_libblock(&sce->id); + scen = BKE_libblock_copy(&sce->id); BLI_duplicatelist(&(scen->base), &(sce->base)); clear_id_newpoins(); @@ -141,11 +141,11 @@ Scene *copy_scene(Scene *sce, int type) id_us_plus((ID *)scen->set); id_us_plus((ID *)scen->gm.dome.warptext); - scen->ed= NULL; - scen->theDag= NULL; - scen->obedit= NULL; - scen->stats= NULL; - scen->fps_info= NULL; + scen->ed = NULL; + scen->theDag = NULL; + scen->obedit = NULL; + scen->stats = NULL; + scen->fps_info = NULL; BLI_duplicatelist(&(scen->markers), &(sce->markers)); BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces)); @@ -153,48 +153,48 @@ Scene *copy_scene(Scene *sce, int type) BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets)); if (sce->nodetree) { - scen->nodetree= ntreeCopyTree(sce->nodetree); /* copies actions */ + scen->nodetree = ntreeCopyTree(sce->nodetree); /* copies actions */ ntreeSwitchID(scen->nodetree, &sce->id, &scen->id); } - obase= sce->base.first; - base= scen->base.first; + obase = sce->base.first; + base = scen->base.first; while (base) { id_us_plus(&base->object->id); - if (obase==sce->basact) scen->basact= base; + if (obase == sce->basact) scen->basact = base; - obase= obase->next; - base= base->next; + obase = obase->next; + base = base->next; } } /* tool settings */ - scen->toolsettings= MEM_dupallocN(sce->toolsettings); + scen->toolsettings = MEM_dupallocN(sce->toolsettings); - ts= scen->toolsettings; + ts = scen->toolsettings; if (ts) { if (ts->vpaint) { - ts->vpaint= MEM_dupallocN(ts->vpaint); - ts->vpaint->paintcursor= NULL; - ts->vpaint->vpaint_prev= NULL; - ts->vpaint->wpaint_prev= NULL; + ts->vpaint = MEM_dupallocN(ts->vpaint); + ts->vpaint->paintcursor = NULL; + ts->vpaint->vpaint_prev = NULL; + ts->vpaint->wpaint_prev = NULL; copy_paint(&ts->vpaint->paint, &ts->vpaint->paint); } if (ts->wpaint) { - ts->wpaint= MEM_dupallocN(ts->wpaint); - ts->wpaint->paintcursor= NULL; - ts->wpaint->vpaint_prev= NULL; - ts->wpaint->wpaint_prev= NULL; + ts->wpaint = MEM_dupallocN(ts->wpaint); + ts->wpaint->paintcursor = NULL; + ts->wpaint->vpaint_prev = NULL; + ts->wpaint->wpaint_prev = NULL; copy_paint(&ts->wpaint->paint, &ts->wpaint->paint); } if (ts->sculpt) { - ts->sculpt= MEM_dupallocN(ts->sculpt); + ts->sculpt = MEM_dupallocN(ts->sculpt); copy_paint(&ts->sculpt->paint, &ts->sculpt->paint); } copy_paint(&ts->imapaint.paint, &ts->imapaint.paint); - ts->imapaint.paintcursor= NULL; - ts->particle.paintcursor= NULL; + ts->imapaint.paintcursor = NULL; + ts->particle.paintcursor = NULL; } /* make a private copy of the avicodecdata */ @@ -211,7 +211,7 @@ Scene *copy_scene(Scene *sce, int type) } if (sce->r.ffcodecdata.properties) { /* intentionally check scen not sce. */ - scen->r.ffcodecdata.properties= IDP_CopyProperty(sce->r.ffcodecdata.properties); + scen->r.ffcodecdata.properties = IDP_CopyProperty(sce->r.ffcodecdata.properties); } /* NOTE: part of SCE_COPY_LINK_DATA and SCE_COPY_FULL operations @@ -230,13 +230,13 @@ Scene *copy_scene(Scene *sce, int type) BKE_copy_animdata_id_action((ID *)scen); if (scen->world) { id_us_plus((ID *)scen->world); - scen->world= copy_world(scen->world); + scen->world = BKE_world_copy(scen->world); BKE_copy_animdata_id_action((ID *)scen->world); } if (sce->ed) { - scen->ed= MEM_callocN(sizeof(Editing), "addseq"); - scen->ed->seqbasep= &scen->ed->seqbase; + scen->ed = MEM_callocN(sizeof(Editing), "addseq"); + scen->ed->seqbasep = &scen->ed->seqbase; seqbase_dupli_recursive(sce, scen, &scen->ed->seqbase, &sce->ed->seqbase, SEQ_DUPE_ALL); } } @@ -245,14 +245,14 @@ Scene *copy_scene(Scene *sce, int type) } /* do not free scene itself */ -void free_scene(Scene *sce) +void BKE_scene_free(Scene *sce) { Base *base; - base= sce->base.first; + base = sce->base.first; while (base) { base->object->id.us--; - base= base->next; + base = base->next; } /* do not free objects! */ @@ -263,7 +263,7 @@ void free_scene(Scene *sce) // its probably safe not to do this, some save and reload will free this. sce->gpd->id.us--; #endif - sce->gpd= NULL; + sce->gpd = NULL; } BLI_freelistN(&sce->base); @@ -333,76 +333,76 @@ void free_scene(Scene *sce) sound_destroy_scene(sce); } -Scene *add_scene(const char *name) +Scene *BKE_scene_add(const char *name) { - Main *bmain= G.main; + Main *bmain = G.main; Scene *sce; ParticleEditSettings *pset; int a; - sce= alloc_libblock(&bmain->scene, ID_SCE, name); - sce->lay= sce->layact= 1; + sce = BKE_libblock_alloc(&bmain->scene, ID_SCE, name); + sce->lay = sce->layact = 1; - sce->r.mode= R_GAMMA|R_OSA|R_SHADOW|R_SSS|R_ENVMAP|R_RAYTRACE; - sce->r.cfra= 1; - sce->r.sfra= 1; - sce->r.efra= 250; - sce->r.frame_step= 1; - sce->r.xsch= 1920; - sce->r.ysch= 1080; - sce->r.xasp= 1; - sce->r.yasp= 1; - sce->r.xparts= 8; - sce->r.yparts= 8; - sce->r.mblur_samples= 1; - sce->r.filtertype= R_FILTER_MITCH; - sce->r.size= 50; + sce->r.mode = R_GAMMA | R_OSA | R_SHADOW | R_SSS | R_ENVMAP | R_RAYTRACE; + sce->r.cfra = 1; + sce->r.sfra = 1; + sce->r.efra = 250; + sce->r.frame_step = 1; + sce->r.xsch = 1920; + sce->r.ysch = 1080; + sce->r.xasp = 1; + sce->r.yasp = 1; + sce->r.xparts = 8; + sce->r.yparts = 8; + sce->r.mblur_samples = 1; + sce->r.filtertype = R_FILTER_MITCH; + sce->r.size = 50; - sce->r.im_format.planes= R_IMF_PLANES_RGB; - sce->r.im_format.imtype= R_IMF_IMTYPE_PNG; - sce->r.im_format.quality= 90; + sce->r.im_format.planes = R_IMF_PLANES_RGB; + sce->r.im_format.imtype = R_IMF_IMTYPE_PNG; + sce->r.im_format.quality = 90; - sce->r.displaymode= R_OUTPUT_AREA; - sce->r.framapto= 100; - sce->r.images= 100; - sce->r.framelen= 1.0; - sce->r.blurfac= 0.5; - sce->r.frs_sec= 24; - sce->r.frs_sec_base= 1; - sce->r.edgeint= 10; + sce->r.displaymode = R_OUTPUT_AREA; + sce->r.framapto = 100; + sce->r.images = 100; + sce->r.framelen = 1.0; + sce->r.blurfac = 0.5; + sce->r.frs_sec = 24; + sce->r.frs_sec_base = 1; + sce->r.edgeint = 10; sce->r.ocres = 128; sce->r.color_mgt_flag |= R_COLOR_MANAGEMENT; - sce->r.gauss= 1.0; + sce->r.gauss = 1.0; /* deprecated but keep for upwards compat */ - sce->r.postgamma= 1.0; - sce->r.posthue= 0.0; - sce->r.postsat= 1.0; - - sce->r.bake_mode= 1; /* prevent to include render stuff here */ - sce->r.bake_filter= 2; - sce->r.bake_osa= 5; - sce->r.bake_flag= R_BAKE_CLEAR; - sce->r.bake_normal_space= R_BAKE_SPACE_TANGENT; - sce->r.scemode= R_DOCOMP|R_DOSEQ|R_EXTENSION; - sce->r.stamp= R_STAMP_TIME|R_STAMP_FRAME|R_STAMP_DATE|R_STAMP_CAMERA|R_STAMP_SCENE|R_STAMP_FILENAME|R_STAMP_RENDERTIME; - sce->r.stamp_font_id= 12; - sce->r.fg_stamp[0]= sce->r.fg_stamp[1]= sce->r.fg_stamp[2]= 0.8f; - sce->r.fg_stamp[3]= 1.0f; - sce->r.bg_stamp[0]= sce->r.bg_stamp[1]= sce->r.bg_stamp[2]= 0.0f; - sce->r.bg_stamp[3]= 0.25f; + sce->r.postgamma = 1.0; + sce->r.posthue = 0.0; + sce->r.postsat = 1.0; + + sce->r.bake_mode = 1; /* prevent to include render stuff here */ + sce->r.bake_filter = 2; + sce->r.bake_osa = 5; + sce->r.bake_flag = R_BAKE_CLEAR; + sce->r.bake_normal_space = R_BAKE_SPACE_TANGENT; + sce->r.scemode = R_DOCOMP | R_DOSEQ | R_EXTENSION; + sce->r.stamp = R_STAMP_TIME | R_STAMP_FRAME | R_STAMP_DATE | R_STAMP_CAMERA | R_STAMP_SCENE | R_STAMP_FILENAME | R_STAMP_RENDERTIME; + sce->r.stamp_font_id = 12; + sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f; + sce->r.fg_stamp[3] = 1.0f; + sce->r.bg_stamp[0] = sce->r.bg_stamp[1] = sce->r.bg_stamp[2] = 0.0f; + sce->r.bg_stamp[3] = 0.25f; sce->r.raytrace_options = R_RAYTRACE_USE_INSTANCES; - sce->r.seq_prev_type= OB_SOLID; - sce->r.seq_rend_type= OB_SOLID; - sce->r.seq_flag= R_SEQ_GL_PREV; + sce->r.seq_prev_type = OB_SOLID; + sce->r.seq_rend_type = OB_SOLID; + sce->r.seq_flag = R_SEQ_GL_PREV; - sce->r.threads= 1; + sce->r.threads = 1; - sce->r.simplify_subsurf= 6; - sce->r.simplify_particles= 1.0f; - sce->r.simplify_shadowsamples= 16; - sce->r.simplify_aosss= 1.0f; + sce->r.simplify_subsurf = 6; + sce->r.simplify_particles = 1.0f; + sce->r.simplify_shadowsamples = 16; + sce->r.simplify_aosss = 1.0f; sce->r.border.xmin = 0.0f; sce->r.border.ymin = 0.0f; @@ -410,7 +410,7 @@ Scene *add_scene(const char *name) sce->r.border.ymax = 1.0f; sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct"); - sce->toolsettings->cornertype=1; + sce->toolsettings->cornertype = 1; sce->toolsettings->degr = 90; sce->toolsettings->step = 9; sce->toolsettings->turn = 1; @@ -424,25 +424,25 @@ Scene *add_scene(const char *name) sce->toolsettings->uvcalc_mapdir = 1; sce->toolsettings->uvcalc_mapalign = 1; sce->toolsettings->unwrapper = 1; - sce->toolsettings->select_thresh= 0.01f; + sce->toolsettings->select_thresh = 0.01f; sce->toolsettings->jointrilimit = 0.8f; - sce->toolsettings->selectmode= SCE_SELECT_VERTEX; - sce->toolsettings->uv_selectmode= UV_SELECT_VERTEX; - sce->toolsettings->normalsize= 0.1; - sce->toolsettings->autokey_mode= U.autokey_mode; + sce->toolsettings->selectmode = SCE_SELECT_VERTEX; + sce->toolsettings->uv_selectmode = UV_SELECT_VERTEX; + sce->toolsettings->normalsize = 0.1; + sce->toolsettings->autokey_mode = U.autokey_mode; sce->toolsettings->skgen_resolution = 100; - sce->toolsettings->skgen_threshold_internal = 0.01f; - sce->toolsettings->skgen_threshold_external = 0.01f; - sce->toolsettings->skgen_angle_limit = 45.0f; - sce->toolsettings->skgen_length_ratio = 1.3f; - sce->toolsettings->skgen_length_limit = 1.5f; - sce->toolsettings->skgen_correlation_limit = 0.98f; - sce->toolsettings->skgen_symmetry_limit = 0.1f; + sce->toolsettings->skgen_threshold_internal = 0.01f; + sce->toolsettings->skgen_threshold_external = 0.01f; + sce->toolsettings->skgen_angle_limit = 45.0f; + sce->toolsettings->skgen_length_ratio = 1.3f; + sce->toolsettings->skgen_length_limit = 1.5f; + sce->toolsettings->skgen_correlation_limit = 0.98f; + sce->toolsettings->skgen_symmetry_limit = 0.1f; sce->toolsettings->skgen_postpro = SKGEN_SMOOTH; sce->toolsettings->skgen_postpro_passes = 1; - sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL|SKGEN_FILTER_EXTERNAL|SKGEN_FILTER_SMART|SKGEN_HARMONIC|SKGEN_SUB_CORRELATION|SKGEN_STICK_TO_EMBEDDING; + sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL | SKGEN_FILTER_EXTERNAL | SKGEN_FILTER_SMART | SKGEN_HARMONIC | SKGEN_SUB_CORRELATION | SKGEN_STICK_TO_EMBEDDING; sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION; sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; @@ -456,22 +456,22 @@ Scene *add_scene(const char *name) sce->unit.scale_length = 1.0f; - pset= &sce->toolsettings->particle; - pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER|PE_AUTO_VELOCITY; - pset->emitterdist= 0.25f; - pset->totrekey= 5; - pset->totaddkey= 5; - pset->brushtype= PE_BRUSH_NONE; - pset->draw_step= 2; - pset->fade_frames= 2; - pset->selectmode= SCE_SELECT_PATH; - for (a=0; abrush[a].strength= 0.5; - pset->brush[a].size= 50; - pset->brush[a].step= 10; - pset->brush[a].count= 10; + pset = &sce->toolsettings->particle; + pset->flag = PE_KEEP_LENGTHS | PE_LOCK_FIRST | PE_DEFLECT_EMITTER | PE_AUTO_VELOCITY; + pset->emitterdist = 0.25f; + pset->totrekey = 5; + pset->totaddkey = 5; + pset->brushtype = PE_BRUSH_NONE; + pset->draw_step = 2; + pset->fade_frames = 2; + pset->selectmode = SCE_SELECT_PATH; + for (a = 0; a < PE_TOT_BRUSH; a++) { + pset->brush[a].strength = 0.5; + pset->brush[a].size = 50; + pset->brush[a].step = 10; + pset->brush[a].count = 10; } - pset->brush[PE_BRUSH_CUT].strength= 100; + pset->brush[PE_BRUSH_CUT].strength = 100; sce->r.ffcodecdata.audio_mixrate = 44100; sce->r.ffcodecdata.audio_volume = 1.0f; @@ -488,10 +488,10 @@ Scene *add_scene(const char *name) BLI_strncpy(sce->r.pic, U.renderdir, sizeof(sce->r.pic)); BLI_init_rctf(&sce->r.safety, 0.1f, 0.9f, 0.1f, 0.9f); - sce->r.osa= 8; + sce->r.osa = 8; /* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */ - scene_add_render_layer(sce, NULL); + BKE_scene_add_render_layer(sce, NULL); /* game data */ sce->gm.stereoflag = STEREO_NOSTEREO; @@ -504,13 +504,13 @@ Scene *add_scene(const char *name) sce->gm.dome.resbuf = 1.0f; sce->gm.dome.tilt = 0; - sce->gm.xplay= 640; - sce->gm.yplay= 480; - sce->gm.freqplay= 60; - sce->gm.depth= 32; + sce->gm.xplay = 640; + sce->gm.yplay = 480; + sce->gm.freqplay = 60; + sce->gm.depth = 32; - sce->gm.gravity= 9.8f; - sce->gm.physicsEngine= WOPHY_BULLET; + sce->gm.gravity = 9.8f; + sce->gm.physicsEngine = WOPHY_BULLET; sce->gm.mode = 32; //XXX ugly harcoding, still not sure we should drop mode. 32 == 1 << 5 == use_occlusion_culling sce->gm.occlusionRes = 128; sce->gm.ticrate = 60; @@ -521,12 +521,12 @@ Scene *add_scene(const char *name) sce->gm.flag = GAME_DISPLAY_LISTS; sce->gm.matmode = GAME_MAT_MULTITEX; - sce->gm.obstacleSimulation= OBSTSIMULATION_NONE; + sce->gm.obstacleSimulation = OBSTSIMULATION_NONE; sce->gm.levelHeight = 2.f; sce->gm.recastData.cellsize = 0.3f; sce->gm.recastData.cellheight = 0.2f; - sce->gm.recastData.agentmaxslope = M_PI/2; + sce->gm.recastData.agentmaxslope = M_PI / 2; sce->gm.recastData.agentmaxclimb = 0.9f; sce->gm.recastData.agentheight = 2.0f; sce->gm.recastData.agentradius = 0.6f; @@ -545,19 +545,19 @@ Scene *add_scene(const char *name) return sce; } -Base *object_in_scene(Object *ob, Scene *sce) +Base *BKE_scene_base_find(Scene *scene, Object *ob) { Base *base; - base= sce->base.first; + base = scene->base.first; while (base) { if (base->object == ob) return base; - base= base->next; + base = base->next; } return NULL; } -void set_scene_bg(Main *bmain, Scene *scene) +void BKE_scene_set_background(Main *bmain, Scene *scene) { Scene *sce; Base *base; @@ -567,22 +567,22 @@ void set_scene_bg(Main *bmain, Scene *scene) int flag; /* check for cyclic sets, for reading old files but also for definite security (py?) */ - scene_check_setscene(bmain, scene); + BKE_scene_validate_setscene(bmain, scene); /* can happen when switching modes in other scenes */ if (scene->obedit && !(scene->obedit->mode & OB_MODE_EDIT)) - scene->obedit= NULL; + scene->obedit = NULL; /* deselect objects (for dataselect) */ - for (ob= bmain->object.first; ob; ob= ob->id.next) - ob->flag &= ~(SELECT|OB_FROMGROUP); + for (ob = bmain->object.first; ob; ob = ob->id.next) + ob->flag &= ~(SELECT | OB_FROMGROUP); /* group flags again */ - for (group= bmain->group.first; group; group= group->id.next) { - go= group->gobject.first; + for (group = bmain->group.first; group; group = group->id.next) { + go = group->gobject.first; while (go) { if (go->ob) go->ob->flag |= OB_FROMGROUP; - go= go->next; + go = go->next; } } @@ -590,35 +590,35 @@ void set_scene_bg(Main *bmain, Scene *scene) DAG_scene_sort(bmain, scene); /* ensure dags are built for sets */ - for (sce= scene->set; sce; sce= sce->set) - if (sce->theDag==NULL) + for (sce = scene->set; sce; sce = sce->set) + if (sce->theDag == NULL) DAG_scene_sort(bmain, sce); /* copy layers and flags from bases to objects */ - for (base= scene->base.first; base; base= base->next) { - ob= base->object; - ob->lay= base->lay; + for (base = scene->base.first; base; base = base->next) { + ob = base->object; + ob->lay = base->lay; /* group patch... */ base->flag &= ~(OB_FROMGROUP); - flag= ob->flag & (OB_FROMGROUP); + flag = ob->flag & (OB_FROMGROUP); base->flag |= flag; /* not too nice... for recovering objects with lost data */ //if (ob->pose==NULL) base->flag &= ~OB_POSEMODE; - ob->flag= base->flag; + ob->flag = base->flag; - ob->ctime= -1234567.0; /* force ipo to be calculated later */ + ob->ctime = -1234567.0; /* force ipo to be calculated later */ } /* no full animation update, this to enable render code to work (render code calls own animation updates) */ } /* called from creator.c */ -Scene *set_scene_name(Main *bmain, const char *name) +Scene *BKE_scene_set_name(Main *bmain, const char *name) { - Scene *sce= (Scene *)find_id("SC", name); + Scene *sce = (Scene *)BKE_libblock_find_name(ID_SCE, name); if (sce) { - set_scene_bg(bmain, sce); + BKE_scene_set_background(bmain, sce); printf("Scene switch: '%s' in file: '%s'\n", name, G.main->name); return sce; } @@ -627,15 +627,15 @@ Scene *set_scene_name(Main *bmain, const char *name) return NULL; } -void unlink_scene(Main *bmain, Scene *sce, Scene *newsce) +void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce) { Scene *sce1; bScreen *sc; /* check all sets */ - for (sce1= bmain->scene.first; sce1; sce1= sce1->id.next) + for (sce1 = bmain->scene.first; sce1; sce1 = sce1->id.next) if (sce1->set == sce) - sce1->set= NULL; + sce1->set = NULL; /* check all sequences */ clear_scene_in_allseqs(bmain, sce); @@ -644,27 +644,27 @@ void unlink_scene(Main *bmain, Scene *sce, Scene *newsce) clear_scene_in_nodes(bmain, sce); /* al screens */ - for (sc= bmain->screen.first; sc; sc= sc->id.next) + for (sc = bmain->screen.first; sc; sc = sc->id.next) if (sc->scene == sce) - sc->scene= newsce; + sc->scene = newsce; - free_libblock(&bmain->scene, sce); + BKE_libblock_free(&bmain->scene, sce); } /* used by metaballs * doesnt return the original duplicated object, only dupli's */ -int next_object(Scene **scene, int val, Base **base, Object **ob) +int BKE_scene_base_iter_next(Scene **scene, int val, Base **base, Object **ob) { - static ListBase *duplilist= NULL; + static ListBase *duplilist = NULL; static DupliObject *dupob; - static int fase= F_START, in_next_object= 0; - int run_again=1; + static int fase = F_START, in_next_object = 0; + int run_again = 1; /* init */ - if (val==0) { - fase= F_START; - dupob= NULL; + if (val == 0) { + fase = F_START; + dupob = NULL; /* XXX particle systems with metas+dupligroups call this recursively */ /* see bug #18725 */ @@ -675,44 +675,44 @@ int next_object(Scene **scene, int val, Base **base, Object **ob) } } else { - in_next_object= 1; + in_next_object = 1; /* run_again is set when a duplilist has been ended */ while (run_again) { - run_again= 0; + run_again = 0; /* the first base */ - if (fase==F_START) { - *base= (*scene)->base.first; + if (fase == F_START) { + *base = (*scene)->base.first; if (*base) { - *ob= (*base)->object; - fase= F_SCENE; + *ob = (*base)->object; + fase = F_SCENE; } else { /* exception: empty scene */ while ((*scene)->set) { - (*scene)= (*scene)->set; + (*scene) = (*scene)->set; if ((*scene)->base.first) { - *base= (*scene)->base.first; - *ob= (*base)->object; - fase= F_SCENE; + *base = (*scene)->base.first; + *ob = (*base)->object; + fase = F_SCENE; break; } } } } else { - if (*base && fase!=F_DUPLI) { - *base= (*base)->next; - if (*base) *ob= (*base)->object; + if (*base && fase != F_DUPLI) { + *base = (*base)->next; + if (*base) *ob = (*base)->object; else { - if (fase==F_SCENE) { + if (fase == F_SCENE) { /* (*scene) is finished, now do the set */ while ((*scene)->set) { - (*scene)= (*scene)->set; + (*scene) = (*scene)->set; if ((*scene)->base.first) { - *base= (*scene)->base.first; - *ob= (*base)->object; + *base = (*scene)->base.first; + *ob = (*base)->object; break; } } @@ -721,17 +721,17 @@ int next_object(Scene **scene, int val, Base **base, Object **ob) } } - if (*base == NULL) fase= F_START; + if (*base == NULL) fase = F_START; else { - if (fase!=F_DUPLI) { + if (fase != F_DUPLI) { if ( (*base)->object->transflag & OB_DUPLI) { /* groups cannot be duplicated for mballs yet, * this enters eternal loop because of * makeDispListMBall getting called inside of group_duplilist */ if ((*base)->object->dup_group == NULL) { - duplilist= object_duplilist((*scene), (*base)->object); + duplilist = object_duplilist((*scene), (*base)->object); - dupob= duplilist->first; + dupob = duplilist->first; if (!dupob) free_object_duplilist(duplilist); @@ -744,22 +744,22 @@ int next_object(Scene **scene, int val, Base **base, Object **ob) copy_m4_m4(dupob->ob->obmat, dupob->mat); (*base)->flag |= OB_FROMDUPLI; - *ob= dupob->ob; - fase= F_DUPLI; + *ob = dupob->ob; + fase = F_DUPLI; - dupob= dupob->next; + dupob = dupob->next; } - else if (fase==F_DUPLI) { - fase= F_SCENE; + else if (fase == F_DUPLI) { + fase = F_SCENE; (*base)->flag &= ~OB_FROMDUPLI; - for (dupob= duplilist->first; dupob; dupob= dupob->next) { + for (dupob = duplilist->first; dupob; dupob = dupob->next) { copy_m4_m4(dupob->ob->obmat, dupob->omat); } free_object_duplilist(duplilist); - duplilist= NULL; - run_again= 1; + duplilist = NULL; + run_again = 1; } } } @@ -767,39 +767,39 @@ int next_object(Scene **scene, int val, Base **base, Object **ob) #if 0 if (ob && *ob) { - printf("Scene: '%s', '%s'\n", (*scene)->id.name+2, (*ob)->id.name+2); + printf("Scene: '%s', '%s'\n", (*scene)->id.name + 2, (*ob)->id.name + 2); } #endif /* reset recursion test */ - in_next_object= 0; + in_next_object = 0; return fase; } -Object *scene_find_camera(Scene *sc) +Object *BKE_scene_camera_find(Scene *sc) { Base *base; - for (base= sc->base.first; base; base= base->next) - if (base->object->type==OB_CAMERA) + for (base = sc->base.first; base; base = base->next) + if (base->object->type == OB_CAMERA) return base->object; return NULL; } #ifdef DURIAN_CAMERA_SWITCH -Object *scene_camera_switch_find(Scene *scene) +Object *BKE_scene_camera_switch_find(Scene *scene) { TimeMarker *m; int cfra = scene->r.cfra; int frame = -(MAXFRAME + 1); - Object *camera= NULL; + Object *camera = NULL; - for (m= scene->markers.first; m; m= m->next) { - if (m->camera && (m->camera->restrictflag & OB_RESTRICT_RENDER)==0 && (m->frame <= cfra) && (m->frame > frame)) { - camera= m->camera; - frame= m->frame; + for (m = scene->markers.first; m; m = m->next) { + if (m->camera && (m->camera->restrictflag & OB_RESTRICT_RENDER) == 0 && (m->frame <= cfra) && (m->frame > frame)) { + camera = m->camera; + frame = m->frame; if (frame == cfra) break; @@ -810,12 +810,12 @@ Object *scene_camera_switch_find(Scene *scene) } #endif -int scene_camera_switch_update(Scene *scene) +int BKE_scene_camera_switch_update(Scene *scene) { #ifdef DURIAN_CAMERA_SWITCH - Object *camera= scene_camera_switch_find(scene); + Object *camera = BKE_scene_camera_switch_find(scene); if (camera) { - scene->camera= camera; + scene->camera = camera; return 1; } #else @@ -824,20 +824,20 @@ int scene_camera_switch_update(Scene *scene) return 0; } -char *scene_find_marker_name(Scene *scene, int frame) +char *BKE_scene_find_marker_name(Scene *scene, int frame) { - ListBase *markers= &scene->markers; + ListBase *markers = &scene->markers; TimeMarker *m1, *m2; /* search through markers for match */ - for (m1=markers->first, m2=markers->last; m1 && m2; m1=m1->next, m2=m2->prev) { - if (m1->frame==frame) + for (m1 = markers->first, m2 = markers->last; m1 && m2; m1 = m1->next, m2 = m2->prev) { + if (m1->frame == frame) return m1->name; if (m1 == m2) break; - if (m2->frame==frame) + if (m2->frame == frame) return m2->name; } @@ -846,16 +846,16 @@ char *scene_find_marker_name(Scene *scene, int frame) /* return the current marker for this frame, * we can have more then 1 marker per frame, this just returns the first :/ */ -char *scene_find_last_marker_name(Scene *scene, int frame) +char *BKE_scene_find_last_marker_name(Scene *scene, int frame) { TimeMarker *marker, *best_marker = NULL; - int best_frame = -MAXFRAME*2; - for (marker= scene->markers.first; marker; marker= marker->next) { - if (marker->frame==frame) { + int best_frame = -MAXFRAME * 2; + for (marker = scene->markers.first; marker; marker = marker->next) { + if (marker->frame == frame) { return marker->name; } - if ( marker->frame > best_frame && marker->frame < frame) { + if (marker->frame > best_frame && marker->frame < frame) { best_marker = marker; best_frame = marker->frame; } @@ -865,55 +865,53 @@ char *scene_find_last_marker_name(Scene *scene, int frame) } -Base *scene_add_base(Scene *sce, Object *ob) +Base *BKE_scene_base_add(Scene *sce, Object *ob) { - Base *b= MEM_callocN(sizeof(*b), "scene_add_base"); + Base *b = MEM_callocN(sizeof(*b), "BKE_scene_base_add"); BLI_addhead(&sce->base, b); - b->object= ob; - b->flag= ob->flag; - b->lay= ob->lay; + b->object = ob; + b->flag = ob->flag; + b->lay = ob->lay; return b; } -void scene_deselect_all(Scene *sce) +void BKE_scene_base_deselect_all(Scene *sce) { Base *b; - for (b= sce->base.first; b; b= b->next) { - b->flag&= ~SELECT; - b->object->flag= b->flag; + for (b = sce->base.first; b; b = b->next) { + b->flag &= ~SELECT; + b->object->flag = b->flag; } } -void scene_select_base(Scene *sce, Base *selbase) +void BKE_scene_base_select(Scene *sce, Base *selbase) { - scene_deselect_all(sce); - selbase->flag |= SELECT; - selbase->object->flag= selbase->flag; + selbase->object->flag = selbase->flag; - sce->basact= selbase; + sce->basact = selbase; } /* checks for cycle, returns 1 if it's all OK */ -int scene_check_setscene(Main *bmain, Scene *sce) +int BKE_scene_validate_setscene(Main *bmain, Scene *sce) { Scene *scene; int a, totscene; - if (sce->set==NULL) return 1; + if (sce->set == NULL) return 1; - totscene= 0; - for (scene= bmain->scene.first; scene; scene= scene->id.next) + totscene = 0; + for (scene = bmain->scene.first; scene; scene = scene->id.next) totscene++; - for (a=0, scene=sce; scene->set; scene=scene->set, a++) { + for (a = 0, scene = sce; scene->set; scene = scene->set, a++) { /* more iterations than scenes means we have a cycle */ if (a > totscene) { /* the tested scene gets zero'ed, that's typically current scene */ - sce->set= NULL; + sce->set = NULL; return 0; } } @@ -924,13 +922,13 @@ int scene_check_setscene(Main *bmain, Scene *sce) /* This function is needed to cope with fractional frames - including two Blender rendering features * mblur (motion blur that renders 'subframes' and blurs them together), and fields rendering. */ -float BKE_curframe(Scene *scene) +float BKE_scene_frame_get(Scene *scene) { - return BKE_frame_to_ctime(scene, scene->r.cfra); + return BKE_scene_frame_get_from_ctime(scene, scene->r.cfra); } /* This function is used to obtain arbitrary fractional frames */ -float BKE_frame_to_ctime(Scene *scene, const float frame) +float BKE_scene_frame_get_from_ctime(Scene *scene, const float frame) { float ctime = frame; ctime += scene->r.subframe; @@ -940,14 +938,14 @@ float BKE_frame_to_ctime(Scene *scene, const float frame) } /* drivers support/hacks - * - this method is called from scene_update_tagged_recursive(), so gets included in viewport + render + * - this method is called from scene_update_tagged_recursive(), so gets included in viewport + render * - these are always run since the depsgraph can't handle non-object data * - these happen after objects are all done so that we can read in their final transform values, * though this means that objects can't refer to scene info for guidance... */ static void scene_update_drivers(Main *UNUSED(bmain), Scene *scene) { - float ctime = BKE_curframe(scene); + float ctime = BKE_scene_frame_get(scene); /* scene itself */ if (scene->adt && scene->adt->drivers.first) { @@ -958,7 +956,7 @@ static void scene_update_drivers(Main *UNUSED(bmain), Scene *scene) // TODO: what about world textures? but then those have nodes too... if (scene->world) { ID *wid = (ID *)scene->world; - AnimData *adt= BKE_animdata_from_id(wid); + AnimData *adt = BKE_animdata_from_id(wid); if (adt && adt->drivers.first) BKE_animsys_evaluate_animdata(scene, wid, adt, ctime, ADT_RECALC_DRIVERS); @@ -967,7 +965,7 @@ static void scene_update_drivers(Main *UNUSED(bmain), Scene *scene) /* nodes */ if (scene->nodetree) { ID *nid = (ID *)scene->nodetree; - AnimData *adt= BKE_animdata_from_id(nid); + AnimData *adt = BKE_animdata_from_id(nid); if (adt && adt->drivers.first) BKE_animsys_evaluate_animdata(scene, nid, adt, ctime, ADT_RECALC_DRIVERS); @@ -979,7 +977,7 @@ static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scen Base *base; - scene->customdata_mask= scene_parent->customdata_mask; + scene->customdata_mask = scene_parent->customdata_mask; /* sets first, we allow per definition current scene to have * dependencies on sets, but not the other way around. */ @@ -987,16 +985,16 @@ static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scen scene_update_tagged_recursive(bmain, scene->set, scene_parent); /* scene objects */ - for (base= scene->base.first; base; base= base->next) { - Object *ob= base->object; + for (base = scene->base.first; base; base = base->next) { + Object *ob = base->object; - object_handle_update(scene_parent, ob); + BKE_object_handle_update(scene_parent, ob); if (ob->dup_group && (ob->transflag & OB_DUPLIGROUP)) group_handle_recalc_and_update(scene_parent, ob, ob->dup_group); /* always update layer, so that animating layers works */ - base->lay= ob->lay; + base->lay = ob->lay; } /* scene drivers... */ @@ -1010,15 +1008,15 @@ static void scene_update_tagged_recursive(Main *bmain, Scene *scene, Scene *scen } /* this is called in main loop, doing tagged updates before redraw */ -void scene_update_tagged(Main *bmain, Scene *scene) +void BKE_scene_update_tagged(Main *bmain, Scene *scene) { /* keep this first */ - BLI_exec_cb(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE); + BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE); /* flush recalc flags to dependencies */ DAG_ids_flush_tagged(bmain); - scene->physics_settings.quick_cache_step= 0; + scene->physics_settings.quick_cache_step = 0; /* update all objects: drivers, matrices, displists, etc. flags set * by depgraph or manual, no layer check here, gets correct flushed @@ -1029,8 +1027,8 @@ void scene_update_tagged(Main *bmain, Scene *scene) /* extra call here to recalc scene animation (for sequencer) */ { - AnimData *adt= BKE_animdata_from_id(&scene->id); - float ctime = BKE_curframe(scene); + AnimData *adt = BKE_animdata_from_id(&scene->id); + float ctime = BKE_scene_frame_get(scene); if (adt && (adt->recalc & ADT_RECALC_ANIM)) BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, 0); @@ -1041,7 +1039,7 @@ void scene_update_tagged(Main *bmain, Scene *scene) BKE_ptcache_quick_cache_all(bmain, scene); /* notify editors and python about recalc */ - BLI_exec_cb(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST); + BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST); DAG_ids_check_recalc(bmain, scene, FALSE); /* clear recalc flags */ @@ -1049,28 +1047,28 @@ void scene_update_tagged(Main *bmain, Scene *scene) } /* applies changes right away, does all sets too */ -void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) +void BKE_scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) { - float ctime = BKE_curframe(sce); + float ctime = BKE_scene_frame_get(sce); Scene *sce_iter; /* keep this first */ - BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_PRE); - BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_PRE); + BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_PRE); + BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_PRE); sound_set_cfra(sce->r.cfra); /* clear animation overrides */ // XXX TODO... - for (sce_iter= sce; sce_iter; sce_iter= sce_iter->set) { - if (sce_iter->theDag==NULL) + for (sce_iter = sce; sce_iter; sce_iter = sce_iter->set) { + if (sce_iter->theDag == NULL) DAG_scene_sort(bmain, sce_iter); } /* flush recalc flags to dependencies, if we were only changing a frame * this would not be necessary, but if a user or a script has modified - * some datablock before scene_update_tagged was called, we need the flush */ + * some datablock before BKE_scene_update_tagged was called, we need the flush */ DAG_ids_flush_tagged(bmain); /* Following 2 functions are recursive @@ -1088,12 +1086,12 @@ void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) BKE_animsys_evaluate_all_animation(bmain, sce, ctime); /*...done with recusrive funcs */ - /* object_handle_update() on all objects, groups and sets */ + /* BKE_object_handle_update() on all objects, groups and sets */ scene_update_tagged_recursive(bmain, sce, sce); /* notify editors and python about recalc */ - BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST); - BLI_exec_cb(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST); + BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST); + BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST); DAG_ids_check_recalc(bmain, sce, TRUE); @@ -1102,29 +1100,29 @@ void scene_update_for_newframe(Main *bmain, Scene *sce, unsigned int lay) } /* return default layer, also used to patch old files */ -SceneRenderLayer *scene_add_render_layer(Scene *sce, const char *name) +SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name) { SceneRenderLayer *srl; if (!name) - name= "RenderLayer"; + name = "RenderLayer"; - srl= MEM_callocN(sizeof(SceneRenderLayer), "new render layer"); + srl = MEM_callocN(sizeof(SceneRenderLayer), "new render layer"); BLI_strncpy(srl->name, name, sizeof(srl->name)); BLI_uniquename(&sce->r.layers, srl, "RenderLayer", '.', offsetof(SceneRenderLayer, name), sizeof(srl->name)); BLI_addtail(&sce->r.layers, srl); /* note, this is also in render, pipeline.c, to make layer when scenedata doesnt have it */ - srl->lay= (1<<20) -1; - srl->layflag= 0x7FFF; /* solid ztra halo edge strand */ - srl->passflag= SCE_PASS_COMBINED|SCE_PASS_Z; + srl->lay = (1 << 20) - 1; + srl->layflag = 0x7FFF; /* solid ztra halo edge strand */ + srl->passflag = SCE_PASS_COMBINED | SCE_PASS_Z; return srl; } -int scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *srl) +int BKE_scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *srl) { - const int act= BLI_findindex(&scene->r.layers, srl); + const int act = BLI_findindex(&scene->r.layers, srl); Scene *sce; if (act == -1) { @@ -1140,16 +1138,16 @@ int scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *srl) BLI_remlink(&scene->r.layers, srl); MEM_freeN(srl); - scene->r.actlay= 0; + scene->r.actlay = 0; for (sce = bmain->scene.first; sce; sce = sce->id.next) { if (sce->nodetree) { bNode *node; for (node = sce->nodetree->nodes.first; node; node = node->next) { - if (node->type==CMP_NODE_R_LAYERS && (Scene*)node->id==scene) { - if (node->custom1==act) - node->custom1= 0; - else if (node->custom1>act) + if (node->type == CMP_NODE_R_LAYERS && (Scene *)node->id == scene) { + if (node->custom1 == act) + node->custom1 = 0; + else if (node->custom1 > act) node->custom1--; } } @@ -1172,7 +1170,7 @@ int get_render_subsurf_level(RenderData *r, int lvl) int get_render_child_particle_number(RenderData *r, int num) { if (r->mode & R_SIMPLIFY) - return (int)(r->simplify_particles*num); + return (int)(r->simplify_particles * num); else return num; } @@ -1188,7 +1186,7 @@ int get_render_shadow_samples(RenderData *r, int samples) float get_render_aosss_error(RenderData *r, float error) { if (r->mode & R_SIMPLIFY) - return ((1.0f-r->simplify_aosss)*10.0f + 1.0f)*error; + return ((1.0f - r->simplify_aosss) * 10.0f + 1.0f) * error; else return error; } @@ -1200,14 +1198,14 @@ Base *_setlooper_base_step(Scene **sce_iter, Base *base) /* common case, step to the next */ return base->next; } - else if (base==NULL && (*sce_iter)->base.first) { + else if (base == NULL && (*sce_iter)->base.first) { /* first time looping, return the scenes first base */ return (Base *)(*sce_iter)->base.first; } else { /* reached the end, get the next base in the set */ - while ((*sce_iter= (*sce_iter)->set)) { - base= (Base *)(*sce_iter)->base.first; + while ((*sce_iter = (*sce_iter)->set)) { + base = (Base *)(*sce_iter)->base.first; if (base) { return base; } @@ -1217,9 +1215,28 @@ Base *_setlooper_base_step(Scene **sce_iter, Base *base) return NULL; } -int scene_use_new_shading_nodes(Scene *scene) +int BKE_scene_use_new_shading_nodes(Scene *scene) { - RenderEngineType *type= RE_engines_find(scene->r.engine); + RenderEngineType *type = RE_engines_find(scene->r.engine); return (type && type->flag & RE_USE_SHADING_NODES); } +void BKE_scene_base_flag_to_objects(struct Scene *scene) +{ + Base *base = scene->base.first; + + while (base) { + base->object->flag = base->flag; + base = base->next; + } +} + +void BKE_scene_base_flag_from_objects(struct Scene *scene) +{ + Base *base = scene->base.first; + + while (base) { + base->flag = base->object->flag; + base = base->next; + } +} diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index f69495483ea..1f129b1c547 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -51,7 +51,7 @@ /* ************ Spacetype/regiontype handling ************** */ /* keep global; this has to be accessible outside of windowmanager */ -static ListBase spacetypes= {NULL, NULL}; +static ListBase spacetypes = {NULL, NULL}; /* not SpaceType itself */ static void spacetype_free(SpaceType *st) @@ -60,14 +60,14 @@ static void spacetype_free(SpaceType *st) PanelType *pt; HeaderType *ht; - for (art= st->regiontypes.first; art; art= art->next) { + for (art = st->regiontypes.first; art; art = art->next) { BLI_freelistN(&art->drawcalls); - for (pt= art->paneltypes.first; pt; pt= pt->next) + for (pt = art->paneltypes.first; pt; pt = pt->next) if (pt->ext.free) pt->ext.free(pt->ext.data); - for (ht= art->headertypes.first; ht; ht= ht->next) + for (ht = art->headertypes.first; ht; ht = ht->next) if (ht->ext.free) ht->ext.free(ht->ext.data); @@ -84,7 +84,7 @@ void BKE_spacetypes_free(void) { SpaceType *st; - for (st= spacetypes.first; st; st= st->next) { + for (st = spacetypes.first; st; st = st->next) { spacetype_free(st); } @@ -95,8 +95,8 @@ SpaceType *BKE_spacetype_from_id(int spaceid) { SpaceType *st; - for (st= spacetypes.first; st; st= st->next) { - if (st->spaceid==spaceid) + for (st = spacetypes.first; st; st = st->next) { + if (st->spaceid == spaceid) return st; } return NULL; @@ -106,8 +106,8 @@ ARegionType *BKE_regiontype_from_id(SpaceType *st, int regionid) { ARegionType *art; - for (art= st->regiontypes.first; art; art= art->next) - if (art->regionid==regionid) + for (art = st->regiontypes.first; art; art = art->next) + if (art->regionid == regionid) return art; printf("Error, region type missing in - name:\"%s\", id:%d\n", st->name, st->spaceid); @@ -125,7 +125,7 @@ void BKE_spacetype_register(SpaceType *st) SpaceType *stype; /* sanity check */ - stype= BKE_spacetype_from_id(st->spaceid); + stype = BKE_spacetype_from_id(st->spaceid); if (stype) { printf("error: redefinition of spacetype %s\n", stype->name); spacetype_free(stype); @@ -142,11 +142,11 @@ void BKE_spacedata_freelist(ListBase *lb) SpaceLink *sl; ARegion *ar; - for (sl= lb->first; sl; sl= sl->next) { - SpaceType *st= BKE_spacetype_from_id(sl->spacetype); + for (sl = lb->first; sl; sl = sl->next) { + SpaceType *st = BKE_spacetype_from_id(sl->spacetype); /* free regions for pushed spaces */ - for (ar=sl->regionbase.first; ar; ar=ar->next) + for (ar = sl->regionbase.first; ar; ar = ar->next) BKE_area_region_free(st, ar); BLI_freelistN(&sl->regionbase); @@ -160,41 +160,41 @@ void BKE_spacedata_freelist(ListBase *lb) ARegion *BKE_area_region_copy(SpaceType *st, ARegion *ar) { - ARegion *newar= MEM_dupallocN(ar); + ARegion *newar = MEM_dupallocN(ar); Panel *pa, *newpa, *patab; - newar->prev= newar->next= NULL; - newar->handlers.first= newar->handlers.last= NULL; - newar->uiblocks.first= newar->uiblocks.last= NULL; - newar->swinid= 0; + newar->prev = newar->next = NULL; + newar->handlers.first = newar->handlers.last = NULL; + newar->uiblocks.first = newar->uiblocks.last = NULL; + newar->swinid = 0; /* use optional regiondata callback */ if (ar->regiondata) { - ARegionType *art= BKE_regiontype_from_id(st, ar->regiontype); + ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype); if (art && art->duplicate) - newar->regiondata= art->duplicate(ar->regiondata); + newar->regiondata = art->duplicate(ar->regiondata); else - newar->regiondata= MEM_dupallocN(ar->regiondata); + newar->regiondata = MEM_dupallocN(ar->regiondata); } if (ar->v2d.tab_offset) - newar->v2d.tab_offset= MEM_dupallocN(ar->v2d.tab_offset); + newar->v2d.tab_offset = MEM_dupallocN(ar->v2d.tab_offset); - newar->panels.first= newar->panels.last= NULL; + newar->panels.first = newar->panels.last = NULL; BLI_duplicatelist(&newar->panels, &ar->panels); /* copy panel pointers */ - for (newpa= newar->panels.first; newpa; newpa= newpa->next) { - patab= newar->panels.first; - pa= ar->panels.first; + for (newpa = newar->panels.first; newpa; newpa = newpa->next) { + patab = newar->panels.first; + pa = ar->panels.first; while (patab) { if (newpa->paneltab == pa) { newpa->paneltab = patab; break; } - patab= patab->next; - pa= pa->next; + patab = patab->next; + pa = pa->next; } } @@ -208,10 +208,10 @@ static void region_copylist(SpaceType *st, ListBase *lb1, ListBase *lb2) ARegion *ar; /* to be sure */ - lb1->first= lb1->last= NULL; + lb1->first = lb1->last = NULL; - for (ar= lb2->first; ar; ar= ar->next) { - ARegion *arnew= BKE_area_region_copy(st, ar); + for (ar = lb2->first; ar; ar = ar->next) { + ARegion *arnew = BKE_area_region_copy(st, ar); BLI_addtail(lb1, arnew); } } @@ -222,13 +222,13 @@ void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2) { SpaceLink *sl; - lb1->first= lb1->last= NULL; /* to be sure */ + lb1->first = lb1->last = NULL; /* to be sure */ - for (sl= lb2->first; sl; sl= sl->next) { - SpaceType *st= BKE_spacetype_from_id(sl->spacetype); + for (sl = lb2->first; sl; sl = sl->next) { + SpaceType *st = BKE_spacetype_from_id(sl->spacetype); if (st && st->duplicate) { - SpaceLink *slnew= st->duplicate(sl); + SpaceLink *slnew = st->duplicate(sl); BLI_addtail(lb1, slnew); @@ -244,14 +244,14 @@ void BKE_spacedata_draw_locks(int set) { SpaceType *st; - for (st= spacetypes.first; st; st= st->next) { + for (st = spacetypes.first; st; st = st->next) { ARegionType *art; - for (art= st->regiontypes.first; art; art= art->next) { + for (art = st->regiontypes.first; art; art = art->next) { if (set) - art->do_lock= art->lock; + art->do_lock = art->lock; else - art->do_lock= 0; + art->do_lock = 0; } } } @@ -261,7 +261,7 @@ void BKE_spacedata_draw_locks(int set) void BKE_area_region_free(SpaceType *st, ARegion *ar) { if (st) { - ARegionType *art= BKE_regiontype_from_id(st, ar->regiontype); + ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype); if (art && art->free) art->free(ar); @@ -274,7 +274,7 @@ void BKE_area_region_free(SpaceType *st, ARegion *ar) if (ar->v2d.tab_offset) { MEM_freeN(ar->v2d.tab_offset); - ar->v2d.tab_offset= NULL; + ar->v2d.tab_offset = NULL; } BLI_freelistN(&ar->panels); @@ -283,10 +283,10 @@ void BKE_area_region_free(SpaceType *st, ARegion *ar) /* not area itself */ void BKE_screen_area_free(ScrArea *sa) { - SpaceType *st= BKE_spacetype_from_id(sa->spacetype); + SpaceType *st = BKE_spacetype_from_id(sa->spacetype); ARegion *ar; - for (ar=sa->regionbase.first; ar; ar=ar->next) + for (ar = sa->regionbase.first; ar; ar = ar->next) BKE_area_region_free(st, ar); BLI_freelistN(&sa->regionbase); @@ -297,18 +297,18 @@ void BKE_screen_area_free(ScrArea *sa) } /* don't free screen itself */ -void free_screen(bScreen *sc) +void BKE_screen_free(bScreen *sc) { ScrArea *sa, *san; ARegion *ar; - for (ar=sc->regionbase.first; ar; ar=ar->next) + for (ar = sc->regionbase.first; ar; ar = ar->next) BKE_area_region_free(NULL, ar); BLI_freelistN(&sc->regionbase); - for (sa= sc->areabase.first; sa; sa= san) { - san= sa->next; + for (sa = sc->areabase.first; sa; sa = san) { + san = sa->next; BKE_screen_area_free(sa); } @@ -321,12 +321,12 @@ void free_screen(bScreen *sc) unsigned int BKE_screen_visible_layers(bScreen *screen, Scene *scene) { ScrArea *sa; - unsigned int layer= 0; + unsigned int layer = 0; if (screen) { /* get all used view3d layers */ - for (sa= screen->areabase.first; sa; sa= sa->next) - if (sa->spacetype==SPACE_VIEW3D) + for (sa = screen->areabase.first; sa; sa = sa->next) + if (sa->spacetype == SPACE_VIEW3D) layer |= ((View3D *)sa->spacedata.first)->lay; } @@ -344,7 +344,7 @@ ARegion *BKE_area_find_region_type(ScrArea *sa, int type) if (sa) { ARegion *ar; - for (ar=sa->regionbase.first; ar; ar= ar->next) { + for (ar = sa->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == type) return ar; } @@ -357,16 +357,16 @@ ARegion *BKE_area_find_region_type(ScrArea *sa, int type) * -1 for any type */ struct ScrArea *BKE_screen_find_big_area(struct bScreen *sc, const int spacetype, const short min) { - ScrArea *sa, *big= NULL; - int size, maxsize= 0; + ScrArea *sa, *big = NULL; + int size, maxsize = 0; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { if ((spacetype == -1) || sa->spacetype == spacetype) { if (min <= sa->winx && min <= sa->winy) { - size= sa->winx*sa->winy; + size = sa->winx * sa->winy; if (size > maxsize) { - maxsize= size; - big= sa; + maxsize = size; + big = sa; } } } @@ -379,26 +379,26 @@ void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene) { int bit; - if (v3d->scenelock && v3d->localvd==NULL) { - v3d->lay= scene->lay; - v3d->camera= scene->camera; + if (v3d->scenelock && v3d->localvd == NULL) { + v3d->lay = scene->lay; + v3d->camera = scene->camera; - if (v3d->camera==NULL) { + if (v3d->camera == NULL) { ARegion *ar; - for (ar=v3d->regionbase.first; ar; ar= ar->next) { + for (ar = v3d->regionbase.first; ar; ar = ar->next) { if (ar->regiontype == RGN_TYPE_WINDOW) { - RegionView3D *rv3d= ar->regiondata; - if (rv3d->persp==RV3D_CAMOB) - rv3d->persp= RV3D_PERSP; + RegionView3D *rv3d = ar->regiondata; + if (rv3d->persp == RV3D_CAMOB) + rv3d->persp = RV3D_PERSP; } } } if ((v3d->lay & v3d->layact) == 0) { - for (bit= 0; bit<32; bit++) { - if (v3d->lay & (1<layact= 1<lay & (1 << bit)) { + v3d->layact = 1 << bit; break; } } @@ -410,11 +410,11 @@ void BKE_screen_view3d_scene_sync(bScreen *sc) { /* are there cameras in the views that are not in the scene? */ ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { + for (sa = sc->areabase.first; sa; sa = sa->next) { SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; BKE_screen_view3d_sync(v3d, sc->scene); } } @@ -428,14 +428,14 @@ void BKE_screen_view3d_main_sync(ListBase *screen_lb, Scene *scene) SpaceLink *sl; /* from scene copy to the other views */ - for (sc=screen_lb->first; sc; sc=sc->id.next) { - if (sc->scene!=scene) + for (sc = screen_lb->first; sc; sc = sc->id.next) { + if (sc->scene != scene) continue; - for (sa=sc->areabase.first; sa; sa=sa->next) - for (sl=sa->spacedata.first; sl; sl=sl->next) - if (sl->spacetype==SPACE_VIEW3D) - BKE_screen_view3d_sync((View3D*)sl, scene); + for (sa = sc->areabase.first; sa; sa = sa->next) + for (sl = sa->spacedata.first; sl; sl = sl->next) + if (sl->spacetype == SPACE_VIEW3D) + BKE_screen_view3d_sync((View3D *)sl, scene); } } @@ -449,7 +449,7 @@ void BKE_screen_view3d_main_sync(ListBase *screen_lb, Scene *scene) */ float BKE_screen_view3d_zoom_to_fac(float camzoom) { - return powf(((float)M_SQRT2 + camzoom/50.0f), 2.0f) / 4.0f; + return powf(((float)M_SQRT2 + camzoom / 50.0f), 2.0f) / 4.0f; } float BKE_screen_view3d_zoom_from_fac(float zoomfac) diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index 5983beac4ef..f3a68d36384 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -58,27 +58,27 @@ #include "RNA_access.h" /* **** XXX **** */ -static void error(const char *UNUSED(error), ...) {} +static void error(const char *UNUSED(error), ...) { +} -#define INT 96 -#define FLO 128 +#define INT 96 +#define FLO 128 /* **** XXX **** */ /* Glow effect */ enum { - GlowR=0, - GlowG=1, - GlowB=2, - GlowA=3 + GlowR = 0, + GlowG = 1, + GlowB = 2, + GlowA = 3 }; -static struct ImBuf * prepare_effect_imbufs( - SeqRenderData context, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) -{ - struct ImBuf * out; +static struct ImBuf *prepare_effect_imbufs( + SeqRenderData context, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out; int x = context.rectx; int y = context.recty; @@ -87,8 +87,9 @@ static struct ImBuf * prepare_effect_imbufs( out = IMB_allocImBuf((short)x, (short)y, 32, IB_rect); } else if ((ibuf1 && ibuf1->rect_float) || - (ibuf2 && ibuf2->rect_float) || - (ibuf3 && ibuf3->rect_float)) { + (ibuf2 && ibuf2->rect_float) || + (ibuf3 && ibuf3->rect_float)) + { /* if any inputs are rectfloat, output is float too */ out = IMB_allocImBuf((short)x, (short)y, 32, IB_rectfloat); @@ -127,15 +128,15 @@ static struct ImBuf * prepare_effect_imbufs( static void open_plugin_seq(PluginSeq *pis, const char *seqname) { int (*version)(void); - void* (*alloc_private)(void); + void * (*alloc_private)(void); char *cp; /* to be sure: (is tested for) */ - pis->doit= NULL; - pis->pname= NULL; - pis->varstr= NULL; - pis->cfra= NULL; - pis->version= 0; + pis->doit = NULL; + pis->pname = NULL; + pis->varstr = NULL; + pis->cfra = NULL; + pis->version = 0; pis->instance_private_data = NULL; /* clear the error list */ @@ -145,55 +146,54 @@ static void open_plugin_seq(PluginSeq *pis, const char *seqname) /* pis->handle= 0; */ /* open the needed object */ - pis->handle= BLI_dynlib_open(pis->name); + pis->handle = BLI_dynlib_open(pis->name); if (test_dlerr(pis->name, pis->name)) return; if (pis->handle != NULL) { /* find the address of the version function */ - version= (int (*)(void))BLI_dynlib_find_symbol(pis->handle, "plugin_seq_getversion"); + version = (int (*)(void))BLI_dynlib_find_symbol(pis->handle, "plugin_seq_getversion"); if (test_dlerr(pis->name, "plugin_seq_getversion")) return; if (version != NULL) { - pis->version= version(); + pis->version = version(); if (pis->version >= 2 && pis->version <= 6) { int (*info_func)(PluginInfo *); - PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); + PluginInfo *info = (PluginInfo *) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); - info_func= (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pis->handle, "plugin_getinfo"); + info_func = (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pis->handle, "plugin_getinfo"); if (info_func == NULL) error("No info func"); else { info_func(info); - pis->pname= info->name; - pis->vars= info->nvars; - pis->cfra= info->cfra; + pis->pname = info->name; + pis->vars = info->nvars; + pis->cfra = info->cfra; - pis->varstr= info->varstr; + pis->varstr = info->varstr; - pis->doit= (void(*)(void))info->seq_doit; + pis->doit = (void (*)(void))info->seq_doit; if (info->init) info->init(); } MEM_freeN(info); - cp= BLI_dynlib_find_symbol(pis->handle, "seqname"); + cp = BLI_dynlib_find_symbol(pis->handle, "seqname"); if (cp) BLI_strncpy(cp, seqname, SEQ_NAME_MAXSTR); } else { - printf ("Plugin returned unrecognized version number\n"); + printf("Plugin returned unrecognized version number\n"); return; } } - alloc_private = (void* (*)(void))BLI_dynlib_find_symbol( - pis->handle, "plugin_seq_alloc_private_data"); + alloc_private = (void * (*)(void))BLI_dynlib_find_symbol( + pis->handle, "plugin_seq_alloc_private_data"); if (alloc_private) { pis->instance_private_data = alloc_private(); } - pis->current_private_data = (void**) - BLI_dynlib_find_symbol( - pis->handle, "plugin_private_data"); + pis->current_private_data = (void **) + BLI_dynlib_find_symbol(pis->handle, "plugin_private_data"); } } @@ -203,25 +203,25 @@ static PluginSeq *add_plugin_seq(const char *str, const char *seqname) VarStruct *varstr; int a; - pis= MEM_callocN(sizeof(PluginSeq), "PluginSeq"); + pis = MEM_callocN(sizeof(PluginSeq), "PluginSeq"); BLI_strncpy(pis->name, str, FILE_MAX); open_plugin_seq(pis, seqname); - if (pis->doit==NULL) { - if (pis->handle==NULL) error("no plugin: %s", str); + if (pis->doit == NULL) { + if (pis->handle == NULL) error("no plugin: %s", str); else error("in plugin: %s", str); MEM_freeN(pis); return NULL; } /* default values */ - varstr= pis->varstr; - for (a=0; avars; a++, varstr++) { - if ( (varstr->type & FLO)==FLO) - pis->data[a]= varstr->def; - else if ( (varstr->type & INT)==INT) - *((int *)(pis->data+a))= (int) varstr->def; + varstr = pis->varstr; + for (a = 0; a < pis->vars; a++, varstr++) { + if ( (varstr->type & FLO) == FLO) + pis->data[a] = varstr->def; + else if ( (varstr->type & INT) == INT) + *((int *)(pis->data + a)) = (int) varstr->def; } return pis; @@ -229,7 +229,7 @@ static PluginSeq *add_plugin_seq(const char *str, const char *seqname) static void free_plugin_seq(PluginSeq *pis) { - if (pis==NULL) return; + if (pis == NULL) return; /* no BLI_dynlib_close: same plugin can be opened multiple times with 1 handle */ @@ -237,7 +237,7 @@ static void free_plugin_seq(PluginSeq *pis) void (*free_private)(void *); free_private = (void (*)(void *))BLI_dynlib_find_symbol( - pis->handle, "plugin_seq_free_private_data"); + pis->handle, "plugin_seq_free_private_data"); if (free_private) { free_private(pis->instance_private_data); } @@ -246,9 +246,9 @@ static void free_plugin_seq(PluginSeq *pis) MEM_freeN(pis); } -static void init_plugin(Sequence * seq, const char * fname) +static void init_plugin(Sequence *seq, const char *fname) { - seq->plugin= (PluginSeq *)add_plugin_seq(fname, seq->name+2); + seq->plugin = (PluginSeq *)add_plugin_seq(fname, seq->name + 2); } /* @@ -259,34 +259,34 @@ static int num_inputs_plugin(void) return 1; } -static void load_plugin(Sequence * seq) +static void load_plugin(Sequence *seq) { if (seq) { - open_plugin_seq(seq->plugin, seq->name+2); + open_plugin_seq(seq->plugin, seq->name + 2); } } -static void copy_plugin(Sequence * dst, Sequence * src) +static void copy_plugin(Sequence *dst, Sequence *src) { if (src->plugin) { - dst->plugin= MEM_dupallocN(src->plugin); - open_plugin_seq(dst->plugin, dst->name+2); + dst->plugin = MEM_dupallocN(src->plugin); + open_plugin_seq(dst->plugin, dst->name + 2); } } -static ImBuf * IMB_cast_away_list(ImBuf * i) +static ImBuf *IMB_cast_away_list(ImBuf *i) { if (!i) { return NULL; } - return (ImBuf*) (((void**) i) + 2); + return (ImBuf *) (((void **) i) + 2); } -static struct ImBuf * do_plugin_effect( - SeqRenderData context, Sequence *seq, float cfra, - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_plugin_effect( + SeqRenderData context, Sequence *seq, float cfra, + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { char *cp; int float_rendering; @@ -294,31 +294,31 @@ static struct ImBuf * do_plugin_effect( * old plugins) do very bad stuff * with imbuf-internals */ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); int x = context.rectx; int y = context.recty; if (seq->plugin && seq->plugin->doit) { if (seq->plugin->cfra) - *(seq->plugin->cfra)= cfra; + *(seq->plugin->cfra) = cfra; cp = BLI_dynlib_find_symbol( - seq->plugin->handle, "seqname"); + seq->plugin->handle, "seqname"); /* XXX: it's crappy to limit copying buffer by it's lemgth, * but assuming plugin stuff is using correct buffer size * it should be fine */ - if (cp) strncpy(cp, seq->name+2, sizeof(seq->name)-2); + if (cp) strncpy(cp, seq->name + 2, sizeof(seq->name) - 2); if (seq->plugin->current_private_data) { *seq->plugin->current_private_data - = seq->plugin->instance_private_data; + = seq->plugin->instance_private_data; } float_rendering = (out->rect_float != NULL); - if (seq->plugin->version<=3 && float_rendering) { + if (seq->plugin->version <= 3 && float_rendering) { use_temp_bufs = 1; if (ibuf1) { @@ -344,27 +344,27 @@ static struct ImBuf * do_plugin_effect( out->flags &= ~IB_rectfloat; } - if (seq->plugin->version<=2) { + if (seq->plugin->version <= 2) { if (ibuf1) IMB_convert_rgba_to_abgr(ibuf1); if (ibuf2) IMB_convert_rgba_to_abgr(ibuf2); if (ibuf3) IMB_convert_rgba_to_abgr(ibuf3); } - if (seq->plugin->version<=4) { + if (seq->plugin->version <= 4) { ((SeqDoit)seq->plugin->doit)( - seq->plugin->data, facf0, facf1, x, y, - IMB_cast_away_list(ibuf1), - IMB_cast_away_list(ibuf2), - IMB_cast_away_list(out), - IMB_cast_away_list(ibuf3)); + seq->plugin->data, facf0, facf1, x, y, + IMB_cast_away_list(ibuf1), + IMB_cast_away_list(ibuf2), + IMB_cast_away_list(out), + IMB_cast_away_list(ibuf3)); } else { ((SeqDoit)seq->plugin->doit)( - seq->plugin->data, facf0, facf1, x, y, - ibuf1, ibuf2, out, ibuf3); + seq->plugin->data, facf0, facf1, x, y, + ibuf1, ibuf2, out, ibuf3); } - if (seq->plugin->version<=2) { + if (seq->plugin->version <= 2) { if (!use_temp_bufs) { if (ibuf1) IMB_convert_rgba_to_abgr(ibuf1); if (ibuf2) IMB_convert_rgba_to_abgr(ibuf2); @@ -372,7 +372,7 @@ static struct ImBuf * do_plugin_effect( } IMB_convert_rgba_to_abgr(out); } - if (seq->plugin->version<=3 && float_rendering) { + if (seq->plugin->version <= 3 && float_rendering) { IMB_float_from_rect_simple(out); } @@ -386,12 +386,12 @@ static struct ImBuf * do_plugin_effect( } static int do_plugin_early_out(struct Sequence *UNUSED(seq), - float UNUSED(facf0), float UNUSED(facf1)) + float UNUSED(facf0), float UNUSED(facf1)) { return 0; } -static void free_plugin(struct Sequence * seq) +static void free_plugin(struct Sequence *seq) { free_plugin_seq(seq->plugin); seq->plugin = NULL; @@ -401,129 +401,129 @@ static void free_plugin(struct Sequence * seq) * ALPHA OVER * ********************************************************************** */ -static void init_alpha_over_or_under(Sequence * seq) +static void init_alpha_over_or_under(Sequence *seq) { - Sequence * seq1 = seq->seq1; - Sequence * seq2 = seq->seq2; + Sequence *seq1 = seq->seq1; + Sequence *seq2 = seq->seq2; - seq->seq2= seq1; - seq->seq1= seq2; + seq->seq2 = seq1; + seq->seq1 = seq2; } static void do_alphaover_effect_byte(float facf0, float facf1, int x, int y, - char * rect1, char *rect2, char *out) + char *rect1, char *rect2, char *out) { int fac2, mfac, fac, fac4; int xo, tempc; char *rt1, *rt2, *rt; - xo= x; - rt1= (char *)rect1; - rt2= (char *)rect2; - rt= (char *)out; + xo = x; + rt1 = (char *)rect1; + rt2 = (char *)rect2; + rt = (char *)out; - fac2= (int)(256.0f*facf0); - fac4= (int)(256.0f*facf1); + fac2 = (int)(256.0f * facf0); + fac4 = (int)(256.0f * facf1); while (y--) { - x= xo; + x = xo; while (x--) { /* rt = rt1 over rt2 (alpha from rt1) */ - fac= fac2; - mfac= 256 - ( (fac2*rt1[3])>>8 ); + fac = fac2; + mfac = 256 - ( (fac2 * rt1[3]) >> 8); - if (fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); - else if (mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); + if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + else if (mfac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else { - tempc= ( fac*rt1[0] + mfac*rt2[0])>>8; - if (tempc>255) rt[0]= 255; else rt[0]= tempc; - tempc= ( fac*rt1[1] + mfac*rt2[1])>>8; - if (tempc>255) rt[1]= 255; else rt[1]= tempc; - tempc= ( fac*rt1[2] + mfac*rt2[2])>>8; - if (tempc>255) rt[2]= 255; else rt[2]= tempc; - tempc= ( fac*rt1[3] + mfac*rt2[3])>>8; - if (tempc>255) rt[3]= 255; else rt[3]= tempc; + tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8; + if (tempc > 255) rt[0] = 255; else rt[0] = tempc; + tempc = (fac * rt1[1] + mfac * rt2[1]) >> 8; + if (tempc > 255) rt[1] = 255; else rt[1] = tempc; + tempc = (fac * rt1[2] + mfac * rt2[2]) >> 8; + if (tempc > 255) rt[2] = 255; else rt[2] = tempc; + tempc = (fac * rt1[3] + mfac * rt2[3]) >> 8; + if (tempc > 255) rt[3] = 255; else rt[3] = tempc; } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - fac= fac4; - mfac= 256 - ( (fac4*rt1[3])>>8 ); + fac = fac4; + mfac = 256 - ( (fac4 * rt1[3]) >> 8); - if (fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); - else if (mfac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); + if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + else if (mfac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt1); else { - tempc= ( fac*rt1[0] + mfac*rt2[0])>>8; - if (tempc>255) rt[0]= 255; else rt[0]= tempc; - tempc= ( fac*rt1[1] + mfac*rt2[1])>>8; - if (tempc>255) rt[1]= 255; else rt[1]= tempc; - tempc= ( fac*rt1[2] + mfac*rt2[2])>>8; - if (tempc>255) rt[2]= 255; else rt[2]= tempc; - tempc= ( fac*rt1[3] + mfac*rt2[3])>>8; - if (tempc>255) rt[3]= 255; else rt[3]= tempc; + tempc = (fac * rt1[0] + mfac * rt2[0]) >> 8; + if (tempc > 255) rt[0] = 255; else rt[0] = tempc; + tempc = (fac * rt1[1] + mfac * rt2[1]) >> 8; + if (tempc > 255) rt[1] = 255; else rt[1] = tempc; + tempc = (fac * rt1[2] + mfac * rt2[2]) >> 8; + if (tempc > 255) rt[2] = 255; else rt[2] = tempc; + tempc = (fac * rt1[3] + mfac * rt2[3]) >> 8; + if (tempc > 255) rt[3] = 255; else rt[3] = tempc; } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, - float * rect1, float *rect2, float *out) + float *rect1, float *rect2, float *out) { float fac2, mfac, fac, fac4; int xo; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= facf0; - fac4= facf1; + fac2 = facf0; + fac4 = facf1; while (y--) { - x= xo; + x = xo; while (x--) { /* rt = rt1 over rt2 (alpha from rt1) */ - fac= fac2; - mfac= 1.0f - (fac2 * rt1[3]); + fac = fac2; + mfac = 1.0f - (fac2 * rt1[3]); if (fac <= 0.0f) { memcpy(rt, rt2, 4 * sizeof(float)); } - else if (mfac <=0) { + else if (mfac <= 0) { memcpy(rt, rt1, 4 * sizeof(float)); } else { - rt[0] = fac*rt1[0] + mfac*rt2[0]; - rt[1] = fac*rt1[1] + mfac*rt2[1]; - rt[2] = fac*rt1[2] + mfac*rt2[2]; - rt[3] = fac*rt1[3] + mfac*rt2[3]; + rt[0] = fac * rt1[0] + mfac * rt2[0]; + rt[1] = fac * rt1[1] + mfac * rt2[1]; + rt[2] = fac * rt1[2] + mfac * rt2[2]; + rt[3] = fac * rt1[3] + mfac * rt2[3]; } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - fac= fac4; - mfac= 1.0f - (fac4*rt1[3]); + fac = fac4; + mfac = 1.0f - (fac4 * rt1[3]); if (fac <= 0.0f) { memcpy(rt, rt2, 4 * sizeof(float)); @@ -532,35 +532,35 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y, memcpy(rt, rt1, 4 * sizeof(float)); } else { - rt[0] = fac*rt1[0] + mfac*rt2[0]; - rt[1] = fac*rt1[1] + mfac*rt2[1]; - rt[2] = fac*rt1[2] + mfac*rt2[2]; - rt[3] = fac*rt1[3] + mfac*rt2[3]; + rt[0] = fac * rt1[0] + mfac * rt2[0]; + rt[1] = fac * rt1[1] + mfac * rt2[1]; + rt[2] = fac * rt1[2] + mfac * rt2[2]; + rt[3] = fac * rt1[3] + mfac * rt2[3]; } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } -static struct ImBuf * do_alphaover_effect( - SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_alphaover_effect( + SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_alphaover_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_alphaover_effect_byte( - facf0, facf1, context.rectx, context.recty, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; } @@ -571,24 +571,24 @@ static struct ImBuf * do_alphaover_effect( * ********************************************************************** */ static void do_alphaunder_effect_byte( - float facf0, float facf1, int x, int y, char *rect1, - char *rect2, char *out) + float facf0, float facf1, int x, int y, char *rect1, + char *rect2, char *out) { int fac2, mfac, fac, fac4; int xo; char *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= (int)(256.0f*facf0); - fac4= (int)(256.0f*facf1); + fac2 = (int)(256.0f * facf0); + fac4 = (int)(256.0f * facf1); while (y--) { - x= xo; + x = xo; while (x--) { /* rt = rt1 under rt2 (alpha from rt2) */ @@ -596,68 +596,68 @@ static void do_alphaunder_effect_byte( /* this complex optimalisation is because the * 'skybuf' can be crossed in */ - if (rt2[3]==0 && fac2==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); - else if (rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + if (rt2[3] == 0 && fac2 == 256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); + else if (rt2[3] == 255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { - mfac= rt2[3]; - fac= (fac2*(256-mfac))>>8; + mfac = rt2[3]; + fac = (fac2 * (256 - mfac)) >> 8; - if (fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { - rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8; - rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8; - rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8; - rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8; + rt[0] = (fac * rt1[0] + mfac * rt2[0]) >> 8; + rt[1] = (fac * rt1[1] + mfac * rt2[1]) >> 8; + rt[2] = (fac * rt1[2] + mfac * rt2[2]) >> 8; + rt[3] = (fac * rt1[3] + mfac * rt2[3]) >> 8; } } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - if (rt2[3]==0 && fac4==256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); - else if (rt2[3]==255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + if (rt2[3] == 0 && fac4 == 256) *( (unsigned int *)rt) = *( (unsigned int *)rt1); + else if (rt2[3] == 255) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { - mfac= rt2[3]; - fac= (fac4*(256-mfac))>>8; + mfac = rt2[3]; + fac = (fac4 * (256 - mfac)) >> 8; - if (fac==0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); + if (fac == 0) *( (unsigned int *)rt) = *( (unsigned int *)rt2); else { - rt[0]= ( fac*rt1[0] + mfac*rt2[0])>>8; - rt[1]= ( fac*rt1[1] + mfac*rt2[1])>>8; - rt[2]= ( fac*rt1[2] + mfac*rt2[2])>>8; - rt[3]= ( fac*rt1[3] + mfac*rt2[3])>>8; + rt[0] = (fac * rt1[0] + mfac * rt2[0]) >> 8; + rt[1] = (fac * rt1[1] + mfac * rt2[1]) >> 8; + rt[2] = (fac * rt1[2] + mfac * rt2[2]) >> 8; + rt[3] = (fac * rt1[3] + mfac * rt2[3]) >> 8; } } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, - float *rect1, float *rect2, - float *out) + float *rect1, float *rect2, + float *out) { float fac2, mfac, fac, fac4; int xo; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= facf0; - fac4= facf1; + fac2 = facf0; + fac4 = facf1; while (y--) { - x= xo; + x = xo; while (x--) { /* rt = rt1 under rt2 (alpha from rt2) */ @@ -665,7 +665,7 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, /* this complex optimalisation is because the * 'skybuf' can be crossed in */ - if ( rt2[3]<=0 && fac2 >= 1.0f) { + if (rt2[3] <= 0 && fac2 >= 1.0f) { memcpy(rt, rt1, 4 * sizeof(float)); } else if (rt2[3] >= 1.0f) { @@ -679,67 +679,67 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y, memcpy(rt, rt2, 4 * sizeof(float)); } else { - rt[0]= fac*rt1[0] + mfac*rt2[0]; - rt[1]= fac*rt1[1] + mfac*rt2[1]; - rt[2]= fac*rt1[2] + mfac*rt2[2]; - rt[3]= fac*rt1[3] + mfac*rt2[3]; + rt[0] = fac * rt1[0] + mfac * rt2[0]; + rt[1] = fac * rt1[1] + mfac * rt2[1]; + rt[2] = fac * rt1[2] + mfac * rt2[2]; + rt[3] = fac * rt1[3] + mfac * rt2[3]; } } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - if (rt2[3]<=0 && fac4 >= 1.0f) { + if (rt2[3] <= 0 && fac4 >= 1.0f) { memcpy(rt, rt1, 4 * sizeof(float)); } - else if (rt2[3]>=1.0f) { + else if (rt2[3] >= 1.0f) { memcpy(rt, rt2, 4 * sizeof(float)); } else { - mfac= rt2[3]; - fac= fac4*(1.0f-mfac); + mfac = rt2[3]; + fac = fac4 * (1.0f - mfac); if (fac == 0) { memcpy(rt, rt2, 4 * sizeof(float)); } else { - rt[0]= fac * rt1[0] + mfac * rt2[0]; - rt[1]= fac * rt1[1] + mfac * rt2[1]; - rt[2]= fac * rt1[2] + mfac * rt2[2]; - rt[3]= fac * rt1[3] + mfac * rt2[3]; + rt[0] = fac * rt1[0] + mfac * rt2[0]; + rt[1] = fac * rt1[1] + mfac * rt2[1]; + rt[2] = fac * rt1[2] + mfac * rt2[2]; + rt[3] = fac * rt1[3] + mfac * rt2[3]; } } - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } -static struct ImBuf* do_alphaunder_effect( - SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_alphaunder_effect( + SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs( - context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs( + context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_alphaunder_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_alphaunder_effect_byte( - facf0, facf1, context.rectx, context.recty, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; } @@ -750,95 +750,95 @@ static struct ImBuf* do_alphaunder_effect( * ********************************************************************** */ static void do_cross_effect_byte(float facf0, float facf1, int x, int y, - char *rect1, char *rect2, - char *out) + char *rect1, char *rect2, + char *out) { int fac1, fac2, fac3, fac4; int xo; char *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= (int)(256.0f*facf0); - fac1= 256-fac2; - fac4= (int)(256.0f*facf1); - fac3= 256-fac4; + fac2 = (int)(256.0f * facf0); + fac1 = 256 - fac2; + fac4 = (int)(256.0f * facf1); + fac3 = 256 - fac4; while (y--) { - x= xo; + x = xo; while (x--) { - rt[0]= (fac1*rt1[0] + fac2*rt2[0])>>8; - rt[1]= (fac1*rt1[1] + fac2*rt2[1])>>8; - rt[2]= (fac1*rt1[2] + fac2*rt2[2])>>8; - rt[3]= (fac1*rt1[3] + fac2*rt2[3])>>8; + rt[0] = (fac1 * rt1[0] + fac2 * rt2[0]) >> 8; + rt[1] = (fac1 * rt1[1] + fac2 * rt2[1]) >> 8; + rt[2] = (fac1 * rt1[2] + fac2 * rt2[2]) >> 8; + rt[3] = (fac1 * rt1[3] + fac2 * rt2[3]) >> 8; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - rt[0]= (fac3*rt1[0] + fac4*rt2[0])>>8; - rt[1]= (fac3*rt1[1] + fac4*rt2[1])>>8; - rt[2]= (fac3*rt1[2] + fac4*rt2[2])>>8; - rt[3]= (fac3*rt1[3] + fac4*rt2[3])>>8; + rt[0] = (fac3 * rt1[0] + fac4 * rt2[0]) >> 8; + rt[1] = (fac3 * rt1[1] + fac4 * rt2[1]) >> 8; + rt[2] = (fac3 * rt1[2] + fac4 * rt2[2]) >> 8; + rt[3] = (fac3 * rt1[3] + fac4 * rt2[3]) >> 8; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_cross_effect_float(float facf0, float facf1, int x, int y, - float *rect1, float *rect2, float *out) + float *rect1, float *rect2, float *out) { float fac1, fac2, fac3, fac4; int xo; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= facf0; - fac1= 1.0f - fac2; - fac4= facf1; - fac3= 1.0f - fac4; + fac2 = facf0; + fac1 = 1.0f - fac2; + fac4 = facf1; + fac3 = 1.0f - fac4; while (y--) { - x= xo; + x = xo; while (x--) { - rt[0]= fac1*rt1[0] + fac2*rt2[0]; - rt[1]= fac1*rt1[1] + fac2*rt2[1]; - rt[2]= fac1*rt1[2] + fac2*rt2[2]; - rt[3]= fac1*rt1[3] + fac2*rt2[3]; + rt[0] = fac1 * rt1[0] + fac2 * rt2[0]; + rt[1] = fac1 * rt1[1] + fac2 * rt2[1]; + rt[2] = fac1 * rt1[2] + fac2 * rt2[2]; + rt[3] = fac1 * rt1[3] + fac2 * rt2[3]; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - rt[0]= fac3*rt1[0] + fac4*rt2[0]; - rt[1]= fac3*rt1[1] + fac4*rt2[1]; - rt[2]= fac3*rt1[2] + fac4*rt2[2]; - rt[3]= fac3*rt1[3] + fac4*rt2[3]; + rt[0] = fac3 * rt1[0] + fac4 * rt2[0]; + rt[1] = fac3 * rt1[1] + fac4 * rt2[1]; + rt[2] = fac3 * rt1[2] + fac4 * rt2[2]; + rt[3] = fac3 * rt1[3] + fac4 * rt2[3]; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } @@ -846,26 +846,26 @@ static void do_cross_effect_float(float facf0, float facf1, int x, int y, /* careful: also used by speed effect! */ -static struct ImBuf* do_cross_effect( - SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_cross_effect( + SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs( - context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs( + context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_cross_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_cross_effect_byte( - facf0, facf1, context.rectx, context.recty, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; } @@ -906,9 +906,9 @@ static void makeGammaTables(float gamma) for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) { color_domain_table[i] = i * color_step; gamma_range_table[i] = pow(color_domain_table[i], - valid_gamma); + valid_gamma); inv_gamma_range_table[i] = pow(color_domain_table[i], - valid_inv_gamma); + valid_inv_gamma); } /* The end of the table should match 1.0 carefully. In order to avoid */ @@ -921,11 +921,11 @@ static void makeGammaTables(float gamma) /* To speed up calculations, we make these calc factor tables. They are */ /* multiplication factors used in scaling the interpolation. */ - for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) { - gamfactor_table[i] = inv_color_step - * (gamma_range_table[i + 1] - gamma_range_table[i]); - inv_gamfactor_table[i] = inv_color_step - * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]); + for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++) { + gamfactor_table[i] = inv_color_step * + (gamma_range_table[i + 1] - gamma_range_table[i]); + inv_gamfactor_table[i] = inv_color_step * + (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]); } } /* end of void makeGammaTables(float gamma) */ @@ -942,9 +942,9 @@ static float gammaCorrect(float c) /* may help solve that, by exchanging LUT size for the interpolation. */ /* Negative colors are explicitly handled. */ if (i < 0) res = -pow(abs(c), valid_gamma); - else if (i >= RE_GAMMA_TABLE_SIZE ) res = pow(c, valid_gamma); + else if (i >= RE_GAMMA_TABLE_SIZE) res = pow(c, valid_gamma); else res = gamma_range_table[i] + - ( (c - color_domain_table[i]) * gamfactor_table[i]); + ( (c - color_domain_table[i]) * gamfactor_table[i]); return res; } /* end of float gammaCorrect(float col) */ @@ -956,12 +956,12 @@ static float invGammaCorrect(float col) int i; float res = 0.0; - i = floor(col*inv_color_step); + i = floor(col * inv_color_step); /* Negative colors are explicitly handled. */ if (i < 0) res = -pow(abs(col), valid_inv_gamma); else if (i >= RE_GAMMA_TABLE_SIZE) res = pow(col, valid_inv_gamma); else res = inv_gamma_range_table[i] + - ( (col - color_domain_table[i]) * inv_gamfactor_table[i]); + ( (col - color_domain_table[i]) * inv_gamfactor_table[i]); return res; } /* end of float invGammaCorrect(float col) */ @@ -969,26 +969,26 @@ static float invGammaCorrect(float col) static void gamtabs(float gamma) { - float val, igamma= 1.0f/gamma; + float val, igamma = 1.0f / gamma; int a; /* gamtab: in short, out short */ - for (a=0; a<65536; a++) { - val= a; - val/= 65535.0f; + for (a = 0; a < 65536; a++) { + val = a; + val /= 65535.0f; - if (gamma==2.0f) val= sqrt(val); - else if (gamma!=1.0f) val= pow(val, igamma); + if (gamma == 2.0f) val = sqrt(val); + else if (gamma != 1.0f) val = pow(val, igamma); - gamtab[a]= (65535.99f*val); + gamtab[a] = (65535.99f * val); } /* inverse gamtab1 : in byte, out short */ - for (a=1; a<=256; a++) { - if (gamma==2.0f) igamtab1[a-1]= a*a-1; - else if (gamma==1.0f) igamtab1[a-1]= 256*a-1; + for (a = 1; a <= 256; a++) { + if (gamma == 2.0f) igamtab1[a - 1] = a * a - 1; + else if (gamma == 1.0f) igamtab1[a - 1] = 256 * a - 1; else { - val= a/256.0f; - igamtab1[a - 1]= (65535.0 * pow(val, gamma)) - 1; + val = a / 256.0f; + igamtab1[a - 1] = (65535.0 * pow(val, gamma)) - 1; } } @@ -1003,139 +1003,139 @@ static void build_gammatabs(void) } } -static void init_gammacross(Sequence * UNUSED(seq)) +static void init_gammacross(Sequence *UNUSED(seq)) { } -static void load_gammacross(Sequence * UNUSED(seq)) +static void load_gammacross(Sequence *UNUSED(seq)) { } -static void free_gammacross(Sequence * UNUSED(seq)) +static void free_gammacross(Sequence *UNUSED(seq)) { } static void do_gammacross_effect_byte(float facf0, float UNUSED(facf1), - int x, int y, - unsigned char *rect1, - unsigned char *rect2, - unsigned char *out) + int x, int y, + unsigned char *rect1, + unsigned char *rect2, + unsigned char *out) { int fac1, fac2, col; int xo; unsigned char *rt1, *rt2, *rt; - xo= x; - rt1= (unsigned char *)rect1; - rt2= (unsigned char *)rect2; - rt= (unsigned char *)out; + xo = x; + rt1 = (unsigned char *)rect1; + rt2 = (unsigned char *)rect2; + rt = (unsigned char *)out; - fac2= (int)(256.0f*facf0); - fac1= 256-fac2; + fac2 = (int)(256.0f * facf0); + fac1 = 256 - fac2; while (y--) { - x= xo; + x = xo; while (x--) { - col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8; - if (col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col=(fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8; - if (col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8; - if (col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8; - if (col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[0]] + fac2 * igamtab1[rt2[0]]) >> 8; + if (col > 65535) rt[0] = 255; else rt[0] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[1]] + fac2 * igamtab1[rt2[1]]) >> 8; + if (col > 65535) rt[1] = 255; else rt[1] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[2]] + fac2 * igamtab1[rt2[2]]) >> 8; + if (col > 65535) rt[2] = 255; else rt[2] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[3]] + fac2 * igamtab1[rt2[3]]) >> 8; + if (col > 65535) rt[3] = 255; else rt[3] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - col= (fac1*igamtab1[rt1[0]] + fac2*igamtab1[rt2[0]])>>8; - if (col>65535) rt[0]= 255; else rt[0]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col= (fac1*igamtab1[rt1[1]] + fac2*igamtab1[rt2[1]])>>8; - if (col>65535) rt[1]= 255; else rt[1]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col= (fac1*igamtab1[rt1[2]] + fac2*igamtab1[rt2[2]])>>8; - if (col>65535) rt[2]= 255; else rt[2]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; - col= (fac1*igamtab1[rt1[3]] + fac2*igamtab1[rt2[3]])>>8; - if (col>65535) rt[3]= 255; else rt[3]= ( (char *)(gamtab+col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[0]] + fac2 * igamtab1[rt2[0]]) >> 8; + if (col > 65535) rt[0] = 255; else rt[0] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[1]] + fac2 * igamtab1[rt2[1]]) >> 8; + if (col > 65535) rt[1] = 255; else rt[1] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[2]] + fac2 * igamtab1[rt2[2]]) >> 8; + if (col > 65535) rt[2] = 255; else rt[2] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; + col = (fac1 * igamtab1[rt1[3]] + fac2 * igamtab1[rt2[3]]) >> 8; + if (col > 65535) rt[3] = 255; else rt[3] = ( (char *)(gamtab + col))[MOST_SIG_BYTE]; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_gammacross_effect_float(float facf0, float UNUSED(facf1), - int x, int y, - float *rect1, float *rect2, - float *out) + int x, int y, + float *rect1, float *rect2, + float *out) { float fac1, fac2; int xo; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac2= facf0; - fac1= 1.0f - fac2; + fac2 = facf0; + fac1 = 1.0f - fac2; while (y--) { - x= xo * 4; + x = xo * 4; while (x--) { - *rt= gammaCorrect( - fac1 * invGammaCorrect(*rt1) - + fac2 * invGammaCorrect(*rt2)); + *rt = gammaCorrect( + fac1 * invGammaCorrect(*rt1) + + fac2 * invGammaCorrect(*rt2)); rt1++; rt2++; rt++; } - if (y==0) break; + if (y == 0) break; y--; - x= xo * 4; + x = xo * 4; while (x--) { - *rt= gammaCorrect( - fac1*invGammaCorrect(*rt1) - + fac2*invGammaCorrect(*rt2)); + *rt = gammaCorrect( + fac1 * invGammaCorrect(*rt1) + + fac2 * invGammaCorrect(*rt2)); rt1++; rt2++; rt++; } } } -static struct ImBuf * do_gammacross_effect( - SeqRenderData context, - Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_gammacross_effect( + SeqRenderData context, + Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); build_gammatabs(); if (out->rect_float) { do_gammacross_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_gammacross_effect_byte( - facf0, facf1, context.rectx, context.recty, - (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, - (unsigned char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, + (unsigned char *) out->rect); } return out; } @@ -1146,86 +1146,86 @@ static struct ImBuf * do_gammacross_effect( * ********************************************************************** */ static void do_add_effect_byte(float facf0, float facf1, int x, int y, - unsigned char *rect1, unsigned char *rect2, - unsigned char *out) + unsigned char *rect1, unsigned char *rect2, + unsigned char *out) { int col, xo, fac1, fac3; char *rt1, *rt2, *rt; - xo= x; - rt1= (char *)rect1; - rt2= (char *)rect2; - rt= (char *)out; + xo = x; + rt1 = (char *)rect1; + rt2 = (char *)rect2; + rt = (char *)out; - fac1= (int)(256.0f*facf0); - fac3= (int)(256.0f*facf1); + fac1 = (int)(256.0f * facf0); + fac3 = (int)(256.0f * facf1); while (y--) { - x= xo; + x = xo; while (x--) { - col= rt1[0]+ ((fac1*rt2[0])>>8); - if (col>255) rt[0]= 255; else rt[0]= col; - col= rt1[1]+ ((fac1*rt2[1])>>8); - if (col>255) rt[1]= 255; else rt[1]= col; - col= rt1[2]+ ((fac1*rt2[2])>>8); - if (col>255) rt[2]= 255; else rt[2]= col; - col= rt1[3]+ ((fac1*rt2[3])>>8); - if (col>255) rt[3]= 255; else rt[3]= col; + col = rt1[0] + ((fac1 * rt2[0]) >> 8); + if (col > 255) rt[0] = 255; else rt[0] = col; + col = rt1[1] + ((fac1 * rt2[1]) >> 8); + if (col > 255) rt[1] = 255; else rt[1] = col; + col = rt1[2] + ((fac1 * rt2[2]) >> 8); + if (col > 255) rt[2] = 255; else rt[2] = col; + col = rt1[3] + ((fac1 * rt2[3]) >> 8); + if (col > 255) rt[3] = 255; else rt[3] = col; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - col= rt1[0]+ ((fac3*rt2[0])>>8); - if (col>255) rt[0]= 255; else rt[0]= col; - col= rt1[1]+ ((fac3*rt2[1])>>8); - if (col>255) rt[1]= 255; else rt[1]= col; - col= rt1[2]+ ((fac3*rt2[2])>>8); - if (col>255) rt[2]= 255; else rt[2]= col; - col= rt1[3]+ ((fac3*rt2[3])>>8); - if (col>255) rt[3]= 255; else rt[3]= col; + col = rt1[0] + ((fac3 * rt2[0]) >> 8); + if (col > 255) rt[0] = 255; else rt[0] = col; + col = rt1[1] + ((fac3 * rt2[1]) >> 8); + if (col > 255) rt[1] = 255; else rt[1] = col; + col = rt1[2] + ((fac3 * rt2[2]) >> 8); + if (col > 255) rt[2] = 255; else rt[2] = col; + col = rt1[3] + ((fac3 * rt2[3]) >> 8); + if (col > 255) rt[3] = 255; else rt[3] = col; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_add_effect_float(float facf0, float facf1, int x, int y, - float *rect1, float *rect2, - float *out) + float *rect1, float *rect2, + float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac1= facf0; - fac3= facf1; + fac1 = facf0; + fac3 = facf1; while (y--) { - x= xo * 4; + x = xo * 4; while (x--) { *rt = *rt1 + fac1 * (*rt2); rt1++; rt2++; rt++; } - if (y==0) break; + if (y == 0) break; y--; - x= xo * 4; + x = xo * 4; while (x--) { *rt = *rt1 + fac3 * (*rt2); @@ -1234,25 +1234,24 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y, } } -static struct ImBuf * do_add_effect(SeqRenderData context, - Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) -{ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); +static struct ImBuf *do_add_effect(SeqRenderData context, + Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_add_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_add_effect_byte( - facf0, facf1, context.rectx, context.recty, - (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, - (unsigned char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, + (unsigned char *) out->rect); } return out; } @@ -1263,86 +1262,86 @@ static struct ImBuf * do_add_effect(SeqRenderData context, * ********************************************************************** */ static void do_sub_effect_byte(float facf0, float facf1, - int x, int y, - char *rect1, char *rect2, char *out) + int x, int y, + char *rect1, char *rect2, char *out) { int col, xo, fac1, fac3; char *rt1, *rt2, *rt; - xo= x; - rt1= (char *)rect1; - rt2= (char *)rect2; - rt= (char *)out; + xo = x; + rt1 = (char *)rect1; + rt2 = (char *)rect2; + rt = (char *)out; - fac1= (int)(256.0f*facf0); - fac3= (int)(256.0f*facf1); + fac1 = (int)(256.0f * facf0); + fac3 = (int)(256.0f * facf1); while (y--) { - x= xo; + x = xo; while (x--) { - col= rt1[0]- ((fac1*rt2[0])>>8); - if (col<0) rt[0]= 0; else rt[0]= col; - col= rt1[1]- ((fac1*rt2[1])>>8); - if (col<0) rt[1]= 0; else rt[1]= col; - col= rt1[2]- ((fac1*rt2[2])>>8); - if (col<0) rt[2]= 0; else rt[2]= col; - col= rt1[3]- ((fac1*rt2[3])>>8); - if (col<0) rt[3]= 0; else rt[3]= col; + col = rt1[0] - ((fac1 * rt2[0]) >> 8); + if (col < 0) rt[0] = 0; else rt[0] = col; + col = rt1[1] - ((fac1 * rt2[1]) >> 8); + if (col < 0) rt[1] = 0; else rt[1] = col; + col = rt1[2] - ((fac1 * rt2[2]) >> 8); + if (col < 0) rt[2] = 0; else rt[2] = col; + col = rt1[3] - ((fac1 * rt2[3]) >> 8); + if (col < 0) rt[3] = 0; else rt[3] = col; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - col= rt1[0]- ((fac3*rt2[0])>>8); - if (col<0) rt[0]= 0; else rt[0]= col; - col= rt1[1]- ((fac3*rt2[1])>>8); - if (col<0) rt[1]= 0; else rt[1]= col; - col= rt1[2]- ((fac3*rt2[2])>>8); - if (col<0) rt[2]= 0; else rt[2]= col; - col= rt1[3]- ((fac3*rt2[3])>>8); - if (col<0) rt[3]= 0; else rt[3]= col; + col = rt1[0] - ((fac3 * rt2[0]) >> 8); + if (col < 0) rt[0] = 0; else rt[0] = col; + col = rt1[1] - ((fac3 * rt2[1]) >> 8); + if (col < 0) rt[1] = 0; else rt[1] = col; + col = rt1[2] - ((fac3 * rt2[2]) >> 8); + if (col < 0) rt[2] = 0; else rt[2] = col; + col = rt1[3] - ((fac3 * rt2[3]) >> 8); + if (col < 0) rt[3] = 0; else rt[3] = col; - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_sub_effect_float(float facf0, float facf1, int x, int y, - float *rect1, float *rect2, - float *out) + float *rect1, float *rect2, + float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac1= facf0; - fac3= facf1; + fac1 = facf0; + fac3 = facf1; while (y--) { - x= xo * 4; + x = xo * 4; while (x--) { *rt = *rt1 - fac1 * (*rt2); rt1++; rt2++; rt++; } - if (y==0) break; + if (y == 0) break; y--; - x= xo * 4; + x = xo * 4; while (x--) { *rt = *rt1 - fac3 * (*rt2); @@ -1351,25 +1350,24 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, } } -static struct ImBuf * do_sub_effect( - SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) -{ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); +static struct ImBuf *do_sub_effect( + SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_sub_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_sub_effect_byte( - facf0, facf1, context.rectx, context.recty, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; } @@ -1379,88 +1377,88 @@ static struct ImBuf * do_sub_effect( * ********************************************************************** */ /* Must be > 0 or add precopy, etc to the function */ -#define XOFF 8 -#define YOFF 8 +#define XOFF 8 +#define YOFF 8 static void do_drop_effect_byte(float facf0, float facf1, int x, int y, - char *rect2i, char *rect1i, - char *outi) + char *rect2i, char *rect1i, + char *outi) { int height, width, temp, fac, fac1, fac2; char *rt1, *rt2, *out; - int field= 1; + int field = 1; - width= x; - height= y; + width = x; + height = y; - fac1= (int)(70.0f*facf0); - fac2= (int)(70.0f*facf1); + fac1 = (int)(70.0f * facf0); + fac2 = (int)(70.0f * facf1); - rt2= (char*) (rect2i + YOFF*width); - rt1= (char*) rect1i; - out= (char*) outi; - for (y=0; y>8); + for (x = XOFF; x < width; x++) { + temp = ((fac * rt2[3]) >> 8); - *(out++)= MAX2(0, *rt1 - temp); rt1++; - *(out++)= MAX2(0, *rt1 - temp); rt1++; - *(out++)= MAX2(0, *rt1 - temp); rt1++; - *(out++)= MAX2(0, *rt1 - temp); rt1++; - rt2+=4; + *(out++) = MAX2(0, *rt1 - temp); rt1++; + *(out++) = MAX2(0, *rt1 - temp); rt1++; + *(out++) = MAX2(0, *rt1 - temp); rt1++; + *(out++) = MAX2(0, *rt1 - temp); rt1++; + rt2 += 4; } - rt2+=XOFF*4; + rt2 += XOFF * 4; } - memcpy(out, rt1, sizeof(int)*YOFF*width); + memcpy(out, rt1, sizeof(int) * YOFF * width); } static void do_drop_effect_float(float facf0, float facf1, int x, int y, - float *rect2i, float *rect1i, - float *outi) + float *rect2i, float *rect1i, + float *outi) { int height, width; float temp, fac, fac1, fac2; float *rt1, *rt2, *out; - int field= 1; + int field = 1; - width= x; - height= y; + width = x; + height = y; - fac1= 70.0f*facf0; - fac2= 70.0f*facf1; + fac1 = 70.0f * facf0; + fac2 = 70.0f * facf1; - rt2= (rect2i + YOFF*width); - rt1= rect1i; - out= outi; - for (y=0; y fac*a*(b-1)+axaux= c*px + py*s ;//+centx @@ -1489,48 +1487,48 @@ static void do_mul_effect_byte(float facf0, float facf1, int x, int y, while (y--) { - x= xo; + x = xo; while (x--) { - rt[0]= rt1[0] + ((fac1*rt1[0]*(rt2[0]-256))>>16); - rt[1]= rt1[1] + ((fac1*rt1[1]*(rt2[1]-256))>>16); - rt[2]= rt1[2] + ((fac1*rt1[2]*(rt2[2]-256))>>16); - rt[3]= rt1[3] + ((fac1*rt1[3]*(rt2[3]-256))>>16); + rt[0] = rt1[0] + ((fac1 * rt1[0] * (rt2[0] - 256)) >> 16); + rt[1] = rt1[1] + ((fac1 * rt1[1] * (rt2[1] - 256)) >> 16); + rt[2] = rt1[2] + ((fac1 * rt1[2] * (rt2[2] - 256)) >> 16); + rt[3] = rt1[3] + ((fac1 * rt1[3] * (rt2[3] - 256)) >> 16); - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - rt[0]= rt1[0] + ((fac3*rt1[0]*(rt2[0]-256))>>16); - rt[1]= rt1[1] + ((fac3*rt1[1]*(rt2[1]-256))>>16); - rt[2]= rt1[2] + ((fac3*rt1[2]*(rt2[2]-256))>>16); - rt[3]= rt1[3] + ((fac3*rt1[3]*(rt2[3]-256))>>16); + rt[0] = rt1[0] + ((fac3 * rt1[0] * (rt2[0] - 256)) >> 16); + rt[1] = rt1[1] + ((fac3 * rt1[1] * (rt2[1] - 256)) >> 16); + rt[2] = rt1[2] + ((fac3 * rt1[2] * (rt2[2] - 256)) >> 16); + rt[3] = rt1[3] + ((fac3 * rt1[3] * (rt2[3] - 256)) >> 16); - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } static void do_mul_effect_float(float facf0, float facf1, int x, int y, - float *rect1, float *rect2, - float *out) + float *rect1, float *rect2, + float *out) { int xo; float fac1, fac3; float *rt1, *rt2, *rt; - xo= x; - rt1= rect1; - rt2= rect2; - rt= out; + xo = x; + rt1 = rect1; + rt2 = rect2; + rt = out; - fac1= facf0; - fac3= facf1; + fac1 = facf0; + fac3 = facf1; /* formula: * fac*(a*b) + (1-fac)*a => fac*a*(b-1)+a @@ -1538,52 +1536,52 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y, while (y--) { - x= xo; + x = xo; while (x--) { - rt[0]= rt1[0] + fac1*rt1[0]*(rt2[0]-1.0f); - rt[1]= rt1[1] + fac1*rt1[1]*(rt2[1]-1.0f); - rt[2]= rt1[2] + fac1*rt1[2]*(rt2[2]-1.0f); - rt[3]= rt1[3] + fac1*rt1[3]*(rt2[3]-1.0f); + rt[0] = rt1[0] + fac1 * rt1[0] * (rt2[0] - 1.0f); + rt[1] = rt1[1] + fac1 * rt1[1] * (rt2[1] - 1.0f); + rt[2] = rt1[2] + fac1 * rt1[2] * (rt2[2] - 1.0f); + rt[3] = rt1[3] + fac1 * rt1[3] * (rt2[3] - 1.0f); - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } - if (y==0) break; + if (y == 0) break; y--; - x= xo; + x = xo; while (x--) { - rt[0]= rt1[0] + fac3*rt1[0]*(rt2[0]-1.0f); - rt[1]= rt1[1] + fac3*rt1[1]*(rt2[1]-1.0f); - rt[2]= rt1[2] + fac3*rt1[2]*(rt2[2]-1.0f); - rt[3]= rt1[3] + fac3*rt1[3]*(rt2[3]-1.0f); + rt[0] = rt1[0] + fac3 * rt1[0] * (rt2[0] - 1.0f); + rt[1] = rt1[1] + fac3 * rt1[1] * (rt2[1] - 1.0f); + rt[2] = rt1[2] + fac3 * rt1[2] * (rt2[2] - 1.0f); + rt[3] = rt1[3] + fac3 * rt1[3] * (rt2[3] - 1.0f); - rt1+= 4; rt2+= 4; rt+= 4; + rt1 += 4; rt2 += 4; rt += 4; } } } -static struct ImBuf * do_mul_effect( - SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_mul_effect( + SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); if (out->rect_float) { do_mul_effect_float( - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_mul_effect_byte( - facf0, facf1, context.rectx, context.recty, - (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, - (unsigned char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, + (unsigned char *) out->rect); } return out; @@ -1607,8 +1605,8 @@ static void precalc_wipe_zone(WipeZone *wipezone, WipeVars *wipe, int xo, int yo wipezone->angle = tanf(DEG2RADF(fabsf(wipe->angle))); wipezone->xo = xo; wipezone->yo = yo; - wipezone->width = (int)(wipe->edgeWidth*((xo+yo)/2.0f)); - wipezone->pythangle = 1.0f/sqrtf(wipezone->angle*wipezone->angle + 1.0f); + wipezone->width = (int)(wipe->edgeWidth * ((xo + yo) / 2.0f)); + wipezone->pythangle = 1.0f / sqrtf(wipezone->angle * wipezone->angle + 1.0f); } // This function calculates the blur band for the wipe effects @@ -1623,18 +1621,18 @@ static float in_band(float width, float dist, int side, int dir) return (float)side; if (side == 1) - alpha = (dist+0.5f*width) / (width); + alpha = (dist + 0.5f * width) / (width); else - alpha = (0.5f*width-dist) / (width); + alpha = (0.5f * width - dist) / (width); if (dir == 0) - alpha = 1-alpha; + alpha = 1 - alpha; return alpha; } static float check_zone(WipeZone *wipezone, int x, int y, - Sequence *seq, float facf0) + Sequence *seq, float facf0) { float posx, posy, hyp, hyp2, angle, hwidth, b1, b2, b3, pointdist; /* some future stuff */ @@ -1642,9 +1640,9 @@ static float check_zone(WipeZone *wipezone, int x, int y, float temp1, temp2, temp3, temp4; //some placeholder variables int xo = wipezone->xo; int yo = wipezone->yo; - float halfx = xo*0.5f; - float halfy = yo*0.5f; - float widthf, output=0; + float halfx = xo * 0.5f; + float halfy = yo * 0.5f; + float widthf, output = 0; WipeVars *wipe = (WipeVars *)seq->effectdata; int width; @@ -1670,9 +1668,9 @@ static float check_zone(WipeZone *wipezone, int x, int y, hyp = fabs(y - posy); } else { - b1 = posy - (-angle)*posx; - b2 = y - (-angle)*x; - hyp = fabsf(angle*x+y+(-posy-angle*posx))*wipezone->pythangle; + b1 = posy - (-angle) * posx; + b2 = y - (-angle) * x; + hyp = fabsf(angle * x + y + (-posy - angle * posx)) * wipezone->pythangle; } if (angle < 0) { @@ -1693,49 +1691,49 @@ static float check_zone(WipeZone *wipezone, int x, int y, else output = in_band(width, hyp, 1, 1); } - break; + break; case DO_DOUBLE_WIPE: if (!wipe->forward) - facf0 = 1.0f-facf0; // Go the other direction + facf0 = 1.0f - facf0; // Go the other direction width = wipezone->width; // calculate the blur width - hwidth = width*0.5f; + hwidth = width * 0.5f; if (angle == 0) { - b1 = posy*0.5f; - b3 = yo-posy*0.5f; + b1 = posy * 0.5f; + b3 = yo - posy * 0.5f; b2 = y; - hyp = abs(y - posy*0.5f); - hyp2 = abs(y - (yo-posy*0.5f)); + hyp = abs(y - posy * 0.5f); + hyp2 = abs(y - (yo - posy * 0.5f)); } else { - b1 = posy*0.5f - (-angle)*posx*0.5f; - b3 = (yo-posy*0.5f) - (-angle)*(xo-posx*0.5f); - b2 = y - (-angle)*x; + b1 = posy * 0.5f - (-angle) * posx * 0.5f; + b3 = (yo - posy * 0.5f) - (-angle) * (xo - posx * 0.5f); + b2 = y - (-angle) * x; - hyp = fabsf(angle*x+y+(-posy*0.5f-angle*posx*0.5f))*wipezone->pythangle; - hyp2 = fabsf(angle*x+y+(-(yo-posy*0.5f)-angle*(xo-posx*0.5f)))*wipezone->pythangle; + hyp = fabsf(angle * x + y + (-posy * 0.5f - angle * posx * 0.5f)) * wipezone->pythangle; + hyp2 = fabsf(angle * x + y + (-(yo - posy * 0.5f) - angle * (xo - posx * 0.5f))) * wipezone->pythangle; } - hwidth = minf(hwidth, fabsf(b3-b1)/2.0f); + hwidth = minf(hwidth, fabsf(b3 - b1) / 2.0f); - if (b2 < b1 && b2 < b3 ) { + if (b2 < b1 && b2 < b3) { output = in_band(hwidth, hyp, 0, 1); } - else if (b2 > b1 && b2 > b3 ) { + else if (b2 > b1 && b2 > b3) { output = in_band(hwidth, hyp2, 0, 1); } else { - if ( hyp < hwidth && hyp2 > hwidth ) + if (hyp < hwidth && hyp2 > hwidth) output = in_band(hwidth, hyp, 1, 1); - else if ( hyp > hwidth && hyp2 < hwidth ) - output = in_band(hwidth, hyp2, 1, 1); + else if (hyp > hwidth && hyp2 < hwidth) + output = in_band(hwidth, hyp2, 1, 1); else - output = in_band(hwidth, hyp2, 1, 1) * in_band(hwidth, hyp, 1, 1); + output = in_band(hwidth, hyp2, 1, 1) * in_band(hwidth, hyp, 1, 1); } - if (!wipe->forward)output = 1-output; - break; + if (!wipe->forward) output = 1 - output; + break; case DO_CLOCK_WIPE: /* * temp1: angle of effect center in rads @@ -1744,125 +1742,125 @@ static float check_zone(WipeZone *wipezone, int x, int y, * temp4: angle of high side of blur */ output = 1.0f - facf0; - widthf = wipe->edgeWidth*2.0f*(float)M_PI; + widthf = wipe->edgeWidth * 2.0f * (float)M_PI; temp1 = 2.0f * (float)M_PI * facf0; if (wipe->forward) { - temp1 = 2.0f*(float)M_PI - temp1; + temp1 = 2.0f * (float)M_PI - temp1; } x = x - halfx; y = y - halfy; - temp2 = asin(abs(y)/sqrt(x*x + y*y)); + temp2 = asin(abs(y) / sqrt(x * x + y * y)); if (x <= 0 && y >= 0) temp2 = (float)M_PI - temp2; - else if (x<=0 && y <= 0) temp2 += (float)M_PI; - else if (x >= 0 && y <= 0) temp2 = 2.0f*(float)M_PI - temp2; + else if (x <= 0 && y <= 0) temp2 += (float)M_PI; + else if (x >= 0 && y <= 0) temp2 = 2.0f * (float)M_PI - temp2; if (wipe->forward) { - temp3 = temp1-(widthf*0.5f)*facf0; - temp4 = temp1+(widthf*0.5f)*(1-facf0); + temp3 = temp1 - (widthf * 0.5f) * facf0; + temp4 = temp1 + (widthf * 0.5f) * (1 - facf0); } else { - temp3 = temp1-(widthf*0.5f)*(1-facf0); - temp4 = temp1+(widthf*0.5f)*facf0; + temp3 = temp1 - (widthf * 0.5f) * (1 - facf0); + temp4 = temp1 + (widthf * 0.5f) * facf0; } if (temp3 < 0) temp3 = 0; - if (temp4 > 2.0f*(float)M_PI) temp4 = 2.0f*(float)M_PI; + if (temp4 > 2.0f * (float)M_PI) temp4 = 2.0f * (float)M_PI; if (temp2 < temp3) output = 0; else if (temp2 > temp4) output = 1; - else output = (temp2-temp3)/(temp4-temp3); + else output = (temp2 - temp3) / (temp4 - temp3); if (x == 0 && y == 0) output = 1; if (output != output) output = 1; if (wipe->forward) output = 1 - output; - break; - /* BOX WIPE IS NOT WORKING YET */ - /* case DO_CROSS_WIPE: */ - /* BOX WIPE IS NOT WORKING YET */ + break; + /* BOX WIPE IS NOT WORKING YET */ + /* case DO_CROSS_WIPE: */ + /* BOX WIPE IS NOT WORKING YET */ #if 0 case DO_BOX_WIPE: - if (invert)facf0 = 1-facf0; + if (invert) facf0 = 1 - facf0; - width = (int)(wipe->edgeWidth*((xo+yo)/2.0)); - hwidth = (float)width/2.0; - if (angle == 0)angle = 0.000001; - b1 = posy/2 - (-angle)*posx/2; - b3 = (yo-posy/2) - (-angle)*(xo-posx/2); - b2 = y - (-angle)*x; + width = (int)(wipe->edgeWidth * ((xo + yo) / 2.0)); + hwidth = (float)width / 2.0; + if (angle == 0) angle = 0.000001; + b1 = posy / 2 - (-angle) * posx / 2; + b3 = (yo - posy / 2) - (-angle) * (xo - posx / 2); + b2 = y - (-angle) * x; - hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle; - hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle; + hyp = abs(angle * x + y + (-posy / 2 - angle * posx / 2)) * wipezone->pythangle; + hyp2 = abs(angle * x + y + (-(yo - posy / 2) - angle * (xo - posx / 2))) * wipezone->pythangle; - temp1 = xo*(1-facf0/2)-xo*facf0/2; - temp2 = yo*(1-facf0/2)-yo*facf0/2; - pointdist = sqrt(temp1*temp1 + temp2*temp2); + temp1 = xo * (1 - facf0 / 2) - xo * facf0 / 2; + temp2 = yo * (1 - facf0 / 2) - yo * facf0 / 2; + pointdist = sqrt(temp1 * temp1 + temp2 * temp2); - if (b2 < b1 && b2 < b3 ) { + if (b2 < b1 && b2 < b3) { if (hwidth < pointdist) output = in_band(wipezone, hwidth, hyp, facf0, 0, 1); - } - else if (b2 > b1 && b2 > b3 ) { + } + else if (b2 > b1 && b2 > b3) { if (hwidth < pointdist) output = in_band(wipezone, hwidth, hyp2, facf0, 0, 1); - } - else { - if ( hyp < hwidth && hyp2 > hwidth ) + } + else { + if (hyp < hwidth && hyp2 > hwidth) output = in_band(wipezone, hwidth, hyp, facf0, 1, 1); - else if ( hyp > hwidth && hyp2 < hwidth ) - output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1); + else if (hyp > hwidth && hyp2 < hwidth) + output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1); else - output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1) * in_band(wipezone, hwidth, hyp, facf0, 1, 1); + output = in_band(wipezone, hwidth, hyp2, facf0, 1, 1) * in_band(wipezone, hwidth, hyp, facf0, 1, 1); } - if (invert)facf0 = 1-facf0; - angle = -1/angle; - b1 = posy/2 - (-angle)*posx/2; - b3 = (yo-posy/2) - (-angle)*(xo-posx/2); - b2 = y - (-angle)*x; + if (invert) facf0 = 1 - facf0; + angle = -1 / angle; + b1 = posy / 2 - (-angle) * posx / 2; + b3 = (yo - posy / 2) - (-angle) * (xo - posx / 2); + b2 = y - (-angle) * x; - hyp = abs(angle*x+y+(-posy/2-angle*posx/2))*wipezone->pythangle; - hyp2 = abs(angle*x+y+(-(yo-posy/2)-angle*(xo-posx/2)))*wipezone->pythangle; + hyp = abs(angle * x + y + (-posy / 2 - angle * posx / 2)) * wipezone->pythangle; + hyp2 = abs(angle * x + y + (-(yo - posy / 2) - angle * (xo - posx / 2))) * wipezone->pythangle; - if (b2 < b1 && b2 < b3 ) { + if (b2 < b1 && b2 < b3) { if (hwidth < pointdist) output *= in_band(wipezone, hwidth, hyp, facf0, 0, 1); - } - else if (b2 > b1 && b2 > b3 ) { + } + else if (b2 > b1 && b2 > b3) { if (hwidth < pointdist) output *= in_band(wipezone, hwidth, hyp2, facf0, 0, 1); - } - else { - if ( hyp < hwidth && hyp2 > hwidth ) + } + else { + if (hyp < hwidth && hyp2 > hwidth) output *= in_band(wipezone, hwidth, hyp, facf0, 1, 1); - else if ( hyp > hwidth && hyp2 < hwidth ) + else if (hyp > hwidth && hyp2 < hwidth) output *= in_band(wipezone, hwidth, hyp2, facf0, 1, 1); else output *= in_band(wipezone, hwidth, hyp2, facf0, 1, 1) * in_band(wipezone, hwidth, hyp, facf0, 1, 1); } - break; + break; #endif case DO_IRIS_WIPE: if (xo > yo) yo = xo; else xo = yo; - if (!wipe->forward) facf0 = 1-facf0; + if (!wipe->forward) facf0 = 1 - facf0; width = wipezone->width; - hwidth = width*0.5f; + hwidth = width * 0.5f; - temp1 = (halfx-(halfx)*facf0); - pointdist = sqrt(temp1*temp1 + temp1*temp1); + temp1 = (halfx - (halfx) * facf0); + pointdist = sqrt(temp1 * temp1 + temp1 * temp1); - temp2 = sqrt((halfx-x)*(halfx-x) + (halfy-y)*(halfy-y)); - if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2-pointdist), 0, 1); - else output = in_band(hwidth, fabs(temp2-pointdist), 1, 1); + temp2 = sqrt((halfx - x) * (halfx - x) + (halfy - y) * (halfy - y)); + if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2 - pointdist), 0, 1); + else output = in_band(hwidth, fabs(temp2 - pointdist), 1, 1); - if (!wipe->forward) output = 1-output; + if (!wipe->forward) output = 1 - output; - break; + break; } if (output < 0) output = 0; else if (output > 1) output = 1; @@ -1871,7 +1869,7 @@ static float check_zone(WipeZone *wipezone, int x, int y, static void init_wipe_effect(Sequence *seq) { - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct WipeVars), "wipevars"); } @@ -1882,7 +1880,7 @@ static int num_inputs_wipe(void) static void free_wipe_effect(Sequence *seq) { - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = NULL; } @@ -1892,9 +1890,9 @@ static void copy_wipe_effect(Sequence *dst, Sequence *src) } static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1), - int x, int y, - unsigned char *rect1, - unsigned char *rect2, unsigned char *out) + int x, int y, + unsigned char *rect1, + unsigned char *rect2, unsigned char *out) { WipeZone wipezone; WipeVars *wipe = (WipeVars *)seq->effectdata; @@ -1909,15 +1907,15 @@ static void do_wipe_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1), xo = x; yo = y; - for (y=0;yeffectdata; @@ -1970,15 +1968,15 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1) xo = x; yo = y; - for (y=0;yrect_float) { do_wipe_effect_float(seq, - facf0, facf1, context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_wipe_effect_byte(seq, - facf0, facf1, context.rectx, context.recty, - (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect, - (unsigned char*) out->rect); + facf0, facf1, context.rectx, context.recty, + (unsigned char *) ibuf1->rect, (unsigned char *) ibuf2->rect, + (unsigned char *) out->rect); } return out; @@ -2043,7 +2040,7 @@ static void init_transform_effect(Sequence *seq) { TransformVars *transform; - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct TransformVars), "transformvars"); transform = (TransformVars *)seq->effectdata; @@ -2051,14 +2048,14 @@ static void init_transform_effect(Sequence *seq) transform->ScalexIni = 1.0f; transform->ScaleyIni = 1.0f; - transform->xIni=0.0f; - transform->yIni=0.0f; + transform->xIni = 0.0f; + transform->yIni = 0.0f; - transform->rotIni=0.0f; + transform->rotIni = 0.0f; - transform->interpolation=1; - transform->percent=1; - transform->uniform_scale=0; + transform->interpolation = 1; + transform->percent = 1; + transform->uniform_scale = 0; } static int num_inputs_transform(void) @@ -2068,7 +2065,7 @@ static int num_inputs_transform(void) static void free_transform_effect(Sequence *seq) { - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = NULL; } @@ -2078,8 +2075,8 @@ static void copy_transform_effect(Sequence *dst, Sequence *src) } static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out, - float scale_x, float scale_y, float translate_x, float translate_y, - float rotate, int interpolation) + float scale_x, float scale_y, float translate_x, float translate_y, + float rotate, int interpolation) { int xo, yo, xi, yi; float xt, yt, xr, yr; @@ -2089,19 +2086,19 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out yo = y; // Rotate - s= sin(rotate); - c= cos(rotate); + s = sin(rotate); + c = cos(rotate); for (yi = 0; yi < yo; yi++) { for (xi = 0; xi < xo; xi++) { //translate point - xt = xi-translate_x; - yt = yi-translate_y; + xt = xi - translate_x; + yt = yi - translate_y; //rotate point with center ref - xr = c*xt + s*yt; - yr = -s*xt + c*yt; + xr = c * xt + s * yt; + yr = -s * xt + c * yt; //scale point with center ref xt = xr / scale_x; @@ -2113,22 +2110,22 @@ static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out //interpolate switch (interpolation) { - case 0: - neareast_interpolation(ibuf1, out, xt, yt, xi, yi); - break; - case 1: - bilinear_interpolation(ibuf1, out, xt, yt, xi, yi); - break; - case 2: - bicubic_interpolation(ibuf1, out, xt, yt, xi, yi); - break; + case 0: + neareast_interpolation(ibuf1, out, xt, yt, xi, yi); + break; + case 1: + bilinear_interpolation(ibuf1, out, xt, yt, xi, yi); + break; + case 2: + bicubic_interpolation(ibuf1, out, xt, yt, xi, yi); + break; } } } } static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x, int y, - struct ImBuf *ibuf1, struct ImBuf *out) + struct ImBuf *ibuf1, struct ImBuf *out) { TransformVars *transform = (TransformVars *)seq->effectdata; float scale_x, scale_y, translate_x, translate_y, rotate_radians; @@ -2144,14 +2141,14 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x // Translate if (!transform->percent) { - float rd_s = (scene->r.size/100.0f); + float rd_s = (scene->r.size / 100.0f); - translate_x = transform->xIni*rd_s+(x/2.0f); - translate_y = transform->yIni*rd_s+(y/2.0f); + translate_x = transform->xIni * rd_s + (x / 2.0f); + translate_y = transform->yIni * rd_s + (y / 2.0f); } else { - translate_x = x*(transform->xIni/100.0f)+(x/2.0f); - translate_y = y*(transform->yIni/100.0f)+(y/2.0f); + translate_x = x * (transform->xIni / 100.0f) + (x / 2.0f); + translate_y = y * (transform->yIni / 100.0f) + (y / 2.0f); } // Rotate @@ -2161,13 +2158,12 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x } -static struct ImBuf * do_transform_effect( - SeqRenderData context, Sequence *seq, float UNUSED(cfra), - float facf0, float UNUSED(facf1), - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) -{ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); +static struct ImBuf *do_transform_effect( + SeqRenderData context, Sequence *seq, float UNUSED(cfra), + float facf0, float UNUSED(facf1), + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); do_transform(context.scene, seq, facf0, context.rectx, context.recty, ibuf1, out); @@ -2180,7 +2176,7 @@ static struct ImBuf * do_transform_effect( * GLOW * ********************************************************************** */ -static void RVBlurBitmap2_byte(unsigned char* map, int width, int height, +static void RVBlurBitmap2_byte(unsigned char *map, int width, int height, float blur, int quality) /* MUUUCCH better than the previous blur. */ @@ -2192,26 +2188,26 @@ static void RVBlurBitmap2_byte(unsigned char* map, int width, int height, /* a small bitmap. Avoid avoid avoid. */ /*=============================== */ { - unsigned char* temp=NULL, *swap; - float *filter=NULL; - int x, y, i, fx, fy; - int index, ix, halfWidth; - float fval, k, curColor[3], curColor2[3], weight=0; + unsigned char *temp = NULL, *swap; + float *filter = NULL; + int x, y, i, fx, fy; + int index, ix, halfWidth; + float fval, k, curColor[3], curColor2[3], weight = 0; /* If we're not really blurring, bail out */ - if (blur<=0) + if (blur <= 0) return; /* Allocate memory for the tempmap and the blur filter matrix */ - temp= MEM_mallocN((width*height*4), "blurbitmaptemp"); + temp = MEM_mallocN((width * height * 4), "blurbitmaptemp"); if (!temp) return; /* Allocate memory for the filter elements */ - halfWidth = ((quality+1)*blur); - filter = (float *)MEM_mallocN(sizeof(float)*halfWidth*2, "blurbitmapfilter"); + halfWidth = ((quality + 1) * blur); + filter = (float *)MEM_mallocN(sizeof(float) * halfWidth * 2, "blurbitmapfilter"); if (!filter) { - MEM_freeN (temp); + MEM_freeN(temp); return; } @@ -2221,137 +2217,137 @@ static void RVBlurBitmap2_byte(unsigned char* map, int width, int height, /* posted to comp.graphics.algorithms by */ /* Blancmange (bmange@airdmhor.gen.nz) */ - k = -1.0f/(2.0f*(float)M_PI*blur*blur); - for (ix = 0;ix< halfWidth;ix++) { - weight = (float)exp(k*(ix*ix)); + k = -1.0f / (2.0f * (float)M_PI * blur * blur); + for (ix = 0; ix < halfWidth; ix++) { + weight = (float)exp(k * (ix * ix)); filter[halfWidth - ix] = weight; filter[halfWidth + ix] = weight; } filter[0] = weight; /* Normalize the array */ - fval=0; - for (ix = 0;ix< halfWidth*2;ix++) - fval+=filter[ix]; + fval = 0; + for (ix = 0; ix < halfWidth * 2; ix++) + fval += filter[ix]; - for (ix = 0;ix< halfWidth*2;ix++) - filter[ix]/=fval; + for (ix = 0; ix < halfWidth * 2; ix++) + filter[ix] /= fval; /* Blur the rows */ - for (y=0;y=0)&&(i= 0) && (i < width)) { + curColor[0] += map[(i + y * width) * 4 + GlowR] * filter[fx]; + curColor[1] += map[(i + y * width) * 4 + GlowG] * filter[fx]; + curColor[2] += map[(i + y * width) * 4 + GlowB] * filter[fx]; - curColor2[0]+=map[(width-1-i+y*width)*4+GlowR] * - filter[fx]; - curColor2[1]+=map[(width-1-i+y*width)*4+GlowG] * - filter[fx]; - curColor2[2]+=map[(width-1-i+y*width)*4+GlowB] * - filter[fx]; + curColor2[0] += map[(width - 1 - i + y * width) * 4 + GlowR] * + filter[fx]; + curColor2[1] += map[(width - 1 - i + y * width) * 4 + GlowG] * + filter[fx]; + curColor2[2] += map[(width - 1 - i + y * width) * 4 + GlowB] * + filter[fx]; } fx++; } - temp[index+GlowR]=curColor[0]; - temp[index+GlowG]=curColor[1]; - temp[index+GlowB]=curColor[2]; + temp[index + GlowR] = curColor[0]; + temp[index + GlowG] = curColor[1]; + temp[index + GlowB] = curColor[2]; - temp[((width-1-x+y*width)*4)+GlowR]=curColor2[0]; - temp[((width-1-x+y*width)*4)+GlowG]=curColor2[1]; - temp[((width-1-x+y*width)*4)+GlowB]=curColor2[2]; + temp[((width - 1 - x + y * width) * 4) + GlowR] = curColor2[0]; + temp[((width - 1 - x + y * width) * 4) + GlowG] = curColor2[1]; + temp[((width - 1 - x + y * width) * 4) + GlowB] = curColor2[2]; } /* Do the main body */ - for (x=halfWidth;x=0)&&(i= 0) && (i < height)) { /* Bottom */ - curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; - curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; - curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy]; + curColor[0] += map[(x + i * width) * 4 + GlowR] * filter[fy]; + curColor[1] += map[(x + i * width) * 4 + GlowG] * filter[fy]; + curColor[2] += map[(x + i * width) * 4 + GlowB] * filter[fy]; /* Top */ - curColor2[0]+=map[(x+(height-1-i)*width) * - 4+GlowR]*filter[fy]; - curColor2[1]+=map[(x+(height-1-i)*width) * - 4+GlowG]*filter[fy]; - curColor2[2]+=map[(x+(height-1-i)*width) * - 4+GlowB]*filter[fy]; + curColor2[0] += map[(x + (height - 1 - i) * width) * + 4 + GlowR] * filter[fy]; + curColor2[1] += map[(x + (height - 1 - i) * width) * + 4 + GlowG] * filter[fy]; + curColor2[2] += map[(x + (height - 1 - i) * width) * + 4 + GlowB] * filter[fy]; } fy++; } - temp[index+GlowR]=curColor[0]; - temp[index+GlowG]=curColor[1]; - temp[index+GlowB]=curColor[2]; - temp[((x+(height-1-y)*width)*4)+GlowR]=curColor2[0]; - temp[((x+(height-1-y)*width)*4)+GlowG]=curColor2[1]; - temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2]; + temp[index + GlowR] = curColor[0]; + temp[index + GlowG] = curColor[1]; + temp[index + GlowB] = curColor[2]; + temp[((x + (height - 1 - y) * width) * 4) + GlowR] = curColor2[0]; + temp[((x + (height - 1 - y) * width) * 4) + GlowG] = curColor2[1]; + temp[((x + (height - 1 - y) * width) * 4) + GlowB] = curColor2[2]; } /* Do the main body */ - for (y=halfWidth;y=0)&&(i= 0) && (i < width)) { + curColor[0] += map[(i + y * width) * 4 + GlowR] * filter[fx]; + curColor[1] += map[(i + y * width) * 4 + GlowG] * filter[fx]; + curColor[2] += map[(i + y * width) * 4 + GlowB] * filter[fx]; - curColor2[0]+=map[(width-1-i+y*width)*4+GlowR] * - filter[fx]; - curColor2[1]+=map[(width-1-i+y*width)*4+GlowG] * - filter[fx]; - curColor2[2]+=map[(width-1-i+y*width)*4+GlowB] * - filter[fx]; + curColor2[0] += map[(width - 1 - i + y * width) * 4 + GlowR] * + filter[fx]; + curColor2[1] += map[(width - 1 - i + y * width) * 4 + GlowG] * + filter[fx]; + curColor2[2] += map[(width - 1 - i + y * width) * 4 + GlowB] * + filter[fx]; } fx++; } - temp[index+GlowR]=curColor[0]; - temp[index+GlowG]=curColor[1]; - temp[index+GlowB]=curColor[2]; + temp[index + GlowR] = curColor[0]; + temp[index + GlowG] = curColor[1]; + temp[index + GlowB] = curColor[2]; - temp[((width-1-x+y*width)*4)+GlowR]=curColor2[0]; - temp[((width-1-x+y*width)*4)+GlowG]=curColor2[1]; - temp[((width-1-x+y*width)*4)+GlowB]=curColor2[2]; + temp[((width - 1 - x + y * width) * 4) + GlowR] = curColor2[0]; + temp[((width - 1 - x + y * width) * 4) + GlowG] = curColor2[1]; + temp[((width - 1 - x + y * width) * 4) + GlowB] = curColor2[2]; } /* Do the main body */ - for (x=halfWidth;x=0)&&(i= 0) && (i < height)) { /* Bottom */ - curColor[0]+=map[(x+i*width)*4+GlowR]*filter[fy]; - curColor[1]+=map[(x+i*width)*4+GlowG]*filter[fy]; - curColor[2]+=map[(x+i*width)*4+GlowB]*filter[fy]; + curColor[0] += map[(x + i * width) * 4 + GlowR] * filter[fy]; + curColor[1] += map[(x + i * width) * 4 + GlowG] * filter[fy]; + curColor[2] += map[(x + i * width) * 4 + GlowB] * filter[fy]; /* Top */ - curColor2[0]+=map[(x+(height-1-i)*width) * - 4+GlowR]*filter[fy]; - curColor2[1]+=map[(x+(height-1-i)*width) * - 4+GlowG]*filter[fy]; - curColor2[2]+=map[(x+(height-1-i)*width) * - 4+GlowB]*filter[fy]; + curColor2[0] += map[(x + (height - 1 - i) * width) * + 4 + GlowR] * filter[fy]; + curColor2[1] += map[(x + (height - 1 - i) * width) * + 4 + GlowG] * filter[fy]; + curColor2[2] += map[(x + (height - 1 - i) * width) * + 4 + GlowB] * filter[fy]; } fy++; } - temp[index+GlowR]=curColor[0]; - temp[index+GlowG]=curColor[1]; - temp[index+GlowB]=curColor[2]; - temp[((x+(height-1-y)*width)*4)+GlowR]=curColor2[0]; - temp[((x+(height-1-y)*width)*4)+GlowG]=curColor2[1]; - temp[((x+(height-1-y)*width)*4)+GlowB]=curColor2[2]; + temp[index + GlowR] = curColor[0]; + temp[index + GlowG] = curColor[1]; + temp[index + GlowB] = curColor[2]; + temp[((x + (height - 1 - y) * width) * 4) + GlowR] = curColor2[0]; + temp[((x + (height - 1 - y) * width) * 4) + GlowG] = curColor2[1]; + temp[((x + (height - 1 - y) * width) * 4) + GlowB] = curColor2[2]; } /* Do the main body */ - for (y=halfWidth;y0) { - out[index+GlowR]=MIN2(255*clamp, (in[index+GlowR]*boost*intensity)/255); - out[index+GlowG]=MIN2(255*clamp, (in[index+GlowG]*boost*intensity)/255); - out[index+GlowB]=MIN2(255*clamp, (in[index+GlowB]*boost*intensity)/255); - out[index+GlowA]=MIN2(255*clamp, (in[index+GlowA]*boost*intensity)/255); + intensity = (in[index + GlowR] + in[index + GlowG] + in[index + GlowB] - threshold); + if (intensity > 0) { + out[index + GlowR] = MIN2(255 * clamp, (in[index + GlowR] * boost * intensity) / 255); + out[index + GlowG] = MIN2(255 * clamp, (in[index + GlowG] * boost * intensity) / 255); + out[index + GlowB] = MIN2(255 * clamp, (in[index + GlowB] * boost * intensity) / 255); + out[index + GlowA] = MIN2(255 * clamp, (in[index + GlowA] * boost * intensity) / 255); } else { - out[index+GlowR]=0; - out[index+GlowG]=0; - out[index+GlowB]=0; - out[index+GlowA]=0; + out[index + GlowR] = 0; + out[index + GlowG] = 0; + out[index + GlowB] = 0; + out[index + GlowA] = 0; } } } } -static void RVIsolateHighlights_float (float* in, float* out, - int width, int height, float threshold, - float boost, float clamp) +static void RVIsolateHighlights_float(float *in, float *out, + int width, int height, float threshold, + float boost, float clamp) { int x, y, index; - float intensity; + float intensity; - for (y=0;y< height;y++) { - for (x=0;x< width;x++) { - index= (x+y*width)*4; + for (y = 0; y < height; y++) { + for (x = 0; x < width; x++) { + index = (x + y * width) * 4; /* Isolate the intensity */ - intensity=(in[index+GlowR]+in[index+GlowG]+in[index+GlowB]-threshold); - if (intensity>0) { - out[index+GlowR]=MIN2(clamp, (in[index+GlowR]*boost*intensity)); - out[index+GlowG]=MIN2(clamp, (in[index+GlowG]*boost*intensity)); - out[index+GlowB]=MIN2(clamp, (in[index+GlowB]*boost*intensity)); - out[index+GlowA]=MIN2(clamp, (in[index+GlowA]*boost*intensity)); + intensity = (in[index + GlowR] + in[index + GlowG] + in[index + GlowB] - threshold); + if (intensity > 0) { + out[index + GlowR] = MIN2(clamp, (in[index + GlowR] * boost * intensity)); + out[index + GlowG] = MIN2(clamp, (in[index + GlowG] * boost * intensity)); + out[index + GlowB] = MIN2(clamp, (in[index + GlowB] * boost * intensity)); + out[index + GlowA] = MIN2(clamp, (in[index + GlowA] * boost * intensity)); } else { - out[index+GlowR]=0; - out[index+GlowG]=0; - out[index+GlowB]=0; - out[index+GlowA]=0; + out[index + GlowR] = 0; + out[index + GlowG] = 0; + out[index + GlowB] = 0; + out[index + GlowA] = 0; } } } @@ -2621,7 +2617,7 @@ static void init_glow_effect(Sequence *seq) { GlowVars *glow; - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars"); glow = (GlowVars *)seq->effectdata; @@ -2640,7 +2636,7 @@ static int num_inputs_glow(void) static void free_glow_effect(Sequence *seq) { - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = NULL; } @@ -2651,56 +2647,56 @@ static void copy_glow_effect(Sequence *dst, Sequence *src) //void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use) static void do_glow_effect_byte(Sequence *seq, int render_size, float facf0, float UNUSED(facf1), - int x, int y, char *rect1, - char *UNUSED(rect2), char *out) + int x, int y, char *rect1, + char *UNUSED(rect2), char *out) { - unsigned char *outbuf=(unsigned char *)out; - unsigned char *inbuf=(unsigned char *)rect1; + unsigned char *outbuf = (unsigned char *)out; + unsigned char *inbuf = (unsigned char *)rect1; GlowVars *glow = (GlowVars *)seq->effectdata; - RVIsolateHighlights_byte(inbuf, outbuf, x, y, glow->fMini*765, glow->fBoost * facf0, glow->fClamp); - RVBlurBitmap2_byte (outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality); + RVIsolateHighlights_byte(inbuf, outbuf, x, y, glow->fMini * 765, glow->fBoost * facf0, glow->fClamp); + RVBlurBitmap2_byte(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality); if (!glow->bNoComp) - RVAddBitmaps_byte (inbuf, outbuf, outbuf, x, y); + RVAddBitmaps_byte(inbuf, outbuf, outbuf, x, y); } static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, float UNUSED(facf1), - int x, int y, - float *rect1, float *UNUSED(rect2), float *out) + int x, int y, + float *rect1, float *UNUSED(rect2), float *out) { float *outbuf = out; float *inbuf = rect1; GlowVars *glow = (GlowVars *)seq->effectdata; - RVIsolateHighlights_float(inbuf, outbuf, x, y, glow->fMini*3.0f, glow->fBoost * facf0, glow->fClamp); - RVBlurBitmap2_float (outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality); + RVIsolateHighlights_float(inbuf, outbuf, x, y, glow->fMini * 3.0f, glow->fBoost * facf0, glow->fClamp); + RVBlurBitmap2_float(outbuf, x, y, glow->dDist * (render_size / 100.0f), glow->dQuality); if (!glow->bNoComp) - RVAddBitmaps_float (inbuf, outbuf, outbuf, x, y); + RVAddBitmaps_float(inbuf, outbuf, outbuf, x, y); } -static struct ImBuf * do_glow_effect( - SeqRenderData context, Sequence *seq, float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) +static struct ImBuf *do_glow_effect( + SeqRenderData context, Sequence *seq, float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3) { - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); - int render_size = 100*context.rectx/context.scene->r.xsch; + int render_size = 100 * context.rectx / context.scene->r.xsch; if (out->rect_float) { do_glow_effect_float(seq, render_size, - facf0, facf1, - context.rectx, context.recty, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, + context.rectx, context.recty, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_glow_effect_byte(seq, render_size, - facf0, facf1, - context.rectx, context.recty, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, + context.rectx, context.recty, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; @@ -2714,7 +2710,7 @@ static void init_solid_color(Sequence *seq) { SolidColorVars *cv; - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct SolidColorVars), "solidcolor"); cv = (SolidColorVars *)seq->effectdata; @@ -2728,7 +2724,7 @@ static int num_inputs_color(void) static void free_solid_color(Sequence *seq) { - if (seq->effectdata)MEM_freeN(seq->effectdata); + if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = NULL; } @@ -2738,18 +2734,17 @@ static void copy_solid_color(Sequence *dst, Sequence *src) } static int early_out_color(struct Sequence *UNUSED(seq), - float UNUSED(facf0), float UNUSED(facf1)) + float UNUSED(facf0), float UNUSED(facf1)) { return -1; } -static struct ImBuf * do_solid_color( - SeqRenderData context, Sequence *seq, float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3) -{ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); +static struct ImBuf *do_solid_color( + SeqRenderData context, Sequence *seq, float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); SolidColorVars *cv = (SolidColorVars *)seq->effectdata; @@ -2772,20 +2767,20 @@ static struct ImBuf * do_solid_color( rect = (unsigned char *)out->rect; - for (y=0; yy; y++) { - for (x=0; xx; x++, rect+=4) { - rect[0]= col0[0]; - rect[1]= col0[1]; - rect[2]= col0[2]; - rect[3]= 255; + for (y = 0; y < out->y; y++) { + for (x = 0; x < out->x; x++, rect += 4) { + rect[0] = col0[0]; + rect[1] = col0[1]; + rect[2] = col0[2]; + rect[3] = 255; } y++; - if (yy) { - for (x=0; xx; x++, rect+=4) { - rect[0]= col1[0]; - rect[1]= col1[1]; - rect[2]= col1[2]; - rect[3]= 255; + if (y < out->y) { + for (x = 0; x < out->x; x++, rect += 4) { + rect[0] = col1[0]; + rect[1] = col1[1]; + rect[2] = col1[2]; + rect[3] = 255; } } } @@ -2805,20 +2800,20 @@ static struct ImBuf * do_solid_color( rect_float = out->rect_float; - for (y=0; yy; y++) { - for (x=0; xx; x++, rect_float+=4) { - rect_float[0]= col0[0]; - rect_float[1]= col0[1]; - rect_float[2]= col0[2]; - rect_float[3]= 1.0; + for (y = 0; y < out->y; y++) { + for (x = 0; x < out->x; x++, rect_float += 4) { + rect_float[0] = col0[0]; + rect_float[1] = col0[1]; + rect_float[2] = col0[2]; + rect_float[3] = 1.0; } y++; - if (yy) { - for (x=0; xx; x++, rect_float+=4) { - rect_float[0]= col1[0]; - rect_float[1]= col1[1]; - rect_float[2]= col1[2]; - rect_float[3]= 1.0; + if (y < out->y) { + for (x = 0; x < out->x; x++, rect_float += 4) { + rect_float[0] = col1[0]; + rect_float[1] = col1[1]; + rect_float[2] = col1[2]; + rect_float[3] = 1.0; } } } @@ -2841,16 +2836,15 @@ static int early_out_multicam(struct Sequence *UNUSED(seq), float UNUSED(facf0), return -1; } -static struct ImBuf * do_multicam( - SeqRenderData context, Sequence *seq, float cfra, - float UNUSED(facf0), float UNUSED(facf1), - struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2), - struct ImBuf *UNUSED(ibuf3)) -{ - struct ImBuf * i; - struct ImBuf * out; - Editing * ed; - ListBase * seqbasep; +static struct ImBuf *do_multicam( + SeqRenderData context, Sequence *seq, float cfra, + float UNUSED(facf0), float UNUSED(facf1), + struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2), + struct ImBuf *UNUSED(ibuf3)){ + struct ImBuf *i; + struct ImBuf *out; + Editing *ed; + ListBase *seqbasep; if (seq->multicam_source == 0 || seq->multicam_source >= seq->machine) { return NULL; @@ -2896,12 +2890,11 @@ static int early_out_adjustment(struct Sequence *UNUSED(seq), float UNUSED(facf0 return -1; } -static struct ImBuf * do_adjustment_impl(SeqRenderData context, Sequence * seq, - float cfra) -{ - Editing * ed; - ListBase * seqbasep; - struct ImBuf * i= NULL; +static struct ImBuf *do_adjustment_impl(SeqRenderData context, Sequence *seq, + float cfra){ + Editing *ed; + ListBase *seqbasep; + struct ImBuf *i = NULL; ed = context.scene->ed; @@ -2909,7 +2902,7 @@ static struct ImBuf * do_adjustment_impl(SeqRenderData context, Sequence * seq, if (seq->machine > 0) { i = give_ibuf_seqbase(context, cfra, - seq->machine - 1, seqbasep); + seq->machine - 1, seqbasep); } /* found nothing? so let's work the way up the metastrip stack, so @@ -2918,7 +2911,7 @@ static struct ImBuf * do_adjustment_impl(SeqRenderData context, Sequence * seq, */ if (!i) { - Sequence * meta; + Sequence *meta; meta = seq_metastrip(&ed->seqbase, NULL, seq); @@ -2930,15 +2923,14 @@ static struct ImBuf * do_adjustment_impl(SeqRenderData context, Sequence * seq, return i; } -static struct ImBuf * do_adjustment( - SeqRenderData context, Sequence *seq, float cfra, - float UNUSED(facf0), float UNUSED(facf1), - struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2), - struct ImBuf *UNUSED(ibuf3)) -{ - struct ImBuf * i = NULL; - struct ImBuf * out; - Editing * ed; +static struct ImBuf *do_adjustment( + SeqRenderData context, Sequence *seq, float cfra, + float UNUSED(facf0), float UNUSED(facf1), + struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2), + struct ImBuf *UNUSED(ibuf3)){ + struct ImBuf *i = NULL; + struct ImBuf *out; + Editing *ed; ed = context.scene->ed; @@ -2964,11 +2956,11 @@ static struct ImBuf * do_adjustment( * ********************************************************************** */ static void init_speed_effect(Sequence *seq) { - SpeedControlVars * v; + SpeedControlVars *v; if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = MEM_callocN(sizeof(struct SpeedControlVars), - "speedcontrolvars"); + "speedcontrolvars"); v = (SpeedControlVars *)seq->effectdata; v->globalSpeed = 1.0; @@ -2977,9 +2969,9 @@ static void init_speed_effect(Sequence *seq) v->length = 0; } -static void load_speed_effect(Sequence * seq) +static void load_speed_effect(Sequence *seq) { - SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; v->frameMap = NULL; v->length = 0; @@ -2992,7 +2984,7 @@ static int num_inputs_speed(void) static void free_speed_effect(Sequence *seq) { - SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; if (v->frameMap) MEM_freeN(v->frameMap); if (seq->effectdata) MEM_freeN(seq->effectdata); seq->effectdata = NULL; @@ -3000,7 +2992,7 @@ static void free_speed_effect(Sequence *seq) static void copy_speed_effect(Sequence *dst, Sequence *src) { - SpeedControlVars * v; + SpeedControlVars *v; dst->effectdata = MEM_dupallocN(src->effectdata); v = (SpeedControlVars *)dst->effectdata; v->frameMap = NULL; @@ -3008,15 +3000,15 @@ static void copy_speed_effect(Sequence *dst, Sequence *src) } static int early_out_speed(struct Sequence *UNUSED(seq), - float UNUSED(facf0), float UNUSED(facf1)) + float UNUSED(facf0), float UNUSED(facf1)) { return 1; } -static void store_icu_yrange_speed(struct Sequence * seq, - short UNUSED(adrcode), float * ymin, float * ymax) +static void store_icu_yrange_speed(struct Sequence *seq, + short UNUSED(adrcode), float *ymin, float *ymax) { - SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; + SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; /* if not already done, load / initialize data */ get_sequence_effect(seq); @@ -3036,32 +3028,31 @@ static void store_icu_yrange_speed(struct Sequence * seq, } } } -void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) +void sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, int force) { int cfra; float fallback_fac = 1.0f; - SpeedControlVars * v = (SpeedControlVars *)seq->effectdata; - FCurve *fcu= NULL; + SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; + FCurve *fcu = NULL; int flags = v->flags; /* if not already done, load / initialize data */ get_sequence_effect(seq); - if ( (force == FALSE) && - (seq->len == v->length) && - (v->frameMap != NULL) - ) { + if ((force == FALSE) && + (seq->len == v->length) && + (v->frameMap != NULL)) + { return; } - if ( (seq->seq1 == NULL) || - (seq->len < 1) - ) { /* make coverity happy and check for (CID 598) input strip ... */ + if ((seq->seq1 == NULL) || (seq->len < 1)) { + /* make coverity happy and check for (CID 598) input strip ... */ return; } /* XXX - new in 2.5x. should we use the animation system this way? * The fcurve is needed because many frames need evaluating at once - campbell */ - fcu= id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_factor", 0, NULL); + fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_factor", 0, NULL); if (!v->frameMap || v->length != seq->len) { @@ -3070,7 +3061,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) v->length = seq->len; v->frameMap = MEM_callocN(sizeof(float) * v->length, - "speedcontrol frameMap"); + "speedcontrol frameMap"); } fallback_fac = 1.0; @@ -3080,7 +3071,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) (seq->seq1->len != 0)) { fallback_fac = (float) seq->seq1->len / - (float) (seq->seq1->enddisp - seq->seq1->start); + (float) (seq->seq1->enddisp - seq->seq1->start); flags = SEQ_SPEED_INTEGRATE; fcu = NULL; } @@ -3179,13 +3170,13 @@ static int num_inputs_default(void) } static int early_out_noop(struct Sequence *UNUSED(seq), - float UNUSED(facf0), float UNUSED(facf1)) + float UNUSED(facf0), float UNUSED(facf1)) { return 0; } static int early_out_fade(struct Sequence *UNUSED(seq), - float facf0, float facf1) + float facf0, float facf1) { if (facf0 == 0.0f && facf1 == 0.0f) { return 1; @@ -3197,7 +3188,7 @@ static int early_out_fade(struct Sequence *UNUSED(seq), } static int early_out_mul_input2(struct Sequence *UNUSED(seq), - float facf0, float facf1) + float facf0, float facf1) { if (facf0 == 0.0f && facf1 == 0.0f) { return 1; @@ -3205,20 +3196,20 @@ static int early_out_mul_input2(struct Sequence *UNUSED(seq), return 0; } -static void store_icu_yrange_noop(struct Sequence * UNUSED(seq), - short UNUSED(adrcode), float *UNUSED(ymin), float *UNUSED(ymax)) +static void store_icu_yrange_noop(struct Sequence *UNUSED(seq), + short UNUSED(adrcode), float *UNUSED(ymin), float *UNUSED(ymax)) { /* defaults are fine */ } static void get_default_fac_noop(struct Sequence *UNUSED(seq), float UNUSED(cfra), - float * facf0, float * facf1) + float *facf0, float *facf1) { *facf0 = *facf1 = 1.0; } static void get_default_fac_fade(struct Sequence *seq, float cfra, - float * facf0, float * facf1) + float *facf0, float *facf1) { *facf0 = (float)(cfra - seq->startdisp); *facf1 = (float)(*facf0 + 0.5f); @@ -3226,45 +3217,43 @@ static void get_default_fac_fade(struct Sequence *seq, float cfra, *facf1 /= seq->len; } -static struct ImBuf * do_overdrop_effect(SeqRenderData context, - Sequence *UNUSED(seq), - float UNUSED(cfra), - float facf0, float facf1, - struct ImBuf * ibuf1, - struct ImBuf * ibuf2, - struct ImBuf * ibuf3) -{ - struct ImBuf * out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); +static struct ImBuf *do_overdrop_effect(SeqRenderData context, + Sequence *UNUSED(seq), + float UNUSED(cfra), + float facf0, float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3){ + struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); int x = context.rectx; int y = context.recty; if (out->rect_float) { do_drop_effect_float( - facf0, facf1, x, y, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, x, y, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); do_alphaover_effect_float( - facf0, facf1, x, y, - ibuf1->rect_float, ibuf2->rect_float, - out->rect_float); + facf0, facf1, x, y, + ibuf1->rect_float, ibuf2->rect_float, + out->rect_float); } else { do_drop_effect_byte( - facf0, facf1, x, y, - (char*) ibuf1->rect, - (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, x, y, + (char *) ibuf1->rect, + (char *) ibuf2->rect, + (char *) out->rect); do_alphaover_effect_byte( - facf0, facf1, x, y, - (char*) ibuf1->rect, (char*) ibuf2->rect, - (char*) out->rect); + facf0, facf1, x, y, + (char *) ibuf1->rect, (char *) ibuf2->rect, + (char *) out->rect); } return out; } -static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) -{ +static struct SeqEffectHandle get_sequence_effect_impl(int seq_type){ struct SeqEffectHandle rval; int sequence_type = seq_type; @@ -3280,112 +3269,112 @@ static struct SeqEffectHandle get_sequence_effect_impl(int seq_type) rval.copy = NULL; switch (sequence_type) { - case SEQ_CROSS: - rval.execute = do_cross_effect; - rval.early_out = early_out_fade; - rval.get_default_fac = get_default_fac_fade; - break; - case SEQ_GAMCROSS: - rval.init = init_gammacross; - rval.load = load_gammacross; - rval.free = free_gammacross; - rval.early_out = early_out_fade; - rval.get_default_fac = get_default_fac_fade; - rval.execute = do_gammacross_effect; - break; - case SEQ_ADD: - rval.execute = do_add_effect; - rval.early_out = early_out_mul_input2; - break; - case SEQ_SUB: - rval.execute = do_sub_effect; - rval.early_out = early_out_mul_input2; - break; - case SEQ_MUL: - rval.execute = do_mul_effect; - rval.early_out = early_out_mul_input2; - break; - case SEQ_ALPHAOVER: - rval.init = init_alpha_over_or_under; - rval.execute = do_alphaover_effect; - break; - case SEQ_OVERDROP: - rval.execute = do_overdrop_effect; - break; - case SEQ_ALPHAUNDER: - rval.init = init_alpha_over_or_under; - rval.execute = do_alphaunder_effect; - break; - case SEQ_WIPE: - rval.init = init_wipe_effect; - rval.num_inputs = num_inputs_wipe; - rval.free = free_wipe_effect; - rval.copy = copy_wipe_effect; - rval.early_out = early_out_fade; - rval.get_default_fac = get_default_fac_fade; - rval.execute = do_wipe_effect; - break; - case SEQ_GLOW: - rval.init = init_glow_effect; - rval.num_inputs = num_inputs_glow; - rval.free = free_glow_effect; - rval.copy = copy_glow_effect; - rval.execute = do_glow_effect; - break; - case SEQ_TRANSFORM: - rval.init = init_transform_effect; - rval.num_inputs = num_inputs_transform; - rval.free = free_transform_effect; - rval.copy = copy_transform_effect; - rval.execute = do_transform_effect; - break; - case SEQ_SPEED: - rval.init = init_speed_effect; - rval.num_inputs = num_inputs_speed; - rval.load = load_speed_effect; - rval.free = free_speed_effect; - rval.copy = copy_speed_effect; - rval.execute = do_cross_effect; - rval.early_out = early_out_speed; - rval.store_icu_yrange = store_icu_yrange_speed; - break; - case SEQ_COLOR: - rval.init = init_solid_color; - rval.num_inputs = num_inputs_color; - rval.early_out = early_out_color; - rval.free = free_solid_color; - rval.copy = copy_solid_color; - rval.execute = do_solid_color; - break; - case SEQ_PLUGIN: - rval.init_plugin = init_plugin; - rval.num_inputs = num_inputs_plugin; - rval.load = load_plugin; - rval.free = free_plugin; - rval.copy = copy_plugin; - rval.execute = do_plugin_effect; - rval.early_out = do_plugin_early_out; - rval.get_default_fac = get_default_fac_fade; - break; - case SEQ_MULTICAM: - rval.num_inputs = num_inputs_multicam; - rval.early_out = early_out_multicam; - rval.execute = do_multicam; - break; - case SEQ_ADJUSTMENT: - rval.num_inputs = num_inputs_adjustment; - rval.early_out = early_out_adjustment; - rval.execute = do_adjustment; - break; + case SEQ_CROSS: + rval.execute = do_cross_effect; + rval.early_out = early_out_fade; + rval.get_default_fac = get_default_fac_fade; + break; + case SEQ_GAMCROSS: + rval.init = init_gammacross; + rval.load = load_gammacross; + rval.free = free_gammacross; + rval.early_out = early_out_fade; + rval.get_default_fac = get_default_fac_fade; + rval.execute = do_gammacross_effect; + break; + case SEQ_ADD: + rval.execute = do_add_effect; + rval.early_out = early_out_mul_input2; + break; + case SEQ_SUB: + rval.execute = do_sub_effect; + rval.early_out = early_out_mul_input2; + break; + case SEQ_MUL: + rval.execute = do_mul_effect; + rval.early_out = early_out_mul_input2; + break; + case SEQ_ALPHAOVER: + rval.init = init_alpha_over_or_under; + rval.execute = do_alphaover_effect; + break; + case SEQ_OVERDROP: + rval.execute = do_overdrop_effect; + break; + case SEQ_ALPHAUNDER: + rval.init = init_alpha_over_or_under; + rval.execute = do_alphaunder_effect; + break; + case SEQ_WIPE: + rval.init = init_wipe_effect; + rval.num_inputs = num_inputs_wipe; + rval.free = free_wipe_effect; + rval.copy = copy_wipe_effect; + rval.early_out = early_out_fade; + rval.get_default_fac = get_default_fac_fade; + rval.execute = do_wipe_effect; + break; + case SEQ_GLOW: + rval.init = init_glow_effect; + rval.num_inputs = num_inputs_glow; + rval.free = free_glow_effect; + rval.copy = copy_glow_effect; + rval.execute = do_glow_effect; + break; + case SEQ_TRANSFORM: + rval.init = init_transform_effect; + rval.num_inputs = num_inputs_transform; + rval.free = free_transform_effect; + rval.copy = copy_transform_effect; + rval.execute = do_transform_effect; + break; + case SEQ_SPEED: + rval.init = init_speed_effect; + rval.num_inputs = num_inputs_speed; + rval.load = load_speed_effect; + rval.free = free_speed_effect; + rval.copy = copy_speed_effect; + rval.execute = do_cross_effect; + rval.early_out = early_out_speed; + rval.store_icu_yrange = store_icu_yrange_speed; + break; + case SEQ_COLOR: + rval.init = init_solid_color; + rval.num_inputs = num_inputs_color; + rval.early_out = early_out_color; + rval.free = free_solid_color; + rval.copy = copy_solid_color; + rval.execute = do_solid_color; + break; + case SEQ_PLUGIN: + rval.init_plugin = init_plugin; + rval.num_inputs = num_inputs_plugin; + rval.load = load_plugin; + rval.free = free_plugin; + rval.copy = copy_plugin; + rval.execute = do_plugin_effect; + rval.early_out = do_plugin_early_out; + rval.get_default_fac = get_default_fac_fade; + break; + case SEQ_MULTICAM: + rval.num_inputs = num_inputs_multicam; + rval.early_out = early_out_multicam; + rval.execute = do_multicam; + break; + case SEQ_ADJUSTMENT: + rval.num_inputs = num_inputs_adjustment; + rval.early_out = early_out_adjustment; + rval.execute = do_adjustment; + break; } return rval; } -struct SeqEffectHandle get_sequence_effect(Sequence * seq) +struct SeqEffectHandle get_sequence_effect(Sequence *seq) { - struct SeqEffectHandle rval= {NULL}; + struct SeqEffectHandle rval = {NULL}; if (seq->type & SEQ_EFFECT) { rval = get_sequence_effect_impl(seq->type); @@ -3398,9 +3387,9 @@ struct SeqEffectHandle get_sequence_effect(Sequence * seq) return rval; } -struct SeqEffectHandle get_sequence_blend(Sequence * seq) +struct SeqEffectHandle get_sequence_blend(Sequence *seq) { - struct SeqEffectHandle rval= {NULL}; + struct SeqEffectHandle rval = {NULL}; if (seq->blend_mode != 0) { rval = get_sequence_effect_impl(seq->blend_mode); diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 395214b1609..6e043c74816 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2099,7 +2099,7 @@ static ImBuf *seq_render_scene_strip( if (seq->scene_camera) camera = seq->scene_camera; else { - scene_camera_switch_update(scene); + BKE_scene_camera_switch_update(scene); camera = scene->camera; } @@ -2127,7 +2127,7 @@ static ImBuf *seq_render_scene_strip( context.scene->r.seq_prev_type = 3 /* ==OB_SOLID */; /* opengl offscreen render */ - scene_update_for_newframe(context.bmain, scene, scene->lay); + BKE_scene_update_for_newframe(context.bmain, scene, scene->lay); ibuf = sequencer_view3d_cb(scene, camera, context.rectx, context.recty, IB_rect, context.scene->r.seq_prev_type, TRUE, err_out); if (ibuf == NULL) { @@ -2182,7 +2182,7 @@ static ImBuf *seq_render_scene_strip( scene->r.cfra = oldcfra; if (frame != oldcfra) - scene_update_for_newframe(context.bmain, scene, scene->lay); + BKE_scene_update_for_newframe(context.bmain, scene, scene->lay); #ifdef DURIAN_CAMERA_SWITCH /* stooping to new low's in hackyness :( */ diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c index d6fea87397d..fdda1c6ec0a 100644 --- a/source/blender/blenkernel/intern/shrinkwrap.c +++ b/source/blender/blenkernel/intern/shrinkwrap.c @@ -492,7 +492,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM calc.dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); } else if (calc.ob->type == OB_LATTICE) { - calc.dvert = lattice_get_deform_verts(calc.ob); + calc.dvert = BKE_lattice_deform_verts_get(calc.ob); } diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 28ce95ea8d1..84d2bf815bc 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -63,16 +63,16 @@ // evil quiet NaN definition static const int NAN_INT = 0x7FC00000; -#define NAN_FLT *((float*)(&NAN_INT)) +#define NAN_FLT *((float *)(&NAN_INT)) #ifdef WITH_AUDASPACE // evil global ;-) static int sound_cfra; #endif -struct bSound* sound_new_file(struct Main *bmain, const char *filename) +struct bSound *sound_new_file(struct Main *bmain, const char *filename) { - bSound* sound = NULL; + bSound *sound = NULL; char str[FILE_MAX]; char *path; @@ -86,24 +86,24 @@ struct bSound* sound_new_file(struct Main *bmain, const char *filename) BLI_path_abs(str, path); len = strlen(filename); - while (len > 0 && filename[len-1] != '/' && filename[len-1] != '\\') + while (len > 0 && filename[len - 1] != '/' && filename[len - 1] != '\\') len--; - sound = alloc_libblock(&bmain->sound, ID_SO, filename+len); + sound = BKE_libblock_alloc(&bmain->sound, ID_SO, filename + len); BLI_strncpy(sound->name, filename, FILE_MAX); // XXX unused currently sound->type = SOUND_TYPE_FILE; sound_load(bmain, sound); if (!sound->playback_handle) { - free_libblock(&bmain->sound, sound); + BKE_libblock_free(&bmain->sound, sound); sound = NULL; } return sound; } -void sound_free(struct bSound* sound) +void BKE_sound_free(struct bSound *sound) { if (sound->packedfile) { freePackedFile(sound->packedfile); @@ -131,10 +131,10 @@ void sound_free(struct bSound* sound) static int force_device = -1; #ifdef WITH_JACK -static void sound_sync_callback(void* data, int mode, float time) +static void sound_sync_callback(void *data, int mode, float time) { - struct Main* bmain = (struct Main*)data; - struct Scene* scene; + struct Main *bmain = (struct Main *)data; + struct Scene *scene; scene = bmain->scene.first; while (scene) { @@ -223,15 +223,15 @@ void sound_exit(void) // XXX unused currently #if 0 -struct bSound* sound_new_buffer(struct Main *bmain, struct bSound *source) +struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source) { - bSound* sound = NULL; + bSound *sound = NULL; - char name[MAX_ID_NAME+5]; + char name[MAX_ID_NAME + 5]; strcpy(name, "buf_"); strcpy(name + 4, source->id.name); - sound = alloc_libblock(&bmain->sound, ID_SO, name); + sound = BKE_libblock_alloc(&bmain->sound, ID_SO, name); sound->child_sound = source; sound->type = SOUND_TYPE_BUFFER; @@ -240,22 +240,22 @@ struct bSound* sound_new_buffer(struct Main *bmain, struct bSound *source) if (!sound->playback_handle) { - free_libblock(&bmain->sound, sound); + BKE_libblock_free(&bmain->sound, sound); sound = NULL; } return sound; } -struct bSound* sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end) +struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end) { - bSound* sound = NULL; + bSound *sound = NULL; - char name[MAX_ID_NAME+5]; + char name[MAX_ID_NAME + 5]; strcpy(name, "lim_"); strcpy(name + 4, source->id.name); - sound = alloc_libblock(&bmain->sound, ID_SO, name); + sound = BKE_libblock_alloc(&bmain->sound, ID_SO, name); sound->child_sound = source; sound->start = start; @@ -266,7 +266,7 @@ struct bSound* sound_new_limiter(struct Main *bmain, struct bSound *source, floa if (!sound->playback_handle) { - free_libblock(&bmain->sound, sound); + BKE_libblock_free(&bmain->sound, sound); sound = NULL; } @@ -274,16 +274,16 @@ struct bSound* sound_new_limiter(struct Main *bmain, struct bSound *source, floa } #endif -void sound_delete(struct Main *bmain, struct bSound* sound) +void sound_delete(struct Main *bmain, struct bSound *sound) { if (sound) { - sound_free(sound); + BKE_sound_free(sound); - free_libblock(&bmain->sound, sound); + BKE_libblock_free(&bmain->sound, sound); } } -void sound_cache(struct bSound* sound) +void sound_cache(struct bSound *sound) { sound->flags |= SOUND_FLAGS_CACHING; if (sound->cache) @@ -296,13 +296,13 @@ void sound_cache(struct bSound* sound) sound->playback_handle = sound->handle; } -void sound_cache_notifying(struct Main* main, struct bSound* sound) +void sound_cache_notifying(struct Main *main, struct bSound *sound) { sound_cache(sound); sound_update_sequencer(main, sound); } -void sound_delete_cache(struct bSound* sound) +void sound_delete_cache(struct bSound *sound) { sound->flags &= ~SOUND_FLAGS_CACHING; if (sound->cache) { @@ -312,7 +312,7 @@ void sound_delete_cache(struct bSound* sound) } } -void sound_load(struct Main *bmain, struct bSound* sound) +void sound_load(struct Main *bmain, struct bSound *sound) { if (sound) { if (sound->cache) { @@ -332,13 +332,13 @@ void sound_load(struct Main *bmain, struct bSound* sound) #if 0 switch (sound->type) { - case SOUND_TYPE_FILE: + case SOUND_TYPE_FILE: #endif { char fullpath[FILE_MAX]; /* load sound */ - PackedFile* pf = sound->packedfile; + PackedFile *pf = sound->packedfile; /* don't modify soundact->sound->name, only change a copy */ BLI_strncpy(fullpath, sound->name, sizeof(fullpath)); @@ -346,7 +346,7 @@ void sound_load(struct Main *bmain, struct bSound* sound) /* but we need a packed file then */ if (pf) - sound->handle = AUD_loadBuffer((unsigned char*) pf->data, pf->size); + sound->handle = AUD_loadBuffer((unsigned char *) pf->data, pf->size); /* or else load it from disk */ else sound->handle = AUD_load(fullpath); @@ -366,7 +366,7 @@ void sound_load(struct Main *bmain, struct bSound* sound) } #endif if (sound->flags & SOUND_FLAGS_MONO) { - void* handle = AUD_monoSound(sound->handle); + void *handle = AUD_monoSound(sound->handle); AUD_unload(sound->handle); sound->handle = handle; } @@ -384,7 +384,7 @@ void sound_load(struct Main *bmain, struct bSound* sound) } } -AUD_Device* sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume) +AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume) { return AUD_openMixdownDevice(specs, scene->sound_scene, volume, start / FPS); } @@ -393,7 +393,7 @@ void sound_create_scene(struct Scene *scene) { scene->sound_scene = AUD_createSequencer(FPS, scene->audio.flag & AUDIO_MUTE); AUD_updateSequencerData(scene->sound_scene, scene->audio.speed_of_sound, - scene->audio.doppler_factor, scene->audio.distance_model); + scene->audio.doppler_factor, scene->audio.distance_model); scene->sound_scene_handle = NULL; scene->sound_scrub_handle = NULL; scene->speaker_handles = NULL; @@ -426,26 +426,26 @@ void sound_update_fps(struct Scene *scene) void sound_update_scene_listener(struct Scene *scene) { AUD_updateSequencerData(scene->sound_scene, scene->audio.speed_of_sound, - scene->audio.doppler_factor, scene->audio.distance_model); + scene->audio.doppler_factor, scene->audio.distance_model); } -void* sound_scene_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip) +void *sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip) { if (scene != sequence->scene) return AUD_addSequence(scene->sound_scene, sequence->scene->sound_scene, startframe / FPS, endframe / FPS, frameskip / FPS); return NULL; } -void* sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence) +void *sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence) { return sound_scene_add_scene_sound(scene, sequence, sequence->startdisp, sequence->enddisp, sequence->startofs + sequence->anim_startofs); } -void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int startframe, int endframe, int frameskip) +void *sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip) { - void* handle = AUD_addSequence(scene->sound_scene, sequence->sound->playback_handle, startframe / FPS, endframe / FPS, frameskip / FPS); + void *handle = AUD_addSequence(scene->sound_scene, sequence->sound->playback_handle, startframe / FPS, endframe / FPS, frameskip / FPS); AUD_muteSequence(handle, (sequence->flag & SEQ_MUTE) != 0); AUD_setSequenceAnimData(handle, AUD_AP_VOLUME, CFRA, &sequence->volume, 0); AUD_setSequenceAnimData(handle, AUD_AP_PITCH, CFRA, &sequence->pitch, 0); @@ -453,29 +453,29 @@ void* sound_add_scene_sound(struct Scene *scene, struct Sequence* sequence, int return handle; } -void* sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence) +void *sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence) { return sound_add_scene_sound(scene, sequence, sequence->startdisp, sequence->enddisp, sequence->startofs + sequence->anim_startofs); } -void sound_remove_scene_sound(struct Scene *scene, void* handle) +void sound_remove_scene_sound(struct Scene *scene, void *handle) { AUD_removeSequence(scene->sound_scene, handle); } -void sound_mute_scene_sound(void* handle, char mute) +void sound_mute_scene_sound(void *handle, char mute) { AUD_muteSequence(handle, mute); } -void sound_move_scene_sound(struct Scene *scene, void* handle, int startframe, int endframe, int frameskip) +void sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip) { AUD_moveSequence(handle, startframe / FPS, endframe / FPS, frameskip / FPS); } -void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence* sequence) +void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence) { if (sequence->scene_sound) { sound_move_scene_sound(scene, sequence->scene_sound, @@ -484,7 +484,7 @@ void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence* seque } } -void sound_update_scene_sound(void* handle, struct bSound* sound) +void sound_update_scene_sound(void *handle, struct bSound *sound) { AUD_updateSequenceSound(handle, sound->playback_handle); } @@ -499,24 +499,24 @@ void sound_set_scene_volume(struct Scene *scene, float volume) AUD_setSequencerAnimData(scene->sound_scene, AUD_AP_VOLUME, CFRA, &volume, (scene->audio.flag & AUDIO_VOLUME_ANIMATED) != 0); } -void sound_set_scene_sound_volume(void* handle, float volume, char animated) +void sound_set_scene_sound_volume(void *handle, float volume, char animated) { AUD_setSequenceAnimData(handle, AUD_AP_VOLUME, sound_cfra, &volume, animated); } -void sound_set_scene_sound_pitch(void* handle, float pitch, char animated) +void sound_set_scene_sound_pitch(void *handle, float pitch, char animated) { AUD_setSequenceAnimData(handle, AUD_AP_PITCH, sound_cfra, &pitch, animated); } -void sound_set_scene_sound_pan(void* handle, float pan, char animated) +void sound_set_scene_sound_pan(void *handle, float pan, char animated) { AUD_setSequenceAnimData(handle, AUD_AP_PANNING, sound_cfra, &pan, animated); } -void sound_update_sequencer(struct Main* main, struct bSound* sound) +void sound_update_sequencer(struct Main *main, struct bSound *sound) { - struct Scene* scene; + struct Scene *scene; for (scene = main->scene.first; scene; scene = scene->id.next) { seq_update_sound(scene, sound); @@ -592,7 +592,7 @@ void sound_seek_scene(struct Main *bmain, struct Scene *scene) } animation_playing = 0; - for (screen=bmain->screen.first; screen; screen=screen->id.next) { + for (screen = bmain->screen.first; screen; screen = screen->id.next) { if (screen->animtimer) { animation_playing = 1; } @@ -645,24 +645,24 @@ int sound_scene_playing(struct Scene *scene) return -1; } -void sound_free_waveform(struct bSound* sound) +void sound_free_waveform(struct bSound *sound) { if (sound->waveform) { - MEM_freeN(((SoundWaveform*)sound->waveform)->data); + MEM_freeN(((SoundWaveform *)sound->waveform)->data); MEM_freeN(sound->waveform); } sound->waveform = NULL; } -void sound_read_waveform(struct bSound* sound) +void sound_read_waveform(struct bSound *sound) { AUD_SoundInfo info; info = AUD_getInfo(sound->playback_handle); if (info.length > 0) { - SoundWaveform* waveform = MEM_mallocN(sizeof(SoundWaveform), "SoundWaveform"); + SoundWaveform *waveform = MEM_mallocN(sizeof(SoundWaveform), "SoundWaveform"); int length = info.length * SOUND_WAVE_SAMPLES_PER_SECOND; waveform->data = MEM_mallocN(length * sizeof(float) * 3, "SoundWaveform.samples"); @@ -673,17 +673,17 @@ void sound_read_waveform(struct bSound* sound) } } -void sound_update_scene(struct Scene* scene) +void sound_update_scene(struct Scene *scene) { - Object* ob; - Base* base; - NlaTrack* track; - NlaStrip* strip; - Speaker* speaker; - Scene* sce_it; + Object *ob; + Base *base; + NlaTrack *track; + NlaStrip *strip; + Speaker *speaker; + Scene *sce_it; - void* new_set = AUD_createSet(); - void* handle; + void *new_set = AUD_createSet(); + void *handle; float quat[4]; for (SETLOOPER(scene, sce_it, base)) { @@ -693,7 +693,7 @@ void sound_update_scene(struct Scene* scene) for (track = ob->adt->nla_tracks.first; track; track = track->next) { for (strip = track->strips.first; strip; strip = strip->next) { if (strip->type == NLASTRIP_TYPE_SOUND) { - speaker = (Speaker*)ob->data; + speaker = (Speaker *)ob->data; if (AUD_removeSet(scene->speaker_handles, strip->speaker_handle)) { if (speaker->sound) @@ -713,10 +713,10 @@ void sound_update_scene(struct Scene* scene) if (strip->speaker_handle) { AUD_addSet(new_set, strip->speaker_handle); AUD_updateSequenceData(strip->speaker_handle, speaker->volume_max, - speaker->volume_min, speaker->distance_max, - speaker->distance_reference, speaker->attenuation, - speaker->cone_angle_outer, speaker->cone_angle_inner, - speaker->cone_volume_outer); + speaker->volume_min, speaker->distance_max, + speaker->distance_reference, speaker->attenuation, + speaker->cone_angle_outer, speaker->cone_angle_inner, + speaker->cone_volume_outer); mat4_to_quat(quat, ob->obmat); AUD_setSequenceAnimData(strip->speaker_handle, AUD_AP_LOCATION, CFRA, ob->obmat[3], 1); @@ -747,9 +747,9 @@ void sound_update_scene(struct Scene* scene) scene->speaker_handles = new_set; } -void* sound_get_factory(void* sound) +void *sound_get_factory(void *sound) { - return ((struct bSound*) sound)->playback_handle; + return ((struct bSound *) sound)->playback_handle; } #else // WITH_AUDASPACE diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c index 5466630f621..09440591826 100644 --- a/source/blender/blenkernel/intern/speaker.c +++ b/source/blender/blenkernel/intern/speaker.c @@ -43,11 +43,11 @@ #include "BKE_main.h" #include "BKE_speaker.h" -void *add_speaker(const char *name) +void *BKE_speaker_add(const char *name) { Speaker *spk; - spk= alloc_libblock(&G.main->speaker, ID_SPK, name); + spk = BKE_libblock_alloc(&G.main->speaker, ID_SPK, name); spk->attenuation = 1.0f; spk->cone_angle_inner = 360.0f; @@ -65,69 +65,69 @@ void *add_speaker(const char *name) return spk; } -Speaker *copy_speaker(Speaker *spk) +Speaker *BKE_speaker_copy(Speaker *spk) { Speaker *spkn; - spkn= copy_libblock(&spk->id); + spkn = BKE_libblock_copy(&spk->id); if (spkn->sound) spkn->sound->id.us++; return spkn; } -void make_local_speaker(Speaker *spk) +void BKE_speaker_make_local(Speaker *spk) { - Main *bmain= G.main; + Main *bmain = G.main; Object *ob; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (spk->id.lib==NULL) return; - if (spk->id.us==1) { + if (spk->id.lib == NULL) return; + if (spk->id.us == 1) { id_clear_lib_data(bmain, &spk->id); return; } - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { - if (ob->data==spk) { - if (ob->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (ob->data == spk) { + if (ob->id.lib) is_lib = TRUE; + else is_local = TRUE; } - ob= ob->id.next; + ob = ob->id.next; } if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &spk->id); } else if (is_local && is_lib) { - Speaker *spk_new= copy_speaker(spk); - spk_new->id.us= 0; + Speaker *spk_new = BKE_speaker_copy(spk); + spk_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, spk->id.lib, &spk_new->id); - ob= bmain->object.first; + ob = bmain->object.first; while (ob) { - if (ob->data==spk) { + if (ob->data == spk) { - if (ob->id.lib==NULL) { - ob->data= spk_new; + if (ob->id.lib == NULL) { + ob->data = spk_new; spk_new->id.us++; spk->id.us--; } } - ob= ob->id.next; + ob = ob->id.next; } } } -void free_speaker(Speaker *spk) +void BKE_speaker_free(Speaker *spk) { if (spk->sound) spk->sound->id.us--; diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index ddc605eb3e0..857a0c86349 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -244,7 +244,7 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mpoly, struct ML int j, nverts = mpoly[fi].totloop; for (j = 0; j < nverts; j++) { - for (nv = v = get_uv_map_vert(vmap, ml[j].v); v; v = v->next) { + for (nv = v = BKE_mesh_uv_vert_map_get_vert(vmap, ml[j].v); v; v = v->next) { if (v->separate) nv = v; if (v->f == fi) @@ -273,7 +273,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */ limit[0] = limit[1] = STD_UV_CONNECT_LIMIT; - vmap = make_uv_vert_map(mpoly, mloop, mloopuv, totface, totvert, 0, limit); + vmap = BKE_mesh_uv_vert_map_make(mpoly, mloop, mloopuv, totface, totvert, 0, limit); if (!vmap) return 0; @@ -281,16 +281,16 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, /* create vertices */ for (i = 0; i < totvert; i++) { - if (!get_uv_map_vert(vmap, i)) + if (!BKE_mesh_uv_vert_map_get_vert(vmap, i)) continue; - for (v = get_uv_map_vert(vmap, i)->next; v; v = v->next) + for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i)->next; v; v = v->next) if (v->separate) break; seam = (v != NULL) || ((mvert + i)->flag & ME_VERT_MERGED); - for (v = get_uv_map_vert(vmap, i); v; v = v->next) { + for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i); v; v = v->next) { if (v->separate) { CCGVert *ssv; int loopid = mpoly[v->f].loopstart + v->tfindex; @@ -358,7 +358,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, BLI_array_free(fverts); - free_uv_vert_map(vmap); + BKE_mesh_uv_vert_map_free(vmap); ccgSubSurf_processSync(ss); return 1; @@ -1718,21 +1718,21 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, #define PASSATTRIB(dx, dy, vert) { \ if (attribs.totorco) { \ index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \ - glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MTFace *tf = &attribs.tface[b].array[a]; \ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \ GLubyte col[4]; \ col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[a * 4 + vert]; \ - glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \ } \ } @@ -1863,27 +1863,27 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void * #define PASSATTRIB(dx, dy, vert) { \ if (attribs.totorco) { \ index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \ - if (attribs.orco.glTexco) \ + if (attribs.orco.gl_texco) \ glTexCoord3fv(attribs.orco.array[index]); \ else \ - glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \ + glVertexAttrib3fvARB(attribs.orco.gl_index, attribs.orco.array[index]); \ } \ for (b = 0; b < attribs.tottface; b++) { \ MTFace *tf = &attribs.tface[b].array[a]; \ - if (attribs.tface[b].glTexco) \ + if (attribs.tface[b].gl_texco) \ glTexCoord2fv(tf->uv[vert]); \ else \ - glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \ + glVertexAttrib2fvARB(attribs.tface[b].gl_index, tf->uv[vert]); \ } \ for (b = 0; b < attribs.totmcol; b++) { \ MCol *cp = &attribs.mcol[b].array[a * 4 + vert]; \ GLubyte col[4]; \ col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a; \ - glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \ + glVertexAttrib4ubvARB(attribs.mcol[b].gl_index, col); \ } \ if (attribs.tottang) { \ float *tang = attribs.tang.array[a * 4 + vert]; \ - glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \ + glVertexAttrib4fvARB(attribs.tang.gl_index, tang); \ } \ } diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 85ecc7c204d..e8010ceceff 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -135,8 +135,8 @@ static void txt_pop_last(Text *text); static void txt_undo_add_op(Text *text, int op); static void txt_undo_add_block(Text *text, int op, const char *buf); static void txt_delete_line(Text *text, TextLine *line); -static void txt_delete_sel (Text *text); -static void txt_make_dirty (Text *text); +static void txt_delete_sel(Text *text); +static void txt_make_dirty(Text *text); /***/ @@ -155,19 +155,19 @@ int txt_get_undostate(void) static void init_undo_text(Text *text) { - text->undo_pos= -1; - text->undo_len= TXT_INIT_UNDO; - text->undo_buf= MEM_mallocN(text->undo_len, "undo buf"); + text->undo_pos = -1; + text->undo_len = TXT_INIT_UNDO; + text->undo_buf = MEM_mallocN(text->undo_len, "undo buf"); } -void free_text(Text *text) +void BKE_text_free(Text *text) { TextLine *tmp; - for (tmp= text->lines.first; tmp; tmp= tmp->next) { + for (tmp = text->lines.first; tmp; tmp = tmp->next) { MEM_freeN(tmp->line); if (tmp->format) - MEM_freeN(tmp->format); + MEM_freeN(tmp->format); } BLI_freelistN(&text->lines); @@ -180,43 +180,43 @@ void free_text(Text *text) #endif } -Text *add_empty_text(const char *name) +Text *BKE_text_add(const char *name) { - Main *bmain= G.main; + Main *bmain = G.main; Text *ta; TextLine *tmp; - ta= alloc_libblock(&bmain->text, ID_TXT, name); - ta->id.us= 1; + ta = BKE_libblock_alloc(&bmain->text, ID_TXT, name); + ta->id.us = 1; - ta->name= NULL; + ta->name = NULL; init_undo_text(ta); - ta->nlines=1; - ta->flags= TXT_ISDIRTY | TXT_ISMEM; - if ((U.flag & USER_TXT_TABSTOSPACES_DISABLE)==0) + ta->nlines = 1; + ta->flags = TXT_ISDIRTY | TXT_ISMEM; + if ((U.flag & USER_TXT_TABSTOSPACES_DISABLE) == 0) ta->flags |= TXT_TABSTOSPACES; - ta->lines.first= ta->lines.last= NULL; - ta->markers.first= ta->markers.last= NULL; + ta->lines.first = ta->lines.last = NULL; + ta->markers.first = ta->markers.last = NULL; - tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= (char*) MEM_mallocN(1, "textline_string"); - tmp->format= NULL; + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = (char *) MEM_mallocN(1, "textline_string"); + tmp->format = NULL; - tmp->line[0]=0; - tmp->len= 0; + tmp->line[0] = 0; + tmp->len = 0; - tmp->next= NULL; - tmp->prev= NULL; + tmp->next = NULL; + tmp->prev = NULL; BLI_addhead(&ta->lines, tmp); - ta->curl= ta->lines.first; - ta->curc= 0; - ta->sell= ta->lines.first; - ta->selc= 0; + ta->curl = ta->lines.first; + ta->curc = 0; + ta->sell = ta->lines.first; + ta->selc = 0; return ta; } @@ -225,35 +225,35 @@ Text *add_empty_text(const char *name) /* to a valid utf-8 sequences */ int txt_extended_ascii_as_utf8(char **str) { - int bad_char, added= 0, i= 0; + int bad_char, added = 0, i = 0; int length = strlen(*str); while ((*str)[i]) { - if ((bad_char= BLI_utf8_invalid_byte(*str+i, length-i)) == -1) + if ((bad_char = BLI_utf8_invalid_byte(*str + i, length - i)) == -1) break; added++; - i+= bad_char + 1; + i += bad_char + 1; } if (added != 0) { - char *newstr = MEM_mallocN(length+added+1, "text_line"); + char *newstr = MEM_mallocN(length + added + 1, "text_line"); int mi = 0; - i= 0; + i = 0; while ((*str)[i]) { - if ((bad_char= BLI_utf8_invalid_byte((*str)+i, length-i)) == -1) { - memcpy(newstr+mi, (*str)+i, length - i + 1); + if ((bad_char = BLI_utf8_invalid_byte((*str) + i, length - i)) == -1) { + memcpy(newstr + mi, (*str) + i, length - i + 1); break; } - memcpy(newstr+mi, (*str)+i, bad_char); + memcpy(newstr + mi, (*str) + i, bad_char); - BLI_str_utf8_from_unicode((*str)[i+bad_char], newstr+mi+bad_char); - i+= bad_char+1; - mi+= bad_char+2; + BLI_str_utf8_from_unicode((*str)[i + bad_char], newstr + mi + bad_char); + i += bad_char + 1; + mi += bad_char + 2; } - newstr[length+added] = '\0'; + newstr[length + added] = '\0'; MEM_freeN(*str); *str = newstr; } @@ -264,21 +264,21 @@ int txt_extended_ascii_as_utf8(char **str) // this function removes any control characters from // a textline and fixes invalid utf-8 sequences -static void cleanup_textline(TextLine * tl) +static void cleanup_textline(TextLine *tl) { int i; - for (i = 0; i < tl->len; i++ ) { + for (i = 0; i < tl->len; i++) { if (tl->line[i] < ' ' && tl->line[i] != '\t') { memmove(tl->line + i, tl->line + i + 1, tl->len - i); tl->len--; i--; } } - tl->len+= txt_extended_ascii_as_utf8(&tl->line); + tl->len += txt_extended_ascii_as_utf8(&tl->line); } -int reopen_text(Text *text) +int BKE_text_reload(Text *text) { FILE *fp; int i, llen, len; @@ -292,32 +292,32 @@ int reopen_text(Text *text) BLI_strncpy(str, text->name, FILE_MAX); BLI_path_abs(str, G.main->name); - fp= BLI_fopen(str, "r"); - if (fp==NULL) return 0; + fp = BLI_fopen(str, "r"); + if (fp == NULL) return 0; /* free memory: */ - for (tmp= text->lines.first; tmp; tmp= tmp->next) { + for (tmp = text->lines.first; tmp; tmp = tmp->next) { MEM_freeN(tmp->line); if (tmp->format) MEM_freeN(tmp->format); } BLI_freelistN(&text->lines); - text->lines.first= text->lines.last= NULL; - text->curl= text->sell= NULL; + text->lines.first = text->lines.last = NULL; + text->curl = text->sell = NULL; /* clear undo buffer */ MEM_freeN(text->undo_buf); init_undo_text(text); fseek(fp, 0L, SEEK_END); - len= ftell(fp); + len = ftell(fp); fseek(fp, 0L, SEEK_SET); - text->undo_pos= -1; + text->undo_pos = -1; - buffer= MEM_mallocN(len, "text_buffer"); + buffer = MEM_mallocN(len, "text_buffer"); // under windows fread can return less then len bytes because // of CR stripping len = fread(buffer, 1, len, fp); @@ -325,40 +325,40 @@ int reopen_text(Text *text) fclose(fp); stat(str, &st); - text->mtime= st.st_mtime; + text->mtime = st.st_mtime; - text->nlines=0; - llen=0; - for (i=0; iline= (char*) MEM_mallocN(llen+1, "textline_string"); - tmp->format= NULL; - - if (llen) memcpy(tmp->line, &buffer[i-llen], llen); - tmp->line[llen]=0; - tmp->len= llen; + text->nlines = 0; + llen = 0; + for (i = 0; i < len; i++) { + if (buffer[i] == '\n') { + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = (char *) MEM_mallocN(llen + 1, "textline_string"); + tmp->format = NULL; + + if (llen) memcpy(tmp->line, &buffer[i - llen], llen); + tmp->line[llen] = 0; + tmp->len = llen; cleanup_textline(tmp); BLI_addtail(&text->lines, tmp); text->nlines++; - llen=0; + llen = 0; continue; } llen++; } - if (llen!=0 || text->nlines==0) { - tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= (char*) MEM_mallocN(llen+1, "textline_string"); - tmp->format= NULL; + if (llen != 0 || text->nlines == 0) { + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = (char *) MEM_mallocN(llen + 1, "textline_string"); + tmp->format = NULL; - if (llen) memcpy(tmp->line, &buffer[i-llen], llen); + if (llen) memcpy(tmp->line, &buffer[i - llen], llen); - tmp->line[llen]=0; - tmp->len= llen; + tmp->line[llen] = 0; + tmp->len = llen; cleanup_textline(tmp); @@ -366,16 +366,16 @@ int reopen_text(Text *text) text->nlines++; } - text->curl= text->sell= text->lines.first; - text->curc= text->selc= 0; + text->curl = text->sell = text->lines.first; + text->curc = text->selc = 0; MEM_freeN(buffer); return 1; } -Text *add_text(const char *file, const char *relpath) +Text *BKE_text_load(const char *file, const char *relpath) { - Main *bmain= G.main; + Main *bmain = G.main; FILE *fp; int i, llen, len; unsigned char *buffer; @@ -388,29 +388,29 @@ Text *add_text(const char *file, const char *relpath) if (relpath) /* can be NULL (bg mode) */ BLI_path_abs(str, relpath); - fp= BLI_fopen(str, "r"); - if (fp==NULL) return NULL; + fp = BLI_fopen(str, "r"); + if (fp == NULL) return NULL; - ta= alloc_libblock(&bmain->text, ID_TXT, BLI_path_basename(str)); - ta->id.us= 1; + ta = BKE_libblock_alloc(&bmain->text, ID_TXT, BLI_path_basename(str)); + ta->id.us = 1; - ta->lines.first= ta->lines.last= NULL; - ta->markers.first= ta->markers.last= NULL; - ta->curl= ta->sell= NULL; + ta->lines.first = ta->lines.last = NULL; + ta->markers.first = ta->markers.last = NULL; + ta->curl = ta->sell = NULL; - if ((U.flag & USER_TXT_TABSTOSPACES_DISABLE)==0) - ta->flags= TXT_TABSTOSPACES; + if ((U.flag & USER_TXT_TABSTOSPACES_DISABLE) == 0) + ta->flags = TXT_TABSTOSPACES; fseek(fp, 0L, SEEK_END); - len= ftell(fp); + len = ftell(fp); fseek(fp, 0L, SEEK_SET); - ta->name= MEM_mallocN(strlen(file)+1, "text_name"); + ta->name = MEM_mallocN(strlen(file) + 1, "text_name"); strcpy(ta->name, file); init_undo_text(ta); - buffer= MEM_mallocN(len, "text_buffer"); + buffer = MEM_mallocN(len, "text_buffer"); // under windows fread can return less then len bytes because // of CR stripping len = fread(buffer, 1, len, fp); @@ -418,26 +418,26 @@ Text *add_text(const char *file, const char *relpath) fclose(fp); stat(str, &st); - ta->mtime= st.st_mtime; + ta->mtime = st.st_mtime; - ta->nlines=0; - llen=0; - for (i=0; iline= (char*) MEM_mallocN(llen+1, "textline_string"); - tmp->format= NULL; - - if (llen) memcpy(tmp->line, &buffer[i-llen], llen); - tmp->line[llen]=0; - tmp->len= llen; + ta->nlines = 0; + llen = 0; + for (i = 0; i < len; i++) { + if (buffer[i] == '\n') { + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = (char *) MEM_mallocN(llen + 1, "textline_string"); + tmp->format = NULL; + + if (llen) memcpy(tmp->line, &buffer[i - llen], llen); + tmp->line[llen] = 0; + tmp->len = llen; cleanup_textline(tmp); BLI_addtail(&ta->lines, tmp); ta->nlines++; - llen=0; + llen = 0; continue; } llen++; @@ -449,15 +449,15 @@ Text *add_text(const char *file, const char *relpath) * - file is empty. in this case new line is needed to start editing from. * - last characted in buffer is \n. in this case new line is needed to * deal with newline at end of file. (see [#28087]) (sergey) */ - if (llen!=0 || ta->nlines==0 || buffer[len-1]=='\n') { - tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= (char*) MEM_mallocN(llen+1, "textline_string"); - tmp->format= NULL; + if (llen != 0 || ta->nlines == 0 || buffer[len - 1] == '\n') { + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = (char *) MEM_mallocN(llen + 1, "textline_string"); + tmp->format = NULL; - if (llen) memcpy(tmp->line, &buffer[i-llen], llen); + if (llen) memcpy(tmp->line, &buffer[i - llen], llen); - tmp->line[llen]=0; - tmp->len= llen; + tmp->line[llen] = 0; + tmp->len = llen; cleanup_textline(tmp); @@ -465,63 +465,63 @@ Text *add_text(const char *file, const char *relpath) ta->nlines++; } - ta->curl= ta->sell= ta->lines.first; - ta->curc= ta->selc= 0; + ta->curl = ta->sell = ta->lines.first; + ta->curc = ta->selc = 0; MEM_freeN(buffer); return ta; } -Text *copy_text(Text *ta) +Text *BKE_text_copy(Text *ta) { Text *tan; TextLine *line, *tmp; - tan= copy_libblock(&ta->id); + tan = BKE_libblock_copy(&ta->id); /* file name can be NULL */ if (ta->name) { - tan->name= MEM_mallocN(strlen(ta->name)+1, "text_name"); + tan->name = MEM_mallocN(strlen(ta->name) + 1, "text_name"); strcpy(tan->name, ta->name); } else { - tan->name= NULL; + tan->name = NULL; } tan->flags = ta->flags | TXT_ISDIRTY; - tan->lines.first= tan->lines.last= NULL; - tan->markers.first= tan->markers.last= NULL; - tan->curl= tan->sell= NULL; + tan->lines.first = tan->lines.last = NULL; + tan->markers.first = tan->markers.last = NULL; + tan->curl = tan->sell = NULL; - tan->nlines= ta->nlines; + tan->nlines = ta->nlines; - line= ta->lines.first; + line = ta->lines.first; /* Walk down, reconstructing */ while (line) { - tmp= (TextLine*) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= MEM_mallocN(line->len+1, "textline_string"); - tmp->format= NULL; + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = MEM_mallocN(line->len + 1, "textline_string"); + tmp->format = NULL; strcpy(tmp->line, line->line); - tmp->len= line->len; + tmp->len = line->len; BLI_addtail(&tan->lines, tmp); - line= line->next; + line = line->next; } - tan->curl= tan->sell= tan->lines.first; - tan->curc= tan->selc= 0; + tan->curl = tan->sell = tan->lines.first; + tan->curc = tan->selc = 0; init_undo_text(tan); return tan; } -void unlink_text(Main *bmain, Text *text) +void BKE_text_unlink(Main *bmain, Text *text) { bScreen *scr; ScrArea *area; @@ -531,27 +531,27 @@ void unlink_text(Main *bmain, Text *text) bConstraint *con; short update; - for (ob=bmain->object.first; ob; ob=ob->id.next) { + for (ob = bmain->object.first; ob; ob = ob->id.next) { /* game controllers */ - for (cont=ob->controllers.first; cont; cont=cont->next) { - if (cont->type==CONT_PYTHON) { + for (cont = ob->controllers.first; cont; cont = cont->next) { + if (cont->type == CONT_PYTHON) { bPythonCont *pc; - pc= cont->data; - if (pc->text==text) pc->text= NULL; + pc = cont->data; + if (pc->text == text) pc->text = NULL; } } /* pyconstraints */ update = 0; - if (ob->type==OB_ARMATURE && ob->pose) { + if (ob->type == OB_ARMATURE && ob->pose) { bPoseChannel *pchan; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - for (con = pchan->constraints.first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_PYTHON) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_PYTHON) { bPythonConstraint *data = con->data; - if (data->text==text) data->text = NULL; + if (data->text == text) data->text = NULL; update = 1; } @@ -559,10 +559,10 @@ void unlink_text(Main *bmain, Text *text) } } - for (con = ob->constraints.first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_PYTHON) { + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_PYTHON) { bPythonConstraint *data = con->data; - if (data->text==text) data->text = NULL; + if (data->text == text) data->text = NULL; update = 1; } } @@ -575,25 +575,25 @@ void unlink_text(Main *bmain, Text *text) // XXX nodeDynamicUnlinkText(&text->id); /* text space */ - for (scr= bmain->screen.first; scr; scr= scr->id.next) { - for (area= scr->areabase.first; area; area= area->next) { - for (sl= area->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_TEXT) { - SpaceText *st= (SpaceText*) sl; - - if (st->text==text) { - st->text= NULL; - st->top= 0; + for (scr = bmain->screen.first; scr; scr = scr->id.next) { + for (area = scr->areabase.first; area; area = area->next) { + for (sl = area->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_TEXT) { + SpaceText *st = (SpaceText *) sl; + + if (st->text == text) { + st->text = NULL; + st->top = 0; } } } } } - text->id.us= 0; + text->id.us = 0; } -void clear_text(Text *text) /* called directly from rna */ +void BKE_text_clear(Text *text) /* called directly from rna */ { int oldstate; @@ -606,7 +606,7 @@ void clear_text(Text *text) /* called directly from rna */ txt_make_dirty(text); } -void write_text(Text *text, const char *str) /* called directly from rna */ +void BKE_text_write(Text *text, const char *str) /* called directly from rna */ { int oldstate; @@ -627,25 +627,25 @@ static void make_new_line(TextLine *line, char *newline) if (line->line) MEM_freeN(line->line); if (line->format) MEM_freeN(line->format); - line->line= newline; - line->len= strlen(newline); - line->format= NULL; + line->line = newline; + line->len = strlen(newline); + line->format = NULL; } static TextLine *txt_new_line(const char *str) { TextLine *tmp; - if (!str) str= ""; + if (!str) str = ""; - tmp= (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= MEM_mallocN(strlen(str)+1, "textline_string"); - tmp->format= NULL; + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = MEM_mallocN(strlen(str) + 1, "textline_string"); + tmp->format = NULL; strcpy(tmp->line, str); - tmp->len= strlen(str); - tmp->next= tmp->prev= NULL; + tmp->len = strlen(str); + tmp->next = tmp->prev = NULL; return tmp; } @@ -654,14 +654,14 @@ static TextLine *txt_new_linen(const char *str, int n) { TextLine *tmp; - tmp= (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); - tmp->line= MEM_mallocN(n+1, "textline_string"); - tmp->format= NULL; + tmp = (TextLine *) MEM_mallocN(sizeof(TextLine), "textline"); + tmp->line = MEM_mallocN(n + 1, "textline_string"); + tmp->format = NULL; - BLI_strncpy(tmp->line, (str)? str: "", n+1); + BLI_strncpy(tmp->line, (str) ? str : "", n + 1); - tmp->len= strlen(tmp->line); - tmp->next= tmp->prev= NULL; + tmp->len = strlen(tmp->line); + tmp->next = tmp->prev = NULL; return tmp; } @@ -673,61 +673,61 @@ void txt_clean_text(Text *text) if (!text) return; if (!text->lines.first) { - if (text->lines.last) text->lines.first= text->lines.last; - else text->lines.first= text->lines.last= txt_new_line(NULL); + if (text->lines.last) text->lines.first = text->lines.last; + else text->lines.first = text->lines.last = txt_new_line(NULL); } - if (!text->lines.last) text->lines.last= text->lines.first; + if (!text->lines.last) text->lines.last = text->lines.first; - top= (TextLine **) &text->lines.first; - bot= (TextLine **) &text->lines.last; + top = (TextLine **) &text->lines.first; + bot = (TextLine **) &text->lines.last; - while ((*top)->prev) *top= (*top)->prev; - while ((*bot)->next) *bot= (*bot)->next; + while ((*top)->prev) *top = (*top)->prev; + while ((*bot)->next) *bot = (*bot)->next; if (!text->curl) { - if (text->sell) text->curl= text->sell; - else text->curl= text->lines.first; - text->curc= 0; + if (text->sell) text->curl = text->sell; + else text->curl = text->lines.first; + text->curc = 0; } if (!text->sell) { - text->sell= text->curl; - text->selc= 0; + text->sell = text->curl; + text->selc = 0; } } int txt_get_span(TextLine *from, TextLine *to) { - int ret=0; - TextLine *tmp= from; + int ret = 0; + TextLine *tmp = from; if (!to || !from) return 0; - if (from==to) return 0; + if (from == to) return 0; /* Look forwards */ while (tmp) { if (tmp == to) return ret; ret++; - tmp= tmp->next; + tmp = tmp->next; } /* Look backwards */ if (!tmp) { - tmp= from; - ret=0; + tmp = from; + ret = 0; while (tmp) { if (tmp == to) break; ret--; - tmp= tmp->prev; + tmp = tmp->prev; } - if (!tmp) ret=0; + if (!tmp) ret = 0; } return ret; } -static void txt_make_dirty (Text *text) +static void txt_make_dirty(Text *text) { text->flags |= TXT_ISDIRTY; #ifdef WITH_PYTHON @@ -739,30 +739,30 @@ static void txt_make_dirty (Text *text) /* Cursor utility functions */ /****************************/ -static void txt_curs_cur (Text *text, TextLine ***linep, int **charp) +static void txt_curs_cur(Text *text, TextLine ***linep, int **charp) { - *linep= &text->curl; *charp= &text->curc; + *linep = &text->curl; *charp = &text->curc; } -static void txt_curs_sel (Text *text, TextLine ***linep, int **charp) +static void txt_curs_sel(Text *text, TextLine ***linep, int **charp) { - *linep= &text->sell; *charp= &text->selc; + *linep = &text->sell; *charp = &text->selc; } -static void txt_curs_first (Text *text, TextLine **linep, int *charp) +static void txt_curs_first(Text *text, TextLine **linep, int *charp) { - if (text->curl==text->sell) { - *linep= text->curl; - if (text->curcselc) *charp= text->curc; - else *charp= text->selc; + if (text->curl == text->sell) { + *linep = text->curl; + if (text->curc < text->selc) *charp = text->curc; + else *charp = text->selc; } - else if (txt_get_span(text->lines.first, text->curl)lines.first, text->sell)) { - *linep= text->curl; - *charp= text->curc; + else if (txt_get_span(text->lines.first, text->curl) < txt_get_span(text->lines.first, text->sell)) { + *linep = text->curl; + *charp = text->curc; } else { - *linep= text->sell; - *charp= text->selc; + *linep = text->sell; + *charp = text->selc; } } @@ -772,7 +772,7 @@ static void txt_curs_first (Text *text, TextLine **linep, int *charp) int txt_utf8_offset_to_index(const char *str, int offset) { - int index= 0, pos= 0; + int index = 0, pos = 0; while (pos != offset) { pos += BLI_str_utf8_size(str + pos); index++; @@ -782,7 +782,7 @@ int txt_utf8_offset_to_index(const char *str, int offset) int txt_utf8_index_to_offset(const char *str, int index) { - int offset= 0, pos= 0; + int offset = 0, pos = 0; while (pos != index) { offset += BLI_str_utf8_size(str + offset); pos++; @@ -796,7 +796,7 @@ static int txt_utf8_len(const char *src) { int len; - for (len=0; *src; len++) { + for (len = 0; *src; len++) { src += BLI_str_utf8_size(src); } @@ -817,12 +817,12 @@ void txt_move_up(Text *text, short sel) if ((*linep)->prev) { int index = txt_utf8_offset_to_index((*linep)->line, *charp); - *linep= (*linep)->prev; - if (index > txt_utf8_len((*linep)->line)) *charp= (*linep)->len; - else *charp= txt_utf8_index_to_offset((*linep)->line, index); + *linep = (*linep)->prev; + if (index > txt_utf8_len((*linep)->line)) *charp = (*linep)->len; + else *charp = txt_utf8_index_to_offset((*linep)->line, index); if (!undoing) - txt_undo_add_op(text, sel?UNDO_SUP:UNDO_CUP); + txt_undo_add_op(text, sel ? UNDO_SUP : UNDO_CUP); } else { txt_move_bol(text, sel); @@ -845,12 +845,12 @@ void txt_move_down(Text *text, short sel) if ((*linep)->next) { int index = txt_utf8_offset_to_index((*linep)->line, *charp); - *linep= (*linep)->next; - if (index > txt_utf8_len((*linep)->line)) *charp= (*linep)->len; - else *charp= txt_utf8_index_to_offset((*linep)->line, index); + *linep = (*linep)->next; + if (index > txt_utf8_len((*linep)->line)) *charp = (*linep)->len; + else *charp = txt_utf8_index_to_offset((*linep)->line, index); if (!undoing) - txt_undo_add_op(text, sel?UNDO_SDOWN:UNDO_CDOWN); + txt_undo_add_op(text, sel ? UNDO_SDOWN : UNDO_CDOWN); } else { txt_move_eol(text, sel); @@ -862,49 +862,49 @@ void txt_move_down(Text *text, short sel) void txt_move_left(Text *text, short sel) { TextLine **linep; - int *charp, oundoing= undoing; - int tabsize= 0, i= 0; + int *charp, oundoing = undoing; + int tabsize = 0, i = 0; if (!text) return; if (sel) txt_curs_sel(text, &linep, &charp); else { txt_pop_first(text); txt_curs_cur(text, &linep, &charp); } if (!*linep) return; - undoing= 1; + undoing = 1; - if (*charp== 0) { + if (*charp == 0) { if ((*linep)->prev) { txt_move_up(text, sel); - *charp= (*linep)->len; + *charp = (*linep)->len; } } else { // do nice left only if there are only spaces // TXT_TABSIZE hardcoded in DNA_text_types.h if (text->flags & TXT_TABSTOSPACES) { - tabsize= (*charp < TXT_TABSIZE) ? *charp : TXT_TABSIZE; + tabsize = (*charp < TXT_TABSIZE) ? *charp : TXT_TABSIZE; - for (i=0; i<(*charp); i++) + for (i = 0; i < (*charp); i++) if ((*linep)->line[i] != ' ') { - tabsize= 0; + tabsize = 0; break; } // if in the middle of the space-tab if (tabsize && (*charp) % TXT_TABSIZE != 0) - tabsize= ((*charp) % TXT_TABSIZE); + tabsize = ((*charp) % TXT_TABSIZE); } if (tabsize) - (*charp)-= tabsize; + (*charp) -= tabsize; else { - const char *prev= BLI_str_prev_char_utf8((*linep)->line + *charp); - *charp= prev - (*linep)->line; + const char *prev = BLI_str_prev_char_utf8((*linep)->line + *charp); + *charp = prev - (*linep)->line; } } - undoing= oundoing; - if (!undoing) txt_undo_add_op(text, sel?UNDO_SLEFT:UNDO_CLEFT); + undoing = oundoing; + if (!undoing) txt_undo_add_op(text, sel ? UNDO_SLEFT : UNDO_CLEFT); if (!sel) txt_pop_sel(text); } @@ -912,44 +912,44 @@ void txt_move_left(Text *text, short sel) void txt_move_right(Text *text, short sel) { TextLine **linep; - int *charp, oundoing= undoing, do_tab= 0, i; + int *charp, oundoing = undoing, do_tab = 0, i; if (!text) return; if (sel) txt_curs_sel(text, &linep, &charp); else { txt_pop_last(text); txt_curs_cur(text, &linep, &charp); } if (!*linep) return; - undoing= 1; + undoing = 1; - if (*charp== (*linep)->len) { + if (*charp == (*linep)->len) { if ((*linep)->next) { txt_move_down(text, sel); - *charp= 0; + *charp = 0; } } else { // do nice right only if there are only spaces // spaces hardcoded in DNA_text_types.h - if (text->flags & TXT_TABSTOSPACES && (*linep)->line[*charp]== ' ') { - do_tab= 1; - for (i=0; i<*charp; i++) - if ((*linep)->line[i]!= ' ') { - do_tab= 0; + if (text->flags & TXT_TABSTOSPACES && (*linep)->line[*charp] == ' ') { + do_tab = 1; + for (i = 0; i < *charp; i++) + if ((*linep)->line[i] != ' ') { + do_tab = 0; break; } } if (do_tab) { - int tabsize= (*charp) % TXT_TABSIZE + 1; - for (i=*charp+1; (*linep)->line[i]==' ' && tabsizeline[i] == ' ' && tabsize < TXT_TABSIZE; i++) tabsize++; - (*charp)= i; + (*charp) = i; } - else (*charp)+= BLI_str_utf8_size((*linep)->line + *charp); + else (*charp) += BLI_str_utf8_size((*linep)->line + *charp); } - undoing= oundoing; - if (!undoing) txt_undo_add_op(text, sel?UNDO_SRIGHT:UNDO_CRIGHT); + undoing = oundoing; + if (!undoing) txt_undo_add_op(text, sel ? UNDO_SRIGHT : UNDO_CRIGHT); if (!sel) txt_pop_sel(text); } @@ -968,19 +968,19 @@ void txt_jump_left(Text *text, short sel) oldflags = text->flags; text->flags &= ~TXT_TABSTOSPACES; - oldl= *linep; - oldc= *charp; - oldu= undoing; - undoing= 1; /* Don't push individual moves to undo stack */ + oldl = *linep; + oldc = *charp; + oldu = undoing; + undoing = 1; /* Don't push individual moves to undo stack */ BLI_str_cursor_step_utf8((*linep)->line, (*linep)->len, - charp, STRCUR_DIR_PREV, + charp, STRCUR_DIR_PREV, STRCUR_JUMP_DELIM); text->flags = oldflags; - undoing= oldu; - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + undoing = oldu; + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_jump_right(Text *text, short sel) @@ -997,19 +997,19 @@ void txt_jump_right(Text *text, short sel) oldflags = text->flags; text->flags &= ~TXT_TABSTOSPACES; - oldl= *linep; - oldc= *charp; - oldu= undoing; - undoing= 1; /* Don't push individual moves to undo stack */ + oldl = *linep; + oldc = *charp; + oldu = undoing; + undoing = 1; /* Don't push individual moves to undo stack */ BLI_str_cursor_step_utf8((*linep)->line, (*linep)->len, - charp, STRCUR_DIR_NEXT, + charp, STRCUR_DIR_NEXT, STRCUR_JUMP_DELIM); text->flags = oldflags; - undoing= oldu; - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + undoing = oldu; + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_move_bol(Text *text, short sel) @@ -1021,12 +1021,12 @@ void txt_move_bol(Text *text, short sel) if (sel) txt_curs_sel(text, &linep, &charp); else txt_curs_cur(text, &linep, &charp); if (!*linep) return; - old= *charp; + old = *charp; - *charp= 0; + *charp = 0; if (!sel) txt_pop_sel(text); - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_move_eol(Text *text, short sel) @@ -1038,12 +1038,12 @@ void txt_move_eol(Text *text, short sel) if (sel) txt_curs_sel(text, &linep, &charp); else txt_curs_cur(text, &linep, &charp); if (!*linep) return; - old= *charp; + old = *charp; - *charp= (*linep)->len; + *charp = (*linep)->len; if (!sel) txt_pop_sel(text); - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_move_bof(Text *text, short sel) @@ -1055,13 +1055,13 @@ void txt_move_bof(Text *text, short sel) if (sel) txt_curs_sel(text, &linep, &charp); else txt_curs_cur(text, &linep, &charp); if (!*linep) return; - old= *charp; + old = *charp; - *linep= text->lines.first; - *charp= 0; + *linep = text->lines.first; + *charp = 0; if (!sel) txt_pop_sel(text); - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_move_eof(Text *text, short sel) @@ -1073,13 +1073,13 @@ void txt_move_eof(Text *text, short sel) if (sel) txt_curs_sel(text, &linep, &charp); else txt_curs_cur(text, &linep, &charp); if (!*linep) return; - old= *charp; + old = *charp; - *linep= text->lines.last; - *charp= (*linep)->len; + *linep = text->lines.last; + *charp = (*linep)->len; if (!sel) txt_pop_sel(text); - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, *linep), old, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } void txt_move_toline(Text *text, unsigned int line, short sel) @@ -1098,71 +1098,71 @@ void txt_move_to(Text *text, unsigned int line, unsigned int ch, short sel) if (sel) txt_curs_sel(text, &linep, &charp); else txt_curs_cur(text, &linep, &charp); if (!*linep) return; - oldc= *charp; - oldl= *linep; + oldc = *charp; + oldl = *linep; - *linep= text->lines.first; - for (i=0; inext) *linep= (*linep)->next; + *linep = text->lines.first; + for (i = 0; i < line; i++) { + if ((*linep)->next) *linep = (*linep)->next; else break; } - if (ch>(unsigned int)((*linep)->len)) - ch= (unsigned int)((*linep)->len); - *charp= ch; + if (ch > (unsigned int)((*linep)->len)) + ch = (unsigned int)((*linep)->len); + *charp = ch; if (!sel) txt_pop_sel(text); - if (!undoing) txt_undo_add_toop(text, sel?UNDO_STO:UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); + if (!undoing) txt_undo_add_toop(text, sel ? UNDO_STO : UNDO_CTO, txt_get_span(text->lines.first, oldl), oldc, txt_get_span(text->lines.first, *linep), (unsigned short)*charp); } /****************************/ /* Text selection functions */ /****************************/ -static void txt_curs_swap (Text *text) +static void txt_curs_swap(Text *text) { TextLine *tmpl; int tmpc; - tmpl= text->curl; - text->curl= text->sell; - text->sell= tmpl; - - tmpc= text->curc; - text->curc= text->selc; - text->selc= tmpc; + tmpl = text->curl; + text->curl = text->sell; + text->sell = tmpl; + + tmpc = text->curc; + text->curc = text->selc; + text->selc = tmpc; if (!undoing) txt_undo_add_op(text, UNDO_SWAP); } -static void txt_pop_first (Text *text) +static void txt_pop_first(Text *text) { - if (txt_get_span(text->curl, text->sell)<0 || - (text->curl==text->sell && text->curc>text->selc)) { + if (txt_get_span(text->curl, text->sell) < 0 || + (text->curl == text->sell && text->curc > text->selc)) { txt_curs_swap(text); } if (!undoing) txt_undo_add_toop(text, UNDO_STO, - txt_get_span(text->lines.first, text->sell), - text->selc, - txt_get_span(text->lines.first, text->curl), - text->curc); + txt_get_span(text->lines.first, text->sell), + text->selc, + txt_get_span(text->lines.first, text->curl), + text->curc); txt_pop_sel(text); } -static void txt_pop_last (Text *text) +static void txt_pop_last(Text *text) { - if (txt_get_span(text->curl, text->sell)>0 || - (text->curl==text->sell && text->curcselc)) { + if (txt_get_span(text->curl, text->sell) > 0 || + (text->curl == text->sell && text->curc < text->selc)) { txt_curs_swap(text); } if (!undoing) txt_undo_add_toop(text, UNDO_STO, - txt_get_span(text->lines.first, text->sell), - text->selc, - txt_get_span(text->lines.first, text->curl), - text->curc); + txt_get_span(text->lines.first, text->sell), + text->selc, + txt_get_span(text->lines.first, text->curl), + text->curc); txt_pop_sel(text); } @@ -1172,8 +1172,8 @@ static void txt_pop_last (Text *text) void txt_pop_sel(Text *text) { - text->sell= text->curl; - text->selc= text->curc; + text->sell = text->curl; + text->selc = text->curc; } void txt_order_cursors(Text *text) @@ -1182,7 +1182,7 @@ void txt_order_cursors(Text *text) if (!text->curl) return; if (!text->sell) return; - /* Flip so text->curl is before text->sell */ + /* Flip so text->curl is before text->sell */ if ((txt_get_span(text->curl, text->sell) < 0) || (text->curl == text->sell && text->curc > text->selc)) { @@ -1192,10 +1192,10 @@ void txt_order_cursors(Text *text) int txt_has_sel(Text *text) { - return ((text->curl!=text->sell) || (text->curc!=text->selc)); + return ((text->curl != text->sell) || (text->curc != text->selc)); } -static void txt_delete_sel (Text *text) +static void txt_delete_sel(Text *text) { TextLine *tmpl; TextMarker *mrk; @@ -1211,62 +1211,62 @@ static void txt_delete_sel (Text *text) txt_order_cursors(text); if (!undoing) { - buf= txt_sel_to_buf(text); + buf = txt_sel_to_buf(text); txt_undo_add_block(text, UNDO_DBLOCK, buf); MEM_freeN(buf); } - buf= MEM_mallocN(text->curc+(text->sell->len - text->selc)+1, "textline_string"); + buf = MEM_mallocN(text->curc + (text->sell->len - text->selc) + 1, "textline_string"); if (text->curl != text->sell) { txt_clear_marker_region(text, text->curl, text->curc, text->curl->len, 0, 0); - move= txt_get_span(text->curl, text->sell); + move = txt_get_span(text->curl, text->sell); } else { - mrk= txt_find_marker_region(text, text->curl, text->curc, text->selc, 0, 0); + mrk = txt_find_marker_region(text, text->curl, text->curc, text->selc, 0, 0); if (mrk && (mrk->start > text->curc || mrk->end < text->selc)) txt_clear_marker_region(text, text->curl, text->curc, text->selc, 0, 0); - move= 0; + move = 0; } - mrk= txt_find_marker_region(text, text->sell, text->selc-1, text->sell->len, 0, 0); + mrk = txt_find_marker_region(text, text->sell, text->selc - 1, text->sell->len, 0, 0); if (mrk) { - lineno= mrk->lineno; + lineno = mrk->lineno; do { mrk->lineno -= move; if (mrk->start > text->curc) mrk->start -= text->selc - text->curc; mrk->end -= text->selc - text->curc; - mrk= mrk->next; - } while (mrk && mrk->lineno==lineno); + mrk = mrk->next; + } while (mrk && mrk->lineno == lineno); } strncpy(buf, text->curl->line, text->curc); - strcpy(buf+text->curc, text->sell->line + text->selc); - buf[text->curc+(text->sell->len - text->selc)]=0; + strcpy(buf + text->curc, text->sell->line + text->selc); + buf[text->curc + (text->sell->len - text->selc)] = 0; make_new_line(text->curl, buf); - tmpl= text->sell; + tmpl = text->sell; while (tmpl != text->curl) { - tmpl= tmpl->prev; + tmpl = tmpl->prev; if (!tmpl) break; txt_delete_line(text, tmpl->next); } - text->sell= text->curl; - text->selc= text->curc; + text->sell = text->curl; + text->selc = text->curc; } void txt_sel_all(Text *text) { if (!text) return; - text->curl= text->lines.first; - text->curc= 0; + text->curl = text->lines.first; + text->curc = 0; - text->sell= text->lines.last; - text->selc= text->sell->len; + text->sell = text->lines.last; + text->selc = text->sell->len; } void txt_sel_line(Text *text) @@ -1274,16 +1274,16 @@ void txt_sel_line(Text *text) if (!text) return; if (!text->curl) return; - text->curc= 0; - text->sell= text->curl; - text->selc= text->sell->len; + text->curc = 0; + text->sell = text->curl; + text->selc = text->sell->len; } /***************************/ /* Cut and paste functions */ /***************************/ -char *txt_to_buf (Text *text) +char *txt_to_buf(Text *text) { int length; TextLine *tmp, *linef, *linel; @@ -1295,53 +1295,53 @@ char *txt_to_buf (Text *text) if (!text->sell) return NULL; if (!text->lines.first) return NULL; - linef= text->lines.first; - charf= 0; + linef = text->lines.first; + charf = 0; - linel= text->lines.last; - charl= linel->len; + linel = text->lines.last; + charl = linel->len; if (linef == text->lines.last) { - length= charl-charf; + length = charl - charf; - buf= MEM_mallocN(length+2, "text buffer"); + buf = MEM_mallocN(length + 2, "text buffer"); - BLI_strncpy(buf, linef->line + charf, length+1); - buf[length]=0; + BLI_strncpy(buf, linef->line + charf, length + 1); + buf[length] = 0; } else { - length= linef->len - charf; - length+= charl; - length+= 2; /* For the 2 '\n' */ + length = linef->len - charf; + length += charl; + length += 2; /* For the 2 '\n' */ - tmp= linef->next; - while (tmp && tmp!= linel) { - length+= tmp->len+1; - tmp= tmp->next; + tmp = linef->next; + while (tmp && tmp != linel) { + length += tmp->len + 1; + tmp = tmp->next; } - buf= MEM_mallocN(length+1, "cut buffer"); + buf = MEM_mallocN(length + 1, "cut buffer"); - strncpy(buf, linef->line + charf, linef->len-charf); - length= linef->len - charf; + strncpy(buf, linef->line + charf, linef->len - charf); + length = linef->len - charf; - buf[length++]='\n'; + buf[length++] = '\n'; - tmp= linef->next; - while (tmp && tmp!=linel) { - strncpy(buf+length, tmp->line, tmp->len); - length+= tmp->len; + tmp = linef->next; + while (tmp && tmp != linel) { + strncpy(buf + length, tmp->line, tmp->len); + length += tmp->len; - buf[length++]='\n'; + buf[length++] = '\n'; - tmp= tmp->next; + tmp = tmp->next; } - strncpy(buf+length, linel->line, charl); - length+= charl; + strncpy(buf + length, linel->line, charl); + length += charl; /* python compiler wants an empty end line */ - buf[length++]='\n'; - buf[length]=0; + buf[length++] = '\n'; + buf[length] = 0; } return buf; @@ -1350,34 +1350,34 @@ char *txt_to_buf (Text *text) int txt_find_string(Text *text, const char *findstr, int wrap, int match_case) { TextLine *tl, *startl; - char *s= NULL; + char *s = NULL; if (!text || !text->curl || !text->sell) return 0; txt_order_cursors(text); - tl= startl= text->sell; + tl = startl = text->sell; - if (match_case) s= strstr(&tl->line[text->selc], findstr); - else s= BLI_strcasestr(&tl->line[text->selc], findstr); + if (match_case) s = strstr(&tl->line[text->selc], findstr); + else s = BLI_strcasestr(&tl->line[text->selc], findstr); while (!s) { - tl= tl->next; + tl = tl->next; if (!tl) { if (wrap) - tl= text->lines.first; + tl = text->lines.first; else break; } - if (match_case) s= strstr(tl->line, findstr); - else s= BLI_strcasestr(tl->line, findstr); - if (tl==startl) + if (match_case) s = strstr(tl->line, findstr); + else s = BLI_strcasestr(tl->line, findstr); + if (tl == startl) break; } if (s) { - int newl= txt_get_span(text->lines.first, tl); - int newc= (int)(s-tl->line); + int newl = txt_get_span(text->lines.first, tl); + int newc = (int)(s - tl->line); txt_move_to(text, newl, newc, 0); txt_move_to(text, newl, newc + strlen(findstr), 1); return 1; @@ -1386,10 +1386,10 @@ int txt_find_string(Text *text, const char *findstr, int wrap, int match_case) return 0; } -char *txt_sel_to_buf (Text *text) +char *txt_sel_to_buf(Text *text) { char *buf; - int length=0; + int length = 0; TextLine *tmp, *linef, *linel; int charf, charl; @@ -1397,71 +1397,71 @@ char *txt_sel_to_buf (Text *text) if (!text->curl) return NULL; if (!text->sell) return NULL; - if (text->curl==text->sell) { - linef= linel= text->curl; + if (text->curl == text->sell) { + linef = linel = text->curl; if (text->curc < text->selc) { - charf= text->curc; - charl= text->selc; + charf = text->curc; + charl = text->selc; } else { - charf= text->selc; - charl= text->curc; + charf = text->selc; + charl = text->curc; } } - else if (txt_get_span(text->curl, text->sell)<0) { - linef= text->sell; - linel= text->curl; + else if (txt_get_span(text->curl, text->sell) < 0) { + linef = text->sell; + linel = text->curl; - charf= text->selc; - charl= text->curc; + charf = text->selc; + charl = text->curc; } else { - linef= text->curl; - linel= text->sell; + linef = text->curl; + linel = text->sell; - charf= text->curc; - charl= text->selc; + charf = text->curc; + charl = text->selc; } if (linef == linel) { - length= charl-charf; + length = charl - charf; - buf= MEM_mallocN(length+1, "sel buffer"); + buf = MEM_mallocN(length + 1, "sel buffer"); - BLI_strncpy(buf, linef->line + charf, length+1); + BLI_strncpy(buf, linef->line + charf, length + 1); } else { - length+= linef->len - charf; - length+= charl; + length += linef->len - charf; + length += charl; length++; /* For the '\n' */ - tmp= linef->next; - while (tmp && tmp!= linel) { - length+= tmp->len+1; - tmp= tmp->next; + tmp = linef->next; + while (tmp && tmp != linel) { + length += tmp->len + 1; + tmp = tmp->next; } - buf= MEM_mallocN(length+1, "sel buffer"); + buf = MEM_mallocN(length + 1, "sel buffer"); - strncpy(buf, linef->line+ charf, linef->len-charf); - length= linef->len-charf; + strncpy(buf, linef->line + charf, linef->len - charf); + length = linef->len - charf; - buf[length++]='\n'; + buf[length++] = '\n'; - tmp= linef->next; - while (tmp && tmp!=linel) { - strncpy(buf+length, tmp->line, tmp->len); - length+= tmp->len; + tmp = linef->next; + while (tmp && tmp != linel) { + strncpy(buf + length, tmp->line, tmp->len); + length += tmp->len; - buf[length++]='\n'; + buf[length++] = '\n'; - tmp= tmp->next; + tmp = tmp->next; } - strncpy(buf+length, linel->line, charl); - length+= charl; + strncpy(buf + length, linel->line, charl); + length += charl; - buf[length]=0; + buf[length] = 0; } return buf; @@ -1471,16 +1471,16 @@ static void txt_shift_markers(Text *text, int lineno, int count) { TextMarker *marker; - for (marker=text->markers.first; marker; marker= marker->next) - if (marker->lineno>=lineno) { - marker->lineno+= count; + for (marker = text->markers.first; marker; marker = marker->next) + if (marker->lineno >= lineno) { + marker->lineno += count; } } void txt_insert_buf(Text *text, const char *in_buffer) { - int l=0, u, len, lineno= -1, count= 0; - size_t i=0, j; + int l = 0, u, len, lineno = -1, count = 0; + size_t i = 0, j; TextLine *add; char *buffer; @@ -1489,35 +1489,35 @@ void txt_insert_buf(Text *text, const char *in_buffer) txt_delete_sel(text); - len= strlen(in_buffer); - buffer= BLI_strdupn(in_buffer, len); - len+= txt_extended_ascii_as_utf8(&buffer); + len = strlen(in_buffer); + buffer = BLI_strdupn(in_buffer, len); + len += txt_extended_ascii_as_utf8(&buffer); if (!undoing) txt_undo_add_block(text, UNDO_IBLOCK, buffer); - u= undoing; - undoing= 1; + u = undoing; + undoing = 1; /* Read the first line (or as close as possible */ - while (buffer[i] && buffer[i]!='\n') + while (buffer[i] && buffer[i] != '\n') txt_add_raw_char(text, BLI_str_utf8_as_unicode_step(buffer, &i)); - if (buffer[i]=='\n') txt_split_curline(text); + if (buffer[i] == '\n') txt_split_curline(text); else { undoing = u; MEM_freeN(buffer); return; } i++; /* Read as many full lines as we can */ - lineno= txt_get_span(text->lines.first, text->curl); + lineno = txt_get_span(text->lines.first, text->curl); - while (ilines, text->curl, add); i++; count++; @@ -1525,10 +1525,10 @@ void txt_insert_buf(Text *text, const char *in_buffer) else { if (count) { txt_shift_markers(text, lineno, count); - count= 0; + count = 0; } - for (j= i-l; jundo_pos+x >= text->undo_len) { - if (text->undo_len*2 > TXT_MAX_UNDO) { + while (text->undo_pos + x >= text->undo_len) { + if (text->undo_len * 2 > TXT_MAX_UNDO) { /* XXX error("Undo limit reached, buffer cleared\n"); */ MEM_freeN(text->undo_buf); init_undo_text(text); return 0; } else { - void *tmp= text->undo_buf; - text->undo_buf= MEM_callocN(text->undo_len*2, "undo buf"); + void *tmp = text->undo_buf; + text->undo_buf = MEM_callocN(text->undo_len * 2, "undo buf"); memcpy(text->undo_buf, tmp, text->undo_len); - text->undo_len*=2; + text->undo_len *= 2; MEM_freeN(tmp); } } @@ -1570,218 +1570,218 @@ static int max_undo_test(Text *text, int x) static void dump_buffer(Text *text) { - int i= 0; + int i = 0; - while (i++undo_pos) printf("%d: %d %c\n", i, text->undo_buf[i], text->undo_buf[i]); + while (i++ < text->undo_pos) printf("%d: %d %c\n", i, text->undo_buf[i], text->undo_buf[i]); } void txt_print_undo(Text *text) { - int i= 0; + int i = 0; int op; const char *ops; int linep, charp; dump_buffer(text); - printf ("---< Undo Buffer >---\n"); + printf("---< Undo Buffer >---\n"); - printf ("UndoPosition is %d\n", text->undo_pos); + printf("UndoPosition is %d\n", text->undo_pos); - while (i<=text->undo_pos) { - op= text->undo_buf[i]; + while (i <= text->undo_pos) { + op = text->undo_buf[i]; - if (op==UNDO_CLEFT) { - ops= "Cursor left"; + if (op == UNDO_CLEFT) { + ops = "Cursor left"; } - else if (op==UNDO_CRIGHT) { - ops= "Cursor right"; + else if (op == UNDO_CRIGHT) { + ops = "Cursor right"; } - else if (op==UNDO_CUP) { - ops= "Cursor up"; + else if (op == UNDO_CUP) { + ops = "Cursor up"; } - else if (op==UNDO_CDOWN) { - ops= "Cursor down"; + else if (op == UNDO_CDOWN) { + ops = "Cursor down"; } - else if (op==UNDO_SLEFT) { - ops= "Selection left"; + else if (op == UNDO_SLEFT) { + ops = "Selection left"; } - else if (op==UNDO_SRIGHT) { - ops= "Selection right"; + else if (op == UNDO_SRIGHT) { + ops = "Selection right"; } - else if (op==UNDO_SUP) { - ops= "Selection up"; + else if (op == UNDO_SUP) { + ops = "Selection up"; } - else if (op==UNDO_SDOWN) { - ops= "Selection down"; + else if (op == UNDO_SDOWN) { + ops = "Selection down"; } - else if (op==UNDO_STO) { - ops= "Selection "; + else if (op == UNDO_STO) { + ops = "Selection "; } - else if (op==UNDO_CTO) { - ops= "Cursor "; + else if (op == UNDO_CTO) { + ops = "Cursor "; } - else if (op==UNDO_INSERT_1) { - ops= "Insert ascii "; + else if (op == UNDO_INSERT_1) { + ops = "Insert ascii "; } - else if (op==UNDO_INSERT_2) { - ops= "Insert 2 bytes "; + else if (op == UNDO_INSERT_2) { + ops = "Insert 2 bytes "; } - else if (op==UNDO_INSERT_3) { - ops= "Insert 3 bytes "; + else if (op == UNDO_INSERT_3) { + ops = "Insert 3 bytes "; } - else if (op==UNDO_INSERT_4) { - ops= "Insert unicode "; + else if (op == UNDO_INSERT_4) { + ops = "Insert unicode "; } - else if (op==UNDO_BS_1) { - ops= "Backspace for ascii "; + else if (op == UNDO_BS_1) { + ops = "Backspace for ascii "; } - else if (op==UNDO_BS_2) { - ops= "Backspace for 2 bytes "; + else if (op == UNDO_BS_2) { + ops = "Backspace for 2 bytes "; } - else if (op==UNDO_BS_3) { - ops= "Backspace for 3 bytes "; + else if (op == UNDO_BS_3) { + ops = "Backspace for 3 bytes "; } - else if (op==UNDO_BS_4) { - ops= "Backspace for unicode "; + else if (op == UNDO_BS_4) { + ops = "Backspace for unicode "; } - else if (op==UNDO_DEL_1) { - ops= "Delete ascii "; + else if (op == UNDO_DEL_1) { + ops = "Delete ascii "; } - else if (op==UNDO_DEL_2) { - ops= "Delete 2 bytes "; + else if (op == UNDO_DEL_2) { + ops = "Delete 2 bytes "; } - else if (op==UNDO_DEL_3) { - ops= "Delete 3 bytes "; + else if (op == UNDO_DEL_3) { + ops = "Delete 3 bytes "; } - else if (op==UNDO_DEL_4) { - ops= "Delete unicode "; + else if (op == UNDO_DEL_4) { + ops = "Delete unicode "; } - else if (op==UNDO_SWAP) { - ops= "Cursor swap"; + else if (op == UNDO_SWAP) { + ops = "Cursor swap"; } - else if (op==UNDO_DBLOCK) { - ops= "Delete text block"; + else if (op == UNDO_DBLOCK) { + ops = "Delete text block"; } - else if (op==UNDO_IBLOCK) { - ops= "Insert text block"; + else if (op == UNDO_IBLOCK) { + ops = "Insert text block"; } - else if (op==UNDO_INDENT) { - ops= "Indent "; + else if (op == UNDO_INDENT) { + ops = "Indent "; } - else if (op==UNDO_UNINDENT) { - ops= "Unindent "; + else if (op == UNDO_UNINDENT) { + ops = "Unindent "; } - else if (op==UNDO_COMMENT) { - ops= "Comment "; + else if (op == UNDO_COMMENT) { + ops = "Comment "; } - else if (op==UNDO_UNCOMMENT) { - ops= "Uncomment "; + else if (op == UNDO_UNCOMMENT) { + ops = "Uncomment "; } else { - ops= "Unknown"; + ops = "Unknown"; } - printf ("Op (%o) at %d = %s", op, i, ops); + printf("Op (%o) at %d = %s", op, i, ops); if (op >= UNDO_INSERT_1 && op <= UNDO_DEL_4) { i++; - printf (" - Char is "); + printf(" - Char is "); switch (op) { case UNDO_INSERT_1: case UNDO_BS_1: case UNDO_DEL_1: - printf ("%c", text->undo_buf[i]); + printf("%c", text->undo_buf[i]); i++; break; case UNDO_INSERT_2: case UNDO_BS_2: case UNDO_DEL_2: - printf ("%c%c", text->undo_buf[i], text->undo_buf[i+1]); - i+=2; + printf("%c%c", text->undo_buf[i], text->undo_buf[i + 1]); + i += 2; break; case UNDO_INSERT_3: case UNDO_BS_3: case UNDO_DEL_3: - printf ("%c%c%c", text->undo_buf[i], text->undo_buf[i+1], text->undo_buf[i+2]); - i+=3; + printf("%c%c%c", text->undo_buf[i], text->undo_buf[i + 1], text->undo_buf[i + 2]); + i += 3; break; case UNDO_INSERT_4: case UNDO_BS_4: case UNDO_DEL_4: { unsigned int uc; - char c[BLI_UTF8_MAX+1]; + char c[BLI_UTF8_MAX + 1]; size_t c_len; - uc= text->undo_buf[i]; i++; - uc= uc+(text->undo_buf[i]<<8); i++; - uc= uc+(text->undo_buf[i]<<16); i++; - uc= uc+(text->undo_buf[i]<<24); i++; - c_len= BLI_str_utf8_from_unicode(uc, c); - c[c_len]= '\0'; + uc = text->undo_buf[i]; i++; + uc = uc + (text->undo_buf[i] << 8); i++; + uc = uc + (text->undo_buf[i] << 16); i++; + uc = uc + (text->undo_buf[i] << 24); i++; + c_len = BLI_str_utf8_from_unicode(uc, c); + c[c_len] = '\0'; puts(c); } } } - else if (op==UNDO_STO || op==UNDO_CTO) { + else if (op == UNDO_STO || op == UNDO_CTO) { i++; - charp= text->undo_buf[i]; i++; - charp= charp+(text->undo_buf[i]<<8); i++; + charp = text->undo_buf[i]; i++; + charp = charp + (text->undo_buf[i] << 8); i++; - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; - printf ("to <%d, %d> ", linep, charp); + printf("to <%d, %d> ", linep, charp); - charp= text->undo_buf[i]; i++; - charp= charp+(text->undo_buf[i]<<8); i++; + charp = text->undo_buf[i]; i++; + charp = charp + (text->undo_buf[i] << 8); i++; - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; - printf ("from <%d, %d>", linep, charp); + printf("from <%d, %d>", linep, charp); } - else if (op==UNDO_DBLOCK || op==UNDO_IBLOCK) { + else if (op == UNDO_DBLOCK || op == UNDO_IBLOCK) { i++; - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; - printf (" (length %d) <", linep); + printf(" (length %d) <", linep); - while (linep>0) { + while (linep > 0) { putchar(text->undo_buf[i]); linep--; i++; } - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; - printf ("> (%d)", linep); + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; + printf("> (%d)", linep); } - else if (op==UNDO_INDENT || op==UNDO_UNINDENT) { + else if (op == UNDO_INDENT || op == UNDO_UNINDENT) { i++; - charp= text->undo_buf[i]; i++; - charp= charp+(text->undo_buf[i]<<8); i++; + charp = text->undo_buf[i]; i++; + charp = charp + (text->undo_buf[i] << 8); i++; - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; - printf ("to <%d, %d> ", linep, charp); + printf("to <%d, %d> ", linep, charp); - charp= text->undo_buf[i]; i++; - charp= charp+(text->undo_buf[i]<<8); i++; + charp = text->undo_buf[i]; i++; + charp = charp + (text->undo_buf[i] << 8); i++; - linep= text->undo_buf[i]; i++; - linep= linep+(text->undo_buf[i]<<8); i++; - linep= linep+(text->undo_buf[i]<<16); i++; - linep= linep+(text->undo_buf[i]<<24); i++; + linep = text->undo_buf[i]; i++; + linep = linep + (text->undo_buf[i] << 8); i++; + linep = linep + (text->undo_buf[i] << 16); i++; + linep = linep + (text->undo_buf[i] << 24); i++; - printf ("from <%d, %d>", linep, charp); + printf("from <%d, %d>", linep, charp); } - printf (" %d\n", i); + printf(" %d\n", i); i++; } } @@ -1792,50 +1792,50 @@ static void txt_undo_add_op(Text *text, int op) return; text->undo_pos++; - text->undo_buf[text->undo_pos]= op; - text->undo_buf[text->undo_pos+1]= 0; + text->undo_buf[text->undo_pos] = op; + text->undo_buf[text->undo_pos + 1] = 0; } static void txt_undo_store_uint16(char *undo_buf, int *undo_pos, unsigned short value) { - undo_buf[*undo_pos]= (value)&0xff; + undo_buf[*undo_pos] = (value) & 0xff; (*undo_pos)++; - undo_buf[*undo_pos]= (value>>8)&0xff; + undo_buf[*undo_pos] = (value >> 8) & 0xff; (*undo_pos)++; } static void txt_undo_store_uint32(char *undo_buf, int *undo_pos, unsigned int value) { - undo_buf[*undo_pos]= (value)&0xff; + undo_buf[*undo_pos] = (value) & 0xff; (*undo_pos)++; - undo_buf[*undo_pos]= (value>>8)&0xff; + undo_buf[*undo_pos] = (value >> 8) & 0xff; (*undo_pos)++; - undo_buf[*undo_pos]= (value>>16)&0xff; + undo_buf[*undo_pos] = (value >> 16) & 0xff; (*undo_pos)++; - undo_buf[*undo_pos]= (value>>24)&0xff; + undo_buf[*undo_pos] = (value >> 24) & 0xff; (*undo_pos)++; } static void txt_undo_add_block(Text *text, int op, const char *buf) { - unsigned int length= strlen(buf); + unsigned int length = strlen(buf); - if (!max_undo_test(text, length+11)) + if (!max_undo_test(text, length + 11)) return; text->undo_pos++; - text->undo_buf[text->undo_pos]= op; + text->undo_buf[text->undo_pos] = op; text->undo_pos++; txt_undo_store_uint32(text->undo_buf, &text->undo_pos, length); - strncpy(text->undo_buf+text->undo_pos, buf, length); - text->undo_pos+=length; + strncpy(text->undo_buf + text->undo_pos, buf, length); + text->undo_pos += length; txt_undo_store_uint32(text->undo_buf, &text->undo_pos, length); - text->undo_buf[text->undo_pos]= op; + text->undo_buf[text->undo_pos] = op; - text->undo_buf[text->undo_pos+1]= 0; + text->undo_buf[text->undo_pos + 1] = 0; } void txt_undo_add_toop(Text *text, int op, unsigned int froml, unsigned short fromc, unsigned int tol, unsigned short toc) @@ -1843,10 +1843,10 @@ void txt_undo_add_toop(Text *text, int op, unsigned int froml, unsigned short fr if (!max_undo_test(text, 15)) return; - if (froml==tol && fromc==toc) return; + if (froml == tol && fromc == toc) return; text->undo_pos++; - text->undo_buf[text->undo_pos]= op; + text->undo_buf[text->undo_pos] = op; text->undo_pos++; @@ -1855,9 +1855,9 @@ void txt_undo_add_toop(Text *text, int op, unsigned int froml, unsigned short fr txt_undo_store_uint16(text->undo_buf, &text->undo_pos, toc); txt_undo_store_uint32(text->undo_buf, &text->undo_pos, tol); - text->undo_buf[text->undo_pos]= op; + text->undo_buf[text->undo_pos] = op; - text->undo_buf[text->undo_pos+1]= 0; + text->undo_buf[text->undo_pos + 1] = 0; } static void txt_undo_add_charop(Text *text, int op_start, unsigned int c) @@ -1871,48 +1871,48 @@ static void txt_undo_add_charop(Text *text, int op_start, unsigned int c) text->undo_pos++; if (utf8_size < 4) { - text->undo_buf[text->undo_pos]= op_start + utf8_size - 1; + text->undo_buf[text->undo_pos] = op_start + utf8_size - 1; text->undo_pos++; for (i = 0; i < utf8_size; i++) { - text->undo_buf[text->undo_pos]= utf8[i]; + text->undo_buf[text->undo_pos] = utf8[i]; text->undo_pos++; } - text->undo_buf[text->undo_pos]= op_start + utf8_size - 1; + text->undo_buf[text->undo_pos] = op_start + utf8_size - 1; } else { - text->undo_buf[text->undo_pos]= op_start + 3; + text->undo_buf[text->undo_pos] = op_start + 3; text->undo_pos++; txt_undo_store_uint32(text->undo_buf, &text->undo_pos, c); - text->undo_buf[text->undo_pos]= op_start + 3; + text->undo_buf[text->undo_pos] = op_start + 3; } - text->undo_buf[text->undo_pos+1]= 0; + text->undo_buf[text->undo_pos + 1] = 0; } static unsigned short txt_undo_read_uint16(const char *undo_buf, int *undo_pos) { unsigned short val; - val= undo_buf[*undo_pos]; (*undo_pos)--; - val= (val<<8)+undo_buf[*undo_pos]; (*undo_pos)--; + val = undo_buf[*undo_pos]; (*undo_pos)--; + val = (val << 8) + undo_buf[*undo_pos]; (*undo_pos)--; return val; } static unsigned int txt_undo_read_uint32(const char *undo_buf, int *undo_pos) { unsigned int val; - val= undo_buf[*undo_pos]; (*undo_pos)--; - val= (val<<8)+undo_buf[*undo_pos]; (*undo_pos)--; - val= (val<<8)+undo_buf[*undo_pos]; (*undo_pos)--; - val= (val<<8)+undo_buf[*undo_pos]; (*undo_pos)--; + val = undo_buf[*undo_pos]; (*undo_pos)--; + val = (val << 8) + undo_buf[*undo_pos]; (*undo_pos)--; + val = (val << 8) + undo_buf[*undo_pos]; (*undo_pos)--; + val = (val << 8) + undo_buf[*undo_pos]; (*undo_pos)--; return val; } static unsigned int txt_undo_read_unicode(const char *undo_buf, int *undo_pos, short bytes) { unsigned int unicode; - char utf8[BLI_UTF8_MAX+1]; + char utf8[BLI_UTF8_MAX + 1]; switch (bytes) { case 1: /* ascii */ @@ -1922,21 +1922,21 @@ static unsigned int txt_undo_read_unicode(const char *undo_buf, int *undo_pos, s utf8[2] = '\0'; utf8[1] = undo_buf[*undo_pos]; (*undo_pos)--; utf8[0] = undo_buf[*undo_pos]; (*undo_pos)--; - unicode= BLI_str_utf8_as_unicode(utf8); + unicode = BLI_str_utf8_as_unicode(utf8); break; case 3: /* 3-byte symbol */ utf8[3] = '\0'; utf8[2] = undo_buf[*undo_pos]; (*undo_pos)--; utf8[1] = undo_buf[*undo_pos]; (*undo_pos)--; utf8[0] = undo_buf[*undo_pos]; (*undo_pos)--; - unicode= BLI_str_utf8_as_unicode(utf8); + unicode = BLI_str_utf8_as_unicode(utf8); break; case 4: /* 32-bit unicode symbol */ - unicode= txt_undo_read_uint32(undo_buf, undo_pos); + unicode = txt_undo_read_uint32(undo_buf, undo_pos); default: /* should never happen */ BLI_assert(0); - unicode= 0; + unicode = 0; } return unicode; @@ -1946,24 +1946,24 @@ static unsigned short txt_redo_read_uint16(const char *undo_buf, int *undo_pos) { unsigned short val; val = undo_buf[*undo_pos]; (*undo_pos)++; - val = val+(undo_buf[*undo_pos]<<8); (*undo_pos)++; + val = val + (undo_buf[*undo_pos] << 8); (*undo_pos)++; return val; } static unsigned int txt_redo_read_uint32(const char *undo_buf, int *undo_pos) { unsigned int val; - val= undo_buf[*undo_pos]; (*undo_pos)++; - val= val+(undo_buf[*undo_pos]<<8); (*undo_pos)++; - val= val+(undo_buf[*undo_pos]<<16); (*undo_pos)++; - val= val+(undo_buf[*undo_pos]<<24); (*undo_pos)++; + val = undo_buf[*undo_pos]; (*undo_pos)++; + val = val + (undo_buf[*undo_pos] << 8); (*undo_pos)++; + val = val + (undo_buf[*undo_pos] << 16); (*undo_pos)++; + val = val + (undo_buf[*undo_pos] << 24); (*undo_pos)++; return val; } static unsigned int txt_redo_read_unicode(const char *undo_buf, int *undo_pos, short bytes) { unsigned int unicode; - char utf8[BLI_UTF8_MAX+1]; + char utf8[BLI_UTF8_MAX + 1]; switch (bytes) { case 1: /* ascii */ @@ -1973,21 +1973,21 @@ static unsigned int txt_redo_read_unicode(const char *undo_buf, int *undo_pos, s utf8[0] = undo_buf[*undo_pos]; (*undo_pos)++; utf8[1] = undo_buf[*undo_pos]; (*undo_pos)++; utf8[2] = '\0'; - unicode= BLI_str_utf8_as_unicode(utf8); + unicode = BLI_str_utf8_as_unicode(utf8); break; case 3: /* 3-byte symbol */ utf8[0] = undo_buf[*undo_pos]; (*undo_pos)++; utf8[1] = undo_buf[*undo_pos]; (*undo_pos)++; utf8[2] = undo_buf[*undo_pos]; (*undo_pos)++; utf8[3] = '\0'; - unicode= BLI_str_utf8_as_unicode(utf8); + unicode = BLI_str_utf8_as_unicode(utf8); break; case 4: /* 32-bit unicode symbol */ - unicode= txt_undo_read_uint32(undo_buf, undo_pos); + unicode = txt_undo_read_uint32(undo_buf, undo_pos); default: /* should never happen */ BLI_assert(0); - unicode= 0; + unicode = 0; } return unicode; @@ -1995,20 +1995,20 @@ static unsigned int txt_redo_read_unicode(const char *undo_buf, int *undo_pos, s void txt_do_undo(Text *text) { - int op= text->undo_buf[text->undo_pos]; + int op = text->undo_buf[text->undo_pos]; unsigned int linep, i; unsigned short charp; TextLine *holdl; int holdc, holdln; char *buf; - if (text->undo_pos<0) { + if (text->undo_pos < 0) { return; } text->undo_pos--; - undoing= 1; + undoing = 1; switch (op) { case UNDO_CLEFT: @@ -2053,17 +2053,17 @@ void txt_do_undo(Text *text) text->undo_pos--; text->undo_pos--; - linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos); - charp= txt_undo_read_uint16(text->undo_buf, &text->undo_pos); + linep = txt_undo_read_uint32(text->undo_buf, &text->undo_pos); + charp = txt_undo_read_uint16(text->undo_buf, &text->undo_pos); - if (op==UNDO_CTO) { + if (op == UNDO_CTO) { txt_move_toline(text, linep, 0); - text->curc= charp; + text->curc = charp; txt_pop_sel(text); } else { txt_move_toline(text, linep, 1); - text->selc= charp; + text->selc = charp; } text->undo_pos--; @@ -2071,7 +2071,7 @@ void txt_do_undo(Text *text) case UNDO_INSERT_1: case UNDO_INSERT_2: case UNDO_INSERT_3: case UNDO_INSERT_4: txt_backspace_char(text); - text->undo_pos-= op - UNDO_INSERT_1 + 1; + text->undo_pos -= op - UNDO_INSERT_1 + 1; text->undo_pos--; break; @@ -2093,29 +2093,29 @@ void txt_do_undo(Text *text) break; case UNDO_DBLOCK: - linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_undo_read_uint32(text->undo_buf, &text->undo_pos); - buf= MEM_mallocN(linep+1, "dblock buffer"); - for (i=0; i < linep; i++) { - buf[(linep-1)-i]= text->undo_buf[text->undo_pos]; + buf = MEM_mallocN(linep + 1, "dblock buffer"); + for (i = 0; i < linep; i++) { + buf[(linep - 1) - i] = text->undo_buf[text->undo_pos]; text->undo_pos--; } - buf[i]= 0; + buf[i] = 0; txt_curs_first(text, &holdl, &holdc); - holdln= txt_get_span(text->lines.first, holdl); + holdln = txt_get_span(text->lines.first, holdl); txt_insert_buf(text, buf); MEM_freeN(buf); - text->curl= text->lines.first; - while (holdln>0) { + text->curl = text->lines.first; + while (holdln > 0) { if (text->curl->next) - text->curl= text->curl->next; + text->curl = text->curl->next; holdln--; } - text->curc= holdc; + text->curc = holdc; text->undo_pos--; text->undo_pos--; @@ -2127,37 +2127,37 @@ void txt_do_undo(Text *text) break; case UNDO_IBLOCK: - linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_undo_read_uint32(text->undo_buf, &text->undo_pos); txt_delete_sel(text); - + /* txt_backspace_char removes utf8-characters, not bytes */ - buf= MEM_mallocN(linep+1, "iblock buffer"); - for (i=0; i < linep; i++) { - buf[(linep-1)-i]= text->undo_buf[text->undo_pos]; + buf = MEM_mallocN(linep + 1, "iblock buffer"); + for (i = 0; i < linep; i++) { + buf[(linep - 1) - i] = text->undo_buf[text->undo_pos]; text->undo_pos--; } - buf[i]= 0; - linep= txt_utf8_len(buf); + buf[i] = 0; + linep = txt_utf8_len(buf); MEM_freeN(buf); - - while (linep>0) { + + while (linep > 0) { txt_backspace_char(text); linep--; } - + text->undo_pos--; text->undo_pos--; text->undo_pos--; text->undo_pos--; text->undo_pos--; - + break; case UNDO_INDENT: case UNDO_UNINDENT: case UNDO_COMMENT: case UNDO_UNCOMMENT: - linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_undo_read_uint32(text->undo_buf, &text->undo_pos); //linep is now the end line of the selection charp = txt_undo_read_uint16(text->undo_buf, &text->undo_pos); @@ -2166,11 +2166,11 @@ void txt_do_undo(Text *text) //set the selection for this now text->selc = charp; text->sell = text->lines.first; - for (i= 0; i < linep; i++) { + for (i = 0; i < linep; i++) { text->sell = text->sell->next; } - - linep= txt_undo_read_uint32(text->undo_buf, &text->undo_pos); + + linep = txt_undo_read_uint32(text->undo_buf, &text->undo_pos); //first line to be selected charp = txt_undo_read_uint16(text->undo_buf, &text->undo_pos); @@ -2180,12 +2180,12 @@ void txt_do_undo(Text *text) for (i = 0; i < linep; i++) { text->curl = text->curl->next; } - - if (op==UNDO_INDENT) { + + if (op == UNDO_INDENT) { txt_unindent(text); } - else if (op== UNDO_UNINDENT) { + else if (op == UNDO_UNINDENT) { txt_indent(text); } else if (op == UNDO_COMMENT) { @@ -2194,21 +2194,27 @@ void txt_do_undo(Text *text) else if (op == UNDO_UNCOMMENT) { txt_comment(text); } - + text->undo_pos--; break; case UNDO_DUPLICATE: txt_delete_line(text, text->curl->next); break; + case UNDO_MOVE_LINES_UP: + txt_move_lines(text, TXT_MOVE_LINE_DOWN); + break; + case UNDO_MOVE_LINES_DOWN: + txt_move_lines(text, TXT_MOVE_LINE_UP); + break; default: //XXX error("Undo buffer error - resetting"); - text->undo_pos= -1; + text->undo_pos = -1; break; } /* next undo step may need evaluating */ - if (text->undo_pos>=0) { + if (text->undo_pos >= 0) { switch (text->undo_buf[text->undo_pos]) { case UNDO_STO: txt_do_undo(text); @@ -2220,7 +2226,7 @@ void txt_do_undo(Text *text) } } - undoing= 0; + undoing = 0; } void txt_do_redo(Text *text) @@ -2231,14 +2237,14 @@ void txt_do_redo(Text *text) char *buf; text->undo_pos++; - op= text->undo_buf[text->undo_pos]; + op = text->undo_buf[text->undo_pos]; if (!op) { text->undo_pos--; return; } - undoing= 1; + undoing = 1; switch (op) { case UNDO_CLEFT: @@ -2282,13 +2288,13 @@ void txt_do_redo(Text *text) case UNDO_BS_1: case UNDO_BS_2: case UNDO_BS_3: case UNDO_BS_4: text->undo_pos++; txt_backspace_char(text); - text->undo_pos+= op - UNDO_BS_1 + 1; + text->undo_pos += op - UNDO_BS_1 + 1; break; case UNDO_DEL_1: case UNDO_DEL_2: case UNDO_DEL_3: case UNDO_DEL_4: text->undo_pos++; txt_delete_char(text); - text->undo_pos+= op - UNDO_DEL_1 + 1; + text->undo_pos += op - UNDO_DEL_1 + 1; break; case UNDO_SWAP: @@ -2308,27 +2314,27 @@ void txt_do_redo(Text *text) text->undo_pos++; - charp= txt_redo_read_uint16(text->undo_buf, &text->undo_pos); - linep= txt_redo_read_uint32(text->undo_buf, &text->undo_pos); + charp = txt_redo_read_uint16(text->undo_buf, &text->undo_pos); + linep = txt_redo_read_uint32(text->undo_buf, &text->undo_pos); - if (op==UNDO_CTO) { + if (op == UNDO_CTO) { txt_move_toline(text, linep, 0); - text->curc= charp; + text->curc = charp; txt_pop_sel(text); } else { txt_move_toline(text, linep, 1); - text->selc= charp; + text->selc = charp; } break; case UNDO_DBLOCK: text->undo_pos++; - linep= txt_redo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_redo_read_uint32(text->undo_buf, &text->undo_pos); txt_delete_sel(text); - text->undo_pos+=linep; + text->undo_pos += linep; text->undo_pos++; text->undo_pos++; @@ -2339,12 +2345,12 @@ void txt_do_redo(Text *text) case UNDO_IBLOCK: text->undo_pos++; - linep= txt_redo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_redo_read_uint32(text->undo_buf, &text->undo_pos); - buf= MEM_mallocN(linep+1, "iblock buffer"); - memcpy (buf, &text->undo_buf[text->undo_pos], linep); - text->undo_pos+= linep; - buf[linep]= 0; + buf = MEM_mallocN(linep + 1, "iblock buffer"); + memcpy(buf, &text->undo_buf[text->undo_pos], linep); + text->undo_pos += linep; + buf[linep] = 0; txt_insert_buf(text, buf); MEM_freeN(buf); @@ -2363,19 +2369,19 @@ void txt_do_redo(Text *text) charp = txt_redo_read_uint16(text->undo_buf, &text->undo_pos); //charp is the first char selected or 0 - linep= txt_redo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_redo_read_uint32(text->undo_buf, &text->undo_pos); //linep is now the first line of the selection //set the selcetion for this now text->curc = charp; text->curl = text->lines.first; - for (i= 0; i < linep; i++) { + for (i = 0; i < linep; i++) { text->curl = text->curl->next; } charp = txt_redo_read_uint16(text->undo_buf, &text->undo_pos); //last postion to be selected - linep= txt_redo_read_uint32(text->undo_buf, &text->undo_pos); + linep = txt_redo_read_uint32(text->undo_buf, &text->undo_pos); //Last line to be selected text->selc = charp; @@ -2384,10 +2390,10 @@ void txt_do_redo(Text *text) text->sell = text->sell->next; } - if (op==UNDO_INDENT) { + if (op == UNDO_INDENT) { txt_indent(text); } - else if (op== UNDO_UNINDENT) { + else if (op == UNDO_UNINDENT) { txt_unindent(text); } else if (op == UNDO_COMMENT) { @@ -2400,14 +2406,20 @@ void txt_do_redo(Text *text) case UNDO_DUPLICATE: txt_duplicate_line(text); break; + case UNDO_MOVE_LINES_UP: + txt_move_lines(text, TXT_MOVE_LINE_UP); + break; + case UNDO_MOVE_LINES_DOWN: + txt_move_lines(text, TXT_MOVE_LINE_DOWN); + break; default: //XXX error("Undo buffer error - resetting"); - text->undo_pos= -1; - + text->undo_pos = -1; + break; } - undoing= 0; + undoing = 0; } /**************************/ @@ -2419,7 +2431,7 @@ void txt_split_curline(Text *text) TextLine *ins; TextMarker *mrk; char *left, *right; - int lineno= -1; + int lineno = -1; if (!text) return; if (!text->curl) return; @@ -2428,10 +2440,10 @@ void txt_split_curline(Text *text) /* Move markers */ - lineno= txt_get_span(text->lines.first, text->curl); - mrk= text->markers.first; + lineno = txt_get_span(text->lines.first, text->curl); + mrk = text->markers.first; while (mrk) { - if (mrk->lineno==lineno && mrk->start>text->curc) { + if (mrk->lineno == lineno && mrk->start > text->curc) { mrk->lineno++; mrk->start -= text->curc; mrk->end -= text->curc; @@ -2439,35 +2451,35 @@ void txt_split_curline(Text *text) else if (mrk->lineno > lineno) { mrk->lineno++; } - mrk= mrk->next; + mrk = mrk->next; } /* Make the two half strings */ - left= MEM_mallocN(text->curc+1, "textline_string"); + left = MEM_mallocN(text->curc + 1, "textline_string"); if (text->curc) memcpy(left, text->curl->line, text->curc); - left[text->curc]=0; + left[text->curc] = 0; - right= MEM_mallocN(text->curl->len - text->curc+1, "textline_string"); - memcpy(right, text->curl->line+text->curc, text->curl->len-text->curc+1); + right = MEM_mallocN(text->curl->len - text->curc + 1, "textline_string"); + memcpy(right, text->curl->line + text->curc, text->curl->len - text->curc + 1); MEM_freeN(text->curl->line); if (text->curl->format) MEM_freeN(text->curl->format); /* Make the new TextLine */ - ins= MEM_mallocN(sizeof(TextLine), "textline"); - ins->line= left; - ins->format= NULL; - ins->len= text->curc; - - text->curl->line= right; - text->curl->format= NULL; - text->curl->len= text->curl->len - text->curc; + ins = MEM_mallocN(sizeof(TextLine), "textline"); + ins->line = left; + ins->format = NULL; + ins->len = text->curc; + + text->curl->line = right; + text->curl->format = NULL; + text->curl->len = text->curl->len - text->curc; BLI_insertlinkbefore(&text->lines, text->curl, ins); - text->curc=0; + text->curc = 0; txt_make_dirty(text); txt_clean_text(text); @@ -2476,26 +2488,26 @@ void txt_split_curline(Text *text) if (!undoing) txt_undo_add_charop(text, UNDO_INSERT_1, '\n'); } -static void txt_delete_line (Text *text, TextLine *line) +static void txt_delete_line(Text *text, TextLine *line) { - TextMarker *mrk=NULL, *nxt; - int lineno= -1; + TextMarker *mrk = NULL, *nxt; + int lineno = -1; if (!text) return; if (!text->curl) return; - lineno= txt_get_span(text->lines.first, line); - mrk= text->markers.first; + lineno = txt_get_span(text->lines.first, line); + mrk = text->markers.first; while (mrk) { - nxt= mrk->next; - if (mrk->lineno==lineno) + nxt = mrk->next; + if (mrk->lineno == lineno) BLI_freelinkN(&text->markers, mrk); else if (mrk->lineno > lineno) mrk->lineno--; - mrk= nxt; + mrk = nxt; } - BLI_remlink (&text->lines, line); + BLI_remlink(&text->lines, line); if (line->line) MEM_freeN(line->line); if (line->format) MEM_freeN(line->format); @@ -2506,29 +2518,29 @@ static void txt_delete_line (Text *text, TextLine *line) txt_clean_text(text); } -static void txt_combine_lines (Text *text, TextLine *linea, TextLine *lineb) +static void txt_combine_lines(Text *text, TextLine *linea, TextLine *lineb) { char *tmp; - TextMarker *mrk= NULL; - int lineno=-1; + TextMarker *mrk = NULL; + int lineno = -1; if (!text) return; if (!linea || !lineb) return; - mrk= txt_find_marker_region(text, lineb, 0, lineb->len, 0, 0); + mrk = txt_find_marker_region(text, lineb, 0, lineb->len, 0, 0); if (mrk) { - lineno= mrk->lineno; + lineno = mrk->lineno; do { mrk->lineno--; mrk->start += linea->len; mrk->end += linea->len; - mrk= mrk->next; - } while (mrk && mrk->lineno==lineno); + mrk = mrk->next; + } while (mrk && mrk->lineno == lineno); } - if (lineno==-1) lineno= txt_get_span(text->lines.first, lineb); + if (lineno == -1) lineno = txt_get_span(text->lines.first, lineb); - tmp= MEM_mallocN(linea->len+lineb->len+1, "textline_string"); + tmp = MEM_mallocN(linea->len + lineb->len + 1, "textline_string"); strcpy(tmp, linea->line); strcat(tmp, lineb->line); @@ -2560,7 +2572,7 @@ void txt_duplicate_line(Text *text) void txt_delete_char(Text *text) { - unsigned int c='\n'; + unsigned int c = '\n'; if (!text) return; if (!text->curl) return; @@ -2570,7 +2582,7 @@ void txt_delete_char(Text *text) txt_make_dirty(text); return; } - else if (text->curc== text->curl->len) { /* Appending two lines */ + else if (text->curc == text->curl->len) { /* Appending two lines */ if (text->curl->next) { txt_combine_lines(text, text->curl, text->curl->next); txt_pop_sel(text); @@ -2581,12 +2593,12 @@ void txt_delete_char(Text *text) else { /* Just deleting a char */ size_t c_len = 0; TextMarker *mrk; - c= BLI_str_utf8_as_unicode_and_size(text->curl->line + text->curc, &c_len); + c = BLI_str_utf8_as_unicode_and_size(text->curl->line + text->curc, &c_len); - mrk= txt_find_marker_region(text, text->curl, text->curc - c_len, text->curl->len, 0, 0); + mrk = txt_find_marker_region(text, text->curl, text->curc - c_len, text->curl->len, 0, 0); if (mrk) { - int lineno= mrk->lineno; - if (mrk->end==text->curc) { + int lineno = mrk->lineno; + if (mrk->end == text->curc) { if ((mrk->flags & TMARK_TEMP) && !(mrk->flags & TMARK_EDITALL)) { txt_clear_markers(text, mrk->group, TMARK_TEMP); } @@ -2596,15 +2608,15 @@ void txt_delete_char(Text *text) return; } do { - if (mrk->start>text->curc) mrk->start-= c_len; - mrk->end-= c_len; - mrk= mrk->next; - } while (mrk && mrk->lineno==lineno); + if (mrk->start > text->curc) mrk->start -= c_len; + mrk->end -= c_len; + mrk = mrk->next; + } while (mrk && mrk->lineno == lineno); } - memmove(text->curl->line+text->curc, text->curl->line+text->curc+c_len, text->curl->len-text->curc-c_len+1); + memmove(text->curl->line + text->curc, text->curl->line + text->curc + c_len, text->curl->len - text->curc - c_len + 1); - text->curl->len-= c_len; + text->curl->len -= c_len; txt_pop_sel(text); } @@ -2623,7 +2635,7 @@ void txt_delete_word(Text *text) void txt_backspace_char(Text *text) { - unsigned int c='\n'; + unsigned int c = '\n'; if (!text) return; if (!text->curl) return; @@ -2633,11 +2645,11 @@ void txt_backspace_char(Text *text) txt_make_dirty(text); return; } - else if (text->curc==0) { /* Appending two lines */ + else if (text->curc == 0) { /* Appending two lines */ if (!text->curl->prev) return; - text->curl= text->curl->prev; - text->curc= text->curl->len; + text->curl = text->curl->prev; + text->curc = text->curl->len; txt_combine_lines(text, text->curl, text->curl->next); txt_pop_sel(text); @@ -2646,12 +2658,12 @@ void txt_backspace_char(Text *text) size_t c_len = 0; TextMarker *mrk; char *prev = BLI_str_prev_char_utf8(text->curl->line + text->curc); - c= BLI_str_utf8_as_unicode_and_size(prev, &c_len); + c = BLI_str_utf8_as_unicode_and_size(prev, &c_len); - mrk= txt_find_marker_region(text, text->curl, text->curc - c_len, text->curl->len, 0, 0); + mrk = txt_find_marker_region(text, text->curl, text->curc - c_len, text->curl->len, 0, 0); if (mrk) { - int lineno= mrk->lineno; - if (mrk->start==text->curc) { + int lineno = mrk->lineno; + if (mrk->start == text->curc) { if ((mrk->flags & TMARK_TEMP) && !(mrk->flags & TMARK_EDITALL)) { txt_clear_markers(text, mrk->group, TMARK_TEMP); } @@ -2661,10 +2673,10 @@ void txt_backspace_char(Text *text) return; } do { - if (mrk->start>text->curc - c_len) mrk->start-= c_len; - mrk->end-= c_len; - mrk= mrk->next; - } while (mrk && mrk->lineno==lineno); + if (mrk->start > text->curc - c_len) mrk->start -= c_len; + mrk->end -= c_len; + mrk = mrk->next; + } while (mrk && mrk->lineno == lineno); } /* source and destination overlap, don't use memcpy() */ @@ -2672,8 +2684,8 @@ void txt_backspace_char(Text *text) text->curl->line + text->curc, text->curl->len - text->curc + 1); - text->curl->len-= c_len; - text->curc-= c_len; + text->curl->len -= c_len; + text->curc -= c_len; txt_pop_sel(text); } @@ -2695,7 +2707,7 @@ void txt_backspace_word(Text *text) * Remember to change this string according to max tab size */ static char tab_to_spaces[] = " "; -static void txt_convert_tab_to_spaces (Text *text) +static void txt_convert_tab_to_spaces(Text *text) { /* sb aims to pad adjust the tab-width needed so that the right number of spaces * is added so that the indention of the line is the right width (i.e. aligned @@ -2705,7 +2717,7 @@ static void txt_convert_tab_to_spaces (Text *text) txt_insert_buf(text, sb); } -static int txt_add_char_intern (Text *text, unsigned int add, int replace_tabs) +static int txt_add_char_intern(Text *text, unsigned int add, int replace_tabs) { int lineno; char *tmp, ch[BLI_UTF8_MAX]; @@ -2715,7 +2727,7 @@ static int txt_add_char_intern (Text *text, unsigned int add, int replace_tabs) if (!text) return 0; if (!text->curl) return 0; - if (add=='\n') { + if (add == '\n') { txt_split_curline(text); return 1; } @@ -2729,25 +2741,25 @@ static int txt_add_char_intern (Text *text, unsigned int add, int replace_tabs) txt_delete_sel(text); add_len = BLI_str_utf8_from_unicode(add, ch); - mrk= txt_find_marker_region(text, text->curl, text->curc-1, text->curl->len, 0, 0); + mrk = txt_find_marker_region(text, text->curl, text->curc - 1, text->curl->len, 0, 0); if (mrk) { - lineno= mrk->lineno; + lineno = mrk->lineno; do { - if (mrk->start>text->curc) mrk->start+= add_len; - mrk->end+= add_len; - mrk= mrk->next; - } while (mrk && mrk->lineno==lineno); + if (mrk->start > text->curc) mrk->start += add_len; + mrk->end += add_len; + mrk = mrk->next; + } while (mrk && mrk->lineno == lineno); } - tmp= MEM_mallocN(text->curl->len+add_len+1, "textline_string"); + tmp = MEM_mallocN(text->curl->len + add_len + 1, "textline_string"); memcpy(tmp, text->curl->line, text->curc); - memcpy(tmp+text->curc, ch, add_len); - memcpy(tmp+text->curc+add_len, text->curl->line+text->curc, text->curl->len-text->curc+1); + memcpy(tmp + text->curc, ch, add_len); + memcpy(tmp + text->curc + add_len, text->curl->line + text->curc, text->curl->len - text->curc + 1); make_new_line(text->curl, tmp); - text->curc+= add_len; + text->curc += add_len; txt_pop_sel(text); @@ -2784,30 +2796,30 @@ int txt_replace_char(Text *text, unsigned int add) if (!text->curl) return 0; /* If text is selected or we're at the end of the line just use txt_add_char */ - if (text->curc==text->curl->len || txt_has_sel(text) || add=='\n') { - int i= txt_add_char(text, add); - TextMarker *mrk= txt_find_marker(text, text->curl, text->curc, 0, 0); + if (text->curc == text->curl->len || txt_has_sel(text) || add == '\n') { + int i = txt_add_char(text, add); + TextMarker *mrk = txt_find_marker(text, text->curl, text->curc, 0, 0); if (mrk) BLI_freelinkN(&text->markers, mrk); return i; } - del= BLI_str_utf8_as_unicode_and_size(text->curl->line + text->curc, &del_size); - add_size= BLI_str_utf8_from_unicode(add, ch); + del = BLI_str_utf8_as_unicode_and_size(text->curl->line + text->curc, &del_size); + add_size = BLI_str_utf8_from_unicode(add, ch); if (add_size > del_size) { - char *tmp= MEM_mallocN(text->curl->len+add_size-del_size+1, "textline_string"); + char *tmp = MEM_mallocN(text->curl->len + add_size - del_size + 1, "textline_string"); memcpy(tmp, text->curl->line, text->curc); - memcpy(tmp+text->curc+add_size, text->curl->line+text->curc+del_size, text->curl->len-text->curc-del_size+1); + memcpy(tmp + text->curc + add_size, text->curl->line + text->curc + del_size, text->curl->len - text->curc - del_size + 1); MEM_freeN(text->curl->line); text->curl->line = tmp; } else if (add_size < del_size) { - char *tmp= text->curl->line; - memmove(tmp+text->curc+add_size, tmp+text->curc+del_size, text->curl->len-text->curc-del_size+1); + char *tmp = text->curl->line; + memmove(tmp + text->curc + add_size, tmp + text->curc + del_size, text->curl->len - text->curc - del_size + 1); } memcpy(text->curl->line + text->curc, ch, add_size); - text->curc+= add_size; + text->curc += add_size; txt_pop_sel(text); txt_make_dirty(text); @@ -2848,19 +2860,19 @@ void txt_indent(Text *text) num = 0; while (TRUE) { - tmp= MEM_mallocN(text->curl->len+indentlen+1, "textline_string"); + tmp = MEM_mallocN(text->curl->len + indentlen + 1, "textline_string"); text->curc = 0; - if (text->curc) memcpy(tmp, text->curl->line, text->curc); /* XXX never true, check prev line */ - memcpy(tmp+text->curc, add, indentlen); + if (text->curc) memcpy(tmp, text->curl->line, text->curc); /* XXX never true, check prev line */ + memcpy(tmp + text->curc, add, indentlen); - len= text->curl->len - text->curc; - if (len>0) memcpy(tmp+text->curc+indentlen, text->curl->line+text->curc, len); - tmp[text->curl->len+indentlen]= 0; + len = text->curl->len - text->curc; + if (len > 0) memcpy(tmp + text->curc + indentlen, text->curl->line + text->curc, len); + tmp[text->curl->len + indentlen] = 0; make_new_line(text->curl, tmp); - text->curc+= indentlen; + text->curc += indentlen; txt_make_dirty(text); txt_clean_text(text); @@ -2875,7 +2887,7 @@ void txt_indent(Text *text) } } text->curc = 0; - while ( num > 0 ) { + while (num > 0) { text->curl = text->curl->prev; num--; } @@ -2908,11 +2920,11 @@ void txt_unindent(Text *text) int i = 0; if (BLI_strncasecmp(text->curl->line, remove, indent) == 0) { - while (i< text->curl->len) { - text->curl->line[i]= text->curl->line[i+indent]; + while (i < text->curl->len) { + text->curl->line[i] = text->curl->line[i + indent]; i++; } - text->curl->len-= indent; + text->curl->len -= indent; } txt_make_dirty(text); @@ -2929,7 +2941,7 @@ void txt_unindent(Text *text) } text->curc = 0; - while ( num > 0 ) { + while (num > 0) { text->curl = text->curl->prev; num--; } @@ -2947,19 +2959,19 @@ void txt_comment(Text *text) if (!text) return; if (!text->curl) return; - if (!text->sell) return;// Need to change this need to check if only one line is selected to more then one + if (!text->sell) return; // Need to change this need to check if only one line is selected to more then one num = 0; while (TRUE) { - tmp= MEM_mallocN(text->curl->len+2, "textline_string"); + tmp = MEM_mallocN(text->curl->len + 2, "textline_string"); text->curc = 0; if (text->curc) memcpy(tmp, text->curl->line, text->curc); - tmp[text->curc]= add; + tmp[text->curc] = add; - len= text->curl->len - text->curc; - if (len>0) memcpy(tmp+text->curc+1, text->curl->line+text->curc, len); - tmp[text->curl->len+1]=0; + len = text->curl->len - text->curc; + if (len > 0) memcpy(tmp + text->curc + 1, text->curl->line + text->curc, len); + tmp[text->curl->len + 1] = 0; make_new_line(text->curl, tmp); @@ -2978,7 +2990,7 @@ void txt_comment(Text *text) } } text->curc = 0; - while ( num > 0 ) { + while (num > 0) { text->curl = text->curl->prev; num--; } @@ -3001,8 +3013,8 @@ void txt_uncomment(Text *text) int i = 0; if (text->curl->line[i] == remove) { - while (i< text->curl->len) { - text->curl->line[i]= text->curl->line[i+1]; + while (i < text->curl->len) { + text->curl->line[i] = text->curl->line[i + 1]; i++; } text->curl->len--; @@ -3023,7 +3035,7 @@ void txt_uncomment(Text *text) } text->curc = 0; - while ( num > 0 ) { + while (num > 0) { text->curl = text->curl->prev; num--; } @@ -3033,14 +3045,69 @@ void txt_uncomment(Text *text) } } + +void txt_move_lines_up(struct Text *text) +{ + TextLine *prev_line; + + if (!text || !text->curl || !text->sell) return; + + txt_order_cursors(text); + + prev_line = text->curl->prev; + + if (!prev_line) return; + + BLI_remlink(&text->lines, prev_line); + BLI_insertlinkafter(&text->lines, text->sell, prev_line); + + txt_make_dirty(text); + txt_clean_text(text); + + if (!undoing) { + txt_undo_add_op(text, UNDO_MOVE_LINES_UP); + } +} + +void txt_move_lines(struct Text *text, const int direction) +{ + TextLine *line_other; + + BLI_assert(ELEM(direction, TXT_MOVE_LINE_UP, TXT_MOVE_LINE_DOWN)); + + if (!text || !text->curl || !text->sell) return; + + txt_order_cursors(text); + + line_other = (direction == TXT_MOVE_LINE_DOWN) ? text->sell->next : text->curl->prev; + + if (!line_other) return; + + BLI_remlink(&text->lines, line_other); + + if (direction == TXT_MOVE_LINE_DOWN) { + BLI_insertlinkbefore(&text->lines, text->curl, line_other); + } + else { + BLI_insertlinkafter(&text->lines, text->sell, line_other); + } + + txt_make_dirty(text); + txt_clean_text(text); + + if (!undoing) { + txt_undo_add_op(text, (direction == TXT_MOVE_LINE_DOWN) ? UNDO_MOVE_LINES_DOWN : UNDO_MOVE_LINES_UP); + } +} + int setcurr_tab_spaces(Text *text, int space) { int i = 0; int test = 0; const char *word = ":"; const char *comm = "#"; - const char indent= (text->flags & TXT_TABSTOSPACES) ? ' ' : '\t'; - static const char *back_words[]= {"return", "break", "continue", "pass", "yield", NULL}; + const char indent = (text->flags & TXT_TABSTOSPACES) ? ' ' : '\t'; + static const char *back_words[] = {"return", "break", "continue", "pass", "yield", NULL}; if (!text) return 0; if (!text->curl) return 0; @@ -3055,20 +3122,20 @@ int setcurr_tab_spaces(Text *text, int space) } if (strstr(text->curl->line, word)) { /* if we find a ':' on this line, then add a tab but not if it is: - * 1) in a comment - * 2) within an identifier + * 1) in a comment + * 2) within an identifier * 3) after the cursor (text->curc), i.e. when creating space before a function def [#25414] */ int a, is_indent = 0; - for (a=0; (a < text->curc) && (text->curl->line[a] != '\0'); a++) { - char ch= text->curl->line[a]; - if (ch=='#') { + for (a = 0; (a < text->curc) && (text->curl->line[a] != '\0'); a++) { + char ch = text->curl->line[a]; + if (ch == '#') { break; } - else if (ch==':') { + else if (ch == ':') { is_indent = 1; } - else if (ch!=' ' && ch!='\t') { + else if (ch != ' ' && ch != '\t') { is_indent = 0; } } @@ -3077,7 +3144,7 @@ int setcurr_tab_spaces(Text *text, int space) } } - for (test=0; back_words[test]; test++) { + for (test = 0; back_words[test]; test++) { /* if there are these key words then remove a tab because we are done with the block */ if (strstr(text->curl->line, back_words[test]) && i > 0) { if (strcspn(text->curl->line, back_words[test]) < strcspn(text->curl->line, comm)) { @@ -3097,21 +3164,21 @@ void txt_add_marker(Text *text, TextLine *line, int start, int end, const unsign { TextMarker *tmp, *marker; - marker= MEM_mallocN(sizeof(TextMarker), "text_marker"); + marker = MEM_mallocN(sizeof(TextMarker), "text_marker"); - marker->lineno= txt_get_span(text->lines.first, line); - marker->start= MIN2(start, end); - marker->end= MAX2(start, end); - marker->group= group; - marker->flags= flags; + marker->lineno = txt_get_span(text->lines.first, line); + marker->start = MIN2(start, end); + marker->end = MAX2(start, end); + marker->group = group; + marker->flags = flags; - marker->color[0]= color[0]; - marker->color[1]= color[1]; - marker->color[2]= color[2]; - marker->color[3]= color[3]; + marker->color[0] = color[0]; + marker->color[1] = color[1]; + marker->color[2] = color[2]; + marker->color[3] = color[3]; - for (tmp=text->markers.last; tmp; tmp=tmp->prev) - if (tmp->lineno < marker->lineno || (tmp->lineno==marker->lineno && tmp->start < marker->start)) + for (tmp = text->markers.last; tmp; tmp = tmp->prev) + if (tmp->lineno < marker->lineno || (tmp->lineno == marker->lineno && tmp->start < marker->start)) break; if (tmp) BLI_insertlinkafter(&text->markers, tmp, marker); @@ -3124,18 +3191,18 @@ void txt_add_marker(Text *text, TextLine *line, int start, int end, const unsign TextMarker *txt_find_marker_region(Text *text, TextLine *line, int start, int end, int group, int flags) { TextMarker *marker, *next; - int lineno= txt_get_span(text->lines.first, line); + int lineno = txt_get_span(text->lines.first, line); - for (marker=text->markers.first; marker; marker=next) { - next= marker->next; + for (marker = text->markers.first; marker; marker = next) { + next = marker->next; - if (group && marker->group != group) continue; + if (group && marker->group != group) continue; else if ((marker->flags & flags) != flags) continue; - else if (marker->lineno < lineno) continue; + else if (marker->lineno < lineno) continue; else if (marker->lineno > lineno) break; - if ((marker->start==marker->end && start<=marker->start && marker->start<=end) || - (marker->startend>start)) + if ((marker->start == marker->end && start <= marker->start && marker->start <= end) || + (marker->start < end && marker->end > start)) { return marker; } @@ -3149,21 +3216,21 @@ TextMarker *txt_find_marker_region(Text *text, TextLine *line, int start, int en short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, int group, int flags) { TextMarker *marker, *next; - int lineno= txt_get_span(text->lines.first, line); - short cleared= 0; + int lineno = txt_get_span(text->lines.first, line); + short cleared = 0; - for (marker=text->markers.first; marker; marker=next) { - next= marker->next; + for (marker = text->markers.first; marker; marker = next) { + next = marker->next; if (group && marker->group != group) continue; else if ((marker->flags & flags) != flags) continue; else if (marker->lineno < lineno) continue; else if (marker->lineno > lineno) break; - if ((marker->start==marker->end && start<=marker->start && marker->start<=end) || - (marker->startend>start)) { + if ((marker->start == marker->end && start <= marker->start && marker->start <= end) || + (marker->start < end && marker->end > start)) { BLI_freelinkN(&text->markers, marker); - cleared= 1; + cleared = 1; } } return cleared; @@ -3175,15 +3242,15 @@ short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, in short txt_clear_markers(Text *text, int group, int flags) { TextMarker *marker, *next; - short cleared= 0; + short cleared = 0; - for (marker=text->markers.first; marker; marker=next) { - next= marker->next; + for (marker = text->markers.first; marker; marker = next) { + next = marker->next; - if ((!group || marker->group==group) && - (marker->flags & flags) == flags) { + if ((!group || marker->group == group) && + (marker->flags & flags) == flags) { BLI_freelinkN(&text->markers, marker); - cleared= 1; + cleared = 1; } } return cleared; @@ -3194,9 +3261,9 @@ short txt_clear_markers(Text *text, int group, int flags) TextMarker *txt_find_marker(Text *text, TextLine *line, int curs, int group, int flags) { TextMarker *marker; - int lineno= txt_get_span(text->lines.first, line); + int lineno = txt_get_span(text->lines.first, line); - for (marker=text->markers.first; marker; marker=marker->next) { + for (marker = text->markers.first; marker; marker = marker->next) { if (group && marker->group != group) continue; else if ((marker->flags & flags) != flags) continue; else if (marker->lineno < lineno) continue; @@ -3212,10 +3279,10 @@ TextMarker *txt_find_marker(Text *text, TextLine *line, int curs, int group, int * marker will be returned */ TextMarker *txt_prev_marker(Text *text, TextMarker *marker) { - TextMarker *tmp= marker; + TextMarker *tmp = marker; while (tmp) { - if (tmp->prev) tmp= tmp->prev; - else tmp= text->markers.last; + if (tmp->prev) tmp = tmp->prev; + else tmp = text->markers.last; if (tmp->group == marker->group) return tmp; } @@ -3226,10 +3293,10 @@ TextMarker *txt_prev_marker(Text *text, TextMarker *marker) * marker will be returned */ TextMarker *txt_next_marker(Text *text, TextMarker *marker) { - TextMarker *tmp= marker; + TextMarker *tmp = marker; while (tmp) { - if (tmp->next) tmp= tmp->next; - else tmp= text->markers.first; + if (tmp->next) tmp = tmp->next; + else tmp = text->markers.first; if (tmp->group == marker->group) return tmp; } @@ -3247,11 +3314,11 @@ int text_check_bracket(const char ch) char opens[] = "([{"; char close[] = ")]}"; - for (a=0; a<(sizeof(opens)-1); a++) { - if (ch==opens[a]) - return a+1; - else if (ch==close[a]) - return -(a+1); + for (a = 0; a < (sizeof(opens) - 1); a++) { + if (ch == opens[a]) + return a + 1; + else if (ch == close[a]) + return -(a + 1); } return 0; } @@ -3262,8 +3329,8 @@ int text_check_delim(const char ch) int a; char delims[] = "():\"\' ~!%^&*-+=[]{};/<>|.#\t,@"; - for (a=0; a<(sizeof(delims)-1); a++) { - if (ch==delims[a]) + for (a = 0; a < (sizeof(delims) - 1); a++) { + if (ch == delims[a]) return 1; } return 0; diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 9200b1dca18..2c868ca2601 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -80,7 +80,7 @@ int test_dlerr(const char *name, const char *symbol) { char *err; - err= BLI_dynlib_get_error_as_string(NULL); + err = BLI_dynlib_get_error_as_string(NULL); if (err) { printf("var1: %s, var2: %s, var3: %s\n", name, symbol, err); return 1; @@ -96,14 +96,14 @@ void open_plugin_tex(PluginTex *pit) int (*version)(void); /* init all the happy variables */ - pit->doit= NULL; - pit->pname= NULL; - pit->stnames= NULL; - pit->varstr= NULL; - pit->result= NULL; - pit->cfra= NULL; - pit->version= 0; - pit->instance_init= NULL; + pit->doit = NULL; + pit->pname = NULL; + pit->stnames = NULL; + pit->varstr = NULL; + pit->result = NULL; + pit->cfra = NULL; + pit->version = 0; + pit->instance_init = NULL; /* clear the error list */ BLI_dynlib_get_error_as_string(NULL); @@ -113,42 +113,42 @@ void open_plugin_tex(PluginTex *pit) /* pit->handle= 0; */ /* open the needed object */ - pit->handle= BLI_dynlib_open(pit->name); + pit->handle = BLI_dynlib_open(pit->name); if (test_dlerr(pit->name, pit->name)) return; if (pit->handle != NULL) { /* find the address of the version function */ - version= (int (*)(void)) BLI_dynlib_find_symbol(pit->handle, "plugin_tex_getversion"); + version = (int (*)(void))BLI_dynlib_find_symbol(pit->handle, "plugin_tex_getversion"); if (test_dlerr(pit->name, "plugin_tex_getversion")) return; if (version != NULL) { - pit->version= version(); - if ( pit->version >= 2 && pit->version <=6) { + pit->version = version(); + if (pit->version >= 2 && pit->version <= 6) { int (*info_func)(PluginInfo *); - PluginInfo *info= (PluginInfo*) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); + PluginInfo *info = (PluginInfo *) MEM_mallocN(sizeof(PluginInfo), "plugin_info"); - info_func= (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pit->handle, "plugin_getinfo"); + info_func = (int (*)(PluginInfo *))BLI_dynlib_find_symbol(pit->handle, "plugin_getinfo"); if (!test_dlerr(pit->name, "plugin_getinfo")) { info->instance_init = NULL; info_func(info); - pit->doit= (int(*)(void)) info->tex_doit; - pit->callback= (void(*)(unsigned short)) info->callback; - pit->stypes= info->stypes; - pit->vars= info->nvars; - pit->pname= info->name; - pit->stnames= info->snames; - pit->varstr= info->varstr; - pit->result= info->result; - pit->cfra= info->cfra; + pit->doit = (int (*)(void))info->tex_doit; + pit->callback = (void (*)(unsigned short))info->callback; + pit->stypes = info->stypes; + pit->vars = info->nvars; + pit->pname = info->name; + pit->stnames = info->snames; + pit->varstr = info->varstr; + pit->result = info->result; + pit->cfra = info->cfra; pit->instance_init = info->instance_init; if (info->init) info->init(); } MEM_freeN(info); } else { - printf ("Plugin returned unrecognized version number\n"); + printf("Plugin returned unrecognized version number\n"); return; } } @@ -158,8 +158,8 @@ void open_plugin_tex(PluginTex *pit) /* ------------------------------------------------------------------------- */ /* very badlevel define to bypass linking with BIF_interface.h */ -#define INT 96 -#define FLO 128 +#define INT 96 +#define FLO 128 PluginTex *add_plugin_tex(char *str) { @@ -167,24 +167,24 @@ PluginTex *add_plugin_tex(char *str) VarStruct *varstr; int a; - pit= MEM_callocN(sizeof(PluginTex), "plugintex"); + pit = MEM_callocN(sizeof(PluginTex), "plugintex"); BLI_strncpy(pit->name, str, sizeof(pit->name)); open_plugin_tex(pit); - if (pit->doit==NULL) { - if (pit->handle==NULL) {;} //XXX error("no plugin: %s", str); - else {;} //XXX error("in plugin: %s", str); + if (pit->doit == NULL) { + if (pit->handle == NULL) {; } //XXX error("no plugin: %s", str); + else {; } //XXX error("in plugin: %s", str); MEM_freeN(pit); return NULL; } - varstr= pit->varstr; - for (a=0; avars; a++, varstr++) { - if ( (varstr->type & FLO)==FLO) - pit->data[a]= varstr->def; - else if ( (varstr->type & INT)==INT) - *((int *)(pit->data+a))= (int) varstr->def; + varstr = pit->varstr; + for (a = 0; a < pit->vars; a++, varstr++) { + if ( (varstr->type & FLO) == FLO) + pit->data[a] = varstr->def; + else if ( (varstr->type & INT) == INT) + *((int *)(pit->data + a)) = (int) varstr->def; } if (pit->instance_init) @@ -197,7 +197,7 @@ PluginTex *add_plugin_tex(char *str) void free_plugin_tex(PluginTex *pit) { - if (pit==NULL) return; + if (pit == NULL) return; /* no BLI_dynlib_close: same plugin can be opened multiple times, 1 handle */ MEM_freeN(pit); @@ -207,7 +207,7 @@ void free_plugin_tex(PluginTex *pit) TexMapping *add_tex_mapping(void) { - TexMapping *texmap= MEM_callocN(sizeof(TexMapping), "TexMapping"); + TexMapping *texmap = MEM_callocN(sizeof(TexMapping), "TexMapping"); default_tex_mapping(texmap); @@ -218,14 +218,14 @@ void default_tex_mapping(TexMapping *texmap) { memset(texmap, 0, sizeof(TexMapping)); - texmap->size[0]= texmap->size[1]= texmap->size[2]= 1.0f; - texmap->max[0]= texmap->max[1]= texmap->max[2]= 1.0f; + texmap->size[0] = texmap->size[1] = texmap->size[2] = 1.0f; + texmap->max[0] = texmap->max[1] = texmap->max[2] = 1.0f; unit_m4(texmap->mat); - texmap->projx= PROJ_X; - texmap->projy= PROJ_Y; - texmap->projz= PROJ_Z; - texmap->mapping= MTEX_FLAT; + texmap->projx = PROJ_X; + texmap->projy = PROJ_Y; + texmap->projz = PROJ_Z; + texmap->mapping = MTEX_FLAT; } void init_tex_mapping(TexMapping *texmap) @@ -233,7 +233,7 @@ void init_tex_mapping(TexMapping *texmap) float smat[3][3], rmat[3][3], mat[3][3], proj[3][3]; if (texmap->projx == PROJ_X && texmap->projy == PROJ_Y && texmap->projz == PROJ_Z && - is_zero_v3(texmap->loc) && is_zero_v3(texmap->rot) && is_one_v3(texmap->size)) { + is_zero_v3(texmap->loc) && is_zero_v3(texmap->rot) && is_one_v3(texmap->size)) { unit_m4(texmap->mat); texmap->flag |= TEXMAP_UNIT_MATRIX; @@ -243,11 +243,11 @@ void init_tex_mapping(TexMapping *texmap) zero_m3(proj); if (texmap->projx != PROJ_N) - proj[texmap->projx-1][0]= 1.0f; + proj[texmap->projx - 1][0] = 1.0f; if (texmap->projy != PROJ_N) - proj[texmap->projy-1][1]= 1.0f; + proj[texmap->projy - 1][1] = 1.0f; if (texmap->projz != PROJ_N) - proj[texmap->projz-1][2]= 1.0f; + proj[texmap->projz - 1][2] = 1.0f; /* scale */ size_to_mat3(smat, texmap->size); @@ -270,7 +270,7 @@ void init_tex_mapping(TexMapping *texmap) ColorMapping *add_color_mapping(void) { - ColorMapping *colormap= MEM_callocN(sizeof(ColorMapping), "ColorMapping"); + ColorMapping *colormap = MEM_callocN(sizeof(ColorMapping), "ColorMapping"); default_color_mapping(colormap); @@ -283,15 +283,15 @@ void default_color_mapping(ColorMapping *colormap) init_colorband(&colormap->coba, 1); - colormap->bright= 1.0; - colormap->contrast= 1.0; - colormap->saturation= 1.0; + colormap->bright = 1.0; + colormap->contrast = 1.0; + colormap->saturation = 1.0; - colormap->blend_color[0]= 0.8f; - colormap->blend_color[1]= 0.8f; - colormap->blend_color[2]= 0.8f; - colormap->blend_type= MA_RAMP_BLEND; - colormap->blend_factor= 0.0f; + colormap->blend_color[0] = 0.8f; + colormap->blend_color[1] = 0.8f; + colormap->blend_color[2] = 0.8f; + colormap->blend_type = MA_RAMP_BLEND; + colormap->blend_factor = 0.0f; } /* ****************** COLORBAND ******************* */ @@ -300,41 +300,41 @@ void init_colorband(ColorBand *coba, int rangetype) { int a; - coba->data[0].pos= 0.0; - coba->data[1].pos= 1.0; + coba->data[0].pos = 0.0; + coba->data[1].pos = 1.0; - if (rangetype==0) { - coba->data[0].r= 0.0; - coba->data[0].g= 0.0; - coba->data[0].b= 0.0; - coba->data[0].a= 0.0; - - coba->data[1].r= 1.0; - coba->data[1].g= 1.0; - coba->data[1].b= 1.0; - coba->data[1].a= 1.0; + if (rangetype == 0) { + coba->data[0].r = 0.0; + coba->data[0].g = 0.0; + coba->data[0].b = 0.0; + coba->data[0].a = 0.0; + + coba->data[1].r = 1.0; + coba->data[1].g = 1.0; + coba->data[1].b = 1.0; + coba->data[1].a = 1.0; } else { - coba->data[0].r= 0.0; - coba->data[0].g= 0.0; - coba->data[0].b= 0.0; - coba->data[0].a= 1.0; - - coba->data[1].r= 1.0; - coba->data[1].g= 1.0; - coba->data[1].b= 1.0; - coba->data[1].a= 1.0; + coba->data[0].r = 0.0; + coba->data[0].g = 0.0; + coba->data[0].b = 0.0; + coba->data[0].a = 1.0; + + coba->data[1].r = 1.0; + coba->data[1].g = 1.0; + coba->data[1].b = 1.0; + coba->data[1].a = 1.0; + } + + for (a = 2; a < MAXCOLORBAND; a++) { + coba->data[a].r = 0.5; + coba->data[a].g = 0.5; + coba->data[a].b = 0.5; + coba->data[a].a = 1.0; + coba->data[a].pos = 0.5; } - for (a=2; adata[a].r= 0.5; - coba->data[a].g= 0.5; - coba->data[a].b= 0.5; - coba->data[a].a= 1.0; - coba->data[a].pos= 0.5; - } - - coba->tot= 2; + coba->tot = 2; } @@ -342,7 +342,7 @@ ColorBand *add_colorband(int rangetype) { ColorBand *coba; - coba= MEM_callocN(sizeof(ColorBand), "colorband"); + coba = MEM_callocN(sizeof(ColorBand), "colorband"); init_colorband(coba, rangetype); return coba; @@ -356,85 +356,85 @@ int do_colorband(const ColorBand *coba, float in, float out[4]) float fac, mfac, t[4]; int a; - if (coba==NULL || coba->tot==0) return 0; + if (coba == NULL || coba->tot == 0) return 0; - cbd1= coba->data; - if (coba->tot==1) { - out[0]= cbd1->r; - out[1]= cbd1->g; - out[2]= cbd1->b; - out[3]= cbd1->a; + cbd1 = coba->data; + if (coba->tot == 1) { + out[0] = cbd1->r; + out[1] = cbd1->g; + out[2] = cbd1->b; + out[3] = cbd1->a; } else { - if (in <= cbd1->pos && coba->ipotype<2) { - out[0]= cbd1->r; - out[1]= cbd1->g; - out[2]= cbd1->b; - out[3]= cbd1->a; + if (in <= cbd1->pos && coba->ipotype < 2) { + out[0] = cbd1->r; + out[1] = cbd1->g; + out[2] = cbd1->b; + out[3] = cbd1->a; } else { CBData left, right; /* we're looking for first pos > in */ - for (a=0; atot; a++, cbd1++) if (cbd1->pos > in) break; + for (a = 0; a < coba->tot; a++, cbd1++) if (cbd1->pos > in) break; - if (a==coba->tot) { - cbd2= cbd1-1; - right= *cbd2; - right.pos= 1.0f; - cbd1= &right; + if (a == coba->tot) { + cbd2 = cbd1 - 1; + right = *cbd2; + right.pos = 1.0f; + cbd1 = &right; } - else if (a==0) { - left= *cbd1; - left.pos= 0.0f; - cbd2= &left; + else if (a == 0) { + left = *cbd1; + left.pos = 0.0f; + cbd2 = &left; } - else cbd2= cbd1-1; + else cbd2 = cbd1 - 1; - if (in >= cbd1->pos && coba->ipotype<2) { - out[0]= cbd1->r; - out[1]= cbd1->g; - out[2]= cbd1->b; - out[3]= cbd1->a; + if (in >= cbd1->pos && coba->ipotype < 2) { + out[0] = cbd1->r; + out[1] = cbd1->g; + out[2] = cbd1->b; + out[3] = cbd1->a; } else { - if (cbd2->pos!=cbd1->pos) - fac= (in-cbd1->pos)/(cbd2->pos-cbd1->pos); + if (cbd2->pos != cbd1->pos) + fac = (in - cbd1->pos) / (cbd2->pos - cbd1->pos); else { /* was setting to 0.0 in 2.56 & previous, but this * is incorrect for the last element, see [#26732] */ - fac= (a != coba->tot) ? 0.0f : 1.0f; + fac = (a != coba->tot) ? 0.0f : 1.0f; } - if (coba->ipotype==4) { + if (coba->ipotype == 4) { /* constant */ - out[0]= cbd2->r; - out[1]= cbd2->g; - out[2]= cbd2->b; - out[3]= cbd2->a; + out[0] = cbd2->r; + out[1] = cbd2->g; + out[2] = cbd2->b; + out[3] = cbd2->a; return 1; } - if (coba->ipotype>=2) { + if (coba->ipotype >= 2) { /* ipo from right to left: 3 2 1 0 */ - if (a>=coba->tot-1) cbd0= cbd1; - else cbd0= cbd1+1; - if (a<2) cbd3= cbd2; - else cbd3= cbd2-1; + if (a >= coba->tot - 1) cbd0 = cbd1; + else cbd0 = cbd1 + 1; + if (a < 2) cbd3 = cbd2; + else cbd3 = cbd2 - 1; CLAMP(fac, 0.0f, 1.0f); - if (coba->ipotype==3) + if (coba->ipotype == 3) key_curve_position_weights(fac, t, KEY_CARDINAL); else key_curve_position_weights(fac, t, KEY_BSPLINE); - out[0]= t[3]*cbd3->r +t[2]*cbd2->r +t[1]*cbd1->r +t[0]*cbd0->r; - out[1]= t[3]*cbd3->g +t[2]*cbd2->g +t[1]*cbd1->g +t[0]*cbd0->g; - out[2]= t[3]*cbd3->b +t[2]*cbd2->b +t[1]*cbd1->b +t[0]*cbd0->b; - out[3]= t[3]*cbd3->a +t[2]*cbd2->a +t[1]*cbd1->a +t[0]*cbd0->a; + out[0] = t[3] * cbd3->r + t[2] * cbd2->r + t[1] * cbd1->r + t[0] * cbd0->r; + out[1] = t[3] * cbd3->g + t[2] * cbd2->g + t[1] * cbd1->g + t[0] * cbd0->g; + out[2] = t[3] * cbd3->b + t[2] * cbd2->b + t[1] * cbd1->b + t[0] * cbd0->b; + out[3] = t[3] * cbd3->a + t[2] * cbd2->a + t[1] * cbd1->a + t[0] * cbd0->a; CLAMP(out[0], 0.0f, 1.0f); CLAMP(out[1], 0.0f, 1.0f); CLAMP(out[2], 0.0f, 1.0f); @@ -442,40 +442,40 @@ int do_colorband(const ColorBand *coba, float in, float out[4]) } else { - if (coba->ipotype==1) { /* EASE */ - mfac= fac*fac; - fac= 3.0f*mfac-2.0f*mfac*fac; + if (coba->ipotype == 1) { /* EASE */ + mfac = fac * fac; + fac = 3.0f * mfac - 2.0f * mfac * fac; } - mfac= 1.0f-fac; + mfac = 1.0f - fac; - out[0]= mfac*cbd1->r + fac*cbd2->r; - out[1]= mfac*cbd1->g + fac*cbd2->g; - out[2]= mfac*cbd1->b + fac*cbd2->b; - out[3]= mfac*cbd1->a + fac*cbd2->a; + out[0] = mfac * cbd1->r + fac * cbd2->r; + out[1] = mfac * cbd1->g + fac * cbd2->g; + out[2] = mfac * cbd1->b + fac * cbd2->b; + out[3] = mfac * cbd1->a + fac * cbd2->a; } } } } - return 1; /* OK */ + return 1; /* OK */ } void colorband_table_RGBA(ColorBand *coba, float **array, int *size) { int a; - *size = CM_TABLE+1; - *array = MEM_callocN(sizeof(float)*(*size)*4, "ColorBand"); + *size = CM_TABLE + 1; + *array = MEM_callocN(sizeof(float) * (*size) * 4, "ColorBand"); - for (a=0; a<*size; a++) - do_colorband(coba, (float)a/(float)CM_TABLE, &(*array)[a*4]); + for (a = 0; a < *size; a++) + do_colorband(coba, (float)a / (float)CM_TABLE, &(*array)[a * 4]); } int vergcband(const void *a1, const void *a2) { - const CBData *x1=a1, *x2=a2; + const CBData *x1 = a1, *x2 = a2; - if ( x1->pos > x2->pos ) return 1; - else if ( x1->pos < x2->pos) return -1; + if (x1->pos > x2->pos) return 1; + else if (x1->pos < x2->pos) return -1; return 0; } @@ -483,17 +483,17 @@ void colorband_update_sort(ColorBand *coba) { int a; - if (coba->tot<2) + if (coba->tot < 2) return; - for (a=0; atot; a++) - coba->data[a].cur= a; + for (a = 0; a < coba->tot; a++) + coba->data[a].cur = a; qsort(coba->data, coba->tot, sizeof(CBData), vergcband); - for (a=0; atot; a++) { - if (coba->data[a].cur==coba->cur) { - coba->cur= a; + for (a = 0; a < coba->tot; a++) { + if (coba->data[a].cur == coba->cur) { + coba->cur = a; break; } } @@ -501,7 +501,7 @@ void colorband_update_sort(ColorBand *coba) CBData *colorband_element_add(struct ColorBand *coba, float position) { - if (coba->tot==MAXCOLORBAND) { + if (coba->tot == MAXCOLORBAND) { return NULL; } else if (coba->tot > 0) { @@ -520,7 +520,7 @@ CBData *colorband_element_add(struct ColorBand *coba, float position) } coba->tot++; - coba->cur = coba->tot-1; + coba->cur = coba->tot - 1; colorband_update_sort(coba); @@ -547,7 +547,7 @@ int colorband_element_remove(struct ColorBand *coba, int index) /* ******************* TEX ************************ */ -void free_texture(Tex *tex) +void BKE_texture_free(Tex *tex) { free_plugin_tex(tex->plugin); @@ -559,7 +559,7 @@ void free_texture(Tex *tex) BKE_free_animdata((struct ID *)tex); BKE_previewimg_free(&tex->preview); - BKE_icon_delete((struct ID*)tex); + BKE_icon_delete((struct ID *)tex); tex->id.icon_id = 0; if (tex->nodetree) { @@ -576,31 +576,31 @@ void default_tex(Tex *tex) VarStruct *varstr; int a; - tex->type= TEX_CLOUDS; - tex->stype= 0; - tex->flag= TEX_CHECKER_ODD; - tex->imaflag= TEX_INTERPOL|TEX_MIPMAP|TEX_USEALPHA; - tex->extend= TEX_REPEAT; - tex->cropxmin= tex->cropymin= 0.0; - tex->cropxmax= tex->cropymax= 1.0; + tex->type = TEX_CLOUDS; + tex->stype = 0; + tex->flag = TEX_CHECKER_ODD; + tex->imaflag = TEX_INTERPOL | TEX_MIPMAP | TEX_USEALPHA; + tex->extend = TEX_REPEAT; + tex->cropxmin = tex->cropymin = 0.0; + tex->cropxmax = tex->cropymax = 1.0; tex->texfilter = TXF_EWA; tex->afmax = 8; - tex->xrepeat= tex->yrepeat= 1; - tex->fie_ima= 2; - tex->sfra= 1; - tex->frames= 0; - tex->offset= 0; - tex->noisesize= 0.25; - tex->noisedepth= 2; - tex->turbul= 5.0; - tex->nabla= 0.025; // also in do_versions - tex->bright= 1.0; - tex->contrast= 1.0; - tex->saturation= 1.0; - tex->filtersize= 1.0; - tex->rfac= 1.0; - tex->gfac= 1.0; - tex->bfac= 1.0; + tex->xrepeat = tex->yrepeat = 1; + tex->fie_ima = 2; + tex->sfra = 1; + tex->frames = 0; + tex->offset = 0; + tex->noisesize = 0.25; + tex->noisedepth = 2; + tex->turbul = 5.0; + tex->nabla = 0.025; // also in do_versions + tex->bright = 1.0; + tex->contrast = 1.0; + tex->saturation = 1.0; + tex->filtersize = 1.0; + tex->rfac = 1.0; + tex->gfac = 1.0; + tex->bfac = 1.0; /* newnoise: init. */ tex->noisebasis = 0; tex->noisebasis2 = 0; @@ -621,11 +621,11 @@ void default_tex(Tex *tex) tex->vn_coltype = 0; if (tex->env) { - tex->env->stype=ENV_ANIM; - tex->env->clipsta=0.1; - tex->env->clipend=100; - tex->env->cuberes=600; - tex->env->depth=0; + tex->env->stype = ENV_ANIM; + tex->env->clipsta = 0.1; + tex->env->clipend = 100; + tex->env->cuberes = 600; + tex->env->depth = 0; } if (tex->pd) { @@ -635,8 +635,8 @@ void default_tex(Tex *tex) if (tex->vd) { tex->vd->resol[0] = tex->vd->resol[1] = tex->vd->resol[2] = 0; - tex->vd->interp_type=TEX_VD_LINEAR; - tex->vd->file_format=TEX_VD_SMOKE; + tex->vd->interp_type = TEX_VD_LINEAR; + tex->vd->file_format = TEX_VD_SMOKE; } if (tex->ot) { @@ -645,18 +645,18 @@ void default_tex(Tex *tex) } pit = tex->plugin; if (pit) { - varstr= pit->varstr; + varstr = pit->varstr; if (varstr) { - for (a=0; avars; a++, varstr++) { + for (a = 0; a < pit->vars; a++, varstr++) { pit->data[a] = varstr->def; } } } - tex->iuser.fie_ima= 2; - tex->iuser.ok= 1; - tex->iuser.frames= 100; - tex->iuser.sfra= 1; + tex->iuser.fie_ima = 2; + tex->iuser.ok = 1; + tex->iuser.frames = 100; + tex->iuser.sfra = 1; tex->preview = NULL; } @@ -690,10 +690,10 @@ void tex_set_type(Tex *tex, int type) Tex *add_texture(const char *name) { - Main *bmain= G.main; + Main *bmain = G.main; Tex *tex; - tex= alloc_libblock(&bmain->tex, ID_TE, name); + tex = BKE_libblock_alloc(&bmain->tex, ID_TE, name); default_tex(tex); @@ -704,65 +704,65 @@ Tex *add_texture(const char *name) void default_mtex(MTex *mtex) { - mtex->texco= TEXCO_ORCO; - mtex->mapto= MAP_COL; - mtex->object= NULL; - mtex->projx= PROJ_X; - mtex->projy= PROJ_Y; - mtex->projz= PROJ_Z; - mtex->mapping= MTEX_FLAT; - mtex->ofs[0]= 0.0; - mtex->ofs[1]= 0.0; - mtex->ofs[2]= 0.0; - mtex->size[0]= 1.0; - mtex->size[1]= 1.0; - mtex->size[2]= 1.0; - mtex->tex= NULL; - mtex->texflag= MTEX_3TAP_BUMP | MTEX_BUMP_OBJECTSPACE; - mtex->colormodel= 0; - mtex->r= 1.0; - mtex->g= 0.0; - mtex->b= 1.0; - mtex->k= 1.0; - mtex->def_var= 1.0; - mtex->blendtype= MTEX_BLEND; - mtex->colfac= 1.0; - mtex->norfac= 1.0; - mtex->varfac= 1.0; - mtex->dispfac=0.2; - mtex->colspecfac= 1.0f; - mtex->mirrfac= 1.0f; - mtex->alphafac= 1.0f; - mtex->difffac= 1.0f; - mtex->specfac= 1.0f; - mtex->emitfac= 1.0f; - mtex->hardfac= 1.0f; - mtex->raymirrfac= 1.0f; - mtex->translfac= 1.0f; - mtex->ambfac= 1.0f; - mtex->colemitfac= 1.0f; - mtex->colreflfac= 1.0f; - mtex->coltransfac= 1.0f; - mtex->densfac= 1.0f; - mtex->scatterfac= 1.0f; - mtex->reflfac= 1.0f; - mtex->shadowfac= 1.0f; - mtex->zenupfac= 1.0f; - mtex->zendownfac= 1.0f; - mtex->blendfac= 1.0f; - mtex->timefac= 1.0f; - mtex->lengthfac= 1.0f; - mtex->clumpfac= 1.0f; - mtex->kinkfac= 1.0f; - mtex->roughfac= 1.0f; - mtex->padensfac= 1.0f; - mtex->lifefac= 1.0f; - mtex->sizefac= 1.0f; - mtex->ivelfac= 1.0f; - mtex->dampfac= 1.0f; - mtex->gravityfac= 1.0f; - mtex->fieldfac= 1.0f; - mtex->normapspace= MTEX_NSPACE_TANGENT; + mtex->texco = TEXCO_ORCO; + mtex->mapto = MAP_COL; + mtex->object = NULL; + mtex->projx = PROJ_X; + mtex->projy = PROJ_Y; + mtex->projz = PROJ_Z; + mtex->mapping = MTEX_FLAT; + mtex->ofs[0] = 0.0; + mtex->ofs[1] = 0.0; + mtex->ofs[2] = 0.0; + mtex->size[0] = 1.0; + mtex->size[1] = 1.0; + mtex->size[2] = 1.0; + mtex->tex = NULL; + mtex->texflag = MTEX_3TAP_BUMP | MTEX_BUMP_OBJECTSPACE; + mtex->colormodel = 0; + mtex->r = 1.0; + mtex->g = 0.0; + mtex->b = 1.0; + mtex->k = 1.0; + mtex->def_var = 1.0; + mtex->blendtype = MTEX_BLEND; + mtex->colfac = 1.0; + mtex->norfac = 1.0; + mtex->varfac = 1.0; + mtex->dispfac = 0.2; + mtex->colspecfac = 1.0f; + mtex->mirrfac = 1.0f; + mtex->alphafac = 1.0f; + mtex->difffac = 1.0f; + mtex->specfac = 1.0f; + mtex->emitfac = 1.0f; + mtex->hardfac = 1.0f; + mtex->raymirrfac = 1.0f; + mtex->translfac = 1.0f; + mtex->ambfac = 1.0f; + mtex->colemitfac = 1.0f; + mtex->colreflfac = 1.0f; + mtex->coltransfac = 1.0f; + mtex->densfac = 1.0f; + mtex->scatterfac = 1.0f; + mtex->reflfac = 1.0f; + mtex->shadowfac = 1.0f; + mtex->zenupfac = 1.0f; + mtex->zendownfac = 1.0f; + mtex->blendfac = 1.0f; + mtex->timefac = 1.0f; + mtex->lengthfac = 1.0f; + mtex->clumpfac = 1.0f; + mtex->kinkfac = 1.0f; + mtex->roughfac = 1.0f; + mtex->padensfac = 1.0f; + mtex->lifefac = 1.0f; + mtex->sizefac = 1.0f; + mtex->ivelfac = 1.0f; + mtex->dampfac = 1.0f; + mtex->gravityfac = 1.0f; + mtex->fieldfac = 1.0f; + mtex->normapspace = MTEX_NSPACE_TANGENT; } @@ -772,7 +772,7 @@ MTex *add_mtex(void) { MTex *mtex; - mtex= MEM_callocN(sizeof(MTex), "add_mtex"); + mtex = MEM_callocN(sizeof(MTex), "add_mtex"); default_mtex(mtex); @@ -787,16 +787,16 @@ MTex *add_mtex_id(ID *id, int slot) give_active_mtex(id, &mtex_ar, &act); - if (mtex_ar==NULL) { + if (mtex_ar == NULL) { return NULL; } - if (slot==-1) { + if (slot == -1) { /* find first free */ int i; - for (i= 0; i < MAX_MTEX; i++) { + for (i = 0; i < MAX_MTEX; i++) { if (!mtex_ar[i]) { - slot= i; + slot = i; break; } } @@ -814,41 +814,41 @@ MTex *add_mtex_id(ID *id, int slot) if (mtex_ar[slot]) { id_us_min((ID *)mtex_ar[slot]->tex); MEM_freeN(mtex_ar[slot]); - mtex_ar[slot]= NULL; + mtex_ar[slot] = NULL; } - mtex_ar[slot]= add_mtex(); + mtex_ar[slot] = add_mtex(); return mtex_ar[slot]; } /* ------------------------------------------------------------------------- */ -Tex *copy_texture(Tex *tex) +Tex *BKE_texture_copy(Tex *tex) { Tex *texn; - texn= copy_libblock(&tex->id); - if (texn->type==TEX_IMAGE) id_us_plus((ID *)texn->ima); - else texn->ima= NULL; + texn = BKE_libblock_copy(&tex->id); + if (texn->type == TEX_IMAGE) id_us_plus((ID *)texn->ima); + else texn->ima = NULL; if (texn->plugin) { - texn->plugin= MEM_dupallocN(texn->plugin); + texn->plugin = MEM_dupallocN(texn->plugin); open_plugin_tex(texn->plugin); } - if (texn->coba) texn->coba= MEM_dupallocN(texn->coba); - if (texn->env) texn->env= BKE_copy_envmap(texn->env); - if (texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd); - if (texn->vd) texn->vd= MEM_dupallocN(texn->vd); - if (texn->ot) texn->ot= BKE_copy_oceantex(texn->ot); + if (texn->coba) texn->coba = MEM_dupallocN(texn->coba); + if (texn->env) texn->env = BKE_copy_envmap(texn->env); + if (texn->pd) texn->pd = BKE_copy_pointdensity(texn->pd); + if (texn->vd) texn->vd = MEM_dupallocN(texn->vd); + if (texn->ot) texn->ot = BKE_copy_oceantex(texn->ot); if (tex->preview) texn->preview = BKE_previewimg_copy(tex->preview); if (tex->nodetree) { if (tex->nodetree->execdata) { ntreeTexEndExecTree(tex->nodetree->execdata, 1); } - texn->nodetree= ntreeCopyTree(tex->nodetree); + texn->nodetree = ntreeCopyTree(tex->nodetree); } return texn; @@ -859,35 +859,35 @@ Tex *localize_texture(Tex *tex) { Tex *texn; - texn= copy_libblock(&tex->id); + texn = BKE_libblock_copy(&tex->id); BLI_remlink(&G.main->tex, texn); - /* image texture: free_texture also doesn't decrease */ + /* image texture: BKE_texture_free also doesn't decrease */ if (texn->plugin) { - texn->plugin= MEM_dupallocN(texn->plugin); + texn->plugin = MEM_dupallocN(texn->plugin); open_plugin_tex(texn->plugin); } - if (texn->coba) texn->coba= MEM_dupallocN(texn->coba); + if (texn->coba) texn->coba = MEM_dupallocN(texn->coba); if (texn->env) { - texn->env= BKE_copy_envmap(texn->env); + texn->env = BKE_copy_envmap(texn->env); id_us_min(&texn->env->ima->id); } - if (texn->pd) texn->pd= BKE_copy_pointdensity(texn->pd); + if (texn->pd) texn->pd = BKE_copy_pointdensity(texn->pd); if (texn->vd) { - texn->vd= MEM_dupallocN(texn->vd); + texn->vd = MEM_dupallocN(texn->vd); if (texn->vd->dataset) - texn->vd->dataset= MEM_dupallocN(texn->vd->dataset); + texn->vd->dataset = MEM_dupallocN(texn->vd->dataset); } if (texn->ot) { - texn->ot= BKE_copy_oceantex(tex->ot); + texn->ot = BKE_copy_oceantex(tex->ot); } texn->preview = NULL; if (tex->nodetree) { - texn->nodetree= ntreeLocalize(tex->nodetree); + texn->nodetree = ntreeLocalize(tex->nodetree); } return texn; @@ -901,76 +901,76 @@ static void extern_local_texture(Tex *tex) id_lib_extern((ID *)tex->ima); } -void make_local_texture(Tex *tex) +void BKE_texture_make_local(Tex *tex) { - Main *bmain= G.main; + Main *bmain = G.main; Material *ma; World *wrld; Lamp *la; Brush *br; ParticleSettings *pa; - int a, is_local= FALSE, is_lib= FALSE; + int a, is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (tex->id.lib==NULL) return; + if (tex->id.lib == NULL) return; - if (tex->id.us==1) { + if (tex->id.us == 1) { id_clear_lib_data(bmain, &tex->id); extern_local_texture(tex); return; } - ma= bmain->mat.first; + ma = bmain->mat.first; while (ma) { - for (a=0; amtex[a] && ma->mtex[a]->tex==tex) { - if (ma->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < MAX_MTEX; a++) { + if (ma->mtex[a] && ma->mtex[a]->tex == tex) { + if (ma->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - ma= ma->id.next; + ma = ma->id.next; } - la= bmain->lamp.first; + la = bmain->lamp.first; while (la) { - for (a=0; amtex[a] && la->mtex[a]->tex==tex) { - if (la->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < MAX_MTEX; a++) { + if (la->mtex[a] && la->mtex[a]->tex == tex) { + if (la->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - la= la->id.next; + la = la->id.next; } - wrld= bmain->world.first; + wrld = bmain->world.first; while (wrld) { - for (a=0; amtex[a] && wrld->mtex[a]->tex==tex) { - if (wrld->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < MAX_MTEX; a++) { + if (wrld->mtex[a] && wrld->mtex[a]->tex == tex) { + if (wrld->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - wrld= wrld->id.next; + wrld = wrld->id.next; } - br= bmain->brush.first; + br = bmain->brush.first; while (br) { - if (br->mtex.tex==tex) { - if (br->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (br->mtex.tex == tex) { + if (br->id.lib) is_lib = TRUE; + else is_local = TRUE; } - br= br->id.next; + br = br->id.next; } - pa= bmain->particle.first; + pa = bmain->particle.first; while (pa) { - for (a=0; amtex[a] && pa->mtex[a]->tex==tex) { - if (pa->id.lib) is_lib= TRUE; - else is_local= TRUE; + for (a = 0; a < MAX_MTEX; a++) { + if (pa->mtex[a] && pa->mtex[a]->tex == tex) { + if (pa->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - pa= pa->id.next; + pa = pa->id.next; } if (is_local && is_lib == FALSE) { @@ -978,75 +978,75 @@ void make_local_texture(Tex *tex) extern_local_texture(tex); } else if (is_local && is_lib) { - Tex *tex_new= copy_texture(tex); + Tex *tex_new = BKE_texture_copy(tex); - tex_new->id.us= 0; + tex_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, tex->id.lib, &tex_new->id); - ma= bmain->mat.first; + ma = bmain->mat.first; while (ma) { - for (a=0; amtex[a] && ma->mtex[a]->tex==tex) { - if (ma->id.lib==NULL) { - ma->mtex[a]->tex= tex_new; + for (a = 0; a < MAX_MTEX; a++) { + if (ma->mtex[a] && ma->mtex[a]->tex == tex) { + if (ma->id.lib == NULL) { + ma->mtex[a]->tex = tex_new; tex_new->id.us++; tex->id.us--; } } } - ma= ma->id.next; + ma = ma->id.next; } - la= bmain->lamp.first; + la = bmain->lamp.first; while (la) { - for (a=0; amtex[a] && la->mtex[a]->tex==tex) { - if (la->id.lib==NULL) { - la->mtex[a]->tex= tex_new; + for (a = 0; a < MAX_MTEX; a++) { + if (la->mtex[a] && la->mtex[a]->tex == tex) { + if (la->id.lib == NULL) { + la->mtex[a]->tex = tex_new; tex_new->id.us++; tex->id.us--; } } } - la= la->id.next; + la = la->id.next; } - wrld= bmain->world.first; + wrld = bmain->world.first; while (wrld) { - for (a=0; amtex[a] && wrld->mtex[a]->tex==tex) { - if (wrld->id.lib==NULL) { - wrld->mtex[a]->tex= tex_new; + for (a = 0; a < MAX_MTEX; a++) { + if (wrld->mtex[a] && wrld->mtex[a]->tex == tex) { + if (wrld->id.lib == NULL) { + wrld->mtex[a]->tex = tex_new; tex_new->id.us++; tex->id.us--; } } } - wrld= wrld->id.next; + wrld = wrld->id.next; } - br= bmain->brush.first; + br = bmain->brush.first; while (br) { - if (br->mtex.tex==tex) { - if (br->id.lib==NULL) { - br->mtex.tex= tex_new; + if (br->mtex.tex == tex) { + if (br->id.lib == NULL) { + br->mtex.tex = tex_new; tex_new->id.us++; tex->id.us--; } } - br= br->id.next; + br = br->id.next; } - pa= bmain->particle.first; + pa = bmain->particle.first; while (pa) { - for (a=0; amtex[a] && pa->mtex[a]->tex==tex) { - if (pa->id.lib==NULL) { - pa->mtex[a]->tex= tex_new; + for (a = 0; a < MAX_MTEX; a++) { + if (pa->mtex[a] && pa->mtex[a]->tex == tex) { + if (pa->id.lib == NULL) { + pa->mtex[a]->tex = tex_new; tex_new->id.us++; tex->id.us--; } } } - pa= pa->id.next; + pa = pa->id.next; } } } @@ -1055,10 +1055,10 @@ void make_local_texture(Tex *tex) #if 0 /* UNUSED */ void autotexname(Tex *tex) { - Main *bmain= G.main; - char texstr[20][15]= {"None", "Clouds", "Wood", "Marble", "Magic", "Blend", - "Stucci", "Noise", "Image", "Plugin", "EnvMap", "Musgrave", - "Voronoi", "DistNoise", "Point Density", "Voxel Data", "Ocean", "", "", ""}; + Main *bmain = G.main; + char texstr[20][15] = {"None", "Clouds", "Wood", "Marble", "Magic", "Blend", + "Stucci", "Noise", "Image", "Plugin", "EnvMap", "Musgrave", + "Voronoi", "DistNoise", "Point Density", "Voxel Data", "Ocean", "", "", ""}; Image *ima; char di[FILE_MAXDIR], fi[FILE_MAXFILE]; @@ -1067,8 +1067,8 @@ void autotexname(Tex *tex) new_id(&bmain->tex, (ID *)tex, "Noddy"); } else - if (tex->type==TEX_IMAGE) { - ima= tex->ima; + if (tex->type == TEX_IMAGE) { + ima = tex->ima; if (ima) { BLI_strncpy(di, ima->name, sizeof(di)); BLI_splitdirstring(di, fi); @@ -1078,7 +1078,7 @@ void autotexname(Tex *tex) } else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]); } - else if (tex->type==TEX_PLUGIN && tex->plugin) new_id(&bmain->tex, (ID *)tex, tex->plugin->pname); + else if (tex->type == TEX_PLUGIN && tex->plugin) new_id(&bmain->tex, (ID *)tex, tex->plugin->pname); else new_id(&bmain->tex, (ID *)tex, texstr[tex->type]); } } @@ -1089,21 +1089,21 @@ void autotexname(Tex *tex) Tex *give_current_object_texture(Object *ob) { Material *ma, *node_ma; - Tex *tex= NULL; + Tex *tex = NULL; - if (ob==NULL) return NULL; - if (ob->totcol==0 && !(ob->type==OB_LAMP)) return NULL; + if (ob == NULL) return NULL; + if (ob->totcol == 0 && !(ob->type == OB_LAMP)) return NULL; - if (ob->type==OB_LAMP) { - tex= give_current_lamp_texture(ob->data); + if (ob->type == OB_LAMP) { + tex = give_current_lamp_texture(ob->data); } else { - ma= give_current_material(ob, ob->actcol); + ma = give_current_material(ob, ob->actcol); - if ((node_ma=give_node_material(ma))) - ma= node_ma; + if ((node_ma = give_node_material(ma))) + ma = node_ma; - tex= give_current_material_texture(ma); + tex = give_current_material_texture(ma); } return tex; @@ -1111,12 +1111,12 @@ Tex *give_current_object_texture(Object *ob) Tex *give_current_lamp_texture(Lamp *la) { - MTex *mtex= NULL; - Tex *tex= NULL; + MTex *mtex = NULL; + Tex *tex = NULL; if (la) { - mtex= la->mtex[(int)(la->texact)]; - if (mtex) tex= mtex->tex; + mtex = la->mtex[(int)(la->texact)]; + if (mtex) tex = mtex->tex; } return tex; @@ -1124,23 +1124,23 @@ Tex *give_current_lamp_texture(Lamp *la) void set_current_lamp_texture(Lamp *la, Tex *newtex) { - int act= la->texact; + int act = la->texact; if (la->mtex[act] && la->mtex[act]->tex) id_us_min(&la->mtex[act]->tex->id); if (newtex) { if (!la->mtex[act]) { - la->mtex[act]= add_mtex(); - la->mtex[act]->texco= TEXCO_GLOB; + la->mtex[act] = add_mtex(); + la->mtex[act]->texco = TEXCO_GLOB; } - la->mtex[act]->tex= newtex; + la->mtex[act]->tex = newtex; id_us_plus(&newtex->id); } else if (la->mtex[act]) { MEM_freeN(la->mtex[act]); - la->mtex[act]= NULL; + la->mtex[act] = NULL; } } @@ -1154,25 +1154,25 @@ bNode *give_current_material_texture_node(Material *ma) Tex *give_current_material_texture(Material *ma) { - MTex *mtex= NULL; - Tex *tex= NULL; + MTex *mtex = NULL; + Tex *tex = NULL; bNode *node; if (ma && ma->use_nodes && ma->nodetree) { /* first check texture, then material, this works together * with a hack that clears the active ID flag for textures on * making a material node active */ - node= nodeGetActiveID(ma->nodetree, ID_TE); + node = nodeGetActiveID(ma->nodetree, ID_TE); if (node) { - tex= (Tex *)node->id; - ma= NULL; + tex = (Tex *)node->id; + ma = NULL; } } if (ma) { - mtex= ma->mtex[(int)(ma->texact)]; - if (mtex) tex= mtex->tex; + mtex = ma->mtex[(int)(ma->texact)]; + if (mtex) tex = mtex->tex; } return tex; @@ -1181,26 +1181,26 @@ Tex *give_current_material_texture(Material *ma) int give_active_mtex(ID *id, MTex ***mtex_ar, short *act) { switch (GS(id->name)) { - case ID_MA: - *mtex_ar= ((Material *)id)->mtex; - if (act) *act= (((Material *)id)->texact); - break; - case ID_WO: - *mtex_ar= ((World *)id)->mtex; - if (act) *act= (((World *)id)->texact); - break; - case ID_LA: - *mtex_ar= ((Lamp *)id)->mtex; - if (act) *act= (((Lamp *)id)->texact); - break; - case ID_PA: - *mtex_ar= ((ParticleSettings *)id)->mtex; - if (act) *act= (((ParticleSettings *)id)->texact); - break; - default: - *mtex_ar = NULL; - if (act) *act= 0; - return FALSE; + case ID_MA: + *mtex_ar = ((Material *)id)->mtex; + if (act) *act = (((Material *)id)->texact); + break; + case ID_WO: + *mtex_ar = ((World *)id)->mtex; + if (act) *act = (((World *)id)->texact); + break; + case ID_LA: + *mtex_ar = ((Lamp *)id)->mtex; + if (act) *act = (((Lamp *)id)->texact); + break; + case ID_PA: + *mtex_ar = ((ParticleSettings *)id)->mtex; + if (act) *act = (((ParticleSettings *)id)->texact); + break; + default: + *mtex_ar = NULL; + if (act) *act = 0; + return FALSE; } return TRUE; @@ -1208,57 +1208,57 @@ int give_active_mtex(ID *id, MTex ***mtex_ar, short *act) void set_active_mtex(ID *id, short act) { - if (act<0) act= 0; - else if (act>=MAX_MTEX) act= MAX_MTEX-1; + if (act < 0) act = 0; + else if (act >= MAX_MTEX) act = MAX_MTEX - 1; switch (GS(id->name)) { - case ID_MA: - ((Material *)id)->texact= act; - break; - case ID_WO: - ((World *)id)->texact= act; - break; - case ID_LA: - ((Lamp *)id)->texact= act; - break; - case ID_PA: - ((ParticleSettings *)id)->texact= act; - break; + case ID_MA: + ((Material *)id)->texact = act; + break; + case ID_WO: + ((World *)id)->texact = act; + break; + case ID_LA: + ((Lamp *)id)->texact = act; + break; + case ID_PA: + ((ParticleSettings *)id)->texact = act; + break; } } void set_current_material_texture(Material *ma, Tex *newtex) { - Tex *tex= NULL; + Tex *tex = NULL; bNode *node; if (ma && ma->use_nodes && ma->nodetree) { - node= nodeGetActiveID(ma->nodetree, ID_TE); + node = nodeGetActiveID(ma->nodetree, ID_TE); if (node) { - tex= (Tex *)node->id; + tex = (Tex *)node->id; id_us_min(&tex->id); - node->id= &newtex->id; + node->id = &newtex->id; id_us_plus(&newtex->id); - ma= NULL; + ma = NULL; } } if (ma) { - int act= (int)ma->texact; + int act = (int)ma->texact; - tex= (ma->mtex[act])? ma->mtex[act]->tex: NULL; + tex = (ma->mtex[act]) ? ma->mtex[act]->tex : NULL; id_us_min(&tex->id); if (newtex) { if (!ma->mtex[act]) - ma->mtex[act]= add_mtex(); + ma->mtex[act] = add_mtex(); - ma->mtex[act]->tex= newtex; + ma->mtex[act]->tex = newtex; id_us_plus(&newtex->id); } else if (ma->mtex[act]) { MEM_freeN(ma->mtex[act]); - ma->mtex[act]= NULL; + ma->mtex[act] = NULL; } } } @@ -1268,7 +1268,7 @@ int has_current_material_texture(Material *ma) bNode *node; if (ma && ma->use_nodes && ma->nodetree) { - node= nodeGetActiveID(ma->nodetree, ID_TE); + node = nodeGetActiveID(ma->nodetree, ID_TE); if (node) return 1; @@ -1279,36 +1279,36 @@ int has_current_material_texture(Material *ma) Tex *give_current_world_texture(World *world) { - MTex *mtex= NULL; - Tex *tex= NULL; + MTex *mtex = NULL; + Tex *tex = NULL; if (!world) return NULL; - mtex= world->mtex[(int)(world->texact)]; - if (mtex) tex= mtex->tex; + mtex = world->mtex[(int)(world->texact)]; + if (mtex) tex = mtex->tex; return tex; } void set_current_world_texture(World *wo, Tex *newtex) { - int act= wo->texact; + int act = wo->texact; if (wo->mtex[act] && wo->mtex[act]->tex) id_us_min(&wo->mtex[act]->tex->id); if (newtex) { if (!wo->mtex[act]) { - wo->mtex[act]= add_mtex(); - wo->mtex[act]->texco= TEXCO_VIEW; + wo->mtex[act] = add_mtex(); + wo->mtex[act]->texco = TEXCO_VIEW; } - wo->mtex[act]->tex= newtex; + wo->mtex[act]->tex = newtex; id_us_plus(&newtex->id); } else if (wo->mtex[act]) { MEM_freeN(wo->mtex[act]); - wo->mtex[act]= NULL; + wo->mtex[act] = NULL; } } @@ -1323,44 +1323,44 @@ void set_current_brush_texture(Brush *br, Tex *newtex) id_us_min(&br->mtex.tex->id); if (newtex) { - br->mtex.tex= newtex; + br->mtex.tex = newtex; id_us_plus(&newtex->id); } } Tex *give_current_particle_texture(ParticleSettings *part) { - MTex *mtex= NULL; - Tex *tex= NULL; + MTex *mtex = NULL; + Tex *tex = NULL; if (!part) return NULL; - mtex= part->mtex[(int)(part->texact)]; - if (mtex) tex= mtex->tex; + mtex = part->mtex[(int)(part->texact)]; + if (mtex) tex = mtex->tex; return tex; } void set_current_particle_texture(ParticleSettings *part, Tex *newtex) { - int act= part->texact; + int act = part->texact; if (part->mtex[act] && part->mtex[act]->tex) id_us_min(&part->mtex[act]->tex->id); if (newtex) { if (!part->mtex[act]) { - part->mtex[act]= add_mtex(); - part->mtex[act]->texco= TEXCO_ORCO; - part->mtex[act]->blendtype= MTEX_MUL; + part->mtex[act] = add_mtex(); + part->mtex[act]->texco = TEXCO_ORCO; + part->mtex[act]->blendtype = MTEX_MUL; } - part->mtex[act]->tex= newtex; + part->mtex[act]->tex = newtex; id_us_plus(&newtex->id); } else if (part->mtex[act]) { MEM_freeN(part->mtex[act]); - part->mtex[act]= NULL; + part->mtex[act] = NULL; } } @@ -1370,12 +1370,12 @@ EnvMap *BKE_add_envmap(void) { EnvMap *env; - env= MEM_callocN(sizeof(EnvMap), "envmap"); - env->type= ENV_CUBE; - env->stype= ENV_ANIM; - env->clipsta= 0.1; - env->clipend= 100.0; - env->cuberes= 600; + env = MEM_callocN(sizeof(EnvMap), "envmap"); + env->type = ENV_CUBE; + env->stype = ENV_ANIM; + env->clipsta = 0.1; + env->clipend = 100.0; + env->cuberes = 600; env->viewscale = 0.5; return env; @@ -1388,9 +1388,9 @@ EnvMap *BKE_copy_envmap(EnvMap *env) EnvMap *envn; int a; - envn= MEM_dupallocN(env); - envn->ok= 0; - for (a=0; a<6; a++) envn->cube[a]= NULL; + envn = MEM_dupallocN(env); + envn->ok = 0; + for (a = 0; a < 6; a++) envn->cube[a] = NULL; if (envn->ima) id_us_plus((ID *)envn->ima); return envn; @@ -1402,12 +1402,12 @@ void BKE_free_envmapdata(EnvMap *env) { unsigned int part; - for (part=0; part<6; part++) { + for (part = 0; part < 6; part++) { if (env->cube[part]) IMB_freeImBuf(env->cube[part]); - env->cube[part]= NULL; + env->cube[part] = NULL; } - env->ok= 0; + env->ok = 0; } /* ------------------------------------------------------------------------- */ @@ -1426,7 +1426,7 @@ PointDensity *BKE_add_pointdensity(void) { PointDensity *pd; - pd= MEM_callocN(sizeof(PointDensity), "pointdensity"); + pd = MEM_callocN(sizeof(PointDensity), "pointdensity"); pd->flag = 0; pd->radius = 0.3f; pd->falloff_type = TEX_PD_FALLOFF_STD; @@ -1443,7 +1443,7 @@ PointDensity *BKE_add_pointdensity(void) pd->totpoints = 0; pd->object = NULL; pd->psys = 0; - pd->psys_cache_space= TEX_PD_WORLDSPACE; + pd->psys_cache_space = TEX_PD_WORLDSPACE; pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1); pd->falloff_curve->preset = CURVE_PRESET_LINE; @@ -1458,10 +1458,10 @@ PointDensity *BKE_copy_pointdensity(PointDensity *pd) { PointDensity *pdn; - pdn= MEM_dupallocN(pd); + pdn = MEM_dupallocN(pd); pdn->point_tree = NULL; pdn->point_data = NULL; - if (pdn->coba) pdn->coba= MEM_dupallocN(pdn->coba); + if (pdn->coba) pdn->coba = MEM_dupallocN(pdn->coba); pdn->falloff_curve = curvemapping_copy(pdn->falloff_curve); /* can be NULL */ return pdn; } @@ -1492,7 +1492,7 @@ void BKE_free_pointdensity(PointDensity *pd) /* ------------------------------------------------------------------------- */ -void BKE_free_voxeldatadata(struct VoxelData *vd) +void BKE_free_voxeldatadata(VoxelData *vd) { if (vd->dataset) { MEM_freeN(vd->dataset); @@ -1501,21 +1501,21 @@ void BKE_free_voxeldatadata(struct VoxelData *vd) } -void BKE_free_voxeldata(struct VoxelData *vd) +void BKE_free_voxeldata(VoxelData *vd) { BKE_free_voxeldatadata(vd); MEM_freeN(vd); } -struct VoxelData *BKE_add_voxeldata(void) +VoxelData *BKE_add_voxeldata(void) { VoxelData *vd; - vd= MEM_callocN(sizeof(struct VoxelData), "voxeldata"); + vd = MEM_callocN(sizeof(VoxelData), "voxeldata"); vd->dataset = NULL; vd->resol[0] = vd->resol[1] = vd->resol[2] = 1; - vd->interp_type= TEX_VD_LINEAR; - vd->file_format= TEX_VD_SMOKE; + vd->interp_type = TEX_VD_LINEAR; + vd->file_format = TEX_VD_SMOKE; vd->int_multiplier = 1.0; vd->extend = TEX_CLIP; vd->object = NULL; @@ -1523,13 +1523,13 @@ struct VoxelData *BKE_add_voxeldata(void) vd->ok = 0; return vd; - } +} -struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd) +VoxelData *BKE_copy_voxeldata(VoxelData *vd) { VoxelData *vdn; - vdn= MEM_dupallocN(vd); + vdn = MEM_dupallocN(vd); vdn->dataset = NULL; return vdn; @@ -1537,20 +1537,20 @@ struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd) /* ------------------------------------------------------------------------- */ -struct OceanTex *BKE_add_oceantex(void) +OceanTex *BKE_add_oceantex(void) { OceanTex *ot; - ot= MEM_callocN(sizeof(struct OceanTex), "ocean texture"); + ot = MEM_callocN(sizeof(struct OceanTex), "ocean texture"); ot->output = TEX_OCN_DISPLACEMENT; ot->object = NULL; return ot; } -struct OceanTex *BKE_copy_oceantex(struct OceanTex *ot) +OceanTex *BKE_copy_oceantex(struct OceanTex *ot) { - OceanTex *otn= MEM_dupallocN(ot); + OceanTex *otn = MEM_dupallocN(ot); return otn; } @@ -1568,8 +1568,9 @@ int BKE_texture_dependsOnTime(const struct Tex *texture) // assume all plugins depend on time return 1; } - else if ( texture->ima && - ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) { + else if (texture->ima && + ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) + { return 1; } else if (texture->adt) { diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 316cb4b6159..b27a065730b 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -107,7 +107,7 @@ void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event) float max_pyramid_level_factor = 1.0; if (track->tracker == TRACKER_KLT) { - max_pyramid_level_factor= 1 << (track->pyramid_levels - 1); + max_pyramid_level_factor = 1 << (track->pyramid_levels - 1); } /* sort */ @@ -166,11 +166,11 @@ void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event) /* search shouldn't be moved inside pattern */ if (track->search_min[a] > pat_min[a]) { track->search_min[a] = pat_min[a]; - track->search_max[a] = track->search_min[a]+dim[a]; + track->search_max[a] = track->search_min[a] + dim[a]; } if (track->search_max[a] < pat_max[a]) { track->search_max[a] = pat_max[a]; - track->search_min[a] = track->search_max[a]-dim[a]; + track->search_min[a] = track->search_max[a] - dim[a]; } } } @@ -196,8 +196,8 @@ void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event) sub_v2_v2v2(dim, track->pat_max, track->pat_min); for (a = 0; a < 2; a++) { - track->pat_min[a] = -dim[a]/2.0f; - track->pat_max[a] = dim[a]/2.0f; + track->pat_min[a] = -dim[a] / 2.0f; + track->pat_max[a] = dim[a] / 2.0f; } } } @@ -277,7 +277,7 @@ MovieTrackingTrack *BKE_tracking_add_track(MovieTracking *tracking, ListBase *tr MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker *marker) { - MovieTrackingMarker *old_marker= NULL; + MovieTrackingMarker *old_marker = NULL; if (track->markersnr) old_marker = BKE_tracking_exact_marker(track, marker->framenr); @@ -302,8 +302,9 @@ MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, Movie else track->markers = MEM_callocN(sizeof(MovieTrackingMarker), "MovieTracking markers"); - memmove(track->markers+a+2, track->markers+a+1, (track->markersnr-a-2)*sizeof(MovieTrackingMarker)); - track->markers[a+1] = *marker; + memmove(track->markers + a + 2, track->markers + a + 1, + (track->markersnr - a - 2) * sizeof(MovieTrackingMarker)); + track->markers[a + 1] = *marker; track->last_marker = a + 1; @@ -313,14 +314,15 @@ MovieTrackingMarker *BKE_tracking_insert_marker(MovieTrackingTrack *track, Movie void BKE_tracking_delete_marker(MovieTrackingTrack *track, int framenr) { - int a= 0; + int a = 0; - while (amarkersnr) { + while (a < track->markersnr) { if (track->markers[a].framenr == framenr) { if (track->markersnr > 1) { - memmove(track->markers+a, track->markers+a+1, (track->markersnr-a-1)*sizeof(MovieTrackingMarker)); + memmove(track->markers + a, track->markers + a + 1, + (track->markersnr - a - 1) * sizeof(MovieTrackingMarker)); track->markersnr--; - track->markers = MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr); + track->markers = MEM_reallocN(track->markers, sizeof(MovieTrackingMarker) * track->markersnr); } else { MEM_freeN(track->markers); @@ -337,7 +339,7 @@ void BKE_tracking_delete_marker(MovieTrackingTrack *track, int framenr) MovieTrackingMarker *BKE_tracking_get_marker(MovieTrackingTrack *track, int framenr) { - int a = track->markersnr-1; + int a = track->markersnr - 1; if (!track->markersnr) return NULL; @@ -360,7 +362,7 @@ MovieTrackingMarker *BKE_tracking_get_marker(MovieTrackingTrack *track, int fram } /* if there's no marker for exact position, use nearest marker from left side */ - return &track->markers[a-1]; + return &track->markers[a - 1]; } else { while (a >= 0 && track->markers[a].framenr >= framenr) { @@ -461,16 +463,16 @@ void BKE_tracking_clear_path(MovieTrackingTrack *track, int ref_frame, int actio } if (track->markersnr) - put_disabled_marker(track, &track->markers[track->markersnr-1], 0, 1); + put_disabled_marker(track, &track->markers[track->markersnr - 1], 0, 1); } else if (action == TRACK_CLEAR_UPTO) { - a= track->markersnr-1; + a = track->markersnr - 1; while (a >= 0) { if (track->markers[a].framenr <= ref_frame) { - memmove(track->markers, track->markers+a, (track->markersnr-a)*sizeof(MovieTrackingMarker)); + memmove(track->markers, track->markers + a, (track->markersnr - a) * sizeof(MovieTrackingMarker)); - track->markersnr = track->markersnr-a; + track->markersnr = track->markersnr - a; track->markers = MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr); break; @@ -521,8 +523,8 @@ void BKE_tracking_join_tracks(MovieTrackingTrack *dst_track, MovieTrackingTrack markers[i] = dst_track->markers[b++]; } else { - if ((src_track->markers[a].flag & MARKER_DISABLED)==0) { - if ((dst_track->markers[b].flag & MARKER_DISABLED)==0) { + if ((src_track->markers[a].flag & MARKER_DISABLED) == 0) { + if ((dst_track->markers[b].flag & MARKER_DISABLED) == 0) { /* both tracks are enabled on this frame, so find the whole segment * on which tracks are intersecting and blend tracks using linear * interpolation to prevent jumps */ @@ -532,8 +534,8 @@ void BKE_tracking_join_tracks(MovieTrackingTrack *dst_track, MovieTrackingTrack int j, inverse = 0; inverse = (b == 0) || - (dst_track->markers[b-1].flag & MARKER_DISABLED) || - (dst_track->markers[b-1].framenr != frame - 1); + (dst_track->markers[b - 1].flag & MARKER_DISABLED) || + (dst_track->markers[b - 1].framenr != frame - 1); /* find length of intersection */ while (a < src_track->markersnr && b < dst_track->markersnr) { @@ -634,7 +636,20 @@ static void tracking_objects_free(ListBase *objects) static void tracking_dopesheet_free(MovieTrackingDopesheet *dopesheet) { + MovieTrackingDopesheetChannel *channel; + + channel = dopesheet->channels.first; + while (channel) { + if (channel->segments) { + MEM_freeN(channel->segments); + } + + channel = channel->next; + } + BLI_freelistN(&dopesheet->channels); + + dopesheet->channels.first = dopesheet->channels.last = NULL; dopesheet->tot_channel = 0; } @@ -688,6 +703,8 @@ void BKE_tracking_clipboard_copy_tracks(MovieTracking *tracking, MovieTrackingOb ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object); MovieTrackingTrack *track = tracksbase->first; + BKE_tracking_free_clipboard(); + while (track) { if (TRACK_SELECTED(track) && (track->flag & TRACK_HIDDEN) == 0) { MovieTrackingTrack *new_track = duplicate_track(track); @@ -771,7 +788,7 @@ static void tracks_map_get(TracksMap *map, int index, MovieTrackingTrack **track static void tracks_map_insert(TracksMap *map, MovieTrackingTrack *track, void *customdata) { - MovieTrackingTrack new_track= *track; + MovieTrackingTrack new_track = *track; new_track.markers = MEM_dupallocN(new_track.markers); @@ -851,10 +868,10 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking) BLI_ghash_insert(map->hash, track, new_track); if (replace_sel) /* update current selection in clip */ - tracking->act_track= new_track; + tracking->act_track = new_track; if (replace_rot) /* update track used for rotation stabilization */ - tracking->stabilization.rot_track= new_track; + tracking->stabilization.rot_track = new_track; BLI_addtail(&tracks, new_track); } @@ -867,7 +884,7 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking) track->next = track->prev = NULL; BLI_addtail(&new_tracks, track); - track= next; + track = next; } /* now move all tracks which are currently operating and keep their names unique */ @@ -882,15 +899,15 @@ static void tracks_map_merge(TracksMap *map, MovieTracking *tracking) BLI_uniquename(&new_tracks, track, "Track", '.', offsetof(MovieTrackingTrack, name), sizeof(track->name)); - track= next; + track = next; } - *old_tracks= new_tracks; + *old_tracks = new_tracks; } static void tracks_map_free(TracksMap *map, void (*customdata_free) (void *customdata)) { - int i= 0; + int i = 0; BLI_ghash_free(map->hash, NULL, NULL); @@ -954,7 +971,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u /* count */ track = tracksbase->first; while (track) { - if (TRACK_SELECTED(track) && (track->flag & (TRACK_LOCKED | TRACK_HIDDEN))==0) { + if (TRACK_SELECTED(track) && (track->flag & (TRACK_LOCKED | TRACK_HIDDEN)) == 0) { MovieTrackingMarker *marker = BKE_tracking_get_marker(track, user->framenr); if ((marker->flag & MARKER_DISABLED) == 0) @@ -985,13 +1002,13 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u #ifdef WITH_LIBMV { - float patx = (int)((track->pat_max[0]-track->pat_min[0])*width), - paty = (int)((track->pat_max[1]-track->pat_min[1])*height); + float patx = (int)((track->pat_max[0] - track->pat_min[0]) * width), + paty = (int)((track->pat_max[1] - track->pat_min[1]) * height); - float search_size_x = (track->search_max[0]-track->search_min[0])*width; - float search_size_y = (track->search_max[1]-track->search_min[1])*height; - float pattern_size_x = (track->pat_max[0]-track->pat_min[0])*width; - float pattern_size_y = (track->pat_max[1]-track->pat_min[1])*height; + float search_size_x = (track->search_max[0] - track->search_min[0]) * width; + float search_size_y = (track->search_max[1] - track->search_min[1]) * height; + float pattern_size_x = (track->pat_max[0] - track->pat_min[0]) * width; + float pattern_size_y = (track->pat_max[1] - track->pat_min[1]) * height; int wndx = (int)patx / 2, wndy = (int)paty / 2; int half_wnd = MAX2(wndx, wndy); @@ -1006,17 +1023,20 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u * than the search size */ int level = MIN2(track->pyramid_levels, max_pyramid_levels); - if (track->tracker==TRACKER_KLT) { - track_context.region_tracker = - libmv_pyramidRegionTrackerNew(100, level, half_wnd, track->minimum_correlation); + struct libmv_RegionTracker *region_tracker; + + if (track->tracker == TRACKER_KLT) { + region_tracker = libmv_pyramidRegionTrackerNew(100, level, half_wnd, + track->minimum_correlation); } else if (track->tracker == TRACKER_HYBRID) { - track_context.region_tracker = - libmv_hybridRegionTrackerNew(100, half_wnd, track->minimum_correlation); + region_tracker = libmv_hybridRegionTrackerNew(100, half_wnd, track->minimum_correlation); } else if (track->tracker == TRACKER_SAD) { - track_context.region_tracker= libmv_bruteRegionTrackerNew(MAX2(wndx, wndy), track->minimum_correlation); + region_tracker = libmv_bruteRegionTrackerNew(MAX2(wndx, wndy), track->minimum_correlation); } + + track_context.region_tracker = region_tracker; } #endif @@ -1038,7 +1058,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u * - MCLIP_USE_PROXY_CUSTOM_DIR is needed because proxy/timecode files might * be stored in a different location * ignore all the rest possible flags for now */ - context->clip_flag = clip->flag&MCLIP_TIMECODE_FLAGS; + context->clip_flag = clip->flag & MCLIP_TIMECODE_FLAGS; context->user = *user; context->user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL; @@ -1079,7 +1099,8 @@ void BKE_tracking_context_free(MovieTrackingContext *context) /* zap channels from the imbuf that are disabled by the user. this can lead to * better tracks sometimes. however, instead of simply zeroing the channels * out, do a partial grayscale conversion so the display is better. */ -void BKE_tracking_disable_imbuf_channels(ImBuf *ibuf, int disable_red, int disable_green, int disable_blue, int grayscale) +void BKE_tracking_disable_imbuf_channels(ImBuf *ibuf, int disable_red, int disable_green, int disable_blue, + int grayscale) { int x, y; float scale; @@ -1166,13 +1187,13 @@ static ImBuf *get_area_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTracki h = (max[1] - min[1]) * ibuf->y; /* dimensions should be odd */ - w = w|1; - h = h|1; + w = w | 1; + h = h | 1; - x1 = x-(int)(w * (-min[0] / (max[0] - min[0]))); - y1 = y-(int)(h * (-min[1] / (max[1] - min[1]))); + x1 = x - (int)(w * (-min[0] / (max[0] - min[0]))); + y1 = y - (int)(h * (-min[1] / (max[1] - min[1]))); - tmpibuf = IMB_allocImBuf(w+margin*2, h+margin*2, 32, IB_rect); + tmpibuf = IMB_allocImBuf(w + margin * 2, h + margin * 2, 32, IB_rect); IMB_rectcpy(tmpibuf, ibuf, 0, 0, x1 - margin, y1 - margin, w + margin * 2, h + margin * 2); if (pos != NULL) { @@ -1295,18 +1316,18 @@ static ImBuf *get_keyframed_ibuf(MovieTrackingContext *context, MovieTrackingTra MovieTrackingMarker *marker, MovieTrackingMarker **marker_keyed) { int framenr = marker->framenr; - int a = marker-track->markers; + int a = marker - track->markers; *marker_keyed = marker; while (a >= 0 && a < track->markersnr) { - int next = (context->backwards) ? a+1 : a-1; + int next = (context->backwards) ? a + 1 : a - 1; int is_keyframed = FALSE; MovieTrackingMarker *cur_marker = &track->markers[a]; MovieTrackingMarker *next_marker = NULL; - if (next>=0 && nextmarkersnr) - next_marker= &track->markers[next]; + if (next >= 0 && next < track->markersnr) + next_marker = &track->markers[next]; /* if next mrker is disabled, stop searching keyframe and use current frame as keyframe */ if (next_marker && next_marker->flag & MARKER_DISABLED) @@ -1361,7 +1382,7 @@ void BKE_tracking_sync(MovieTrackingContext *context) context->sync_frame = newframe; - BKE_tracking_update_dopesheet(tracking); + tracking->dopesheet.ok = FALSE; } void BKE_tracking_sync_user(MovieClipUser *user, MovieTrackingContext *context) @@ -1427,8 +1448,8 @@ int BKE_tracking_next(MovieTrackingContext *context) margin[1] = MAX2(margin[1], (float)track->margin / ibuf_new->y); /* do not track markers which are too close to boundary */ - if (marker->pos[0]pos[0]>1.0f-margin[0] || - marker->pos[1]pos[1]>1.0f-margin[1]) + if (marker->pos[0] < margin[0] || marker->pos[0] > 1.0f - margin[0] || + marker->pos[1] < margin[1] || marker->pos[1] > 1.0f - margin[1]) { onbound = TRUE; } @@ -1483,7 +1504,7 @@ int BKE_tracking_next(MovieTrackingContext *context) } marker_new.flag |= MARKER_TRACKED; - marker_new.framenr= nextfra; + marker_new.framenr = nextfra; #pragma omp critical { @@ -1654,7 +1675,8 @@ static int retrieve_libmv_reconstruct_tracks(MovieReconstructContext *context, M reconstruction->camnr = 0; reconstruction->cameras = NULL; - reconstructed = MEM_callocN((efra-sfra+1)*sizeof(MovieReconstructedCamera), "temp reconstructed camera"); + reconstructed = MEM_callocN((efra - sfra + 1) * sizeof(MovieReconstructedCamera), + "temp reconstructed camera"); for (a = sfra; a <= efra; a++) { double matd[4][4]; @@ -1689,8 +1711,9 @@ static int retrieve_libmv_reconstruct_tracks(MovieReconstructContext *context, M } if (reconstruction->camnr) { - reconstruction->cameras = MEM_callocN(reconstruction->camnr * sizeof(MovieReconstructedCamera), "reconstructed camera"); - memcpy(reconstruction->cameras, reconstructed, reconstruction->camnr * sizeof(MovieReconstructedCamera)); + int size = reconstruction->camnr * sizeof(MovieReconstructedCamera); + reconstruction->cameras = MEM_callocN(size, "reconstructed camera"); + memcpy(reconstruction->cameras, reconstructed, size); } if (origin_set) { @@ -1742,7 +1765,7 @@ static int get_refine_intrinsics_flags(MovieTracking *tracking, MovieTrackingObj static int count_tracks_on_both_keyframes(MovieTracking *tracking, ListBase *tracksbase) { int tot = 0; - int frame1 = tracking->settings.keyframe1, frame2= tracking->settings.keyframe2; + int frame1 = tracking->settings.keyframe1, frame2 = tracking->settings.keyframe2; MovieTrackingTrack *track; track = tracksbase->first; @@ -1768,7 +1791,8 @@ int BKE_tracking_can_reconstruct(MovieTracking *tracking, MovieTrackingObject *o return TRUE; } else if (count_tracks_on_both_keyframes(tracking, tracksbase) < 8) { - BLI_strncpy(error_msg, "At least 8 common tracks on both of keyframes are needed for reconstruction", error_size); + BLI_strncpy(error_msg, "At least 8 common tracks on both of keyframes are needed for reconstruction", + error_size); return FALSE; } @@ -1803,7 +1827,7 @@ MovieReconstructContext* BKE_tracking_reconstruction_context_new(MovieTracking * track = tracksbase->first; while (track) { - int first = 0, last = track->markersnr-1; + int first = 0, last = track->markersnr - 1; MovieTrackingMarker *first_marker = &track->markers[0]; MovieTrackingMarker *last_marker = &track->markers[track->markersnr - 1]; @@ -1819,7 +1843,7 @@ MovieReconstructContext* BKE_tracking_reconstruction_context_new(MovieTracking * last_marker--; } - if (firstmarkersnr - 1) + if (first < track->markersnr - 1) sfra = MIN2(sfra, first_marker->framenr); if (last >= 0) @@ -1873,7 +1897,7 @@ void BKE_tracking_reconstruction_context_free(MovieReconstructContext *context) #ifdef WITH_LIBMV static void solve_reconstruction_update_cb(void *customdata, double progress, const char *message) { - ReconstructProgressData *progressdata= customdata; + ReconstructProgressData *progressdata = customdata; if (progressdata->progress) { *progressdata->progress = progress; @@ -1989,27 +2013,27 @@ MovieTrackingTrack *BKE_tracking_named_track(MovieTracking *tracking, MovieTrack static int reconstruction_camera_index(MovieTrackingReconstruction *reconstruction, int framenr, int nearest) { - MovieReconstructedCamera *cameras= reconstruction->cameras; + MovieReconstructedCamera *cameras = reconstruction->cameras; int a = 0, d = 1; if (!reconstruction->camnr) return -1; - if (framenrcameras[reconstruction->camnr - 1].framenr) { + if (framenr > cameras[reconstruction->camnr - 1].framenr) { if (nearest) return reconstruction->camnr - 1; else return -1; } - if (reconstruction->last_cameracamnr) + if (reconstruction->last_camera < reconstruction->camnr) a = reconstruction->last_camera; if (cameras[a].framenr >= framenr) @@ -2091,9 +2115,9 @@ void BKE_tracking_get_interpolated_camera(MovieTracking *tracking, MovieTracking } if (cameras[a].framenr != framenr && a > 0 && a < reconstruction->camnr - 1) { - float t = ((float)framenr-cameras[a].framenr) / (cameras[a + 1].framenr-cameras[a].framenr); + float t = ((float)framenr - cameras[a].framenr) / (cameras[a + 1].framenr - cameras[a].framenr); - blend_m4_m4m4(mat, cameras[a].mat, cameras[a+1].mat, t); + blend_m4_m4m4(mat, cameras[a].mat, cameras[a + 1].mat, t); } else { copy_m4_m4(mat, cameras[a].mat); @@ -2108,11 +2132,11 @@ void BKE_get_tracking_mat(Scene *scene, Object *ob, float mat[4][4]) if (scene->camera) ob = scene->camera; else - ob = scene_find_camera(scene); + ob = BKE_scene_camera_find(scene); } if (ob) - where_is_object_mat(scene, ob, mat); + BKE_object_where_is_calc_mat4(scene, ob, mat); else unit_m4(mat); } @@ -2120,8 +2144,8 @@ void BKE_get_tracking_mat(Scene *scene, Object *ob, float mat[4][4]) void BKE_tracking_camera_shift(MovieTracking *tracking, int winx, int winy, float *shiftx, float *shifty) { /* indeed in both of cases it should be winx -- it's just how camera shift works for blender's camera */ - *shiftx = (0.5f * winx-tracking->camera.principal[0]) / winx; - *shifty = (0.5f * winy-tracking->camera.principal[1]) / winx; + *shiftx = (0.5f * winx - tracking->camera.principal[0]) / winx; + *shifty = (0.5f * winy - tracking->camera.principal[1]) / winx; } void BKE_tracking_camera_to_blender(MovieTracking *tracking, Scene *scene, Camera *camera, int width, int height) @@ -2130,9 +2154,9 @@ void BKE_tracking_camera_to_blender(MovieTracking *tracking, Scene *scene, Camer camera->sensor_x = tracking->camera.sensor_width; camera->sensor_fit = CAMERA_SENSOR_FIT_AUTO; - camera->lens = focal*camera->sensor_x/width; + camera->lens = focal * camera->sensor_x / width; - scene->r.xsch = width*tracking->camera.pixel_aspect; + scene->r.xsch = width * tracking->camera.pixel_aspect; scene->r.ysch = height; scene->r.xasp = 1.0f; @@ -2145,7 +2169,7 @@ void BKE_tracking_projection_matrix(MovieTracking *tracking, MovieTrackingObject int framenr, int winx, int winy, float mat[4][4]) { MovieReconstructedCamera *camera; - float lens = tracking->camera.focal*tracking->camera.sensor_width/(float)winx; + float lens = tracking->camera.focal * tracking->camera.sensor_width / (float)winx; float viewfac, pixsize, left, right, bottom, top, clipsta, clipend; float winmat[4][4]; float ycor = 1.0f / tracking->camera.pixel_aspect; @@ -2157,11 +2181,11 @@ void BKE_tracking_projection_matrix(MovieTracking *tracking, MovieTrackingObject clipend = 1000.0f; if (winx >= winy) - viewfac = (lens*winx)/tracking->camera.sensor_width; + viewfac = (lens * winx) / tracking->camera.sensor_width; else - viewfac = (ycor*lens*winy)/tracking->camera.sensor_width; + viewfac = (ycor * lens * winy) / tracking->camera.sensor_width; - pixsize = clipsta/viewfac; + pixsize = clipsta / viewfac; left = -0.5f * (float)winx + shiftx * winside; bottom = -0.5f * (ycor) * (float)winy + shifty * winside; @@ -2226,7 +2250,7 @@ MovieTrackingObject *BKE_tracking_get_camera_object(MovieTracking *tracking) if (object->flag & TRACKING_OBJECT_CAMERA) return object; - object= object->next; + object = object->next; } return NULL; @@ -2259,11 +2283,11 @@ MovieTrackingReconstruction *BKE_tracking_get_reconstruction(MovieTracking *trac void BKE_tracking_apply_intrinsics(MovieTracking *tracking, float co[2], float nco[2]) { - MovieTrackingCamera *camera= &tracking->camera; + MovieTrackingCamera *camera = &tracking->camera; #ifdef WITH_LIBMV double x, y; - float aspy = 1.0f/tracking->camera.pixel_aspect; + float aspy = 1.0f / tracking->camera.pixel_aspect; /* normalize coords */ x = (co[0] - camera->principal[0]) / camera->focal; @@ -2311,7 +2335,7 @@ static int point_in_stroke(bGPDstroke *stroke, float x, float y) prev = stroke->totpoints - 1; - for (i = 0; itotpoints; i++) { + for (i = 0; i < stroke->totpoints; i++) { if ((points[i].y < y && points[prev].y >= y) || (points[prev].y < y && points[i].y >= y)) { float fac = (y - points[i].y) / (points[prev].y - points[i].y); @@ -2319,7 +2343,7 @@ static int point_in_stroke(bGPDstroke *stroke, float x, float y) count++; } - prev= i; + prev = i; } return count % 2; @@ -2428,10 +2452,10 @@ MovieTrackingTrack *BKE_tracking_indexed_track(MovieTracking *tracking, int trac track = track->next; } - object= object->next; + object = object->next; } - *tracksbase_r= NULL; + *tracksbase_r = NULL; return NULL; } @@ -2492,7 +2516,7 @@ static void calculate_stabdata(MovieTracking *tracking, int framenr, float width b[0] *= width; b[1] *= height; - *angle = -atan2(a[0]*b[1]-a[1]*b[0], a[0]*b[0]+a[1]*b[1]); + *angle = -atan2(a[0] * b[1] - a[1] * b[0], a[0] * b[0] + a[1] * b[1]); *angle *= stab->rotinf; /* convert to rotation around image center */ @@ -2548,10 +2572,10 @@ static float stabilization_auto_scale_factor(MovieTracking *tracking, int width, for (i = 0; i < 4; i++) { int j; - float a[3] = {0.0f, 0.0f, 0.0f}, b[3]= {0.0f, 0.0f, 0.0f}; + float a[3] = {0.0f, 0.0f, 0.0f}, b[3] = {0.0f, 0.0f, 0.0f}; copy_v3_v3(a, points[i]); - copy_v3_v3(b, points[(i+1)%4]); + copy_v3_v3(b, points[(i + 1) % 4]); mul_m4_v3(mat, a); mul_m4_v3(mat, b); @@ -2607,7 +2631,7 @@ static float stabilization_auto_scale_factor(MovieTracking *tracking, int width, stab->scale = scale; - if (stab->maxscale>0.0f) + if (stab->maxscale > 0.0f) stab->scale = MIN2(stab->scale, stab->maxscale); } else { @@ -2648,15 +2672,16 @@ static ImBuf* stabilize_alloc_ibuf(ImBuf *cacheibuf, ImBuf *srcibuf, int fill) return cacheibuf; } -void BKE_tracking_stabilization_data(MovieTracking *tracking, int framenr, int width, int height, float loc[2], float *scale, float *angle) +void BKE_tracking_stabilization_data(MovieTracking *tracking, int framenr, int width, int height, + float loc[2], float *scale, float *angle) { float firstmedian[2], median[2]; MovieTrackingStabilization *stab = &tracking->stabilization; if ((stab->flag & TRACKING_2D_STABILIZATION) == 0) { zero_v2(loc); - *scale= 1.0f; - *angle= 0.0f; + *scale = 1.0f; + *angle = 0.0f; return; } @@ -2686,7 +2711,8 @@ void BKE_tracking_stabilization_data(MovieTracking *tracking, int framenr, int w } } -ImBuf *BKE_tracking_stabilize(MovieTracking *tracking, int framenr, ImBuf *ibuf, float loc[2], float *scale, float *angle) +ImBuf *BKE_tracking_stabilize(MovieTracking *tracking, int framenr, ImBuf *ibuf, + float loc[2], float *scale, float *angle) { float tloc[2], tscale, tangle; MovieTrackingStabilization *stab = &tracking->stabilization; @@ -2775,18 +2801,19 @@ ImBuf *BKE_tracking_stabilize(MovieTracking *tracking, int framenr, ImBuf *ibuf, copy_v2_v2(loc, tloc); if (scale) - *scale= tscale; + *scale = tscale; if (angle) - *angle= tangle; + *angle = tangle; return tmpibuf; } -void BKE_tracking_stabdata_to_mat4(int width, int height, float aspect, float loc[2], float scale, float angle, float mat[4][4]) +void BKE_tracking_stabdata_to_mat4(int width, int height, float aspect, + float loc[2], float scale, float angle, float mat[4][4]) { float lmat[4][4], rmat[4][4], smat[4][4], cmat[4][4], icmat[4][4], amat[4][4], iamat[4][4]; - float svec[3]= {scale, scale, scale}; + float svec[3] = {scale, scale, scale}; unit_m4(rmat); unit_m4(lmat); @@ -2998,7 +3025,7 @@ void BKE_tracking_remove_object(MovieTracking *tracking, MovieTrackingObject *ob MovieTrackingTrack *track; int index = BLI_findindex(&tracking->objects, object); - if (index<0) + if (index < 0) return; if (object->flag & TRACKING_OBJECT_CAMERA) { @@ -3011,7 +3038,7 @@ void BKE_tracking_remove_object(MovieTracking *tracking, MovieTrackingObject *ob if (track == tracking->act_track) tracking->act_track = NULL; - track= track->next; + track = track->next; } tracking_object_free(object); @@ -3019,7 +3046,7 @@ void BKE_tracking_remove_object(MovieTracking *tracking, MovieTrackingObject *ob tracking->tot_object--; - if (index>0) + if (index > 0) tracking->objectnr = index - 1; else tracking->objectnr = 0; @@ -3027,7 +3054,8 @@ void BKE_tracking_remove_object(MovieTracking *tracking, MovieTrackingObject *ob void BKE_tracking_object_unique_name(MovieTracking *tracking, MovieTrackingObject *object) { - BLI_uniquename(&tracking->objects, object, "Object", '.', offsetof(MovieTrackingObject, name), sizeof(object->name)); + BLI_uniquename(&tracking->objects, object, "Object", '.', + offsetof(MovieTrackingObject, name), sizeof(object->name)); } MovieTrackingObject *BKE_tracking_named_object(MovieTracking *tracking, const char *name) @@ -3057,39 +3085,202 @@ static int channels_alpha_sort(void *a, void *b) return 0; } -void BKE_tracking_update_dopesheet(MovieTracking *tracking) +static int channels_total_track_sort(void *a, void *b) +{ + MovieTrackingDopesheetChannel *channel_a = a; + MovieTrackingDopesheetChannel *channel_b = b; + + if (channel_a->total_frames > channel_b->total_frames) + return 1; + else + return 0; +} + +static int channels_longest_segment_sort(void *a, void *b) +{ + MovieTrackingDopesheetChannel *channel_a = a; + MovieTrackingDopesheetChannel *channel_b = b; + + if (channel_a->max_segment > channel_b->max_segment) + return 1; + else + return 0; +} + +static int channels_alpha_inverse_sort(void *a, void *b) +{ + if (channels_alpha_sort(a, b)) + return 0; + else + return 1; +} + +static int channels_total_track_inverse_sort(void *a, void *b) +{ + if (channels_total_track_sort(a, b)) + return 0; + else + return 1; +} + +static int channels_longest_segment_inverse_sort(void *a, void *b) +{ + if (channels_longest_segment_sort(a, b)) + return 0; + else + return 1; +} + +static void channels_segments_calc(MovieTrackingDopesheetChannel *channel) +{ + MovieTrackingTrack *track = channel->track; + int i, segment; + + channel->tot_segment = 0; + channel->max_segment = 0; + channel->total_frames = 0; + + /* count */ + i = 0; + while (i < track->markersnr) { + MovieTrackingMarker *marker = &track->markers[i]; + + if ((marker->flag & MARKER_DISABLED) == 0) { + int prev_fra = marker->framenr, len = 0; + + i++; + while (i < track->markersnr) { + marker = &track->markers[i]; + + if (marker->framenr != prev_fra + 1) + break; + if (marker->flag & MARKER_DISABLED) + break; + + prev_fra = marker->framenr; + len++; + i++; + } + + channel->tot_segment++; + } + + i++; + } + + if (!channel->tot_segment) + return; + + channel->segments = MEM_callocN(2 * sizeof(int) * channel->tot_segment, "tracking channel segments"); + + /* create segments */ + i = 0; + segment = 0; + while (i < track->markersnr) { + MovieTrackingMarker *marker = &track->markers[i]; + + if ((marker->flag & MARKER_DISABLED) == 0) { + MovieTrackingMarker *start_marker = marker; + int prev_fra = marker->framenr, len = 0; + + i++; + while (i < track->markersnr) { + marker = &track->markers[i]; + + if (marker->framenr != prev_fra + 1) + break; + if (marker->flag & MARKER_DISABLED) + break; + + prev_fra = marker->framenr; + channel->total_frames++; + len++; + i++; + } + + channel->segments[2 * segment] = start_marker->framenr; + channel->segments[2 * segment + 1] = start_marker->framenr + len; + + channel->max_segment = MAX2(channel->max_segment, len); + segment++; + } + + i++; + } +} + +static void tracking_dopesheet_sort(MovieTracking *tracking, int sort_method, int inverse) +{ + MovieTrackingDopesheet *dopesheet = &tracking->dopesheet; + + if (dopesheet->sort_method == sort_method && dopesheet->sort_inverse == inverse) + return; + + if (inverse) { + if (sort_method == TRACK_SORT_NAME) { + BLI_sortlist(&dopesheet->channels, channels_alpha_inverse_sort); + } + else if (sort_method == TRACK_SORT_LONGEST) { + BLI_sortlist(&dopesheet->channels, channels_longest_segment_inverse_sort); + } + else if (sort_method == TRACK_SORT_TOTAL) { + BLI_sortlist(&dopesheet->channels, channels_total_track_inverse_sort); + } + } + else { + if (sort_method == TRACK_SORT_NAME) { + BLI_sortlist(&dopesheet->channels, channels_alpha_sort); + } + else if (sort_method == TRACK_SORT_LONGEST) { + BLI_sortlist(&dopesheet->channels, channels_longest_segment_sort); + } + else if (sort_method == TRACK_SORT_TOTAL) { + BLI_sortlist(&dopesheet->channels, channels_total_track_sort); + } + } + + dopesheet->sort_method = sort_method; + dopesheet->sort_inverse = inverse; +} + +void BKE_tracking_dopesheet_tag_update(MovieTracking *tracking) +{ + MovieTrackingDopesheet *dopesheet = &tracking->dopesheet; + + dopesheet->ok = FALSE; +} + +void BKE_tracking_dopesheet_update(MovieTracking *tracking, int sort_method, int inverse) { MovieTrackingObject *object = BKE_tracking_active_object(tracking); MovieTrackingDopesheet *dopesheet = &tracking->dopesheet; MovieTrackingTrack *track; ListBase *tracksbase = BKE_tracking_object_tracks(tracking, object); - ListBase old_channels; - old_channels = dopesheet->channels; - dopesheet->channels.first = dopesheet->channels.last = NULL; - dopesheet->tot_channel = 0; + if (dopesheet->ok) { + tracking_dopesheet_sort(tracking, sort_method, inverse); + return; + } + + tracking_dopesheet_free(dopesheet); for (track = tracksbase->first; track; track = track->next) { if (TRACK_SELECTED(track) && (track->flag & TRACK_HIDDEN) == 0) { - MovieTrackingDopesheetChannel *channel, *old_channel; + MovieTrackingDopesheetChannel *channel; channel = MEM_callocN(sizeof(MovieTrackingDopesheetChannel), "tracking dopesheet channel"); channel->track = track; - /* copy flags from current dopsheet information to new one */ - for (old_channel = old_channels.first; old_channel; old_channel = old_channel->next) { - if (old_channel->track == track) { - channel->flag = old_channel->flag; - break; - } - } + channels_segments_calc(channel); BLI_addtail(&dopesheet->channels, channel); dopesheet->tot_channel++; } } - BLI_sortlist(&dopesheet->channels, channels_alpha_sort); + dopesheet->sort_method = TRACK_SORT_NONE; - BLI_freelistN(&old_channels); + tracking_dopesheet_sort(tracking, sort_method, inverse); + + dopesheet->ok = TRUE; } diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c index 07a83da3d8c..303098ea0bd 100644 --- a/source/blender/blenkernel/intern/world.c +++ b/source/blender/blenkernel/intern/world.c @@ -51,13 +51,13 @@ #include "BKE_node.h" #include "BKE_world.h" -void free_world(World *wrld) +void BKE_world_free(World *wrld) { MTex *mtex; int a; - for (a=0; amtex[a]; + for (a = 0; a < MAX_MTEX; a++) { + mtex = wrld->mtex[a]; if (mtex && mtex->tex) mtex->tex->id.us--; if (mtex) MEM_freeN(mtex); } @@ -71,40 +71,40 @@ void free_world(World *wrld) MEM_freeN(wrld->nodetree); } - BKE_icon_delete((struct ID*)wrld); + BKE_icon_delete((struct ID *)wrld); wrld->id.icon_id = 0; } World *add_world(const char *name) { - Main *bmain= G.main; + Main *bmain = G.main; World *wrld; - wrld= alloc_libblock(&bmain->world, ID_WO, name); + wrld = BKE_libblock_alloc(&bmain->world, ID_WO, name); - wrld->horr= 0.05f; - wrld->horg= 0.05f; - wrld->horb= 0.05f; - wrld->zenr= 0.01f; - wrld->zeng= 0.01f; - wrld->zenb= 0.01f; - wrld->skytype= 0; - wrld->stardist= 15.0f; - wrld->starsize= 2.0f; - - wrld->exp= 0.0f; - wrld->exposure=wrld->range= 1.0f; + wrld->horr = 0.05f; + wrld->horg = 0.05f; + wrld->horb = 0.05f; + wrld->zenr = 0.01f; + wrld->zeng = 0.01f; + wrld->zenb = 0.01f; + wrld->skytype = 0; + wrld->stardist = 15.0f; + wrld->starsize = 2.0f; - wrld->aodist= 10.0f; - wrld->aosamp= 5; - wrld->aoenergy= 1.0f; - wrld->ao_env_energy= 1.0f; - wrld->ao_indirect_energy= 1.0f; - wrld->ao_indirect_bounces= 1; - wrld->aobias= 0.05f; + wrld->exp = 0.0f; + wrld->exposure = wrld->range = 1.0f; + + wrld->aodist = 10.0f; + wrld->aosamp = 5; + wrld->aoenergy = 1.0f; + wrld->ao_env_energy = 1.0f; + wrld->ao_indirect_energy = 1.0f; + wrld->ao_indirect_bounces = 1; + wrld->aobias = 0.05f; wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; - wrld->ao_approx_error= 0.25f; + wrld->ao_approx_error = 0.25f; wrld->preview = NULL; wrld->miststa = 5.0f; @@ -113,23 +113,23 @@ World *add_world(const char *name) return wrld; } -World *copy_world(World *wrld) +World *BKE_world_copy(World *wrld) { World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn = BKE_libblock_copy(&wrld->id); - for (a=0; amtex[a]) { - wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); + wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "BKE_world_copy"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); id_us_plus((ID *)wrldn->mtex[a]->tex); } } if (wrld->nodetree) - wrldn->nodetree= ntreeCopyTree(wrld->nodetree); + wrldn->nodetree = ntreeCopyTree(wrld->nodetree); if (wrld->preview) wrldn->preview = BKE_previewimg_copy(wrld->preview); @@ -142,12 +142,12 @@ World *localize_world(World *wrld) World *wrldn; int a; - wrldn= copy_libblock(&wrld->id); + wrldn = BKE_libblock_copy(&wrld->id); BLI_remlink(&G.main->world, wrldn); - for (a=0; amtex[a]) { - wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_world"); + wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_world"); memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); /* free world decrements */ id_us_plus((ID *)wrldn->mtex[a]->tex); @@ -155,51 +155,51 @@ World *localize_world(World *wrld) } if (wrld->nodetree) - wrldn->nodetree= ntreeLocalize(wrld->nodetree); + wrldn->nodetree = ntreeLocalize(wrld->nodetree); - wrldn->preview= NULL; + wrldn->preview = NULL; return wrldn; } -void make_local_world(World *wrld) +void BKE_world_make_local(World *wrld) { - Main *bmain= G.main; + Main *bmain = G.main; Scene *sce; - int is_local= FALSE, is_lib= FALSE; + int is_local = FALSE, is_lib = FALSE; /* - only lib users: do nothing * - only local users: set flag * - mixed: make copy */ - if (wrld->id.lib==NULL) return; - if (wrld->id.us==1) { + if (wrld->id.lib == NULL) return; + if (wrld->id.us == 1) { id_clear_lib_data(bmain, &wrld->id); return; } - for (sce= bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce= sce->id.next) { + for (sce = bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce = sce->id.next) { if (sce->world == wrld) { - if (sce->id.lib) is_lib= TRUE; - else is_local= TRUE; + if (sce->id.lib) is_lib = TRUE; + else is_local = TRUE; } } - if (is_local && is_lib==FALSE) { + if (is_local && is_lib == FALSE) { id_clear_lib_data(bmain, &wrld->id); } else if (is_local && is_lib) { - World *wrld_new= copy_world(wrld); - wrld_new->id.us= 0; + World *wrld_new = BKE_world_copy(wrld); + wrld_new->id.us = 0; /* Remap paths of new ID using old library as base. */ BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrld_new->id); - for (sce= bmain->scene.first; sce; sce= sce->id.next) { + for (sce = bmain->scene.first; sce; sce = sce->id.next) { if (sce->world == wrld) { - if (sce->id.lib==NULL) { - sce->world= wrld_new; + if (sce->id.lib == NULL) { + sce->world = wrld_new; wrld_new->id.us++; wrld->id.us--; } diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c index ba8a46256c5..841a0f84fed 100644 --- a/source/blender/blenkernel/intern/writeavi.c +++ b/source/blender/blenkernel/intern/writeavi.c @@ -68,7 +68,7 @@ static void filepath_avi(char *string, RenderData *rd); #include "BKE_writeframeserver.h" -bMovieHandle *BKE_get_movie_handle(const char imtype) +bMovieHandle *BKE_movie_handle_get(const char imtype) { static bMovieHandle mh; @@ -97,18 +97,18 @@ bMovieHandle *BKE_get_movie_handle(const char imtype) #endif #ifdef WITH_FFMPEG if (ELEM4(imtype, R_IMF_IMTYPE_FFMPEG, R_IMF_IMTYPE_H264, R_IMF_IMTYPE_XVID, R_IMF_IMTYPE_THEORA)) { - mh.start_movie = start_ffmpeg; - mh.append_movie = append_ffmpeg; - mh.end_movie = end_ffmpeg; - mh.get_movie_path = filepath_ffmpeg; + mh.start_movie = BKE_ffmpeg_start; + mh.append_movie = BKE_ffmpeg_append; + mh.end_movie = BKE_ffmpeg_end; + mh.get_movie_path = BKE_ffmpeg_filepath_get; } #endif #ifdef WITH_FRAMESERVER if (imtype == R_IMF_IMTYPE_FRAMESERVER) { - mh.start_movie = start_frameserver; - mh.append_movie = append_frameserver; - mh.end_movie = end_frameserver; - mh.get_next_frame = frameserver_loop; + mh.start_movie = BKE_frameserver_start; + mh.append_movie = BKE_frameserver_append; + mh.end_movie = BKE_frameserver_end; + mh.get_next_frame = BKE_frameserver_loop; } #endif @@ -228,9 +228,9 @@ static void end_avi(void) } /* similar to BKE_makepicstring() */ -void BKE_makeanimstring(char *string, RenderData *rd) +void BKE_movie_filepath_get(char *string, RenderData *rd) { - bMovieHandle *mh= BKE_get_movie_handle(rd->im_format.imtype); + bMovieHandle *mh= BKE_movie_handle_get(rd->im_format.imtype); if (mh->get_movie_path) mh->get_movie_path(string, rd); else diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c index 7330269c1f4..61f26ede9ea 100644 --- a/source/blender/blenkernel/intern/writeffmpeg.c +++ b/source/blender/blenkernel/intern/writeffmpeg.c @@ -678,7 +678,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report do_init_ffmpeg(); /* Determine the correct filename */ - filepath_ffmpeg(name, rd); + BKE_ffmpeg_filepath_get(name, rd); fprintf(stderr, "Starting output to %s(ffmpeg)...\n" " Using type=%d, codec=%d, audio_codec=%d,\n" " video_bitrate=%d, audio_bitrate=%d,\n" @@ -884,7 +884,7 @@ void flush_ffmpeg(void) * ********************************************************************** */ /* Get the output filename-- similar to the other output formats */ -void filepath_ffmpeg(char* string, RenderData* rd) +void BKE_ffmpeg_filepath_get(char* string, RenderData* rd) { char autosplit[20]; @@ -925,7 +925,7 @@ void filepath_ffmpeg(char* string, RenderData* rd) } } -int start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports) +int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports) { int success; @@ -949,7 +949,7 @@ int start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty, Repo return success; } -void end_ffmpeg(void); +void BKE_ffmpeg_end(void); #ifdef WITH_AUDASPACE static void write_audio_frames(double to_pts) @@ -965,7 +965,7 @@ static void write_audio_frames(double to_pts) } #endif -int append_ffmpeg(RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, ReportList *reports) +int BKE_ffmpeg_append(RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, ReportList *reports) { AVFrame* avframe; int success = 1; @@ -983,7 +983,7 @@ int append_ffmpeg(RenderData *rd, int start_frame, int frame, int *pixels, int r if (ffmpeg_autosplit) { if (avio_tell(outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) { - end_ffmpeg(); + BKE_ffmpeg_end(); ffmpeg_autosplit_count++; success &= start_ffmpeg_impl(rd, rectx, recty, reports); } @@ -996,7 +996,7 @@ int append_ffmpeg(RenderData *rd, int start_frame, int frame, int *pixels, int r return success; } -void end_ffmpeg(void) +void BKE_ffmpeg_end(void) { unsigned int i; @@ -1074,7 +1074,7 @@ void end_ffmpeg(void) /* properties */ -void ffmpeg_property_del(RenderData *rd, void *type, void *prop_) +void BKE_ffmpeg_property_del(RenderData *rd, void *type, void *prop_) { struct IDProperty *prop = (struct IDProperty *) prop_; IDProperty * group; @@ -1091,7 +1091,7 @@ void ffmpeg_property_del(RenderData *rd, void *type, void *prop_) } } -IDProperty *ffmpeg_property_add(RenderData *rd, const char *type, int opt_index, int parent_index) +IDProperty *BKE_ffmpeg_property_add(RenderData *rd, const char *type, int opt_index, int parent_index) { AVCodecContext c; const AVOption * o; @@ -1184,7 +1184,7 @@ static const AVOption *my_av_find_opt(void *v, const char *name, return NULL; } -int ffmpeg_property_add_string(RenderData *rd, const char * type, const char * str) +int BKE_ffmpeg_property_add_string(RenderData *rd, const char * type, const char * str) { AVCodecContext c; const AVOption * o = 0; @@ -1220,12 +1220,12 @@ int ffmpeg_property_add_string(RenderData *rd, const char * type, const char * s } if (param && o->type != FF_OPT_TYPE_CONST && o->unit) { p = my_av_find_opt(&c, param, o->unit, 0, 0); - prop = ffmpeg_property_add(rd, + prop = BKE_ffmpeg_property_add(rd, (char*) type, p - c.av_class->option, o - c.av_class->option); } else { - prop = ffmpeg_property_add(rd, + prop = BKE_ffmpeg_property_add(rd, (char*) type, o - c.av_class->option, 0); } @@ -1268,37 +1268,37 @@ static void ffmpeg_set_expert_options(RenderData *rd) * Use CABAC coder. Using "coder:1", which should be equivalent, * crashes Blender for some reason. Either way - this is no big deal. */ - ffmpeg_property_add_string(rd, "video", "coder:vlc"); + BKE_ffmpeg_property_add_string(rd, "video", "coder:vlc"); /* * The other options were taken from the libx264-default.preset * included in the ffmpeg distribution. */ // ffmpeg_property_add_string(rd, "video", "flags:loop"); // this breaks compatibility for QT - ffmpeg_property_add_string(rd, "video", "cmp:chroma"); - ffmpeg_property_add_string(rd, "video", "partitions:parti4x4"); - ffmpeg_property_add_string(rd, "video", "partitions:partp8x8"); - ffmpeg_property_add_string(rd, "video", "partitions:partb8x8"); - ffmpeg_property_add_string(rd, "video", "me:hex"); - ffmpeg_property_add_string(rd, "video", "subq:6"); - ffmpeg_property_add_string(rd, "video", "me_range:16"); - ffmpeg_property_add_string(rd, "video", "qdiff:4"); - ffmpeg_property_add_string(rd, "video", "keyint_min:25"); - ffmpeg_property_add_string(rd, "video", "sc_threshold:40"); - ffmpeg_property_add_string(rd, "video", "i_qfactor:0.71"); - ffmpeg_property_add_string(rd, "video", "b_strategy:1"); - ffmpeg_property_add_string(rd, "video", "bf:3"); - ffmpeg_property_add_string(rd, "video", "refs:2"); - ffmpeg_property_add_string(rd, "video", "qcomp:0.6"); - ffmpeg_property_add_string(rd, "video", "directpred:3"); - ffmpeg_property_add_string(rd, "video", "trellis:0"); - ffmpeg_property_add_string(rd, "video", "flags2:wpred"); - ffmpeg_property_add_string(rd, "video", "flags2:dct8x8"); - ffmpeg_property_add_string(rd, "video", "flags2:fastpskip"); - ffmpeg_property_add_string(rd, "video", "wpredp:2"); + BKE_ffmpeg_property_add_string(rd, "video", "cmp:chroma"); + BKE_ffmpeg_property_add_string(rd, "video", "partitions:parti4x4"); + BKE_ffmpeg_property_add_string(rd, "video", "partitions:partp8x8"); + BKE_ffmpeg_property_add_string(rd, "video", "partitions:partb8x8"); + BKE_ffmpeg_property_add_string(rd, "video", "me:hex"); + BKE_ffmpeg_property_add_string(rd, "video", "subq:6"); + BKE_ffmpeg_property_add_string(rd, "video", "me_range:16"); + BKE_ffmpeg_property_add_string(rd, "video", "qdiff:4"); + BKE_ffmpeg_property_add_string(rd, "video", "keyint_min:25"); + BKE_ffmpeg_property_add_string(rd, "video", "sc_threshold:40"); + BKE_ffmpeg_property_add_string(rd, "video", "i_qfactor:0.71"); + BKE_ffmpeg_property_add_string(rd, "video", "b_strategy:1"); + BKE_ffmpeg_property_add_string(rd, "video", "bf:3"); + BKE_ffmpeg_property_add_string(rd, "video", "refs:2"); + BKE_ffmpeg_property_add_string(rd, "video", "qcomp:0.6"); + BKE_ffmpeg_property_add_string(rd, "video", "directpred:3"); + BKE_ffmpeg_property_add_string(rd, "video", "trellis:0"); + BKE_ffmpeg_property_add_string(rd, "video", "flags2:wpred"); + BKE_ffmpeg_property_add_string(rd, "video", "flags2:dct8x8"); + BKE_ffmpeg_property_add_string(rd, "video", "flags2:fastpskip"); + BKE_ffmpeg_property_add_string(rd, "video", "wpredp:2"); if (rd->ffcodecdata.flags & FFMPEG_LOSSLESS_OUTPUT) - ffmpeg_property_add_string(rd, "video", "cqp:0"); + BKE_ffmpeg_property_add_string(rd, "video", "cqp:0"); } #if 0 /* disabled for after release */ else if (codec_id == CODEC_ID_DNXHD) { @@ -1308,7 +1308,7 @@ static void ffmpeg_set_expert_options(RenderData *rd) #endif } -void ffmpeg_set_preset(RenderData *rd, int preset) +void BKE_ffmpeg_preset_set(RenderData *rd, int preset) { int isntsc = (rd->frs_sec != 25); @@ -1402,7 +1402,7 @@ void ffmpeg_set_preset(RenderData *rd, int preset) ffmpeg_set_expert_options(rd); } -void ffmpeg_verify_image_type(RenderData *rd, ImageFormatData *imf) +void BKE_ffmpeg_image_type_verify(RenderData *rd, ImageFormatData *imf) { int audio= 0; @@ -1414,7 +1414,7 @@ void ffmpeg_verify_image_type(RenderData *rd, ImageFormatData *imf) rd->ffcodecdata.codec = CODEC_ID_MPEG2VIDEO; - ffmpeg_set_preset(rd, FFMPEG_PRESET_DVD); + BKE_ffmpeg_preset_set(rd, FFMPEG_PRESET_DVD); } if (rd->ffcodecdata.type == FFMPEG_OGG) { rd->ffcodecdata.type = FFMPEG_MPEG2; @@ -1424,19 +1424,19 @@ void ffmpeg_verify_image_type(RenderData *rd, ImageFormatData *imf) } else if (imf->imtype == R_IMF_IMTYPE_H264) { if (rd->ffcodecdata.codec != CODEC_ID_H264) { - ffmpeg_set_preset(rd, FFMPEG_PRESET_H264); + BKE_ffmpeg_preset_set(rd, FFMPEG_PRESET_H264); audio= 1; } } else if (imf->imtype == R_IMF_IMTYPE_XVID) { if (rd->ffcodecdata.codec != CODEC_ID_MPEG4) { - ffmpeg_set_preset(rd, FFMPEG_PRESET_XVID); + BKE_ffmpeg_preset_set(rd, FFMPEG_PRESET_XVID); audio= 1; } } else if (imf->imtype == R_IMF_IMTYPE_THEORA) { if (rd->ffcodecdata.codec != CODEC_ID_THEORA) { - ffmpeg_set_preset(rd, FFMPEG_PRESET_THEORA); + BKE_ffmpeg_preset_set(rd, FFMPEG_PRESET_THEORA); audio= 1; } } @@ -1447,12 +1447,12 @@ void ffmpeg_verify_image_type(RenderData *rd, ImageFormatData *imf) } } -void ffmpeg_verify_codec_settings(RenderData *rd) +void BKE_ffmpeg_codec_settings_verify(RenderData *rd) { ffmpeg_set_expert_options(rd); } -int ffmpeg_alpha_channel_supported(RenderData *rd) +int BKE_ffmpeg_alpha_channel_is_supported(RenderData *rd) { int codec = rd->ffcodecdata.codec; diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c index 0ff095607e3..b5965838a30 100644 --- a/source/blender/blenkernel/intern/writeframeserver.c +++ b/source/blender/blenkernel/intern/writeframeserver.c @@ -110,7 +110,7 @@ static int closesocket(int fd) } #endif -int start_frameserver(struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports) +int BKE_frameserver_start(struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports) { struct sockaddr_in addr; int arg = 1; @@ -258,7 +258,7 @@ static int handle_request(RenderData *rd, char * req) return -1; } -int frameserver_loop(RenderData *rd, ReportList *UNUSED(reports)) +int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports)) { fd_set readfds; struct timeval tv; @@ -371,7 +371,7 @@ static void serve_ppm(int *pixels, int rectx, int recty) connsock = -1; } -int append_frameserver(RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels, +int BKE_frameserver_append(RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels, int rectx, int recty, ReportList *UNUSED(reports)) { fprintf(stderr, "Serving frame: %d\n", frame); @@ -386,7 +386,7 @@ int append_frameserver(RenderData *UNUSED(rd), int UNUSED(start_frame), int fram return 0; } -void end_frameserver(void) +void BKE_frameserver_end(void) { if (connsock != -1) { closesocket(connsock); diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h index 2aed71a7d44..f19d6d6f465 100644 --- a/source/blender/blenlib/BLI_bitmap.h +++ b/source/blender/blenlib/BLI_bitmap.h @@ -69,7 +69,7 @@ typedef unsigned int* BLI_bitmap; /* set or clear the value of a single bit at '_index' */ #define BLI_BITMAP_MODIFY(_bitmap, _index, _set) \ do { \ - if(_set) \ + if (_set) \ BLI_BITMAP_SET(_bitmap, _index); \ else \ BLI_BITMAP_CLEAR(_bitmap, _index); \ diff --git a/source/blender/blenlib/BLI_boxpack2d.h b/source/blender/blenlib/BLI_boxpack2d.h index 7f92047b312..77e937d7b6f 100644 --- a/source/blender/blenlib/BLI_boxpack2d.h +++ b/source/blender/blenlib/BLI_boxpack2d.h @@ -34,7 +34,7 @@ /* Box Packer */ -typedef struct boxPack { +typedef struct BoxPack { float x; float y; float w; @@ -44,9 +44,9 @@ typedef struct boxPack { /* Verts this box uses * (BL,TR,TL,BR) / 0,1,2,3 */ struct boxVert *v[4]; -} boxPack; +} BoxPack; -void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_height); +void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *tot_height); #endif diff --git a/source/blender/blenlib/BLI_bpath.h b/source/blender/blenlib/BLI_bpath.h index 91252d3beb5..27b373e6eb8 100644 --- a/source/blender/blenlib/BLI_bpath.h +++ b/source/blender/blenlib/BLI_bpath.h @@ -43,25 +43,25 @@ struct ReportList; * path has changed, and in that case, should write the result to pathOut. */ typedef int (*BPathVisitor)(void *userdata, char *path_dst, const char *path_src); /* Executes 'visit' for each path associated with 'id'. */ -void bpath_traverse_id(struct Main *bmain, struct ID *id, BPathVisitor visit_cb, const int flag, void *userdata); -void bpath_traverse_id_list(struct Main *bmain, struct ListBase *lb, BPathVisitor visit_cb, const int flag, void *userdata); -void bpath_traverse_main(struct Main *bmain, BPathVisitor visit_cb, const int flag, void *userdata); -int bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src); +void BLI_bpath_traverse_id(struct Main *bmain, struct ID *id, BPathVisitor visit_cb, const int flag, void *userdata); +void BLI_bpath_traverse_id_list(struct Main *bmain, struct ListBase *lb, BPathVisitor visit_cb, const int flag, void *userdata); +void BLI_bpath_traverse_main(struct Main *bmain, BPathVisitor visit_cb, const int flag, void *userdata); +int BLI_bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src); -#define BPATH_TRAVERSE_ABS (1<<0) /* convert paths to absolute */ -#define BPATH_TRAVERSE_SKIP_LIBRARY (1<<2) /* skip library paths */ -#define BPATH_TRAVERSE_SKIP_PACKED (1<<3) /* skip packed data */ -#define BPATH_TRAVERSE_SKIP_MULTIFILE (1<<4) /* skip paths where a single dir is used with an array of files, eg. - * sequence strip images and pointcache. in this case only use the first - * file, this is needed for directory manipulation functions which might - * otherwise modify the same directory multiple times */ +#define BLI_BPATH_TRAVERSE_ABS (1<<0) /* convert paths to absolute */ +#define BLI_BPATH_TRAVERSE_SKIP_LIBRARY (1<<2) /* skip library paths */ +#define BLI_BPATH_TRAVERSE_SKIP_PACKED (1<<3) /* skip packed data */ +#define BLI_BPATH_TRAVERSE_SKIP_MULTIFILE (1<<4) /* skip paths where a single dir is used with an array of files, eg. + * sequence strip images and pointcache. in this case only use the first + * file, this is needed for directory manipulation functions which might + * otherwise modify the same directory multiple times */ /* high level funcs */ /* creates a text file with missing files if there are any */ -void checkMissingFiles(struct Main *bmain, struct ReportList *reports); -void makeFilesRelative(struct Main *bmain, const char *basedir, struct ReportList *reports); -void makeFilesAbsolute(struct Main *bmain, const char *basedir, struct ReportList *reports); -void findMissingFiles(struct Main *bmain, const char *searchpath, struct ReportList *reports); +void BLI_bpath_missing_files_check(struct Main *bmain, struct ReportList *reports); +void BLI_bpath_missing_files_find(struct Main *bmain, const char *searchpath, struct ReportList *reports); +void BLI_bpath_relative_convert(struct Main *bmain, const char *basedir, struct ReportList *reports); +void BLI_bpath_absolute_convert(struct Main *bmain, const char *basedir, struct ReportList *reports); #endif // __BLI_BPATH_H__ diff --git a/source/blender/blenlib/BLI_callbacks.h b/source/blender/blenlib/BLI_callbacks.h index b32a1e272c8..bfc336781aa 100644 --- a/source/blender/blenlib/BLI_callbacks.h +++ b/source/blender/blenlib/BLI_callbacks.h @@ -62,11 +62,11 @@ typedef struct { } bCallbackFuncStore; -void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt); -void BLI_add_cb(bCallbackFuncStore *funcstore, eCbEvent evt); +void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt); +void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt); -void BLI_cb_init(void); -void BLI_cb_finalize(void); +void BLI_callback_global_init(void); +void BLI_callback_global_finalize(void); /* This is blenlib internal only, unrelated to above */ diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h index 02042fbfb95..b178538edf2 100644 --- a/source/blender/blenlib/BLI_ghash.h +++ b/source/blender/blenlib/BLI_ghash.h @@ -149,10 +149,10 @@ int BLI_ghashutil_intcmp (const void *a, const void *b); typedef struct GHashPair { const void *first; - int second; + const void *second; } GHashPair; -GHashPair* BLI_ghashutil_pairalloc (const void *first, int second); +GHashPair* BLI_ghashutil_pairalloc (const void *first, const void *second); unsigned int BLI_ghashutil_pairhash (const void *ptr); int BLI_ghashutil_paircmp (const void *a, const void *b); void BLI_ghashutil_pairfree (void *ptr); diff --git a/source/blender/blenlib/BLI_jitter.h b/source/blender/blenlib/BLI_jitter.h index 9aa21a89521..c2a6250c154 100644 --- a/source/blender/blenlib/BLI_jitter.h +++ b/source/blender/blenlib/BLI_jitter.h @@ -32,7 +32,7 @@ * \ingroup bli */ -void BLI_initjit(float *jitarr, int num); +void BLI_jitter_init(float *jitarr, int num); void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1); void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2); diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h index 26bcd50ef3e..081d5ccfb66 100644 --- a/source/blender/blenlib/BLI_scanfill.h +++ b/source/blender/blenlib/BLI_scanfill.h @@ -91,14 +91,14 @@ typedef struct ScanFillFace } ScanFillFace; /* scanfill.c: used in displist only... */ -struct ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3]); -struct ScanFillEdge *BLI_addfilledge(ScanFillContext *sf_ctx, struct ScanFillVert *v1, struct ScanFillVert *v2); +struct ScanFillVert *BLI_scanfill_vert_add(ScanFillContext *sf_ctx, const float vec[3]); +struct ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, struct ScanFillVert *v1, struct ScanFillVert *v2); -int BLI_begin_edgefill(ScanFillContext *sf_ctx); -int BLI_edgefill(ScanFillContext *sf_ctx, const short do_quad_tri_speedup); -int BLI_edgefill_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, +int BLI_scanfill_begin(ScanFillContext *sf_ctx); +int BLI_scanfill_calc(ScanFillContext *sf_ctx, const short do_quad_tri_speedup); +int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, const float nor_proj[3]); -void BLI_end_edgefill(ScanFillContext *sf_ctx); +void BLI_scanfill_end(ScanFillContext *sf_ctx); /* These callbacks are needed to make the lib finction properly */ diff --git a/source/blender/blenlib/BLI_uvproject.h b/source/blender/blenlib/BLI_uvproject.h index 5abad87452c..516a9b8b237 100644 --- a/source/blender/blenlib/BLI_uvproject.h +++ b/source/blender/blenlib/BLI_uvproject.h @@ -24,22 +24,22 @@ * \ingroup bli */ -struct UvCameraInfo; +struct ProjCameraInfo; struct Object; /* create uv info from the camera, needs to be freed */ -struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy); +struct ProjCameraInfo *BLI_uvproject_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy); /* apply uv from uvinfo (camera) */ -void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci); +void BLI_uvproject_from_camera(float target[2], float source[3], struct ProjCameraInfo *uci); /* apply uv from perspective matrix */ -void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy); +void BLI_uvproject_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy); /* apply ortho uv's */ -void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]); +void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4]); /* so we can adjust scale with keeping the struct private */ -void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y); +void BLI_uvproject_camera_info_scale(struct ProjCameraInfo *uci, float scale_x, float scale_y); #endif diff --git a/source/blender/blenlib/BLI_voxel.h b/source/blender/blenlib/BLI_voxel.h index 4a13810a705..7b92ac05d29 100644 --- a/source/blender/blenlib/BLI_voxel.h +++ b/source/blender/blenlib/BLI_voxel.h @@ -33,12 +33,12 @@ */ /** find the index number of a voxel, given x/y/z integer coords and resolution vector */ -#define V_I(x, y, z, res) ( (z)*(res)[1]*(res)[0] + (y)*(res)[0] + (x) ) +#define BLI_VOXEL_INDEX(x, y, z, res) ((z) * (res)[1] * (res)[0] + (y) * (res)[0] + (x)) /* all input coordinates must be in bounding box 0.0 - 1.0 */ -float voxel_sample_nearest(float *data, const int res[3], const float co[3]); -float voxel_sample_trilinear(float *data, const int res[3], const float co[3]); -float voxel_sample_triquadratic(float *data, const int res[3], const float co[3]); -float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline); +float BLI_voxel_sample_nearest(float *data, const int res[3], const float co[3]); +float BLI_voxel_sample_trilinear(float *data, const int res[3], const float co[3]); +float BLI_voxel_sample_triquadratic(float *data, const int res[3], const float co[3]); +float BLI_voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline); #endif /* __BLI_VOXEL_H__ */ diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c index 28b4794ed1b..4dba726cb61 100644 --- a/source/blender/blenlib/intern/BLI_ghash.c +++ b/source/blender/blenlib/intern/BLI_ghash.c @@ -305,7 +305,7 @@ int BLI_ghashutil_strcmp(const void *a, const void *b) return strcmp(a, b); } -GHashPair *BLI_ghashutil_pairalloc(const void *first, int second) +GHashPair *BLI_ghashutil_pairalloc(const void *first, const void *second) { GHashPair *pair = MEM_mallocN(sizeof(GHashPair), "GHashPair"); pair->first = first; @@ -317,7 +317,7 @@ unsigned int BLI_ghashutil_pairhash(const void *ptr) { const GHashPair *pair = ptr; unsigned int hash = BLI_ghashutil_ptrhash(pair->first); - return hash ^ BLI_ghashutil_inthash(SET_INT_IN_POINTER(pair->second)); + return hash ^ BLI_ghashutil_ptrhash(pair->second); } int BLI_ghashutil_paircmp(const void *a, const void *b) @@ -327,7 +327,7 @@ int BLI_ghashutil_paircmp(const void *a, const void *b) int cmp = BLI_ghashutil_ptrcmp(A->first, B->first); if (cmp == 0) - return BLI_ghashutil_intcmp(SET_INT_IN_POINTER(A->second), SET_INT_IN_POINTER(B->second)); + return BLI_ghashutil_ptrcmp(A->second, B->second); return cmp; } diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c index 6631e36fc72..f1931d35819 100644 --- a/source/blender/blenlib/intern/boxpack2d.c +++ b/source/blender/blenlib/intern/boxpack2d.c @@ -38,14 +38,14 @@ typedef struct boxVert { float y; short free; - struct boxPack *trb; /* top right box */ - struct boxPack *blb; /* bottom left box */ - struct boxPack *brb; /* bottom right box */ - struct boxPack *tlb; /* top left box */ + struct BoxPack *trb; /* top right box */ + struct BoxPack *blb; /* bottom left box */ + struct BoxPack *brb; /* bottom right box */ + struct BoxPack *tlb; /* top left box */ /* Store last intersecting boxes here * speedup intersection testing */ - struct boxPack *isect_cache[4]; + struct BoxPack *isect_cache[4]; int index; } boxVert; @@ -105,7 +105,7 @@ typedef struct boxVert { /* qsort function - sort largest to smallest */ static int box_areasort(const void *p1, const void *p2) { - const boxPack *b1 = p1, *b2 = p2; + const BoxPack *b1 = p1, *b2 = p2; const float a1 = BOXAREA(b1); const float a2 = BOXAREA(b2); @@ -152,12 +152,12 @@ static int vertex_sort(const void *p1, const void *p2) * len - the number of boxes in the array. * tot_width and tot_height are set so you can normalize the data. * */ -void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_height) +void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *tot_height) { boxVert *vert; /* the current vert */ int box_index, verts_pack_len, i, j, k, isect; int quad_flags[4] = {BLF, TRF, TLF, BRF}; /* use for looping */ - boxPack *box, *box_test; /*current box and another for intersection tests*/ + BoxPack *box, *box_test; /*current box and another for intersection tests*/ int *vertex_pack_indices; /*an array of indices used for sorting verts*/ if (!len) { @@ -167,11 +167,11 @@ void boxPack2D(boxPack *boxarray, const int len, float *tot_width, float *tot_he } /* Sort boxes, biggest first */ - qsort(boxarray, len, sizeof(boxPack), box_areasort); + qsort(boxarray, len, sizeof(BoxPack), box_areasort); /* add verts to the boxes, these are only used internally */ - vert = vertarray = MEM_mallocN(len * 4 * sizeof(boxVert), "boxPack Verts"); - vertex_pack_indices = MEM_mallocN(len * 3 * sizeof(int), "boxPack Indices"); + vert = vertarray = MEM_mallocN(len * 4 * sizeof(boxVert), "BoxPack Verts"); + vertex_pack_indices = MEM_mallocN(len * 3 * sizeof(int), "BoxPack Indices"); for (box = boxarray, box_index = 0, i = 0; box_index < len; box_index++, box++) { diff --git a/source/blender/blenlib/intern/bpath.c b/source/blender/blenlib/intern/bpath.c index 739c4e00cc7..48912eb927a 100644 --- a/source/blender/blenlib/intern/bpath.c +++ b/source/blender/blenlib/intern/bpath.c @@ -92,9 +92,9 @@ static int checkMissingFiles_visit_cb(void *userdata, char *UNUSED(path_dst), co } /* high level function */ -void checkMissingFiles(Main *bmain, ReportList *reports) +void BLI_bpath_missing_files_check(Main *bmain, ReportList *reports) { - bpath_traverse_main(bmain, checkMissingFiles_visit_cb, BPATH_TRAVERSE_ABS, reports); + BLI_bpath_traverse_main(bmain, checkMissingFiles_visit_cb, BLI_BPATH_TRAVERSE_ABS, reports); } typedef struct BPathRemap_Data { @@ -129,7 +129,7 @@ static int makeFilesRelative_visit_cb(void *userdata, char *path_dst, const char } } -void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports) +void BLI_bpath_relative_convert(Main *bmain, const char *basedir, ReportList *reports) { BPathRemap_Data data = {NULL}; @@ -141,7 +141,7 @@ void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports) data.basedir = basedir; data.reports = reports; - bpath_traverse_main(bmain, makeFilesRelative_visit_cb, 0, (void *)&data); + BLI_bpath_traverse_main(bmain, makeFilesRelative_visit_cb, 0, (void *)&data); BKE_reportf(reports, data.count_failed ? RPT_WARNING : RPT_INFO, "Total files %d|Changed %d|Failed %d", @@ -171,8 +171,8 @@ static int makeFilesAbsolute_visit_cb(void *userdata, char *path_dst, const char } } -/* similar to makeFilesRelative - keep in sync! */ -void makeFilesAbsolute(Main *bmain, const char *basedir, ReportList *reports) +/* similar to BLI_bpath_relative_convert - keep in sync! */ +void BLI_bpath_absolute_convert(Main *bmain, const char *basedir, ReportList *reports) { BPathRemap_Data data = {NULL}; @@ -184,7 +184,7 @@ void makeFilesAbsolute(Main *bmain, const char *basedir, ReportList *reports) data.basedir = basedir; data.reports = reports; - bpath_traverse_main(bmain, makeFilesAbsolute_visit_cb, 0, (void *)&data); + BLI_bpath_traverse_main(bmain, makeFilesAbsolute_visit_cb, 0, (void *)&data); BKE_reportf(reports, data.count_failed ? RPT_WARNING : RPT_INFO, "Total files %d|Changed %d|Failed %d", @@ -293,14 +293,14 @@ static int findMissingFiles_visit_cb(void *userdata, char *path_dst, const char } } -void findMissingFiles(Main *bmain, const char *searchpath, ReportList *reports) +void BLI_bpath_missing_files_find(Main *bmain, const char *searchpath, ReportList *reports) { struct BPathFind_Data data = {NULL}; data.reports = reports; BLI_split_dir_part(searchpath, data.searchdir, sizeof(data.searchdir)); - bpath_traverse_main(bmain, findMissingFiles_visit_cb, 0, (void *)&data); + BLI_bpath_traverse_main(bmain, findMissingFiles_visit_cb, 0, (void *)&data); } /* Run a visitor on a string, replacing the contents of the string as needed. */ @@ -378,19 +378,19 @@ static int rewrite_path_alloc(char **path, BPathVisitor visit_cb, const char *ab } /* Run visitor function 'visit' on all paths contained in 'id'. */ -void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int flag, void *bpath_user_data) +void BLI_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int flag, void *bpath_user_data) { Image *ima; - const char *absbase = (flag & BPATH_TRAVERSE_ABS) ? ID_BLEND_PATH(bmain, id) : NULL; + const char *absbase = (flag & BLI_BPATH_TRAVERSE_ABS) ? ID_BLEND_PATH(bmain, id) : NULL; - if ((flag & BPATH_TRAVERSE_SKIP_LIBRARY) && id->lib) { + if ((flag & BLI_BPATH_TRAVERSE_SKIP_LIBRARY) && id->lib) { return; } switch (GS(id->name)) { case ID_IM: ima= (Image *)id; - if (ima->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) { + if (ima->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) { if (ELEM3(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) { rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data); } @@ -470,7 +470,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla case ID_SO: { bSound *sound= (bSound *)id; - if (sound->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) { + if (sound->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) { rewrite_path_fixed(sound->name, visit_cb, absbase, bpath_user_data); } } @@ -483,7 +483,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla case ID_VF: { VFont *vf= (VFont *)id; - if (vf->packedfile == NULL || (flag & BPATH_TRAVERSE_SKIP_PACKED) == 0) { + if (vf->packedfile == NULL || (flag & BLI_BPATH_TRAVERSE_SKIP_PACKED) == 0) { if (strcmp(vf->name, FO_BUILTIN_NAME) != 0) { rewrite_path_fixed(((VFont *)id)->name, visit_cb, absbase, bpath_user_data); } @@ -523,7 +523,7 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla int len= MEM_allocN_len(se) / sizeof(*se); int i; - if (flag & BPATH_TRAVERSE_SKIP_MULTIFILE) { + if (flag & BLI_BPATH_TRAVERSE_SKIP_MULTIFILE) { /* only operate on one path */ len= MIN2(1, len); } @@ -575,26 +575,26 @@ void bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int fla } } -void bpath_traverse_id_list(Main *bmain, ListBase *lb, BPathVisitor visit_cb, const int flag, void *bpath_user_data) +void BLI_bpath_traverse_id_list(Main *bmain, ListBase *lb, BPathVisitor visit_cb, const int flag, void *bpath_user_data) { ID *id; for (id = lb->first; id; id = id->next) { - bpath_traverse_id(bmain, id, visit_cb, flag, bpath_user_data); + BLI_bpath_traverse_id(bmain, id, visit_cb, flag, bpath_user_data); } } -void bpath_traverse_main(Main *bmain, BPathVisitor visit_cb, const int flag, void *bpath_user_data) +void BLI_bpath_traverse_main(Main *bmain, BPathVisitor visit_cb, const int flag, void *bpath_user_data) { ListBase *lbarray[MAX_LIBARRAY]; int a = set_listbasepointers(bmain, lbarray); while (a--) { - bpath_traverse_id_list(bmain, lbarray[a], visit_cb, flag, bpath_user_data); + BLI_bpath_traverse_id_list(bmain, lbarray[a], visit_cb, flag, bpath_user_data); } } /* Rewrites a relative path to be relative to the main file - unless the path is * absolute, in which case it is not altered. */ -int bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *path_src) +int BLI_bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *path_src) { /* be sure there is low chance of the path being too short */ char filepath[(FILE_MAXDIR * 2) + FILE_MAXFILE]; diff --git a/source/blender/blenlib/intern/callbacks.c b/source/blender/blenlib/intern/callbacks.c index 0cb986d9090..876599f7480 100644 --- a/source/blender/blenlib/intern/callbacks.c +++ b/source/blender/blenlib/intern/callbacks.c @@ -28,7 +28,7 @@ static ListBase callback_slots[BLI_CB_EVT_TOT]= {{NULL}}; -void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt) +void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt) { ListBase *lb= &callback_slots[evt]; bCallbackFuncStore *funcstore; @@ -38,19 +38,19 @@ void BLI_exec_cb(struct Main *main, struct ID *self, eCbEvent evt) } } -void BLI_add_cb(bCallbackFuncStore *funcstore, eCbEvent evt) +void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt) { ListBase *lb= &callback_slots[evt]; BLI_addtail(lb, funcstore); } -void BLI_cb_init(void) +void BLI_callback_global_init(void) { /* do nothing */ } /* call on application exit */ -void BLI_cb_finalize(void) +void BLI_callback_global_finalize(void) { eCbEvent evt; for (evt= 0; evt < BLI_CB_EVT_TOT; evt++) { diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c index c9f7b7c7e64..d85765d8f56 100644 --- a/source/blender/blenlib/intern/freetypefont.c +++ b/source/blender/blenlib/intern/freetypefont.c @@ -297,7 +297,7 @@ static int objchr_to_ftvfontdata(VFont *vfont, FT_ULong charcode) struct TmpFont *tf; // Find the correct FreeType font - tf= vfont_find_tmpfont(vfont); + tf= BKE_vfont_find_tmpfont(vfont); // What, no font found. Something strange here if (!tf) return FALSE; diff --git a/source/blender/blenlib/intern/jitter.c b/source/blender/blenlib/intern/jitter.c index c7977378f6a..afe31fb1377 100644 --- a/source/blender/blenlib/intern/jitter.c +++ b/source/blender/blenlib/intern/jitter.c @@ -136,7 +136,7 @@ void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2) } -void BLI_initjit(float *jitarr, int num) +void BLI_jitter_init(float *jitarr, int num) { float *jit2, x, rad1, rad2, rad3; int i; diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c index 8ab55f9ac85..4ad350c7786 100644 --- a/source/blender/blenlib/intern/pbvh.c +++ b/source/blender/blenlib/intern/pbvh.c @@ -35,8 +35,8 @@ #include "BLI_pbvh.h" #include "BKE_DerivedMesh.h" -#include "BKE_mesh.h" /* for mesh_calc_normals */ -#include "BKE_global.h" /* for mesh_calc_normals */ +#include "BKE_mesh.h" /* for BKE_mesh_calc_normals */ +#include "BKE_global.h" /* for BKE_mesh_calc_normals */ #include "BKE_paint.h" #include "BKE_subsurf.h" @@ -1743,7 +1743,7 @@ void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3]) } /* coordinates are new -- normals should also be updated */ - mesh_calc_normals_tessface(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL); + BKE_mesh_calc_normals_tessface(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL); for (a= 0; a < pbvh->totnode; ++a) BLI_pbvh_node_mark_update(&pbvh->nodes[a]); diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c index 25850e14ae7..503de31616a 100644 --- a/source/blender/blenlib/intern/scanfill.c +++ b/source/blender/blenlib/intern/scanfill.c @@ -99,7 +99,7 @@ typedef struct ScanFillVertLink { #define SF_VERT_ZERO_LEN 255 /* Optionally set ScanFillEdge f to this to mark original boundary edges. - * Only needed if there are internal diagonal edges passed to BLI_edgefill. */ + * Only needed if there are internal diagonal edges passed to BLI_scanfill_calc. */ #define SF_EDGE_BOUNDARY 1 #define SF_EDGE_UNKNOWN 2 /* TODO, what is this for exactly? - need to document it! */ @@ -191,7 +191,7 @@ static void mem_element_reset(ScanFillContext *sf_ctx, int keep_first) sf_ctx->melem__offs = 0; } -void BLI_end_edgefill(ScanFillContext *sf_ctx) +void BLI_scanfill_end(ScanFillContext *sf_ctx) { mem_element_reset(sf_ctx, FALSE); @@ -202,7 +202,7 @@ void BLI_end_edgefill(ScanFillContext *sf_ctx) /* **** FILL ROUTINES *************************** */ -ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3]) +ScanFillVert *BLI_scanfill_vert_add(ScanFillContext *sf_ctx, const float vec[3]) { ScanFillVert *eve; @@ -214,7 +214,7 @@ ScanFillVert *BLI_addfillvert(ScanFillContext *sf_ctx, const float vec[3]) return eve; } -ScanFillEdge *BLI_addfilledge(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2) +ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, ScanFillVert *v1, ScanFillVert *v2) { ScanFillEdge *newed; @@ -453,7 +453,7 @@ static void testvertexnearedge(ScanFillContext *sf_ctx) const float dist = dist_to_line_v2(eed->v1->xy, eed->v2->xy, eve->xy); if (dist < SF_EPSILON) { /* new edge */ - ed1 = BLI_addfilledge(sf_ctx, eed->v1, eve); + ed1 = BLI_scanfill_edge_add(sf_ctx, eed->v1, eve); /* printf("fill: vertex near edge %x\n",eve); */ ed1->f = 0; @@ -681,7 +681,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf) /* make new edge, and start over */ /* printf("add new edge %x %x and start again\n",v2,sc1->v1); */ - ed3 = BLI_addfilledge(sf_ctx, v2, sc1->v1); + ed3 = BLI_scanfill_edge_add(sf_ctx, v2, sc1->v1); BLI_remlink(&sf_ctx->filledgebase, ed3); BLI_insertlinkbefore((ListBase *)&(sc->first), ed2, ed3); ed3->v2->f = SF_VERT_UNKNOWN; @@ -709,7 +709,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf) } /* new edge */ - ed3 = BLI_addfilledge(sf_ctx, v1, v3); + ed3 = BLI_scanfill_edge_add(sf_ctx, v1, v3); BLI_remlink(&sf_ctx->filledgebase, ed3); ed3->f = SF_EDGE_UNKNOWN; ed3->v1->h++; @@ -764,19 +764,19 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf) } -int BLI_begin_edgefill(ScanFillContext *sf_ctx) +int BLI_scanfill_begin(ScanFillContext *sf_ctx) { memset(sf_ctx, 0, sizeof(*sf_ctx)); return 1; } -int BLI_edgefill(ScanFillContext *sf_ctx, const short do_quad_tri_speedup) +int BLI_scanfill_calc(ScanFillContext *sf_ctx, const short do_quad_tri_speedup) { - return BLI_edgefill_ex(sf_ctx, do_quad_tri_speedup, NULL); + return BLI_scanfill_calc_ex(sf_ctx, do_quad_tri_speedup, NULL); } -int BLI_edgefill_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, const float nor_proj[3]) +int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup, const float nor_proj[3]) { /* * - fill works with its own lists, so create that first (no faces!) diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c index 89621cdf48d..a630084e79d 100644 --- a/source/blender/blenlib/intern/uvproject.c +++ b/source/blender/blenlib/intern/uvproject.c @@ -32,7 +32,7 @@ #include "BLI_math.h" #include "BLI_uvproject.h" -typedef struct UvCameraInfo { +typedef struct ProjCameraInfo { float camangle; float camsize; float xasp, yasp; @@ -40,9 +40,9 @@ typedef struct UvCameraInfo { float rotmat[4][4]; float caminv[4][4]; short do_persp, do_pano, do_rotmat; -} UvCameraInfo; +} ProjCameraInfo; -void project_from_camera(float target[2], float source[3], UvCameraInfo *uci) +void BLI_uvproject_from_camera(float target[2], float source[3], ProjCameraInfo *uci) { float pv4[4]; @@ -93,7 +93,7 @@ void project_from_camera(float target[2], float source[3], UvCameraInfo *uci) } /* could rv3d->persmat */ -void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy) +void BLI_uvproject_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy) { float pv[3], pv4[4], x = 0.0, y = 0.0; @@ -133,12 +133,12 @@ void project_from_view(float target[2], float source[3], float persmat[4][4], fl /* 'rotmat' can be obedit->obmat when uv project is used. * 'winx' and 'winy' can be from scene->r.xsch/ysch */ -UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, float winy) +ProjCameraInfo *BLI_uvproject_camera_info(Object *ob, float(*rotmat)[4], float winx, float winy) { - UvCameraInfo uci; + ProjCameraInfo uci; Camera *camera = ob->data; - uci.do_pano = (camera->flag & CAM_PANORAMA); + uci.do_pano = (camera->type == CAM_PANO); uci.do_persp = (camera->type == CAM_PERSP); uci.camangle = focallength_to_fov(camera->lens, camera->sensor_x) / 2.0f; @@ -149,7 +149,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo normalize_m4(uci.caminv); if (invert_m4(uci.caminv)) { - UvCameraInfo *uci_pt; + ProjCameraInfo *uci_pt; /* normal projection */ if (rotmat) { @@ -174,7 +174,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo uci.shiftx = 0.5f - (camera->shiftx * uci.xasp); uci.shifty = 0.5f - (camera->shifty * uci.yasp); - uci_pt = MEM_mallocN(sizeof(UvCameraInfo), "UvCameraInfo"); + uci_pt = MEM_mallocN(sizeof(ProjCameraInfo), "ProjCameraInfo"); *uci_pt = uci; return uci_pt; } @@ -182,7 +182,7 @@ UvCameraInfo *project_camera_info(Object *ob, float(*rotmat)[4], float winx, flo return NULL; } -void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]) +void BLI_uvproject_from_view_ortho(float target[2], float source[3], float rotmat[4][4]) { float pv[3]; @@ -193,7 +193,7 @@ void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4 target[1] = pv[2]; } -void project_camera_info_scale(UvCameraInfo *uci, float scale_x, float scale_y) +void BLI_uvproject_camera_info_scale(ProjCameraInfo *uci, float scale_x, float scale_y) { uci->xasp *= scale_x; uci->yasp *= scale_y; diff --git a/source/blender/blenlib/intern/voxel.c b/source/blender/blenlib/intern/voxel.c index 34862c724e1..3ad9edd14a3 100644 --- a/source/blender/blenlib/intern/voxel.c +++ b/source/blender/blenlib/intern/voxel.c @@ -37,15 +37,15 @@ BLI_INLINE float D(float *data, const int res[3], int x, int y, int z) { - CLAMP(x, 0, res[0]-1); - CLAMP(y, 0, res[1]-1); - CLAMP(z, 0, res[2]-1); - return data[ V_I(x, y, z, res) ]; + CLAMP(x, 0, res[0] - 1); + CLAMP(y, 0, res[1] - 1); + CLAMP(z, 0, res[2] - 1); + return data[ BLI_VOXEL_INDEX(x, y, z, res) ]; } /* *** nearest neighbor *** */ /* input coordinates must be in bounding box 0.0 - 1.0 */ -float voxel_sample_nearest(float *data, const int res[3], const float co[3]) +float BLI_voxel_sample_nearest(float *data, const int res[3], const float co[3]) { int xi, yi, zi; @@ -70,7 +70,7 @@ BLI_INLINE int _clamp(int a, int b, int c) return (a < b) ? b : ((a > c) ? c : a); } -float voxel_sample_trilinear(float *data, const int res[3], const float co[3]) +float BLI_voxel_sample_trilinear(float *data, const int res[3], const float co[3]) { if (data) { @@ -102,7 +102,7 @@ float voxel_sample_trilinear(float *data, const int res[3], const float co[3]) } -float voxel_sample_triquadratic(float *data, const int res[3], const float co[3]) +float BLI_voxel_sample_triquadratic(float *data, const int res[3], const float co[3]) { if (data) { @@ -132,7 +132,7 @@ float voxel_sample_triquadratic(float *data, const int res[3], const float co[3] return 0.f; } -float voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline) +float BLI_voxel_sample_tricubic(float *data, const int res[3], const float co[3], int bspline) { if (data) { diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt index 35271f7b873..a0fe042e7fb 100644 --- a/source/blender/blenloader/CMakeLists.txt +++ b/source/blender/blenloader/CMakeLists.txt @@ -44,6 +44,8 @@ set(SRC intern/readfile.c intern/runtime.c intern/undofile.c + intern/versioning_250.c + intern/versioning_legacy.c intern/writefile.c BLO_readfile.h diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index f2ce65756e5..d20fbae8d68 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -329,6 +329,11 @@ static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int n entry->nr= nr; } +void blo_do_versions_oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr) +{ + oldnewmap_insert(onm, oldaddr, newaddr, nr); +} + static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr) { int i; @@ -554,7 +559,7 @@ static Main *blo_find_main(FileData *fd, ListBase *mainlist, const char *filepat m= MEM_callocN(sizeof(Main), "find_main"); BLI_addtail(mainlist, m); - lib= alloc_libblock(&m->library, ID_LI, "lib"); + lib= BKE_libblock_alloc(&m->library, ID_LI, "lib"); BLI_strncpy(lib->name, filepath, sizeof(lib->name)); BLI_strncpy(lib->filepath, name1, sizeof(lib->filepath)); @@ -1178,6 +1183,11 @@ static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */ return oldnewmap_liblookup(fd->libmap, adr, lib); } +void *blo_do_versions_newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */ +{ + return newlibadr(fd, lib, adr); +} + static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */ { ID *id= newlibadr(fd, lib, adr); @@ -1188,6 +1198,11 @@ static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user return id; } +void *blo_do_versions_newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */ +{ + return newlibadr_us(fd, lib, adr); +} + static void change_idid_adr_fd(FileData *fd, void *old, void *new) { int i; @@ -1671,7 +1686,7 @@ static void direct_link_brush(FileData *fd, Brush *brush) if (brush->curve) direct_link_curvemapping(fd, brush->curve); else - brush_curve_preset(brush, CURVE_PRESET_SHARP); + BKE_brush_curve_preset(brush, CURVE_PRESET_SHARP); brush->preview= NULL; brush->icon_imbuf= NULL; @@ -2203,7 +2218,7 @@ static void do_versions_socket_default_value(bNodeSocket *sock) } } -static void do_versions_nodetree_default_value(bNodeTree *ntree) +void blo_do_versions_nodetree_default_value(bNodeTree *ntree) { bNode *node; bNodeSocket *sock; @@ -2226,7 +2241,7 @@ static void lib_nodetree_init_types_cb(void *UNUSED(data), ID *UNUSED(id), bNode ntreeInitTypes(ntree); /* need to do this here instead of in do_versions, otherwise next function can crash */ - do_versions_nodetree_default_value(ntree); + blo_do_versions_nodetree_default_value(ntree); /* XXX could be replaced by do_versions for new nodes */ for (node=ntree->nodes.first; node; node=node->next) @@ -2459,10 +2474,19 @@ typedef struct tConstraintLinkData { ID *id; } tConstraintLinkData; /* callback function used to relink constraint ID-links */ -static void lib_link_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, void *userdata) +static void lib_link_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, short isReference, void *userdata) { tConstraintLinkData *cld= (tConstraintLinkData *)userdata; - *idpoin = newlibadr(cld->fd, cld->id->lib, *idpoin); + + /* for reference types, we need to increment the usercounts on load... */ + if (isReference) { + /* reference type - with usercount */ + *idpoin = newlibadr_us(cld->fd, cld->id->lib, *idpoin); + } + else { + /* target type - no usercount needed */ + *idpoin = newlibadr(cld->fd, cld->id->lib, *idpoin); + } } static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist) @@ -2551,7 +2575,7 @@ static void lib_link_pose(FileData *fd, Object *ob, bPose *pose) /* sync proxy active bone */ if (pose->proxy_act_bone[0]) { - Bone *bone = get_named_bone(arm, pose->proxy_act_bone); + Bone *bone = BKE_armature_find_bone_name(arm, pose->proxy_act_bone); if (bone) arm->act_bone = bone; } @@ -2561,7 +2585,7 @@ static void lib_link_pose(FileData *fd, Object *ob, bPose *pose) lib_link_constraints(fd, (ID *)ob, &pchan->constraints); /* hurms... loop in a loop, but yah... later... (ton) */ - pchan->bone= get_named_bone(arm, pchan->name); + pchan->bone= BKE_armature_find_bone_name(arm, pchan->name); pchan->custom= newlibadr_us(fd, arm->id.lib, pchan->custom); if (pchan->bone==NULL) @@ -2941,7 +2965,7 @@ static void direct_link_text(FileData *fd, Text *text) #if 0 if (text->flags & TXT_ISEXT) { - reopen_text(text); + BKE_text_reload(text); } else { #endif @@ -3786,7 +3810,7 @@ static void direct_link_mdisps(FileData *fd, int count, MDisps *mdisps, int exte * overwritten with the correct value in * bm_corners_to_loops() */ float gridsize = sqrtf(mdisps[i].totdisp); - mdisps[i].level = (int)(logf(gridsize - 1.0f) / M_LN2) + 1; + mdisps[i].level = (int)(logf(gridsize - 1.0f) / (float)M_LN2) + 1; } if ( (fd->flags & FD_FLAGS_SWITCH_ENDIAN) && (mdisps[i].disps) ) { @@ -3885,7 +3909,7 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh) if (mesh->mpoly) { /* be clever and load polygons as mfaces */ - mesh->totface= mesh_mpoly_to_mface(&mesh->fdata, &mesh->ldata, &mesh->pdata, + mesh->totface= BKE_mesh_mpoly_to_mface(&mesh->fdata, &mesh->ldata, &mesh->pdata, mesh->totface, mesh->totloop, mesh->totpoly); CustomData_free(&mesh->pdata, mesh->totpoly); @@ -4073,7 +4097,7 @@ static void lib_link_object(FileData *fd, Main *main) warn= 1; if (ob->pose) { - free_pose(ob->pose); + BKE_pose_free(ob->pose); ob->pose= NULL; ob->mode &= ~OB_MODE_POSE; } @@ -5716,7 +5740,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype) /* for the saved 2.50 files without regiondata */ /* and as patch for 2.48 and older */ -static void view3d_split_250(View3D *v3d, ListBase *regions) +void blo_do_versions_view3d_split_250(View3D *v3d, ListBase *regions) { ARegion *ar; @@ -5802,7 +5826,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc) } /* add local view3d too */ else if (sa->spacetype==SPACE_VIEW3D) - view3d_split_250(sa->spacedata.first, &sa->regionbase); + blo_do_versions_view3d_split_250(sa->spacedata.first, &sa->regionbase); for (sl= sa->spacedata.first; sl; sl= sl->next) { link_list(fd, &(sl->regionbase)); @@ -5842,7 +5866,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc) if (v3d->drawtype == OB_RENDER) v3d->drawtype = OB_WIRE; - view3d_split_250(v3d, &sl->regionbase); + blo_do_versions_view3d_split_250(v3d, &sl->regionbase); } else if (sl->spacetype==SPACE_IPO) { SpaceIpo *sipo= (SpaceIpo*)sl; @@ -6173,20 +6197,6 @@ static void direct_link_movieTracks(FileData *fd, ListBase *tracksbase) } } -static void direct_link_movieDopesheet(FileData *fd, MovieTrackingDopesheet *dopesheet) -{ - MovieTrackingDopesheetChannel *channel; - - link_list(fd, &dopesheet->channels); - - channel = dopesheet->channels.first; - while (channel) { - channel->track = newdataadr(fd, channel->track); - - channel = channel->next; - } -} - static void direct_link_movieclip(FileData *fd, MovieClip *clip) { MovieTracking *tracking= &clip->tracking; @@ -6213,6 +6223,9 @@ static void direct_link_movieclip(FileData *fd, MovieClip *clip) clip->tracking.stabilization.scaleibuf= NULL; clip->tracking.stabilization.rot_track= newdataadr(fd, clip->tracking.stabilization.rot_track); + clip->tracking.dopesheet.ok = 0; + clip->tracking.dopesheet.channels.first = clip->tracking.dopesheet.channels.last = NULL; + link_list(fd, &tracking->objects); object= tracking->objects.first; @@ -6222,8 +6235,6 @@ static void direct_link_movieclip(FileData *fd, MovieClip *clip) object= object->next; } - - direct_link_movieDopesheet(fd, &clip->tracking.dopesheet); } static void lib_link_movieclip(FileData *fd, Main *main) @@ -6597,1012 +6608,7 @@ static void link_global(FileData *fd, BlendFileData *bfd) } } -static void vcol_to_fcol(Mesh *me) -{ - MFace *mface; - unsigned int *mcol, *mcoln, *mcolmain; - int a; - - if (me->totface==0 || me->mcol==NULL) return; - - mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln"); - mcol = (unsigned int *)me->mcol; - mface= me->mface; - for (a=me->totface; a>0; a--, mface++) { - mcoln[0]= mcol[mface->v1]; - mcoln[1]= mcol[mface->v2]; - mcoln[2]= mcol[mface->v3]; - mcoln[3]= mcol[mface->v4]; - mcoln+= 4; - } - - MEM_freeN(me->mcol); - me->mcol= (MCol *)mcolmain; -} - -static int map_223_keybd_code_to_224_keybd_code(int code) -{ - switch (code) { - case 312: return 311; /* F12KEY */ - case 159: return 161; /* PADSLASHKEY */ - case 161: return 150; /* PAD0 */ - case 154: return 151; /* PAD1 */ - case 150: return 152; /* PAD2 */ - case 155: return 153; /* PAD3 */ - case 151: return 154; /* PAD4 */ - case 156: return 155; /* PAD5 */ - case 152: return 156; /* PAD6 */ - case 157: return 157; /* PAD7 */ - case 153: return 158; /* PAD8 */ - case 158: return 159; /* PAD9 */ - default: return code; - } -} - -static void do_version_bone_head_tail_237(Bone *bone) -{ - Bone *child; - float vec[3]; - - /* head */ - copy_v3_v3(bone->arm_head, bone->arm_mat[3]); - - /* tail is in current local coord system */ - copy_v3_v3(vec, bone->arm_mat[1]); - mul_v3_fl(vec, bone->length); - add_v3_v3v3(bone->arm_tail, bone->arm_head, vec); - - for (child= bone->childbase.first; child; child= child->next) - do_version_bone_head_tail_237(child); -} - -static void bone_version_238(ListBase *lb) -{ - Bone *bone; - - for (bone= lb->first; bone; bone= bone->next) { - if (bone->rad_tail==0.0f && bone->rad_head==0.0f) { - bone->rad_head= 0.25f*bone->length; - bone->rad_tail= 0.1f*bone->length; - - bone->dist-= bone->rad_head; - if (bone->dist<=0.0f) bone->dist= 0.0f; - } - bone_version_238(&bone->childbase); - } -} - -static void bone_version_239(ListBase *lb) -{ - Bone *bone; - - for (bone= lb->first; bone; bone= bone->next) { - if (bone->layer==0) - bone->layer= 1; - bone_version_239(&bone->childbase); - } -} - -static void ntree_version_241(bNodeTree *ntree) -{ - bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (node->type==CMP_NODE_BLUR) { - if (node->storage==NULL) { - NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch"); - nbd->sizex= node->custom1; - nbd->sizey= node->custom2; - nbd->filtertype= R_FILTER_QUAD; - node->storage= nbd; - } - } - else if (node->type==CMP_NODE_VECBLUR) { - if (node->storage==NULL) { - NodeBlurData *nbd= MEM_callocN(sizeof(NodeBlurData), "node blur patch"); - nbd->samples= node->custom1; - nbd->maxspeed= node->custom2; - nbd->fac= 1.0f; - node->storage= nbd; - } - } - } - } -} - -static void ntree_version_242(bNodeTree *ntree) -{ - bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (node->type==CMP_NODE_HUE_SAT) { - if (node->storage) { - NodeHueSat *nhs= node->storage; - if (nhs->val==0.0f) nhs->val= 1.0f; - } - } - } - } - else if (ntree->type==NTREE_SHADER) { - for (node= ntree->nodes.first; node; node= node->next) - if (node->type == SH_NODE_GEOMETRY && node->storage == NULL) - node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry"); - } - -} - -static void customdata_version_242(Mesh *me) -{ - CustomDataLayer *layer; - MTFace *mtf; - MCol *mcol; - TFace *tf; - int a, mtfacen, mcoln; - - if (!me->vdata.totlayer) { - CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, me->mvert, me->totvert); - - if (me->msticky) - CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_ASSIGN, me->msticky, me->totvert); - if (me->dvert) - CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_ASSIGN, me->dvert, me->totvert); - } - - if (!me->edata.totlayer) - CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge); - - if (!me->fdata.totlayer) { - CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface); - - if (me->tface) { - if (me->mcol) - MEM_freeN(me->mcol); - - me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface); - me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface); - - mtf= me->mtface; - mcol= me->mcol; - tf= me->tface; - - for (a=0; a < me->totface; a++, mtf++, tf++, mcol+=4) { - memcpy(mcol, tf->col, sizeof(tf->col)); - memcpy(mtf->uv, tf->uv, sizeof(tf->uv)); - - mtf->flag= tf->flag; - mtf->unwrap= tf->unwrap; - mtf->mode= tf->mode; - mtf->tile= tf->tile; - mtf->tpage= tf->tpage; - mtf->transp= tf->transp; - } - - MEM_freeN(me->tface); - me->tface= NULL; - } - else if (me->mcol) { - me->mcol= CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface); - } - } - - if (me->tface) { - MEM_freeN(me->tface); - me->tface= NULL; - } - - for (a=0, mtfacen=0, mcoln=0; a < me->fdata.totlayer; a++) { - layer= &me->fdata.layers[a]; - - if (layer->type == CD_MTFACE) { - if (layer->name[0] == 0) { - if (mtfacen == 0) strcpy(layer->name, "UVMap"); - else BLI_snprintf(layer->name, sizeof(layer->name), "UVMap.%.3d", mtfacen); - } - mtfacen++; - } - else if (layer->type == CD_MCOL) { - if (layer->name[0] == 0) { - if (mcoln == 0) strcpy(layer->name, "Col"); - else BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln); - } - mcoln++; - } - } - - mesh_update_customdata_pointers(me, TRUE); -} - -/*only copy render texface layer from active*/ -static void customdata_version_243(Mesh *me) -{ - CustomDataLayer *layer; - int a; - - for (a=0; a < me->fdata.totlayer; a++) { - layer= &me->fdata.layers[a]; - layer->active_rnd = layer->active; - } -} - -/* struct NodeImageAnim moved to ImageUser, and we make it default available */ -static void do_version_ntree_242_2(bNodeTree *ntree) -{ - bNode *node; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { - /* only image had storage */ - if (node->storage) { - NodeImageAnim *nia= node->storage; - ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "ima user node"); - - iuser->frames= nia->frames; - iuser->sfra= nia->sfra; - iuser->offset= nia->nr-1; - iuser->cycl= nia->cyclic; - iuser->fie_ima= 2; - iuser->ok= 1; - - node->storage= iuser; - MEM_freeN(nia); - } - else { - ImageUser *iuser= node->storage= MEM_callocN(sizeof(ImageUser), "node image user"); - iuser->sfra= 1; - iuser->fie_ima= 2; - iuser->ok= 1; - } - } - } - } -} - -static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree) -{ - bNode *node; - NodeTwoFloats *ntf; - ID *nodeid; - Image *image; - ImageUser *iuser; - - if (ntree->type==NTREE_COMPOSIT) { - for (node= ntree->nodes.first; node; node= node->next) { - if (node->type == CMP_NODE_ALPHAOVER) { - if (!node->storage) { - ntf= MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats"); - node->storage= ntf; - if (node->custom1) - ntf->x= 1.0f; - } - } - - /* fix for temporary flag changes during 245 cycle */ - nodeid= newlibadr(fd, lib, node->id); - if (node->storage && nodeid && GS(nodeid->name) == ID_IM) { - image= (Image*)nodeid; - iuser= node->storage; - if (iuser->flag & IMA_OLD_PREMUL) { - iuser->flag &= ~IMA_OLD_PREMUL; - iuser->flag |= IMA_DO_PREMUL; - } - if (iuser->flag & IMA_DO_PREMUL) { - image->flag &= ~IMA_OLD_PREMUL; - image->flag |= IMA_DO_PREMUL; - } - } - } - } -} - -static void idproperties_fix_groups_lengths_recurse(IDProperty *prop) -{ - IDProperty *loop; - int i; - - for (loop=prop->data.group.first, i=0; loop; loop=loop->next, i++) { - if (loop->type == IDP_GROUP) idproperties_fix_groups_lengths_recurse(loop); - } - - if (prop->len != i) { - printf("Found and fixed bad id property group length.\n"); - prop->len = i; - } -} - -static void idproperties_fix_group_lengths(ListBase idlist) -{ - ID *id; - - for (id=idlist.first; id; id=id->next) { - if (id->properties) { - idproperties_fix_groups_lengths_recurse(id->properties); - } - } -} - -static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me) -{ - Material *ma; - MFace *mf; - MTFace *tf; - int a, b, texalpha; - - /* verify we have a tface layer */ - for (b=0; bfdata.totlayer; b++) - if (me->fdata.layers[b].type == CD_MTFACE) - break; - - if (b == me->fdata.totlayer) - return; - - /* if we do, set alpha sort if the game engine did it before */ - for (a=0, mf=me->mface; atotface; a++, mf++) { - if (mf->mat_nr < me->totcol) { - ma= newlibadr(fd, lib, me->mat[mf->mat_nr]); - texalpha = 0; - - /* we can't read from this if it comes from a library, - * because direct_link might not have happened on it, - * so ma->mtex is not pointing to valid memory yet */ - if (ma && ma->id.lib) - ma= NULL; - - for (b=0; ma && bmtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA) - texalpha = 1; - } - else { - ma= NULL; - texalpha = 0; - } - - for (b=0; bfdata.totlayer; b++) { - if (me->fdata.layers[b].type == CD_MTFACE) { - tf = ((MTFace*)me->fdata.layers[b].data) + a; - - tf->mode &= ~TF_ALPHASORT; - if (ma && (ma->mode & MA_ZTRANSP)) - if (ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP))) - tf->mode |= TF_ALPHASORT; - } - } - } -} - -/* 2.50 patch */ -static void area_add_header_region(ScrArea *sa, ListBase *lb) -{ - ARegion *ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_HEADER; - if (sa->headertype==HEADERDOWN) - ar->alignment= RGN_ALIGN_BOTTOM; - else - ar->alignment= RGN_ALIGN_TOP; - - /* initialize view2d data for header region, to allow panning */ - /* is copy from ui_view2d.c */ - ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - ar->v2d.keepofs = V2D_LOCKOFS_Y; - ar->v2d.keeptot = V2D_KEEPTOT_STRICT; - ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; - ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y); -} - -static void sequencer_init_preview_region(ARegion* ar) -{ - // XXX a bit ugly still, copied from space_sequencer - /* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */ - ar->regiontype= RGN_TYPE_PREVIEW; - ar->alignment= RGN_ALIGN_TOP; - ar->flag |= RGN_FLAG_HIDDEN; - ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM; - ar->v2d.minzoom= 0.00001f; - ar->v2d.maxzoom= 100000.0f; - ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */ - ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */ - ar->v2d.tot.xmax = 960.0f; - ar->v2d.tot.ymax = 540.0f; - ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; - ar->v2d.max[0]= 12000.0f; - ar->v2d.max[1]= 12000.0f; - ar->v2d.cur= ar->v2d.tot; - ar->v2d.align= V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); - ar->v2d.keeptot= V2D_KEEPTOT_FREE; -} - -/* 2.50 patch */ -static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) -{ - ARegion *ar; - ARegion *ar_main; - - if (sl) { - /* first channels for ipo action nla... */ - switch (sl->spacetype) { - case SPACE_IPO: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - - // for some reason, this doesn't seem to go auto like for NLA... - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - ar->v2d.scroll= V2D_SCROLL_RIGHT; - ar->v2d.flag = RGN_FLAG_HIDDEN; - break; - - case SPACE_ACTION: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= V2D_SCROLL_BOTTOM; - ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - break; - - case SPACE_NLA: - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll= V2D_SCROLL_BOTTOM; - ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - - // for some reason, some files still don't get this auto - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - ar->v2d.scroll= V2D_SCROLL_RIGHT; - ar->v2d.flag = RGN_FLAG_HIDDEN; - break; - - case SPACE_NODE: - ar= MEM_callocN(sizeof(ARegion), "nodetree area for node"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_LEFT; - ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - /* temporarily hide it */ - ar->flag = RGN_FLAG_HIDDEN; - break; - case SPACE_FILE: - ar= MEM_callocN(sizeof(ARegion), "nodetree area for node"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_CHANNELS; - ar->alignment= RGN_ALIGN_LEFT; - - ar= MEM_callocN(sizeof(ARegion), "ui area for file"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_TOP; - break; - case SPACE_SEQ: - ar_main = (ARegion*)lb->first; - for (; ar_main; ar_main = ar_main->next) { - if (ar_main->regiontype == RGN_TYPE_WINDOW) - break; - } - ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer"); - BLI_insertlinkbefore(lb, ar_main, ar); - sequencer_init_preview_region(ar); - break; - case SPACE_VIEW3D: - /* toolbar */ - ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d"); - - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_TOOLS; - ar->alignment= RGN_ALIGN_LEFT; - ar->flag = RGN_FLAG_HIDDEN; - - /* tool properties */ - ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d"); - - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_TOOL_PROPS; - ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; - ar->flag = RGN_FLAG_HIDDEN; - - /* buttons/list view */ - ar= MEM_callocN(sizeof(ARegion), "buttons for view3d"); - - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - ar->flag = RGN_FLAG_HIDDEN; -#if 0 - case SPACE_BUTS: - /* context UI region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - BLI_addtail(lb, ar); - ar->regiontype= RGN_TYPE_UI; - ar->alignment= RGN_ALIGN_RIGHT; - - break; -#endif - } - } - - /* main region */ - ar= MEM_callocN(sizeof(ARegion), "area region from do_versions"); - - BLI_addtail(lb, ar); - ar->winrct= sa->totrct; - - ar->regiontype= RGN_TYPE_WINDOW; - - if (sl) { - /* if active spacetype has view2d data, copy that over to main region */ - /* and we split view3d */ - switch (sl->spacetype) { - case SPACE_VIEW3D: - view3d_split_250((View3D *)sl, lb); - break; - - case SPACE_OUTLINER: - { - SpaceOops *soops= (SpaceOops *)sl; - - memcpy(&ar->v2d, &soops->v2d, sizeof(View2D)); - - ar->v2d.scroll &= ~V2D_SCROLL_LEFT; - ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); - ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT); - ar->v2d.keeptot = V2D_KEEPTOT_STRICT; - ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f; - //ar->v2d.flag |= V2D_IS_INITIALISED; - } - break; - case SPACE_TIME: - { - SpaceTime *stime= (SpaceTime *)sl; - memcpy(&ar->v2d, &stime->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; - ar->v2d.keepofs |= V2D_LOCKOFS_Y; - ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; - ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0; - ar->v2d.min[1]= ar->v2d.max[1]= 20.0; - } - break; - case SPACE_IPO: - { - SpaceIpo *sipo= (SpaceIpo *)sl; - memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D)); - - /* init mainarea view2d */ - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); - - ar->v2d.min[0]= FLT_MIN; - ar->v2d.min[1]= FLT_MIN; - - ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= FLT_MAX; - - //ar->v2d.flag |= V2D_IS_INITIALISED; - break; - } - case SPACE_NLA: - { - SpaceNla *snla= (SpaceNla *)sl; - memcpy(&ar->v2d, &snla->v2d, sizeof(View2D)); - - ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; - ar->v2d.tot.ymax = 0.0f; - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_RIGHT); - ar->v2d.align = V2D_ALIGN_NO_POS_Y; - ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL; - break; - } - case SPACE_ACTION: - { - SpaceAction *saction= (SpaceAction *)sl; - - /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */ - ar->v2d.tot.xmin = -20.0f; - ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; - ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120); - ar->v2d.tot.ymax = 0.0f; - - ar->v2d.cur= ar->v2d.tot; - - ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; - - ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= FLT_MAX; - - ar->v2d.minzoom= 0.01f; - ar->v2d.maxzoom= 50; - ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_RIGHT); - ar->v2d.keepzoom= V2D_LOCKZOOM_Y; - ar->v2d.align= V2D_ALIGN_NO_POS_Y; - ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; - - /* for old files with ShapeKey editors open + an action set, clear the action as - * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit - * only shows ShapeKey-rooted actions only) - */ - if (saction->mode == SACTCONT_SHAPEKEY) - saction->action = NULL; - break; - } - case SPACE_SEQ: - { - SpaceSeq *sseq= (SpaceSeq *)sl; - memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); - ar->v2d.align= V2D_ALIGN_NO_NEG_Y; - ar->v2d.flag |= V2D_IS_INITIALISED; - break; - } - case SPACE_NODE: - { - SpaceNode *snode= (SpaceNode *)sl; - memcpy(&ar->v2d, &snode->v2d, sizeof(View2D)); - - ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT; - break; - } - case SPACE_BUTS: - { - SpaceButs *sbuts= (SpaceButs *)sl; - memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D)); - - ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); - break; - } - case SPACE_FILE: - { - // SpaceFile *sfile= (SpaceFile *)sl; - ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0; - ar->v2d.tot.xmax = ar->winx; - ar->v2d.tot.ymax = ar->winy; - ar->v2d.cur = ar->v2d.tot; - ar->regiontype= RGN_TYPE_WINDOW; - ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); - ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - break; - } - case SPACE_TEXT: - { - SpaceText *st= (SpaceText *)sl; - st->flags |= ST_FIND_WRAP; - } - //case SPACE_XXX: // FIXME... add other ones - // memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D)); - // break; - } - } -} - -static void do_versions_windowmanager_2_50(bScreen *screen) -{ - ScrArea *sa; - SpaceLink *sl; - - /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - - /* we keep headertype variable to convert old files only */ - if (sa->headertype) - area_add_header_region(sa, &sa->regionbase); - - area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase); - - /* space imageselect is deprecated */ - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMASEL) - sl->spacetype= SPACE_EMPTY; /* spacedata then matches */ - } - - /* space sound is deprecated */ - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SOUND) - sl->spacetype= SPACE_EMPTY; /* spacedata then matches */ - } - - /* it seems to be possible in 2.5 to have this saved, filewindow probably */ - sa->butspacetype= sa->spacetype; - - /* pushed back spaces also need regions! */ - if (sa->spacedata.first) { - sl= sa->spacedata.first; - for (sl= sl->next; sl; sl= sl->next) { - if (sa->headertype) - area_add_header_region(sa, &sl->regionbase); - area_add_window_regions(sa, sl, &sl->regionbase); - } - } - } -} - -static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name) -{ - - BLI_addtail(lb, id); - id->us= 1; - id->flag= LIB_FAKEUSER; - *( (short *)id->name )= ID_GD; - - new_id(lb, id, name); - /* alphabetic insterion: is in new_id */ - - if (G.debug & G_DEBUG) - printf("Converted GPencil to ID: %s\n", id->name+2); -} - -static void do_versions_gpencil_2_50(Main *main, bScreen *screen) -{ - ScrArea *sa; - SpaceLink *sl; - - /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - if (v3d->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D"); - v3d->gpd= NULL; - } - } - else if (sl->spacetype==SPACE_NODE) { - SpaceNode *snode= (SpaceNode *)sl; - if (snode->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node"); - snode->gpd= NULL; - } - } - else if (sl->spacetype==SPACE_SEQ) { - SpaceSeq *sseq= (SpaceSeq *)sl; - if (sseq->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node"); - sseq->gpd= NULL; - } - } - else if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; -#if 0 /* see comment on r28002 */ - if (sima->gpd) { - versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image"); - sima->gpd= NULL; - } -#else - sima->gpd= NULL; -#endif - } - } - } -} - /* deprecated, only keep this for readfile.c */ -static PartEff *do_version_give_parteff_245(Object *ob) -{ - PartEff *paf; - - paf= ob->effect.first; - while (paf) { - if (paf->type==EFF_PARTICLE) return paf; - paf= paf->next; - } - return NULL; -} -static void do_version_free_effect_245(Effect *eff) -{ - PartEff *paf; - - if (eff->type==EFF_PARTICLE) { - paf= (PartEff *)eff; - if (paf->keys) MEM_freeN(paf->keys); - } - MEM_freeN(eff); -} -static void do_version_free_effects_245(ListBase *lb) -{ - Effect *eff; - - eff= lb->first; - while (eff) { - BLI_remlink(lb, eff); - do_version_free_effect_245(eff); - eff= lb->first; - } -} - -static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype) -{ - MTex *mtex; - float varfac, colfac; - int a, neg; - - if (!mtex_array) - return; - - for (a=0; amaptoneg; - varfac= mtex->varfac; - colfac= mtex->colfac; - - if (neg & MAP_DISP) mtex->dispfac= -mtex->dispfac; - if (neg & MAP_NORM) mtex->norfac= -mtex->norfac; - if (neg & MAP_WARP) mtex->warpfac= -mtex->warpfac; - - mtex->colspecfac= (neg & MAP_COLSPEC)? -colfac: colfac; - mtex->mirrfac= (neg & MAP_COLMIR)? -colfac: colfac; - mtex->alphafac= (neg & MAP_ALPHA)? -varfac: varfac; - mtex->difffac= (neg & MAP_REF)? -varfac: varfac; - mtex->specfac= (neg & MAP_SPEC)? -varfac: varfac; - mtex->emitfac= (neg & MAP_EMIT)? -varfac: varfac; - mtex->hardfac= (neg & MAP_HAR)? -varfac: varfac; - mtex->raymirrfac= (neg & MAP_RAYMIRR)? -varfac: varfac; - mtex->translfac= (neg & MAP_TRANSLU)? -varfac: varfac; - mtex->ambfac= (neg & MAP_AMB)? -varfac: varfac; - mtex->colemitfac= (neg & MAP_EMISSION_COL)? -colfac: colfac; - mtex->colreflfac= (neg & MAP_REFLECTION_COL)? -colfac: colfac; - mtex->coltransfac= (neg & MAP_TRANSMISSION_COL)? -colfac: colfac; - mtex->densfac= (neg & MAP_DENSITY)? -varfac: varfac; - mtex->scatterfac= (neg & MAP_SCATTERING)? -varfac: varfac; - mtex->reflfac= (neg & MAP_REFLECTION)? -varfac: varfac; - - mtex->timefac= (neg & MAP_PA_TIME)? -varfac: varfac; - mtex->lengthfac= (neg & MAP_PA_LENGTH)? -varfac: varfac; - mtex->clumpfac= (neg & MAP_PA_CLUMP)? -varfac: varfac; - mtex->kinkfac= (neg & MAP_PA_KINK)? -varfac: varfac; - mtex->roughfac= (neg & MAP_PA_ROUGH)? -varfac: varfac; - mtex->padensfac= (neg & MAP_PA_DENS)? -varfac: varfac; - mtex->lifefac= (neg & MAP_PA_LIFE)? -varfac: varfac; - mtex->sizefac= (neg & MAP_PA_SIZE)? -varfac: varfac; - mtex->ivelfac= (neg & MAP_PA_IVEL)? -varfac: varfac; - - mtex->shadowfac= (neg & LAMAP_SHAD)? -colfac: colfac; - - mtex->zenupfac= (neg & WOMAP_ZENUP)? -colfac: colfac; - mtex->zendownfac= (neg & WOMAP_ZENDOWN)? -colfac: colfac; - mtex->blendfac= (neg & WOMAP_BLEND)? -varfac: varfac; - - if (idtype == ID_MA) - mtex->colfac= (neg & MAP_COL)? -colfac: colfac; - else if (idtype == ID_LA) - mtex->colfac= (neg & LAMAP_COL)? -colfac: colfac; - else if (idtype == ID_WO) - mtex->colfac= (neg & WOMAP_HORIZ)? -colfac: colfac; - } - } -} - -static void do_version_mdef_250(Main *main) -{ - Object *ob; - ModifierData *md; - MeshDeformModifierData *mmd; - - for (ob= main->object.first; ob; ob=ob->id.next) { - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type == eModifierType_MeshDeform) { - mmd= (MeshDeformModifierData*)md; - - if (mmd->bindcos) { - /* make bindcos NULL in order to trick older versions - * into thinking that the mesh was not bound yet */ - mmd->bindcagecos= mmd->bindcos; - mmd->bindcos= NULL; - - modifier_mdef_compact_influences(md); - } - } - } - } -} - -static void do_version_constraints_radians_degrees_250(ListBase *lb) -{ - bConstraint *con; - - for (con=lb->first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_RIGIDBODYJOINT) { - bRigidBodyJointConstraint *data = con->data; - data->axX *= (float)(M_PI/180.0); - data->axY *= (float)(M_PI/180.0); - data->axZ *= (float)(M_PI/180.0); - } - else if (con->type==CONSTRAINT_TYPE_KINEMATIC) { - bKinematicConstraint *data = con->data; - data->poleangle *= (float)(M_PI/180.0); - } - else if (con->type==CONSTRAINT_TYPE_ROTLIMIT) { - bRotLimitConstraint *data = con->data; - - data->xmin *= (float)(M_PI/180.0); - data->xmax *= (float)(M_PI/180.0); - data->ymin *= (float)(M_PI/180.0); - data->ymax *= (float)(M_PI/180.0); - data->zmin *= (float)(M_PI/180.0); - data->zmax *= (float)(M_PI/180.0); - } - } -} - -/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */ -static void do_version_old_trackto_to_constraints(Object *ob) -{ - /* create new trackto constraint from the relationship */ - if (ob->track) { - bConstraint *con= add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO); - bTrackToConstraint *data = con->data; - - /* copy tracking settings from the object */ - data->tar = ob->track; - data->reserved1 = ob->trackflag; - data->reserved2 = ob->upflag; - } - - /* clear old track setting */ - ob->track = NULL; -} - -static void do_versions_seq_unique_name_all_strips( - Scene * sce, ListBase *seqbasep) -{ - Sequence * seq = seqbasep->first; - - while (seq) { - seqbase_unique_name_recursive(&sce->ed->seqbase, seq); - if (seq->seqbase.first) { - do_versions_seq_unique_name_all_strips( - sce, &seq->seqbase); - } - seq=seq->next; - } -} - - -static void do_version_bone_roll_256(Bone *bone) -{ - Bone *child; - float submat[3][3]; - - copy_m3_m4(submat, bone->arm_mat); - mat3_to_vec_roll(submat, NULL, &bone->arm_roll); - - for (child = bone->childbase.first; child; child = child->next) - do_version_bone_roll_256(child); -} - -static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree) -{ - bNodeSocket *sock; - for (sock=ntree->inputs.first; sock; sock=sock->next) - sock->flag |= SOCK_DYNAMIC; - for (sock=ntree->outputs.first; sock; sock=sock->next) - sock->flag |= SOCK_DYNAMIC; -} - void convert_tface_mt(FileData *fd, Main *main) { Main *gmain; @@ -7899,4990 +6905,9 @@ static void do_versions(FileData *fd, Library *lib, Main *main) if (G.debug & G_DEBUG) printf("read file %s\n Version %d sub %d svn r%d\n", fd->relabase, main->versionfile, main->subversionfile, main->revision); - - if (main->versionfile == 100) { - /* tex->extend and tex->imageflag have changed: */ - Tex *tex = main->tex.first; - while (tex) { - if (tex->id.flag & LIB_NEEDLINK) { - if (tex->extend==0) { - if (tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT; - else { - tex->extend= TEX_EXTEND; - tex->xrepeat= tex->yrepeat= 1; - } - } - - } - tex= tex->id.next; - } - } - if (main->versionfile <= 101) { - /* frame mapping */ - Scene *sce = main->scene.first; - while (sce) { - sce->r.framapto= 100; - sce->r.images= 100; - sce->r.framelen= 1.0; - sce= sce->id.next; - } - } - if (main->versionfile <= 102) { - /* init halo's at 1.0 */ - Material *ma = main->mat.first; - while (ma) { - ma->add= 1.0; - ma= ma->id.next; - } - } - if (main->versionfile <= 103) { - /* new variable in object: colbits */ - Object *ob = main->object.first; - int a; - while (ob) { - ob->colbits= 0; - if (ob->totcol) { - for (a=0; atotcol; a++) { - if (ob->mat[a]) ob->colbits |= (1<id.next; - } - } - if (main->versionfile <= 104) { - /* timeoffs moved */ - Object *ob = main->object.first; - while (ob) { - if (ob->transflag & 1) { - ob->transflag -= 1; - //ob->ipoflag |= OB_OFFS_OB; - } - ob= ob->id.next; - } - } - if (main->versionfile <= 105) { - Object *ob = main->object.first; - while (ob) { - ob->dupon= 1; ob->dupoff= 0; - ob->dupsta= 1; ob->dupend= 100; - ob= ob->id.next; - } - } - if (main->versionfile <= 106) { - /* mcol changed */ - Mesh *me = main->mesh.first; - while (me) { - if (me->mcol) vcol_to_fcol(me); - me= me->id.next; - } - - } - if (main->versionfile <= 107) { - Object *ob; - Scene *sce = main->scene.first; - while (sce) { - sce->r.mode |= R_GAMMA; - sce= sce->id.next; - } - ob= main->object.first; - while (ob) { - //ob->ipoflag |= OB_OFFS_PARENT; - if (ob->dt==0) ob->dt= OB_SOLID; - ob= ob->id.next; - } - - } - if (main->versionfile <= 109) { - /* new variable: gridlines */ - bScreen *sc = main->screen.first; - while (sc) { - ScrArea *sa= sc->areabase.first; - while (sa) { - SpaceLink *sl= sa->spacedata.first; - while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - - if (v3d->gridlines==0) v3d->gridlines= 20; - } - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } - } - if (main->versionfile <= 113) { - Material *ma = main->mat.first; - while (ma) { - if (ma->flaresize==0.0f) ma->flaresize= 1.0f; - ma->subsize= 1.0f; - ma->flareboost= 1.0f; - ma= ma->id.next; - } - } - - if (main->versionfile <= 134) { - Tex *tex = main->tex.first; - while (tex) { - if ((tex->rfac == 0.0f) && - (tex->gfac == 0.0f) && - (tex->bfac == 0.0f)) { - tex->rfac = 1.0f; - tex->gfac = 1.0f; - tex->bfac = 1.0f; - tex->filtersize = 1.0f; - } - tex = tex->id.next; - } - } - if (main->versionfile <= 140) { - /* r-g-b-fac in texture */ - Tex *tex = main->tex.first; - while (tex) { - if ((tex->rfac == 0.0f) && - (tex->gfac == 0.0f) && - (tex->bfac == 0.0f)) { - tex->rfac = 1.0f; - tex->gfac = 1.0f; - tex->bfac = 1.0f; - tex->filtersize = 1.0f; - } - tex = tex->id.next; - } - } - if (main->versionfile <= 153) { - Scene *sce = main->scene.first; - while (sce) { - if (sce->r.blurfac==0.0f) sce->r.blurfac= 1.0f; - sce= sce->id.next; - } - } - if (main->versionfile <= 163) { - Scene *sce = main->scene.first; - while (sce) { - if (sce->r.frs_sec==0) sce->r.frs_sec= 25; - sce= sce->id.next; - } - } - if (main->versionfile <= 164) { - Mesh *me= main->mesh.first; - while (me) { - me->smoothresh= 30; - me= me->id.next; - } - } - if (main->versionfile <= 165) { - Mesh *me= main->mesh.first; - TFace *tface; - int nr; - char *cp; - - while (me) { - if (me->tface) { - nr= me->totface; - tface= me->tface; - while (nr--) { - cp= (char *)&tface->col[0]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[1]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[2]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - cp= (char *)&tface->col[3]; - if (cp[1]>126) cp[1]= 255; else cp[1]*=2; - if (cp[2]>126) cp[2]= 255; else cp[2]*=2; - if (cp[3]>126) cp[3]= 255; else cp[3]*=2; - - tface++; - } - } - me= me->id.next; - } - } - - if (main->versionfile <= 169) { - Mesh *me= main->mesh.first; - while (me) { - if (me->subdiv==0) me->subdiv= 1; - me= me->id.next; - } - } - - if (main->versionfile <= 169) { - bScreen *sc= main->screen.first; - while (sc) { - ScrArea *sa= sc->areabase.first; - while (sa) { - SpaceLink *sl= sa->spacedata.first; - while (sl) { - if (sl->spacetype==SPACE_IPO) { - SpaceIpo *sipo= (SpaceIpo*) sl; - sipo->v2d.max[0]= 15000.0; - } - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } - } - - if (main->versionfile <= 170) { - Object *ob = main->object.first; - PartEff *paf; - while (ob) { - paf = do_version_give_parteff_245(ob); - if (paf) { - if (paf->staticstep == 0) { - paf->staticstep= 5; - } - } - ob = ob->id.next; - } - } - - if (main->versionfile <= 171) { - bScreen *sc= main->screen.first; - while (sc) { - ScrArea *sa= sc->areabase.first; - while (sa) { - SpaceLink *sl= sa->spacedata.first; - while (sl) { - if (sl->spacetype==SPACE_TEXT) { - SpaceText *st= (SpaceText*) sl; - st->lheight= 12; - } - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } - } - - if (main->versionfile <= 173) { - int a, b; - Mesh *me= main->mesh.first; - while (me) { - if (me->tface) { - TFace *tface= me->tface; - for (a=0; atotface; a++, tface++) { - for (b=0; b<4; b++) { - tface->uv[b][0]/= 32767.0f; - tface->uv[b][1]/= 32767.0f; - } - } - } - me= me->id.next; - } - } - - if (main->versionfile <= 191) { - Object *ob= main->object.first; - Material *ma = main->mat.first; - - /* let faces have default add factor of 0.0 */ - while (ma) { - if (!(ma->mode & MA_HALO)) ma->add = 0.0; - ma = ma->id.next; - } - - while (ob) { - ob->mass= 1.0f; - ob->damping= 0.1f; - /*ob->quat[1]= 1.0f;*/ /* quats arnt used yet */ - ob= ob->id.next; - } - } - - if (main->versionfile <= 193) { - Object *ob= main->object.first; - while (ob) { - ob->inertia= 1.0f; - ob->rdamping= 0.1f; - ob= ob->id.next; - } - } - - if (main->versionfile <= 196) { - Mesh *me= main->mesh.first; - int a, b; - while (me) { - if (me->tface) { - TFace *tface= me->tface; - for (a=0; atotface; a++, tface++) { - for (b=0; b<4; b++) { - tface->mode |= TF_DYNAMIC; - tface->mode &= ~TF_INVISIBLE; - } - } - } - me= me->id.next; - } - } - - if (main->versionfile <= 200) { - Object *ob= main->object.first; - while (ob) { - ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS); - /* 64 is do_fh */ - ob->gameflag &= ~(OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS); - ob = ob->id.next; - } - } - - if (main->versionfile <= 201) { - /* add-object + end-object are joined to edit-object actuator */ - Object *ob = main->object.first; - bProperty *prop; - bActuator *act; - bIpoActuator *ia; - bEditObjectActuator *eoa; - bAddObjectActuator *aoa; - while (ob) { - act = ob->actuators.first; - while (act) { - if (act->type==ACT_IPO) { - ia= act->data; - prop= get_ob_property(ob, ia->name); - if (prop) { - ia->type= ACT_IPO_FROM_PROP; - } - } - else if (act->type==ACT_ADD_OBJECT) { - aoa= act->data; - eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); - eoa->type= ACT_EDOB_ADD_OBJECT; - eoa->ob= aoa->ob; - eoa->time= aoa->time; - MEM_freeN(aoa); - act->data= eoa; - act->type= act->otype= ACT_EDIT_OBJECT; - } - else if (act->type==ACT_END_OBJECT) { - eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); - eoa->type= ACT_EDOB_END_OBJECT; - act->data= eoa; - act->type= act->otype= ACT_EDIT_OBJECT; - } - act= act->next; - } - ob = ob->id.next; - } - } - - if (main->versionfile <= 202) { - /* add-object and end-object are joined to edit-object - * actuator */ - Object *ob= main->object.first; - bActuator *act; - bObjectActuator *oa; - while (ob) { - act= ob->actuators.first; - while (act) { - if (act->type==ACT_OBJECT) { - oa= act->data; - oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */ - } - act= act->next; - } - ob= ob->id.next; - } - } - - if (main->versionfile <= 204) { - /* patches for new physics */ - Object *ob= main->object.first; - bActuator *act; - bObjectActuator *oa; - bSound *sound; - while (ob) { - - /* please check this for demo20 files like - * original Egypt levels etc. converted - * rotation factor of 50 is not workable */ - act= ob->actuators.first; - while (act) { - if (act->type==ACT_OBJECT) { - oa= act->data; - - oa->forceloc[0]*= 25.0f; - oa->forceloc[1]*= 25.0f; - oa->forceloc[2]*= 25.0f; - - oa->forcerot[0]*= 10.0f; - oa->forcerot[1]*= 10.0f; - oa->forcerot[2]*= 10.0f; - } - act= act->next; - } - ob= ob->id.next; - } - - sound = main->sound.first; - while (sound) { - if (sound->volume < 0.01f) { - sound->volume = 1.0f; - } - sound = sound->id.next; - } - } - - if (main->versionfile <= 205) { - /* patches for new physics */ - Object *ob= main->object.first; - bActuator *act; - bSensor *sens; - bEditObjectActuator *oa; - bRaySensor *rs; - bCollisionSensor *cs; - while (ob) { - /* Set anisotropic friction off for old objects, - * values to 1.0. */ - ob->gameflag &= ~OB_ANISOTROPIC_FRICTION; - ob->anisotropicFriction[0] = 1.0; - ob->anisotropicFriction[1] = 1.0; - ob->anisotropicFriction[2] = 1.0; - - act= ob->actuators.first; - while (act) { - if (act->type==ACT_EDIT_OBJECT) { - /* Zero initial velocity for newly - * added objects */ - oa= act->data; - oa->linVelocity[0] = 0.0; - oa->linVelocity[1] = 0.0; - oa->linVelocity[2] = 0.0; - oa->localflag = 0; - } - act= act->next; - } - - sens= ob->sensors.first; - while (sens) { - /* Extra fields for radar sensors. */ - if (sens->type == SENS_RADAR) { - bRadarSensor *s = sens->data; - s->range = 10000.0; - } - - /* Pulsing: defaults for new sensors. */ - if (sens->type != SENS_ALWAYS) { - sens->pulse = 0; - sens->freq = 0; - } - else { - sens->pulse = 1; - } - - /* Invert: off. */ - sens->invert = 0; - - /* Collision and ray: default = trigger - * on property. The material field can - * remain empty. */ - if (sens->type == SENS_COLLISION) { - cs = (bCollisionSensor*) sens->data; - cs->mode = 0; - } - if (sens->type == SENS_RAY) { - rs = (bRaySensor*) sens->data; - rs->mode = 0; - } - sens = sens->next; - } - ob= ob->id.next; - } - /* have to check the exact multiplier */ - } - - if (main->versionfile <= 211) { - /* Render setting: per scene, the applicable gamma value - * can be set. Default is 1.0, which means no - * correction. */ - bActuator *act; - bObjectActuator *oa; - Object *ob; - - /* added alpha in obcolor */ - ob= main->object.first; - while (ob) { - ob->col[3]= 1.0; - ob= ob->id.next; - } - - /* added alpha in obcolor */ - ob= main->object.first; - while (ob) { - act= ob->actuators.first; - while (act) { - if (act->type==ACT_OBJECT) { - /* multiply velocity with 50 in old files */ - oa= act->data; - if (fabsf(oa->linearvelocity[0]) >= 0.01f) - oa->linearvelocity[0] *= 50.0f; - if (fabsf(oa->linearvelocity[1]) >= 0.01f) - oa->linearvelocity[1] *= 50.0f; - if (fabsf(oa->linearvelocity[2]) >= 0.01f) - oa->linearvelocity[2] *= 50.0f; - if (fabsf(oa->angularvelocity[0])>=0.01f) - oa->angularvelocity[0] *= 50.0f; - if (fabsf(oa->angularvelocity[1])>=0.01f) - oa->angularvelocity[1] *= 50.0f; - if (fabsf(oa->angularvelocity[2])>=0.01f) - oa->angularvelocity[2] *= 50.0f; - } - act= act->next; - } - ob= ob->id.next; - } - } - - if (main->versionfile <= 212) { - - bSound* sound; - bProperty *prop; - Object *ob; - Mesh *me; - - sound = main->sound.first; - while (sound) { - sound->max_gain = 1.0; - sound->min_gain = 0.0; - sound->distance = 1.0; - - if (sound->attenuation > 0.0f) - sound->flags |= SOUND_FLAGS_3D; - else - sound->flags &= ~SOUND_FLAGS_3D; - - sound = sound->id.next; - } - - ob = main->object.first; - - while (ob) { - prop= ob->prop.first; - while (prop) { - if (prop->type == GPROP_TIME) { - // convert old GPROP_TIME values from int to float - *((float *)&prop->data) = (float) prop->data; - } - - prop= prop->next; - } - ob = ob->id.next; - } - - /* me->subdiv changed to reflect the actual reparametization - * better, and smeshes were removed - if it was a smesh make - * it a subsurf, and reset the subdiv level because subsurf - * takes a lot more work to calculate. - */ - for (me= main->mesh.first; me; me= me->id.next) { - if (me->flag&ME_SMESH) { - me->flag&= ~ME_SMESH; - me->flag|= ME_SUBSURF; - - me->subdiv= 1; - } - else { - if (me->subdiv<2) - me->subdiv= 1; - else - me->subdiv--; - } - } - } - - if (main->versionfile <= 220) { - Object *ob; - Mesh *me; - - ob = main->object.first; - - /* adapt form factor in order to get the 'old' physics - * behavior back...*/ - - while (ob) { - /* in future, distinguish between different - * object bounding shapes */ - ob->formfactor = 0.4f; - /* patch form factor, note that inertia equiv radius - * of a rotation symmetrical obj */ - if (ob->inertia != 1.0f) { - ob->formfactor /= ob->inertia * ob->inertia; - } - ob = ob->id.next; - } - - /* Began using alpha component of vertex colors, but - * old file vertex colors are undefined, reset them - * to be fully opaque. -zr - */ - for (me= main->mesh.first; me; me= me->id.next) { - if (me->mcol) { - int i; - - for (i=0; itotface*4; i++) { - MCol *mcol= &me->mcol[i]; - mcol->a= 255; - } - } - if (me->tface) { - int i, j; - - for (i=0; itotface; i++) { - TFace *tf= &((TFace*) me->tface)[i]; - - for (j=0; j<4; j++) { - char *col= (char*) &tf->col[j]; - - col[0]= 255; - } - } - } - } - } - if (main->versionfile <= 221) { - Scene *sce= main->scene.first; - - // new variables for std-alone player and runtime - while (sce) { - - sce->r.xplay= 640; - sce->r.yplay= 480; - sce->r.freqplay= 60; - - sce= sce->id.next; - } - - } - if (main->versionfile <= 222) { - Scene *sce= main->scene.first; - - // new variables for std-alone player and runtime - while (sce) { - - sce->r.depth= 32; - - sce= sce->id.next; - } - } - - - if (main->versionfile <= 223) { - VFont *vf; - Image *ima; - Object *ob; - - for (vf= main->vfont.first; vf; vf= vf->id.next) { - if (strcmp(vf->name+strlen(vf->name)-6, ".Bfont")==0) { - strcpy(vf->name, FO_BUILTIN_NAME); - } - } - - /* Old textures animate at 25 FPS */ - for (ima = main->image.first; ima; ima=ima->id.next) { - ima->animspeed = 25; - } - - /* Zr remapped some keyboard codes to be linear (stupid zr) */ - for (ob= main->object.first; ob; ob= ob->id.next) { - bSensor *sens; - - for (sens= ob->sensors.first; sens; sens= sens->next) { - if (sens->type==SENS_KEYBOARD) { - bKeyboardSensor *ks= sens->data; - - ks->key= map_223_keybd_code_to_224_keybd_code(ks->key); - ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual); - ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2); - } - } - } - } - if (main->versionfile <= 224) { - bSound* sound; - Scene *sce; - Mesh *me; - bScreen *sc; - - for (sound=main->sound.first; sound; sound=sound->id.next) { - if (sound->packedfile) { - if (sound->newpackedfile == NULL) { - sound->newpackedfile = sound->packedfile; - } - sound->packedfile = NULL; - } - } - /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */ - for (me=main->mesh.first; me; me=me->id.next) { - if ((me->flag & ME_SUBSURF) && (me->subdivr==0)) - me->subdivr=me->subdiv; - } - - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->r.stereomode = 1; // no stereo - } - - /* some oldfile patch, moved from set_func_space */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IPO) { - SpaceSeq *sseq= (SpaceSeq*) sl; - sseq->v2d.keeptot= 0; - } - } - } - } - - } - - - if (main->versionfile <= 225) { - World *wo; - /* Use Sumo for old games */ - for (wo = main->world.first; wo; wo= wo->id.next) { - wo->physicsEngine = 2; - } - } - - if (main->versionfile <= 227) { - Scene *sce; - Material *ma; - bScreen *sc; - Object *ob; - - /* As of now, this insures that the transition from the old Track system - * to the new full constraint Track is painless for everyone. - theeth - */ - ob = main->object.first; - - while (ob) { - ListBase *list; - list = &ob->constraints; - - /* check for already existing TrackTo constraint - * set their track and up flag correctly */ - - if (list) { - bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { - if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { - bTrackToConstraint *data = curcon->data; - data->reserved1 = ob->trackflag; - data->reserved2 = ob->upflag; - } - } - } - - if (ob->type == OB_ARMATURE) { - if (ob->pose) { - bConstraint *curcon; - bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; - pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; - curcon; curcon=curcon->next) { - if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { - bTrackToConstraint *data = curcon->data; - data->reserved1 = ob->trackflag; - data->reserved2 = ob->upflag; - } - } - } - } - } - - /* Change Ob->Track in real TrackTo constraint */ - do_version_old_trackto_to_constraints(ob); - - ob = ob->id.next; - } - - - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->audio.mixrate = 44100; - sce->audio.flag |= AUDIO_SCRUB; - sce->r.mode |= R_ENVMAP; - } - // init new shader vars - for (ma= main->mat.first; ma; ma= ma->id.next) { - ma->refrac= 4.0f; - ma->roughness= 0.5f; - ma->param[0]= 0.5f; - ma->param[1]= 0.1f; - ma->param[2]= 0.1f; - ma->param[3]= 0.05f; - } - // patch for old wrong max view2d settings, allows zooming out more - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *sac= (SpaceAction *) sl; - sac->v2d.max[0]= 32000; - } - else if (sl->spacetype==SPACE_NLA) { - SpaceNla *sla= (SpaceNla *) sl; - sla->v2d.max[0]= 32000; - } - } - } - } - } - if (main->versionfile <= 228) { - Scene *sce; - bScreen *sc; - Object *ob; - - - /* As of now, this insures that the transition from the old Track system - * to the new full constraint Track is painless for everyone.*/ - ob = main->object.first; - - while (ob) { - ListBase *list; - list = &ob->constraints; - - /* check for already existing TrackTo constraint - * set their track and up flag correctly */ - - if (list) { - bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { - if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { - bTrackToConstraint *data = curcon->data; - data->reserved1 = ob->trackflag; - data->reserved2 = ob->upflag; - } - } - } - - if (ob->type == OB_ARMATURE) { - if (ob->pose) { - bConstraint *curcon; - bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; - pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; - curcon; curcon=curcon->next) { - if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { - bTrackToConstraint *data = curcon->data; - data->reserved1 = ob->trackflag; - data->reserved2 = ob->upflag; - } - } - } - } - } - - ob = ob->id.next; - } - - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->r.mode |= R_ENVMAP; - } - - // convert old mainb values for new button panels - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_BUTS) { - SpaceButs *sbuts= (SpaceButs *) sl; - - sbuts->v2d.maxzoom= 1.2f; - sbuts->align= 1; /* horizontal default */ - - if (sbuts->mainb==BUTS_LAMP) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP; - } - else if (sbuts->mainb==BUTS_MAT) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT; - } - else if (sbuts->mainb==BUTS_TEX) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX; - } - else if (sbuts->mainb==BUTS_ANIM) { - sbuts->mainb= CONTEXT_OBJECT; - } - else if (sbuts->mainb==BUTS_WORLD) { - sbuts->mainb= CONTEXT_SCENE; - //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD; - } - else if (sbuts->mainb==BUTS_RENDER) { - sbuts->mainb= CONTEXT_SCENE; - //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER; - } - else if (sbuts->mainb==BUTS_GAME) { - sbuts->mainb= CONTEXT_LOGIC; - } - else if (sbuts->mainb==BUTS_FPAINT) { - sbuts->mainb= CONTEXT_EDITING; - } - else if (sbuts->mainb==BUTS_RADIO) { - sbuts->mainb= CONTEXT_SHADING; - //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD; - } - else if (sbuts->mainb==BUTS_CONSTRAINT) { - sbuts->mainb= CONTEXT_OBJECT; - } - else if (sbuts->mainb==BUTS_SCRIPT) { - sbuts->mainb= CONTEXT_OBJECT; - } - else if (sbuts->mainb==BUTS_EDIT) { - sbuts->mainb= CONTEXT_EDITING; - } - else sbuts->mainb= CONTEXT_SCENE; - } - } - } - } - } - /* ton: made this 230 instead of 229, - * to be sure (tuho files) and this is a reliable check anyway - * nevertheless, we might need to think over a fitness (initialize) - * check apart from the do_versions() */ - - if (main->versionfile <= 230) { - bScreen *sc; - - // new variable blockscale, for panels in any area - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->blockscale==0.0f) sl->blockscale= 0.7f; - /* added: 5x better zoom in for action */ - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *sac= (SpaceAction *)sl; - sac->v2d.maxzoom= 50; - } - } - } - } - } - if (main->versionfile <= 231) { - /* new bit flags for showing/hiding grid floor and axes */ - bScreen *sc = main->screen.first; - while (sc) { - ScrArea *sa= sc->areabase.first; - while (sa) { - SpaceLink *sl= sa->spacedata.first; - while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - - if (v3d->gridflag==0) { - v3d->gridflag |= V3D_SHOW_X; - v3d->gridflag |= V3D_SHOW_Y; - v3d->gridflag |= V3D_SHOW_FLOOR; - v3d->gridflag &= ~V3D_SHOW_Z; - } - } - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } - } - if (main->versionfile <= 231) { - Material *ma= main->mat.first; - bScreen *sc = main->screen.first; - Scene *sce; - Lamp *la; - World *wrld; - - /* introduction of raytrace */ - while (ma) { - if (ma->fresnel_tra_i==0.0f) ma->fresnel_tra_i= 1.25f; - if (ma->fresnel_mir_i==0.0f) ma->fresnel_mir_i= 1.25f; - - ma->ang= 1.0; - ma->ray_depth= 2; - ma->ray_depth_tra= 2; - ma->fresnel_tra= 0.0; - ma->fresnel_mir= 0.0; - - ma= ma->id.next; - } - sce= main->scene.first; - while (sce) { - if (sce->r.gauss==0.0f) sce->r.gauss= 1.0f; - sce= sce->id.next; - } - la= main->lamp.first; - while (la) { - if (la->k==0.0f) la->k= 1.0; - if (la->ray_samp==0) la->ray_samp= 1; - if (la->ray_sampy==0) la->ray_sampy= 1; - if (la->ray_sampz==0) la->ray_sampz= 1; - if (la->area_size==0.0f) la->area_size= 1.0f; - if (la->area_sizey==0.0f) la->area_sizey= 1.0f; - if (la->area_sizez==0.0f) la->area_sizez= 1.0f; - la= la->id.next; - } - wrld= main->world.first; - while (wrld) { - if (wrld->range==0.0f) { - wrld->range= 1.0f/wrld->exposure; - } - wrld= wrld->id.next; - } - - /* new bit flags for showing/hiding grid floor and axes */ - - while (sc) { - ScrArea *sa= sc->areabase.first; - while (sa) { - SpaceLink *sl= sa->spacedata.first; - while (sl) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - - if (v3d->gridflag==0) { - v3d->gridflag |= V3D_SHOW_X; - v3d->gridflag |= V3D_SHOW_Y; - v3d->gridflag |= V3D_SHOW_FLOOR; - v3d->gridflag &= ~V3D_SHOW_Z; - } - } - sl= sl->next; - } - sa= sa->next; - } - sc= sc->id.next; - } - } - if (main->versionfile <= 232) { - Tex *tex= main->tex.first; - World *wrld= main->world.first; - bScreen *sc; - Scene *sce; - - while (tex) { - if ((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) { - tex->flag |= TEX_CHECKER_ODD; - } - /* copied from kernel texture.c */ - if (tex->ns_outscale==0.0f) { - /* musgrave */ - tex->mg_H = 1.0f; - tex->mg_lacunarity = 2.0f; - tex->mg_octaves = 2.0f; - tex->mg_offset = 1.0f; - tex->mg_gain = 1.0f; - tex->ns_outscale = 1.0f; - /* distnoise */ - tex->dist_amount = 1.0f; - /* voronoi */ - tex->vn_w1 = 1.0f; - tex->vn_mexp = 2.5f; - } - tex= tex->id.next; - } - - while (wrld) { - if (wrld->aodist==0.0f) { - wrld->aodist= 10.0f; - wrld->aobias= 0.05f; - } - if (wrld->aosamp==0) wrld->aosamp= 5; - if (wrld->aoenergy==0.0f) wrld->aoenergy= 1.0f; - wrld= wrld->id.next; - } - - - // new variable blockscale, for panels in any area, do again because new - // areas didnt initialize it to 0.7 yet - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->blockscale==0.0f) sl->blockscale= 0.7f; - - /* added: 5x better zoom in for nla */ - if (sl->spacetype==SPACE_NLA) { - SpaceNla *snla= (SpaceNla *)sl; - snla->v2d.maxzoom= 50; - } - } - } - } - sce= main->scene.first; - while (sce) { - if (sce->r.ocres==0) sce->r.ocres= 64; - sce= sce->id.next; - } - - } - if (main->versionfile <= 233) { - bScreen *sc; - Material *ma= main->mat.first; - /* Object *ob= main->object.first; */ - - while (ma) { - if (ma->rampfac_col==0.0f) ma->rampfac_col= 1.0; - if (ma->rampfac_spec==0.0f) ma->rampfac_spec= 1.0; - if (ma->pr_lamp==0) ma->pr_lamp= 3; - ma= ma->id.next; - } - - /* this should have been done loooong before! */ -#if 0 /* deprecated in 2.5+ */ - while (ob) { - if (ob->ipowin==0) ob->ipowin= ID_OB; - ob= ob->id.next; - } -#endif - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; - v3d->flag |= V3D_SELECT_OUTLINE; - } - } - } - } - } - - - - - if (main->versionfile <= 234) { - World *wo; - bScreen *sc; - - // force sumo engine to be active - for (wo = main->world.first; wo; wo= wo->id.next) { - if (wo->physicsEngine==0) wo->physicsEngine = 2; - } - - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; - v3d->flag |= V3D_ZBUF_SELECT; - } - else if (sl->spacetype==SPACE_TEXT) { - SpaceText *st= (SpaceText *)sl; - if (st->tabnumber==0) st->tabnumber= 2; - } - } - } - } - } - if (main->versionfile <= 235) { - Tex *tex= main->tex.first; - Scene *sce= main->scene.first; - Sequence *seq; - Editing *ed; - - while (tex) { - if (tex->nabla==0.0f) tex->nabla= 0.025f; - tex= tex->id.next; - } - while (sce) { - ed= sce->ed; - if (ed) { - SEQ_BEGIN (sce->ed, seq) - { - if (seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE) - seq->flag |= SEQ_MAKE_PREMUL; - } - SEQ_END - } - - sce= sce->id.next; - } - } - if (main->versionfile <= 236) { - Object *ob; - Camera *cam= main->camera.first; - Material *ma; - bScreen *sc; - - while (cam) { - if (cam->ortho_scale==0.0f) { - cam->ortho_scale= 256.0f/cam->lens; - if (cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n"); - } - cam= cam->id.next; - } - /* set manipulator type */ - /* force oops draw if depgraph was set*/ - /* set time line var */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; - if (v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE; - } - } - } - } - // init new shader vars - for (ma= main->mat.first; ma; ma= ma->id.next) { - if (ma->darkness==0.0f) { - ma->rms=0.1f; - ma->darkness=1.0f; - } - } - - /* softbody init new vars */ - for (ob= main->object.first; ob; ob= ob->id.next) { - if (ob->soft) { - if (ob->soft->defgoal==0.0f) ob->soft->defgoal= 0.7f; - if (ob->soft->physics_speed==0.0f) ob->soft->physics_speed= 1.0f; - - if (ob->soft->interval==0) { - ob->soft->interval= 2; - ob->soft->sfra= 1; - ob->soft->efra= 100; - } - } - if (ob->soft && ob->soft->vertgroup==0) { - bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL"); - if (locGroup) { - /* retrieve index for that group */ - ob->soft->vertgroup = 1 + BLI_findindex(&ob->defbase, locGroup); - } - } - } - } - if (main->versionfile <= 237) { - bArmature *arm; - bConstraint *con; - Object *ob; - Bone *bone; - - // armature recode checks - for (arm= main->armature.first; arm; arm= arm->id.next) { - where_is_armature(arm); - - for (bone= arm->bonebase.first; bone; bone= bone->next) - do_version_bone_head_tail_237(bone); - } - for (ob= main->object.first; ob; ob= ob->id.next) { - if (ob->parent) { - Object *parent= newlibadr(fd, lib, ob->parent); - if (parent && parent->type==OB_LATTICE) - ob->partype = PARSKEL; - } - - // btw. armature_rebuild_pose is further only called on leave editmode - if (ob->type==OB_ARMATURE) { - if (ob->pose) - ob->pose->flag |= POSE_RECALC; - ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; // cannot call stuff now (pointers!), done in setup_app_data - - /* new generic xray option */ - arm= newlibadr(fd, lib, ob->data); - if (arm->flag & ARM_DRAWXRAY) { - ob->dtx |= OB_DRAWXRAY; - } - } - else if (ob->type==OB_MESH) { - Mesh *me = newlibadr(fd, lib, ob->data); - - if ((me->flag&ME_SUBSURF)) { - SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf); - - smd->levels = MAX2(1, me->subdiv); - smd->renderLevels = MAX2(1, me->subdivr); - smd->subdivType = me->subsurftype; - - smd->modifier.mode = 0; - if (me->subdiv!=0) - smd->modifier.mode |= 1; - if (me->subdivr!=0) - smd->modifier.mode |= 2; - if (me->flag&ME_OPT_EDGES) - smd->flags |= eSubsurfModifierFlag_ControlEdges; - - BLI_addtail(&ob->modifiers, smd); - - modifier_unique_name(&ob->modifiers, (ModifierData*)smd); - } - } - - // follow path constraint needs to set the 'path' option in curves... - for (con=ob->constraints.first; con; con= con->next) { - if (con->type==CONSTRAINT_TYPE_FOLLOWPATH) { - bFollowPathConstraint *data = con->data; - Object *obc= newlibadr(fd, lib, data->tar); - - if (obc && obc->type==OB_CURVE) { - Curve *cu= newlibadr(fd, lib, obc->data); - if (cu) cu->flag |= CU_PATH; - } - } - } - } - } - if (main->versionfile <= 238) { - Lattice *lt; - Object *ob; - bArmature *arm; - Mesh *me; - Key *key; - Scene *sce= main->scene.first; - - while (sce) { - if (sce->toolsettings == NULL) { - sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct"); - sce->toolsettings->cornertype=0; - sce->toolsettings->degr = 90; - sce->toolsettings->step = 9; - sce->toolsettings->turn = 1; - sce->toolsettings->extr_offs = 1; - sce->toolsettings->doublimit = 0.001f; - sce->toolsettings->segments = 32; - sce->toolsettings->rings = 32; - sce->toolsettings->vertices = 32; - } - sce= sce->id.next; - } - - for (lt=main->latt.first; lt; lt=lt->id.next) { - if (lt->fu==0.0f && lt->fv==0.0f && lt->fw==0.0f) { - calc_lat_fudu(lt->flag, lt->pntsu, <->fu, <->du); - calc_lat_fudu(lt->flag, lt->pntsv, <->fv, <->dv); - calc_lat_fudu(lt->flag, lt->pntsw, <->fw, <->dw); - } - } - - for (ob=main->object.first; ob; ob= ob->id.next) { - ModifierData *md; - PartEff *paf; - - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Subsurf) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; - - smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr); - } - } - - if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) { - if (ob->softflag&OB_SB_POSTDEF) { - md = ob->modifiers.first; - - while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) { - md = md->next; - } - - BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody)); - } - else { - BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody)); - } - - ob->softflag &= ~OB_SB_ENABLE; - } - if (ob->pose) { - bPoseChannel *pchan; - bConstraint *con; - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - // note, pchan->bone is also lib-link stuff - if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) { - pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f; - pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f; - - for (con= pchan->constraints.first; con; con= con->next) { - if (con->type == CONSTRAINT_TYPE_KINEMATIC) { - bKinematicConstraint *data = (bKinematicConstraint*)con->data; - data->weight = 1.0f; - data->orientweight = 1.0f; - data->flag &= ~CONSTRAINT_IK_ROT; - - /* enforce conversion from old IK_TOPARENT to rootbone index */ - data->rootbone= -1; - - /* update_pose_etc handles rootbone==-1 */ - ob->pose->flag |= POSE_RECALC; - } - } - } - } - } - - paf = do_version_give_parteff_245(ob); - if (paf) { - if (paf->disp == 0) - paf->disp = 100; - if (paf->speedtex == 0) - paf->speedtex = 8; - if (paf->omat == 0) - paf->omat = 1; - } - } - - for (arm=main->armature.first; arm; arm= arm->id.next) { - bone_version_238(&arm->bonebase); - arm->deformflag |= ARM_DEF_VGROUP; - } - - for (me=main->mesh.first; me; me= me->id.next) { - if (!me->medge) { - make_edges(me, 1); /* 1 = use mface->edcode */ - } - else { - mesh_strip_loose_faces(me); - } - } - - for (key= main->key.first; key; key= key->id.next) { - KeyBlock *kb; - int index = 1; - - for (kb= key->block.first; kb; kb= kb->next) { - if (kb==key->refkey) { - if (kb->name[0]==0) - strcpy(kb->name, "Basis"); - } - else { - if (kb->name[0]==0) { - BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index); - } - index++; - } - } - } - } - if (main->versionfile <= 239) { - bArmature *arm; - Object *ob; - Scene *sce= main->scene.first; - Camera *cam= main->camera.first; - Material *ma= main->mat.first; - int set_passepartout= 0; - - /* deformflag is local in modifier now */ - for (ob=main->object.first; ob; ob= ob->id.next) { - ModifierData *md; - - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Armature) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; - if (amd->object && amd->deformflag==0) { - Object *oba= newlibadr(fd, lib, amd->object); - arm= newlibadr(fd, lib, oba->data); - amd->deformflag= arm->deformflag; - } - } - } - } - - /* updating stepsize for ghost drawing */ - for (arm= main->armature.first; arm; arm= arm->id.next) { - if (arm->ghostsize==0) arm->ghostsize=1; - bone_version_239(&arm->bonebase); - if (arm->layer==0) arm->layer= 1; - } - - for (;sce;sce= sce->id.next) { - /* make 'innervert' the default subdivide type, for backwards compat */ - sce->toolsettings->cornertype=1; - - if (sce->r.scemode & R_PASSEPARTOUT) { - set_passepartout= 1; - sce->r.scemode &= ~R_PASSEPARTOUT; - } - /* gauss is filter variable now */ - if (sce->r.mode & R_GAUSS) { - sce->r.filtertype= R_FILTER_GAUSS; - sce->r.mode &= ~R_GAUSS; - } - } - - for (;cam; cam= cam->id.next) { - if (set_passepartout) - cam->flag |= CAM_SHOWPASSEPARTOUT; - - /* make sure old cameras have title safe on */ - if (!(cam->flag & CAM_SHOWTITLESAFE)) - cam->flag |= CAM_SHOWTITLESAFE; - - /* set an appropriate camera passepartout alpha */ - if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f; - } - - for (; ma; ma= ma->id.next) { - if (ma->strand_sta==0.0f) { - ma->strand_sta= ma->strand_end= 1.0f; - ma->mode |= MA_TANGENT_STR; - } - if (ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF; - } - } - - if (main->versionfile <= 241) { - Object *ob; - Tex *tex; - Scene *sce; - World *wo; - Lamp *la; - Material *ma; - bArmature *arm; - bNodeTree *ntree; - - for (wo = main->world.first; wo; wo= wo->id.next) { - /* Migrate to Bullet for games, except for the NaN versions */ - /* People can still explicitly choose for Sumo (after 2.42 is out) */ - if (main->versionfile > 225) - wo->physicsEngine = WOPHY_BULLET; - if (WO_AODIST == wo->aomode) - wo->aocolor= WO_AOPLAIN; - } - - /* updating layers still */ - for (arm= main->armature.first; arm; arm= arm->id.next) { - bone_version_239(&arm->bonebase); - if (arm->layer==0) arm->layer= 1; - } - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->audio.mixrate==0) sce->audio.mixrate= 44100; - - if (sce->r.xparts<2) sce->r.xparts= 4; - if (sce->r.yparts<2) sce->r.yparts= 4; - /* adds default layer */ - if (sce->r.layers.first==NULL) - scene_add_render_layer(sce, NULL); - else { - SceneRenderLayer *srl; - /* new layer flag for sky, was default for solid */ - for (srl= sce->r.layers.first; srl; srl= srl->next) { - if (srl->layflag & SCE_LAY_SOLID) - srl->layflag |= SCE_LAY_SKY; - srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR); - } - } - - /* node version changes */ - if (sce->nodetree) - ntree_version_241(sce->nodetree); - - /* uv calculation options moved to toolsettings */ - if (sce->toolsettings->uvcalc_radius == 0.0f) { - sce->toolsettings->uvcalc_radius = 1.0f; - sce->toolsettings->uvcalc_cubesize = 1.0f; - sce->toolsettings->uvcalc_mapdir = 1; - sce->toolsettings->uvcalc_mapalign = 1; - sce->toolsettings->uvcalc_flag = UVCALC_FILLHOLES; - sce->toolsettings->unwrapper = 1; - } - - if (sce->r.mode & R_PANORAMA) { - /* all these checks to ensure saved files with svn version keep working... */ - if (sce->r.xsch < sce->r.ysch) { - Object *obc= newlibadr(fd, lib, sce->camera); - if (obc && obc->type==OB_CAMERA) { - Camera *cam= newlibadr(fd, lib, obc->data); - if (cam->lens>=10.0f) { - sce->r.xsch*= sce->r.xparts; - cam->lens*= (float)sce->r.ysch/(float)sce->r.xsch; - } - } - } - } - } - - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) - ntree_version_241(ntree); - - for (la= main->lamp.first; la; la= la->id.next) - if (la->buffers==0) - la->buffers= 1; - - for (tex= main->tex.first; tex; tex= tex->id.next) { - if (tex->env && tex->env->viewscale==0.0f) - tex->env->viewscale= 1.0f; -// tex->imaflag |= TEX_GAUSS_MIP; - } - - /* for empty drawsize and drawtype */ - for (ob=main->object.first; ob; ob= ob->id.next) { - if (ob->empty_drawsize==0.0f) { - ob->empty_drawtype = OB_ARROWS; - ob->empty_drawsize = 1.0; - } - } - - for (ma= main->mat.first; ma; ma= ma->id.next) { - /* stucci returns intensity from now on */ - int a; - for (a=0; amtex[a] && ma->mtex[a]->tex) { - tex= newlibadr(fd, lib, ma->mtex[a]->tex); - if (tex && tex->type==TEX_STUCCI) - ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF); - } - } - /* transmissivity defaults */ - if (ma->tx_falloff==0.0f) ma->tx_falloff= 1.0f; - } - - /* during 2.41 images with this name were used for viewer node output, lets fix that */ - if (main->versionfile == 241) { - Image *ima; - for (ima= main->image.first; ima; ima= ima->id.next) - if (strcmp(ima->name, "Compositor")==0) { - strcpy(ima->id.name+2, "Viewer Node"); - strcpy(ima->name, "Viewer Node"); - } - } - } - - if (main->versionfile <= 242) { - Scene *sce; - bScreen *sc; - Object *ob; - Curve *cu; - Material *ma; - Mesh *me; - Group *group; - Nurb *nu; - BezTriple *bezt; - BPoint *bp; - bNodeTree *ntree; - int a; - - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - sa= sc->areabase.first; - while (sa) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D*) sl; - if (v3d->gridsubdiv == 0) - v3d->gridsubdiv = 10; - } - } - sa = sa->next; - } - } - - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->toolsettings->select_thresh == 0.0f) - sce->toolsettings->select_thresh= 0.01f; - if (sce->toolsettings->clean_thresh == 0.0f) - sce->toolsettings->clean_thresh = 0.1f; - - if (sce->r.threads==0) { - if (sce->r.mode & R_THREADS) - sce->r.threads= 2; - else - sce->r.threads= 1; - } - if (sce->nodetree) - ntree_version_242(sce->nodetree); - } - - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) - ntree_version_242(ntree); - - /* add default radius values to old curve points */ - for (cu= main->curve.first; cu; cu= cu->id.next) { - for (nu= cu->nurb.first; nu; nu= nu->next) { - if (nu) { - if (nu->bezt) { - for (bezt=nu->bezt, a=0; apntsu; a++, bezt++) { - if (!bezt->radius) bezt->radius= 1.0; - } - } - else if (nu->bp) { - for (bp=nu->bp, a=0; apntsu*nu->pntsv; a++, bp++) { - if (!bp->radius) bp->radius= 1.0; - } - } - } - } - } - - for (ob = main->object.first; ob; ob= ob->id.next) { - ModifierData *md; - ListBase *list; - list = &ob->constraints; - - /* check for already existing MinMax (floor) constraint - * and update the sticky flagging */ - - if (list) { - bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { - switch (curcon->type) { - case CONSTRAINT_TYPE_MINMAX: - { - bMinMaxConstraint *data = curcon->data; - if (data->sticky==1) - data->flag |= MINMAX_STICKY; - else - data->flag &= ~MINMAX_STICKY; - } - break; - case CONSTRAINT_TYPE_ROTLIKE: - { - bRotateLikeConstraint *data = curcon->data; - - /* version patch from buttons_object.c */ - if (data->flag==0) - data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; - } - break; - } - } - } - - if (ob->type == OB_ARMATURE) { - if (ob->pose) { - bConstraint *curcon; - bPoseChannel *pchan; - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { - for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) { - switch (curcon->type) { - case CONSTRAINT_TYPE_MINMAX: - { - bMinMaxConstraint *data = curcon->data; - if (data->sticky==1) - data->flag |= MINMAX_STICKY; - else - data->flag &= ~MINMAX_STICKY; - } - break; - case CONSTRAINT_TYPE_KINEMATIC: - { - bKinematicConstraint *data = curcon->data; - if (!(data->flag & CONSTRAINT_IK_POS)) { - data->flag |= CONSTRAINT_IK_POS; - data->flag |= CONSTRAINT_IK_STRETCH; - } - } - break; - case CONSTRAINT_TYPE_ROTLIKE: - { - bRotateLikeConstraint *data = curcon->data; - - /* version patch from buttons_object.c */ - if (data->flag==0) - data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; - } - break; - } - } - } - } - } - - /* copy old object level track settings to curve modifers */ - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Curve) { - CurveModifierData *cmd = (CurveModifierData*) md; - - if (cmd->defaxis == 0) cmd->defaxis = ob->trackflag+1; - } - } - - } - - for (ma = main->mat.first; ma; ma= ma->id.next) { - if (ma->shad_alpha==0.0f) - ma->shad_alpha= 1.0f; - if (ma->nodetree) - ntree_version_242(ma->nodetree); - } - - for (me=main->mesh.first; me; me=me->id.next) - customdata_version_242(me); - - for (group= main->group.first; group; group= group->id.next) - if (group->layer==0) - group->layer= (1<<20)-1; - - /* now, subversion control! */ - if (main->subversionfile < 3) { - Image *ima; - Tex *tex; - - /* Image refactor initialize */ - for (ima= main->image.first; ima; ima= ima->id.next) { - ima->source= IMA_SRC_FILE; - ima->type= IMA_TYPE_IMAGE; - - ima->gen_x= 256; ima->gen_y= 256; - ima->gen_type= 1; - - if (0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) { - ima->source= IMA_SRC_VIEWER; - ima->type= IMA_TYPE_COMPOSITE; - } - if (0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) { - ima->source= IMA_SRC_VIEWER; - ima->type= IMA_TYPE_R_RESULT; - } - - } - for (tex= main->tex.first; tex; tex= tex->id.next) { - if (tex->type==TEX_IMAGE && tex->ima) { - ima= newlibadr(fd, lib, tex->ima); - if (tex->imaflag & TEX_ANIM5_) - ima->source= IMA_SRC_MOVIE; - if (tex->imaflag & TEX_FIELDS_) - ima->flag |= IMA_FIELDS; - if (tex->imaflag & TEX_STD_FIELD_) - ima->flag |= IMA_STD_FIELD; - } - tex->iuser.frames= tex->frames; - tex->iuser.fie_ima= (char)tex->fie_ima; - tex->iuser.offset= tex->offset; - tex->iuser.sfra= tex->sfra; - tex->iuser.cycl= (tex->imaflag & TEX_ANIMCYCLIC_)!=0; - } - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->nodetree) - do_version_ntree_242_2(sce->nodetree); - } - for (ntree= main->nodetree.first; ntree; ntree= ntree->id.next) - do_version_ntree_242_2(ntree); - for (ma = main->mat.first; ma; ma= ma->id.next) - if (ma->nodetree) - do_version_ntree_242_2(ma->nodetree); - - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) - ((SpaceImage *)sl)->iuser.fie_ima= 2; - else if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d= (View3D *)sl; - BGpic *bgpic; - for (bgpic= v3d->bgpicbase.first; bgpic; bgpic= bgpic->next) - bgpic->iuser.fie_ima= 2; - } - } - } - } - } - - if (main->subversionfile < 4) { - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->r.bake_mode= 1; /* prevent to include render stuff here */ - sce->r.bake_filter= 2; - sce->r.bake_osa= 5; - sce->r.bake_flag= R_BAKE_CLEAR; - } - } - - if (main->subversionfile < 5) { - for (sce= main->scene.first; sce; sce= sce->id.next) { - /* improved triangle to quad conversion settings */ - if (sce->toolsettings->jointrilimit==0.0f) - sce->toolsettings->jointrilimit= 0.8f; - } - } - } - if (main->versionfile <= 243) { - Object *ob= main->object.first; - Material *ma; - - for (ma=main->mat.first; ma; ma= ma->id.next) { - if (ma->sss_scale==0.0f) { - ma->sss_radius[0]= 1.0f; - ma->sss_radius[1]= 1.0f; - ma->sss_radius[2]= 1.0f; - ma->sss_col[0]= 0.8f; - ma->sss_col[1]= 0.8f; - ma->sss_col[2]= 0.8f; - ma->sss_error= 0.05f; - ma->sss_scale= 0.1f; - ma->sss_ior= 1.3f; - ma->sss_colfac= 1.0f; - ma->sss_texfac= 0.0f; - } - if (ma->sss_front==0 && ma->sss_back==0) { - ma->sss_front= 1.0f; - ma->sss_back= 1.0f; - } - if (ma->sss_col[0]==0 && ma->sss_col[1]==0 && ma->sss_col[2]==0) { - ma->sss_col[0]= ma->r; - ma->sss_col[1]= ma->g; - ma->sss_col[2]= ma->b; - } - } - - for (; ob; ob= ob->id.next) { - bDeformGroup *curdef; - - for (curdef= ob->defbase.first; curdef; curdef=curdef->next) { - /* replace an empty-string name with unique name */ - if (curdef->name[0] == '\0') { - defgroup_unique_name(curdef, ob); - } - } - - if (main->versionfile < 243 || main->subversionfile < 1) { - ModifierData *md; - - /* translate old mirror modifier axis values to new flags */ - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Mirror) { - MirrorModifierData *mmd = (MirrorModifierData*) md; - - switch (mmd->axis) { - case 0: - mmd->flag |= MOD_MIR_AXIS_X; - break; - case 1: - mmd->flag |= MOD_MIR_AXIS_Y; - break; - case 2: - mmd->flag |= MOD_MIR_AXIS_Z; - break; - } - - mmd->axis = 0; - } - } - } - } - - /* render layer added, this is not the active layer */ - if (main->versionfile <= 243 || main->subversionfile < 2) { - Mesh *me; - for (me=main->mesh.first; me; me=me->id.next) - customdata_version_243(me); - } - - } - - if (main->versionfile <= 244) { - Scene *sce; - bScreen *sc; - Lamp *la; - World *wrld; - - if (main->versionfile != 244 || main->subversionfile < 2) { - for (sce= main->scene.first; sce; sce= sce->id.next) - sce->r.mode |= R_SSS; - - /* correct older action editors - incorrect scrolling */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - sa= sc->areabase.first; - while (sa) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_ACTION) { - SpaceAction *saction= (SpaceAction*) sl; - - saction->v2d.tot.ymin = -1000.0; - saction->v2d.tot.ymax = 0.0; - - saction->v2d.cur.ymin = -75.0; - saction->v2d.cur.ymax = 5.0; - } - } - sa = sa->next; - } - } - } - if (main->versionfile != 244 || main->subversionfile < 3) { - /* constraints recode version patch used to be here. Moved to 245 now... */ - - - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { - if (wrld->mode & WO_AMB_OCC) - wrld->ao_samp_method = WO_AOSAMP_CONSTANT; - else - wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; - - wrld->ao_adapt_thresh = 0.005f; - } - - for (la=main->lamp.first; la; la= la->id.next) { - if (la->type == LA_AREA) - la->ray_samp_method = LA_SAMP_CONSTANT; - else - la->ray_samp_method = LA_SAMP_HALTON; - - la->adapt_thresh = 0.001f; - } - } - } - if (main->versionfile <= 245) { - Scene *sce; - Object *ob; - Image *ima; - Lamp *la; - Material *ma; - ParticleSettings *part; - World *wrld; - Mesh *me; - bNodeTree *ntree; - Tex *tex; - ModifierData *md; - ParticleSystem *psys; - - /* unless the file was created 2.44.3 but not 2.45, update the constraints */ - if ( !(main->versionfile==244 && main->subversionfile==3) && - ((main->versionfile<245) || (main->versionfile==245 && main->subversionfile==0)) ) - { - for (ob = main->object.first; ob; ob= ob->id.next) { - ListBase *list; - list = &ob->constraints; - - /* fix up constraints due to constraint recode changes (originally at 2.44.3) */ - if (list) { - bConstraint *curcon; - for (curcon = list->first; curcon; curcon=curcon->next) { - /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ - if (curcon->flag & 0x20) { - curcon->ownspace = CONSTRAINT_SPACE_LOCAL; - curcon->tarspace = CONSTRAINT_SPACE_LOCAL; - } - - switch (curcon->type) { - case CONSTRAINT_TYPE_LOCLIMIT: - { - bLocLimitConstraint *data= (bLocLimitConstraint *)curcon->data; - - /* old limit without parent option for objects */ - if (data->flag2) - curcon->ownspace = CONSTRAINT_SPACE_LOCAL; - } - break; - } - } - } - - /* correctly initialize constinv matrix */ - unit_m4(ob->constinv); - - if (ob->type == OB_ARMATURE) { - if (ob->pose) { - bConstraint *curcon; - bPoseChannel *pchan; - - for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) { - /* make sure constraints are all up to date */ - for (curcon = pchan->constraints.first; curcon; curcon=curcon->next) { - /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ - if (curcon->flag & 0x20) { - curcon->ownspace = CONSTRAINT_SPACE_LOCAL; - curcon->tarspace = CONSTRAINT_SPACE_LOCAL; - } - - switch (curcon->type) { - case CONSTRAINT_TYPE_ACTION: - { - bActionConstraint *data= (bActionConstraint *)curcon->data; - - /* 'data->local' used to mean that target was in local-space */ - if (data->local) - curcon->tarspace = CONSTRAINT_SPACE_LOCAL; - } - break; - } - } - - /* correctly initialize constinv matrix */ - unit_m4(pchan->constinv); - } - } - } - } - } - - /* fix all versions before 2.45 */ - if (main->versionfile != 245) { - - /* repair preview from 242 - 244*/ - for (ima= main->image.first; ima; ima= ima->id.next) { - ima->preview = NULL; - } - } - - /* add point caches */ - for (ob=main->object.first; ob; ob=ob->id.next) { - if (ob->soft && !ob->soft->pointcache) - ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches); - - for (psys=ob->particlesystem.first; psys; psys=psys->next) { - if (psys->pointcache) { - if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE)==0) { - printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n"); - psys->pointcache->flag &= ~PTCACHE_BAKED; - } - } - else - psys->pointcache= BKE_ptcache_add(&psys->ptcaches); - } - - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Cloth) { - ClothModifierData *clmd = (ClothModifierData*) md; - if (!clmd->point_cache) - clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches); - } - } - } - - /* Copy over old per-level multires vertex data - * into a single vertex array in struct Multires */ - for (me = main->mesh.first; me; me=me->id.next) { - if (me->mr && !me->mr->verts) { - MultiresLevel *lvl = me->mr->levels.last; - if (lvl) { - me->mr->verts = lvl->verts; - lvl->verts = NULL; - /* Don't need the other vert arrays */ - for (lvl = lvl->prev; lvl; lvl = lvl->prev) { - MEM_freeN(lvl->verts); - lvl->verts = NULL; - } - } - } - } - - if (main->versionfile != 245 || main->subversionfile < 1) { - for (la=main->lamp.first; la; la= la->id.next) { - if (la->mode & LA_QUAD) la->falloff_type = LA_FALLOFF_SLIDERS; - else la->falloff_type = LA_FALLOFF_INVLINEAR; - - if (la->curfalloff == NULL) { - la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); - curvemapping_initialize(la->curfalloff); - } - } - } - - for (ma=main->mat.first; ma; ma= ma->id.next) { - if (ma->samp_gloss_mir == 0) { - ma->gloss_mir = ma->gloss_tra= 1.0f; - ma->aniso_gloss_mir = 1.0f; - ma->samp_gloss_mir = ma->samp_gloss_tra= 18; - ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f; - ma->dist_mir = 0.0f; - ma->fadeto_mir = MA_RAYMIR_FADETOSKY; - } - - if (ma->strand_min == 0.0f) - ma->strand_min= 1.0f; - } - - for (part=main->particle.first; part; part=part->id.next) { - if (part->ren_child_nbr==0) - part->ren_child_nbr= part->child_nbr; - - if (part->simplify_refsize==0) { - part->simplify_refsize= 1920; - part->simplify_rate= 1.0f; - part->simplify_transition= 0.1f; - part->simplify_viewport= 0.8f; - } - } - - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { - if (wrld->ao_approx_error == 0.0f) - wrld->ao_approx_error= 0.25f; - } - - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->nodetree) - ntree_version_245(fd, lib, sce->nodetree); - - if (sce->r.simplify_shadowsamples == 0) { - sce->r.simplify_subsurf= 6; - sce->r.simplify_particles= 1.0f; - sce->r.simplify_shadowsamples= 16; - sce->r.simplify_aosss= 1.0f; - } - - if (sce->r.cineongamma == 0) { - sce->r.cineonblack= 95; - sce->r.cineonwhite= 685; - sce->r.cineongamma= 1.7f; - } - } - - for (ntree=main->nodetree.first; ntree; ntree= ntree->id.next) - ntree_version_245(fd, lib, ntree); - - /* fix for temporary flag changes during 245 cycle */ - for (ima= main->image.first; ima; ima= ima->id.next) { - if (ima->flag & IMA_OLD_PREMUL) { - ima->flag &= ~IMA_OLD_PREMUL; - ima->flag |= IMA_DO_PREMUL; - } - } - - for (tex=main->tex.first; tex; tex=tex->id.next) { - if (tex->iuser.flag & IMA_OLD_PREMUL) { - tex->iuser.flag &= ~IMA_OLD_PREMUL; - tex->iuser.flag |= IMA_DO_PREMUL; - - } - - ima= newlibadr(fd, lib, tex->ima); - if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) { - ima->flag &= ~IMA_OLD_PREMUL; - ima->flag |= IMA_DO_PREMUL; - } - } - } - - /* sanity check for skgen - * */ - { - Scene *sce; - for (sce=main->scene.first; sce; sce = sce->id.next) { - if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] || - sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] || - sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2]) - { - sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION; - sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; - sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; - } - } - } - - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) { - Image *ima; - - /* initialize 1:1 Aspect */ - for (ima= main->image.first; ima; ima= ima->id.next) { - ima->aspx = ima->aspy = 1.0f; - } - - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) { - bArmature *arm; - ModifierData *md; - Object *ob; - - for (arm= main->armature.first; arm; arm= arm->id.next) - arm->deformflag |= ARM_DEF_B_BONE_REST; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (md=ob->modifiers.first; md; md=md->next) { - if (md->type==eModifierType_Armature) - ((ArmatureModifierData*)md)->deformflag |= ARM_DEF_B_BONE_REST; - } - } - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) { - /* foreground color needs to be something other then black */ - Scene *sce; - for (sce= main->scene.first; sce; sce=sce->id.next) { - sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f; - sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */ - sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */ - } - } - - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) { - Scene *sce; - /* fix frs_sec_base */ - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->r.frs_sec_base == 0) { - sce->r.frs_sec_base = 1; - } - } - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) { - Object *ob; - bPoseChannel *pchan; - bConstraint *con; - bConstraintTarget *ct; - - for (ob = main->object.first; ob; ob= ob->id.next) { - if (ob->pose) { - for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) { - for (con=pchan->constraints.first; con; con=con->next) { - if (con->type == CONSTRAINT_TYPE_PYTHON) { - bPythonConstraint *data= (bPythonConstraint *)con->data; - if (data->tar) { - /* version patching needs to be done */ - ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); - - ct->tar = data->tar; - BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); - ct->space = con->tarspace; - - BLI_addtail(&data->targets, ct); - data->tarnum++; - - /* clear old targets to avoid problems */ - data->tar = NULL; - data->subtarget[0]= '\0'; - } - } - else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { - bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data; - - /* new headtail functionality makes Bone-Tip function obsolete */ - if (data->flag & LOCLIKE_TIP) - con->headtail = 1.0f; - } - } - } - } - - for (con=ob->constraints.first; con; con=con->next) { - if (con->type==CONSTRAINT_TYPE_PYTHON) { - bPythonConstraint *data= (bPythonConstraint *)con->data; - if (data->tar) { - /* version patching needs to be done */ - ct= MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); - - ct->tar = data->tar; - BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); - ct->space = con->tarspace; - - BLI_addtail(&data->targets, ct); - data->tarnum++; - - /* clear old targets to avoid problems */ - data->tar = NULL; - data->subtarget[0]= '\0'; - } - } - else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { - bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data; - - /* new headtail functionality makes Bone-Tip function obsolete */ - if (data->flag & LOCLIKE_TIP) - con->headtail = 1.0f; - } - } - - if (ob->soft && ob->soft->keys) { - SoftBody *sb = ob->soft; - int k; - - for (k=0; ktotkey; k++) { - if (sb->keys[k]) - MEM_freeN(sb->keys[k]); - } - - MEM_freeN(sb->keys); - - sb->keys = NULL; - sb->totkey = 0; - } - } - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) { - Scene *sce; - Object *ob; - PartEff *paf=NULL; - - for (ob = main->object.first; ob; ob= ob->id.next) { - if (ob->soft && ob->soft->keys) { - SoftBody *sb = ob->soft; - int k; - - for (k=0; ktotkey; k++) { - if (sb->keys[k]) - MEM_freeN(sb->keys[k]); - } - - MEM_freeN(sb->keys); - - sb->keys = NULL; - sb->totkey = 0; - } - - /* convert old particles to new system */ - if ((paf = do_version_give_parteff_245(ob))) { - ParticleSystem *psys; - ModifierData *md; - ParticleSystemModifierData *psmd; - ParticleSettings *part; - - /* create new particle system */ - psys = MEM_callocN(sizeof(ParticleSystem), "particle_system"); - psys->pointcache = BKE_ptcache_add(&psys->ptcaches); - - part = psys->part = psys_new_settings("ParticleSettings", main); - - /* needed for proper libdata lookup */ - oldnewmap_insert(fd->libmap, psys->part, psys->part, 0); - part->id.lib= ob->id.lib; - - part->id.us--; - part->id.flag |= (ob->id.flag & LIB_NEEDLINK); - - psys->totpart=0; - psys->flag= PSYS_ENABLED|PSYS_CURRENT; - - BLI_addtail(&ob->particlesystem, psys); - - md= modifier_new(eModifierType_ParticleSystem); - BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); - psmd= (ParticleSystemModifierData*) md; - psmd->psys=psys; - BLI_addtail(&ob->modifiers, md); - - /* convert settings from old particle system */ - /* general settings */ - part->totpart = MIN2(paf->totpart, 100000); - part->sta = paf->sta; - part->end = paf->end; - part->lifetime = paf->lifetime; - part->randlife = paf->randlife; - psys->seed = paf->seed; - part->disp = paf->disp; - part->omat = paf->mat[0]; - part->hair_step = paf->totkey; - - part->eff_group = paf->group; - - /* old system didn't interpolate between keypoints at render time */ - part->draw_step = part->ren_step = 0; - - /* physics */ - part->normfac = paf->normfac * 25.0f; - part->obfac = paf->obfac; - part->randfac = paf->randfac * 25.0f; - part->dampfac = paf->damp; - copy_v3_v3(part->acc, paf->force); - - /* flags */ - if (paf->stype & PAF_VECT) { - if (paf->flag & PAF_STATIC) { - /* new hair lifetime is always 100.0f */ - float fac = paf->lifetime / 100.0f; - - part->draw_as = PART_DRAW_PATH; - part->type = PART_HAIR; - psys->recalc |= PSYS_RECALC_REDO; - - part->normfac *= fac; - part->randfac *= fac; - } - else { - part->draw_as = PART_DRAW_LINE; - part->draw |= PART_DRAW_VEL_LENGTH; - part->draw_line[1] = 0.04f; - } - } - - part->rotmode = PART_ROT_VEL; - - part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0; - part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0; - part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0; - part->flag |= (paf->flag & PAF_UNBORN) ? PART_UNBORN : 0; - part->flag |= (paf->flag & PAF_DIED) ? PART_DIED : 0; - part->from |= (paf->flag & PAF_FACE) ? PART_FROM_FACE : 0; - part->draw |= (paf->flag & PAF_SHOWE) ? PART_DRAW_EMITTER : 0; - - psys->vgroup[PSYS_VG_DENSITY] = paf->vertgroup; - psys->vgroup[PSYS_VG_VEL] = paf->vertgroup_v; - psys->vgroup[PSYS_VG_LENGTH] = paf->vertgroup_v; - - /* dupliobjects */ - if (ob->transflag & OB_DUPLIVERTS) { - Object *dup = main->object.first; - - for (; dup; dup= dup->id.next) { - if (ob == newlibadr(fd, lib, dup->parent)) { - part->dup_ob = dup; - ob->transflag |= OB_DUPLIPARTS; - ob->transflag &= ~OB_DUPLIVERTS; - - part->draw_as = PART_DRAW_OB; - - /* needed for proper libdata lookup */ - oldnewmap_insert(fd->libmap, dup, dup, 0); - } - } - } - - - { - FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); - if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE) - part->type = PART_FLUID; - } - - do_version_free_effects_245(&ob->effect); - - printf("Old particle system converted to new system.\n"); - } - } - - for (sce= main->scene.first; sce; sce=sce->id.next) { - ParticleEditSettings *pset= &sce->toolsettings->particle; - int a; - - if (pset->brush[0].size == 0) { - pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER; - pset->emitterdist= 0.25f; - pset->totrekey= 5; - pset->totaddkey= 5; - pset->brushtype= PE_BRUSH_NONE; - - for (a=0; abrush[a].strength= 50; - pset->brush[a].size= 50; - pset->brush[a].step= 10; - } - - pset->brush[PE_BRUSH_CUT].strength= 100; - } - } - } - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 9)) { - Material *ma; - int a; - - for (ma=main->mat.first; ma; ma= ma->id.next) - if (ma->mode & MA_NORMAP_TANG) - for (a=0; amtex[a] && ma->mtex[a]->tex) - ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT; - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) { - Object *ob; - - /* dupliface scale */ - for (ob= main->object.first; ob; ob= ob->id.next) - ob->dupfacesca = 1.0f; - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) { - Object *ob; - bActionStrip *strip; - - /* nla-strips - scale */ - for (ob= main->object.first; ob; ob= ob->id.next) { - for (strip= ob->nlastrips.first; strip; strip= strip->next) { - float length, actlength, repeat; - - if (strip->flag & ACTSTRIP_USESTRIDE) - repeat= 1.0f; - else - repeat= strip->repeat; - - length = strip->end-strip->start; - if (length == 0.0f) length= 1.0f; - actlength = strip->actend-strip->actstart; - - strip->scale = length / (repeat * actlength); - if (strip->scale == 0.0f) strip->scale= 1.0f; - } - if (ob->soft) { - ob->soft->inpush = ob->soft->inspring; - ob->soft->shearstiff = 1.0f; - } - } - } - - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) { - Scene *sce; - Sequence *seq; - - for (sce=main->scene.first; sce; sce=sce->id.next) { - SEQ_BEGIN (sce->ed, seq) - { - if (seq->blend_mode == 0) - seq->blend_opacity = 100.0f; - } - SEQ_END - } - } - - /*fix broken group lengths in id properties*/ - if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) { - idproperties_fix_group_lengths(main->scene); - idproperties_fix_group_lengths(main->library); - idproperties_fix_group_lengths(main->object); - idproperties_fix_group_lengths(main->mesh); - idproperties_fix_group_lengths(main->curve); - idproperties_fix_group_lengths(main->mball); - idproperties_fix_group_lengths(main->mat); - idproperties_fix_group_lengths(main->tex); - idproperties_fix_group_lengths(main->image); - idproperties_fix_group_lengths(main->latt); - idproperties_fix_group_lengths(main->lamp); - idproperties_fix_group_lengths(main->camera); - idproperties_fix_group_lengths(main->ipo); - idproperties_fix_group_lengths(main->key); - idproperties_fix_group_lengths(main->world); - idproperties_fix_group_lengths(main->screen); - idproperties_fix_group_lengths(main->script); - idproperties_fix_group_lengths(main->vfont); - idproperties_fix_group_lengths(main->text); - idproperties_fix_group_lengths(main->sound); - idproperties_fix_group_lengths(main->group); - idproperties_fix_group_lengths(main->armature); - idproperties_fix_group_lengths(main->action); - idproperties_fix_group_lengths(main->nodetree); - idproperties_fix_group_lengths(main->brush); - idproperties_fix_group_lengths(main->particle); - } - - /* sun/sky */ - if (main->versionfile < 246) { - Object *ob; - bActuator *act; - - /* dRot actuator change direction in 2.46 */ - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_OBJECT) { - bObjectActuator *ba= act->data; - - ba->drot[0] = -ba->drot[0]; - ba->drot[1] = -ba->drot[1]; - ba->drot[2] = -ba->drot[2]; - } - } - } - } - - // convert fluids to modifier - if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { - Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { - if (ob->fluidsimSettings) { - FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim); - BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd); - - MEM_freeN(fluidmd->fss); - fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings); - fluidmd->fss->ipo = newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo); - MEM_freeN(ob->fluidsimSettings); - - fluidmd->fss->lastgoodframe = INT_MAX; - fluidmd->fss->flag = 0; - fluidmd->fss->meshVelocities = NULL; - } - } - } - - - if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { - Mesh *me; - - for (me=main->mesh.first; me; me= me->id.next) - alphasort_version_246(fd, lib, me); - } - - if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { - Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { - if (ob->pd && (ob->pd->forcefield == PFIELD_WIND)) - ob->pd->f_noise = 0.0f; - } - } - - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) { - Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { - ob->gameflag |= OB_COLLISION; - ob->margin = 0.06f; - } - } - - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) { - Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { - // Starting from subversion 3, ACTOR is a separate feature. - // Before it was conditioning all the other dynamic flags - if (!(ob->gameflag & OB_ACTOR)) - ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE); - /* suitable default for older files */ - } - } - - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) { - Lamp *la= main->lamp.first; - for (; la; la= la->id.next) { - la->skyblendtype= MA_RAMP_ADD; - la->skyblendfac= 1.0f; - } - } - - /* set the curve radius interpolation to 2.47 default - easy */ - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) { - Curve *cu; - Nurb *nu; - - for (cu= main->curve.first; cu; cu= cu->id.next) { - for (nu= cu->nurb.first; nu; nu= nu->next) { - if (nu) { - nu->radius_interp = 3; - - /* resolu and resolv are now used differently for surfaces - * rather than using the resolution to define the entire number of divisions, - * use it for the number of divisions per segment - */ - if (nu->pntsv > 1) { - nu->resolu = MAX2( 1, (int)(((float)nu->resolu / (float)nu->pntsu)+0.5f) ); - nu->resolv = MAX2( 1, (int)(((float)nu->resolv / (float)nu->pntsv)+0.5f) ); - } - } - } - } - } - /* direction constraint actuators were always local in previous version */ - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) { - bActuator *act; - Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_CONSTRAINT) { - bConstraintActuator *coa = act->data; - if (coa->type == ACT_CONST_TYPE_DIST) { - coa->flag |= ACT_CONST_LOCAL; - } - } - } - } - } - - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) { - Lamp *la= main->lamp.first; - for (; la; la= la->id.next) { - la->sky_exposure= 1.0f; - } - } - - /* BGE message actuators needed OB prefix, very confusing */ - if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) { - bActuator *act; - Object *ob; - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_MESSAGE) { - bMessageActuator *msgAct = (bMessageActuator *) act->data; - if (BLI_strnlen(msgAct->toPropName, 3) > 2) { - /* strip first 2 chars, would have only worked if these were OB anyway */ - memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2); - } - else { - msgAct->toPropName[0] = '\0'; - } - } - } - } - } - - if (main->versionfile < 248) { - Lamp *la; - - for (la=main->lamp.first; la; la= la->id.next) { - if (la->atm_turbidity == 0.0f) { - la->sun_effect_type = 0; - la->horizon_brightness = 1.0f; - la->spread = 1.0f; - la->sun_brightness = 1.0f; - la->sun_size = 1.0f; - la->backscattered_light = 1.0f; - la->atm_turbidity = 2.0f; - la->atm_inscattering_factor = 1.0f; - la->atm_extinction_factor = 1.0f; - la->atm_distance_factor = 1.0f; - la->sun_intensity = 1.0f; - } - } - } - - if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) { - Scene *sce; - - /* Note, these will need to be added for painting */ - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->toolsettings->imapaint.seam_bleed = 2; - sce->toolsettings->imapaint.normal_angle = 80; - - /* initialize skeleton generation toolsettings */ - sce->toolsettings->skgen_resolution = 250; - sce->toolsettings->skgen_threshold_internal = 0.1f; - sce->toolsettings->skgen_threshold_external = 0.1f; - sce->toolsettings->skgen_angle_limit = 30.0f; - sce->toolsettings->skgen_length_ratio = 1.3f; - sce->toolsettings->skgen_length_limit = 1.5f; - sce->toolsettings->skgen_correlation_limit = 0.98f; - sce->toolsettings->skgen_symmetry_limit = 0.1f; - sce->toolsettings->skgen_postpro = SKGEN_SMOOTH; - sce->toolsettings->skgen_postpro_passes = 3; - sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL|SKGEN_FILTER_EXTERNAL|SKGEN_FILTER_SMART|SKGEN_SUB_CORRELATION|SKGEN_HARMONIC; - sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION; - sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; - sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; - - - sce->toolsettings->skgen_retarget_angle_weight = 1.0f; - sce->toolsettings->skgen_retarget_length_weight = 1.0f; - sce->toolsettings->skgen_retarget_distance_weight = 1.0f; - - /* Skeleton Sketching */ - sce->toolsettings->bone_sketching = 0; - sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW; - } - } - if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) { - bScreen *sc; - - /* adjust default settings for Animation Editors */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - - for (sl= sa->spacedata.first; sl; sl= sl->next) { - switch (sl->spacetype) { - case SPACE_ACTION: - { - SpaceAction *sact= (SpaceAction *)sl; - - sact->mode= SACTCONT_DOPESHEET; - sact->autosnap= SACTSNAP_FRAME; - } - break; - case SPACE_IPO: - { - SpaceIpo *sipo= (SpaceIpo *)sl; - sipo->autosnap= SACTSNAP_FRAME; - } - break; - case SPACE_NLA: - { - SpaceNla *snla= (SpaceNla *)sl; - snla->autosnap= SACTSNAP_FRAME; - } - break; - } - } - } - } - } - - if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) { - Object *ob; - - /* Adjustments needed after Bullets update */ - for (ob = main->object.first; ob; ob= ob->id.next) { - ob->damping *= 0.635f; - ob->rdamping = 0.1f + (0.8f * ob->rdamping); - } - } - - if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) { - Scene *sce; - World *wrld; - - /* Dome (Fisheye) default parameters */ - for (sce= main->scene.first; sce; sce= sce->id.next) { - sce->r.domeangle = 180; - sce->r.domemode = 1; - sce->r.domeres = 4; - sce->r.domeresbuf = 1.0f; - sce->r.dometilt = 0; - } - /* DBVT culling by default */ - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { - wrld->mode |= WO_DBVT_CULLING; - wrld->occlusionRes = 128; - } - } - - if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) { - Object *ob; - World *wrld; - for (ob = main->object.first; ob; ob= ob->id.next) { - ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold - if (ob->parent) { - /* check if top parent has compound shape set and if yes, set this object - * to compound shaper as well (was the behavior before, now it's optional) */ - Object *parent= newlibadr(fd, lib, ob->parent); - while (parent && parent != ob && parent->parent != NULL) { - parent = newlibadr(fd, lib, parent->parent); - } - if (parent) { - if (parent->gameflag & OB_CHILD) - ob->gameflag |= OB_CHILD; - } - } - } - for (wrld=main->world.first; wrld; wrld= wrld->id.next) { - wrld->ticrate = 60; - wrld->maxlogicstep = 5; - wrld->physubstep = 1; - wrld->maxphystep = 5; - } - } - - // correct introduce of seed for wind force - if (main->versionfile < 249 && main->subversionfile < 1) { - Object *ob; - for (ob = main->object.first; ob; ob= ob->id.next) { - if (ob->pd) - ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer()))+1) % 128; - } - - } - - if (main->versionfile < 249 && main->subversionfile < 2) { - Scene *sce= main->scene.first; - Sequence *seq; - Editing *ed; - - while (sce) { - ed= sce->ed; - if (ed) { - SEQP_BEGIN (ed, seq) - { - if (seq->strip && seq->strip->proxy) { - seq->strip->proxy->quality =90; - } - } - SEQ_END - } - - sce= sce->id.next; - } - - } - - if (main->versionfile < 250) { - bScreen *screen; - Scene *scene; - Base *base; - Material *ma; - Camera *cam; - Mesh *me; - Curve *cu; - Scene *sce; - Tex *tx; - ParticleSettings *part; - Object *ob; - //PTCacheID *pid; - //ListBase pidlist; - - bSound *sound; - Sequence *seq; - bActuator *act; - int a; - - for (sound = main->sound.first; sound; sound = sound->id.next) { - if (sound->newpackedfile) { - sound->packedfile = sound->newpackedfile; - sound->newpackedfile = NULL; - } - } - - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_SOUND) { - bSoundActuator *sAct = (bSoundActuator*) act->data; - if (sAct->sound) { - sound = newlibadr(fd, lib, sAct->sound); - sAct->flag = sound->flags & SOUND_FLAGS_3D ? ACT_SND_3D_SOUND : 0; - sAct->pitch = sound->pitch; - sAct->volume = sound->volume; - sAct->sound3D.reference_distance = sound->distance; - sAct->sound3D.max_gain = sound->max_gain; - sAct->sound3D.min_gain = sound->min_gain; - sAct->sound3D.rolloff_factor = sound->attenuation; - } - else { - sAct->sound3D.reference_distance = 1.0f; - sAct->volume = 1.0f; - sAct->sound3D.max_gain = 1.0f; - sAct->sound3D.rolloff_factor = 1.0f; - } - sAct->sound3D.cone_inner_angle = 360.0f; - sAct->sound3D.cone_outer_angle = 360.0f; - sAct->sound3D.max_distance = FLT_MAX; - } - } - } - - for (scene = main->scene.first; scene; scene = scene->id.next) { - if (scene->ed && scene->ed->seqbasep) { - SEQ_BEGIN (scene->ed, seq) - { - if (seq->type == SEQ_HD_SOUND) { - char str[FILE_MAX]; - BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(str, main->name); - seq->sound = sound_new_file(main, str); - } - /* don't know, if anybody used that - * this way, but just in case, upgrade - * to new way... */ - if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) && - !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR)) - { - - BLI_snprintf(seq->strip->proxy->dir, - FILE_MAXDIR, "%s/BL_proxy", - seq->strip->dir); - } - } - SEQ_END - } - } - - for (screen= main->screen.first; screen; screen= screen->id.next) { - do_versions_windowmanager_2_50(screen); - do_versions_gpencil_2_50(main, screen); - } - - /* shader, composite and texture node trees have id.name empty, put something in - * to have them show in RNA viewer and accessible otherwise. - */ - for (ma= main->mat.first; ma; ma= ma->id.next) { - if (ma->nodetree && ma->nodetree->id.name[0] == '\0') - strcpy(ma->nodetree->id.name, "NTShader Nodetree"); - - /* which_output 0 is now "not specified" */ - for (a=0; amtex[a]) { - tx= newlibadr(fd, lib, ma->mtex[a]->tex); - if (tx && tx->use_nodes) - ma->mtex[a]->which_output++; - } - } - } - /* and composite trees */ - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->nodetree && sce->nodetree->id.name[0] == '\0') - strcpy(sce->nodetree->id.name, "NTCompositing Nodetree"); - - /* move to cameras */ - if (sce->r.mode & R_PANORAMA) { - for (base=sce->base.first; base; base=base->next) { - ob= newlibadr(fd, lib, base->object); - - if (ob->type == OB_CAMERA && !ob->id.lib) { - cam= newlibadr(fd, lib, ob->data); - cam->flag |= CAM_PANORAMA; - } - } - - sce->r.mode &= ~R_PANORAMA; - } - } - /* and texture trees */ - for (tx= main->tex.first; tx; tx= tx->id.next) { - bNode *node; - - if (tx->nodetree) { - if (tx->nodetree->id.name[0] == '\0') - strcpy(tx->nodetree->id.name, "NTTexture Nodetree"); - - /* which_output 0 is now "not specified" */ - for (node=tx->nodetree->nodes.first; node; node=node->next) - if (node->type == TEX_NODE_OUTPUT) - node->custom1++; - } - } - - /* copy standard draw flag to meshes(used to be global, is not available here) */ - for (me= main->mesh.first; me; me= me->id.next) { - me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES; - } - - /* particle draw and render types */ - for (part= main->particle.first; part; part= part->id.next) { - if (part->draw_as) { - if (part->draw_as == PART_DRAW_DOT) { - part->ren_as = PART_DRAW_HALO; - part->draw_as = PART_DRAW_REND; - } - else if (part->draw_as <= PART_DRAW_AXIS) { - part->ren_as = PART_DRAW_HALO; - } - else { - part->ren_as = part->draw_as; - part->draw_as = PART_DRAW_REND; - } - } - part->path_end = 1.0f; - part->clength = 1.0f; - } - /* set old pointcaches to have disk cache flag */ - for (ob = main->object.first; ob; ob= ob->id.next) { - - //BKE_ptcache_ids_from_object(&pidlist, ob); - - //for (pid=pidlist.first; pid; pid=pid->next) - // pid->cache->flag |= PTCACHE_DISK_CACHE; - - //BLI_freelistN(&pidlist); - } - - /* type was a mixed flag & enum. move the 2d flag elsewhere */ - for (cu = main->curve.first; cu; cu= cu->id.next) { - Nurb *nu; - - for (nu= cu->nurb.first; nu; nu= nu->next) { - nu->flag |= (nu->type & CU_2D); - nu->type &= CU_TYPE; - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 1)) { - Object *ob; - Material *ma; - Tex *tex; - Scene *sce; - ToolSettings *ts; - //PTCacheID *pid; - //ListBase pidlist; - - for (ob = main->object.first; ob; ob = ob->id.next) { - //BKE_ptcache_ids_from_object(&pidlist, ob); - - //for (pid=pidlist.first; pid; pid=pid->next) { - // if (pid->ptcaches->first == NULL) - // pid->ptcaches->first = pid->ptcaches->last = pid->cache; - //} - - //BLI_freelistN(&pidlist); - - if (ob->type == OB_MESH) { - Mesh *me = newlibadr(fd, lib, ob->data); - void *olddata = ob->data; - ob->data = me; - - /* XXX - library meshes crash on loading most yoFrankie levels, - * the multires pointer gets invalid - Campbell */ - if (me && me->id.lib==NULL && me->mr && me->mr->level_count > 1) { - multires_load_old(ob, me); - } - - ob->data = olddata; - } - - if (ob->totcol && ob->matbits == NULL) { - int a; - - ob->matbits= MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits"); - for (a=0; atotcol; a++) - ob->matbits[a]= ob->colbits & (1<tex.first; tex; tex = tex->id.next) { - if (tex->afmax == 0) - tex->afmax= 8; - } - - for (ma = main->mat.first; ma; ma = ma->id.next) { - int a; - if (ma->mode & MA_WIRE) { - ma->material_type= MA_TYPE_WIRE; - ma->mode &= ~MA_WIRE; - } - if (ma->mode & MA_HALO) { - ma->material_type= MA_TYPE_HALO; - ma->mode &= ~MA_HALO; - } - - if (ma->mode & (MA_ZTRANSP|MA_RAYTRANSP)) { - ma->mode |= MA_TRANSP; - } - else { - /* ma->mode |= MA_ZTRANSP; */ /* leave ztransp as is even if its not used [#28113] */ - ma->mode &= ~MA_TRANSP; - } - - /* set new bump for unused slots */ - for (a=0; amtex[a]) { - tex= ma->mtex[a]->tex; - if (!tex) { - ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; - ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; - } - else { - tex= (Tex*)newlibadr(fd, ma->id.lib, tex); - if (tex && tex->type == 0) { /* invalid type */ - ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; - ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; - } - } - } - } - - /* volume rendering settings */ - if (ma->vol.stepsize < 0.0001f) { - ma->vol.density = 1.0f; - ma->vol.emission = 0.0f; - ma->vol.scattering = 1.0f; - ma->vol.emission_col[0] = ma->vol.emission_col[1] = ma->vol.emission_col[2] = 1.0f; - ma->vol.density_scale = 1.0f; - ma->vol.depth_cutoff = 0.01f; - ma->vol.stepsize_type = MA_VOL_STEP_RANDOMIZED; - ma->vol.stepsize = 0.2f; - ma->vol.shade_type = MA_VOL_SHADE_SHADED; - ma->vol.shadeflag |= MA_VOL_PRECACHESHADING; - ma->vol.precache_resolution = 50; - } - } - - for (sce = main->scene.first; sce; sce = sce->id.next) { - ts= sce->toolsettings; - if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) { - ts->normalsize= 0.1f; - ts->selectmode= SCE_SELECT_VERTEX; - - /* autokeying - setting should be taken from the user-prefs - * but the userprefs version may not have correct flags set - * (i.e. will result in blank box when enabled) - */ - ts->autokey_mode= U.autokey_mode; - if (ts->autokey_mode == 0) - ts->autokey_mode= 2; /* 'add/replace' but not on */ - ts->uv_selectmode= UV_SELECT_VERTEX; - ts->vgroup_weight= 1.0f; - } - - /* Game Settings */ - //Dome - sce->gm.dome.angle = sce->r.domeangle; - sce->gm.dome.mode = sce->r.domemode; - sce->gm.dome.res = sce->r.domeres; - sce->gm.dome.resbuf = sce->r.domeresbuf; - sce->gm.dome.tilt = sce->r.dometilt; - sce->gm.dome.warptext = sce->r.dometext; - - //Stand Alone - sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0); - sce->gm.xplay = sce->r.xplay; - sce->gm.yplay = sce->r.yplay; - sce->gm.freqplay = sce->r.freqplay; - sce->gm.depth = sce->r.depth; - sce->gm.attrib = sce->r.attrib; - - //Stereo - sce->gm.stereomode = sce->r.stereomode; - /* reassigning stereomode NO_STEREO and DOME to a separeted flag*/ - if (sce->gm.stereomode == 1) { //1 = STEREO_NOSTEREO - sce->gm.stereoflag = STEREO_NOSTEREO; - sce->gm.stereomode = STEREO_ANAGLYPH; - } - else if (sce->gm.stereomode == 8) { //8 = STEREO_DOME - sce->gm.stereoflag = STEREO_DOME; - sce->gm.stereomode = STEREO_ANAGLYPH; - } - else - sce->gm.stereoflag = STEREO_ENABLED; - - //Framing - sce->gm.framing = sce->framing; - sce->gm.xplay = sce->r.xplay; - sce->gm.yplay = sce->r.yplay; - sce->gm.freqplay= sce->r.freqplay; - sce->gm.depth= sce->r.depth; - - //Physic (previously stored in world) - sce->gm.gravity =9.8f; - sce->gm.physicsEngine= WOPHY_BULLET;// Bullet by default - sce->gm.mode = WO_DBVT_CULLING; // DBVT culling by default - sce->gm.occlusionRes = 128; - sce->gm.ticrate = 60; - sce->gm.maxlogicstep = 5; - sce->gm.physubstep = 1; - sce->gm.maxphystep = 5; - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) { - Scene *sce; - Object *ob; - - for (sce = main->scene.first; sce; sce = sce->id.next) { - if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES) - sce->gm.flag |= GAME_ENABLE_ALL_FRAMES; - if (fd->fileflags & G_FILE_SHOW_DEBUG_PROPS) - sce->gm.flag |= GAME_SHOW_DEBUG_PROPS; - if (fd->fileflags & G_FILE_SHOW_FRAMERATE) - sce->gm.flag |= GAME_SHOW_FRAMERATE; - if (fd->fileflags & G_FILE_SHOW_PHYSICS) - sce->gm.flag |= GAME_SHOW_PHYSICS; - if (fd->fileflags & G_FILE_GLSL_NO_SHADOWS) - sce->gm.flag |= GAME_GLSL_NO_SHADOWS; - if (fd->fileflags & G_FILE_GLSL_NO_SHADERS) - sce->gm.flag |= GAME_GLSL_NO_SHADERS; - if (fd->fileflags & G_FILE_GLSL_NO_RAMPS) - sce->gm.flag |= GAME_GLSL_NO_RAMPS; - if (fd->fileflags & G_FILE_GLSL_NO_NODES) - sce->gm.flag |= GAME_GLSL_NO_NODES; - if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX) - sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX; - if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS) - sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS; - - if (fd->fileflags & G_FILE_GAME_MAT_GLSL) - sce->gm.matmode= GAME_MAT_GLSL; - else if (fd->fileflags & G_FILE_GAME_MAT) - sce->gm.matmode= GAME_MAT_MULTITEX; - else - sce->gm.matmode= GAME_MAT_TEXFACE; - - sce->gm.flag |= GAME_DISPLAY_LISTS; - } - - for (ob = main->object.first; ob; ob = ob->id.next) { - if (ob->flag & 8192) // OB_POSEMODE = 8192 - ob->mode |= OB_MODE_POSE; - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) { - Scene *sce; - Object *ob; - Material *ma; - Lamp *la; - World *wo; - Tex *tex; - ParticleSettings *part; - int do_gravity = 0; - - for (sce = main->scene.first; sce; sce = sce->id.next) - if (sce->unit.scale_length == 0.0f) - sce->unit.scale_length= 1.0f; - - for (ob = main->object.first; ob; ob = ob->id.next) { - /* fluid-sim stuff */ - FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); - if (fluidmd) fluidmd->fss->fmd = fluidmd; - - /* rotation modes were added, but old objects would now default to being 'quaternion based' */ - ob->rotmode= ROT_MODE_EUL; - } - - for (ma = main->mat.first; ma; ma=ma->id.next) { - if (ma->vol.reflection == 0.f) { - ma->vol.reflection = 1.f; - ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f; - ma->vol.reflection_col[0] = ma->vol.reflection_col[1] = ma->vol.reflection_col[2] = 1.0f; - } - - do_version_mtex_factor_2_50(ma->mtex, ID_MA); - } - - for (la = main->lamp.first; la; la=la->id.next) - do_version_mtex_factor_2_50(la->mtex, ID_LA); - - for (wo = main->world.first; wo; wo=wo->id.next) - do_version_mtex_factor_2_50(wo->mtex, ID_WO); - - for (tex = main->tex.first; tex; tex=tex->id.next) - if (tex->vd) - if (tex->vd->extend == 0) - tex->vd->extend = TEX_CLIP; - - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->audio.main == 0.0f) - sce->audio.main = 1.0f; - - sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate; - sce->r.ffcodecdata.audio_volume = sce->audio.main; - sce->audio.distance_model = 2; - sce->audio.doppler_factor = 1.0f; - sce->audio.speed_of_sound = 343.3f; - } - - /* Add default gravity to scenes */ - for (sce= main->scene.first; sce; sce= sce->id.next) { - if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 && - len_v3(sce->physics_settings.gravity) == 0.0f) - { - sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f; - sce->physics_settings.gravity[2] = -9.81f; - sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY; - do_gravity = 1; - } - } - - /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */ - if (do_gravity) for (part= main->particle.first; part; part= part->id.next) - part->effector_weights->global_gravity = part->acc[2]/-9.81f; - - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - - if (do_gravity) { - for (md= ob->modifiers.first; md; md= md->next) { - ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth); - if (clmd) - clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f; - } - - if (ob->soft) - ob->soft->effector_weights->global_gravity = ob->soft->grav/9.81f; - } - - /* Normal wind shape is plane */ - if (ob->pd) { - if (ob->pd->forcefield == PFIELD_WIND) - ob->pd->shape = PFIELD_SHAPE_PLANE; - - if (ob->pd->flag & PFIELD_PLANAR) - ob->pd->shape = PFIELD_SHAPE_PLANE; - else if (ob->pd->flag & PFIELD_SURFACE) - ob->pd->shape = PFIELD_SHAPE_SURFACE; - - ob->pd->flag |= PFIELD_DO_LOCATION; - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) { - Object *ob; - Lamp *la; - - /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */ - for (ob= main->object.first; ob; ob= ob->id.next) { - /* new variables for all objects */ - ob->quat[0]= 1.0f; - ob->rotAxis[1]= 1.0f; - - /* bones */ - if (ob->pose) { - bPoseChannel *pchan; - - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) { - /* just need to initalise rotation axis properly... */ - pchan->rotAxis[1]= 1.0f; - } - } - } - - for (la = main->lamp.first; la; la=la->id.next) - la->compressthresh= 0.05f; - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) { - Mesh *me; - Nurb *nu; - Lattice *lt; - Curve *cu; - Key *key; - float *data; - int a, tot; - - /* shape keys are no longer applied to the mesh itself, but rather - * to the derivedmesh/displist, so here we ensure that the basis - * shape key is always set in the mesh coordinates. */ - - for (me= main->mesh.first; me; me= me->id.next) { - if ((key = newlibadr(fd, lib, me->key)) && key->refkey) { - data= key->refkey->data; - tot= MIN2(me->totvert, key->refkey->totelem); - - for (a=0; amvert[a].co, data); - } - } - - for (lt= main->latt.first; lt; lt= lt->id.next) { - if ((key = newlibadr(fd, lib, lt->key)) && key->refkey) { - data= key->refkey->data; - tot= MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem); - - for (a=0; adef[a].vec, data); - } - } - - for (cu= main->curve.first; cu; cu= cu->id.next) { - if ((key = newlibadr(fd, lib, cu->key)) && key->refkey) { - data= key->refkey->data; - - for (nu=cu->nurb.first; nu; nu=nu->next) { - if (nu->bezt) { - BezTriple *bezt = nu->bezt; - - for (a=0; apntsu; a++, bezt++) { - copy_v3_v3(bezt->vec[0], data); data+=3; - copy_v3_v3(bezt->vec[1], data); data+=3; - copy_v3_v3(bezt->vec[2], data); data+=3; - bezt->alfa= *data; data++; - } - } - else if (nu->bp) { - BPoint *bp = nu->bp; - - for (a=0; apntsu*nu->pntsv; a++, bp++) { - copy_v3_v3(bp->vec, data); data+=3; - bp->alfa= *data; data++; - } - } - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) { - { - Scene *sce= main->scene.first; - while (sce) { - if (sce->r.frame_step==0) - sce->r.frame_step= 1; - if (sce->r.mblur_samples==0) - sce->r.mblur_samples = sce->r.osa; - - if (sce->ed && sce->ed->seqbase.first) { - do_versions_seq_unique_name_all_strips( - sce, &sce->ed->seqbase); - } - - sce= sce->id.next; - } - } - { - /* ensure all nodes have unique names */ - bNodeTree *ntree= main->nodetree.first; - while (ntree) { - bNode *node=ntree->nodes.first; - - while (node) { - nodeUniqueName(ntree, node); - node= node->next; - } - - ntree= ntree->id.next; - } - } - { - Object *ob=main->object.first; - while (ob) { - /* shaded mode disabled for now */ - if (ob->dt == OB_MATERIAL) ob->dt = OB_TEXTURE; - ob=ob->id.next; - } - } - - { - bScreen *screen; - ScrArea *sa; - SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D *v3d = (View3D *)sl; - if (v3d->drawtype == OB_MATERIAL) v3d->drawtype = OB_SOLID; - } - } - } - } - } - - /* only convert old 2.50 files with color management */ - if (main->versionfile == 250) { - Scene *sce=main->scene.first; - Material *ma=main->mat.first; - World *wo=main->world.first; - Tex *tex=main->tex.first; - int i, convert=0; - - /* convert to new color management system: - * while previously colors were stored as srgb, - * now they are stored as linear internally, - * with screen gamma correction in certain places in the UI. */ - - /* don't know what scene is active, so we'll convert if any scene has it enabled... */ - while (sce) { - if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT) - convert=1; - sce=sce->id.next; - } - - if (convert) { - while (ma) { - if (ma->ramp_col) { - ColorBand *band = (ColorBand *)ma->ramp_col; - for (i=0; itot; i++) { - CBData *data = band->data + i; - srgb_to_linearrgb_v3_v3(&data->r, &data->r); - } - } - if (ma->ramp_spec) { - ColorBand *band = (ColorBand *)ma->ramp_spec; - for (i=0; itot; i++) { - CBData *data = band->data + i; - srgb_to_linearrgb_v3_v3(&data->r, &data->r); - } - } - - srgb_to_linearrgb_v3_v3(&ma->r, &ma->r); - srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr); - srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr); - srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col); - ma=ma->id.next; - } - - while (tex) { - if (tex->coba) { - ColorBand *band = (ColorBand *)tex->coba; - for (i=0; itot; i++) { - CBData *data = band->data + i; - srgb_to_linearrgb_v3_v3(&data->r, &data->r); - } - } - tex=tex->id.next; - } - - while (wo) { - srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr); - srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr); - srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr); - wo=wo->id.next; - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) { - Scene *sce; - Mesh *me; - Object *ob; - - for (sce=main->scene.first; sce; sce=sce->id.next) - if (!sce->toolsettings->particle.selectmode) - sce->toolsettings->particle.selectmode= SCE_SELECT_PATH; - - if (main->versionfile == 250 && main->subversionfile > 1) { - for (me=main->mesh.first; me; me=me->id.next) - multires_load_old_250(me); - - for (ob=main->object.first; ob; ob=ob->id.next) { - MultiresModifierData *mmd = (MultiresModifierData *)modifiers_findByType(ob, eModifierType_Multires); - - if (mmd) { - mmd->totlvl--; - mmd->lvl--; - mmd->sculptlvl= mmd->lvl; - mmd->renderlvl= mmd->lvl; - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 10)) { - Object *ob; - - /* properly initialize hair clothsim data on old files */ - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Cloth) { - ClothModifierData *clmd = (ClothModifierData *)md; - if (clmd->sim_parms->velocity_smooth < 0.01f) - clmd->sim_parms->velocity_smooth = 0.f; - } - } - } - } - - /* fix bad area setup in subversion 10 */ - if (main->versionfile == 250 && main->subversionfile == 10) { - /* fix for new view type in sequencer */ - bScreen *screen; - ScrArea *sa; - SpaceLink *sl; - - - /* remove all preview window in wrong spaces */ - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype!=SPACE_SEQ) { - ARegion *ar; - ListBase *regionbase; - - if (sl == sa->spacedata.first) { - regionbase = &sa->regionbase; - } - else { - regionbase = &sl->regionbase; - } - - - for ( ar = regionbase->first; ar; ar = ar->next) { - if (ar->regiontype == RGN_TYPE_PREVIEW) - break; - } - - if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) { - SpaceType *st= BKE_spacetype_from_id(SPACE_SEQ); - BKE_area_region_free(st, ar); - BLI_freelinkN(regionbase, ar); - } - } - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 11)) { - { - /* fix for new view type in sequencer */ - bScreen *screen; - ScrArea *sa; - SpaceLink *sl; - - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { - ARegion *ar; - ARegion *ar_main; - ListBase *regionbase; - SpaceSeq *sseq = (SpaceSeq *)sl; - - if (sl == sa->spacedata.first) { - regionbase = &sa->regionbase; - } - else { - regionbase = &sl->regionbase; - } - - if (sseq->view == 0) sseq->view = SEQ_VIEW_SEQUENCE; - if (sseq->mainb == 0) sseq->mainb = SEQ_DRAW_IMG_IMBUF; - - ar_main = (ARegion*)regionbase->first; - for (; ar_main; ar_main = ar_main->next) { - if (ar_main->regiontype == RGN_TYPE_WINDOW) - break; - } - ar= MEM_callocN(sizeof(ARegion), "preview area for sequencer"); - BLI_insertlinkbefore(regionbase, ar_main, ar); - sequencer_init_preview_region(ar); - } - } - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 12)) { - Scene *sce; - Object *ob; - Brush *brush; - Material *ma; - - /* game engine changes */ - for (sce = main->scene.first; sce; sce = sce->id.next) { - sce->gm.eyeseparation = 0.10f; - } - - /* anim viz changes */ - for (ob= main->object.first; ob; ob= ob->id.next) { - /* initialize object defaults */ - animviz_settings_init(&ob->avs); - - /* if armature, copy settings for pose from armature data - * performing initialization where appropriate - */ - if (ob->pose && ob->data) { - bArmature *arm= newlibadr(fd, lib, ob->data); - if (arm) { /* XXX - why does this fail in some cases? */ - bAnimVizSettings *avs= &ob->pose->avs; - - /* ghosting settings ---------------- */ - /* ranges */ - avs->ghost_bc= avs->ghost_ac= arm->ghostep; - - avs->ghost_sf= arm->ghostsf; - avs->ghost_ef= arm->ghostef; - if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) { - avs->ghost_sf= 1; - avs->ghost_ef= 100; - } - - /* type */ - if (arm->ghostep == 0) - avs->ghost_type= GHOST_TYPE_NONE; - else - avs->ghost_type= arm->ghosttype + 1; - - /* stepsize */ - avs->ghost_step= arm->ghostsize; - if (avs->ghost_step == 0) - avs->ghost_step= 1; - - /* path settings --------------------- */ - /* ranges */ - avs->path_bc= arm->pathbc; - avs->path_ac= arm->pathac; - if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0)) - avs->path_bc= avs->path_ac= 10; - - avs->path_sf= arm->pathsf; - avs->path_ef= arm->pathef; - if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) { - avs->path_sf= 1; - avs->path_ef= 250; - } - - /* flags */ - if (arm->pathflag & ARM_PATH_FNUMS) - avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS; - if (arm->pathflag & ARM_PATH_KFRAS) - avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS; - if (arm->pathflag & ARM_PATH_KFNOS) - avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS; - - /* bake flags */ - if (arm->pathflag & ARM_PATH_HEADS) - avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS; - - /* type */ - if (arm->pathflag & ARM_PATH_ACFRA) - avs->path_type = MOTIONPATH_TYPE_ACFRA; - - /* stepsize */ - avs->path_step= arm->pathsize; - if (avs->path_step == 0) - avs->path_step= 1; - } - else - animviz_settings_init(&ob->pose->avs); - } - } - - /* brush texture changes */ - for (brush= main->brush.first; brush; brush= brush->id.next) { - default_mtex(&brush->mtex); - } - - for (ma= main->mat.first; ma; ma= ma->id.next) { - if (ma->vol.ms_spread < 0.0001f) { - ma->vol.ms_spread = 0.2f; - ma->vol.ms_diff = 1.f; - ma->vol.ms_intensity = 1.f; - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) { - /* NOTE: if you do more conversion, be sure to do it outside of this and - * increase subversion again, otherwise it will not be correct */ - Object *ob; - - /* convert degrees to radians for internal use */ - for (ob=main->object.first; ob; ob=ob->id.next) { - bPoseChannel *pchan; - - do_version_constraints_radians_degrees_250(&ob->constraints); - - if (ob->pose) { - for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) { - pchan->limitmin[0] *= (float)(M_PI/180.0); - pchan->limitmin[1] *= (float)(M_PI/180.0); - pchan->limitmin[2] *= (float)(M_PI/180.0); - pchan->limitmax[0] *= (float)(M_PI/180.0); - pchan->limitmax[1] *= (float)(M_PI/180.0); - pchan->limitmax[2] *= (float)(M_PI/180.0); - - do_version_constraints_radians_degrees_250(&pchan->constraints); - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) { - /* fix for bad View2D extents for Animation Editors */ - bScreen *screen; - ScrArea *sa; - SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - ListBase *regionbase; - ARegion *ar; - - if (sl == sa->spacedata.first) - regionbase = &sa->regionbase; - else - regionbase = &sl->regionbase; - - if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) { - for (ar = (ARegion*)regionbase->first; ar; ar = ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f; - ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f; - } - } - } - } - } - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) { - World *wo; - Material *ma; - - /* ambient default from 0.5f to 1.0f */ - for (ma= main->mat.first; ma; ma=ma->id.next) - ma->amb *= 2.0f; - - for (wo= main->world.first; wo; wo=wo->id.next) { - /* ao splitting into ao/env/indirect */ - wo->ao_env_energy= wo->aoenergy; - wo->aoenergy= 1.0f; - - if (wo->ao_indirect_bounces == 0) - wo->ao_indirect_bounces= 1; - else - wo->mode |= WO_INDIRECT_LIGHT; - - if (wo->aomix == WO_AOSUB) - wo->ao_env_energy= -wo->ao_env_energy; - else if (wo->aomix == WO_AOADDSUB) - wo->mode |= WO_AMB_OCC; - - wo->aomix= WO_AOMUL; - - /* ambient default from 0.5f to 1.0f */ - mul_v3_fl(&wo->ambr, 0.5f); - wo->ao_env_energy *= 0.5f; - } - } - - if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) { - Scene *sce; - Sequence *seq; - Material *ma; - - /* initialize to sane default so toggling on border shows something */ - for (sce = main->scene.first; sce; sce = sce->id.next) { - if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f && - sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) { - sce->r.border.xmin = 0.0f; - sce->r.border.ymin = 0.0f; - sce->r.border.xmax = 1.0f; - sce->r.border.ymax = 1.0f; - } - - if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0) - sce->r.ffcodecdata.audio_codec = 0x0; // CODEC_ID_NONE - - SEQ_BEGIN (sce->ed, seq) - { - seq->volume = 1.0f; - } - SEQ_END - } - - /* particle brush strength factor was changed from int to float */ - for (sce= main->scene.first; sce; sce=sce->id.next) { - ParticleEditSettings *pset= &sce->toolsettings->particle; - int a; - - for (a=0; abrush[a].strength /= 100.0f; - } - - for (ma = main->mat.first; ma; ma=ma->id.next) - if (ma->mode & MA_TRACEBLE) - ma->shade_flag |= MA_APPROX_OCCLUSION; - - /* sequencer changes */ - { - bScreen *screen; - ScrArea *sa; - SpaceLink *sl; - - for (screen= main->screen.first; screen; screen= screen->id.next) { - for (sa= screen->areabase.first; sa; sa= sa->next) { - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { - ARegion *ar_preview; - ListBase *regionbase; - - if (sl == sa->spacedata.first) { - regionbase = &sa->regionbase; - } - else { - regionbase = &sl->regionbase; - } - - ar_preview = (ARegion*)regionbase->first; - for (; ar_preview; ar_preview = ar_preview->next) { - if (ar_preview->regiontype == RGN_TYPE_PREVIEW) - break; - } - if (ar_preview && (ar_preview->regiontype == RGN_TYPE_PREVIEW)) { - sequencer_init_preview_region(ar_preview); - } - } - } - } - } - } /* sequencer changes */ - } - - if (main->versionfile <= 251) { /* 2.5.1 had no subversions */ - bScreen *sc; - - /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE. - * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. - * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set, - * which would cause cameras, lamps, etc to become invisible */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_VIEW3D) { - View3D* v3d = (View3D *)sl; - v3d->flag2 &= ~V3D_RENDER_OVERRIDE; - } - } - } - } - } - - if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 1)) { - Brush *brush; - Object *ob; - Scene *scene; - bNodeTree *ntree; - - for (brush= main->brush.first; brush; brush= brush->id.next) { - if (brush->curve) brush->curve->preset = CURVE_PRESET_SMOOTH; - } - - /* properly initialize active flag for fluidsim modifiers */ - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Fluidsim) { - FluidsimModifierData *fmd = (FluidsimModifierData *)md; - fmd->fss->flag |= OB_FLUIDSIM_ACTIVE; - fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME; - } - } - } - - /* adjustment to color balance node values */ - for (scene= main->scene.first; scene; scene= scene->id.next) { - if (scene->nodetree) { - bNode *node=scene->nodetree->nodes.first; - - while (node) { - if (node->type == CMP_NODE_COLORBALANCE) { - NodeColorBalance *n= (NodeColorBalance *)node->storage; - n->lift[0] += 1.f; - n->lift[1] += 1.f; - n->lift[2] += 1.f; - } - node= node->next; - } - } - } - /* check inside node groups too */ - for (ntree= main->nodetree.first; ntree; ntree=ntree->id.next) { - bNode *node=ntree->nodes.first; - - while (node) { - if (node->type == CMP_NODE_COLORBALANCE) { - NodeColorBalance *n= (NodeColorBalance *)node->storage; - n->lift[0] += 1.f; - n->lift[1] += 1.f; - n->lift[2] += 1.f; - } - node= node->next; - } - } - } - - /* old-track -> constraints (this time we're really doing it!) */ - if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) { - Object *ob; - - for (ob = main->object.first; ob; ob = ob->id.next) - do_version_old_trackto_to_constraints(ob); - } - - if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { - bScreen *sc; - - /* Image editor scopes */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima = (SpaceImage *)sl; - scopes_new(&sima->scopes); - } - } - } - } - } - - - if (main->versionfile < 253) { - Object *ob; - Scene *scene; - bScreen *sc; - Tex *tex; - Brush *brush; - - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype == SPACE_NODE) { - SpaceNode *snode= (SpaceNode *)sl; - ListBase *regionbase; - ARegion *ar; - - if (sl == sa->spacedata.first) - regionbase = &sa->regionbase; - else - regionbase = &sl->regionbase; - - if (snode->v2d.minzoom > 0.09f) - snode->v2d.minzoom= 0.09f; - if (snode->v2d.maxzoom < 2.31f) - snode->v2d.maxzoom= 2.31f; - - for (ar= regionbase->first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - if (ar->v2d.minzoom > 0.09f) - ar->v2d.minzoom= 0.09f; - if (ar->v2d.maxzoom < 2.31f) - ar->v2d.maxzoom= 2.31f; - } - } - } - else if (sl->spacetype == SPACE_TIME) { - SpaceTime *stime= (SpaceTime *)sl; - - /* enable all cache display */ - stime->cache_display |= TIME_CACHE_DISPLAY; - stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES); - stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE|TIME_CACHE_DYNAMICPAINT); - } - } - } - } - - do_version_mdef_250(main); - - /* parent type to modifier */ - for (ob = main->object.first; ob; ob = ob->id.next) { - if (ob->parent) { - Object *parent= (Object *)newlibadr(fd, lib, ob->parent); - if (parent) { /* parent may not be in group */ - if (parent->type==OB_ARMATURE && ob->partype==PARSKEL) { - ArmatureModifierData *amd; - bArmature *arm= (bArmature *)newlibadr(fd, lib, parent->data); - - amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature); - amd->object = ob->parent; - BLI_addtail((ListBase*)&ob->modifiers, amd); - amd->deformflag= arm->deformflag; - ob->partype = PAROBJECT; - } - else if (parent->type==OB_LATTICE && ob->partype==PARSKEL) { - LatticeModifierData *lmd; - - lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice); - lmd->object = ob->parent; - BLI_addtail((ListBase*)&ob->modifiers, lmd); - ob->partype = PAROBJECT; - } - else if (parent->type==OB_CURVE && ob->partype==PARCURVE) { - CurveModifierData *cmd; - - cmd = (CurveModifierData*) modifier_new(eModifierType_Curve); - cmd->object = ob->parent; - BLI_addtail((ListBase*)&ob->modifiers, cmd); - ob->partype = PAROBJECT; - } - } - } - } - - /* initialize scene active layer */ - for (scene= main->scene.first; scene; scene=scene->id.next) { - int i; - for (i=0; i<20; i++) { - if (scene->lay & (1<layact= 1<tex.first; tex; tex= tex->id.next) { - /* if youre picky, this isn't correct until we do a version bump - * since you could set saturation to be 0.0*/ - if (tex->saturation==0.0f) - tex->saturation= 1.0f; - } - - { - Curve *cu; - for (cu= main->curve.first; cu; cu= cu->id.next) { - cu->smallcaps_scale= 0.75f; - } - } - - for (scene= main->scene.first; scene; scene=scene->id.next) { - if (scene) { - Sequence *seq; - SEQ_BEGIN (scene->ed, seq) - { - if (seq->sat==0.0f) { - seq->sat= 1.0f; - } - } - SEQ_END - } - } - - /* GSOC 2010 Sculpt - New settings for Brush */ - - for (brush= main->brush.first; brush; brush= brush->id.next) { - /* Sanity Check */ - - // infinite number of dabs - if (brush->spacing == 0) - brush->spacing = 10; - - // will have no effect - if (brush->alpha == 0) - brush->alpha = 0.5f; - - // bad radius - if (brush->unprojected_radius == 0) - brush->unprojected_radius = 0.125f; - - // unusable size - if (brush->size == 0) - brush->size = 35; - - // can't see overlay - if (brush->texture_overlay_alpha == 0) - brush->texture_overlay_alpha = 33; - - // same as draw brush - if (brush->crease_pinch_factor == 0) - brush->crease_pinch_factor = 0.5f; - - // will sculpt no vertexes - if (brush->plane_trim == 0) - brush->plane_trim = 0.5f; - - // same as smooth stroke off - if (brush->smooth_stroke_radius == 0) - brush->smooth_stroke_radius= 75; - - // will keep cursor in one spot - if (brush->smooth_stroke_radius == 1) - brush->smooth_stroke_factor= 0.9f; - - // same as dots - if (brush->rate == 0) - brush->rate = 0.1f; - - /* New Settings */ - if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { - brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space - - // spacing was originally in pixels, convert it to percentage for new version - // size should not be zero due to sanity check above - brush->spacing = (int)(100*((float)brush->spacing) / ((float)brush->size)); - - if (brush->add_col[0] == 0 && - brush->add_col[1] == 0 && - brush->add_col[2] == 0) - { - brush->add_col[0] = 1.00f; - brush->add_col[1] = 0.39f; - brush->add_col[2] = 0.39f; - } - - if (brush->sub_col[0] == 0 && - brush->sub_col[1] == 0 && - brush->sub_col[2] == 0) - { - brush->sub_col[0] = 0.39f; - brush->sub_col[1] = 0.39f; - brush->sub_col[2] = 1.00f; - } - } - } - } - - /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ - if (main->versionfile < 253) { - Scene *sce; - for (sce= main->scene.first; sce; sce= sce->id.next) { - if (sce->toolsettings->sculpt_paint_unified_alpha == 0) - sce->toolsettings->sculpt_paint_unified_alpha = 0.5f; - - if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) - sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f; - - if (sce->toolsettings->sculpt_paint_unified_size == 0) - sce->toolsettings->sculpt_paint_unified_size = 35; - } - } - - if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) { - Object *ob; - - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Smoke) { - SmokeModifierData *smd = (SmokeModifierData *)md; - - if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { - smd->domain->vorticity = 2.0f; - smd->domain->time_scale = 1.0f; - - if (!(smd->domain->flags & (1<<4))) - continue; - - /* delete old MOD_SMOKE_INITVELOCITY flag */ - smd->domain->flags &= ~(1<<4); - - /* for now just add it to all flow objects in the scene */ - { - Object *ob2; - for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) { - ModifierData *md2; - for (md2= ob2->modifiers.first; md2; md2= md2->next) { - if (md2->type == eModifierType_Smoke) { - SmokeModifierData *smd2 = (SmokeModifierData *)md2; - - if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) { - smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY; - } - } - } - } - } - - } - else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { - smd->flow->vel_multi = 1.0f; - } - - } - } - } - } - - if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) { - Brush *br; - ParticleSettings *part; - bScreen *sc; - Object *ob; - - for (br= main->brush.first; br; br= br->id.next) { - if (br->ob_mode==0) - br->ob_mode= OB_MODE_ALL_PAINT; - } - - for (part = main->particle.first; part; part = part->id.next) { - if (part->boids) - part->boids->pitch = 1.0f; - - part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */ - part->kink_amp_clump = 1.f; /* keep old files looking similar */ - } - - for (sc= main->screen.first; sc; sc= sc->id.next) { - ScrArea *sa; - for (sa= sc->areabase.first; sa; sa= sa->next) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype == SPACE_INFO) { - SpaceInfo *sinfo= (SpaceInfo *)sl; - ARegion *ar; - - sinfo->rpt_mask= INFO_RPT_OP; - - for (ar= sa->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - ar->v2d.scroll = (V2D_SCROLL_RIGHT); - ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */ - ar->v2d.keepofs = V2D_LOCKOFS_X; - ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - ar->v2d.keeptot= V2D_KEEPTOT_BOUNDS; - ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f; - } - } - } - } - } - } - - /* fix rotation actuators for objects so they use real angles (radians) - * since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */ - for (ob= main->object.first; ob; ob= ob->id.next) { - bActuator *act= ob->actuators.first; - while (act) { - if (act->type==ACT_OBJECT) { - /* multiply velocity with 50 in old files */ - bObjectActuator *oa= act->data; - mul_v3_fl(oa->drot, 0.8726646259971648f); - } - act= act->next; - } - } - } - - // init facing axis property of steering actuators - { - Object *ob; - for (ob = main->object.first; ob; ob = ob->id.next) { - bActuator *act; - for (act= ob->actuators.first; act; act= act->next) { - if (act->type==ACT_STEERING) { - bSteeringActuator* stact = act->data; - if (stact->facingaxis==0) { - stact->facingaxis=1; - } - } - } - } - } - - if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 3)) { - Object *ob; - - /* ocean res is now squared, reset old ones - will be massive */ - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Ocean) { - OceanModifierData *omd = (OceanModifierData *)md; - omd->resolution = 7; - omd->oceancache = NULL; - } - } - } - } - - if (main->versionfile < 256) { - bScreen *sc; - ScrArea *sa; - Key *key; - - /* Fix for sample line scope initializing with no height */ - for (sc= main->screen.first; sc; sc= sc->id.next) { - sa= sc->areabase.first; - while (sa) { - SpaceLink *sl; - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { - SpaceImage *sima= (SpaceImage *)sl; - if (sima->sample_line_hist.height == 0 ) - sima->sample_line_hist.height = 100; - } - } - sa= sa->next; - } - } - - /* old files could have been saved with slidermin = slidermax = 0.0, but the UI in - * 2.4x would never reveal this to users as a dummy value always ended up getting used - * instead - */ - for (key = main->key.first; key; key = key->id.next) { - KeyBlock *kb; - - for (kb = key->block.first; kb; kb = kb->next) { - if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0)) - kb->slidermax = kb->slidermin + 1.0f; - } - } - } - - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) { - /* fix for bones that didn't have arm_roll before */ - bArmature* arm; - Bone* bone; - Object *ob; - - for (arm = main->armature.first; arm; arm = arm->id.next) - for (bone = arm->bonebase.first; bone; bone = bone->next) - do_version_bone_roll_256(bone); - - /* fix for objects which have zero dquat's - * since this is multiplied with the quat rather than added */ - for (ob= main->object.first; ob; ob= ob->id.next) { - if (is_zero_v4(ob->dquat)) { - unit_qt(ob->dquat); - } - if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) { - unit_axis_angle(ob->drotAxis, &ob->drotAngle); - } - } - } - - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) { - bNodeTree *ntree; - - /* node sockets are not exposed automatically any more, - * this mimics the old behavior by adding all unlinked sockets to groups. - */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { - /* XXX Only setting a flag here. Actual adding of group sockets - * is done in lib_verify_nodetree, because at this point the internal - * nodes may not be up-to-date! (missing lib-link) - */ - ntree->flag |= NTREE_DO_VERSIONS_GROUP_EXPOSE; - } - } - - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile <3)) { - bScreen *sc; - Brush *brush; - Object *ob; - ParticleSettings *part; - Material *mat; - int tex_nr, transp_tex; - - for (mat = main->mat.first; mat; mat = mat->id.next) { - if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) { - - transp_tex= 0; - - for (tex_nr=0; tex_nrmtex[tex_nr]) continue; - if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) transp_tex= 1; - } - - /* weak! material alpha could be animated */ - if (mat->alpha < 1.0f || mat->fresnel_tra > 0.0f || transp_tex) { - mat->mode |= MA_TRANSP; - mat->mode &= ~(MA_ZTRANSP|MA_RAYTRANSP); - } - } - } - - /* redraws flag in SpaceTime has been moved to Screen level */ - for (sc = main->screen.first; sc; sc= sc->id.next) { - if (sc->redraws_flag == 0) { - /* just initialize to default? */ - // XXX: we could also have iterated through areas, and taken them from the first timeline available... - sc->redraws_flag = TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN; - } - } - - for (brush= main->brush.first; brush; brush= brush->id.next) { - if (brush->height == 0) - brush->height= 0.4f; - } - - /* replace 'rim material' option for in offset*/ - for (ob = main->object.first; ob; ob = ob->id.next) { - ModifierData *md; - for (md= ob->modifiers.first; md; md= md->next) { - if (md->type == eModifierType_Solidify) { - SolidifyModifierData *smd = (SolidifyModifierData *)md; - if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) { - smd->mat_ofs_rim= 1; - smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL; - } - } - } - } - - /* particle draw color from material */ - for (part = main->particle.first; part; part = part->id.next) { - if (part->draw & PART_DRAW_MAT_COL) - part->draw_col = PART_DRAW_COL_MAT; - } - } - - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 6)) { - Mesh *me; - - for (me= main->mesh.first; me; me= me->id.next) - mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL); - } - - if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) { - /* update blur area sizes from 0..1 range to 0..100 percentage */ - Scene *scene; - bNode *node; - for (scene=main->scene.first; scene; scene=scene->id.next) - if (scene->nodetree) - for (node=scene->nodetree->nodes.first; node; node=node->next) - if (node->type==CMP_NODE_BLUR) { - NodeBlurData *nbd= node->storage; - nbd->percentx *= 100.0f; - nbd->percenty *= 100.0f; - } - } - - if (main->versionfile < 258 || (main->versionfile == 258 && main->subversionfile < 1)) { - /* screen view2d settings were not properly initialized [#27164] - * v2d->scroll caused the bug but best reset other values too which are in old blend files only. - * need to make less ugly - possibly an iterator? */ - bScreen *screen; - for (screen= main->screen.first; screen; screen= screen->id.next) { - ScrArea *sa; - /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - SpaceLink *sl= sa->spacedata.first; - if (sl->spacetype==SPACE_IMAGE) { - ARegion *ar; - for (ar=sa->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - View2D *v2d= &ar->v2d; - v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0; - } - } - } - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_IMAGE) { - ARegion *ar; - for (ar=sl->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - View2D *v2d= &ar->v2d; - v2d->minzoom= v2d->maxzoom= v2d->scroll= v2d->keeptot= v2d->keepzoom= v2d->keepofs= v2d->align= 0; - } - } - } - } - } - } - - { - /* Initialize texture point density curve falloff */ - Tex *tex; - for (tex= main->tex.first; tex; tex= tex->id.next) { - if (tex->pd) { - if (tex->pd->falloff_speed_scale == 0.0f) - tex->pd->falloff_speed_scale = 100.0f; - - if (!tex->pd->falloff_curve) { - tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1); - - tex->pd->falloff_curve->preset = CURVE_PRESET_LINE; - tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; - curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE); - curvemapping_changed(tex->pd->falloff_curve, 0); - } - } - } - } - - { - /* add default value for behind strength of camera actuator */ - Object *ob; - bActuator *act; - for (ob = main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_CAMERA) { - bCameraActuator *ba= act->data; - - ba->damping = 1.0/32.0; - } - } - } - } - - { - ParticleSettings *part; - for (part = main->particle.first; part; part = part->id.next) { - /* Initialize particle billboard scale */ - part->bb_size[0] = part->bb_size[1] = 1.0f; - } - } - } - - if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 1)) { - { - Scene *scene; - Sequence *seq; - - for (scene=main->scene.first; scene; scene=scene->id.next) { - scene->r.ffcodecdata.audio_channels = 2; - scene->audio.volume = 1.0f; - SEQ_BEGIN (scene->ed, seq) - { - seq->pitch = 1.0f; - } - SEQ_END - } - } - { - bScreen *screen; - for (screen= main->screen.first; screen; screen= screen->id.next) { - ScrArea *sa; - /* add regions */ - for (sa= screen->areabase.first; sa; sa= sa->next) { - SpaceLink *sl= sa->spacedata.first; - if (sl->spacetype==SPACE_SEQ) { - ARegion *ar; - for (ar=sa->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - if (ar->v2d.min[1] == 4.0f) - ar->v2d.min[1]= 0.5f; - } - } - } - for (sl= sa->spacedata.first; sl; sl= sl->next) { - if (sl->spacetype==SPACE_SEQ) { - ARegion *ar; - for (ar=sl->regionbase.first; ar; ar= ar->next) { - if (ar->regiontype == RGN_TYPE_WINDOW) { - if (ar->v2d.min[1] == 4.0f) - ar->v2d.min[1]= 0.5f; - } - } - } - } - } - } - } - { - /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve - * - * We're only patching F-Curves in Actions here, since it is assumed that most - * drivers out there won't be using this (and if they are, they're in the minority). - * While we should aim to fix everything ideally, in practice it's far too hard - * to get to every animdata block, not to mention the performance hit that'd have - */ - bAction *act; - FCurve *fcu; - - for (act = main->action.first; act; act = act->id.next) { - for (fcu = act->curves.first; fcu; fcu = fcu->next) { - BezTriple *bezt; - unsigned int i = 0; - - /* only need to touch curves that had this flag set */ - if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0) - continue; - if ((fcu->totvert == 0) || (fcu->bezt == NULL)) - continue; - - /* only change auto-handles to auto-clamped */ - for (bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) { - if (bezt->h1 == HD_AUTO) bezt->h1 = HD_AUTO_ANIM; - if (bezt->h2 == HD_AUTO) bezt->h2 = HD_AUTO_ANIM; - } - - fcu->flag &= ~FCURVE_AUTO_HANDLES; - } - } - } - { - /* convert fcurve and shape action actuators to action actuators */ - Object *ob; - bActuator *act; - bIpoActuator *ia; - bActionActuator *aa; - - for (ob= main->object.first; ob; ob= ob->id.next) { - for (act= ob->actuators.first; act; act= act->next) { - if (act->type == ACT_IPO) { - // Create the new actuator - ia= act->data; - aa= MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version"); - - // Copy values - aa->type = ia->type; - aa->flag = ia->flag; - aa->sta = ia->sta; - aa->end = ia->end; - BLI_strncpy(aa->name, ia->name, sizeof(aa->name)); - BLI_strncpy(aa->frameProp, ia->frameProp, sizeof(aa->frameProp)); - if (ob->adt) - aa->act = ob->adt->action; - - // Get rid of the old actuator - MEM_freeN(ia); - - // Assign the new actuator - act->data = aa; - act->type= act->otype= ACT_ACTION; - - } - else if (act->type == ACT_SHAPEACTION) { - act->type = act->otype = ACT_ACTION; - } - } - } - } - } - - if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 2)) { - { - /* Convert default socket values from bNodeStack */ - Scene *sce; - Material *mat; - Tex *tex; - bNodeTree *ntree; - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { - do_versions_nodetree_default_value(ntree); - ntree->update |= NTREE_UPDATE; - } - for (sce=main->scene.first; sce; sce=sce->id.next) - if (sce->nodetree) { - do_versions_nodetree_default_value(sce->nodetree); - sce->nodetree->update |= NTREE_UPDATE; - } - for (mat=main->mat.first; mat; mat=mat->id.next) - if (mat->nodetree) { - do_versions_nodetree_default_value(mat->nodetree); - mat->nodetree->update |= NTREE_UPDATE; - } - for (tex=main->tex.first; tex; tex=tex->id.next) - if (tex->nodetree) { - do_versions_nodetree_default_value(tex->nodetree); - tex->nodetree->update |= NTREE_UPDATE; - } - } - - /* add SOCK_DYNAMIC flag to existing group sockets */ - { - bNodeTree *ntree; - /* only need to do this for trees in main, local trees are not used as groups */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) { - do_versions_nodetree_dynamic_sockets(ntree); - ntree->update |= NTREE_UPDATE; - } - } - - { - /* Initialize group tree nodetypes. - * These are used to distinguish tree types and - * associate them with specific node types for polling. - */ - bNodeTree *ntree; - /* all node trees in main->nodetree are considered groups */ - for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next) - ntree->nodetype = NODE_GROUP; - } - } - - if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 4)) { - { - /* Adaptive time step for particle systems */ - ParticleSettings *part; - for (part = main->particle.first; part; part = part->id.next) { - part->courant_target = 0.2f; - part->time_flag &= ~PART_TIME_AUTOSF; - } - } - - { - /* set defaults for obstacle avoidance, recast data */ - Scene *sce; - for (sce = main->scene.first; sce; sce = sce->id.next) { - if (sce->gm.levelHeight == 0.f) - sce->gm.levelHeight = 2.f; - - if (sce->gm.recastData.cellsize == 0.0f) - sce->gm.recastData.cellsize = 0.3f; - if (sce->gm.recastData.cellheight == 0.0f) - sce->gm.recastData.cellheight = 0.2f; - if (sce->gm.recastData.agentmaxslope == 0.0f) - sce->gm.recastData.agentmaxslope = (float)M_PI/4; - if (sce->gm.recastData.agentmaxclimb == 0.0f) - sce->gm.recastData.agentmaxclimb = 0.9f; - if (sce->gm.recastData.agentheight == 0.0f) - sce->gm.recastData.agentheight = 2.0f; - if (sce->gm.recastData.agentradius == 0.0f) - sce->gm.recastData.agentradius = 0.6f; - if (sce->gm.recastData.edgemaxlen == 0.0f) - sce->gm.recastData.edgemaxlen = 12.0f; - if (sce->gm.recastData.edgemaxerror == 0.0f) - sce->gm.recastData.edgemaxerror = 1.3f; - if (sce->gm.recastData.regionminsize == 0.0f) - sce->gm.recastData.regionminsize = 8.f; - if (sce->gm.recastData.regionmergesize == 0.0f) - sce->gm.recastData.regionmergesize = 20.f; - if (sce->gm.recastData.vertsperpoly<3) - sce->gm.recastData.vertsperpoly = 6; - if (sce->gm.recastData.detailsampledist == 0.0f) - sce->gm.recastData.detailsampledist = 6.0f; - if (sce->gm.recastData.detailsamplemaxerror == 0.0f) - sce->gm.recastData.detailsamplemaxerror = 1.0f; - } - } - } + blo_do_versions_pre250(fd, lib, main); + blo_do_versions_250(fd, lib, main); if (main->versionfile < 260) { { @@ -13464,14 +7489,32 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } + if (main->versionfile < 263 || (main->versionfile == 263 && main->subversionfile < 4)) { Lamp *la; + Camera *cam; + Curve *cu; + for (la= main->lamp.first; la; la= la->id.next) { - if (la->shadow_frustum_size == 0.0) + if (la->shadow_frustum_size == 0.0f) la->shadow_frustum_size= 10.0f; } + + for (cam = main->camera.first; cam; cam = cam->id.next) { + if (cam->flag & CAM_PANORAMA) { + cam->type = CAM_PANO; + cam->flag &= ~CAM_PANORAMA; + } + } + + for(cu= main->curve.first; cu; cu= cu->id.next) { + if(cu->bevfac2 == 0.0f) { + cu->bevfac1 = 0.0f; + cu->bevfac2 = 1.0f; + } + } } - + /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ /* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */ @@ -14172,7 +8215,7 @@ typedef struct tConstraintExpandData { Main *mainvar; } tConstraintExpandData; /* callback function used to expand constraint ID-links */ -static void expand_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, void *userdata) +static void expand_constraint_cb(bConstraint *UNUSED(con), ID **idpoin, short UNUSED(isReference), void *userdata) { tConstraintExpandData *ced= (tConstraintExpandData *)userdata; expand_doit(ced->fd, ced->mainvar, *idpoin); @@ -14289,7 +8332,7 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob) expand_doit(fd, mainvar, ob->mat[a]); } - paf = do_version_give_parteff_245(ob); + paf = blo_do_version_give_parteff_245(ob); if (paf && paf->group) expand_doit(fd, mainvar, paf->group); @@ -14586,7 +8629,7 @@ static int object_in_any_scene(Main *mainvar, Object *ob) Scene *sce; for (sce= mainvar->scene.first; sce; sce= sce->id.next) - if (object_in_scene(ob, sce)) + if (BKE_scene_base_find(sce, ob)) return 1; return 0; } @@ -14662,13 +8705,13 @@ static void give_base_to_groups(Main *mainvar, Scene *scene) if (((group->id.flag & LIB_INDIRECT)==0 && (group->id.flag & LIB_PRE_EXISTING)==0)) { Base *base; - /* add_object(...) messes with the selection */ - Object *ob= add_only_object(OB_EMPTY, group->id.name+2); + /* BKE_object_add(...) messes with the selection */ + Object *ob= BKE_object_add_only_object(OB_EMPTY, group->id.name+2); ob->type= OB_EMPTY; ob->lay= scene->lay; /* assign the base */ - base= scene_add_base(scene, ob); + base= BKE_scene_base_add(scene, ob); base->flag |= SELECT; base->object->flag= base->flag; ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h index 511ded0ecdc..9be375977e9 100644 --- a/source/blender/blenloader/intern/readfile.h +++ b/source/blender/blenloader/intern/readfile.h @@ -39,6 +39,10 @@ struct OldNewMap; struct MemFile; struct bheadsort; struct ReportList; +struct Object; +struct PartEff; +struct View3D; +struct bNodeTree; typedef struct FileData { // linked list of BHeadN's @@ -133,5 +137,19 @@ BHead *blo_prevbhead(FileData *fd, BHead *thisblock); char *bhead_id_name(FileData *fd, BHead *bhead); +/* do versions stuff */ + +void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm, void *oldaddr, void *newaddr, int nr); +void *blo_do_versions_newlibadr(struct FileData *fd, void *lib, void *adr); +void *blo_do_versions_newlibadr_us(struct FileData *fd, void *lib, void *adr); + +struct PartEff *blo_do_version_give_parteff_245(struct Object *ob); +void blo_do_version_old_trackto_to_constraints(struct Object *ob); +void blo_do_versions_view3d_split_250(struct View3D *v3d, struct ListBase *regions); +void blo_do_versions_nodetree_default_value(struct bNodeTree *ntree); + +void blo_do_versions_pre250(struct FileData *fd, struct Library *lib, struct Main *main); +void blo_do_versions_250(struct FileData *fd, struct Library *lib, struct Main *main); + #endif diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c new file mode 100644 index 00000000000..8a8705532cb --- /dev/null +++ b/source/blender/blenloader/intern/versioning_250.c @@ -0,0 +1,2690 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + * + */ + +/** \file blender/blenloader/intern/versioning_250.c + * \ingroup blenloader + */ + +#include "zlib.h" + +#ifndef WIN32 +# include // for read close +#else +# include // for open close read +# include "winsock2.h" +# include "BLI_winstuff.h" +#endif + +/* allow readfile to use deprecated functionality */ +#define DNA_DEPRECATED_ALLOW + +#include "DNA_anim_types.h" +#include "DNA_armature_types.h" +#include "DNA_actuator_types.h" +#include "DNA_brush_types.h" +#include "DNA_camera_types.h" +#include "DNA_cloth_types.h" +#include "DNA_constraint_types.h" +#include "DNA_ipo_types.h" +#include "DNA_key_types.h" +#include "DNA_lattice_types.h" +#include "DNA_lamp_types.h" +#include "DNA_material_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_node_types.h" +#include "DNA_object_fluidsim.h" // NT +#include "DNA_object_types.h" +#include "DNA_view3d_types.h" +#include "DNA_screen_types.h" +#include "DNA_sdna_types.h" +#include "DNA_sequence_types.h" +#include "DNA_smoke_types.h" +#include "DNA_sound_types.h" +#include "DNA_space_types.h" +#include "DNA_world_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_utildefines.h" +#include "BLI_blenlib.h" +#include "BLI_math.h" +#include "BLI_edgehash.h" + +#include "BKE_anim.h" +#include "BKE_armature.h" +#include "BKE_colortools.h" +#include "BKE_global.h" // for G +#include "BKE_library.h" // for which_libbase +#include "BKE_main.h" // for Main +#include "BKE_mesh.h" // for ME_ defines (patching) +#include "BKE_modifier.h" +#include "BKE_multires.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_screen.h" +#include "BKE_sequencer.h" +#include "BKE_texture.h" // for open_plugin_tex +#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND +#include "BKE_sound.h" + +#include "NOD_socket.h" + +//XXX #include "BIF_butspace.h" // badlevel, for do_versions, patching event codes +//XXX #include "BIF_filelist.h" // badlevel too, where to move this? - elubie +//XXX #include "BIF_previewrender.h" // bedlelvel, for struct RenderInfo +#include "BLO_readfile.h" +#include "BLO_undofile.h" + +#include "RE_engine.h" + +#include "readfile.h" + +#include "PIL_time.h" + +#include + +/* 2.50 patch */ +static void area_add_header_region(ScrArea *sa, ListBase *lb) +{ + ARegion *ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_HEADER; + if (sa->headertype == HEADERDOWN) + ar->alignment = RGN_ALIGN_BOTTOM; + else + ar->alignment = RGN_ALIGN_TOP; + + /* initialize view2d data for header region, to allow panning */ + /* is copy from ui_view2d.c */ + ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); + ar->v2d.keepofs = V2D_LOCKOFS_Y; + ar->v2d.keeptot = V2D_KEEPTOT_STRICT; + ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; + ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y); +} + +static void sequencer_init_preview_region(ARegion* ar) +{ + // XXX a bit ugly still, copied from space_sequencer + /* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */ + ar->regiontype = RGN_TYPE_PREVIEW; + ar->alignment = RGN_ALIGN_TOP; + ar->flag |= RGN_FLAG_HIDDEN; + ar->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM; + ar->v2d.minzoom = 0.00001f; + ar->v2d.maxzoom = 100000.0f; + ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */ + ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */ + ar->v2d.tot.xmax = 960.0f; + ar->v2d.tot.ymax = 540.0f; + ar->v2d.min[0] = 0.0f; + ar->v2d.min[1] = 0.0f; + ar->v2d.max[0] = 12000.0f; + ar->v2d.max[1] = 12000.0f; + ar->v2d.cur = ar->v2d.tot; + ar->v2d.align = V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y); + ar->v2d.keeptot = V2D_KEEPTOT_FREE; +} + +static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb) +{ + ARegion *ar; + ARegion *ar_main; + + if (sl) { + /* first channels for ipo action nla... */ + switch (sl->spacetype) { + case SPACE_IPO: + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + + /* for some reason, this doesn't seem to go auto like for NLA... */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + ar->v2d.scroll = V2D_SCROLL_RIGHT; + ar->v2d.flag = RGN_FLAG_HIDDEN; + break; + + case SPACE_ACTION: + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = V2D_SCROLL_BOTTOM; + ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; + break; + + case SPACE_NLA: + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = V2D_SCROLL_BOTTOM; + ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; + + /* for some reason, some files still don't get this auto */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + ar->v2d.scroll = V2D_SCROLL_RIGHT; + ar->v2d.flag = RGN_FLAG_HIDDEN; + break; + + case SPACE_NODE: + ar = MEM_callocN(sizeof(ARegion), "nodetree area for node"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_LEFT; + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; + /* temporarily hide it */ + ar->flag = RGN_FLAG_HIDDEN; + break; + case SPACE_FILE: + ar = MEM_callocN(sizeof(ARegion), "nodetree area for node"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_CHANNELS; + ar->alignment = RGN_ALIGN_LEFT; + + ar = MEM_callocN(sizeof(ARegion), "ui area for file"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_TOP; + break; + case SPACE_SEQ: + ar_main = (ARegion*) lb->first; + for (; ar_main; ar_main = ar_main->next) { + if (ar_main->regiontype == RGN_TYPE_WINDOW) + break; + } + ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer"); + BLI_insertlinkbefore(lb, ar_main, ar); + sequencer_init_preview_region(ar); + break; + case SPACE_VIEW3D: + /* toolbar */ + ar = MEM_callocN(sizeof(ARegion), "toolbar for view3d"); + + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_TOOLS; + ar->alignment = RGN_ALIGN_LEFT; + ar->flag = RGN_FLAG_HIDDEN; + + /* tool properties */ + ar = MEM_callocN(sizeof(ARegion), "tool properties for view3d"); + + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_TOOL_PROPS; + ar->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; + ar->flag = RGN_FLAG_HIDDEN; + + /* buttons/list view */ + ar = MEM_callocN(sizeof(ARegion), "buttons for view3d"); + + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + ar->flag = RGN_FLAG_HIDDEN; +#if 0 + case SPACE_BUTS: + /* context UI region */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + BLI_addtail(lb, ar); + ar->regiontype = RGN_TYPE_UI; + ar->alignment = RGN_ALIGN_RIGHT; + + break; +#endif + } + } + + /* main region */ + ar = MEM_callocN(sizeof(ARegion), "area region from do_versions"); + + BLI_addtail(lb, ar); + ar->winrct = sa->totrct; + + ar->regiontype = RGN_TYPE_WINDOW; + + if (sl) { + /* if active spacetype has view2d data, copy that over to main region */ + /* and we split view3d */ + switch (sl->spacetype) { + case SPACE_VIEW3D: + blo_do_versions_view3d_split_250((View3D *)sl, lb); + break; + + case SPACE_OUTLINER: + { + SpaceOops *soops = (SpaceOops *)sl; + + memcpy(&ar->v2d, &soops->v2d, sizeof(View2D)); + + ar->v2d.scroll &= ~V2D_SCROLL_LEFT; + ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); + ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); + ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT); + ar->v2d.keeptot = V2D_KEEPTOT_STRICT; + ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f; + //ar->v2d.flag |= V2D_IS_INITIALISED; + } + break; + case SPACE_TIME: + { + SpaceTime *stime = (SpaceTime *)sl; + memcpy(&ar->v2d, &stime->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; + ar->v2d.keepofs |= V2D_LOCKOFS_Y; + ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; + ar->v2d.tot.ymin = ar->v2d.cur.ymin = -10.0; + ar->v2d.min[1] = ar->v2d.max[1] = 20.0; + } + break; + case SPACE_IPO: + { + SpaceIpo *sipo = (SpaceIpo *)sl; + memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D)); + + /* init mainarea view2d */ + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); + + ar->v2d.min[0] = FLT_MIN; + ar->v2d.min[1] = FLT_MIN; + + ar->v2d.max[0] = MAXFRAMEF; + ar->v2d.max[1] = FLT_MAX; + + //ar->v2d.flag |= V2D_IS_INITIALISED; + break; + } + case SPACE_NLA: + { + SpaceNla *snla = (SpaceNla *)sl; + memcpy(&ar->v2d, &snla->v2d, sizeof(View2D)); + + ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; + ar->v2d.tot.ymax = 0.0f; + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_RIGHT); + ar->v2d.align = V2D_ALIGN_NO_POS_Y; + ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL; + break; + } + case SPACE_ACTION: + { + SpaceAction *saction = (SpaceAction *) sl; + + /* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */ + ar->v2d.tot.xmin = -20.0f; + ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; + ar->v2d.tot.xmax = (float)((sa->winx > 120)? (sa->winx) : 120); + ar->v2d.tot.ymax = 0.0f; + + ar->v2d.cur = ar->v2d.tot; + + ar->v2d.min[0] = 0.0f; + ar->v2d.min[1] = 0.0f; + + ar->v2d.max[0] = MAXFRAMEF; + ar->v2d.max[1] = FLT_MAX; + + ar->v2d.minzoom = 0.01f; + ar->v2d.maxzoom = 50; + ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_RIGHT); + ar->v2d.keepzoom = V2D_LOCKZOOM_Y; + ar->v2d.align = V2D_ALIGN_NO_POS_Y; + ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL; + + /* for old files with ShapeKey editors open + an action set, clear the action as + * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit + * only shows ShapeKey-rooted actions only) + */ + if (saction->mode == SACTCONT_SHAPEKEY) + saction->action = NULL; + break; + } + case SPACE_SEQ: + { + SpaceSeq *sseq = (SpaceSeq *)sl; + memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); + ar->v2d.align = V2D_ALIGN_NO_NEG_Y; + ar->v2d.flag |= V2D_IS_INITIALISED; + break; + } + case SPACE_NODE: + { + SpaceNode *snode = (SpaceNode *)sl; + memcpy(&ar->v2d, &snode->v2d, sizeof(View2D)); + + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + ar->v2d.keepzoom = V2D_LIMITZOOM|V2D_KEEPASPECT; + break; + } + case SPACE_BUTS: + { + SpaceButs *sbuts = (SpaceButs *)sl; + memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D)); + + ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); + break; + } + case SPACE_FILE: + { + // SpaceFile *sfile = (SpaceFile *)sl; + ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0; + ar->v2d.tot.xmax = ar->winx; + ar->v2d.tot.ymax = ar->winy; + ar->v2d.cur = ar->v2d.tot; + ar->regiontype = RGN_TYPE_WINDOW; + ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); + ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); + ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); + break; + } + case SPACE_TEXT: + { + SpaceText *st = (SpaceText *)sl; + st->flags |= ST_FIND_WRAP; + } + //case SPACE_XXX: // FIXME... add other ones + // memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D)); + // break; + } + } +} + +static void do_versions_windowmanager_2_50(bScreen *screen) +{ + ScrArea *sa; + SpaceLink *sl; + + /* add regions */ + for (sa = screen->areabase.first; sa; sa = sa->next) { + /* we keep headertype variable to convert old files only */ + if (sa->headertype) + area_add_header_region(sa, &sa->regionbase); + + area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase); + + /* space imageselect is deprecated */ + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMASEL) + sl->spacetype = SPACE_EMPTY; /* spacedata then matches */ + } + + /* space sound is deprecated */ + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SOUND) + sl->spacetype = SPACE_EMPTY; /* spacedata then matches */ + } + + /* it seems to be possible in 2.5 to have this saved, filewindow probably */ + sa->butspacetype = sa->spacetype; + + /* pushed back spaces also need regions! */ + if (sa->spacedata.first) { + sl = sa->spacedata.first; + for (sl = sl->next; sl; sl = sl->next) { + if (sa->headertype) + area_add_header_region(sa, &sl->regionbase); + area_add_window_regions(sa, sl, &sl->regionbase); + } + } + } +} + +static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name) +{ + BLI_addtail(lb, id); + id->us = 1; + id->flag = LIB_FAKEUSER; + *( (short *)id->name )= ID_GD; + + new_id(lb, id, name); + /* alphabetic insterion: is in new_id */ + + if (G.debug & G_DEBUG) + printf("Converted GPencil to ID: %s\n", id->name + 2); +} + +static void do_versions_gpencil_2_50(Main *main, bScreen *screen) +{ + ScrArea *sa; + SpaceLink *sl; + + /* add regions */ + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; + if (v3d->gpd) { + versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D"); + v3d->gpd = NULL; + } + } + else if (sl->spacetype == SPACE_NODE) { + SpaceNode *snode = (SpaceNode *) sl; + if (snode->gpd) { + versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node"); + snode->gpd = NULL; + } + } + else if (sl->spacetype == SPACE_SEQ) { + SpaceSeq *sseq = (SpaceSeq *) sl; + if (sseq->gpd) { + versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node"); + sseq->gpd = NULL; + } + } + else if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; +#if 0 /* see comment on r28002 */ + if (sima->gpd) { + versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image"); + sima->gpd = NULL; + } +#else + sima->gpd = NULL; +#endif + } + } + } +} + +static void do_version_mtex_factor_2_50(MTex **mtex_array, short idtype) +{ + MTex *mtex; + float varfac, colfac; + int a, neg; + + if (!mtex_array) + return; + + for (a = 0; a < MAX_MTEX; a++) { + if (mtex_array[a]) { + mtex = mtex_array[a]; + + neg = mtex->maptoneg; + varfac = mtex->varfac; + colfac = mtex->colfac; + + if (neg & MAP_DISP) mtex->dispfac = -mtex->dispfac; + if (neg & MAP_NORM) mtex->norfac = -mtex->norfac; + if (neg & MAP_WARP) mtex->warpfac = -mtex->warpfac; + + mtex->colspecfac = (neg & MAP_COLSPEC)? -colfac: colfac; + mtex->mirrfac = (neg & MAP_COLMIR)? -colfac: colfac; + mtex->alphafac = (neg & MAP_ALPHA)? -varfac: varfac; + mtex->difffac = (neg & MAP_REF)? -varfac: varfac; + mtex->specfac = (neg & MAP_SPEC)? -varfac: varfac; + mtex->emitfac = (neg & MAP_EMIT)? -varfac: varfac; + mtex->hardfac = (neg & MAP_HAR)? -varfac: varfac; + mtex->raymirrfac = (neg & MAP_RAYMIRR)? -varfac: varfac; + mtex->translfac = (neg & MAP_TRANSLU)? -varfac: varfac; + mtex->ambfac = (neg & MAP_AMB)? -varfac: varfac; + mtex->colemitfac = (neg & MAP_EMISSION_COL)? -colfac: colfac; + mtex->colreflfac = (neg & MAP_REFLECTION_COL)? -colfac: colfac; + mtex->coltransfac = (neg & MAP_TRANSMISSION_COL)? -colfac: colfac; + mtex->densfac = (neg & MAP_DENSITY)? -varfac: varfac; + mtex->scatterfac = (neg & MAP_SCATTERING)? -varfac: varfac; + mtex->reflfac = (neg & MAP_REFLECTION)? -varfac: varfac; + + mtex->timefac = (neg & MAP_PA_TIME)? -varfac: varfac; + mtex->lengthfac = (neg & MAP_PA_LENGTH)? -varfac: varfac; + mtex->clumpfac = (neg & MAP_PA_CLUMP)? -varfac: varfac; + mtex->kinkfac = (neg & MAP_PA_KINK)? -varfac: varfac; + mtex->roughfac = (neg & MAP_PA_ROUGH)? -varfac: varfac; + mtex->padensfac = (neg & MAP_PA_DENS)? -varfac: varfac; + mtex->lifefac = (neg & MAP_PA_LIFE)? -varfac: varfac; + mtex->sizefac = (neg & MAP_PA_SIZE)? -varfac: varfac; + mtex->ivelfac = (neg & MAP_PA_IVEL)? -varfac: varfac; + + mtex->shadowfac = (neg & LAMAP_SHAD)? -colfac: colfac; + + mtex->zenupfac = (neg & WOMAP_ZENUP)? -colfac: colfac; + mtex->zendownfac = (neg & WOMAP_ZENDOWN)? -colfac: colfac; + mtex->blendfac = (neg & WOMAP_BLEND)? -varfac: varfac; + + if (idtype == ID_MA) + mtex->colfac = (neg & MAP_COL)? -colfac: colfac; + else if (idtype == ID_LA) + mtex->colfac = (neg & LAMAP_COL)? -colfac: colfac; + else if (idtype == ID_WO) + mtex->colfac = (neg & WOMAP_HORIZ)? -colfac: colfac; + } + } +} + +static void do_version_mdef_250(Main *main) +{ + Object *ob; + ModifierData *md; + MeshDeformModifierData *mmd; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_MeshDeform) { + mmd = (MeshDeformModifierData*) md; + + if (mmd->bindcos) { + /* make bindcos NULL in order to trick older versions + * into thinking that the mesh was not bound yet */ + mmd->bindcagecos = mmd->bindcos; + mmd->bindcos = NULL; + + modifier_mdef_compact_influences(md); + } + } + } + } +} + +static void do_version_constraints_radians_degrees_250(ListBase *lb) +{ + bConstraint *con; + + for (con = lb->first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_RIGIDBODYJOINT) { + bRigidBodyJointConstraint *data = con->data; + data->axX *= (float)(M_PI / 180.0); + data->axY *= (float)(M_PI / 180.0); + data->axZ *= (float)(M_PI / 180.0); + } + else if (con->type == CONSTRAINT_TYPE_KINEMATIC) { + bKinematicConstraint *data = con->data; + data->poleangle *= (float)(M_PI / 180.0); + } + else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) { + bRotLimitConstraint *data = con->data; + + data->xmin *= (float)(M_PI / 180.0); + data->xmax *= (float)(M_PI / 180.0); + data->ymin *= (float)(M_PI / 180.0); + data->ymax *= (float)(M_PI / 180.0); + data->zmin *= (float)(M_PI / 180.0); + data->zmax *= (float)(M_PI / 180.0); + } + } +} + +/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */ +static void do_versions_seq_unique_name_all_strips(Scene * sce, ListBase *seqbasep) +{ + Sequence * seq = seqbasep->first; + + while (seq) { + seqbase_unique_name_recursive(&sce->ed->seqbase, seq); + if (seq->seqbase.first) { + do_versions_seq_unique_name_all_strips(sce, &seq->seqbase); + } + seq = seq->next; + } +} + +static void do_version_bone_roll_256(Bone *bone) +{ + Bone *child; + float submat[3][3]; + + copy_m3_m4(submat, bone->arm_mat); + mat3_to_vec_roll(submat, NULL, &bone->arm_roll); + + for (child = bone->childbase.first; child; child = child->next) + do_version_bone_roll_256(child); +} + +static void do_versions_nodetree_dynamic_sockets(bNodeTree *ntree) +{ + bNodeSocket *sock; + for (sock = ntree->inputs.first; sock; sock = sock->next) + sock->flag |= SOCK_DYNAMIC; + for (sock = ntree->outputs.first; sock; sock = sock->next) + sock->flag |= SOCK_DYNAMIC; +} + +void blo_do_versions_250(FileData *fd, Library *lib, Main *main) +{ + /* WATCH IT!!!: pointers from libdata have not been converted */ + + if (main->versionfile < 250) { + bScreen *screen; + Scene *scene; + Base *base; + Material *ma; + Camera *cam; + Mesh *me; + Curve *cu; + Scene *sce; + Tex *tx; + ParticleSettings *part; + Object *ob; + //PTCacheID *pid; + //ListBase pidlist; + + bSound *sound; + Sequence *seq; + bActuator *act; + int a; + + for (sound = main->sound.first; sound; sound = sound->id.next) { + if (sound->newpackedfile) { + sound->packedfile = sound->newpackedfile; + sound->newpackedfile = NULL; + } + } + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_SOUND) { + bSoundActuator *sAct = (bSoundActuator*) act->data; + if (sAct->sound) { + sound = blo_do_versions_newlibadr(fd, lib, sAct->sound); + sAct->flag = sound->flags & SOUND_FLAGS_3D ? ACT_SND_3D_SOUND : 0; + sAct->pitch = sound->pitch; + sAct->volume = sound->volume; + sAct->sound3D.reference_distance = sound->distance; + sAct->sound3D.max_gain = sound->max_gain; + sAct->sound3D.min_gain = sound->min_gain; + sAct->sound3D.rolloff_factor = sound->attenuation; + } + else { + sAct->sound3D.reference_distance = 1.0f; + sAct->volume = 1.0f; + sAct->sound3D.max_gain = 1.0f; + sAct->sound3D.rolloff_factor = 1.0f; + } + sAct->sound3D.cone_inner_angle = 360.0f; + sAct->sound3D.cone_outer_angle = 360.0f; + sAct->sound3D.max_distance = FLT_MAX; + } + } + } + + for (scene = main->scene.first; scene; scene = scene->id.next) { + if (scene->ed && scene->ed->seqbasep) { + SEQ_BEGIN (scene->ed, seq) + { + if (seq->type == SEQ_HD_SOUND) { + char str[FILE_MAX]; + BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(str, main->name); + seq->sound = sound_new_file(main, str); + } + /* don't know, if anybody used that this way, but just in case, upgrade to new way... */ + if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) && + !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR)) + { + BLI_snprintf(seq->strip->proxy->dir, FILE_MAXDIR, "%s/BL_proxy", seq->strip->dir); + } + } + SEQ_END + } + } + + for (screen = main->screen.first; screen; screen = screen->id.next) { + do_versions_windowmanager_2_50(screen); + do_versions_gpencil_2_50(main, screen); + } + + /* shader, composite and texture node trees have id.name empty, put something in + * to have them show in RNA viewer and accessible otherwise. + */ + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->nodetree && ma->nodetree->id.name[0] == '\0') + strcpy(ma->nodetree->id.name, "NTShader Nodetree"); + + /* which_output 0 is now "not specified" */ + for (a = 0; a < MAX_MTEX; a++) { + if (ma->mtex[a]) { + tx = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); + if (tx && tx->use_nodes) + ma->mtex[a]->which_output++; + } + } + } + + /* and composite trees */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->nodetree && sce->nodetree->id.name[0] == '\0') + strcpy(sce->nodetree->id.name, "NTCompositing Nodetree"); + + /* move to cameras */ + if (sce->r.mode & R_PANORAMA) { + for (base = sce->base.first; base; base = base->next) { + ob = blo_do_versions_newlibadr(fd, lib, base->object); + + if (ob->type == OB_CAMERA && !ob->id.lib) { + cam = blo_do_versions_newlibadr(fd, lib, ob->data); + cam->flag |= CAM_PANORAMA; + } + } + + sce->r.mode &= ~R_PANORAMA; + } + } + + /* and texture trees */ + for (tx = main->tex.first; tx; tx = tx->id.next) { + bNode *node; + + if (tx->nodetree) { + if (tx->nodetree->id.name[0] == '\0') + strcpy(tx->nodetree->id.name, "NTTexture Nodetree"); + + /* which_output 0 is now "not specified" */ + for (node = tx->nodetree->nodes.first; node; node = node->next) + if (node->type == TEX_NODE_OUTPUT) + node->custom1++; + } + } + + /* copy standard draw flag to meshes(used to be global, is not available here) */ + for (me = main->mesh.first; me; me = me->id.next) { + me->drawflag = ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES; + } + + /* particle draw and render types */ + for (part = main->particle.first; part; part = part->id.next) { + if (part->draw_as) { + if (part->draw_as == PART_DRAW_DOT) { + part->ren_as = PART_DRAW_HALO; + part->draw_as = PART_DRAW_REND; + } + else if (part->draw_as <= PART_DRAW_AXIS) { + part->ren_as = PART_DRAW_HALO; + } + else { + part->ren_as = part->draw_as; + part->draw_as = PART_DRAW_REND; + } + } + part->path_end = 1.0f; + part->clength = 1.0f; + } + + /* set old pointcaches to have disk cache flag */ + for (ob = main->object.first; ob; ob = ob->id.next) { + + //BKE_ptcache_ids_from_object(&pidlist, ob); + + //for (pid = pidlist.first; pid; pid = pid->next) + // pid->cache->flag |= PTCACHE_DISK_CACHE; + + //BLI_freelistN(&pidlist); + } + + /* type was a mixed flag & enum. move the 2d flag elsewhere */ + for (cu = main->curve.first; cu; cu = cu->id.next) { + Nurb *nu; + + for (nu = cu->nurb.first; nu; nu = nu->next) { + nu->flag |= (nu->type & CU_2D); + nu->type &= CU_TYPE; + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 1)) { + Object *ob; + Material *ma; + Tex *tex; + Scene *sce; + ToolSettings *ts; + //PTCacheID *pid; + //ListBase pidlist; + + for (ob = main->object.first; ob; ob = ob->id.next) { + //BKE_ptcache_ids_from_object(&pidlist, ob); + + //for (pid = pidlist.first; pid; pid = pid->next) { + // if (pid->ptcaches->first == NULL) + // pid->ptcaches->first = pid->ptcaches->last = pid->cache; + //} + + //BLI_freelistN(&pidlist); + + if (ob->type == OB_MESH) { + Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data); + void *olddata = ob->data; + ob->data = me; + + /* XXX - library meshes crash on loading most yoFrankie levels, + * the multires pointer gets invalid - Campbell */ + if (me && me->id.lib == NULL && me->mr && me->mr->level_count > 1) { + multires_load_old(ob, me); + } + + ob->data = olddata; + } + + if (ob->totcol && ob->matbits == NULL) { + int a; + + ob->matbits = MEM_callocN(sizeof(char)*ob->totcol, "ob->matbits"); + for (a = 0; a < ob->totcol; a++) + ob->matbits[a] = ob->colbits & (1<tex.first; tex; tex = tex->id.next) { + if (tex->afmax == 0) + tex->afmax = 8; + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + int a; + + if (ma->mode & MA_WIRE) { + ma->material_type = MA_TYPE_WIRE; + ma->mode &= ~MA_WIRE; + } + + if (ma->mode & MA_HALO) { + ma->material_type = MA_TYPE_HALO; + ma->mode &= ~MA_HALO; + } + + if (ma->mode & (MA_ZTRANSP|MA_RAYTRANSP)) { + ma->mode |= MA_TRANSP; + } + else { + /* ma->mode |= MA_ZTRANSP; */ /* leave ztransp as is even if its not used [#28113] */ + ma->mode &= ~MA_TRANSP; + } + + /* set new bump for unused slots */ + for (a = 0; a < MAX_MTEX; a++) { + if (ma->mtex[a]) { + tex = ma->mtex[a]->tex; + if (!tex) { + ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; + ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; + } + else { + tex = (Tex*) blo_do_versions_newlibadr(fd, ma->id.lib, tex); + if (tex && tex->type == 0) { /* invalid type */ + ma->mtex[a]->texflag |= MTEX_3TAP_BUMP; + ma->mtex[a]->texflag |= MTEX_BUMP_OBJECTSPACE; + } + } + } + } + + /* volume rendering settings */ + if (ma->vol.stepsize < 0.0001f) { + ma->vol.density = 1.0f; + ma->vol.emission = 0.0f; + ma->vol.scattering = 1.0f; + ma->vol.emission_col[0] = ma->vol.emission_col[1] = ma->vol.emission_col[2] = 1.0f; + ma->vol.density_scale = 1.0f; + ma->vol.depth_cutoff = 0.01f; + ma->vol.stepsize_type = MA_VOL_STEP_RANDOMIZED; + ma->vol.stepsize = 0.2f; + ma->vol.shade_type = MA_VOL_SHADE_SHADED; + ma->vol.shadeflag |= MA_VOL_PRECACHESHADING; + ma->vol.precache_resolution = 50; + } + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + ts = sce->toolsettings; + if (ts->normalsize == 0.0f || !ts->uv_selectmode || ts->vgroup_weight == 0.0f) { + ts->normalsize = 0.1f; + ts->selectmode = SCE_SELECT_VERTEX; + + /* autokeying - setting should be taken from the user-prefs + * but the userprefs version may not have correct flags set + * (i.e. will result in blank box when enabled) + */ + ts->autokey_mode = U.autokey_mode; + if (ts->autokey_mode == 0) + ts->autokey_mode = 2; /* 'add/replace' but not on */ + ts->uv_selectmode = UV_SELECT_VERTEX; + ts->vgroup_weight = 1.0f; + } + + /* Game Settings */ + /* Dome */ + sce->gm.dome.angle = sce->r.domeangle; + sce->gm.dome.mode = sce->r.domemode; + sce->gm.dome.res = sce->r.domeres; + sce->gm.dome.resbuf = sce->r.domeresbuf; + sce->gm.dome.tilt = sce->r.dometilt; + sce->gm.dome.warptext = sce->r.dometext; + + /* Stand Alone */ + sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0); + sce->gm.xplay = sce->r.xplay; + sce->gm.yplay = sce->r.yplay; + sce->gm.freqplay = sce->r.freqplay; + sce->gm.depth = sce->r.depth; + sce->gm.attrib = sce->r.attrib; + + /* Stereo */ + sce->gm.stereomode = sce->r.stereomode; + /* reassigning stereomode NO_STEREO and DOME to a separeted flag*/ + if (sce->gm.stereomode == 1) { // 1 = STEREO_NOSTEREO + sce->gm.stereoflag = STEREO_NOSTEREO; + sce->gm.stereomode = STEREO_ANAGLYPH; + } + else if (sce->gm.stereomode == 8) { // 8 = STEREO_DOME + sce->gm.stereoflag = STEREO_DOME; + sce->gm.stereomode = STEREO_ANAGLYPH; + } + else + sce->gm.stereoflag = STEREO_ENABLED; + + /* Framing */ + sce->gm.framing = sce->framing; + sce->gm.xplay = sce->r.xplay; + sce->gm.yplay = sce->r.yplay; + sce->gm.freqplay = sce->r.freqplay; + sce->gm.depth = sce->r.depth; + + /* Physic (previously stored in world) */ + sce->gm.gravity =9.8f; + sce->gm.physicsEngine = WOPHY_BULLET; /* Bullet by default */ + sce->gm.mode = WO_DBVT_CULLING; /* DBVT culling by default */ + sce->gm.occlusionRes = 128; + sce->gm.ticrate = 60; + sce->gm.maxlogicstep = 5; + sce->gm.physubstep = 1; + sce->gm.maxphystep = 5; + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) { + Scene *sce; + Object *ob; + + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (fd->fileflags & G_FILE_ENABLE_ALL_FRAMES) + sce->gm.flag |= GAME_ENABLE_ALL_FRAMES; + if (fd->fileflags & G_FILE_SHOW_DEBUG_PROPS) + sce->gm.flag |= GAME_SHOW_DEBUG_PROPS; + if (fd->fileflags & G_FILE_SHOW_FRAMERATE) + sce->gm.flag |= GAME_SHOW_FRAMERATE; + if (fd->fileflags & G_FILE_SHOW_PHYSICS) + sce->gm.flag |= GAME_SHOW_PHYSICS; + if (fd->fileflags & G_FILE_GLSL_NO_SHADOWS) + sce->gm.flag |= GAME_GLSL_NO_SHADOWS; + if (fd->fileflags & G_FILE_GLSL_NO_SHADERS) + sce->gm.flag |= GAME_GLSL_NO_SHADERS; + if (fd->fileflags & G_FILE_GLSL_NO_RAMPS) + sce->gm.flag |= GAME_GLSL_NO_RAMPS; + if (fd->fileflags & G_FILE_GLSL_NO_NODES) + sce->gm.flag |= GAME_GLSL_NO_NODES; + if (fd->fileflags & G_FILE_GLSL_NO_EXTRA_TEX) + sce->gm.flag |= GAME_GLSL_NO_EXTRA_TEX; + if (fd->fileflags & G_FILE_IGNORE_DEPRECATION_WARNINGS) + sce->gm.flag |= GAME_IGNORE_DEPRECATION_WARNINGS; + + if (fd->fileflags & G_FILE_GAME_MAT_GLSL) + sce->gm.matmode = GAME_MAT_GLSL; + else if (fd->fileflags & G_FILE_GAME_MAT) + sce->gm.matmode = GAME_MAT_MULTITEX; + else + sce->gm.matmode = GAME_MAT_TEXFACE; + + sce->gm.flag |= GAME_DISPLAY_LISTS; + } + + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->flag & 8192) // OB_POSEMODE = 8192 + ob->mode |= OB_MODE_POSE; + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 4)) { + Scene *sce; + Object *ob; + Material *ma; + Lamp *la; + World *wo; + Tex *tex; + ParticleSettings *part; + int do_gravity = 0; + + for (sce = main->scene.first; sce; sce = sce->id.next) + if (sce->unit.scale_length == 0.0f) + sce->unit.scale_length = 1.0f; + + for (ob = main->object.first; ob; ob = ob->id.next) { + /* fluid-sim stuff */ + FluidsimModifierData *fluidmd = (FluidsimModifierData *) modifiers_findByType(ob, eModifierType_Fluidsim); + if (fluidmd) + fluidmd->fss->fmd = fluidmd; + + /* rotation modes were added, but old objects would now default to being 'quaternion based' */ + ob->rotmode = ROT_MODE_EUL; + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->vol.reflection == 0.f) { + ma->vol.reflection = 1.f; + ma->vol.transmission_col[0] = ma->vol.transmission_col[1] = ma->vol.transmission_col[2] = 1.0f; + ma->vol.reflection_col[0] = ma->vol.reflection_col[1] = ma->vol.reflection_col[2] = 1.0f; + } + + do_version_mtex_factor_2_50(ma->mtex, ID_MA); + } + + for (la = main->lamp.first; la; la = la->id.next) + do_version_mtex_factor_2_50(la->mtex, ID_LA); + + for (wo = main->world.first; wo; wo = wo->id.next) + do_version_mtex_factor_2_50(wo->mtex, ID_WO); + + for (tex = main->tex.first; tex; tex = tex->id.next) + if (tex->vd) + if (tex->vd->extend == 0) + tex->vd->extend = TEX_CLIP; + + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->audio.main == 0.0f) + sce->audio.main = 1.0f; + + sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate; + sce->r.ffcodecdata.audio_volume = sce->audio.main; + sce->audio.distance_model = 2; + sce->audio.doppler_factor = 1.0f; + sce->audio.speed_of_sound = 343.3f; + } + + /* Add default gravity to scenes */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 && + len_v3(sce->physics_settings.gravity) == 0.0f) + { + sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f; + sce->physics_settings.gravity[2] = -9.81f; + sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY; + do_gravity = 1; + } + } + + /* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */ + if (do_gravity) { + for (part = main->particle.first; part; part = part->id.next) + part->effector_weights->global_gravity = part->acc[2]/-9.81f; + } + + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + + if (do_gravity) { + for (md = ob->modifiers.first; md; md = md->next) { + ClothModifierData *clmd = (ClothModifierData *) modifiers_findByType(ob, eModifierType_Cloth); + if (clmd) + clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f; + } + + if (ob->soft) + ob->soft->effector_weights->global_gravity = ob->soft->grav/9.81f; + } + + /* Normal wind shape is plane */ + if (ob->pd) { + if (ob->pd->forcefield == PFIELD_WIND) + ob->pd->shape = PFIELD_SHAPE_PLANE; + + if (ob->pd->flag & PFIELD_PLANAR) + ob->pd->shape = PFIELD_SHAPE_PLANE; + else if (ob->pd->flag & PFIELD_SURFACE) + ob->pd->shape = PFIELD_SHAPE_SURFACE; + + ob->pd->flag |= PFIELD_DO_LOCATION; + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 6)) { + Object *ob; + Lamp *la; + + /* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */ + for (ob = main->object.first; ob; ob = ob->id.next) { + /* new variables for all objects */ + ob->quat[0] = 1.0f; + ob->rotAxis[1] = 1.0f; + + /* bones */ + if (ob->pose) { + bPoseChannel *pchan; + + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + /* just need to initalise rotation axis properly... */ + pchan->rotAxis[1] = 1.0f; + } + } + } + + for (la = main->lamp.first; la; la = la->id.next) + la->compressthresh = 0.05f; + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 7)) { + Mesh *me; + Nurb *nu; + Lattice *lt; + Curve *cu; + Key *key; + float *data; + int a, tot; + + /* shape keys are no longer applied to the mesh itself, but rather + * to the derivedmesh/displist, so here we ensure that the basis + * shape key is always set in the mesh coordinates. */ + for (me = main->mesh.first; me; me = me->id.next) { + if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) { + data = key->refkey->data; + tot = MIN2(me->totvert, key->refkey->totelem); + + for (a = 0; a < tot; a++, data += 3) + copy_v3_v3(me->mvert[a].co, data); + } + } + + for (lt = main->latt.first; lt; lt = lt->id.next) { + if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) { + data = key->refkey->data; + tot = MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem); + + for (a = 0; a < tot; a++, data += 3) + copy_v3_v3(lt->def[a].vec, data); + } + } + + for (cu = main->curve.first; cu; cu = cu->id.next) { + if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) { + data = key->refkey->data; + + for (nu = cu->nurb.first; nu; nu = nu->next) { + if (nu->bezt) { + BezTriple *bezt = nu->bezt; + + for (a = 0; a < nu->pntsu; a++, bezt++) { + copy_v3_v3(bezt->vec[0], data); data+=3; + copy_v3_v3(bezt->vec[1], data); data+=3; + copy_v3_v3(bezt->vec[2], data); data+=3; + bezt->alfa = *data; data++; + } + } + else if (nu->bp) { + BPoint *bp = nu->bp; + + for (a = 0; a < nu->pntsu*nu->pntsv; a++, bp++) { + copy_v3_v3(bp->vec, data); data += 3; + bp->alfa = *data; data++; + } + } + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8)) { + { + Scene *sce = main->scene.first; + while (sce) { + if (sce->r.frame_step == 0) + sce->r.frame_step = 1; + if (sce->r.mblur_samples == 0) + sce->r.mblur_samples = sce->r.osa; + + if (sce->ed && sce->ed->seqbase.first) { + do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase); + } + + sce = sce->id.next; + } + } + + { + /* ensure all nodes have unique names */ + bNodeTree *ntree = main->nodetree.first; + while (ntree) { + bNode *node = ntree->nodes.first; + + while (node) { + nodeUniqueName(ntree, node); + node = node->next; + } + + ntree = ntree->id.next; + } + } + + { + Object *ob = main->object.first; + while (ob) { + /* shaded mode disabled for now */ + if (ob->dt == OB_MATERIAL) + ob->dt = OB_TEXTURE; + ob = ob->id.next; + } + } + + { + bScreen *screen; + ScrArea *sa; + SpaceLink *sl; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + if (v3d->drawtype == OB_MATERIAL) + v3d->drawtype = OB_SOLID; + } + } + } + } + } + + /* only convert old 2.50 files with color management */ + if (main->versionfile == 250) { + Scene *sce = main->scene.first; + Material *ma = main->mat.first; + World *wo = main->world.first; + Tex *tex = main->tex.first; + int i, convert = 0; + + /* convert to new color management system: + * while previously colors were stored as srgb, + * now they are stored as linear internally, + * with screen gamma correction in certain places in the UI. */ + + /* don't know what scene is active, so we'll convert if any scene has it enabled... */ + while (sce) { + if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT) + convert = 1; + sce = sce->id.next; + } + + if (convert) { + while (ma) { + if (ma->ramp_col) { + ColorBand *band = (ColorBand *)ma->ramp_col; + for (i = 0; i < band->tot; i++) { + CBData *data = band->data + i; + srgb_to_linearrgb_v3_v3(&data->r, &data->r); + } + } + + if (ma->ramp_spec) { + ColorBand *band = (ColorBand *)ma->ramp_spec; + for (i = 0; i < band->tot; i++) { + CBData *data = band->data + i; + srgb_to_linearrgb_v3_v3(&data->r, &data->r); + } + } + + srgb_to_linearrgb_v3_v3(&ma->r, &ma->r); + srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr); + srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr); + srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col); + ma = ma->id.next; + } + + while (tex) { + if (tex->coba) { + ColorBand *band = (ColorBand *)tex->coba; + for (i = 0; i < band->tot; i++) { + CBData *data = band->data + i; + srgb_to_linearrgb_v3_v3(&data->r, &data->r); + } + } + tex = tex->id.next; + } + + while (wo) { + srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr); + srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr); + srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr); + wo = wo->id.next; + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 9)) { + Scene *sce; + Mesh *me; + Object *ob; + + for (sce = main->scene.first; sce; sce = sce->id.next) + if (!sce->toolsettings->particle.selectmode) + sce->toolsettings->particle.selectmode = SCE_SELECT_PATH; + + if (main->versionfile == 250 && main->subversionfile > 1) { + for (me = main->mesh.first; me; me = me->id.next) + multires_load_old_250(me); + + for (ob = main->object.first; ob; ob = ob->id.next) { + MultiresModifierData *mmd = (MultiresModifierData *) modifiers_findByType(ob, eModifierType_Multires); + + if (mmd) { + mmd->totlvl--; + mmd->lvl--; + mmd->sculptlvl = mmd->lvl; + mmd->renderlvl = mmd->lvl; + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 10)) { + Object *ob; + + /* properly initialize hair clothsim data on old files */ + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Cloth) { + ClothModifierData *clmd = (ClothModifierData *)md; + if (clmd->sim_parms->velocity_smooth < 0.01f) + clmd->sim_parms->velocity_smooth = 0.f; + } + } + } + } + + /* fix bad area setup in subversion 10 */ + if (main->versionfile == 250 && main->subversionfile == 10) { + /* fix for new view type in sequencer */ + bScreen *screen; + ScrArea *sa; + SpaceLink *sl; + + /* remove all preview window in wrong spaces */ + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype != SPACE_SEQ) { + ARegion *ar; + ListBase *regionbase; + + if (sl == sa->spacedata.first) { + regionbase = &sa->regionbase; + } + else { + regionbase = &sl->regionbase; + } + + for (ar = regionbase->first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_PREVIEW) + break; + } + + if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) { + SpaceType *st = BKE_spacetype_from_id(SPACE_SEQ); + BKE_area_region_free(st, ar); + BLI_freelinkN(regionbase, ar); + } + } + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 11)) { + { + /* fix for new view type in sequencer */ + bScreen *screen; + ScrArea *sa; + SpaceLink *sl; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { + ARegion *ar; + ARegion *ar_main; + ListBase *regionbase; + SpaceSeq *sseq = (SpaceSeq *)sl; + + if (sl == sa->spacedata.first) { + regionbase = &sa->regionbase; + } + else { + regionbase = &sl->regionbase; + } + + if (sseq->view == 0) + sseq->view = SEQ_VIEW_SEQUENCE; + if (sseq->mainb == 0) + sseq->mainb = SEQ_DRAW_IMG_IMBUF; + + ar_main = (ARegion*)regionbase->first; + for (; ar_main; ar_main = ar_main->next) { + if (ar_main->regiontype == RGN_TYPE_WINDOW) + break; + } + ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer"); + BLI_insertlinkbefore(regionbase, ar_main, ar); + sequencer_init_preview_region(ar); + } + } + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 12)) { + Scene *sce; + Object *ob; + Brush *brush; + Material *ma; + + /* game engine changes */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->gm.eyeseparation = 0.10f; + } + + /* anim viz changes */ + for (ob = main->object.first; ob; ob = ob->id.next) { + /* initialize object defaults */ + animviz_settings_init(&ob->avs); + + /* if armature, copy settings for pose from armature data + * performing initialization where appropriate + */ + if (ob->pose && ob->data) { + bArmature *arm = blo_do_versions_newlibadr(fd, lib, ob->data); + if (arm) { /* XXX - why does this fail in some cases? */ + bAnimVizSettings *avs = &ob->pose->avs; + + /* ghosting settings ---------------- */ + /* ranges */ + avs->ghost_bc = avs->ghost_ac = arm->ghostep; + + avs->ghost_sf = arm->ghostsf; + avs->ghost_ef = arm->ghostef; + if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) { + avs->ghost_sf = 1; + avs->ghost_ef = 100; + } + + /* type */ + if (arm->ghostep == 0) + avs->ghost_type = GHOST_TYPE_NONE; + else + avs->ghost_type = arm->ghosttype + 1; + + /* stepsize */ + avs->ghost_step = arm->ghostsize; + if (avs->ghost_step == 0) + avs->ghost_step = 1; + + /* path settings --------------------- */ + /* ranges */ + avs->path_bc = arm->pathbc; + avs->path_ac = arm->pathac; + if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0)) + avs->path_bc = avs->path_ac = 10; + + avs->path_sf = arm->pathsf; + avs->path_ef = arm->pathef; + if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) { + avs->path_sf = 1; + avs->path_ef = 250; + } + + /* flags */ + if (arm->pathflag & ARM_PATH_FNUMS) + avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS; + if (arm->pathflag & ARM_PATH_KFRAS) + avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS; + if (arm->pathflag & ARM_PATH_KFNOS) + avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS; + + /* bake flags */ + if (arm->pathflag & ARM_PATH_HEADS) + avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS; + + /* type */ + if (arm->pathflag & ARM_PATH_ACFRA) + avs->path_type = MOTIONPATH_TYPE_ACFRA; + + /* stepsize */ + avs->path_step = arm->pathsize; + if (avs->path_step == 0) + avs->path_step = 1; + } + else + animviz_settings_init(&ob->pose->avs); + } + } + + /* brush texture changes */ + for (brush = main->brush.first; brush; brush = brush->id.next) { + default_mtex(&brush->mtex); + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->vol.ms_spread < 0.0001f) { + ma->vol.ms_spread = 0.2f; + ma->vol.ms_diff = 1.f; + ma->vol.ms_intensity = 1.f; + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 13)) { + /* NOTE: if you do more conversion, be sure to do it outside of this and + * increase subversion again, otherwise it will not be correct */ + Object *ob; + + /* convert degrees to radians for internal use */ + for (ob = main->object.first; ob; ob = ob->id.next) { + bPoseChannel *pchan; + + do_version_constraints_radians_degrees_250(&ob->constraints); + + if (ob->pose) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + pchan->limitmin[0] *= (float)(M_PI / 180.0); + pchan->limitmin[1] *= (float)(M_PI / 180.0); + pchan->limitmin[2] *= (float)(M_PI / 180.0); + pchan->limitmax[0] *= (float)(M_PI / 180.0); + pchan->limitmax[1] *= (float)(M_PI / 180.0); + pchan->limitmax[2] *= (float)(M_PI / 180.0); + + do_version_constraints_radians_degrees_250(&pchan->constraints); + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 14)) { + /* fix for bad View2D extents for Animation Editors */ + bScreen *screen; + ScrArea *sa; + SpaceLink *sl; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + ListBase *regionbase; + ARegion *ar; + + if (sl == sa->spacedata.first) + regionbase = &sa->regionbase; + else + regionbase = &sl->regionbase; + + if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) { + for (ar = (ARegion*) regionbase->first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f; + ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f; + } + } + } + } + } + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 15)) { + World *wo; + Material *ma; + + /* ambient default from 0.5f to 1.0f */ + for (ma = main->mat.first; ma; ma = ma->id.next) + ma->amb *= 2.0f; + + for (wo = main->world.first; wo; wo = wo->id.next) { + /* ao splitting into ao/env/indirect */ + wo->ao_env_energy = wo->aoenergy; + wo->aoenergy = 1.0f; + + if (wo->ao_indirect_bounces == 0) + wo->ao_indirect_bounces = 1; + else + wo->mode |= WO_INDIRECT_LIGHT; + + if (wo->aomix == WO_AOSUB) + wo->ao_env_energy = -wo->ao_env_energy; + else if (wo->aomix == WO_AOADDSUB) + wo->mode |= WO_AMB_OCC; + + wo->aomix = WO_AOMUL; + + /* ambient default from 0.5f to 1.0f */ + mul_v3_fl(&wo->ambr, 0.5f); + wo->ao_env_energy *= 0.5f; + } + } + + if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 17)) { + Scene *sce; + Sequence *seq; + Material *ma; + + /* initialize to sane default so toggling on border shows something */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f && + sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f) + { + sce->r.border.xmin = 0.0f; + sce->r.border.ymin = 0.0f; + sce->r.border.xmax = 1.0f; + sce->r.border.ymax = 1.0f; + } + + if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0) + sce->r.ffcodecdata.audio_codec = 0x0; // CODEC_ID_NONE + + SEQ_BEGIN (sce->ed, seq) + { + seq->volume = 1.0f; + } + SEQ_END + } + + /* particle brush strength factor was changed from int to float */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + ParticleEditSettings *pset = &sce->toolsettings->particle; + int a; + + for (a = 0; a < PE_TOT_BRUSH; a++) + pset->brush[a].strength /= 100.0f; + } + + for (ma = main->mat.first; ma; ma = ma->id.next) + if (ma->mode & MA_TRACEBLE) + ma->shade_flag |= MA_APPROX_OCCLUSION; + + /* sequencer changes */ + { + bScreen *screen; + ScrArea *sa; + SpaceLink *sl; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + for (sa = screen->areabase.first; sa; sa = sa->next) { + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { + ARegion *ar_preview; + ListBase *regionbase; + + if (sl == sa->spacedata.first) { + regionbase = &sa->regionbase; + } + else { + regionbase = &sl->regionbase; + } + + ar_preview = (ARegion*) regionbase->first; + for (; ar_preview; ar_preview = ar_preview->next) { + if (ar_preview->regiontype == RGN_TYPE_PREVIEW) + break; + } + if (ar_preview && (ar_preview->regiontype == RGN_TYPE_PREVIEW)) { + sequencer_init_preview_region(ar_preview); + } + } + } + } + } + } /* sequencer changes */ + } + + if (main->versionfile <= 251) { /* 2.5.1 had no subversions */ + bScreen *sc; + + /* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE. + * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated. + * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set, + * which would cause cameras, lamps, etc to become invisible */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D* v3d = (View3D *)sl; + v3d->flag2 &= ~V3D_RENDER_OVERRIDE; + } + } + } + } + } + + if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 1)) { + Brush *brush; + Object *ob; + Scene *scene; + bNodeTree *ntree; + + for (brush = main->brush.first; brush; brush = brush->id.next) { + if (brush->curve) + brush->curve->preset = CURVE_PRESET_SMOOTH; + } + + /* properly initialize active flag for fluidsim modifiers */ + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Fluidsim) { + FluidsimModifierData *fmd = (FluidsimModifierData *) md; + fmd->fss->flag |= OB_FLUIDSIM_ACTIVE; + fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME; + } + } + } + + /* adjustment to color balance node values */ + for (scene = main->scene.first; scene; scene = scene->id.next) { + if (scene->nodetree) { + bNode *node = scene->nodetree->nodes.first; + + while (node) { + if (node->type == CMP_NODE_COLORBALANCE) { + NodeColorBalance *n = (NodeColorBalance *) node->storage; + n->lift[0] += 1.f; + n->lift[1] += 1.f; + n->lift[2] += 1.f; + } + node = node->next; + } + } + } + /* check inside node groups too */ + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { + bNode *node = ntree->nodes.first; + + while (node) { + if (node->type == CMP_NODE_COLORBALANCE) { + NodeColorBalance *n = (NodeColorBalance *) node->storage; + n->lift[0] += 1.f; + n->lift[1] += 1.f; + n->lift[2] += 1.f; + } + + node = node->next; + } + } + } + + /* old-track -> constraints (this time we're really doing it!) */ + if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 2)) { + Object *ob; + + for (ob = main->object.first; ob; ob = ob->id.next) + blo_do_version_old_trackto_to_constraints(ob); + } + + if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { + bScreen *sc; + + /* Image editor scopes */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; + scopes_new(&sima->scopes); + } + } + } + } + } + + if (main->versionfile < 253) { + Object *ob; + Scene *scene; + bScreen *sc; + Tex *tex; + Brush *brush; + + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_NODE) { + SpaceNode *snode = (SpaceNode *) sl; + ListBase *regionbase; + ARegion *ar; + + if (sl == sa->spacedata.first) + regionbase = &sa->regionbase; + else + regionbase = &sl->regionbase; + + if (snode->v2d.minzoom > 0.09f) + snode->v2d.minzoom = 0.09f; + if (snode->v2d.maxzoom < 2.31f) + snode->v2d.maxzoom = 2.31f; + + for (ar = regionbase->first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + if (ar->v2d.minzoom > 0.09f) + ar->v2d.minzoom = 0.09f; + if (ar->v2d.maxzoom < 2.31f) + ar->v2d.maxzoom = 2.31f; + } + } + } + else if (sl->spacetype == SPACE_TIME) { + SpaceTime *stime = (SpaceTime *) sl; + + /* enable all cache display */ + stime->cache_display |= TIME_CACHE_DISPLAY; + stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES); + stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE|TIME_CACHE_DYNAMICPAINT); + } + } + } + } + + do_version_mdef_250(main); + + /* parent type to modifier */ + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->parent) { + Object *parent = (Object *) blo_do_versions_newlibadr(fd, lib, ob->parent); + if (parent) { /* parent may not be in group */ + if (parent->type == OB_ARMATURE && ob->partype == PARSKEL) { + ArmatureModifierData *amd; + bArmature *arm = (bArmature *) blo_do_versions_newlibadr(fd, lib, parent->data); + + amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature); + amd->object = ob->parent; + BLI_addtail((ListBase*)&ob->modifiers, amd); + amd->deformflag = arm->deformflag; + ob->partype = PAROBJECT; + } + else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) { + LatticeModifierData *lmd; + + lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice); + lmd->object = ob->parent; + BLI_addtail((ListBase*)&ob->modifiers, lmd); + ob->partype = PAROBJECT; + } + else if (parent->type == OB_CURVE && ob->partype == PARCURVE) { + CurveModifierData *cmd; + + cmd = (CurveModifierData*) modifier_new(eModifierType_Curve); + cmd->object = ob->parent; + BLI_addtail((ListBase*)&ob->modifiers, cmd); + ob->partype = PAROBJECT; + } + } + } + } + + /* initialize scene active layer */ + for (scene = main->scene.first; scene; scene = scene->id.next) { + int i; + for (i = 0; i < 20; i++) { + if (scene->lay & (1<layact = 1<tex.first; tex; tex = tex->id.next) { + /* if youre picky, this isn't correct until we do a version bump + * since you could set saturation to be 0.0*/ + if (tex->saturation == 0.0f) + tex->saturation = 1.0f; + } + + { + Curve *cu; + for (cu = main->curve.first; cu; cu = cu->id.next) { + cu->smallcaps_scale = 0.75f; + } + } + + for (scene = main->scene.first; scene; scene = scene->id.next) { + if (scene) { + Sequence *seq; + SEQ_BEGIN (scene->ed, seq) + { + if (seq->sat == 0.0f) { + seq->sat = 1.0f; + } + } + SEQ_END + } + } + + /* GSOC 2010 Sculpt - New settings for Brush */ + + for (brush = main->brush.first; brush; brush = brush->id.next) { + /* Sanity Check */ + + /* infinite number of dabs */ + if (brush->spacing == 0) + brush->spacing = 10; + + /* will have no effect */ + if (brush->alpha == 0) + brush->alpha = 0.5f; + + /* bad radius */ + if (brush->unprojected_radius == 0) + brush->unprojected_radius = 0.125f; + + /* unusable size */ + if (brush->size == 0) + brush->size = 35; + + /* can't see overlay */ + if (brush->texture_overlay_alpha == 0) + brush->texture_overlay_alpha = 33; + + /* same as draw brush */ + if (brush->crease_pinch_factor == 0) + brush->crease_pinch_factor = 0.5f; + + /* will sculpt no vertexes */ + if (brush->plane_trim == 0) + brush->plane_trim = 0.5f; + + /* same as smooth stroke off */ + if (brush->smooth_stroke_radius == 0) + brush->smooth_stroke_radius = 75; + + /* will keep cursor in one spot */ + if (brush->smooth_stroke_radius == 1) + brush->smooth_stroke_factor = 0.9f; + + /* same as dots */ + if (brush->rate == 0) + brush->rate = 0.1f; + + /* New Settings */ + if (main->versionfile < 252 || (main->versionfile == 252 && main->subversionfile < 5)) { + brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space + + /* spacing was originally in pixels, convert it to percentage for new version + * size should not be zero due to sanity check above + */ + brush->spacing = (int)(100 * ((float)brush->spacing) / ((float) brush->size)); + + if (brush->add_col[0] == 0 && + brush->add_col[1] == 0 && + brush->add_col[2] == 0) + { + brush->add_col[0] = 1.00f; + brush->add_col[1] = 0.39f; + brush->add_col[2] = 0.39f; + } + + if (brush->sub_col[0] == 0 && + brush->sub_col[1] == 0 && + brush->sub_col[2] == 0) + { + brush->sub_col[0] = 0.39f; + brush->sub_col[1] = 0.39f; + brush->sub_col[2] = 1.00f; + } + } + } + } + + /* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */ + if (main->versionfile < 253) { + Scene *sce; + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->toolsettings->sculpt_paint_unified_alpha == 0) + sce->toolsettings->sculpt_paint_unified_alpha = 0.5f; + + if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0) + sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f; + + if (sce->toolsettings->sculpt_paint_unified_size == 0) + sce->toolsettings->sculpt_paint_unified_size = 35; + } + } + + if (main->versionfile < 253 || (main->versionfile == 253 && main->subversionfile < 1)) { + Object *ob; + + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Smoke) { + SmokeModifierData *smd = (SmokeModifierData *)md; + + if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) { + smd->domain->vorticity = 2.0f; + smd->domain->time_scale = 1.0f; + + if (!(smd->domain->flags & (1<<4))) + continue; + + /* delete old MOD_SMOKE_INITVELOCITY flag */ + smd->domain->flags &= ~(1<<4); + + /* for now just add it to all flow objects in the scene */ + { + Object *ob2; + for (ob2 = main->object.first; ob2; ob2 = ob2->id.next) { + ModifierData *md2; + for (md2 = ob2->modifiers.first; md2; md2 = md2->next) { + if (md2->type == eModifierType_Smoke) { + SmokeModifierData *smd2 = (SmokeModifierData *)md2; + + if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) { + smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY; + } + } + } + } + } + + } + else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) { + smd->flow->vel_multi = 1.0f; + } + } + } + } + } + + if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 1)) { + Brush *br; + ParticleSettings *part; + bScreen *sc; + Object *ob; + + for (br = main->brush.first; br; br = br->id.next) { + if (br->ob_mode == 0) + br->ob_mode = OB_MODE_ALL_PAINT; + } + + for (part = main->particle.first; part; part = part->id.next) { + if (part->boids) + part->boids->pitch = 1.0f; + + part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */ + part->kink_amp_clump = 1.f; /* keep old files looking similar */ + } + + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_INFO) { + SpaceInfo *sinfo = (SpaceInfo *) sl; + ARegion *ar; + + sinfo->rpt_mask = INFO_RPT_OP; + + for (ar = sa->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + ar->v2d.scroll = (V2D_SCROLL_RIGHT); + ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */ + ar->v2d.keepofs = V2D_LOCKOFS_X; + ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); + ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS; + ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f; + } + } + } + } + } + } + + /* fix rotation actuators for objects so they use real angles (radians) + * since before blender went opensource this strange scalar was used: (1 / 0.02) * 2 * math.pi/360 */ + for (ob = main->object.first; ob; ob = ob->id.next) { + bActuator *act = ob->actuators.first; + while (act) { + if (act->type == ACT_OBJECT) { + /* multiply velocity with 50 in old files */ + bObjectActuator *oa = act->data; + mul_v3_fl(oa->drot, 0.8726646259971648f); + } + act = act->next; + } + } + } + + /* init facing axis property of steering actuators */ + { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + bActuator *act; + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_STEERING) { + bSteeringActuator* stact = act->data; + if (stact->facingaxis == 0) { + stact->facingaxis = 1; + } + } + } + } + } + + if (main->versionfile < 255 || (main->versionfile == 255 && main->subversionfile < 3)) { + Object *ob; + + /* ocean res is now squared, reset old ones - will be massive */ + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Ocean) { + OceanModifierData *omd = (OceanModifierData *)md; + omd->resolution = 7; + omd->oceancache = NULL; + } + } + } + } + + if (main->versionfile < 256) { + bScreen *sc; + ScrArea *sa; + Key *key; + + /* Fix for sample line scope initializing with no height */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + sa = sc->areabase.first; + while (sa) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { + SpaceImage *sima = (SpaceImage *) sl; + if (sima->sample_line_hist.height == 0) + sima->sample_line_hist.height = 100; + } + } + sa = sa->next; + } + } + + /* old files could have been saved with slidermin = slidermax = 0.0, but the UI in + * 2.4x would never reveal this to users as a dummy value always ended up getting used + * instead + */ + for (key = main->key.first; key; key = key->id.next) { + KeyBlock *kb; + + for (kb = key->block.first; kb; kb = kb->next) { + if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQ(kb->slidermax, 0)) + kb->slidermax = kb->slidermin + 1.0f; + } + } + } + + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 1)) { + /* fix for bones that didn't have arm_roll before */ + bArmature *arm; + Bone *bone; + Object *ob; + + for (arm = main->armature.first; arm; arm = arm->id.next) + for (bone = arm->bonebase.first; bone; bone = bone->next) + do_version_bone_roll_256(bone); + + /* fix for objects which have zero dquat's + * since this is multiplied with the quat rather than added */ + for (ob = main->object.first; ob; ob = ob->id.next) { + if (is_zero_v4(ob->dquat)) { + unit_qt(ob->dquat); + } + if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) { + unit_axis_angle(ob->drotAxis, &ob->drotAngle); + } + } + } + + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) { + bNodeTree *ntree; + + /* node sockets are not exposed automatically any more, + * this mimics the old behavior by adding all unlinked sockets to groups. + */ + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { + /* XXX Only setting a flag here. Actual adding of group sockets + * is done in lib_verify_nodetree, because at this point the internal + * nodes may not be up-to-date! (missing lib-link) + */ + ntree->flag |= NTREE_DO_VERSIONS_GROUP_EXPOSE; + } + } + + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 3)) { + bScreen *sc; + Brush *brush; + Object *ob; + ParticleSettings *part; + Material *mat; + int tex_nr, transp_tex; + + for (mat = main->mat.first; mat; mat = mat->id.next) { + if (!(mat->mode & MA_TRANSP) && !(mat->material_type & MA_TYPE_VOLUME)) { + transp_tex = 0; + + for (tex_nr = 0; tex_nr < MAX_MTEX; tex_nr++) { + if (!mat->mtex[tex_nr]) + continue; + if (mat->mtex[tex_nr]->mapto & MAP_ALPHA) + transp_tex = 1; + } + + /* weak! material alpha could be animated */ + if (mat->alpha < 1.0f || mat->fresnel_tra > 0.0f || transp_tex) { + mat->mode |= MA_TRANSP; + mat->mode &= ~(MA_ZTRANSP|MA_RAYTRANSP); + } + } + } + + /* redraws flag in SpaceTime has been moved to Screen level */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + if (sc->redraws_flag == 0) { + /* just initialize to default? */ + // XXX: we could also have iterated through areas, and taken them from the first timeline available... + sc->redraws_flag = TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN; + } + } + + for (brush = main->brush.first; brush; brush = brush->id.next) { + if (brush->height == 0) + brush->height = 0.4f; + } + + /* replace 'rim material' option for in offset*/ + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Solidify) { + SolidifyModifierData *smd = (SolidifyModifierData *) md; + if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) { + smd->mat_ofs_rim = 1; + smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL; + } + } + } + } + + /* particle draw color from material */ + for (part = main->particle.first; part; part = part->id.next) { + if (part->draw & PART_DRAW_MAT_COL) + part->draw_col = PART_DRAW_COL_MAT; + } + } + + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 6)) { + Mesh *me; + + for (me = main->mesh.first; me; me = me->id.next) + BKE_mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL); + } + + if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)) { + /* update blur area sizes from 0..1 range to 0..100 percentage */ + Scene *scene; + bNode *node; + for (scene = main->scene.first; scene; scene = scene->id.next) + if (scene->nodetree) + for (node = scene->nodetree->nodes.first; node; node = node->next) + if (node->type == CMP_NODE_BLUR) { + NodeBlurData *nbd = node->storage; + nbd->percentx *= 100.0f; + nbd->percenty *= 100.0f; + } + } + + if (main->versionfile < 258 || (main->versionfile == 258 && main->subversionfile < 1)) { + /* screen view2d settings were not properly initialized [#27164] + * v2d->scroll caused the bug but best reset other values too which are in old blend files only. + * need to make less ugly - possibly an iterator? */ + bScreen *screen; + + for (screen = main->screen.first; screen; screen = screen->id.next) { + ScrArea *sa; + /* add regions */ + for (sa = screen->areabase.first; sa; sa = sa->next) { + SpaceLink *sl = sa->spacedata.first; + if (sl->spacetype == SPACE_IMAGE) { + ARegion *ar; + for (ar = sa->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + View2D *v2d = &ar->v2d; + v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0; + } + } + } + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) { + ARegion *ar; + for (ar = sl->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + View2D *v2d = &ar->v2d; + v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0; + } + } + } + } + } + } + + { + /* Initialize texture point density curve falloff */ + Tex *tex; + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->pd) { + if (tex->pd->falloff_speed_scale == 0.0f) + tex->pd->falloff_speed_scale = 100.0f; + + if (!tex->pd->falloff_curve) { + tex->pd->falloff_curve = curvemapping_add(1, 0, 0, 1, 1); + + tex->pd->falloff_curve->preset = CURVE_PRESET_LINE; + tex->pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE; + curvemap_reset(tex->pd->falloff_curve->cm, &tex->pd->falloff_curve->clipr, tex->pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE); + curvemapping_changed(tex->pd->falloff_curve, 0); + } + } + } + } + + { + /* add default value for behind strength of camera actuator */ + Object *ob; + bActuator *act; + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_CAMERA) { + bCameraActuator *ba = act->data; + + ba->damping = 1.0/32.0; + } + } + } + } + + { + ParticleSettings *part; + for (part = main->particle.first; part; part = part->id.next) { + /* Initialize particle billboard scale */ + part->bb_size[0] = part->bb_size[1] = 1.0f; + } + } + } + + if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 1)) { + { + Scene *scene; + Sequence *seq; + + for (scene = main->scene.first; scene; scene = scene->id.next) { + scene->r.ffcodecdata.audio_channels = 2; + scene->audio.volume = 1.0f; + SEQ_BEGIN (scene->ed, seq) + { + seq->pitch = 1.0f; + } + SEQ_END + } + } + + { + bScreen *screen; + for (screen = main->screen.first; screen; screen = screen->id.next) { + ScrArea *sa; + + /* add regions */ + for (sa = screen->areabase.first; sa; sa = sa->next) { + SpaceLink *sl = sa->spacedata.first; + if (sl->spacetype == SPACE_SEQ) { + ARegion *ar; + for (ar = sa->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + if (ar->v2d.min[1] == 4.0f) + ar->v2d.min[1] = 0.5f; + } + } + } + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_SEQ) { + ARegion *ar; + for (ar = sl->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + if (ar->v2d.min[1] == 4.0f) + ar->v2d.min[1] = 0.5f; + } + } + } + } + } + } + } + + { + /* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve + * + * We're only patching F-Curves in Actions here, since it is assumed that most + * drivers out there won't be using this (and if they are, they're in the minority). + * While we should aim to fix everything ideally, in practice it's far too hard + * to get to every animdata block, not to mention the performance hit that'd have + */ + bAction *act; + FCurve *fcu; + + for (act = main->action.first; act; act = act->id.next) { + for (fcu = act->curves.first; fcu; fcu = fcu->next) { + BezTriple *bezt; + unsigned int i = 0; + + /* only need to touch curves that had this flag set */ + if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0) + continue; + if ((fcu->totvert == 0) || (fcu->bezt == NULL)) + continue; + + /* only change auto-handles to auto-clamped */ + for (bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) { + if (bezt->h1 == HD_AUTO) + bezt->h1 = HD_AUTO_ANIM; + if (bezt->h2 == HD_AUTO) + bezt->h2 = HD_AUTO_ANIM; + } + + fcu->flag &= ~FCURVE_AUTO_HANDLES; + } + } + } + + { + /* convert fcurve and shape action actuators to action actuators */ + Object *ob; + bActuator *act; + bIpoActuator *ia; + bActionActuator *aa; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_IPO) { + // Create the new actuator + ia = act->data; + aa = MEM_callocN(sizeof(bActionActuator), "fcurve -> action actuator do_version"); + + // Copy values + aa->type = ia->type; + aa->flag = ia->flag; + aa->sta = ia->sta; + aa->end = ia->end; + BLI_strncpy(aa->name, ia->name, sizeof(aa->name)); + BLI_strncpy(aa->frameProp, ia->frameProp, sizeof(aa->frameProp)); + if (ob->adt) + aa->act = ob->adt->action; + + // Get rid of the old actuator + MEM_freeN(ia); + + // Assign the new actuator + act->data = aa; + act->type = act->otype = ACT_ACTION; + } + else if (act->type == ACT_SHAPEACTION) { + act->type = act->otype = ACT_ACTION; + } + } + } + } + } + + if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 2)) { + { + /* Convert default socket values from bNodeStack */ + Scene *sce; + Material *mat; + Tex *tex; + bNodeTree *ntree; + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { + blo_do_versions_nodetree_default_value(ntree); + ntree->update |= NTREE_UPDATE; + } + + for (sce = main->scene.first; sce; sce = sce->id.next) + if (sce->nodetree) { + blo_do_versions_nodetree_default_value(sce->nodetree); + sce->nodetree->update |= NTREE_UPDATE; + } + + for (mat = main->mat.first; mat; mat = mat->id.next) + if (mat->nodetree) { + blo_do_versions_nodetree_default_value(mat->nodetree); + mat->nodetree->update |= NTREE_UPDATE; + } + + for (tex = main->tex.first; tex; tex = tex->id.next) + if (tex->nodetree) { + blo_do_versions_nodetree_default_value(tex->nodetree); + tex->nodetree->update |= NTREE_UPDATE; + } + } + + /* add SOCK_DYNAMIC flag to existing group sockets */ + { + bNodeTree *ntree; + /* only need to do this for trees in main, local trees are not used as groups */ + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) { + do_versions_nodetree_dynamic_sockets(ntree); + ntree->update |= NTREE_UPDATE; + } + } + + { + /* Initialize group tree nodetypes. + * These are used to distinguish tree types and + * associate them with specific node types for polling. + */ + bNodeTree *ntree; + /* all node trees in main->nodetree are considered groups */ + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) + ntree->nodetype = NODE_GROUP; + } + } + + if (main->versionfile < 259 || (main->versionfile == 259 && main->subversionfile < 4)) { + { + /* Adaptive time step for particle systems */ + ParticleSettings *part; + for (part = main->particle.first; part; part = part->id.next) { + part->courant_target = 0.2f; + part->time_flag &= ~PART_TIME_AUTOSF; + } + } + + { + /* set defaults for obstacle avoidance, recast data */ + Scene *sce; + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->gm.levelHeight == 0.f) + sce->gm.levelHeight = 2.f; + + if (sce->gm.recastData.cellsize == 0.0f) + sce->gm.recastData.cellsize = 0.3f; + if (sce->gm.recastData.cellheight == 0.0f) + sce->gm.recastData.cellheight = 0.2f; + if (sce->gm.recastData.agentmaxslope == 0.0f) + sce->gm.recastData.agentmaxslope = (float)M_PI/4; + if (sce->gm.recastData.agentmaxclimb == 0.0f) + sce->gm.recastData.agentmaxclimb = 0.9f; + if (sce->gm.recastData.agentheight == 0.0f) + sce->gm.recastData.agentheight = 2.0f; + if (sce->gm.recastData.agentradius == 0.0f) + sce->gm.recastData.agentradius = 0.6f; + if (sce->gm.recastData.edgemaxlen == 0.0f) + sce->gm.recastData.edgemaxlen = 12.0f; + if (sce->gm.recastData.edgemaxerror == 0.0f) + sce->gm.recastData.edgemaxerror = 1.3f; + if (sce->gm.recastData.regionminsize == 0.0f) + sce->gm.recastData.regionminsize = 8.f; + if (sce->gm.recastData.regionmergesize == 0.0f) + sce->gm.recastData.regionmergesize = 20.f; + if (sce->gm.recastData.vertsperpoly<3) + sce->gm.recastData.vertsperpoly = 6; + if (sce->gm.recastData.detailsampledist == 0.0f) + sce->gm.recastData.detailsampledist = 6.0f; + if (sce->gm.recastData.detailsamplemaxerror == 0.0f) + sce->gm.recastData.detailsamplemaxerror = 1.0f; + } + } + } +} diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c new file mode 100644 index 00000000000..2f7ff055b91 --- /dev/null +++ b/source/blender/blenloader/intern/versioning_legacy.c @@ -0,0 +1,3656 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + * + */ + +/** \file blender/blenloader/intern/versioning_legacy.c + * \ingroup blenloader + */ + + +#include "zlib.h" + +#include + +#ifndef WIN32 +# include // for read close +#else +# include // for open close read +# include "winsock2.h" +# include "BLI_winstuff.h" +#endif + +/* allow readfile to use deprecated functionality */ +#define DNA_DEPRECATED_ALLOW + +#include "DNA_armature_types.h" +#include "DNA_actuator_types.h" +#include "DNA_camera_types.h" +#include "DNA_constraint_types.h" +#include "DNA_effect_types.h" +#include "DNA_group_types.h" +#include "DNA_key_types.h" +#include "DNA_lattice_types.h" +#include "DNA_lamp_types.h" +#include "DNA_material_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_nla_types.h" +#include "DNA_node_types.h" +#include "DNA_object_fluidsim.h" // NT +#include "DNA_object_types.h" +#include "DNA_property_types.h" +#include "DNA_view3d_types.h" +#include "DNA_screen_types.h" +#include "DNA_sensor_types.h" +#include "DNA_sdna_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" +#include "DNA_space_types.h" +#include "DNA_vfont_types.h" +#include "DNA_world_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_utildefines.h" +#include "BLI_blenlib.h" +#include "BLI_math.h" +#include "BLI_edgehash.h" + +#include "BKE_armature.h" +#include "BKE_colortools.h" +#include "BKE_constraint.h" +#include "BKE_deform.h" +#include "BKE_fcurve.h" +#include "BKE_global.h" // for G +#include "BKE_image.h" +#include "BKE_lattice.h" +#include "BKE_main.h" // for Main +#include "BKE_mesh.h" // for ME_ defines (patching) +#include "BKE_modifier.h" +#include "BKE_particle.h" +#include "BKE_pointcache.h" +#include "BKE_property.h" // for get_ob_property +#include "BKE_scene.h" +#include "BKE_sequencer.h" +#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND + +#include "IMB_imbuf.h" // for proxy / timecode versioning stuff + +#include "NOD_socket.h" + +#include "BLO_readfile.h" +#include "BLO_undofile.h" + +#include "RE_engine.h" + +#include "readfile.h" + +#include "PIL_time.h" + +#include + +static void vcol_to_fcol(Mesh *me) +{ + MFace *mface; + unsigned int *mcol, *mcoln, *mcolmain; + int a; + + if (me->totface == 0 || me->mcol == NULL) + return; + + mcoln = mcolmain = MEM_mallocN(4*sizeof(int)*me->totface, "mcoln"); + mcol = (unsigned int *)me->mcol; + mface = me->mface; + for (a = me->totface; a > 0; a--, mface++) { + mcoln[0] = mcol[mface->v1]; + mcoln[1] = mcol[mface->v2]; + mcoln[2] = mcol[mface->v3]; + mcoln[3] = mcol[mface->v4]; + mcoln += 4; + } + + MEM_freeN(me->mcol); + me->mcol = (MCol *)mcolmain; +} + +static int map_223_keybd_code_to_224_keybd_code(int code) +{ + switch (code) { + case 312: + return 311; /* F12KEY */ + case 159: + return 161; /* PADSLASHKEY */ + case 161: + return 150; /* PAD0 */ + case 154: + return 151; /* PAD1 */ + case 150: + return 152; /* PAD2 */ + case 155: + return 153; /* PAD3 */ + case 151: + return 154; /* PAD4 */ + case 156: + return 155; /* PAD5 */ + case 152: + return 156; /* PAD6 */ + case 157: + return 157; /* PAD7 */ + case 153: + return 158; /* PAD8 */ + case 158: + return 159; /* PAD9 */ + default: + return code; + } +} + +static void do_version_bone_head_tail_237(Bone *bone) +{ + Bone *child; + float vec[3]; + + /* head */ + copy_v3_v3(bone->arm_head, bone->arm_mat[3]); + + /* tail is in current local coord system */ + copy_v3_v3(vec, bone->arm_mat[1]); + mul_v3_fl(vec, bone->length); + add_v3_v3v3(bone->arm_tail, bone->arm_head, vec); + + for (child = bone->childbase.first; child; child = child->next) + do_version_bone_head_tail_237(child); +} + +static void bone_version_238(ListBase *lb) +{ + Bone *bone; + + for (bone = lb->first; bone; bone = bone->next) { + if (bone->rad_tail == 0.0f && bone->rad_head == 0.0f) { + bone->rad_head = 0.25f*bone->length; + bone->rad_tail = 0.1f*bone->length; + + bone->dist-= bone->rad_head; + if (bone->dist<=0.0f) + bone->dist = 0.0f; + } + bone_version_238(&bone->childbase); + } +} + +static void bone_version_239(ListBase *lb) +{ + Bone *bone; + + for (bone = lb->first; bone; bone = bone->next) { + if (bone->layer == 0) + bone->layer = 1; + bone_version_239(&bone->childbase); + } +} + +static void ntree_version_241(bNodeTree *ntree) +{ + bNode *node; + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_BLUR) { + if (node->storage == NULL) { + NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch"); + nbd->sizex = node->custom1; + nbd->sizey = node->custom2; + nbd->filtertype = R_FILTER_QUAD; + node->storage = nbd; + } + } + else if (node->type == CMP_NODE_VECBLUR) { + if (node->storage == NULL) { + NodeBlurData *nbd = MEM_callocN(sizeof(NodeBlurData), "node blur patch"); + nbd->samples = node->custom1; + nbd->maxspeed = node->custom2; + nbd->fac = 1.0f; + node->storage = nbd; + } + } + } + } +} + +static void ntree_version_242(bNodeTree *ntree) +{ + bNode *node; + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_HUE_SAT) { + if (node->storage) { + NodeHueSat *nhs = node->storage; + if (nhs->val == 0.0f) + nhs->val = 1.0f; + } + } + } + } + else if (ntree->type == NTREE_SHADER) { + for (node = ntree->nodes.first; node; node = node->next) + if (node->type == SH_NODE_GEOMETRY && node->storage == NULL) + node->storage = MEM_callocN(sizeof(NodeGeometry), "NodeGeometry"); + } + +} + +static void ntree_version_245(FileData *fd, Library *lib, bNodeTree *ntree) +{ + bNode *node; + NodeTwoFloats *ntf; + ID *nodeid; + Image *image; + ImageUser *iuser; + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (node->type == CMP_NODE_ALPHAOVER) { + if (!node->storage) { + ntf = MEM_callocN(sizeof(NodeTwoFloats), "NodeTwoFloats"); + node->storage = ntf; + if (node->custom1) + ntf->x = 1.0f; + } + } + + /* fix for temporary flag changes during 245 cycle */ + nodeid = blo_do_versions_newlibadr(fd, lib, node->id); + if (node->storage && nodeid && GS(nodeid->name) == ID_IM) { + image = (Image*)nodeid; + iuser = node->storage; + if (iuser->flag & IMA_OLD_PREMUL) { + iuser->flag &= ~IMA_OLD_PREMUL; + iuser->flag |= IMA_DO_PREMUL; + } + if (iuser->flag & IMA_DO_PREMUL) { + image->flag &= ~IMA_OLD_PREMUL; + image->flag |= IMA_DO_PREMUL; + } + } + } + } +} + +static void idproperties_fix_groups_lengths_recurse(IDProperty *prop) +{ + IDProperty *loop; + int i; + + for (loop = prop->data.group.first, i = 0; loop; loop = loop->next, i++) { + if (loop->type == IDP_GROUP) + idproperties_fix_groups_lengths_recurse(loop); + } + + if (prop->len != i) { + printf("Found and fixed bad id property group length.\n"); + prop->len = i; + } +} + +static void idproperties_fix_group_lengths(ListBase idlist) +{ + ID *id; + + for (id = idlist.first; id; id = id->next) { + if (id->properties) { + idproperties_fix_groups_lengths_recurse(id->properties); + } + } +} + +static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me) +{ + Material *ma; + MFace *mf; + MTFace *tf; + int a, b, texalpha; + + /* verify we have a tface layer */ + for (b = 0; b < me->fdata.totlayer; b++) + if (me->fdata.layers[b].type == CD_MTFACE) + break; + + if (b == me->fdata.totlayer) + return; + + /* if we do, set alpha sort if the game engine did it before */ + for (a = 0, mf = me->mface; a < me->totface; a++, mf++) { + if (mf->mat_nr < me->totcol) { + ma = blo_do_versions_newlibadr(fd, lib, me->mat[mf->mat_nr]); + texalpha = 0; + + /* we can't read from this if it comes from a library, + * because direct_link might not have happened on it, + * so ma->mtex is not pointing to valid memory yet */ + if (ma && ma->id.lib) + ma = NULL; + + for (b = 0; ma && b < MAX_MTEX; b++) + if (ma->mtex && ma->mtex[b] && ma->mtex[b]->mapto & MAP_ALPHA) + texalpha = 1; + } + else { + ma = NULL; + texalpha = 0; + } + + for (b = 0; b < me->fdata.totlayer; b++) { + if (me->fdata.layers[b].type == CD_MTFACE) { + tf = ((MTFace*)me->fdata.layers[b].data) + a; + + tf->mode &= ~TF_ALPHASORT; + if (ma && (ma->mode & MA_ZTRANSP)) + if (ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP))) + tf->mode |= TF_ALPHASORT; + } + } + } +} + +static void customdata_version_242(Mesh *me) +{ + CustomDataLayer *layer; + MTFace *mtf; + MCol *mcol; + TFace *tf; + int a, mtfacen, mcoln; + + if (!me->vdata.totlayer) { + CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, me->mvert, me->totvert); + + if (me->msticky) + CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_ASSIGN, me->msticky, me->totvert); + if (me->dvert) + CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_ASSIGN, me->dvert, me->totvert); + } + + if (!me->edata.totlayer) + CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->medge, me->totedge); + + if (!me->fdata.totlayer) { + CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->mface, me->totface); + + if (me->tface) { + if (me->mcol) + MEM_freeN(me->mcol); + + me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface); + me->mtface = CustomData_add_layer(&me->fdata, CD_MTFACE, CD_CALLOC, NULL, me->totface); + + mtf = me->mtface; + mcol = me->mcol; + tf = me->tface; + + for (a = 0; a < me->totface; a++, mtf++, tf++, mcol += 4) { + memcpy(mcol, tf->col, sizeof(tf->col)); + memcpy(mtf->uv, tf->uv, sizeof(tf->uv)); + + mtf->flag = tf->flag; + mtf->unwrap = tf->unwrap; + mtf->mode = tf->mode; + mtf->tile = tf->tile; + mtf->tpage = tf->tpage; + mtf->transp = tf->transp; + } + + MEM_freeN(me->tface); + me->tface = NULL; + } + else if (me->mcol) { + me->mcol = CustomData_add_layer(&me->fdata, CD_MCOL, CD_ASSIGN, me->mcol, me->totface); + } + } + + if (me->tface) { + MEM_freeN(me->tface); + me->tface = NULL; + } + + for (a = 0, mtfacen = 0, mcoln = 0; a < me->fdata.totlayer; a++) { + layer = &me->fdata.layers[a]; + + if (layer->type == CD_MTFACE) { + if (layer->name[0] == 0) { + if (mtfacen == 0) strcpy(layer->name, "UVMap"); + else BLI_snprintf(layer->name, sizeof(layer->name), "UVMap.%.3d", mtfacen); + } + mtfacen++; + } + else if (layer->type == CD_MCOL) { + if (layer->name[0] == 0) { + if (mcoln == 0) + strcpy(layer->name, "Col"); + else + BLI_snprintf(layer->name, sizeof(layer->name), "Col.%.3d", mcoln); + } + mcoln++; + } + } + + mesh_update_customdata_pointers(me, TRUE); +} + +/*only copy render texface layer from active*/ +static void customdata_version_243(Mesh *me) +{ + CustomDataLayer *layer; + int a; + + for (a = 0; a < me->fdata.totlayer; a++) { + layer = &me->fdata.layers[a]; + layer->active_rnd = layer->active; + } +} + +/* struct NodeImageAnim moved to ImageUser, and we make it default available */ +static void do_version_ntree_242_2(bNodeTree *ntree) +{ + bNode *node; + + if (ntree->type == NTREE_COMPOSIT) { + for (node = ntree->nodes.first; node; node = node->next) { + if (ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { + /* only image had storage */ + if (node->storage) { + NodeImageAnim *nia = node->storage; + ImageUser *iuser = MEM_callocN(sizeof(ImageUser), "ima user node"); + + iuser->frames = nia->frames; + iuser->sfra = nia->sfra; + iuser->offset = nia->nr-1; + iuser->cycl = nia->cyclic; + iuser->fie_ima = 2; + iuser->ok = 1; + + node->storage = iuser; + MEM_freeN(nia); + } + else { + ImageUser *iuser = node->storage = MEM_callocN(sizeof(ImageUser), "node image user"); + iuser->sfra = 1; + iuser->fie_ima = 2; + iuser->ok = 1; + } + } + } + } +} + +static void do_version_free_effect_245(Effect *eff) +{ + PartEff *paf; + + if (eff->type == EFF_PARTICLE) { + paf = (PartEff *)eff; + if (paf->keys) + MEM_freeN(paf->keys); + } + MEM_freeN(eff); +} + +static void do_version_free_effects_245(ListBase *lb) +{ + Effect *eff; + + eff = lb->first; + while (eff) { + BLI_remlink(lb, eff); + do_version_free_effect_245(eff); + eff = lb->first; + } +} + +PartEff *blo_do_version_give_parteff_245(Object *ob) +{ + PartEff *paf; + + paf = ob->effect.first; + while (paf) { + if (paf->type == EFF_PARTICLE) + return paf; + paf = paf->next; + } + return NULL; +} + +/* NOTE: this version patch is intended for versions < 2.52.2, but was initially introduced in 2.27 already */ +void blo_do_version_old_trackto_to_constraints(Object *ob) +{ + /* create new trackto constraint from the relationship */ + if (ob->track) { + bConstraint *con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO); + bTrackToConstraint *data = con->data; + + /* copy tracking settings from the object */ + data->tar = ob->track; + data->reserved1 = ob->trackflag; + data->reserved2 = ob->upflag; + } + + /* clear old track setting */ + ob->track = NULL; +} + +void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main) +{ + /* WATCH IT!!!: pointers from libdata have not been converted */ + + if (main->versionfile == 100) { + /* tex->extend and tex->imageflag have changed: */ + Tex *tex = main->tex.first; + while (tex) { + if (tex->id.flag & LIB_NEEDLINK) { + + if (tex->extend == 0) { + if (tex->xrepeat || tex->yrepeat) { + tex->extend = TEX_REPEAT; + } + else { + tex->extend = TEX_EXTEND; + tex->xrepeat = tex->yrepeat = 1; + } + } + + } + tex = tex->id.next; + } + } + + if (main->versionfile <= 101) { + /* frame mapping */ + Scene *sce = main->scene.first; + while (sce) { + sce->r.framapto = 100; + sce->r.images = 100; + sce->r.framelen = 1.0; + sce = sce->id.next; + } + } + + if (main->versionfile <= 102) { + /* init halo's at 1.0 */ + Material *ma = main->mat.first; + while (ma) { + ma->add = 1.0; + ma = ma->id.next; + } + } + + if (main->versionfile <= 103) { + /* new variable in object: colbits */ + Object *ob = main->object.first; + int a; + while (ob) { + ob->colbits = 0; + if (ob->totcol) { + for (a = 0; a < ob->totcol; a++) { + if (ob->mat[a]) + ob->colbits |= (1<id.next; + } + } + + if (main->versionfile <= 104) { + /* timeoffs moved */ + Object *ob = main->object.first; + while (ob) { + if (ob->transflag & 1) { + ob->transflag -= 1; + //ob->ipoflag |= OB_OFFS_OB; + } + ob = ob->id.next; + } + } + + if (main->versionfile <= 105) { + Object *ob = main->object.first; + while (ob) { + ob->dupon = 1; + ob->dupoff = 0; + ob->dupsta = 1; + ob->dupend = 100; + ob = ob->id.next; + } + } + + if (main->versionfile <= 106) { + /* mcol changed */ + Mesh *me = main->mesh.first; + while (me) { + if (me->mcol) + vcol_to_fcol(me); + me = me->id.next; + } + + } + + if (main->versionfile <= 107) { + Object *ob; + Scene *sce = main->scene.first; + while (sce) { + sce->r.mode |= R_GAMMA; + sce = sce->id.next; + } + ob = main->object.first; + while (ob) { + //ob->ipoflag |= OB_OFFS_PARENT; + if (ob->dt == 0) + ob->dt = OB_SOLID; + ob = ob->id.next; + } + + } + + if (main->versionfile <= 109) { + /* new variable: gridlines */ + bScreen *sc = main->screen.first; + while (sc) { + ScrArea *sa = sc->areabase.first; + while (sa) { + SpaceLink *sl = sa->spacedata.first; + while (sl) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; + + if (v3d->gridlines == 0) + v3d->gridlines = 20; + } + sl = sl->next; + } + sa = sa->next; + } + sc = sc->id.next; + } + } + + if (main->versionfile <= 113) { + Material *ma = main->mat.first; + while (ma) { + if (ma->flaresize == 0.0f) + ma->flaresize = 1.0f; + ma->subsize = 1.0f; + ma->flareboost = 1.0f; + ma = ma->id.next; + } + } + + if (main->versionfile <= 134) { + Tex *tex = main->tex.first; + while (tex) { + if ((tex->rfac == 0.0f) && + (tex->gfac == 0.0f) && + (tex->bfac == 0.0f)) + { + tex->rfac = 1.0f; + tex->gfac = 1.0f; + tex->bfac = 1.0f; + tex->filtersize = 1.0f; + } + tex = tex->id.next; + } + } + + if (main->versionfile <= 140) { + /* r-g-b-fac in texture */ + Tex *tex = main->tex.first; + while (tex) { + if ((tex->rfac == 0.0f) && + (tex->gfac == 0.0f) && + (tex->bfac == 0.0f)) + { + tex->rfac = 1.0f; + tex->gfac = 1.0f; + tex->bfac = 1.0f; + tex->filtersize = 1.0f; + } + tex = tex->id.next; + } + } + + if (main->versionfile <= 153) { + Scene *sce = main->scene.first; + while (sce) { + if (sce->r.blurfac == 0.0f) + sce->r.blurfac = 1.0f; + sce = sce->id.next; + } + } + + if (main->versionfile <= 163) { + Scene *sce = main->scene.first; + while (sce) { + if (sce->r.frs_sec == 0) + sce->r.frs_sec = 25; + sce = sce->id.next; + } + } + + if (main->versionfile <= 164) { + Mesh *me = main->mesh.first; + while (me) { + me->smoothresh = 30; + me = me->id.next; + } + } + + if (main->versionfile <= 165) { + Mesh *me = main->mesh.first; + TFace *tface; + int nr; + char *cp; + + while (me) { + if (me->tface) { + nr = me->totface; + tface = me->tface; + while (nr--) { + cp = (char *)&tface->col[0]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[1]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[2]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + cp = (char *)&tface->col[3]; + if (cp[1] > 126) cp[1] = 255; else cp[1] *= 2; + if (cp[2] > 126) cp[2] = 255; else cp[2] *= 2; + if (cp[3] > 126) cp[3] = 255; else cp[3] *= 2; + + tface++; + } + } + me = me->id.next; + } + } + + if (main->versionfile <= 169) { + Mesh *me = main->mesh.first; + while (me) { + if (me->subdiv == 0) + me->subdiv = 1; + me = me->id.next; + } + } + + if (main->versionfile <= 169) { + bScreen *sc = main->screen.first; + while (sc) { + ScrArea *sa = sc->areabase.first; + while (sa) { + SpaceLink *sl = sa->spacedata.first; + while (sl) { + if (sl->spacetype == SPACE_IPO) { + SpaceIpo *sipo = (SpaceIpo*) sl; + sipo->v2d.max[0] = 15000.0; + } + sl = sl->next; + } + sa = sa->next; + } + sc = sc->id.next; + } + } + + if (main->versionfile <= 170) { + Object *ob = main->object.first; + PartEff *paf; + while (ob) { + paf = blo_do_version_give_parteff_245(ob); + if (paf) { + if (paf->staticstep == 0) { + paf->staticstep = 5; + } + } + ob = ob->id.next; + } + } + + if (main->versionfile <= 171) { + bScreen *sc = main->screen.first; + while (sc) { + ScrArea *sa = sc->areabase.first; + while (sa) { + SpaceLink *sl = sa->spacedata.first; + while (sl) { + if (sl->spacetype == SPACE_TEXT) { + SpaceText *st = (SpaceText*) sl; + st->lheight = 12; + } + sl = sl->next; + } + sa = sa->next; + } + sc = sc->id.next; + } + } + + if (main->versionfile <= 173) { + int a, b; + Mesh *me = main->mesh.first; + while (me) { + if (me->tface) { + TFace *tface = me->tface; + for (a = 0; a < me->totface; a++, tface++) { + for (b = 0; b < 4; b++) { + tface->uv[b][0] /= 32767.0f; + tface->uv[b][1] /= 32767.0f; + } + } + } + me = me->id.next; + } + } + + if (main->versionfile <= 191) { + Object *ob = main->object.first; + Material *ma = main->mat.first; + + /* let faces have default add factor of 0.0 */ + while (ma) { + if (!(ma->mode & MA_HALO)) + ma->add = 0.0; + ma = ma->id.next; + } + + while (ob) { + ob->mass = 1.0f; + ob->damping = 0.1f; + /*ob->quat[1] = 1.0f;*/ /* quats arnt used yet */ + ob = ob->id.next; + } + } + + if (main->versionfile <= 193) { + Object *ob = main->object.first; + while (ob) { + ob->inertia = 1.0f; + ob->rdamping = 0.1f; + ob = ob->id.next; + } + } + + if (main->versionfile <= 196) { + Mesh *me = main->mesh.first; + int a, b; + while (me) { + if (me->tface) { + TFace *tface = me->tface; + for (a = 0; a < me->totface; a++, tface++) { + for (b = 0; b < 4; b++) { + tface->mode |= TF_DYNAMIC; + tface->mode &= ~TF_INVISIBLE; + } + } + } + me = me->id.next; + } + } + + if (main->versionfile <= 200) { + Object *ob = main->object.first; + while (ob) { + ob->scaflag = ob->gameflag & (OB_DO_FH|OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS); + /* 64 is do_fh */ + ob->gameflag &= ~(OB_ROT_FH|OB_ANISOTROPIC_FRICTION|OB_GHOST|OB_RIGID_BODY|OB_BOUNDS); + ob = ob->id.next; + } + } + + if (main->versionfile <= 201) { + /* add-object + end-object are joined to edit-object actuator */ + Object *ob = main->object.first; + bProperty *prop; + bActuator *act; + bIpoActuator *ia; + bEditObjectActuator *eoa; + bAddObjectActuator *aoa; + while (ob) { + act = ob->actuators.first; + while (act) { + if (act->type == ACT_IPO) { + ia = act->data; + prop = get_ob_property(ob, ia->name); + if (prop) { + ia->type = ACT_IPO_FROM_PROP; + } + } + else if (act->type == ACT_ADD_OBJECT) { + aoa = act->data; + eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); + eoa->type = ACT_EDOB_ADD_OBJECT; + eoa->ob = aoa->ob; + eoa->time = aoa->time; + MEM_freeN(aoa); + act->data = eoa; + act->type = act->otype = ACT_EDIT_OBJECT; + } + else if (act->type == ACT_END_OBJECT) { + eoa = MEM_callocN(sizeof(bEditObjectActuator), "edit ob act"); + eoa->type = ACT_EDOB_END_OBJECT; + act->data = eoa; + act->type = act->otype = ACT_EDIT_OBJECT; + } + act = act->next; + } + ob = ob->id.next; + } + } + + if (main->versionfile <= 202) { + /* add-object and end-object are joined to edit-object + * actuator */ + Object *ob = main->object.first; + bActuator *act; + bObjectActuator *oa; + while (ob) { + act = ob->actuators.first; + while (act) { + if (act->type == ACT_OBJECT) { + oa = act->data; + oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */ + } + act = act->next; + } + ob = ob->id.next; + } + } + + if (main->versionfile <= 204) { + /* patches for new physics */ + Object *ob = main->object.first; + bActuator *act; + bObjectActuator *oa; + bSound *sound; + while (ob) { + + /* please check this for demo20 files like + * original Egypt levels etc. converted + * rotation factor of 50 is not workable */ + act = ob->actuators.first; + while (act) { + if (act->type == ACT_OBJECT) { + oa = act->data; + + oa->forceloc[0] *= 25.0f; + oa->forceloc[1] *= 25.0f; + oa->forceloc[2] *= 25.0f; + + oa->forcerot[0] *= 10.0f; + oa->forcerot[1] *= 10.0f; + oa->forcerot[2] *= 10.0f; + } + act = act->next; + } + ob = ob->id.next; + } + + sound = main->sound.first; + while (sound) { + if (sound->volume < 0.01f) { + sound->volume = 1.0f; + } + sound = sound->id.next; + } + } + + if (main->versionfile <= 205) { + /* patches for new physics */ + Object *ob = main->object.first; + bActuator *act; + bSensor *sens; + bEditObjectActuator *oa; + bRaySensor *rs; + bCollisionSensor *cs; + while (ob) { + /* Set anisotropic friction off for old objects, + * values to 1.0. */ + ob->gameflag &= ~OB_ANISOTROPIC_FRICTION; + ob->anisotropicFriction[0] = 1.0; + ob->anisotropicFriction[1] = 1.0; + ob->anisotropicFriction[2] = 1.0; + + act = ob->actuators.first; + while (act) { + if (act->type == ACT_EDIT_OBJECT) { + /* Zero initial velocity for newly + * added objects */ + oa = act->data; + oa->linVelocity[0] = 0.0; + oa->linVelocity[1] = 0.0; + oa->linVelocity[2] = 0.0; + oa->localflag = 0; + } + act = act->next; + } + + sens = ob->sensors.first; + while (sens) { + /* Extra fields for radar sensors. */ + if (sens->type == SENS_RADAR) { + bRadarSensor *s = sens->data; + s->range = 10000.0; + } + + /* Pulsing: defaults for new sensors. */ + if (sens->type != SENS_ALWAYS) { + sens->pulse = 0; + sens->freq = 0; + } + else { + sens->pulse = 1; + } + + /* Invert: off. */ + sens->invert = 0; + + /* Collision and ray: default = trigger + * on property. The material field can + * remain empty. */ + if (sens->type == SENS_COLLISION) { + cs = (bCollisionSensor*) sens->data; + cs->mode = 0; + } + if (sens->type == SENS_RAY) { + rs = (bRaySensor*) sens->data; + rs->mode = 0; + } + sens = sens->next; + } + ob = ob->id.next; + } + /* have to check the exact multiplier */ + } + + if (main->versionfile <= 211) { + /* Render setting: per scene, the applicable gamma value + * can be set. Default is 1.0, which means no + * correction. */ + bActuator *act; + bObjectActuator *oa; + Object *ob; + + /* added alpha in obcolor */ + ob = main->object.first; + while (ob) { + ob->col[3] = 1.0; + ob = ob->id.next; + } + + /* added alpha in obcolor */ + ob = main->object.first; + while (ob) { + act = ob->actuators.first; + while (act) { + if (act->type == ACT_OBJECT) { + /* multiply velocity with 50 in old files */ + oa = act->data; + if (fabsf(oa->linearvelocity[0]) >= 0.01f) + oa->linearvelocity[0] *= 50.0f; + if (fabsf(oa->linearvelocity[1]) >= 0.01f) + oa->linearvelocity[1] *= 50.0f; + if (fabsf(oa->linearvelocity[2]) >= 0.01f) + oa->linearvelocity[2] *= 50.0f; + if (fabsf(oa->angularvelocity[0]) >= 0.01f) + oa->angularvelocity[0] *= 50.0f; + if (fabsf(oa->angularvelocity[1]) >= 0.01f) + oa->angularvelocity[1] *= 50.0f; + if (fabsf(oa->angularvelocity[2]) >= 0.01f) + oa->angularvelocity[2] *= 50.0f; + } + act = act->next; + } + ob = ob->id.next; + } + } + + if (main->versionfile <= 212) { + bSound* sound; + bProperty *prop; + Object *ob; + Mesh *me; + + sound = main->sound.first; + while (sound) { + sound->max_gain = 1.0; + sound->min_gain = 0.0; + sound->distance = 1.0; + + if (sound->attenuation > 0.0f) + sound->flags |= SOUND_FLAGS_3D; + else + sound->flags &= ~SOUND_FLAGS_3D; + + sound = sound->id.next; + } + + ob = main->object.first; + + while (ob) { + prop = ob->prop.first; + while (prop) { + if (prop->type == GPROP_TIME) { + // convert old GPROP_TIME values from int to float + *((float *)&prop->data) = (float) prop->data; + } + + prop = prop->next; + } + ob = ob->id.next; + } + + /* me->subdiv changed to reflect the actual reparametization + * better, and smeshes were removed - if it was a smesh make + * it a subsurf, and reset the subdiv level because subsurf + * takes a lot more work to calculate. + */ + for (me = main->mesh.first; me; me = me->id.next) { + if (me->flag & ME_SMESH) { + me->flag &= ~ME_SMESH; + me->flag |= ME_SUBSURF; + + me->subdiv = 1; + } + else { + if (me->subdiv < 2) + me->subdiv = 1; + else + me->subdiv--; + } + } + } + + if (main->versionfile <= 220) { + Object *ob; + Mesh *me; + + ob = main->object.first; + + /* adapt form factor in order to get the 'old' physics + * behavior back... + */ + + while (ob) { + /* in future, distinguish between different + * object bounding shapes + */ + ob->formfactor = 0.4f; + /* patch form factor, note that inertia equiv radius + * of a rotation symmetrical obj + */ + if (ob->inertia != 1.0f) { + ob->formfactor /= ob->inertia * ob->inertia; + } + ob = ob->id.next; + } + + /* Began using alpha component of vertex colors, but + * old file vertex colors are undefined, reset them + * to be fully opaque. -zr + */ + for (me = main->mesh.first; me; me = me->id.next) { + if (me->mcol) { + int i; + + for (i = 0; i < me->totface * 4; i++) { + MCol *mcol = &me->mcol[i]; + mcol->a = 255; + } + } + if (me->tface) { + int i, j; + + for (i = 0; i < me->totface; i++) { + TFace *tf = &((TFace*) me->tface)[i]; + + for (j = 0; j < 4; j++) { + char *col = (char*) &tf->col[j]; + + col[0] = 255; + } + } + } + } + } + + if (main->versionfile <= 221) { + Scene *sce = main->scene.first; + + /* new variables for std-alone player and runtime */ + while (sce) { + sce->r.xplay = 640; + sce->r.yplay = 480; + sce->r.freqplay = 60; + + sce = sce->id.next; + } + + } + + if (main->versionfile <= 222) { + Scene *sce = main->scene.first; + + /* new variables for std-alone player and runtime */ + while (sce) { + sce->r.depth = 32; + + sce = sce->id.next; + } + } + + if (main->versionfile <= 223) { + VFont *vf; + Image *ima; + Object *ob; + + for (vf = main->vfont.first; vf; vf = vf->id.next) { + if (strcmp(vf->name + strlen(vf->name)-6, ".Bfont") == 0) { + strcpy(vf->name, FO_BUILTIN_NAME); + } + } + + /* Old textures animate at 25 FPS */ + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->animspeed = 25; + } + + /* Zr remapped some keyboard codes to be linear (stupid zr) */ + for (ob = main->object.first; ob; ob = ob->id.next) { + bSensor *sens; + + for (sens = ob->sensors.first; sens; sens = sens->next) { + if (sens->type == SENS_KEYBOARD) { + bKeyboardSensor *ks = sens->data; + + ks->key = map_223_keybd_code_to_224_keybd_code(ks->key); + ks->qual = map_223_keybd_code_to_224_keybd_code(ks->qual); + ks->qual2 = map_223_keybd_code_to_224_keybd_code(ks->qual2); + } + } + } + } + + if (main->versionfile <= 224) { + bSound* sound; + Scene *sce; + Mesh *me; + bScreen *sc; + + for (sound = main->sound.first; sound; sound = sound->id.next) { + if (sound->packedfile) { + if (sound->newpackedfile == NULL) { + sound->newpackedfile = sound->packedfile; + } + sound->packedfile = NULL; + } + } + /* Make sure that old subsurf meshes don't have zero subdivision level for rendering */ + for (me = main->mesh.first; me; me = me->id.next) { + if ((me->flag & ME_SUBSURF) && (me->subdivr == 0)) + me->subdivr = me->subdiv; + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.stereomode = 1; // no stereo + } + + /* some oldfile patch, moved from set_func_space */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IPO) { + SpaceSeq *sseq = (SpaceSeq*) sl; + sseq->v2d.keeptot = 0; + } + } + } + } + } + + if (main->versionfile <= 225) { + World *wo; + /* Use Sumo for old games */ + for (wo = main->world.first; wo; wo = wo->id.next) { + wo->physicsEngine = 2; + } + } + + if (main->versionfile <= 227) { + Scene *sce; + Material *ma; + bScreen *sc; + Object *ob; + + /* As of now, this insures that the transition from the old Track system + * to the new full constraint Track is painless for everyone. - theeth + */ + ob = main->object.first; + + while (ob) { + ListBase *list; + list = &ob->constraints; + + /* check for already existing TrackTo constraint + * set their track and up flag correctly + */ + + if (list) { + bConstraint *curcon; + for (curcon = list->first; curcon; curcon = curcon->next) { + if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { + bTrackToConstraint *data = curcon->data; + data->reserved1 = ob->trackflag; + data->reserved2 = ob->upflag; + } + } + } + + if (ob->type == OB_ARMATURE) { + if (ob->pose) { + bConstraint *curcon; + bPoseChannel *pchan; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { + if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { + bTrackToConstraint *data = curcon->data; + data->reserved1 = ob->trackflag; + data->reserved2 = ob->upflag; + } + } + } + } + } + + /* Change Ob->Track in real TrackTo constraint */ + blo_do_version_old_trackto_to_constraints(ob); + + ob = ob->id.next; + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->audio.mixrate = 44100; + sce->audio.flag |= AUDIO_SCRUB; + sce->r.mode |= R_ENVMAP; + } + + /* init new shader vars */ + for (ma = main->mat.first; ma; ma = ma->id.next) { + ma->refrac = 4.0f; + ma->roughness = 0.5f; + ma->param[0] = 0.5f; + ma->param[1] = 0.1f; + ma->param[2] = 0.1f; + ma->param[3] = 0.05f; + } + + /* patch for old wrong max view2d settings, allows zooming out more */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *sac = (SpaceAction *) sl; + sac->v2d.max[0] = 32000; + } + else if (sl->spacetype == SPACE_NLA) { + SpaceNla *sla = (SpaceNla *) sl; + sla->v2d.max[0] = 32000; + } + } + } + } + } + + if (main->versionfile <= 228) { + Scene *sce; + bScreen *sc; + Object *ob; + + /* As of now, this insures that the transition from the old Track system + * to the new full constraint Track is painless for everyone. + */ + ob = main->object.first; + + while (ob) { + ListBase *list; + list = &ob->constraints; + + /* check for already existing TrackTo constraint + * set their track and up flag correctly */ + + if (list) { + bConstraint *curcon; + for (curcon = list->first; curcon; curcon = curcon->next) { + if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { + bTrackToConstraint *data = curcon->data; + data->reserved1 = ob->trackflag; + data->reserved2 = ob->upflag; + } + } + } + + if (ob->type == OB_ARMATURE) { + if (ob->pose) { + bConstraint *curcon; + bPoseChannel *pchan; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { + if (curcon->type == CONSTRAINT_TYPE_TRACKTO) { + bTrackToConstraint *data = curcon->data; + data->reserved1 = ob->trackflag; + data->reserved2 = ob->upflag; + } + } + } + } + } + + ob = ob->id.next; + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.mode |= R_ENVMAP; + } + + /* convert old mainb values for new button panels */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_BUTS) { + SpaceButs *sbuts = (SpaceButs *) sl; + + sbuts->v2d.maxzoom = 1.2f; + sbuts->align = 1; /* horizontal default */ + + if (sbuts->mainb == BUTS_LAMP) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_LAMP; + } + else if (sbuts->mainb == BUTS_MAT) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_MAT; + } + else if (sbuts->mainb == BUTS_TEX) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_TEX; + } + else if (sbuts->mainb == BUTS_ANIM) { + sbuts->mainb = CONTEXT_OBJECT; + } + else if (sbuts->mainb == BUTS_WORLD) { + sbuts->mainb = CONTEXT_SCENE; + //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_WORLD; + } + else if (sbuts->mainb == BUTS_RENDER) { + sbuts->mainb = CONTEXT_SCENE; + //sbuts->tab[CONTEXT_SCENE] = TAB_SCENE_RENDER; + } + else if (sbuts->mainb == BUTS_GAME) { + sbuts->mainb = CONTEXT_LOGIC; + } + else if (sbuts->mainb == BUTS_FPAINT) { + sbuts->mainb = CONTEXT_EDITING; + } + else if (sbuts->mainb == BUTS_RADIO) { + sbuts->mainb = CONTEXT_SHADING; + //sbuts->tab[CONTEXT_SHADING] = TAB_SHADING_RAD; + } + else if (sbuts->mainb == BUTS_CONSTRAINT) { + sbuts->mainb = CONTEXT_OBJECT; + } + else if (sbuts->mainb == BUTS_SCRIPT) { + sbuts->mainb = CONTEXT_OBJECT; + } + else if (sbuts->mainb == BUTS_EDIT) { + sbuts->mainb = CONTEXT_EDITING; + } + else sbuts->mainb = CONTEXT_SCENE; + } + } + } + } + } + + /* ton: made this 230 instead of 229, + * to be sure (tuho files) and this is a reliable check anyway + * nevertheless, we might need to think over a fitness (initialize) + * check apart from the do_versions() + */ + + if (main->versionfile <= 230) { + bScreen *sc; + + /* new variable blockscale, for panels in any area */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->blockscale == 0.0f) + sl->blockscale = 0.7f; + /* added: 5x better zoom in for action */ + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *sac = (SpaceAction *)sl; + sac->v2d.maxzoom = 50; + } + } + } + } + } + + if (main->versionfile <= 231) { + /* new bit flags for showing/hiding grid floor and axes */ + bScreen *sc = main->screen.first; + + while (sc) { + ScrArea *sa = sc->areabase.first; + while (sa) { + SpaceLink *sl = sa->spacedata.first; + while (sl) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; + + if (v3d->gridflag == 0) { + v3d->gridflag |= V3D_SHOW_X; + v3d->gridflag |= V3D_SHOW_Y; + v3d->gridflag |= V3D_SHOW_FLOOR; + v3d->gridflag &= ~V3D_SHOW_Z; + } + } + sl = sl->next; + } + sa = sa->next; + } + sc = sc->id.next; + } + } + + if (main->versionfile <= 231) { + Material *ma = main->mat.first; + bScreen *sc = main->screen.first; + Scene *sce; + Lamp *la; + World *wrld; + + /* introduction of raytrace */ + while (ma) { + if (ma->fresnel_tra_i == 0.0f) + ma->fresnel_tra_i = 1.25f; + if (ma->fresnel_mir_i == 0.0f) + ma->fresnel_mir_i = 1.25f; + + ma->ang = 1.0; + ma->ray_depth = 2; + ma->ray_depth_tra = 2; + ma->fresnel_tra = 0.0; + ma->fresnel_mir = 0.0; + + ma = ma->id.next; + } + sce = main->scene.first; + while (sce) { + if (sce->r.gauss == 0.0f) + sce->r.gauss = 1.0f; + sce = sce->id.next; + } + la = main->lamp.first; + while (la) { + if (la->k == 0.0f) la->k = 1.0; + if (la->ray_samp == 0) + la->ray_samp = 1; + if (la->ray_sampy == 0) + la->ray_sampy = 1; + if (la->ray_sampz == 0) + la->ray_sampz = 1; + if (la->area_size == 0.0f) + la->area_size = 1.0f; + if (la->area_sizey == 0.0f) + la->area_sizey = 1.0f; + if (la->area_sizez == 0.0f) + la->area_sizez = 1.0f; + la = la->id.next; + } + wrld = main->world.first; + while (wrld) { + if (wrld->range == 0.0f) { + wrld->range = 1.0f / wrld->exposure; + } + wrld = wrld->id.next; + } + + /* new bit flags for showing/hiding grid floor and axes */ + + while (sc) { + ScrArea *sa = sc->areabase.first; + while (sa) { + SpaceLink *sl = sa->spacedata.first; + while (sl) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; + + if (v3d->gridflag == 0) { + v3d->gridflag |= V3D_SHOW_X; + v3d->gridflag |= V3D_SHOW_Y; + v3d->gridflag |= V3D_SHOW_FLOOR; + v3d->gridflag &= ~V3D_SHOW_Z; + } + } + sl = sl->next; + } + sa = sa->next; + } + sc = sc->id.next; + } + } + + if (main->versionfile <= 232) { + Tex *tex = main->tex.first; + World *wrld = main->world.first; + bScreen *sc; + Scene *sce; + + while (tex) { + if ((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) { + tex->flag |= TEX_CHECKER_ODD; + } + /* copied from kernel texture.c */ + if (tex->ns_outscale == 0.0f) { + /* musgrave */ + tex->mg_H = 1.0f; + tex->mg_lacunarity = 2.0f; + tex->mg_octaves = 2.0f; + tex->mg_offset = 1.0f; + tex->mg_gain = 1.0f; + tex->ns_outscale = 1.0f; + /* distnoise */ + tex->dist_amount = 1.0f; + /* voronoi */ + tex->vn_w1 = 1.0f; + tex->vn_mexp = 2.5f; + } + tex = tex->id.next; + } + + while (wrld) { + if (wrld->aodist == 0.0f) { + wrld->aodist = 10.0f; + wrld->aobias = 0.05f; + } + if (wrld->aosamp == 0) + wrld->aosamp = 5; + if (wrld->aoenergy == 0.0f) + wrld->aoenergy = 1.0f; + wrld = wrld->id.next; + } + + /* new variable blockscale, for panels in any area, do again because new + * areas didnt initialize it to 0.7 yet + */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->blockscale == 0.0f) + sl->blockscale = 0.7f; + + /* added: 5x better zoom in for nla */ + if (sl->spacetype == SPACE_NLA) { + SpaceNla *snla = (SpaceNla *) sl; + snla->v2d.maxzoom = 50; + } + } + } + } + sce = main->scene.first; + while (sce) { + if (sce->r.ocres == 0) + sce->r.ocres = 64; + sce = sce->id.next; + } + + } + + if (main->versionfile <= 233) { + bScreen *sc; + Material *ma = main->mat.first; + /* Object *ob = main->object.first; */ + + while (ma) { + if (ma->rampfac_col == 0.0f) + ma->rampfac_col = 1.0; + if (ma->rampfac_spec == 0.0f) + ma->rampfac_spec = 1.0; + if (ma->pr_lamp == 0) + ma->pr_lamp = 3; + ma = ma->id.next; + } + + /* this should have been done loooong before! */ +#if 0 /* deprecated in 2.5+ */ + while (ob) { + if (ob->ipowin == 0) + ob->ipowin = ID_OB; + ob = ob->id.next; + } +#endif + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + v3d->flag |= V3D_SELECT_OUTLINE; + } + } + } + } + } + + if (main->versionfile <= 234) { + World *wo; + bScreen *sc; + + /* force sumo engine to be active */ + for (wo = main->world.first; wo; wo = wo->id.next) { + if (wo->physicsEngine == 0) + wo->physicsEngine = 2; + } + + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + v3d->flag |= V3D_ZBUF_SELECT; + } + else if (sl->spacetype == SPACE_TEXT) { + SpaceText *st = (SpaceText *)sl; + if (st->tabnumber == 0) + st->tabnumber = 2; + } + } + } + } + } + + if (main->versionfile <= 235) { + Tex *tex = main->tex.first; + Scene *sce = main->scene.first; + Sequence *seq; + Editing *ed; + + while (tex) { + if (tex->nabla == 0.0f) + tex->nabla = 0.025f; + tex = tex->id.next; + } + while (sce) { + ed = sce->ed; + if (ed) { + SEQ_BEGIN (sce->ed, seq) + { + if (seq->type == SEQ_IMAGE || seq->type == SEQ_MOVIE) + seq->flag |= SEQ_MAKE_PREMUL; + } + SEQ_END + } + + sce = sce->id.next; + } + } + + if (main->versionfile <= 236) { + Object *ob; + Camera *cam = main->camera.first; + Material *ma; + bScreen *sc; + + while (cam) { + if (cam->ortho_scale == 0.0f) { + cam->ortho_scale = 256.0f / cam->lens; + if (cam->type == CAM_ORTHO) + printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n"); + } + cam = cam->id.next; + } + /* set manipulator type */ + /* force oops draw if depgraph was set*/ + /* set time line var */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *) sl; + if (v3d->twtype == 0) + v3d->twtype = V3D_MANIP_TRANSLATE; + } + } + } + } + /* init new shader vars */ + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->darkness == 0.0f) { + ma->rms = 0.1f; + ma->darkness = 1.0f; + } + } + + /* softbody init new vars */ + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->soft) { + if (ob->soft->defgoal == 0.0f) + ob->soft->defgoal = 0.7f; + if (ob->soft->physics_speed == 0.0f) + ob->soft->physics_speed = 1.0f; + + if (ob->soft->interval == 0) { + ob->soft->interval = 2; + ob->soft->sfra = 1; + ob->soft->efra = 100; + } + } + if (ob->soft && ob->soft->vertgroup == 0) { + bDeformGroup *locGroup = defgroup_find_name(ob, "SOFTGOAL"); + if (locGroup) { + /* retrieve index for that group */ + ob->soft->vertgroup = 1 + BLI_findindex(&ob->defbase, locGroup); + } + } + } + } + + if (main->versionfile <= 237) { + bArmature *arm; + bConstraint *con; + Object *ob; + Bone *bone; + + /* armature recode checks */ + for (arm = main->armature.first; arm; arm = arm->id.next) { + BKE_armature_where_is(arm); + + for (bone = arm->bonebase.first; bone; bone = bone->next) + do_version_bone_head_tail_237(bone); + } + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->parent) { + Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent); + if (parent && parent->type == OB_LATTICE) + ob->partype = PARSKEL; + } + + /* btw. armature_rebuild_pose is further only called on leave editmode */ + if (ob->type == OB_ARMATURE) { + if (ob->pose) + ob->pose->flag |= POSE_RECALC; + + /* cannot call stuff now (pointers!), done in setup_app_data */ + ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + + /* new generic xray option */ + arm = blo_do_versions_newlibadr(fd, lib, ob->data); + if (arm->flag & ARM_DRAWXRAY) { + ob->dtx |= OB_DRAWXRAY; + } + } + else if (ob->type == OB_MESH) { + Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data); + + if ((me->flag&ME_SUBSURF)) { + SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf); + + smd->levels = MAX2(1, me->subdiv); + smd->renderLevels = MAX2(1, me->subdivr); + smd->subdivType = me->subsurftype; + + smd->modifier.mode = 0; + if (me->subdiv != 0) + smd->modifier.mode |= 1; + if (me->subdivr != 0) + smd->modifier.mode |= 2; + if (me->flag & ME_OPT_EDGES) + smd->flags |= eSubsurfModifierFlag_ControlEdges; + + BLI_addtail(&ob->modifiers, smd); + + modifier_unique_name(&ob->modifiers, (ModifierData*)smd); + } + } + + /* follow path constraint needs to set the 'path' option in curves... */ + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) { + bFollowPathConstraint *data = con->data; + Object *obc = blo_do_versions_newlibadr(fd, lib, data->tar); + + if (obc && obc->type == OB_CURVE) { + Curve *cu = blo_do_versions_newlibadr(fd, lib, obc->data); + if (cu) + cu->flag |= CU_PATH; + } + } + } + } + } + + if (main->versionfile <= 238) { + Lattice *lt; + Object *ob; + bArmature *arm; + Mesh *me; + Key *key; + Scene *sce = main->scene.first; + + while (sce) { + if (sce->toolsettings == NULL) { + sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct"); + sce->toolsettings->cornertype =0; + sce->toolsettings->degr = 90; + sce->toolsettings->step = 9; + sce->toolsettings->turn = 1; + sce->toolsettings->extr_offs = 1; + sce->toolsettings->doublimit = 0.001f; + sce->toolsettings->segments = 32; + sce->toolsettings->rings = 32; + sce->toolsettings->vertices = 32; + } + sce = sce->id.next; + } + + for (lt = main->latt.first; lt; lt = lt->id.next) { + if (lt->fu == 0.0f && lt->fv == 0.0f && lt->fw == 0.0f) { + calc_lat_fudu(lt->flag, lt->pntsu, <->fu, <->du); + calc_lat_fudu(lt->flag, lt->pntsv, <->fv, <->dv); + calc_lat_fudu(lt->flag, lt->pntsw, <->fw, <->dw); + } + } + + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + PartEff *paf; + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Subsurf) { + SubsurfModifierData *smd = (SubsurfModifierData*) md; + + smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr); + } + } + + if ((ob->softflag & OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) { + if (ob->softflag & OB_SB_POSTDEF) { + md = ob->modifiers.first; + + while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) { + md = md->next; + } + + BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody)); + } + else { + BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody)); + } + + ob->softflag &= ~OB_SB_ENABLE; + } + + if (ob->pose) { + bPoseChannel *pchan; + bConstraint *con; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + /* note, pchan->bone is also lib-link stuff */ + if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) { + pchan->limitmin[0] = pchan->limitmin[1] = pchan->limitmin[2] = -180.0f; + pchan->limitmax[0] = pchan->limitmax[1] = pchan->limitmax[2] = 180.0f; + + for (con = pchan->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_KINEMATIC) { + bKinematicConstraint *data = (bKinematicConstraint*)con->data; + data->weight = 1.0f; + data->orientweight = 1.0f; + data->flag &= ~CONSTRAINT_IK_ROT; + + /* enforce conversion from old IK_TOPARENT to rootbone index */ + data->rootbone = -1; + + /* update_pose_etc handles rootbone == -1 */ + ob->pose->flag |= POSE_RECALC; + } + } + } + } + } + + paf = blo_do_version_give_parteff_245(ob); + if (paf) { + if (paf->disp == 0) + paf->disp = 100; + if (paf->speedtex == 0) + paf->speedtex = 8; + if (paf->omat == 0) + paf->omat = 1; + } + } + + for (arm = main->armature.first; arm; arm = arm->id.next) { + bone_version_238(&arm->bonebase); + arm->deformflag |= ARM_DEF_VGROUP; + } + + for (me = main->mesh.first; me; me = me->id.next) { + if (!me->medge) { + BKE_mesh_make_edges(me, 1); /* 1 = use mface->edcode */ + } + else { + BKE_mesh_strip_loose_faces(me); + } + } + + for (key = main->key.first; key; key = key->id.next) { + KeyBlock *kb; + int index = 1; + + for (kb = key->block.first; kb; kb = kb->next) { + if (kb == key->refkey) { + if (kb->name[0] == 0) + strcpy(kb->name, "Basis"); + } + else { + if (kb->name[0] == 0) { + BLI_snprintf(kb->name, sizeof(kb->name), "Key %d", index); + } + index++; + } + } + } + } + + if (main->versionfile <= 239) { + bArmature *arm; + Object *ob; + Scene *sce = main->scene.first; + Camera *cam = main->camera.first; + Material *ma = main->mat.first; + int set_passepartout = 0; + + /* deformflag is local in modifier now */ + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Armature) { + ArmatureModifierData *amd = (ArmatureModifierData*) md; + if (amd->object && amd->deformflag == 0) { + Object *oba = blo_do_versions_newlibadr(fd, lib, amd->object); + arm = blo_do_versions_newlibadr(fd, lib, oba->data); + amd->deformflag = arm->deformflag; + } + } + } + } + + /* updating stepsize for ghost drawing */ + for (arm = main->armature.first; arm; arm = arm->id.next) { + if (arm->ghostsize == 0) + arm->ghostsize = 1; + bone_version_239(&arm->bonebase); + if (arm->layer == 0) + arm->layer = 1; + } + + for (; sce; sce = sce->id.next) { + /* make 'innervert' the default subdivide type, for backwards compat */ + sce->toolsettings->cornertype = 1; + + if (sce->r.scemode & R_PASSEPARTOUT) { + set_passepartout = 1; + sce->r.scemode &= ~R_PASSEPARTOUT; + } + /* gauss is filter variable now */ + if (sce->r.mode & R_GAUSS) { + sce->r.filtertype = R_FILTER_GAUSS; + sce->r.mode &= ~R_GAUSS; + } + } + + for (; cam; cam = cam->id.next) { + if (set_passepartout) + cam->flag |= CAM_SHOWPASSEPARTOUT; + + /* make sure old cameras have title safe on */ + if (!(cam->flag & CAM_SHOWTITLESAFE)) + cam->flag |= CAM_SHOWTITLESAFE; + + /* set an appropriate camera passepartout alpha */ + if (!(cam->passepartalpha)) + cam->passepartalpha = 0.2f; + } + + for (; ma; ma = ma->id.next) { + if (ma->strand_sta == 0.0f) { + ma->strand_sta = ma->strand_end = 1.0f; + ma->mode |= MA_TANGENT_STR; + } + if (ma->mode & MA_TRACEBLE) + ma->mode |= MA_SHADBUF; + } + } + + if (main->versionfile <= 241) { + Object *ob; + Tex *tex; + Scene *sce; + World *wo; + Lamp *la; + Material *ma; + bArmature *arm; + bNodeTree *ntree; + + for (wo = main->world.first; wo; wo = wo->id.next) { + /* Migrate to Bullet for games, except for the NaN versions */ + /* People can still explicitly choose for Sumo (after 2.42 is out) */ + if (main->versionfile > 225) + wo->physicsEngine = WOPHY_BULLET; + if (WO_AODIST == wo->aomode) + wo->aocolor = WO_AOPLAIN; + } + + /* updating layers still */ + for (arm = main->armature.first; arm; arm = arm->id.next) { + bone_version_239(&arm->bonebase); + if (arm->layer == 0) + arm->layer = 1; + } + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->audio.mixrate == 0) + sce->audio.mixrate = 44100; + + if (sce->r.xparts <2 ) + sce->r.xparts = 4; + if (sce->r.yparts < 2) + sce->r.yparts = 4; + + /* adds default layer */ + if (sce->r.layers.first == NULL) + BKE_scene_add_render_layer(sce, NULL); + else { + SceneRenderLayer *srl; + /* new layer flag for sky, was default for solid */ + for (srl = sce->r.layers.first; srl; srl = srl->next) { + if (srl->layflag & SCE_LAY_SOLID) + srl->layflag |= SCE_LAY_SKY; + srl->passflag &= (SCE_PASS_COMBINED|SCE_PASS_Z|SCE_PASS_NORMAL|SCE_PASS_VECTOR); + } + } + + /* node version changes */ + if (sce->nodetree) + ntree_version_241(sce->nodetree); + + /* uv calculation options moved to toolsettings */ + if (sce->toolsettings->uvcalc_radius == 0.0f) { + sce->toolsettings->uvcalc_radius = 1.0f; + sce->toolsettings->uvcalc_cubesize = 1.0f; + sce->toolsettings->uvcalc_mapdir = 1; + sce->toolsettings->uvcalc_mapalign = 1; + sce->toolsettings->uvcalc_flag = UVCALC_FILLHOLES; + sce->toolsettings->unwrapper = 1; + } + + if (sce->r.mode & R_PANORAMA) { + /* all these checks to ensure saved files with svn version keep working... */ + if (sce->r.xsch < sce->r.ysch) { + Object *obc = blo_do_versions_newlibadr(fd, lib, sce->camera); + if (obc && obc->type == OB_CAMERA) { + Camera *cam = blo_do_versions_newlibadr(fd, lib, obc->data); + if (cam->lens >= 10.0f) { + sce->r.xsch *= sce->r.xparts; + cam->lens *= (float)sce->r.ysch / (float)sce->r.xsch; + } + } + } + } + } + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) + ntree_version_241(ntree); + + for (la = main->lamp.first; la; la = la->id.next) + if (la->buffers == 0) + la->buffers = 1; + + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->env && tex->env->viewscale == 0.0f) + tex->env->viewscale = 1.0f; + //tex->imaflag |= TEX_GAUSS_MIP; + } + + /* for empty drawsize and drawtype */ + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->empty_drawsize == 0.0f) { + ob->empty_drawtype = OB_ARROWS; + ob->empty_drawsize = 1.0; + } + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + /* stucci returns intensity from now on */ + int a; + for (a = 0; a < MAX_MTEX; a++) { + if (ma->mtex[a] && ma->mtex[a]->tex) { + tex = blo_do_versions_newlibadr(fd, lib, ma->mtex[a]->tex); + if (tex && tex->type == TEX_STUCCI) + ma->mtex[a]->mapto &= ~(MAP_COL|MAP_SPEC|MAP_REF); + } + } + /* transmissivity defaults */ + if (ma->tx_falloff == 0.0f) + ma->tx_falloff = 1.0f; + } + + /* during 2.41 images with this name were used for viewer node output, lets fix that */ + if (main->versionfile == 241) { + Image *ima; + for (ima = main->image.first; ima; ima = ima->id.next) + if (strcmp(ima->name, "Compositor") == 0) { + strcpy(ima->id.name+2, "Viewer Node"); + strcpy(ima->name, "Viewer Node"); + } + } + } + + if (main->versionfile <= 242) { + Scene *sce; + bScreen *sc; + Object *ob; + Curve *cu; + Material *ma; + Mesh *me; + Group *group; + Nurb *nu; + BezTriple *bezt; + BPoint *bp; + bNodeTree *ntree; + int a; + + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + sa = sc->areabase.first; + while (sa) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D*) sl; + if (v3d->gridsubdiv == 0) + v3d->gridsubdiv = 10; + } + } + sa = sa->next; + } + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->toolsettings->select_thresh == 0.0f) + sce->toolsettings->select_thresh = 0.01f; + if (sce->toolsettings->clean_thresh == 0.0f) + sce->toolsettings->clean_thresh = 0.1f; + + if (sce->r.threads == 0) { + if (sce->r.mode & R_THREADS) + sce->r.threads = 2; + else + sce->r.threads = 1; + } + if (sce->nodetree) + ntree_version_242(sce->nodetree); + } + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) + ntree_version_242(ntree); + + /* add default radius values to old curve points */ + for (cu = main->curve.first; cu; cu = cu->id.next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { + if (nu) { + if (nu->bezt) { + for (bezt = nu->bezt, a = 0; a < nu->pntsu; a++, bezt++) { + if (!bezt->radius) + bezt->radius = 1.0; + } + } + else if (nu->bp) { + for (bp = nu->bp, a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) { + if (!bp->radius) + bp->radius = 1.0; + } + } + } + } + } + + for (ob = main->object.first; ob; ob = ob->id.next) { + ModifierData *md; + ListBase *list; + list = &ob->constraints; + + /* check for already existing MinMax (floor) constraint + * and update the sticky flagging */ + + if (list) { + bConstraint *curcon; + for (curcon = list->first; curcon; curcon = curcon->next) { + switch (curcon->type) { + case CONSTRAINT_TYPE_MINMAX: + { + bMinMaxConstraint *data = curcon->data; + if (data->sticky == 1) + data->flag |= MINMAX_STICKY; + else + data->flag &= ~MINMAX_STICKY; + } + break; + case CONSTRAINT_TYPE_ROTLIKE: + { + bRotateLikeConstraint *data = curcon->data; + + /* version patch from buttons_object.c */ + if (data->flag == 0) + data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; + } + break; + } + } + } + + if (ob->type == OB_ARMATURE) { + if (ob->pose) { + bConstraint *curcon; + bPoseChannel *pchan; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { + switch (curcon->type) { + case CONSTRAINT_TYPE_MINMAX: + { + bMinMaxConstraint *data = curcon->data; + if (data->sticky == 1) + data->flag |= MINMAX_STICKY; + else + data->flag &= ~MINMAX_STICKY; + } + break; + case CONSTRAINT_TYPE_KINEMATIC: + { + bKinematicConstraint *data = curcon->data; + if (!(data->flag & CONSTRAINT_IK_POS)) { + data->flag |= CONSTRAINT_IK_POS; + data->flag |= CONSTRAINT_IK_STRETCH; + } + } + break; + case CONSTRAINT_TYPE_ROTLIKE: + { + bRotateLikeConstraint *data = curcon->data; + + /* version patch from buttons_object.c */ + if (data->flag == 0) + data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z; + } + break; + } + } + } + } + } + + /* copy old object level track settings to curve modifers */ + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Curve) { + CurveModifierData *cmd = (CurveModifierData*) md; + + if (cmd->defaxis == 0) + cmd->defaxis = ob->trackflag+1; + } + } + + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->shad_alpha == 0.0f) + ma->shad_alpha = 1.0f; + if (ma->nodetree) + ntree_version_242(ma->nodetree); + } + + for (me = main->mesh.first; me; me = me->id.next) + customdata_version_242(me); + + for (group = main->group.first; group; group = group->id.next) + if (group->layer == 0) + group->layer = (1<<20)-1; + + /* now, subversion control! */ + if (main->subversionfile < 3) { + Image *ima; + Tex *tex; + + /* Image refactor initialize */ + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->source = IMA_SRC_FILE; + ima->type = IMA_TYPE_IMAGE; + + ima->gen_x = 256; ima->gen_y = 256; + ima->gen_type = 1; + + if (0 == strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name) - 2)) { + ima->source = IMA_SRC_VIEWER; + ima->type = IMA_TYPE_COMPOSITE; + } + if (0 == strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name) - 2)) { + ima->source = IMA_SRC_VIEWER; + ima->type = IMA_TYPE_R_RESULT; + } + + } + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->type == TEX_IMAGE && tex->ima) { + ima = blo_do_versions_newlibadr(fd, lib, tex->ima); + if (tex->imaflag & TEX_ANIM5_) + ima->source = IMA_SRC_MOVIE; + if (tex->imaflag & TEX_FIELDS_) + ima->flag |= IMA_FIELDS; + if (tex->imaflag & TEX_STD_FIELD_) + ima->flag |= IMA_STD_FIELD; + } + tex->iuser.frames = tex->frames; + tex->iuser.fie_ima = (char)tex->fie_ima; + tex->iuser.offset = tex->offset; + tex->iuser.sfra = tex->sfra; + tex->iuser.cycl = (tex->imaflag & TEX_ANIMCYCLIC_)!=0; + } + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->nodetree) + do_version_ntree_242_2(sce->nodetree); + } + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) + do_version_ntree_242_2(ntree); + for (ma = main->mat.first; ma; ma = ma->id.next) + if (ma->nodetree) + do_version_ntree_242_2(ma->nodetree); + + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_IMAGE) + ((SpaceImage *)sl)->iuser.fie_ima = 2; + else if (sl->spacetype == SPACE_VIEW3D) { + View3D *v3d = (View3D *)sl; + BGpic *bgpic; + for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) + bgpic->iuser.fie_ima = 2; + } + } + } + } + } + + if (main->subversionfile < 4) { + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.bake_mode = 1; /* prevent to include render stuff here */ + sce->r.bake_filter = 2; + sce->r.bake_osa = 5; + sce->r.bake_flag = R_BAKE_CLEAR; + } + } + + if (main->subversionfile < 5) { + for (sce = main->scene.first; sce; sce = sce->id.next) { + /* improved triangle to quad conversion settings */ + if (sce->toolsettings->jointrilimit == 0.0f) + sce->toolsettings->jointrilimit = 0.8f; + } + } + } + + if (main->versionfile <= 243) { + Object *ob = main->object.first; + Material *ma; + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->sss_scale == 0.0f) { + ma->sss_radius[0] = 1.0f; + ma->sss_radius[1] = 1.0f; + ma->sss_radius[2] = 1.0f; + ma->sss_col[0] = 0.8f; + ma->sss_col[1] = 0.8f; + ma->sss_col[2] = 0.8f; + ma->sss_error = 0.05f; + ma->sss_scale = 0.1f; + ma->sss_ior = 1.3f; + ma->sss_colfac = 1.0f; + ma->sss_texfac = 0.0f; + } + if (ma->sss_front == 0 && ma->sss_back == 0) { + ma->sss_front = 1.0f; + ma->sss_back = 1.0f; + } + if (ma->sss_col[0] == 0 && ma->sss_col[1] == 0 && ma->sss_col[2] == 0) { + ma->sss_col[0] = ma->r; + ma->sss_col[1] = ma->g; + ma->sss_col[2] = ma->b; + } + } + + for (; ob; ob = ob->id.next) { + bDeformGroup *curdef; + + for (curdef = ob->defbase.first; curdef; curdef = curdef->next) { + /* replace an empty-string name with unique name */ + if (curdef->name[0] == '\0') { + defgroup_unique_name(curdef, ob); + } + } + + if (main->versionfile < 243 || main->subversionfile < 1) { + ModifierData *md; + + /* translate old mirror modifier axis values to new flags */ + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Mirror) { + MirrorModifierData *mmd = (MirrorModifierData*) md; + + switch (mmd->axis) { + case 0: + mmd->flag |= MOD_MIR_AXIS_X; + break; + case 1: + mmd->flag |= MOD_MIR_AXIS_Y; + break; + case 2: + mmd->flag |= MOD_MIR_AXIS_Z; + break; + } + + mmd->axis = 0; + } + } + } + } + + /* render layer added, this is not the active layer */ + if (main->versionfile <= 243 || main->subversionfile < 2) { + Mesh *me; + for (me = main->mesh.first; me; me = me->id.next) + customdata_version_243(me); + } + + } + + if (main->versionfile <= 244) { + Scene *sce; + bScreen *sc; + Lamp *la; + World *wrld; + + if (main->versionfile != 244 || main->subversionfile < 2) { + for (sce = main->scene.first; sce; sce = sce->id.next) + sce->r.mode |= R_SSS; + + /* correct older action editors - incorrect scrolling */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + sa = sc->areabase.first; + while (sa) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + if (sl->spacetype == SPACE_ACTION) { + SpaceAction *saction = (SpaceAction*) sl; + + saction->v2d.tot.ymin = -1000.0; + saction->v2d.tot.ymax = 0.0; + + saction->v2d.cur.ymin = -75.0; + saction->v2d.cur.ymax = 5.0; + } + } + sa = sa->next; + } + } + } + + if (main->versionfile != 244 || main->subversionfile < 3) { + /* constraints recode version patch used to be here. Moved to 245 now... */ + + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { + if (wrld->mode & WO_AMB_OCC) + wrld->ao_samp_method = WO_AOSAMP_CONSTANT; + else + wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; + + wrld->ao_adapt_thresh = 0.005f; + } + + for (la = main->lamp.first; la; la = la->id.next) { + if (la->type == LA_AREA) + la->ray_samp_method = LA_SAMP_CONSTANT; + else + la->ray_samp_method = LA_SAMP_HALTON; + + la->adapt_thresh = 0.001f; + } + } + } + + if (main->versionfile <= 245) { + Scene *sce; + Object *ob; + Image *ima; + Lamp *la; + Material *ma; + ParticleSettings *part; + World *wrld; + Mesh *me; + bNodeTree *ntree; + Tex *tex; + ModifierData *md; + ParticleSystem *psys; + + /* unless the file was created 2.44.3 but not 2.45, update the constraints */ + if (!(main->versionfile == 244 && main->subversionfile == 3) && + ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile == 0)) ) + { + for (ob = main->object.first; ob; ob = ob->id.next) { + ListBase *list; + list = &ob->constraints; + + /* fix up constraints due to constraint recode changes (originally at 2.44.3) */ + if (list) { + bConstraint *curcon; + for (curcon = list->first; curcon; curcon = curcon->next) { + /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ + if (curcon->flag & 0x20) { + curcon->ownspace = CONSTRAINT_SPACE_LOCAL; + curcon->tarspace = CONSTRAINT_SPACE_LOCAL; + } + + switch (curcon->type) { + case CONSTRAINT_TYPE_LOCLIMIT: + { + bLocLimitConstraint *data = (bLocLimitConstraint *) curcon->data; + + /* old limit without parent option for objects */ + if (data->flag2) + curcon->ownspace = CONSTRAINT_SPACE_LOCAL; + } + break; + } + } + } + + /* correctly initialize constinv matrix */ + unit_m4(ob->constinv); + + if (ob->type == OB_ARMATURE) { + if (ob->pose) { + bConstraint *curcon; + bPoseChannel *pchan; + + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + /* make sure constraints are all up to date */ + for (curcon = pchan->constraints.first; curcon; curcon = curcon->next) { + /* old CONSTRAINT_LOCAL check -> convert to CONSTRAINT_SPACE_LOCAL */ + if (curcon->flag & 0x20) { + curcon->ownspace = CONSTRAINT_SPACE_LOCAL; + curcon->tarspace = CONSTRAINT_SPACE_LOCAL; + } + + switch (curcon->type) { + case CONSTRAINT_TYPE_ACTION: + { + bActionConstraint *data = (bActionConstraint *) curcon->data; + + /* 'data->local' used to mean that target was in local-space */ + if (data->local) + curcon->tarspace = CONSTRAINT_SPACE_LOCAL; + } + break; + } + } + + /* correctly initialize constinv matrix */ + unit_m4(pchan->constinv); + } + } + } + } + } + + /* fix all versions before 2.45 */ + if (main->versionfile != 245) { + + /* repair preview from 242 - 244*/ + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->preview = NULL; + } + } + + /* add point caches */ + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->soft && !ob->soft->pointcache) + ob->soft->pointcache = BKE_ptcache_add(&ob->soft->ptcaches); + + for (psys = ob->particlesystem.first; psys; psys = psys->next) { + if (psys->pointcache) { + if (psys->pointcache->flag & PTCACHE_BAKED && (psys->pointcache->flag & PTCACHE_DISK_CACHE) == 0) { + printf("Old memory cache isn't supported for particles, so re-bake the simulation!\n"); + psys->pointcache->flag &= ~PTCACHE_BAKED; + } + } + else + psys->pointcache = BKE_ptcache_add(&psys->ptcaches); + } + + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Cloth) { + ClothModifierData *clmd = (ClothModifierData*) md; + if (!clmd->point_cache) + clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches); + } + } + } + + /* Copy over old per-level multires vertex data + * into a single vertex array in struct Multires */ + for (me = main->mesh.first; me; me = me->id.next) { + if (me->mr && !me->mr->verts) { + MultiresLevel *lvl = me->mr->levels.last; + if (lvl) { + me->mr->verts = lvl->verts; + lvl->verts = NULL; + /* Don't need the other vert arrays */ + for (lvl = lvl->prev; lvl; lvl = lvl->prev) { + MEM_freeN(lvl->verts); + lvl->verts = NULL; + } + } + } + } + + if (main->versionfile != 245 || main->subversionfile < 1) { + for (la = main->lamp.first; la; la = la->id.next) { + if (la->mode & LA_QUAD) + la->falloff_type = LA_FALLOFF_SLIDERS; + else + la->falloff_type = LA_FALLOFF_INVLINEAR; + + if (la->curfalloff == NULL) { + la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f); + curvemapping_initialize(la->curfalloff); + } + } + } + + for (ma = main->mat.first; ma; ma = ma->id.next) { + if (ma->samp_gloss_mir == 0) { + ma->gloss_mir = ma->gloss_tra = 1.0f; + ma->aniso_gloss_mir = 1.0f; + ma->samp_gloss_mir = ma->samp_gloss_tra = 18; + ma->adapt_thresh_mir = ma->adapt_thresh_tra = 0.005f; + ma->dist_mir = 0.0f; + ma->fadeto_mir = MA_RAYMIR_FADETOSKY; + } + + if (ma->strand_min == 0.0f) + ma->strand_min = 1.0f; + } + + for (part = main->particle.first; part; part = part->id.next) { + if (part->ren_child_nbr == 0) + part->ren_child_nbr = part->child_nbr; + + if (part->simplify_refsize == 0) { + part->simplify_refsize = 1920; + part->simplify_rate = 1.0f; + part->simplify_transition = 0.1f; + part->simplify_viewport = 0.8f; + } + } + + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { + if (wrld->ao_approx_error == 0.0f) + wrld->ao_approx_error = 0.25f; + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->nodetree) + ntree_version_245(fd, lib, sce->nodetree); + + if (sce->r.simplify_shadowsamples == 0) { + sce->r.simplify_subsurf = 6; + sce->r.simplify_particles = 1.0f; + sce->r.simplify_shadowsamples = 16; + sce->r.simplify_aosss = 1.0f; + } + + if (sce->r.cineongamma == 0) { + sce->r.cineonblack = 95; + sce->r.cineonwhite = 685; + sce->r.cineongamma = 1.7f; + } + } + + for (ntree = main->nodetree.first; ntree; ntree = ntree->id.next) + ntree_version_245(fd, lib, ntree); + + /* fix for temporary flag changes during 245 cycle */ + for (ima = main->image.first; ima; ima = ima->id.next) { + if (ima->flag & IMA_OLD_PREMUL) { + ima->flag &= ~IMA_OLD_PREMUL; + ima->flag |= IMA_DO_PREMUL; + } + } + + for (tex = main->tex.first; tex; tex = tex->id.next) { + if (tex->iuser.flag & IMA_OLD_PREMUL) { + tex->iuser.flag &= ~IMA_OLD_PREMUL; + tex->iuser.flag |= IMA_DO_PREMUL; + } + + ima = blo_do_versions_newlibadr(fd, lib, tex->ima); + if (ima && (tex->iuser.flag & IMA_DO_PREMUL)) { + ima->flag &= ~IMA_OLD_PREMUL; + ima->flag |= IMA_DO_PREMUL; + } + } + } + + /* sanity check for skgen */ + { + Scene *sce; + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[1] || + sce->toolsettings->skgen_subdivisions[0] == sce->toolsettings->skgen_subdivisions[2] || + sce->toolsettings->skgen_subdivisions[1] == sce->toolsettings->skgen_subdivisions[2]) + { + sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION; + sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; + sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; + } + } + } + + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 2)) { + Image *ima; + + /* initialize 1:1 Aspect */ + for (ima = main->image.first; ima; ima = ima->id.next) { + ima->aspx = ima->aspy = 1.0f; + } + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 4)) { + bArmature *arm; + ModifierData *md; + Object *ob; + + for (arm = main->armature.first; arm; arm = arm->id.next) + arm->deformflag |= ARM_DEF_B_BONE_REST; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Armature) + ((ArmatureModifierData*) md)->deformflag |= ARM_DEF_B_BONE_REST; + } + } + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 5)) { + /* foreground color needs to be something other then black */ + Scene *sce; + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.fg_stamp[0] = sce->r.fg_stamp[1] = sce->r.fg_stamp[2] = 0.8f; + sce->r.fg_stamp[3] = 1.0f; /* don't use text alpha yet */ + sce->r.bg_stamp[3] = 0.25f; /* make sure the background has full alpha */ + } + } + + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 6)) { + Scene *sce; + /* fix frs_sec_base */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + if (sce->r.frs_sec_base == 0) { + sce->r.frs_sec_base = 1; + } + } + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 7)) { + Object *ob; + bPoseChannel *pchan; + bConstraint *con; + bConstraintTarget *ct; + + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->pose) { + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + for (con = pchan->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_PYTHON) { + bPythonConstraint *data = (bPythonConstraint *)con->data; + if (data->tar) { + /* version patching needs to be done */ + ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); + + ct->tar = data->tar; + BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); + ct->space = con->tarspace; + + BLI_addtail(&data->targets, ct); + data->tarnum++; + + /* clear old targets to avoid problems */ + data->tar = NULL; + data->subtarget[0] = '\0'; + } + } + else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { + bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data; + + /* new headtail functionality makes Bone-Tip function obsolete */ + if (data->flag & LOCLIKE_TIP) + con->headtail = 1.0f; + } + } + } + } + + for (con = ob->constraints.first; con; con = con->next) { + if (con->type == CONSTRAINT_TYPE_PYTHON) { + bPythonConstraint *data = (bPythonConstraint *)con->data; + if (data->tar) { + /* version patching needs to be done */ + ct = MEM_callocN(sizeof(bConstraintTarget), "PyConTarget"); + + ct->tar = data->tar; + BLI_strncpy(ct->subtarget, data->subtarget, sizeof(ct->subtarget)); + ct->space = con->tarspace; + + BLI_addtail(&data->targets, ct); + data->tarnum++; + + /* clear old targets to avoid problems */ + data->tar = NULL; + data->subtarget[0] = '\0'; + } + } + else if (con->type == CONSTRAINT_TYPE_LOCLIKE) { + bLocateLikeConstraint *data = (bLocateLikeConstraint *)con->data; + + /* new headtail functionality makes Bone-Tip function obsolete */ + if (data->flag & LOCLIKE_TIP) + con->headtail = 1.0f; + } + } + + if (ob->soft && ob->soft->keys) { + SoftBody *sb = ob->soft; + int k; + + for (k = 0; k < sb->totkey; k++) { + if (sb->keys[k]) + MEM_freeN(sb->keys[k]); + } + + MEM_freeN(sb->keys); + + sb->keys = NULL; + sb->totkey = 0; + } + } + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 8)) { + Scene *sce; + Object *ob; + PartEff *paf = NULL; + + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->soft && ob->soft->keys) { + SoftBody *sb = ob->soft; + int k; + + for (k = 0; k < sb->totkey; k++) { + if (sb->keys[k]) + MEM_freeN(sb->keys[k]); + } + + MEM_freeN(sb->keys); + + sb->keys = NULL; + sb->totkey = 0; + } + + /* convert old particles to new system */ + if ((paf = blo_do_version_give_parteff_245(ob))) { + ParticleSystem *psys; + ModifierData *md; + ParticleSystemModifierData *psmd; + ParticleSettings *part; + + /* create new particle system */ + psys = MEM_callocN(sizeof(ParticleSystem), "particle_system"); + psys->pointcache = BKE_ptcache_add(&psys->ptcaches); + + part = psys->part = psys_new_settings("ParticleSettings", main); + + /* needed for proper libdata lookup */ + blo_do_versions_oldnewmap_insert(fd->libmap, psys->part, psys->part, 0); + part->id.lib = ob->id.lib; + + part->id.us--; + part->id.flag |= (ob->id.flag & LIB_NEEDLINK); + + psys->totpart = 0; + psys->flag = PSYS_ENABLED|PSYS_CURRENT; + + BLI_addtail(&ob->particlesystem, psys); + + md = modifier_new(eModifierType_ParticleSystem); + BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); + psmd = (ParticleSystemModifierData*) md; + psmd->psys = psys; + BLI_addtail(&ob->modifiers, md); + + /* convert settings from old particle system */ + /* general settings */ + part->totpart = MIN2(paf->totpart, 100000); + part->sta = paf->sta; + part->end = paf->end; + part->lifetime = paf->lifetime; + part->randlife = paf->randlife; + psys->seed = paf->seed; + part->disp = paf->disp; + part->omat = paf->mat[0]; + part->hair_step = paf->totkey; + + part->eff_group = paf->group; + + /* old system didn't interpolate between keypoints at render time */ + part->draw_step = part->ren_step = 0; + + /* physics */ + part->normfac = paf->normfac * 25.0f; + part->obfac = paf->obfac; + part->randfac = paf->randfac * 25.0f; + part->dampfac = paf->damp; + copy_v3_v3(part->acc, paf->force); + + /* flags */ + if (paf->stype & PAF_VECT) { + if (paf->flag & PAF_STATIC) { + /* new hair lifetime is always 100.0f */ + float fac = paf->lifetime / 100.0f; + + part->draw_as = PART_DRAW_PATH; + part->type = PART_HAIR; + psys->recalc |= PSYS_RECALC_REDO; + + part->normfac *= fac; + part->randfac *= fac; + } + else { + part->draw_as = PART_DRAW_LINE; + part->draw |= PART_DRAW_VEL_LENGTH; + part->draw_line[1] = 0.04f; + } + } + + part->rotmode = PART_ROT_VEL; + + part->flag |= (paf->flag & PAF_BSPLINE) ? PART_HAIR_BSPLINE : 0; + part->flag |= (paf->flag & PAF_TRAND) ? PART_TRAND : 0; + part->flag |= (paf->flag & PAF_EDISTR) ? PART_EDISTR : 0; + part->flag |= (paf->flag & PAF_UNBORN) ? PART_UNBORN : 0; + part->flag |= (paf->flag & PAF_DIED) ? PART_DIED : 0; + part->from |= (paf->flag & PAF_FACE) ? PART_FROM_FACE : 0; + part->draw |= (paf->flag & PAF_SHOWE) ? PART_DRAW_EMITTER : 0; + + psys->vgroup[PSYS_VG_DENSITY] = paf->vertgroup; + psys->vgroup[PSYS_VG_VEL] = paf->vertgroup_v; + psys->vgroup[PSYS_VG_LENGTH] = paf->vertgroup_v; + + /* dupliobjects */ + if (ob->transflag & OB_DUPLIVERTS) { + Object *dup = main->object.first; + + for (; dup; dup = dup->id.next) { + if (ob == blo_do_versions_newlibadr(fd, lib, dup->parent)) { + part->dup_ob = dup; + ob->transflag |= OB_DUPLIPARTS; + ob->transflag &= ~OB_DUPLIVERTS; + + part->draw_as = PART_DRAW_OB; + + /* needed for proper libdata lookup */ + blo_do_versions_oldnewmap_insert(fd->libmap, dup, dup, 0); + } + } + } + + { + FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim); + if (fluidmd && fluidmd->fss && fluidmd->fss->type == OB_FLUIDSIM_PARTICLE) + part->type = PART_FLUID; + } + + do_version_free_effects_245(&ob->effect); + + printf("Old particle system converted to new system.\n"); + } + } + + for (sce = main->scene.first; sce; sce = sce->id.next) { + ParticleEditSettings *pset = &sce->toolsettings->particle; + int a; + + if (pset->brush[0].size == 0) { + pset->flag = PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER; + pset->emitterdist = 0.25f; + pset->totrekey = 5; + pset->totaddkey = 5; + pset->brushtype = PE_BRUSH_NONE; + + for (a = 0; a < PE_TOT_BRUSH; a++) { + pset->brush[a].strength = 50; + pset->brush[a].size = 50; + pset->brush[a].step = 10; + } + + pset->brush[PE_BRUSH_CUT].strength = 100; + } + } + } + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 9)) { + Material *ma; + int a; + + for (ma = main->mat.first; ma; ma = ma->id.next) + if (ma->mode & MA_NORMAP_TANG) + for (a = 0; a < MAX_MTEX; a++) + if (ma->mtex[a] && ma->mtex[a]->tex) + ma->mtex[a]->normapspace = MTEX_NSPACE_TANGENT; + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 10)) { + Object *ob; + + /* dupliface scale */ + for (ob = main->object.first; ob; ob = ob->id.next) + ob->dupfacesca = 1.0f; + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 11)) { + Object *ob; + bActionStrip *strip; + + /* nla-strips - scale */ + for (ob = main->object.first; ob; ob = ob->id.next) { + for (strip = ob->nlastrips.first; strip; strip = strip->next) { + float length, actlength, repeat; + + if (strip->flag & ACTSTRIP_USESTRIDE) + repeat = 1.0f; + else + repeat = strip->repeat; + + length = strip->end-strip->start; + if (length == 0.0f) + length = 1.0f; + actlength = strip->actend-strip->actstart; + + strip->scale = length / (repeat * actlength); + if (strip->scale == 0.0f) + strip->scale = 1.0f; + } + if (ob->soft) { + ob->soft->inpush = ob->soft->inspring; + ob->soft->shearstiff = 1.0f; + } + } + } + + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 14)) { + Scene *sce; + Sequence *seq; + + for (sce = main->scene.first; sce; sce = sce->id.next) { + SEQ_BEGIN (sce->ed, seq) + { + if (seq->blend_mode == 0) + seq->blend_opacity = 100.0f; + } + SEQ_END + } + } + + /* fix broken group lengths in id properties */ + if ((main->versionfile < 245) || (main->versionfile == 245 && main->subversionfile < 15)) { + idproperties_fix_group_lengths(main->scene); + idproperties_fix_group_lengths(main->library); + idproperties_fix_group_lengths(main->object); + idproperties_fix_group_lengths(main->mesh); + idproperties_fix_group_lengths(main->curve); + idproperties_fix_group_lengths(main->mball); + idproperties_fix_group_lengths(main->mat); + idproperties_fix_group_lengths(main->tex); + idproperties_fix_group_lengths(main->image); + idproperties_fix_group_lengths(main->latt); + idproperties_fix_group_lengths(main->lamp); + idproperties_fix_group_lengths(main->camera); + idproperties_fix_group_lengths(main->ipo); + idproperties_fix_group_lengths(main->key); + idproperties_fix_group_lengths(main->world); + idproperties_fix_group_lengths(main->screen); + idproperties_fix_group_lengths(main->script); + idproperties_fix_group_lengths(main->vfont); + idproperties_fix_group_lengths(main->text); + idproperties_fix_group_lengths(main->sound); + idproperties_fix_group_lengths(main->group); + idproperties_fix_group_lengths(main->armature); + idproperties_fix_group_lengths(main->action); + idproperties_fix_group_lengths(main->nodetree); + idproperties_fix_group_lengths(main->brush); + idproperties_fix_group_lengths(main->particle); + } + + /* sun/sky */ + if (main->versionfile < 246) { + Object *ob; + bActuator *act; + + /* dRot actuator change direction in 2.46 */ + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_OBJECT) { + bObjectActuator *ba = act->data; + + ba->drot[0] = -ba->drot[0]; + ba->drot[1] = -ba->drot[1]; + ba->drot[2] = -ba->drot[2]; + } + } + } + } + + /* convert fluids to modifier */ + if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { + Object *ob; + + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->fluidsimSettings) { + FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifier_new(eModifierType_Fluidsim); + BLI_addhead(&ob->modifiers, (ModifierData *)fluidmd); + + MEM_freeN(fluidmd->fss); + fluidmd->fss = MEM_dupallocN(ob->fluidsimSettings); + fluidmd->fss->ipo = blo_do_versions_newlibadr_us(fd, ob->id.lib, ob->fluidsimSettings->ipo); + MEM_freeN(ob->fluidsimSettings); + + fluidmd->fss->lastgoodframe = INT_MAX; + fluidmd->fss->flag = 0; + fluidmd->fss->meshVelocities = NULL; + } + } + } + + + if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { + Mesh *me; + + for (me = main->mesh.first; me; me = me->id.next) + alphasort_version_246(fd, lib, me); + } + + if (main->versionfile < 246 || (main->versionfile == 246 && main->subversionfile < 1)) { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->pd && (ob->pd->forcefield == PFIELD_WIND)) + ob->pd->f_noise = 0.0f; + } + } + + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 2)) { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + ob->gameflag |= OB_COLLISION; + ob->margin = 0.06f; + } + } + + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 3)) { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + /* Starting from subversion 3, ACTOR is a separate feature. + * Before it was conditioning all the other dynamic flags */ + if (!(ob->gameflag & OB_ACTOR)) + ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE); + /* suitable default for older files */ + } + } + + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 5)) { + Lamp *la = main->lamp.first; + for (; la; la = la->id.next) { + la->skyblendtype = MA_RAMP_ADD; + la->skyblendfac = 1.0f; + } + } + + /* set the curve radius interpolation to 2.47 default - easy */ + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 6)) { + Curve *cu; + Nurb *nu; + + for (cu = main->curve.first; cu; cu = cu->id.next) { + for (nu = cu->nurb.first; nu; nu = nu->next) { + if (nu) { + nu->radius_interp = 3; + + /* resolu and resolv are now used differently for surfaces + * rather than using the resolution to define the entire number of divisions, + * use it for the number of divisions per segment + */ + if (nu->pntsv > 1) { + nu->resolu = MAX2( 1, (int)(((float)nu->resolu / (float)nu->pntsu)+0.5f) ); + nu->resolv = MAX2( 1, (int)(((float)nu->resolv / (float)nu->pntsv)+0.5f) ); + } + } + } + } + } + + /* direction constraint actuators were always local in previous version */ + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 7)) { + bActuator *act; + Object *ob; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_CONSTRAINT) { + bConstraintActuator *coa = act->data; + if (coa->type == ACT_CONST_TYPE_DIST) { + coa->flag |= ACT_CONST_LOCAL; + } + } + } + } + } + + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 9)) { + Lamp *la = main->lamp.first; + for (; la; la = la->id.next) { + la->sky_exposure = 1.0f; + } + } + + /* BGE message actuators needed OB prefix, very confusing */ + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 10)) { + bActuator *act; + Object *ob; + + for (ob = main->object.first; ob; ob = ob->id.next) { + for (act = ob->actuators.first; act; act = act->next) { + if (act->type == ACT_MESSAGE) { + bMessageActuator *msgAct = (bMessageActuator *) act->data; + + if (BLI_strnlen(msgAct->toPropName, 3) > 2) { + /* strip first 2 chars, would have only worked if these were OB anyway */ + memmove(msgAct->toPropName, msgAct->toPropName + 2, sizeof(msgAct->toPropName) - 2); + } + else { + msgAct->toPropName[0] = '\0'; + } + } + } + } + } + + if (main->versionfile < 248) { + Lamp *la; + + for (la = main->lamp.first; la; la = la->id.next) { + if (la->atm_turbidity == 0.0f) { + la->sun_effect_type = 0; + la->horizon_brightness = 1.0f; + la->spread = 1.0f; + la->sun_brightness = 1.0f; + la->sun_size = 1.0f; + la->backscattered_light = 1.0f; + la->atm_turbidity = 2.0f; + la->atm_inscattering_factor = 1.0f; + la->atm_extinction_factor = 1.0f; + la->atm_distance_factor = 1.0f; + la->sun_intensity = 1.0f; + } + } + } + + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 2)) { + Scene *sce; + + /* Note, these will need to be added for painting */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->toolsettings->imapaint.seam_bleed = 2; + sce->toolsettings->imapaint.normal_angle = 80; + + /* initialize skeleton generation toolsettings */ + sce->toolsettings->skgen_resolution = 250; + sce->toolsettings->skgen_threshold_internal = 0.1f; + sce->toolsettings->skgen_threshold_external = 0.1f; + sce->toolsettings->skgen_angle_limit = 30.0f; + sce->toolsettings->skgen_length_ratio = 1.3f; + sce->toolsettings->skgen_length_limit = 1.5f; + sce->toolsettings->skgen_correlation_limit = 0.98f; + sce->toolsettings->skgen_symmetry_limit = 0.1f; + sce->toolsettings->skgen_postpro = SKGEN_SMOOTH; + sce->toolsettings->skgen_postpro_passes = 3; + sce->toolsettings->skgen_options = SKGEN_FILTER_INTERNAL|SKGEN_FILTER_EXTERNAL|SKGEN_FILTER_SMART|SKGEN_SUB_CORRELATION|SKGEN_HARMONIC; + sce->toolsettings->skgen_subdivisions[0] = SKGEN_SUB_CORRELATION; + sce->toolsettings->skgen_subdivisions[1] = SKGEN_SUB_LENGTH; + sce->toolsettings->skgen_subdivisions[2] = SKGEN_SUB_ANGLE; + + + sce->toolsettings->skgen_retarget_angle_weight = 1.0f; + sce->toolsettings->skgen_retarget_length_weight = 1.0f; + sce->toolsettings->skgen_retarget_distance_weight = 1.0f; + + /* Skeleton Sketching */ + sce->toolsettings->bone_sketching = 0; + sce->toolsettings->skgen_retarget_roll = SK_RETARGET_ROLL_VIEW; + } + } + + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) { + bScreen *sc; + + /* adjust default settings for Animation Editors */ + for (sc = main->screen.first; sc; sc = sc->id.next) { + ScrArea *sa; + + for (sa = sc->areabase.first; sa; sa = sa->next) { + SpaceLink *sl; + + for (sl = sa->spacedata.first; sl; sl = sl->next) { + switch (sl->spacetype) { + case SPACE_ACTION: + { + SpaceAction *sact = (SpaceAction *)sl; + + sact->mode = SACTCONT_DOPESHEET; + sact->autosnap = SACTSNAP_FRAME; + } + break; + case SPACE_IPO: + { + SpaceIpo *sipo = (SpaceIpo *)sl; + sipo->autosnap = SACTSNAP_FRAME; + } + break; + case SPACE_NLA: + { + SpaceNla *snla = (SpaceNla *)sl; + snla->autosnap = SACTSNAP_FRAME; + } + break; + } + } + } + } + } + + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 3)) { + Object *ob; + + /* Adjustments needed after Bullets update */ + for (ob = main->object.first; ob; ob = ob->id.next) { + ob->damping *= 0.635f; + ob->rdamping = 0.1f + (0.8f * ob->rdamping); + } + } + + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 4)) { + Scene *sce; + World *wrld; + + /* Dome (Fisheye) default parameters */ + for (sce = main->scene.first; sce; sce = sce->id.next) { + sce->r.domeangle = 180; + sce->r.domemode = 1; + sce->r.domeres = 4; + sce->r.domeresbuf = 1.0f; + sce->r.dometilt = 0; + } + /* DBVT culling by default */ + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { + wrld->mode |= WO_DBVT_CULLING; + wrld->occlusionRes = 128; + } + } + + if (main->versionfile < 248 || (main->versionfile == 248 && main->subversionfile < 5)) { + Object *ob; + World *wrld; + for (ob = main->object.first; ob; ob = ob->id.next) { + /* pad3 is used for m_contactProcessingThreshold */ + ob->m_contactProcessingThreshold = 1.0f; + if (ob->parent) { + /* check if top parent has compound shape set and if yes, set this object + * to compound shaper as well (was the behavior before, now it's optional) */ + Object *parent = blo_do_versions_newlibadr(fd, lib, ob->parent); + while (parent && parent != ob && parent->parent != NULL) { + parent = blo_do_versions_newlibadr(fd, lib, parent->parent); + } + if (parent) { + if (parent->gameflag & OB_CHILD) + ob->gameflag |= OB_CHILD; + } + } + } + for (wrld = main->world.first; wrld; wrld = wrld->id.next) { + wrld->ticrate = 60; + wrld->maxlogicstep = 5; + wrld->physubstep = 1; + wrld->maxphystep = 5; + } + } + + /* correct introduce of seed for wind force */ + if (main->versionfile < 249 && main->subversionfile < 1) { + Object *ob; + for (ob = main->object.first; ob; ob = ob->id.next) { + if (ob->pd) + ob->pd->seed = ((unsigned int)(ceil(PIL_check_seconds_timer())) + 1) % 128; + } + + } + + if (main->versionfile < 249 && main->subversionfile < 2) { + Scene *sce = main->scene.first; + Sequence *seq; + Editing *ed; + + while (sce) { + ed = sce->ed; + if (ed) { + SEQP_BEGIN (ed, seq) + { + if (seq->strip && seq->strip->proxy) { + seq->strip->proxy->quality =90; + } + } + SEQ_END + } + + sce = sce->id.next; + } + } +} diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c index 0cd57ee545d..5c03fe0a6d7 100644 --- a/source/blender/blenloader/intern/writefile.c +++ b/source/blender/blenloader/intern/writefile.c @@ -1272,7 +1272,7 @@ static void write_pose(WriteData *wd, bPose *pose) /* write IK param */ if (pose->ikparam) { - char *structname = (char *)get_ikparam_name(pose); + char *structname = (char *)BKE_pose_ikparam_get_name(pose); if (structname) writestruct(wd, DATA, structname, 1, pose->ikparam); } @@ -1785,8 +1785,8 @@ static void write_meshs(WriteData *wd, ListBase *idbase) /* now fill in polys to mfaces*/ - mesh->totface= mesh_mpoly_to_mface(&mesh->fdata, &backup_mesh.ldata, &backup_mesh.pdata, - mesh->totface, backup_mesh.totloop, backup_mesh.totpoly); + mesh->totface = BKE_mesh_mpoly_to_mface(&mesh->fdata, &backup_mesh.ldata, &backup_mesh.pdata, + mesh->totface, backup_mesh.totloop, backup_mesh.totpoly); mesh_update_customdata_pointers(mesh, FALSE); @@ -2680,18 +2680,6 @@ static void write_movieTracks(WriteData *wd, ListBase *tracks) } } -static void write_movieDopesheet(WriteData *wd, MovieTrackingDopesheet *dopesheet) -{ - MovieTrackingDopesheetChannel *channel; - - channel = dopesheet->channels.first; - while (channel) { - writestruct(wd, DATA, "MovieTrackingDopesheetChannel", 1, channel); - - channel = channel->next; - } -} - static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction) { if (reconstruction->camnr) @@ -2709,6 +2697,9 @@ static void write_movieclips(WriteData *wd, ListBase *idbase) MovieTrackingObject *object; writestruct(wd, ID_MC, "MovieClip", 1, clip); + if (clip->id.properties) + IDP_WriteProperty(clip->id.properties, wd); + if (clip->adt) write_animdata(wd, clip->adt); @@ -2724,8 +2715,6 @@ static void write_movieclips(WriteData *wd, ListBase *idbase) object= object->next; } - - write_movieDopesheet(wd, &tracking->dopesheet); } clip= clip->id.next; @@ -2983,7 +2972,7 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL * we should not have any relative paths, but if there * is somehow, an invalid or empty G.main->name it will * print an error, don't try make the absolute in this case. */ - makeFilesAbsolute(mainvar, G.main->name, NULL); + BLI_bpath_absolute_convert(mainvar, G.main->name, NULL); } } } @@ -2992,7 +2981,7 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL write_user_block= (BLI_path_cmp(filepath, userfilename) == 0); if (write_flags & G_FILE_RELATIVE_REMAP) - makeFilesRelative(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */ + BLI_bpath_relative_convert(mainvar, filepath, NULL); /* note, making relative to something OTHER then G.main->name */ /* actual file writing */ err= write_file_handle(mainvar, file, NULL, NULL, write_user_block, write_flags, thumb); diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c index c2d5d93cbc3..684237b79c5 100644 --- a/source/blender/bmesh/intern/bmesh_construct.c +++ b/source/blender/bmesh/intern/bmesh_construct.c @@ -214,6 +214,9 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i BLI_array_append(verts, v); BLI_array_append(edges2, e); + /* we only flag the verts to check if they are in the face more then once */ + BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV); + do { e2 = bmesh_disk_edge_next(e2, v); if (e2 != e && BM_ELEM_API_FLAG_TEST(e2, _FLAG_MF)) { @@ -269,6 +272,12 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i if (!edges2[i]) { goto err; } + + /* check if vert is in face more then once. if the flag is disabled. we've already visited */ + if (!BM_ELEM_API_FLAG_TEST(verts[i], _FLAG_MV)) { + goto err; + } + BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV); } f = BM_face_create(bm, verts, edges2, len, nodouble); @@ -286,6 +295,10 @@ BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, i err: for (i = 0; i < len; i++) { BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF); + /* vert count may != len */ + if (i < BLI_array_count(verts)) { + BM_ELEM_API_FLAG_DISABLE(verts[i], _FLAG_MV); + } } BLI_array_free(verts); @@ -384,7 +397,7 @@ BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int totv, int n /* more of a weight then a distance */ far_cross_dist = (/* first we want to have a value close to zero mapped to 1 */ - 1.0 - fabsf(dot_v3v3(far_vec, far_cross_vec)) * + 1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) * /* second we multiply by the distance * so points close to the center are not preferred */ diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c index c774880332b..f64b55193c5 100644 --- a/source/blender/bmesh/intern/bmesh_interp.c +++ b/source/blender/bmesh/intern/bmesh_interp.c @@ -78,7 +78,7 @@ void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, con src[0] = v1->head.data; src[1] = v2->head.data; - w[0] = 1.0f-fac; + w[0] = 1.0f - fac; w[1] = fac; CustomData_bmesh_interp(&bm->vdata, src, w, NULL, 2, v->head.data); } @@ -198,20 +198,11 @@ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source) static int compute_mdisp_quad(BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3], float e1[3], float e2[3]) { - float cent[3] = {0.0f, 0.0f, 0.0f}, n[3], p[3]; - BMLoop *l_first; - BMLoop *l_iter; - + float cent[3], n[3], p[3]; + /* computer center */ - l_iter = l_first = BM_FACE_FIRST_LOOP(l->f); - do { - cent[0] += (float)l_iter->v->co[0]; - cent[1] += (float)l_iter->v->co[1]; - cent[2] += (float)l_iter->v->co[2]; - } while ((l_iter = l_iter->next) != l_first); - - mul_v3_fl(cent, (1.0 / (float)l->f->len)); - + BM_face_calc_center_mean(l->f, cent); + add_v3_v3v3(p, l->prev->v->co, l->v->co); mul_v3_fl(p, 0.5); add_v3_v3v3(n, l->next->v->co, l->v->co); @@ -240,8 +231,8 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int if (fabsf(2.0f * (x - y + z)) > FLT_EPSILON * 10.0f) { float f2; - f1 = (sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z)); - f2 = (-sqrt(y * y - 4.0 * x * z) - y + 2.0 * z) / (2.0 * (x - y + z)); + f1 = ( sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z)); + f2 = (-sqrtf(y * y - 4.0f * x * z) - y + 2.0f * z) / (2.0f * (x - y + z)); f1 = fabsf(f1); f2 = fabsf(f2); @@ -252,7 +243,7 @@ static float quad_coord(float aa[3], float bb[3], float cc[3], float dd[3], int f1 = -z / (y - 2 * z); CLAMP(f1, 0.0f, 1.0f + FLT_EPSILON); - if (isnan(f1) || f1 > 1.0 || f1 < 0.0f) { + if (isnan(f1) || f1 > 1.0f || f1 < 0.0f) { int i; for (i = 0; i < 2; i++) { @@ -345,8 +336,8 @@ static int mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, float sub_v3_v3(v1, c); sub_v3_v3(v2, c); sub_v3_v3(v3, c); sub_v3_v3(v4, c); - mul_v3_fl(v1, 1.0 + eps); mul_v3_fl(v2, 1.0 + eps); - mul_v3_fl(v3, 1.0 + eps); mul_v3_fl(v4, 1.0 + eps); + mul_v3_fl(v1, 1.0f + eps); mul_v3_fl(v2, 1.0f + eps); + mul_v3_fl(v3, 1.0f + eps); mul_v3_fl(v4, 1.0f + eps); add_v3_v3(v1, c); add_v3_v3(v2, c); add_v3_v3(v3, c); add_v3_v3(v4, c); @@ -392,9 +383,9 @@ static void bm_loop_flip_disp(float source_axis_x[3], float source_axis_y[3], d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 1); - if (fabsf(d) < 1e-4) { + if (fabsf(d) < 1e-4f) { d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 0, 2); - if (fabsf(d) < 1e-4) + if (fabsf(d) < 1e-4f) d = bm_loop_flip_equotion(mat, b, target_axis_x, target_axis_y, coord, 1, 2); } @@ -439,7 +430,7 @@ static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source) mdisp_axis_from_quad(v1, v2, v3, v4, axis_x, axis_y); res = (int)sqrt(mdisps->totdisp); - d = 1.0 / (float)(res - 1); + d = 1.0f / (float)(res - 1); for (x = 0.0f, ix = 0; ix < res; x += d, ix++) { for (y = 0.0f, iy = 0; iy < res; y += d, iy++) { float co1[3], co2[3], co[3]; diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index cb66486cd9e..fe94983dc88 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -47,10 +47,14 @@ BMAllocTemplate bm_mesh_chunksize_default = {512, 1024, 2048, 512}; static void bm_mempool_init(BMesh *bm, const BMAllocTemplate *allocsize) { - bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert, bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER); - bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge, bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER); - bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop, bm_mesh_chunksize_default.totloop, 0); - bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface, bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER); + bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize->totvert, + bm_mesh_chunksize_default.totvert, BLI_MEMPOOL_ALLOW_ITER); + bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize->totedge, + bm_mesh_chunksize_default.totedge, BLI_MEMPOOL_ALLOW_ITER); + bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize->totloop, + bm_mesh_chunksize_default.totloop, 0); + bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize->totface, + bm_mesh_chunksize_default.totface, BLI_MEMPOOL_ALLOW_ITER); #ifdef USE_BMESH_HOLES bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), allocsize[3], allocsize[3], FALSE, FALSE); diff --git a/source/blender/bmesh/intern/bmesh_mesh_validate.c b/source/blender/bmesh/intern/bmesh_mesh_validate.c index 3ec3b84c120..8ab5f10361f 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_validate.c +++ b/source/blender/bmesh/intern/bmesh_mesh_validate.c @@ -107,10 +107,12 @@ int BM_mesh_validate(BMesh *bm) ERRMSG("edge %d: has invalid loop, loop is of face %d", i, BM_elem_index_get(l_iter->f)); } else if (BM_vert_in_edge(e, l_iter->v) == FALSE) { - ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f)); + ERRMSG("edge %d: has invalid loop with vert not in edge, loop is of face %d", + i, BM_elem_index_get(l_iter->f)); } else if (BM_vert_in_edge(e, l_iter->next->v) == FALSE) { - ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d", i, BM_elem_index_get(l_iter->f)); + ERRMSG("edge %d: has invalid loop with next vert not in edge, loop is of face %d", + i, BM_elem_index_get(l_iter->f)); } } while ((l_iter = l_iter->radial_next) != l_first); } diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index 5f3836cc413..c4cbb19eef7 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -1053,7 +1053,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_ /* first create the new edge, this is so we can copy the customdata from the old one * if splice if disabled, always add in a new edge even if theres one there. */ - e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE)!=0); + e_new = BM_edge_create(bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE) != 0); f_hflag_prev_1 = l1->f->head.hflag; f_hflag_prev_2 = l2->f->head.hflag; diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index 2ff28aee191..b5e6d7e1f68 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -696,6 +696,7 @@ static BMOpDefine bmo_esubd_def = { {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {BMO_OP_SLOT_FLT, "smooth"}, {BMO_OP_SLOT_FLT, "fractal"}, + {BMO_OP_SLOT_FLT, "along_normal"}, {BMO_OP_SLOT_INT, "numcuts"}, {BMO_OP_SLOT_INT, "seed"}, {BMO_OP_SLOT_MAPPING, "custompatterns"}, diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c index dce491efe72..97347f841c8 100644 --- a/source/blender/bmesh/intern/bmesh_operators.c +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -1054,7 +1054,7 @@ static void bmo_flag_layer_alloc(BMesh *bm) BM_elem_index_set(ele, i); /* set_inline */ } - bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); + bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE); BLI_mempool_destroy(oldpool); } @@ -1099,7 +1099,7 @@ static void bmo_flag_layer_free(BMesh *bm) BM_elem_index_set(ele, i); /* set_inline */ } - bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); + bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE); BLI_mempool_destroy(oldpool); } @@ -1128,7 +1128,7 @@ static void bmo_flag_layer_clear(BMesh *bm) BM_elem_index_set(ele, i); /* set_inline */ } - bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); + bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE); } void *BMO_slot_buffer_elem_first(BMOperator *op, const char *slotname) diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h index f4db13e2777..b0a647b7009 100644 --- a/source/blender/bmesh/intern/bmesh_operators.h +++ b/source/blender/bmesh/intern/bmesh_operators.h @@ -98,7 +98,7 @@ extern int bmesh_total_ops; struct Object; void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag, - float smooth, float fractal, + float smooth, float fractal, float along_normal, int numcuts, int seltype, int cornertype, const short use_singleedge, const short use_gridfill, diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h index 23d0a1e3906..0827901f5c2 100644 --- a/source/blender/bmesh/intern/bmesh_private.h +++ b/source/blender/bmesh/intern/bmesh_private.h @@ -60,6 +60,7 @@ int bmesh_disk_count(BMVert *v); * on using these internal flags!*/ #define _FLAG_JF 1 /* join faces */ #define _FLAG_MF 2 /* make face */ +#define _FLAG_MV 2 /* make face, vertex */ #define BM_ELEM_API_FLAG_ENABLE(element, f) ((element)->oflags[0].pflag |= (f)) #define BM_ELEM_API_FLAG_DISABLE(element, f) ((element)->oflags[0].pflag &= ~(f)) diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c index e9a35ff70a2..8628ed7f9a1 100644 --- a/source/blender/bmesh/intern/bmesh_queries.c +++ b/source/blender/bmesh/intern/bmesh_queries.c @@ -900,7 +900,7 @@ float BM_vert_calc_edge_angle(BMVert *v) BMVert *v1 = BM_edge_other_vert(e1, v); BMVert *v2 = BM_edge_other_vert(e2, v); - return M_PI - angle_v3v3v3(v1->co, v->co, v2->co); + return (float)M_PI - angle_v3v3v3(v1->co, v->co, v2->co); } else { return DEG2RADF(90.0f); diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c index b6b54b82f3d..f02b88c5b05 100644 --- a/source/blender/bmesh/operators/bmo_bevel.c +++ b/source/blender/bmesh/operators/bmo_bevel.c @@ -151,10 +151,10 @@ static void calc_corner_co(BMLoop *l, const float fac, float r_co[3], /* done */ if (do_even) { - mul_v3_fl(co_ofs, (fac * 0.5) * shell_angle_to_dist(0.5f * angle)); + mul_v3_fl(co_ofs, (fac * 0.5f) * shell_angle_to_dist(0.5f * angle)); } else { - mul_v3_fl(co_ofs, fac * 0.5); + mul_v3_fl(co_ofs, fac * 0.5f); } } @@ -208,9 +208,9 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) BLI_smallhash_init(&hash); BMO_ITER (e, &siter, bm, op, "geom", BM_EDGE) { - BMO_elem_flag_enable(bm, e, BEVEL_FLAG|BEVEL_DEL); - BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL); - BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL); + BMO_elem_flag_enable(bm, e, BEVEL_FLAG | BEVEL_DEL); + BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL); + BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL); if (BM_edge_face_count(e) < 2) { BMO_elem_flag_disable(bm, e, BEVEL_DEL); @@ -281,8 +281,8 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) BMLoop *l; BMIter liter; - BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG|BEVEL_DEL); - BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG|BEVEL_DEL); + BMO_elem_flag_enable(bm, e->v1, BEVEL_FLAG | BEVEL_DEL); + BMO_elem_flag_enable(bm, e->v2, BEVEL_FLAG | BEVEL_DEL); if (BM_edge_face_count(e) < 2) { BMO_elem_flag_disable(bm, e, BEVEL_DEL); @@ -597,7 +597,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) continue; } - BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_SPAN); + BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_SPAN); /* un-tag edges in f for deletio */ BM_ITER_ELEM (l2, &liter2, f, BM_LOOPS_OF_FACE) { @@ -775,7 +775,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) fprintf(stderr, "%s: in bevel vert fill! (bmesh internal error)\n", __func__); } else { - BMO_elem_flag_enable(bm, f, FACE_NEW|FACE_HOLE); + BMO_elem_flag_enable(bm, f, FACE_NEW | FACE_HOLE); } } BLI_smallhash_release(&tmphash); diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c index 6f08ab421f3..85aed6141bb 100644 --- a/source/blender/bmesh/operators/bmo_create.c +++ b/source/blender/bmesh/operators/bmo_create.c @@ -1285,7 +1285,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op) const short use_smooth = BMO_slot_bool_get(op, "use_smooth"); /* count number of each element type we were passe */ - BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) { + BMO_ITER (h, &oiter, bm, op, "geom", BM_VERT | BM_EDGE | BM_FACE) { switch (h->htype) { case BM_VERT: totv++; break; case BM_EDGE: tote++; break; diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index 8e7723fefdd..1451625d3bb 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -34,14 +34,14 @@ #include "intern/bmesh_operators_private.h" /* own include */ -#define FACE_MARK 1 -#define FACE_ORIG 2 -#define FACE_NEW 4 -#define EDGE_MARK 1 +#define FACE_MARK 1 +#define FACE_ORIG 2 +#define FACE_NEW 4 +#define EDGE_MARK 1 -#define VERT_MARK 1 +#define VERT_MARK 1 -static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f) +static int UNUSED_FUNCTION(check_hole_in_region) (BMesh * bm, BMFace * f) { BMWalker regwalker; BMIter liter2; @@ -60,8 +60,8 @@ static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f) l2 = BM_iter_new(&liter2, bm, BM_LOOPS_OF_FACE, f2); for ( ; l2; l2 = BM_iter_step(&liter2)) { l3 = l2->radial_next; - if ( BMO_elem_flag_test(bm, l3->f, FACE_MARK) != - BMO_elem_flag_test(bm, l2->f, FACE_MARK)) + if (BMO_elem_flag_test(bm, l3->f, FACE_MARK) != + BMO_elem_flag_test(bm, l2->f, FACE_MARK)) { if (!BMO_elem_flag_test(bm, l2->e, EDGE_MARK)) { return FALSE; @@ -433,8 +433,8 @@ void dummy_exec(BMesh *bm, BMOperator *op) fe = l->e; for ( ; l; l = BM_iter_step(&liter)) { f2 = BM_iter_new(&fiter, bm, - BM_FACES_OF_EDGE, l->e); - for ( ; f2; f2 = BM_iter_step(&fiter)) { + BM_FACES_OF_EDGE, l->e); + for (; f2; f2 = BM_iter_step(&fiter)) { if (f2 != f) { BM_faces_join_pair(bm, f, f2, l->e); found2 = 1; @@ -478,8 +478,8 @@ void dummy_exec(BMesh *bm, BMOperator *op) /* Limited Dissolve */ -#define UNIT_TO_ANGLE DEG2RADF(90.0) -#define ANGLE_TO_UNIT (1.0 / UNIT_TO_ANGLE) +#define UNIT_TO_ANGLE DEG2RADF(90.0f) +#define ANGLE_TO_UNIT (1.0f / UNIT_TO_ANGLE) /* multiply vertex edge angle by face angle * this means we are not left with sharp corners between _almost_ planer faces @@ -520,14 +520,28 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op) const float angle_max = (float)M_PI / 2.0f; const float angle_limit = minf(angle_max, BMO_slot_float_get(op, "angle_limit")); DissolveElemWeight *weight_elems = MEM_mallocN(MAX2(einput->len, vinput->len) * - sizeof(DissolveElemWeight), __func__); + sizeof(DissolveElemWeight), __func__); int i, tot_found; + BMIter iter; + BMEdge *e_iter; + BMEdge **earray; + + int *vert_reverse_lookup; + + BMEdge **einput_arr = (BMEdge **)einput->data.p; + BMVert **vinput_arr = (BMVert **)vinput->data.p; + /* --- first edges --- */ + /* wire -> tag */ + BM_ITER_MESH (e_iter, &iter, bm, BM_EDGES_OF_MESH) { + BM_elem_flag_set(e_iter, BM_ELEM_TAG, BM_edge_is_wire(e_iter)); + } + /* go through and split edge */ for (i = 0, tot_found = 0; i < einput->len; i++) { - BMEdge *e = ((BMEdge **)einput->data.p)[i]; + BMEdge *e = einput_arr[i]; const float angle = BM_edge_calc_face_angle(e); if (angle < angle_limit) { @@ -562,24 +576,53 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op) } } } + } - /* remove all edges/verts left behind from dissolving */ - for (i = 0; i < einput->len; i++) { - BMEdge *e = (BMEdge *)weight_elems[i].ele; - if (BM_edge_is_wire(e)) { - BMVert *v1 = e->v1; - BMVert *v2 = e->v2; - BM_edge_kill(bm, e); - if (v1->e == NULL) BM_vert_kill(bm, v1); - if (v2->e == NULL) BM_vert_kill(bm, v2); + /* prepare for cleanup */ + BM_mesh_elem_index_ensure(bm, BM_VERT); + vert_reverse_lookup = MEM_mallocN(sizeof(int) * bm->totvert, __func__); + fill_vn_i(vert_reverse_lookup, bm->totvert, -1); + for (i = 0, tot_found = 0; i < vinput->len; i++) { + BMVert *v = vinput_arr[i]; + vert_reverse_lookup[BM_elem_index_get(v)] = i; + } + + /* --- cleanup --- */ + earray = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, __func__); + BM_ITER_MESH_INDEX (e_iter, &iter, bm, BM_EDGES_OF_MESH, i) { + earray[i] = e_iter; + } + /* remove all edges/verts left behind from dissolving, NULL'ing the vertex array so we dont re-use */ + for (i = bm->totedge - 1; i != -1; i--) { + e_iter = earray[i]; + + if (BM_edge_is_wire(e_iter) && (BM_elem_flag_test(e_iter, BM_ELEM_TAG) == FALSE)) { + /* edge has become wire */ + int vidx_reverse; + BMVert *v1 = e_iter->v1; + BMVert *v2 = e_iter->v2; + BM_edge_kill(bm, e_iter); + if (v1->e == NULL) { + vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v1)]; + if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL; + BM_vert_kill(bm, v1); + } + if (v2->e == NULL) { + vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v2)]; + if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL; + BM_vert_kill(bm, v2); } } } + MEM_freeN(vert_reverse_lookup); + + MEM_freeN(earray); + /* --- second verts --- */ for (i = 0, tot_found = 0; i < vinput->len; i++) { - BMVert *v = ((BMVert **)vinput->data.p)[i]; - const float angle = bm_vert_edge_face_angle(v); + BMVert *v = vinput_arr[i]; + const float angle = v ? bm_vert_edge_face_angle(v) : angle_limit; if (angle < angle_limit) { weight_elems[i].ele = (BMHeader *)v; diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c index 0659a42c26d..212ec33e626 100644 --- a/source/blender/bmesh/operators/bmo_dupe.c +++ b/source/blender/bmesh/operators/bmo_dupe.c @@ -181,7 +181,7 @@ static BMFace *copy_face(BMOperator *op, BMesh *source_mesh, * Internal Copy function. */ -static void copy_mesh(BMOperator *op, BMesh *source, BMesh *target) +static void BKE_mesh_copy(BMOperator *op, BMesh *source, BMesh *target) { BMVert *v = NULL, *v2; @@ -326,7 +326,7 @@ void bmo_dupe_exec(BMesh *bm, BMOperator *op) BMO_slot_buffer_flag_enable(bm, dupeop, "geom", BM_ALL, DUPE_INPUT); /* use the internal copy function */ - copy_mesh(dupeop, bm, bm2); + BKE_mesh_copy(dupeop, bm, bm2); /* Output */ /* First copy the input buffers to output buffers - original data */ diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c index 4fced09c588..4bac54794bf 100644 --- a/source/blender/bmesh/operators/bmo_extrude.c +++ b/source/blender/bmesh/operators/bmo_extrude.c @@ -251,7 +251,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op) /* initialize our sub-operators */ BMO_op_init(bm, &dupeop, "dupe"); - BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE|BM_FACE, EXT_INPUT); + BMO_slot_buffer_flag_enable(bm, op, "edgefacein", BM_EDGE | BM_FACE, EXT_INPUT); /* if one flagged face is bordered by an un-flagged face, then we delete * original geometry unless caller explicitly asked to keep it. */ diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c index f2ef777c952..1cd095f72e4 100644 --- a/source/blender/bmesh/operators/bmo_hull.c +++ b/source/blender/bmesh/operators/bmo_hull.c @@ -414,6 +414,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op, float widest_axis_len, largest_dist, plane_normal[3]; int i, j, widest_axis; + tetra[0] = tetra[1] = tetra[2] = tetra[3] = NULL; hull_get_min_max(bm, op, min, max); /* Check for flat axis */ @@ -442,7 +443,6 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op, /* Choose third vertex farthest from existing line segment */ largest_dist = 0; - tetra[2] = NULL; for (i = 0; i < 3; i++) { BMVert *v; float dist; @@ -470,7 +470,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op, } /* Check for colinear vertices */ - if (largest_dist < 0.0001) + if (largest_dist < 0.0001f) return TRUE; /* Choose fourth point farthest from existing plane */ @@ -478,7 +478,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op, normal_tri_v3(plane_normal, tetra[0]->co, tetra[1]->co, tetra[2]->co); BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) { if (!BMO_elem_flag_test(bm, v, HULL_FLAG_TETRA_VERT)) { - float dist = dist_to_plane_v3(v->co, tetra[0]->co, plane_normal); + float dist = fabsf(dist_to_plane_v3(v->co, tetra[0]->co, plane_normal)); if (dist > largest_dist) { largest_dist = dist; tetra[3] = v; @@ -493,7 +493,7 @@ static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op, return TRUE; } - if (largest_dist < 0.0001) + if (largest_dist < 0.0001f) return TRUE; return FALSE; diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index e08f08baacd..26197c43bd0 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -313,7 +313,8 @@ void bmo_inset_exec(BMesh *bm, BMOperator *op) /* scale by edge angle */ if (use_even_offset) { - mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no, e_info_b->no) / 2.0f)); + mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no, + e_info_b->no) / 2.0f)); } /* scale relative to edge lengths */ diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c index 70dcc6fa3ae..8060c3b5142 100644 --- a/source/blender/bmesh/operators/bmo_removedoubles.c +++ b/source/blender/bmesh/operators/bmo_removedoubles.c @@ -147,7 +147,7 @@ void bmo_weldverts_exec(BMesh *bm, BMOperator *op) BM_elem_index_set(f, 0); /* set_dirty! */ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) { if (BMO_elem_flag_test(bm, l->v, ELE_DEL)) { - BMO_elem_flag_enable(bm, f, FACE_MARK|ELE_DEL); + BMO_elem_flag_enable(bm, f, FACE_MARK | ELE_DEL); } if (BMO_elem_flag_test(bm, l->e, EDGE_COL)) { BM_elem_index_set(f, BM_elem_index_get(f) + 1); /* set_dirty! */ diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index d96d0f6c74d..03a691e3e9c 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -132,7 +132,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar madd_v3_v3fl(tvec, nor2, fac); /* falloff for multi subdivide */ - smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f-perc))); + smooth *= sqrtf(fabsf(1.0f - 2.0f * fabsf(0.5f - perc))); mul_v3_fl(tvec, smooth * len); @@ -141,23 +141,24 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar if (params->use_fractal) { float len = len_v3v3(vsta->co, vend->co); - float vec2[3] = {0.0f, 0.0f, 0.0f}, co2[3]; + float normal[3] = {0.0f, 0.0f, 0.0f}, co2[3], base1[3], base2[3]; fac = params->fractal * len; - add_v3_v3(vec2, vsta->no); - add_v3_v3(vec2, vend->no); - mul_v3_fl(vec2, 0.5f); + mid_v3_v3v3(normal, vsta->no, vend->no); + ortho_basis_v3v3_v3(base1, base2, normal); add_v3_v3v3(co2, v->co, params->off); - tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f); - tvec[1] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f); - tvec[2] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1) - 0.5f); + mul_v3_fl(co2, 10.0f); - mul_v3_v3(vec2, tvec); + tvec[0] = fac * (BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 2) - 0.5f); + tvec[1] = fac * (BLI_gTurbulence(1.0, co2[1], co2[0], co2[2], 15, 0, 2) - 0.5f); + tvec[2] = fac * (BLI_gTurbulence(1.0, co2[1], co2[2], co2[0], 15, 0, 2) - 0.5f); /* add displacement */ - add_v3_v3v3(co, co, vec2); + madd_v3_v3fl(co, normal, tvec[0]); + madd_v3_v3fl(co, base1, tvec[1] * (1.0f - params->along_normal)); + madd_v3_v3fl(co, base2, tvec[2] * (1.0f - params->along_normal)); } /* apply the new difference to the rest of the shape keys, @@ -224,7 +225,7 @@ static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge, if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) percent = BMO_slot_map_float_get(bm, params->op, "edgepercents", edge); else { - percent = 1.0f / (float)(totpoint + 1-curpoint); + percent = 1.0f / (float)(totpoint + 1 - curpoint); percent2 = (float)(curpoint + 1) / (float)(totpoint + 1); } @@ -687,7 +688,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op) BLI_array_declare(facedata); BLI_array_declare(edges); BLI_array_declare(verts); - float smooth, fractal; + float smooth, fractal, along_normal; int use_sphere, cornertype, use_singleedge, use_gridfill; int skey, seed, i, j, matched, a, b, numcuts, totesel; @@ -697,6 +698,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op) seed = BMO_slot_int_get(op, "seed"); smooth = BMO_slot_float_get(op, "smooth"); fractal = BMO_slot_float_get(op, "fractal"); + along_normal = BMO_slot_float_get(op, "along_normal"); cornertype = BMO_slot_int_get(op, "quadcornertype"); use_singleedge = BMO_slot_bool_get(op, "use_singleedge"); @@ -754,6 +756,7 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op) params.smooth = smooth; params.seed = seed; params.fractal = fractal; + params.along_normal = along_normal; params.use_smooth = (smooth != 0.0f); params.use_fractal = (fractal != 0.0f); params.use_sphere = use_sphere; @@ -1020,12 +1023,12 @@ void bmo_esubd_exec(BMesh *bm, BMOperator *op) BMO_slot_buffer_from_enabled_flag(bm, op, "outinner", BM_ALL, ELE_INNER); BMO_slot_buffer_from_enabled_flag(bm, op, "outsplit", BM_ALL, ELE_SPLIT); - BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER|ELE_SPLIT|SUBD_SPLIT); + BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL, ELE_INNER | ELE_SPLIT | SUBD_SPLIT); } /* editmesh-emulating function */ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag, - float smooth, float fractal, + float smooth, float fractal, float along_normal, int numcuts, int seltype, int cornertype, const short use_singleedge, const short use_gridfill, @@ -1036,13 +1039,13 @@ void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag, /* use_sphere isnt exposed here since its only used for new primitives */ BMO_op_initf(bm, &op, "esubd edges=%he " - "smooth=%f fractal=%f " + "smooth=%f fractal=%f along_normal=%f " "numcuts=%i " "quadcornertype=%i " "use_singleedge=%b use_gridfill=%b " "seed=%i", edge_hflag, - smooth, fractal, + smooth, fractal, along_normal, numcuts, cornertype, use_singleedge, use_gridfill, diff --git a/source/blender/bmesh/operators/bmo_subdivide.h b/source/blender/bmesh/operators/bmo_subdivide.h index cc6ced8bfaa..d4b926b9275 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.h +++ b/source/blender/bmesh/operators/bmo_subdivide.h @@ -31,6 +31,7 @@ typedef struct SubDParams { int numcuts; float smooth; float fractal; + float along_normal; //int beauty; short use_smooth; short use_sphere; diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c index 9632a79b7dd..afc60d844db 100644 --- a/source/blender/bmesh/operators/bmo_triangulate.c +++ b/source/blender/bmesh/operators/bmo_triangulate.c @@ -143,8 +143,8 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op) if (e) { BMO_elem_flag_enable(bm, e, ELE_NEW); - BMO_elem_flag_enable(bm, e->l->f, FACE_MARK|ELE_NEW); - BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK|ELE_NEW); + BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW); + BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW); stop = 0; } } @@ -152,7 +152,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op) } } - BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW); + BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW); } void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op) @@ -168,30 +168,30 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op) BLI_smallhash_init(&hash); - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); BMO_ITER (e, &siter, bm, op, "edges", BM_EDGE) { BMO_elem_flag_enable(bm, e, EDGE_MARK); if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v1)) { - eve = BLI_addfillvert(&sf_ctx, e->v1->co); + eve = BLI_scanfill_vert_add(&sf_ctx, e->v1->co); eve->tmp.p = e->v1; BLI_smallhash_insert(&hash, (uintptr_t)e->v1, eve); } if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v2)) { - eve = BLI_addfillvert(&sf_ctx, e->v2->co); + eve = BLI_scanfill_vert_add(&sf_ctx, e->v2->co); eve->tmp.p = e->v2; BLI_smallhash_insert(&hash, (uintptr_t)e->v2, eve); } v1 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v1); v2 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v2); - /* eed = */ BLI_addfilledge(&sf_ctx, v1, v2); + /* eed = */ BLI_scanfill_edge_add(&sf_ctx, v1, v2); /* eed->tmp.p = e; */ /* UNUSED */ } - BLI_edgefill(&sf_ctx, FALSE); + BLI_scanfill_calc(&sf_ctx, FALSE); for (efa = sf_ctx.fillfacebase.first; efa; efa = efa->next) { BMFace *f = BM_face_create_quad_tri(bm, @@ -208,14 +208,14 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op) } } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); BLI_smallhash_release(&hash); /* clean up fill */ BMO_op_initf(bm, &bmop, "beautify_fill faces=%ff constrain_edges=%fe", ELE_NEW, EDGE_MARK); BMO_op_exec(bm, &bmop); - BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE|BM_EDGE, ELE_NEW); + BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_FACE | BM_EDGE, ELE_NEW); BMO_op_finish(bm, &bmop); - BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE|BM_FACE, ELE_NEW); + BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_EDGE | BM_FACE, ELE_NEW); } diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c index 7cb8ac0b66d..e0dc5cf48c7 100644 --- a/source/blender/bmesh/operators/bmo_wireframe.c +++ b/source/blender/bmesh/operators/bmo_wireframe.c @@ -103,7 +103,7 @@ static void bm_vert_boundary_tangent(BMVert *v, float r_no[3], float r_no_face[3 BM_edge_calc_face_tangent(e_b, l_b, tvec_b); add_v3_v3(tvec_a, tvec_b); - if (dot_v3v3(r_no, tvec_a) > 0.0) { + if (dot_v3v3(r_no, tvec_a) > 0.0f) { negate_v3(r_no); } @@ -239,7 +239,7 @@ void bmo_wireframe_exec(BMesh *bm, BMOperator *op) /* create offset vert */ fac = inset; if (use_even_offset) { - fac *= shell_angle_to_dist((M_PI - BM_loop_calc_face_angle(l)) * 0.5f); + fac *= shell_angle_to_dist(((float)M_PI - BM_loop_calc_face_angle(l)) * 0.5f); } if (use_relative_offset) { fac *= verts_relfac[BM_elem_index_get(l->v)]; @@ -269,10 +269,10 @@ void bmo_wireframe_exec(BMesh *bm, BMOperator *op) /* similar to code above but different angle calc */ fac = inset; if (use_even_offset) { - fac *= shell_angle_to_dist((M_PI - angle_on_axis_v3v3v3_v3(va_other->co, - l_pair[i]->v->co, - vb_other->co, - no_face)) * 0.5f); + fac *= shell_angle_to_dist(((float)M_PI - angle_on_axis_v3v3v3_v3(va_other->co, + l_pair[i]->v->co, + vb_other->co, + no_face)) * 0.5f); } if (use_relative_offset) { fac *= verts_relfac[BM_elem_index_get(l_pair[i]->v)]; diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c index a357767e1d8..e03df77a290 100644 --- a/source/blender/bmesh/tools/BME_bevel.c +++ b/source/blender/bmesh/tools/BME_bevel.c @@ -234,7 +234,8 @@ static int BME_bevel_get_vec(float *vec, BMVert *v1, BMVert *v2, BME_TransData_H * vec2 is the direction of projection (pointing away from vec1) * up_vec is used for orientation (expected to be normalized) * returns the length of the projected vector that lies along vec1 */ -static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *UNUSED(td)) +static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, + int is_forward, BME_TransData_Head *UNUSED(td)) { float factor, vec3[3], tmp[3], c1, c2; @@ -264,7 +265,8 @@ static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int * using the vert and the loop passed, get or make the split vert, set its coordinates * and transform properties, and set the max limits. * Finally, return the split vert. */ -static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, float *up_vec, float value, BME_TransData_Head *td) +static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, + float *up_vec, float value, BME_TransData_Head *td) { BME_TransData *vtd, *vtd1, *vtd2; BMVert *sv, *v2, *v3, *ov; @@ -496,7 +498,8 @@ static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int UN } #endif -static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) +static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(options), + float *up_vec, BME_TransData_Head *td) { BMVert *v1, *v2, *kv; BMLoop *kl = NULL, *nl; @@ -617,7 +620,8 @@ static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int UNUSED(opti return l; } -static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) +static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int UNUSED(options), + float up_vec[3], BME_TransData_Head *td) { BMVert *v1, *v2; /* BMFace *f; */ /* UNUSED */ @@ -810,7 +814,7 @@ static float BME_bevel_get_angle_vert(BMVert *v) } /* return cosf(angle_diff + 0.001f); */ /* compare with dot product */ - return (angle_diff / tot_angle) * (M_PI / 2); + return (angle_diff / tot_angle) * (float)(M_PI / 2.0); } static void BME_bevel_add_vweight(BME_TransData_Head *td, BMesh *bm, BMVert *v, float weight, float factor, int options) @@ -894,7 +898,7 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_ int count; float weight; BMIter iter; - const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001) : 0.0f; + const float threshold = (options & BME_BEVEL_ANGLE) ? cosf(angle + 0.001f) : 0.0f; BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { weight = 0.0f; @@ -945,7 +949,8 @@ static void bevel_init_edges(BMesh *bm, int options, float angle, BME_TransData_ } } -static BMesh *BME_bevel_initialize(BMesh *bm, int options, int UNUSED(defgrp_index), float angle, BME_TransData_Head *td) +static BMesh *BME_bevel_initialize(BMesh *bm, int options, + int UNUSED(defgrp_index), float angle, BME_TransData_Head *td) { BMVert *v /*, *v2 */; BMEdge *e /*, *curedg */; @@ -1037,7 +1042,8 @@ static BMesh *BME_bevel_reinitialize(BMesh *bm) * A BMesh pointer to the BM passed as a parameter. */ -static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options, int UNUSED(defgrp_index), BME_TransData_Head *td) +static BMesh *BME_bevel_mesh(BMesh *bm, float value, int UNUSED(res), int options, + int UNUSED(defgrp_index), BME_TransData_Head *td) { BMVert *v; BMEdge *e, *curedge; @@ -1102,14 +1108,14 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i BME_TransData_Head *td; BME_TransData *vtd; int i; - double fac = 1, d; + double fac = 1.0, d; td = BME_init_transdata(BLI_MEMARENA_STD_BUFSIZE); /* recursion math courtesy of Martin Poirier (theeth) */ for (i = 0; i < res - 1; i++) { - if (i == 0) fac += 1.0f / 3.0f; else fac += 1.0f / (3 * i * 2.0f); + if (i == 0) fac += 1.0 / 3.0; else fac += 1.0 / (3.0 * i * 2.0); } - d = 1.0f / fac; + d = 1.0 / fac; for (i = 0; i < res || (res == 0 && i == 0); i++) { BMO_push(bm, NULL); @@ -1143,7 +1149,7 @@ BMesh *BME_bevel(BMEditMesh *em, float value, int res, int options, int defgrp_i else { d = value; } - madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * d); + madd_v3_v3v3fl(v->co, vtd->org, vtd->vec, vtd->factor * (float)d); } } diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp index 6565a9e0c2e..3e40afadd99 100644 --- a/source/blender/collada/AnimationExporter.cpp +++ b/source/blender/collada/AnimationExporter.cpp @@ -371,7 +371,7 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B } if (!(fcu)) return; - bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, bone->name); if (!pchan) return; @@ -379,7 +379,7 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B if (flag & ARM_RESTPOS) { arm->flag &= ~ARM_RESTPOS; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } if (fra.size()) { @@ -388,7 +388,7 @@ void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, B if (flag & ARM_RESTPOS) arm->flag = flag; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } void AnimationExporter::dae_baked_animation(std::vector &fra, Object *ob_arm, Bone *bone) @@ -739,7 +739,7 @@ std::string AnimationExporter::create_4x4_source(std::vector &frames, Obj bPoseChannel *pchan = NULL; bPose *pose = ob_arm->pose; - pchan = get_pose_channel(pose, bone->name); + pchan = BKE_pose_channel_find_name(pose, bone->name); if (!pchan) return ""; @@ -753,10 +753,10 @@ std::string AnimationExporter::create_4x4_source(std::vector &frames, Obj for (it = frames.begin(); it != frames.end(); it++) { float mat[4][4], ipar[4][4]; - float ctime = BKE_frame_to_ctime(scene, *it); + float ctime = BKE_scene_frame_get_from_ctime(scene, *it); BKE_animsys_evaluate_animdata(scene, &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM); - where_is_pose_bone(scene, ob_arm, pchan, ctime, 1); + BKE_pose_where_is_bone(scene, ob_arm, pchan, ctime, 1); // compute bone local mat if (bone->parent) { @@ -1206,7 +1206,7 @@ void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bo BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name); - bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, bone->name); if (!pchan) return; //Fill frame array with key frame values framed at \param:transform_type @@ -1227,7 +1227,7 @@ void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bo // exit rest position if (flag & ARM_RESTPOS) { arm->flag &= ~ARM_RESTPOS; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } //v array will hold all values which will be exported. if (fra.size()) { @@ -1257,7 +1257,7 @@ void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bo // restore restpos if (flag & ARM_RESTPOS) arm->flag = flag; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } void AnimationExporter::sample_animation(float *v, std::vector &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pchan) @@ -1265,7 +1265,7 @@ void AnimationExporter::sample_animation(float *v, std::vector &frames, i bPoseChannel *parchan = NULL; bPose *pose = ob_arm->pose; - pchan = get_pose_channel(pose, bone->name); + pchan = BKE_pose_channel_find_name(pose, bone->name); if (!pchan) return; @@ -1278,11 +1278,11 @@ void AnimationExporter::sample_animation(float *v, std::vector &frames, i for (it = frames.begin(); it != frames.end(); it++) { float mat[4][4], ipar[4][4]; - float ctime = BKE_frame_to_ctime(scene, *it); + float ctime = BKE_scene_frame_get_from_ctime(scene, *it); BKE_animsys_evaluate_animdata(scene, &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM); - where_is_pose_bone(scene, ob_arm, pchan, ctime, 1); + BKE_pose_where_is_bone(scene, ob_arm, pchan, ctime, 1); // compute bone local mat if (bone->parent) { diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index 6a66f1fb817..195057817dd 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -206,7 +206,7 @@ void AnimationImporter::add_fcurves_to_object(Object *ob, std::vector& if (bone_name) { /* try to find group */ - grp = action_groups_find_named(act, bone_name); + grp = BKE_action_group_find_name(act, bone_name); /* no matching groups, so add one */ if (grp == NULL) { @@ -324,7 +324,7 @@ void AnimationImporter::read_node_transform(COLLADAFW::Node *node, Object *ob) TransformReader::get_node_mat(mat, node, &uid_animated_map, ob); if (ob) { copy_m4_m4(ob->obmat, mat); - object_apply_mat4(ob, ob->obmat, 0, 0); + BKE_object_apply_mat4(ob, ob->obmat, 0, 0); } } @@ -361,7 +361,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) create_fcurve(3, rna_path) }; - bPoseChannel *chan = get_pose_channel(ob->pose, grp->name); + bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, grp->name); float m4[4][4], irest[3][3]; invert_m4_m4(m4, chan->bone->arm_mat); @@ -438,6 +438,16 @@ void AnimationImporter::modify_fcurve(std::vector* curves, const char* } } +void AnimationImporter::unused_fcurve(std::vector* curves) +{ + // when an error happens and we can't actually use curve remove it from unused_curves + std::vector::iterator it; + for (it = curves->begin(); it != curves->end(); it++) { + FCurve *fcu = *it; + unused_curves.erase(std::remove(unused_curves.begin(), unused_curves.end(), fcu), unused_curves.end()); + } +} + void AnimationImporter::find_frames( std::vector* frames, std::vector* curves) { std::vector::iterator iter; @@ -499,6 +509,7 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * modify_fcurve(curves, rna_path, -1 ); break; default: + unused_fcurve(curves); fprintf(stderr, "AnimationClass %d is not supported for %s.\n", binding->animationClass, loc ? "TRANSLATE" : "SCALE"); } @@ -534,10 +545,13 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * else if (COLLADABU::Math::Vector3::UNIT_Z == axis) { modify_fcurve(curves, rna_path, 2 ); } + else + unused_fcurve(curves); break; case COLLADAFW::AnimationList::AXISANGLE: // TODO convert axis-angle to quat? or XYZ? default: + unused_fcurve(curves); fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n", binding->animationClass); } @@ -553,9 +567,11 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * } }*/ + unused_fcurve(curves); break; case COLLADAFW::Transformation::SKEW: case COLLADAFW::Transformation::LOOKAT: + unused_fcurve(curves); fprintf(stderr, "Animation of SKEW and LOOKAT transformations is not supported yet.\n"); break; } @@ -591,6 +607,7 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list break; default: + unused_fcurve(&animcurves); fprintf(stderr, "AnimationClass %d is not supported for %s.\n", bindings[j].animationClass, "COLOR" ); } @@ -653,7 +670,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector& get_joint_rest_mat(irest_dae, root, node); invert_m4(irest_dae); - Bone *bone = get_named_bone((bArmature*)ob->data, bone_name); + Bone *bone = BKE_armature_find_bone_name((bArmature*)ob->data, bone_name); if (!bone) { fprintf(stderr, "cannot find bone \"%s\"\n", bone_name); return; @@ -767,7 +784,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector& } if (is_joint) { - bPoseChannel *chan = get_pose_channel(ob->pose, bone_name); + bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, bone_name); chan->rotmode = ROT_MODE_QUAT; } else { @@ -1008,7 +1025,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vectordata, bone_name); + Bone *bone = BKE_armature_find_bone_name((bArmature*)ob->data, bone_name); if (!bone) { fprintf(stderr, "cannot find bone \"%s\"\n", bone_name); return; @@ -1106,7 +1123,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vectorpose, bone_name); + bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, bone_name); chan->rotmode = ROT_MODE_QUAT; } @@ -1290,7 +1307,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node, get_joint_rest_mat(irest_dae, root, node); invert_m4(irest_dae); - Bone *bone = get_named_bone((bArmature*)ob->data, bone_name); + Bone *bone = BKE_armature_find_bone_name((bArmature*)ob->data, bone_name); if (!bone) { fprintf(stderr, "cannot find bone \"%s\"\n", bone_name); return NULL; @@ -1498,7 +1515,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node, if (is_rotation || is_matrix) { if (is_joint) { - bPoseChannel *chan = get_pose_channel(ob->pose, bone_name); + bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, bone_name); chan->rotmode = ROT_MODE_QUAT; } else { @@ -1753,11 +1770,9 @@ bool AnimationImporter::calc_joint_parent_mat_rest(float mat[4][4], float par[4] Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::Node *node, Object *par_job) { if (joint_objects.find(node->getUniqueId()) == joint_objects.end()) { - Object *job = add_object(scene, OB_EMPTY); + Object *job = bc_add_object(scene, OB_EMPTY, (char*)get_joint_name(node)); - rename_id((ID*)&job->id, (char*)get_joint_name(node)); - - job->lay = object_in_scene(job, scene)->lay = 2; + job->lay = BKE_scene_base_find(scene, job)->lay = 2; mul_v3_fl(job->size, 0.5f); job->recalc |= OB_RECALC_OB; @@ -1785,7 +1800,7 @@ Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::No job->parsubstr[0] = 0; } - where_is_object(scene, job); + BKE_object_where_is_calc(scene, job); // after parenting and layer change DAG_scene_sort(CTX_data_main(C), scene); @@ -1834,7 +1849,7 @@ void AnimationImporter::add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurv bAction *act = ob->adt->action; /* try to find group */ - bActionGroup *grp = action_groups_find_named(act, bone_name); + bActionGroup *grp = BKE_action_group_find_name(act, bone_name); /* no matching groups, so add one */ if (grp == NULL) { diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 362b288dbb4..6324853d91c 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -165,6 +165,7 @@ public: int setAnimType ( const COLLADAFW::Animatable * prop, int type, int addition); void modify_fcurve(std::vector* curves, const char* rna_path, int array_index ); + void unused_fcurve(std::vector* curves ); // prerequisites: // animlist_map - map animlist id -> animlist // curve_map - map anim id -> curve(s) diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index d5a3b4cb0a2..38a5e9b5df4 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -251,13 +251,13 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene* sce, }*/ void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node) { - bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, bone->name); float mat[4][4]; if (bone->parent) { // get bone-space matrix from armature-space - bPoseChannel *parchan = get_pose_channel(ob_arm->pose, bone->parent->name); + bPoseChannel *parchan = BKE_pose_channel_find_name(ob_arm->pose, bone->parent->name); float invpar[4][4]; invert_m4_m4(invpar, parchan->pose_mat); @@ -481,12 +481,12 @@ std::string ArmatureExporter::add_inv_bind_mats_source(Object *ob_arm, ListBase // put armature in rest position if (!(arm->flag & ARM_RESTPOS)) { arm->flag |= ARM_RESTPOS; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } for (bDeformGroup *def = (bDeformGroup*)defbase->first; def; def = def->next) { if (is_bone_defgroup(ob_arm, def)) { - bPoseChannel *pchan = get_pose_channel(pose, def->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(pose, def->name); float mat[4][4]; float world[4][4]; @@ -515,7 +515,7 @@ std::string ArmatureExporter::add_inv_bind_mats_source(Object *ob_arm, ListBase // back from rest positon if (!(flag & ARM_RESTPOS)) { arm->flag = flag; - where_is_pose(scene, ob_arm); + BKE_pose_where_is(scene, ob_arm); } source.finish(); @@ -525,7 +525,7 @@ std::string ArmatureExporter::add_inv_bind_mats_source(Object *ob_arm, ListBase Bone *ArmatureExporter::get_bone_from_defgroup(Object *ob_arm, bDeformGroup* def) { - bPoseChannel *pchan = get_pose_channel(ob_arm->pose, def->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, def->name); return pchan ? pchan->bone : NULL; } diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 833904e20c2..97de7590d07 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -321,7 +321,7 @@ void ArmatureImporter::set_leaf_bone_shapes(Object *ob_arm) for (it = leaf_bones.begin(); it != leaf_bones.end(); it++) { LeafBone& leaf = *it; - bPoseChannel *pchan = get_pose_channel(pose, leaf.name); + bPoseChannel *pchan = BKE_pose_channel_find_name(pose, leaf.name); if (pchan) { pchan->custom = get_empty_for_leaves(); } @@ -367,7 +367,7 @@ Object *ArmatureImporter::get_empty_for_leaves() { if (empty) return empty; - empty = add_object(scene, OB_EMPTY); + empty = bc_add_object(scene, OB_EMPTY, NULL); empty->empty_drawtype = OB_EMPTY_SPHERE; return empty; @@ -412,7 +412,7 @@ void ArmatureImporter::create_armature_bones( ) if ( get_armature_for_joint(*ri) != NULL ) continue; //add armature object for current joint - //Object *ob_arm = add_object(scene, OB_ARMATURE); + //Object *ob_arm = bc_add_object(scene, OB_ARMATURE, NULL); Object *ob_arm = joint_parent_map[(*ri)->getUniqueId()]; @@ -499,7 +499,7 @@ void ArmatureImporter::create_armature_bones(SkinInfo& skin) std::map::iterator it; for (it = skin_by_data_uid.begin(); it != skin_by_data_uid.end(); it++) { SkinInfo *b = &it->second; - if (b == a || b->get_armature() == NULL) + if (b == a || b->BKE_armature_from_object() == NULL) continue; skin_root_joints.clear(); @@ -509,7 +509,7 @@ void ArmatureImporter::create_armature_bones(SkinInfo& skin) std::vector::iterator ri; for (ri = skin_root_joints.begin(); ri != skin_root_joints.end(); ri++) { if (a->uses_joint_or_descendant(*ri)) { - shared = b->get_armature(); + shared = b->BKE_armature_from_object(); break; } } @@ -582,13 +582,13 @@ void ArmatureImporter::set_pose(Object * ob_arm, COLLADAFW::Node * root_node, c get_node_mat(obmat, root_node, NULL, NULL); //if (*edbone) - bPoseChannel * pchan = get_pose_channel(ob_arm -> pose, bone_name); + bPoseChannel * pchan = BKE_pose_channel_find_name(ob_arm -> pose, bone_name); //else fprintf ( "", // get world-space if (parentname) { mult_m4_m4m4(mat, parent_mat, obmat); - bPoseChannel *parchan = get_pose_channel(ob_arm->pose, parentname); + bPoseChannel *parchan = BKE_pose_channel_find_name(ob_arm->pose, parentname); mult_m4_m4m4(pchan->pose_mat, parchan->pose_mat, mat ); @@ -660,7 +660,7 @@ void ArmatureImporter::make_armatures(bContext *C) // set armature parent if any Object *par = skin.get_parent(); if (par) - bc_set_parent(skin.get_armature(), par, C, false); + bc_set_parent(skin.BKE_armature_from_object(), par, C, false); // free memory stolen from SkinControllerData skin.free(); @@ -761,7 +761,7 @@ Object *ArmatureImporter::get_armature_for_joint(COLLADAFW::Node *node) SkinInfo& skin = it->second; if (skin.uses_joint_or_descendant(node)) - return skin.get_armature(); + return skin.BKE_armature_from_object(); } std::map::iterator arm; diff --git a/source/blender/collada/CameraExporter.cpp b/source/blender/collada/CameraExporter.cpp index c3614ac49a2..ce46c681c8c 100644 --- a/source/blender/collada/CameraExporter.cpp +++ b/source/blender/collada/CameraExporter.cpp @@ -67,8 +67,10 @@ void CamerasExporter::operator()(Object *ob, Scene *sce) Camera *cam = (Camera*)ob->data; std::string cam_id(get_camera_id(ob)); std::string cam_name(id_name(cam)); - - if (cam->type == CAM_PERSP) { + + switch (cam->type) { + case CAM_PANO: + case CAM_PERSP: { COLLADASW::PerspectiveOptic persp(mSW); persp.setXFov(RAD2DEGF(focallength_to_fov(cam->lens, cam->sensor_x)), "xfov"); persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch), false, "aspect_ratio"); @@ -76,8 +78,11 @@ void CamerasExporter::operator()(Object *ob, Scene *sce) persp.setZNear(cam->clipsta, false, "znear"); COLLADASW::Camera ccam(mSW, &persp, cam_id, cam_name); addCamera(ccam); + break; } - else { + case CAM_ORTHO: + default: + { COLLADASW::OrthographicOptic ortho(mSW); ortho.setXMag(cam->ortho_scale, "xmag"); ortho.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch), false, "aspect_ratio"); @@ -85,5 +90,6 @@ void CamerasExporter::operator()(Object *ob, Scene *sce) ortho.setZNear(cam->clipsta, false, "znear"); COLLADASW::Camera ccam(mSW, &ortho, cam_id, cam_name); addCamera(ccam); - } -} + break; + }} +} diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 947bedc2ff7..6dca7828cc2 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -121,6 +121,9 @@ bool DocumentImporter::import() loader.registerExtraDataCallbackHandler(ehandler); + // deselect all to select new objects + BKE_scene_base_deselect_all(CTX_data_scene(mContext)); + if (!root.loadDocument(mFilename)) { fprintf(stderr, "COLLADAFW::Root::loadDocument() returned false on 1st pass\n"); return false; @@ -159,7 +162,9 @@ void DocumentImporter::cancel(const COLLADAFW::String& errorMessage) // The latter sounds better. } -void DocumentImporter::start() {} +void DocumentImporter::start() +{ +} void DocumentImporter::finish() { @@ -222,10 +227,10 @@ void DocumentImporter::finish() for (it = libnode_ob.begin(); it != libnode_ob.end(); it++) { Object *ob = *it; - Base *base = object_in_scene(ob, sce); + Base *base = BKE_scene_base_find(sce, ob); if (base) { BLI_remlink(&sce->base, base); - free_libblock_us(&G.main->object, base->object); + BKE_libblock_free_us(&G.main->object, base->object); if (sce->basact==base) sce->basact= NULL; MEM_freeN(base); @@ -300,13 +305,14 @@ Object* DocumentImporter::create_camera_object(COLLADAFW::InstanceCamera *camera fprintf(stderr, "Couldn't find camera by UID.\n"); return NULL; } - Object *ob = add_object(sce, OB_CAMERA); + + Object *ob = bc_add_object(sce, OB_CAMERA, NULL); Camera *cam = uid_camera_map[cam_uid]; Camera *old_cam = (Camera*)ob->data; ob->data = cam; old_cam->id.us--; if (old_cam->id.us == 0) - free_libblock(&G.main->camera, old_cam); + BKE_libblock_free(&G.main->camera, old_cam); return ob; } @@ -317,13 +323,14 @@ Object* DocumentImporter::create_lamp_object(COLLADAFW::InstanceLight *lamp, Sce fprintf(stderr, "Couldn't find lamp by UID.\n"); return NULL; } - Object *ob = add_object(sce, OB_LAMP); + + Object *ob = bc_add_object(sce, OB_LAMP, NULL); Lamp *la = uid_lamp_map[lamp_uid]; Lamp *old_lamp = (Lamp*)ob->data; ob->data = la; old_lamp->id.us--; if (old_lamp->id.us == 0) - free_libblock(&G.main->lamp, old_lamp); + BKE_libblock_free(&G.main->lamp, old_lamp); return ob; } @@ -331,9 +338,9 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod { fprintf(stderr, "create under node id=%s from node id=%s\n", instance_node ? instance_node->getOriginalId().c_str() : NULL, source_node ? source_node->getOriginalId().c_str() : NULL); - Object *obn = copy_object(source_ob); + Object *obn = BKE_object_copy(source_ob); obn->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; - scene_add_base(sce, obn); + BKE_scene_base_add(sce, obn); if (instance_node) { anim_importer.read_node_transform(instance_node, obn); @@ -352,7 +359,7 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod } // calc new matrix and apply mult_m4_m4m4(obn->obmat, obn->obmat, mat); - object_apply_mat4(obn, obn->obmat, 0, 0); + BKE_object_apply_mat4(obn, obn->obmat, 0, 0); } } else { @@ -400,7 +407,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren if (is_joint) { if ( par ) { Object * empty = par; - par = add_object(sce, OB_ARMATURE); + par = bc_add_object(sce, OB_ARMATURE, NULL); bc_set_parent(par, empty->parent, mContext); //remove empty : todo object_map.insert(std::make_pair(parent_node->getUniqueId(), par)); @@ -467,7 +474,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren // if node is empty - create empty object // XXX empty node may not mean it is empty object, not sure about this if ( (geom_done + camera_done + lamp_done + controller_done + inst_done) < 1) { - ob = add_object(sce, OB_EMPTY); + ob = bc_add_object(sce, OB_EMPTY, NULL); objects_done->push_back(ob); } @@ -565,7 +572,7 @@ bool DocumentImporter::writeMaterial( const COLLADAFW::Material* cmat ) return true; const std::string& str_mat_id = cmat->getName().size() ? cmat->getName() : cmat->getOriginalId(); - Material *ma = add_material((char*)str_mat_id.c_str()); + Material *ma = BKE_material_add((char*)str_mat_id.c_str()); this->uid_effect_map[cmat->getInstantiatedEffect()] = ma; this->uid_material_map[cmat->getUniqueId()] = ma; @@ -795,8 +802,8 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) cam_id = camera->getOriginalId(); cam_name = camera->getName(); - if (cam_name.size()) cam = (Camera*)add_camera((char*)cam_name.c_str()); - else cam = (Camera*)add_camera((char*)cam_id.c_str()); + if (cam_name.size()) cam = (Camera *)BKE_camera_add((char*)cam_name.c_str()); + else cam = (Camera *)BKE_camera_add((char*)cam_id.c_str()); if (!cam) { fprintf(stderr, "Cannot create camera.\n"); @@ -914,7 +921,7 @@ bool DocumentImporter::writeImage( const COLLADAFW::Image* image ) BLI_split_dir_part(filename, dir, sizeof(dir)); BLI_join_dirfile(full_path, sizeof(full_path), dir, filepath.c_str()); - Image *ima = BKE_add_image_file(full_path); + Image *ima = BKE_image_load_exists(full_path); if (!ima) { fprintf(stderr, "Cannot create image.\n"); return true; @@ -942,8 +949,8 @@ bool DocumentImporter::writeLight( const COLLADAFW::Light* light ) la_id = light->getOriginalId(); la_name = light->getName(); - if (la_name.size()) lamp = (Lamp*)add_lamp((char*)la_name.c_str()); - else lamp = (Lamp*)add_lamp((char*)la_id.c_str()); + if (la_name.size()) lamp = (Lamp*)BKE_lamp_add((char*)la_name.c_str()); + else lamp = (Lamp*)BKE_lamp_add((char*)la_id.c_str()); if (!lamp) { fprintf(stderr, "Cannot create lamp.\n"); diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h index 80e20acbe48..41fa7e1ed38 100644 --- a/source/blender/collada/ExportSettings.h +++ b/source/blender/collada/ExportSettings.h @@ -31,6 +31,7 @@ struct ExportSettings { public: bool selected; + bool apply_modifiers; bool second_life; char *filepath; }; diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp index 8e4fa057daf..05d4080dcb6 100644 --- a/source/blender/collada/GeometryExporter.cpp +++ b/source/blender/collada/GeometryExporter.cpp @@ -36,10 +36,18 @@ #include "GeometryExporter.h" #include "DNA_meshdata_types.h" + +extern "C" { + #include "BKE_DerivedMesh.h" + #include "BKE_main.h" + #include "BKE_global.h" + #include "BKE_library.h" +} + + #include "BKE_customdata.h" #include "BKE_material.h" #include "BKE_mesh.h" - #include "collada_internal.h" // TODO: optimize UV sets by making indexed list with duplicates removed @@ -57,6 +65,25 @@ void GeometryExporter::exportGeom(Scene *sce) closeLibrary(); } +Mesh * GeometryExporter::get_mesh(Object *ob, int apply_modifiers) +{ + Mesh *tmpmesh; + if (!apply_modifiers) + { + tmpmesh = (Mesh*)ob->data; + } + else + { + CustomDataMask mask = CD_MASK_MESH; + DerivedMesh *dm = mesh_create_derived_view(mScene, ob, mask); + tmpmesh = BKE_mesh_add("ColladaMesh"); // name is not important here + DM_to_mesh(dm, tmpmesh, ob); + dm->release(dm); + } + BKE_mesh_tessface_ensure(tmpmesh); + return tmpmesh; +} + void GeometryExporter::operator()(Object *ob) { // XXX don't use DerivedMesh, Mesh instead? @@ -64,8 +91,8 @@ void GeometryExporter::operator()(Object *ob) #if 0 DerivedMesh *dm = mesh_get_derived_final(mScene, ob, CD_MASK_BAREMESH); #endif - Mesh *me = (Mesh*)ob->data; - BKE_mesh_tessface_ensure(me); + + Mesh *me = get_mesh(ob, this->export_settings->apply_modifiers); std::string geom_id = get_geometry_id(ob); std::string geom_name = id_name(ob->data); @@ -110,11 +137,11 @@ void GeometryExporter::operator()(Object *ob) // XXX slow if (ob->totcol) { for (int a = 0; a < ob->totcol; a++) { - createPolylist(a, has_uvs, has_color, ob, geom_id, norind); + createPolylist(a, has_uvs, has_color, ob, me, geom_id, norind); } } else { - createPolylist(0, has_uvs, has_color, ob, geom_id, norind); + createPolylist(0, has_uvs, has_color, ob, me, geom_id, norind); } closeMesh(); @@ -124,7 +151,12 @@ void GeometryExporter::operator()(Object *ob) } closeGeometry(); - + + if (this->export_settings->apply_modifiers) + { + BKE_libblock_free_us(&(G.main->mesh), me); + } + #if 0 dm->release(dm); #endif @@ -135,10 +167,10 @@ void GeometryExporter::createPolylist(short material_index, bool has_uvs, bool has_color, Object *ob, + Mesh *me, std::string& geom_id, std::vector& norind) { - Mesh *me = (Mesh*)ob->data; MFace *mfaces = me->mface; int totfaces = me->totface; diff --git a/source/blender/collada/GeometryExporter.h b/source/blender/collada/GeometryExporter.h index 5d79fabb713..55dc179e5e2 100644 --- a/source/blender/collada/GeometryExporter.h +++ b/source/blender/collada/GeometryExporter.h @@ -69,6 +69,7 @@ public: bool has_uvs, bool has_color, Object *ob, + Mesh *me, std::string& geom_id, std::vector& norind); @@ -98,6 +99,8 @@ private: std::set exportedGeometry; const ExportSettings *export_settings; + + Mesh * get_mesh(Object *ob, int apply_modifiers); }; struct GeometryFunctor { diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp index d6cc35deca7..73d1f42b340 100644 --- a/source/blender/collada/MeshImporter.cpp +++ b/source/blender/collada/MeshImporter.cpp @@ -346,7 +346,7 @@ int MeshImporter::triangulate_poly(unsigned int *indices, int totvert, MVert *ve vert += 3; } - filldisplist(&dispbase, &dispbase, 0); + BKE_displist_fill(&dispbase, &dispbase, 0); int tottri = 0; dl= (DispList*)dispbase.first; @@ -368,7 +368,7 @@ int MeshImporter::triangulate_poly(unsigned int *indices, int totvert, MVert *ve } } - freedisplist(&dispbase); + BKE_displist_free(&dispbase); return tottri; } @@ -732,7 +732,13 @@ void MeshImporter::bmeshConversion() for (std::map::iterator m = uid_mesh_map.begin(); m != uid_mesh_map.end(); ++m) { - if ((*m).second) BKE_mesh_convert_mfaces_to_mpolys((*m).second); + if ((*m).second) { + Mesh *me = (*m).second; + BKE_mesh_convert_mfaces_to_mpolys(me); + BKE_mesh_tessface_clear(me); + + BKE_mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); + } } } @@ -849,10 +855,10 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri for (it = prims.begin(); it != prims.end(); it++) { Primitive& prim = *it; - i = 0; - while (i++ < prim.totface) { - prim.mface->mat_nr = mat_index; - prim.mface++; + MFace *mface = prim.mface; + + for (i = 0; i < prim.totface; i++, mface++) { + mface->mat_nr = mat_index; // bind texture images to faces if (texture_face && (*color_texture)) { texture_face->tpage = (Image*)(*color_texture)->tex->ima; @@ -865,7 +871,6 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri return texture_face; } - Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::InstanceGeometry *geom, bool isController, std::map& uid_material_map, @@ -894,22 +899,22 @@ Object *MeshImporter::create_mesh_object(COLLADAFW::Node *node, COLLADAFW::Insta } if (!uid_mesh_map[*geom_uid]) return NULL; - Object *ob = add_object(scene, OB_MESH); + // name Object + const std::string& id = node->getName().size() ? node->getName() : node->getOriginalId(); + const char *name = (id.length())? id.c_str(): NULL; + + // add object + Object *ob = bc_add_object(scene, OB_MESH, name); // store object pointer for ArmatureImporter uid_object_map[*geom_uid] = ob; - // name Object - const std::string& id = node->getName().size() ? node->getName() : node->getOriginalId(); - if (id.length()) - rename_id(&ob->id, (char*)id.c_str()); - // replace ob->data freeing the old one Mesh *old_mesh = (Mesh*)ob->data; set_mesh(ob, uid_mesh_map[*geom_uid]); - if (old_mesh->id.us == 0) free_libblock(&G.main->mesh, old_mesh); + if (old_mesh->id.us == 0) BKE_libblock_free(&G.main->mesh, old_mesh); char layername[100]; layername[0] = '\0'; @@ -957,7 +962,8 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom) } const std::string& str_geom_id = mesh->getName().size() ? mesh->getName() : mesh->getOriginalId(); - Mesh *me = add_mesh((char*)str_geom_id.c_str()); + Mesh *me = BKE_mesh_add((char*)str_geom_id.c_str()); + me->id.us--; // is already 1 here, but will be set later in set_mesh // store the Mesh pointer to link it later with an Object this->uid_mesh_map[mesh->getUniqueId()] = me; @@ -970,9 +976,7 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom) read_faces(mesh, me, new_tris); - make_edges(me, 0); - - mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); + BKE_mesh_make_edges(me, 0); return true; } diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp index 99a4f024f77..edc8981deab 100644 --- a/source/blender/collada/SkinInfo.cpp +++ b/source/blender/collada/SkinInfo.cpp @@ -151,7 +151,7 @@ void SkinInfo::set_controller(const COLLADAFW::SkinController* co) // called from write_controller Object *SkinInfo::create_armature(Scene *scene) { - ob_arm = add_object(scene, OB_ARMATURE); + ob_arm = bc_add_object(scene, OB_ARMATURE, NULL); return ob_arm; } @@ -178,7 +178,7 @@ bool SkinInfo::get_joint_inv_bind_matrix(float inv_bind_mat[][4], COLLADAFW::Nod return false; } -Object *SkinInfo::get_armature() +Object *SkinInfo::BKE_armature_from_object() { return ob_arm; } @@ -218,10 +218,11 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::mapobject = ob_arm; + ArmatureModifierData *amd = (ArmatureModifierData *)md; + amd->object = ob_arm; copy_m4_m4(ob->obmat, bind_shape_matrix); - object_apply_mat4(ob, ob->obmat, 0, 0); + BKE_object_apply_mat4(ob, ob->obmat, 0, 0); #if 1 bc_set_parent(ob, ob_arm, C); #else @@ -229,7 +230,7 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::mapparent = ob_arm; ob->partype = PAROBJECT; - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA; @@ -239,7 +240,7 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::mapdata)->deformflag = ARM_DEF_VGROUP; + amd->deformflag = ARM_DEF_VGROUP; // create all vertex groups std::vector::iterator it; @@ -288,7 +289,7 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::mappose, bc_get_joint_name(node)); + return BKE_pose_channel_find_name(ob_arm->pose, bc_get_joint_name(node)); } void SkinInfo::set_parent(Object *_parent) diff --git a/source/blender/collada/SkinInfo.h b/source/blender/collada/SkinInfo.h index 7befe7168d3..894f53f07c3 100644 --- a/source/blender/collada/SkinInfo.h +++ b/source/blender/collada/SkinInfo.h @@ -105,7 +105,7 @@ public: bool get_joint_inv_bind_matrix(float inv_bind_mat[][4], COLLADAFW::Node *node); - Object *get_armature(); + Object *BKE_armature_from_object(); const COLLADAFW::UniqueId& get_controller_uid(); diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp index 4974566bba1..fbd36cd6613 100644 --- a/source/blender/collada/TransformWriter.cpp +++ b/source/blender/collada/TransformWriter.cpp @@ -70,7 +70,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) copy_v3_v3(scale, ob->size); ob->size[0] = ob->size[1] = ob->size[2] = 1.0f; - object_to_mat4(ob, C); + BKE_object_to_mat4(ob, C); copy_v3_v3(ob->size, scale); mul_serie_m4(tmat, ob->parent->obmat, ob->parentinv, C, NULL, NULL, NULL, NULL, NULL); diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp index 70bf0556b5b..ae024ec52a7 100644 --- a/source/blender/collada/collada.cpp +++ b/source/blender/collada/collada.cpp @@ -49,13 +49,14 @@ extern "C" return 0; } - int collada_export(Scene *sce, const char *filepath, int selected, int second_life) + int collada_export(Scene *sce, const char *filepath, int selected, int apply_modifiers, int second_life) { ExportSettings export_settings; - export_settings.selected = selected != 0; - export_settings.second_life = second_life != 0; - export_settings.filepath = (char *)filepath; + export_settings.selected = selected != 0; + export_settings.apply_modifiers = apply_modifiers != 0; + export_settings.second_life = second_life != 0; + export_settings.filepath = (char *)filepath; /* annoying, collada crashes if file cant be created! [#27162] */ if (!BLI_exists(filepath)) { diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h index f8afc797447..f335796f799 100644 --- a/source/blender/collada/collada.h +++ b/source/blender/collada/collada.h @@ -37,7 +37,7 @@ extern "C" { * both return 1 on success, 0 on error */ int collada_import(bContext *C, const char *filepath); - int collada_export(Scene *sce, const char *filepath, int selected, int second_life); + int collada_export(Scene *sce, const char *filepath, int selected, int apply_modifiers, int second_life); #ifdef __cplusplus } #endif diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index 4aed29defbc..8b7a28e5fbe 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -34,6 +34,7 @@ #include "DNA_customdata_types.h" #include "DNA_object_types.h" +#include "DNA_scene_types.h" #include "BLI_math.h" @@ -41,6 +42,7 @@ #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_object.h" +#include "BKE_scene.h" #include "WM_api.h" // XXX hrm, see if we can do without this #include "WM_types.h" @@ -86,7 +88,7 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space) if (is_parent_space) { float mat[4][4]; // calc par->obmat - where_is_object(sce, par); + BKE_object_where_is_calc(sce, par); // move child obmat into world space mult_m4_m4m4(mat, par->obmat, ob->obmat); @@ -94,10 +96,10 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space) } // apply child obmat (i.e. decompose it into rot/loc/size) - object_apply_mat4(ob, ob->obmat, 0, 0); + BKE_object_apply_mat4(ob, ob->obmat, 0, 0); // compute parentinv - what_does_parent(sce, ob, &workob); + BKE_object_workob_calc_parent(sce, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA; @@ -110,3 +112,16 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space) return true; } +Object *bc_add_object(Scene *scene, int type, const char *name) +{ + Object *ob = BKE_object_add_only_object(type, name); + + ob->data= BKE_object_obdata_add_from_type(type); + ob->lay= scene->lay; + ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; + + BKE_scene_base_select(scene, BKE_scene_base_add(scene, ob)); + + return ob; +} + diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h index b0c24152652..1f5d2b1d8da 100644 --- a/source/blender/collada/collada_utils.h +++ b/source/blender/collada/collada_utils.h @@ -39,6 +39,7 @@ #include "DNA_customdata_types.h" #include "DNA_texture_types.h" #include "BKE_context.h" +#include "DNA_scene_types.h" typedef std::map > TexIndexTextureArrayMap; @@ -48,5 +49,6 @@ extern int bc_test_parent_loop(Object *par, Object *ob); extern int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space=true); extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n); extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type); +extern Object *bc_add_object(Scene *scene, int type, const char *name); #endif diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index b449c11ff7b..5b8e696f05a 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -144,7 +144,7 @@ static void animchan_sync_group (bAnimContext *UNUSED(ac), bAnimListElem *ale) * NOTE: this feature will only really work if groups by default contain the F-Curves for a single bone */ if (ob->pose) { - bPoseChannel *pchan= get_pose_channel(ob->pose, agrp->name); + bPoseChannel *pchan= BKE_pose_channel_find_name(ob->pose, agrp->name); /* if one matches, sync the selection status */ if (pchan) { @@ -179,7 +179,7 @@ static void animchan_sync_fcurve (bAnimContext *UNUSED(ac), bAnimListElem *ale) /* get bone-name, and check if this bone is selected */ bone_name= BLI_getQuotedStr(fcu->rna_path, "pose.bones["); - pchan= get_pose_channel(ob->pose, bone_name); + pchan= BKE_pose_channel_find_name(ob->pose, bone_name); if (bone_name) MEM_freeN(bone_name); /* F-Curve selection depends on whether the bone is selected */ diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index cc3401da6c5..d9f735f0559 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -137,7 +137,7 @@ static short actedit_get_context (bAnimContext *ac, SpaceAction *saction) if (ac->obact && ac->obact->adt) saction->action = ac->obact->adt->action; else - saction->action= NULL; + saction->action = NULL; } ac->datatype= ANIMCONT_ACTION; @@ -150,6 +150,16 @@ static short actedit_get_context (bAnimContext *ac, SpaceAction *saction) ac->datatype= ANIMCONT_SHAPEKEY; ac->data= actedit_get_shapekeys(ac); + /* if not pinned, sync with active object */ + if (/*saction->pin == 0*/1) { + Key *key = (Key *)ac->data; + + if (key && key->adt) + saction->action = key->adt->action; + else + saction->action = NULL; + } + ac->mode= saction->mode; return 1; @@ -842,7 +852,7 @@ static short skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner_ /* get bone-name, and check if this bone is selected */ bone_name= BLI_getQuotedStr(fcu->rna_path, "pose.bones["); - pchan= get_pose_channel(ob->pose, bone_name); + pchan= BKE_pose_channel_find_name(ob->pose, bone_name); if (bone_name) MEM_freeN(bone_name); /* check whether to continue or skip */ @@ -1465,51 +1475,83 @@ static size_t animdata_filter_ds_textures (bAnimContext *ac, ListBase *anim_data return items; } + +static size_t animdata_filter_ds_material (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Material *ma, int filter_mode) +{ + ListBase tmp_data = {NULL, NULL}; + size_t tmp_items = 0; + size_t items = 0; + + /* add material's animation data to temp collection */ + BEGIN_ANIMFILTER_SUBCHANNELS(FILTER_MAT_OBJD(ma)) + { + /* material's animation data */ + tmp_items += animfilter_block_data(ac, &tmp_data, ads, (ID *)ma, filter_mode); + + /* textures */ + if (!(ads->filterflag & ADS_FILTER_NOTEX)) + tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)ma, filter_mode); + + /* nodes */ + if ((ma->nodetree) && !(ads->filterflag & ADS_FILTER_NONTREE)) + tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)ma, ma->nodetree, filter_mode); + } + END_ANIMFILTER_SUBCHANNELS; + + /* did we find anything? */ + if (tmp_items) { + /* include material-expand widget first */ + // hmm... do we need to store the index of this material in the array anywhere? + if (filter_mode & ANIMFILTER_LIST_CHANNELS) { + /* check if filtering by active status */ + if (ANIMCHANNEL_ACTIVEOK(ma)) { + ANIMCHANNEL_NEW_CHANNEL(ma, ANIMTYPE_DSMAT, ma); + } + } + + /* now add the list of collected channels */ + BLI_movelisttolist(anim_data, &tmp_data); + BLI_assert((tmp_data.first == tmp_data.last) && (tmp_data.first == NULL)); + items += tmp_items; + } + + return items; +} + static size_t animdata_filter_ds_materials (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Object *ob, int filter_mode) { - size_t items=0; - int a=0; + short has_nested = 0; + size_t items = 0; + int a = 0; - /* firstly check that we actuallly have some materials, by gathering all materials in a temp list */ - for (a=1; a <= ob->totcol; a++) { - Material *ma= give_current_material(ob, a); - ListBase tmp_data = {NULL, NULL}; - size_t tmp_items = 0; + /* first pass: take the materials referenced via the Material slots of the object */ + for (a = 1; a <= ob->totcol; a++) { + Material *ma = give_current_material(ob, a); - /* if no material returned, skip - so that we don't get weird blank entries... */ - if (ma == NULL) continue; - - /* add material's animation data to temp collection */ - BEGIN_ANIMFILTER_SUBCHANNELS(FILTER_MAT_OBJD(ma)) - { - /* material's animation data */ - tmp_items += animfilter_block_data(ac, &tmp_data, ads, (ID *)ma, filter_mode); - - /* textures */ - if (!(ads->filterflag & ADS_FILTER_NOTEX)) - tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)ma, filter_mode); - - /* nodes */ - if ((ma->nodetree) && !(ads->filterflag & ADS_FILTER_NONTREE)) - tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)ma, ma->nodetree, filter_mode); - } - END_ANIMFILTER_SUBCHANNELS; - - /* did we find anything? */ - if (tmp_items) { - /* include material-expand widget first */ - // hmm... do we need to store the index of this material in the array anywhere? - if (filter_mode & ANIMFILTER_LIST_CHANNELS) { - /* check if filtering by active status */ - if (ANIMCHANNEL_ACTIVEOK(ma)) { - ANIMCHANNEL_NEW_CHANNEL(ma, ANIMTYPE_DSMAT, ma); - } - } + /* if material is valid, try to add relevant contents from here */ + if (ma) { + /* add channels */ + items += animdata_filter_ds_material(ac, anim_data, ads, ma, filter_mode); - /* now add the list of collected channels */ - BLI_movelisttolist(anim_data, &tmp_data); - BLI_assert((tmp_data.first == tmp_data.last) && (tmp_data.first == NULL)); - items += tmp_items; + /* for optimising second pass - check if there's a nested material here to come back for */ + if (has_nested == 0) + has_nested = give_node_material(ma) != NULL; + } + } + + /* second pass: go through a second time looking for "nested" materials (material.material references) + * + * NOTE: here we ignore the expanded status of the parent, as it could be too confusing as to why these are + * disappearing/not available, since the relationships between these is not that clear + */ + if (has_nested) { + for (a = 1; a <= ob->totcol; a++) { + Material *base = give_current_material(ob, a); + Material *ma = give_node_material(base); + + /* add channels from the nested material if it exists */ + if (ma) + items += animdata_filter_ds_material(ac, anim_data, ads, ma, filter_mode); } } diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 2527cb7eb40..1db43177ef0 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -1048,7 +1048,7 @@ static int ed_marker_select(bContext *C, wmEvent *evt, int extend, int camera) int sel= 0; if (!extend) - scene_deselect_all(scene); + BKE_scene_base_deselect_all(scene); for (marker= markers->first; marker; marker= marker->next) { if (marker->frame==cfra) { @@ -1060,7 +1060,7 @@ static int ed_marker_select(bContext *C, wmEvent *evt, int extend, int camera) for (marker= markers->first; marker; marker= marker->next) { if (marker->camera) { if (marker->frame==cfra) { - base= object_in_scene(marker->camera, scene); + base= BKE_scene_base_find(scene, marker->camera); if (base) { ED_base_object_select(base, sel); if (sel) @@ -1437,7 +1437,7 @@ static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op)) marker->camera= ob; /* camera may have changes */ - scene_camera_switch_update(scene); + BKE_scene_camera_switch_update(scene); BKE_screen_view3d_scene_sync(sc); WM_event_add_notifier(C, NC_SCENE|ND_MARKERS, NULL); diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 4dd3406dafc..bcd0feb36cf 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -183,7 +183,7 @@ FCurve *verify_fcurve (bAction *act, const char group[], const char rna_path[], /* if a group name has been provided, try to add or find a group, then add F-Curve to it */ if (group) { /* try to find group */ - grp= action_groups_find_named(act, group); + grp= BKE_action_group_find_name(act, group); /* no matching groups, so add one */ if (grp == NULL) @@ -1479,6 +1479,7 @@ void ANIM_OT_keyframe_insert_button(wmOperatorType *ot) /* identifiers */ ot->name = "Insert Keyframe (Buttons)"; ot->idname = "ANIM_OT_keyframe_insert_button"; + ot->description = "Insert a keyframe for current UI-active property"; /* callbacks */ ot->exec = insert_key_button_exec; @@ -1551,6 +1552,7 @@ void ANIM_OT_keyframe_delete_button(wmOperatorType *ot) /* identifiers */ ot->name = "Delete Keyframe (Buttons)"; ot->idname = "ANIM_OT_keyframe_delete_button"; + ot->description = "Delete current keyframe of current UI-active property"; /* callbacks */ ot->exec = delete_key_button_exec; diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index f9c4082e429..8f2a228ffef 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -373,6 +373,7 @@ void ANIM_OT_keyingset_button_add(wmOperatorType *ot) /* identifiers */ ot->name = "Add to Keying Set"; ot->idname = "ANIM_OT_keyingset_button_add"; + ot->description = "Add current UI-active property to current keying set"; /* callbacks */ ot->exec = add_keyingset_button_exec; @@ -452,6 +453,7 @@ void ANIM_OT_keyingset_button_remove(wmOperatorType *ot) /* identifiers */ ot->name = "Remove from Keying Set"; ot->idname = "ANIM_OT_keyingset_button_remove"; + ot->description = "Remove current UI-active property from current keying set"; /* callbacks */ ot->exec = remove_keyingset_button_exec; @@ -501,6 +503,7 @@ void ANIM_OT_keying_set_active_set(wmOperatorType *ot) /* identifiers */ ot->name = "Set Active Keying Set"; ot->idname = "ANIM_OT_keying_set_active_set"; + ot->description = "Select a new keying set as the active one"; /* callbacks */ ot->invoke = keyingset_active_menu_invoke; @@ -528,7 +531,7 @@ ListBase builtin_keyingsets = {NULL, NULL}; /* --------------- */ /* Find KeyingSet type info given a name */ -KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[]) +KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]) { /* sanity checks */ if ((name == NULL) || (name[0] == 0)) @@ -783,7 +786,7 @@ EnumPropertyItem *ANIM_keying_sets_enum_itemf (bContext *C, PointerRNA *UNUSED(p short ANIM_keyingset_context_ok_poll(bContext *C, KeyingSet *ks) { if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) { - KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo); + KeyingSetInfo *ksi = ANIM_keyingset_info_find_name(ks->typeinfo); /* get the associated 'type info' for this KeyingSet */ if (ksi == NULL) @@ -865,7 +868,7 @@ short ANIM_validate_keyingset(bContext *C, ListBase *dsources, KeyingSet *ks) /* if relative Keying Sets, poll and build up the paths */ if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) { - KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo); + KeyingSetInfo *ksi = ANIM_keyingset_info_find_name(ks->typeinfo); /* clear all existing paths * NOTE: BKE_keyingset_free() frees all of the paths for the KeyingSet, but not the set itself diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h index 72d261ec187..11129f34f3e 100644 --- a/source/blender/editors/armature/armature_intern.h +++ b/source/blender/editors/armature/armature_intern.h @@ -117,6 +117,7 @@ void POSE_OT_group_select(struct wmOperatorType *ot); void POSE_OT_group_deselect(struct wmOperatorType *ot); void POSE_OT_paths_calculate(struct wmOperatorType *ot); +void POSE_OT_paths_update(struct wmOperatorType *ot); void POSE_OT_paths_clear(struct wmOperatorType *ot); void POSE_OT_autoside_names(struct wmOperatorType *ot); diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c index aeecbc1fd28..ab8bfb2b98a 100644 --- a/source/blender/editors/armature/armature_ops.c +++ b/source/blender/editors/armature/armature_ops.c @@ -133,6 +133,7 @@ void ED_operatortypes_armature(void) WM_operatortype_append(POSE_OT_group_deselect); WM_operatortype_append(POSE_OT_paths_calculate); + WM_operatortype_append(POSE_OT_paths_update); WM_operatortype_append(POSE_OT_paths_clear); WM_operatortype_append(POSE_OT_autoside_names); @@ -171,17 +172,19 @@ void ED_operatormacros_armature(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("ARMATURE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("ARMATURE_OT_duplicate_move", "Duplicate", + "Make copies of the selected bones within the same armature and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); if (ot) { - ot->description = "Make copies of the selected bones within the same armature and move them"; WM_operatortype_macro_define(ot, "ARMATURE_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); } - ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_move", "Extrude", + "Create new bones from the selected joints and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); if (ot) { - ot->description = "Create new bones from the selected joints and move them"; otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude"); RNA_boolean_set(otmacro->ptr, "forked", FALSE); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); @@ -190,9 +193,10 @@ void ED_operatormacros_armature(void) // XXX would it be nicer to just be able to have standard extrude_move, but set the forked property separate? // that would require fixing a properties bug 19733 - ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_forked", "Extrude Forked", OPTYPE_UNDO|OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("ARMATURE_OT_extrude_forked", "Extrude Forked", + "Create new bones from the selected joints and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); if (ot) { - ot->description = "Create new bones from the selected joints and move them"; otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude"); RNA_boolean_set(otmacro->ptr, "forked", TRUE); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); @@ -398,5 +402,8 @@ void ED_keymap_armature(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "POSE_OT_push", EKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "POSE_OT_relax", EKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "POSE_OT_breakdown", EKEY, KM_PRESS, KM_SHIFT, 0); + + /* menus */ + WM_keymap_add_menu(keymap, "VIEW3D_MT_pose_specials", WKEY, KM_PRESS, 0, 0); } diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index eb821ffc147..44dfcaacbfc 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -340,7 +340,7 @@ static void fix_bonelist_roll (ListBase *bonelist, ListBase *editbonelist) for (curBone=bonelist->first; curBone; curBone=curBone->next) { /* sets local matrix and arm_mat (restpos) */ - where_is_armature_bone(curBone, curBone->parent); + BKE_armature_where_is_bone(curBone, curBone->parent); /* Find the associated editbone */ for (ebone = editbonelist->first; ebone; ebone=ebone->next) @@ -367,7 +367,7 @@ static void fix_bonelist_roll (ListBase *bonelist, ListBase *editbonelist) curBone->roll = (float)-atan2(difmat[2][0], difmat[2][2]); /* and set restposition again */ - where_is_armature_bone(curBone, curBone->parent); + BKE_armature_where_is_bone(curBone, curBone->parent); } fix_bonelist_roll(&curBone->childbase, editbonelist); } @@ -382,7 +382,7 @@ void ED_armature_from_edit(Object *obedit) Object *obt; /* armature bones */ - free_bonelist(&arm->bonebase); + BKE_armature_bonelist_free(&arm->bonebase); /* remove zero sized bones, this gives instable restposes */ for (eBone=arm->edbo->first; eBone; eBone= neBone) { @@ -476,13 +476,13 @@ void ED_armature_from_edit(Object *obedit) } /* Make a pass through the new armature to fix rolling */ - /* also builds restposition again (like where_is_armature) */ + /* also builds restposition again (like BKE_armature_where_is) */ fix_bonelist_roll(&arm->bonebase, arm->edbo); /* so all users of this armature should get rebuilt */ for (obt= G.main->object.first; obt; obt= obt->id.next) { if (obt->data==arm) - armature_rebuild_pose(obt, arm); + BKE_pose_rebuild(obt, arm); } DAG_id_tag_update(&obedit->id, OB_RECALC_DATA); @@ -632,9 +632,9 @@ static void applyarmature_fix_boneparents (Scene *scene, Object *armob) /* apply current transform from parent (not yet destroyed), * then calculate new parent inverse matrix */ - object_apply_mat4(ob, ob->obmat, FALSE, FALSE); + BKE_object_apply_mat4(ob, ob->obmat, FALSE, FALSE); - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } } @@ -644,8 +644,8 @@ static void applyarmature_fix_boneparents (Scene *scene, Object *armob) static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); // must be active object, not edit-object - bArmature *arm= get_armature(ob); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); // must be active object, not edit-object + bArmature *arm= BKE_armature_from_object(ob); bPose *pose; bPoseChannel *pchan; EditBone *curbone; @@ -653,7 +653,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op) /* don't check if editmode (should be done by caller) */ if (ob->type!=OB_ARMATURE) return OPERATOR_CANCELLED; - if (object_data_is_libdata(ob)) { + if (BKE_object_obdata_is_libdata(ob)) { BKE_report(op->reports, RPT_ERROR, "Cannot apply pose to lib-linked armature"); //error_libdata(); return OPERATOR_CANCELLED; } @@ -716,7 +716,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op) ED_armature_edit_free(ob); /* flush positions of posebones */ - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); /* fix parenting of objects which are bone-parented */ applyarmature_fix_boneparents(scene, ob); @@ -746,7 +746,7 @@ void POSE_OT_armature_apply(wmOperatorType *ot) /* set the current pose as the restpose */ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op)) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); // must be active object, not edit-object + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); // must be active object, not edit-object /* don't check if editmode (should be done by caller) */ if (ob->type!=OB_ARMATURE) @@ -766,7 +766,7 @@ static int pose_visual_transform_apply_exec (bContext *C, wmOperator *UNUSED(op) * change, thus changing the result we may be trying to record. */ copy_m4_m4(delta_mat, pchan->chan_mat); - pchan_apply_mat4(pchan, delta_mat, TRUE); + BKE_pchan_apply_mat4(pchan, delta_mat, TRUE); } CTX_DATA_END; @@ -991,8 +991,8 @@ int join_armature_exec(bContext *C, wmOperator *UNUSED(op)) BLI_remlink(&opose->chanbase, pchan); BLI_addtail(&pose->chanbase, pchan); - free_pose_channels_hash(opose); - free_pose_channels_hash(pose); + BKE_pose_channels_hash_free(opose); + BKE_pose_channels_hash_free(pose); } ED_base_object_free_and_unlink(bmain, scene, base); @@ -1155,8 +1155,8 @@ static void separate_armature_bones(Object *ob, short sel) } /* free any of the extra-data this pchan might have */ - free_pose_channel(pchan); - free_pose_channels_hash(ob->pose); + BKE_pose_channel_free(pchan); + BKE_pose_channels_hash_free(ob->pose); /* get rid of unneeded bone */ bone_free(arm, curbone); @@ -1694,8 +1694,8 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *UNUSED(op)) curBone = editbone_name_exists(arm->edbo, pchan->name); if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) { - free_pose_channel(pchan); - free_pose_channels_hash(obedit->pose); + BKE_pose_channel_free(pchan); + BKE_pose_channels_hash_free(obedit->pose); BLI_freelinkN (&obedit->pose->chanbase, pchan); } else { @@ -2481,7 +2481,7 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj bConstraint *curcon; ListBase *conlist; - if ( (pchan = verify_pose_channel(dst_ob->pose, dupBone->name)) ) { + if ( (pchan = BKE_pose_channel_verify(dst_ob->pose, dupBone->name)) ) { if ( (conlist = &pchan->constraints) ) { for (curcon = conlist->first; curcon; curcon=curcon->next) { /* does this constraint have a subtarget in @@ -2552,15 +2552,15 @@ EditBone *duplicateEditBoneObjects(EditBone *curBone, const char *name, ListBase if (src_ob->pose) { bPoseChannel *chanold, *channew; - chanold = verify_pose_channel(src_ob->pose, curBone->name); + chanold = BKE_pose_channel_verify(src_ob->pose, curBone->name); if (chanold) { /* WARNING: this creates a new posechannel, but there will not be an attached bone * yet as the new bones created here are still 'EditBones' not 'Bones'. */ - channew= verify_pose_channel(dst_ob->pose, eBone->name); + channew= BKE_pose_channel_verify(dst_ob->pose, eBone->name); if (channew) { - duplicate_pose_channel_data(channew, chanold); + BKE_pose_channel_copy_data(channew, chanold); } } } @@ -4096,7 +4096,7 @@ static void select_similar_direction(bArmature *arm, EditBone *ebone_act, const float dir[3]; sub_v3_v3v3(dir, ebone->head, ebone->tail); - if (angle_v3v3(dir_act, dir) / M_PI < thresh) { + if (angle_v3v3(dir_act, dir) / (float)M_PI < thresh) { ED_armature_edit_bone_select(ebone); } } @@ -4611,7 +4611,7 @@ static int bone_skinnable_cb(Object *ob, Bone *bone, void *datap) if (!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) { if (!(bone->flag & BONE_NO_DEFORM)) { - if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name)) + if (data->heat && data->armob->pose && BKE_pose_channel_find_name(data->armob->pose, bone->name)) segments = bone->segments; else segments = 1; @@ -4678,7 +4678,7 @@ static int dgroup_skinnable_cb(Object *ob, Bone *bone, void *datap) if (!wpmode || !(bone->flag & BONE_HIDDEN_P)) { if (!(bone->flag & BONE_NO_DEFORM)) { - if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name)) + if (data->heat && data->armob->pose && BKE_pose_channel_find_name(data->armob->pose, bone->name)) segments = bone->segments; else segments = 1; @@ -4821,7 +4821,7 @@ static void add_verts_to_dgroups(ReportList *reports, Scene *scene, Object *ob, segments = 1; bbone = NULL; - if ((par->pose) && (pchan=get_pose_channel(par->pose, bone->name))) { + if ((par->pose) && (pchan=BKE_pose_channel_find_name(par->pose, bone->name))) { if (bone->segments > 1) { segments = bone->segments; bbone = b_bone_spline_setup(pchan, 1); @@ -5088,7 +5088,7 @@ static int pose_clear_transform_generic_exec(bContext *C, wmOperator *op, void (*clear_func)(bPoseChannel*), const char default_ksName[]) { Scene *scene= CTX_data_scene(C); - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); short autokey = 0; /* sanity checks */ @@ -5292,7 +5292,7 @@ void POSE_OT_select_all(wmOperatorType *ot) static int pose_select_parent_exec(bContext *C, wmOperator *UNUSED(op)) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bPoseChannel *pchan, *parent; /* Determine if there is an active bone */ @@ -5368,7 +5368,7 @@ static int hide_unselected_pose_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr /* active object is armature in posemode, poll checked */ static int pose_hide_exec(bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm= ob->data; if (RNA_boolean_get(op->ptr, "unselected")) @@ -5417,7 +5417,7 @@ static int show_pose_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr)) /* active object is armature in posemode, poll checked */ static int pose_reveal_exec(bContext *C, wmOperator *UNUSED(op)) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm= ob->data; bone_looper(ob, arm->bonebase.first, NULL, show_pose_bone_cb); @@ -5447,7 +5447,7 @@ void POSE_OT_reveal(wmOperatorType *ot) static int bone_unique_check(void *arg, const char *name) { - return get_named_bone((bArmature *)arg, name) != NULL; + return BKE_armature_find_bone_name((bArmature *)arg, name) != NULL; } static void unique_bone_name(bArmature *arm, char *name) @@ -5509,7 +5509,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n else return; } else { - Bone *bone= get_named_bone(arm, oldname); + Bone *bone= BKE_armature_find_bone_name(arm, oldname); if (bone) { unique_bone_name(arm, newname); @@ -5528,7 +5528,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n /* Rename the pose channel, if it exists */ if (ob->pose) { - bPoseChannel *pchan = get_pose_channel(ob->pose, oldname); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, oldname); if (pchan) { BLI_strncpy(pchan->name, newname, MAXBONENAME); @@ -5932,7 +5932,7 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg) ED_armature_edit_free(obedit); } - dst = add_object(scene, OB_ARMATURE); + dst = BKE_object_add(scene, OB_ARMATURE); ED_object_base_init_transform(NULL, scene->basact, NULL, NULL); // XXX NULL is C, loc, rot obedit= scene->basact->object; @@ -5941,7 +5941,7 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg) mat4_to_eul(dst->rot, src->obmat); mat4_to_size(dst->size, src->obmat); - where_is_object(scene, obedit); + BKE_object_where_is_calc(scene, obedit); ED_armature_to_edit(obedit); diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 09b0226c58c..9b32c7a090e 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -2595,6 +2595,7 @@ void SKETCH_OT_delete(wmOperatorType *ot) /* identifiers */ ot->name = "Delete"; ot->idname = "SKETCH_OT_delete"; + ot->description = "Delete a sketch stroke"; /* api callbacks */ ot->invoke = sketch_delete; @@ -2610,6 +2611,7 @@ void SKETCH_OT_select(wmOperatorType *ot) /* identifiers */ ot->name = "Select"; ot->idname = "SKETCH_OT_select"; + ot->description = "Select a sketch stroke"; /* api callbacks */ ot->invoke = sketch_select; @@ -2625,6 +2627,7 @@ void SKETCH_OT_cancel_stroke(wmOperatorType *ot) /* identifiers */ ot->name = "Cancel Stroke"; ot->idname = "SKETCH_OT_cancel_stroke"; + ot->description = "Cancel the current sketch stroke"; /* api callbacks */ ot->invoke = sketch_cancel; @@ -2640,6 +2643,7 @@ void SKETCH_OT_convert(wmOperatorType *ot) /* identifiers */ ot->name = "Convert"; ot->idname = "SKETCH_OT_convert"; + ot->description = "Convert the selected sketch strokes to bone chains"; /* api callbacks */ ot->invoke = sketch_convert; @@ -2655,6 +2659,7 @@ void SKETCH_OT_finish_stroke(wmOperatorType *ot) /* identifiers */ ot->name = "End Stroke"; ot->idname = "SKETCH_OT_finish_stroke"; + ot->description = "End and keep the current sketch stroke"; /* api callbacks */ ot->invoke = sketch_finish; @@ -2670,6 +2675,7 @@ void SKETCH_OT_draw_preview(wmOperatorType *ot) /* identifiers */ ot->name = "Draw Preview"; ot->idname = "SKETCH_OT_draw_preview"; + ot->description = "Draw preview of current sketch stroke (internal use)"; /* api callbacks */ ot->invoke = sketch_draw_preview; @@ -2687,6 +2693,7 @@ void SKETCH_OT_draw_stroke(wmOperatorType *ot) /* identifiers */ ot->name = "Draw Stroke"; ot->idname = "SKETCH_OT_draw_stroke"; + ot->description = "Start to draw a sketch stroke"; /* api callbacks */ ot->invoke = sketch_draw_stroke; @@ -2706,6 +2713,7 @@ void SKETCH_OT_gesture(wmOperatorType *ot) /* identifiers */ ot->name = "Gesture"; ot->idname = "SKETCH_OT_gesture"; + ot->description = "Start to draw a gesture stroke"; /* api callbacks */ ot->invoke = sketch_draw_gesture; diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c index 40dc0a7cd36..f33dce00f8d 100644 --- a/source/blender/editors/armature/poseSlide.c +++ b/source/blender/editors/armature/poseSlide.c @@ -130,7 +130,7 @@ static int pose_slide_init (bContext *C, wmOperator *op, short mode) /* get info from context */ pso->scene= CTX_data_scene(C); - pso->ob= object_pose_armature_get(CTX_data_active_object(C)); + pso->ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); pso->arm= (pso->ob)? pso->ob->data : NULL; pso->sa= CTX_wm_area(C); /* only really needed when doing modal() */ pso->ar= CTX_wm_region(C); /* only really needed when doing modal() */ @@ -1165,7 +1165,7 @@ static void pose_propagate_fcurve (wmOperator *op, Object *ob, FCurve *fcu, static int pose_propagate_exec (bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bAction *act= (ob && ob->adt)? ob->adt->action : NULL; ListBase pflinks = {NULL, NULL}; diff --git a/source/blender/editors/armature/poseUtils.c b/source/blender/editors/armature/poseUtils.c index 3c855ff96e6..3b613a6d25c 100644 --- a/source/blender/editors/armature/poseUtils.c +++ b/source/blender/editors/armature/poseUtils.c @@ -189,7 +189,7 @@ void poseAnim_mapping_refresh(bContext *C, Scene *scene, Object *ob) if ((arm->flag & ARM_DELAYDEFORM)==0) DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ else - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); /* note, notifier might evolve */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index 8791a345489..f180f735294 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -174,7 +174,7 @@ static Object *get_poselib_object (bContext *C) if (sa && (sa->spacetype == SPACE_BUTS)) return ED_object_context(C); else - return object_pose_armature_get(CTX_data_active_object(C)); + return BKE_object_pose_armature_get(CTX_data_active_object(C)); } /* Poll callback for operators that require existing PoseLib data (with poses) to work */ @@ -650,7 +650,7 @@ static int poselib_rename_invoke (bContext *C, wmOperator *op, wmEvent *evt) static int poselib_rename_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bAction *act= (ob) ? ob->poselib : NULL; TimeMarker *marker; char newname[64]; @@ -786,7 +786,7 @@ static void poselib_backup_posecopy (tPoseLib_PreviewData *pld) /* for each posechannel that has an actionchannel in */ for (agrp= pld->act->groups.first; agrp; agrp= agrp->next) { /* try to find posechannel */ - pchan= get_pose_channel(pld->pose, agrp->name); + pchan= BKE_pose_channel_find_name(pld->pose, agrp->name); /* backup data if available */ if (pchan) { @@ -885,7 +885,7 @@ static void poselib_apply_pose (tPoseLib_PreviewData *pld) /* check if group has any keyframes */ if (ANIM_animchanneldata_keyframes_loop(&ked, NULL, agrp, ALE_GROUP, NULL, group_ok_cb, NULL)) { /* has keyframe on this frame, so try to get a PoseChannel with this name */ - pchan= get_pose_channel(pose, agrp->name); + pchan= BKE_pose_channel_find_name(pose, agrp->name); if (pchan) { short ok= 0; @@ -927,7 +927,7 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData /* start tagging/keying */ for (agrp= act->groups.first; agrp; agrp= agrp->next) { /* only for selected bones unless there aren't any selected, in which case all are included */ - pchan= get_pose_channel(pose, agrp->name); + pchan= BKE_pose_channel_find_name(pose, agrp->name); if (pchan) { if ( (pld->selcount == 0) || ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED)) ) { @@ -987,7 +987,7 @@ static void poselib_preview_apply (bContext *C, wmOperator *op) if ((pld->arm->flag & ARM_DELAYDEFORM)==0) DAG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */ else - where_is_pose(pld->scene, pld->ob); + BKE_pose_where_is(pld->scene, pld->ob); } /* do header print - if interactively previewing */ @@ -1495,7 +1495,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op) if ((arm->flag & ARM_DELAYDEFORM)==0) DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ else - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); } else if (pld->state == PL_PREVIEW_CONFIRM) { @@ -1514,7 +1514,7 @@ static void poselib_preview_cleanup (bContext *C, wmOperator *op) //remake_action_ipos(ob->action); } else - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); } /* free memory used for backups and searching */ diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index 8a2af14e6f3..8cc0251e024 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -164,7 +164,7 @@ static int pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan, int level) } } for (bone= pchan->bone->childbase.first; bone; bone= bone->next) { - pchan= get_pose_channel(ob->pose, bone->name); + pchan= BKE_pose_channel_find_name(ob->pose, bone->name); if (pchan && pose_channel_in_IK_chain(ob, pchan, level + 1)) return 1; } @@ -197,10 +197,11 @@ void ED_pose_recalculate_paths(Scene *scene, Object *ob) BLI_freelistN(&targets); } + /* show popup to determine settings */ static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); if (ELEM(NULL, ob, ob->pose)) return OPERATOR_CANCELLED; @@ -227,7 +228,7 @@ static int pose_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNU */ static int pose_calculate_paths_exec(bContext *C, wmOperator *op) { - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); Scene *scene= CTX_data_scene(C); if (ELEM(NULL, ob, ob->pose)) @@ -291,6 +292,41 @@ void POSE_OT_paths_calculate(wmOperatorType *ot) /* --------- */ +static int pose_update_paths_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + Scene *scene = CTX_data_scene(C); + + if (ELEM(NULL, ob, scene)) + return OPERATOR_CANCELLED; + + /* calculate the bones that now have motionpaths... */ + // TODO: only make for the selected bones? + ED_pose_recalculate_paths(scene, ob); + + /* notifiers for updates */ + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); + + return OPERATOR_FINISHED; +} + +void POSE_OT_paths_update(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Update Bone Paths"; + ot->idname = "POSE_OT_paths_update"; + ot->description = "Recalculate paths for bones that already have them"; + + /* api callbakcs */ + ot->exec = pose_update_paths_exec; + ot->poll = ED_operator_posemode; /* TODO: this should probably check for active bone and/or existing paths */ + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/* --------- */ + /* for the object with pose/action: clear path curves for selected bones only */ static void ED_pose_clear_paths(Object *ob) { @@ -320,7 +356,7 @@ static void ED_pose_clear_paths(Object *ob) /* operator callback for this */ static int pose_clear_paths_exec (bContext *C, wmOperator *UNUSED(op)) { - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object */ if (ELEM(NULL, ob, ob->pose)) @@ -354,7 +390,7 @@ void POSE_OT_paths_clear(wmOperatorType *ot) static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op)) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bConstraint *con; int found= 0; @@ -371,7 +407,7 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op for (ct= targets.first; ct; ct= ct->next) { if ((ct->tar == ob) && (ct->subtarget[0])) { - bPoseChannel *pchanc= get_pose_channel(ob->pose, ct->subtarget); + bPoseChannel *pchanc= BKE_pose_channel_find_name(ob->pose, ct->subtarget); if ((pchanc) && !(pchanc->bone->flag & BONE_UNSELECTABLE)) { pchanc->bone->flag |= BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL; found= 1; @@ -414,7 +450,7 @@ void POSE_OT_select_constraint_target(wmOperatorType *ot) static int pose_select_hierarchy_exec(bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm= ob->data; Bone *curbone, *pabone, *chbone; int direction = RNA_enum_get(op->ptr, "direction"); @@ -650,7 +686,7 @@ static int pose_select_same_keyingset(bContext *C, Object *ob, short extend) char *boneName = BLI_getQuotedStr(ksp->rna_path, "bones["); if (boneName) { - bPoseChannel *pchan = get_pose_channel(pose, boneName); + bPoseChannel *pchan = BKE_pose_channel_find_name(pose, boneName); if (pchan) { /* select if bone is visible and can be affected */ @@ -674,7 +710,7 @@ static int pose_select_same_keyingset(bContext *C, Object *ob, short extend) static int pose_select_grouped_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); short extend= RNA_boolean_get(op->ptr, "extend"); short changed = 0; @@ -741,7 +777,7 @@ void POSE_OT_select_grouped(wmOperatorType *ot) static int pose_bone_flip_active_exec (bContext *C, wmOperator *UNUSED(op)) { Object *ob_act= CTX_data_active_object(C); - Object *ob= object_pose_armature_get(ob_act); + Object *ob= BKE_object_pose_armature_get(ob_act); if (ob && (ob->mode & OB_MODE_POSE)) { bArmature *arm= ob->data; @@ -751,7 +787,7 @@ static int pose_bone_flip_active_exec (bContext *C, wmOperator *UNUSED(op)) char name[MAXBONENAME]; flip_side_name(name, arm->act_bone->name, TRUE); - pchanf= get_pose_channel(ob->pose, name); + pchanf= BKE_pose_channel_find_name(ob->pose, name); if (pchanf && pchanf->bone != arm->act_bone) { arm->act_bone->flag &= ~BONE_SELECTED; pchanf->bone->flag |= BONE_SELECTED; @@ -805,7 +841,7 @@ static void pose_copy_menu(Scene *scene) if (ELEM(NULL, ob, ob->pose)) return; if ((ob==obedit) || (ob->mode & OB_MODE_POSE)==0) return; - pchan= get_active_posechannel(ob); + pchan= BKE_pose_channel_active(ob); if (pchan==NULL) return; pchanact= pchan; @@ -891,13 +927,13 @@ static void pose_copy_menu(Scene *scene) pchan->custom = pchanact->custom; break; case 9: /* Visual Location */ - armature_loc_pose_to_bone(pchan, pchanact->pose_mat[3], pchan->loc); + BKE_armature_loc_pose_to_bone(pchan, pchanact->pose_mat[3], pchan->loc); break; case 10: /* Visual Rotation */ { float delta_mat[4][4]; - armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat); + BKE_armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat); if (pchan->rotmode == ROT_MODE_AXISANGLE) { float tmp_quat[4]; @@ -916,7 +952,7 @@ static void pose_copy_menu(Scene *scene) { float delta_mat[4][4], size[4]; - armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat); + BKE_armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat); mat4_to_size(size, delta_mat); copy_v3_v3(pchan->size, size); } @@ -978,7 +1014,7 @@ static void pose_copy_menu(Scene *scene) } } BLI_freelistN(&const_copy); - update_pose_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */ + BKE_pose_update_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */ if (ob->pose) ob->pose->flag |= POSE_RECALC; @@ -1059,7 +1095,7 @@ static bPoseChannel *pose_bone_do_paste (Object *ob, bPoseChannel *chan, short s * 1) channel exists - poses are not meant to add random channels to anymore * 2) if selection-masking is on, channel is selected - only selected bones get pasted on, allowing making both sides symmetrical */ - pchan= get_pose_channel(ob->pose, name); + pchan= BKE_pose_channel_find_name(ob->pose, name); if (selOnly) paste_ok= ((pchan) && (pchan->bone->flag & BONE_SELECTED)); @@ -1163,7 +1199,7 @@ static bPoseChannel *pose_bone_do_paste (Object *ob, bPoseChannel *chan, short s static int pose_copy_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* sanity checking */ if (ELEM(NULL, ob, ob->pose)) { @@ -1176,7 +1212,7 @@ static int pose_copy_exec (bContext *C, wmOperator *op) /* sets chan->flag to POSE_KEY if bone selected, then copy those bones to the buffer */ set_pose_keys(ob); - copy_pose(&g_posebuf, ob->pose, 0); + BKE_pose_copy_data(&g_posebuf, ob->pose, 0); return OPERATOR_FINISHED; @@ -1201,7 +1237,7 @@ void POSE_OT_copy(wmOperatorType *ot) static int pose_paste_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); Scene *scene= CTX_data_scene(C); bPoseChannel *chan; int flip= RNA_boolean_get(op->ptr, "flipped"); @@ -1284,14 +1320,14 @@ static int pose_group_add_exec (bContext *C, wmOperator *UNUSED(op)) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object */ if (ob == NULL) return OPERATOR_CANCELLED; /* for now, just call the API function for this */ - pose_add_group(ob); + BKE_pose_add_group(ob); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1324,14 +1360,14 @@ static int pose_group_remove_exec (bContext *C, wmOperator *UNUSED(op)) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object */ if (ob == NULL) return OPERATOR_CANCELLED; /* for now, just call the API function for this */ - pose_remove_group(ob); + BKE_pose_remove_group(ob); /* notifiers for updates */ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); @@ -1372,7 +1408,7 @@ static int pose_groups_menu_invoke (bContext *C, wmOperator *op, wmEvent *UNUSED if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1421,7 +1457,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1434,7 +1470,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op) */ pose->active_group= RNA_int_get(op->ptr, "type"); if (pose->active_group == 0) - pose_add_group(ob); + BKE_pose_add_group(ob); /* add selected bones to group then */ CTX_DATA_BEGIN (C, bPoseChannel*, pchan, selected_pose_bones) @@ -1484,7 +1520,7 @@ static int pose_group_unassign_exec (bContext *C, wmOperator *UNUSED(op)) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1719,7 +1755,7 @@ static int pose_group_select_exec (bContext *C, wmOperator *UNUSED(op)) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1757,7 +1793,7 @@ static int pose_group_deselect_exec (bContext *C, wmOperator *UNUSED(op)) if (sa->spacetype == SPACE_BUTS) ob= ED_object_context(C); else - ob= object_pose_armature_get(CTX_data_active_object(C)); + ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1790,7 +1826,7 @@ void POSE_OT_group_deselect(wmOperatorType *ot) static int pose_flip_names_exec (bContext *C, wmOperator *UNUSED(op)) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm; /* paranoia checks */ @@ -1835,7 +1871,7 @@ void POSE_OT_flip_names(wmOperatorType *ot) static int pose_autoside_names_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm; char newname[MAXBONENAME]; short axis= RNA_enum_get(op->ptr, "axis"); @@ -1939,7 +1975,7 @@ static int pose_armature_layers_showall_poll (bContext *C) static int pose_armature_layers_showall_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm = (ob)? ob->data : NULL; PointerRNA ptr; int maxLayers = (RNA_boolean_get(op->ptr, "all"))? 32 : 16; @@ -1991,7 +2027,7 @@ void ARMATURE_OT_layers_show_all(wmOperatorType *ot) /* Present a popup to get the layers that should be used */ static int pose_armature_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); bArmature *arm= (ob)? ob->data : NULL; PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -2012,7 +2048,7 @@ static int pose_armature_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev /* Set the visible layers for the active armature (edit and pose modes) */ static int pose_armature_layers_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -2102,7 +2138,7 @@ static int pose_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt) /* Set the visible layers for the active armature (edit and pose modes) */ static int pose_bone_layers_exec (bContext *C, wmOperator *op) { - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -2225,7 +2261,7 @@ void ARMATURE_OT_bone_layers(wmOperatorType *ot) static int pose_flip_quats_exec (bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); - Object *ob= object_pose_armature_get(CTX_data_active_object(C)); + Object *ob= BKE_object_pose_armature_get(CTX_data_active_object(C)); KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, ANIM_KS_LOC_ROT_SCALE_ID); /* loop through all selected pchans, flipping and keying (as needed) */ @@ -2266,11 +2302,12 @@ void POSE_OT_quaternions_flip(wmOperatorType *ot) /* ********************************************** */ /* Clear User Transforms */ -static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op)) +static int pose_clear_user_transforms_exec (bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); Object *ob = CTX_data_active_object(C); float cframe = (float)CFRA; + const short only_select = RNA_boolean_get(op->ptr, "only_selected"); if ((ob->adt) && (ob->adt->action)) { /* XXX: this is just like this to avoid contaminating anything else; @@ -2281,7 +2318,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op)) bPoseChannel *pchan; /* execute animation step for current frame using a dummy copy of the pose */ - copy_pose(&dummyPose, ob->pose, 0); + BKE_pose_copy_data(&dummyPose, ob->pose, 0); BLI_strncpy(workob.id.name, "OB", sizeof(workob.id.name)); workob.type = OB_ARMATURE; @@ -2293,7 +2330,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op)) /* copy back values, but on selected bones only */ for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) { - pose_bone_do_paste(ob, pchan, 1, 0); + pose_bone_do_paste(ob, pchan, only_select, 0); } /* free temp data - free manually as was copied without constraints */ @@ -2314,7 +2351,7 @@ static int pose_clear_user_transforms_exec (bContext *C, wmOperator *UNUSED(op)) /* no animation, so just reset whole pose to rest pose * (cannot just restore for selected though) */ - rest_pose(ob->pose); + BKE_pose_rest(ob->pose); } /* notifiers and updates */ @@ -2337,5 +2374,8 @@ void POSE_OT_user_transforms_clear(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + + /* properties */ + RNA_def_boolean(ot->srna, "only_selected", TRUE, "Only Selected", "Only visible/selected bones"); } diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c index 94ec7c7ce93..dea7ccb161d 100644 --- a/source/blender/editors/curve/curve_ops.c +++ b/source/blender/editors/curve/curve_ops.c @@ -140,15 +140,15 @@ void ED_operatormacros_curve(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("CURVE_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Duplicate curve and move"; + ot = WM_operatortype_append_macro("CURVE_OT_duplicate_move", "Add Duplicate", "Duplicate curve and move", + OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "CURVE_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("CURVE_OT_extrude_move", "Extrude Curve and Move", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Extrude curve and move result"; + ot = WM_operatortype_append_macro("CURVE_OT_extrude_move", "Extrude Curve and Move", + "Extrude curve and move result", OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "CURVE_OT_extrude"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index 58c091dec11..7b8162bd755 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -1416,6 +1416,7 @@ void CURVE_OT_separate(wmOperatorType *ot) /* identifiers */ ot->name = "Separate"; ot->idname = "CURVE_OT_separate"; + ot->description = "Separate (partly) selected curves or surfaces into a new object"; /* api callbacks */ ot->exec = separate_exec; @@ -2532,6 +2533,7 @@ void CURVE_OT_de_select_first(wmOperatorType *ot) /* identifiers */ ot->name = "(De)select First"; ot->idname = "CURVE_OT_de_select_first"; + ot->description = "(De)select first of visible part of each Nurb"; /* api cfirstbacks */ ot->exec = de_select_first_exec; @@ -2556,6 +2558,7 @@ void CURVE_OT_de_select_last(wmOperatorType *ot) /* identifiers */ ot->name = "(De)select Last"; ot->idname = "CURVE_OT_de_select_last"; + ot->description = "(De)select last of visible part of each Nurb"; /* api clastbacks */ ot->exec = de_select_last_exec; @@ -2637,6 +2640,7 @@ void CURVE_OT_select_all(wmOperatorType *ot) /* identifiers */ ot->name = "(De)select All"; ot->idname = "CURVE_OT_select_all"; + ot->description = "(De)select all control points"; /* api callbacks */ ot->exec = de_select_all_exec; @@ -2711,6 +2715,7 @@ void CURVE_OT_hide(wmOperatorType *ot) /* identifiers */ ot->name = "Hide Selected"; ot->idname = "CURVE_OT_hide"; + ot->description = "Hide (un)selected control points"; /* api callbacks */ ot->exec = hide_exec; @@ -2771,6 +2776,7 @@ void CURVE_OT_reveal(wmOperatorType *ot) /* identifiers */ ot->name = "Reveal Hidden"; ot->idname = "CURVE_OT_reveal"; + ot->description = "Show again hidden control points"; /* api callbacks */ ot->exec = reveal_exec; @@ -4118,6 +4124,7 @@ void CURVE_OT_make_segment(wmOperatorType *ot) /* identifiers */ ot->name = "Make Segment"; ot->idname = "CURVE_OT_make_segment"; + ot->description = "Join two curves by their selected ends"; /* api callbacks */ ot->exec = make_segment_exec; @@ -4353,6 +4360,7 @@ void CURVE_OT_spin(wmOperatorType *ot) /* identifiers */ ot->name = "Spin"; ot->idname = "CURVE_OT_spin"; + ot->description = "Extrude selected boundary row around pivot point and current view axis"; /* api callbacks */ ot->exec = spin_exec; @@ -4687,6 +4695,7 @@ void CURVE_OT_vertex_add(wmOperatorType *ot) /* identifiers */ ot->name = "Add Vertex"; ot->idname = "CURVE_OT_vertex_add"; + ot->description = "Add a new control point (linked to only selected end-curve one, if any)"; /* api callbacks */ ot->exec = add_vertex_exec; @@ -4940,6 +4949,7 @@ void CURVE_OT_select_linked(wmOperatorType *ot) /* identifiers */ ot->name = "Select Linked All"; ot->idname = "CURVE_OT_select_linked"; + ot->description = "Select all control points linked to active one"; /* api callbacks */ ot->exec = select_linked_exec; @@ -5000,6 +5010,7 @@ void CURVE_OT_select_linked_pick(wmOperatorType *ot) /* identifiers */ ot->name = "Select Linked"; ot->idname = "CURVE_OT_select_linked_pick"; + ot->description = "Select all control points linked to already selected ones"; /* api callbacks */ ot->invoke = select_linked_pick_invoke; @@ -5078,6 +5089,7 @@ void CURVE_OT_select_row(wmOperatorType *ot) /* identifiers */ ot->name = "Select Control Point Row"; ot->idname = "CURVE_OT_select_row"; + ot->description = "Select a row of control points including active one"; /* api callbacks */ ot->exec = select_row_exec; @@ -5105,6 +5117,7 @@ void CURVE_OT_select_next(wmOperatorType *ot) /* identifiers */ ot->name = "Select Next"; ot->idname = "CURVE_OT_select_next"; + ot->description = "Select control points following already selected ones along the curves"; /* api callbacks */ ot->exec = select_next_exec; @@ -5132,6 +5145,7 @@ void CURVE_OT_select_previous(wmOperatorType *ot) /* identifiers */ ot->name = "Select Previous"; ot->idname = "CURVE_OT_select_previous"; + ot->description = "Select control points preceding already selected ones along the curves"; /* api callbacks */ ot->exec = select_previous_exec; @@ -5219,6 +5233,7 @@ void CURVE_OT_select_more(wmOperatorType *ot) /* identifiers */ ot->name = "Select More"; ot->idname = "CURVE_OT_select_more"; + ot->description = "Select control points directly linked to already selected ones"; /* api callbacks */ ot->exec = select_more_exec; @@ -5380,6 +5395,7 @@ void CURVE_OT_select_less(wmOperatorType *ot) /* identifiers */ ot->name = "Select Less"; ot->idname = "CURVE_OT_select_less"; + ot->description = "Reduce current selection by deselecting boundary elements"; /* api callbacks */ ot->exec = select_less_exec; @@ -5443,6 +5459,7 @@ void CURVE_OT_select_random(wmOperatorType *ot) /* identifiers */ ot->name = "Select Random"; ot->idname = "CURVE_OT_select_random"; + ot->description = "Randomly select some control points"; /* api callbacks */ ot->exec = select_random_exec; @@ -6028,6 +6045,7 @@ void CURVE_OT_shade_smooth(wmOperatorType *ot) /* identifiers */ ot->name = "Shade Smooth"; ot->idname = "CURVE_OT_shade_smooth"; + ot->description = "Set shading to smooth"; /* api callbacks */ ot->exec = shade_smooth_exec; @@ -6042,6 +6060,7 @@ void CURVE_OT_shade_flat(wmOperatorType *ot) /* identifiers */ ot->name = "Shade Flat"; ot->idname = "CURVE_OT_shade_flat"; + ot->description = "Set shading to flat"; /* api callbacks */ ot->exec = shade_smooth_exec; @@ -6914,6 +6933,7 @@ void CURVE_OT_tilt_clear(wmOperatorType *ot) /* identifiers */ ot->name = "Clear Tilt"; ot->idname = "CURVE_OT_tilt_clear"; + ot->description = "Clear the tilt of selected control points"; /* api callbacks */ ot->exec = clear_tilt_exec; diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c index cca5dd7a37b..05dc2d1c04e 100644 --- a/source/blender/editors/curve/editfont.c +++ b/source/blender/editors/curve/editfont.c @@ -275,7 +275,7 @@ static void text_update_edited(bContext *C, Scene *scene, Object *obedit, int re if (mode == FO_EDIT) update_string(cu); - BKE_text_to_curve(bmain, scene, obedit, mode); + BKE_vfont_to_curve(bmain, scene, obedit, mode); if (recalc) DAG_id_tag_update(obedit->data, 0); @@ -437,19 +437,19 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, float int nchars = 0, a; float rot[3] = {0.f, 0.f, 0.f}; - obedit= add_object(scene, OB_FONT); + obedit= BKE_object_add(scene, OB_FONT); base= scene->basact; ED_object_base_init_transform(C, base, NULL, rot); /* seems to assume view align ? TODO - look into this, could be an operator option */ - where_is_object(scene, obedit); + BKE_object_where_is_calc(scene, obedit); obedit->loc[0] += offset[0]; obedit->loc[1] += offset[1]; obedit->loc[2] += offset[2]; cu= obedit->data; - cu->vfont= get_builtin_font(); + cu->vfont= BKE_vfont_builtin_get(); cu->vfont->id.us++; for (tmp=firstline, a=0; cu->lennext, a++) @@ -556,7 +556,7 @@ static int kill_selection(Object *obedit, int ins) /* 1 == new character */ int offset = 0; int getfrom; - direction = BKE_font_getselection(obedit, &selstart, &selend); + direction = BKE_vfont_select_get(obedit, &selstart, &selend); if (direction) { int size; if (ins) offset = 1; @@ -593,7 +593,7 @@ static int set_style(bContext *C, const int style, const int clear) EditFont *ef= cu->editfont; int i, selstart, selend; - if (!BKE_font_getselection(obedit, &selstart, &selend)) + if (!BKE_vfont_select_get(obedit, &selstart, &selend)) return OPERATOR_CANCELLED; for (i=selstart; i<=selend; i++) { @@ -644,7 +644,7 @@ static int toggle_style_exec(bContext *C, wmOperator *op) Curve *cu= obedit->data; int style, clear, selstart, selend; - if (!BKE_font_getselection(obedit, &selstart, &selend)) + if (!BKE_vfont_select_get(obedit, &selstart, &selend)) return OPERATOR_CANCELLED; style= RNA_enum_get(op->ptr, "style"); @@ -679,7 +679,7 @@ static void copy_selection(Object *obedit) { int selstart, selend; - if (BKE_font_getselection(obedit, &selstart, &selend)) { + if (BKE_vfont_select_get(obedit, &selstart, &selend)) { Curve *cu= obedit->data; EditFont *ef= cu->editfont; @@ -718,7 +718,7 @@ static int cut_text_exec(bContext *C, wmOperator *UNUSED(op)) Object *obedit= CTX_data_edit_object(C); int selstart, selend; - if (!BKE_font_getselection(obedit, &selstart, &selend)) + if (!BKE_vfont_select_get(obedit, &selstart, &selend)) return OPERATOR_CANCELLED; copy_selection(obedit); @@ -901,7 +901,7 @@ static int move_cursor(bContext *C, int type, int select) struct Main *bmain= CTX_data_main(C); cu->selstart = cu->selend = 0; update_string(cu); - BKE_text_to_curve(bmain, scene, obedit, FO_SELCHANGE); + BKE_vfont_to_curve(bmain, scene, obedit, FO_SELCHANGE); } } @@ -1121,7 +1121,7 @@ static int delete_exec(bContext *C, wmOperator *op) if (cu->len == 0) return OPERATOR_CANCELLED; - if (BKE_font_getselection(obedit, &selstart, &selend)) { + if (BKE_vfont_select_get(obedit, &selstart, &selend)) { if (type == DEL_NEXT_SEL) type= DEL_SELECTION; else if (type == DEL_PREV_SEL) type= DEL_SELECTION; } @@ -1634,7 +1634,7 @@ static int font_open_exec(bContext *C, wmOperator *op) char filepath[FILE_MAX]; RNA_string_get(op->ptr, "filepath", filepath); - font= load_vfont(bmain, filepath); + font= BKE_vfont_load(bmain, filepath); if (!font) { if (op->customdata) MEM_freeN(op->customdata); @@ -1696,6 +1696,7 @@ void FONT_OT_open(wmOperatorType *ot) /* identifiers */ ot->name = "Open Font"; ot->idname = "FONT_OT_open"; + ot->description = "Load a new font from a file"; /* api callbacks */ ot->exec = font_open_exec; @@ -1725,7 +1726,7 @@ static int font_unlink_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - builtin_font = get_builtin_font(); + builtin_font = BKE_vfont_builtin_get(); RNA_id_pointer_create(&builtin_font->id, &idptr); RNA_property_pointer_set(&pprop.ptr, pprop.prop, idptr); diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index 34a95cd89bf..990b1acd321 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -568,7 +568,7 @@ static void gp_layer_to_curve (bContext *C, bGPdata *gpd, bGPDlayer *gpl, short /* init the curve object (remove rotation and get curve data from it) * - must clear transforms set on object, as those skew our results */ - ob= add_object(scene, OB_CURVE); + ob= BKE_object_add(scene, OB_CURVE); zero_v3(ob->loc); zero_v3(ob->rot); cu= ob->data; diff --git a/source/blender/editors/gpencil/gpencil_undo.c b/source/blender/editors/gpencil/gpencil_undo.c index 36624b88a9f..916b4fff561 100644 --- a/source/blender/editors/gpencil/gpencil_undo.c +++ b/source/blender/editors/gpencil/gpencil_undo.c @@ -131,7 +131,7 @@ void gpencil_undo_push(bGPdata *gpd) while (undo_node) { bGPundonode *next_node= undo_node->next; - free_gpencil_data(undo_node->gpd); + BKE_gpencil_free(undo_node->gpd); MEM_freeN(undo_node->gpd); BLI_freelinkN(&undo_nodes, undo_node); @@ -154,7 +154,7 @@ void gpencil_undo_finish(void) bGPundonode *undo_node= undo_nodes.first; while (undo_node) { - free_gpencil_data(undo_node->gpd); + BKE_gpencil_free(undo_node->gpd); MEM_freeN(undo_node->gpd); undo_node= undo_node->next; diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h index 44195988c40..2172aa82acf 100644 --- a/source/blender/editors/include/BIF_glutil.h +++ b/source/blender/editors/include/BIF_glutil.h @@ -49,7 +49,8 @@ void fdrawXORcirc(float xofs, float yofs, float rad); void fdrawcheckerboard(float x1, float y1, float x2, float y2); -/* glStipple defines */ +/* OpenGL stipple defines */ +/* OpenGL stipple defines */ extern unsigned char stipple_halftone[128]; extern unsigned char stipple_quarttone[128]; extern unsigned char stipple_diag_stripes_pos[128]; @@ -147,13 +148,14 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, /* 2D Drawing Assistance */ /** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering. - * This routine sets up an OpenGL state appropriate for drawing using - * both vertice (glVertex, etc) and raster (glRasterPos, glRect) commands. - * All coordinates should be at integer positions. There is little to - * no reason to use glVertex2f etc. functions during 2D rendering, and + * + * glwDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate + * for drawing using both vertice (Vertex, etc) and raster (RasterPos, Rect) + * commands. All coordinates should be at integer positions. There is little + * to no reason to use glVertex2f etc. functions during 2D rendering, and * thus no reason to +-0.5 the coordinates or perform other silly * tricks. - * + * * \param screen_rect The screen rectangle to be defined for 2D drawing. */ void glaDefine2DArea (struct rcti *screen_rect); @@ -165,13 +167,8 @@ typedef struct gla2DDrawInfo gla2DDrawInfo; * to free it and to return OpenGL to its previous state. The * scissor rectangle is set to match the viewport. * - * This routine sets up an OpenGL state appropriate for drawing using - * both vertice (glVertex, etc) and raster (glRasterPos, glRect) commands. - * All coordinates should be at integer positions. There is little to - * no reason to use glVertex2f etc. functions during 2D rendering, and - * thus no reason to +-0.5 the coordinates or perform other silly - * tricks. - * + * See glaDefine2DArea for an explanation of why this function uses integers. + * * \param screen_rect The screen rectangle to be used for 2D drawing. * \param world_rect The world rectangle that the 2D area represented * by \a screen_rect is supposed to represent. If NULL it is assumed the diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h index 78b991eb235..cadb8d45428 100644 --- a/source/blender/editors/include/ED_clip.h +++ b/source/blender/editors/include/ED_clip.h @@ -81,8 +81,6 @@ int ED_space_clip_show_trackedit(struct SpaceClip *sc); int ED_space_clip_show_maskedit(struct SpaceClip *sc); void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask); -void ED_space_clip_update_dopesheet(struct SpaceClip *sc); - /* clip_ops.c */ void ED_operatormacros_clip(void); diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h index afb14191797..490a8830d3a 100644 --- a/source/blender/editors/include/ED_keyframing.h +++ b/source/blender/editors/include/ED_keyframing.h @@ -190,7 +190,7 @@ int ANIM_apply_keyingset(struct bContext *C, ListBase *dsources, struct bAction struct KeyingSet *ANIM_builtin_keyingset_get_named(struct KeyingSet *prevKS, const char name[]); /* Find KeyingSet type info given a name */ -KeyingSetInfo *ANIM_keyingset_info_find_named(const char name[]); +KeyingSetInfo *ANIM_keyingset_info_find_name(const char name[]); /* for RNA type registrations... */ void ANIM_keyingset_info_register(KeyingSetInfo *ksi); @@ -292,7 +292,7 @@ short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter); * Checks whether a keyframe exists for the given ID-block one the given frame. * - It is recommended to call this method over the other keyframe-checkers directly, * in case some detail of the implementation changes... - * - frame: the value of this is quite often result of BKE_curframe() + * - frame: the value of this is quite often result of BKE_scene_frame_get() */ short id_frame_has_keyframe(struct ID *id, float frame, short filter); diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index 9cb32c31f5b..2df699255be 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -42,6 +42,8 @@ void ED_operatortypes_sculpt(void); void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar, struct RegionView3D *rv3d, struct Object *ob); void ED_sculpt_force_update(struct bContext *C); +float *ED_sculpt_get_last_stroke(struct Object *ob); +int ED_sculpt_minmax(struct bContext *C, float *min, float *max); /* paint_ops.c */ void ED_operatortypes_paint(void); diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 4b614085f8e..e3759ef5fde 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -304,6 +304,8 @@ void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d); /* copy the view to the camera, return TRUE if */ int ED_view3d_camera_lock_sync(struct View3D *v3d, struct RegionView3D *rv3d); +void ED_view3D_lock_clear(struct View3D *v3d); + struct BGpic *ED_view3D_background_image_new(struct View3D *v3d); void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic); void ED_view3D_background_image_clear(struct View3D *v3d); diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 91d3c890df3..8c5913e23fb 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -1196,7 +1196,7 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect) ui_get_but_vectorf(but, dir); - dir[3] = 0.0f; /* glLight needs 4 args, 0.0 is sun */ + dir[3] = 0.0f; /* glLightfv needs 4 args, 0.0 is sun */ glLightfv(GL_LIGHT7, GL_POSITION, dir); glLightfv(GL_LIGHT7, GL_DIFFUSE, diffn); glLightfv(GL_LIGHT7, GL_SPECULAR, vec0); @@ -1281,7 +1281,7 @@ static void ui_draw_but_curve_grid(rcti *rect, float zoomx, float zoomy, float o } -static void glColor3ubvShade(unsigned char *col, int shade) +static void gl_shaded_color(unsigned char *col, int shade) { glColor3ub(col[0] - shade > 0 ? col[0] - shade : 0, col[1] - shade > 0 ? col[1] - shade : 0, @@ -1318,7 +1318,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect /* backdrop */ if (cumap->flag & CUMA_DO_CLIP) { - glColor3ubvShade((unsigned char *)wcol->inner, -20); + gl_shaded_color((unsigned char *)wcol->inner, -20); glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax); glColor3ubv((unsigned char *)wcol->inner); glRectf(rect->xmin + zoomx * (cumap->clipr.xmin - offsx), @@ -1332,13 +1332,13 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect } /* grid, every .25 step */ - glColor3ubvShade((unsigned char *)wcol->inner, -16); + gl_shaded_color((unsigned char *)wcol->inner, -16); ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 0.25f); /* grid, every 1.0 step */ - glColor3ubvShade((unsigned char *)wcol->inner, -24); + gl_shaded_color((unsigned char *)wcol->inner, -24); ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 1.0f); /* axes */ - glColor3ubvShade((unsigned char *)wcol->inner, -50); + gl_shaded_color((unsigned char *)wcol->inner, -50); glBegin(GL_LINES); glVertex2f(rect->xmin, rect->ymin + zoomy * (-offsy)); glVertex2f(rect->xmax, rect->ymin + zoomy * (-offsy)); @@ -1469,8 +1469,11 @@ static ImBuf *scale_trackpreview_ibuf(ImBuf *ibuf, float track_pos[2], int width ImBuf *scaleibuf; const float scalex = ((float)ibuf->x - 2 * margin) / width; const float scaley = ((float)ibuf->y - 2 * margin) / height; - float off_x = (int)track_pos[0] - track_pos[0] + 0.5f; - float off_y = (int)track_pos[1] - track_pos[1] + 0.5f; + /* NOTE: 1.0f = 0.5f for integer coordinate coorrection (center of pixel vs. left bottom corner of bixel) + * and 0.5f for centering image in preview (cross is draving at exact center of widget so image + * should be shifted by half of pixel for correct centering) - sergey */ + float off_x = (int)track_pos[0] - track_pos[0] + 1.0f; + float off_y = (int)track_pos[1] - track_pos[1] + 1.0f; int x, y; scaleibuf = IMB_allocImBuf(width, height, 32, IB_rect); diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c index 93546d74c1b..aaca5181531 100644 --- a/source/blender/editors/interface/interface_ops.c +++ b/source/blender/editors/interface/interface_ops.c @@ -507,7 +507,7 @@ static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op)) char *str; /* create new text-block to write to */ - txt = add_empty_text("Recent Reports"); + txt = BKE_text_add("Recent Reports"); /* convert entire list to a display string, and add this to the text-block * - if commandline debug option enabled, show debug reports too @@ -516,7 +516,7 @@ static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op)) str = BKE_reports_string(reports, (G.debug & G_DEBUG) ? RPT_DEBUG : RPT_INFO); if (str) { - write_text(txt, str); + BKE_text_write(txt, str); MEM_freeN(str); return OPERATOR_FINISHED; @@ -652,7 +652,7 @@ static int editsource_text_edit(bContext *C, wmOperator *op, } if (text == NULL) { - text = add_text(filepath, bmain->name); + text = BKE_text_load(filepath, bmain->name); } if (text == NULL) { diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index bb48569c525..b8969dcd634 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -837,7 +837,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, if (!ELEM(md->type, eModifierType_Collision, eModifierType_Surface)) { /* only here obdata, the rest of modifiers is ob level */ - uiBlockSetButLock(block, object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); + uiBlockSetButLock(block, BKE_object_obdata_is_libdata(ob), ERROR_LIBDATA_MESSAGE); if (md->type == eModifierType_ParticleSystem) { ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys; @@ -955,7 +955,7 @@ static void do_constraint_panels(bContext *C, void *ob_pt, int event) // if there are problems because of this, then rna needs changed update functions. // // object_test_constraints(ob); - // if (ob->pose) update_pose_constraint_flags(ob->pose); + // if (ob->pose) BKE_pose_update_constraint_flags(ob->pose); if (ob->type == OB_ARMATURE) DAG_id_tag_update(&ob->id, OB_RECALC_DATA | OB_RECALC_OB); else DAG_id_tag_update(&ob->id, OB_RECALC_OB); @@ -971,7 +971,7 @@ static void constraint_active_func(bContext *UNUSED(C), void *ob_v, void *con_v) /* draw panel showing settings for a constraint */ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) { - bPoseChannel *pchan = get_active_posechannel(ob); + bPoseChannel *pchan = BKE_pose_channel_active(ob); bConstraintTypeInfo *cti; uiBlock *block; uiLayout *result = NULL, *col, *box, *row; @@ -2152,7 +2152,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe uiItemL(sub, name, icon); ma = give_current_material(ob, index + 1); - if (ma && !scene_use_new_shading_nodes(scene)) { + if (ma && !BKE_scene_use_new_shading_nodes(scene)) { manode = give_node_material(ma); if (manode) { char str[MAX_ID_NAME + 12]; diff --git a/source/blender/editors/mask/mask_editor.c b/source/blender/editors/mask/mask_editor.c index fcdf66ed69d..2325820880b 100644 --- a/source/blender/editors/mask/mask_editor.c +++ b/source/blender/editors/mask/mask_editor.c @@ -204,13 +204,13 @@ void ED_operatormacros_mask(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot= WM_operatortype_append_macro("MASK_OT_add_vertex_slide", "Add Vertex and Slide", OPTYPE_UNDO|OPTYPE_REGISTER); + ot= WM_operatortype_append_macro("MASK_OT_add_vertex_slide", "Add Vertex and Slide", "Add new vertex and slide it", OPTYPE_UNDO|OPTYPE_REGISTER); ot->description = "Add new vertex and slide it"; WM_operatortype_macro_define(ot, "MASK_OT_add_vertex"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_boolean_set(otmacro->ptr, "release_confirm", TRUE); - ot= WM_operatortype_append_macro("MASK_OT_add_feather_vertex_slide", "Add Feather Vertex and Slide", OPTYPE_UNDO|OPTYPE_REGISTER); + ot= WM_operatortype_append_macro("MASK_OT_add_feather_vertex_slide", "Add Feather Vertex and Slide", "Add new vertex to feater and slide it", OPTYPE_UNDO|OPTYPE_REGISTER); ot->description = "Add new feather vertex and slide it"; WM_operatortype_macro_define(ot, "MASK_OT_add_feather_vertex"); otmacro = WM_operatortype_macro_define(ot, "MASK_OT_slide_point"); diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index cfc9e11879e..5f6384d6b24 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -67,7 +67,7 @@ * use in object mode when selecting faces (while painting) */ void paintface_flush_flags(Object *ob) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); DerivedMesh *dm = ob->derivedFinal; MPoly *polys, *mp_orig; MFace *faces; @@ -166,7 +166,7 @@ void paintface_hide(Object *ob, const int unselected) MPoly *mpoly; int a; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; mpoly = me->mpoly; @@ -195,7 +195,7 @@ void paintface_reveal(Object *ob) MPoly *mpoly; int a; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; mpoly = me->mpoly; @@ -325,7 +325,7 @@ void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2] Mesh *me; unsigned int index = 0; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; if (mode == 0 || mode == 1) { @@ -347,7 +347,7 @@ void paintface_deselect_all_visible(Object *ob, int action, short flush_flags) MPoly *mpoly; int a; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL) return; if (action == SEL_INVERT) { @@ -410,7 +410,7 @@ int paintface_minmax(Object *ob, float r_min[3], float r_max[3]) int a, b, ok = FALSE; float vec[3], bmat[3][3]; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (!me || !me->mtpoly) return ok; copy_m3_m4(bmat, ob->obmat); @@ -459,7 +459,7 @@ void seam_mark_clear_tface(Scene *scene, short mode) MEdge *med; int a, b; - me = get_mesh(OBACT); + me = BKE_mesh_from_object(OBACT); if (me == 0 || me->totpoly == 0) return; if (mode == 0) @@ -516,7 +516,7 @@ int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], in unsigned int a, index; /* Get the face under the cursor */ - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (!facesel_face_pick(C, me, ob, mval, &index, 1)) return 0; @@ -567,7 +567,7 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend) int sx = rect->xmax - rect->xmin + 1; int sy = rect->ymax - rect->ymin + 1; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0 || sx * sy <= 0) return OPERATOR_CANCELLED; @@ -629,7 +629,7 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend) * use in object mode when selecting vertices (while painting) */ void paintvert_flush_flags(Object *ob) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); DerivedMesh *dm = ob->derivedFinal; MVert *dm_mvert, *dm_mv; int *index_array = NULL; @@ -668,7 +668,7 @@ void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags) MVert *mvert; int a; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL) return; if (action == SEL_INVERT) { diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index c2a97b3ea70..60c0ebbc7b3 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -475,7 +475,7 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op) ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, &view_aligned); if (!view_aligned) - rot[0] += M_PI / 2.0f; + rot[0] += (float)M_PI / 2.0f; make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer); diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c index 6f33fcd05b7..5a99ddb9332 100644 --- a/source/blender/editors/mesh/editmesh_knife.c +++ b/source/blender/editors/mesh/editmesh_knife.c @@ -1412,7 +1412,7 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->ethresh); if (kcd->ignore_vert_snapping) - maxdist *= 0.5; + maxdist *= 0.5f; f = knife_find_closest_face(kcd, co, cageco, NULL); *is_space = !f; @@ -1502,7 +1502,7 @@ static KnifeVert *knife_find_closest_vert(KnifeTool_OpData *kcd, float p[3], flo float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->vthresh); if (kcd->ignore_vert_snapping) - maxdist *= 0.5; + maxdist *= 0.5f; f = knife_find_closest_face(kcd, co, cageco, is_space); @@ -1877,11 +1877,11 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd) if (face_nets[i].first) BMO_elem_flag_enable(bm, f, DEL); - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); for (entry = face_nets[i].first; entry; entry = entry->next) { if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v1)) { - eve = BLI_addfillvert(&sf_ctx, entry->kfe->v1->v->co); + eve = BLI_scanfill_vert_add(&sf_ctx, entry->kfe->v1->v->co); eve->poly_nr = 0; rnd_offset_co(eve->co, rndscale); eve->tmp.p = entry->kfe->v1->v; @@ -1889,7 +1889,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd) } if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v2)) { - eve = BLI_addfillvert(&sf_ctx, entry->kfe->v2->v->co); + eve = BLI_scanfill_vert_add(&sf_ctx, entry->kfe->v2->v->co); eve->poly_nr = 0; rnd_offset_co(eve->co, rndscale); eve->tmp.p = entry->kfe->v2->v; @@ -1911,7 +1911,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd) if (eve->poly_nr > 1 && lasteve->poly_nr > 1) { ScanFillEdge *eed; - eed = BLI_addfilledge(&sf_ctx, lasteve, eve); + eed = BLI_scanfill_edge_add(&sf_ctx, lasteve, eve); if (entry->kfe->oe) eed->f = SF_EDGE_BOUNDARY; /* mark as original boundary edge */ @@ -1926,7 +1926,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd) } } - BLI_edgefill(&sf_ctx, FALSE); + BLI_scanfill_calc(&sf_ctx, FALSE); for (efa = sf_ctx.fillfacebase.first; efa; efa = efa->next) { BMVert *v1 = efa->v3->tmp.p, *v2 = efa->v2->tmp.p, *v3 = efa->v1->tmp.p; @@ -1959,7 +1959,7 @@ static void knifenet_fill_faces(KnifeTool_OpData *kcd) } } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); BLI_smallhash_release(hash); } bm->elem_index_dirty |= BM_FACE; @@ -2684,6 +2684,7 @@ static void knifetool_finish(bContext *C, wmOperator *op) knife_make_cuts(kcd); #endif + EDBM_mesh_normals_update(kcd->em); EDBM_update_generic(C, kcd->em, TRUE); } @@ -2784,7 +2785,7 @@ static int knifetool_init(bContext *C, wmOperator *op, int UNUSED(do_cut)) DerivedMesh *cage, *final; SmallHash shash; void *data[3]; - const short only_select = RNA_boolean_get(op->ptr, "only_select"); + const short only_select = RNA_boolean_get(op->ptr, "only_selected"); /* alloc new customdata */ kcd = op->customdata = MEM_callocN(sizeof(KnifeTool_OpData), "knifetool Modal Op Data"); @@ -3085,5 +3086,5 @@ void MESH_OT_knife_tool(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING; RNA_def_boolean(ot->srna, "use_occlude_geometry", TRUE, "Occlude Geometry", "Only cut the front most geometry"); - RNA_def_boolean(ot->srna, "only_select", FALSE, "Only Selected", "Only cut selected geometry"); + RNA_def_boolean(ot->srna, "only_selected", FALSE, "Only Selected", "Only cut selected geometry"); } diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index beb5345ca9b..0b65cce20d7 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -314,7 +314,7 @@ static void ringsel_finish(bContext *C, wmOperator *op) if (lcd->do_cut) { BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT, - 0.0f, 0.0f, + 0.0f, 0.0f, 0.0f, cuts, SUBDIV_SELECT_LOOPCUT, SUBD_PATH, 0, FALSE, 0); diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 32e70e798fe..2d403d03fb2 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -150,7 +150,7 @@ static void draw_triangulated(int mcords[][2], short tot) } /* do the fill */ - filldisplist(&lb, &lb, 0); + BKE_displist_fill(&lb, &lb, 0); /* do the draw */ dl = lb.first; /* filldisplist adds in head of list */ @@ -170,7 +170,7 @@ static void draw_triangulated(int mcords[][2], short tot) glEnd(); } - freedisplist(&lb); + BKE_displist_free(&lb); } @@ -1129,7 +1129,7 @@ static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BM /* but is biased to give higher values to sharp turns, so that it will take * paths with fewer "turns" when selecting between equal-weighted paths between * the two edges */ - cost = cost + 0.5f * cost * (2.0f - sqrt(fabs(dot_v3v3(d1, d2)))); + cost = cost + 0.5f * cost * (2.0f - sqrtf(fabsf(dot_v3v3(d1, d2)))); return cost; } @@ -2294,7 +2294,7 @@ static int edbm_select_linked_flat_faces_exec(bContext *C, wmOperator *op) float sharp = RNA_float_get(op->ptr, "sharpness"); int i; - sharp = (sharp * M_PI) / 180.0; + sharp = (sharp * (float)M_PI) / 180.0f; BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) { BM_elem_flag_disable(f, BM_ELEM_TAG); diff --git a/source/blender/editors/mesh/editmesh_slide.c b/source/blender/editors/mesh/editmesh_slide.c index 36ce610c64b..a86a274eb70 100644 --- a/source/blender/editors/mesh/editmesh_slide.c +++ b/source/blender/editors/mesh/editmesh_slide.c @@ -279,7 +279,7 @@ static void vtx_slide_draw(const bContext *C, ARegion *UNUSED(ar), void *arg) /* Get 3d view */ View3D *view3d = CTX_wm_view3d(C); const float outline_w = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.8f; - const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5; + const float pt_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f; int i = 0; diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 92f4d6f01d5..2f317ed87c2 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -66,6 +66,8 @@ #include "RE_render_ext.h" +#include "UI_interface.h" + #include "mesh_intern.h" /* allow accumulated normals to form a new direction but don't @@ -87,6 +89,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op) int cuts = RNA_int_get(op->ptr, "number_cuts"); float smooth = 0.292f * RNA_float_get(op->ptr, "smoothness"); float fractal = RNA_float_get(op->ptr, "fractal") / 2.5f; + float along_normal = RNA_float_get(op->ptr, "fractal_along_normal"); if (RNA_boolean_get(op->ptr, "quadtri") && RNA_enum_get(op->ptr, "quadcorner") == SUBD_STRAIGHT_CUT) @@ -95,7 +98,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op) } BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT, - smooth, fractal, + smooth, fractal, along_normal, cuts, SUBDIV_SELECT_ORIG, RNA_enum_get(op->ptr, "quadcorner"), RNA_boolean_get(op->ptr, "quadtri"), TRUE, @@ -143,6 +146,7 @@ void MESH_OT_subdivide(wmOperatorType *ot) "Quad Corner Type", "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)"); RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f); + RNA_def_float(ot->srna, "fractal_along_normal", 0.0f, 0.0f, 1.0f, "Along Normal", "Apply fractal displacement along normal only", 0.0f, 1.0f); RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50); } @@ -483,7 +487,7 @@ static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOpe * automatically building this data if invalid. Or something. */ // DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); - object_handle_update(scene, obedit); + BKE_object_handle_update(scene, obedit); /* individual faces? */ // BIF_TransformSetUndo("Extrude"); @@ -612,7 +616,7 @@ static int edbm_extrude_faces_exec(bContext *C, wmOperator *op) edbm_extrude_face_indiv(em, op, BM_ELEM_SELECT, nor); - WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit); + EDBM_update_generic(C, em, TRUE); return OPERATOR_FINISHED; } @@ -1249,6 +1253,7 @@ void MESH_OT_edge_split(wmOperatorType *ot) /* identifiers */ ot->name = "Edge Split"; ot->idname = "MESH_OT_edge_split"; + ot->description = "Split selected edges so that each neighbor face gets its own copy"; /* api callbacks */ ot->exec = edbm_edge_split_exec; @@ -2344,7 +2349,7 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op) if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) { switch (mode) { case -1: /* aligned */ - if (fabs(ev->co[axis] - value) < limit) + if (fabsf(ev->co[axis] - value) < limit) BM_vert_select_set(em->bm, ev, TRUE); break; case 0: /* neg */ @@ -2591,21 +2596,21 @@ static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode, m1 = MAXSLOPE; b1 = x12; } - x2max = MAX2(x21, x22) + 0.001; /* prevent missed edges */ - x2min = MIN2(x21, x22) - 0.001; /* due to round off error */ - y2max = MAX2(y21, y22) + 0.001; - y2min = MIN2(y21, y22) - 0.001; + x2max = MAX2(x21, x22) + 0.001f; /* prevent missed edges */ + x2min = MIN2(x21, x22) - 0.001f; /* due to round off error */ + y2max = MAX2(y21, y22) + 0.001f; + y2min = MIN2(y21, y22) - 0.001f; /* Found an intersect, calc intersect point */ if (m1 == m2) { /* co-incident lines */ /* cut at 50% of overlap area */ x1max = MAX2(x11, x12); x1min = MIN2(x11, x12); - xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0; + xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0f; y1max = MAX2(y11, y12); y1min = MIN2(y11, y12); - yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0; + yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0f; } else if (m2 == MAXSLOPE) { xi = x22; @@ -3058,6 +3063,7 @@ void MESH_OT_beautify_fill(wmOperatorType *ot) /* identifiers */ ot->name = "Beautify Fill"; ot->idname = "MESH_OT_beautify_fill"; + ot->description = "Rearrange some faces to try to get less degenerated geometry"; /* api callbacks */ ot->exec = edbm_beautify_fill_exec; @@ -3203,11 +3209,45 @@ static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op) { Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BMEdit_FromObject(obedit); + BMesh *bm = em->bm; float angle_limit = RNA_float_get(op->ptr, "angle_limit"); + char dissolve_flag; + + if (em->selectmode == SCE_SELECT_FACE) { + /* flush selection to tags and untag edges/verts with partially selected faces */ + BMIter iter; + BMIter liter; + + BMElem *ele; + BMFace *f; + BMLoop *l; + + BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) { + BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT)); + } + BM_ITER_MESH (ele, &iter, bm, BM_EDGES_OF_MESH) { + BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_SELECT)); + } + + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) { + BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) { + BM_elem_flag_disable(l->v, BM_ELEM_TAG); + BM_elem_flag_disable(l->e, BM_ELEM_TAG); + } + } + } + + dissolve_flag = BM_ELEM_TAG; + } + else { + dissolve_flag = BM_ELEM_SELECT; + } + if (!EDBM_op_callf(em, op, "dissolve_limit edges=%he verts=%hv angle_limit=%f", - BM_ELEM_SELECT, BM_ELEM_SELECT, angle_limit)) + dissolve_flag, dissolve_flag, angle_limit)) { return OPERATOR_CANCELLED; } @@ -3621,393 +3661,577 @@ void MESH_OT_select_mirror(wmOperatorType *ot) RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection"); } -/* qsort routines. not sure how to make these - * work, since we aren't using linked lists for - * geometry anymore. might need a sort of "swap" - * function for bmesh elements. */ +/****************************************************************************** + * qsort routines. + * Now unified, for vertices/edges/faces. */ -/* TODO All this section could probably use a refresh... - * face code works in object mode, does everything in one op, while vert uses several... - */ +enum { + SRT_VIEW_ZAXIS = 1, /* Use view Z (deep) axis. */ + SRT_VIEW_XAXIS, /* Use view X (left to right) axis. */ + SRT_CURSOR_DISTANCE, /* Use distance from element to 3D cursor. */ + SRT_MATERIAL, /* Face only: use mat number. */ + SRT_SELECTED, /* Move selected elements in first, without modifying + * relative order of selected and unselected elements. */ + SRT_RANDOMIZE, /* Randomize selected elements. */ + SRT_REVERSE, /* Reverse current order of selected elements. */ +}; -typedef struct xvertsort { - int x; /* X screen-coordinate */ - int org_idx; /* Original index of this vertex _in the mempool_ */ -} xvertsort; +typedef struct bmelemsort { + float srt; /* Sort factor */ + int org_idx; /* Original index of this element _in its mempool_ */ +} bmelemsort; - -static int vergxco(const void *v1, const void *v2) +static int bmelemsort_comp(const void *v1, const void *v2) { - const xvertsort *x1 = v1, *x2 = v2; + const bmelemsort *x1 = v1, *x2 = v2; - /* We move unchanged vertices (org_idx < 0) at the begining of the sorted list. */ - if (x1->org_idx >= 0 && x2->org_idx >= 0) - return (x1->x > x2->x) - (x1->x < x2->x); - return (x2->org_idx < 0) - (x1->org_idx < 0); + return (x1->srt > x2->srt) - (x1->srt < x2->srt); } -static void xsortvert_flag__doSetX(void *userData, BMVert *UNUSED(eve), int x, int UNUSED(y), int index) -{ - xvertsort *sortblock = userData; - - sortblock[index].x = x; -} - -/* all verts with (flag & 'flag') are sorted */ -static void xsortvert_flag(bContext *C, int flag) +/* Reorders vertices/edges/faces using a given methods. Loops are not supported. */ +static void sort_bmelem_flag(bContext *C, const int types, const int flag, const int action, + const int reverse, const unsigned int seed) { + Scene *scene = CTX_data_scene(C); + Object *ob = CTX_data_edit_object(C); ViewContext vc; BMEditMesh *em; BMVert *ve; + BMEdge *ed; + BMFace *fa; BMIter iter; - xvertsort *sortblock; - int *unchangedblock, *vmap; - int totvert, sorted = 0, unchanged = 0, i; + + /* In all five elements below, 0 = vertices, 1 = edges, 2 = faces. */ + /* Just to mark protected elements. */ + char *pblock[3] = {NULL, NULL, NULL}, *pb; + bmelemsort *sblock[3] = {NULL, NULL, NULL}, *sb; + int *map[3] = {NULL, NULL, NULL}, *mp; + int totelem[3] = {0, 0, 0}, tot; + int affected[3] = {0, 0, 0}, aff; + int i, j; + + if (!(types && flag && action)) + return; em_setup_viewcontext(C, &vc); em = vc.em; - totvert = em->bm->totvert; + if (types & BM_VERT) + totelem[0] = em->bm->totvert; + if (types & BM_EDGE) + totelem[1] = em->bm->totedge; + if (types & BM_FACE) + totelem[2] = em->bm->totface; - sortblock = MEM_callocN(sizeof(xvertsort) * totvert, "xsort sorted"); - /* Stores unchanged verts, will be reused as final old2new vert mapping... */ - unchangedblock = MEM_callocN(sizeof(int) * totvert, "xsort unchanged"); - BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { - if (BM_elem_flag_test(ve, flag)) { - sortblock[i].org_idx = i; - sorted++; + if (ELEM(action, SRT_VIEW_ZAXIS, SRT_VIEW_XAXIS)) { + RegionView3D *rv3d = ED_view3d_context_rv3d(C); + float mat[4][4]; + float fact = reverse ? -1.0 : 1.0; + int coidx = (action == SRT_VIEW_ZAXIS) ? 2 : 0; + + mult_m4_m4m4(mat, rv3d->viewmat, ob->obmat); /* Apply the view matrix to the object matrix. */ + + if (totelem[0]) { + pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock"); + sb = sblock[0] = MEM_callocN(sizeof(bmelemsort) * totelem[0], "sort_bmelem vert sblock"); + + BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { + if (BM_elem_flag_test(ve, flag)) { + float co[3]; + mul_v3_m4v3(co, mat, ve->co); + + pb[i] = FALSE; + sb[affected[0]].org_idx = i; + sb[affected[0]++].srt = co[coidx] * fact; + } + else { + pb[i] = TRUE; + } + } } - else { - unchangedblock[unchanged++] = i; - sortblock[i].org_idx = -1; + + if (totelem[1]) { + pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock"); + sb = sblock[1] = MEM_callocN(sizeof(bmelemsort) * totelem[1], "sort_bmelem edge sblock"); + + BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) { + if (BM_elem_flag_test(ed, flag)) { + float co[3]; + mid_v3_v3v3(co, ed->v1->co, ed->v2->co); + mul_m4_v3(mat, co); + + pb[i] = FALSE; + sb[affected[1]].org_idx = i; + sb[affected[1]++].srt = co[coidx] * fact; + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[2]) { + pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock"); + sb = sblock[2] = MEM_callocN(sizeof(bmelemsort) * totelem[2], "sort_bmelem face sblock"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + float co[3]; + BM_face_calc_center_mean(fa, co); + mul_m4_v3(mat, co); + + pb[i] = FALSE; + sb[affected[2]].org_idx = i; + sb[affected[2]++].srt = co[coidx] * fact; + } + else { + pb[i] = TRUE; + } + } } } -/* printf("%d verts: %d to be sorted, %d unchanged…\n", totvert, sorted, unchanged);*/ - if (sorted == 0) { - MEM_freeN(sortblock); - MEM_freeN(unchangedblock); + + else if (action == SRT_CURSOR_DISTANCE) { + View3D *v3d = CTX_wm_view3d(C); + float cur[3]; + float mat[4][4]; + float fact = reverse ? -1.0 : 1.0; + + if (v3d && v3d->localvd) + copy_v3_v3(cur, v3d->cursor); + else + copy_v3_v3(cur, scene->cursor); + invert_m4_m4(mat, ob->obmat); + mul_m4_v3(mat, cur); + + if (totelem[0]) { + pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock"); + sb = sblock[0] = MEM_callocN(sizeof(bmelemsort) * totelem[0], "sort_bmelem vert sblock"); + + BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { + if (BM_elem_flag_test(ve, flag)) { + pb[i] = FALSE; + sb[affected[0]].org_idx = i; + sb[affected[0]++].srt = len_squared_v3v3(cur, ve->co) * fact; + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[1]) { + pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock"); + sb = sblock[1] = MEM_callocN(sizeof(bmelemsort) * totelem[1], "sort_bmelem edge sblock"); + + BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) { + if (BM_elem_flag_test(ed, flag)) { + float co[3]; + mid_v3_v3v3(co, ed->v1->co, ed->v2->co); + + pb[i] = FALSE; + sb[affected[1]].org_idx = i; + sb[affected[1]++].srt = len_squared_v3v3(cur, co) * fact; + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[2]) { + pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock"); + sb = sblock[2] = MEM_callocN(sizeof(bmelemsort) * totelem[2], "sort_bmelem face sblock"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + float co[3]; + BM_face_calc_center_mean(fa, co); + + pb[i] = FALSE; + sb[affected[2]].org_idx = i; + sb[affected[2]++].srt = len_squared_v3v3(cur, co) * fact; + } + else { + pb[i] = TRUE; + } + } + } + } + + /* Faces only! */ + else if (action == SRT_MATERIAL && totelem[2]) { + pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock"); + sb = sblock[2] = MEM_callocN(sizeof(bmelemsort) * totelem[2], "sort_bmelem face sblock"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + /* Reverse materials' order, not order of faces inside each mat! */ + /* Note: cannot use totcol, as mat_nr may sometimes be greater... */ + float srt = reverse ? (float)(MAXMAT - fa->mat_nr) : (float)fa->mat_nr; + pb[i] = FALSE; + sb[affected[2]].org_idx = i; + /* Multiplying with totface and adding i ensures us we keep current order for all faces of same mat. */ + sb[affected[2]++].srt = srt * ((float)totelem[2]) + ((float)i); +/* printf("e: %d; srt: %f; final: %f\n", i, srt, srt * ((float)totface) + ((float)i));*/ + } + else { + pb[i] = TRUE; + } + } + } + + else if (action == SRT_SELECTED) { + int *tbuf[3] = {NULL, NULL, NULL}, *tb; + + if (totelem[0]) { + tb = tbuf[0] = MEM_callocN(sizeof(int) * totelem[0], "sort_bmelem vert tbuf"); + mp = map[0] = MEM_callocN(sizeof(int) * totelem[0], "sort_bmelem vert map"); + + BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { + if (BM_elem_flag_test(ve, flag)) { + mp[affected[0]++] = i; + } + else { + *tb = i; + tb++; + } + } + } + + if (totelem[1]) { + tb = tbuf[1] = MEM_callocN(sizeof(int) * totelem[1], "sort_bmelem edge tbuf"); + mp = map[1] = MEM_callocN(sizeof(int) * totelem[1], "sort_bmelem edge map"); + + BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) { + if (BM_elem_flag_test(ed, flag)) { + mp[affected[1]++] = i; + } + else { + *tb = i; + tb++; + } + } + } + + if (totelem[2]) { + tb = tbuf[2] = MEM_callocN(sizeof(int) * totelem[2], "sort_bmelem face tbuf"); + mp = map[2] = MEM_callocN(sizeof(int) * totelem[2], "sort_bmelem face map"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + mp[affected[2]++] = i; + } + else { + *tb = i; + tb++; + } + } + } + + for (j = 3; j--;) { + int tot = totelem[j]; + int aff = affected[j]; + tb = tbuf[j]; + mp = map[j]; + if (!(tb && mp)) + continue; + if (ELEM(aff, 0, tot)) { + MEM_freeN(tb); + MEM_freeN(mp); + map[j] = NULL; + continue; + } + if (reverse) { + memcpy(tb + (tot - aff), mp, aff * sizeof(int)); + } + else { + memcpy(mp + aff, tb, (tot - aff) * sizeof(int)); + tb = mp; + mp = map[j] = tbuf[j]; + tbuf[j] = tb; + } + + /* Reverse mapping, we want an org2new one! */ + for (i = tot, tb = tbuf[j] + tot - 1; i--; tb--) { + mp[*tb] = i; + } + MEM_freeN(tbuf[j]); + } + } + + else if (action == SRT_RANDOMIZE) { + if (totelem[0]) { + /* Re-init random generator for each element type, to get consistant random when + * enabling/disabling an element type. */ + BLI_srandom(seed); + pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock"); + sb = sblock[0] = MEM_callocN(sizeof(bmelemsort) * totelem[0], "sort_bmelem vert sblock"); + + BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { + if (BM_elem_flag_test(ve, flag)) { + pb[i] = FALSE; + sb[affected[0]].org_idx = i; + sb[affected[0]++].srt = BLI_frand(); + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[1]) { + BLI_srandom(seed); + pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock"); + sb = sblock[1] = MEM_callocN(sizeof(bmelemsort) * totelem[1], "sort_bmelem edge sblock"); + + BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) { + if (BM_elem_flag_test(ed, flag)) { + pb[i] = FALSE; + sb[affected[1]].org_idx = i; + sb[affected[1]++].srt = BLI_frand(); + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[2]) { + BLI_srandom(seed); + pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock"); + sb = sblock[2] = MEM_callocN(sizeof(bmelemsort) * totelem[2], "sort_bmelem face sblock"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + pb[i] = FALSE; + sb[affected[2]].org_idx = i; + sb[affected[2]++].srt = BLI_frand(); + } + else { + pb[i] = TRUE; + } + } + } + } + + else if (action == SRT_REVERSE) { + if (totelem[0]) { + pb = pblock[0] = MEM_callocN(sizeof(char) * totelem[0], "sort_bmelem vert pblock"); + sb = sblock[0] = MEM_callocN(sizeof(bmelemsort) * totelem[0], "sort_bmelem vert sblock"); + + BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { + if (BM_elem_flag_test(ve, flag)) { + pb[i] = FALSE; + sb[affected[0]].org_idx = i; + sb[affected[0]++].srt = (float)-i; + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[1]) { + pb = pblock[1] = MEM_callocN(sizeof(char) * totelem[1], "sort_bmelem edge pblock"); + sb = sblock[1] = MEM_callocN(sizeof(bmelemsort) * totelem[1], "sort_bmelem edge sblock"); + + BM_ITER_MESH_INDEX (ed, &iter, em->bm, BM_EDGES_OF_MESH, i) { + if (BM_elem_flag_test(ed, flag)) { + pb[i] = FALSE; + sb[affected[1]].org_idx = i; + sb[affected[1]++].srt = (float)-i; + } + else { + pb[i] = TRUE; + } + } + } + + if (totelem[2]) { + pb = pblock[2] = MEM_callocN(sizeof(char) * totelem[2], "sort_bmelem face pblock"); + sb = sblock[2] = MEM_callocN(sizeof(bmelemsort) * totelem[2], "sort_bmelem face sblock"); + + BM_ITER_MESH_INDEX (fa, &iter, em->bm, BM_FACES_OF_MESH, i) { + if (BM_elem_flag_test(fa, flag)) { + pb[i] = FALSE; + sb[affected[2]].org_idx = i; + sb[affected[2]++].srt = (float)-i; + } + else { + pb[i] = TRUE; + } + } + } + } + +/* printf("%d vertices: %d to be affected…\n", totelem[0], affected[0]);*/ +/* printf("%d edges: %d to be affected…\n", totelem[1], affected[1]);*/ +/* printf("%d faces: %d to be affected…\n", totelem[2], affected[2]);*/ + if (affected[0] == 0 && affected[1] == 0 && affected[2] == 0) { + for (j = 3; j--;) { + if (pblock[j]) + MEM_freeN(pblock[j]); + if (sblock[j]) + MEM_freeN(sblock[j]); + if (map[j]) + MEM_freeN(map[j]); + } return; } - ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d); - mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF); + /* Sort affected elements, and populate mapping arrays, if needed. */ + for (j = 3; j--;) { + pb = pblock[j]; + sb = sblock[j]; + if (pb && sb && !map[j]) { + char *p_blk; + bmelemsort *s_blk; + tot = totelem[j]; + aff = affected[j]; - qsort(sortblock, totvert, sizeof(xvertsort), vergxco); + qsort(sb, aff, sizeof(bmelemsort), bmelemsort_comp); - /* Convert sortblock into an array mapping old idx to new. */ - vmap = unchangedblock; - unchangedblock = NULL; - if (unchanged) { - unchangedblock = MEM_mallocN(sizeof(int) * unchanged, "xsort unchanged"); - memcpy(unchangedblock, vmap, unchanged * sizeof(int)); - } - for (i = totvert; i--; ) { - if (i < unchanged) - vmap[unchangedblock[i]] = i; - else - vmap[sortblock[i].org_idx] = i; - } - - MEM_freeN(sortblock); - if (unchangedblock) - MEM_freeN(unchangedblock); - - BM_mesh_remap(em->bm, vmap, NULL, NULL); - - MEM_freeN(vmap); -} - -static int edbm_vertices_sort_exec(bContext *C, wmOperator *UNUSED(op)) -{ - xsortvert_flag(C, BM_ELEM_SELECT); - return OPERATOR_FINISHED; -} - -void MESH_OT_vertices_sort(wmOperatorType *ot) -{ - /* identifiers */ - ot->name = "Vertex Sort"; - ot->description = "Sort vertex order"; - ot->idname = "MESH_OT_vertices_sort"; - - /* api callbacks */ - ot->exec = edbm_vertices_sort_exec; - - ot->poll = EM_view3d_poll; /* uses view relative X axis to sort verts */ - - /* flags */ - ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; -} - -/* ********************** SORT FACES ******************* */ - -static void permutate(void *list, int num, int size, int *index) -{ - void *buf; - int len; - int i; - - len = num * size; - - buf = MEM_mallocN(len, "permutate"); - memcpy(buf, list, len); - - for (i = 0; i < num; i++) { - memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size); - } - MEM_freeN(buf); -} - -/* sort faces on view axis */ -static float *face_sort_floats; -static int float_sort(const void *v1, const void *v2) -{ - float x1, x2; - - x1 = face_sort_floats[((int *) v1)[0]]; - x2 = face_sort_floats[((int *) v2)[0]]; - - if (x1 > x2) return 1; - else if (x1 < x2) return -1; - return 0; -} - -static int edbm_sort_faces_exec(bContext *C, wmOperator *op) -{ - RegionView3D *rv3d = ED_view3d_context_rv3d(C); - View3D *v3d = CTX_wm_view3d(C); - Object *ob = CTX_data_edit_object(C); - Scene *scene = CTX_data_scene(C); - Mesh *me; - CustomDataLayer *layer; - int i, j, *index; - int event; - float reverse = 1; - // XXX int ctrl = 0; - - if (!v3d) return OPERATOR_CANCELLED; - - /* This operator work in Object Mode, not in edit mode. - * After talk with Campbell we agree that there is no point to port this to EditMesh right now. - * so for now, we just exit_editmode and enter_editmode at the end of this function. - */ - ED_object_exit_editmode(C, EM_FREEDATA); - - me = ob->data; - if (me->totpoly == 0) { - ED_object_enter_editmode(C, 0); - return OPERATOR_FINISHED; - } - - event = RNA_enum_get(op->ptr, "type"); - - // XXX - //if (ctrl) - // reverse = -1; - - /* create index list */ - index = (int *)MEM_mallocN(sizeof(int) * me->totpoly, "sort faces"); - for (i = 0; i < me->totpoly; i++) { - index[i] = i; - } - - face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totpoly, "sort faces float"); - - /* sort index list instead of faces itself - * and apply this permutation to all face layers - */ - if (event == 5) { - /* Random */ - for (i = 0; i < me->totpoly; i++) { - face_sort_floats[i] = BLI_frand(); + mp = map[j] = MEM_mallocN(sizeof(int) * tot, "sort_bmelem map"); + p_blk = pb + tot - 1; + s_blk = sb + aff - 1; + for (i = tot; i--; p_blk--) { + if (*p_blk) { /* Protected! */ + mp[i] = i; + } + else { + mp[s_blk->org_idx] = i; + s_blk--; + } + } } - qsort(index, me->totpoly, sizeof(int), float_sort); + if (pb) + MEM_freeN(pb); + if (sb) + MEM_freeN(sb); + } + + BM_mesh_remap(em->bm, map[0], map[1], map[2]); +/* DAG_id_tag_update(ob->data, 0);*/ + + for (j = 3; j--;) { + if (map[j]) + MEM_freeN(map[j]); + } +} + +static int edbm_sort_elements_exec(bContext *C, wmOperator *op) +{ + int action = RNA_enum_get(op->ptr, "type"); + PropertyRNA *prop_elem_types = RNA_struct_find_property(op->ptr, "elements"); + int elem_types = 0; + int reverse = RNA_boolean_get(op->ptr, "reverse"); + unsigned int seed = RNA_int_get(op->ptr, "seed"); + + /* If no elem_types set, use current selection mode to set it! */ + if (RNA_property_is_set(op->ptr, prop_elem_types)) { + elem_types = RNA_property_enum_get(op->ptr, prop_elem_types); } else { - MPoly *mp; - MLoop *ml; - MVert *mv; - float vec[3]; - float mat[4][4]; - float cur[3]; - - if (event == 1) - mult_m4_m4m4(mat, rv3d->viewmat, OBACT->obmat); /* apply the view matrix to the object matrix */ - else if (event == 2) { /* sort from cursor */ - if (v3d && v3d->localvd) { - copy_v3_v3(cur, v3d->cursor); - } - else { - copy_v3_v3(cur, scene->cursor); - } - invert_m4_m4(mat, OBACT->obmat); - mul_m4_v3(mat, cur); - } - - mp = me->mpoly; - - for (i = 0; i < me->totpoly; i++, mp++) { - if (event == 3) { - face_sort_floats[i] = ((float)mp->mat_nr) * reverse; - } - else if (event == 4) { - /* selected first */ - if (mp->flag & ME_FACE_SEL) - face_sort_floats[i] = 0.0; - else - face_sort_floats[i] = reverse; - } - else { - /* find the face's center */ - ml = me->mloop + mp->loopstart; - zero_v3(vec); - for (j = 0; j < mp->totloop; j++, ml++) { - mv = me->mvert + ml->v; - add_v3_v3(vec, mv->co); - } - mul_v3_fl(vec, 1.0f / (float)mp->totloop); - - if (event == 1) { /* sort on view axis */ - mul_m4_v3(mat, vec); - face_sort_floats[i] = vec[2] * reverse; - } - else if (event == 2) { /* distance from cursor */ - face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */ - } - } - } - qsort(index, me->totpoly, sizeof(int), float_sort); - } - - MEM_freeN(face_sort_floats); - for (i = 0; i < me->pdata.totlayer; i++) { - layer = &me->pdata.layers[i]; - permutate(layer->data, me->totpoly, CustomData_sizeof(layer->type), index); + BMEditMesh *em = BMEdit_FromObject(CTX_data_edit_object(C)); + if (em->selectmode & SCE_SELECT_VERTEX) + elem_types |= BM_VERT; + if (em->selectmode & SCE_SELECT_EDGE) + elem_types |= BM_EDGE; + if (em->selectmode & SCE_SELECT_FACE) + elem_types |= BM_FACE; + RNA_enum_set(op->ptr, "elements", elem_types); } - MEM_freeN(index); - DAG_id_tag_update(ob->data, 0); - - /* Return to editmode. */ - ED_object_enter_editmode(C, 0); - + sort_bmelem_flag(C, elem_types, BM_ELEM_SELECT, action, reverse, seed); return OPERATOR_FINISHED; } -void MESH_OT_sort_faces(wmOperatorType *ot) +static int edbm_sort_elements_draw_check_prop(PointerRNA *ptr, PropertyRNA *prop) +{ + const char *prop_id = RNA_property_identifier(prop); + int action = RNA_enum_get(ptr, "type"); + + /* Only show seed for randomize action! */ + if (strcmp(prop_id, "seed") == 0) { + if (action == SRT_RANDOMIZE) + return TRUE; + else + return FALSE; + } + + /* Hide seed for reverse and randomize actions! */ + if (strcmp(prop_id, "reverse") == 0) { + if (ELEM(action, SRT_RANDOMIZE, SRT_REVERSE)) + return FALSE; + else + return TRUE; + } + + return TRUE; +} + +static void edbm_sort_elements_ui(bContext *C, wmOperator *op) +{ + uiLayout *layout = op->layout; + wmWindowManager *wm = CTX_wm_manager(C); + PointerRNA ptr; + + RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr); + + /* Main auto-draw call. */ + uiDefAutoButsRNA(layout, &ptr, edbm_sort_elements_draw_check_prop, '\0'); +} + +void MESH_OT_sort_elements(wmOperatorType *ot) { static EnumPropertyItem type_items[] = { - { 1, "VIEW_AXIS", 0, "View Axis", "" }, - { 2, "CURSOR_DISTANCE", 0, "Cursor Distance", "" }, - { 3, "MATERIAL", 0, "Material", "" }, - { 4, "SELECTED", 0, "Selected", "" }, - { 5, "RANDOMIZE", 0, "Randomize", "" }, - { 0, NULL, 0, NULL, NULL }}; + {SRT_VIEW_ZAXIS, "VIEW_ZAXIS", 0, "View Z Axis", + "Sort selected elements from farest to nearest one in current view"}, + {SRT_VIEW_XAXIS, "VIEW_XAXIS", 0, "View X Axis", + "Sort selected elements from left to right one in current view"}, + {SRT_CURSOR_DISTANCE, "CURSOR_DISTANCE", 0, "Cursor Distance", + "Sort selected elements from nearest to farest from 3D cursor"}, + {SRT_MATERIAL, "MATERIAL", 0, "Material", + "Sort selected elements from smallest to greatest material index (faces only!)"}, + {SRT_SELECTED, "SELECTED", 0, "Selected", + "Move all selected elements in first places, preserving their relative order " + "(WARNING: this will affect unselected elements' indices as well!)"}, + {SRT_RANDOMIZE, "RANDOMIZE", 0, "Randomize", "Randomize order of selected elements"}, + {SRT_REVERSE, "REVERSE", 0, "Reverse", "Reverse current order of selected elements"}, + {0, NULL, 0, NULL, NULL}, + }; + + static EnumPropertyItem elem_items[] = { + {BM_VERT, "VERT", 0, "Vertices", ""}, + {BM_EDGE, "EDGE", 0, "Edges", ""}, + {BM_FACE, "FACE", 0, "Faces", ""}, + {0, NULL, 0, NULL, NULL}, + }; /* identifiers */ - ot->name = "Sort Faces"; // XXX (Ctrl to reverse)%t| - ot->description = "The faces of the active Mesh Object are sorted, based on the current view"; - ot->idname = "MESH_OT_sort_faces"; + ot->name = "Sort Mesh Elements"; + ot->description = "The order of selected vertices/edges/faces is modified, based on a given method"; + ot->idname = "MESH_OT_sort_elements"; /* api callbacks */ ot->invoke = WM_menu_invoke; - ot->exec = edbm_sort_faces_exec; + ot->exec = edbm_sort_elements_exec; ot->poll = ED_operator_editmesh; + ot->ui = edbm_sort_elements_ui; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ - ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", ""); + ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "Type of re-ordering operation to apply"); + RNA_def_enum_flag(ot->srna, "elements", elem_items, 0, "Elements", + "Which elements to affect (vertices, edges and/or faces)"); + RNA_def_boolean(ot->srna, "reverse", FALSE, "Reverse", "Reverse the sorting effect"); + RNA_def_int(ot->srna, "seed", 0, 0, INT_MAX, "Seed", "Seed for random-based operations", 0, 255); } -/* ******************************* Randomize verts ************************* */ -static void hashvert_flag(BMEditMesh *em, int flag, unsigned int seed) -{ - BMVert *ve; - BMIter iter; - char *block /* Just to mark protected vertices */, *t_blk; - int *randblock, *vmap, *t_idx, *r_idx; - int totvert, randomized = 0, /*protected = 0, */ i; - - totvert = em->bm->totvert; - - block = MEM_callocN(sizeof(char) * totvert, "randvert block"); - randblock = MEM_callocN(sizeof(int) * totvert, "randvert randblock"); - BM_ITER_MESH_INDEX (ve, &iter, em->bm, BM_VERTS_OF_MESH, i) { - if (BM_elem_flag_test(ve, flag)) { - block[i] = FALSE; - randblock[randomized++] = i; - } - else { - block[i] = TRUE; - } - } -/* protected = totvert - randomized;*/ -/* printf("%d verts: %d to be randomized, %d protected…\n", totvert, randomized, protected);*/ - if (randomized == 0) { - MEM_freeN(block); - MEM_freeN(randblock); - return; - } - - - /* Randomize non-protected vertices indices, and create an array mapping old idx to new - * from both blocks, keeping protected vertices at the same indices. */ - vmap = randblock; - randblock = MEM_mallocN(sizeof(int) * randomized, "randvert randblock"); - memcpy(randblock, vmap, randomized * sizeof(int)); - BLI_array_randomize((void *)randblock, sizeof(int), randomized, seed); - t_blk = block + totvert - 1; - t_idx = vmap + totvert - 1; - r_idx = randblock + randomized - 1; - for (i = totvert; i--; t_blk--, t_idx--) { - if (*t_blk) /* Protected! */ - *t_idx = i; - else - *t_idx = *r_idx--; - } - - MEM_freeN(randblock); - MEM_freeN(block); - - BM_mesh_remap(em->bm, vmap, NULL, NULL); - - MEM_freeN(vmap); -} - -static int edbm_vertices_randomize_exec(bContext *C, wmOperator *op) -{ - Object *obedit = CTX_data_edit_object(C); - BMEditMesh *em = BMEdit_FromObject(obedit); - unsigned int seed = RNA_int_get(op->ptr, "seed"); - - hashvert_flag(em, BM_ELEM_SELECT, seed); - - return OPERATOR_FINISHED; -} - -void MESH_OT_vertices_randomize(wmOperatorType *ot) -{ - /* identifiers */ - ot->name = "Vertex Randomize"; - ot->description = "Randomize vertex order"; - ot->idname = "MESH_OT_vertices_randomize"; - - /* api callbacks */ - ot->exec = edbm_vertices_randomize_exec; - - ot->poll = ED_operator_editmesh; - - /* flags */ - ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; - - /* Properties */ - ot->prop = RNA_def_int(ot->srna, "seed", 0, 0, INT_MAX, "Seed", "Seed for the random generator", 0, 255); -} - -/******end of qsort stuff ****/ - +/****** end of qsort stuff ****/ static int edbm_noise_exec(bContext *C, wmOperator *op) { @@ -4032,7 +4256,7 @@ static int edbm_noise_exec(bContext *C, wmOperator *op) if (tex->type == TEX_STUCCI) { float b2, vec[3]; - float ofs = tex->turbul / 200.0; + float ofs = tex->turbul / 200.0f; BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) { if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) { b2 = BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]); @@ -4119,7 +4343,7 @@ static int edbm_bevel_exec(bContext *C, wmOperator *op) w[i] = s; ftot += s; - df *= 2.0; + df *= 2.0f; } mul_vn_fl(w, recursion, 1.0f / (float)ftot); diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c index 2ebeb9ca224..533ead1ff29 100644 --- a/source/blender/editors/mesh/editmesh_utils.c +++ b/source/blender/editors/mesh/editmesh_utils.c @@ -545,11 +545,11 @@ static void free_undo(void *me_v) { Mesh *me = me_v; if (me->key) { - free_key(me->key); + BKE_key_free(me->key); MEM_freeN(me->key); } - free_mesh(me, FALSE); + BKE_mesh_free(me, FALSE); MEM_freeN(me); } @@ -611,7 +611,7 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert"); if (!vmap->vert || !vmap->buf) { - free_uv_vert_map(vmap); + BKE_mesh_uv_vert_map_free(vmap); if (do_face_idx_array) EDBM_index_arrays_free(em); return NULL; @@ -671,7 +671,7 @@ UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx sub_v2_v2v2(uvdiff, uv2, uv); - if (fabs(uvdiff[0]) < limit[0] && fabs(uvdiff[1]) < limit[1]) { + if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1]) { if (lastv) lastv->next = next; else vlist = next; iterv->next = newvlist; diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index fb9b012a31a..bc11a627be6 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -275,11 +275,11 @@ int ED_mesh_uv_loop_reset_ex(struct bContext *C, struct Mesh *me, const int laye else if (len > 2) { float fac = 0.0f, dfac = 1.0f / (float)len; - dfac *= M_PI * 2; + dfac *= (float)M_PI * 2.0f; for (i = 0; i < len; i++) { - fuvs[i][0] = 0.5f * sin(fac) + 0.5f; - fuvs[i][1] = 0.5f * cos(fac) + 0.5f; + fuvs[i][0] = 0.5f * sinf(fac) + 0.5f; + fuvs[i][1] = 0.5f * cosf(fac) + 0.5f; fac += dfac; } @@ -556,11 +556,11 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event) char path[FILE_MAX]; RNA_string_get(op->ptr, "filepath", path); - ima = BKE_add_image_file(path); + ima = BKE_image_load_exists(path); } else { RNA_string_get(op->ptr, "name", name); - ima = (Image *)find_id("IM", name); + ima = (Image *)BKE_libblock_find_name(ID_IM, name); } if (!ima) { @@ -808,16 +808,16 @@ void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges, int calc_tessface) * contain the normal of the poly the face was tessellated from. */ face_nors = CustomData_add_layer(&mesh->fdata, CD_NORMAL, CD_CALLOC, NULL, mesh->totface); - mesh_calc_normals_mapping_ex(mesh->mvert, mesh->totvert, - mesh->mloop, mesh->mpoly, - mesh->totloop, mesh->totpoly, - NULL /* polyNors_r */, - mesh->mface, mesh->totface, - polyindex, face_nors, FALSE); + BKE_mesh_calc_normals_mapping_ex(mesh->mvert, mesh->totvert, + mesh->mloop, mesh->mpoly, + mesh->totloop, mesh->totpoly, + NULL /* polyNors_r */, + mesh->mface, mesh->totface, + polyindex, face_nors, FALSE); #else - mesh_calc_normals(mesh->mvert, mesh->totvert, - mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, - NULL); + BKE_mesh_calc_normals(mesh->mvert, mesh->totvert, + mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, + NULL); (void)polyindex; (void)face_nors; #endif @@ -1138,13 +1138,13 @@ void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count) void ED_mesh_calc_normals(Mesh *mesh) { #ifdef USE_BMESH_MPOLY_NORMALS - mesh_calc_normals_mapping_ex(mesh->mvert, mesh->totvert, - mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, - NULL, NULL, 0, NULL, NULL, FALSE); + BKE_mesh_calc_normals_mapping_ex(mesh->mvert, mesh->totvert, + mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, + NULL, NULL, 0, NULL, NULL, FALSE); #else - mesh_calc_normals(mesh->mvert, mesh->totvert, - mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, - NULL); + BKE_mesh_calc_normals(mesh->mvert, mesh->totvert, + mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, + NULL); #endif } diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index 31c130d20c9..cf17fce2971 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -147,8 +147,6 @@ extern struct EnumPropertyItem *corner_type_items; void MESH_OT_merge(struct wmOperatorType *ot); void MESH_OT_subdivide(struct wmOperatorType *ot); void MESH_OT_remove_doubles(struct wmOperatorType *ot); -void MESH_OT_vertices_randomize(struct wmOperatorType *ot); -void MESH_OT_vertices_sort(struct wmOperatorType *ot); void MESH_OT_spin(struct wmOperatorType *ot); void MESH_OT_screw(struct wmOperatorType *ot); @@ -183,7 +181,7 @@ void MESH_OT_rip(struct wmOperatorType *ot); void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot); void MESH_OT_blend_from_shape(struct wmOperatorType *ot); -void MESH_OT_sort_faces(struct wmOperatorType *ot); +void MESH_OT_sort_elements(struct wmOperatorType *ot); /* ******************* mesh_data.c */ diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index c234cf44aec..14d20d68455 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -316,7 +316,8 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, } else { obedit = base->object; - scene_select_base(scene, base); + BKE_scene_base_deselect_all(scene); + BKE_scene_base_select(scene, base); copy_v3_v3(obedit->loc, co); copy_v3_v3(obedit->rot, rot); } diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 1b87e7813db..98dce10779f 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -87,8 +87,6 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_primitive_ico_sphere_add); WM_operatortype_append(MESH_OT_duplicate); WM_operatortype_append(MESH_OT_remove_doubles); - WM_operatortype_append(MESH_OT_vertices_sort); - WM_operatortype_append(MESH_OT_vertices_randomize); WM_operatortype_append(MESH_OT_spin); WM_operatortype_append(MESH_OT_screw); @@ -118,7 +116,7 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_dissolve_limited); WM_operatortype_append(MESH_OT_faces_shade_smooth); WM_operatortype_append(MESH_OT_faces_shade_flat); - WM_operatortype_append(MESH_OT_sort_faces); + WM_operatortype_append(MESH_OT_sort_elements); WM_operatortype_append(MESH_OT_delete); WM_operatortype_append(MESH_OT_edge_collapse); @@ -197,49 +195,49 @@ void ED_operatormacros_mesh(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("MESH_OT_loopcut_slide", "Loop Cut and Slide", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Cut mesh loop and slide it"; + ot = WM_operatortype_append_macro("MESH_OT_loopcut_slide", "Loop Cut and Slide", "Cut mesh loop and slide it", + OPTYPE_UNDO | OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "MESH_OT_loopcut"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_edge_slide"); RNA_struct_idprops_unset(otmacro->ptr, "release_confirm"); - ot = WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Duplicate mesh and move"; + ot = WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", "Duplicate mesh and move", + OPTYPE_UNDO | OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "MESH_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("MESH_OT_rip_move", "Rip", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Rip polygons and move the result"; + ot = WM_operatortype_append_macro("MESH_OT_rip_move", "Rip", "Rip polygons and move the result", + OPTYPE_UNDO | OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "MESH_OT_rip"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("MESH_OT_extrude_region_move", "Extrude Region and Move", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Extrude region and move result"; + ot = WM_operatortype_append_macro("MESH_OT_extrude_region_move", "Extrude Region and Move", + "Extrude region and move result", OPTYPE_UNDO | OPTYPE_REGISTER); otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_region"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("MESH_OT_extrude_faces_move", "Extrude Individual Faces and Move", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Extrude faces and move result"; + ot = WM_operatortype_append_macro("MESH_OT_extrude_faces_move", "Extrude Individual Faces and Move", + "Extrude faces and move result", OPTYPE_UNDO | OPTYPE_REGISTER); otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_faces_indiv"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_shrink_fatten"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("MESH_OT_extrude_edges_move", "Extrude Only Edges and Move", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Extrude edges and move result"; + ot = WM_operatortype_append_macro("MESH_OT_extrude_edges_move", "Extrude Only Edges and Move", + "Extrude edges and move result", OPTYPE_UNDO | OPTYPE_REGISTER); otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_edges_indiv"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); RNA_boolean_set(otmacro->ptr, "mirror", FALSE); - ot = WM_operatortype_append_macro("MESH_OT_extrude_vertices_move", "Extrude Only Vertices and Move", OPTYPE_UNDO | OPTYPE_REGISTER); - ot->description = "Extrude vertices and move result"; + ot = WM_operatortype_append_macro("MESH_OT_extrude_vertices_move", "Extrude Only Vertices and Move", + "Extrude vertices and move result", OPTYPE_UNDO | OPTYPE_REGISTER); otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_verts_indiv"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", 0); @@ -353,11 +351,11 @@ void ED_keymap_mesh(wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "MESH_OT_knife_tool", KKEY, KM_PRESS, 0, 0); RNA_boolean_set(kmi->ptr, "use_occlude_geometry", TRUE); - RNA_boolean_set(kmi->ptr, "only_select", FALSE); + RNA_boolean_set(kmi->ptr, "only_selected", FALSE); kmi = WM_keymap_add_item(keymap, "MESH_OT_knife_tool", KKEY, KM_PRESS, KM_SHIFT, 0); RNA_boolean_set(kmi->ptr, "use_occlude_geometry", FALSE); - RNA_boolean_set(kmi->ptr, "only_select", TRUE); + RNA_boolean_set(kmi->ptr, "only_selected", TRUE); WM_keymap_add_item(keymap, "OBJECT_OT_vertex_parent_set", PKEY, KM_PRESS, KM_CTRL, 0); diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index e41807787f1..aa89eaa0c6d 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -182,7 +182,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) */ if (key) { /* make a duplicate copy that will only be used here... (must remember to free it!) */ - nkey = copy_key(key); + nkey = BKE_key_copy(key); /* for all keys in old block, clear data-arrays */ for (kb = key->block.first; kb; kb = kb->next) { @@ -524,13 +524,13 @@ int join_mesh_exec(bContext *C, wmOperator *op) #if 0 /* free it's ipo too - both are not actually freed from memory yet as ID-blocks */ if (nkey->ipo) { - free_ipo(nkey->ipo); + BKE_ipo_free(nkey->ipo); BLI_remlink(&bmain->ipo, nkey->ipo); MEM_freeN(nkey->ipo); } #endif - free_key(nkey); + BKE_key_free(nkey); BLI_remlink(&bmain->key, nkey); MEM_freeN(nkey); } diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index fd842ce4f7c..1653a084bf2 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -111,7 +111,7 @@ MetaElem *add_metaball_primitive(bContext *C, float mat[4][4], int type, int UNU ml= ml->next; } - ml= BKE_metaball_element_add(mball, type); + ml= BKE_mball_element_add(mball, type); copy_v3_v3(&ml->x, mat[3]); ml->flag |= SELECT; diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 52d14b9d374..466338a736f 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -147,7 +147,7 @@ void ED_object_base_init_transform(bContext *C, Base *base, float *loc, float *r if (rot) copy_v3_v3(ob->rot, rot); - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); } /* uses context to figure out transform for primitive */ @@ -325,7 +325,7 @@ Object *ED_object_add_type(bContext *C, int type, float *loc, float *rot, ED_object_exit_editmode(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); /* freedata, and undo */ /* deselects all, sets scene->basact */ - ob = add_object(scene, type); + ob = BKE_object_add(scene, type); BASACT->lay = ob->lay = layer; /* editor level activate, notifiers */ ED_base_object_activate(C, BASACT); @@ -733,7 +733,7 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op) rename_id(&ob->id, get_lamp_defname(type)); rename_id(&la->id, get_lamp_defname(type)); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &la->id); la->use_nodes = 1; } @@ -891,7 +891,7 @@ void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base) { DAG_id_type_tag(bmain, ID_OB); BLI_remlink(&scene->base, base); - free_libblock_us(&bmain->object, base->object); + BKE_libblock_free_us(&bmain->object, base->object); if (scene->basact == base) scene->basact = NULL; MEM_freeN(base); } @@ -923,7 +923,7 @@ static int object_delete_exec(bContext *C, wmOperator *op) for (scene_iter = bmain->scene.first; scene_iter; scene_iter = scene_iter->id.next) { if (scene_iter != scene && !(scene_iter->id.lib)) { - base_other = object_in_scene(base->object, scene_iter); + base_other = BKE_scene_base_find(scene_iter, base->object); if (base_other) { ED_base_object_free_and_unlink(bmain, scene_iter, base_other); } @@ -975,7 +975,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag) /* XXX check object pointers */ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { - object_relink(ob); + BKE_object_relink(ob); } CTX_DATA_END; @@ -993,7 +993,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag) id = (ID *)ma->mtex[a]->tex; if (id) { ID_NEW_US(ma->mtex[a]->tex) - else ma->mtex[a]->tex = copy_texture(ma->mtex[a]->tex); + else ma->mtex[a]->tex = BKE_texture_copy(ma->mtex[a]->tex); id->us--; } } @@ -1073,7 +1073,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, for (dob = lb->first; dob; dob = dob->next) { Base *basen; - Object *ob = copy_object(dob->ob); + Object *ob = BKE_object_copy(dob->ob); /* font duplis can have a totcol without material, we get them from parent * should be implemented better... */ @@ -1097,12 +1097,12 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, ob->lay = base->lay; copy_m4_m4(ob->obmat, dob->mat); - object_apply_mat4(ob, ob->obmat, FALSE, FALSE); + BKE_object_apply_mat4(ob, ob->obmat, FALSE, FALSE); if (dupli_gh) BLI_ghash_insert(dupli_gh, dob, ob); if (parent_gh) - BLI_ghash_insert(parent_gh, BLI_ghashutil_pairalloc(dob->ob, dob->index), ob); + BLI_ghash_insert(parent_gh, BLI_ghashutil_pairalloc(dob->ob, SET_INT_IN_POINTER(dob->index)), ob); } if (use_hierarchy) { @@ -1116,7 +1116,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, /* find parent that was also made real */ if (ob_src_par) { - GHashPair *pair = BLI_ghashutil_pairalloc(ob_src_par, dob->index); + GHashPair *pair = BLI_ghashutil_pairalloc(ob_src_par, SET_INT_IN_POINTER(dob->index)); ob_dst_par = BLI_ghash_lookup(parent_gh, pair); BLI_ghashutil_pairfree(pair); } @@ -1143,7 +1143,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, /* note, this may be the parent of other objects, but it should * still work out ok */ - object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE); + BKE_object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE); /* to set ob_dst->orig and in case theres any other discrepicies */ DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB); @@ -1162,7 +1162,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base, /* similer to the code above, see comments */ invert_m4_m4(ob_dst->parentinv, dob->mat); - object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE); + BKE_object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE); DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB); @@ -1239,12 +1239,12 @@ static EnumPropertyItem convert_target_items[] = { static void curvetomesh(Scene *scene, Object *ob) { if (ob->disp.first == NULL) - makeDispListCurveTypes(scene, ob, 0); /* force creation */ + BKE_displist_make_curveTypes(scene, ob, 0); /* force creation */ - nurbs_to_mesh(ob); /* also does users */ + BKE_mesh_from_nurbs(ob); /* also does users */ if (ob->type == OB_MESH) - object_free_modifiers(ob); + BKE_object_free_modifiers(ob); } static int convert_poll(bContext *C) @@ -1265,7 +1265,7 @@ static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob) ob = base->object; } - obn = copy_object(ob); + obn = BKE_object_copy(ob); obn->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; basen = MEM_mallocN(sizeof(Base), "duplibase"); @@ -1325,7 +1325,7 @@ static int convert_exec(bContext *C, wmOperator *op) /* When 2 objects with linked data are selected, converting both * would keep modifiers on all but the converted object [#26003] */ if (ob->type == OB_MESH) { - object_free_modifiers(ob); /* after derivedmesh calls! */ + BKE_object_free_modifiers(ob); /* after derivedmesh calls! */ } } } @@ -1341,16 +1341,16 @@ static int convert_exec(bContext *C, wmOperator *op) me->id.us--; /* make a new copy of the mesh */ - newob->data = copy_mesh(me); + newob->data = BKE_mesh_copy(me); } else { newob = ob; } - mesh_to_curve(scene, newob); + BKE_mesh_from_curve(scene, newob); if (newob->type == OB_CURVE) - object_free_modifiers(newob); /* after derivedmesh calls! */ + BKE_object_free_modifiers(newob); /* after derivedmesh calls! */ } else if (ob->type == OB_MESH && ob->modifiers.first) { /* converting a mesh with no modifiers causes a segfault */ ob->flag |= OB_DONE; @@ -1364,7 +1364,7 @@ static int convert_exec(bContext *C, wmOperator *op) me->id.us--; /* make a new copy of the mesh */ - newob->data = copy_mesh(me); + newob->data = BKE_mesh_copy(me); } else { newob = ob; @@ -1383,7 +1383,7 @@ static int convert_exec(bContext *C, wmOperator *op) /* re-tessellation is called by DM_to_mesh */ dm->release(dm); - object_free_modifiers(newob); /* after derivedmesh calls! */ + BKE_object_free_modifiers(newob); /* after derivedmesh calls! */ } else if (ob->type == OB_FONT) { ob->flag |= OB_DONE; @@ -1405,7 +1405,7 @@ static int convert_exec(bContext *C, wmOperator *op) cu = newob->data; if (!newob->disp.first) - makeDispListCurveTypes(scene, newob, 0); + BKE_displist_make_curveTypes(scene, newob, 0); newob->type = OB_CURVE; cu->type = OB_CURVE; @@ -1446,7 +1446,7 @@ static int convert_exec(bContext *C, wmOperator *op) curvetomesh(scene, newob); /* meshes doesn't use displist */ - freedisplist(&newob->disp); + BKE_displist_free(&newob->disp); } } else if (ELEM(ob->type, OB_CURVE, OB_SURF)) { @@ -1467,7 +1467,7 @@ static int convert_exec(bContext *C, wmOperator *op) newob = ob; /* meshes doesn't use displist */ - freedisplist(&newob->disp); + BKE_displist_free(&newob->disp); } curvetomesh(scene, newob); @@ -1479,7 +1479,7 @@ static int convert_exec(bContext *C, wmOperator *op) base->flag &= ~SELECT; ob->flag &= ~SELECT; - baseob = BKE_metaball_basis_find(scene, ob); + baseob = BKE_mball_basis_find(scene, ob); if (ob != baseob) { /* if motherball is converting it would be marked as done later */ @@ -1487,7 +1487,7 @@ static int convert_exec(bContext *C, wmOperator *op) } if (!baseob->disp.first) { - makeDispListMBall(scene, baseob); + BKE_displist_make_mball(scene, baseob); } if (!(baseob->flag & OB_DONE)) { @@ -1499,7 +1499,7 @@ static int convert_exec(bContext *C, wmOperator *op) mb = newob->data; mb->id.us--; - newob->data = add_mesh("Mesh"); + newob->data = BKE_mesh_add("Mesh"); newob->type = OB_MESH; me = newob->data; @@ -1509,7 +1509,7 @@ static int convert_exec(bContext *C, wmOperator *op) for (a = 0; a < newob->totcol; a++) id_us_plus((ID *)me->mat[a]); } - mball_to_mesh(&baseob->disp, newob->data); + BKE_mesh_from_metaball(&baseob->disp, newob->data); if (obact->type == OB_MBALL) { basact = basen; @@ -1631,7 +1631,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base ; /* nothing? */ } else { - obn = copy_object(ob); + obn = BKE_object_copy(ob); obn->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; basen = MEM_mallocN(sizeof(Base), "duplibase"); @@ -1657,7 +1657,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base id = (ID *)obn->mat[a]; if (id) { ID_NEW_US(obn->mat[a]) - else obn->mat[a] = copy_material(obn->mat[a]); + else obn->mat[a] = BKE_material_copy(obn->mat[a]); id->us--; if (dupflag & USER_DUP_ACT) { @@ -1672,7 +1672,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base id = (ID *) psys->part; if (id) { ID_NEW_US(psys->part) - else psys->part = psys_copy_settings(psys->part); + else psys->part = BKE_particlesettings_copy(psys->part); if (dupflag & USER_DUP_ACT) { BKE_copy_animdata_id_action(&psys->part->id); @@ -1691,7 +1691,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag & USER_DUP_MESH) { ID_NEW_US2(obn->data) else { - obn->data = copy_mesh(obn->data); + obn->data = BKE_mesh_copy(obn->data); if (obn->fluidsimSettings) { obn->fluidsimSettings->orgMesh = (Mesh *)obn->data; @@ -1736,7 +1736,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag & USER_DUP_MBALL) { ID_NEW_US2(obn->data) else { - obn->data = BKE_metaball_copy(obn->data); + obn->data = BKE_mball_copy(obn->data); didit = 1; } id->us--; @@ -1746,7 +1746,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag & USER_DUP_LAMP) { ID_NEW_US2(obn->data) else { - obn->data = copy_lamp(obn->data); + obn->data = BKE_lamp_copy(obn->data); didit = 1; } id->us--; @@ -1760,8 +1760,8 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag & USER_DUP_ARM) { ID_NEW_US2(obn->data) else { - obn->data = copy_armature(obn->data); - armature_rebuild_pose(obn, obn->data); + obn->data = BKE_armature_copy(obn->data); + BKE_pose_rebuild(obn, obn->data); didit = 1; } id->us--; @@ -1773,7 +1773,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag != 0) { ID_NEW_US2(obn->data) else { - obn->data = copy_lattice(obn->data); + obn->data = BKE_lattice_copy(obn->data); didit = 1; } id->us--; @@ -1783,7 +1783,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag != 0) { ID_NEW_US2(obn->data) else { - obn->data = copy_camera(obn->data); + obn->data = BKE_camera_copy(obn->data); didit = 1; } id->us--; @@ -1793,7 +1793,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base if (dupflag != 0) { ID_NEW_US2(obn->data) else { - obn->data = copy_speaker(obn->data); + obn->data = BKE_speaker_copy(obn->data); didit = 1; } id->us--; @@ -1832,7 +1832,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base id = (ID *)(*matarar)[a]; if (id) { ID_NEW_US((*matarar)[a]) - else (*matarar)[a] = copy_material((*matarar)[a]); + else (*matarar)[a] = BKE_material_copy((*matarar)[a]); id->us--; } @@ -1863,7 +1863,7 @@ Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag ob = basen->object; /* link own references to the newly duplicated data [#26816] */ - object_relink(ob); + BKE_object_relink(ob); set_sca_new_poins_ob(ob); DAG_scene_sort(bmain, scene); @@ -1954,7 +1954,7 @@ static int add_named_exec(bContext *C, wmOperator *op) /* find object, create fake base */ RNA_string_get(op->ptr, "name", name); - ob = (Object *)find_id("OB", name); + ob = (Object *)BKE_libblock_find_name(ID_OB, name); if (ob == NULL) return OPERATOR_CANCELLED; @@ -2033,7 +2033,7 @@ static int join_exec(bContext *C, wmOperator *op) BKE_report(op->reports, RPT_ERROR, "This data does not support joining in editmode"); return OPERATOR_CANCELLED; } - else if (object_data_is_libdata(ob)) { + else if (BKE_object_obdata_is_libdata(ob)) { BKE_report(op->reports, RPT_ERROR, "Can't edit external libdata"); return OPERATOR_CANCELLED; } @@ -2086,7 +2086,7 @@ static int join_shapes_exec(bContext *C, wmOperator *op) BKE_report(op->reports, RPT_ERROR, "This data does not support joining in editmode"); return OPERATOR_CANCELLED; } - else if (object_data_is_libdata(ob)) { + else if (BKE_object_obdata_is_libdata(ob)) { BKE_report(op->reports, RPT_ERROR, "Can't edit external libdata"); return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index e63e0e34934..ec3360f236b 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -89,7 +89,7 @@ ListBase *get_active_constraints(Object *ob) if (ob->mode & OB_MODE_POSE) { bPoseChannel *pchan; - pchan = get_active_posechannel(ob); + pchan = BKE_pose_channel_active(ob); if (pchan) return &pchan->constraints; } @@ -309,23 +309,23 @@ static void test_constraints(Object *owner, bPoseChannel *pchan) * the constraint is deemed invalid */ /* default IK check ... */ - if (exist_object(data->tar) == 0) { + if (BKE_object_exists_check(data->tar) == 0) { data->tar = NULL; curcon->flag |= CONSTRAINT_DISABLE; } else if (data->tar == owner) { - if (!get_named_bone(get_armature(owner), data->subtarget)) { + if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) { curcon->flag |= CONSTRAINT_DISABLE; } } if (data->poletar) { - if (exist_object(data->poletar) == 0) { + if (BKE_object_exists_check(data->poletar) == 0) { data->poletar = NULL; curcon->flag |= CONSTRAINT_DISABLE; } else if (data->poletar == owner) { - if (!get_named_bone(get_armature(owner), data->polesubtarget)) { + if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->polesubtarget)) { curcon->flag |= CONSTRAINT_DISABLE; } } @@ -339,12 +339,12 @@ static void test_constraints(Object *owner, bPoseChannel *pchan) bPivotConstraint *data = curcon->data; /* target doesn't have to exist, but if it is non-null, it must exist! */ - if (data->tar && exist_object(data->tar) == 0) { + if (data->tar && BKE_object_exists_check(data->tar) == 0) { data->tar = NULL; curcon->flag |= CONSTRAINT_DISABLE; } else if (data->tar == owner) { - if (!get_named_bone(get_armature(owner), data->subtarget)) { + if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) { curcon->flag |= CONSTRAINT_DISABLE; } } @@ -446,14 +446,14 @@ static void test_constraints(Object *owner, bPoseChannel *pchan) /* disable and clear constraints targets that are incorrect */ for (ct = targets.first; ct; ct = ct->next) { /* general validity checks (for those constraints that need this) */ - if (exist_object(ct->tar) == 0) { + if (BKE_object_exists_check(ct->tar) == 0) { /* object doesn't exist, but constraint requires target */ ct->tar = NULL; curcon->flag |= CONSTRAINT_DISABLE; } else if (ct->tar == owner) { if (type == CONSTRAINT_OBTYPE_BONE) { - if (!get_named_bone(get_armature(owner), ct->subtarget)) { + if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), ct->subtarget)) { /* bone must exist in armature... */ // TODO: clear subtarget? curcon->flag |= CONSTRAINT_DISABLE; @@ -585,7 +585,7 @@ static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int list = &ob->constraints; } else if (owner == EDIT_CONSTRAINT_OWNER_BONE) { - bPoseChannel *pchan = get_active_posechannel(ob); + bPoseChannel *pchan = BKE_pose_channel_active(ob); if (pchan) list = &pchan->constraints; else { @@ -713,7 +713,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con, /* try to find a pose channel - assume that this is the constraint owner */ // TODO: get from context instead? if (ob && ob->pose) - pchan = get_active_posechannel(ob); + pchan = BKE_pose_channel_active(ob); /* calculate/set inverse matrix: * We just calculate all transform-stack eval up to but not including this constraint. @@ -729,7 +729,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con, * to use as baseline ("pmat") to derive delta from. This extra calc saves users * from having pressing "Clear Inverse" first */ - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); copy_m4_m4(pmat, pchan->pose_mat); /* 2. knock out constraints starting from this one */ @@ -746,7 +746,7 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con, } /* 3. solve pose without disabled constraints */ - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); /* 4. determine effect of constraint by removing the newly calculated * pchan->pose_mat from the original pchan->pose_mat, thus determining @@ -769,13 +769,13 @@ static void child_get_inverse_matrix(Scene *scene, Object *ob, bConstraint *con, } /* 6. recalculate pose with new inv-mat applied */ - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); } else if (ob) { Object workob; - /* use what_does_parent to find inverse - just like for normal parenting */ - what_does_parent(scene, ob, &workob); + /* use BKE_object_workob_calc_parent to find inverse - just like for normal parenting */ + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(invmat, workob.obmat); } } @@ -977,7 +977,7 @@ void ED_object_constraint_set_active(Object *ob, bConstraint *con) void ED_object_constraint_update(Object *ob) { - if (ob->pose) update_pose_constraint_flags(ob->pose); + if (ob->pose) BKE_pose_update_constraint_flags(ob->pose); object_test_constraints(ob); @@ -1147,7 +1147,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); /* free constraints for all selected bones */ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) @@ -1312,7 +1312,7 @@ void OBJECT_OT_constraints_copy(wmOperatorType *ot) static short get_new_constraint_target(bContext *C, int con_type, Object **tar_ob, bPoseChannel **tar_pchan, short add) { Object *obact = ED_object_active_context(C); - bPoseChannel *pchanact = get_active_posechannel(obact); + bPoseChannel *pchanact = BKE_pose_channel_active(obact); short only_curve = 0, only_mesh = 0, only_ob = 0; short found = 0; @@ -1413,7 +1413,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o Object *obt; /* add new target object */ - obt = add_object(scene, OB_EMPTY); + obt = BKE_object_add(scene, OB_EMPTY); /* set layers OK */ newbase = BASACT; @@ -1434,7 +1434,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o copy_v3_v3(obt->loc, obact->obmat[3]); } - /* restore, add_object sets active */ + /* restore, BKE_object_add sets active */ BASACT = base; base->flag |= SELECT; @@ -1459,7 +1459,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase pchan = NULL; } else { - pchan = get_active_posechannel(ob); + pchan = BKE_pose_channel_active(ob); /* ensure not to confuse object/pose adding */ if (pchan == NULL) { @@ -1541,7 +1541,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase object_test_constraints(ob); if (pchan) - update_pose_constraint_flags(ob->pose); + BKE_pose_update_constraint_flags(ob->pose); /* force depsgraph to get recalculated since new relationships added */ @@ -1586,7 +1586,7 @@ static int object_constraint_add_exec(bContext *C, wmOperator *op) /* dummy operator callback */ static int pose_constraint_add_exec(bContext *C, wmOperator *op) { - Object *ob = object_pose_armature_get(ED_object_active_context(C)); + Object *ob = BKE_object_pose_armature_get(ED_object_active_context(C)); int type = RNA_enum_get(op->ptr, "type"); short with_targets = 0; @@ -1689,8 +1689,8 @@ void POSE_OT_constraint_add_with_targets(wmOperatorType *ot) /* present menu with options + validation for targets to use */ static int pose_ik_add_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(evt)) { - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); - bPoseChannel *pchan = get_active_posechannel(ob); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + bPoseChannel *pchan = BKE_pose_channel_active(ob); bConstraint *con = NULL; uiPopupMenu *pup; @@ -1773,7 +1773,7 @@ void POSE_OT_ik_add(wmOperatorType *ot) /* remove IK constraints from selected bones */ static int pose_ik_clear_exec(bContext *C, wmOperator *UNUSED(op)) { - Object *ob = object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); /* only remove IK Constraints */ CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones) diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index c669bbfe3b2..d062ea549cb 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -427,7 +427,7 @@ void ED_object_enter_editmode(bContext *C, int flag) ob = base->object; - if (object_data_is_libdata(ob)) { + if (BKE_object_obdata_is_libdata(ob)) { error_libdata(); return; } @@ -465,11 +465,11 @@ void ED_object_enter_editmode(bContext *C, int flag) bArmature *arm = base->object->data; if (!arm) return; /* - * The function object_data_is_libdata make a problem here, the + * The function BKE_object_obdata_is_libdata make a problem here, the * check for ob->proxy return 0 and let blender enter to edit mode * this causes a crash when you try leave the edit mode. * The problem is that i can't remove the ob->proxy check from - * object_data_is_libdata that prevent the bugfix #6614, so + * BKE_object_obdata_is_libdata that prevent the bugfix #6614, so * i add this little hack here. */ if (arm->id.lib) { @@ -749,10 +749,10 @@ static void copy_texture_space(Object *to, Object *ob) /* pass */ } else if (to->type == OB_MBALL) { - BKE_metaball_tex_space_calc(to); + BKE_mball_texspace_calc(to); } else { - BKE_curve_tex_space_calc(to->data); + BKE_curve_texspace_calc(to->data); } } @@ -783,7 +783,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) return; } else if (event == 24) { - /* moved to object_link_modifiers */ + /* moved to BKE_object_link_modifiers */ /* copymenu_modifiers(bmain, scene, v3d, ob); */ return; } @@ -885,7 +885,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event) cu1->vfontbi = cu->vfontbi; id_us_plus((ID *)cu1->vfontbi); - BKE_text_to_curve(bmain, scene, base->object, 0); /* needed? */ + BKE_vfont_to_curve(bmain, scene, base->object, 0); /* needed? */ BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family)); @@ -1125,6 +1125,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene) BLI_freelistN(&targets); } + /* show popup to determine settings */ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { @@ -1200,6 +1201,39 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot) /* --------- */ +static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Scene *scene = CTX_data_scene(C); + + if (scene == NULL) + return OPERATOR_CANCELLED; + + /* calculate the paths for objects that have them (and are tagged to get refreshed) */ + ED_objects_recalculate_paths(C, scene); + + /* notifiers for updates */ + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); + + return OPERATOR_FINISHED; +} + +void OBJECT_OT_paths_update(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Update Object Paths"; + ot->idname = "OBJECT_OT_paths_update"; + ot->description = "Recalculate paths for selected objects"; + + /* api callbakcs */ + ot->exec = object_update_paths_exec; + ot->poll = ED_operator_object_active_editable; /* TODO: this should probably check for existing paths */ + + /* flags */ + ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; +} + +/* --------- */ + /* Clear motion paths for selected objects only */ void ED_objects_clear_paths(bContext *C) { @@ -1256,7 +1290,7 @@ static int shade_smooth_exec(bContext *C, wmOperator *op) { if (ob->type == OB_MESH) { - mesh_set_smooth_flag(ob, !clear); + BKE_mesh_smooth_flag_set(ob, !clear); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); @@ -1350,7 +1384,7 @@ static void UNUSED_FUNCTION(image_aspect) (Scene * scene, View3D * v3d) space = 1.0; if (ob->type == OB_MESH) { float size[3]; - mesh_get_texspace(ob->data, NULL, NULL, size); + BKE_mesh_texspace_get(ob->data, NULL, NULL, size); space = size[0] / size[1]; } else if (ELEM3(ob->type, OB_CURVE, OB_FONT, OB_SURF)) { @@ -1703,6 +1737,7 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot) /* identifiers */ ot->name = "Copy Game Property"; ot->idname = "OBJECT_OT_game_property_copy"; + ot->description = "Copy/merge/replace a game property from active object to all selected objects"; /* api callbacks */ ot->exec = game_property_copy_exec; @@ -1733,6 +1768,7 @@ void OBJECT_OT_game_property_clear(wmOperatorType *ot) /* identifiers */ ot->name = "Clear Game Property"; ot->idname = "OBJECT_OT_game_property_clear"; + ot->description = "Remove all game properties from all selected objects"; /* api callbacks */ ot->exec = game_property_clear_exec; diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c index dd6c08a2247..b47591dddee 100644 --- a/source/blender/editors/object/object_group.c +++ b/source/blender/editors/object/object_group.c @@ -327,6 +327,7 @@ void OBJECT_OT_group_remove(wmOperatorType *ot) /* identifiers */ ot->name = "Remove Group"; ot->idname = "OBJECT_OT_group_remove"; + ot->description = "Remove the active object from this group"; /* api callbacks */ ot->exec = group_remove_exec; diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c index 0aec83610b8..e9341d90e86 100644 --- a/source/blender/editors/object/object_hook.c +++ b/source/blender/editors/object/object_hook.c @@ -313,6 +313,9 @@ static int object_hook_index_array(Scene *scene, Object *obedit, int *tot, int * em = me->edit_btmesh; + EDBM_mesh_normals_update(em); + BMEdit_RecalcTessellation(em); + /* check selected vertices first */ if (return_editmesh_indexar(em, tot, indexar, cent_r)) { return 1; @@ -414,13 +417,13 @@ static Object *add_hook_object_new(Scene *scene, Object *obedit) Base *base, *basedit; Object *ob; - ob = add_object(scene, OB_EMPTY); + ob = BKE_object_add(scene, OB_EMPTY); - basedit = object_in_scene(obedit, scene); - base = object_in_scene(ob, scene); + basedit = BKE_scene_base_find(scene, obedit); + base = BKE_scene_base_find(scene, ob); base->lay = ob->lay = obedit->lay; - /* icky, add_object sets new base as active. + /* icky, BKE_object_add sets new base as active. * so set it back to the original edit object */ scene->basact = basedit; @@ -466,7 +469,7 @@ static void add_hook_object(Main *bmain, Scene *scene, Object *obedit, Object *o /* matrix calculus */ /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */ /* (parentinv ) */ - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); invert_m4_m4(ob->imat, ob->obmat); /* apparently this call goes from right to left... */ @@ -645,7 +648,7 @@ static int object_hook_reset_exec(bContext *C, wmOperator *op) /* reset functionality */ if (hmd->object) { - bPoseChannel *pchan = get_pose_channel(hmd->object->pose, hmd->subtarget); + bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget); if (hmd->subtarget[0] && pchan) { float imat[4][4], mat[4][4]; diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h index ee9d776ea3b..e834c93b0d8 100644 --- a/source/blender/editors/object/object_intern.h +++ b/source/blender/editors/object/object_intern.h @@ -84,6 +84,7 @@ void OBJECT_OT_proxy_make(struct wmOperatorType *ot); void OBJECT_OT_shade_smooth(struct wmOperatorType *ot); void OBJECT_OT_shade_flat(struct wmOperatorType *ot); void OBJECT_OT_paths_calculate(struct wmOperatorType *ot); +void OBJECT_OT_paths_update(struct wmOperatorType *ot); void OBJECT_OT_paths_clear(struct wmOperatorType *ot); void OBJECT_OT_forcefield_toggle(struct wmOperatorType *ot); diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c index 648f530881a..7b37ca8ab95 100644 --- a/source/blender/editors/object/object_lattice.c +++ b/source/blender/editors/object/object_lattice.c @@ -271,12 +271,12 @@ static int make_regular_exec(bContext *C, wmOperator *UNUSED(op)) if (ob) { lt = ob->data; - resizelattice(lt->editlatt->latt, lt->pntsu, lt->pntsv, lt->pntsw, NULL); + BKE_lattice_resize(lt->editlatt->latt, lt->pntsu, lt->pntsv, lt->pntsw, NULL); } else { ob = CTX_data_active_object(C); lt = ob->data; - resizelattice(lt, lt->pntsu, lt->pntsv, lt->pntsw, NULL); + BKE_lattice_resize(lt, lt->pntsu, lt->pntsv, lt->pntsw, NULL); } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 281ca7e59b6..17f4ea73d6d 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -368,7 +368,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene * if (totvert == 0) return 0; /* add new mesh */ - obn = add_object(scene, OB_MESH); + obn = BKE_object_add(scene, OB_MESH); me = obn->data; me->totvert = totvert; @@ -661,7 +661,7 @@ static EnumPropertyItem *modifier_add_itemf(bContext *C, PointerRNA *UNUSED(ptr) if (mti->flags & eModifierTypeFlag_NoUserAdd) continue; - if (!object_support_modifier_type(ob, md_item->value)) + if (!BKE_object_support_modifier_type_check(ob, md_item->value)) continue; } else { @@ -1369,13 +1369,13 @@ static int meshdeform_bind_exec(bContext *C, wmOperator *op) dm->release(dm); } else if (ob->type == OB_LATTICE) { - lattice_calc_modifiers(scene, ob); + BKE_lattice_modifiers_calc(scene, ob); } else if (ob->type == OB_MBALL) { - makeDispListMBall(scene, ob); + BKE_displist_make_mball(scene, ob); } else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { - makeDispListCurveTypes(scene, ob, 0); + BKE_displist_make_curveTypes(scene, ob, 0); } mmd->bindfunc = NULL; diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c index 4cd18d91249..b7dc3fd7bea 100644 --- a/source/blender/editors/object/object_ops.c +++ b/source/blender/editors/object/object_ops.c @@ -77,6 +77,7 @@ void ED_operatortypes_object(void) WM_operatortype_append(OBJECT_OT_shade_smooth); WM_operatortype_append(OBJECT_OT_shade_flat); WM_operatortype_append(OBJECT_OT_paths_calculate); + WM_operatortype_append(OBJECT_OT_paths_update); WM_operatortype_append(OBJECT_OT_paths_clear); WM_operatortype_append(OBJECT_OT_forcefield_toggle); @@ -222,18 +223,18 @@ void ED_operatormacros_object(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate Objects", OPTYPE_UNDO | OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move", "Duplicate Objects", + "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER); if (ot) { - ot->description = "Duplicate selected objects and move them"; WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF); } /* grr, should be able to pass options on... */ - ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked", "Duplicate Linked", OPTYPE_UNDO | OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("OBJECT_OT_duplicate_move_linked", "Duplicate Linked", + "Duplicate selected objects and move them", OPTYPE_UNDO | OPTYPE_REGISTER); if (ot) { - ot->description = "Duplicate selected objects and move them"; otmacro = WM_operatortype_macro_define(ot, "OBJECT_OT_duplicate"); RNA_boolean_set(otmacro->ptr, "linked", TRUE); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); @@ -241,9 +242,9 @@ void ED_operatormacros_object(void) } /* XXX */ - ot = WM_operatortype_append_macro("OBJECT_OT_add_named_cursor", "Add named object at cursor", OPTYPE_UNDO | OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("OBJECT_OT_add_named_cursor", "Add Named At Cursor", + "Add named object at cursor", OPTYPE_UNDO | OPTYPE_REGISTER); if (ot) { - ot->description = "Add named object at cursor"; RNA_def_string(ot->srna, "name", "Cube", MAX_ID_NAME - 2, "Name", "Object name to add"); WM_operatortype_macro_define(ot, "VIEW3D_OT_cursor3d"); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 35b3b0a0407..b3e16c8d4eb 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -235,7 +235,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) ob->par3 = v3 - 1; /* inverse parent matrix */ - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } else { @@ -243,7 +243,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op) ob->par1 = v1 - 1; /* inverse parent matrix */ - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } } @@ -335,24 +335,24 @@ static int make_proxy_exec(bContext *C, wmOperator *op) char name[MAX_ID_NAME + 4]; /* Add new object for the proxy */ - newob = add_object(scene, OB_EMPTY); + newob = BKE_object_add(scene, OB_EMPTY); BLI_snprintf(name, sizeof(name), "%s_proxy", ((ID *)(gob ? gob : ob))->name + 2); rename_id(&newob->id, name); /* set layers OK */ - newbase = BASACT; /* add_object sets active... */ + newbase = BASACT; /* BKE_object_add sets active... */ newbase->lay = oldbase->lay; newob->lay = newbase->lay; - /* remove base, leave user count of object, it gets linked in object_make_proxy */ + /* remove base, leave user count of object, it gets linked in BKE_object_make_proxy */ if (gob == NULL) { BLI_remlink(&scene->base, oldbase); MEM_freeN(oldbase); } - object_make_proxy(newob, ob, gob); + BKE_object_make_proxy(newob, ob, gob); /* depsgraph flushes are needed for the new data */ DAG_scene_sort(bmain, scene); @@ -439,7 +439,7 @@ void ED_object_parent_clear(bContext *C, int type) } else if (type == 1) { ob->parent = NULL; - object_apply_mat4(ob, ob->obmat, TRUE, FALSE); + BKE_object_apply_mat4(ob, ob->obmat, TRUE, FALSE); } else if (type == 2) unit_m4(ob->parentinv); @@ -533,7 +533,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object if ((cu->flag & CU_PATH) == 0) { cu->flag |= CU_PATH | CU_FOLLOW; - makeDispListCurveTypes(scene, par, 0); /* force creation of path data */ + BKE_displist_make_curveTypes(scene, par, 0); /* force creation of path data */ } else cu->flag |= CU_FOLLOW; @@ -554,7 +554,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object } } else if (partype == PAR_BONE) { - pchan = get_active_posechannel(par); + pchan = BKE_pose_channel_active(par); if (pchan == NULL) { BKE_report(reports, RPT_ERROR, "No active Bone"); @@ -571,7 +571,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object Object workob; /* apply transformation of previous parenting */ - /* object_apply_mat4(ob, ob->obmat); */ /* removed because of bug [#23577] */ + /* BKE_object_apply_mat4(ob, ob->obmat); */ /* removed because of bug [#23577] */ /* set the parent (except for follow-path constraint option) */ if (partype != PAR_PATH_CONST) { @@ -650,13 +650,13 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object } /* get corrected inverse */ ob->partype = PAROBJECT; - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } else { /* calculate inverse parent matrix */ - what_does_parent(scene, ob, &workob); + BKE_object_workob_calc_parent(scene, ob, &workob); invert_m4_m4(ob->parentinv, workob.obmat); } @@ -814,7 +814,7 @@ static int object_slow_parent_clear_exec(bContext *C, wmOperator *UNUSED(op)) if (ob->parent) { if (ob->partype & PARSLOW) { ob->partype -= PARSLOW; - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); ob->partype |= PARSLOW; ob->recalc |= OB_RECALC_OB; } @@ -920,7 +920,7 @@ static int object_track_clear_exec(bContext *C, wmOperator *op) } if (type == 1) - object_apply_mat4(ob, ob->obmat, TRUE, TRUE); + BKE_object_apply_mat4(ob, ob->obmat, TRUE, TRUE); } CTX_DATA_END; @@ -1217,7 +1217,7 @@ static int make_links_scene_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN (C, Base *, base, selected_bases) { - if (!object_in_scene(base->object, scene_to)) { + if (!BKE_scene_base_find(scene_to, base->object)) { Base *nbase = MEM_mallocN(sizeof(Base), "newbase"); *nbase = *base; BLI_addhead(&(scene_to->base), nbase); @@ -1313,7 +1313,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op) } break; case MAKE_LINKS_MODIFIERS: - object_link_modifiers(obt, ob); + BKE_object_link_modifiers(obt, ob); obt->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME; break; } @@ -1401,7 +1401,7 @@ static void single_object_users(Scene *scene, View3D *v3d, int flag) if ( (base->flag & flag) == flag) { if (ob->id.lib == NULL && ob->id.us > 1) { /* base gets copy of object */ - obn = copy_object(ob); + obn = BKE_object_copy(ob); base->object = obn; ob->id.us--; } @@ -1413,7 +1413,7 @@ static void single_object_users(Scene *scene, View3D *v3d, int flag) /* object pointers */ for (base = FIRSTBASE; base; base = base->next) { - object_relink(base->object); + BKE_object_relink(base->object); } set_sca_new_poins(); @@ -1447,7 +1447,7 @@ static void new_id_matar(Material **matar, int totcol) id->us--; } else if (id->us > 1) { - matar[a] = copy_material(matar[a]); + matar[a] = BKE_material_copy(matar[a]); id->us--; id->newid = (ID *)matar[a]; } @@ -1478,7 +1478,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag) switch (ob->type) { case OB_LAMP: - ob->data = la = copy_lamp(ob->data); + ob->data = la = BKE_lamp_copy(ob->data); for (a = 0; a < MAX_MTEX; a++) { if (la->mtex[a]) { ID_NEW(la->mtex[a]->object); @@ -1486,16 +1486,16 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag) } break; case OB_CAMERA: - ob->data = copy_camera(ob->data); + ob->data = BKE_camera_copy(ob->data); break; case OB_MESH: - ob->data = copy_mesh(ob->data); + ob->data = BKE_mesh_copy(ob->data); //me= ob->data; //if (me && me->key) // ipo_idnew(me->key->ipo); /* drivers */ break; case OB_MBALL: - ob->data = BKE_metaball_copy(ob->data); + ob->data = BKE_mball_copy(ob->data); break; case OB_CURVE: case OB_SURF: @@ -1505,15 +1505,15 @@ static void single_obdata_users(Main *bmain, Scene *scene, int flag) ID_NEW(cu->taperobj); break; case OB_LATTICE: - ob->data = copy_lattice(ob->data); + ob->data = BKE_lattice_copy(ob->data); break; case OB_ARMATURE: ob->recalc |= OB_RECALC_DATA; - ob->data = copy_armature(ob->data); - armature_rebuild_pose(ob, ob->data); + ob->data = BKE_armature_copy(ob->data); + BKE_pose_rebuild(ob, ob->data); break; case OB_SPEAKER: - ob->data = copy_speaker(ob->data); + ob->data = BKE_speaker_copy(ob->data); break; default: if (G.debug & G_DEBUG) @@ -1568,7 +1568,7 @@ static void single_mat_users(Scene *scene, int flag, int do_textures) /* do not test for LIB_NEW: this functions guaranteed delivers single_users! */ if (ma->id.us > 1) { - man = copy_material(ma); + man = BKE_material_copy(ma); BKE_copy_animdata_id_action(&man->id); man->id.us = 0; @@ -1579,7 +1579,7 @@ static void single_mat_users(Scene *scene, int flag, int do_textures) if (ma->mtex[b] && (tex = ma->mtex[b]->tex)) { if (tex->id.us > 1) { tex->id.us--; - tex = copy_texture(tex); + tex = BKE_texture_copy(tex); BKE_copy_animdata_id_action(&tex->id); man->mtex[b]->tex = tex; } @@ -1606,7 +1606,7 @@ static void do_single_tex_user(Tex **from) tex->id.us--; } else if (tex->id.us > 1) { - texn = copy_texture(tex); + texn = BKE_texture_copy(tex); BKE_copy_animdata_id_action(&texn->id); tex->id.newid = (ID *)texn; tex->id.us--; @@ -1911,7 +1911,7 @@ static int drop_named_material_invoke(bContext *C, wmOperator *op, wmEvent *even char name[MAX_ID_NAME - 2]; RNA_string_get(op->ptr, "name", name); - ma = (Material *)find_id("MA", name); + ma = (Material *)BKE_libblock_find_name(ID_MA, name); if (base == NULL || ma == NULL) return OPERATOR_CANCELLED; diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index ed53e4a9b91..86823be09a4 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -416,7 +416,7 @@ static short select_grouped_parent(bContext *C) /* Makes parent active and de-se if (!basact || !(basact->object->parent)) return 0; /* we know OBACT is valid */ - baspar = object_in_scene(basact->object->parent, scene); + baspar = BKE_scene_base_find(scene, basact->object->parent); /* can be NULL if parent in other scene */ if (baspar && BASE_SELECTABLE(v3d, baspar)) { @@ -487,7 +487,7 @@ static short select_grouped_object_hooks(bContext *C, Object *ob) if (md->type == eModifierType_Hook) { hmd = (HookModifierData *) md; if (hmd->object && !(hmd->object->flag & SELECT)) { - base = object_in_scene(hmd->object, scene); + base = BKE_scene_base_find(scene, hmd->object); if (base && (BASE_SELECTABLE(v3d, base))) { ED_base_object_select(base, BA_SELECT); changed = 1; @@ -884,9 +884,9 @@ static int object_select_mirror_exec(bContext *C, wmOperator *op) flip_side_name(tmpname, primbase->object->id.name + 2, TRUE); if (strcmp(tmpname, primbase->object->id.name + 2) != 0) { /* names differ */ - Object *ob = (Object *)find_id("OB", tmpname); + Object *ob = (Object *)BKE_libblock_find_name(ID_OB, tmpname); if (ob) { - Base *secbase = object_in_scene(ob, scene); + Base *secbase = BKE_scene_base_find(scene, ob); if (secbase) { ED_base_object_select(secbase, BA_SELECT); diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c index 5d31bfff99a..19864ed58cf 100644 --- a/source/blender/editors/object/object_shapekey.c +++ b/source/blender/editors/object/object_shapekey.c @@ -77,7 +77,7 @@ static void ED_object_shape_key_add(bContext *C, Scene *scene, Object *ob, int from_mix) { KeyBlock *kb; - if ((kb = object_insert_shape_key(scene, ob, NULL, from_mix))) { + if ((kb = BKE_object_insert_shape_key(scene, ob, NULL, from_mix))) { Key *key = ob_get_key(ob); /* for absolute shape keys, new keys may not be added last */ ob->shapenr = BLI_findindex(&key->block, kb) + 1; @@ -141,7 +141,7 @@ static int ED_object_shape_key_remove(bContext *C, Object *ob) else if (GS(key->from->name) == ID_CU) ((Curve *)key->from)->key = NULL; else if (GS(key->from->name) == ID_LT) ((Lattice *)key->from)->key = NULL; - free_libblock_us(&(bmain->key), key); + BKE_libblock_free_us(&(bmain->key), key); } DAG_id_tag_update(&ob->id, OB_RECALC_DATA); @@ -403,6 +403,7 @@ void OBJECT_OT_shape_key_mirror(wmOperatorType *ot) /* identifiers */ ot->name = "Mirror Shape Key"; ot->idname = "OBJECT_OT_shape_key_mirror"; + ot->description = "Mirror the current shape key along the local X axis"; /* api callbacks */ ot->poll = shape_key_mode_poll; @@ -474,6 +475,7 @@ void OBJECT_OT_shape_key_move(wmOperatorType *ot) /* identifiers */ ot->name = "Move Shape Key"; ot->idname = "OBJECT_OT_shape_key_move"; + ot->description = "Move the active shape key up/down in the list"; /* api callbacks */ ot->poll = shape_key_mode_poll; diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index b8a7ce999f1..34395163ad3 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -370,8 +370,8 @@ static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob) /* a change was made, adjust the children to compensate */ for (ob_child = bmain->object.first; ob_child; ob_child = ob_child->id.next) { if (ob_child->parent == ob) { - object_apply_mat4(ob_child, ob_child->obmat, TRUE, FALSE); - what_does_parent(scene, ob_child, &workob); + BKE_object_apply_mat4(ob_child, ob_child->obmat, TRUE, FALSE); + BKE_object_workob_calc_parent(scene, ob_child, &workob); invert_m4_m4(ob_child->parentinv, workob.obmat); } } @@ -434,17 +434,17 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo /* calculate rotation/scale matrix */ if (apply_scale && apply_rot) - object_to_mat3(ob, rsmat); + BKE_object_to_mat3(ob, rsmat); else if (apply_scale) - object_scale_to_mat3(ob, rsmat); + BKE_object_scale_to_mat3(ob, rsmat); else if (apply_rot) { float tmat[3][3], timat[3][3]; /* simple rotation matrix */ - object_rot_to_mat3(ob, rsmat); + BKE_object_rot_to_mat3(ob, rsmat); /* correct for scale, note mul_m3_m3m3 has swapped args! */ - object_scale_to_mat3(ob, tmat); + BKE_object_scale_to_mat3(ob, tmat); invert_m3_m3(timat, tmat); mul_m3_m3m3(rsmat, timat, rsmat); mul_m3_m3m3(rsmat, rsmat, tmat); @@ -460,7 +460,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo if (!(apply_scale && apply_rot)) { /* correct for scale and rotation that is still applied */ - object_to_mat3(ob, obmat); + BKE_object_to_mat3(ob, obmat); invert_m3_m3(iobmat, obmat); mul_m3_m3m3(tmat, rsmat, iobmat); mul_m3_v3(tmat, mat[3]); @@ -491,7 +491,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo } /* update normals */ - mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); + BKE_mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); } else if (ob->type == OB_ARMATURE) { ED_armature_apply_transform(ob, mat); @@ -546,9 +546,9 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo unit_axis_angle(ob->rotAxis, &ob->rotAngle); } - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); if (ob->type == OB_ARMATURE) { - where_is_pose(scene, ob); /* needed for bone parents */ + BKE_pose_where_is(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); @@ -573,9 +573,9 @@ static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op)) CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) { - where_is_object(scene, ob); - object_apply_mat4(ob, ob->obmat, TRUE, TRUE); - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); + BKE_object_apply_mat4(ob, ob->obmat, TRUE, TRUE); + BKE_object_where_is_calc(scene, ob); /* update for any children that may get moved */ DAG_id_tag_update(&ob->id, OB_RECALC_OB); @@ -750,7 +750,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) else { /* only bounds support */ INIT_MINMAX(min, max); - minmax_object_duplis(scene, ob, min, max); + BKE_object_minmax_dupli(scene, ob, min, max); mid_v3_v3v3(cent, min, max); invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, cent); @@ -772,11 +772,11 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) Mesh *me = ob->data; if (centermode == ORIGIN_TO_CURSOR) { /* done */ } - else if (around == V3D_CENTROID) { mesh_center_median(me, cent); } - else { mesh_center_bounds(me, cent); } + else if (around == V3D_CENTROID) { BKE_mesh_center_median(me, cent); } + else { BKE_mesh_center_bounds(me, cent); } negate_v3_v3(cent_neg, cent); - mesh_translate(me, cent_neg, 1); + BKE_mesh_translate(me, cent_neg, 1); tot_change++; me->id.flag |= LIB_DOIT; @@ -854,8 +854,8 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) arm->id.flag |= LIB_DOIT; /* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */ - where_is_object(scene, ob); - where_is_pose(scene, ob); /* needed for bone parents */ + BKE_object_where_is_calc(scene, ob); + BKE_pose_where_is(scene, ob); /* needed for bone parents */ ignore_parent_tx(bmain, scene, ob); @@ -867,11 +867,11 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) MetaBall *mb = ob->data; if (centermode == ORIGIN_TO_CURSOR) { /* done */ } - else if (around == V3D_CENTROID) { BKE_metaball_center_median(mb, cent); } - else { BKE_metaball_center_bounds(mb, cent); } + else if (around == V3D_CENTROID) { BKE_mball_center_median(mb, cent); } + else { BKE_mball_center_bounds(mb, cent); } negate_v3_v3(cent_neg, cent); - BKE_metaball_translate(mb, cent_neg); + BKE_mball_translate(mb, cent_neg); tot_change++; mb->id.flag |= LIB_DOIT; @@ -893,9 +893,9 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) mul_mat3_m4_v3(ob->obmat, centn); /* ommit translation part */ add_v3_v3(ob->loc, centn); - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); if (ob->type == OB_ARMATURE) { - where_is_pose(scene, ob); /* needed for bone parents */ + BKE_pose_where_is(scene, ob); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob); @@ -915,9 +915,9 @@ static int object_origin_set_exec(bContext *C, wmOperator *op) mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */ add_v3_v3(ob_other->loc, centn); - where_is_object(scene, ob_other); + BKE_object_where_is_calc(scene, ob_other); if (ob_other->type == OB_ARMATURE) { - where_is_pose(scene, ob_other); /* needed for bone parents */ + BKE_pose_where_is(scene, ob_other); /* needed for bone parents */ } ignore_parent_tx(bmain, scene, ob_other); } diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index b4d5d2c1c79..0c0611d3d33 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -1257,7 +1257,7 @@ static void vgroup_blend(Object *ob, const float fac) int i, dvert_tot = 0; const int def_nr = ob->actdef - 1; - BLI_assert(fac >= 0.0 && fac <= 1.0f); + BLI_assert(fac >= 0.0f && fac <= 1.0f); if (ob->type != OB_MESH) { return; @@ -2122,6 +2122,7 @@ void OBJECT_OT_vertex_group_add(wmOperatorType *ot) /* identifiers */ ot->name = "Add Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_add"; + ot->description = "Add a new vertex group to the active object"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2152,6 +2153,7 @@ void OBJECT_OT_vertex_group_remove(wmOperatorType *ot) /* identifiers */ ot->name = "Remove Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_remove"; + ot->description = "Delete the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2187,6 +2189,7 @@ void OBJECT_OT_vertex_group_assign(wmOperatorType *ot) /* identifiers */ ot->name = "Assign Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_assign"; + ot->description = "Assign the selected vertices to the current (or a new) vertex group"; /* api callbacks */ ot->poll = vertex_group_poll_edit_or_wpaint_vert_select; @@ -2229,6 +2232,7 @@ void OBJECT_OT_vertex_group_remove_from(wmOperatorType *ot) /* identifiers */ ot->name = "Remove from Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_remove_from"; + ot->description = "Remove the selected vertices from the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll_edit_or_wpaint_vert_select; @@ -2262,6 +2266,7 @@ void OBJECT_OT_vertex_group_select(wmOperatorType *ot) /* identifiers */ ot->name = "Select Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_select"; + ot->description = "Select all the vertices assigned to the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll_edit_or_wpaint_vert_select; @@ -2286,6 +2291,7 @@ void OBJECT_OT_vertex_group_deselect(wmOperatorType *ot) /* identifiers */ ot->name = "Deselect Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_deselect"; + ot->description = "Deselect all selected vertices assigned to the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll_edit_or_wpaint_vert_select; @@ -2312,6 +2318,7 @@ void OBJECT_OT_vertex_group_copy(wmOperatorType *ot) /* identifiers */ ot->name = "Copy Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_copy"; + ot->description = "Make a copy of the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2342,6 +2349,7 @@ void OBJECT_OT_vertex_group_levels(wmOperatorType *ot) /* identifiers */ ot->name = "Vertex Group Levels"; ot->idname = "OBJECT_OT_vertex_group_levels"; + ot->description = "Add some offset and multiply with some gain the weights of the active vertex group"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2372,6 +2380,7 @@ void OBJECT_OT_vertex_group_normalize(wmOperatorType *ot) /* identifiers */ ot->name = "Normalize Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_normalize"; + ot->description = "Normalize weights of the active vertex group, so that the highest ones are now 1.0"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2400,6 +2409,8 @@ void OBJECT_OT_vertex_group_normalize_all(wmOperatorType *ot) /* identifiers */ ot->name = "Normalize All Vertex Groups"; ot->idname = "OBJECT_OT_vertex_group_normalize_all"; + ot->description = "Normalize all weights of all vertex groups, " + "so that for each vertex, the sum of all weights is 1.0"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2480,6 +2491,7 @@ void OBJECT_OT_vertex_group_lock(wmOperatorType *ot) /* identifiers */ ot->name = "Change the Lock On Vertex Groups"; ot->idname = "OBJECT_OT_vertex_group_lock"; + ot->description = "Change the lock state of all vertex groups of active object"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2510,6 +2522,7 @@ void OBJECT_OT_vertex_group_invert(wmOperatorType *ot) /* identifiers */ ot->name = "Invert Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_invert"; + ot->description = "Invert active vertex group's weights"; /* api callbacks */ ot->poll = vertex_group_poll; @@ -2996,6 +3009,7 @@ void OBJECT_OT_vertex_group_move(wmOperatorType *ot) /* identifiers */ ot->name = "Move Vertex Group"; ot->idname = "OBJECT_OT_vertex_group_move"; + ot->description = "Move the active vertex group up/down in the list"; /* api callbacks */ ot->poll = vertex_group_poll; diff --git a/source/blender/editors/physics/particle_boids.c b/source/blender/editors/physics/particle_boids.c index 7a7c16b23ff..23ce4776b73 100644 --- a/source/blender/editors/physics/particle_boids.c +++ b/source/blender/editors/physics/particle_boids.c @@ -145,6 +145,7 @@ void BOID_OT_rule_del(wmOperatorType *ot) /* identifiers */ ot->name = "Remove Boid Rule"; ot->idname = "BOID_OT_rule_del"; + ot->description = "Delete current boid rule"; /* api callbacks */ ot->exec = rule_del_exec; @@ -318,6 +319,7 @@ void BOID_OT_state_del(wmOperatorType *ot) /* identifiers */ ot->name = "Remove Boid State"; ot->idname = "BOID_OT_state_del"; + ot->description = "Delete current boid state"; /* api callbacks */ ot->exec = state_del_exec; diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index ba80fd83de7..64f4ffe4881 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -1367,6 +1367,7 @@ void PARTICLE_OT_select_all(wmOperatorType *ot) /* identifiers */ ot->name = "(De)select All"; ot->idname = "PARTICLE_OT_select_all"; + ot->description = "(De)select all particles' keys"; /* api callbacks */ ot->exec = pe_select_all_exec; @@ -1441,6 +1442,7 @@ void PARTICLE_OT_select_roots(wmOperatorType *ot) /* identifiers */ ot->name = "Select Roots"; ot->idname = "PARTICLE_OT_select_roots"; + ot->description = "Select roots of all visible particles"; /* api callbacks */ ot->exec = select_roots_exec; @@ -1481,7 +1483,8 @@ void PARTICLE_OT_select_tips(wmOperatorType *ot) /* identifiers */ ot->name = "Select Tips"; ot->idname = "PARTICLE_OT_select_tips"; - + ot->description = "Select tips of all visible particles"; + /* api callbacks */ ot->exec = select_tips_exec; ot->poll = PE_poll; @@ -1525,6 +1528,7 @@ void PARTICLE_OT_select_linked(wmOperatorType *ot) /* identifiers */ ot->name = "Select Linked"; ot->idname = "PARTICLE_OT_select_linked"; + ot->description = "Select nearest particle from mouse pointer"; /* api callbacks */ ot->exec = select_linked_exec; @@ -1717,6 +1721,7 @@ void PARTICLE_OT_hide(wmOperatorType *ot) /* identifiers */ ot->name = "Hide Selected"; ot->idname = "PARTICLE_OT_hide"; + ot->description = "Hide selected particles"; /* api callbacks */ ot->exec = hide_exec; @@ -1759,6 +1764,7 @@ void PARTICLE_OT_reveal(wmOperatorType *ot) /* identifiers */ ot->name = "Reveal"; ot->idname = "PARTICLE_OT_reveal"; + ot->description = "Show hidden particles"; /* api callbacks */ ot->exec = reveal_exec; @@ -1817,6 +1823,7 @@ void PARTICLE_OT_select_less(wmOperatorType *ot) /* identifiers */ ot->name = "Select Less"; ot->idname = "PARTICLE_OT_select_less"; + ot->description = "Deselect boundary selected keys of each particle"; /* api callbacks */ ot->exec = select_less_exec; @@ -1878,6 +1885,7 @@ void PARTICLE_OT_select_more(wmOperatorType *ot) /* identifiers */ ot->name = "Select More"; ot->idname = "PARTICLE_OT_select_more"; + ot->description = "Select keys linked to boundary selected keys of each particle"; /* api callbacks */ ot->exec = select_more_exec; @@ -1974,6 +1982,7 @@ void PARTICLE_OT_rekey(wmOperatorType *ot) /* identifiers */ ot->name = "Rekey"; ot->idname = "PARTICLE_OT_rekey"; + ot->description = "Change the number of keys of selected particles (root and tip keys included)"; /* api callbacks */ ot->exec = rekey_exec; @@ -2304,6 +2313,7 @@ void PARTICLE_OT_subdivide(wmOperatorType *ot) /* identifiers */ ot->name = "Subdivide"; ot->idname = "PARTICLE_OT_subdivide"; + ot->description = "Subdivide selected particles segments (adds keys)"; /* api callbacks */ ot->exec = subdivide_exec; @@ -2392,6 +2402,7 @@ void PARTICLE_OT_remove_doubles(wmOperatorType *ot) /* identifiers */ ot->name = "Remove Doubles"; ot->idname = "PARTICLE_OT_remove_doubles"; + ot->description = "Remove selected particles close enough of others"; /* api callbacks */ ot->exec = remove_doubles_exec; @@ -2442,6 +2453,7 @@ void PARTICLE_OT_weight_set(wmOperatorType *ot) /* identifiers */ ot->name = "Weight Set"; ot->idname = "PARTICLE_OT_weight_set"; + ot->description = "Set the weight of selected keys"; /* api callbacks */ ot->exec = weight_set_exec; @@ -2450,7 +2462,8 @@ void PARTICLE_OT_weight_set(wmOperatorType *ot) /* flags */ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; - RNA_def_float(ot->srna, "factor", 1, 0, 1, "Factor", "", 0, 1); + RNA_def_float(ot->srna, "factor", 1, 0, 1, "Factor", + "Interpolation factor between current brush weight, and keys' weights", 0, 1); } /************************ cursor drawing *******************************/ @@ -2545,6 +2558,7 @@ void PARTICLE_OT_delete(wmOperatorType *ot) /* identifiers */ ot->name = "Delete"; ot->idname = "PARTICLE_OT_delete"; + ot->description = "Delete selected particles or keys"; /* api callbacks */ ot->exec = delete_exec; @@ -2710,6 +2724,7 @@ void PARTICLE_OT_mirror(wmOperatorType *ot) /* identifiers */ ot->name = "Mirror"; ot->idname = "PARTICLE_OT_mirror"; + ot->description = "Duplicate and mirror the selected particles along the local X axis"; /* api callbacks */ ot->exec = mirror_exec; @@ -2990,7 +3005,7 @@ static void brush_puff(PEData *data, int point_index) } -static void brush_weight(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key)) +static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key)) { /* roots have full weight allways */ if (key_index) { @@ -3622,7 +3637,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr) data.weightfac = brush->strength; /* note that this will never be zero */ - foreach_mouse_hit_key(&data, brush_weight, selected); + foreach_mouse_hit_key(&data, BKE_brush_weight_get, selected); } break; @@ -3739,6 +3754,7 @@ void PARTICLE_OT_brush_edit(wmOperatorType *ot) /* identifiers */ ot->name = "Brush Edit"; ot->idname = "PARTICLE_OT_brush_edit"; + ot->description = "Apply a stroke of brush to the particles"; /* api callbacks */ ot->exec = brush_edit_exec; @@ -4068,7 +4084,7 @@ int PE_minmax(Scene *scene, float min[3], float max[3]) } if (!ok) { - minmax_object(ob, min, max); + BKE_object_minmax(ob, min, max); ok= 1; } @@ -4229,6 +4245,7 @@ void PARTICLE_OT_particle_edit_toggle(wmOperatorType *ot) /* identifiers */ ot->name = "Particle Edit Toggle"; ot->idname = "PARTICLE_OT_particle_edit_toggle"; + ot->description = "Toggle particle edit mode"; /* api callbacks */ ot->exec = particle_edit_toggle_exec; @@ -4278,6 +4295,7 @@ void PARTICLE_OT_edited_clear(wmOperatorType *ot) /* identifiers */ ot->name = "Clear Edited"; ot->idname = "PARTICLE_OT_edited_clear"; + ot->description = "Undo all edition performed on the particle system"; /* api callbacks */ ot->exec = clear_edited_exec; diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c index 13e407040c3..b57500df719 100644 --- a/source/blender/editors/physics/particle_object.c +++ b/source/blender/editors/physics/particle_object.c @@ -158,7 +158,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy particle setting */ if (psys->part) - part= psys_copy_settings(psys->part); + part= BKE_particlesettings_copy(psys->part); else part= psys_new_settings("ParticleSettings", bmain); diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 068e93e7a5a..5a56672f766 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -126,7 +126,7 @@ static float get_fluid_size_m(Scene *scene, Object *domainob, FluidsimSettings * float dim[3]; float longest_axis; - object_get_dimensions(domainob, dim); + BKE_object_dimensions_get(domainob, dim); longest_axis = MAX3(dim[0], dim[1], dim[2]); return longest_axis * scene->unit.scale_length; diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c index 6573647aaee..c935cb7da82 100644 --- a/source/blender/editors/physics/physics_pointcache.c +++ b/source/blender/editors/physics/physics_pointcache.c @@ -173,6 +173,7 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot) /* identifiers */ ot->name = "Free All Physics Bakes"; ot->idname = "PTCACHE_OT_free_bake_all"; + ot->description = "Free all baked caches of all objects in the current scene"; /* api callbacks */ ot->exec = ptcache_free_bake_all_exec; diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 1a2e42d691a..595b51d22c4 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -170,7 +170,7 @@ static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **s if (scn) { /* camera switch wont have updated */ scn->r.cfra = (*scene)->r.cfra; - scene_camera_switch_update(scn); + BKE_scene_camera_switch_update(scn); *scene = scn; } diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index a46e3c69456..de3d2d4e871 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -146,6 +146,13 @@ static void screen_opengl_render_apply(OGLRender *oglrender) BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y)); if (ibuf->rect_float == NULL) { + /* internally sequencer working in sRGB space and stores both bytes and float + * buffers in sRGB space, but if byte->float onversion doesn't happen in sequencer + * (e.g. when adding image sequence/movie into sequencer) there'll be only + * byte buffer and profile will still indicate sRGB->linear space conversion is needed + * here we're ensure there'll be no conversion happen and float buffer would store + * linear frame (sergey) */ + ibuf->profile = IB_PROFILE_NONE; IMB_float_from_rect(ibuf); } @@ -185,7 +192,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) float *accum_tmp = MEM_mallocN(sizex * sizey * sizeof(float) * 4, "accum2"); int j; - BLI_initjit(jit_ofs[0], scene->r.osa); + BLI_jitter_init(jit_ofs[0], scene->r.osa); /* first sample buffer, also initializes 'rv3d->persmat' */ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE); @@ -264,7 +271,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) } BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, FALSE); - ok = BKE_write_ibuf_as(ibuf, name, &scene->r.im_format, TRUE); /* no need to stamp here */ + ok = BKE_imbuf_write_as(ibuf, name, &scene->r.im_format, TRUE); /* no need to stamp here */ if (ok) printf("OpenGL Render written to '%s'\n", name); else printf("OpenGL Render failed to write '%s'\n", name); } @@ -406,7 +413,7 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) if (oglrender->timer) { /* exec will not have a timer */ scene->r.cfra = oglrender->cfrao; - scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); + BKE_scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), oglrender->timer); } @@ -444,7 +451,7 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op) scene = oglrender->scene; oglrender->reports = op->reports; - oglrender->mh = BKE_get_movie_handle(scene->r.im_format.imtype); + oglrender->mh = BKE_movie_handle_get(scene->r.im_format.imtype); if (BKE_imtype_is_movie(scene->r.im_format.imtype)) { if (!oglrender->mh->start_movie(scene, &scene->r, oglrender->sizex, oglrender->sizey, oglrender->reports)) { screen_opengl_render_end(C, oglrender); @@ -471,7 +478,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) Object *camera = NULL; /* update animated image textures for gpu, etc, - * call before scene_update_for_newframe so modifiers with textures don't lag 1 frame */ + * call before BKE_scene_update_for_newframe so modifiers with textures don't lag 1 frame */ ED_image_update_frame(bmain, scene->r.cfra); /* go to next frame */ @@ -481,17 +488,17 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) if (lay & 0xFF000000) lay &= 0xFF000000; - scene_update_for_newframe(bmain, scene, lay); + BKE_scene_update_for_newframe(bmain, scene, lay); CFRA++; } - scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); + BKE_scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); if (view_context) { if (oglrender->rv3d->persp == RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) { - /* since scene_update_for_newframe() is used rather + /* since BKE_scene_update_for_newframe() is used rather * then ED_update_for_newframe() the camera needs to be set */ - if (scene_camera_switch_update(scene)) { + if (BKE_scene_camera_switch_update(scene)) { oglrender->v3d->camera = scene->camera; } @@ -499,7 +506,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) } } else { - scene_camera_switch_update(scene); + BKE_scene_camera_switch_update(scene); camera = scene->camera; } @@ -539,7 +546,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) } else { BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, TRUE); - ok = BKE_write_ibuf_stamp(scene, camera, ibuf, name, &scene->r.im_format); + ok = BKE_imbuf_write_stamp(scene, camera, ibuf, name, &scene->r.im_format); if (ok == 0) { printf("Write error: cannot save %s\n", name); diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 32ed74097e1..f7024444e86 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -754,13 +754,13 @@ static void shader_preview_free(void *customdata) /* get rid of copied material */ BLI_remlink(&pr_main->mat, sp->matcopy); - /* free_material decrements texture, prevent this. hack alert! */ + /* BKE_material_free decrements texture, prevent this. hack alert! */ for (a = 0; a < MAX_MTEX; a++) { MTex *mtex = sp->matcopy->mtex[a]; if (mtex && mtex->tex) mtex->tex = NULL; } - free_material(sp->matcopy); + BKE_material_free(sp->matcopy); properties = IDP_GetProperties((ID *)sp->matcopy, FALSE); if (properties) { @@ -776,7 +776,7 @@ static void shader_preview_free(void *customdata) /* get rid of copied texture */ BLI_remlink(&pr_main->tex, sp->texcopy); - free_texture(sp->texcopy); + BKE_texture_free(sp->texcopy); properties = IDP_GetProperties((ID *)sp->texcopy, FALSE); if (properties) { @@ -792,7 +792,7 @@ static void shader_preview_free(void *customdata) /* get rid of copied world */ BLI_remlink(&pr_main->world, sp->worldcopy); - free_world(sp->worldcopy); + BKE_world_free(sp->worldcopy); properties = IDP_GetProperties((ID *)sp->worldcopy, FALSE); if (properties) { @@ -808,7 +808,7 @@ static void shader_preview_free(void *customdata) /* get rid of copied lamp */ BLI_remlink(&pr_main->lamp, sp->lampcopy); - free_lamp(sp->lampcopy); + BKE_lamp_free(sp->lampcopy); properties = IDP_GetProperties((ID *)sp->lampcopy, FALSE); if (properties) { diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 0b8408c698c..ca4683b864c 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -190,7 +190,7 @@ static int material_slot_assign_exec(bContext *C, wmOperator *UNUSED(op)) EditFont *ef = ((Curve *)ob->data)->editfont; int i, selstart, selend; - if (ef && BKE_font_getselection(ob, &selstart, &selend)) { + if (ef && BKE_vfont_select_get(ob, &selstart, &selend)) { for (i = selstart; i <= selend; i++) ef->textbufinfo[i].mat_nr = ob->actcol; } @@ -372,12 +372,12 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy material */ if (ma) { - ma = copy_material(ma); + ma = BKE_material_copy(ma); } else { - ma = add_material("Material"); + ma = BKE_material_add("Material"); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &ma->id); ma->use_nodes = 1; } @@ -425,7 +425,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy texture */ if (tex) - tex = copy_texture(tex); + tex = BKE_texture_copy(tex); else tex = add_texture("Texture"); @@ -472,12 +472,12 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op)) /* add or copy world */ if (wo) { - wo = copy_world(wo); + wo = BKE_world_copy(wo); } else { wo = add_world("World"); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(scene, &wo->id); wo->use_nodes = 1; } @@ -521,7 +521,7 @@ static int render_layer_add_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); - scene_add_render_layer(scene, NULL); + BKE_scene_add_render_layer(scene, NULL); scene->r.actlay = BLI_countlist(&scene->r.layers) - 1; WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene); @@ -548,7 +548,7 @@ static int render_layer_remove_exec(bContext *C, wmOperator *UNUSED(op)) Scene *scene = CTX_data_scene(C); SceneRenderLayer *rl = BLI_findlink(&scene->r.layers, scene->r.actlay); - if (!scene_remove_render_layer(CTX_data_main(C), scene, rl)) + if (!BKE_scene_remove_render_layer(CTX_data_main(C), scene, rl)) return OPERATOR_CANCELLED; WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene); diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 772c114e6d6..2fa1e759e21 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -172,8 +172,8 @@ static void area_draw_azone(short x1, short y1, short x2, short y2) int dx = x2 - x1; int dy = y2 - y1; - dx= copysign(ceil(0.3f*fabs(dx)), dx); - dy= copysign(ceil(0.3f*fabs(dy)), dy); + dx = copysign(ceilf(0.3f * fabsf(dx)), dx); + dy = copysign(ceilf(0.3f * fabsf(dy)), dy); glEnable(GL_BLEND); glEnable(GL_LINE_SMOOTH); diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 50430399f09..69db65fda1c 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -297,13 +297,13 @@ void setlinestyle(int nr) /* Invert line handling */ -#define glToggle(mode, onoff) (((onoff)?glEnable:glDisable)(mode)) +#define gl_toggle(mode, onoff) (((onoff)?glEnable:glDisable)(mode)) void set_inverted_drawing(int enable) { glLogicOp(enable?GL_INVERT:GL_COPY); - glToggle(GL_COLOR_LOGIC_OP, enable); - glToggle(GL_DITHER, !enable); + gl_toggle(GL_COLOR_LOGIC_OP, enable); + gl_toggle(GL_DITHER, !enable); } void sdrawXORline(int x0, int y0, int x1, int y1) @@ -781,7 +781,7 @@ void glaEnd2DDraw(gla2DDrawInfo *di) } #endif -/* **************** glPoint hack ************************ */ +/* **************** GL_POINT hack ************************ */ static int curmode=0; static int pointhack=0; diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c index 9e044068468..6c5991422e5 100644 --- a/source/blender/editors/screen/screen_context.c +++ b/source/blender/editors/screen/screen_context.c @@ -145,7 +145,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult for (base=scene->base.first; base; base=base->next) { if ((base->flag & SELECT) && (base->lay & scene->lay)) { if ((base->object->restrictflag & OB_RESTRICT_VIEW)==0) { - if (0==object_is_libdata(base->object)) { + if (0==BKE_object_is_libdata(base->object)) { if (selected_editable_objects) CTX_data_id_list_add(result, &base->object->id); else @@ -242,7 +242,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } } else if (CTX_data_equals(member, "visible_pose_bones")) { - Object *obpose= object_pose_armature_get(obact); + Object *obpose= BKE_object_pose_armature_get(obact); bArmature *arm= (obpose) ? obpose->data : NULL; bPoseChannel *pchan; @@ -258,7 +258,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } } else if (CTX_data_equals(member, "selected_pose_bones")) { - Object *obpose= object_pose_armature_get(obact); + Object *obpose= BKE_object_pose_armature_get(obact); bArmature *arm= (obpose) ? obpose->data : NULL; bPoseChannel *pchan; @@ -293,9 +293,9 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } else if (CTX_data_equals(member, "active_pose_bone")) { bPoseChannel *pchan; - Object *obpose= object_pose_armature_get(obact); + Object *obpose= BKE_object_pose_armature_get(obact); - pchan= get_active_posechannel(obpose); + pchan= BKE_pose_channel_active(obpose); if (pchan) { CTX_data_pointer_set(result, &obpose->id, &RNA_PoseBone, pchan); return 1; diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 512cd404273..b2a2a371a1a 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -419,7 +419,7 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name) bScreen *sc; ScrVert *sv1, *sv2, *sv3, *sv4; - sc= alloc_libblock(&G.main->screen, ID_SCR, name); + sc= BKE_libblock_alloc(&G.main->screen, ID_SCR, name); sc->scene= scene; sc->do_refresh= 1; sc->redraws_flag= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN; @@ -448,7 +448,7 @@ static void screen_copy(bScreen *to, bScreen *from) ScrArea *sa, *saf; /* free contents of 'to', is from blenkernel screen.c */ - free_screen(to); + BKE_screen_free(to); BLI_duplicatelist(&to->vertbase, &from->vertbase); BLI_duplicatelist(&to->edgebase, &from->edgebase); @@ -1426,7 +1426,7 @@ void ED_screen_delete(bContext *C, bScreen *sc) ED_screen_set(C, newsc); if (delete && win->screen != sc) - free_libblock(&bmain->screen, sc); + BKE_libblock_free(&bmain->screen, sc); } /* only call outside of area/region loops */ @@ -1471,8 +1471,8 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene) BKE_screen_view3d_sync(v3d, scene); - if (!v3d->camera || !object_in_scene(v3d->camera, scene)) { - v3d->camera= scene_find_camera(sc->scene); + if (!v3d->camera || !BKE_scene_base_find(scene, v3d->camera)) { + v3d->camera= BKE_scene_camera_find(sc->scene); // XXX if (sc==curscreen) handle_view3d_lock(); if (!v3d->camera) { ARegion *ar; @@ -1495,7 +1495,7 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene) } CTX_data_scene_set(C, scene); - set_scene_bg(bmain, scene); + BKE_scene_set_background(bmain, scene); ED_render_engine_changed(bmain); ED_update_for_newframe(bmain, scene, screen, 1); @@ -1520,7 +1520,7 @@ void ED_screen_delete_scene(bContext *C, Scene *scene) ED_screen_set_scene(C, CTX_wm_screen(C), newscene); - unlink_scene(bmain, scene, newscene); + BKE_scene_unlink(bmain, scene, newscene); } ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type) @@ -1654,8 +1654,8 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa) ED_screen_set(C, sc); - free_screen(oldscreen); - free_libblock(&CTX_data_main(C)->screen, oldscreen); + BKE_screen_free(oldscreen); + BKE_libblock_free(&CTX_data_main(C)->screen, oldscreen); } else { @@ -1816,7 +1816,7 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh) void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUSED(mute)) { #ifdef DURIAN_CAMERA_SWITCH - void *camera= scene_camera_switch_find(scene); + void *camera= BKE_scene_camera_switch_find(scene); if (camera && scene->camera != camera) { bScreen *sc; scene->camera= camera; @@ -1830,14 +1830,14 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUS //extern void audiostream_scrub(unsigned int frame); /* seqaudio.c */ /* update animated image textures for gpu, etc, - * call before scene_update_for_newframe so modifiers with textures don't lag 1 frame */ + * call before BKE_scene_update_for_newframe so modifiers with textures don't lag 1 frame */ ED_image_update_frame(bmain, scene->r.cfra); ED_clip_update_frame(bmain, scene->r.cfra); /* this function applies the changes too */ /* XXX future: do all windows */ - scene_update_for_newframe(bmain, scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */ + BKE_scene_update_for_newframe(bmain, scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */ //if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB)) // audiostream_scrub( CFRA ); diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index e6fa4d43851..4e5cfa60792 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -348,7 +348,7 @@ int ED_operator_posemode(bContext *C) if (obact && !(obact->mode & OB_MODE_EDIT)) { Object *obpose; - if ((obpose= object_pose_armature_get(obact))) { + if ((obpose= BKE_object_pose_armature_get(obact))) { if ((obact == obpose) || (obact->mode & OB_MODE_WEIGHT_PAINT)) { return 1; } @@ -1842,6 +1842,7 @@ static void SCREEN_OT_frame_offset(wmOperatorType *ot) { ot->name = "Frame Offset"; ot->idname = "SCREEN_OT_frame_offset"; + ot->description = "Move current frame forward/backward by a given number"; ot->exec = frame_offset_exec; @@ -2711,6 +2712,7 @@ static void SCREEN_OT_region_flip(wmOperatorType *ot) /* identifiers */ ot->name = "Flip Region"; ot->idname = "SCREEN_OT_region_flip"; + ot->description = "Toggle the region's alignment (left/right or top/bottom)"; /* api callbacks */ ot->exec = region_flip_exec; @@ -2760,6 +2762,7 @@ static void SCREEN_OT_header_flip(wmOperatorType *ot) /* identifiers */ ot->name = "Flip Header Region"; ot->idname = "SCREEN_OT_header_flip"; + ot->description = "Toggle the header over/below the main window area"; /* api callbacks */ ot->exec = header_flip_exec; @@ -3327,10 +3330,10 @@ static int scene_new_exec(bContext *C, wmOperator *op) int type= RNA_enum_get(op->ptr, "type"); if (type == SCE_COPY_NEW) { - newscene= add_scene("Scene"); + newscene= BKE_scene_add("Scene"); } else { /* different kinds of copying */ - newscene= copy_scene(scene, type); + newscene= BKE_scene_copy(scene, type); /* these can't be handled in blenkernel curently, so do them here */ if (type == SCE_COPY_LINK_DATA) { diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 22a1770412f..a7161d7f01b 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -190,7 +190,7 @@ static int screenshot_exec(bContext *C, wmOperator *op) /* bw screenshot? - users will notice if it fails! */ IMB_color_to_bw(ibuf); } - BKE_write_ibuf(ibuf, path, &scd->im_format); + BKE_imbuf_write(ibuf, path, &scd->im_format); IMB_freeImBuf(ibuf); } @@ -255,6 +255,7 @@ void SCREEN_OT_screenshot(wmOperatorType *ot) { ot->name = "Save Screenshot"; /* weak: opname starting with 'save' makes filewindow give save-over */ ot->idname = "SCREEN_OT_screenshot"; + ot->description = "Capture a picture of the active area or whole Blender window"; ot->invoke = screenshot_invoke; ot->check = screenshot_check; @@ -266,7 +267,7 @@ void SCREEN_OT_screenshot(wmOperatorType *ot) ot->flag = 0; WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY); - RNA_def_boolean(ot->srna, "full", 1, "Full Screen", ""); + RNA_def_boolean(ot->srna, "full", 1, "Full Screen", "Screenshot the whole Blender window"); } /* *************** screenshot movie job ************************* */ @@ -314,7 +315,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float { ScreenshotJob *sj= sjv; RenderData rd= sj->scene->r; - bMovieHandle *mh= BKE_get_movie_handle(sj->scene->r.im_format.imtype); + bMovieHandle *mh= BKE_movie_handle_get(sj->scene->r.im_format.imtype); /* we need this as local variables for renderdata */ rd.frs_sec= U.scrcastfps; @@ -357,7 +358,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float BKE_makepicstring(name, rd.pic, sj->bmain->name, rd.cfra, rd.im_format.imtype, rd.scemode & R_EXTENSION, TRUE); ibuf->rect= sj->dumprect; - ok= BKE_write_ibuf(ibuf, name, &rd.im_format); + ok= BKE_imbuf_write(ibuf, name, &rd.im_format); if (ok==0) { printf("Write error: cannot save %s\n", name); @@ -433,6 +434,7 @@ void SCREEN_OT_screencast(wmOperatorType *ot) { ot->name = "Make Screencast"; ot->idname = "SCREEN_OT_screencast"; + ot->description = "Capture a video of the active area or whole Blender window"; ot->invoke = WM_operator_confirm; ot->exec = screencast_exec; @@ -441,7 +443,7 @@ void SCREEN_OT_screencast(wmOperatorType *ot) ot->flag = 0; RNA_def_property(ot->srna, "filepath", PROP_STRING, PROP_FILEPATH); - RNA_def_boolean(ot->srna, "full", 1, "Full Screen", ""); + RNA_def_boolean(ot->srna, "full", 1, "Full Screen", "Screencast the whole Blender window"); } diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index 553a9a335d7..c681f8ddb75 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -69,7 +69,7 @@ typedef struct Snapshot { float size[3]; float ofs[3]; float rot; - int brush_size; + int BKE_brush_size_get; int winx; int winy; int brush_map_mode; @@ -87,8 +87,8 @@ static int same_snap(Snapshot *snap, Brush *brush, ViewContext *vc) /* make brush smaller shouldn't cause a resample */ ((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED && - (brush_size(vc->scene, brush) <= snap->brush_size)) || - (brush_size(vc->scene, brush) == snap->brush_size)) && + (BKE_brush_size_get(vc->scene, brush) <= snap->BKE_brush_size_get)) || + (BKE_brush_size_get(vc->scene, brush) == snap->BKE_brush_size_get)) && (mtex->brush_map_mode == snap->brush_map_mode) && (vc->ar->winx == snap->winx) && @@ -110,7 +110,7 @@ static void make_snap(Snapshot *snap, Brush *brush, ViewContext *vc) snap->rot = -1; } - snap->brush_size = brush_size(vc->scene, brush); + snap->BKE_brush_size_get = BKE_brush_size_get(vc->scene, brush); snap->winx = vc->ar->winx; snap->winy = vc->ar->winy; } @@ -155,7 +155,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc) make_snap(&snap, br, vc); if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) { - int s = brush_size(vc->scene, br); + int s = BKE_brush_size_get(vc->scene, br); int r = 1; for (s >>= 1; s > 0; s >>= 1) @@ -196,7 +196,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc) // largely duplicated from tex_strength const float rotation = -br->mtex.rot; - float radius = brush_size(vc->scene, br); + float radius = BKE_brush_size_get(vc->scene, br); int index = j * size + i; float x; float avg; @@ -240,7 +240,7 @@ static int load_tex(Sculpt *sd, Brush *br, ViewContext *vc) avg += br->texture_sample_bias; if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) - avg *= brush_curve_strength(br, len, 1); /* Falloff curve */ + avg *= BKE_brush_curve_strength(br, len, 1); /* Falloff curve */ buffer[index] = 255 - (GLubyte)(255 * avg); } @@ -345,11 +345,11 @@ static int sculpt_get_brush_geometry(bContext *C, ViewContext *vc, sculpt_stroke_get_location(C, location, window)) { *pixel_radius = project_brush_radius(vc, - brush_unprojected_radius(scene, brush), + BKE_brush_unprojected_radius_get(scene, brush), location); if (*pixel_radius == 0) - *pixel_radius = brush_size(scene, brush); + *pixel_radius = BKE_brush_size_get(scene, brush); mul_m4_v3(vc->obact->obmat, location); @@ -359,7 +359,7 @@ static int sculpt_get_brush_geometry(bContext *C, ViewContext *vc, Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Brush *brush = paint_brush(&sd->paint); - *pixel_radius = brush_size(scene, brush); + *pixel_radius = BKE_brush_size_get(scene, brush); hit = 0; } @@ -414,7 +414,7 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush, glTranslatef(-0.5f, -0.5f, 0); /* scale based on tablet pressure */ - if (sd->draw_pressure && brush_use_size_pressure(vc->scene, brush)) { + if (sd->draw_pressure && BKE_brush_use_size_pressure(vc->scene, brush)) { glTranslatef(0.5f, 0.5f, 0); glScalef(1.0f / sd->pressure_value, 1.0f / sd->pressure_value, 1); glTranslatef(-0.5f, -0.5f, 0); @@ -429,7 +429,7 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush, quad.ymax = aim[1] + sd->anchored_size - win->ymin; } else { - const int radius = brush_size(vc->scene, brush); + const int radius = BKE_brush_size_get(vc->scene, brush); quad.xmin = x - radius; quad.ymin = y - radius; quad.xmax = x + radius; @@ -475,7 +475,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc, float unprojected_radius, projected_radius; /* update the brush's cached 3D radius */ - if (!brush_use_locked_size(vc->scene, brush)) { + if (!BKE_brush_use_locked_size(vc->scene, brush)) { /* get 2D brush radius */ if (sd->draw_anchored) projected_radius = sd->anchored_size; @@ -483,7 +483,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc, if (brush->flag & BRUSH_ANCHORED) projected_radius = 8; else - projected_radius = brush_size(vc->scene, brush); + projected_radius = BKE_brush_size_get(vc->scene, brush); } /* convert brush radius from 2D to 3D */ @@ -491,11 +491,11 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc, projected_radius); /* scale 3D brush radius by pressure */ - if (sd->draw_pressure && brush_use_size_pressure(vc->scene, brush)) + if (sd->draw_pressure && BKE_brush_use_size_pressure(vc->scene, brush)) unprojected_radius *= sd->pressure_value; /* set cached value in either Brush or UnifiedPaintSettings */ - brush_set_unprojected_radius(vc->scene, brush, unprojected_radius); + BKE_brush_unprojected_radius_set(vc->scene, brush, unprojected_radius); } } @@ -514,7 +514,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused)) translation[1] = y; outline_alpha = 0.5; outline_col = brush->add_col; - final_radius = brush_size(scene, brush); + final_radius = BKE_brush_size_get(scene, brush); /* check that brush drawing is enabled */ if (!(paint->flags & PAINT_SHOW_BRUSH)) @@ -557,8 +557,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused)) /* draw overlay */ paint_draw_alpha_overlay(sd, brush, &vc, x, y); - if (brush_use_locked_size(scene, brush)) - brush_set_size(scene, brush, pixel_radius); + if (BKE_brush_use_locked_size(scene, brush)) + BKE_brush_size_set(scene, brush, pixel_radius); /* check if brush is subtracting, use different color then */ /* TODO: no way currently to know state of pen flip or diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c index 47536d99fcb..a3c74b33f9e 100644 --- a/source/blender/editors/sculpt_paint/paint_hide.c +++ b/source/blender/editors/sculpt_paint/paint_hide.c @@ -328,9 +328,9 @@ static int hide_show_exec(bContext *C, wmOperator *op) /* ensure that edges and faces get hidden as well (not used by * sculpt but it looks wrong when entering editmode otherwise) */ if (pbvh_type == PBVH_FACES) { - mesh_flush_hidden_from_verts(me->mvert, me->mloop, - me->medge, me->totedge, - me->mpoly, me->totpoly); + BKE_mesh_flush_hidden_from_verts(me->mvert, me->mloop, + me->medge, me->totedge, + me->mpoly, me->totpoly); } ED_region_tag_redraw(ar); @@ -364,6 +364,7 @@ void PAINT_OT_hide_show(struct wmOperatorType *ot) /* identifiers */ ot->name = "Hide/Show"; ot->idname = "PAINT_OT_hide_show"; + ot->description = "Hide/show some vertices"; /* api callbacks */ ot->invoke = hide_show_invoke; diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index dcf4efeff13..c46c153aa70 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -310,7 +310,7 @@ typedef struct ProjPaintState { short do_occlude; /* Use raytraced occlusion? - ortherwise will paint right through to the back*/ short do_backfacecull; /* ignore faces with normals pointing away, skips a lot of raycasts if your normals are correctly flipped */ short do_mask_normal; /* mask out pixels based on their normals */ - short do_new_shading_nodes; /* cache scene_use_new_shading_nodes value */ + short do_new_shading_nodes; /* cache BKE_scene_use_new_shading_nodes value */ float normal_angle; /* what angle to mask at*/ float normal_angle_inner; float normal_angle_range; /* difference between normal_angle and normal_angle_inner, for easy access */ @@ -526,7 +526,7 @@ static Image *imapaint_face_image(const ImagePaintState *s, int face_index) { Image *ima; - if (scene_use_new_shading_nodes(s->scene)) { + if (BKE_scene_use_new_shading_nodes(s->scene)) { MFace *mf = &s->dm_mface[face_index]; ED_object_get_active_image(s->ob, mf->mat_nr + 1, &ima, NULL, NULL); } @@ -542,7 +542,7 @@ static Image *project_paint_face_image(const ProjPaintState *ps, MTFace *dm_mtfa { Image *ima; - if (ps->do_new_shading_nodes) { /* cached scene_use_new_shading_nodes result */ + if (ps->do_new_shading_nodes) { /* cached BKE_scene_use_new_shading_nodes result */ MFace *mf = ps->dm_mface + face_index; ED_object_get_active_image(ps->ob, mf->mat_nr + 1, &ima, NULL, NULL); } @@ -1457,7 +1457,7 @@ static float project_paint_uvpixel_mask( // This only works when the opacity dosnt change while painting, stylus pressure messes with this // so don't use it. - // if (ps->is_airbrush==0) mask *= brush_alpha(ps->brush); + // if (ps->is_airbrush==0) mask *= BKE_brush_alpha_get(ps->brush); return mask; } @@ -2953,7 +2953,7 @@ static void project_paint_begin(ProjPaintState *ps) MemArena *arena; /* at the moment this is just ps->arena_mt[0], but use this to show were not multithreading */ - const int diameter = 2 * brush_size(ps->scene, ps->brush); + const int diameter = 2 * BKE_brush_size_get(ps->scene, ps->brush); /* ---- end defines ---- */ @@ -3091,10 +3091,10 @@ static void project_paint_begin(ProjPaintState *ps) invert_m4_m4(viewmat, viewinv); /* window matrix, clipping and ortho */ - camera_params_init(¶ms); - camera_params_from_object(¶ms, cam_ob); - camera_params_compute_viewplane(¶ms, ps->winx, ps->winy, 1.0f, 1.0f); - camera_params_compute_matrix(¶ms); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, cam_ob); + BKE_camera_params_compute_viewplane(¶ms, ps->winx, ps->winy, 1.0f, 1.0f); + BKE_camera_params_compute_matrix(¶ms); copy_m4_m4(winmat, params.winmat); ps->clipsta = params.clipsta; @@ -3597,7 +3597,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2]) { if (ps->source == PROJ_SRC_VIEW) { float min_brush[2], max_brush[2]; - const float radius = (float)brush_size(ps->scene, ps->brush); + const float radius = (float)BKE_brush_size_get(ps->scene, ps->brush); /* so we don't have a bucket bounds that is way too small to paint into */ // if (radius < 1.0f) radius = 1.0f; // this doesn't work yet :/ @@ -3635,7 +3635,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2]) static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf *bucket_bounds, const float mval[2]) { - const int diameter = 2 * brush_size(ps->scene, ps->brush); + const int diameter = 2 * BKE_brush_size_get(ps->scene, ps->brush); if (ps->thread_tot > 1) BLI_lock_thread(LOCK_CUSTOM1); @@ -3859,7 +3859,7 @@ static void *do_projectpaint_thread(void *ph_v) float co[2]; float mask = 1.0f; /* airbrush wont use mask */ unsigned short mask_short; - const float radius = (float)brush_size(ps->scene, ps->brush); + const float radius = (float)BKE_brush_size_get(ps->scene, ps->brush); const float radius_squared = radius * radius; /* avoid a square root with every dist comparison */ short lock_alpha = ELEM(ps->brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ? 0 : ps->brush->flag & BRUSH_LOCK_ALPHA; @@ -3913,12 +3913,12 @@ static void *do_projectpaint_thread(void *ph_v) if (dist_nosqrt <= radius_squared) { dist = sqrtf(dist_nosqrt); - falloff = brush_curve_strength_clamp(ps->brush, dist, radius); + falloff = BKE_brush_curve_strength_clamp(ps->brush, dist, radius); if (falloff > 0.0f) { if (ps->is_texbrush) { /* note, for clone and smear, we only use the alpha, could be a special function */ - brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index); + BKE_brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index); alpha = rgba[3]; } else { @@ -3927,7 +3927,7 @@ static void *do_projectpaint_thread(void *ph_v) if (ps->is_airbrush) { /* for an aurbrush there is no real mask, so just multiply the alpha by it */ - alpha *= falloff * brush_alpha(ps->scene, ps->brush); + alpha *= falloff * BKE_brush_alpha_get(ps->scene, ps->brush); mask = ((float)projPixel->mask) / 65535.0f; } else { @@ -3935,7 +3935,7 @@ static void *do_projectpaint_thread(void *ph_v) falloff = 1.0f - falloff; falloff = 1.0f - (falloff * falloff); - mask_short = (unsigned short)(projPixel->mask * (brush_alpha(ps->scene, ps->brush) * falloff)); + mask_short = (unsigned short)(projPixel->mask * (BKE_brush_alpha_get(ps->scene, ps->brush) * falloff)); if (mask_short > projPixel->mask_max) { mask = ((float)mask_short) / 65535.0f; projPixel->mask_max = mask_short; @@ -4101,9 +4101,9 @@ static int project_paint_sub_stroke(ProjPaintState *ps, BrushPainter *painter, c pos[1] = (float)(mval_i[1]); // we may want to use this later - // brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0); + // BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float)? 1: 0), 0, 0); - if (brush_painter_paint(painter, project_paint_op, pos, time, pressure, ps, 0)) { + if (BKE_brush_painter_paint(painter, project_paint_op, pos, time, pressure, ps, 0)) { return 1; } else return 0; @@ -4525,9 +4525,9 @@ static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter, pos[0] = uv[0] * ibuf->x; pos[1] = uv[1] * ibuf->y; - brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0); + BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0); - if (brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) { + if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) { if (update) imapaint_image_update(s->sima, image, ibuf, texpaint); return 1; @@ -4580,7 +4580,7 @@ static int imapaint_paint_stroke(ViewContext *vc, ImagePaintState *s, BrushPaint redraw |= imapaint_paint_sub_stroke(s, painter, s->image, texpaint, fwuv, time, 1, pressure); imapaint_clear_partial_redraw(); - brush_painter_break_stroke(painter); + BKE_brush_painter_break_stroke(painter); } /* set new canvas */ @@ -4775,7 +4775,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps) ps->do_backfacecull = (settings->imapaint.flag & IMAGEPAINT_PROJECT_BACKFACE) ? 0 : 1; ps->do_occlude = (settings->imapaint.flag & IMAGEPAINT_PROJECT_XRAY) ? 0 : 1; ps->do_mask_normal = (settings->imapaint.flag & IMAGEPAINT_PROJECT_FLAT) ? 0 : 1; - ps->do_new_shading_nodes = scene_use_new_shading_nodes(scene); /* only cache the value */ + ps->do_new_shading_nodes = BKE_scene_use_new_shading_nodes(scene); /* only cache the value */ if (ps->tool == PAINT_TOOL_CLONE) ps->do_layer_clone = (settings->imapaint.flag & IMAGEPAINT_PROJECT_LAYER_CLONE); @@ -4854,11 +4854,11 @@ static int texture_paint_init(bContext *C, wmOperator *op) if (pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE)) pop->s.tool = PAINT_TOOL_DRAW; pop->s.blend = brush->blend; - pop->orig_brush_size = brush_size(scene, brush); + pop->orig_brush_size = BKE_brush_size_get(scene, brush); if (pop->mode != PAINT_MODE_2D) { Object *ob = OBACT; - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); if (!me) { return 0; @@ -4920,8 +4920,8 @@ static int texture_paint_init(bContext *C, wmOperator *op) return 0; /* Don't allow brush size below 2 */ - if (brush_size(scene, brush) < 2) - brush_set_size(scene, brush, 2); + if (BKE_brush_size_get(scene, brush) < 2) + BKE_brush_size_set(scene, brush, 2); /* allocate and initialize spacial data structures */ project_paint_begin(&pop->ps); @@ -4935,7 +4935,7 @@ static int texture_paint_init(bContext *C, wmOperator *op) image_undo_restore, image_undo_free); /* create painter */ - pop->painter = brush_painter_new(scene, pop->s.brush); + pop->painter = BKE_brush_painter_new(scene, pop->s.brush); return 1; } @@ -5002,10 +5002,10 @@ static void paint_exit(bContext *C, wmOperator *op) settings->imapaint.flag &= ~IMAGEPAINT_DRAWING; imapaint_canvas_free(&pop->s); - brush_painter_free(pop->painter); + BKE_brush_painter_free(pop->painter); if (pop->mode == PAINT_MODE_3D_PROJECT) { - brush_set_size(scene, pop->ps.brush, pop->orig_brush_size); + BKE_brush_size_set(scene, pop->ps.brush, pop->orig_brush_size); paint_brush_exit_tex(pop->ps.brush); project_paint_end(&pop->ps); @@ -5079,13 +5079,13 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event) /* special exception here for too high pressure values on first touch in * windows for some tablets, then we just skip first touch .. */ - if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(scene, pop->s.brush) || brush_use_size_pressure(scene, pop->s.brush))) + if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush))) return; /* This can be removed once fixed properly in - * brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) + * BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) * at zero pressure we should do nothing 1/2^12 is .0002 which is the sensitivity of the most sensitive pen tablet available */ - if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || brush_use_alpha_pressure(scene, pop->s.brush) || brush_use_size_pressure(scene, pop->s.brush))) + if (tablet && (pressure < .0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || BKE_brush_use_size_pressure(scene, pop->s.brush))) return; } @@ -5160,6 +5160,7 @@ void PAINT_OT_image_paint(wmOperatorType *ot) /* identifiers */ ot->name = "Image Paint"; ot->idname = "PAINT_OT_image_paint"; + ot->description = "Paint a stroke into the image"; /* api callbacks */ ot->exec = paint_exec; @@ -5208,7 +5209,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata) if (paint && brush && paint->flags & PAINT_SHOW_BRUSH) { ToolSettings *ts; float zoomx, zoomy; - const float size = (float)brush_size(scene, brush); + const float size = (float)BKE_brush_size_get(scene, brush); short use_zoom; float pixel_size; float alpha = 0.5f; @@ -5387,6 +5388,7 @@ void PAINT_OT_grab_clone(wmOperatorType *ot) /* identifiers */ ot->name = "Grab Clone"; ot->idname = "PAINT_OT_grab_clone"; + ot->description = "Move the clone source image"; /* api callbacks */ ot->exec = grab_clone_exec; @@ -5451,7 +5453,7 @@ static int image_paint_sample_color_poll(bContext *C) if (CTX_wm_view3d(C)) { Object *obact = CTX_data_active_object(C); if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) { - Mesh *me = get_mesh(obact); + Mesh *me = BKE_mesh_from_object(obact); if (me) { return !(me->editflag & ME_EDIT_PAINT_MASK); } @@ -5469,6 +5471,7 @@ void PAINT_OT_sample_color(wmOperatorType *ot) /* identifiers */ ot->name = "Sample Color"; ot->idname = "PAINT_OT_sample_color"; + ot->description = "Use the mouse to sample a color in the image"; /* api callbacks */ ot->exec = sample_color_exec; @@ -5520,6 +5523,7 @@ void PAINT_OT_clone_cursor_set(wmOperatorType *ot) /* identifiers */ ot->name = "Set Clone Cursor"; ot->idname = "PAINT_OT_clone_cursor_set"; + ot->description = "Set the location of the clone cursor"; /* api callbacks */ ot->exec = set_clone_cursor_exec; @@ -5554,12 +5558,12 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op) if (ob == NULL) return OPERATOR_CANCELLED; - if (object_data_is_libdata(ob)) { + if (BKE_object_obdata_is_libdata(ob)) { BKE_report(op->reports, RPT_ERROR, "Can't edit external libdata"); return OPERATOR_CANCELLED; } - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (!(ob->mode & OB_MODE_TEXTURE_PAINT) && !me) { BKE_report(op->reports, RPT_ERROR, "Can only enter texture paint mode for mesh objects"); @@ -5602,6 +5606,7 @@ void PAINT_OT_texture_paint_toggle(wmOperatorType *ot) /* identifiers */ ot->name = "Texture Paint Toggle"; ot->idname = "PAINT_OT_texture_paint_toggle"; + ot->description = "Toggle texture paint mode in 3D view"; /* api callbacks */ ot->exec = texture_paint_toggle_exec; @@ -5702,8 +5707,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) /* override */ ps.is_texbrush = 0; ps.is_airbrush = 1; - orig_brush_size = brush_size(scene, ps.brush); - brush_set_size(scene, ps.brush, 32); /* cover the whole image */ + orig_brush_size = BKE_brush_size_get(scene, ps.brush); + BKE_brush_size_set(scene, ps.brush, 32); /* cover the whole image */ ps.tool = PAINT_TOOL_DRAW; /* so pixels are initialized with minimal info */ @@ -5716,7 +5721,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) project_paint_begin(&ps); if (ps.dm == NULL) { - brush_set_size(scene, ps.brush, orig_brush_size); + BKE_brush_size_set(scene, ps.brush, orig_brush_size); return OPERATOR_CANCELLED; } else { @@ -5740,7 +5745,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) project_paint_end(&ps); scene->toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING; - brush_set_size(scene, ps.brush, orig_brush_size); + BKE_brush_size_set(scene, ps.brush, orig_brush_size); return OPERATOR_FINISHED; } @@ -5794,7 +5799,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - image = BKE_add_image_imbuf(ibuf); + image = BKE_image_add_from_imbuf(ibuf); if (image) { /* now for the trickyness. store the view projection here! diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 200fd8e65c7..65fb65c1553 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -53,15 +53,16 @@ struct wmOperatorType; typedef int (*StrokeGetLocation)(struct bContext *C, float location[3], float mouse[2]); typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event); typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr); -typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke); +typedef void (*StrokeDone)(const struct bContext *C, struct PaintStroke *stroke); struct PaintStroke *paint_stroke_new(struct bContext *C, StrokeGetLocation get_location, StrokeTestStart test_start, StrokeUpdateStep update_step, StrokeDone done, int event_type); -void paint_stroke_free(struct PaintStroke *stroke); +void paint_stroke_data_free(struct wmOperator *op); int paint_space_stroke_enabled(struct Brush *br); +struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf); int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event); int paint_stroke_exec(struct bContext *C, struct wmOperator *op); int paint_stroke_cancel(struct bContext *C, struct wmOperator *op); diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index 6860b551556..c42f0e03d79 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -63,9 +63,9 @@ static int brush_add_exec(bContext *C, wmOperator *UNUSED(op)) struct Brush *br = paint_brush(paint); if (br) - br = copy_brush(br); + br = BKE_brush_copy(br); else - br = add_brush("Brush"); + br = BKE_brush_add("Brush"); paint_brush_set(paint_get_active(CTX_data_scene(C)), br); @@ -98,7 +98,7 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op) if (brush) { // pixel radius { - const int old_size = brush_size(scene, brush); + const int old_size = BKE_brush_size_get(scene, brush); int size = (int)(scalar * old_size); if (old_size == size) { @@ -111,17 +111,17 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op) } CLAMP(size, 1, 2000); // XXX magic number - brush_set_size(scene, brush, size); + BKE_brush_size_set(scene, brush, size); } // unprojected radius { - float unprojected_radius = scalar * brush_unprojected_radius(scene, brush); + float unprojected_radius = scalar * BKE_brush_unprojected_radius_get(scene, brush); if (unprojected_radius < 0.001f) // XXX magic number unprojected_radius = 0.001f; - brush_set_unprojected_radius(scene, brush, unprojected_radius); + BKE_brush_unprojected_radius_set(scene, brush, unprojected_radius); } } @@ -160,6 +160,7 @@ static void PAINT_OT_vertex_color_set(wmOperatorType *ot) /* identifiers */ ot->name = "Set Vertex Colors"; ot->idname = "PAINT_OT_vertex_color_set"; + ot->description = "Fill the active vertex color layer with the current paint color"; /* api callbacks */ ot->exec = vertex_color_set_exec; @@ -178,7 +179,7 @@ static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op)) if (!ob) return OPERATOR_CANCELLED; if (ob->mode & OB_MODE_SCULPT) - brush_reset_sculpt(brush); + BKE_brush_sculpt_reset(brush); /* TODO: other modes */ return OPERATOR_FINISHED; @@ -712,4 +713,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_uv_sculpt_tool_set", PKEY, KM_PRESS, 0, 0)->ptr, "tool", UV_SCULPT_TOOL_PINCH); RNA_enum_set(WM_keymap_add_item(keymap, "BRUSH_OT_uv_sculpt_tool_set", GKEY, KM_PRESS, 0, 0)->ptr, "tool", UV_SCULPT_TOOL_GRAB); + /* paint stroke */ + keymap = paint_stroke_modal_keymap(keyconf); + WM_modalkeymap_assign(keymap, "SCULPT_OT_brush_stroke"); } diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 448fb37ef54..9832bcf1528 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -146,10 +146,10 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev if (stroke->vc.obact->sculpt) { float delta[2]; - brush_jitter_pos(scene, brush, mouse_in, mouse); + BKE_brush_jitter_pos(scene, brush, mouse_in, mouse); /* XXX: meh, this is round about because - * brush_jitter_pos isn't written in the best way to + * BKE_brush_jitter_pos isn't written in the best way to * be reused here */ if (brush->flag & BRUSH_JITTER_PRESSURE) { sub_v2_v2v2(delta, mouse, mouse_in); @@ -188,7 +188,11 @@ static int paint_smooth_stroke(PaintStroke *stroke, float output[2], wmEvent *ev output[1] = event->y; if ((stroke->brush->flag & BRUSH_SMOOTH_STROKE) && - !ELEM4(stroke->brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK) && + !ELEM4(stroke->brush->sculpt_tool, + SCULPT_TOOL_GRAB, + SCULPT_TOOL_THUMB, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_SNAKE_HOOK) && !(stroke->brush->flag & BRUSH_ANCHORED) && !(stroke->brush->flag & BRUSH_RESTORE_MESH)) { @@ -231,11 +235,11 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const float pressure = 1.0f; /* XXX mysterious :) what has 'use size' do with this here... if you don't check for it, pressure fails */ - if (brush_use_size_pressure(scene, stroke->brush)) + if (BKE_brush_use_size_pressure(scene, stroke->brush)) pressure = event_tablet_data(event, NULL); if (pressure > FLT_EPSILON) { - scale = (brush_size(scene, stroke->brush) * pressure * stroke->brush->spacing / 50.0f) / length; + scale = (BKE_brush_size_get(scene, stroke->brush) * pressure * stroke->brush->spacing / 50.0f) / length; if (scale > FLT_EPSILON) { mul_v2_fl(vec, scale); @@ -276,9 +280,30 @@ PaintStroke *paint_stroke_new(bContext *C, return stroke; } -void paint_stroke_free(PaintStroke *stroke) +void paint_stroke_data_free(struct wmOperator *op) { - MEM_freeN(stroke); + MEM_freeN(op->customdata); + op->customdata = NULL; +} + +static void stroke_done(struct bContext *C, struct wmOperator *op) +{ + struct PaintStroke *stroke = op->customdata; + + if (stroke->stroke_started && stroke->done) + stroke->done(C, stroke); + + if (stroke->timer) { + WM_event_remove_timer( + CTX_wm_manager(C), + CTX_wm_window(C), + stroke->timer); + } + + if (stroke->smooth_stroke_cursor) + WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor); + + paint_stroke_data_free(op); } /* Returns zero if the stroke dots should not be spaced, non-zero otherwise */ @@ -289,6 +314,35 @@ int paint_space_stroke_enabled(Brush *br) !ELEM4(br->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK); } +#define PAINT_STROKE_MODAL_CANCEL 1 + +/* called in paint_ops.c, on each regeneration of keymaps */ +struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf) +{ + static struct EnumPropertyItem modal_items[] = { + {PAINT_STROKE_MODAL_CANCEL, "CANCEL", 0, + "Cancel", + "Cancel and undo a stroke in progress"}, + + { 0 } + }; + + static const char *name = "Paint Stroke Modal"; + + struct wmKeyMap *keymap = WM_modalkeymap_get(keyconf, name); + + /* this function is called for each spacetype, only needs to add map once */ + if (!keymap) { + keymap = WM_modalkeymap_add(keyconf, name, modal_items); + + /* items for modal map */ + WM_modalkeymap_add_item( + keymap, ESCKEY, KM_PRESS, KM_ANY, 0, PAINT_STROKE_MODAL_CANCEL); + } + + return keymap; +} + int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) { PaintStroke *stroke = op->customdata; @@ -319,16 +373,16 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event) //ED_region_tag_redraw(ar); } + /* Cancel */ + if (event->type == EVT_MODAL_MAP && event->val == PAINT_STROKE_MODAL_CANCEL) { + if (op->type->cancel) + return op->type->cancel(C, op); + else + return paint_stroke_cancel(C, op); + } + if (event->type == stroke->event_type && event->val == KM_RELEASE) { - /* exit stroke, free data */ - if (stroke->smooth_stroke_cursor) - WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor); - - if (stroke->timer) - WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), stroke->timer); - - stroke->done(C, stroke); - MEM_freeN(stroke); + stroke_done(C, op); return OPERATOR_FINISHED; } else if ((first) || @@ -383,24 +437,14 @@ int paint_stroke_exec(bContext *C, wmOperator *op) } RNA_END; - stroke->done(C, stroke); - - MEM_freeN(stroke); - op->customdata = NULL; + stroke_done(C, op); return OPERATOR_FINISHED; } int paint_stroke_cancel(bContext *C, wmOperator *op) { - PaintStroke *stroke = op->customdata; - - if (stroke->done) - stroke->done(C, stroke); - - MEM_freeN(stroke); - op->customdata = NULL; - + stroke_done(C, op); return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 89a46272a8f..fb5ddda7a3e 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -358,7 +358,7 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf static int brush_curve_preset_exec(bContext *C, wmOperator *op) { Brush *br = paint_brush(paint_get_active(CTX_data_scene(C))); - brush_curve_preset(br, RNA_enum_get(op->ptr, "shape")); + BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape")); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 18ddc965976..c01da3a816f 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -93,7 +93,7 @@ static int vertex_paint_use_fast_update_check(Object *ob) DerivedMesh *dm = ob->derivedFinal; if (dm) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); if (me && me->mcol) { return (me->mcol == CustomData_get_layer(&dm->faceData, CD_MCOL)); } @@ -110,7 +110,7 @@ static int vertex_paint_use_tessface_check(Object *ob) DerivedMesh *dm = ob->derivedFinal; if (dm) { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); return (me->mpoly == CustomData_get_layer(&dm->faceData, CD_MPOLY)); } @@ -239,7 +239,7 @@ static void do_shared_vertex_tesscol(Mesh *me) mface = me->mface; mcol = (char *)me->mcol; for (a = me->totface; a > 0; a--, mface++, mcol += 16) { - if ((use_face_sel == FALSE)|| (mface->flag & ME_FACE_SEL)) { + if ((use_face_sel == FALSE) || (mface->flag & ME_FACE_SEL)) { scol = scolmain + 4 * mface->v1; mcol[1] = scol[1]; mcol[2] = scol[2]; mcol[3] = scol[3]; scol = scolmain + 4 * mface->v2; @@ -317,7 +317,7 @@ static void make_vertexcol(Object *ob) /* single ob */ { Mesh *me; if (!ob || ob->id.lib) return; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL) return; if (me->edit_btmesh) return; @@ -433,7 +433,7 @@ void vpaint_fill(Object *ob, unsigned int paintcol) MLoopCol *lcol; int i, j, selected; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return; if (!me->mloopcol) make_vertexcol(ob); @@ -551,7 +551,7 @@ void vpaint_dogamma(Scene *scene) unsigned char *cp, gamtab[256]; ob = OBACT; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (!(ob->mode & OB_MODE_VERTEX_PAINT)) return; if (me == 0 || me->mcol == 0 || me->totface == 0) return; @@ -859,7 +859,7 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float *vert_ } else { const float dist = sqrtf(dist_squared); - return brush_curve_strength_clamp(brush, dist, brush_size_pressure); + return BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure); } } @@ -1007,7 +1007,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event) short change = FALSE; view3d_set_viewcontext(C, &vc); - me = get_mesh(vc.obact); + me = BKE_mesh_from_object(vc.obact); if (me && me->dvert && vc.v3d && vc.rv3d) { int index; @@ -1051,7 +1051,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event) if (v_idx_best != -1) { /* should always be valid */ float vgroup_weight = defvert_find_weight(&me->dvert[v_idx_best], vgroup_active); - brush_set_weight(scene, brush, vgroup_weight); + BKE_brush_weight_set(scene, brush, vgroup_weight); change = TRUE; } } @@ -1075,6 +1075,7 @@ void PAINT_OT_weight_sample(wmOperatorType *ot) /* identifiers */ ot->name = "Weight Paint Sample Weight"; ot->idname = "PAINT_OT_weight_sample"; + ot->description = "Use the mouse to sample a weight in the 3D view"; /* api callbacks */ ot->invoke = weight_sample_invoke; @@ -1094,7 +1095,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA Mesh *me; view3d_set_viewcontext(C, &vc); - me = get_mesh(vc.obact); + me = BKE_mesh_from_object(vc.obact); if (me && me->dvert && vc.v3d && vc.rv3d) { int index; @@ -1176,6 +1177,7 @@ void PAINT_OT_weight_sample_group(wmOperatorType *ot) /* identifiers */ ot->name = "Weight Paint Sample Group"; ot->idname = "PAINT_OT_weight_sample_group"; + ot->description = "Select one of the vertex groups available under current mouse position"; /* api callbacks */ ot->exec = weight_sample_group_exec; @@ -1641,7 +1643,7 @@ typedef struct WeightPaintInfo { char do_multipaint; char do_auto_normalize; - float brush_alpha_value; /* result of brush_alpha() */ + float brush_alpha_value; /* result of BKE_brush_alpha_get() */ } WeightPaintInfo; /* fresh start to make multi-paint and locking modular */ @@ -1975,7 +1977,7 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ VPaint *wp = scene->toolsettings->wpaint; Mesh *me; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (ob->id.lib || me == NULL) return OPERATOR_PASS_THROUGH; if (ob->mode & OB_MODE_WEIGHT_PAINT) ob->mode &= ~OB_MODE_WEIGHT_PAINT; @@ -2038,6 +2040,7 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot) /* identifiers */ ot->name = "Weight Paint Mode"; ot->idname = "PAINT_OT_weight_paint_toggle"; + ot->description = "Toggle weight paint mode in 3D view"; /* api callbacks */ ot->exec = set_wpaint; @@ -2139,7 +2142,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED return FALSE; } - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return OPERATOR_PASS_THROUGH; /* if nothing was added yet, we make dverts and a vertex deform group */ @@ -2154,7 +2157,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED if ((modob = modifiers_isDeformedByArmature(ob))) { Bone *actbone = ((bArmature *)modob->data)->act_bone; if (actbone) { - bPoseChannel *pchan = get_pose_channel(modob->pose, actbone->name); + bPoseChannel *pchan = BKE_pose_channel_find_name(modob->pose, actbone->name); if (pchan) { bDeformGroup *dg = defgroup_find_name(ob, pchan->name); @@ -2244,9 +2247,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P char *defbase_sel; const float pressure = RNA_float_get(itemptr, "pressure"); - const float brush_size_pressure = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f); - const float brush_alpha_value = brush_alpha(scene, brush); - const float brush_alpha_pressure = brush_alpha_value * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f); + const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f); + const float brush_alpha_value = BKE_brush_alpha_get(scene, brush); + const float brush_alpha_pressure = brush_alpha_value * (BKE_brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f); /* intentionally don't initialize as NULL, make sure we initialize all members below */ WeightPaintInfo wpi; @@ -2342,7 +2345,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) paintweight = 0.0f; else - paintweight = brush_weight(scene, brush); + paintweight = BKE_brush_weight_get(scene, brush); for (index = 0; index < totindex; index++) { if (indexar[index] && indexar[index] <= me->totpoly) { @@ -2421,7 +2424,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P ED_region_tag_redraw(vc->ar); } -static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke) +static void wpaint_stroke_done(const bContext *C, struct PaintStroke *stroke) { ToolSettings *ts = CTX_data_tool_settings(C); Object *ob = CTX_data_active_object(C); @@ -2490,6 +2493,7 @@ void PAINT_OT_weight_paint(wmOperatorType *ot) /* identifiers */ ot->name = "Weight Paint"; ot->idname = "PAINT_OT_weight_paint"; + ot->description = "Paint a stroke in the current vertex group's weights"; /* api callbacks */ ot->invoke = wpaint_invoke; @@ -2510,7 +2514,7 @@ static int weight_paint_set_exec(bContext *C, wmOperator *UNUSED(op)) Object *obact = CTX_data_active_object(C); ToolSettings *ts = CTX_data_tool_settings(C); Brush *brush = paint_brush(&ts->wpaint->paint); - float vgroup_weight = brush_weight(scene, brush); + float vgroup_weight = BKE_brush_weight_get(scene, brush); wpaint_fill(scene->toolsettings->wpaint, obact, vgroup_weight); ED_region_tag_redraw(CTX_wm_region(C)); /* XXX - should redraw all 3D views */ @@ -2522,6 +2526,7 @@ void PAINT_OT_weight_set(wmOperatorType *ot) /* identifiers */ ot->name = "Set Weight"; ot->idname = "PAINT_OT_weight_set"; + ot->description = "Fill the active vertex group with the current paint weight"; /* api callbacks */ ot->exec = weight_paint_set_exec; @@ -2541,9 +2546,9 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */ VPaint *vp = scene->toolsettings->vpaint; Mesh *me; - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); - if (me == NULL || object_data_is_libdata(ob)) { + if (me == NULL || BKE_object_obdata_is_libdata(ob)) { ob->mode &= ~OB_MODE_VERTEX_PAINT; return OPERATOR_PASS_THROUGH; } @@ -2586,6 +2591,7 @@ void PAINT_OT_vertex_paint_toggle(wmOperatorType *ot) /* identifiers */ ot->name = "Vertex Paint Mode"; ot->idname = "PAINT_OT_vertex_paint_toggle"; + ot->description = "Toggle the vertex paint mode in 3D view"; /* api callbacks */ ot->exec = set_vpaint; @@ -2678,7 +2684,7 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent float mat[4][4], imat[4][4]; /* context checks could be a poll() */ - me = get_mesh(ob); + me = BKE_mesh_from_object(ob); if (me == NULL || me->totpoly == 0) return OPERATOR_PASS_THROUGH; @@ -2726,7 +2732,7 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, { ViewContext *vc = &vpd->vc; Brush *brush = paint_brush(&vp->paint); - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); MFace *mface = &me->mface[index]; unsigned int *mcol = ((unsigned int *)me->mcol) + 4 * index; unsigned int *mcolorig = ((unsigned int *)vp->vpaint_prev) + 4 * index; @@ -2771,7 +2777,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, { ViewContext *vc = &vpd->vc; Brush *brush = paint_brush(&vp->paint); - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); MPoly *mpoly = &me->mpoly[index]; MFace *mf; MCol *mc; @@ -2870,8 +2876,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P float mval[2]; const float pressure = RNA_float_get(itemptr, "pressure"); - const float brush_size_pressure = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f); - const float brush_alpha_pressure = brush_alpha(scene, brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f); + const float brush_size_pressure = BKE_brush_size_get(scene, brush) * (BKE_brush_use_size_pressure(scene, brush) ? pressure : 1.0f); + const float brush_alpha_pressure = BKE_brush_alpha_get(scene, brush) * (BKE_brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f); RNA_float_get_array(itemptr, "mouse", mval); @@ -2945,7 +2951,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P } } -static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke) +static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke) { ToolSettings *ts = CTX_data_tool_settings(C); struct VPaintData *vpd = paint_stroke_mode_data(stroke); @@ -2991,6 +2997,7 @@ void PAINT_OT_vertex_paint(wmOperatorType *ot) /* identifiers */ ot->name = "Vertex Paint"; ot->idname = "PAINT_OT_vertex_paint"; + ot->description = "Paint a stroke in the active vertex color layer"; /* api callbacks */ ot->invoke = vpaint_invoke; @@ -3040,6 +3047,8 @@ void PAINT_OT_weight_from_bones(wmOperatorType *ot) /* identifiers */ ot->name = "Weight from Bones"; ot->idname = "PAINT_OT_weight_from_bones"; + ot->description = "Set the weights of the groups matching the attached armature's selected bones, " + "using the distance between the vertices and the bones"; /* api callbacks */ ot->exec = weight_from_bones_exec; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 8d2dfc8dbfa..3edda91e4e4 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -101,6 +101,26 @@ void ED_sculpt_force_update(bContext *C) multires_force_update(ob); } +float *ED_sculpt_get_last_stroke(struct Object *ob) +{ + return (ob && ob->sculpt && ob->sculpt->last_stroke_valid) ? ob->sculpt->last_stroke : NULL; +} + +int ED_sculpt_minmax(bContext *C, float *min, float *max) +{ + Object *ob = CTX_data_active_object(C); + + if (ob && ob->sculpt && ob->sculpt->last_stroke_valid) { + copy_v3_v3(min, ob->sculpt->last_stroke); + copy_v3_v3(max, ob->sculpt->last_stroke); + + return 1; + } + else { + return 0; + } +} + /* Sculpt mode handles multires differently from regular meshes, but only if * it's the last modifier on the stack and it is not on the first level */ struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob) @@ -244,6 +264,54 @@ typedef struct StrokeCache { rcti previous_r; /* previous redraw rectangle */ } StrokeCache; + +/*** paint mesh ***/ + +static void paint_mesh_restore_co(Sculpt *sd, SculptSession *ss) +{ + StrokeCache *cache = ss->cache; + int i; + + PBVHNode **nodes; + int n, totnode; + +#ifndef _OPENMP + (void)sd; /* quied unused warning */ +#endif + + BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); + + #pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) + for (n = 0; n < totnode; n++) { + SculptUndoNode *unode; + + unode = sculpt_undo_get_node(nodes[n]); + if (unode) { + PBVHVertexIter vd; + + BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) { + copy_v3_v3(vd.co, unode->co[vd.i]); + if (vd.no) copy_v3_v3_short(vd.no, unode->no[vd.i]); + else normal_short_to_float_v3(vd.fno, unode->no[vd.i]); + + if (vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE; + } + BLI_pbvh_vertex_iter_end; + + BLI_pbvh_node_mark_update(nodes[n]); + } + } + + if (ss->face_normals) { + float *fn = ss->face_normals; + for (i = 0; i < ss->totpoly; ++i, fn += 3) + copy_v3_v3(fn, cache->face_norms[i]); + } + + if (nodes) + MEM_freeN(nodes); +} + /*** BVH Tree ***/ /* Get a screen-space rectangle of the modified area */ @@ -357,11 +425,11 @@ static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float loca local_co[2] = fabs(local_co[2]); if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) { - float p = 4; + float p = 4.0f; test->dist = ((powf(local_co[0], p) + powf(local_co[1], p) + - powf(local_co[2], p)) / pow(side, p)); + powf(local_co[2], p)) / powf(side, p)); return 1; } @@ -437,7 +505,7 @@ static float overlapped_curve(Brush *br, float x) xx = fabs(x0 + i * h); if (xx < 1.0f) - sum += brush_curve_strength(br, xx, 1); + sum += BKE_brush_curve_strength(br, xx, 1); } return sum; @@ -550,10 +618,10 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather) Brush *brush = paint_brush(&sd->paint); /* Primary strength input; square it to make lower values more sensitive */ - const float root_alpha = brush_alpha(scene, brush); + const float root_alpha = BKE_brush_alpha_get(scene, brush); float alpha = root_alpha * root_alpha; float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1; - float pressure = brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1; + float pressure = BKE_brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1; float pen_flip = cache->pen_flip ? -1 : 1; float invert = cache->invert ? -1 : 1; float accum = integrate_overlap(brush); @@ -684,7 +752,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3], /* leave the coordinates relative to the screen */ /* use unadjusted size for tiled mode */ - radius = brush_size(ss->cache->vc->scene, br); + radius = BKE_brush_size_get(ss->cache->vc->scene, br); x = point_2d[0]; y = point_2d[1]; @@ -724,7 +792,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3], avg += br->texture_sample_bias; /* Falloff curve */ - avg *= brush_curve_strength(br, len, ss->cache->radius); + avg *= BKE_brush_curve_strength(br, len, ss->cache->radius); avg *= frontface(br, sculpt_normal, vno, fno); @@ -1171,6 +1239,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod float offset[3], area_normal[3]; float bstrength = ss->cache->bstrength; float flippedbstrength, crease_correction; + float brush_alpha; int n; calc_sculpt_normal(sd, ob, area_normal, nodes, totnode); @@ -1181,11 +1250,10 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod mul_v3_fl(offset, bstrength); /* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */ - - if (brush_alpha(scene, brush) > 0.0f) - crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor / (brush_alpha(scene, brush) * brush_alpha(scene, brush)); - else - crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor; + crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor; + brush_alpha = BKE_brush_alpha_get(scene, brush); + if (brush_alpha > 0.0f) + crease_correction /= brush_alpha * brush_alpha; /* we always want crease to pinch or blob to relax even when draw is negative */ flippedbstrength = (bstrength < 0) ? -crease_correction * bstrength : crease_correction * bstrength; @@ -1860,7 +1928,8 @@ static void point_plane_project(float intr[3], float co[3], float plane_normal[3 static int plane_trim(StrokeCache *cache, Brush *brush, float val[3]) { - return !(brush->flag & BRUSH_PLANE_TRIM) || (dot_v3v3(val, val) <= cache->radius_squared * cache->plane_trim_squared); + return (!(brush->flag & BRUSH_PLANE_TRIM) || + ((dot_v3v3(val, val) <= cache->radius_squared * cache->plane_trim_squared))); } static int plane_point_side_flip(float co[3], float plane_normal[3], float plane_center[3], int flip) @@ -2303,7 +2372,9 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]) for (a = 0; a < me->totvert; a++, mvert++) copy_v3_v3(mvert->co, vertCos[a]); - mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL); + BKE_mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, + me->mpoly, me->totloop, me->totpoly, + NULL, NULL, 0, NULL, NULL); } /* apply new coords on active key block */ @@ -2321,7 +2392,11 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush) data.ss = ss; data.sd = sd; data.radius_squared = ss->cache->radius_squared; - data.original = ELEM4(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB, SCULPT_TOOL_LAYER); + data.original = ELEM4(brush->sculpt_tool, + SCULPT_TOOL_GRAB, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_THUMB, + SCULPT_TOOL_LAYER); BLI_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode); /* Only act if some verts are inside the brush area */ @@ -2536,7 +2611,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob) /* Modifiers could depend on mesh normals, so we should update them/ * Note, then if sculpting happens on locked key, normals should be re-calculated * after applying coords from keyblock on base mesh */ - mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); + BKE_mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL); } else if (ss->kb) { sculpt_update_keyblock(ob); @@ -2652,7 +2727,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob) static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss) { Brush *brush = paint_brush(&sd->paint); - const int radius = brush_size(scene, brush); + const int radius = BKE_brush_size_get(scene, brush); if (ss->texcache) { MEM_freeN(ss->texcache); @@ -2662,7 +2737,7 @@ static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss) /* Need to allocate a bigger buffer for bigger brush size */ ss->texcache_side = 2 * radius; if (!ss->texcache || ss->texcache_side > ss->texcache_actual) { - ss->texcache = brush_gen_texture_cache(brush, radius); + ss->texcache = BKE_brush_gen_texture_cache(brush, radius); ss->texcache_actual = ss->texcache_side; } } @@ -2688,7 +2763,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_ ss->face_normals = NULL; } else { - Mesh *me = get_mesh(ob); + Mesh *me = BKE_mesh_from_object(ob); ss->totvert = me->totvert; ss->totpoly = me->totpoly; ss->mvert = me->mvert; @@ -2877,7 +2952,7 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio BLI_strncpy(cache->saved_active_brush_name, brush->id.name + 2, sizeof(cache->saved_active_brush_name)); - br = (Brush *)find_id("BR", "Smooth"); + br = (Brush *)BKE_libblock_find_name(ID_BR, "Smooth"); if (br) { paint_brush_set(p, br); brush = br; @@ -3062,19 +3137,21 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, sd->pressure_value = cache->pressure; cache->previous_pixel_radius = cache->pixel_radius; - cache->pixel_radius = brush_size(scene, brush); + cache->pixel_radius = BKE_brush_size_get(scene, brush); if (cache->first_time) { - if (!brush_use_locked_size(scene, brush)) { - cache->initial_radius = paint_calc_object_space_radius(cache->vc, cache->true_location, brush_size(scene, brush)); - brush_set_unprojected_radius(scene, brush, cache->initial_radius); + if (!BKE_brush_use_locked_size(scene, brush)) { + cache->initial_radius = paint_calc_object_space_radius(cache->vc, + cache->true_location, + BKE_brush_size_get(scene, brush)); + BKE_brush_unprojected_radius_set(scene, brush, cache->initial_radius); } else { - cache->initial_radius = brush_unprojected_radius(scene, brush); + cache->initial_radius = BKE_brush_unprojected_radius_get(scene, brush); } } - if (brush_use_size_pressure(scene, brush)) { + if (BKE_brush_use_size_pressure(scene, brush)) { cache->pixel_radius *= cache->pressure; cache->radius = cache->initial_radius * cache->pressure; } @@ -3173,7 +3250,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, sd->special_rotation = cache->special_rotation; } -static void sculpt_stroke_modifiers_check(bContext *C, Object *ob) +static void sculpt_stroke_modifiers_check(const bContext *C, Object *ob) { SculptSession *ss = ob->sculpt; @@ -3306,46 +3383,10 @@ static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss) /* Restore the mesh before continuing with anchored stroke */ if ((brush->flag & BRUSH_ANCHORED) || (brush->sculpt_tool == SCULPT_TOOL_GRAB && - brush_use_size_pressure(ss->cache->vc->scene, brush)) || + BKE_brush_use_size_pressure(ss->cache->vc->scene, brush)) || (brush->flag & BRUSH_RESTORE_MESH)) { - StrokeCache *cache = ss->cache; - int i; - - PBVHNode **nodes; - int n, totnode; - - BLI_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); - - #pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) - for (n = 0; n < totnode; n++) { - SculptUndoNode *unode; - - unode = sculpt_undo_get_node(nodes[n]); - if (unode) { - PBVHVertexIter vd; - - BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) { - copy_v3_v3(vd.co, unode->co[vd.i]); - if (vd.no) copy_v3_v3_short(vd.no, unode->no[vd.i]); - else normal_short_to_float_v3(vd.fno, unode->no[vd.i]); - - if (vd.mvert) vd.mvert->flag |= ME_VERT_PBVH_UPDATE; - } - BLI_pbvh_vertex_iter_end; - - BLI_pbvh_node_mark_update(nodes[n]); - } - } - - if (ss->face_normals) { - float *fn = ss->face_normals; - for (i = 0; i < ss->totpoly; ++i, fn += 3) - copy_v3_v3(fn, cache->face_norms[i]); - } - - if (nodes) - MEM_freeN(nodes); + paint_mesh_restore_co(sd, ss); } } @@ -3455,7 +3496,7 @@ static void sculpt_brush_exit_tex(Sculpt *sd) ntreeTexEndExecTree(mtex->tex->nodetree->execdata, 1); } -static void sculpt_stroke_done(bContext *C, struct PaintStroke *UNUSED(stroke)) +static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(stroke)) { Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; @@ -3476,12 +3517,17 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *UNUSED(stroke)) /* Alt-Smooth */ if (ss->cache->alt_smooth) { Paint *p = &sd->paint; - brush = (Brush *)find_id("BR", ss->cache->saved_active_brush_name); + brush = (Brush *)BKE_libblock_find_name(ID_BR, ss->cache->saved_active_brush_name); if (brush) { paint_brush_set(p, brush); } } + /* update last stroke position */ + ob->sculpt->last_stroke_valid = 1; + copy_v3_v3(ob->sculpt->last_stroke, ss->cache->true_location); + mul_m4_v3(ob->obmat, ob->sculpt->last_stroke); + sculpt_cache_free(ss->cache); ss->cache = NULL; @@ -3526,7 +3572,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even "ignore_background_click"); if (ignore_background_click && !over_mesh(C, op, event->x, event->y)) { - paint_stroke_free(stroke); + paint_stroke_data_free(op); return OPERATOR_PASS_THROUGH; } @@ -3558,6 +3604,10 @@ static int sculpt_brush_stroke_cancel(bContext *C, wmOperator *op) SculptSession *ss = ob->sculpt; Sculpt *sd = CTX_data_tool_settings(C)->sculpt; + if (ss->cache) { + paint_mesh_restore_co(sd, ss); + } + paint_stroke_cancel(C, op); if (ss->cache) { @@ -3580,8 +3630,9 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot) }; /* identifiers */ - ot->name = "Sculpt Mode"; + ot->name = "Sculpt"; ot->idname = "SCULPT_OT_brush_stroke"; + ot->description = "Sculpt a stroke into the geometry"; /* api callbacks */ ot->invoke = sculpt_brush_stroke_invoke; @@ -3627,6 +3678,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot) /* identifiers */ ot->name = "Set Persistent Base"; ot->idname = "SCULPT_OT_set_persistent_base"; + ot->description = "Reset the copy of the mesh that is being sculpted on"; /* api callbacks */ ot->exec = sculpt_set_persistent_base; @@ -3705,6 +3757,7 @@ static void SCULPT_OT_sculptmode_toggle(wmOperatorType *ot) /* identifiers */ ot->name = "Sculpt Mode"; ot->idname = "SCULPT_OT_sculptmode_toggle"; + ot->description = "Toggle sculpt mode in 3D view"; /* api callbacks */ ot->exec = sculpt_toggle_mode; diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index c08ed2e85b9..801bfabc748 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -76,7 +76,10 @@ static void update_cb(PBVHNode *node, void *rebuild) BLI_pbvh_node_fully_hidden_set(node, 0); } -static void sculpt_undo_restore_deformed(SculptSession *ss, SculptUndoNode *unode, int uindex, int oindex, float coord[3]) +static void sculpt_undo_restore_deformed(const SculptSession *ss, + SculptUndoNode *unode, + int uindex, int oindex, + float coord[3]) { if (unode->orig_co) { swap_v3_v3(coord, unode->orig_co[uindex]); @@ -276,8 +279,8 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb) if (ss->modifiers_active) { Mesh *mesh = ob->data; - mesh_calc_normals_tessface(mesh->mvert, mesh->totvert, - mesh->mface, mesh->totface, NULL); + BKE_mesh_calc_normals_tessface(mesh->mvert, mesh->totvert, + mesh->mface, mesh->totface, NULL); free_sculptsession_deformMats(ss); tag_update |= 1; @@ -385,7 +388,10 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, case SCULPT_UNDO_COORDS: unode->co = MEM_mapallocN(sizeof(float) * 3 * allvert, "SculptUndoNode.co"); unode->no = MEM_mapallocN(sizeof(short) * 3 * allvert, "SculptUndoNode.no"); - undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float) * 3 + sizeof(short) * 3 + sizeof(int)) * allvert); + undo_paint_push_count_alloc(UNDO_PAINT_MESH, + (sizeof(float) * 3 + + sizeof(short) * 3 + + sizeof(int)) * allvert); break; case SCULPT_UNDO_HIDDEN: if (maxgrid) diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index 4545c498fed..95441600d77 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -205,10 +205,10 @@ void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float if ((dist = dot_v2v2(diff, diff)) <= radius) { UvElement *element; float strength; - strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root); + strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root); - sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter)); - sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter)); + sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter)); + sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter)); for (element = sculptdata->uv[i].element; element; element = element->next) { MLoopUV *luv; @@ -269,10 +269,10 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul if ((dist = dot_v2v2(diff, diff)) <= radius) { UvElement *element; float strength; - strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root); + strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root); - sculptdata->uv[i].uv[0] = (1.0 - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0]; - sculptdata->uv[i].uv[1] = (1.0 - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1]; + sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0]; + sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1]; for (element = sculptdata->uv[i].element; element; element = element->next) { MLoopUV *luv; @@ -311,14 +311,14 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event, ToolSettings *toolsettings = CTX_data_tool_settings(C); tool = sculptdata->tool; invert = sculptdata->invert ? -1 : 1; - alpha = brush_alpha(scene, brush); + alpha = BKE_brush_alpha_get(scene, brush); UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &co[0], &co[1]); sima = CTX_wm_space_image(C); ED_space_image_size(sima, &width, &height); ED_space_image_zoom(sima, ar, &zoomx, &zoomy); - radius = brush_size(scene, brush) / (width * zoomx); + radius = BKE_brush_size_get(scene, brush) / (width * zoomx); aspectRatio = width / (float)height; /* We will compare squares to save some computation */ @@ -344,11 +344,11 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event, if ((dist = dot_v2v2(diff, diff)) <= radius) { UvElement *element; float strength; - strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root); + strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root); normalize_v2(diff); - sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001; - sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001; + sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001f; + sculptdata->uv[i].uv[1] -= strength * diff[1] * 0.001f; for (element = sculptdata->uv[i].element; element; element = element->next) { MLoopUV *luv; @@ -679,9 +679,9 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent float alpha, zoomx, zoomy; Brush *brush = paint_brush(sculptdata->uvsculpt); - alpha = brush_alpha(scene, brush); + alpha = BKE_brush_alpha_get(scene, brush); - radius = brush_size(scene, brush); + radius = BKE_brush_size_get(scene, brush); sima = CTX_wm_space_image(C); ED_space_image_size(sima, &width, &height); ED_space_image_zoom(sima, ar, &zoomx, &zoomy); @@ -715,7 +715,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent diff[1] /= aspectRatio; if ((dist = dot_v2v2(diff, diff)) <= radius) { float strength; - strength = alpha * brush_curve_strength(brush, sqrt(dist), radius_root); + strength = alpha * BKE_brush_curve_strength(brush, sqrt(dist), radius_root); data->initial_stroke->initialSelection[counter].uv = i; data->initial_stroke->initialSelection[counter].strength = strength; diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c index 24bc01989fc..e91b29ff0c1 100644 --- a/source/blender/editors/sound/sound_ops.c +++ b/source/blender/editors/sound/sound_ops.c @@ -286,11 +286,11 @@ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op)) for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) { scene->r.cfra = cfra; - scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_update_for_newframe(bmain, scene, scene->lay); } scene->r.cfra = oldfra; - scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_update_for_newframe(bmain, scene, scene->lay); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index a44eca17dfd..723efdc484c 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -98,7 +98,7 @@ static int act_new_exec(bContext *C, wmOperator *UNUSED(op)) if (oldact && GS(oldact->id.name)==ID_AC) { /* make a copy of the existing action */ - action= copy_action(oldact); + action= BKE_action_copy(oldact); } else { /* just make a new (empty) action */ diff --git a/source/blender/editors/space_action/action_ops.c b/source/blender/editors/space_action/action_ops.c index f502a97967f..da3e88ba188 100644 --- a/source/blender/editors/space_action/action_ops.c +++ b/source/blender/editors/space_action/action_ops.c @@ -45,6 +45,7 @@ #include "action_intern.h" #include "RNA_access.h" +#include "RNA_define.h" #include "WM_api.h" #include "WM_types.h" @@ -93,9 +94,10 @@ void ED_operatormacros_action(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("ACTION_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("ACTION_OT_duplicate_move", "Duplicate", + "Make a copy of all selected keyframes and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); if (ot) { - ot->description = "Make a copy of all selected keyframes and move them"; WM_operatortype_macro_define(ot, "ACTION_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_transform"); RNA_enum_set(otmacro->ptr, "mode", TFM_TIME_DUPLICATE); diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index 20d5257a62f..ff466c23953 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -294,7 +294,7 @@ static int buttons_context_path_pose_bone(ButsContextPath *path) } else { if (arm->act_bone) { - bPoseChannel *pchan= get_pose_channel(ob->pose, arm->act_bone->name); + bPoseChannel *pchan= BKE_pose_channel_find_name(ob->pose, arm->act_bone->name); if (pchan) { RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &path->ptr[path->len]); path->len++; diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c index ba37cb8a892..88f66855cff 100644 --- a/source/blender/editors/space_buttons/buttons_texture.c +++ b/source/blender/editors/space_buttons/buttons_texture.c @@ -253,7 +253,7 @@ void buttons_texture_context_compute(const bContext *C, SpaceButs *sbuts) ButsContextTexture *ct= sbuts->texuser; Scene *scene= CTX_data_scene(C); - if (!scene_use_new_shading_nodes(scene)) { + if (!BKE_scene_use_new_shading_nodes(scene)) { if (ct) { BLI_freelistN(&ct->users); MEM_freeN(ct); diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c index df6d713d82d..18f191a46a6 100644 --- a/source/blender/editors/space_clip/clip_buttons.c +++ b/source/blender/editors/space_clip/clip_buttons.c @@ -165,9 +165,10 @@ void uiTemplateTrack(uiLayout *layout, PointerRNA *ptr, const char *propname) block = uiLayoutAbsoluteBlock(layout); - scopes->track_preview_height = (scopes->track_preview_height<=UI_UNIT_Y)?UI_UNIT_Y:scopes->track_preview_height; + scopes->track_preview_height = (scopes->track_preview_height <= UI_UNIT_Y)?UI_UNIT_Y : scopes->track_preview_height; - uiDefBut(block, TRACKPREVIEW, 0, "", rect.xmin, rect.ymin, rect.xmax-rect.xmin, scopes->track_preview_height, scopes, 0, 0, 0, 0, ""); + uiDefBut(block, TRACKPREVIEW, 0, "", rect.xmin, rect.ymin, rect.xmax - rect.xmin, + scopes->track_preview_height, scopes, 0, 0, 0, 0, ""); } /********************* Marker Template ************************/ @@ -213,7 +214,7 @@ static void marker_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg)) marker->flag = cb->marker_flag; - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); } static void marker_block_handler(bContext *C, void *arg_cb, int event) @@ -227,12 +228,12 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event) marker = BKE_tracking_ensure_marker(cb->track, cb->framenr); if (event == B_MARKER_POS) { - marker->pos[0] = cb->marker_pos[0]/width; - marker->pos[1] = cb->marker_pos[1]/height; + marker->pos[0] = cb->marker_pos[0] / width; + marker->pos[1] = cb->marker_pos[1] / height; /* to update position of "parented" objects */ DAG_id_tag_update(&cb->clip->id, 0); - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL); ok = TRUE; } @@ -278,17 +279,17 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event) sub_v2_v2v2(search_dim, cb->track->search_max, cb->track->search_min); - dim[0] = cb->track_search[0]/width; - dim[1] = cb->track_search[1]/height; + dim[0] = cb->track_search[0] / width; + dim[1] = cb->track_search[1] / height; sub_v2_v2(dim, search_dim); mul_v2_fl(dim, 0.5f); - cb->track->search_min[0]-= dim[0]; - cb->track->search_min[1]-= dim[1]; + cb->track->search_min[0] -= dim[0]; + cb->track->search_min[1] -= dim[1]; - cb->track->search_max[0]+= dim[0]; - cb->track->search_max[1]+= dim[1]; + cb->track->search_max[0] += dim[0]; + cb->track->search_max[1] += dim[1]; BKE_tracking_clamp_track(cb->track, CLAMP_SEARCH_DIM); @@ -314,16 +315,17 @@ static void marker_block_handler(bContext *C, void *arg_cb, int event) /* to update position of "parented" objects */ DAG_id_tag_update(&cb->clip->id, 0); - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL); ok = TRUE; } if (ok) - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, cb->clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, cb->clip); } -void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) +void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *userptr, + PointerRNA *trackptr, int compact) { PropertyRNA *prop; uiBlock *block; @@ -371,11 +373,12 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P block = uiLayoutGetBlock(layout); if (cb->marker_flag & MARKER_DISABLED) - tip= "Marker is disabled at current frame"; + tip = "Marker is disabled at current frame"; else - tip= "Marker is enabled at current frame"; + tip = "Marker is enabled at current frame"; - bt = uiDefIconButBitI(block, TOGN, MARKER_DISABLED, 0, ICON_RESTRICT_VIEW_OFF, 0, 0, 20, 20, &cb->marker_flag, 0, 0, 1, 0, tip); + bt = uiDefIconButBitI(block, TOGN, MARKER_DISABLED, 0, ICON_RESTRICT_VIEW_OFF, 0, 0, 20, 20, + &cb->marker_flag, 0, 0, 1, 0, tip); uiButSetNFunc(bt, marker_update_cb, cb, NULL); } else { @@ -393,7 +396,7 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P return; } - step= 100; + step = 100; digits = 2; sub_v2_v2v2(pat_dim, track->pat_max, track->pat_min); @@ -413,20 +416,20 @@ void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, P cb->marker_flag = marker->flag; - block= uiLayoutAbsoluteBlock(layout); + block = uiLayoutAbsoluteBlock(layout); uiBlockSetHandleFunc(block, marker_block_handler, cb); uiBlockSetNFunc(block, marker_update_cb, cb, NULL); if (cb->marker_flag & MARKER_DISABLED) - tip= "Marker is disabled at current frame"; + tip = "Marker is disabled at current frame"; else - tip= "Marker is enabled at current frame"; + tip = "Marker is enabled at current frame"; uiDefButBitI(block, OPTIONN, MARKER_DISABLED, B_MARKER_FLAG, "Enabled", 10, 190, 145, 19, &cb->marker_flag, 0, 0, 0, 0, tip); col = uiLayoutColumn(layout, 1); - uiLayoutSetActive(col, (cb->marker_flag&MARKER_DISABLED)==0); + uiLayoutSetActive(col, (cb->marker_flag & MARKER_DISABLED) == 0); block = uiLayoutAbsoluteBlock(col); uiBlockBeginAlign(block); diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c index d1733cf322b..84209f7b744 100644 --- a/source/blender/editors/space_clip/clip_dopesheet_draw.c +++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c @@ -87,7 +87,7 @@ static void draw_keyframe_shape(float x, float y, float xscale, float yscale, sh {1.0f, 0.0f}, /* mid-right */ {0.0f, -1.0f}, /* bottom vert */ {-1.0f, 0.0f} /* mid-left */ - }; + }; static GLuint displist1 = 0; static GLuint displist2 = 0; int hsize = STRIP_HEIGHT_HALF; @@ -122,13 +122,13 @@ static void draw_keyframe_shape(float x, float y, float xscale, float yscale, sh /* adjust view transform before starting */ glTranslatef(x, y, 0.0f); - glScalef(1.0f/xscale*hsize, 1.0f/yscale*hsize, 1.0f); + glScalef(1.0f / xscale * hsize, 1.0f / yscale * hsize, 1.0f); /* anti-aliased lines for more consistent appearance */ glEnable(GL_LINE_SMOOTH); if (sel) - UI_ThemeColorShadeAlpha(TH_STRIP_SELECT, 50, -255*(1.0f-alpha)); + UI_ThemeColorShadeAlpha(TH_STRIP_SELECT, 50, -255 * (1.0f - alpha)); else glColor4f(0.91f, 0.91f, 0.91f, alpha); @@ -199,45 +199,24 @@ void clip_draw_dopesheet_main(SpaceClip *sc, ARegion *ar, Scene *scene) alpha = (track->flag & TRACK_LOCKED) ? 0.5f : 1.0f; /* tracked segments */ - i = 0; - while (i < track->markersnr) { - MovieTrackingMarker *marker = &track->markers[i]; + for (i = 0; i < channel->tot_segment; i++) { + int start_frame = channel->segments[2 * i]; + int end_frame = channel->segments[2 * i + 1]; - if ((marker->flag & MARKER_DISABLED) == 0) { - MovieTrackingMarker *start_marker = marker; - int prev_fra = marker->framenr, len = 0; + if (sel) + glColor4fv(selected_strip); + else + glColor4fv(strip); - i++; - while (i < track->markersnr) { - marker = &track->markers[i]; - - if (marker->framenr != prev_fra + 1) - break; - if (marker->flag & MARKER_DISABLED) - break; - - prev_fra = marker->framenr; - len++; - i++; - } - - if (sel) - glColor4fv(selected_strip); - else - glColor4fv(strip); - - if (len) { - glRectf(start_marker->framenr, (float) y - STRIP_HEIGHT_HALF, - start_marker->framenr + len, (float) y + STRIP_HEIGHT_HALF); - draw_keyframe_shape(start_marker->framenr, y, xscale, yscale, sel, alpha); - draw_keyframe_shape(start_marker->framenr + len, y, xscale, yscale, sel, alpha); - } - else { - draw_keyframe_shape(start_marker->framenr, y, xscale, yscale, sel, alpha); - } + if (start_frame != end_frame) { + glRectf(start_frame, (float) y - STRIP_HEIGHT_HALF, + end_frame, (float) y + STRIP_HEIGHT_HALF); + draw_keyframe_shape(start_frame, y, xscale, yscale, sel, alpha); + draw_keyframe_shape(end_frame, y, xscale, yscale, sel, alpha); + } + else { + draw_keyframe_shape(start_frame, y, xscale, yscale, sel, alpha); } - - i++; } /* keyframes */ @@ -286,8 +265,8 @@ void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar) height = (dopesheet->tot_channel * CHANNEL_STEP) + (CHANNEL_HEIGHT * 2); if (height > (v2d->mask.ymax - v2d->mask.ymin)) { - /* don't use totrect set, as the width stays the same - * (NOTE: this is ok here, the configuration is pretty straightforward) + /* don't use totrect set, as the width stays the same + * (NOTE: this is ok here, the configuration is pretty straightforward) */ v2d->tot.ymin = (float)(-height); } diff --git a/source/blender/editors/space_clip/clip_dopesheet_ops.c b/source/blender/editors/space_clip/clip_dopesheet_ops.c index bec030f5e21..78e346cba47 100644 --- a/source/blender/editors/space_clip/clip_dopesheet_ops.c +++ b/source/blender/editors/space_clip/clip_dopesheet_ops.c @@ -115,7 +115,7 @@ static int dopesheet_select_channel_exec(bContext *C, wmOperator *op) current_channel_index++; } - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -144,7 +144,7 @@ void CLIP_OT_dopesheet_select_channel(wmOperatorType *ot) ot->poll = dopesheet_select_channel_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 0d519f36ba3..f92f639586d 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -87,7 +87,7 @@ void clip_draw_curfra_label(SpaceClip *sc, float x, float y) glRecti(x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f); UI_ThemeColor(TH_TEXT); - BLF_position(fontid, x+2.0f, y+2.0f, 0.0f); + BLF_position(fontid, x + 2.0f, y + 2.0f, 0.0f); BLF_draw(fontid, numstr, sizeof(numstr)); } @@ -128,7 +128,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc int framenr; MovieTrackingMarker *marker; - while (amarkersnr) { + while (a < track->markersnr) { if (track->markers[a].framenr >= i) break; @@ -191,7 +191,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Sc x = (sc->user.framenr - sfra) / (efra - sfra + 1) * ar->winx; UI_ThemeColor(TH_CFRAME); - glRecti(x, 0, x+framelen, 8); + glRecti(x, 0, x + framelen, 8); clip_draw_curfra_label(sc, x, 8.0f); } @@ -267,7 +267,7 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf, * be binder fallback to simple draw pixels solution */ if (need_fallback) { /* set zoom */ - glPixelZoom(zoomx*width/ibuf->x, zoomy*height/ibuf->y); + glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y); glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); @@ -310,7 +310,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin int count = sc->path_length; int i, a, b, curindex = -1; float path[102][2]; - int tiny = sc->flag&SC_SHOW_TINY_MARKER, framenr; + int tiny = sc->flag & SC_SHOW_TINY_MARKER, framenr; MovieTrackingMarker *marker; if (count == 0) @@ -346,7 +346,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin b = count; i = framenr; - while (i <= framenr+count) { + while (i <= framenr + count) { marker = BKE_tracking_get_marker(track, i); if (!marker || marker->flag & MARKER_DISABLED) @@ -354,10 +354,10 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin if (marker->framenr == i) { if (marker->framenr == sc->user.framenr) - curindex= b; + curindex = b; add_v2_v2v2(path[b++], marker->pos, track->offset); - ED_clip_point_undistorted_pos(sc, path[b-1], path[b-1]); + ED_clip_point_undistorted_pos(sc, path[b - 1], path[b - 1]); } else break; @@ -414,9 +414,10 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin glPointSize(1.0f); } -static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height) +static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, + float marker_pos[2], int width, int height) { - int tiny = sc->flag&SC_SHOW_TINY_MARKER; + int tiny = sc->flag & SC_SHOW_TINY_MARKER; int show_search = FALSE; float px[2]; @@ -434,7 +435,7 @@ static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieT ED_clip_point_undistorted_pos(sc, pos, pos); - if (BLI_in_rctf(&r, pos[0]-marker_pos[0], pos[1]-marker_pos[1])) { + if (BLI_in_rctf(&r, pos[0] - marker_pos[0], pos[1] - marker_pos[1])) { if (tiny) glPointSize(3.0f); else glPointSize(4.0f); glBegin(GL_POINTS); @@ -513,19 +514,20 @@ static void track_colors(MovieTrackingTrack *track, int act, float col[3], float } } -static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height, int act, int sel) +static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, + float marker_pos[2], int width, int height, int act, int sel) { - int tiny= sc->flag&SC_SHOW_TINY_MARKER; - int show_search= 0; + int tiny = sc->flag & SC_SHOW_TINY_MARKER; + int show_search = 0; float col[3], scol[3], px[2]; track_colors(track, act, col, scol); - px[0]= 1.0f / width / sc->zoom; - px[1]= 1.0f / height / sc->zoom; + px[0] = 1.0f / width / sc->zoom; + px[1] = 1.0f / height / sc->zoom; /* marker position and offset position */ - if ((track->flag&SELECT) == sel && (marker->flag & MARKER_DISABLED) == 0) { + if ((track->flag & SELECT) == sel && (marker->flag & MARKER_DISABLED) == 0) { float pos[2]; rctf r; @@ -548,7 +550,7 @@ static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTra add_v2_v2v2(pos, marker->pos, track->offset); ED_clip_point_undistorted_pos(sc, pos, pos); - if (BLI_in_rctf(&r, pos[0]-marker_pos[0], pos[1]-marker_pos[1])) { + if (BLI_in_rctf(&r, pos[0] - marker_pos[0], pos[1] - marker_pos[1])) { if (!tiny) glPointSize(2.0f); @@ -716,7 +718,7 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo float marker_pos[2], int outline, int sel, int act, int width, int height) { float x, y, dx, dy, patdx, patdy, searchdx, searchdy, tdx, tdy; - int tiny = sc->flag&SC_SHOW_TINY_MARKER; + int tiny = sc->flag & SC_SHOW_TINY_MARKER; float col[3], scol[3], px[2]; if ((tiny && outline) || (marker->flag & MARKER_DISABLED)) @@ -768,18 +770,18 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo } glBegin(GL_QUADS); - glVertex3f(x-tdx, y+tdy, 0); - glVertex3f(x+tdx, y+tdy, 0); - glVertex3f(x+tdx, y-tdy, 0); - glVertex3f(x-tdx, y-tdy, 0); + glVertex3f(x - tdx, y + tdy, 0); + glVertex3f(x + tdx, y + tdy, 0); + glVertex3f(x + tdx, y - tdy, 0); + glVertex3f(x - tdx, y - tdy, 0); glEnd(); /* search re-sizing triangle */ x = track->search_max[0]; y = track->search_min[1]; - tdx = searchdx*2.0f; - tdy = searchdy*2.0f; + tdx = searchdx * 2.0f; + tdy = searchdy * 2.0f; if (outline) { tdx += px[0]; @@ -788,12 +790,12 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo glBegin(GL_TRIANGLES); glVertex3f(x, y, 0); - glVertex3f(x-tdx, y, 0); - glVertex3f(x, y+tdy, 0); + glVertex3f(x - tdx, y, 0); + glVertex3f(x, y + tdy, 0); glEnd(); } - if ((sc->flag & SC_SHOW_MARKER_PATTERN) && ((track->pat_flag & SELECT)==sel || outline)) { + if ((sc->flag & SC_SHOW_MARKER_PATTERN) && ((track->pat_flag & SELECT) == sel || outline)) { if (!outline) { if (track->pat_flag & SELECT) glColor3fv(scol); @@ -814,10 +816,10 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo } glBegin(GL_QUADS); - glVertex3f(x-tdx, y+tdy, 0); - glVertex3f(x+tdx, y+tdy, 0); - glVertex3f(x+tdx, y-tdy, 0); - glVertex3f(x-tdx, y-tdy, 0); + glVertex3f(x - tdx, y + tdy, 0); + glVertex3f(x + tdx, y + tdy, 0); + glVertex3f(x + tdx, y - tdy, 0); + glVertex3f(x - tdx, y - tdy, 0); glEnd(); /* pattern re-sizing triangle */ @@ -834,8 +836,8 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo glBegin(GL_TRIANGLES); glVertex3f(x, y, 0); - glVertex3f(x-tdx, y, 0); - glVertex3f(x, y+tdy, 0); + glVertex3f(x - tdx, y, 0); + glVertex3f(x, y + tdy, 0); glEnd(); } @@ -845,11 +847,11 @@ static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, Mo glLineWidth(1.0f); } -static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int act, - int width, int height, float zoomx, float zoomy) +static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, + float marker_pos[2], int act, int width, int height, float zoomx, float zoomy) { char str[128] = {0}, state[64] = {0}; - float dx= 0.0f, dy = 0.0f, fontsize, pos[3]; + float dx = 0.0f, dy = 0.0f, fontsize, pos[3]; uiStyle *style = U.uistyles.first; int fontid = style->widget.uifont_id; @@ -971,10 +973,10 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, /* count */ track = tracksbase->first; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) { + if ((track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) + if (MARKER_VISIBLE(sc, track, marker)) count++; } @@ -988,10 +990,10 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, track = tracksbase->first; fp = marker_pos; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) { + if ((track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { ED_clip_point_undistorted_pos(sc, marker->pos, fp); if (track == act_track) @@ -1009,7 +1011,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, if (sc->flag & SC_SHOW_TRACK_PATH) { track = tracksbase->first; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) + if ((track->flag & TRACK_HIDDEN) == 0) draw_track_path(sc, clip, track); track = track->next; @@ -1020,10 +1022,10 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, track = tracksbase->first; fp = marker_pos; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) { + if ((track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { copy_v2_v2(cur_pos, fp ? fp : marker->pos); draw_marker_outline(sc, track, marker, cur_pos, width, height); @@ -1044,11 +1046,11 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, track = tracksbase->first; fp = marker_pos; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) { + if ((track->flag & TRACK_HIDDEN) == 0) { int act = track == act_track; marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { if (!act) { copy_v2_v2(cur_pos, fp ? fp : marker->pos); @@ -1066,10 +1068,10 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, /* active marker would be displayed on top of everything else */ if (act_track) { - if ((act_track->flag & TRACK_HIDDEN)==0) { + if ((act_track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(act_track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, act_track, marker)) { copy_v2_v2(cur_pos, active_pos ? active_pos : marker->pos); draw_marker_areas(sc, act_track, marker, cur_pos, width, height, 1, 1); @@ -1091,12 +1093,12 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, track = tracksbase->first; while (track) { if ((track->flag & TRACK_HIDDEN) == 0 && track->flag & TRACK_HAS_BUNDLE) { - marker= BKE_tracking_get_marker(track, framenr); + marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { float npos[2]; copy_v4_v4(vec, track->bundle_pos); - vec[3]=1; + vec[3] = 1; mul_v4_m4v4(pos, mat, vec); @@ -1111,7 +1113,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, sub_v2_v2(vec, npos); - if (len_v2(vec)< 3.0f) + if (len_v2(vec) < 3.0f) glColor3f(0.0f, 1.0f, 0.0f); else glColor3f(1.0f, 0.0f, 0.0f); @@ -1143,7 +1145,7 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, if ((track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { int act = track == act_track; copy_v2_v2(cur_pos, fp ? fp : marker->pos); @@ -1165,7 +1167,8 @@ static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, MEM_freeN(marker_pos); } -static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int width, int height, float zoomx, float zoomy) +static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, + int width, int height, float zoomx, float zoomy) { float x, y; const int n = 10; @@ -1199,9 +1202,9 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid for (a = 0; a < 4; a++) { if (a < 2) - val[a][a%2] = FLT_MAX; + val[a][a % 2] = FLT_MAX; else - val[a][a%2] = -FLT_MAX; + val[a][a % 2] = -FLT_MAX; } zero_v2(pos); @@ -1213,10 +1216,10 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid for (a = 0; a < 4; a++) { int ok; - if (a<2) - ok = tpos[a%2] < val[a][a%2]; + if (a < 2) + ok = tpos[a % 2] < val[a][a % 2]; else - ok= tpos[a%2] > val[a][a%2]; + ok = tpos[a % 2] > val[a][a % 2]; if (ok) { copy_v2_v2(val[a], tpos); @@ -1282,7 +1285,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid } if (sc->flag & SC_MANUAL_CALIBRATION && clip->gpd) { - bGPDlayer *layer= clip->gpd->layers.first; + bGPDlayer *layer = clip->gpd->layers.first; while (layer) { bGPDframe *frame = layer->frames.first; @@ -1310,11 +1313,11 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid pos[0] = stroke->points[i].x * width; pos[1] = stroke->points[i].y * height * aspy; - npos[0] = stroke->points[i+1].x * width; - npos[1] = stroke->points[i+1].y * height * aspy; + npos[0] = stroke->points[i + 1].x * width; + npos[1] = stroke->points[i + 1].y * height * aspy; len = len_v2v2(pos, npos); - steps= ceil(len/5.0f); + steps = ceil(len / 5.0f); /* we want to distort only long straight lines */ if (stroke->totpoints == 2) { @@ -1323,11 +1326,11 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid } sub_v2_v2v2(dpos, npos, pos); - mul_v2_fl(dpos, 1.0f/steps); + mul_v2_fl(dpos, 1.0f / steps); for (j = 0; j <= steps; j++) { BKE_tracking_apply_intrinsics(tracking, pos, tpos); - glVertex2f(tpos[0]/width, tpos[1]/(height*aspy)); + glVertex2f(tpos[0] / width, tpos[1] / (height*aspy)); add_v2_v2(pos, dpos); } @@ -1359,7 +1362,7 @@ static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int wid void clip_draw_main(SpaceClip *sc, ARegion *ar, Scene *scene) { - MovieClip *clip= ED_space_clip(sc); + MovieClip *clip = ED_space_clip(sc); ImBuf *ibuf; int width, height; float zoomx, zoomy; @@ -1434,7 +1437,7 @@ void clip_draw_grease_pencil(bContext *C, int onlyv2d) if (onlyv2d) { /* if manual calibration is used then grease pencil data is already * drawed in draw_distortion */ - if ((sc->flag & SC_MANUAL_CALIBRATION)==0 || sc->mode != SC_MODE_DISTORTION) { + if ((sc->flag & SC_MANUAL_CALIBRATION) == 0 || sc->mode != SC_MODE_DISTORTION) { ibuf = ED_space_clip_get_buffer(sc); if (ibuf) { diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c index 0c64e8ef567..abbb1789d27 100644 --- a/source/blender/editors/space_clip/clip_editor.c +++ b/source/blender/editors/space_clip/clip_editor.c @@ -88,7 +88,7 @@ int ED_space_clip_view_clip_poll(bContext *C) int ED_space_clip_tracking_poll(bContext *C) { - SpaceClip *sc= CTX_wm_space_clip(C); + SpaceClip *sc = CTX_wm_space_clip(C); if (sc && sc->clip) return ED_space_clip_show_trackedit(sc); @@ -167,7 +167,7 @@ void ED_space_clip_set(bContext *C, bScreen *screen, SpaceClip *sc, MovieClip *c old_clip = sc->clip; sc->clip = clip; - if (sc->clip && sc->clip->id.us==0) + if (sc->clip && sc->clip->id.us == 0) sc->clip->id.us = 1; if (screen) { @@ -190,7 +190,7 @@ void ED_space_clip_set(bContext *C, bScreen *screen, SpaceClip *sc, MovieClip *c } if (C) - WM_event_add_notifier(C, NC_MOVIECLIP|NA_SELECTED, sc->clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_SELECTED, sc->clip); } MovieClip *ED_space_clip(SpaceClip *sc) @@ -289,8 +289,8 @@ void ED_space_clip_zoom(SpaceClip *sc, ARegion *ar, float *zoomx, float *zoomy) ED_space_clip_size(sc, &width, &height); - *zoomx = (float)(ar->winrct.xmax - ar->winrct.xmin + 1)/(float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin)*width); - *zoomy = (float)(ar->winrct.ymax - ar->winrct.ymin + 1)/(float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin)*height); + *zoomx = (float)(ar->winrct.xmax - ar->winrct.xmin + 1) / (float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin) * width); + *zoomy = (float)(ar->winrct.ymax - ar->winrct.ymin + 1) / (float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin) * height); } void ED_space_clip_aspect(SpaceClip *sc, float *aspx, float *aspy) @@ -331,7 +331,7 @@ static int selected_boundbox(SpaceClip *sc, float min[2], float max[2]) MovieClip *clip = ED_space_clip(sc); MovieTrackingTrack *track; int width, height, ok = FALSE; - ListBase *tracksbase= BKE_tracking_get_tracks(&clip->tracking); + ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); INIT_MINMAX2(min, max); @@ -386,7 +386,8 @@ int ED_clip_view_selection(SpaceClip *sc, ARegion *ar, int fit) return FALSE; /* center view */ - clip_view_center_to_point(sc, (max[0]+min[0])/(2*frame_width), (max[1]+min[1])/(2*frame_height)); + clip_view_center_to_point(sc, (max[0] + min[0]) / (2 * frame_width), + (max[1] + min[1]) / (2 * frame_height)); w = max[0] - min[0]; h = max[1] - min[1]; @@ -406,7 +407,7 @@ int ED_clip_view_selection(SpaceClip *sc, ARegion *ar, int fit) newzoom = 1.0f / power_of_2(1.0f / MIN2(zoomx, zoomy)); - if (fit || sc->zoom>newzoom) + if (fit || sc->zoom > newzoom) sc->zoom = newzoom; } @@ -624,14 +625,6 @@ int ED_space_clip_show_trackedit(SpaceClip *sc) return FALSE; } -void ED_space_clip_update_dopesheet(SpaceClip *sc) -{ - MovieClip *clip = sc->clip; - MovieTracking *tracking = &clip->tracking; - - BKE_tracking_update_dopesheet(tracking); -} - int ED_space_clip_show_maskedit(SpaceClip *sc) { if (sc) { diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c index 4825403fb4a..853a7d7cad1 100644 --- a/source/blender/editors/space_clip/clip_graph_draw.c +++ b/source/blender/editors/space_clip/clip_graph_draw.c @@ -61,7 +61,7 @@ static void draw_curve_knot(float x, float y, float xscale, float yscale, float hsize) { - static GLuint displist=0; + static GLuint displist = 0; /* initialize round circle shape */ if (displist == 0) { @@ -81,7 +81,7 @@ static void draw_curve_knot(float x, float y, float xscale, float yscale, float glPushMatrix(); glTranslatef(x, y, 0.0f); - glScalef(1.0f/xscale*hsize, 1.0f/yscale*hsize, 1.0f); + glScalef(1.0f / xscale * hsize, 1.0f / yscale * hsize, 1.0f); glCallList(displist); glPopMatrix(); @@ -101,7 +101,7 @@ void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, int co copy_v3_v3(col, colors[coord]); - if (track==userdata) { + if (track == userdata) { col[3] = 1.0f; glLineWidth(2.0f); } @@ -126,7 +126,7 @@ static void tracking_segment_knot_cb(void *userdata, MovieTrackingTrack *track, MovieTrackingMarker *marker, int coord, float val) { struct { MovieTrackingTrack *act_track; int sel; float xscale, yscale, hsize; } *data = userdata; - int sel= 0, sel_flag; + int sel = 0, sel_flag; if (track != data->act_track) return; @@ -166,11 +166,12 @@ static void draw_tracks_curves(View2D *v2d, SpaceClip *sc) /* draw graph lines */ glEnable(GL_BLEND); - clip_graph_tracking_values_iterate(sc, act_track, tracking_segment_point_cb, tracking_segment_start_cb, tracking_segment_end_cb); + clip_graph_tracking_values_iterate(sc, act_track, tracking_segment_point_cb, + tracking_segment_start_cb, tracking_segment_end_cb); glDisable(GL_BLEND); /* selected knot handles on top of curves */ - userdata.sel= TRUE; + userdata.sel = TRUE; clip_graph_tracking_values_iterate(sc, &userdata, tracking_segment_knot_cb, NULL, NULL); } @@ -183,10 +184,10 @@ static void draw_frame_curves(SpaceClip *sc) glColor3f(0.0f, 0.0f, 1.0f); - for (i = 0; icamnr; i++) { + for (i = 0; i < reconstruction->camnr; i++) { MovieReconstructedCamera *camera = &reconstruction->cameras[i]; - if (lines && camera->framenr!=prevfra+1) { + if (lines && camera->framenr != prevfra + 1) { glEnd(); lines = 0; } diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c index 905aa2d11d4..10692ada5d9 100644 --- a/source/blender/editors/space_clip/clip_graph_ops.c +++ b/source/blender/editors/space_clip/clip_graph_ops.c @@ -144,7 +144,7 @@ static void find_nearest_tracking_knot_cb(void *userdata, MovieTrackingTrack *tr float d = dx * dx + dy * dy; if (data->marker == NULL || d < data->min_dist) { - float co[2]= {marker->framenr, val}; + float co[2] = {marker->framenr, val}; data->track = track; data->marker = marker; @@ -165,7 +165,7 @@ static void mouse_select_init_data(MouseSelectUserData *userdata, float *co) static int mouse_select_knot(bContext *C, float co[2], int extend) { SpaceClip *sc = CTX_wm_space_clip(C); - MovieClip *clip= ED_space_clip(sc); + MovieClip *clip = ED_space_clip(sc); ARegion *ar = CTX_wm_region(C); View2D *v2d = &ar->v2d; MovieTracking *tracking = &clip->tracking; @@ -252,7 +252,7 @@ static int mouse_select(bContext *C, float co[2], int extend) } if (sel) - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -328,7 +328,7 @@ static void border_select_cb(void *userdata, MovieTrackingTrack *UNUSED(track), data->change = TRUE; } else if (!data->extend) { - marker->flag&= ~MARKER_GRAPH_SEL; + marker->flag &= ~MARKER_GRAPH_SEL; } } @@ -358,7 +358,7 @@ static int border_select_graph_exec(bContext *C, wmOperator *op) clip_graph_tracking_values_iterate_track(sc, act_track, &userdata, border_select_cb, NULL, NULL); if (userdata.change) { - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -430,7 +430,7 @@ static int graph_select_all_markers_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -447,7 +447,7 @@ void CLIP_OT_graph_select_all_markers(wmOperatorType *ot) ot->poll = ED_space_clip_graph_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; WM_operator_properties_select_all(ot); } @@ -481,7 +481,7 @@ void CLIP_OT_graph_delete_curve(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /******************** delete knot operator ********************/ @@ -489,7 +489,7 @@ void CLIP_OT_graph_delete_curve(wmOperatorType *ot) static int delete_knot_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceClip *sc = CTX_wm_space_clip(C); - MovieClip *clip= ED_space_clip(sc); + MovieClip *clip = ED_space_clip(sc); MovieTracking *tracking = &clip->tracking; ListBase *tracksbase = BKE_tracking_get_tracks(tracking); MovieTrackingTrack *act_track = BKE_tracking_active_track(tracking); @@ -522,7 +522,7 @@ void CLIP_OT_graph_delete_knot(wmOperatorType *ot) ot->poll = ED_space_clip_graph_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /******************** view all operator ********************/ @@ -651,9 +651,9 @@ static int graph_disable_markers_exec(bContext *C, wmOperator *op) marker = &act_track->markers[a]; if (marker->flag & MARKER_GRAPH_SEL) { - if (action==0) + if (action == 0) marker->flag |= MARKER_DISABLED; - else if (action==1) + else if (action == 1) marker->flag &= ~MARKER_DISABLED; else marker->flag ^= MARKER_DISABLED; @@ -662,7 +662,7 @@ static int graph_disable_markers_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); return OPERATOR_FINISHED; } @@ -686,7 +686,7 @@ void CLIP_OT_graph_disable_markers(wmOperatorType *ot) ot->poll = ED_space_clip_graph_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "action", actions_items, 0, "Action", "Disable action to execute"); diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index c8a5b487b65..117e599cbbb 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -93,8 +93,8 @@ static void sclip_zoom_set(SpaceClip *sc, ARegion *ar, float zoom, float locatio if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) && location) { ED_space_clip_size(sc, &width, &height); - sc->xof += ((location[0] - 0.5f) * width-sc->xof) * (sc->zoom-oldzoom) / sc->zoom; - sc->yof += ((location[1] - 0.5f) * height-sc->yof) * (sc->zoom-oldzoom) / sc->zoom; + sc->xof += ((location[0] - 0.5f) * width - sc->xof) * (sc->zoom - oldzoom) / sc->zoom; + sc->yof += ((location[1] - 0.5f) * height - sc->yof) * (sc->zoom - oldzoom) / sc->zoom; } } @@ -164,7 +164,8 @@ static int open_exec(bContext *C, wmOperator *op) if (op->customdata) MEM_freeN(op->customdata); - BKE_reportf(op->reports, RPT_ERROR, "Can't read: \"%s\", %s.", str, errno ? strerror(errno) : "Unsupported movie clip format"); + BKE_reportf(op->reports, RPT_ERROR, "Can't read: \"%s\", %s.", str, + errno ? strerror(errno) : "Unsupported movie clip format"); return OPERATOR_CANCELLED; } @@ -188,7 +189,7 @@ static int open_exec(bContext *C, wmOperator *op) ED_space_clip_set(C, screen, sc, clip); } - WM_event_add_notifier(C, NC_MOVIECLIP|NA_ADDED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_ADDED, clip); MEM_freeN(op->customdata); @@ -233,10 +234,11 @@ void CLIP_OT_open(wmOperatorType *ot) ot->cancel = open_cancel; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ - WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH|WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY); + WM_operator_properties_filesel(ot, FOLDERFILE | IMAGEFILE | MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, + WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY); } /******************* reload clip operator *********************/ @@ -250,7 +252,7 @@ static int reload_exec(bContext *C, wmOperator *UNUSED(op)) BKE_movieclip_reload(clip); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -402,6 +404,7 @@ void CLIP_OT_view_pan(wmOperatorType *ot) /* identifiers */ ot->name = "View Pan"; ot->idname = "CLIP_OT_view_pan"; + ot->description = "Pan the view"; /* api callbacks */ ot->exec = view_pan_exec; @@ -432,7 +435,7 @@ static void view_zoom_init(bContext *C, wmOperator *op, wmEvent *event) SpaceClip *sc = CTX_wm_space_clip(C); ViewZoomData *vpd; - op->customdata= vpd= MEM_callocN(sizeof(ViewZoomData), "ClipViewZoomData"); + op->customdata = vpd = MEM_callocN(sizeof(ViewZoomData), "ClipViewZoomData"); WM_cursor_modal(CTX_wm_window(C), BC_NSEW_SCROLLCURSOR); vpd->x = event->x; @@ -499,7 +502,7 @@ static int view_zoom_modal(bContext *C, wmOperator *op, wmEvent *event) switch (event->type) { case MOUSEMOVE: - factor = 1.0f + (vpd->x-event->x + vpd->y - event->y) / 300.0f; + factor = 1.0f + (vpd->x - event->x + vpd->y - event->y) / 300.0f; RNA_float_set(op->ptr, "factor", factor); sclip_zoom_set(sc, ar, vpd->zoom * factor, vpd->location); ED_region_tag_redraw(CTX_wm_region(C)); @@ -528,6 +531,7 @@ void CLIP_OT_view_zoom(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom"; ot->idname = "CLIP_OT_view_zoom"; + ot->description = "Zoom in/out the view"; /* api callbacks */ ot->exec = view_zoom_exec; @@ -537,7 +541,7 @@ void CLIP_OT_view_zoom(wmOperatorType *ot) ot->poll = ED_space_clip_view_clip_poll; /* flags */ - ot->flag = OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER; + ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER; /* properties */ RNA_def_float(ot->srna, "factor", 0.0f, 0.0f, FLT_MAX, @@ -576,6 +580,7 @@ void CLIP_OT_view_zoom_in(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom In"; ot->idname = "CLIP_OT_view_zoom_in"; + ot->description = "Zoom in the view"; /* api callbacks */ ot->exec = view_zoom_in_exec; @@ -583,7 +588,8 @@ void CLIP_OT_view_zoom_in(wmOperatorType *ot) ot->poll = ED_space_clip_view_clip_poll; /* properties */ - RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in screen coordinates", -10.0f, 10.0f); + RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", + "Cursor location in screen coordinates", -10.0f, 10.0f); } static int view_zoom_out_exec(bContext *C, wmOperator *op) @@ -616,6 +622,7 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom Out"; ot->idname = "CLIP_OT_view_zoom_out"; + ot->description = "Zoom out the view"; /* api callbacks */ ot->exec = view_zoom_out_exec; @@ -623,7 +630,8 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot) ot->poll = ED_space_clip_view_clip_poll; /* properties */ - RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in normalised (0.0-1.0) coordinates", -10.0f, 10.0f); + RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", + "Cursor location in normalised (0.0-1.0) coordinates", -10.0f, 10.0f); } /********************** view zoom ratio operator *********************/ @@ -649,6 +657,7 @@ void CLIP_OT_view_zoom_ratio(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom Ratio"; ot->idname = "CLIP_OT_view_zoom_ratio"; + ot->description = "Set the zoom ratio (based on clip size)"; /* api callbacks */ ot->exec = view_zoom_ratio_exec; @@ -667,7 +676,7 @@ static int view_all_exec(bContext *C, wmOperator *op) ARegion *ar; int w, h, width, height; float aspx, aspy; - int fit_view= RNA_boolean_get(op->ptr, "fit_view"); + int fit_view = RNA_boolean_get(op->ptr, "fit_view"); float zoomx, zoomy; /* retrieve state */ @@ -680,7 +689,7 @@ static int view_all_exec(bContext *C, wmOperator *op) w = w * aspx; h = h * aspy; - /* check if the image will fit in the image with zoom==1 */ + /* check if the image will fit in the image with zoom == 1 */ width = ar->winrct.xmax - ar->winrct.xmin + 1; height = ar->winrct.ymax - ar->winrct.ymin + 1; @@ -716,6 +725,7 @@ void CLIP_OT_view_all(wmOperatorType *ot) /* identifiers */ ot->name = "View All"; ot->idname = "CLIP_OT_view_all"; + ot->description = "View whole image with markers"; /* api callbacks */ ot->exec = view_all_exec; @@ -746,6 +756,7 @@ void CLIP_OT_view_selected(wmOperatorType *ot) /* identifiers */ ot->name = "View Selected"; ot->idname = "CLIP_OT_view_selected"; + ot->description = "View all selected elements"; /* api callbacks */ ot->exec = view_selected_exec; @@ -774,7 +785,7 @@ static void change_frame_apply(bContext *C, wmOperator *op) /* do updates */ sound_seek_scene(CTX_data_main(C), CTX_data_scene(C)); - WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); } static int change_frame_exec(bContext *C, wmOperator *op) @@ -860,7 +871,7 @@ void CLIP_OT_change_frame(wmOperatorType *ot) ot->poll = change_frame_poll; /* flags */ - ot->flag = OPTYPE_BLOCKING|OPTYPE_UNDO; + ot->flag = OPTYPE_BLOCKING | OPTYPE_UNDO; /* rna */ RNA_def_int(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME); @@ -878,7 +889,7 @@ typedef struct ProxyBuildJob { static void proxy_freejob(void *pjv) { - ProxyJob *pj= pjv; + ProxyJob *pj = pjv; MEM_freeN(pj); } @@ -897,16 +908,16 @@ static int proxy_bitflag_to_array(int size_flag, int build_sizes[4], int undisto int size_nr = undistort ? 1 : 0; if (size_flag & size_flags[size_nr][0]) - build_sizes[build_count++]= MCLIP_PROXY_RENDER_SIZE_25; + build_sizes[build_count++] = MCLIP_PROXY_RENDER_SIZE_25; if (size_flag & size_flags[size_nr][1]) - build_sizes[build_count++]= MCLIP_PROXY_RENDER_SIZE_50; + build_sizes[build_count++] = MCLIP_PROXY_RENDER_SIZE_50; if (size_flag & size_flags[size_nr][2]) - build_sizes[build_count++]= MCLIP_PROXY_RENDER_SIZE_75; + build_sizes[build_count++] = MCLIP_PROXY_RENDER_SIZE_75; if (size_flag & size_flags[size_nr][3]) - build_sizes[build_count++]= MCLIP_PROXY_RENDER_SIZE_100; + build_sizes[build_count++] = MCLIP_PROXY_RENDER_SIZE_100; return build_count; } @@ -951,13 +962,14 @@ static void proxy_startjob(void *pjv, short *stop, short *do_update, float *prog if (clip->source != MCLIP_SRC_MOVIE) BKE_movieclip_build_proxy_frame(clip, pj->clip_flag, NULL, cfra, build_sizes, build_count, 0); - BKE_movieclip_build_proxy_frame(clip, pj->clip_flag, distortion, cfra, build_undistort_sizes, build_undistort_count, 1); + BKE_movieclip_build_proxy_frame(clip, pj->clip_flag, distortion, cfra, + build_undistort_sizes, build_undistort_count, 1); if (*stop || G.afbreek) break; *do_update = TRUE; - *progress= ((float) cfra) / (efra - sfra); + *progress = ((float) cfra) / (efra - sfra); } if (distortion) @@ -979,7 +991,7 @@ static void proxy_endjob(void *pjv) BKE_movieclip_reload(pj->clip); - WM_main_add_notifier(NC_MOVIECLIP|ND_DISPLAY, pj->clip); + WM_main_add_notifier(NC_MOVIECLIP | ND_DISPLAY, pj->clip); } static int clip_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) @@ -1008,7 +1020,7 @@ static int clip_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op)) } WM_jobs_customdata(steve, pj, proxy_freejob); - WM_jobs_timer(steve, 0.2, NC_MOVIECLIP|ND_DISPLAY, 0); + WM_jobs_timer(steve, 0.2, NC_MOVIECLIP | ND_DISPLAY, 0); WM_jobs_callbacks(steve, proxy_startjob, NULL, NULL, proxy_endjob); G.afbreek = 0; @@ -1050,7 +1062,7 @@ static int mode_set_exec(bContext *C, wmOperator *op) sc->mode = mode; } - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CLIP, NULL); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CLIP, NULL); return OPERATOR_FINISHED; } @@ -1086,14 +1098,15 @@ void ED_operatormacros_clip(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("CLIP_OT_add_marker_move", "Add Marker and Move", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Add new marker and move it on movie"; + ot = WM_operatortype_append_macro("CLIP_OT_add_marker_move", "Add Marker and Move", + "Add new marker and move it on movie", OPTYPE_UNDO | OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "CLIP_OT_add_marker"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_struct_idprops_unset(otmacro->ptr, "release_confirm"); - ot = WM_operatortype_append_macro("CLIP_OT_add_marker_slide", "Add Marker and Slide", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Add new marker and slide it with mouse until mouse button release"; + ot = WM_operatortype_append_macro("CLIP_OT_add_marker_slide", "Add Marker and Slide", + "Add new marker and slide it with mouse until mouse button release", + OPTYPE_UNDO | OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "CLIP_OT_add_marker"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_boolean_set(otmacro->ptr, "release_confirm", TRUE); diff --git a/source/blender/editors/space_clip/clip_toolbar.c b/source/blender/editors/space_clip/clip_toolbar.c index da8bf8fedd9..3ffba75f2ef 100644 --- a/source/blender/editors/space_clip/clip_toolbar.c +++ b/source/blender/editors/space_clip/clip_toolbar.c @@ -151,7 +151,7 @@ static ARegion *clip_has_tools_region(ScrArea *sa) BLI_insertlinkafter(&sa->regionbase, artool, arprops); arprops->regiontype = RGN_TYPE_TOOL_PROPS; - arprops->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; + arprops->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV; } return artool; diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c index c8ba8be7eae..4142c30d825 100644 --- a/source/blender/editors/space_clip/clip_utils.c +++ b/source/blender/editors/space_clip/clip_utils.c @@ -174,7 +174,7 @@ void clip_delete_track(bContext *C, MovieClip *clip, ListBase *tracksbase, Movie int has_bundle = FALSE, update_stab = FALSE; - if (track==act_track) + if (track == act_track) tracking->act_track = NULL; if (track == stab->rot_track) { @@ -190,20 +190,21 @@ void clip_delete_track(bContext *C, MovieClip *clip, ListBase *tracksbase, Movie BKE_tracking_free_track(track); BLI_freelinkN(tracksbase, track); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); if (update_stab) { tracking->stabilization.ok = FALSE; - - DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); } + DAG_id_tag_update(&clip->id, 0); + if (has_bundle) - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL); } -void clip_delete_marker(bContext *C, MovieClip *clip, ListBase *tracksbase, MovieTrackingTrack *track, MovieTrackingMarker *marker) +void clip_delete_marker(bContext *C, MovieClip *clip, ListBase *tracksbase, + MovieTrackingTrack *track, MovieTrackingMarker *marker) { if (track->markersnr == 1) { clip_delete_track(C, clip, tracksbase, track); @@ -211,7 +212,7 @@ void clip_delete_marker(bContext *C, MovieClip *clip, ListBase *tracksbase, Movi else { BKE_tracking_delete_marker(track, marker->framenr); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); } } @@ -253,7 +254,7 @@ void clip_draw_cfra(SpaceClip *sc, ARegion *ar, Scene *scene) /* because the frame number text is subject to the same scaling as the contents of the view */ UI_view2d_getscale(v2d, &xscale, &yscale); - glScalef(1.0f/xscale, 1.0f, 1.0f); + glScalef(1.0f / xscale, 1.0f, 1.0f); clip_draw_curfra_label(sc, (float)sc->user.framenr * xscale, 18); diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c index a282645f63b..a85d2352fbb 100644 --- a/source/blender/editors/space_clip/space_clip.c +++ b/source/blender/editors/space_clip/space_clip.c @@ -83,7 +83,7 @@ static void init_preview_region(const bContext *C, ARegion *ar) if (sc->view == SC_VIEW_DOPESHEET) { ar->v2d.tot.xmin = -10.0f; - ar->v2d.tot.ymin = (float)(-sa->winy)/3.0f; + ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f; ar->v2d.tot.xmax = (float)(sa->winx); ar->v2d.tot.ymax = 0.0f; @@ -97,7 +97,7 @@ static void init_preview_region(const bContext *C, ARegion *ar) ar->v2d.minzoom = 0.01f; ar->v2d.maxzoom = 50; - ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL); ar->v2d.scroll |= (V2D_SCROLL_RIGHT); ar->v2d.keepzoom = V2D_LOCKZOOM_Y; ar->v2d.keepofs = V2D_KEEPOFS_Y; @@ -118,8 +118,8 @@ static void init_preview_region(const bContext *C, ARegion *ar) ar->v2d.max[0] = MAXFRAMEF; ar->v2d.max[1] = FLT_MAX; - ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL); - ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL); + ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.scroll |= (V2D_SCROLL_LEFT | V2D_SCROLL_SCALE_VERTICAL); ar->v2d.minzoom = 0.0f; ar->v2d.maxzoom = 0.0f; @@ -234,7 +234,8 @@ static SpaceLink *clip_new(const bContext *C) sc = MEM_callocN(sizeof(SpaceClip), "initclip"); sc->spacetype = SPACE_CLIP; - sc->flag = SC_SHOW_MARKER_PATTERN|SC_SHOW_TRACK_PATH|SC_MANUAL_CALIBRATION|SC_SHOW_GRAPH_TRACKS|SC_SHOW_GRAPH_FRAMES; + sc->flag = SC_SHOW_MARKER_PATTERN | SC_SHOW_TRACK_PATH | SC_MANUAL_CALIBRATION | + SC_SHOW_GRAPH_TRACKS | SC_SHOW_GRAPH_FRAMES; sc->zoom = 1.0f; sc->path_length = 20; sc->scopes.track_preview_height = 120; @@ -258,7 +259,7 @@ static SpaceLink *clip_new(const bContext *C) BLI_addtail(&sc->regionbase, ar); ar->regiontype = RGN_TYPE_TOOL_PROPS; - ar->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; + ar->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV; /* properties view */ ar = MEM_callocN(sizeof(ARegion), "properties for clip"); @@ -388,12 +389,12 @@ static void clip_listener(ScrArea *sa, wmNotifier *wmn) } break; case NC_SCREEN: - if (wmn->data ==ND_ANIMPLAY) { + if (wmn->data == ND_ANIMPLAY) { ED_area_tag_redraw(sa); } break; case NC_SPACE: - if (wmn->data ==ND_SPACE_CLIP) { + if (wmn->data == ND_SPACE_CLIP) { clip_scopes_tag_refresh(sa); clip_stabilization_tag_refresh(sa); ED_area_tag_redraw(sa); @@ -531,7 +532,7 @@ static void clip_keymap(struct wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "CLIP_OT_track_markers", TKEY, KM_PRESS, KM_CTRL, 0); RNA_boolean_set(kmi->ptr, "backwards", FALSE); RNA_boolean_set(kmi->ptr, "sequence", TRUE); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_track_markers", TKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_track_markers", TKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0); RNA_boolean_set(kmi->ptr, "backwards", TRUE); RNA_boolean_set(kmi->ptr, "sequence", TRUE); @@ -579,16 +580,16 @@ static void clip_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "CLIP_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0); /* jump to special frame */ - kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "position", 0); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "position", 1); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "position", 2); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "position", 3); /* "timeline" */ @@ -664,7 +665,7 @@ static void clip_keymap(struct wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "action", TRACK_CLEAR_UPTO); RNA_boolean_set(kmi->ptr, "clear_active", FALSE); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "action", TRACK_CLEAR_ALL); RNA_boolean_set(kmi->ptr, "clear_active", FALSE); @@ -709,7 +710,7 @@ static void clip_keymap(struct wmKeyConfig *keyconf) kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "action", TRACK_CLEAR_UPTO); RNA_boolean_set(kmi->ptr, "clear_active", TRUE); - kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0); + kmi = WM_keymap_add_item(keymap, "CLIP_OT_clear_track_path", TKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "action", TRACK_CLEAR_ALL); RNA_boolean_set(kmi->ptr, "clear_active", TRUE); @@ -727,7 +728,7 @@ static void clip_keymap(struct wmKeyConfig *keyconf) RNA_boolean_set(kmi->ptr, "extend", TRUE); /* toggle */ } -const char *clip_context_dir[]= {"edit_movieclip", "edit_mask", NULL}; +const char *clip_context_dir[] = {"edit_movieclip", "edit_mask", NULL}; static int clip_context(const bContext *C, const char *member, bContextDataResult *result) { @@ -902,8 +903,8 @@ static void clip_refresh(const bContext *C, ScrArea *sa) ar_tool_props->v2d.flag &= ~V2D_IS_INITIALISED; view_changed = TRUE; } - if (ar_tool_props && (ar_tool_props->alignment != (RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV))) { - ar_tool_props->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV; + if (ar_tool_props && (ar_tool_props->alignment != (RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV))) { + ar_tool_props->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV; view_changed = TRUE; } } @@ -1007,11 +1008,11 @@ static void movieclip_main_area_set_view2d(SpaceClip *sc, ARegion *ar) ar->v2d.mask.ymax = winy; /* which part of the image space do we see? */ - x1= ar->winrct.xmin + (winx-sc->zoom * w) / 2.0f; - y1= ar->winrct.ymin + (winy-sc->zoom * h) / 2.0f; + x1 = ar->winrct.xmin + (winx - sc->zoom * w) / 2.0f; + y1 = ar->winrct.ymin + (winy - sc->zoom * h) / 2.0f; - x1-= sc->zoom * sc->xof; - y1-= sc->zoom * sc->yof; + x1 -= sc->zoom * sc->xof; + y1 -= sc->zoom * sc->yof; /* relative display right */ ar->v2d.cur.xmin = (ar->winrct.xmin - (float)x1) / sc->zoom; @@ -1178,11 +1179,15 @@ static void dopesheet_area_draw(const bContext *C, ARegion *ar) { Scene *scene = CTX_data_scene(C); SpaceClip *sc = CTX_wm_space_clip(C); + MovieClip *clip = ED_space_clip(sc); View2D *v2d = &ar->v2d; View2DGrid *grid; View2DScrollers *scrollers; short unit = 0; + if (clip) + BKE_tracking_dopesheet_update(&clip->tracking, sc->dope_sort, sc->dope_flag & SC_DOPE_SORT_INVERSE); + /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); glClear(GL_COLOR_BUFFER_BIT); @@ -1191,7 +1196,8 @@ static void dopesheet_area_draw(const bContext *C, ARegion *ar) /* time grid */ unit = (sc->flag & SC_SHOW_SECONDS)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES; - grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy); + grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, unit, V2D_GRID_CLAMP, + V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy); UI_view2d_grid_draw(v2d, grid, V2D_GRIDLINES_ALL); UI_view2d_grid_free(grid); @@ -1202,7 +1208,7 @@ static void dopesheet_area_draw(const bContext *C, ARegion *ar) UI_view2d_view_restore(C); /* scrollers */ - scrollers= UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); + scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } @@ -1235,9 +1241,14 @@ static void clip_channels_area_init(wmWindowManager *wm, ARegion *ar) static void clip_channels_area_draw(const bContext *C, ARegion *ar) { + SpaceClip *sc = CTX_wm_space_clip(C); + MovieClip *clip = ED_space_clip(sc); View2D *v2d = &ar->v2d; View2DScrollers *scrollers; + if (clip) + BKE_tracking_dopesheet_update(&clip->tracking, sc->dope_sort, sc->dope_flag & SC_DOPE_SORT_INVERSE); + /* clear and setup matrix */ UI_ThemeClearColor(TH_BACK); glClear(GL_COLOR_BUFFER_BIT); @@ -1338,11 +1349,11 @@ static void clip_properties_area_listener(ARegion *ar, wmNotifier *wmn) /* context changes */ switch (wmn->category) { case NC_SCREEN: - if (wmn->data ==ND_GPENCIL) + if (wmn->data == ND_GPENCIL) ED_region_tag_redraw(ar); break; case NC_BRUSH: - if (wmn->action ==NA_EDITED) + if (wmn->action == NA_EDITED) ED_region_tag_redraw(ar); break; } @@ -1376,7 +1387,7 @@ void ED_spacetype_clip(void) art->init = clip_main_area_init; art->draw = clip_main_area_draw; art->listener = clip_main_area_listener; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI|ED_KEYMAP_GPENCIL; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI | ED_KEYMAP_GPENCIL; BLI_addhead(&st->regiontypes, art); @@ -1387,7 +1398,7 @@ void ED_spacetype_clip(void) art->init = clip_preview_area_init; art->draw = clip_preview_area_draw; art->listener = clip_preview_area_listener; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI | ED_KEYMAP_VIEW2D; BLI_addhead(&st->regiontypes, art); @@ -1395,7 +1406,7 @@ void ED_spacetype_clip(void) art = MEM_callocN(sizeof(ARegionType), "spacetype clip region properties"); art->regionid = RGN_TYPE_UI; art->prefsizex = UI_COMPACT_PANEL_WIDTH; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI; art->init = clip_properties_area_init; art->draw = clip_properties_area_draw; art->listener = clip_properties_area_listener; @@ -1406,7 +1417,7 @@ void ED_spacetype_clip(void) art = MEM_callocN(sizeof(ARegionType), "spacetype clip region tools"); art->regionid = RGN_TYPE_TOOLS; art->prefsizex = UI_COMPACT_PANEL_WIDTH; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI; art->listener = clip_props_area_listener; art->init = clip_tools_area_init; art->draw = clip_tools_area_draw; @@ -1418,7 +1429,7 @@ void ED_spacetype_clip(void) art->regionid = RGN_TYPE_TOOL_PROPS; art->prefsizex = 0; art->prefsizey = 120; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI; art->listener = clip_props_area_listener; art->init = clip_tools_area_init; art->draw = clip_tools_area_draw; @@ -1430,7 +1441,7 @@ void ED_spacetype_clip(void) art = MEM_callocN(sizeof(ARegionType), "spacetype clip region"); art->regionid = RGN_TYPE_HEADER; art->prefsizey = HEADERY; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER; art->init = clip_header_area_init; art->draw = clip_header_area_draw; @@ -1443,7 +1454,7 @@ void ED_spacetype_clip(void) art = MEM_callocN(sizeof(ARegionType), "spacetype clip channels region"); art->regionid = RGN_TYPE_CHANNELS; art->prefsizex = UI_COMPACT_PANEL_WIDTH; - art->keymapflag = ED_KEYMAP_FRAMES|ED_KEYMAP_UI; + art->keymapflag = ED_KEYMAP_FRAMES | ED_KEYMAP_UI; art->listener = clip_channels_area_listener; art->init = clip_channels_area_init; art->draw = clip_channels_area_draw; diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c index 2c9b61ed1ef..fc93bcc0409 100644 --- a/source/blender/editors/space_clip/tracking_ops.c +++ b/source/blender/editors/space_clip/tracking_ops.c @@ -95,8 +95,6 @@ static void add_marker(SpaceClip *sc, float x, float y) BKE_tracking_select_track(tracksbase, track, TRACK_AREA_ALL, 0); clip->tracking.act_track = track; - - ED_space_clip_update_dopesheet(sc); } static int add_marker_exec(bContext *C, wmOperator *op) @@ -118,7 +116,7 @@ static int add_marker_exec(bContext *C, wmOperator *op) sc->xlockof = 0; sc->ylockof = 0; - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -147,7 +145,7 @@ void CLIP_OT_add_marker(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_size_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MIN, FLT_MAX, @@ -176,8 +174,6 @@ static int delete_track_exec(bContext *C, wmOperator *UNUSED(op)) /* nothing selected now, unlock view so it can be scrolled nice again */ sc->flag &= ~SC_LOCK_SELECTION; - ED_space_clip_update_dopesheet(sc); - return OPERATOR_FINISHED; } @@ -194,7 +190,7 @@ void CLIP_OT_delete_track(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** delete marker operator *********************/ @@ -215,7 +211,7 @@ static int delete_marker_exec(bContext *C, wmOperator *UNUSED(op)) MovieTrackingMarker *marker = BKE_tracking_exact_marker(track, framenr); if (marker) { - has_selection |= track->markersnr>1; + has_selection |= track->markersnr > 1; clip_delete_marker(C, clip, tracksbase, track, marker); } @@ -229,8 +225,6 @@ static int delete_marker_exec(bContext *C, wmOperator *UNUSED(op)) sc->flag &= ~SC_LOCK_SELECTION; } - ED_space_clip_update_dopesheet(sc); - return OPERATOR_FINISHED; } @@ -247,7 +241,7 @@ void CLIP_OT_delete_marker(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** slide marker operator *********************/ @@ -363,8 +357,8 @@ static int mouse_on_corner(SpaceClip *sc, MovieTrackingTrack *track, MovieTracki inside = co[0] >= crn[0] - dx && co[0] <= crn[0] + tdx && co[1] >= crn[1] - tdy && co[1] <= crn[1] + dy; } else { - crn[0] = marker->pos[0]+min[0]; - crn[1] = marker->pos[1]+max[1]; + crn[0] = marker->pos[0] + min[0]; + crn[1] = marker->pos[1] + max[1]; inside = co[0] >= crn[0] - dx && co[0] <= crn[0] + dx && co[1] >= crn[1] - dy && co[1] <= crn[1] + dy; } @@ -380,7 +374,7 @@ static int mouse_on_offset(SpaceClip *sc, MovieTrackingTrack *track, MovieTracki add_v2_v2v2(pos, marker->pos, track->offset); dx = 12.0f / width / sc->zoom; - dy = 12.0f / height /sc->zoom; + dy = 12.0f / height / sc->zoom; dx = MIN2(dx, (track->pat_max[0] - track->pat_min[0]) / 2.0f); dy = MIN2(dy, (track->pat_max[1] - track->pat_min[1]) / 2.0f); @@ -427,21 +421,26 @@ static void *slide_marker_customdata(bContext *C, wmEvent *event) if ((marker->flag & MARKER_DISABLED) == 0) { if (!customdata) if (mouse_on_offset(sc, track, marker, co, width, height)) - customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_POINT, SLIDE_ACTION_POS, width, height); + customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_POINT, + SLIDE_ACTION_POS, width, height); if (sc->flag & SC_SHOW_MARKER_SEARCH) { if (mouse_on_corner(sc, track, marker, TRACK_AREA_SEARCH, co, 1, width, height)) - customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_SEARCH, SLIDE_ACTION_OFFSET, width, height); + customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_SEARCH, + SLIDE_ACTION_OFFSET, width, height); else if (mouse_on_corner(sc, track, marker, TRACK_AREA_SEARCH, co, 0, width, height)) - customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_SEARCH, SLIDE_ACTION_SIZE, width, height); + customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_SEARCH, + SLIDE_ACTION_SIZE, width, height); } if (!customdata && (sc->flag & SC_SHOW_MARKER_PATTERN)) { if (mouse_on_corner(sc, track, marker, TRACK_AREA_PAT, co, 1, width, height)) - customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_PAT, SLIDE_ACTION_OFFSET, width, height); + customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_PAT, + SLIDE_ACTION_OFFSET, width, height); if (!customdata && mouse_on_corner(sc, track, marker, TRACK_AREA_PAT, co, 0, width, height)) - customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_PAT, SLIDE_ACTION_SIZE, width, height); + customdata = create_slide_marker_data(sc, track, marker, event, TRACK_AREA_PAT, + SLIDE_ACTION_SIZE, width, height); } if (customdata) @@ -471,7 +470,7 @@ static int slide_marker_invoke(bContext *C, wmOperator *op, wmEvent *event) hide_cursor(C); WM_event_add_modal_handler(C, op); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_RUNNING_MODAL; } @@ -496,7 +495,7 @@ static void cancel_mouse_slide(SlideMarkerData *data) else { int a; - for (a = 0; atrack->markersnr; a++) + for (a = 0; a < data->track->markersnr; a++) copy_v2_v2(data->track->markers[a].pos, data->smarkers[a]); copy_v2_v2(data->offset, data->soff); @@ -533,8 +532,8 @@ static int slide_marker_modal(bContext *C, wmOperator *op, wmEvent *event) /* no break! update area size */ case MOUSEMOVE: - mdelta[0] = event->mval[0]-data->mval[0]; - mdelta[1] = event->mval[1]-data->mval[1]; + mdelta[0] = event->mval[0] - data->mval[0]; + mdelta[1] = event->mval[1] - data->mval[1]; dx = mdelta[0] / data->width / sc->zoom; @@ -560,7 +559,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, wmEvent *event) data->marker->flag &= ~MARKER_TRACKED; } - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); DAG_id_tag_update(&sc->clip->id, 0); } else { @@ -586,7 +585,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, wmEvent *event) else { int a; - for (a = 0; atrack->markersnr; a++) + for (a = 0; a < data->track->markersnr; a++) add_v2_v2v2(data->track->markers[a].pos, data->smarkers[a], d); sub_v2_v2v2(data->offset, data->soff, d); @@ -597,7 +596,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, wmEvent *event) } } - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); break; @@ -619,7 +618,7 @@ static int slide_marker_modal(bContext *C, wmOperator *op, wmEvent *event) show_cursor(C); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); return OPERATOR_CANCELLED; } @@ -640,7 +639,7 @@ void CLIP_OT_slide_marker(wmOperatorType *ot) ot->modal = slide_marker_modal; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_GRAB_POINTER|OPTYPE_BLOCKING; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING; /* properties */ RNA_def_float_vector(ot->srna, "offset", 2, NULL, -FLT_MAX, FLT_MAX, @@ -663,10 +662,10 @@ static int mouse_on_side(float co[2], float x1, float y1, float x2, float y2, fl static int mouse_on_rect(float co[2], float pos[2], float min[2], float max[2], float epsx, float epsy) { - return mouse_on_side(co, pos[0]+min[0], pos[1]+min[1], pos[0]+max[0], pos[1]+min[1], epsx, epsy) || - mouse_on_side(co, pos[0]+min[0], pos[1]+min[1], pos[0]+min[0], pos[1]+max[1], epsx, epsy) || - mouse_on_side(co, pos[0]+min[0], pos[1]+max[1], pos[0]+max[0], pos[1]+max[1], epsx, epsy) || - mouse_on_side(co, pos[0]+max[0], pos[1]+min[1], pos[0]+max[0], pos[1]+max[1], epsx, epsy); + return mouse_on_side(co, pos[0] + min[0], pos[1] + min[1], pos[0] + max[0], pos[1] + min[1], epsx, epsy) || + mouse_on_side(co, pos[0] + min[0], pos[1] + min[1], pos[0] + min[0], pos[1] + max[1], epsx, epsy) || + mouse_on_side(co, pos[0] + min[0], pos[1] + max[1], pos[0] + max[0], pos[1] + max[1], epsx, epsy) || + mouse_on_side(co, pos[0] + max[0], pos[1] + min[1], pos[0] + max[0], pos[1] + max[1], epsx, epsy); } static int track_mouse_area(SpaceClip *sc, float co[2], MovieTrackingTrack *track) @@ -677,9 +676,9 @@ static int track_mouse_area(SpaceClip *sc, float co[2], MovieTrackingTrack *trac ED_space_clip_size(sc, &width, &height); - epsx = MIN4(track->pat_min[0]-track->search_min[0], track->search_max[0]-track->pat_max[0], + epsx = MIN4(track->pat_min[0] - track->search_min[0], track->search_max[0] - track->pat_max[0], fabsf(track->pat_min[0]), fabsf(track->pat_max[0])) / 2; - epsy = MIN4(track->pat_min[1]-track->search_min[1], track->search_max[1]-track->pat_max[1], + epsy = MIN4(track->pat_min[1] - track->search_min[1], track->search_max[1] - track->pat_max[1], fabsf(track->pat_min[1]), fabsf(track->pat_max[1])) / 2; epsx = MAX2(epsx, 2.0f / width); @@ -690,7 +689,7 @@ static int track_mouse_area(SpaceClip *sc, float co[2], MovieTrackingTrack *trac return TRACK_AREA_SEARCH; } - if ((marker->flag & MARKER_DISABLED)== 0) { + if ((marker->flag & MARKER_DISABLED) == 0) { if (sc->flag & SC_SHOW_MARKER_PATTERN) if (mouse_on_rect(co, marker->pos, track->pat_min, track->pat_max, epsx, epsy)) return TRACK_AREA_PAT; @@ -698,8 +697,11 @@ static int track_mouse_area(SpaceClip *sc, float co[2], MovieTrackingTrack *trac epsx = 12.0f / width; epsy = 12.0f / height; - if (fabsf(co[0]-marker->pos[0]-track->offset[0])< epsx && fabsf(co[1]-marker->pos[1]-track->offset[1])<=epsy) + if (fabsf(co[0] - marker->pos[0] - track->offset[0]) < epsx && + fabsf(co[1] - marker->pos[1] - track->offset[1]) <= epsy) + { return TRACK_AREA_POINT; + } } return TRACK_AREA_NONE; @@ -708,7 +710,7 @@ static int track_mouse_area(SpaceClip *sc, float co[2], MovieTrackingTrack *trac static float dist_to_rect(float co[2], float pos[2], float min[2], float max[2]) { float d1, d2, d3, d4; - float p[2] = {co[0]-pos[0], co[1]-pos[1]}; + float p[2] = {co[0] - pos[0], co[1] - pos[1]}; float v1[2] = {min[0], min[1]}, v2[2] = {max[0], min[1]}, v3[2] = {max[0], max[1]}, v4[2] = {min[0], max[1]}; @@ -729,24 +731,25 @@ static MovieTrackingTrack *find_nearest_track(SpaceClip *sc, ListBase *tracksbas while (cur) { MovieTrackingMarker *marker = BKE_tracking_get_marker(cur, sc->user.framenr); - if (((cur->flag & TRACK_HIDDEN) == 0) && MARKER_VISIBLE(sc, marker)) { + if (((cur->flag & TRACK_HIDDEN) == 0) && MARKER_VISIBLE(sc, cur, marker)) { float dist, d1, d2 = FLT_MAX, d3 = FLT_MAX; - d1= sqrtf((co[0]-marker->pos[0]-cur->offset[0])*(co[0]-marker->pos[0]-cur->offset[0])+ - (co[1]-marker->pos[1]-cur->offset[1])*(co[1]-marker->pos[1]-cur->offset[1])); /* distance to marker point */ + /* distance to marker point */ + d1 = sqrtf((co[0] - marker->pos[0] - cur->offset[0]) * (co[0] - marker->pos[0] - cur->offset[0]) + + (co[1] - marker->pos[1] - cur->offset[1]) * (co[1] - marker->pos[1] - cur->offset[1])); /* distance to pattern boundbox */ if (sc->flag & SC_SHOW_MARKER_PATTERN) - d2= dist_to_rect(co, marker->pos, cur->pat_min, cur->pat_max); + d2 = dist_to_rect(co, marker->pos, cur->pat_min, cur->pat_max); /* distance to search boundbox */ if (sc->flag & SC_SHOW_MARKER_SEARCH && TRACK_VIEW_SELECTED(sc, cur)) - d3= dist_to_rect(co, marker->pos, cur->search_min, cur->search_max); + d3 = dist_to_rect(co, marker->pos, cur->search_min, cur->search_max); /* choose minimal distance. useful for cases of overlapped markers. */ dist = MIN3(d1, d2, d3); - if (track == NULL || distylockof = 0.0f; } - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); - ED_space_clip_update_dopesheet(sc); + BKE_tracking_dopesheet_tag_update(tracking); + + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -826,7 +830,7 @@ static int select_invoke(bContext *C, wmOperator *op, wmEvent *event) clip->tracking.act_track = slidedata->track; - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); MEM_freeN(slidedata); @@ -868,8 +872,9 @@ static int border_select_exec(bContext *C, wmOperator *op) { SpaceClip *sc = CTX_wm_space_clip(C); MovieClip *clip = ED_space_clip(sc); + MovieTracking *tracking = &clip->tracking; MovieTrackingTrack *track; - ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); + ListBase *tracksbase = BKE_tracking_get_tracks(tracking); rcti rect; rctf rectf; int change = FALSE, mode, extend; @@ -892,9 +897,9 @@ static int border_select_exec(bContext *C, wmOperator *op) if ((track->flag & TRACK_HIDDEN) == 0) { MovieTrackingMarker *marker = BKE_tracking_get_marker(track, sc->user.framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { if (BLI_in_rctf(&rectf, marker->pos[0], marker->pos[1])) { - BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode!=GESTURE_MODAL_SELECT); + BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode != GESTURE_MODAL_SELECT); } else if (!extend) { BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, 1); @@ -908,9 +913,9 @@ static int border_select_exec(bContext *C, wmOperator *op) } if (change) { - ED_space_clip_update_dopesheet(sc); + BKE_tracking_dopesheet_tag_update(tracking); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -956,8 +961,9 @@ static int circle_select_exec(bContext *C, wmOperator *op) SpaceClip *sc = CTX_wm_space_clip(C); MovieClip *clip = ED_space_clip(sc); ARegion *ar = CTX_wm_region(C); + MovieTracking *tracking = &clip->tracking; MovieTrackingTrack *track; - ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); + ListBase *tracksbase = BKE_tracking_get_tracks(tracking); int x, y, radius, width, height, mode, change = FALSE; float zoomx, zoomy, offset[2], ellipse[2]; @@ -983,8 +989,8 @@ static int circle_select_exec(bContext *C, wmOperator *op) if ((track->flag & TRACK_HIDDEN) == 0) { MovieTrackingMarker *marker = BKE_tracking_get_marker(track, sc->user.framenr); - if (MARKER_VISIBLE(sc, marker) && marker_inside_ellipse(marker, offset, ellipse)) { - BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode!=GESTURE_MODAL_SELECT); + if (MARKER_VISIBLE(sc, track, marker) && marker_inside_ellipse(marker, offset, ellipse)) { + BKE_tracking_track_flag(track, TRACK_AREA_ALL, SELECT, mode != GESTURE_MODAL_SELECT); change = TRUE; } @@ -994,9 +1000,9 @@ static int circle_select_exec(bContext *C, wmOperator *op) } if (change) { - ED_space_clip_update_dopesheet(sc); + BKE_tracking_dopesheet_tag_update(tracking); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -1018,7 +1024,7 @@ void CLIP_OT_select_circle(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX); @@ -1033,9 +1039,10 @@ static int select_all_exec(bContext *C, wmOperator *op) { SpaceClip *sc = CTX_wm_space_clip(C); MovieClip *clip = ED_space_clip(sc); + MovieTracking *tracking = &clip->tracking; MovieTrackingTrack *track = NULL; /* selected track */ MovieTrackingMarker *marker; - ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); + ListBase *tracksbase = BKE_tracking_get_tracks(tracking); int action = RNA_enum_get(op->ptr, "action"); int framenr = sc->user.framenr; int has_selection = FALSE; @@ -1047,7 +1054,7 @@ static int select_all_exec(bContext *C, wmOperator *op) if (TRACK_VIEW_SELECTED(sc, track)) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { action = SEL_DESELECT; break; } @@ -1059,10 +1066,10 @@ static int select_all_exec(bContext *C, wmOperator *op) track = tracksbase->first; while (track) { - if ((track->flag & TRACK_HIDDEN)==0) { + if ((track->flag & TRACK_HIDDEN) == 0) { marker = BKE_tracking_get_marker(track, framenr); - if (MARKER_VISIBLE(sc, marker)) { + if (MARKER_VISIBLE(sc, track, marker)) { switch (action) { case SEL_SELECT: track->flag |= SELECT; @@ -1092,9 +1099,9 @@ static int select_all_exec(bContext *C, wmOperator *op) if (!has_selection) sc->flag &= ~SC_LOCK_SELECTION; - ED_space_clip_update_dopesheet(sc); + BKE_tracking_dopesheet_tag_update(tracking); - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, NULL); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, NULL); return OPERATOR_FINISHED; } @@ -1111,7 +1118,7 @@ void CLIP_OT_select_all(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; WM_operator_properties_select_all(ot); } @@ -1135,7 +1142,7 @@ static int select_groped_exec(bContext *C, wmOperator *op) marker = BKE_tracking_get_marker(track, sc->user.framenr); if (group == 0) { /* Keyframed */ - ok = marker->framenr == sc->user.framenr && (marker->flag & MARKER_TRACKED)==0; + ok = marker->framenr == sc->user.framenr && (marker->flag & MARKER_TRACKED) == 0; } else if (group == 1) { /* Estimated */ ok = marker->framenr != sc->user.framenr; @@ -1174,9 +1181,9 @@ static int select_groped_exec(bContext *C, wmOperator *op) track = track->next; } - ED_space_clip_update_dopesheet(sc); + BKE_tracking_dopesheet_tag_update(tracking); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); return OPERATOR_FINISHED; } @@ -1204,7 +1211,7 @@ void CLIP_OT_select_grouped(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_size_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* proeprties */ RNA_def_enum(ot->srna, "group", select_group_items, TRACK_CLEAR_REMAINED, "Action", "Clear action to execute"); @@ -1256,10 +1263,10 @@ static void clear_invisible_track_selection(SpaceClip *sc, MovieClip *clip) ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); int hidden = 0; - if ((sc->flag & SC_SHOW_MARKER_PATTERN)==0) + if ((sc->flag & SC_SHOW_MARKER_PATTERN) == 0) hidden |= TRACK_AREA_PAT; - if ((sc->flag & SC_SHOW_MARKER_SEARCH)==0) + if ((sc->flag & SC_SHOW_MARKER_SEARCH) == 0) hidden |= TRACK_AREA_SEARCH; if (hidden) { @@ -1286,7 +1293,7 @@ static void track_init_markers(SpaceClip *sc, MovieClip *clip, int *frames_limit track = tracksbase->first; while (track) { if (TRACK_VIEW_SELECTED(sc, track)) { - if ((track->flag & TRACK_HIDDEN)==0 && (track->flag & TRACK_LOCKED)==0) { + if ((track->flag & TRACK_HIDDEN) == 0 && (track->flag & TRACK_LOCKED) == 0) { BKE_tracking_ensure_marker(track, framenr); if (track->frames_limit) { @@ -1393,15 +1400,15 @@ static void track_markers_startjob(void *tmv, short *stop, short *do_update, flo if (!BKE_tracking_next(tmj->context)) break; - exec_time = PIL_check_seconds_timer()-start_time; + exec_time = PIL_check_seconds_timer() - start_time; if (tmj->delay > (float)exec_time) - PIL_sleep_ms(tmj->delay-(float)exec_time); + PIL_sleep_ms(tmj->delay - (float)exec_time); } else if (!BKE_tracking_next(tmj->context)) break; *do_update = TRUE; - *progress = (float)(framenr-tmj->sfra) / (tmj->efra-tmj->sfra); + *progress = (float)(framenr - tmj->sfra) / (tmj->efra - tmj->sfra); if (tmj->backwards) framenr--; @@ -1437,7 +1444,7 @@ static void track_markers_freejob(void *tmv) MEM_freeN(tmj); - WM_main_add_notifier(NC_SCENE|ND_FRAME, tmj->scene); + WM_main_add_notifier(NC_SCENE | ND_FRAME, tmj->scene); } static int track_markers_exec(bContext *C, wmOperator *op) @@ -1452,7 +1459,7 @@ static int track_markers_exec(bContext *C, wmOperator *op) int sequence = RNA_boolean_get(op->ptr, "sequence"); int frames_limit; - if (track_count_markers(sc, clip)==0) + if (track_count_markers(sc, clip) == 0) return OPERATOR_CANCELLED; track_init_markers(sc, clip, &frames_limit); @@ -1464,8 +1471,10 @@ static int track_markers_exec(bContext *C, wmOperator *op) /* limit frames to be tracked by user setting */ if (frames_limit) { - if (backwards) efra = MAX2(efra, sfra-frames_limit); - else efra = MIN2(efra, sfra+frames_limit); + if (backwards) + efra = MAX2(efra, sfra - frames_limit); + else + efra = MIN2(efra, sfra + frames_limit); } if (!track_markers_check_direction(backwards, framenr, efra)) @@ -1491,8 +1500,8 @@ static int track_markers_exec(bContext *C, wmOperator *op) /* update scene current frame to the lastes tracked frame */ scene->r.cfra = framenr; - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); return OPERATOR_FINISHED; } @@ -1515,7 +1524,7 @@ static int track_markers_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve if (clip->tracking_context) return OPERATOR_CANCELLED; - if (track_count_markers(sc, clip)==0) + if (track_count_markers(sc, clip) == 0) return OPERATOR_CANCELLED; if (!sequence) @@ -1536,8 +1545,10 @@ static int track_markers_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve * with fixed FPS. To deal with editor refresh we have to synchronize * tracks from job and tracks in clip. Do this in timer callback * to prevent threading conflicts. */ - if (tmj->delay>0) WM_jobs_timer(steve, tmj->delay/1000.0f, NC_MOVIECLIP|NA_EVALUATED, 0); - else WM_jobs_timer(steve, 0.2, NC_MOVIECLIP|NA_EVALUATED, 0); + if (tmj->delay > 0) + WM_jobs_timer(steve, tmj->delay / 1000.0f, NC_MOVIECLIP | NA_EVALUATED, 0); + else + WM_jobs_timer(steve, 0.2, NC_MOVIECLIP | NA_EVALUATED, 0); WM_jobs_callbacks(steve, track_markers_startjob, NULL, track_markers_updatejob, NULL); @@ -1555,8 +1566,8 @@ static int track_markers_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve static int track_markers_modal(bContext *C, wmOperator *UNUSED(op), wmEvent *event) { /* no running tracking, remove handler and pass through */ - if (0==WM_jobs_test(CTX_wm_manager(C), CTX_wm_area(C))) - return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; + if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_wm_area(C))) + return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH; /* running tracking */ switch (event->type) { @@ -1693,8 +1704,8 @@ static void solve_camera_freejob(void *scv) DAG_id_tag_update(&clip->id, 0); - WM_main_add_notifier(NC_MOVIECLIP|NA_EVALUATED, clip); - WM_main_add_notifier(NC_OBJECT|ND_TRANSFORM, NULL); + WM_main_add_notifier(NC_MOVIECLIP | NA_EVALUATED, clip); + WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, NULL); /* update active clip displayed in scene buttons */ WM_main_add_notifier(NC_SCENE, scene); @@ -1755,12 +1766,12 @@ static int solve_camera_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(even /* hide reconstruction statistics from previous solve */ reconstruction->flag &= ~TRACKING_RECONSTRUCTED; - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); /* setup job */ steve = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, "Solve Camera", WM_JOB_PROGRESS); WM_jobs_customdata(steve, scj, solve_camera_freejob); - WM_jobs_timer(steve, 0.1, NC_MOVIECLIP|NA_EVALUATED, 0); + WM_jobs_timer(steve, 0.1, NC_MOVIECLIP | NA_EVALUATED, 0); WM_jobs_callbacks(steve, solve_camera_startjob, NULL, solve_camera_updatejob, NULL); G.afbreek = 0; @@ -1778,7 +1789,7 @@ static int solve_camera_modal(bContext *C, wmOperator *UNUSED(op), wmEvent *even { /* no running solver, remove handler and pass through */ if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_wm_area(C))) - return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH; + return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH; /* running tracking */ switch (event->type) { @@ -1804,7 +1815,7 @@ void CLIP_OT_solve_camera(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** clear solution operator *********************/ @@ -1834,8 +1845,8 @@ static int clear_solution_exec(bContext *C, wmOperator *UNUSED(op)) DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL); return OPERATOR_FINISHED; } @@ -1852,7 +1863,7 @@ void CLIP_OT_clear_solution(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** clear track operator *********************/ @@ -1880,7 +1891,7 @@ static int clear_track_path_exec(bContext *C, wmOperator *op) } } - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); return OPERATOR_FINISHED; } @@ -1904,7 +1915,7 @@ void CLIP_OT_clear_track_path(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* proeprties */ RNA_def_enum(ot->srna, "action", clear_path_actions, TRACK_CLEAR_REMAINED, "Action", "Clear action to execute"); @@ -1923,7 +1934,7 @@ static int disable_markers_exec(bContext *C, wmOperator *op) int action = RNA_enum_get(op->ptr, "action"); while (track) { - if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED)==0) { + if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) { MovieTrackingMarker *marker = BKE_tracking_ensure_marker(track, sc->user.framenr); if (action == 0) @@ -1938,7 +1949,7 @@ static int disable_markers_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); return OPERATOR_FINISHED; } @@ -1962,7 +1973,7 @@ void CLIP_OT_disable_markers(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "action", actions_items, 0, "Action", "Disable action to execute"); @@ -1975,13 +1986,13 @@ static Object *get_camera_with_movieclip(Scene *scene, MovieClip *clip) Object *camera = scene->camera; Base *base; - if (camera && object_get_movieclip(scene, camera, 0)==clip) + if (camera && BKE_object_movieclip_get(scene, camera, 0) == clip) return camera; base = scene->base.first; while (base) { if (base->object->type == OB_CAMERA) { - if (object_get_movieclip(scene, base->object, 0)==clip) { + if (BKE_object_movieclip_get(scene, base->object, 0) == clip) { camera = base->object; break; } @@ -2071,7 +2082,7 @@ static void object_solver_inverted_matrix(Scene *scene, Object *ob, float invmat if (!found) { Object *cam = data->camera ? data->camera : scene->camera; - where_is_object_mat(scene, cam, invmat); + BKE_object_where_is_calc_mat4(scene, cam, invmat); } mult_m4_m4m4(invmat, invmat, data->invmat); @@ -2146,7 +2157,7 @@ static int set_origin_exec(bContext *C, wmOperator *op) track = track->next; } - mul_v3_fl(median, 1.0f/selected_count); + mul_v3_fl(median, 1.0f / selected_count); BKE_get_tracking_mat(scene, camera, mat); @@ -2164,8 +2175,8 @@ static int set_origin_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&clip->id, 0); DAG_id_tag_update(&object->id, OB_RECALC_OB); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } @@ -2182,7 +2193,7 @@ void CLIP_OT_set_origin(wmOperatorType *ot) ot->poll = set_orientation_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "use_median", 0, "Use Median", "Set origin to median point of selected bundles"); @@ -2198,7 +2209,7 @@ static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingOb int flip = FALSE; float mat[4][4], vec[3], obmat[4][4], dvec[3]; - object_to_mat4(ob, obmat); + BKE_object_to_mat4(ob, obmat); BKE_get_tracking_mat(scene, camera, mat); mul_v3_m4v3(vec, mat, track->bundle_pos); @@ -2256,7 +2267,7 @@ static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingOb else { copy_v3_v3(mat[1], vec); - if (is_camera || fabsf(vec[2])<1e-3f) { + if (is_camera || fabsf(vec[2]) < 1e-3f) { mat[1][2] = 0.0f; mat[2][0] = 0.0f; mat[2][1] = 0.0f; mat[2][2] = 1.0f; cross_v3_v3v3(mat[0], mat[1], mat[2]); @@ -2283,7 +2294,7 @@ static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingOb if (!flip) { float lmat[4][4], ilmat[4][4], rmat[3][3]; - object_rot_to_mat3(ob, rmat); + BKE_object_rot_to_mat3(ob, rmat); invert_m3(rmat); mul_m4_m4m3(mat, mat, rmat); @@ -2298,7 +2309,7 @@ static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingOb } } - object_apply_mat4(ob, mat, 0, 0); + BKE_object_apply_mat4(ob, mat, 0, 0); } static int set_plane_exec(bContext *C, wmOperator *op) @@ -2320,7 +2331,7 @@ static int set_plane_exec(bContext *C, wmOperator *op) {1.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 1.0f}}; /* 90 degrees Y-axis rotation matrix */ - if (count_selected_bundles(C)!=3) { + if (count_selected_bundles(C) != 3) { BKE_report(op->reports, RPT_ERROR, "Three tracks with bundles are needed to orient the floor"); return OPERATOR_CANCELLED; @@ -2341,7 +2352,7 @@ static int set_plane_exec(bContext *C, wmOperator *op) /* get 3 bundles to use as reference */ track = tracksbase->first; - while (track && tot<3) { + while (track && tot < 3) { if (track->flag & TRACK_HAS_BUNDLE && TRACK_VIEW_SELECTED(sc, track)) { mul_v3_m4v3(vec[tot], mat, track->bundle_pos); @@ -2385,30 +2396,30 @@ static int set_plane_exec(bContext *C, wmOperator *op) if (tracking_object->flag & TRACKING_OBJECT_CAMERA) { invert_m4(mat); - object_to_mat4(object, obmat); + BKE_object_to_mat4(object, obmat); mult_m4_m4m4(mat, mat, obmat); mult_m4_m4m4(newmat, rot, mat); - object_apply_mat4(object, newmat, 0, 0); + BKE_object_apply_mat4(object, newmat, 0, 0); /* make camera have positive z-coordinate */ - if (object->loc[2]<0) { + if (object->loc[2] < 0) { invert_m4(rot); mult_m4_m4m4(newmat, rot, mat); - object_apply_mat4(object, newmat, 0, 0); + BKE_object_apply_mat4(object, newmat, 0, 0); } } else { - object_apply_mat4(object, mat, 0, 0); + BKE_object_apply_mat4(object, mat, 0, 0); } - where_is_object(scene, object); + BKE_object_where_is_calc(scene, object); set_axis(scene, object, clip, tracking_object, axis_track, 'X'); DAG_id_tag_update(&clip->id, 0); DAG_id_tag_update(&object->id, OB_RECALC_OB); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } @@ -2431,7 +2442,7 @@ void CLIP_OT_set_plane(wmOperatorType *ot) ot->poll = set_orientation_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "plane", plane_items, 0, "Plane", "Plane to be used for orientation"); @@ -2451,7 +2462,7 @@ static int set_axis_exec(bContext *C, wmOperator *op) ListBase *tracksbase; int axis = RNA_enum_get(op->ptr, "axis"); - if (count_selected_bundles(C)!=1) { + if (count_selected_bundles(C) != 1) { BKE_report(op->reports, RPT_ERROR, "Single track with bundle should be selected to define axis"); return OPERATOR_CANCELLED; @@ -2479,8 +2490,8 @@ static int set_axis_exec(bContext *C, wmOperator *op) DAG_id_tag_update(&clip->id, 0); DAG_id_tag_update(&object->id, OB_RECALC_OB); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; } @@ -2503,7 +2514,7 @@ void CLIP_OT_set_axis(wmOperatorType *ot) ot->poll = set_orientation_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "axis", axis_actions, 0, "Axis", "Axis to use to align bundle along"); @@ -2553,7 +2564,7 @@ static int do_set_scale(bContext *C, wmOperator *op, int scale_solution) sub_v3_v3(vec[0], vec[1]); - if (len_v3(vec[0])>1e-5f) { + if (len_v3(vec[0]) > 1e-5f) { scale = dist / len_v3(vec[0]); if (tracking_object->flag & TRACKING_OBJECT_CAMERA) { @@ -2563,7 +2574,7 @@ static int do_set_scale(bContext *C, wmOperator *op, int scale_solution) else if (!scale_solution) { Object *solver_camera = object_solver_camera(scene, object); - object->size[0] = object->size[1] = object->size[2] = 1.0f/scale; + object->size[0] = object->size[1] = object->size[2] = 1.0f / scale; if (solver_camera) { object->size[0] /= solver_camera->size[0]; @@ -2580,8 +2591,8 @@ static int do_set_scale(bContext *C, wmOperator *op, int scale_solution) if (object) DAG_id_tag_update(&object->id, OB_RECALC_OB); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); } return OPERATOR_FINISHED; @@ -2616,7 +2627,7 @@ void CLIP_OT_set_scale(wmOperatorType *ot) ot->poll = set_orientation_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_float(ot->srna, "distance", 0.0f, -FLT_MAX, FLT_MAX, @@ -2668,7 +2679,7 @@ void CLIP_OT_set_solution_scale(wmOperatorType *ot) ot->poll = set_solution_scale_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_float(ot->srna, "distance", 0.0f, -FLT_MAX, FLT_MAX, @@ -2688,10 +2699,10 @@ static int set_center_principal_exec(bContext *C, wmOperator *UNUSED(op)) if (width == 0 || height == 0) return OPERATOR_CANCELLED; - clip->tracking.camera.principal[0] = ((float)width)/2.0f; - clip->tracking.camera.principal[1] = ((float)height)/2.0f; + clip->tracking.camera.principal[0] = ((float)width) / 2.0f; + clip->tracking.camera.principal[1] = ((float)height) / 2.0f; - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -2708,7 +2719,7 @@ void CLIP_OT_set_center_principal(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** hide tracks operator *********************/ @@ -2745,9 +2756,9 @@ static int hide_tracks_exec(bContext *C, wmOperator *op) sc->flag &= ~SC_LOCK_SELECTION; } - BKE_tracking_update_dopesheet(tracking); + BKE_tracking_dopesheet_tag_update(tracking); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } @@ -2764,7 +2775,7 @@ void CLIP_OT_hide_tracks(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected tracks"); @@ -2776,7 +2787,8 @@ static int hide_tracks_clear_exec(bContext *C, wmOperator *UNUSED(op)) { SpaceClip *sc = CTX_wm_space_clip(C); MovieClip *clip = ED_space_clip(sc); - ListBase *tracksbase = BKE_tracking_get_tracks(&clip->tracking); + MovieTracking *tracking = &clip->tracking; + ListBase *tracksbase = BKE_tracking_get_tracks(tracking); MovieTrackingTrack *track; track = tracksbase->first; @@ -2786,7 +2798,9 @@ static int hide_tracks_clear_exec(bContext *C, wmOperator *UNUSED(op)) track = track->next; } - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, NULL); + BKE_tracking_dopesheet_tag_update(tracking); + + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } @@ -2803,7 +2817,7 @@ void CLIP_OT_hide_tracks_clear(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** detect features operator *********************/ @@ -2861,7 +2875,7 @@ static int detect_features_exec(bContext *C, wmOperator *op) IMB_freeImBuf(ibuf); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); return OPERATOR_FINISHED; } @@ -2885,7 +2899,7 @@ void CLIP_OT_detect_features(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_frame_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "placement", placement_items, 0, "Placement", "Placement for detected features"); @@ -2913,8 +2927,8 @@ static int frame_jump_exec(bContext *C, wmOperator *op) delta = pos == 1 ? 1 : -1; - while (sc->user.framenr+delta >= SFRA && sc->user.framenr+delta <= EFRA) { - MovieTrackingMarker *marker = BKE_tracking_exact_marker(track, sc->user.framenr+delta); + while (sc->user.framenr + delta >= SFRA && sc->user.framenr + delta <= EFRA) { + MovieTrackingMarker *marker = BKE_tracking_exact_marker(track, sc->user.framenr + delta); if (!marker || marker->flag & MARKER_DISABLED) break; @@ -2932,7 +2946,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op) a += delta; - while (a+delta >= SFRA && a+delta <= EFRA) { + while (a + delta >= SFRA && a + delta <= EFRA) { MovieReconstructedCamera *cam; cam = BKE_tracking_get_reconstructed_camera(tracking, object, a); @@ -2952,10 +2966,10 @@ static int frame_jump_exec(bContext *C, wmOperator *op) CFRA = sc->user.framenr; sound_seek_scene(CTX_data_main(C), CTX_data_scene(C)); - WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene); + WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); } - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, NULL); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, NULL); return OPERATOR_FINISHED; } @@ -2980,7 +2994,7 @@ void CLIP_OT_frame_jump(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "position", position_items, 0, "Position", "Position to jump to"); @@ -3020,7 +3034,7 @@ static int join_tracks_exec(bContext *C, wmOperator *op) track = next; } - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -3037,7 +3051,7 @@ void CLIP_OT_join_tracks(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_size_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** lock tracks operator *********************/ @@ -3063,7 +3077,7 @@ static int lock_tracks_exec(bContext *C, wmOperator *op) track = track->next; } - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EVALUATED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); return OPERATOR_FINISHED; } @@ -3087,7 +3101,7 @@ void CLIP_OT_lock_tracks(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_enum(ot->srna, "action", actions_items, 0, "Action", "Lock action to execute"); @@ -3120,7 +3134,7 @@ static int track_copy_color_exec(bContext *C, wmOperator *UNUSED(op)) track = track->next; } - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); return OPERATOR_FINISHED; } @@ -3137,7 +3151,7 @@ void CLIP_OT_track_copy_color(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** add 2d stabilization tracks operator *********************/ @@ -3154,7 +3168,7 @@ static int stabilize_2d_add_exec(bContext *C, wmOperator *UNUSED(op)) track = tracksbase->first; while (track) { - if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_USE_2D_STAB)==0) { + if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_USE_2D_STAB) == 0) { track->flag |= TRACK_USE_2D_STAB; stab->tot_track++; @@ -3168,7 +3182,7 @@ static int stabilize_2d_add_exec(bContext *C, wmOperator *UNUSED(op)) stab->ok = 0; DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); } return OPERATOR_FINISHED; @@ -3186,7 +3200,7 @@ void CLIP_OT_stabilize_2d_add(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** remove 2d stabilization tracks operator *********************/ @@ -3210,7 +3224,7 @@ static int stabilize_2d_remove_exec(bContext *C, wmOperator *UNUSED(op)) stab->act_track--; stab->tot_track--; - if (stab->act_track<0) + if (stab->act_track < 0) stab->act_track = 0; update = 1; @@ -3228,7 +3242,7 @@ static int stabilize_2d_remove_exec(bContext *C, wmOperator *UNUSED(op)) stab->ok = 0; DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); } return OPERATOR_FINISHED; @@ -3246,7 +3260,7 @@ void CLIP_OT_stabilize_2d_remove(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** select 2d stabilization tracks operator *********************/ @@ -3272,7 +3286,7 @@ static int stabilize_2d_select_exec(bContext *C, wmOperator *UNUSED(op)) } if (update) - WM_event_add_notifier(C, NC_MOVIECLIP|ND_SELECT, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_SELECT, clip); return OPERATOR_FINISHED; } @@ -3289,7 +3303,7 @@ void CLIP_OT_stabilize_2d_select(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** set 2d stabilization rotation track operator *********************/ @@ -3308,7 +3322,7 @@ static int stabilize_2d_set_rotation_exec(bContext *C, wmOperator *UNUSED(op)) stab->ok = 0; DAG_id_tag_update(&clip->id, 0); - WM_event_add_notifier(C, NC_MOVIECLIP|ND_DISPLAY, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip); } return OPERATOR_FINISHED; @@ -3326,7 +3340,7 @@ void CLIP_OT_stabilize_2d_set_rotation(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** clean tracks operator *********************/ @@ -3341,30 +3355,30 @@ static int is_track_clean(MovieTrackingTrack *track, int frames, int del) if (del) new_markers = MEM_callocN(markersnr*sizeof(MovieTrackingMarker), "track cleaned markers"); - for (a = 0; a= 0) { - end = a == markersnr-1; - end |= (a < markersnr-1) && (markers[a].framenr != markers[a+1].framenr-1 || - markers[a].flag & MARKER_DISABLED); + end = a == markersnr - 1; + end |= (a < markersnr - 1) && (markers[a].framenr != markers[a + 1].framenr - 1 || + markers[a].flag & MARKER_DISABLED); } if (end) { int segok = 1, len = 0; - if (a != prev && markers[a].framenr != markers[a-1].framenr+1) - len = a-prev; + if (a != prev && markers[a].framenr != markers[a - 1].framenr + 1) + len = a - prev; else if (markers[a].flag & MARKER_DISABLED) - len = a-prev; - else len = a-prev+1; + len = a - prev; + else len = a - prev + 1; if (frames) { if (len < frames) { @@ -3385,7 +3399,7 @@ static int is_track_clean(MovieTrackingTrack *track, int frames, int del) /* place disabled marker in front of current segment */ if (start_disabled) { - memcpy(new_markers+count, markers+prev, sizeof(MovieTrackingMarker)); + memcpy(new_markers + count, markers + prev, sizeof(MovieTrackingMarker)); new_markers[count].framenr--; new_markers[count].flag |= MARKER_DISABLED; @@ -3393,7 +3407,7 @@ static int is_track_clean(MovieTrackingTrack *track, int frames, int del) start_disabled = 0; } - memcpy(new_markers+count, markers+prev, t*sizeof(MovieTrackingMarker)); + memcpy(new_markers + count, markers + prev, t * sizeof(MovieTrackingMarker)); count += t; } else if (markers[a].flag & MARKER_DISABLED) { @@ -3442,11 +3456,11 @@ static int clean_tracks_exec(bContext *C, wmOperator *op) while (track) { next = track->next; - if ((track->flag & TRACK_HIDDEN)==0 && (track->flag & TRACK_LOCKED)==0) { + if ((track->flag & TRACK_HIDDEN) == 0 && (track->flag & TRACK_LOCKED) == 0) { int ok = 1; ok = (is_track_clean(track, frames, action == TRACKING_CLEAN_DELETE_SEGMENT)) && - (error == 0.0f || (track->flag & TRACK_HAS_BUNDLE)==0 || track->error < error); + (error == 0.0f || (track->flag & TRACK_HAS_BUNDLE) == 0 || track->error < error); if (!ok) { if (action == TRACKING_CLEAN_SELECT) { @@ -3475,7 +3489,7 @@ static int clean_tracks_exec(bContext *C, wmOperator *op) track = next; } - WM_event_add_notifier(C, NC_MOVIECLIP|ND_SELECT, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | ND_SELECT, clip); return OPERATOR_FINISHED; } @@ -3517,7 +3531,7 @@ void CLIP_OT_clean_tracks(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_int(ot->srna, "frames", 0, 0, INT_MAX, "Tracked Frames", @@ -3537,7 +3551,7 @@ static int tracking_object_new_exec(bContext *C, wmOperator *UNUSED(op)) BKE_tracking_new_object(tracking, "Object"); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -3554,7 +3568,7 @@ void CLIP_OT_tracking_object_new(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** remove tracking object *********************/ @@ -3575,7 +3589,7 @@ static int tracking_object_remove_exec(bContext *C, wmOperator *op) BKE_tracking_remove_object(tracking, object); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -3592,7 +3606,7 @@ void CLIP_OT_tracking_object_remove(wmOperatorType *ot) ot->poll = ED_space_clip_tracking_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /********************** copy tracks to clipboard operator *********************/ @@ -3646,7 +3660,7 @@ static int paste_tracks_exec(bContext *C, wmOperator *UNUSED(op)) BKE_tracking_clipboard_paste_tracks(tracking, object); - WM_event_add_notifier(C, NC_MOVIECLIP|NA_EDITED, clip); + WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip); return OPERATOR_FINISHED; } @@ -3663,5 +3677,5 @@ void CLIP_OT_paste_tracks(wmOperatorType *ot) ot->poll = paste_tracks_poll; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c index 2887fa1c881..49c56ec75e4 100644 --- a/source/blender/editors/space_graph/graph_ops.c +++ b/source/blender/editors/space_graph/graph_ops.c @@ -241,9 +241,10 @@ void ED_operatormacros_graph(void) wmOperatorType *ot; wmOperatorTypeMacro *otmacro; - ot = WM_operatortype_append_macro("GRAPH_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); + ot = WM_operatortype_append_macro("GRAPH_OT_duplicate_move", "Duplicate", + "Make a copy of all selected keyframes and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); if (ot) { - ot->description = "Make a copy of all selected keyframes and move them"; WM_operatortype_macro_define(ot, "GRAPH_OT_duplicate"); otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_transform"); RNA_enum_set(otmacro->ptr, "mode", TFM_TIME_DUPLICATE); diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index ecbd9a4033a..de171bc45f8 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -146,7 +146,7 @@ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf, /* the frame number, even if we cant */ if (ima->source == IMA_SRC_SEQUENCE) { /* don't use iuser->framenr directly because it may not be updated if auto-refresh is off */ - const int framenr = BKE_image_user_get_frame(iuser, CFRA, 0); + const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0); ofs += sprintf(str + ofs, ", Frame: %d", framenr); } @@ -430,7 +430,7 @@ static void set_frames_cb(bContext *C, void *ima_v, void *iuser_v) if (ima->anim) { iuser->frames = IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN); - BKE_image_user_calc_frame(iuser, scene->r.cfra, 0); + BKE_image_user_frame_calc(iuser, scene->r.cfra, 0); } } diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index 793e5712c8c..aab628180c8 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -606,7 +606,7 @@ static void draw_image_view_tool(Scene *scene) if (draw) { getmouseco_areawin(mval); - radius = brush_size(brush) * G.sima->zoom; + radius = BKE_brush_size_get(brush) * G.sima->zoom; fdrawXORcirc(mval[0], mval[1], radius); if (brush->innerradius != 1.0) { diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index d9f3ffafb14..58fbceb999d 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -334,6 +334,7 @@ void IMAGE_OT_view_pan(wmOperatorType *ot) /* identifiers */ ot->name = "View Pan"; ot->idname = "IMAGE_OT_view_pan"; + ot->description = "Pan the view"; /* api callbacks */ ot->exec = image_view_pan_exec; @@ -471,6 +472,7 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom"; ot->idname = "IMAGE_OT_view_zoom"; + ot->description = "Zoom in/out the image"; /* api callbacks */ ot->exec = image_view_zoom_exec; @@ -539,6 +541,7 @@ void IMAGE_OT_view_ndof(wmOperatorType *ot) /* identifiers */ ot->name = "NDOF Pan/Zoom"; ot->idname = "IMAGE_OT_view_ndof"; + ot->description = "Use a 3D mouse device to pan/zoom the view"; /* api callbacks */ ot->invoke = image_view_ndof_invoke; @@ -592,6 +595,7 @@ void IMAGE_OT_view_all(wmOperatorType *ot) /* identifiers */ ot->name = "View All"; ot->idname = "IMAGE_OT_view_all"; + ot->description = "View the whole picture"; /* api callbacks */ ot->exec = image_view_all_exec; @@ -653,6 +657,7 @@ void IMAGE_OT_view_selected(wmOperatorType *ot) /* identifiers */ ot->name = "View Center"; ot->idname = "IMAGE_OT_view_selected"; + ot->description = "View all selected UVs"; /* api callbacks */ ot->exec = image_view_selected_exec; @@ -692,6 +697,7 @@ void IMAGE_OT_view_zoom_in(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom In"; ot->idname = "IMAGE_OT_view_zoom_in"; + ot->description = "Zoom in the image (centered around 2D cursor)"; /* api callbacks */ ot->invoke = image_view_zoom_in_invoke; @@ -733,6 +739,7 @@ void IMAGE_OT_view_zoom_out(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom Out"; ot->idname = "IMAGE_OT_view_zoom_out"; + ot->description = "Zoom out the image (centered around 2D cursor)"; /* api callbacks */ ot->invoke = image_view_zoom_out_invoke; @@ -775,6 +782,7 @@ void IMAGE_OT_view_zoom_ratio(wmOperatorType *ot) /* identifiers */ ot->name = "View Zoom Ratio"; ot->idname = "IMAGE_OT_view_zoom_ratio"; + ot->description = "Set zoom ration of the view"; /* api callbacks */ ot->exec = image_view_zoom_ratio_exec; @@ -825,7 +833,7 @@ static int image_open_exec(bContext *C, wmOperator *op) errno = 0; - ima = BKE_add_image_file(str); + ima = BKE_image_load_exists(str); if (!ima) { if (op->customdata) MEM_freeN(op->customdata); @@ -978,6 +986,7 @@ void IMAGE_OT_replace(wmOperatorType *ot) /* identifiers */ ot->name = "Replace Image"; ot->idname = "IMAGE_OT_replace"; + ot->description = "Replace current image by another one from disk"; /* api callbacks */ ot->exec = image_replace_exec; @@ -1141,7 +1150,7 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI /* TODO, better solution, if a 24bit image is painted onto it may contain alpha */ if (ibuf->userflags & IB_BITMAPDIRTY) { /* it has been painted onto */ /* checks each pixel, not ideal */ - ibuf->planes = BKE_alphatest_ibuf(ibuf) ? 32 : 24; + ibuf->planes = BKE_imbuf_alpha_test(ibuf) ? 32 : 24; } } @@ -1158,7 +1167,7 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI BKE_image_release_renderresult(scene, ima); } else { - if (BKE_write_ibuf_as(ibuf, simopts->filepath, &simopts->im_format, save_copy)) { + if (BKE_imbuf_write_as(ibuf, simopts->filepath, &simopts->im_format, save_copy)) { ok = TRUE; } } @@ -1316,6 +1325,7 @@ void IMAGE_OT_save_as(wmOperatorType *ot) /* identifiers */ ot->name = "Save As Image"; ot->idname = "IMAGE_OT_save_as"; + ot->description = "Save the image with another name and/or settings"; /* api callbacks */ ot->exec = image_save_as_exec; @@ -1362,6 +1372,7 @@ void IMAGE_OT_save(wmOperatorType *ot) /* identifiers */ ot->name = "Save Image"; ot->idname = "IMAGE_OT_save"; + ot->description = "Save the image with current name and settings"; /* api callbacks */ ot->exec = image_save_exec; @@ -1439,6 +1450,7 @@ void IMAGE_OT_save_sequence(wmOperatorType *ot) /* identifiers */ ot->name = "Save Sequence"; ot->idname = "IMAGE_OT_save_sequence"; + ot->description = "Save a sequence of images"; /* api callbacks */ ot->exec = image_save_sequence_exec; @@ -1474,6 +1486,7 @@ void IMAGE_OT_reload(wmOperatorType *ot) /* identifiers */ ot->name = "Reload Image"; ot->idname = "IMAGE_OT_reload"; + ot->description = "Reload current image from disk"; /* api callbacks */ ot->exec = image_reload_exec; @@ -1515,7 +1528,7 @@ static int image_new_exec(bContext *C, wmOperator *op) if (!alpha) color[3] = 1.0f; - ima = BKE_add_image_size(width, height, name, alpha ? 32 : 24, floatbuf, uvtestgrid, color); + ima = BKE_image_add_generated(width, height, name, alpha ? 32 : 24, floatbuf, uvtestgrid, color); if (!ima) return OPERATOR_CANCELLED; @@ -1646,6 +1659,7 @@ void IMAGE_OT_invert(wmOperatorType *ot) /* identifiers */ ot->name = "Invert Channels"; ot->idname = "IMAGE_OT_invert"; + ot->description = "Invert image's channels"; /* api callbacks */ ot->exec = image_invert_exec; @@ -2021,6 +2035,7 @@ void IMAGE_OT_sample(wmOperatorType *ot) /* identifiers */ ot->name = "Sample Color"; ot->idname = "IMAGE_OT_sample"; + ot->description = "Use mouse to sample a color in current image"; /* api callbacks */ ot->invoke = image_sample_invoke; @@ -2130,6 +2145,7 @@ void IMAGE_OT_sample_line(wmOperatorType *ot) /* identifiers */ ot->name = "Sample Line"; ot->idname = "IMAGE_OT_sample_line"; + ot->description = "Sample a line and show it in Scope panels"; /* api callbacks */ ot->invoke = image_sample_line_invoke; @@ -2157,6 +2173,7 @@ void IMAGE_OT_curves_point_set(wmOperatorType *ot) /* identifiers */ ot->name = "Set Curves Point"; ot->idname = "IMAGE_OT_curves_point_set"; + ot->description = "Set black point or white point for curves"; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -2362,6 +2379,7 @@ void IMAGE_OT_cycle_render_slot(wmOperatorType *ot) /* identifiers */ ot->name = "Cycle Render Slot"; ot->idname = "IMAGE_OT_cycle_render_slot"; + ot->description = "Cycle through all non-void render slots"; /* api callbacks */ ot->exec = image_cycle_render_slot_exec; @@ -2390,7 +2408,7 @@ void ED_image_update_frame(const Main *mainp, int cfra) if (tex->type == TEX_IMAGE && tex->ima) { if (ELEM(tex->ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) { if (tex->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&tex->iuser, cfra, 0); + BKE_image_user_frame_calc(&tex->iuser, cfra, 0); } } } @@ -2405,12 +2423,12 @@ void ED_image_update_frame(const Main *mainp, int cfra) BGpic *bgpic; for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) if (bgpic->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&bgpic->iuser, cfra, 0); + BKE_image_user_frame_calc(&bgpic->iuser, cfra, 0); } else if (sa->spacetype == SPACE_IMAGE) { SpaceImage *sima = sa->spacedata.first; if (sima->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&sima->iuser, cfra, 0); + BKE_image_user_frame_calc(&sima->iuser, cfra, 0); } else if (sa->spacetype == SPACE_NODE) { SpaceNode *snode = sa->spacedata.first; @@ -2422,7 +2440,7 @@ void ED_image_update_frame(const Main *mainp, int cfra) ImageUser *iuser = node->storage; if (ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) if (iuser->flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(iuser, cfra, 0); + BKE_image_user_frame_calc(iuser, cfra, 0); } } } diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 447028b8bef..9e0f538056c 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -590,7 +590,7 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa)) ima = ED_space_image(sima); if (sima->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&sima->iuser, scene->r.cfra, 0); + BKE_image_user_frame_calc(&sima->iuser, scene->r.cfra, 0); /* check if we have to set the image from the editmesh */ if (ima && (ima->source == IMA_SRC_VIEWER || sima->pin)) ; @@ -599,7 +599,7 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa)) struct BMEditMesh *em = me->edit_btmesh; int sloppy = 1; /* partially selected face is ok */ - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { /* new shading system, get image from material */ BMFace *efa = BM_active_face_get(em->bm, sloppy); diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c index 5256fc8f044..080f12bf35b 100644 --- a/source/blender/editors/space_info/info_ops.c +++ b/source/blender/editors/space_info/info_ops.c @@ -107,6 +107,7 @@ void FILE_OT_pack_all(wmOperatorType *ot) /* identifiers */ ot->name = "Pack All"; ot->idname = "FILE_OT_pack_all"; + ot->description = "Pack all used external files into the .blend"; /* api callbacks */ ot->exec = pack_all_exec; @@ -175,6 +176,7 @@ void FILE_OT_unpack_all(wmOperatorType *ot) /* identifiers */ ot->name = "Unpack All"; ot->idname = "FILE_OT_unpack_all"; + ot->description = "Unpack all files packed into this .blend to external ones"; /* api callbacks */ ot->exec = unpack_all_exec; @@ -198,7 +200,7 @@ static int make_paths_relative_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - makeFilesRelative(bmain, bmain->name, op->reports); + BLI_bpath_relative_convert(bmain, bmain->name, op->reports); /* redraw everything so any changed paths register */ WM_main_add_notifier(NC_WINDOW, NULL); @@ -211,6 +213,7 @@ void FILE_OT_make_paths_relative(wmOperatorType *ot) /* identifiers */ ot->name = "Make All Paths Relative"; ot->idname = "FILE_OT_make_paths_relative"; + ot->description = "Make all paths to external files relative to current .blend"; /* api callbacks */ ot->exec = make_paths_relative_exec; @@ -230,7 +233,7 @@ static int make_paths_absolute_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - makeFilesAbsolute(bmain, bmain->name, op->reports); + BLI_bpath_absolute_convert(bmain, bmain->name, op->reports); /* redraw everything so any changed paths register */ WM_main_add_notifier(NC_WINDOW, NULL); @@ -243,6 +246,7 @@ void FILE_OT_make_paths_absolute(wmOperatorType *ot) /* identifiers */ ot->name = "Make All Paths Absolute"; ot->idname = "FILE_OT_make_paths_absolute"; + ot->description = "Make all paths to external files absolute"; /* api callbacks */ ot->exec = make_paths_absolute_exec; @@ -258,7 +262,7 @@ static int report_missing_files_exec(bContext *C, wmOperator *op) Main *bmain = CTX_data_main(C); /* run the missing file check */ - checkMissingFiles(bmain, op->reports); + BLI_bpath_missing_files_check(bmain, op->reports); return OPERATOR_FINISHED; } @@ -268,6 +272,7 @@ void FILE_OT_report_missing_files(wmOperatorType *ot) /* identifiers */ ot->name = "Report Missing Files"; ot->idname = "FILE_OT_report_missing_files"; + ot->description = "Report all missing external files"; /* api callbacks */ ot->exec = report_missing_files_exec; @@ -282,7 +287,7 @@ static int find_missing_files_exec(bContext *C, wmOperator *op) { Main *bmain = CTX_data_main(C); const char *searchpath = RNA_string_get_alloc(op->ptr, "filepath", NULL, 0); - findMissingFiles(bmain, searchpath, op->reports); + BLI_bpath_missing_files_find(bmain, searchpath, op->reports); MEM_freeN((void *)searchpath); return OPERATOR_FINISHED; @@ -300,6 +305,7 @@ void FILE_OT_find_missing_files(wmOperatorType *ot) /* identifiers */ ot->name = "Find Missing Files"; ot->idname = "FILE_OT_find_missing_files"; + ot->description = "Try to find missing external files"; /* api callbacks */ ot->exec = find_missing_files_exec; @@ -414,6 +420,7 @@ void INFO_OT_reports_display_update(wmOperatorType *ot) /* identifiers */ ot->name = "Update Reports Display"; ot->idname = "INFO_OT_reports_display_update"; + ot->description = "Update the display of reports in Blender UI (internal use)"; /* api callbacks */ ot->invoke = update_reports_display_invoke; diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index 0cc212f9c34..7870e64228a 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -107,7 +107,7 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats) stats->totcurve += totob; if (ob->disp.first) - count_displist(&ob->disp, &tot, &totf); + BKE_displist_count(&ob->disp, &tot, &totf); tot *= totob; totf *= totob; @@ -124,7 +124,7 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats) case OB_MBALL: { int tot = 0, totf = 0; - count_displist(&ob->disp, &tot, &totf); + BKE_displist_count(&ob->disp, &tot, &totf); tot *= totob; totf *= totob; diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 184357344e1..97b6c32d81d 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -1084,7 +1084,7 @@ static void get_armature_bone_constraint(Object *ob, const char *posechannel, co { /* check that bone exist in the active object */ if (ob->type == OB_ARMATURE && ob->pose) { - bPoseChannel *pchan= get_pose_channel(ob->pose, posechannel); + bPoseChannel *pchan= BKE_pose_channel_find_name(ob->pose, posechannel); if (pchan) { bConstraint *con= BLI_findstring(&pchan->constraints, constraint_name, offsetof(bConstraint, name)); if (con) { @@ -4789,7 +4789,7 @@ void logic_buttons(bContext *C, ARegion *ar) } if (ob==NULL) return; -// uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); +// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); BLI_snprintf(numstr, sizeof(numstr), "buttonswin %p", (void *)ar); block= uiBeginBlock(C, ar, numstr, UI_EMBOSS); @@ -4833,7 +4833,7 @@ void logic_buttons(bContext *C, ARegion *ar) ob= (Object *)idar[a]; // uiClearButLock(); -// uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); +// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); if ( (ob->scavisflag & OB_VIS_CONT) == 0) continue; /* presume it is only objects for now */ @@ -4970,7 +4970,7 @@ void logic_buttons(bContext *C, ARegion *ar) for (a=0; ascavisflag & OB_VIS_SENS) == 0) continue; @@ -5051,7 +5051,7 @@ void logic_buttons(bContext *C, ARegion *ar) for (a=0; ascavisflag & OB_VIS_ACT) == 0) continue; /* presume it is only objects for now */ diff --git a/source/blender/editors/space_logic/space_logic.c b/source/blender/editors/space_logic/space_logic.c index 93105c39f39..1caf1075ae6 100644 --- a/source/blender/editors/space_logic/space_logic.c +++ b/source/blender/editors/space_logic/space_logic.c @@ -152,7 +152,7 @@ static void logic_free(SpaceLink *UNUSED(sl)) // Spacelogic *slogic= (SpaceLogic*) sl; // if (slogic->gpd) -// XXX free_gpencil_data(slogic->gpd); +// XXX BKE_gpencil_free(slogic->gpd); } diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c index 994021db9ff..57ad552f7e2 100644 --- a/source/blender/editors/space_nla/nla_edit.c +++ b/source/blender/editors/space_nla/nla_edit.c @@ -1682,7 +1682,7 @@ static int nlaedit_apply_scale_exec (bContext *C, wmOperator *UNUSED(op)) continue; if (strip->act->id.us > 1) { /* make a copy of the Action to work on */ - bAction *act= copy_action(strip->act); + bAction *act= BKE_action_copy(strip->act); /* set this as the new referenced action, decrementing the users of the old one */ strip->act->id.us--; diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index e9f6cd2d443..49bf45f9f84 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1247,7 +1247,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA * Scene *scene= CTX_data_scene(C); ImageUser *iuser= node->storage; char numstr[32]; - const int framenr= BKE_image_user_get_frame(iuser, CFRA, 0); + const int framenr= BKE_image_user_frame_get(iuser, CFRA, 0); BLI_snprintf(numstr, sizeof(numstr), "Frame: %d", framenr); uiItemL(layout, numstr, ICON_NONE); } diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 4bbba419613..9e59b3372cb 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -243,8 +243,37 @@ static bNode *editnode_get_active(bNodeTree *ntree) return nodeGetActive(ntree); } -void snode_dag_update(bContext *UNUSED(C), SpaceNode *snode) +static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup) { + bNode *node; + + if (ntree == lookup) + return 1; + + for (node=ntree->nodes.first; node; node=node->next) + if (node->type == NODE_GROUP && node->id) + if (has_nodetree((bNodeTree*)node->id, lookup)) + return 1; + + return 0; +} + +static void snode_dag_update_group(void *calldata, ID *owner_id, bNodeTree *ntree) +{ + if (has_nodetree(ntree, calldata)) + DAG_id_tag_update(owner_id, 0); +} + +void snode_dag_update(bContext *C, SpaceNode *snode) +{ + Main *bmain = CTX_data_main(C); + + /* for groups, update all ID's using this */ + if (snode->edittree!=snode->nodetree) { + bNodeTreeType *tti= ntreeGetType(snode->edittree->type); + tti->foreach_nodetree(bmain, snode->edittree, snode_dag_update_group); + } + DAG_id_tag_update(snode->id, 0); } @@ -289,7 +318,7 @@ void ED_node_shader_default(Scene *scene, ID *id) Material *ma= (Material*)id; ma->nodetree = ntree; - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { output_type = SH_NODE_OUTPUT_MATERIAL; shader_type = SH_NODE_BSDF_DIFFUSE; } @@ -347,7 +376,7 @@ void ED_node_shader_default(Scene *scene, ID *id) nodeAddLink(ntree, in, fromsock, out, tosock); /* default values */ - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { sock= in->inputs.first; copy_v3_v3(((bNodeSocketValueRGBA*)sock->default_value)->value, color); @@ -585,21 +614,6 @@ static void snode_update(SpaceNode *snode, bNode *node) nodeUpdateID(snode->nodetree, gnode->id); } -static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup) -{ - bNode *node; - - if (ntree == lookup) - return 1; - - for (node=ntree->nodes.first; node; node=node->next) - if (node->type == NODE_GROUP && node->id) - if (has_nodetree((bNodeTree*)node->id, lookup)) - return 1; - - return 0; -} - void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node) { int was_active_texture = (node->flag & NODE_ACTIVE_TEXTURE); @@ -1316,6 +1330,7 @@ void NODE_OT_backimage_zoom(wmOperatorType *ot) /* identifiers */ ot->name = "Background Image Zoom"; ot->idname = "NODE_OT_backimage_zoom"; + ot->description = "Zoom in/out the brackground image"; /* api callbacks */ ot->exec = backimage_zoom; @@ -1482,6 +1497,7 @@ void NODE_OT_backimage_sample(wmOperatorType *ot) /* identifiers */ ot->name = "Backimage Sample"; ot->idname = "NODE_OT_backimage_sample"; + ot->description = "Use mouse to sample background image"; /* api callbacks */ ot->invoke = sample_invoke; @@ -1593,6 +1609,7 @@ void NODE_OT_resize(wmOperatorType *ot) /* identifiers */ ot->name = "Resize Node"; ot->idname = "NODE_OT_resize"; + ot->description = "Resize a node"; /* api callbacks */ ot->invoke = node_resize_invoke; @@ -2324,9 +2341,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) case MOUSEMOVE: if (in_out==SOCK_OUT) { - /* only target socket becomes hilighted */ - node_deselect_all_input_sockets(snode, 0); - if (node_find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) { if (nodeFindLink(snode->edittree, sock, tsock)==NULL) { if ( link->tosock!= tsock && (!tnode || (tnode!=node && link->tonode!=tnode)) ) { @@ -2340,9 +2354,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) ntreeUpdateTree(snode->edittree); } } - - /* hilight target socket */ - node_socket_select(tnode, tsock); } else { if (link->tonode || link->tosock) { @@ -2357,9 +2368,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) } } else { - /* only target socket becomes hilighted */ - node_deselect_all_output_sockets(snode, 0); - if (node_find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) { if (nodeFindLink(snode->edittree, sock, tsock)==NULL) { if (nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) { @@ -2375,9 +2383,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) } } } - - /* hilight target socket */ - node_socket_select(tnode, tsock); } else { if (link->tonode || link->tosock) { @@ -2405,10 +2410,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) if (in_out==SOCK_OUT) node_remove_extra_links(snode, link->tosock, link); - /* deselect sockets after successful linking */ - node_deselect_all_input_sockets(snode, 0); - node_deselect_all_output_sockets(snode, 0); - /* when linking to group outputs, update the socket type */ /* XXX this should all be part of a generic update system */ if (!link->tonode) { @@ -2434,10 +2435,6 @@ static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event) } snode->edittree->update |= NTREE_UPDATE_GROUP_OUT | NTREE_UPDATE_LINKS; } - - /* deselect sockets after successful linking */ - node_deselect_all_input_sockets(snode, 0); - node_deselect_all_output_sockets(snode, 0); } else nodeRemLink(snode->edittree, link); @@ -2478,10 +2475,6 @@ static int node_link_init(SpaceNode *snode, bNodeLinkDrag *nldrag) in_out = SOCK_IN; } } - - /* hilight source socket only */ - node_deselect_all_output_sockets(snode, 0); - node_socket_select(nldrag->node, nldrag->sock); } /* or an input? */ else if (node_find_indicated_socket(snode, &nldrag->node, &nldrag->sock, SOCK_IN)) { @@ -2504,10 +2497,6 @@ static int node_link_init(SpaceNode *snode, bNodeLinkDrag *nldrag) in_out = SOCK_OUT; } } - - /* hilight source socket only */ - node_deselect_all_input_sockets(snode, 0); - node_socket_select(nldrag->node, nldrag->sock); } return in_out; @@ -2575,6 +2564,7 @@ void NODE_OT_link(wmOperatorType *ot) /* identifiers */ ot->name = "Link Nodes"; ot->idname = "NODE_OT_link"; + ot->description = "Use the mouse to create a link between two nodes"; /* api callbacks */ ot->invoke = node_link_invoke; @@ -2694,6 +2684,7 @@ void NODE_OT_links_cut(wmOperatorType *ot) ot->name = "Cut links"; ot->idname = "NODE_OT_links_cut"; + ot->description = "Use the mouse to cut (remove) some links"; ot->invoke = WM_gesture_lines_invoke; ot->modal = WM_gesture_lines_modal; @@ -2739,6 +2730,7 @@ void NODE_OT_links_detach(wmOperatorType *ot) { ot->name = "Detach Links"; ot->idname = "NODE_OT_links_detach"; + ot->description = "Remove all links to selected nodes, and try to connect neighbor nodes together"; ot->exec = detach_links_exec; ot->poll = ED_operator_node_active; @@ -2933,6 +2925,7 @@ void NODE_OT_read_renderlayers(wmOperatorType *ot) ot->name = "Read Render Layers"; ot->idname = "NODE_OT_read_renderlayers"; + ot->description = "Read all render layers of all used scenes"; ot->exec = node_read_renderlayers_exec; @@ -2966,6 +2959,7 @@ void NODE_OT_read_fullsamplelayers(wmOperatorType *ot) ot->name = "Read Full Sample Layers"; ot->idname = "NODE_OT_read_fullsamplelayers"; + ot->description = "Read all render layers of current scene, in full sample"; ot->exec = node_read_fullsamplelayers_exec; @@ -3014,6 +3008,7 @@ void NODE_OT_render_changed(wmOperatorType *ot) ot->name = "Render Changed Layer"; ot->idname = "NODE_OT_render_changed"; + ot->description = "Render current scene, when input node's layer has been changed"; ot->exec = node_render_changed_exec; @@ -3436,7 +3431,7 @@ static int node_add_file_exec(bContext *C, wmOperator *op) errno= 0; - ima= BKE_add_image_file(path); + ima= BKE_image_load_exists(path); if (!ima) { BKE_reportf(op->reports, RPT_ERROR, "Can't read: \"%s\", %s", path, errno ? strerror(errno) : "Unsupported image format"); @@ -3446,7 +3441,7 @@ static int node_add_file_exec(bContext *C, wmOperator *op) else if (RNA_struct_property_is_set(op->ptr, "name")) { char name[MAX_ID_NAME-2]; RNA_string_get(op->ptr, "name", name); - ima= (Image *)find_id("IM", name); + ima= (Image *)BKE_libblock_find_name(ID_IM, name); if (!ima) { BKE_reportf(op->reports, RPT_ERROR, "Image named \"%s\", not found", name); @@ -3572,8 +3567,9 @@ static int new_node_tree_exec(bContext *C, wmOperator *op) void NODE_OT_new_node_tree(wmOperatorType *ot) { /* identifiers */ - ot->name = "New node tree"; + ot->name = "New Node Tree"; ot->idname = "NODE_OT_new_node_tree"; + ot->description = "Create a new node tree"; /* api callbacks */ ot->exec = new_node_tree_exec; @@ -3713,7 +3709,8 @@ void NODE_OT_output_file_move_active_socket(wmOperatorType *ot) { static EnumPropertyItem direction_items[] = { {1, "UP", 0, "Up", ""}, - {2, "DOWN", 0, "Down", ""}}; + {2, "DOWN", 0, "Down", ""}, + { 0, NULL, 0, NULL, NULL }}; /* identifiers */ ot->name = "Move File Node Socket"; diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c index 7ddc4bdf857..bb52c1570aa 100644 --- a/source/blender/editors/space_node/node_header.c +++ b/source/blender/editors/space_node/node_header.c @@ -201,7 +201,7 @@ static void node_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass) } if (ntree->type == NTREE_SHADER) { - if (scene_use_new_shading_nodes(scene)) + if (BKE_scene_use_new_shading_nodes(scene)) compatibility= NODE_NEW_SHADING; else compatibility= NODE_OLD_SHADING; diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c index 1c681220016..7d9d7d736f6 100644 --- a/source/blender/editors/space_node/node_ops.c +++ b/source/blender/editors/space_node/node_ops.c @@ -111,30 +111,31 @@ void ED_operatormacros_node(void) wmOperatorType *ot; wmOperatorTypeMacro *mot; - ot = WM_operatortype_append_macro("NODE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Duplicate selected nodes and move them"; + ot = WM_operatortype_append_macro("NODE_OT_duplicate_move", "Duplicate", "Duplicate selected nodes and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "NODE_OT_duplicate"); WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); /* modified operator call for duplicating with input links */ - ot = WM_operatortype_append_macro("NODE_OT_duplicate_move_keep_inputs", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Duplicate selected nodes keeping input links and move them"; + ot = WM_operatortype_append_macro("NODE_OT_duplicate_move_keep_inputs", "Duplicate", + "Duplicate selected nodes keeping input links and move them", + OPTYPE_UNDO|OPTYPE_REGISTER); mot = WM_operatortype_macro_define(ot, "NODE_OT_duplicate"); RNA_boolean_set(mot->ptr, "keep_inputs", TRUE); WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); - ot = WM_operatortype_append_macro("NODE_OT_select_link_viewer", "Link Viewer", OPTYPE_UNDO); - ot->description = "Select node and link it to a viewer node"; + ot = WM_operatortype_append_macro("NODE_OT_select_link_viewer", "Link Viewer", + "Select node and link it to a viewer node", OPTYPE_UNDO); WM_operatortype_macro_define(ot, "NODE_OT_select"); WM_operatortype_macro_define(ot, "NODE_OT_link_viewer"); - ot = WM_operatortype_append_macro("NODE_OT_move_detach_links", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Move a node to detach links"; + ot = WM_operatortype_append_macro("NODE_OT_move_detach_links", "Detach", "Move a node to detach links", + OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "NODE_OT_links_detach"); WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); - ot = WM_operatortype_append_macro("NODE_OT_move_detach_links_release", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER); - ot->description = "Move a node to detach links"; + ot = WM_operatortype_append_macro("NODE_OT_move_detach_links_release", "Detach", "Move a node to detach links", + OPTYPE_UNDO|OPTYPE_REGISTER); WM_operatortype_macro_define(ot, "NODE_OT_links_detach"); mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate"); RNA_boolean_set(mot->ptr, "release_confirm", TRUE); diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index 13e85c7f74d..785eafeb7c9 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -333,7 +333,7 @@ static void ui_node_menu_column(NodeLinkArg *arg, int nclass, const char *cname) int compatibility= 0; if (ntree->type == NTREE_SHADER) { - if (scene_use_new_shading_nodes(arg->scene)) + if (BKE_scene_use_new_shading_nodes(arg->scene)) compatibility= NODE_NEW_SHADING; else compatibility= NODE_OLD_SHADING; diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 042b668c9cc..7813bbcd9a6 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -74,20 +74,20 @@ static void outliner_height(SpaceOops *soops, ListBase *lb, int *h) { - TreeElement *te= lb->first; + TreeElement *te = lb->first; while (te) { - TreeStoreElem *tselem= TREESTORE(te); + TreeStoreElem *tselem = TREESTORE(te); if (TSELEM_OPEN(tselem, soops)) outliner_height(soops, &te->subtree, h); (*h) += UI_UNIT_Y; - te= te->next; + te = te->next; } } #if 0 // XXX this is currently disabled until te->xend is set correctly static void outliner_width(SpaceOops *soops, ListBase *lb, int *w) { - TreeElement *te= lb->first; + TreeElement *te = lb->first; while (te) { // TreeStoreElem *tselem= TREESTORE(te); @@ -97,16 +97,16 @@ static void outliner_width(SpaceOops *soops, ListBase *lb, int *w) *w = te->xend; } outliner_width(soops, &te->subtree, w); - te= te->next; + te = te->next; } } #endif static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx) { - TreeElement *te= lb->first; + TreeElement *te = lb->first; while (te) { - TreeStoreElem *tselem= TREESTORE(te); + TreeStoreElem *tselem = TREESTORE(te); // XXX fixme... (currently, we're using a fixed length of 100)! #if 0 if (te->xend) { @@ -114,12 +114,12 @@ static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int start *w = te->xend; } #endif - if (startx+100 > *w) - *w = startx+100; + if (startx + 100 > *w) + *w = startx + 100; if (TSELEM_OPEN(tselem, soops)) - outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X); - te= te->next; + outliner_rna_width(soops, &te->subtree, w, startx + UI_UNIT_X); + te = te->next; } } @@ -136,9 +136,9 @@ static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2) if (ob->restrictflag & OB_RESTRICT_VIEW) { /* Ouch! There is no backwards pointer from Object to Base, * so have to do loop to find it. */ - ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT); + ED_base_object_select(BKE_scene_base_find(scene, ob), BA_DESELECT); } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } @@ -153,20 +153,20 @@ static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2) if (ob->restrictflag & OB_RESTRICT_SELECT) { /* Ouch! There is no backwards pointer from Object to Base, * so have to do loop to find it. */ - ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT); + ED_base_object_select(BKE_scene_base_find(scene, ob), BA_DESELECT); } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2)) { - WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin); + WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, poin); } static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2)) { - WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin); + WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, poin); } static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2) @@ -175,31 +175,31 @@ static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *po DAG_id_tag_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); } static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2) { - Bone *bone= (Bone *)poin2; + Bone *bone = (Bone *)poin2; if (bone && (bone->flag & BONE_HIDDEN_P)) bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL); } static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2) { - EditBone *ebone= (EditBone *)poin2; + EditBone *ebone = (EditBone *)poin2; if (ebone && (ebone->flag & BONE_HIDDEN_A)) ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL); } static int group_restrict_flag(Group *gr, int flag) { GroupObject *gob; - for (gob= gr->gobject.first; gob; gob= gob->next) { + for (gob = gr->gobject.first; gob; gob = gob->next) { if ((gob->ob->restrictflag & flag) == 0) return 0; } @@ -211,7 +211,7 @@ static int group_select_flag(Group *gr) { GroupObject *gob; - for (gob= gr->gobject.first; gob; gob= gob->next) + for (gob = gr->gobject.first; gob; gob = gob->next) if ((gob->ob->flag & SELECT)) return 1; @@ -225,23 +225,23 @@ void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag) Group *gr = (Group *)poin2; if (group_restrict_flag(gr, flag)) { - for (gob= gr->gobject.first; gob; gob= gob->next) { + for (gob = gr->gobject.first; gob; gob = gob->next) { gob->ob->restrictflag &= ~flag; - if (flag==OB_RESTRICT_VIEW) + if (flag == OB_RESTRICT_VIEW) if (gob->ob->flag & SELECT) - ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT); + ED_base_object_select(BKE_scene_base_find(scene, gob->ob), BA_DESELECT); } } else { - for (gob= gr->gobject.first; gob; gob= gob->next) { + for (gob = gr->gobject.first; gob; gob = gob->next) { /* not in editmode */ - if (scene->obedit!=gob->ob) { + if (scene->obedit != gob->ob) { gob->ob->restrictflag |= flag; - if (flag==OB_RESTRICT_VIEW) + if (flag == OB_RESTRICT_VIEW) if ((gob->ob->flag & SELECT) == 0) - ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT); + ED_base_object_select(BKE_scene_base_find(scene, gob->ob), BA_SELECT); } } } @@ -266,17 +266,17 @@ static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poi static void namebutton_cb(bContext *C, void *tsep, char *oldname) { - SpaceOops *soops= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - Object *obedit= CTX_data_edit_object(C); - TreeStore *ts= soops->treestore; - TreeStoreElem *tselem= tsep; + SpaceOops *soops = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + Object *obedit = CTX_data_edit_object(C); + TreeStore *ts = soops->treestore; + TreeStoreElem *tselem = tsep; if (ts && tselem) { - TreeElement *te= outliner_find_tse(soops, tselem); + TreeElement *te = outliner_find_tse(soops, tselem); - if (tselem->type==0) { - test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort + if (tselem->type == 0) { + test_idbutton(tselem->id->name + 2); // library.c, unique name and alpha sort switch (GS(tselem->id->name)) { case ID_MA: @@ -288,11 +288,11 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname) case ID_SCE: WM_event_add_notifier(C, NC_SCENE, NULL); break; default: - WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break; + WM_event_add_notifier(C, NC_ID | NA_RENAME, NULL); break; } /* Check the library target exists */ if (te->idcode == ID_LI) { - Library *lib= (Library *)tselem->id; + Library *lib = (Library *)tselem->id; char expanded[FILE_MAX]; BKE_library_filepath_set(lib, lib->name); @@ -306,73 +306,73 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname) } else { switch (tselem->type) { - case TSE_DEFGROUP: - defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object - break; - case TSE_NLA_ACTION: - test_idbutton(tselem->id->name+2); - break; - case TSE_EBONE: - { - bArmature *arm= (bArmature *)tselem->id; - if (arm->edbo) { - EditBone *ebone= te->directdata; - char newname[sizeof(ebone->name)]; - - /* restore bone name */ - BLI_strncpy(newname, ebone->name, sizeof(ebone->name)); - BLI_strncpy(ebone->name, oldname, sizeof(ebone->name)); - ED_armature_bone_rename(obedit->data, oldname, newname); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT); + case TSE_DEFGROUP: + defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object + break; + case TSE_NLA_ACTION: + test_idbutton(tselem->id->name + 2); + break; + case TSE_EBONE: + { + bArmature *arm = (bArmature *)tselem->id; + if (arm->edbo) { + EditBone *ebone = te->directdata; + char newname[sizeof(ebone->name)]; + + /* restore bone name */ + BLI_strncpy(newname, ebone->name, sizeof(ebone->name)); + BLI_strncpy(ebone->name, oldname, sizeof(ebone->name)); + ED_armature_bone_rename(obedit->data, oldname, newname); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, OBACT); + } } - } break; - case TSE_BONE: + case TSE_BONE: { - Bone *bone= te->directdata; + Bone *bone = te->directdata; Object *ob; char newname[sizeof(bone->name)]; // always make current object active tree_element_active(C, scene, soops, te, 1); // was set_active_object() - ob= OBACT; + ob = OBACT; /* restore bone name */ BLI_strncpy(newname, bone->name, sizeof(bone->name)); BLI_strncpy(bone->name, oldname, sizeof(bone->name)); ED_armature_bone_rename(ob->data, oldname, newname); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); } break; - case TSE_POSE_CHANNEL: + case TSE_POSE_CHANNEL: { - bPoseChannel *pchan= te->directdata; + bPoseChannel *pchan = te->directdata; Object *ob; char newname[sizeof(pchan->name)]; // always make current object active tree_element_active(C, scene, soops, te, 1); // was set_active_object() - ob= OBACT; + ob = OBACT; /* restore bone name */ BLI_strncpy(newname, pchan->name, sizeof(pchan->name)); BLI_strncpy(pchan->name, oldname, sizeof(pchan->name)); ED_armature_bone_rename(ob->data, oldname, newname); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); } break; - case TSE_POSEGRP: + case TSE_POSEGRP: { - Object *ob= (Object *)tselem->id; // id = object - bActionGroup *grp= te->directdata; + Object *ob = (Object *)tselem->id; // id = object + bActionGroup *grp = te->directdata; BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name)); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); } break; - case TSE_R_LAYER: - break; + case TSE_R_LAYER: + break; } } tselem->flag &= ~TSE_TEXTBUT; @@ -387,120 +387,120 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar Object *ob = NULL; Group *gr = NULL; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { /* objects have toggle-able restriction flags */ - if (tselem->type==0 && te->idcode==ID_OB) { + if (tselem->type == 0 && te->idcode == ID_OB) { PointerRNA ptr; ob = (Object *)tselem->id; RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr); uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, - &ptr, "hide", -1, 0, 0, -1, -1, NULL); + bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, + &ptr, "hide", -1, 0, 0, -1, -1, NULL); uiButSetFunc(bt, restrictbutton_view_cb, scene, ob); - bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, - &ptr, "hide_select", -1, 0, 0, -1, -1, NULL); + bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, + &ptr, "hide_select", -1, 0, 0, -1, -1, NULL); uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob); - bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, - &ptr, "hide_render", -1, 0, 0, -1, -1, NULL); + bt = uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, + &ptr, "hide_render", -1, 0, 0, -1, -1, NULL); uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob); uiBlockSetEmboss(block, UI_EMBOSS); } - if (tselem->type==0 && te->idcode==ID_GR) { + if (tselem->type == 0 && te->idcode == ID_GR) { int restrict_bool; gr = (Group *)tselem->id; uiBlockSetEmboss(block, UI_EMBOSSN); - restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + restrict_bool = group_restrict_flag(gr, OB_RESTRICT_VIEW); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr); - restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + restrict_bool = group_restrict_flag(gr, OB_RESTRICT_SELECT); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr); - restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER); - bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability"); + restrict_bool = group_restrict_flag(gr, OB_RESTRICT_RENDER); + bt = uiDefIconBut(block, ICONTOG, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability"); uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr); uiBlockSetEmboss(block, UI_EMBOSS); } /* scene render layers and passes have toggle-able flags too! */ - else if (tselem->type==TSE_R_LAYER) { + else if (tselem->type == TSE_R_LAYER) { uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer"); + bt = uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer"); uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); uiBlockSetEmboss(block, UI_EMBOSS); } - else if (tselem->type==TSE_R_PASS) { - int *layflag= te->directdata; - int passflag= 1<nr; + else if (tselem->type == TSE_R_PASS) { + int *layflag = te->directdata; + int passflag = 1 << tselem->nr; uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Render this Pass"); + bt = uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT - 1, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, layflag, 0, 0, 0, 0, "Render this Pass"); uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); - layflag++; /* is lay_xor */ + layflag++; /* is lay_xor */ if (ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT)) - bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined"); + bt = uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag) ? ICON_DOT : ICON_BLANK1, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined"); uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL); uiBlockSetEmboss(block, UI_EMBOSS); } - else if (tselem->type==TSE_MODIFIER) { - ModifierData *md= (ModifierData *)te->directdata; + else if (tselem->type == TSE_MODIFIER) { + ModifierData *md = (ModifierData *)te->directdata; ob = (Object *)tselem->id; uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob); - bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability"); + bt = uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability"); uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob); } - else if (tselem->type==TSE_POSE_CHANNEL) { - bPoseChannel *pchan= (bPoseChannel *)te->directdata; + else if (tselem->type == TSE_POSE_CHANNEL) { + bPoseChannel *pchan = (bPoseChannel *)te->directdata; Bone *bone = pchan->bone; uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone); - bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL); } - else if (tselem->type==TSE_EBONE) { - EditBone *ebone= (EditBone *)te->directdata; + else if (tselem->type == TSE_EBONE) { + EditBone *ebone = (EditBone *)te->directdata; uiBlockSetEmboss(block, UI_EMBOSSN); - bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); + bt = uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View"); uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone); - bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, - (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X-1, UI_UNIT_Y-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); + bt = uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF, + (int)ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, (int)te->ys, UI_UNIT_X - 1, UI_UNIT_Y - 1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View"); uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL); } } @@ -511,23 +511,23 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar static void outliner_draw_rnacols(ARegion *ar, int sizex) { - View2D *v2d= &ar->v2d; + View2D *v2d = &ar->v2d; - float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT; - if (minytot.ymin) miny = v2d->tot.ymin; + float miny = v2d->cur.ymin - V2D_SCROLL_HEIGHT; + if (miny < v2d->tot.ymin) miny = v2d->tot.ymin; UI_ThemeColorShadeAlpha(TH_BACK, -15, -200); /* draw column separator lines */ fdrawline((float)sizex, - v2d->cur.ymax, - (float)sizex, - miny); + v2d->cur.ymax, + (float)sizex, + miny); - fdrawline((float)sizex+OL_RNA_COL_SIZEX, - v2d->cur.ymax, - (float)sizex+OL_RNA_COL_SIZEX, - miny); + fdrawline((float)sizex + OL_RNA_COL_SIZEX, + v2d->cur.ymax, + (float)sizex + OL_RNA_COL_SIZEX, + miny); } static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb) @@ -539,21 +539,21 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa uiBlockSetEmboss(block, UI_EMBOSST); - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { if (tselem->type == TSE_RNA_PROPERTY) { - ptr= &te->rnaptr; - prop= te->directdata; + ptr = &te->rnaptr; + prop = te->directdata; if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem, soops))) ) - uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1); + uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y - 1); } else if (tselem->type == TSE_RNA_ARRAY_ELEM) { - ptr= &te->rnaptr; - prop= te->directdata; + ptr = &te->rnaptr; + prop = te->directdata; - uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1); + uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y - 1); } } @@ -563,7 +563,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2) { - wmOperatorType *ot= arg2; + wmOperatorType *ot = arg2; wmKeyMapItem *kmi = arg_kmi; if (ot) @@ -572,10 +572,10 @@ static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *ar static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items) { - GHashIterator *iter= WM_operatortype_iter(); + GHashIterator *iter = WM_operatortype_iter(); - for ( ; !BLI_ghashIterator_isDone(iter); BLI_ghashIterator_step(iter)) { - wmOperatorType *ot= BLI_ghashIterator_getValue(iter); + for (; !BLI_ghashIterator_isDone(iter); BLI_ghashIterator_step(iter)) { + wmOperatorType *ot = BLI_ghashIterator_getValue(iter); if (BLI_strcasestr(ot->idname, str)) { char name[OP_MAX_TYPENAME]; @@ -583,7 +583,7 @@ static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(ar /* display name for menu */ WM_operator_py_idname(name, ot->idname); - if (0==uiSearchItemAdd(items, name, ot, 0)) + if (0 == uiSearchItemAdd(items, name, ot, 0)) break; } } @@ -595,17 +595,17 @@ static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi) { static char search[OP_MAX_TYPENAME]; wmEvent event; - wmWindow *win= CTX_wm_window(C); + wmWindow *win = CTX_wm_window(C); wmKeyMapItem *kmi = arg_kmi; - wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0); + wmOperatorType *ot = WM_operatortype_find(kmi->idname, 0); uiBlock *block; uiBut *but; /* clear initial search string, then all items show */ - search[0]= 0; + search[0] = 0; - block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS); - uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1); + block = uiBeginBlock(C, ar, "_popup", UI_EMBOSS); + uiBlockSetFlag(block, UI_BLOCK_LOOP | UI_BLOCK_REDRAW | UI_BLOCK_RET_1); /* fake button, it holds space for search items */ uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL); @@ -617,20 +617,20 @@ static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi) uiBlockSetDirection(block, UI_DOWN); uiEndBlock(C, block); - event= *(win->eventstate); /* XXX huh huh? make api call */ - event.type= EVT_BUT_OPEN; - event.val= KM_PRESS; - event.customdata= but; - event.customdatafree= FALSE; + event = *(win->eventstate); /* XXX huh huh? make api call */ + event.type = EVT_BUT_OPEN; + event.val = KM_PRESS; + event.customdata = but; + event.customdatafree = FALSE; wm_event_add(win, &event); return block; } -#define OL_KM_KEYBOARD 0 -#define OL_KM_MOUSE 1 -#define OL_KM_TWEAK 2 -#define OL_KM_SPECIALS 3 +#define OL_KM_KEYBOARD 0 +#define OL_KM_MOUSE 1 +#define OL_KM_TWEAK 2 +#define OL_KM_SPECIALS 3 static short keymap_menu_type(short type) { @@ -643,11 +643,11 @@ static short keymap_menu_type(short type) static const char *keymap_type_menu(void) { - static const char string[]= - "Event Type%t" - "|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD) - "|Mouse%x" STRINGIFY(OL_KM_MOUSE) - "|Tweak%x" STRINGIFY(OL_KM_TWEAK) + static const char string[] = + "Event Type%t" + "|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD) + "|Mouse%x" STRINGIFY(OL_KM_MOUSE) + "|Tweak%x" STRINGIFY(OL_KM_TWEAK) // "|Specials%x" STRINGIFY(OL_KM_SPECIALS) ; @@ -656,25 +656,25 @@ static const char *keymap_type_menu(void) static const char *keymap_mouse_menu(void) { - static const char string[]= - "Mouse Event%t" - "|Left Mouse%x" STRINGIFY(LEFTMOUSE) - "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE) - "|Right Mouse%x" STRINGIFY(RIGHTMOUSE) - "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE) - "|Right Mouse%x" STRINGIFY(RIGHTMOUSE) - "|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE) - "|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE) - "|Action Mouse%x" STRINGIFY(ACTIONMOUSE) - "|Select Mouse%x" STRINGIFY(SELECTMOUSE) - "|Mouse Move%x" STRINGIFY(MOUSEMOVE) - "|Wheel Up%x" STRINGIFY(WHEELUPMOUSE) - "|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE) - "|Wheel In%x" STRINGIFY(WHEELINMOUSE) - "|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE) - "|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN) - "|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM) - "|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE) + static const char string[] = + "Mouse Event%t" + "|Left Mouse%x" STRINGIFY(LEFTMOUSE) + "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE) + "|Right Mouse%x" STRINGIFY(RIGHTMOUSE) + "|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE) + "|Right Mouse%x" STRINGIFY(RIGHTMOUSE) + "|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE) + "|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE) + "|Action Mouse%x" STRINGIFY(ACTIONMOUSE) + "|Select Mouse%x" STRINGIFY(SELECTMOUSE) + "|Mouse Move%x" STRINGIFY(MOUSEMOVE) + "|Wheel Up%x" STRINGIFY(WHEELUPMOUSE) + "|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE) + "|Wheel In%x" STRINGIFY(WHEELINMOUSE) + "|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE) + "|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN) + "|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM) + "|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE) ; return string; @@ -682,13 +682,13 @@ static const char *keymap_mouse_menu(void) static const char *keymap_tweak_menu(void) { - static const char string[]= - "Tweak Event%t" - "|Left Mouse%x" STRINGIFY(EVT_TWEAK_L) - "|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M) - "|Right Mouse%x" STRINGIFY(EVT_TWEAK_R) - "|Action Mouse%x" STRINGIFY(EVT_TWEAK_A) - "|Select Mouse%x" STRINGIFY(EVT_TWEAK_S) + static const char string[] = + "Tweak Event%t" + "|Left Mouse%x" STRINGIFY(EVT_TWEAK_L) + "|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M) + "|Right Mouse%x" STRINGIFY(EVT_TWEAK_R) + "|Action Mouse%x" STRINGIFY(EVT_TWEAK_A) + "|Select Mouse%x" STRINGIFY(EVT_TWEAK_S) ; return string; @@ -696,17 +696,17 @@ static const char *keymap_tweak_menu(void) static const char *keymap_tweak_dir_menu(void) { - static const char string[]= - "Tweak Direction%t" - "|Any%x" STRINGIFY(KM_ANY) - "|North%x" STRINGIFY(EVT_GESTURE_N) - "|North-East%x" STRINGIFY(EVT_GESTURE_NE) - "|East%x" STRINGIFY(EVT_GESTURE_E) - "|Sout-East%x" STRINGIFY(EVT_GESTURE_SE) - "|South%x" STRINGIFY(EVT_GESTURE_S) - "|South-West%x" STRINGIFY(EVT_GESTURE_SW) - "|West%x" STRINGIFY(EVT_GESTURE_W) - "|North-West%x" STRINGIFY(EVT_GESTURE_NW) + static const char string[] = + "Tweak Direction%t" + "|Any%x" STRINGIFY(KM_ANY) + "|North%x" STRINGIFY(EVT_GESTURE_N) + "|North-East%x" STRINGIFY(EVT_GESTURE_NE) + "|East%x" STRINGIFY(EVT_GESTURE_E) + "|Sout-East%x" STRINGIFY(EVT_GESTURE_SE) + "|South%x" STRINGIFY(EVT_GESTURE_S) + "|South-West%x" STRINGIFY(EVT_GESTURE_SW) + "|West%x" STRINGIFY(EVT_GESTURE_W) + "|North-West%x" STRINGIFY(EVT_GESTURE_NW) ; return string; @@ -716,25 +716,25 @@ static const char *keymap_tweak_dir_menu(void) static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v)) { wmKeyMapItem *kmi = kmi_v; - short maptype= keymap_menu_type(kmi->type); + short maptype = keymap_menu_type(kmi->type); - if (maptype!=kmi->maptype) { + if (maptype != kmi->maptype) { switch (kmi->maptype) { case OL_KM_KEYBOARD: - kmi->type= AKEY; - kmi->val= KM_PRESS; + kmi->type = AKEY; + kmi->val = KM_PRESS; break; case OL_KM_MOUSE: - kmi->type= LEFTMOUSE; - kmi->val= KM_PRESS; + kmi->type = LEFTMOUSE; + kmi->val = KM_PRESS; break; case OL_KM_TWEAK: - kmi->type= EVT_TWEAK_L; - kmi->val= KM_ANY; + kmi->type = EVT_TWEAK_L; + kmi->val = KM_ANY; break; case OL_KM_SPECIALS: - kmi->type= AKEY; - kmi->val= KM_PRESS; + kmi->type = AKEY; + kmi->val = KM_PRESS; } ED_region_tag_redraw(CTX_wm_region(C)); } @@ -747,67 +747,67 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo uiBlockSetEmboss(block, UI_EMBOSST); - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { uiBut *but; const char *str; - int xstart= 240; - int butw1= UI_UNIT_X; /* operator */ - int butw2= 90; /* event type, menus */ - int butw3= 43; /* modifiers */ + int xstart = 240; + int butw1 = UI_UNIT_X; /* operator */ + int butw2 = 90; /* event type, menus */ + int butw3 = 43; /* modifiers */ if (tselem->type == TSE_KEYMAP_ITEM) { wmKeyMapItem *kmi = te->directdata; /* modal map? */ - if (kmi->propvalue); + if (kmi->propvalue) ; else { - uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, UI_UNIT_Y-1, "Assign new Operator"); + uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys + 1, butw1, UI_UNIT_Y - 1, "Assign new Operator"); } - xstart+= butw1+10; + xstart += butw1 + 10; /* map type button */ - kmi->maptype= keymap_menu_type(kmi->type); + kmi->maptype = keymap_menu_type(kmi->type); - str= keymap_type_menu(); - but = uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->maptype, 0, 0, 0, 0, "Event type"); + str = keymap_type_menu(); + but = uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->maptype, 0, 0, 0, 0, "Event type"); uiButSetFunc(but, keymap_type_cb, kmi, NULL); - xstart+= butw2+5; + xstart += butw2 + 5; /* edit actual event */ switch (kmi->maptype) { case OL_KM_KEYBOARD: - uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, "Key code"); - xstart+= butw2+5; + uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type, "Key code"); + xstart += butw2 + 5; break; case OL_KM_MOUSE: - str= keymap_mouse_menu(); - uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button"); - xstart+= butw2+5; + str = keymap_mouse_menu(); + uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type, 0, 0, 0, 0, "Mouse button"); + xstart += butw2 + 5; break; case OL_KM_TWEAK: - str= keymap_tweak_menu(); - uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture"); - xstart+= butw2+5; - str= keymap_tweak_dir_menu(); - uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction"); - xstart+= butw2+5; + str = keymap_tweak_menu(); + uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->type, 0, 0, 0, 0, "Tweak gesture"); + xstart += butw2 + 5; + str = keymap_tweak_dir_menu(); + uiDefButS(block, MENU, 0, str, xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction"); + xstart += butw2 + 5; break; } /* modifiers */ - uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, UI_UNIT_Y-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5; - uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3; - uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3; - uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3; - xstart+= 5; - uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, UI_UNIT_Y-1, &kmi->keymodifier, "Key Modifier code"); - xstart+= butw3+5; + uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys + 1, butw3 + 5, UI_UNIT_Y - 1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart += butw3 + 5; + uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart += butw3; + uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart += butw3; + uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart += butw3; + xstart += 5; + uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys + 1, butw3, UI_UNIT_Y - 1, &kmi->keymodifier, "Key Modifier code"); + xstart += butw3 + 5; /* rna property */ if (kmi->ptr && kmi->ptr->data) { - uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2; + uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys + 1, butw2, UI_UNIT_Y - 1, &kmi->oskey, 0, 0, 0, 0, ""); xstart += butw2; } (void)xstart; @@ -826,33 +826,33 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa TreeStoreElem *tselem; int spx, dx, len; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (te->ys+2*UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (te->ys + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) { if (tselem->flag & TSE_TEXTBUT) { /* If we add support to rename Sequence. * need change this. */ - if (tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature + if (tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature - if (tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name); - else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name); - else if (tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name); - else len= MAX_ID_NAME-2; + if (tselem->type == TSE_EBONE) len = sizeof(((EditBone *) 0)->name); + else if (tselem->type == TSE_MODIFIER) len = sizeof(((ModifierData *) 0)->name); + else if (tselem->id && GS(tselem->id->name) == ID_LI) len = sizeof(((Library *) 0)->name); + else len = MAX_ID_NAME - 2; - dx= (int)UI_GetStringWidth(te->name); - if (dx<100) dx= 100; - spx=te->xs+2*UI_UNIT_X-4; - if (spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10; + dx = (int)UI_GetStringWidth(te->name); + if (dx < 100) dx = 100; + spx = te->xs + 2 * UI_UNIT_X - 4; + if (spx + dx + 10 > ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax - spx - 10; - bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, UI_UNIT_Y-1, (void *)te->name, 1.0, (float)len, 0, 0, ""); + bt = uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx + 10, UI_UNIT_Y - 1, (void *)te->name, 1.0, (float)len, 0, 0, ""); uiButSetRenameFunc(bt, namebutton_cb, tselem); /* returns false if button got removed */ - if ( 0 == uiButActiveOnly(C, block, bt) ) + if (0 == uiButActiveOnly(C, block, bt) ) tselem->flag &= ~TSE_TEXTBUT; } } @@ -882,8 +882,8 @@ static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon) } else { /* XXX investigate: button placement of icons is way different than UI_icon_draw? */ - float ufac= UI_UNIT_X/20.0f; - uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-3.0f*ufac, arg->y, UI_UNIT_X-4.0f*ufac, UI_UNIT_Y-4.0f*ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : ""); + float ufac = UI_UNIT_X / 20.0f; + uiBut *but = uiDefIconBut(arg->block, LABEL, 0, icon, arg->x - 3.0f * ufac, arg->y, UI_UNIT_X - 4.0f * ufac, UI_UNIT_Y - 4.0f * ufac, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : ""); if (arg->id) uiButSetDragID(but, arg->id); @@ -896,15 +896,15 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto struct DrawIconArg arg; /* make function calls a bit compacter */ - arg.block= block; - arg.id= tselem->id; + arg.block = block; + arg.id = tselem->id; arg.xmax = xmax; - arg.x= x; - arg.y= y; - arg.alpha= alpha; + arg.x = x; + arg.y = y; + arg.alpha = alpha; if (tselem->type) { - switch ( tselem->type) { + switch (tselem->type) { case TSE_ANIM_DATA: UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx case TSE_NLA: @@ -930,8 +930,8 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto UI_icon_draw(x, y, ICON_PARTICLES); break; case TSE_MODIFIER: { - Object *ob= (Object *)tselem->id; - ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr); + Object *ob = (Object *)tselem->id; + ModifierData *md = BLI_findlink(&ob->modifiers, tselem->nr); switch (md->type) { case eModifierType_Subsurf: UI_icon_draw(x, y, ICON_MOD_SUBSURF); break; @@ -1033,15 +1033,15 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto case TSE_POSEGRP_BASE: UI_icon_draw(x, y, ICON_VERTEXSEL); break; case TSE_SEQUENCE: - if (te->idcode==SEQ_MOVIE) + if (te->idcode == SEQ_MOVIE) UI_icon_draw(x, y, ICON_SEQUENCE); - else if (te->idcode==SEQ_META) + else if (te->idcode == SEQ_META) UI_icon_draw(x, y, ICON_DOT); - else if (te->idcode==SEQ_SCENE) + else if (te->idcode == SEQ_SCENE) UI_icon_draw(x, y, ICON_SCENE); - else if (te->idcode==SEQ_SOUND) + else if (te->idcode == SEQ_SOUND) UI_icon_draw(x, y, ICON_SOUND); - else if (te->idcode==SEQ_IMAGE) + else if (te->idcode == SEQ_IMAGE) UI_icon_draw(x, y, ICON_IMAGE_COL); else UI_icon_draw(x, y, ICON_PARTICLES); @@ -1054,7 +1054,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto break; case TSE_RNA_STRUCT: if (RNA_struct_is_ID(te->rnaptr.type)) { - arg.id= (ID *)te->rnaptr.data; + arg.id = (ID *)te->rnaptr.data; tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type)); } else @@ -1065,7 +1065,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto } } else if (GS(tselem->id->name) == ID_OB) { - Object *ob= (Object *)tselem->id; + Object *ob = (Object *)tselem->id; switch (ob->type) { case OB_LAMP: tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break; @@ -1093,7 +1093,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto } } else { - switch ( GS(tselem->id->name)) { + switch (GS(tselem->id->name)) { case ID_SCE: tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break; case ID_ME: @@ -1106,7 +1106,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break; case ID_LA: { - Lamp *la= (Lamp *)tselem->id; + Lamp *la = (Lamp *)tselem->id; switch (la->type) { case LA_LOCAL: @@ -1161,46 +1161,46 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa TreeStoreElem *tselem; int active; - for (te= lb->first; te; te= te->next) { + for (te = lb->first; te; te = te->next) { /* exit drawing early */ if ((*offsx) - UI_UNIT_X > xmax) break; - tselem= TREESTORE(te); + tselem = TREESTORE(te); /* object hierarchy always, further constrained on level */ - if (level<1 || (tselem->type==0 && te->idcode==ID_OB)) { + if (level < 1 || (tselem->type == 0 && te->idcode == ID_OB)) { /* active blocks get white circle */ - if (tselem->type==0) { - if (te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id); - else if (scene->obedit && scene->obedit->data==tselem->id) active= 1; // XXX use context? - else active= tree_element_active(C, scene, soops, te, 0); + if (tselem->type == 0) { + if (te->idcode == ID_OB) active = (OBACT == (Object *)tselem->id); + else if (scene->obedit && scene->obedit->data == tselem->id) active = 1; // XXX use context? + else active = tree_element_active(C, scene, soops, te, 0); } - else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0); + else active = tree_element_type_active(NULL, scene, soops, te, tselem, 0); if (active) { - float ufac= UI_UNIT_X/20.0f; + float ufac = UI_UNIT_X / 20.0f; uiSetRoundBox(UI_CNR_ALL); glColor4ub(255, 255, 255, 100); - uiRoundBox((float) * offsx-0.5f*ufac, (float)ys-1.0f*ufac, (float)*offsx+UI_UNIT_Y-3.0f*ufac, (float)ys+UI_UNIT_Y-3.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac); + uiRoundBox((float) *offsx - 0.5f * ufac, (float)ys - 1.0f * ufac, (float)*offsx + UI_UNIT_Y - 3.0f * ufac, (float)ys + UI_UNIT_Y - 3.0f * ufac, UI_UNIT_Y / 2.0f - 2.0f * ufac); glEnable(GL_BLEND); /* roundbox disables */ } tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f); - te->xs= (float)*offsx; - te->ys= (float)ys; - te->xend= (short)*offsx+UI_UNIT_X; - te->flag |= TE_ICONROW; // for click + te->xs = (float)*offsx; + te->ys = (float)ys; + te->xend = (short)*offsx + UI_UNIT_X; + te->flag |= TE_ICONROW; // for click (*offsx) += UI_UNIT_X; } /* this tree element always has same amount of branches, so don't draw */ - if (tselem->type!=TSE_R_LAYER) - outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level+1, xmax, offsx, ys); + if (tselem->type != TSE_R_LAYER) + outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level + 1, xmax, offsx, ys); } } @@ -1211,11 +1211,11 @@ static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, i TreeElement *ten; /* store coord and continue, we need coordinates for elements outside view too */ - te->xs= (float)startx; - te->ys= (float)(*starty); + te->xs = (float)startx; + te->ys = (float)(*starty); - for (ten= te->subtree.first; ten; ten= ten->next) { - outliner_set_coord_tree_element(soops, ten, startx+UI_UNIT_X, starty); + for (ten = te->subtree.first; ten; ten = ten->next) { + outliner_set_coord_tree_element(soops, ten, startx + UI_UNIT_X, starty); } } @@ -1224,17 +1224,17 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene { TreeElement *ten; TreeStoreElem *tselem; - float ufac= UI_UNIT_X/20.0f; - int offsx= 0, active=0; // active=1 active obj, else active data + float ufac = UI_UNIT_X / 20.0f; + int offsx = 0, active = 0; // active=1 active obj, else active data - tselem= TREESTORE(te); + tselem = TREESTORE(te); - if (*starty+2*UI_UNIT_Y >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) { - int xmax= ar->v2d.cur.xmax; + if (*starty + 2 * UI_UNIT_Y >= ar->v2d.cur.ymin && *starty <= ar->v2d.cur.ymax) { + int xmax = ar->v2d.cur.xmax; /* icons can be ui buts, we don't want it to overlap with restrict */ - if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0) - xmax-= OL_TOGW+UI_UNIT_X; + if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0) + xmax -= OL_TOGW + UI_UNIT_X; glEnable(GL_BLEND); @@ -1242,149 +1242,149 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene * we don't expand items when searching in the datablocks but we * still want to highlight any filter matches. */ - if ( (SEARCHING_OUTLINER(soops) || (soops->outlinevis==SO_DATABLOCKS && soops->search_string[0]!=0)) && - (tselem->flag & TSE_SEARCHMATCH)) + if ( (SEARCHING_OUTLINER(soops) || (soops->outlinevis == SO_DATABLOCKS && soops->search_string[0] != 0)) && + (tselem->flag & TSE_SEARCHMATCH)) { char col[4]; UI_GetThemeColorType4ubv(TH_MATCH, SPACE_OUTLINER, col); - col[3]=100; + col[3] = 100; glColor4ubv((GLubyte *)col); - glRecti(startx, *starty+1, ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1); + glRecti(startx, *starty + 1, ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1); } /* colors for active/selected data */ - if (tselem->type==0) { - if (te->idcode==ID_SCE) { + if (tselem->type == 0) { + if (te->idcode == ID_SCE) { if (tselem->id == (ID *)scene) { glColor4ub(255, 255, 255, 100); - active= 2; + active = 2; } } - else if (te->idcode==ID_GR) { + else if (te->idcode == ID_GR) { Group *gr = (Group *)tselem->id; if (group_select_flag(gr)) { char col[4]; UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col); - col[3]= 100; + col[3] = 100; glColor4ubv((GLubyte *)col); - active= 2; + active = 2; } } - else if (te->idcode==ID_OB) { - Object *ob= (Object *)tselem->id; + else if (te->idcode == ID_OB) { + Object *ob = (Object *)tselem->id; - if (ob==OBACT || (ob->flag & SELECT)) { - char col[4]= {0, 0, 0, 0}; + if (ob == OBACT || (ob->flag & SELECT)) { + char col[4] = {0, 0, 0, 0}; /* outliner active ob: always white text, circle color now similar to view3d */ - active= 2; /* means it draws a color circle */ - if (ob==OBACT) { + active = 2; /* means it draws a color circle */ + if (ob == OBACT) { if (ob->flag & SELECT) { UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col); - col[3]= 100; + col[3] = 100; } - active= 1; /* means it draws white text */ + active = 1; /* means it draws white text */ } else if (ob->flag & SELECT) { UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col); - col[3]= 100; + col[3] = 100; } glColor4ubv((GLubyte *)col); } } - else if (scene->obedit && scene->obedit->data==tselem->id) { + else if (scene->obedit && scene->obedit->data == tselem->id) { glColor4ub(255, 255, 255, 100); - active= 2; + active = 2; } else { if (tree_element_active(C, scene, soops, te, 0)) { glColor4ub(220, 220, 255, 100); - active= 2; + active = 2; } } } else { - if ( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2; + if (tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active = 2; glColor4ub(220, 220, 255, 100); } /* active circle */ if (active) { uiSetRoundBox(UI_CNR_ALL); - uiRoundBox((float)startx+UI_UNIT_Y-1.5f*ufac, (float)*starty+2.0f*ufac, (float)startx+2.0f*UI_UNIT_Y-4.0f*ufac, (float)*starty+UI_UNIT_Y-1.0f*ufac, UI_UNIT_Y/2.0f-2.0f*ufac); - glEnable(GL_BLEND); /* roundbox disables it */ + uiRoundBox((float)startx + UI_UNIT_Y - 1.5f * ufac, (float)*starty + 2.0f * ufac, (float)startx + 2.0f * UI_UNIT_Y - 4.0f * ufac, (float)*starty + UI_UNIT_Y - 1.0f * ufac, UI_UNIT_Y / 2.0f - 2.0f * ufac); + glEnable(GL_BLEND); /* roundbox disables it */ te->flag |= TE_ACTIVE; // for lookup in display hierarchies } /* open/close icon, only when sublevels, except for scene */ - if (te->subtree.first || (tselem->type==0 && te->idcode==ID_SCE) || (te->flag & TE_LAZY_CLOSED)) { + if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) || (te->flag & TE_LAZY_CLOSED)) { int icon_x; - if (tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE)) + if (tselem->type == 0 && ELEM(te->idcode, ID_OB, ID_SCE)) icon_x = startx; else - icon_x = startx+5*ufac; + icon_x = startx + 5 * ufac; - // icons a bit higher + // icons a bit higher if (TSELEM_OPEN(tselem, soops)) - UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN); + UI_icon_draw((float)icon_x, (float)*starty + 2 * ufac, ICON_DISCLOSURE_TRI_DOWN); else - UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT); + UI_icon_draw((float)icon_x, (float)*starty + 2 * ufac, ICON_DISCLOSURE_TRI_RIGHT); } - offsx+= UI_UNIT_X; + offsx += UI_UNIT_X; /* datatype icon */ if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) { // icons a bit higher - tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f); + tselem_draw_icon(block, xmax, (float)startx + offsx - 0.5f * ufac, (float)*starty + 2.0f * ufac, tselem, te, 1.0f); - offsx+= UI_UNIT_X; + offsx += UI_UNIT_X; } else - offsx+= 2*ufac; + offsx += 2 * ufac; - if (tselem->type==0 && tselem->id->lib) { + if (tselem->type == 0 && tselem->id->lib) { glPixelTransferf(GL_ALPHA_SCALE, 0.5f); if (tselem->id->flag & LIB_INDIRECT) - UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_INDIRECT); + UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_INDIRECT); else - UI_icon_draw((float)startx+offsx, (float)*starty+2*ufac, ICON_LIBRARY_DATA_DIRECT); + UI_icon_draw((float)startx + offsx, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_DIRECT); glPixelTransferf(GL_ALPHA_SCALE, 1.0f); - offsx+= UI_UNIT_X; + offsx += UI_UNIT_X; } glDisable(GL_BLEND); /* name */ - if (active==1) UI_ThemeColor(TH_TEXT_HI); + if (active == 1) UI_ThemeColor(TH_TEXT_HI); else if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f); else UI_ThemeColor(TH_TEXT); - UI_DrawString(startx+offsx, *starty+5*ufac, te->name); + UI_DrawString(startx + offsx, *starty + 5 * ufac, te->name); - offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name)); + offsx += (int)(UI_UNIT_X + UI_GetStringWidth(te->name)); /* closed item, we draw the icons, not when it's a scene, or master-server list though */ if (!TSELEM_OPEN(tselem, soops)) { if (te->subtree.first) { - if (tselem->type==0 && te->idcode==ID_SCE); - else if (tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so don't draw */ - int tempx= startx+offsx; + if (tselem->type == 0 && te->idcode == ID_SCE) ; + else if (tselem->type != TSE_R_LAYER) { /* this tree element always has same amount of branches, so don't draw */ + int tempx = startx + offsx; // divider UI_ThemeColorShade(TH_BACK, -40); - glRecti(tempx -10, *starty+4, tempx -8, *starty+UI_UNIT_Y-4); + glRecti(tempx - 10, *starty + 4, tempx - 8, *starty + UI_UNIT_Y - 4); glEnable(GL_BLEND); glPixelTransferf(GL_ALPHA_SCALE, 0.5); - outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty+2); + outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty + 2); glPixelTransferf(GL_ALPHA_SCALE, 1.0); glDisable(GL_BLEND); @@ -1393,21 +1393,21 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene } } /* store coord and continue, we need coordinates for elements outside view too */ - te->xs= (float)startx; - te->ys= (float)*starty; - te->xend= startx+offsx; + te->xs = (float)startx; + te->ys = (float)*starty; + te->xend = startx + offsx; if (TSELEM_OPEN(tselem, soops)) { - *starty-= UI_UNIT_Y; + *starty -= UI_UNIT_Y; - for (ten= te->subtree.first; ten; ten= ten->next) - outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+UI_UNIT_X, starty); + for (ten = te->subtree.first; ten; ten = ten->next) + outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx + UI_UNIT_X, starty); } else { - for (ten= te->subtree.first; ten; ten= ten->next) + for (ten = te->subtree.first; ten; ten = ten->next) outliner_set_coord_tree_element(soops, te, startx, starty); - *starty-= UI_UNIT_Y; + *starty -= UI_UNIT_Y; } } @@ -1417,30 +1417,30 @@ static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, TreeStoreElem *tselem; int y1, y2; - if (lb->first==NULL) return; + if (lb->first == NULL) return; - y1=y2= *starty; /* for vertical lines between objects */ - for (te=lb->first; te; te= te->next) { - y2= *starty; - tselem= TREESTORE(te); + y1 = y2 = *starty; /* for vertical lines between objects */ + for (te = lb->first; te; te = te->next) { + y2 = *starty; + tselem = TREESTORE(te); /* horizontal line? */ - if (tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE)) - glRecti(startx, *starty, startx+UI_UNIT_X, *starty-1); + if (tselem->type == 0 && (te->idcode == ID_OB || te->idcode == ID_SCE)) + glRecti(startx, *starty, startx + UI_UNIT_X, *starty - 1); - *starty-= UI_UNIT_Y; + *starty -= UI_UNIT_Y; if (TSELEM_OPEN(tselem, soops)) - outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty); + outliner_draw_hierarchy(soops, &te->subtree, startx + UI_UNIT_X, starty); } /* vertical line */ - te= lb->last; - if (te->parent || lb->first!=lb->last) { - tselem= TREESTORE(te); - if (tselem->type==0 && te->idcode==ID_OB) { + te = lb->last; + if (te->parent || lb->first != lb->last) { + tselem = TREESTORE(te); + if (tselem->type == 0 && te->idcode == ID_OB) { - glRecti(startx, y1+UI_UNIT_Y, startx+1, y2); + glRecti(startx, y1 + UI_UNIT_Y, startx + 1, y2); } } } @@ -1450,19 +1450,19 @@ static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase * TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); /* selection status */ if (TSELEM_OPEN(tselem, soops)) if (tselem->type == TSE_RNA_STRUCT) - glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1); + glRecti(0, *starty + 1, (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, *starty + UI_UNIT_Y - 1); - *starty-= UI_UNIT_Y; + *starty -= UI_UNIT_Y; if (TSELEM_OPEN(tselem, soops)) { outliner_draw_struct_marks(ar, soops, &te->subtree, starty); if (tselem->type == TSE_RNA_STRUCT) - fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y); + fdrawline(0, (float)*starty + UI_UNIT_Y, ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, (float)*starty + UI_UNIT_Y); } } } @@ -1472,14 +1472,14 @@ static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb, TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); /* selection status */ if (tselem->flag & TSE_SELECTED) { - glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1); + glRecti(0, *starty + 1, (int)ar->v2d.cur.xmax, *starty + UI_UNIT_Y - 1); } - *starty-= UI_UNIT_Y; + *starty -= UI_UNIT_Y; if (TSELEM_OPEN(tselem, soops)) outliner_draw_selection(ar, soops, &te->subtree, starty); } } @@ -1497,26 +1497,26 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio /* struct marks */ UI_ThemeColorShadeAlpha(TH_BACK, -15, -200); //UI_ThemeColorShade(TH_BACK, -20); - starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET; + starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET; outliner_draw_struct_marks(ar, soops, &soops->tree, &starty); } /* always draw selection fill before hierarchy */ UI_GetThemeColor3fv(TH_SELECT_HIGHLIGHT, col); glColor3fv(col); - starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET; + starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET; outliner_draw_selection(ar, soops, &soops->tree, &starty); // grey hierarchy lines UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f); - starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y/2-OL_Y_OFFSET; - startx= 6; + starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET; + startx = 6; outliner_draw_hierarchy(soops, &soops->tree, startx, &starty); // items themselves - starty= (int)ar->v2d.tot.ymax-UI_UNIT_Y-OL_Y_OFFSET; - startx= 0; - for (te= soops->tree.first; te; te= te->next) { + starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET; + startx = 0; + for (te = soops->tree.first; te; te = te->next) { outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty); } } @@ -1527,12 +1527,12 @@ static void outliner_back(ARegion *ar) int ystart; UI_ThemeColorShade(TH_BACK, 6); - ystart= (int)ar->v2d.tot.ymax; - ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET; + ystart = (int)ar->v2d.tot.ymax; + ystart = UI_UNIT_Y * (ystart / (UI_UNIT_Y)) - OL_Y_OFFSET; - while (ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) { - glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+UI_UNIT_Y); - ystart-= 2*UI_UNIT_Y; + while (ystart + 2 * UI_UNIT_Y > ar->v2d.cur.ymin) { + glRecti(0, ystart, (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, ystart + UI_UNIT_Y); + ystart -= 2 * UI_UNIT_Y; } } @@ -1542,36 +1542,36 @@ static void outliner_draw_restrictcols(ARegion *ar) /* background underneath */ UI_ThemeColor(TH_BACK); - glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax); + glRecti((int)ar->v2d.cur.xmax - OL_TOGW, (int)ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT - 1, (int)ar->v2d.cur.xmax + V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax); UI_ThemeColorShade(TH_BACK, 6); - ystart= (int)ar->v2d.tot.ymax; - ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET; + ystart = (int)ar->v2d.tot.ymax; + ystart = UI_UNIT_Y * (ystart / (UI_UNIT_Y)) - OL_Y_OFFSET; - while (ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) { - glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+UI_UNIT_Y); - ystart-= 2*UI_UNIT_Y; + while (ystart + 2 * UI_UNIT_Y > ar->v2d.cur.ymin) { + glRecti((int)ar->v2d.cur.xmax - OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart + UI_UNIT_Y); + ystart -= 2 * UI_UNIT_Y; } UI_ThemeColorShadeAlpha(TH_BACK, -15, -200); /* view */ - fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, - ar->v2d.cur.ymax, - ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, - ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); + fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, + ar->v2d.cur.ymax, + ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX, + ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); /* render */ - fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, - ar->v2d.cur.ymax, - ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, - ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); + fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, + ar->v2d.cur.ymax, + ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX, + ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); /* render */ - fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, - ar->v2d.cur.ymax, - ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, - ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); + fdrawline(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, + ar->v2d.cur.ymax, + ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX, + ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT); } /* ****************************************************** */ @@ -1579,13 +1579,13 @@ static void outliner_draw_restrictcols(ARegion *ar) void draw_outliner(const bContext *C) { - Main *mainvar= CTX_data_main(C); - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); - View2D *v2d= &ar->v2d; - SpaceOops *soops= CTX_wm_space_outliner(C); + Main *mainvar = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); + View2D *v2d = &ar->v2d; + SpaceOops *soops = CTX_wm_space_outliner(C); uiBlock *block; - int sizey= 0, sizex= 0, sizex_rna= 0; + int sizey = 0, sizex = 0, sizex_rna = 0; outliner_build_tree(mainvar, scene, soops); // always @@ -1594,7 +1594,7 @@ void draw_outliner(const bContext *C) if (ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP)) { /* RNA has two columns: - * - column 1 is (max_width + OL_RNA_COL_SPACEX) or + * - column 1 is (max_width + OL_RNA_COL_SPACEX) or * (OL_RNA_COL_X), whichever is wider... * - column 2 is fixed at OL_RNA_COL_SIZEX * @@ -1603,13 +1603,13 @@ void draw_outliner(const bContext *C) /* get actual width of column 1 */ outliner_rna_width(soops, &soops->tree, &sizex_rna, 0); - sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX); + sizex_rna = MAX2(OL_RNA_COLX, sizex_rna + OL_RNA_COL_SPACEX); /* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */ if (soops->outlinevis == SO_KEYMAP) - sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough... + sizex = sizex_rna + OL_RNA_COL_SIZEX * 3 + 50; // XXX this is only really a quick hack to make this wide enough... else - sizex= sizex_rna + OL_RNA_COL_SIZEX + 50; + sizex = sizex_rna + OL_RNA_COL_SIZEX + 50; } else { /* width must take into account restriction columns (if visible) so that entries will still be visible */ @@ -1618,8 +1618,8 @@ void draw_outliner(const bContext *C) /* constant offset for restriction columns */ // XXX this isn't that great yet... - if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0) - sizex += OL_TOGW*3; + if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0) + sizex += OL_TOGW * 3; } /* tweak to display last line (when list bigger than window) */ @@ -1632,13 +1632,13 @@ void draw_outliner(const bContext *C) UI_view2d_totRect_set(v2d, sizex, sizey); /* force display to pixel coords */ - v2d->flag |= (V2D_PIXELOFS_X|V2D_PIXELOFS_Y); + v2d->flag |= (V2D_PIXELOFS_X | V2D_PIXELOFS_Y); /* set matrix for 2d-view controls */ UI_view2d_view_ortho(v2d); /* draw outliner stuff (background, hierachy lines and names) */ outliner_back(ar); - block= uiBeginBlock(C, ar, __func__, UI_EMBOSS); + block = uiBeginBlock(C, ar, __func__, UI_EMBOSS); outliner_draw_tree((bContext *)C, block, scene, ar, soops); if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) { diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 7b200e9593d..04e9cbf24c2 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -75,13 +75,13 @@ static int outliner_open_back(SpaceOops *soops, TreeElement *te) { TreeStoreElem *tselem; - int retval= 0; + int retval = 0; - for (te= te->parent; te; te= te->parent) { - tselem= TREESTORE(te); + for (te = te->parent; te; te = te->parent) { + tselem = TREESTORE(te); if (tselem->flag & TSE_CLOSED) { tselem->flag &= ~TSE_CLOSED; - retval= 1; + retval = 1; } } return retval; @@ -92,17 +92,17 @@ static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *te TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { + for (te = lb->first; te; te = te->next) { /* check if this tree-element was the one we're seeking */ if (te == teFind) { - *found= 1; + *found = 1; return; } /* try to see if sub-tree contains it then */ outliner_open_reveal(soops, &te->subtree, teFind, found); if (*found) { - tselem= TREESTORE(te); + tselem = TREESTORE(te); if (tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED; return; @@ -119,8 +119,8 @@ static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *te static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, const float mval[2]) { - if (mval[1]>te->ys && mval[1]ys+UI_UNIT_Y) { - TreeStoreElem *tselem= TREESTORE(te); + if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) { + TreeStoreElem *tselem = TREESTORE(te); /* all below close/open? */ if (all) { @@ -135,7 +135,7 @@ static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement return 1; } - for (te= te->subtree.first; te; te= te->next) { + for (te = te->subtree.first; te; te = te->next) { if (do_outliner_item_openclose(C, soops, te, all, mval)) return 1; } @@ -146,15 +146,15 @@ static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement /* event can enterkey, then it opens/closes */ static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event) { - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); TreeElement *te; float fmval[2]; - int all= RNA_boolean_get(op->ptr, "all"); + int all = RNA_boolean_get(op->ptr, "all"); - UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1); + UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1); - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { if (do_outliner_item_openclose(C, soops, te, all, fmval)) break; } @@ -183,12 +183,12 @@ static void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem, { /* can't rename rna datablocks entries */ if (ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) { - /* do nothing */; + /* do nothing */; } else if (ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, - TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS)) + TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS)) { - BKE_report(reports, RPT_WARNING, "Cannot edit builtin name"); + BKE_report(reports, RPT_WARNING, "Cannot edit builtin name"); } else if (ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) { BKE_report(reports, RPT_WARNING, "Cannot edit sequence name"); @@ -207,27 +207,27 @@ static void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem, void item_rename_cb(bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - ARegion *ar= CTX_wm_region(C); - ReportList *reports= CTX_wm_reports(C); // XXX + ARegion *ar = CTX_wm_region(C); + ReportList *reports = CTX_wm_reports(C); // XXX do_item_rename(ar, te, tselem, reports); } static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2]) { - ReportList *reports= CTX_wm_reports(C); // XXX + ReportList *reports = CTX_wm_reports(C); // XXX - if (mval[1]>te->ys && mval[1]ys+UI_UNIT_Y) { - TreeStoreElem *tselem= TREESTORE(te); + if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) { + TreeStoreElem *tselem = TREESTORE(te); /* name and first icon */ - if (mval[0]>te->xs+UI_UNIT_X && mval[0]xend) { + if (mval[0] > te->xs + UI_UNIT_X && mval[0] < te->xend) { do_item_rename(ar, te, tselem, reports); } return 1; } - for (te= te->subtree.first; te; te= te->next) { + for (te = te->subtree.first; te; te = te->next) { if (do_outliner_item_rename(C, ar, soops, te, mval)) return 1; } return 0; @@ -235,14 +235,14 @@ static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, T static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event) { - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); TreeElement *te; float fmval[2]; - UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1); + UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1); - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { if (do_outliner_item_rename(C, ar, soops, te, fmval)) break; } @@ -272,12 +272,12 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot) static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel) { TreeElement *te; - int level=curlevel, lev; + int level = curlevel, lev; - for (te= lb->first; te; te= te->next) { + for (te = lb->first; te; te = te->next) { - lev= outliner_count_levels(soops, &te->subtree, curlevel+1); - if (lev>level) level= lev; + lev = outliner_count_levels(soops, &te->subtree, curlevel + 1); + if (lev > level) level = lev; } return level; } @@ -288,11 +288,11 @@ int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curl TreeStoreElem *tselem; int level; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & flag) return curlevel; - level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1); + level = outliner_has_one_flag(soops, &te->subtree, flag, curlevel + 1); if (level) return level; } return 0; @@ -303,9 +303,9 @@ void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set) TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (set==0) tselem->flag &= ~flag; + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (set == 0) tselem->flag &= ~flag; else tselem->flag |= flag; outliner_set_flag(soops, &te->subtree, flag, set); } @@ -321,7 +321,7 @@ int common_restrict_check(bContext *C, Object *ob) /* Don't allow hide an object in edit mode, * check the bug #22153 and #21609, #23977 */ - Object *obedit= CTX_data_edit_object(C); + Object *obedit = CTX_data_edit_object(C); if (obedit && obedit == ob) { /* found object is hidden, reset */ if (ob->restrictflag & OB_RESTRICT_VIEW) @@ -342,13 +342,13 @@ int common_restrict_check(bContext *C, Object *ob) void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; Object *ob = (Object *)tselem->id; /* add check for edit mode */ if (!common_restrict_check(C, ob)) return; - if (base || (base= object_in_scene(ob, scene))) { + if (base || (base = BKE_scene_base_find(scene, ob))) { if ((base->object->restrictflag ^= OB_RESTRICT_VIEW)) { ED_base_object_select(base, BA_DESELECT); } @@ -357,19 +357,19 @@ void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, Tre void group_toggle_visibility_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Group *group= (Group *)tselem->id; + Group *group = (Group *)tselem->id; restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_VIEW); } static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb); - WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene); ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -386,36 +386,36 @@ void OUTLINER_OT_visibility_toggle(wmOperatorType *ot) ot->exec = outliner_toggle_visibility_exec; ot->poll = ED_operator_outliner_active_no_editobject; - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* Toggle Selectability ---------------------------------------- */ void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; - if (base==NULL) base= object_in_scene((Object *)tselem->id, scene); + if (base == NULL) base = BKE_scene_base_find(scene, (Object *)tselem->id); if (base) { - base->object->restrictflag^=OB_RESTRICT_SELECT; + base->object->restrictflag ^= OB_RESTRICT_SELECT; } } void group_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Group *group= (Group *)tselem->id; + Group *group = (Group *)tselem->id; restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_SELECT); } static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb); - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -432,35 +432,35 @@ void OUTLINER_OT_selectability_toggle(wmOperatorType *ot) ot->exec = outliner_toggle_selectability_exec; ot->poll = ED_operator_outliner_active_no_editobject; - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* Toggle Renderability ---------------------------------------- */ void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; - if (base==NULL) base= object_in_scene((Object *)tselem->id, scene); + if (base == NULL) base = BKE_scene_base_find(scene, (Object *)tselem->id); if (base) { - base->object->restrictflag^=OB_RESTRICT_RENDER; + base->object->restrictflag ^= OB_RESTRICT_RENDER; } } void group_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Group *group= (Group *)tselem->id; + Group *group = (Group *)tselem->id; restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_RENDER); } static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb); - WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene); return OPERATOR_FINISHED; } @@ -476,7 +476,7 @@ void OUTLINER_OT_renderability_toggle(wmOperatorType *ot) ot->exec = outliner_toggle_renderability_exec; ot->poll = ED_operator_outliner_active; - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* =============================================== */ @@ -486,8 +486,8 @@ void OUTLINER_OT_renderability_toggle(wmOperatorType *ot) static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1)) outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0); @@ -517,9 +517,9 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot) static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + Scene *scene = CTX_data_scene(C); if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1)) outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0); @@ -528,7 +528,7 @@ static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op)) soops->storeflag |= SO_TREESTORE_REDRAW; - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -555,10 +555,10 @@ void OUTLINER_OT_selected_toggle(wmOperatorType *ot) static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *so= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); - View2D *v2d= &ar->v2d; + SpaceOops *so = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); + View2D *v2d = &ar->v2d; TreeElement *te; int xdelta, ytop; @@ -567,14 +567,14 @@ static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op)) if (OBACT == NULL) return OPERATOR_CANCELLED; - te= outliner_find_id(so, &so->tree, (ID *)OBACT); + te = outliner_find_id(so, &so->tree, (ID *)OBACT); if (te) { /* make te->ys center of view */ - ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2); - if (ytop>0) ytop= 0; + ytop = (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin) / 2); + if (ytop > 0) ytop = 0; v2d->cur.ymax = (float)ytop; - v2d->cur.ymin = (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin)); + v2d->cur.ymin = (float)(ytop - (v2d->mask.ymax - v2d->mask.ymin)); /* make te->xs ==> te->xend center of view */ xdelta = (int)(te->xs - v2d->cur.xmin); @@ -605,16 +605,16 @@ void OUTLINER_OT_show_active(wmOperatorType *ot) static int outliner_scroll_page_exec(bContext *C, wmOperator *op) { - ARegion *ar= CTX_wm_region(C); - int dy= ar->v2d.mask.ymax - ar->v2d.mask.ymin; - int up= 0; + ARegion *ar = CTX_wm_region(C); + int dy = ar->v2d.mask.ymax - ar->v2d.mask.ymin; + int up = 0; if (RNA_boolean_get(op->ptr, "up")) - up= 1; + up = 1; - if (up == 0) dy= -dy; - ar->v2d.cur.ymin+= dy; - ar->v2d.cur.ymax+= dy; + if (up == 0) dy = -dy; + ar->v2d.cur.ymin += dy; + ar->v2d.cur.ymax += dy; ED_region_tag_redraw(ar); @@ -645,17 +645,17 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot) /* recursive helper for function below */ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty) { - TreeStoreElem *tselem= TREESTORE(te); + TreeStoreElem *tselem = TREESTORE(te); /* store coord and continue, we need coordinates for elements outside view too */ - te->xs= (float)startx; - te->ys= (float)(*starty); - *starty-= UI_UNIT_Y; + te->xs = (float)startx; + te->ys = (float)(*starty); + *starty -= UI_UNIT_Y; if (TSELEM_OPEN(tselem, soops)) { TreeElement *ten; - for (ten= te->subtree.first; ten; ten= ten->next) { - outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty); + for (ten = te->subtree.first; ten; ten = ten->next) { + outliner_set_coordinates_element(soops, ten, startx + UI_UNIT_X, starty); } } @@ -665,20 +665,20 @@ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops) { TreeElement *te; - int starty= (int)(ar->v2d.tot.ymax)-UI_UNIT_Y; - int startx= 0; + int starty = (int)(ar->v2d.tot.ymax) - UI_UNIT_Y; + int startx = 0; - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { outliner_set_coordinates_element(soops, te, startx, &starty); } } /* find next element that has this name */ -static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound) +static TreeElement *outliner_find_name(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound) { TreeElement *te, *tes; - for (te= lb->first; te; te= te->next) { + for (te = lb->first; te; te = te->next) { int found = outliner_filter_has_name(te, name, flags); if (found) { @@ -694,7 +694,7 @@ static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *na return te; } - tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound); + tes = outliner_find_name(soops, &te->subtree, name, flags, prev, prevFound); if (tes) return tes; } @@ -705,44 +705,44 @@ static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *na static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags) { ReportList *reports = NULL; // CTX_wm_reports(C); - TreeElement *te= NULL; + TreeElement *te = NULL; TreeElement *last_find; TreeStoreElem *tselem; - int ytop, xdelta, prevFound=0; + int ytop, xdelta, prevFound = 0; char name[sizeof(soops->search_string)]; /* get last found tree-element based on stored search_tse */ - last_find= outliner_find_tse(soops, &soops->search_tse); + last_find = outliner_find_tse(soops, &soops->search_tse); /* determine which type of search to do */ if (again && last_find) { /* no popup panel - previous + user wanted to search for next after previous */ BLI_strncpy(name, soops->search_string, sizeof(name)); - flags= soops->search_flags; + flags = soops->search_flags; /* try to find matching element */ - te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound); - if (te==NULL) { + te = outliner_find_name(soops, &soops->tree, name, flags, last_find, &prevFound); + if (te == NULL) { /* no more matches after previous, start from beginning again */ - prevFound= 1; - te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound); + prevFound = 1; + te = outliner_find_name(soops, &soops->tree, name, flags, last_find, &prevFound); } } else { /* pop up panel - no previous, or user didn't want search after previous */ - name[0]= '\0'; + name[0] = '\0'; // XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) { -// te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound); +// te= outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound); // } // else return; /* XXX RETURN! XXX */ } /* do selection and reveal */ if (te) { - tselem= TREESTORE(te); + tselem = TREESTORE(te); if (tselem) { /* expand branches so that it will be visible, we need to get correct coordinates */ - if ( outliner_open_back(soops, te)) + if (outliner_open_back(soops, te)) outliner_set_coordinates(ar, soops); /* deselect all visible, and select found element */ @@ -750,10 +750,10 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so tselem->flag |= TSE_SELECTED; /* make te->ys center of view */ - ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2); - if (ytop>0) ytop= 0; + ytop = (int)(te->ys + (ar->v2d.mask.ymax - ar->v2d.mask.ymin) / 2); + if (ytop > 0) ytop = 0; ar->v2d.cur.ymax = (float)ytop; - ar->v2d.cur.ymin = (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin)); + ar->v2d.cur.ymin = (float)(ytop - (ar->v2d.mask.ymax - ar->v2d.mask.ymin)); /* make te->xs ==> te->xend center of view */ xdelta = (int)(te->xs - ar->v2d.cur.xmin); @@ -761,10 +761,10 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so ar->v2d.cur.xmax += xdelta; /* store selection */ - soops->search_tse= *tselem; + soops->search_tse = *tselem; BLI_strncpy(soops->search_string, name, sizeof(soops->search_string)); - soops->search_flags= flags; + soops->search_flags = flags; /* redraw */ soops->storeflag |= SO_TREESTORE_REDRAW; @@ -785,34 +785,34 @@ static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curleve TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (open) { - if (curlevel<=level) tselem->flag &= ~TSE_CLOSED; + if (curlevel <= level) tselem->flag &= ~TSE_CLOSED; } else { - if (curlevel>=level) tselem->flag |= TSE_CLOSED; + if (curlevel >= level) tselem->flag |= TSE_CLOSED; } - outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open); + outliner_openclose_level(soops, &te->subtree, curlevel + 1, level, open); } } static int outliner_one_level_exec(bContext *C, wmOperator *op) { - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); - int add= RNA_boolean_get(op->ptr, "open"); + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + int add = RNA_boolean_get(op->ptr, "open"); int level; - level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1); - if (add==1) { + level = outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1); + if (add == 1) { if (level) outliner_openclose_level(soops, &soops->tree, 1, level, 1); } else { - if (level==0) level= outliner_count_levels(soops, &soops->tree, 0); - if (level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0); + if (level == 0) level = outliner_count_levels(soops, &soops->tree, 0); + if (level) outliner_openclose_level(soops, &soops->tree, 1, level - 1, 0); } ED_region_tag_redraw(ar); @@ -845,10 +845,10 @@ static int subtree_has_objects(SpaceOops *soops, ListBase *lb) TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (tselem->type==0 && te->idcode==ID_OB) return 1; - if ( subtree_has_objects(soops, &te->subtree)) return 1; + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (tselem->type == 0 && te->idcode == ID_OB) return 1; + if (subtree_has_objects(soops, &te->subtree)) return 1; } return 0; } @@ -860,15 +860,15 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase TreeStoreElem *tselem; /* open all object elems, close others */ - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); - if (tselem->type==0) { - if (te->idcode==ID_SCE) { - if (tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED; - else tselem->flag &= ~TSE_CLOSED; + if (tselem->type == 0) { + if (te->idcode == ID_SCE) { + if (tselem->id != (ID *)scene) tselem->flag |= TSE_CLOSED; + else tselem->flag &= ~TSE_CLOSED; } - else if (te->idcode==ID_OB) { + else if (te->idcode == ID_OB) { if (subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED; else tselem->flag |= TSE_CLOSED; } @@ -882,9 +882,9 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase /* show entire object level hierarchy */ static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + Scene *scene = CTX_data_scene(C); /* recursively open/close levels */ tree_element_show_hierarchy(scene, soops, &soops->tree); @@ -915,9 +915,9 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot) /* specialized poll callback for these operators to work in Datablocks view only */ static int ed_operator_outliner_datablocks_active(bContext *C) { - ScrArea *sa= CTX_wm_area(C); - if ((sa) && (sa->spacetype==SPACE_OUTLINER)) { - SpaceOops *so= CTX_wm_space_outliner(C); + ScrArea *sa = CTX_wm_area(C); + if ((sa) && (sa->spacetype == SPACE_OUTLINER)) { + SpaceOops *so = CTX_wm_space_outliner(C); return (so->outlinevis == SO_DATABLOCKS); } return 0; @@ -929,7 +929,7 @@ static int ed_operator_outliner_datablocks_active(bContext *C) * this function does not do that yet */ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, - ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode)) + ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode)) { ListBase hierarchy = {NULL, NULL}; LinkData *ld; @@ -937,7 +937,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle TreeStoreElem *tse /* , *tsenext */ /* UNUSED */; PointerRNA *ptr, *nextptr; PropertyRNA *prop; - char *newpath=NULL; + char *newpath = NULL; /* optimize tricks: * - Don't do anything if the selected item is a 'struct', but arrays are allowed @@ -946,28 +946,28 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle return; /* Overview of Algorithm: - * 1. Go up the chain of parents until we find the 'root', taking note of the + * 1. Go up the chain of parents until we find the 'root', taking note of the * levels encountered in reverse-order (i.e. items are added to the start of the list * for more convenient looping later) - * 2. Walk down the chain, adding from the first ID encountered + * 2. Walk down the chain, adding from the first ID encountered * (which will become the 'ID' for the KeyingSet Path), and build a - * path as we step through the chain + * path as we step through the chain */ /* step 1: flatten out hierarchy of parents into a flat chain */ - for (tem= te->parent; tem; tem= tem->parent) { - ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()"); - ld->data= tem; + for (tem = te->parent; tem; tem = tem->parent) { + ld = MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()"); + ld->data = tem; BLI_addhead(&hierarchy, ld); } /* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */ - for (ld= hierarchy.first; ld; ld= ld->next) { + for (ld = hierarchy.first; ld; ld = ld->next) { /* get data */ - tem= (TreeElement *)ld->data; - tse= TREESTORE(tem); - ptr= &tem->rnaptr; - prop= tem->directdata; + tem = (TreeElement *)ld->data; + tse = TREESTORE(tem); + ptr = &tem->rnaptr; + prop = tem->directdata; /* check if we're looking for first ID, or appending to path */ if (*id) { @@ -977,43 +977,43 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle if (tse->type == TSE_RNA_PROPERTY) { if (RNA_property_type(prop) == PROP_POINTER) { /* for pointer we just append property name */ - newpath= RNA_path_append(*path, ptr, prop, 0, NULL); + newpath = RNA_path_append(*path, ptr, prop, 0, NULL); } else if (RNA_property_type(prop) == PROP_COLLECTION) { char buf[128], *name; - temnext= (TreeElement*)(ld->next->data); + temnext = (TreeElement *)(ld->next->data); /* tsenext= TREESTORE(temnext); */ /* UNUSED */ - nextptr= &temnext->rnaptr; - name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf), NULL); + nextptr = &temnext->rnaptr; + name = RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf), NULL); if (name) { /* if possible, use name as a key in the path */ - newpath= RNA_path_append(*path, NULL, prop, 0, name); + newpath = RNA_path_append(*path, NULL, prop, 0, name); if (name != buf) MEM_freeN(name); } else { /* otherwise use index */ - int index= 0; + int index = 0; - for (temsub=tem->subtree.first; temsub; temsub=temsub->next, index++) + for (temsub = tem->subtree.first; temsub; temsub = temsub->next, index++) if (temsub == temnext) break; - newpath= RNA_path_append(*path, NULL, prop, index, NULL); + newpath = RNA_path_append(*path, NULL, prop, index, NULL); } - ld= ld->next; + ld = ld->next; } } if (newpath) { if (*path) MEM_freeN(*path); - *path= newpath; - newpath= NULL; + *path = newpath; + newpath = NULL; } } else { @@ -1021,12 +1021,12 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle if (tse->type == TSE_RNA_STRUCT) { /* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */ if (RNA_struct_is_ID(ptr->type)) { - *id= (ID *)ptr->data; + *id = (ID *)ptr->data; /* clear path */ if (*path) { MEM_freeN(*path); - path= NULL; + path = NULL; } } } @@ -1036,13 +1036,13 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle /* step 3: if we've got an ID, add the current item to the path */ if (*id) { /* add the active property to the path */ - ptr= &te->rnaptr; - prop= te->directdata; + ptr = &te->rnaptr; + prop = te->directdata; /* array checks */ if (tselem->type == TSE_RNA_ARRAY_ELEM) { /* item is part of an array, so must set the array_index */ - *array_index= te->index; + *array_index = te->index; } else if (RNA_property_array_length(ptr, prop)) { /* entire array was selected, so keyframe all */ @@ -1050,9 +1050,9 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle } /* path */ - newpath= RNA_path_append(*path, NULL, prop, 0, NULL); + newpath = RNA_path_append(*path, NULL, prop, 0, NULL); if (*path) MEM_freeN(*path); - *path= newpath; + *path = newpath; } /* free temp data */ @@ -1066,7 +1066,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle * they depend on having RNA paths and/or hierarchies available. */ enum { - DRIVERS_EDITMODE_ADD = 0, + DRIVERS_EDITMODE_ADD = 0, DRIVERS_EDITMODE_REMOVE, } /*eDrivers_EditModes*/; @@ -1078,22 +1078,22 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL TreeElement *te; TreeStoreElem *tselem; - for (te= tree->first; te; te=te->next) { - tselem= TREESTORE(te); + for (te = tree->first; te; te = te->next) { + tselem = TREESTORE(te); /* if item is selected, perform operation */ if (tselem->flag & TSE_SELECTED) { - ID *id= NULL; - char *path= NULL; - int array_index= 0; - short flag= 0; - short groupmode= KSP_GROUP_KSNAME; + ID *id = NULL; + char *path = NULL; + int array_index = 0; + short flag = 0; + short groupmode = KSP_GROUP_KSNAME; /* check if RNA-property described by this selected element is an animatable prop */ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) { /* get id + path + index info from the selected element */ tree_element_to_path(soops, te, tselem, - &id, &path, &array_index, &flag, &groupmode); + &id, &path, &array_index, &flag, &groupmode); } /* only if ID and path were set, should we perform any actions */ @@ -1104,10 +1104,10 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL /* array checks */ if (flag & KSP_FLAG_WHOLE_ARRAY) { /* entire array was selected, so add drivers for all */ - arraylen= RNA_property_array_length(&te->rnaptr, te->directdata); + arraylen = RNA_property_array_length(&te->rnaptr, te->directdata); } else - arraylen= array_index; + arraylen = array_index; /* we should do at least one step */ if (arraylen == array_index) @@ -1122,13 +1122,13 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL /* add a new driver with the information obtained (only if valid) */ ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON); } - break; + break; case DRIVERS_EDITMODE_REMOVE: { /* remove driver matching the information obtained (only if valid) */ ANIM_remove_driver(reports, id, path, array_index, dflags); } - break; + break; } } @@ -1149,7 +1149,7 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op) { - SpaceOops *soutliner= CTX_wm_space_outliner(C); + SpaceOops *soutliner = CTX_wm_space_outliner(C); /* check for invalid states */ if (soutliner == NULL) @@ -1159,7 +1159,7 @@ static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op) do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD); /* send notifiers */ - WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX + WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); // XXX return OPERATOR_FINISHED; } @@ -1176,7 +1176,7 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot) ot->poll = ed_operator_outliner_datablocks_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } @@ -1184,7 +1184,7 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot) static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op) { - SpaceOops *soutliner= CTX_wm_space_outliner(C); + SpaceOops *soutliner = CTX_wm_space_outliner(C); /* check for invalid states */ if (soutliner == NULL) @@ -1211,7 +1211,7 @@ void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot) ot->poll = ed_operator_outliner_datablocks_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* =============================================== */ @@ -1221,7 +1221,7 @@ void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot) * they depend on having RNA paths and/or hierarchies available. */ enum { - KEYINGSET_EDITMODE_ADD = 0, + KEYINGSET_EDITMODE_ADD = 0, KEYINGSET_EDITMODE_REMOVE, } /*eKeyingSet_EditModes*/; @@ -1231,7 +1231,7 @@ enum { // TODO: should this be an API func? static KeyingSet *verify_active_keyingset(Scene *scene, short add) { - KeyingSet *ks= NULL; + KeyingSet *ks = NULL; /* sanity check */ if (scene == NULL) @@ -1239,13 +1239,13 @@ static KeyingSet *verify_active_keyingset(Scene *scene, short add) /* try to find one from scene */ if (scene->active_keyingset > 0) - ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1); + ks = BLI_findlink(&scene->keyingsets, scene->active_keyingset - 1); /* add if none found */ // XXX the default settings have yet to evolve - if ((add) && (ks==NULL)) { - ks= BKE_keyingset_add(&scene->keyingsets, NULL, NULL, KEYINGSET_ABSOLUTE, 0); - scene->active_keyingset= BLI_countlist(&scene->keyingsets); + if ((add) && (ks == NULL)) { + ks = BKE_keyingset_add(&scene->keyingsets, NULL, NULL, KEYINGSET_ABSOLUTE, 0); + scene->active_keyingset = BLI_countlist(&scene->keyingsets); } return ks; @@ -1257,22 +1257,22 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa TreeElement *te; TreeStoreElem *tselem; - for (te= tree->first; te; te=te->next) { - tselem= TREESTORE(te); + for (te = tree->first; te; te = te->next) { + tselem = TREESTORE(te); /* if item is selected, perform operation */ if (tselem->flag & TSE_SELECTED) { - ID *id= NULL; - char *path= NULL; - int array_index= 0; - short flag= 0; - short groupmode= KSP_GROUP_KSNAME; + ID *id = NULL; + char *path = NULL; + int array_index = 0; + short flag = 0; + short groupmode = KSP_GROUP_KSNAME; /* check if RNA-property described by this selected element is an animatable prop */ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) { /* get id + path + index info from the selected element */ tree_element_to_path(soops, te, tselem, - &id, &path, &array_index, &flag, &groupmode); + &id, &path, &array_index, &flag, &groupmode); } /* only if ID and path were set, should we perform any actions */ @@ -1284,22 +1284,22 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa /* add a new path with the information obtained (only if valid) */ // TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode); - ks->active_path= BLI_countlist(&ks->paths); + ks->active_path = BLI_countlist(&ks->paths); } - break; + break; case KEYINGSET_EDITMODE_REMOVE: { /* find the relevant path, then remove it from the KeyingSet */ - KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode); + KS_Path *ksp = BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode); if (ksp) { /* free path's data */ BKE_keyingset_free_path(ks, ksp); - ks->active_path= 0; + ks->active_path = 0; } } - break; + break; } /* free path, since it had to be generated */ @@ -1317,9 +1317,9 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op) { - SpaceOops *soutliner= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - KeyingSet *ks= verify_active_keyingset(scene, 1); + SpaceOops *soutliner = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + KeyingSet *ks = verify_active_keyingset(scene, 1); /* check for invalid states */ if (ks == NULL) { @@ -1333,7 +1333,7 @@ static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op) do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD); /* send notifiers */ - WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL); + WM_event_add_notifier(C, NC_SCENE | ND_KEYINGSET, NULL); return OPERATOR_FINISHED; } @@ -1350,7 +1350,7 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot) ot->poll = ed_operator_outliner_datablocks_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } @@ -1358,9 +1358,9 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot) static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op)) { - SpaceOops *soutliner= CTX_wm_space_outliner(C); - Scene *scene= CTX_data_scene(C); - KeyingSet *ks= verify_active_keyingset(scene, 1); + SpaceOops *soutliner = CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + KeyingSet *ks = verify_active_keyingset(scene, 1); /* check for invalid states */ if (soutliner == NULL) @@ -1370,7 +1370,7 @@ static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(o do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE); /* send notifiers */ - WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL); + WM_event_add_notifier(C, NC_SCENE | ND_KEYINGSET, NULL); return OPERATOR_FINISHED; } @@ -1387,7 +1387,7 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot) ot->poll = ed_operator_outliner_datablocks_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } /* ******************** Parent Drop Operator *********************** */ @@ -1395,23 +1395,23 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot) static int parent_drop_exec(bContext *C, wmOperator *op) { Object *par = NULL, *ob = NULL; - Main *bmain= CTX_data_main(C); - Scene *scene= CTX_data_scene(C); + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); int partype = -1; char parname[MAX_ID_NAME], childname[MAX_ID_NAME]; - partype= RNA_enum_get(op->ptr, "type"); + partype = RNA_enum_get(op->ptr, "type"); RNA_string_get(op->ptr, "parent", parname); - par= (Object *)find_id("OB", parname); + par = (Object *)BKE_libblock_find_name(ID_OB, parname); RNA_string_get(op->ptr, "child", childname); - ob= (Object *)find_id("OB", childname); + ob = (Object *)BKE_libblock_find_name(ID_OB, childname); ED_object_parent_set(op->reports, bmain, scene, ob, par, partype); DAG_scene_sort(bmain, scene); DAG_ids_flush_update(bmain, 0); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); - WM_event_add_notifier(C, NC_OBJECT|ND_PARENT, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_PARENT, NULL); return OPERATOR_FINISHED; } @@ -1419,8 +1419,8 @@ static int parent_drop_exec(bContext *C, wmOperator *op) /* Used for drag and drop parenting */ TreeElement *outliner_dropzone_parent(bContext *C, wmEvent *event, TreeElement *te, float *fmval) { - SpaceOops *soops= CTX_wm_space_outliner(C); - TreeStoreElem *tselem= TREESTORE(te); + SpaceOops *soops = CTX_wm_space_outliner(C); + TreeStoreElem *tselem = TREESTORE(te); if ((fmval[1] > te->ys) && (fmval[1] < (te->ys + UI_UNIT_Y))) { /* name and first icon */ @@ -1436,10 +1436,10 @@ TreeElement *outliner_dropzone_parent(bContext *C, wmEvent *event, TreeElement * } /* Not it. Let's look at its children. */ - if ((tselem->flag & TSE_CLOSED)==0 && (te->subtree.first)) { + if ((tselem->flag & TSE_CLOSED) == 0 && (te->subtree.first)) { for (te = te->subtree.first; te; te = te->next) { TreeElement *te_valid; - te_valid= outliner_dropzone_parent(C, event, te, fmval); + te_valid = outliner_dropzone_parent(C, event, te, fmval); if (te_valid) return te_valid; } } @@ -1448,24 +1448,24 @@ TreeElement *outliner_dropzone_parent(bContext *C, wmEvent *event, TreeElement * static int parent_drop_invoke(bContext *C, wmOperator *op, wmEvent *event) { - Object *par= NULL; - Object *ob= NULL; - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); - Main *bmain= CTX_data_main(C); - Scene *scene= CTX_data_scene(C); - TreeElement *te= NULL; - TreeElement *te_found= NULL; + Object *par = NULL; + Object *ob = NULL; + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); + TreeElement *te = NULL; + TreeElement *te_found = NULL; char childname[MAX_ID_NAME]; char parname[MAX_ID_NAME]; - int partype= 0; + int partype = 0; float fmval[2]; UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]); /* Find object hovered over */ - for (te= soops->tree.first; te; te= te->next) { - te_found= outliner_dropzone_parent(C, event, te, fmval); + for (te = soops->tree.first; te; te = te->next) { + te_found = outliner_dropzone_parent(C, event, te, fmval); if (te_found) break; } @@ -1473,9 +1473,9 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, wmEvent *event) RNA_string_set(op->ptr, "parent", te_found->name); /* Identify parent and child */ RNA_string_get(op->ptr, "child", childname); - ob= (Object *)find_id("OB", childname); + ob = (Object *)BKE_libblock_find_name(ID_OB, childname); RNA_string_get(op->ptr, "parent", parname); - par= (Object *)find_id("OB", parname); + par = (Object *)BKE_libblock_find_name(ID_OB, parname); if (ELEM(NULL, ob, par)) { if (par == NULL) printf("par==NULL\n"); @@ -1487,20 +1487,20 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, wmEvent *event) /* check dragged object (child) is active */ if (ob != CTX_data_active_object(C)) - ED_base_object_select(object_in_scene(ob, scene), BA_SELECT); + ED_base_object_select(BKE_scene_base_find(scene, ob), BA_SELECT); if ((par->type != OB_ARMATURE) && (par->type != OB_CURVE) && (par->type != OB_LATTICE)) { if (ED_object_parent_set(op->reports, bmain, scene, ob, par, partype)) { DAG_scene_sort(bmain, scene); DAG_ids_flush_update(bmain, 0); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL); - WM_event_add_notifier(C, NC_OBJECT|ND_PARENT, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_PARENT, NULL); } } else { /* Menu creation */ - uiPopupMenu *pup= uiPupMenuBegin(C, IFACE_("Set Parent To"), ICON_NONE); - uiLayout *layout= uiPupMenuLayout(pup); + uiPopupMenu *pup = uiPupMenuBegin(C, IFACE_("Set Parent To"), ICON_NONE); + uiLayout *layout = uiPupMenuLayout(pup); PointerRNA ptr; @@ -1513,7 +1513,7 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, wmEvent *event) 0, ptr.data, WM_OP_EXEC_DEFAULT, 0); /* par becomes parent, make the associated menus */ - if (par->type==OB_ARMATURE) { + if (par->type == OB_ARMATURE) { WM_operator_properties_create(&ptr, "OUTLINER_OT_parent_drop"); RNA_string_set(&ptr, "parent", parname); RNA_string_set(&ptr, "child", childname); @@ -1549,7 +1549,7 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, wmEvent *event) uiItemFullO(layout, "OUTLINER_OT_parent_drop", IFACE_("Bone"), 0, ptr.data, WM_OP_EXEC_DEFAULT, 0); } - else if (par->type==OB_CURVE) { + else if (par->type == OB_CURVE) { WM_operator_properties_create(&ptr, "OUTLINER_OT_parent_drop"); RNA_string_set(&ptr, "parent", parname); RNA_string_set(&ptr, "child", childname); @@ -1606,7 +1606,7 @@ void OUTLINER_OT_parent_drop(wmOperatorType *ot) ot->poll = ED_operator_outliner_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_string(ot->srna, "child", "Object", MAX_ID_NAME, "Child", "Child Object"); @@ -1616,15 +1616,15 @@ void OUTLINER_OT_parent_drop(wmOperatorType *ot) int outliner_dropzone_parent_clear(bContext *C, wmEvent *event, TreeElement *te, float *fmval) { - SpaceOops *soops= CTX_wm_space_outliner(C); - TreeStoreElem *tselem= TREESTORE(te); + SpaceOops *soops = CTX_wm_space_outliner(C); + TreeStoreElem *tselem = TREESTORE(te); /* Check for row */ if ((fmval[1] > te->ys) && (fmval[1] < (te->ys + UI_UNIT_Y))) { /* Ignore drop on scene tree elements */ if ((fmval[0] > te->xs + UI_UNIT_X) && (fmval[0] < te->xend)) { if ((te->idcode == ID_SCE) && - !ELEM3(tselem->type, TSE_R_LAYER_BASE, TSE_R_LAYER, TSE_R_PASS)) + !ELEM3(tselem->type, TSE_R_LAYER_BASE, TSE_R_LAYER, TSE_R_PASS)) { return 0; } @@ -1639,11 +1639,11 @@ int outliner_dropzone_parent_clear(bContext *C, wmEvent *event, TreeElement *te, return 1; } - return 0; // ID_OB, but mouse in undefined dropzone. + return 0; // ID_OB, but mouse in undefined dropzone. } /* Not this row. Let's look at its children. */ - if ((tselem->flag & TSE_CLOSED)==0 && (te->subtree.first)) { + if ((tselem->flag & TSE_CLOSED) == 0 && (te->subtree.first)) { for (te = te->subtree.first; te; te = te->next) { if (outliner_dropzone_parent_clear(C, event, te, fmval)) return 1; @@ -1654,16 +1654,16 @@ int outliner_dropzone_parent_clear(bContext *C, wmEvent *event, TreeElement *te, static int parent_clear_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { - Scene *scene= CTX_data_scene(C); - Object *ob= NULL; + Scene *scene = CTX_data_scene(C); + Object *ob = NULL; char obname[MAX_ID_NAME]; RNA_string_get(op->ptr, "dragged_obj", obname); - ob= (Object *)find_id("OB", obname); + ob = (Object *)BKE_libblock_find_name(ID_OB, obname); /* check dragged object (child) is active */ if (ob != CTX_data_active_object(C)) - ED_base_object_select(object_in_scene(ob, scene), BA_SELECT); + ED_base_object_select(BKE_scene_base_find(scene, ob), BA_SELECT); ED_object_parent_clear(C, RNA_enum_get(op->ptr, "type")); @@ -1683,7 +1683,7 @@ void OUTLINER_OT_parent_clear(wmOperatorType *ot) ot->poll = ED_operator_outliner_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ RNA_def_string(ot->srna, "dragged_obj", "Object", MAX_ID_NAME, "Child", "Child Object"); diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h index b1990d3054e..d8d10519bd6 100644 --- a/source/blender/editors/space_outliner/outliner_intern.h +++ b/source/blender/editors/space_outliner/outliner_intern.h @@ -48,82 +48,82 @@ struct Object; typedef struct TreeElement { struct TreeElement *next, *prev, *parent; ListBase subtree; - float xs, ys; // do selection - int store_index; // offset in tree store - short flag; // flag for non-saved stuff - short index; // index for data arrays - short idcode; // from TreeStore id - short xend; // width of item display, for select + float xs, ys; // do selection + int store_index; // offset in tree store + short flag; // flag for non-saved stuff + short index; // index for data arrays + short idcode; // from TreeStore id + short xend; // width of item display, for select const char *name; - void *directdata; // Armature Bones, Base, Sequence, Strip... - PointerRNA rnaptr; // RNA Pointer + void *directdata; // Armature Bones, Base, Sequence, Strip... + PointerRNA rnaptr; // RNA Pointer } TreeElement; /* TreeElement->flag */ -#define TE_ACTIVE 1 -#define TE_ICONROW 2 -#define TE_LAZY_CLOSED 4 -#define TE_FREE_NAME 8 +#define TE_ACTIVE 1 +#define TE_ICONROW 2 +#define TE_LAZY_CLOSED 4 +#define TE_FREE_NAME 8 /* TreeStoreElem types */ -#define TSE_NLA 1 -#define TSE_NLA_ACTION 2 -#define TSE_DEFGROUP_BASE 3 -#define TSE_DEFGROUP 4 -#define TSE_BONE 5 -#define TSE_EBONE 6 -#define TSE_CONSTRAINT_BASE 7 -#define TSE_CONSTRAINT 8 -#define TSE_MODIFIER_BASE 9 -#define TSE_MODIFIER 10 -#define TSE_LINKED_OB 11 -#define TSE_SCRIPT_BASE 12 -#define TSE_POSE_BASE 13 -#define TSE_POSE_CHANNEL 14 -#define TSE_ANIM_DATA 15 -#define TSE_DRIVER_BASE 16 -#define TSE_DRIVER 17 +#define TSE_NLA 1 +#define TSE_NLA_ACTION 2 +#define TSE_DEFGROUP_BASE 3 +#define TSE_DEFGROUP 4 +#define TSE_BONE 5 +#define TSE_EBONE 6 +#define TSE_CONSTRAINT_BASE 7 +#define TSE_CONSTRAINT 8 +#define TSE_MODIFIER_BASE 9 +#define TSE_MODIFIER 10 +#define TSE_LINKED_OB 11 +#define TSE_SCRIPT_BASE 12 +#define TSE_POSE_BASE 13 +#define TSE_POSE_CHANNEL 14 +#define TSE_ANIM_DATA 15 +#define TSE_DRIVER_BASE 16 +#define TSE_DRIVER 17 -#define TSE_PROXY 18 -#define TSE_R_LAYER_BASE 19 -#define TSE_R_LAYER 20 -#define TSE_R_PASS 21 -#define TSE_LINKED_MAT 22 +#define TSE_PROXY 18 +#define TSE_R_LAYER_BASE 19 +#define TSE_R_LAYER 20 +#define TSE_R_PASS 21 +#define TSE_LINKED_MAT 22 /* NOTE, is used for light group */ -#define TSE_LINKED_LAMP 23 -#define TSE_POSEGRP_BASE 24 -#define TSE_POSEGRP 25 -#define TSE_SEQUENCE 26 -#define TSE_SEQ_STRIP 27 -#define TSE_SEQUENCE_DUP 28 +#define TSE_LINKED_LAMP 23 +#define TSE_POSEGRP_BASE 24 +#define TSE_POSEGRP 25 +#define TSE_SEQUENCE 26 +#define TSE_SEQ_STRIP 27 +#define TSE_SEQUENCE_DUP 28 #define TSE_LINKED_PSYS 29 -#define TSE_RNA_STRUCT 30 -#define TSE_RNA_PROPERTY 31 -#define TSE_RNA_ARRAY_ELEM 32 -#define TSE_NLA_TRACK 33 -#define TSE_KEYMAP 34 -#define TSE_KEYMAP_ITEM 35 +#define TSE_RNA_STRUCT 30 +#define TSE_RNA_PROPERTY 31 +#define TSE_RNA_ARRAY_ELEM 32 +#define TSE_NLA_TRACK 33 +#define TSE_KEYMAP 34 +#define TSE_KEYMAP_ITEM 35 /* button events */ -#define OL_NAMEBUTTON 1 +#define OL_NAMEBUTTON 1 /* get TreeStoreElem associated with a TreeElement * < a: (TreeElement) tree element to find stored element for */ -#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL) +#define TREESTORE(a) ((a) ? soops->treestore->data + (a)->store_index : NULL) /* size constants */ -#define OL_Y_OFFSET 2 +#define OL_Y_OFFSET 2 -#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X*3) -#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X*2) -#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X +#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X * 3) +#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X * 2) +#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X #define OL_TOGW OL_TOG_RESTRICT_VIEWX -#define OL_RNA_COLX (UI_UNIT_X*15) -#define OL_RNA_COL_SIZEX (UI_UNIT_X*7.5f) -#define OL_RNA_COL_SPACEX (UI_UNIT_X*2.5f) +#define OL_RNA_COLX (UI_UNIT_X * 15) +#define OL_RNA_COL_SIZEX (UI_UNIT_X * 7.5f) +#define OL_RNA_COL_SPACEX (UI_UNIT_X * 2.5f) /* Outliner Searching -- @@ -145,7 +145,7 @@ typedef struct TreeElement { #define SEARCHING_OUTLINER(sov) (sov->search_flags & SO_SEARCH_RECURSIVE) /* is the currrent element open? if so we also show children */ -#define TSELEM_OPEN(telm,sv) ( (telm->flag & TSE_CLOSED)==0 || (SEARCHING_OUTLINER(sv) && (telm->flag & TSE_CHILDSEARCH)) ) +#define TSELEM_OPEN(telm, sv) ( (telm->flag & TSE_CLOSED) == 0 || (SEARCHING_OUTLINER(sv) && (telm->flag & TSE_CHILDSEARCH)) ) /* outliner_tree.c ----------------------------------------------- */ @@ -170,7 +170,7 @@ int tree_element_active(struct bContext *C, struct Scene *scene, SpaceOops *soop /* outliner_edit.c ---------------------------------------------- */ void outliner_do_object_operation(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, struct ListBase *lb, - void (*operation_cb)(struct bContext *C, struct Scene *scene, struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *)); + void (*operation_cb)(struct bContext *C, struct Scene *scene, struct TreeElement *, struct TreeStoreElem *, TreeStoreElem *)); int common_restrict_check(struct bContext *C, struct Object *ob); diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 00b3979b074..45687bf96a5 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -73,21 +73,21 @@ static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *se { TreeElement *te; TreeStoreElem *tselem; - int change= 0; + int change = 0; - for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) { - tselem= TREESTORE(te); + for (te = lb->first; te && *index >= 0; te = te->next, (*index)--) { + tselem = TREESTORE(te); /* if we've encountered the right item, set its 'Outliner' selection status */ if (*index == 0) { /* this should be the last one, so no need to do anything with index */ - if ((te->flag & TE_ICONROW)==0) { + if ((te->flag & TE_ICONROW) == 0) { /* -1 value means toggle testing for now... */ if (*selecting == -1) { if (tselem->flag & TSE_SELECTED) - *selecting= 0; + *selecting = 0; else - *selecting= 1; + *selecting = 1; } /* set selection */ @@ -103,9 +103,9 @@ static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *se /* Only try selecting sub-elements if we haven't hit the right element yet * * Hack warning: - * Index must be reduced before supplying it to the sub-tree to try to do - * selection, however, we need to increment it again for the next loop to - * function correctly + * Index must be reduced before supplying it to the sub-tree to try to do + * selection, however, we need to increment it again for the next loop to + * function correctly */ (*index)--; change |= outliner_select(soops, &te->subtree, index, selecting); @@ -124,45 +124,45 @@ static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeSto Scene *sce; /* paranoia check */ - if (te->idcode!=ID_SCE) + if (te->idcode != ID_SCE) return 0; - sce= (Scene *)tselem->id; + sce = (Scene *)tselem->id; if (set) { - sce->r.actlay= tselem->nr; - WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce); + sce->r.actlay = tselem->nr; + WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, sce); } else { - return sce->r.actlay==tselem->nr; + return sce->r.actlay == tselem->nr; } return 0; } static int tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set) { - TreeStoreElem *tselem= TREESTORE(te); + TreeStoreElem *tselem = TREESTORE(te); Scene *sce; Base *base; - Object *ob= NULL; + Object *ob = NULL; /* if id is not object, we search back */ - if (te->idcode==ID_OB) ob= (Object *)tselem->id; + if (te->idcode == ID_OB) ob = (Object *)tselem->id; else { - ob= (Object *)outliner_search_back(soops, te, ID_OB); - if (ob==OBACT) return 0; + ob = (Object *)outliner_search_back(soops, te, ID_OB); + if (ob == OBACT) return 0; } - if (ob==NULL) return 0; + if (ob == NULL) return 0; - sce= (Scene *)outliner_search_back(soops, te, ID_SCE); + sce = (Scene *)outliner_search_back(soops, te, ID_SCE); if (sce && scene != sce) { ED_screen_set_scene(C, CTX_wm_screen(C), sce); } /* find associated base in current scene */ - base= object_in_scene(ob, scene); + base = BKE_scene_base_find(scene, ob); if (base) { - if (set==2) { + if (set == 2) { /* swap select */ if (base->flag & SELECT) ED_base_object_select(base, BA_DESELECT); @@ -171,17 +171,17 @@ static int tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops } else { /* deleselect all */ - scene_deselect_all(scene); + BKE_scene_base_deselect_all(scene); ED_base_object_select(base, BA_SELECT); } if (C) { ED_base_object_activate(C, base); /* adds notifier */ - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } } - if (ob!=scene->obedit) - ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO); + if (ob != scene->obedit) + ED_object_exit_editmode(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); return 1; } @@ -192,35 +192,35 @@ static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *so Object *ob; /* we search for the object parent */ - ob= (Object *)outliner_search_back(soops, te, ID_OB); + ob = (Object *)outliner_search_back(soops, te, ID_OB); // note: ob->matbits can be NULL when a local object points to a library mesh. - if (ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0; // just paranoia + if (ob == NULL || ob != OBACT || ob->matbits == NULL) return 0; // just paranoia /* searching in ob mat array? */ - tes= te->parent; - if (tes->idcode==ID_OB) { + tes = te->parent; + if (tes->idcode == ID_OB) { if (set) { - ob->actcol= te->index+1; - ob->matbits[te->index]= 1; // make ob material active too + ob->actcol = te->index + 1; + ob->matbits[te->index] = 1; // make ob material active too } else { - if (ob->actcol == te->index+1) + if (ob->actcol == te->index + 1) if (ob->matbits[te->index]) return 1; } } /* or we search for obdata material */ else { if (set) { - ob->actcol= te->index+1; - ob->matbits[te->index]= 0; // make obdata material active too + ob->actcol = te->index + 1; + ob->matbits[te->index] = 0; // make obdata material active too } else { - if (ob->actcol == te->index+1) - if (ob->matbits[te->index]==0) return 1; + if (ob->actcol == te->index + 1) + if (ob->matbits[te->index] == 0) return 1; } } if (set) { - WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL); + WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING, NULL); } return 0; } @@ -229,10 +229,10 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo { TreeElement *tep; TreeStoreElem /* *tselem,*/ *tselemp; - Object *ob=OBACT; - SpaceButs *sbuts=NULL; + Object *ob = OBACT; + SpaceButs *sbuts = NULL; - if (ob==NULL) return 0; // no active object + if (ob == NULL) return 0; // no active object /*tselem= TREESTORE(te);*/ /*UNUSED*/ @@ -240,11 +240,11 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo /* XXX removed finding sbuts */ /* where is texture linked to? */ - tep= te->parent; - tselemp= TREESTORE(tep); + tep = te->parent; + tselemp = TREESTORE(tep); - if (tep->idcode==ID_WO) { - World *wrld= (World *)tselemp->id; + if (tep->idcode == ID_WO) { + World *wrld = (World *)tselemp->id; if (set) { if (sbuts) { @@ -252,43 +252,43 @@ static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soo // XXX sbuts->texfrom= 1; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture - wrld->texact= te->index; + wrld->texact = te->index; } else if (tselemp->id == (ID *)(scene->world)) { - if (wrld->texact==te->index) return 1; + if (wrld->texact == te->index) return 1; } } - else if (tep->idcode==ID_LA) { - Lamp *la= (Lamp *)tselemp->id; + else if (tep->idcode == ID_LA) { + Lamp *la = (Lamp *)tselemp->id; if (set) { if (sbuts) { // XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c // XXX sbuts->texfrom= 2; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture - la->texact= te->index; + la->texact = te->index; } else { if (tselemp->id == ob->data) { - if (la->texact==te->index) return 1; + if (la->texact == te->index) return 1; } } } - else if (tep->idcode==ID_MA) { - Material *ma= (Material *)tselemp->id; + else if (tep->idcode == ID_MA) { + Material *ma = (Material *)tselemp->id; if (set) { if (sbuts) { //sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c // XXX sbuts->texfrom= 0; } // XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture - ma->texact= (char)te->index; + ma->texact = (char)te->index; /* also set active material */ - ob->actcol= tep->index+1; + ob->actcol = tep->index + 1; } - else if (tep->flag & TE_ACTIVE) { // this is active material - if (ma->texact==te->index) return 1; + else if (tep->flag & TE_ACTIVE) { // this is active material + if (ma->texact == te->index) return 1; } } @@ -304,8 +304,8 @@ static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops Object *ob; /* we search for the object parent */ - ob= (Object *)outliner_search_back(soops, te, ID_OB); - if (ob==NULL || ob!=OBACT) return 0; // just paranoia + ob = (Object *)outliner_search_back(soops, te, ID_OB); + if (ob == NULL || ob != OBACT) return 0; // just paranoia if (set) { // XXX extern_set_butspace(F5KEY, 0); @@ -317,7 +317,7 @@ static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set) { - Object *ob= (Object *)outliner_search_back(soops, te, ID_OB); + Object *ob = (Object *)outliner_search_back(soops, te, ID_OB); if (set) return 0; @@ -328,22 +328,22 @@ static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOo static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set) { TreeElement *tep; - TreeStoreElem *tselem=NULL; - Scene *sce=NULL; + TreeStoreElem *tselem = NULL; + Scene *sce = NULL; - tep= te->parent; + tep = te->parent; if (tep) { - tselem= TREESTORE(tep); - sce= (Scene *)tselem->id; + tselem = TREESTORE(tep); + sce = (Scene *)tselem->id; } - if (set) { // make new scene active + if (set) { // make new scene active if (sce && scene != sce) { ED_screen_set_scene(C, CTX_wm_screen(C), sce); } } - if (tep==NULL || tselem->id == (ID *)scene) { + if (tep == NULL || tselem->id == (ID *)scene) { if (set) { // XXX extern_set_butspace(F8KEY, 0); } @@ -359,34 +359,34 @@ static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement * Object *ob; /* id in tselem is object */ - ob= (Object *)tselem->id; + ob = (Object *)tselem->id; if (set) { - BLI_assert(te->index+1 >= 0); - ob->actdef= te->index+1; + BLI_assert(te->index + 1 >= 0); + ob->actdef = te->index + 1; DAG_id_tag_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob); } else { - if (ob==OBACT) - if (ob->actdef== te->index+1) return 1; + if (ob == OBACT) + if (ob->actdef == te->index + 1) return 1; } return 0; } static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set) { - Object *ob= (Object *)tselem->id; + Object *ob = (Object *)tselem->id; if (set) { if (ob->pose) { - ob->pose->active_group= te->index+1; - WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); + ob->pose->active_group = te->index + 1; + WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob); } } else { - if (ob==OBACT && ob->pose) { - if (ob->pose->active_group== te->index+1) return 1; + if (ob == OBACT && ob->pose) { + if (ob->pose->active_group == te->index + 1) return 1; } } return 0; @@ -394,30 +394,30 @@ static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set) { - Object *ob= (Object *)tselem->id; - bArmature *arm= ob->data; - bPoseChannel *pchan= te->directdata; + Object *ob = (Object *)tselem->id; + bArmature *arm = ob->data; + bPoseChannel *pchan = te->directdata; if (set) { if (!(pchan->bone->flag & BONE_HIDDEN_P)) { - if (set==2) ED_pose_deselectall(ob, 2); // 2 = clear active tag - else ED_pose_deselectall(ob, 0); // 0 = deselect + if (set == 2) ED_pose_deselectall(ob, 2); // 2 = clear active tag + else ED_pose_deselectall(ob, 0); // 0 = deselect - if (set==2 && (pchan->bone->flag & BONE_SELECTED)) { + if (set == 2 && (pchan->bone->flag & BONE_SELECTED)) { pchan->bone->flag &= ~BONE_SELECTED; } else { pchan->bone->flag |= BONE_SELECTED; - arm->act_bone= pchan->bone; + arm->act_bone = pchan->bone; } - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); } } else { - if (ob==OBACT && ob->pose) { + if (ob == OBACT && ob->pose) { if (pchan->bone->flag & BONE_SELECTED) return 1; } } @@ -426,29 +426,29 @@ static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElemen static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set) { - bArmature *arm= (bArmature *)tselem->id; - Bone *bone= te->directdata; + bArmature *arm = (bArmature *)tselem->id; + Bone *bone = te->directdata; if (set) { if (!(bone->flag & BONE_HIDDEN_P)) { - if (set==2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag + if (set == 2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag else ED_pose_deselectall(OBACT, 0); - if (set==2 && (bone->flag & BONE_SELECTED)) { + if (set == 2 && (bone->flag & BONE_SELECTED)) { bone->flag &= ~BONE_SELECTED; } else { bone->flag |= BONE_SELECTED; - arm->act_bone= bone; + arm->act_bone = bone; } - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, OBACT); } } else { - Object *ob= OBACT; + Object *ob = OBACT; - if (ob && ob->data==arm) { + if (ob && ob->data == arm) { if (bone->flag & BONE_SELECTED) return 1; } } @@ -460,32 +460,32 @@ static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel) { if (sel) { - ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL; - arm->act_edbone= ebone; + ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL; + arm->act_edbone = ebone; // flush to parent? if (ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL; } else { - ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL); + ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL); // flush to parent? if (ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL; } - WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, scene->obedit); } static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set) { - bArmature *arm= scene->obedit->data; - EditBone *ebone= te->directdata; + bArmature *arm = scene->obedit->data; + EditBone *ebone = te->directdata; - if (set==1) { + if (set == 1) { if (!(ebone->flag & BONE_HIDDEN_A)) { - ED_armature_deselect_all(scene->obedit, 0); // deselect + ED_armature_deselect_all(scene->obedit, 0); // deselect tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE); return 1; } } - else if (set==2) { + else if (set == 2) { if (!(ebone->flag & BONE_HIDDEN_A)) { if (!(ebone->flag & BONE_SELECTED)) { tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE); @@ -507,9 +507,9 @@ static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set) { if (set) { - Object *ob= (Object *)tselem->id; + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob); // XXX extern_set_butspace(F9KEY, 0); } @@ -520,9 +520,9 @@ static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), Tr static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set) { if (set) { - Object *ob= (Object *)tselem->id; + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob); // XXX extern_set_butspace(F7KEY, 0); } @@ -533,9 +533,9 @@ static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeEleme static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set) { if (set) { - Object *ob= (Object *)tselem->id; + Object *ob = (Object *)tselem->id; - WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob); + WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob); // XXX extern_set_butspace(F7KEY, 0); } @@ -550,12 +550,12 @@ static int tree_element_active_text(bContext *UNUSED(C), Scene *UNUSED(scene), S static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set) { - Object *ob= (Object *)tselem->id; - Base *base= object_in_scene(ob, scene); + Object *ob = (Object *)tselem->id; + Base *base = BKE_scene_base_find(scene, ob); if (set) { if (scene->obedit) - ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO); + ED_object_exit_editmode(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); if (ob->mode & OB_MODE_POSE) ED_armature_exit_posemode(C, base); @@ -570,7 +570,7 @@ static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUS static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set) { - Sequence *seq= (Sequence*) te->directdata; + Sequence *seq = (Sequence *) te->directdata; if (set) { // XXX select_single_seq(seq, 1); @@ -585,26 +585,26 @@ static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(t static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set) { Sequence *seq, *p; - Editing *ed= seq_give_editing(scene, FALSE); + Editing *ed = seq_give_editing(scene, FALSE); - seq= (Sequence*)te->directdata; - if (set==0) { + seq = (Sequence *)te->directdata; + if (set == 0) { if (seq->flag & SELECT) return(1); return(0); } // XXX select_single_seq(seq, 1); - p= ed->seqbasep->first; + p = ed->seqbasep->first; while (p) { if ((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) { - p= p->next; + p = p->next; continue; } // if (!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name)) // XXX select_single_seq(p, 0); - p= p->next; + p = p->next; } return(0); } @@ -613,7 +613,7 @@ static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, { wmKeyMapItem *kmi = te->directdata; - if (set==0) { + if (set == 0) { if (kmi->flag & KMI_INACTIVE) return 0; return 1; } @@ -663,7 +663,7 @@ int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeEl return tree_element_active_modifier(C, te, tselem, set); case TSE_LINKED_OB: if (set) tree_element_set_active_object(C, scene, soops, te, set); - else if (tselem->id==(ID *)OBACT) return 1; + else if (tselem->id == (ID *)OBACT) return 1; break; case TSE_LINKED_PSYS: return tree_element_active_psys(C, scene, te, tselem, set); @@ -693,14 +693,14 @@ int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeEl static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, const float mval[2]) { - if (mval[1]>te->ys && mval[1]ys+UI_UNIT_Y) { - TreeStoreElem *tselem= TREESTORE(te); - int openclose= 0; + if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) { + TreeStoreElem *tselem = TREESTORE(te); + int openclose = 0; /* open close icon */ - if ((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close - if ( mval[0]>te->xs && mval[0]xs+UI_UNIT_X) - openclose= 1; + if ((te->flag & TE_ICONROW) == 0) { // hidden icon, no open/close + if (mval[0] > te->xs && mval[0] < te->xs + UI_UNIT_X) + openclose = 1; } if (openclose) { @@ -718,62 +718,62 @@ static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, Spa return 1; } /* name and first icon */ - else if (mval[0]>te->xs+UI_UNIT_X && mval[0]xend) { + else if (mval[0] > te->xs + UI_UNIT_X && mval[0] < te->xend) { /* always makes active object */ - if (tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP) - tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0)); + if (tselem->type != TSE_SEQUENCE && tselem->type != TSE_SEQ_STRIP && tselem->type != TSE_SEQUENCE_DUP) + tree_element_set_active_object(C, scene, soops, te, 1 + (extend != 0 && tselem->type == 0)); - if (tselem->type==0) { // the lib blocks + if (tselem->type == 0) { // the lib blocks /* editmode? */ - if (te->idcode==ID_SCE) { - if (scene!=(Scene *)tselem->id) { + if (te->idcode == ID_SCE) { + if (scene != (Scene *)tselem->id) { ED_screen_set_scene(C, CTX_wm_screen(C), (Scene *)tselem->id); } } - else if (te->idcode==ID_GR) { - Group *gr= (Group *)tselem->id; + else if (te->idcode == ID_GR) { + Group *gr = (Group *)tselem->id; GroupObject *gob; if (extend) { - int sel= BA_SELECT; - for (gob= gr->gobject.first; gob; gob= gob->next) { + int sel = BA_SELECT; + for (gob = gr->gobject.first; gob; gob = gob->next) { if (gob->ob->flag & SELECT) { - sel= BA_DESELECT; + sel = BA_DESELECT; break; } } - for (gob= gr->gobject.first; gob; gob= gob->next) { - ED_base_object_select(object_in_scene(gob->ob, scene), sel); + for (gob = gr->gobject.first; gob; gob = gob->next) { + ED_base_object_select(BKE_scene_base_find(scene, gob->ob), sel); } } else { - scene_deselect_all(scene); + BKE_scene_base_deselect_all(scene); - for (gob= gr->gobject.first; gob; gob= gob->next) { + for (gob = gr->gobject.first; gob; gob = gob->next) { if ((gob->ob->flag & SELECT) == 0) - ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT); + ED_base_object_select(BKE_scene_base_find(scene, gob->ob), BA_SELECT); } } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } else if (ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) { WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL); } - else { // rest of types + else { // rest of types tree_element_active(C, scene, soops, te, 1); } } - else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0)); + else tree_element_type_active(C, scene, soops, te, tselem, 1 + (extend != 0)); return 1; } } - for (te= te->subtree.first; te; te= te->next) { + for (te = te->subtree.first; te; te = te->next) { if (do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1; } return 0; @@ -782,23 +782,23 @@ static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, Spa /* event can enterkey, then it opens/closes */ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event) { - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); TreeElement *te; float fmval[2]; - int extend= RNA_boolean_get(op->ptr, "extend"); + int extend = RNA_boolean_get(op->ptr, "extend"); - UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1); + UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1); - if ( !ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && - !(soops->flag & SO_HIDE_RESTRICTCOLS) && - (fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)) + if (!ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && + !(soops->flag & SO_HIDE_RESTRICTCOLS) && + (fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)) { return OPERATOR_CANCELLED; } - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { if (do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break; } @@ -806,12 +806,12 @@ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event) ED_undo_push(C, "Outliner click event"); } else { - short selecting= -1; + short selecting = -1; int row; /* get row number - 100 here is just a dummy value since we don't need the column */ UI_view2d_listview_view_to_cell(&ar->v2d, 1000, UI_UNIT_Y, 0.0f, OL_Y_OFFSET, - fmval[0], fmval[1], NULL, &row); + fmval[0], fmval[1], NULL, &row); /* select relevant row */ if (outliner_select(soops, &soops->tree, &row, &selecting)) { @@ -847,7 +847,7 @@ void OUTLINER_OT_item_activate(wmOperatorType *ot) /* **************** Border Select Tool ****************** */ static void outliner_item_border_select(Scene *scene, SpaceOops *soops, rctf *rectf, TreeElement *te, int gesture_mode) { - TreeStoreElem *tselem= TREESTORE(te); + TreeStoreElem *tselem = TREESTORE(te); if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) { if (gesture_mode == GESTURE_MODAL_SELECT) { @@ -869,13 +869,13 @@ static void outliner_item_border_select(Scene *scene, SpaceOops *soops, rctf *re static int outliner_border_select_exec(bContext *C, wmOperator *op) { - Scene *scene= CTX_data_scene(C); - SpaceOops *soops= CTX_wm_space_outliner(C); - ARegion *ar= CTX_wm_region(C); + Scene *scene = CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + ARegion *ar = CTX_wm_region(C); TreeElement *te; rcti rect; rctf rectf; - int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); + int gesture_mode = RNA_int_get(op->ptr, "gesture_mode"); rect.xmin = RNA_int_get(op->ptr, "xmin"); rect.ymin = RNA_int_get(op->ptr, "ymin"); @@ -885,11 +885,11 @@ static int outliner_border_select_exec(bContext *C, wmOperator *op) rect.ymax = RNA_int_get(op->ptr, "ymax"); UI_view2d_region_to_view(&ar->v2d, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax); - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { outliner_item_border_select(scene, soops, &rectf, te, gesture_mode); } - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -911,7 +911,7 @@ void OUTLINER_OT_select_border(wmOperatorType *ot) ot->poll = ED_operator_outliner_active; /* flags */ - ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* rna */ WM_operator_properties_gesture_border(ot, FALSE); diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c index 89eb51f73ba..a3ed2eac2d5 100644 --- a/source/blender/editors/space_outliner/outliner_tools.c +++ b/source/blender/editors/space_outliner/outliner_tools.c @@ -77,31 +77,31 @@ /* ************ SELECTION OPERATIONS ********* */ static void set_operation_types(SpaceOops *soops, ListBase *lb, - int *scenelevel, - int *objectlevel, - int *idlevel, - int *datalevel) + int *scenelevel, + int *objectlevel, + int *idlevel, + int *datalevel) { TreeElement *te; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & TSE_SELECTED) { if (tselem->type) { - if (*datalevel==0) - *datalevel= tselem->type; - else if (*datalevel!=tselem->type) - *datalevel= -1; + if (*datalevel == 0) + *datalevel = tselem->type; + else if (*datalevel != tselem->type) + *datalevel = -1; } else { - int idcode= GS(tselem->id->name); + int idcode = GS(tselem->id->name); switch (idcode) { case ID_SCE: - *scenelevel= 1; + *scenelevel = 1; break; case ID_OB: - *objectlevel= 1; + *objectlevel = 1; break; case ID_ME: case ID_CU: case ID_MB: case ID_LT: @@ -109,9 +109,9 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb, case ID_MA: case ID_TE: case ID_IP: case ID_IM: case ID_SO: case ID_KE: case ID_WO: case ID_AC: case ID_NLA: case ID_TXT: case ID_GR: - if (*idlevel==0) *idlevel= idcode; - else if (*idlevel!=idcode) *idlevel= -1; - break; + if (*idlevel == 0) *idlevel = idcode; + else if (*idlevel != idcode) *idlevel = -1; + break; } } } @@ -130,62 +130,62 @@ static void unlink_action_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNU static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem)) { - Material **matar=NULL; - int a, totcol=0; + Material **matar = NULL; + int a, totcol = 0; - if ( GS(tsep->id->name)==ID_OB) { - Object *ob= (Object *)tsep->id; - totcol= ob->totcol; - matar= ob->mat; + if (GS(tsep->id->name) == ID_OB) { + Object *ob = (Object *)tsep->id; + totcol = ob->totcol; + matar = ob->mat; } - else if ( GS(tsep->id->name)==ID_ME) { - Mesh *me= (Mesh *)tsep->id; - totcol= me->totcol; - matar= me->mat; + else if (GS(tsep->id->name) == ID_ME) { + Mesh *me = (Mesh *)tsep->id; + totcol = me->totcol; + matar = me->mat; } - else if ( GS(tsep->id->name)==ID_CU) { - Curve *cu= (Curve *)tsep->id; - totcol= cu->totcol; - matar= cu->mat; + else if (GS(tsep->id->name) == ID_CU) { + Curve *cu = (Curve *)tsep->id; + totcol = cu->totcol; + matar = cu->mat; } - else if ( GS(tsep->id->name)==ID_MB) { - MetaBall *mb= (MetaBall *)tsep->id; - totcol= mb->totcol; - matar= mb->mat; + else if (GS(tsep->id->name) == ID_MB) { + MetaBall *mb = (MetaBall *)tsep->id; + totcol = mb->totcol; + matar = mb->mat; } - for (a=0; aindex && matar[a]) { + for (a = 0; a < totcol; a++) { + if (a == te->index && matar[a]) { matar[a]->id.us--; - matar[a]= NULL; + matar[a] = NULL; } } } static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem)) { - MTex **mtex= NULL; + MTex **mtex = NULL; int a; - if ( GS(tsep->id->name)==ID_MA) { - Material *ma= (Material *)tsep->id; - mtex= ma->mtex; + if (GS(tsep->id->name) == ID_MA) { + Material *ma = (Material *)tsep->id; + mtex = ma->mtex; } - else if ( GS(tsep->id->name)==ID_LA) { - Lamp *la= (Lamp *)tsep->id; - mtex= la->mtex; + else if (GS(tsep->id->name) == ID_LA) { + Lamp *la = (Lamp *)tsep->id; + mtex = la->mtex; } - else if ( GS(tsep->id->name)==ID_WO) { - World *wrld= (World *)tsep->id; - mtex= wrld->mtex; + else if (GS(tsep->id->name) == ID_WO) { + World *wrld = (World *)tsep->id; + mtex = wrld->mtex; } else return; - for (a=0; aindex && mtex[a]) { + for (a = 0; a < MAX_MTEX; a++) { + if (a == te->index && mtex[a]) { if (mtex[a]->tex) { mtex[a]->tex->id.us--; - mtex[a]->tex= NULL; + mtex[a]->tex = NULL; } } } @@ -193,16 +193,16 @@ static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEle static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem) { - Group *group= (Group *)tselem->id; + Group *group = (Group *)tselem->id; if (tsep) { - if ( GS(tsep->id->name)==ID_OB) { - Object *ob= (Object *)tsep->id; - ob->dup_group= NULL; + if (GS(tsep->id->name) == ID_OB) { + Object *ob = (Object *)tsep->id; + ob->dup_group = NULL; } } else { - unlink_group(group); + BKE_group_unlink(group); } } @@ -217,16 +217,16 @@ static void unlink_world_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEleme } static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb, - void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *)) + void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *)) { TreeElement *te; TreeStoreElem *tselem; - for (te=lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & TSE_SELECTED) { - if (tselem->type==0) { - TreeStoreElem *tsep= TREESTORE(te->parent); + if (tselem->type == 0) { + TreeStoreElem *tsep = TREESTORE(te->parent); operation_cb(C, scene, te, tsep, tselem); } } @@ -240,10 +240,10 @@ static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops * static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; - if (base==NULL) base= object_in_scene((Object *)tselem->id, scene); - if (base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) { + if (base == NULL) base = BKE_scene_base_find(scene, (Object *)tselem->id); + if (base && ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0)) { base->flag |= SELECT; base->object->flag |= SELECT; } @@ -251,9 +251,9 @@ static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; - if (base==NULL) base= object_in_scene((Object *)tselem->id, scene); + if (base == NULL) base = BKE_scene_base_find(scene, (Object *)tselem->id); if (base) { base->flag &= ~SELECT; base->object->flag &= ~SELECT; @@ -262,18 +262,18 @@ static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *t static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Base *base= (Base *)te->directdata; + Base *base = (Base *)te->directdata; - if (base==NULL) - base= object_in_scene((Object *)tselem->id, scene); + if (base == NULL) + base = BKE_scene_base_find(scene, (Object *)tselem->id); if (base) { // check also library later - if (scene->obedit==base->object) - ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO); + if (scene->obedit == base->object) + ED_object_exit_editmode(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); ED_base_object_free_and_unlink(CTX_data_main(C), scene, base); - te->directdata= NULL; - tselem->id= NULL; + te->directdata = NULL; + tselem->id = NULL; } } @@ -283,7 +283,7 @@ static void id_local_cb(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(t /* if the ID type has no special local function, * just clear the lib */ if (id_make_local(tselem->id, FALSE) == FALSE) { - Main *bmain= CTX_data_main(C); + Main *bmain = CTX_data_main(C); id_clear_lib_data(bmain, tselem->id); } } @@ -344,41 +344,41 @@ static void singleuser_world_cb(bContext *C, Scene *UNUSED(scene), TreeElement * static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem) { - Group *group= (Group *)tselem->id; + Group *group = (Group *)tselem->id; GroupObject *gob; Base *base; - for (gob=group->gobject.first; gob; gob=gob->next) { - base= object_in_scene(gob->ob, scene); + for (gob = group->gobject.first; gob; gob = gob->next) { + base = BKE_scene_base_find(scene, gob->ob); if (base) { base->object->flag |= SELECT; base->flag |= SELECT; } else { /* link to scene */ - base= MEM_callocN(sizeof(Base), "add_base"); + base = MEM_callocN(sizeof(Base), "add_base"); BLI_addhead(&scene->base, base); - base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */ + base->lay = (1 << 20) - 1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */ gob->ob->flag |= SELECT; base->flag = gob->ob->flag; - base->object= gob->ob; + base->object = gob->ob; id_lib_extern((ID *)gob->ob); /* in case these are from a linked group */ } } } void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb, - void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *)) + void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *)) { TreeElement *te; TreeStoreElem *tselem; - for (te=lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & TSE_SELECTED) { - if (tselem->type==0 && te->idcode==ID_OB) { + if (tselem->type == 0 && te->idcode == ID_OB) { // when objects selected in other scenes... dunno if that should be allowed - Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE); + Scene *scene_owner = (Scene *)outliner_search_back(soops, te, ID_SCE); if (scene_owner && scene_act != scene_owner) { ED_screen_set_scene(C, CTX_wm_screen(C), scene_owner); } @@ -416,7 +416,7 @@ static void refreshdrivers_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te FCurve *fcu; /* loop over drivers, performing refresh (i.e. check graph_buttons.c and rna_fcurve.c for details) */ - for (fcu = iat->adt->drivers.first; fcu; fcu= fcu->next) { + for (fcu = iat->adt->drivers.first; fcu; fcu = fcu->next) { fcu->flag &= ~FCURVE_DISABLED; if (fcu->driver) @@ -428,70 +428,70 @@ static void refreshdrivers_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem)) { - bPoseChannel *pchan= (bPoseChannel *)te->directdata; + bPoseChannel *pchan = (bPoseChannel *)te->directdata; - if (event==1) + if (event == 1) pchan->bone->flag |= BONE_SELECTED; - else if (event==2) + else if (event == 2) pchan->bone->flag &= ~BONE_SELECTED; - else if (event==3) { + else if (event == 3) { pchan->bone->flag |= BONE_HIDDEN_P; pchan->bone->flag &= ~BONE_SELECTED; } - else if (event==4) + else if (event == 4) pchan->bone->flag &= ~BONE_HIDDEN_P; } static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem)) { - Bone *bone= (Bone *)te->directdata; + Bone *bone = (Bone *)te->directdata; - if (event==1) + if (event == 1) bone->flag |= BONE_SELECTED; - else if (event==2) + else if (event == 2) bone->flag &= ~BONE_SELECTED; - else if (event==3) { + else if (event == 3) { bone->flag |= BONE_HIDDEN_P; bone->flag &= ~BONE_SELECTED; } - else if (event==4) + else if (event == 4) bone->flag &= ~BONE_HIDDEN_P; } static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem)) { - EditBone *ebone= (EditBone *)te->directdata; + EditBone *ebone = (EditBone *)te->directdata; - if (event==1) + if (event == 1) ebone->flag |= BONE_SELECTED; - else if (event==2) + else if (event == 2) ebone->flag &= ~BONE_SELECTED; - else if (event==3) { + else if (event == 3) { ebone->flag |= BONE_HIDDEN_A; - ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL; + ebone->flag &= ~BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL; } - else if (event==4) + else if (event == 4) ebone->flag &= ~BONE_HIDDEN_A; } static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem)) { // Sequence *seq= (Sequence*) te->directdata; - if (event==1) { + if (event == 1) { // XXX select_single_seq(seq, 1); } } static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb, - void (*operation_cb)(int, TreeElement *, TreeStoreElem *)) + void (*operation_cb)(int, TreeElement *, TreeStoreElem *)) { TreeElement *te; TreeStoreElem *tselem; - for (te=lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & TSE_SELECTED) { - if (tselem->type==type) { + if (tselem->type == type) { operation_cb(event, te, tselem); } } @@ -516,34 +516,34 @@ static EnumPropertyItem prop_object_op_types[] = { static int outliner_object_operation_exec(bContext *C, wmOperator *op) { - Main *bmain= CTX_data_main(C); - Scene *scene= CTX_data_scene(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); int event; - const char *str= NULL; + const char *str = NULL; /* check for invalid states */ if (soops == NULL) return OPERATOR_CANCELLED; - event= RNA_enum_get(op->ptr, "type"); + event = RNA_enum_get(op->ptr, "type"); - if (event==1) { - Scene *sce= scene; // to be able to delete, scenes are set... + if (event == 1) { + Scene *sce = scene; // to be able to delete, scenes are set... outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb); if (scene != sce) { ED_screen_set_scene(C, CTX_wm_screen(C), sce); } - str= "Select Objects"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + str = "Select Objects"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } - else if (event==2) { + else if (event == 2) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb); - str= "Deselect Objects"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + str = "Deselect Objects"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } - else if (event==4) { + else if (event == 4) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb); /* XXX: tree management normally happens from draw_outliner(), but when @@ -554,31 +554,31 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op) outliner_cleanup_tree(soops); DAG_scene_sort(bmain, scene); - str= "Delete Objects"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene); + str = "Delete Objects"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene); } - else if (event==5) { /* disabled, see above enum (ton) */ + else if (event == 5) { /* disabled, see above enum (ton) */ outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb); - str= "Localized Objects"; + str = "Localized Objects"; } - else if (event==6) { + else if (event == 6) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb); - str= "Toggle Visibility"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene); + str = "Toggle Visibility"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene); } - else if (event==7) { + else if (event == 7) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb); - str= "Toggle Selectability"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene); + str = "Toggle Selectability"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene); } - else if (event==8) { + else if (event == 8) { outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb); - str= "Toggle Renderability"; - WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene); + str = "Toggle Renderability"; + WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene); } - else if (event==9) { + else if (event == 9) { outliner_do_object_operation(C, scene, soops, &soops->tree, item_rename_cb); - str= "Rename Object"; + str = "Rename Object"; } ED_undo_push(C, str); @@ -619,44 +619,44 @@ static EnumPropertyItem prop_group_op_types[] = { static int outliner_group_operation_exec(bContext *C, wmOperator *op) { - Scene *scene= CTX_data_scene(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); int event; - const char *str= NULL; + const char *str = NULL; /* check for invalid states */ if (soops == NULL) return OPERATOR_CANCELLED; - event= RNA_enum_get(op->ptr, "type"); + event = RNA_enum_get(op->ptr, "type"); - if (event==1) { + if (event == 1) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb); - str= "Unlink group"; + str = "Unlink group"; } - else if (event==2) { + else if (event == 2) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb); - str= "Localized Data"; + str = "Localized Data"; } - else if (event==3) { + else if (event == 3) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb); - str= "Link Group Objects to Scene"; + str = "Link Group Objects to Scene"; } - else if (event==4) { + else if (event == 4) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_visibility_cb); - str= "Toggle Visibility"; + str = "Toggle Visibility"; } - else if (event==5) { + else if (event == 5) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_selectability_cb); - str= "Toggle Selectability"; + str = "Toggle Selectability"; } - else if (event==6) { + else if (event == 6) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_renderability_cb); - str= "Toggle Renderability"; + str = "Toggle Renderability"; } - else if (event==7) { + else if (event == 7) { outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb); - str= "Rename"; + str = "Rename"; } @@ -711,9 +711,9 @@ static EnumPropertyItem prop_id_op_types[] = { static int outliner_id_operation_exec(bContext *C, wmOperator *op) { - Scene *scene= CTX_data_scene(C); - SpaceOops *soops= CTX_wm_space_outliner(C); - int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; + Scene *scene = CTX_data_scene(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0; eOutlinerIdOpTypes event; /* check for invalid states */ @@ -722,7 +722,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel); - event= RNA_enum_get(op->ptr, "type"); + event = RNA_enum_get(op->ptr, "type"); switch (event) { case OUTLINER_IDOP_UNLINK: @@ -732,25 +732,25 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) case ID_AC: outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_action_cb); - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL); ED_undo_push(C, "Unlink action"); break; case ID_MA: outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb); - WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL); ED_undo_push(C, "Unlink material"); break; case ID_TE: outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb); - WM_event_add_notifier(C, NC_OBJECT|ND_OB_SHADING, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, NULL); ED_undo_push(C, "Unlink texture"); break; case ID_WO: outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_world_cb); - WM_event_add_notifier(C, NC_SCENE|ND_WORLD, NULL); + WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL); ED_undo_push(C, "Unlink world"); break; default: @@ -758,7 +758,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) break; } } - break; + break; case OUTLINER_IDOP_LOCAL: { @@ -766,7 +766,7 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb); ED_undo_push(C, "Localized Data"); } - break; + break; case OUTLINER_IDOP_SINGLE: { @@ -775,14 +775,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) case ID_AC: outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_action_cb); - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL); ED_undo_push(C, "Single-User Action"); break; case ID_WO: outliner_do_libdata_operation(C, scene, soops, &soops->tree, singleuser_world_cb); - WM_event_add_notifier(C, NC_SCENE|ND_WORLD, NULL); + WM_event_add_notifier(C, NC_SCENE | ND_WORLD, NULL); ED_undo_push(C, "Single-User World"); break; @@ -791,36 +791,36 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) break; } } - break; + break; case OUTLINER_IDOP_FAKE_ADD: { /* set fake user */ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_set_cb); - WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL); ED_undo_push(C, "Add Fake User"); } - break; + break; case OUTLINER_IDOP_FAKE_CLEAR: { /* clear fake user */ outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_fake_user_clear_cb); - WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL); ED_undo_push(C, "Clear Fake User"); } - break; + break; case OUTLINER_IDOP_RENAME: { /* rename */ outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb); - WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL); ED_undo_push(C, "Rename"); } - break; + break; default: // invalid - unhandled @@ -828,10 +828,10 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op) } /* wrong notifier still... */ - WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL); + WM_event_add_notifier(C, NC_ID | NA_EDITED, NULL); // XXX: this is just so that outliner is always up to date - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_OUTLINER, NULL); + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL); return OPERATOR_FINISHED; } @@ -857,15 +857,15 @@ void OUTLINER_OT_id_operation(wmOperatorType *ot) /* **************************************** */ static void outliner_do_id_set_operation(SpaceOops *soops, int type, ListBase *lb, ID *newid, - void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *, ID *)) + void (*operation_cb)(TreeElement *, TreeStoreElem *, TreeStoreElem *, ID *)) { TreeElement *te; TreeStoreElem *tselem; - for (te=lb->first; te; te= te->next) { - tselem= TREESTORE(te); + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); if (tselem->flag & TSE_SELECTED) { - if (tselem->type==type) { + if (tselem->type == type) { TreeStoreElem *tsep = TREESTORE(te->parent); operation_cb(te, tselem, tsep, newid); } @@ -898,8 +898,8 @@ static void actionset_id_cb(TreeElement *UNUSED(te), TreeStoreElem *tselem, Tree static int outliner_action_set_exec(bContext *C, wmOperator *op) { - SpaceOops *soops= CTX_wm_space_outliner(C); - int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; + SpaceOops *soops = CTX_wm_space_outliner(C); + int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0; bAction *act; @@ -909,7 +909,7 @@ static int outliner_action_set_exec(bContext *C, wmOperator *op) set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel); /* get action to use */ - act= BLI_findlink(&CTX_data_main(C)->action, RNA_enum_get(op->ptr, "action")); + act = BLI_findlink(&CTX_data_main(C)->action, RNA_enum_get(op->ptr, "action")); if (act == NULL) { BKE_report(op->reports, RPT_ERROR, "No valid Action to add"); @@ -918,20 +918,20 @@ static int outliner_action_set_exec(bContext *C, wmOperator *op) else if (act->idroot == 0) { /* hopefully in this case (i.e. library of userless actions), the user knows what they're doing... */ BKE_reportf(op->reports, RPT_WARNING, - "Action '%s' does not specify what datablocks it can be used on. Try setting the 'ID Root Type' setting from the Datablocks Editor for this Action to avoid future problems", - act->id.name+2); + "Action '%s' does not specify what datablocks it can be used on. Try setting the 'ID Root Type' setting from the Datablocks Editor for this Action to avoid future problems", + act->id.name + 2); } /* perform action if valid channel */ if (datalevel == TSE_ANIM_DATA) - outliner_do_id_set_operation(soops, datalevel, &soops->tree, (ID*)act, actionset_id_cb); + outliner_do_id_set_operation(soops, datalevel, &soops->tree, (ID *)act, actionset_id_cb); else if (idlevel == ID_AC) - outliner_do_id_set_operation(soops, idlevel, &soops->tree, (ID*)act, actionset_id_cb); + outliner_do_id_set_operation(soops, idlevel, &soops->tree, (ID *)act, actionset_id_cb); else return OPERATOR_CANCELLED; /* set notifier that things have changed */ - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL); ED_undo_push(C, "Set action"); /* done */ @@ -956,8 +956,8 @@ void OUTLINER_OT_action_set(wmOperatorType *ot) ot->flag = 0; /* props */ - // TODO: this would be nicer as an ID-pointer... - prop= RNA_def_enum(ot->srna, "action", DummyRNA_NULL_items, 0, "Action", ""); + // TODO: this would be nicer as an ID-pointer... + prop = RNA_def_enum(ot->srna, "action", DummyRNA_NULL_items, 0, "Action", ""); RNA_def_enum_funcs(prop, RNA_action_itemf); ot->prop = prop; } @@ -989,8 +989,8 @@ static EnumPropertyItem prop_animdata_op_types[] = { static int outliner_animdata_operation_exec(bContext *C, wmOperator *op) { - SpaceOops *soops= CTX_wm_space_outliner(C); - int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; + SpaceOops *soops = CTX_wm_space_outliner(C); + int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0; eOutliner_AnimDataOps event; short updateDeps = 0; @@ -998,7 +998,7 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op) if (soops == NULL) return OPERATOR_CANCELLED; - event= RNA_enum_get(op->ptr, "type"); + event = RNA_enum_get(op->ptr, "type"); set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel); if (datalevel != TSE_ANIM_DATA) @@ -1015,14 +1015,14 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op) /* clear active action - using standard rules */ outliner_do_data_operation(soops, datalevel, event, &soops->tree, unlinkact_animdata_cb); - WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_ACTCHANGE, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL); ED_undo_push(C, "Unlink action"); break; case OUTLINER_ANIMOP_REFRESH_DRV: outliner_do_data_operation(soops, datalevel, event, &soops->tree, refreshdrivers_animdata_cb); - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN, NULL); //ED_undo_push(C, "Refresh Drivers"); /* no undo needed - shouldn't have any impact? */ updateDeps = 1; break; @@ -1030,7 +1030,7 @@ static int outliner_animdata_operation_exec(bContext *C, wmOperator *op) case OUTLINER_ANIMOP_CLEAR_DRV: outliner_do_data_operation(soops, datalevel, event, &soops->tree, cleardrivers_animdata_cb); - WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN, NULL); + WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN, NULL); ED_undo_push(C, "Clear Drivers"); updateDeps = 1; break; @@ -1084,40 +1084,40 @@ static EnumPropertyItem prop_data_op_types[] = { static int outliner_data_operation_exec(bContext *C, wmOperator *op) { - SpaceOops *soops= CTX_wm_space_outliner(C); - int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; + SpaceOops *soops = CTX_wm_space_outliner(C); + int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0; int event; /* check for invalid states */ if (soops == NULL) return OPERATOR_CANCELLED; - event= RNA_enum_get(op->ptr, "type"); + event = RNA_enum_get(op->ptr, "type"); set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel); - if (datalevel==TSE_POSE_CHANNEL) { - if (event>0) { + if (datalevel == TSE_POSE_CHANNEL) { + if (event > 0) { outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL); ED_undo_push(C, "PoseChannel operation"); } } - else if (datalevel==TSE_BONE) { - if (event>0) { + else if (datalevel == TSE_BONE) { + if (event > 0) { outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL); ED_undo_push(C, "Bone operation"); } } - else if (datalevel==TSE_EBONE) { - if (event>0) { + else if (datalevel == TSE_EBONE) { + if (event > 0) { outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb); - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL); + WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL); ED_undo_push(C, "EditBone operation"); } } - else if (datalevel==TSE_SEQUENCE) { - if (event>0) { + else if (datalevel == TSE_SEQUENCE) { + if (event > 0) { outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb); } } @@ -1151,14 +1151,14 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S { ReportList *reports = CTX_wm_reports(C); // XXX... - if (mval[1]>te->ys && mval[1]ys+UI_UNIT_Y) { - int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0; - TreeStoreElem *tselem= TREESTORE(te); + if (mval[1] > te->ys && mval[1] < te->ys + UI_UNIT_Y) { + int scenelevel = 0, objectlevel = 0, idlevel = 0, datalevel = 0; + TreeStoreElem *tselem = TREESTORE(te); /* select object that's clicked on and popup context menu */ if (!(tselem->flag & TSE_SELECTED)) { - if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) ) + if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) ) outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0); tselem->flag |= TSE_SELECTED; @@ -1177,16 +1177,16 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL); } else if (idlevel) { - if (idlevel==-1 || datalevel) BKE_report(reports, RPT_WARNING, "Mixed selection"); + if (idlevel == -1 || datalevel) BKE_report(reports, RPT_WARNING, "Mixed selection"); else { - if (idlevel==ID_GR) + if (idlevel == ID_GR) WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL); else WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL); } } else if (datalevel) { - if (datalevel==-1) BKE_report(reports, RPT_WARNING, "Mixed selection"); + if (datalevel == -1) BKE_report(reports, RPT_WARNING, "Mixed selection"); else { if (datalevel == TSE_ANIM_DATA) WM_operator_name_call(C, "OUTLINER_OT_animdata_operation", WM_OP_INVOKE_REGION_WIN, NULL); @@ -1202,7 +1202,7 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S return 1; } - for (te= te->subtree.first; te; te= te->next) { + for (te = te->subtree.first; te; te = te->next) { if (do_outliner_operation_event(C, scene, ar, soops, te, event, mval)) return 1; } @@ -1212,15 +1212,15 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event) { - Scene *scene= CTX_data_scene(C); - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); TreeElement *te; float fmval[2]; - UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1); + UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval + 1); - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { if (do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break; } diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 026132e1f16..099e210a658 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -82,50 +82,50 @@ /* ********************************************************* */ /* Defines */ -#define TS_CHUNK 128 +#define TS_CHUNK 128 /* ********************************************************* */ /* Persistent Data */ static void outliner_storage_cleanup(SpaceOops *soops) { - TreeStore *ts= soops->treestore; + TreeStore *ts = soops->treestore; if (ts) { TreeStoreElem *tselem; - int a, unused= 0; + int a, unused = 0; /* each element used once, for ID blocks with more users to have each a treestore */ - for (a=0, tselem= ts->data; ausedelem; a++, tselem++) tselem->used= 0; + for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) tselem->used = 0; /* cleanup only after reading file or undo step, and always for * RNA datablocks view in order to save memory */ if (soops->storeflag & SO_TREESTORE_CLEANUP) { - for (a=0, tselem= ts->data; ausedelem; a++, tselem++) { - if (tselem->id==NULL) unused++; + for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) { + if (tselem->id == NULL) unused++; } if (unused) { if (ts->usedelem == unused) { MEM_freeN(ts->data); - ts->data= NULL; - ts->usedelem= ts->totelem= 0; + ts->data = NULL; + ts->usedelem = ts->totelem = 0; } else { TreeStoreElem *tsnewar, *tsnew; - tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem"); - for (a=0, tselem= ts->data; ausedelem; a++, tselem++) { + tsnew = tsnewar = MEM_mallocN((ts->usedelem - unused) * sizeof(TreeStoreElem), "new tselem"); + for (a = 0, tselem = ts->data; a < ts->usedelem; a++, tselem++) { if (tselem->id) { - *tsnew= *tselem; + *tsnew = *tselem; tsnew++; } } MEM_freeN(ts->data); - ts->data= tsnewar; - ts->usedelem-= unused; - ts->totelem= ts->usedelem; + ts->data = tsnewar; + ts->usedelem -= unused; + ts->totelem = ts->usedelem; } } } @@ -139,45 +139,45 @@ static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short ty int a; /* case 1; no TreeStore */ - if (soops->treestore==NULL) { - soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore"); + if (soops->treestore == NULL) { + soops->treestore = MEM_callocN(sizeof(TreeStore), "treestore"); } - ts= soops->treestore; + ts = soops->treestore; /* check if 'te' is in treestore */ - tselem= ts->data; - for (a=0; ausedelem; a++, tselem++) { - if (tselem->id==id && tselem->used==0) { - if ((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) { - te->store_index= a; - tselem->used= 1; + tselem = ts->data; + for (a = 0; a < ts->usedelem; a++, tselem++) { + if (tselem->id == id && tselem->used == 0) { + if ((type == 0 && tselem->type == 0) || (tselem->type == type && tselem->nr == nr)) { + te->store_index = a; + tselem->used = 1; return; } } } /* add 1 element to treestore */ - if (ts->usedelem==ts->totelem) { + if (ts->usedelem == ts->totelem) { TreeStoreElem *tsnew; - tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data"); + tsnew = MEM_mallocN((ts->totelem + TS_CHUNK) * sizeof(TreeStoreElem), "treestore data"); if (ts->data) { - memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem)); + memcpy(tsnew, ts->data, ts->totelem * sizeof(TreeStoreElem)); MEM_freeN(ts->data); } - ts->data= tsnew; - ts->totelem+= TS_CHUNK; + ts->data = tsnew; + ts->totelem += TS_CHUNK; } - tselem= ts->data+ts->usedelem; + tselem = ts->data + ts->usedelem; - tselem->type= type; - if (type) tselem->nr= nr; // we're picky! :) - else tselem->nr= 0; - tselem->id= id; + tselem->type = type; + if (type) tselem->nr = nr; // we're picky! :) + else tselem->nr = 0; + tselem->id = id; tselem->used = 0; - tselem->flag= TSE_CLOSED; - te->store_index= ts->usedelem; + tselem->flag = TSE_CLOSED; + te->store_index = ts->usedelem; ts->usedelem++; } @@ -188,7 +188,7 @@ static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short ty void outliner_free_tree(ListBase *lb) { while (lb->first) { - TreeElement *te= lb->first; + TreeElement *te = lb->first; outliner_free_tree(&te->subtree); BLI_remlink(lb, te); @@ -207,12 +207,12 @@ void outliner_cleanup_tree(SpaceOops *soops) /* Find ith item from the treestore */ static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index) { - TreeElement *te= lb->first, *tes; + TreeElement *te = lb->first, *tes; while (te) { - if (te->store_index==store_index) return te; - tes= outliner_find_tree_element(&te->subtree, store_index); + if (te->store_index == store_index) return te; + tes = outliner_find_tree_element(&te->subtree, store_index); if (tes) return tes; - te= te->next; + te = te->next; } return NULL; } @@ -220,17 +220,17 @@ static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index) /* tse is not in the treestore, we use its contents to find a match */ TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse) { - TreeStore *ts= soops->treestore; + TreeStore *ts = soops->treestore; TreeStoreElem *tselem; int a; - if (tse->id==NULL) return NULL; + if (tse->id == NULL) return NULL; /* check if 'tse' is in treestore */ - tselem= ts->data; - for (a=0; ausedelem; a++, tselem++) { - if ((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) { - if (tselem->id==tse->id) { + tselem = ts->data; + for (a = 0; a < ts->usedelem; a++, tselem++) { + if ((tse->type == 0 && tselem->type == 0) || (tselem->type == tse->type && tselem->nr == tse->nr)) { + if (tselem->id == tse->id) { break; } } @@ -247,13 +247,13 @@ TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id) TreeElement *te, *tes; TreeStoreElem *tselem; - for (te= lb->first; te; te= te->next) { - tselem= TREESTORE(te); - if (tselem->type==0) { - if (tselem->id==id) return te; + for (te = lb->first; te; te = te->next) { + tselem = TREESTORE(te); + if (tselem->type == 0) { + if (tselem->id == id) return te; /* only deeper on scene or object */ - if ( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) { - tes= outliner_find_id(soops, &te->subtree, id); + if (te->idcode == ID_OB || te->idcode == ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode == ID_GR)) { + tes = outliner_find_id(soops, &te->subtree, id); if (tes) return tes; } } @@ -265,12 +265,12 @@ TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id) ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode) { TreeStoreElem *tselem; - te= te->parent; + te = te->parent; while (te) { - tselem= TREESTORE(te); - if (tselem->type==0 && te->idcode==idcode) return tselem->id; - te= te->parent; + tselem = TREESTORE(te); + if (tselem->type == 0 && te->idcode == idcode) return tselem->id; + te = te->parent; } return NULL; } @@ -280,28 +280,28 @@ ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode) /* Prototype, see functions below */ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv, - TreeElement *parent, short type, short index); + TreeElement *parent, short type, short index); /* -------------------------------------------------------- */ /* special handling of hierarchical non-lib data */ static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone, - TreeElement *parent, int *a) + TreeElement *parent, int *a) { - TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a); + TreeElement *te = outliner_add_element(soops, lb, id, parent, TSE_BONE, *a); (*a)++; - te->name= curBone->name; - te->directdata= curBone; + te->name = curBone->name; + te->directdata = curBone; - for (curBone= curBone->childbase.first; curBone; curBone=curBone->next) { + for (curBone = curBone->childbase.first; curBone; curBone = curBone->next) { outliner_add_bone(soops, &te->subtree, id, curBone, te, a); } } /* -------------------------------------------------------- */ -#define LOG2I(x) (int)(log(x)/M_LN2) +#define LOG2I(x) (int)(log(x) / M_LN2) static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl) { @@ -311,82 +311,82 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc /* log stuff is to convert bitflags (powers of 2) to small integers, * in order to not overflow short tselem->nr */ - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED)); - te->name= "Combined"; - te->directdata= &srl->passflag; + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED)); + te->name = "Combined"; + te->directdata = &srl->passflag; /* save cpu cycles, but we add the first to invoke an open/close triangle */ tselem = TREESTORE(tenla); if (tselem->flag & TSE_CLOSED) return; - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z)); - te->name= "Z"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR)); - te->name= "Vector"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL)); - te->name= "Normal"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV)); - te->name= "UV"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST)); - te->name= "Mist"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB)); - te->name= "Index Object"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA)); - te->name= "Index Material"; - te->directdata= &srl->passflag; + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z)); + te->name = "Z"; + te->directdata = &srl->passflag; - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA)); - te->name= "Color"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE)); - te->name= "Diffuse"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC)); - te->name= "Specular"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW)); - te->name= "Shadow"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO)); - te->name= "AO"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT)); - te->name= "Reflection"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT)); - te->name= "Refraction"; - te->directdata= &srl->passflag; - - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT)); - te->name= "Indirect"; - te->directdata= &srl->passflag; + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR)); + te->name = "Vector"; + te->directdata = &srl->passflag; - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT)); - te->name= "Environment"; - te->directdata= &srl->passflag; + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL)); + te->name = "Normal"; + te->directdata = &srl->passflag; - te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT)); - te->name= "Emit"; - te->directdata= &srl->passflag; + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV)); + te->name = "UV"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST)); + te->name = "Mist"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB)); + te->name = "Index Object"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA)); + te->name = "Index Material"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA)); + te->name = "Color"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE)); + te->name = "Diffuse"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC)); + te->name = "Specular"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW)); + te->name = "Shadow"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO)); + te->name = "AO"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT)); + te->name = "Reflection"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT)); + te->name = "Refraction"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT)); + te->name = "Indirect"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT)); + te->name = "Environment"; + te->directdata = &srl->passflag; + + te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT)); + te->name = "Emit"; + te->directdata = &srl->passflag; } #undef LOG2I @@ -394,14 +394,14 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te) { SceneRenderLayer *srl; - TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0); + TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0); int a; - tenla->name= "RenderLayers"; - for (a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) { - TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a); - tenlay->name= srl->name; - tenlay->directdata= &srl->passflag; + tenla->name = "RenderLayers"; + for (a = 0, srl = sce->r.layers.first; srl; srl = srl->next, a++) { + TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a); + tenlay->name = srl->name; + tenlay->directdata = &srl->passflag; if (srl->light_override) outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0); @@ -428,66 +428,66 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this - if (ob->proxy && ob->id.lib==NULL) + if (ob->proxy && ob->id.lib == NULL) outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0); outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0); if (ob->pose) { - bArmature *arm= ob->data; + bArmature *arm = ob->data; bPoseChannel *pchan; TreeElement *ten; - TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0); + TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0); - tenla->name= "Pose"; + tenla->name = "Pose"; /* channels undefined in editmode, but we want the 'tenla' pose icon itself */ if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) { - int a= 0, const_index= 1000; /* ensure unique id for bone constraints */ + int a = 0, const_index = 1000; /* ensure unique id for bone constraints */ - for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) { - ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a); - ten->name= pchan->name; - ten->directdata= pchan; - pchan->temp= (void *)ten; + for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, a++) { + ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a); + ten->name = pchan->name; + ten->directdata = pchan; + pchan->temp = (void *)ten; if (pchan->constraints.first) { //Object *target; bConstraint *con; TreeElement *ten1; - TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0); + TreeElement *tenla1 = outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0); //char *str; - tenla1->name= "Constraints"; - for (con= pchan->constraints.first; con; con= con->next, const_index++) { - ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index); + tenla1->name = "Constraints"; + for (con = pchan->constraints.first; con; con = con->next, const_index++) { + ten1 = outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index); #if 0 /* disabled as it needs to be reworked for recoded constraints system */ - target= get_constraint_target(con, &str); - if (str && str[0]) ten1->name= str; - else if (target) ten1->name= target->id.name+2; - else ten1->name= con->name; + target = get_constraint_target(con, &str); + if (str && str[0]) ten1->name = str; + else if (target) ten1->name = target->id.name + 2; + else ten1->name = con->name; #endif - ten1->name= con->name; - ten1->directdata= con; + ten1->name = con->name; + ten1->directdata = con; /* possible add all other types links? */ } } } /* make hierarchy */ - ten= tenla->subtree.first; + ten = tenla->subtree.first; while (ten) { - TreeElement *nten= ten->next, *par; - tselem= TREESTORE(ten); - if (tselem->type==TSE_POSE_CHANNEL) { - pchan= (bPoseChannel *)ten->directdata; + TreeElement *nten = ten->next, *par; + tselem = TREESTORE(ten); + if (tselem->type == TSE_POSE_CHANNEL) { + pchan = (bPoseChannel *)ten->directdata; if (pchan->parent) { BLI_remlink(&tenla->subtree, ten); - par= (TreeElement *)pchan->parent->temp; + par = (TreeElement *)pchan->parent->temp; BLI_addtail(&par->subtree, ten); - ten->parent= par; + ten->parent = par; } } - ten= nten; + ten = nten; } } @@ -495,39 +495,39 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree if (ob->pose->agroups.first) { bActionGroup *agrp; TreeElement *ten; - TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0); - int a= 0; + TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0); + int a = 0; - tenla->name= "Bone Groups"; - for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) { - ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a); - ten->name= agrp->name; - ten->directdata= agrp; + tenla->name = "Bone Groups"; + for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) { + ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a); + ten->name = agrp->name; + ten->directdata = agrp; } } } - for (a=0; atotcol; a++) + for (a = 0; a < ob->totcol; a++) outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a); if (ob->constraints.first) { //Object *target; bConstraint *con; TreeElement *ten; - TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0); + TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0); //char *str; - tenla->name= "Constraints"; - for (con=ob->constraints.first, a=0; con; con= con->next, a++) { - ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a); + tenla->name = "Constraints"; + for (con = ob->constraints.first, a = 0; con; con = con->next, a++) { + ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a); #if 0 /* disabled due to constraints system targets recode... code here needs review */ - target= get_constraint_target(con, &str); - if (str && str[0]) ten->name= str; - else if (target) ten->name= target->id.name+2; - else ten->name= con->name; + target = get_constraint_target(con, &str); + if (str && str[0]) ten->name = str; + else if (target) ten->name = target->id.name + 2; + else ten->name = con->name; #endif - ten->name= con->name; - ten->directdata= con; + ten->name = con->name; + ten->directdata = con; /* possible add all other types links? */ } } @@ -538,30 +538,30 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree int index; temod->name = "Modifiers"; - for (index=0, md=ob->modifiers.first; md; index++, md=md->next) { + for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) { TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index); - te->name= md->name; + te->name = md->name; te->directdata = md; - if (md->type==eModifierType_Lattice) { - outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0); + if (md->type == eModifierType_Lattice) { + outliner_add_element(soops, &te->subtree, ((LatticeModifierData *) md)->object, te, TSE_LINKED_OB, 0); } - else if (md->type==eModifierType_Curve) { - outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0); + else if (md->type == eModifierType_Curve) { + outliner_add_element(soops, &te->subtree, ((CurveModifierData *) md)->object, te, TSE_LINKED_OB, 0); } - else if (md->type==eModifierType_Armature) { - outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0); + else if (md->type == eModifierType_Armature) { + outliner_add_element(soops, &te->subtree, ((ArmatureModifierData *) md)->object, te, TSE_LINKED_OB, 0); } - else if (md->type==eModifierType_Hook) { - outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0); + else if (md->type == eModifierType_Hook) { + outliner_add_element(soops, &te->subtree, ((HookModifierData *) md)->object, te, TSE_LINKED_OB, 0); } - else if (md->type==eModifierType_ParticleSystem) { + else if (md->type == eModifierType_ParticleSystem) { TreeElement *ten; - ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys; + ParticleSystem *psys = ((ParticleSystemModifierData *) md)->psys; ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0); ten->directdata = psys; - ten->name = psys->part->id.name+2; + ten->name = psys->part->id.name + 2; } } } @@ -570,13 +570,13 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree if (ob->defbase.first) { bDeformGroup *defgroup; TreeElement *ten; - TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0); + TreeElement *tenla = outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0); - tenla->name= "Vertex Groups"; - for (defgroup=ob->defbase.first, a=0; defgroup; defgroup=defgroup->next, a++) { - ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a); - ten->name= defgroup->name; - ten->directdata= defgroup; + tenla->name = "Vertex Groups"; + for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) { + ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a); + ten->name = defgroup->name; + ten->directdata = defgroup; } } @@ -589,147 +589,147 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, ID *id) { /* tuck pointer back in object, to construct hierarchy */ - if (GS(id->name)==ID_OB) id->newid= (ID *)te; + if (GS(id->name) == ID_OB) id->newid = (ID *)te; /* expand specific data always */ switch (GS(id->name)) { case ID_LI: { - te->name= ((Library *)id)->name; + te->name = ((Library *)id)->name; } - break; + break; case ID_SCE: { outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te); } - break; + break; case ID_OB: { outliner_add_object_contents(soops, te, tselem, (Object *)id); } - break; + break; case ID_ME: { - Mesh *me= (Mesh *)id; + Mesh *me = (Mesh *)id; int a; if (me->adt) outliner_add_element(soops, &te->subtree, me, te, TSE_ANIM_DATA, 0); outliner_add_element(soops, &te->subtree, me->key, te, 0, 0); - for (a=0; atotcol; a++) + for (a = 0; a < me->totcol; a++) outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a); /* could do tfaces with image links, but the images are not grouped nicely. * would require going over all tfaces, sort images in use. etc... */ } - break; + break; case ID_CU: { - Curve *cu= (Curve *)id; + Curve *cu = (Curve *)id; int a; if (cu->adt) outliner_add_element(soops, &te->subtree, cu, te, TSE_ANIM_DATA, 0); - for (a=0; atotcol; a++) + for (a = 0; a < cu->totcol; a++) outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a); } - break; + break; case ID_MB: { - MetaBall *mb= (MetaBall *)id; + MetaBall *mb = (MetaBall *)id; int a; if (mb->adt) outliner_add_element(soops, &te->subtree, mb, te, TSE_ANIM_DATA, 0); - for (a=0; atotcol; a++) + for (a = 0; a < mb->totcol; a++) outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a); } - break; + break; case ID_MA: { - Material *ma= (Material *)id; + Material *ma = (Material *)id; int a; if (ma->adt) outliner_add_element(soops, &te->subtree, ma, te, TSE_ANIM_DATA, 0); - for (a=0; amtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a); } } - break; + break; case ID_TE: { - Tex *tex= (Tex *)id; + Tex *tex = (Tex *)id; if (tex->adt) outliner_add_element(soops, &te->subtree, tex, te, TSE_ANIM_DATA, 0); outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0); } - break; + break; case ID_CA: { - Camera *ca= (Camera *)id; + Camera *ca = (Camera *)id; if (ca->adt) outliner_add_element(soops, &te->subtree, ca, te, TSE_ANIM_DATA, 0); } - break; + break; case ID_LA: { - Lamp *la= (Lamp *)id; + Lamp *la = (Lamp *)id; int a; if (la->adt) outliner_add_element(soops, &te->subtree, la, te, TSE_ANIM_DATA, 0); - for (a=0; amtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a); } } - break; + break; case ID_SPK: - { - Speaker *spk= (Speaker *)id; + { + Speaker *spk = (Speaker *)id; - if (spk->adt) - outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0); - } - break; + if (spk->adt) + outliner_add_element(soops, &te->subtree, spk, te, TSE_ANIM_DATA, 0); + } + break; case ID_WO: { - World *wrld= (World *)id; + World *wrld = (World *)id; int a; if (wrld->adt) outliner_add_element(soops, &te->subtree, wrld, te, TSE_ANIM_DATA, 0); - for (a=0; amtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a); } } - break; + break; case ID_KE: { - Key *key= (Key *)id; + Key *key = (Key *)id; if (key->adt) outliner_add_element(soops, &te->subtree, key, te, TSE_ANIM_DATA, 0); } - break; + break; case ID_AC: { // XXX do we want to be exposing the F-Curves here? //bAction *act= (bAction *)id; } - break; + break; case ID_AR: { - bArmature *arm= (bArmature *)id; - int a= 0; + bArmature *arm = (bArmature *)id; + int a = 0; if (arm->adt) outliner_add_element(soops, &te->subtree, arm, te, TSE_ANIM_DATA, 0); @@ -738,115 +738,115 @@ static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStor EditBone *ebone; TreeElement *ten; - for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) { - ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a); - ten->directdata= ebone; - ten->name= ebone->name; - ebone->temp= ten; + for (ebone = arm->edbo->first; ebone; ebone = ebone->next, a++) { + ten = outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a); + ten->directdata = ebone; + ten->name = ebone->name; + ebone->temp = ten; } /* make hierarchy */ - ten= arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp : NULL; + ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp : NULL; while (ten) { - TreeElement *nten= ten->next, *par; - ebone= (EditBone *)ten->directdata; + TreeElement *nten = ten->next, *par; + ebone = (EditBone *)ten->directdata; if (ebone->parent) { BLI_remlink(&te->subtree, ten); - par= ebone->parent->temp; + par = ebone->parent->temp; BLI_addtail(&par->subtree, ten); - ten->parent= par; + ten->parent = par; } - ten= nten; + ten = nten; } } else { /* do not extend Armature when we have posemode */ - tselem= TREESTORE(te->parent); - if ( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE); + tselem = TREESTORE(te->parent); + if (GS(tselem->id->name) == ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE) ; else { Bone *curBone; - for (curBone=arm->bonebase.first; curBone; curBone=curBone->next) { + for (curBone = arm->bonebase.first; curBone; curBone = curBone->next) { outliner_add_bone(soops, &te->subtree, id, curBone, te, &a); } } } } - break; + break; } } // TODO: this function needs to be split up! It's getting a bit too large... static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv, - TreeElement *parent, short type, short index) + TreeElement *parent, short type, short index) { TreeElement *te; TreeStoreElem *tselem; - ID *id= idv; + ID *id = idv; int a = 0; if (ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) { - id= ((PointerRNA*)idv)->id.data; - if (!id) id= ((PointerRNA*)idv)->data; + id = ((PointerRNA *)idv)->id.data; + if (!id) id = ((PointerRNA *)idv)->data; } - if (id==NULL) return NULL; + if (id == NULL) return NULL; - te= MEM_callocN(sizeof(TreeElement), "tree elem"); + te = MEM_callocN(sizeof(TreeElement), "tree elem"); /* add to the visual tree */ BLI_addtail(lb, te); /* add to the storage */ check_persistent(soops, te, id, type, index); - tselem= TREESTORE(te); + tselem = TREESTORE(te); /* if we are searching for something expand to see child elements */ if (SEARCHING_OUTLINER(soops)) tselem->flag |= TSE_CHILDSEARCH; - te->parent= parent; - te->index= index; // for data arays - if (ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)); - else if (ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)); - else if (type==TSE_ANIM_DATA); + te->parent = parent; + te->index = index; // for data arays + if (ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) ; + else if (ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) ; + else if (type == TSE_ANIM_DATA) ; else { - te->name= id->name+2; // default, can be overridden by Library or non-ID data - te->idcode= GS(id->name); + te->name = id->name + 2; // default, can be overridden by Library or non-ID data + te->idcode = GS(id->name); } - if (type==0) { + if (type == 0) { /* ID datablock */ outliner_add_id_contents(soops, te, tselem, id); } - else if (type==TSE_ANIM_DATA) { + else if (type == TSE_ANIM_DATA) { IdAdtTemplate *iat = (IdAdtTemplate *)idv; - AnimData *adt= (AnimData *)iat->adt; + AnimData *adt = (AnimData *)iat->adt; /* this element's info */ - te->name= "Animation"; - te->directdata= adt; + te->name = "Animation"; + te->directdata = adt; /* Action */ outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0); /* Drivers */ if (adt->drivers.first) { - TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0); - ID *lastadded= NULL; + TreeElement *ted = outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0); + ID *lastadded = NULL; FCurve *fcu; - ted->name= "Drivers"; + ted->name = "Drivers"; - for (fcu= adt->drivers.first; fcu; fcu= fcu->next) { + for (fcu = adt->drivers.first; fcu; fcu = fcu->next) { if (fcu->driver && fcu->driver->variables.first) { - ChannelDriver *driver= fcu->driver; + ChannelDriver *driver = fcu->driver; DriverVar *dvar; - for (dvar= driver->variables.first; dvar; dvar= dvar->next) { + for (dvar = driver->variables.first; dvar; dvar = dvar->next) { /* loop over all targets used here */ DRIVER_TARGETS_USED_LOOPER(dvar) { if (lastadded != dtar->id) { // XXX this lastadded check is rather lame, and also fails quite badly... outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0); - lastadded= dtar->id; + lastadded = dtar->id; } } DRIVER_TARGETS_LOOPER_END @@ -857,29 +857,29 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i /* NLA Data */ if (adt->nla_tracks.first) { - TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0); + TreeElement *tenla = outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0); NlaTrack *nlt; - int a= 0; + int a = 0; - tenla->name= "NLA Tracks"; + tenla->name = "NLA Tracks"; - for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) { - TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a); + for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) { + TreeElement *tenlt = outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a); NlaStrip *strip; TreeElement *ten; - int b= 0; + int b = 0; - tenlt->name= nlt->name; + tenlt->name = nlt->name; - for (strip=nlt->strips.first; strip; strip=strip->next, b++) { - ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b); - if (ten) ten->directdata= strip; + for (strip = nlt->strips.first; strip; strip = strip->next, b++) { + ten = outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b); + if (ten) ten->directdata = strip; } } } } - else if (type==TSE_SEQUENCE) { - Sequence *seq= (Sequence*) idv; + else if (type == TSE_SEQUENCE) { + Sequence *seq = (Sequence *) idv; Sequence *p; /* @@ -887,56 +887,56 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i * only check te->idcode if te->type is equal to zero, * so this is "safe". */ - te->idcode= seq->type; - te->directdata= seq; + te->idcode = seq->type; + te->directdata = seq; - if (seq->type<7) { + if (seq->type < 7) { /* * This work like the sequence. * If the sequence have a name (not default name) * show it, in other case put the filename. */ if (strcmp(seq->name, "SQ")) - te->name= seq->name; + te->name = seq->name; else { if ((seq->strip) && (seq->strip->stripdata)) - te->name= seq->strip->stripdata->name; + te->name = seq->strip->stripdata->name; else - te->name= "SQ None"; + te->name = "SQ None"; } - if (seq->type==SEQ_META) { - te->name= "Meta Strip"; - p= seq->seqbase.first; + if (seq->type == SEQ_META) { + te->name = "Meta Strip"; + p = seq->seqbase.first; while (p) { - outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index); - p= p->next; + outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index); + p = p->next; } } else - outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index); + outliner_add_element(soops, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index); } else - te->name= "Effect"; + te->name = "Effect"; } - else if (type==TSE_SEQ_STRIP) { - Strip *strip= (Strip *)idv; + else if (type == TSE_SEQ_STRIP) { + Strip *strip = (Strip *)idv; if (strip->dir) - te->name= strip->dir; + te->name = strip->dir; else - te->name= "Strip None"; - te->directdata= strip; + te->name = "Strip None"; + te->directdata = strip; } - else if (type==TSE_SEQUENCE_DUP) { - Sequence *seq= (Sequence*)idv; + else if (type == TSE_SEQUENCE_DUP) { + Sequence *seq = (Sequence *)idv; - te->idcode= seq->type; - te->directdata= seq; - te->name= seq->strip->stripdata->name; + te->idcode = seq->type; + te->directdata = seq; + te->name = seq->strip->stripdata->name; } else if (ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) { - PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv; + PointerRNA pptr, propptr, *ptr = (PointerRNA *)idv; PropertyRNA *prop, *iterprop; PropertyType proptype; int a, tot; @@ -944,22 +944,22 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i /* we do lazy build, for speed and to avoid infinite recusion */ if (ptr->data == NULL) { - te->name= "(empty)"; + te->name = "(empty)"; } else if (type == TSE_RNA_STRUCT) { /* struct */ - te->name= RNA_struct_name_get_alloc(ptr, NULL, 0, NULL); + te->name = RNA_struct_name_get_alloc(ptr, NULL, 0, NULL); if (te->name) te->flag |= TE_FREE_NAME; else - te->name= RNA_struct_ui_name(ptr->type); + te->name = RNA_struct_ui_name(ptr->type); /* If searching don't expand RNA entries */ - if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH; + if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH; - iterprop= RNA_struct_iterator_property(ptr->type); - tot= RNA_property_collection_length(ptr, iterprop); + iterprop = RNA_struct_iterator_property(ptr->type); + tot = RNA_property_collection_length(ptr, iterprop); /* auto open these cases */ if (!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER) @@ -967,57 +967,57 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i tselem->flag &= ~TSE_CLOSED; if (TSELEM_OPEN(tselem, soops)) { - for (a=0; asubtree, (void*)ptr, te, TSE_RNA_PROPERTY, a); + for (a = 0; a < tot; a++) + outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a); } else if (tot) te->flag |= TE_LAZY_CLOSED; - te->rnaptr= *ptr; + te->rnaptr = *ptr; } else if (type == TSE_RNA_PROPERTY) { /* property */ - iterprop= RNA_struct_iterator_property(ptr->type); + iterprop = RNA_struct_iterator_property(ptr->type); RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr); - prop= propptr.data; - proptype= RNA_property_type(prop); + prop = propptr.data; + proptype = RNA_property_type(prop); - te->name= RNA_property_ui_name(prop); - te->directdata= prop; - te->rnaptr= *ptr; + te->name = RNA_property_ui_name(prop); + te->directdata = prop; + te->rnaptr = *ptr; /* If searching don't expand RNA entries */ - if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH; + if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name) == 0) tselem->flag &= ~TSE_CHILDSEARCH; if (proptype == PROP_POINTER) { - pptr= RNA_property_pointer_get(ptr, prop); + pptr = RNA_property_pointer_get(ptr, prop); if (pptr.data) { if (TSELEM_OPEN(tselem, soops)) - outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1); + outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1); else te->flag |= TE_LAZY_CLOSED; } } else if (proptype == PROP_COLLECTION) { - tot= RNA_property_collection_length(ptr, prop); + tot = RNA_property_collection_length(ptr, prop); if (TSELEM_OPEN(tselem, soops)) { - for (a=0; asubtree, (void*)&pptr, te, TSE_RNA_STRUCT, a); + outliner_add_element(soops, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a); } } else if (tot) te->flag |= TE_LAZY_CLOSED; } else if (ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) { - tot= RNA_property_array_length(ptr, prop); + tot = RNA_property_array_length(ptr, prop); if (TSELEM_OPEN(tselem, soops)) { - for (a=0; asubtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a); + for (a = 0; a < tot; a++) + outliner_add_element(soops, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a); } else if (tot) te->flag |= TE_LAZY_CLOSED; @@ -1026,51 +1026,51 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i else if (type == TSE_RNA_ARRAY_ELEM) { char c; - prop= parent->directdata; + prop = parent->directdata; - te->directdata= prop; - te->rnaptr= *ptr; - te->index= index; + te->directdata = prop; + te->rnaptr = *ptr; + te->index = index; - c= RNA_property_array_item_char(prop, index); + c = RNA_property_array_item_char(prop, index); - te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName"); + te->name = MEM_callocN(sizeof(char) * 20, "OutlinerRNAArrayName"); if (c) sprintf((char *)te->name, " %c", c); - else sprintf((char *)te->name, " %d", index+1); + else sprintf((char *)te->name, " %d", index + 1); te->flag |= TE_FREE_NAME; } } else if (type == TSE_KEYMAP) { - wmKeyMap *km= (wmKeyMap *)idv; + wmKeyMap *km = (wmKeyMap *)idv; wmKeyMapItem *kmi; char opname[OP_MAX_TYPENAME]; - te->directdata= idv; - te->name= km->idname; + te->directdata = idv; + te->name = km->idname; if (TSELEM_OPEN(tselem, soops)) { - a= 0; + a = 0; for (kmi = km->items.first; kmi; kmi = kmi->next, a++) { - const char *key= WM_key_event_string(kmi->type); + const char *key = WM_key_event_string(kmi->type); if (key[0]) { - wmOperatorType *ot= NULL; + wmOperatorType *ot = NULL; - if (kmi->propvalue); - else ot= WM_operatortype_find(kmi->idname, 0); + if (kmi->propvalue) ; + else ot = WM_operatortype_find(kmi->idname, 0); if (ot || kmi->propvalue) { - TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a); + TreeElement *ten = outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a); - ten->directdata= kmi; + ten->directdata = kmi; if (kmi->propvalue) { - ten->name= "Modal map, not yet"; + ten->name = "Modal map, not yet"; } else { WM_operator_py_idname(opname, ot->idname); - ten->name= BLI_strdup(opname); + ten->name = BLI_strdup(opname); ten->flag |= TE_FREE_NAME; } } @@ -1099,28 +1099,28 @@ static int need_add_seq_dup(Sequence *seq) * First check backward, if we found a duplicate * sequence before this, don't need it, just return. */ - p= seq->prev; + p = seq->prev; while (p) { if ((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) { - p= p->prev; + p = p->prev; continue; } if (!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name)) return(2); - p= p->prev; + p = p->prev; } - p= seq->next; + p = seq->next; while (p) { if ((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) { - p= p->next; + p = p->next; continue; } if (!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name)) return(0); - p= p->next; + p = p->next; } return(1); } @@ -1130,16 +1130,16 @@ static void outliner_add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *t /* TreeElement *ch; */ /* UNUSED */ Sequence *p; - p= seq; + p = seq; while (p) { if ((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) { - p= p->next; + p = p->next; continue; } if (!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name)) - /* ch= */ /* UNUSED */ outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index); - p= p->next; + /* ch= */ /* UNUSED */ outliner_add_element(soops, &te->subtree, (void *)p, te, TSE_SEQUENCE, index); + p = p->next; } } @@ -1156,22 +1156,22 @@ static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb) /* build hierarchy */ // XXX also, set extents here... - te= lb->first; + te = lb->first; while (te) { - ten= te->next; - tselem= TREESTORE(te); + ten = te->next; + tselem = TREESTORE(te); - if (tselem->type==0 && te->idcode==ID_OB) { - Object *ob= (Object *)tselem->id; + if (tselem->type == 0 && te->idcode == ID_OB) { + Object *ob = (Object *)tselem->id; if (ob->parent && ob->parent->id.newid) { BLI_remlink(lb, te); - tep= (TreeElement *)ob->parent->id.newid; + tep = (TreeElement *)ob->parent->id.newid; BLI_addtail(&tep->subtree, te); // set correct parent pointers - for (te=tep->subtree.first; te; te= te->next) te->parent= tep; + for (te = tep->subtree.first; te; te = te->next) te->parent = tep; } } - te= ten; + te = ten; } } @@ -1187,20 +1187,20 @@ typedef struct tTreeSort { /* alphabetical comparator */ static int treesort_alpha(const void *v1, const void *v2) { - const tTreeSort *x1= v1, *x2= v2; + const tTreeSort *x1 = v1, *x2 = v2; int comp; /* first put objects last (hierarchy) */ - comp= (x1->idcode==ID_OB); - if (x2->idcode==ID_OB) comp+=2; + comp = (x1->idcode == ID_OB); + if (x2->idcode == ID_OB) comp += 2; - if (comp==1) return 1; - else if (comp==2) return -1; - else if (comp==3) { - comp= strcmp(x1->name, x2->name); + if (comp == 1) return 1; + else if (comp == 2) return -1; + else if (comp == 3) { + comp = strcmp(x1->name, x2->name); - if ( comp>0 ) return 1; - else if ( comp<0) return -1; + if (comp > 0) return 1; + else if (comp < 0) return -1; return 0; } return 0; @@ -1210,23 +1210,23 @@ static int treesort_alpha(const void *v1, const void *v2) #if 0 static int treesort_obtype_alpha(const void *v1, const void *v2) { - const tTreeSort *x1= v1, *x2= v2; + const tTreeSort *x1 = v1, *x2 = v2; /* first put objects last (hierarchy) */ - if (x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1; - else if (x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1; + if (x1->idcode == ID_OB && x2->idcode != ID_OB) return 1; + else if (x2->idcode == ID_OB && x1->idcode != ID_OB) return -1; else { /* 2nd we check ob type */ - if (x1->idcode==ID_OB && x2->idcode==ID_OB) { + if (x1->idcode == ID_OB && x2->idcode == ID_OB) { if ( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1; else if ( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1; else return 0; } else { - int comp= strcmp(x1->name, x2->name); + int comp = strcmp(x1->name, x2->name); - if ( comp>0 ) return 1; - else if ( comp<0) return -1; + if (comp > 0) return 1; + else if (comp < 0) return -1; return 0; } } @@ -1238,40 +1238,40 @@ static void outliner_sort(SpaceOops *soops, ListBase *lb) { TreeElement *te; TreeStoreElem *tselem; - int totelem=0; + int totelem = 0; - te= lb->last; - if (te==NULL) return; - tselem= TREESTORE(te); + te = lb->last; + if (te == NULL) return; + tselem = TREESTORE(te); /* sorting rules; only object lists or deformgroups */ - if ( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) { + if ( (tselem->type == TSE_DEFGROUP) || (tselem->type == 0 && te->idcode == ID_OB)) { /* count first */ - for (te= lb->first; te; te= te->next) totelem++; + for (te = lb->first; te; te = te->next) totelem++; - if (totelem>1) { - tTreeSort *tear= MEM_mallocN(totelem*sizeof(tTreeSort), "tree sort array"); - tTreeSort *tp=tear; - int skip= 0; - - for (te= lb->first; te; te= te->next, tp++) { - tselem= TREESTORE(te); - tp->te= te; - tp->name= te->name; - tp->idcode= te->idcode; - if (tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0; // don't sort this - tp->id= tselem->id; + if (totelem > 1) { + tTreeSort *tear = MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array"); + tTreeSort *tp = tear; + int skip = 0; + + for (te = lb->first; te; te = te->next, tp++) { + tselem = TREESTORE(te); + tp->te = te; + tp->name = te->name; + tp->idcode = te->idcode; + if (tselem->type && tselem->type != TSE_DEFGROUP) tp->idcode = 0; // don't sort this + tp->id = tselem->id; } /* keep beginning of list */ - for (tp= tear, skip=0; skipidcode) break; - if (skipfirst=lb->last= NULL; - tp= tear; + lb->first = lb->last = NULL; + tp = tear; while (totelem--) { BLI_addtail(lb, tp->te); tp++; @@ -1280,7 +1280,7 @@ static void outliner_sort(SpaceOops *soops, ListBase *lb) } } - for (te= lb->first; te; te= te->next) { + for (te = lb->first; te; te = te->next) { outliner_sort(soops, &te->subtree); } } @@ -1290,36 +1290,36 @@ static void outliner_sort(SpaceOops *soops, ListBase *lb) static int outliner_filter_has_name(TreeElement *te, const char *name, int flags) { #if 0 - int found= 0; + int found = 0; /* determine if match */ if (flags & SO_FIND_CASE_SENSITIVE) { if (flags & SO_FIND_COMPLETE) - found= strcmp(te->name, name) == 0; + found = strcmp(te->name, name) == 0; else - found= strstr(te->name, name) != NULL; + found = strstr(te->name, name) != NULL; } else { if (flags & SO_FIND_COMPLETE) - found= BLI_strcasecmp(te->name, name) == 0; + found = BLI_strcasecmp(te->name, name) == 0; else - found= BLI_strcasestr(te->name, name) != NULL; + found = BLI_strcasestr(te->name, name) != NULL; } #else - int fn_flag= 0; - int found= 0; + int fn_flag = 0; + int found = 0; if ((flags & SO_FIND_CASE_SENSITIVE) == 0) fn_flag |= FNM_CASEFOLD; if (flags & SO_FIND_COMPLETE) { - found= fnmatch(name, te->name, fn_flag)==0; + found = fnmatch(name, te->name, fn_flag) == 0; } else { char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2]; BLI_snprintf(fn_name, sizeof(fn_name), "*%s*", name); - found= fnmatch(fn_name, te->name, fn_flag)==0; + found = fnmatch(fn_name, te->name, fn_flag) == 0; } return found; #endif @@ -1333,25 +1333,25 @@ static int outliner_filter_tree(SpaceOops *soops, ListBase *lb) /* although we don't have any search string, we return TRUE * since the entire tree is ok then... */ - if (soops->search_string[0]==0) + if (soops->search_string[0] == 0) return 1; - for (te= lb->first; te; te= ten) { - ten= te->next; + for (te = lb->first; te; te = ten) { + ten = te->next; - if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) { + if (0 == outliner_filter_has_name(te, soops->search_string, soops->search_flags)) { /* item isn't something we're looking for, but... - * - if the subtree is expanded, check if there are any matches that can be easily found + * - if the subtree is expanded, check if there are any matches that can be easily found * so that searching for "cu" in the default scene will still match the Cube * - otherwise, we can't see within the subtree and the item doesn't match, * so these can be safely ignored (i.e. the subtree can get freed) */ - tselem= TREESTORE(te); + tselem = TREESTORE(te); /* flag as not a found item */ tselem->flag &= ~TSE_SEARCHMATCH; - if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree)==0) { + if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree) == 0) { outliner_free_tree(&te->subtree); BLI_remlink(lb, te); @@ -1360,7 +1360,7 @@ static int outliner_filter_tree(SpaceOops *soops, ListBase *lb) } } else { - tselem= TREESTORE(te); + tselem = TREESTORE(te); /* flag as a found item - we can then highlight it */ tselem->flag |= TSE_SEARCHMATCH; @@ -1383,14 +1383,14 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops) { Base *base; Object *ob; - TreeElement *te=NULL, *ten; + TreeElement *te = NULL, *ten; TreeStoreElem *tselem; - int show_opened= (soops->treestore==NULL); /* on first view, we open scenes */ + int show_opened = (soops->treestore == NULL); /* on first view, we open scenes */ /* Are we looking for something - we want to tag parents to filter child matches * - NOT in datablocks view - searching all datablocks takes way too long to be useful * - this variable is only set once per tree build */ - if (soops->search_string[0]!=0 && soops->outlinevis!=SO_DATABLOCKS) + if (soops->search_string[0] != 0 && soops->outlinevis != SO_DATABLOCKS) soops->search_flags |= SO_SEARCH_RECURSIVE; else soops->search_flags &= ~SO_SEARCH_RECURSIVE; @@ -1402,64 +1402,64 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops) outliner_storage_cleanup(soops); /* clear ob id.new flags */ - for (ob= mainvar->object.first; ob; ob= ob->id.next) ob->id.newid= NULL; + for (ob = mainvar->object.first; ob; ob = ob->id.next) ob->id.newid = NULL; /* options */ if (soops->outlinevis == SO_LIBRARIES) { Library *lib; - for (lib= mainvar->library.first; lib; lib= lib->id.next) { - ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0); - lib->id.newid= (ID *)ten; + for (lib = mainvar->library.first; lib; lib = lib->id.next) { + ten = outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0); + lib->id.newid = (ID *)ten; } /* make hierarchy */ - ten= soops->tree.first; + ten = soops->tree.first; while (ten) { - TreeElement *nten= ten->next, *par; - tselem= TREESTORE(ten); - lib= (Library *)tselem->id; + TreeElement *nten = ten->next, *par; + tselem = TREESTORE(ten); + lib = (Library *)tselem->id; if (lib->parent) { BLI_remlink(&soops->tree, ten); - par= (TreeElement *)lib->parent->id.newid; + par = (TreeElement *)lib->parent->id.newid; BLI_addtail(&par->subtree, ten); - ten->parent= par; + ten->parent = par; } - ten= nten; + ten = nten; } /* restore newid pointers */ - for (lib= mainvar->library.first; lib; lib= lib->id.next) - lib->id.newid= NULL; + for (lib = mainvar->library.first; lib; lib = lib->id.next) + lib->id.newid = NULL; } else if (soops->outlinevis == SO_ALL_SCENES) { Scene *sce; - for (sce= mainvar->scene.first; sce; sce= sce->id.next) { - te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0); - tselem= TREESTORE(te); - if (sce==scene && show_opened) + for (sce = mainvar->scene.first; sce; sce = sce->id.next) { + te = outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0); + tselem = TREESTORE(te); + if (sce == scene && show_opened) tselem->flag &= ~TSE_CLOSED; - for (base= sce->base.first; base; base= base->next) { - ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0); - ten->directdata= base; + for (base = sce->base.first; base; base = base->next) { + ten = outliner_add_element(soops, &te->subtree, base->object, te, 0, 0); + ten->directdata = base; } outliner_make_hierarchy(soops, &te->subtree); /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */ - for (base= sce->base.first; base; base= base->next) base->object->id.newid= NULL; + for (base = sce->base.first; base; base = base->next) base->object->id.newid = NULL; } } else if (soops->outlinevis == SO_CUR_SCENE) { outliner_add_scene_contents(soops, &soops->tree, scene, NULL); - for (base= scene->base.first; base; base= base->next) { - ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); - ten->directdata= base; + for (base = scene->base.first; base; base = base->next) { + ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); + ten->directdata = base; } outliner_make_hierarchy(soops, &soops->tree); } else if (soops->outlinevis == SO_VISIBLE) { - for (base= scene->base.first; base; base= base->next) { + for (base = scene->base.first; base; base = base->next) { if (base->lay & scene->lay) outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); } @@ -1469,102 +1469,102 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops) Group *group; GroupObject *go; - for (group= mainvar->group.first; group; group= group->id.next) { + for (group = mainvar->group.first; group; group = group->id.next) { if (group->gobject.first) { - te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0); + te = outliner_add_element(soops, &soops->tree, group, NULL, 0, 0); - for (go= group->gobject.first; go; go= go->next) { - ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0); - ten->directdata= NULL; /* eh, why? */ + for (go = group->gobject.first; go; go = go->next) { + ten = outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0); + ten->directdata = NULL; /* eh, why? */ } outliner_make_hierarchy(soops, &te->subtree); /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */ - for (go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL; + for (go = group->gobject.first; go; go = go->next) go->ob->id.newid = NULL; } } } else if (soops->outlinevis == SO_SAME_TYPE) { - Object *ob= OBACT; + Object *ob = OBACT; if (ob) { - for (base= scene->base.first; base; base= base->next) { - if (base->object->type==ob->type) { - ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); - ten->directdata= base; + for (base = scene->base.first; base; base = base->next) { + if (base->object->type == ob->type) { + ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); + ten->directdata = base; } } outliner_make_hierarchy(soops, &soops->tree); } } else if (soops->outlinevis == SO_SELECTED) { - for (base= scene->base.first; base; base= base->next) { + for (base = scene->base.first; base; base = base->next) { if (base->lay & scene->lay) { - if (base==BASACT || (base->flag & SELECT)) { - ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); - ten->directdata= base; + if (base == BASACT || (base->flag & SELECT)) { + ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0); + ten->directdata = base; } } } outliner_make_hierarchy(soops, &soops->tree); } - else if (soops->outlinevis==SO_SEQUENCE) { + else if (soops->outlinevis == SO_SEQUENCE) { Sequence *seq; - Editing *ed= seq_give_editing(scene, FALSE); + Editing *ed = seq_give_editing(scene, FALSE); int op; - if (ed==NULL) + if (ed == NULL) return; - seq= ed->seqbasep->first; + seq = ed->seqbasep->first; if (!seq) return; while (seq) { - op= need_add_seq_dup(seq); - if (op==1) { - /* ten= */ outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0); + op = need_add_seq_dup(seq); + if (op == 1) { + /* ten= */ outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE, 0); } - else if (op==0) { - ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0); + else if (op == 0) { + ten = outliner_add_element(soops, &soops->tree, (void *)seq, NULL, TSE_SEQUENCE_DUP, 0); outliner_add_seq_dup(soops, seq, ten, 0); } - seq= seq->next; + seq = seq->next; } } - else if (soops->outlinevis==SO_DATABLOCKS) { + else if (soops->outlinevis == SO_DATABLOCKS) { PointerRNA mainptr; RNA_main_pointer_create(mainvar, &mainptr); - ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1); + ten = outliner_add_element(soops, &soops->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1); if (show_opened) { - tselem= TREESTORE(ten); + tselem = TREESTORE(ten); tselem->flag &= ~TSE_CLOSED; } } - else if (soops->outlinevis==SO_USERDEF) { + else if (soops->outlinevis == SO_USERDEF) { PointerRNA userdefptr; RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr); - ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1); + ten = outliner_add_element(soops, &soops->tree, (void *)&userdefptr, NULL, TSE_RNA_STRUCT, -1); if (show_opened) { - tselem= TREESTORE(ten); + tselem = TREESTORE(ten); tselem->flag &= ~TSE_CLOSED; } } - else if (soops->outlinevis==SO_KEYMAP) { - wmWindowManager *wm= mainvar->wm.first; + else if (soops->outlinevis == SO_KEYMAP) { + wmWindowManager *wm = mainvar->wm.first; wmKeyMap *km; - for (km= wm->defaultconf->keymaps.first; km; km= km->next) { - /* ten= */ outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0); + for (km = wm->defaultconf->keymaps.first; km; km = km->next) { + /* ten= */ outliner_add_element(soops, &soops->tree, (void *)km, NULL, TSE_KEYMAP, 0); } } else { - ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0); - if (ten) ten->directdata= BASACT; + ten = outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0); + if (ten) ten->directdata = BASACT; } outliner_sort(soops, &soops->tree); diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c index c2a3affa1b6..3110ff3e29e 100644 --- a/source/blender/editors/space_outliner/space_outliner.c +++ b/source/blender/editors/space_outliner/space_outliner.c @@ -77,20 +77,20 @@ static void outliner_main_area_init(wmWindowManager *wm, ARegion *ar) static int outliner_parent_drop_poll(bContext *C, wmDrag *drag, wmEvent *event) { - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); - TreeElement *te= NULL; + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + TreeElement *te = NULL; float fmval[2]; UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]); if (drag->type == WM_DRAG_ID) { ID *id = (ID *)drag->poin; - if ( GS(id->name) == ID_OB ) { + if (GS(id->name) == ID_OB) { /* Ensure item under cursor is valid drop target */ /* Find object hovered over */ - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { TreeElement *te_valid; - te_valid= outliner_dropzone_parent(C, event, te, fmval); + te_valid = outliner_dropzone_parent(C, event, te, fmval); if (te_valid) return 1; } } @@ -102,30 +102,30 @@ static void outliner_parent_drop_copy(wmDrag *drag, wmDropBox *drop) { ID *id = (ID *)drag->poin; - RNA_string_set(drop->ptr, "child", id->name+2); + RNA_string_set(drop->ptr, "child", id->name + 2); } static int outliner_parent_clear_poll(bContext *C, wmDrag *drag, wmEvent *event) { - ARegion *ar= CTX_wm_region(C); - SpaceOops *soops= CTX_wm_space_outliner(C); - TreeElement *te= NULL; + ARegion *ar = CTX_wm_region(C); + SpaceOops *soops = CTX_wm_space_outliner(C); + TreeElement *te = NULL; float fmval[2]; UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]); if (drag->type == WM_DRAG_ID) { ID *id = (ID *)drag->poin; - if ( GS(id->name) == ID_OB ) { + if (GS(id->name) == ID_OB) { //TODO: Check if no parent? /* Ensure location under cursor is valid dropzone */ - for (te= soops->tree.first; te; te= te->next) { + for (te = soops->tree.first; te; te = te->next) { if (outliner_dropzone_parent_clear(C, event, te, fmval)) return 1; } /* Check if mouse cursor is below the tree */ - te= soops->tree.last; - while (((te->flag & TE_LAZY_CLOSED)==0) && (te->subtree.last)) { - te= te->subtree.last; + te = soops->tree.last; + while (((te->flag & TE_LAZY_CLOSED) == 0) && (te->subtree.last)) { + te = te->subtree.last; } if (fmval[1] < te->ys) return 1; } @@ -136,7 +136,7 @@ static int outliner_parent_clear_poll(bContext *C, wmDrag *drag, wmEvent *event) static void outliner_parent_clear_copy(wmDrag *drag, wmDropBox *drop) { ID *id = (ID *)drag->poin; - RNA_string_set(drop->ptr, "dragged_obj", id->name+2); + RNA_string_set(drop->ptr, "dragged_obj", id->name + 2); /* Set to simple parent clear type. Avoid menus for drag and drop if possible. * If desired, user can toggle the different "Clear Parent" types in the operator @@ -155,7 +155,7 @@ static void outliner_dropboxes(void) static void outliner_main_area_draw(const bContext *C, ARegion *ar) { - View2D *v2d= &ar->v2d; + View2D *v2d = &ar->v2d; View2DScrollers *scrollers; /* clear */ @@ -168,7 +168,7 @@ static void outliner_main_area_draw(const bContext *C, ARegion *ar) UI_view2d_view_restore(C); /* scrollers */ - scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY); + scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); } @@ -234,11 +234,11 @@ static void outliner_main_area_listener(ARegion *ar, wmNotifier *wmn) /* For updating lamp icons, when changing lamp type */ if (wmn->data == ND_LIGHTING_DRAW) ED_region_tag_redraw(ar); - break; + break; case NC_SPACE: if (wmn->data == ND_SPACE_OUTLINER) ED_region_tag_redraw(ar); - break; + break; case NC_ID: if (wmn->action == NA_RENAME) ED_region_tag_redraw(ar); @@ -269,7 +269,7 @@ static void outliner_main_area_listener(ARegion *ar, wmNotifier *wmn) ED_region_tag_redraw(ar); break; case ND_ANIMCHAN: - if (wmn->action==NA_SELECTED) + if (wmn->action == NA_SELECTED) ED_region_tag_redraw(ar); break; } @@ -318,35 +318,35 @@ static SpaceLink *outliner_new(const bContext *UNUSED(C)) ARegion *ar; SpaceOops *soutliner; - soutliner= MEM_callocN(sizeof(SpaceOops), "initoutliner"); - soutliner->spacetype= SPACE_OUTLINER; + soutliner = MEM_callocN(sizeof(SpaceOops), "initoutliner"); + soutliner->spacetype = SPACE_OUTLINER; /* header */ - ar= MEM_callocN(sizeof(ARegion), "header for outliner"); + ar = MEM_callocN(sizeof(ARegion), "header for outliner"); BLI_addtail(&soutliner->regionbase, ar); - ar->regiontype= RGN_TYPE_HEADER; - ar->alignment= RGN_ALIGN_BOTTOM; + ar->regiontype = RGN_TYPE_HEADER; + ar->alignment = RGN_ALIGN_BOTTOM; /* main area */ - ar= MEM_callocN(sizeof(ARegion), "main area for outliner"); + ar = MEM_callocN(sizeof(ARegion), "main area for outliner"); BLI_addtail(&soutliner->regionbase, ar); - ar->regiontype= RGN_TYPE_WINDOW; + ar->regiontype = RGN_TYPE_WINDOW; - ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM_O); - ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y); - ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT); - ar->v2d.keeptot= V2D_KEEPTOT_STRICT; - ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f; + ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM_O); + ar->v2d.align = (V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y); + ar->v2d.keepzoom = (V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT); + ar->v2d.keeptot = V2D_KEEPTOT_STRICT; + ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f; - return (SpaceLink*)soutliner; + return (SpaceLink *)soutliner; } /* not spacelink itself */ static void outliner_free(SpaceLink *sl) { - SpaceOops *soutliner= (SpaceOops*)sl; + SpaceOops *soutliner = (SpaceOops *)sl; outliner_free_tree(&soutliner->tree); if (soutliner->treestore) { @@ -364,11 +364,11 @@ static void outliner_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa)) static SpaceLink *outliner_duplicate(SpaceLink *sl) { - SpaceOops *soutliner= (SpaceOops *)sl; - SpaceOops *soutlinern= MEM_dupallocN(soutliner); + SpaceOops *soutliner = (SpaceOops *)sl; + SpaceOops *soutlinern = MEM_dupallocN(soutliner); - soutlinern->tree.first= soutlinern->tree.last= NULL; - soutlinern->treestore= NULL; + soutlinern->tree.first = soutlinern->tree.last = NULL; + soutlinern->treestore = NULL; return (SpaceLink *)soutlinern; } @@ -376,41 +376,41 @@ static SpaceLink *outliner_duplicate(SpaceLink *sl) /* only called once, from space_api/spacetypes.c */ void ED_spacetype_outliner(void) { - SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype time"); + SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype time"); ARegionType *art; - st->spaceid= SPACE_OUTLINER; + st->spaceid = SPACE_OUTLINER; strncpy(st->name, "Outliner", BKE_ST_MAXNAME); - st->new= outliner_new; - st->free= outliner_free; - st->init= outliner_init; - st->duplicate= outliner_duplicate; - st->operatortypes= outliner_operatortypes; - st->keymap= outliner_keymap; - st->dropboxes= outliner_dropboxes; + st->new = outliner_new; + st->free = outliner_free; + st->init = outliner_init; + st->duplicate = outliner_duplicate; + st->operatortypes = outliner_operatortypes; + st->keymap = outliner_keymap; + st->dropboxes = outliner_dropboxes; /* regions: main window */ - art= MEM_callocN(sizeof(ARegionType), "spacetype time region"); + art = MEM_callocN(sizeof(ARegionType), "spacetype time region"); art->regionid = RGN_TYPE_WINDOW; - art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D; + art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D; - art->init= outliner_main_area_init; - art->draw= outliner_main_area_draw; - art->free= outliner_main_area_free; - art->listener= outliner_main_area_listener; + art->init = outliner_main_area_init; + art->draw = outliner_main_area_draw; + art->free = outliner_main_area_free; + art->listener = outliner_main_area_listener; BLI_addhead(&st->regiontypes, art); /* regions: header */ - art= MEM_callocN(sizeof(ARegionType), "spacetype time region"); + art = MEM_callocN(sizeof(ARegionType), "spacetype time region"); art->regionid = RGN_TYPE_HEADER; - art->prefsizey= HEADERY; - art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER; + art->prefsizey = HEADERY; + art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER; - art->init= outliner_header_area_init; - art->draw= outliner_header_area_draw; - art->free= outliner_header_area_free; - art->listener= outliner_header_area_listener; + art->init = outliner_header_area_init; + art->draw = outliner_header_area_draw; + art->free = outliner_header_area_free; + art->listener = outliner_header_area_listener; BLI_addhead(&st->regiontypes, art); BKE_spacetype_register(st); diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 4bc08242020..6aa8d28bce2 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -412,7 +412,10 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad if (seq_load.flag & SEQ_LOAD_REPLACE_SEL) deselect_all_seq(scene); - tot_files = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files")); + if (RNA_struct_property_is_set(op->ptr, "files")) + tot_files = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files")); + else + tot_files = 0; if (tot_files) { /* multiple files */ diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 5766099aabb..b021c233f8c 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -2657,19 +2657,6 @@ void SEQUENCER_OT_copy(wmOperatorType *ot) /* properties */ } -static void seq_paste_add_sound(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_META) { - Sequence *iseq; - for (iseq = seq->seqbase.first; iseq; iseq = iseq->next) { - seq_paste_add_sound(scene, iseq); - } - } - else if (seq->type == SEQ_SOUND) { - seq->scene_sound = sound_add_scene_sound_defaults(scene, seq); - } -} - static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); @@ -2698,9 +2685,6 @@ static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op)) /* make sure the pasted strips have unique names between them */ for (; iseq; iseq = iseq->next) { seq_recursive_apply(iseq, apply_unique_name_cb, scene); - - /* restore valid sound_scene for newly added strips */ - seq_paste_add_sound(scene, iseq); } WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene); diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index e421ace75a0..4168cb9ac77 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -186,7 +186,7 @@ static void sequencer_free(SpaceLink *UNUSED(sl)) { // SpaceSeq *sseq= (SpaceSequencer*) sl; -// XXX if (sseq->gpd) free_gpencil_data(sseq->gpd); +// XXX if (sseq->gpd) BKE_gpencil_free(sseq->gpd); } diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c index 032cc4ecbf2..85eda858d24 100644 --- a/source/blender/editors/space_text/space_text.c +++ b/source/blender/editors/space_text/space_text.c @@ -44,6 +44,7 @@ #include "BKE_context.h" #include "BKE_screen.h" +#include "BKE_text.h" #include "ED_space_api.h" #include "ED_screen.h" @@ -202,6 +203,8 @@ static void text_operatortypes(void) WM_operatortype_append(TEXT_OT_select_line); WM_operatortype_append(TEXT_OT_select_all); WM_operatortype_append(TEXT_OT_select_word); + + WM_operatortype_append(TEXT_OT_move_lines); WM_operatortype_append(TEXT_OT_jump); WM_operatortype_append(TEXT_OT_move); @@ -320,8 +323,10 @@ static void text_keymap(struct wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "TEXT_OT_select_line", AKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0); WM_keymap_add_item(keymap, "TEXT_OT_select_word", LEFTMOUSE, KM_DBL_CLICK, 0, 0); - + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_lines", UPARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0)->ptr, "direction", TXT_MOVE_LINE_UP); + RNA_enum_set(WM_keymap_add_item(keymap, "TEXT_OT_move_lines", DOWNARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0)->ptr, "direction", TXT_MOVE_LINE_DOWN); + WM_keymap_add_item(keymap, "TEXT_OT_indent", TABKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "TEXT_OT_unindent", TABKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "TEXT_OT_uncomment", DKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0); diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h index 07d2dffb95b..4f973e7076b 100644 --- a/source/blender/editors/space_text/text_intern.h +++ b/source/blender/editors/space_text/text_intern.h @@ -137,6 +137,8 @@ void TEXT_OT_select_line(struct wmOperatorType *ot); void TEXT_OT_select_all(struct wmOperatorType *ot); void TEXT_OT_select_word(struct wmOperatorType *ot); +void TEXT_OT_move_lines(struct wmOperatorType *ot); + void TEXT_OT_jump(struct wmOperatorType *ot); void TEXT_OT_move(struct wmOperatorType *ot); void TEXT_OT_move_select(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index f60217ba8ac..3116d94df87 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -167,7 +167,7 @@ static int text_new_exec(bContext *C, wmOperator *UNUSED(op)) PointerRNA ptr, idptr; PropertyRNA *prop; - text = add_empty_text("Text"); + text = BKE_text_add("Text"); /* hook into UI */ uiIDContextProperty(C, &ptr, &prop); @@ -236,7 +236,7 @@ static int text_open_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "filepath", str); - text = add_text(str, G.main->name); + text = BKE_text_load(str, G.main->name); if (!text) { if (op->customdata) MEM_freeN(op->customdata); @@ -320,7 +320,7 @@ static int text_reload_exec(bContext *C, wmOperator *op) { Text *text = CTX_data_edit_text(C); - if (!reopen_text(text)) { + if (!BKE_text_reload(text)) { BKE_report(op->reports, RPT_ERROR, "Could not reopen file"); return OPERATOR_CANCELLED; } @@ -379,8 +379,8 @@ static int text_unlink_exec(bContext *C, wmOperator *UNUSED(op)) } } - unlink_text(bmain, text); - free_libblock(&bmain->text, text); + BKE_text_unlink(bmain, text); + BKE_libblock_free(&bmain->text, text); text_drawcache_tag_update(st, 1); WM_event_add_notifier(C, NC_TEXT | NA_REMOVED, NULL); @@ -1331,6 +1331,46 @@ void TEXT_OT_select_word(wmOperatorType *ot) ot->poll = text_edit_poll; } +/********************* move lines operators ***********************/ + +static int move_lines_exec(bContext *C, wmOperator *op) +{ + Text *text = CTX_data_edit_text(C); + const int direction = RNA_enum_get(op->ptr, "direction"); + + txt_move_lines(text, direction); + + text_update_cursor_moved(C); + WM_event_add_notifier(C, NC_TEXT|NA_EDITED, text); + + /* run the script while editing, evil but useful */ + if (CTX_wm_space_text(C)->live_edit) + text_run_script(C, NULL); + + return OPERATOR_FINISHED; +} + +void TEXT_OT_move_lines(wmOperatorType *ot) +{ + static EnumPropertyItem direction_items[]= { + {TXT_MOVE_LINE_UP, "UP", 0, "Up", ""}, + {TXT_MOVE_LINE_DOWN, "DOWN", 0, "Down", ""}, + {0, NULL, 0, NULL, NULL} + }; + + /* identifiers */ + ot->name = "Move Lines"; + ot->idname = "TEXT_OT_move_lines"; + ot->description = "Move the currently selected line(s) up/down"; + + /* api callbacks */ + ot->exec = move_lines_exec; + ot->poll = text_edit_poll; + + /* properties */ + RNA_def_enum(ot->srna, "direction", direction_items, 1, "Direction", ""); +} + /******************* previous marker operator *********************/ static int text_previous_marker_exec(bContext *C, wmOperator *UNUSED(op)) diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c index ca5b21012aa..f8d942b4fd1 100644 --- a/source/blender/editors/space_view3d/drawanimviz.c +++ b/source/blender/editors/space_view3d/drawanimviz.c @@ -88,38 +88,50 @@ void draw_motion_path_instance(Scene *scene, //RegionView3D *rv3d= ar->regiondata; bMotionPathVert *mpv, *mpv_start; int i, stepsize = avs->path_step; - int sfra, efra, len; - + int sfra, efra, sind, len; /* get frame ranges */ if (avs->path_type == MOTIONPATH_TYPE_ACFRA) { - int sind; - /* With "Around Current", we only choose frames from around - * the current frame to draw. However, this range is still - * restricted by the limits of the original path. + * the current frame to draw. */ sfra = CFRA - avs->path_bc; efra = CFRA + avs->path_ac; - if (sfra < mpath->start_frame) sfra = mpath->start_frame; - if (efra > mpath->end_frame) efra = mpath->end_frame; - - len = efra - sfra; - - sind = sfra - mpath->start_frame; - mpv_start = (mpath->points + sind); } else { - sfra = mpath->start_frame; - efra = sfra + mpath->length; - len = mpath->length; - mpv_start = mpath->points; + /* Use the current display range */ + sfra = avs->path_sf; + efra = avs->path_ef; } - + + /* no matter what, we can only show what is in the cache and no more + * - abort if whole range is past ends of path + * - otherwise clamp endpoints to extents of path + */ + if ((sfra > mpath->end_frame) || (efra < mpath->start_frame)) { + /* whole path is out of bounds */ + return; + } + + if (sfra < mpath->start_frame) { + /* start clamp */ + sfra = mpath->start_frame; + } + if (efra > mpath->end_frame) { + /* end clamp */ + efra = mpath->end_frame; + } + + len = efra - sfra; + if (len <= 0) { return; } - + + /* get pointers to parts of path */ + sind = sfra - mpath->start_frame; + mpv_start = (mpath->points + sind); + /* draw curve-line of path */ glShadeModel(GL_SMOOTH); @@ -258,7 +270,7 @@ void draw_motion_path_instance(Scene *scene, * unless an option is set to always use the whole action */ if ((pchan) && (avs->path_viewflag & MOTIONPATH_VIEW_KFACT) == 0) { - bActionGroup *agrp = action_groups_find_named(adt->action, pchan->name); + bActionGroup *agrp = BKE_action_group_find_name(adt->action, pchan->name); if (agrp) { agroup_to_keylist(adt, agrp, &keys, NULL); diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index fec93b3b9aa..2211b1ddb62 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -1297,7 +1297,7 @@ static void draw_bone(int dt, int armflag, int boneflag, short constflag, unsign { /* Draw a 3d octahedral bone, we use normalized space based on length, - * for glDisplayLists */ + * for display-lists */ glScalef(length, length, length); @@ -1996,7 +1996,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, /* finally names and axes */ if ((arm->flag & (ARM_DRAWNAMES | ARM_DRAWAXES)) && (is_outline == 0)) { - /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */ + /* patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing */ if ((G.f & G_PICKSEL) == 0) { float vec[3]; @@ -2208,7 +2208,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt) /* finally names and axes */ if (arm->flag & (ARM_DRAWNAMES | ARM_DRAWAXES)) { - // patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing + // patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing if ((G.f & G_PICKSEL) == 0) { float vec[3]; unsigned char col[4]; @@ -2338,9 +2338,9 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, ARegion *ar, Base /* copy the pose */ poseo = ob->pose; - copy_pose(&posen, ob->pose, 1); + BKE_pose_copy_data(&posen, ob->pose, 1); ob->pose = posen; - armature_rebuild_pose(ob, ob->data); /* child pointers for IK */ + BKE_pose_rebuild(ob, ob->data); /* child pointers for IK */ ghost_poses_tag_unselected(ob, 0); /* hide unselected bones if need be */ glEnable(GL_BLEND); @@ -2352,20 +2352,20 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, ARegion *ar, Base UI_ThemeColorShadeAlpha(TH_WIRE, 0, -128 - (int)(120.0 * sqrt(colfac))); BKE_animsys_evaluate_animdata(scene, &ob->id, adt, (float)CFRA, ADT_RECALC_ALL); - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); draw_pose_bones(scene, v3d, ar, base, OB_WIRE, TRUE, FALSE); } glDisable(GL_BLEND); if (v3d->zbuf) glEnable(GL_DEPTH_TEST); ghost_poses_tag_unselected(ob, 1); /* unhide unselected bones if need be */ - free_pose(posen); + BKE_pose_free(posen); /* restore */ CFRA = cfrao; ob->pose = poseo; arm->flag = flago; - armature_rebuild_pose(ob, ob->data); + BKE_pose_rebuild(ob, ob->data); ob->mode |= OB_MODE_POSE; ob->ipoflag = ipoflago; } @@ -2415,9 +2415,9 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base * /* copy the pose */ poseo = ob->pose; - copy_pose(&posen, ob->pose, 1); + BKE_pose_copy_data(&posen, ob->pose, 1); ob->pose = posen; - armature_rebuild_pose(ob, ob->data); /* child pointers for IK */ + BKE_pose_rebuild(ob, ob->data); /* child pointers for IK */ ghost_poses_tag_unselected(ob, 0); /* hide unselected bones if need be */ glEnable(GL_BLEND); @@ -2431,7 +2431,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base * CFRA = (int)ak->cfra; BKE_animsys_evaluate_animdata(scene, &ob->id, adt, (float)CFRA, ADT_RECALC_ALL); - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); draw_pose_bones(scene, v3d, ar, base, OB_WIRE, TRUE, FALSE); } glDisable(GL_BLEND); @@ -2439,13 +2439,13 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base * ghost_poses_tag_unselected(ob, 1); /* unhide unselected bones if need be */ BLI_dlrbTree_free(&keys); - free_pose(posen); + BKE_pose_free(posen); /* restore */ CFRA = cfrao; ob->pose = poseo; arm->flag = flago; - armature_rebuild_pose(ob, ob->data); + BKE_pose_rebuild(ob, ob->data); ob->mode |= OB_MODE_POSE; } @@ -2481,9 +2481,9 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base) /* copy the pose */ poseo = ob->pose; - copy_pose(&posen, ob->pose, 1); + BKE_pose_copy_data(&posen, ob->pose, 1); ob->pose = posen; - armature_rebuild_pose(ob, ob->data); /* child pointers for IK */ + BKE_pose_rebuild(ob, ob->data); /* child pointers for IK */ ghost_poses_tag_unselected(ob, 0); /* hide unselected bones if need be */ glEnable(GL_BLEND); @@ -2501,7 +2501,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base) if (CFRA != cfrao) { BKE_animsys_evaluate_animdata(scene, &ob->id, adt, (float)CFRA, ADT_RECALC_ALL); - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); draw_pose_bones(scene, v3d, ar, base, OB_WIRE, TRUE, FALSE); } } @@ -2516,7 +2516,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base) if (CFRA != cfrao) { BKE_animsys_evaluate_animdata(scene, &ob->id, adt, (float)CFRA, ADT_RECALC_ALL); - where_is_pose(scene, ob); + BKE_pose_where_is(scene, ob); draw_pose_bones(scene, v3d, ar, base, OB_WIRE, TRUE, FALSE); } } @@ -2525,13 +2525,13 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base) if (v3d->zbuf) glEnable(GL_DEPTH_TEST); ghost_poses_tag_unselected(ob, 1); /* unhide unselected bones if need be */ - free_pose(posen); + BKE_pose_free(posen); /* restore */ CFRA = cfrao; ob->pose = poseo; arm->flag = flago; - armature_rebuild_pose(ob, ob->data); + BKE_pose_rebuild(ob, ob->data); ob->mode |= OB_MODE_POSE; } diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index 524b66c852c..b27ca604810 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -387,7 +387,7 @@ static void draw_textured_end(void) glDisable(GL_CULL_FACE); /* XXX, bad patch - GPU_default_lights() calls - * glLightfv(GL_LIGHT_POSITION, ...) which + * glLightfv(GL_POSITION, ...) which * is transformed by the current matrix... we * need to make sure that matrix is identity. * @@ -928,7 +928,7 @@ static int tex_mat_set_face_editmesh_cb(void *userData, int index) void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, DerivedMesh *dm, int draw_flags) { - if ((!scene_use_new_shading_nodes(scene)) || (draw_flags & DRAW_MODIFIERS_PREVIEW)) { + if ((!BKE_scene_use_new_shading_nodes(scene)) || (draw_flags & DRAW_MODIFIERS_PREVIEW)) { draw_mesh_textured_old(scene, v3d, rv3d, ob, dm, draw_flags); return; } diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 585fc43e5c2..f93d4bea94d 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -190,7 +190,7 @@ static int check_object_draw_texture(Scene *scene, View3D *v3d, int drawtype) return TRUE; /* textured solid */ - if (v3d->drawtype == OB_SOLID && (v3d->flag2 & V3D_SOLID_TEX) && !scene_use_new_shading_nodes(scene)) + if (v3d->drawtype == OB_SOLID && (v3d->flag2 & V3D_SOLID_TEX) && !BKE_scene_use_new_shading_nodes(scene)) return TRUE; return FALSE; @@ -332,7 +332,7 @@ int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt) return 0; if (ob == OBACT && (ob && ob->mode & OB_MODE_WEIGHT_PAINT)) return 0; - if (scene_use_new_shading_nodes(scene)) + if (BKE_scene_use_new_shading_nodes(scene)) return 0; return (scene->gm.matmode == GAME_MAT_GLSL) && (dt > OB_SOLID); @@ -1740,7 +1740,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base int i; float drawsize; const short is_view = (rv3d->persp == RV3D_CAMOB && ob == v3d->camera); - MovieClip *clip = object_get_movieclip(scene, base->object, 0); + MovieClip *clip = BKE_object_movieclip_get(scene, base->object, 0); /* draw data for movie clip set as active for scene */ if (clip) { @@ -1762,7 +1762,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base scale[1] = 1.0f / len_v3(ob->obmat[1]); scale[2] = 1.0f / len_v3(ob->obmat[2]); - camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale, + BKE_camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale, asp, shift, &drawsize, vec); glDisable(GL_LIGHTING); @@ -1834,7 +1834,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base if (cam->flag & CAM_SHOWLIMITS) { draw_limit_line(cam->clipsta, cam->clipend, 0x77FFFF); /* qdn: was yafray only, now also enabled for Blender to be used with defocus composite node */ - draw_focus_cross(object_camera_dof_distance(ob), cam->drawsize); + draw_focus_cross(BKE_camera_object_dof_distance(ob), cam->drawsize); } wrld = scene->world; @@ -1924,7 +1924,7 @@ void lattice_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BPo Object *obedit = vc->obedit; Lattice *lt = obedit->data; BPoint *bp = lt->editlatt->latt->def; - DispList *dl = find_displist(&obedit->disp, DL_VERTS); + DispList *dl = BKE_displist_find(&obedit->disp, DL_VERTS); float *co = dl ? dl->verts : NULL; int i, N = lt->editlatt->latt->pntsu * lt->editlatt->latt->pntsv * lt->editlatt->latt->pntsw; short s[2] = {IS_CLIPPED, 0}; @@ -1971,8 +1971,8 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob) /* now we default make displist, this will modifiers work for non animated case */ if (ob->disp.first == NULL) - lattice_calc_modifiers(scene, ob); - dl = find_displist(&ob->disp, DL_VERTS); + BKE_lattice_modifiers_calc(scene, ob); + dl = BKE_displist_find(&ob->disp, DL_VERTS); if (is_edit) { lt = lt->editlatt->latt; @@ -2902,9 +2902,10 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS #define DRAW_EM_MEASURE_STATS_FACEAREA() \ if (BM_elem_flag_test(f, BM_ELEM_SELECT)) { \ - mul_v3_fl(vmid, 1.0 / n); \ + mul_v3_fl(vmid, 1.0f / (float)n); \ if (unit->system) \ - bUnit_AsString(numstr, sizeof(numstr), area * unit->scale_length, \ + bUnit_AsString(numstr, sizeof(numstr), \ + (double)(area * unit->scale_length), \ 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); \ else \ BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \ @@ -3598,7 +3599,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D finalDM->release(finalDM); } else { - /* don't create boundbox here with mesh_get_bb(), the derived system will make it, puts deformed bb's OK */ + /* don't create boundbox here with BKE_mesh_boundbox_get(), the derived system will make it, puts deformed bb's OK */ if (me->totpoly <= 4 || ED_view3d_boundbox_clip(rv3d, ob->obmat, (ob->bb) ? ob->bb : me->bb)) { glsl = draw_glsl_material(scene, ob, v3d, dt); check_alpha = check_alpha_pass(base); @@ -3916,10 +3917,10 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas dl = lb->first; if (dl == NULL) return 1; - if (dl->nors == NULL) addnormalsDispList(lb); + if (dl->nors == NULL) BKE_displist_normals_add(lb); index3_nors_incr = 0; - if (displist_has_faces(lb) == 0) { + if (BKE_displist_has_faces(lb) == 0) { if (!render_only) { draw_index_wire = 0; drawDispListwire(lb); @@ -3947,7 +3948,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas index3_nors_incr = 1; } else { - if (!render_only || (render_only && displist_has_faces(lb))) { + if (!render_only || (render_only && BKE_displist_has_faces(lb))) { draw_index_wire = 0; retval = drawDispListwire(lb); draw_index_wire = 1; @@ -3962,7 +3963,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas dl = lb->first; if (dl == NULL) return 1; - if (dl->nors == NULL) addnormalsDispList(lb); + if (dl->nors == NULL) BKE_displist_normals_add(lb); if (draw_glsl_material(scene, ob, v3d, dt)) { GPU_begin_object_materials(v3d, rv3d, scene, ob, 1, NULL); @@ -3981,9 +3982,9 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas break; case OB_MBALL: - if (BKE_metaball_is_basis(ob)) { + if (BKE_mball_is_basis(ob)) { lb = &ob->disp; - if (lb->first == NULL) makeDispListMBall(scene, ob); + if (lb->first == NULL) BKE_displist_make_mball(scene, ob); if (lb->first == NULL) return 1; if (solid) { @@ -4284,7 +4285,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv totpart = psys->totpart; - cfra = BKE_curframe(scene); + cfra = BKE_scene_frame_get(scene); if (draw_as == PART_DRAW_PATH && psys->pathcache == NULL && psys->childcache == NULL) draw_as = PART_DRAW_DOT; @@ -6091,7 +6092,7 @@ static void draw_box(float vec[8][3]) #if 0 static void get_local_bounds(Object *ob, float center[3], float size[3]) { - BoundBox *bb = object_get_boundbox(ob); + BoundBox *bb = BKE_object_boundbox_get(ob); if (bb == NULL) { zero_v3(center); @@ -6152,22 +6153,22 @@ static void draw_bounding_volume(Scene *scene, Object *ob, char type) BoundBox *bb = NULL; if (ob->type == OB_MESH) { - bb = mesh_get_bb(ob); + bb = BKE_mesh_boundbox_get(ob); } else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { bb = ob->bb ? ob->bb : ( (Curve *)ob->data)->bb; } else if (ob->type == OB_MBALL) { - if (BKE_metaball_is_basis(ob)) { + if (BKE_mball_is_basis(ob)) { bb = ob->bb; if (bb == NULL) { - makeDispListMBall(scene, ob); + BKE_displist_make_mball(scene, ob); bb = ob->bb; } } } else if (ob->type == OB_ARMATURE) { - bb = BKE_armature_get_bb(ob); + bb = BKE_armature_boundbox_get(ob); } else { drawcube(); @@ -6186,7 +6187,7 @@ static void drawtexspace(Object *ob) float vec[8][3], loc[3], size[3]; if (ob->type == OB_MESH) { - mesh_get_texspace(ob->data, loc, NULL, size); + BKE_mesh_texspace_get(ob->data, loc, NULL, size); } else if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { Curve *cu = ob->data; @@ -6234,7 +6235,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base) hasfaces = dm->getNumTessFaces(dm); } else { - hasfaces = displist_has_faces(&ob->disp); + hasfaces = BKE_displist_has_faces(&ob->disp); } if (hasfaces && ED_view3d_boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) { @@ -6249,7 +6250,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base) } } else if (ob->type == OB_MBALL) { - if (BKE_metaball_is_basis(ob)) { + if (BKE_mball_is_basis(ob)) { if ((base->flag & OB_FROMDUPLI) == 0) drawDispListwire(&ob->disp); } @@ -6309,7 +6310,7 @@ static void drawWireExtra(Scene *scene, RegionView3D *rv3d, Object *ob) } } else if (ob->type == OB_MBALL) { - if (BKE_metaball_is_basis(ob)) { + if (BKE_mball_is_basis(ob)) { drawDispListwire(&ob->disp); } } @@ -6434,7 +6435,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) view3d_cached_text_draw_begin(); /* patch? children objects with a timeoffs change the parents. How to solve! */ - /* if ( ((int)ob->ctime) != F_(scene->r.cfra)) where_is_object(scene, ob); */ + /* if ( ((int)ob->ctime) != F_(scene->r.cfra)) BKE_object_where_is_calc(scene, ob); */ /* draw motion paths (in view space) */ if (ob->mpath && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) { @@ -6573,7 +6574,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) /* bad exception, solve this! otherwise outline shows too late */ if (ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) { /* still needed for curves hidden in other layers. depgraph doesnt handle that yet */ - if (ob->disp.first == NULL) makeDispListCurveTypes(scene, ob, 0); + if (ob->disp.first == NULL) BKE_displist_make_curveTypes(scene, ob, 0); } /* draw outline for selected objects, mesh does itself */ @@ -6646,7 +6647,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) setlinestyle(0); - if (BKE_font_getselection(ob, &selstart, &selend) && cu->selboxes) { + if (BKE_vfont_select_get(ob, &selstart, &selend) && cu->selboxes) { float selboxw; cpack(0xffffff); @@ -6990,7 +6991,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) drawtexspace(ob); } if (dtx & OB_DRAWNAME) { - /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */ + /* patch for several 3d cards (IBM mostly) that crash on GL_SELECT with text drawing */ /* but, we also don't draw names for sets or duplicators */ if (flag == 0) { float zero[3] = {0, 0, 0}; @@ -7140,7 +7141,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) for (ct = targets.first; ct; ct = ct->next) { /* calculate target's matrix */ if (cti->get_target_matrix) - cti->get_target_matrix(curcon, cob, ct, BKE_curframe(scene)); + cti->get_target_matrix(curcon, cob, ct, BKE_scene_frame_get(scene)); else unit_m4(ct->matrix); diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 72b67c2a716..28fd2c8bc74 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -1016,7 +1016,7 @@ static void space_view3d_listener(struct ScrArea *sa, struct wmNotifier *wmn) break; } - // removed since BKE_image_user_calc_frame is now called in draw_bgpic because screen_ops doesnt call the notifier. + // removed since BKE_image_user_frame_calc is now called in draw_bgpic because screen_ops doesnt call the notifier. #if 0 if (wmn->category == NC_SCENE && wmn->data == ND_FRAME) { View3D *v3d = area->spacedata.first; @@ -1025,7 +1025,7 @@ static void space_view3d_listener(struct ScrArea *sa, struct wmNotifier *wmn) for (; bgpic; bgpic = bgpic->next) { if (bgpic->ima) { Scene *scene = wmn->reference; - BKE_image_user_calc_frame(&bgpic->iuser, scene->r.cfra, 0); + BKE_image_user_frame_calc(&bgpic->iuser, scene->r.cfra, 0); } } } @@ -1071,7 +1071,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes for (base = scene->base.first; base; base = base->next) { if ((base->flag & SELECT) && (base->lay & lay)) { if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) { - if (0 == object_is_libdata(base->object)) { + if (0 == BKE_object_is_libdata(base->object)) { if (selected_editable_objects) CTX_data_id_list_add(result, &base->object->id); else diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index 13129616843..723dc9d5fc8 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -939,7 +939,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob) PointerRNA pchanptr; uiLayout *col; - pchan = get_active_posechannel(ob); + pchan = BKE_pose_channel_active(ob); if (!pchan) { uiItemL(layout, IFACE_("No Bone Active"), ICON_NONE); diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index ec383e1dbdb..dd90ef57307 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -313,15 +313,15 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char ** double scalar = bUnit_GetScaler(usys, i); dx_scalar = dx * scalar / unit->scale_length; - if (dx_scalar < (GRID_MIN_PX * 2)) + if (dx_scalar < (GRID_MIN_PX * 2.0)) continue; /* Store the smallest drawn grid size units name so users know how big each grid cell is */ if (*grid_unit == NULL) { *grid_unit = bUnit_GetNameDisplay(usys, i); - rv3d->gridview = (scalar * v3d->grid) / unit->scale_length; + rv3d->gridview = (float)((scalar * v3d->grid) / (double)unit->scale_length); } - blend_fac = 1 - ((GRID_MIN_PX * 2) / dx_scalar); + blend_fac = 1.0f - ((GRID_MIN_PX * 2.0f) / (float)dx_scalar); /* tweak to have the fade a bit nicer */ blend_fac = (blend_fac * blend_fac) * 2.0f; @@ -355,7 +355,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char ** } } else { // start blending out - UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6)); + UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f)); drawgrid_draw(ar, wx, wy, x, y, dx); UI_ThemeColor(TH_GRID); @@ -363,7 +363,7 @@ static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char ** } } else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10)) - UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6)); + UI_ThemeColorBlend(TH_BACK, TH_GRID, dx / (GRID_MIN_PX * 6.0f)); drawgrid_draw(ar, wx, wy, x, y, dx); UI_ThemeColor(TH_GRID); @@ -847,7 +847,7 @@ static void draw_selected_name(Scene *scene, Object *ob) short offset = 30; /* get name of marker on current frame (if available) */ - markern = scene_find_marker_name(scene, CFRA); + markern = BKE_scene_find_marker_name(scene, CFRA); /* check if there is an object */ if (ob) { @@ -910,7 +910,7 @@ static void draw_selected_name(Scene *scene, Object *ob) } /* color depends on whether there is a keyframe */ - if (id_frame_has_keyframe((ID *)ob, /*BKE_curframe(scene)*/ (float)(CFRA), ANIMFILTER_KEYS_LOCAL)) + if (id_frame_has_keyframe((ID *)ob, /*BKE_scene_frame_get(scene)*/ (float)(CFRA), ANIMFILTER_KEYS_LOCAL)) UI_ThemeColor(TH_VERTEX_SELECT); else UI_ThemeColor(TH_TEXT_HI); @@ -939,21 +939,21 @@ static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionV rctf rect_view, rect_camera; /* get viewport viewplane */ - camera_params_init(¶ms); - camera_params_from_view3d(¶ms, v3d, rv3d); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_view3d(¶ms, v3d, rv3d); if (no_zoom) params.zoom = 1.0f; - camera_params_compute_viewplane(¶ms, ar->winx, ar->winy, 1.0f, 1.0f); + BKE_camera_params_compute_viewplane(¶ms, ar->winx, ar->winy, 1.0f, 1.0f); rect_view = params.viewplane; /* get camera viewplane */ - camera_params_init(¶ms); - camera_params_from_object(¶ms, v3d->camera); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, v3d->camera); if (no_shift) { params.shiftx = 0.0f; params.shifty = 0.0f; } - camera_params_compute_viewplane(¶ms, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp); + BKE_camera_params_compute_viewplane(¶ms, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp); rect_camera = params.viewplane; /* get camera border within viewport */ @@ -1226,7 +1226,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) * assume and square sensor and only use sensor_x */ float sizex = scene->r.xsch * scene->r.xasp; float sizey = scene->r.ysch * scene->r.yasp; - int sensor_fit = camera_sensor_fit(ca->sensor_fit, sizex, sizey); + int sensor_fit = BKE_camera_sensor_fit(ca->sensor_fit, sizex, sizey); float sensor_x = ca->sensor_x; float sensor_y = (ca->sensor_fit == CAMERA_SENSOR_FIT_AUTO) ? ca->sensor_x : ca->sensor_y; @@ -1544,7 +1544,7 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, int foreground) ima = bgpic->ima; if (ima == NULL) continue; - BKE_image_user_calc_frame(&bgpic->iuser, CFRA, 0); + BKE_image_user_frame_calc(&bgpic->iuser, CFRA, 0); ibuf = BKE_image_get_ibuf(ima, &bgpic->iuser); } else { @@ -1552,7 +1552,7 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, int foreground) if (bgpic->flag & V3D_BGPIC_CAMERACLIP) { if (scene->camera) - clip = object_get_movieclip(scene, scene->camera, 1); + clip = BKE_object_movieclip_get(scene, scene->camera, 1); } else clip = bgpic->clip; @@ -1866,7 +1866,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas /* lamp drawing messes with matrices, could be handled smarter... but this works */ (dob->ob->type == OB_LAMP) || (dob->type == OB_DUPLIGROUP && dob->animated) || - !(bb_tmp = object_get_boundbox(dob->ob))) + !(bb_tmp = BKE_object_boundbox_get(dob->ob))) { // printf("draw_dupli_objects_color: skipping displist for %s\n", dob->ob->id.name+2); use_displist = 0; @@ -1876,7 +1876,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas bb = *bb_tmp; /* must make a copy */ /* disable boundbox check for list creation */ - object_boundbox_flag(dob->ob, OB_BB_DISABLED, 1); + BKE_object_boundbox_flag(dob->ob, OB_BB_DISABLED, 1); /* need this for next part of code */ unit_m4(dob->ob->obmat); /* obmat gets restored */ @@ -1886,7 +1886,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas glEndList(); use_displist = 1; - object_boundbox_flag(dob->ob, OB_BB_DISABLED, 0); + BKE_object_boundbox_flag(dob->ob, OB_BB_DISABLED, 0); } } if (use_displist) { @@ -2043,7 +2043,7 @@ void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d) RegionView3D *rv3d = ar->regiondata; setwinmatrixview3d(ar, v3d, NULL); /* 0= no pick rect */ - setviewmatrixview3d(scene, v3d, rv3d); /* note: calls where_is_object for camera... */ + setviewmatrixview3d(scene, v3d, rv3d); /* note: calls BKE_object_where_is_calc for camera... */ mult_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat); invert_m4_m4(rv3d->persinv, rv3d->persmat); @@ -2078,7 +2078,7 @@ void draw_depth(Scene *scene, ARegion *ar, View3D *v3d, int (*func)(void *)) U.obcenter_dia = 0; setwinmatrixview3d(ar, v3d, NULL); /* 0= no pick rect */ - setviewmatrixview3d(scene, v3d, rv3d); /* note: calls where_is_object for camera... */ + setviewmatrixview3d(scene, v3d, rv3d); /* note: calls BKE_object_where_is_calc for camera... */ mult_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat); invert_m4_m4(rv3d->persinv, rv3d->persmat); @@ -2297,7 +2297,7 @@ CustomDataMask ED_view3d_datamask(Scene *scene, View3D *v3d) { mask |= CD_MASK_MTFACE | CD_MASK_MCOL; - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { if (v3d->drawtype == OB_MATERIAL) mask |= CD_MASK_ORCO; } @@ -2367,7 +2367,7 @@ void ED_view3d_update_viewmat(Scene *scene, View3D *v3d, ARegion *ar, float view if (viewmat) copy_m4_m4(rv3d->viewmat, viewmat); else - setviewmatrixview3d(scene, v3d, rv3d); /* note: calls where_is_object for camera... */ + setviewmatrixview3d(scene, v3d, rv3d); /* note: calls BKE_object_where_is_calc for camera... */ /* update utilitity matrices */ mult_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat); @@ -2612,10 +2612,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, if (rv3d->persp == RV3D_CAMOB && v3d->camera) { CameraParams params; - camera_params_init(¶ms); - camera_params_from_object(¶ms, v3d->camera); - camera_params_compute_viewplane(¶ms, sizex, sizey, scene->r.xasp, scene->r.yasp); - camera_params_compute_matrix(¶ms); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, v3d->camera); + BKE_camera_params_compute_viewplane(¶ms, sizex, sizey, scene->r.xasp, scene->r.yasp); + BKE_camera_params_compute_matrix(¶ms); ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background); } @@ -2673,10 +2673,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w { CameraParams params; - camera_params_init(¶ms); - camera_params_from_object(¶ms, v3d.camera); - camera_params_compute_viewplane(¶ms, width, height, scene->r.xasp, scene->r.yasp); - camera_params_compute_matrix(¶ms); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, v3d.camera); + BKE_camera_params_compute_viewplane(¶ms, width, height, scene->r.xasp, scene->r.yasp); + BKE_camera_params_compute_matrix(¶ms); copy_m4_m4(rv3d.winmat, params.winmat); v3d.near = params.clipsta; diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 2f66fdf8cd4..d7e7f710dcd 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -56,6 +56,8 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" +#include "BKE_action.h" +#include "BKE_armature.h" #include "BKE_depsgraph.h" /* for ED_view3d_camera_lock_sync */ @@ -68,11 +70,13 @@ #include "RNA_access.h" #include "RNA_define.h" +#include "ED_armature.h" #include "ED_particle.h" #include "ED_screen.h" #include "ED_transform.h" #include "ED_mesh.h" #include "ED_view3d.h" +#include "ED_sculpt.h" #include "PIL_time.h" /* smoothview */ @@ -120,9 +124,9 @@ int ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d) mult_m4_m4m4(parent_mat, diff_mat, root_parent->obmat); - object_tfm_protected_backup(root_parent, &obtfm); - object_apply_mat4(root_parent, parent_mat, TRUE, FALSE); - object_tfm_protected_restore(root_parent, &obtfm, root_parent->protectflag); + BKE_object_tfm_protected_backup(root_parent, &obtfm); + BKE_object_apply_mat4(root_parent, parent_mat, TRUE, FALSE); + BKE_object_tfm_protected_restore(root_parent, &obtfm, root_parent->protectflag); ob_update = v3d->camera; while (ob_update) { @@ -132,9 +136,9 @@ int ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d) } } else { - object_tfm_protected_backup(v3d->camera, &obtfm); + BKE_object_tfm_protected_backup(v3d->camera, &obtfm); ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist); - object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag); + BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag); DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB); WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, v3d->camera); @@ -695,7 +699,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y) if (dot_v3v3(xaxis, m_inv[0]) < 0) { negate_v3(xaxis); } - fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / M_PI; + fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI; fac = fabsf(fac - 0.5f) * 2; fac = fac * fac; interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac); @@ -2067,7 +2071,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in continue; } - minmax_object(base->object, min, max); + BKE_object_minmax(base->object, min, max); } } if (!onedone) { @@ -2199,6 +2203,10 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op)) else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) { ok = PE_minmax(scene, min, max); } + else if (ob && (ob->mode & OB_MODE_SCULPT)) { + ok = ED_sculpt_minmax(C, min, max); + ok_dist = 0; /* don't zoom */ + } else { Base *base; for (base = FIRSTBASE; base; base = base->next) { @@ -2209,8 +2217,8 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op)) } /* account for duplis */ - if (minmax_object_duplis(scene, base->object, min, max) == 0) - minmax_object(base->object, min, max); /* use if duplis not found */ + if (BKE_object_minmax_dupli(scene, base->object, min, max) == 0) + BKE_object_minmax(base->object, min, max); /* use if duplis not found */ ok = 1; } @@ -2222,18 +2230,24 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op)) sub_v3_v3v3(afm, max, min); size = MAX3(afm[0], afm[1], afm[2]); - if (!rv3d->is_persp) { - if (size < 0.0001f) { /* if its a sinble point. don't even re-scale */ - ok_dist = 0; + if (ok_dist) { + /* fix up zoom distance if needed */ + + if (rv3d->is_persp) { + if (size <= v3d->near * 1.5f) { + /* do not zoom closer than the near clipping plane */ + size = v3d->near * 1.5f; + } } - else { - /* perspective should be a bit farther away to look nice */ - size *= 0.7f; - } - } - else { - if (size <= v3d->near * 1.5f) { - size = v3d->near * 1.5f; + else /* ortho */ { + if (size < 0.0001f) { + /* bounding box was a single point so do not zoom */ + ok_dist = 0; + } + else { + /* adjust zoom so it looks nicer */ + size *= 0.7f; + } } } @@ -2251,7 +2265,7 @@ static int viewselected_exec(bContext *C, wmOperator *UNUSED(op)) if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) { rv3d->persp = RV3D_PERSP; - smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, &new_dist, NULL); + smooth_view(C, v3d, ar, v3d->camera, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL); } else { smooth_view(C, v3d, ar, NULL, NULL, new_ofs, NULL, ok_dist ? &new_dist : NULL, NULL); @@ -2280,6 +2294,89 @@ void VIEW3D_OT_view_selected(wmOperatorType *ot) ot->flag = 0; } +static int view_lock_clear_exec(bContext *C, wmOperator *UNUSED(op)) +{ + View3D *v3d = CTX_wm_view3d(C); + + if (v3d) { + ED_view3D_lock_clear(v3d); + + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d); + + return OPERATOR_FINISHED; + } + else { + return OPERATOR_CANCELLED; + } +} + +void VIEW3D_OT_view_lock_clear(wmOperatorType *ot) +{ + + /* identifiers */ + ot->name = "View Lock Clear"; + ot->description = "Clear all view locking"; + ot->idname = "VIEW3D_OT_view_lock_clear"; + + /* api callbacks */ + ot->exec = view_lock_clear_exec; + ot->poll = ED_operator_region_view3d_active; + + /* flags */ + ot->flag = 0; +} + +static int view_lock_to_active_exec(bContext *C, wmOperator *UNUSED(op)) +{ + View3D *v3d = CTX_wm_view3d(C); + Object *obact = CTX_data_active_object(C); + + if (v3d) { + + ED_view3D_lock_clear(v3d); + + v3d->ob_centre = obact; /* can be NULL */ + + if (obact && obact->type == OB_ARMATURE) { + if (obact->mode & OB_MODE_POSE) { + bPoseChannel *pcham_act = BKE_pose_channel_active(obact); + if (pcham_act) { + BLI_strncpy(v3d->ob_centre_bone, pcham_act->name, sizeof(v3d->ob_centre_bone)); + } + } + else { + EditBone *ebone_act = ((bArmature *)obact->data)->act_edbone; + if (ebone_act) { + BLI_strncpy(v3d->ob_centre_bone, ebone_act->name, sizeof(v3d->ob_centre_bone)); + } + } + } + + WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d); + + return OPERATOR_FINISHED; + } + else { + return OPERATOR_CANCELLED; + } +} + +void VIEW3D_OT_view_lock_to_active(wmOperatorType *ot) +{ + + /* identifiers */ + ot->name = "View Lock to Active"; + ot->description = "Lock the view to the active object/bone"; + ot->idname = "VIEW3D_OT_view_lock_to_active"; + + /* api callbacks */ + ot->exec = view_lock_to_active_exec; + ot->poll = ED_operator_region_view3d_active; + + /* flags */ + ot->flag = 0; +} + static int viewcenter_cursor_exec(bContext *C, wmOperator *UNUSED(op)) { View3D *v3d = CTX_wm_view3d(C); @@ -2840,7 +2937,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) v3d->camera = ob; if (v3d->camera == NULL) - v3d->camera = scene_find_camera(scene); + v3d->camera = BKE_scene_camera_find(scene); /* couldnt find any useful camera, bail out */ if (v3d->camera == NULL) @@ -3083,11 +3180,11 @@ static int background_image_add_invoke(bContext *C, wmOperator *op, wmEvent *UNU char path[FILE_MAX]; RNA_string_get(op->ptr, "filepath", path); - ima = BKE_add_image_file(path); + ima = BKE_image_load_exists(path); } else if (RNA_struct_property_is_set(op->ptr, "name")) { RNA_string_get(op->ptr, "name", name); - ima = (Image *)find_id("IM", name); + ima = (Image *)BKE_libblock_find_name(ID_IM, name); } bgpic = background_image_add(C); @@ -3649,8 +3746,8 @@ void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, if (lens) { CameraParams params; - camera_params_init(¶ms); - camera_params_from_object(¶ms, ob); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, ob); *lens = params.lens; } } @@ -3660,7 +3757,7 @@ void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], co { float mat[4][4]; ED_view3d_to_m4(mat, ofs, quat, dist); - object_apply_mat4(ob, mat, TRUE, TRUE); + BKE_object_apply_mat4(ob, mat, TRUE, TRUE); } BGpic *ED_view3D_background_image_new(View3D *v3d) @@ -3698,3 +3795,11 @@ void ED_view3D_background_image_clear(View3D *v3d) bgpic = next_bgpic; } } + +void ED_view3D_lock_clear(View3D *v3d) +{ + v3d->ob_centre = NULL; + v3d->ob_centre_bone[0] = '\0'; + v3d->ob_centre_cursor = FALSE; + v3d->flag2 &= ~V3D_LOCK_CAMERA; +} diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index 5b6624889c8..c2a2a2be2fd 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -366,9 +366,9 @@ static int initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event /* store the original camera loc and rot */ /* TODO. axis angle etc */ - fly->obtfm = object_tfm_backup(ob_back); + fly->obtfm = BKE_object_tfm_backup(ob_back); - where_is_object(fly->scene, fly->v3d->camera); + BKE_object_where_is_calc(fly->scene, fly->v3d->camera); negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]); fly->rv3d->dist = 0.0; @@ -429,7 +429,7 @@ static int flyEnd(bContext *C, FlyInfo *fly) ob_back = (fly->root_parent) ? fly->root_parent : fly->v3d->camera; /* store the original camera loc and rot */ - object_tfm_restore(ob_back, fly->obtfm); + BKE_object_tfm_restore(ob_back, fly->obtfm); DAG_id_tag_update(&ob_back->id, OB_RECALC_OB); } @@ -709,9 +709,9 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); mult_m4_m4m4(diff_mat, view_mat, prev_view_imat); mult_m4_m4m4(parent_mat, diff_mat, fly->root_parent->obmat); - object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); + BKE_object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE); - // where_is_object(scene, fly->root_parent); + // BKE_object_where_is_calc(scene, fly->root_parent); ob_update = v3d->camera->parent; while (ob_update) { @@ -724,7 +724,7 @@ static void move_camera(bContext *C, RegionView3D *rv3d, FlyInfo *fly, int orien else { float view_mat[4][4]; ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist); - object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); + BKE_object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE); id_key = &v3d->camera->id; } diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 66b8ceb7a85..23de42ecc36 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -78,6 +78,8 @@ void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot); void VIEW3D_OT_view_all(struct wmOperatorType *ot); void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot); void VIEW3D_OT_view_selected(struct wmOperatorType *ot); +void VIEW3D_OT_view_lock_clear(struct wmOperatorType *ot); +void VIEW3D_OT_view_lock_to_active(struct wmOperatorType *ot); void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot); void VIEW3D_OT_view_center_camera(struct wmOperatorType *ot); void VIEW3D_OT_view_pan(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 99da487f923..f760254e8d2 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -72,6 +72,8 @@ void view3d_operatortypes(void) WM_operatortype_append(VIEW3D_OT_background_image_add); WM_operatortype_append(VIEW3D_OT_background_image_remove); WM_operatortype_append(VIEW3D_OT_view_selected); + WM_operatortype_append(VIEW3D_OT_view_lock_clear); + WM_operatortype_append(VIEW3D_OT_view_lock_to_active); WM_operatortype_append(VIEW3D_OT_view_center_cursor); WM_operatortype_append(VIEW3D_OT_view_center_camera); WM_operatortype_append(VIEW3D_OT_select); @@ -135,7 +137,10 @@ void view3d_keymap(wmKeyConfig *keyconf) WM_keymap_verify_item(keymap, "VIEW3D_OT_dolly", MIDDLEMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center_cursor", PADPERIOD, KM_PRESS, KM_CTRL, 0); - + + WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_to_active", PADPERIOD, KM_PRESS, KM_SHIFT, 0); + WM_keymap_verify_item(keymap, "VIEW3D_OT_view_lock_clear", PADPERIOD, KM_PRESS, KM_ALT, 0); + WM_keymap_verify_item(keymap, "VIEW3D_OT_fly", FKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_verify_item(keymap, "VIEW3D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 8a211c6a22e..44f7dd0b871 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -1407,7 +1407,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce /* index of bundle is 1<<16-based. if there's no "bone" index * in hight word, this buffer value belongs to camera,. not to bundle */ if (buffer[4 * i + 3] & 0xFFFF0000) { - MovieClip *clip = object_get_movieclip(scene, basact->object, 0); + MovieClip *clip = BKE_object_movieclip_get(scene, basact->object, 0); MovieTracking *tracking = &clip->tracking; ListBase *tracksbase; MovieTrackingTrack *track; @@ -2199,7 +2199,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f int bbsel; CircleSelectUserData data; - bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0)); + bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f)); ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */ vc->em = BMEdit_FromObject(vc->obedit); @@ -2250,7 +2250,7 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m if (me) { bm_vertoffs = me->totpoly + 1; /* max index array */ - /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0)); + /* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f)); edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE); EDBM_backbuf_free(); } diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index 87edf6a37a0..367b36db583 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -582,7 +582,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op)) mul_m4_v3(ob->imat, vec); /* Get location of grid point in pose space. */ - armature_loc_pose_to_bone(pchan, vec, vec); + BKE_armature_loc_pose_to_bone(pchan, vec, vec); /* adjust location */ if ((pchan->protectflag & OB_LOCK_LOCX) == 0) @@ -613,7 +613,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *UNUSED(op)) vec[2] = -ob->obmat[3][2] + gridf *floorf(0.5f + ob->obmat[3][2] / gridf); if (ob->parent) { - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); invert_m3_m3(imat, originmat); mul_m3_v3(imat, vec); @@ -707,7 +707,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op)) if (pchan->bone->layer & arm->layer) { if ((pchan->bone->flag & BONE_CONNECTED) == 0) { /* Get position in pchan (pose) space. */ - armature_loc_pose_to_bone(pchan, vec, vec); + BKE_armature_loc_pose_to_bone(pchan, vec, vec); /* copy new position */ if ((pchan->protectflag & OB_LOCK_LOCX) == 0) @@ -738,7 +738,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *UNUSED(op)) vec[2] = -ob->obmat[3][2] + curs[2]; if (ob->parent) { - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); invert_m3_m3(imat, originmat); mul_m3_v3(imat, vec); @@ -818,7 +818,7 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot) static void bundle_midpoint(Scene *scene, Object *ob, float vec[3]) { - MovieClip *clip = object_get_movieclip(scene, ob, 0); + MovieClip *clip = BKE_object_movieclip_get(scene, ob, 0); MovieTracking *tracking; MovieTrackingObject *object; int ok = 0; diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 8a0cb4b597b..e1be274663a 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -358,11 +358,11 @@ static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op)) rv3d->lpersp = rv3d->persp; } - object_tfm_protected_backup(v3d->camera, &obtfm); + BKE_object_tfm_protected_backup(v3d->camera, &obtfm); ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist); - object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag); + BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag); DAG_id_tag_update(&v3d->camera->id, OB_RECALC_OB); rv3d->persp = RV3D_CAMOB; @@ -412,7 +412,7 @@ static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *UNUSED(o float r_co[3]; /* the new location to apply */ /* this function does all the important stuff */ - if (camera_view_frame_fit_to_scene(scene, v3d, camera_ob, r_co)) { + if (BKE_camera_view_frame_fit_to_scene(scene, v3d, camera_ob, r_co)) { ObjectTfmProtectedChannels obtfm; float obmat_new[4][4]; @@ -421,9 +421,9 @@ static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *UNUSED(o copy_v3_v3(obmat_new[3], r_co); /* only touch location */ - object_tfm_protected_backup(camera_ob, &obtfm); - object_apply_mat4(camera_ob, obmat_new, TRUE, TRUE); - object_tfm_protected_restore(camera_ob, &obtfm, OB_LOCK_SCALE | OB_LOCK_ROT4D); + BKE_object_tfm_protected_backup(camera_ob, &obtfm); + BKE_object_apply_mat4(camera_ob, obmat_new, TRUE, TRUE); + BKE_object_tfm_protected_restore(camera_ob, &obtfm, OB_LOCK_SCALE | OB_LOCK_ROT4D); /* notifiers */ DAG_id_tag_update(&camera_ob->id, OB_RECALC_OB); @@ -1000,8 +1000,8 @@ int ED_view3d_clip_range_get(View3D *v3d, RegionView3D *rv3d, float *clipsta, fl { CameraParams params; - camera_params_init(¶ms); - camera_params_from_view3d(¶ms, v3d, rv3d); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_view3d(¶ms, v3d, rv3d); if (clipsta) *clipsta = params.clipsta; if (clipend) *clipend = params.clipend; @@ -1015,9 +1015,9 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winx, int winy, { CameraParams params; - camera_params_init(¶ms); - camera_params_from_view3d(¶ms, v3d, rv3d); - camera_params_compute_viewplane(¶ms, winx, winy, 1.0f, 1.0f); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_view3d(¶ms, v3d, rv3d); + BKE_camera_params_compute_viewplane(¶ms, winx, winy, 1.0f, 1.0f); if (viewplane) *viewplane = params.viewplane; if (clipsta) *clipsta = params.clipsta; @@ -1155,7 +1155,7 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d) { if (rv3d->persp == RV3D_CAMOB) { /* obs/camera */ if (v3d->camera) { - where_is_object(scene, v3d->camera); + BKE_object_where_is_calc(scene, v3d->camera); obmat_to_viewmat(v3d, rv3d, v3d->camera, 0); } else { @@ -1176,7 +1176,7 @@ void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d) copy_v3_v3(vec, ob->obmat[3]); if (ob->type == OB_ARMATURE && v3d->ob_centre_bone[0]) { - bPoseChannel *pchan = get_pose_channel(ob->pose, v3d->ob_centre_bone); + bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, v3d->ob_centre_bone); if (pchan) { copy_v3_v3(vec, pchan->pose_mat[3]); mul_m4_v3(ob->obmat, vec); @@ -1412,7 +1412,7 @@ static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa) } else { if (scene->obedit) { - minmax_object(scene->obedit, min, max); + BKE_object_minmax(scene->obedit, min, max); ok = 1; @@ -1422,7 +1422,7 @@ static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa) else { for (base = FIRSTBASE; base; base = base->next) { if (TESTBASE(v3d, base)) { - minmax_object(base->object, min, max); + BKE_object_minmax(base->object, min, max); base->lay |= locallay; base->object->lay = base->lay; ok = 1; @@ -1799,8 +1799,8 @@ static int game_engine_exec(bContext *C, wmOperator *op) RestoreState(C, prevwin); //XXX restore_all_scene_cfra(scene_cfra_store); - set_scene_bg(CTX_data_main(C), startscene); - //XXX scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_set_background(CTX_data_main(C), startscene); + //XXX BKE_scene_update_for_newframe(bmain, scene, scene->lay); return OPERATOR_FINISHED; #else diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 5fe8444fe65..614ccf8470d 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -4424,7 +4424,7 @@ static int createSlideVerts(TransInfo *t) BMVert *v, *v2, *first; BMLoop *l, *l1, *l2; TransDataSlideVert *sv_array; - BMBVHTree *btree = BMBVH_NewBVH(em, 0, NULL, NULL); + BMBVHTree *btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL); SmallHash table; SlideData *sld = MEM_callocN(sizeof(*sld), "sld"); View3D *v3d = t->sa ? t->sa->spacedata.first : NULL; diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 274686a601e..f2677cb2787 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -287,7 +287,7 @@ static void createTransTexspace(TransInfo *t) normalize_m3(td->axismtx); invert_m3_m3(td->smtx, td->mtx); - if (give_obdata_texspace(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) { + if (BKE_object_obdata_texspace_get(ob, &texflag, &td->loc, &td->ext->size, &td->ext->rot)) { ob->dtx |= OB_TEXSPACE; *texflag &= ~ME_AUTOSPACE; } @@ -427,7 +427,7 @@ static short apply_targetless_ik(Object *ob) bone= parchan->bone; bone->flag |= BONE_TRANSFORM; /* ensures it gets an auto key inserted */ - armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat); + BKE_armature_mat_pose_to_bone(parchan, parchan->pose_mat, rmat); /* apply and decompose, doesn't work for constraints or non-uniform scale well */ { @@ -538,11 +538,11 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr /* proper way to get parent transform + own transform + constraints transform */ copy_m3_m4(omat, ob->obmat); - /* New code, using "generic" pchan_to_pose_mat(). */ + /* New code, using "generic" BKE_pchan_to_pose_mat(). */ { float rotscale_mat[4][4], loc_mat[4][4]; - pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); + BKE_pchan_to_pose_mat(pchan, rotscale_mat, loc_mat); if (t->mode == TFM_TRANSLATION) copy_m3_m4(pmat, loc_mat); else @@ -887,7 +887,7 @@ static short pose_grab_with_ik_children(bPose *pose, Bone *bone) } } if (wentdeeper==0) { - bPoseChannel *pchan= get_pose_channel(pose, bone->name); + bPoseChannel *pchan= BKE_pose_channel_find_name(pose, bone->name); if (pchan) added+= pose_grab_with_ik_add(pchan); } @@ -956,7 +956,7 @@ static void createTransPose(TransInfo *t, Object *ob) t->total= 0; /* check validity of state */ - arm= get_armature(ob); + arm= BKE_armature_from_object(ob); if ((arm==NULL) || (ob->pose==NULL)) return; if (arm->flag & ARM_RESTPOS) { @@ -3697,9 +3697,9 @@ void flushTransGraphData(TransInfo *t) switch (sipo->autosnap) { case SACTSNAP_FRAME: /* snap to nearest frame (or second if drawing seconds) */ if (sipo->flag & SIPO_DRAWTIME) - td2d->loc[0]= (float)(floor((td2d->loc[0]/secf) + 0.5f) * secf); + td2d->loc[0] = (float)(floorf((td2d->loc[0]/secf) + 0.5f) * secf); else - td2d->loc[0]= (float)(floor(td2d->loc[0]+0.5f)); + td2d->loc[0] = (float)(floorf(td2d->loc[0]+0.5f)); break; case SACTSNAP_MARKER: /* snap to nearest marker */ @@ -4261,15 +4261,15 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob) if (skip_invert == 0 && constinv == 0) { if (constinv == 0) - ob->transflag |= OB_NO_CONSTRAINTS; /* where_is_object_time checks this */ + ob->transflag |= OB_NO_CONSTRAINTS; /* BKE_object_where_is_calc_time checks this */ - where_is_object(t->scene, ob); + BKE_object_where_is_calc(t->scene, ob); if (constinv == 0) ob->transflag &= ~OB_NO_CONSTRAINTS; } else - where_is_object(t->scene, ob); + BKE_object_where_is_calc(t->scene, ob); td->ob = ob; @@ -4323,7 +4323,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob) * NOTE: some Constraints, and also Tracking should never get this * done, as it doesn't work well. */ - object_to_mat3(ob, obmtx); + BKE_object_to_mat3(ob, obmtx); copy_m3_m4(totmat, ob->obmat); invert_m3_m3(obinv, totmat); mul_m3_m3m3(td->smtx, obmtx, obinv); @@ -4360,12 +4360,12 @@ static void set_trans_object_base_flags(TransInfo *t) return; /* makes sure base flags and object flags are identical */ - copy_baseflags(t->scene); + BKE_scene_base_flag_to_objects(t->scene); /* handle pending update events, otherwise they got copied below */ for (base= scene->base.first; base; base= base->next) { if (base->object->recalc) - object_handle_update(t->scene, base->object); + BKE_object_handle_update(t->scene, base->object); } for (base= scene->base.first; base; base= base->next) { @@ -4378,7 +4378,7 @@ static void set_trans_object_base_flags(TransInfo *t) /* if parent selected, deselect */ while (parsel) { if (parsel->flag & SELECT) { - Base *parbase = object_in_scene(parsel, scene); + Base *parbase = BKE_scene_base_find(scene, parsel); if (parbase) { /* in rare cases this can fail */ if (TESTBASELIB_BGMODE(v3d, scene, parbase)) { break; @@ -5060,7 +5060,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) * we need to update the pose otherwise no updates get called during * transform and the auto-ik is not applied. see [#26164] */ struct Object *pose_ob=t->poseobj; - where_is_pose(t->scene, pose_ob); + BKE_pose_where_is(t->scene, pose_ob); } /* set BONE_TRANSFORM flags for autokey, manipulator draw might have changed them */ @@ -5155,7 +5155,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) /* recalculating the frame positions means we loose our original transform if its not auto-keyed [#24451] * this hack re-applies it, which is annoying, only alternatives are... * - don't recalc paths. - * - have an object_handle_update() which gives is the new transform without touching the objects. + * - have an BKE_object_handle_update() which gives is the new transform without touching the objects. * - only recalc paths on auto-keying. * - ED_objects_recalculate_paths could backup/restore transforms. * - re-apply the transform which is simplest in this case. (2 lines below) @@ -6085,7 +6085,7 @@ void createTransData(bContext *C, TransInfo *t) * lines below just check is also visible */ Object *ob_armature= modifiers_isDeformedByArmature(ob); if (ob_armature && ob_armature->mode & OB_MODE_POSE) { - Base *base_arm= object_in_scene(ob_armature, t->scene); + Base *base_arm= BKE_scene_base_find(t->scene, ob_armature); if (base_arm) { View3D *v3d = t->view; if (BASE_VISIBLE(v3d, base_arm)) { diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 7f6cc9ca336..d1dfc71eb82 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -205,16 +205,16 @@ static void clipMirrorModifier(TransInfo *t, Object *ob) } if (axis & 2) { - if (fabs(iloc[1])<=tolerance[1] || - loc[1]*iloc[1]<0.0f) + if (fabsf(iloc[1]) <= tolerance[1] || + loc[1] * iloc[1]<0.0f) { loc[1]= 0.0f; clip = 1; } } if (axis & 4) { - if (fabs(iloc[2])<=tolerance[2] || - loc[2]*iloc[2]<0.0f) + if (fabsf(iloc[2]) <= tolerance[2] || + loc[2] * iloc[2] < 0.0f) { loc[2]= 0.0f; clip = 1; @@ -542,12 +542,12 @@ static void recalcData_nla(TransInfo *t) switch (snla->autosnap) { case SACTSNAP_FRAME: /* snap to nearest frame/time */ if (snla->flag & SNLA_DRAWTIME) { - tdn->h1[0]= (float)( floor((tdn->h1[0]/secf) + 0.5f) * secf ); - tdn->h2[0]= (float)( floor((tdn->h2[0]/secf) + 0.5f) * secf ); + tdn->h1[0] = (float)(floor(((double)tdn->h1[0] / secf) + 0.5) * secf); + tdn->h2[0] = (float)(floor(((double)tdn->h2[0] / secf) + 0.5) * secf); } else { - tdn->h1[0]= (float)( floor(tdn->h1[0]+0.5f) ); - tdn->h2[0]= (float)( floor(tdn->h2[0]+0.5f) ); + tdn->h1[0] = floorf(tdn->h1[0] + 0.5f); + tdn->h2[0] = floorf(tdn->h2[0] + 0.5f); } break; @@ -843,7 +843,7 @@ static void recalcData_view3d(TransInfo *t) DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */ } else - where_is_pose(t->scene, ob); + BKE_pose_where_is(t->scene, ob); } else if (base && (base->object->mode & OB_MODE_PARTICLE_EDIT) && PE_get_current(t->scene, base->object)) { if (t->state != TRANS_CANCEL) { diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c index 467e3dc600e..0f0d1cc8344 100644 --- a/source/blender/editors/transform/transform_input.c +++ b/source/blender/editors/transform/transform_input.c @@ -199,17 +199,17 @@ static void InputCustomRatio(TransInfo *UNUSED(t), MouseInput *mi, const int mva mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2]; mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3]; - distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f; + distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0; } else { int mdx, mdy; mdx = mval[0] - data[2]; mdy = mval[1] - data[3]; - distance = (length != 0.0f)? (mdx*dx + mdy*dy) / length: 0.0f; + distance = (length != 0.0) ? (mdx * dx + mdy * dy) / length: 0.0; } - output[0] = (float)((length != 0.0f)? distance / length: 0.0f); + output[0] = (length != 0.0) ? (double)(distance / length) : 0.0f; } } diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 093c81c8d37..94f6640ca5b 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -203,7 +203,7 @@ int gimbal_axis(Object *ob, float gmat[][3]) { if (ob) { if (ob->mode & OB_MODE_POSE) { - bPoseChannel *pchan= get_active_posechannel(ob); + bPoseChannel *pchan= BKE_pose_channel_active(ob); if (pchan) { float mat[3][3], tmat[3][3], obmat[3][3]; diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index fa579293a73..b875886e80a 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -284,7 +284,7 @@ void applyProject(TransInfo *t) } else if (t->flag & T_OBJECT) { td->ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME; - object_handle_update(t->scene, td->ob); + BKE_object_handle_update(t->scene, td->ob); copy_v3_v3(iloc, td->ob->obmat[3]); } @@ -966,7 +966,7 @@ static void TargetSnapClosest(TransInfo *t) if (t->flag & T_OBJECT) { int i; for (td = t->data, i = 0 ; i < t->total && td->flag & TD_SELECTED ; i++, td++) { - struct BoundBox *bb = object_get_boundbox(td->ob); + struct BoundBox *bb = BKE_object_boundbox_get(td->ob); /* use boundbox if possible */ if (bb) { @@ -1303,8 +1303,8 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh * test against boundbox first * */ if (totface > 16) { - struct BoundBox *bb = object_get_boundbox(ob); - test = ray_hit_boundbox(bb, ray_start_local, ray_normal_local); + struct BoundBox *bb = BKE_object_boundbox_get(ob); + test = BKE_boundbox_ray_hit_check(bb, ray_start_local, ray_normal_local); } if (test == 1) { @@ -1709,8 +1709,8 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], * test against boundbox first * */ if (totface > 16) { - struct BoundBox *bb = object_get_boundbox(ob); - test = ray_hit_boundbox(bb, ray_start_local, ray_normal_local); + struct BoundBox *bb = BKE_object_boundbox_get(ob); + test = BKE_boundbox_ray_hit_check(bb, ray_start_local, ray_normal_local); } if (test == 1) { diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index fb7e2254e45..a90f8253654 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -855,7 +855,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) glDisable(GL_BLEND); /* draw vert preview */ - glPointSize(pointsize * 2.0); + glPointSize(pointsize * 2.0f); UI_ThemeColor4(TH_STITCH_PREVIEW_STITCHABLE); glVertexPointer(2, GL_FLOAT, 0, stitch_preview->preview_stitchable); glDrawArrays(GL_POINTS, 0, stitch_preview->num_stitchable); diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 1073369a36d..53bf19c04cc 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -186,7 +186,7 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im return; } - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { /* new shading system, assign image in material */ int sloppy = 1; BMFace *efa = BM_active_face_get(em->bm, sloppy); @@ -799,9 +799,9 @@ void uv_find_nearest_vert(Scene *scene, Image *ima, BMEditMesh *em, luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); if (penalty && uvedit_uv_select_test(em, scene, l)) - dist = fabs(co[0] - luv->uv[0]) + penalty[0] + fabs(co[1] - luv->uv[1]) + penalty[1]; + dist = fabsf(co[0] - luv->uv[0]) + penalty[0] + fabsf(co[1] - luv->uv[1]) + penalty[1]; else - dist = fabs(co[0] - luv->uv[0]) + fabs(co[1] - luv->uv[1]); + dist = fabsf(co[0] - luv->uv[0]) + fabsf(co[1] - luv->uv[1]); if (dist <= mindist) { if (dist == mindist) diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 478643be947..2b93246e797 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -4356,7 +4356,7 @@ void param_smooth_area(ParamHandle *handle) void param_pack(ParamHandle *handle, float margin) { /* box packing variables */ - boxPack *boxarray, *box; + BoxPack *boxarray, *box; float tot_width, tot_height, scale; PChart *chart; @@ -4373,7 +4373,7 @@ void param_pack(ParamHandle *handle, float margin) param_scale(handle, 1.0f / phandle->aspx, 1.0f / phandle->aspy); /* we may not use all these boxes */ - boxarray = MEM_mallocN(phandle->ncharts * sizeof(boxPack), "boxPack box"); + boxarray = MEM_mallocN(phandle->ncharts * sizeof(BoxPack), "BoxPack box"); for (i = 0; i < phandle->ncharts; i++) { @@ -4424,7 +4424,7 @@ void param_pack(ParamHandle *handle, float margin) } } - boxPack2D(boxarray, phandle->ncharts - unpacked, &tot_width, &tot_height); + BLI_box_pack_2D(boxarray, phandle->ncharts - unpacked, &tot_width, &tot_height); if (tot_height > tot_width) scale = 1.0f / tot_height; diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 183f75c6b42..b30821dc56a 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -257,8 +257,8 @@ static void stitch_uv_rotate(float rotation, float medianPoint[2], float uv[2]) uv[0] -= medianPoint[0]; uv[1] -= medianPoint[1]; - uv_rotation_result[0] = cos(rotation) * uv[0] - sin(rotation) * uv[1]; - uv_rotation_result[1] = sin(rotation) * uv[0] + cos(rotation) * uv[1]; + uv_rotation_result[0] = cosf(rotation) * uv[0] - sinf(rotation) * uv[1]; + uv_rotation_result[1] = sinf(rotation) * uv[0] + cosf(rotation) * uv[1]; uv[0] = uv_rotation_result[0] + medianPoint[0]; uv[1] = uv_rotation_result[1] + medianPoint[1]; @@ -286,8 +286,8 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it l_iter = element_iter->l; luv_iter = CustomData_bmesh_get(&state->em->bm->ldata, l_iter->head.data, CD_MLOOPUV); - if (fabs(luv_orig->uv[0] - luv_iter->uv[0]) < limit && - fabs(luv_orig->uv[1] - luv_iter->uv[1]) < limit) + if (fabsf(luv_orig->uv[0] - luv_iter->uv[0]) < limit && + fabsf(luv_orig->uv[1] - luv_iter->uv[1]) < limit) { return 1; } @@ -403,7 +403,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta edgecos = uv1[0] * uv2[0] + uv1[1] * uv2[1]; edgesin = uv1[0] * uv2[1] - uv2[0] * uv1[1]; - rotation = (edgesin > 0) ? acos(MAX2(-1.0, MIN2(1.0, edgecos))) : -acos(MAX2(-1.0, MIN2(1.0, edgecos))); + rotation = (edgesin > 0.0f) ? acosf(MAX2(-1.0f, MIN2(1.0f, edgecos))) : -acosf(MAX2(-1.0f, MIN2(1.0f, edgecos))); island_stitch_data[element1->island].num_rot_elements++; island_stitch_data[element1->island].rotation += rotation; @@ -412,7 +412,7 @@ static void stitch_island_calculate_edge_rotation(UvEdge *edge, StitchState *sta static void stitch_island_calculate_vert_rotation(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data) { - float edgecos = 1, edgesin = 0; + float edgecos = 1.0f, edgesin = 0.0f; int index; UvElement *element_iter; float rotation = 0; @@ -441,12 +441,12 @@ static void stitch_island_calculate_vert_rotation(UvElement *element, StitchStat negate_v2_v2(normal, state->normals + index_tmp2 * 2); edgecos = dot_v2v2(normal, state->normals + index_tmp1 * 2); edgesin = cross_v2v2(normal, state->normals + index_tmp1 * 2); - rotation += (edgesin > 0) ? acos(edgecos) : -acos(edgecos); + rotation += (edgesin > 0.0f) ? acosf(edgecos) : -acosf(edgecos); } } if (state->midpoints) - rotation /= 2.0; + rotation /= 2.0f; island_stitch_data[element->island].num_rot_elements++; island_stitch_data[element->island].rotation += rotation; } @@ -1179,13 +1179,13 @@ static int stitch_init(bContext *C, wmOperator *op) } else { BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - i = 0; - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) { if (uvedit_uv_select_test(em, scene, l)) { UvElement *element = ED_uv_element_get(state->element_map, efa, l); - stitch_select_uv(element, state, 1); + if (element) { + stitch_select_uv(element, state, 1); + } } - i++; } } } @@ -1364,7 +1364,7 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event) case PADPLUSKEY: case WHEELUPMOUSE: if (event->alt) { - stitch_state->limit_dist += 0.01; + stitch_state->limit_dist += 0.01f; if (!stitch_process_data(stitch_state, scene, 0)) { return stitch_cancel(C, op); } @@ -1377,8 +1377,8 @@ static int stitch_modal(bContext *C, wmOperator *op, wmEvent *event) case PADMINUS: case WHEELDOWNMOUSE: if (event->alt) { - stitch_state->limit_dist -= 0.01; - stitch_state->limit_dist = MAX2(0.01, stitch_state->limit_dist); + stitch_state->limit_dist -= 0.01f; + stitch_state->limit_dist = MAX2(0.01f, stitch_state->limit_dist); if (!stitch_process_data(stitch_state, scene, 0)) { return stitch_cancel(C, op); } diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 743869e82cc..a856f5f34c3 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -262,13 +262,13 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em, } else { /* ngon - scanfill time! */ - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); firstv = lastv = NULL; BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { int i; - v = BLI_addfillvert(&sf_ctx, l->v->co); + v = BLI_scanfill_vert_add(&sf_ctx, l->v->co); /* add small random offset */ for (i = 0; i < 3; i++) { @@ -278,7 +278,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em, v->tmp.p = l; if (lastv) { - BLI_addfilledge(&sf_ctx, lastv, v); + BLI_scanfill_edge_add(&sf_ctx, lastv, v); } lastv = v; @@ -286,9 +286,9 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em, firstv = v; } - BLI_addfilledge(&sf_ctx, firstv, v); + BLI_scanfill_edge_add(&sf_ctx, firstv, v); - BLI_edgefill_ex(&sf_ctx, TRUE, efa->no); + BLI_scanfill_calc_ex(&sf_ctx, TRUE, efa->no); for (sefa = sf_ctx.fillfacebase.first; sefa; sefa = sefa->next) { ls[0] = sefa->v1->tmp.p; ls[1] = sefa->v2->tmp.p; @@ -306,7 +306,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em, param_face_add(handle, key, 3, vkeys, co, uv, pin, select); } - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); } } @@ -744,6 +744,8 @@ void UV_OT_pack_islands(wmOperatorType *ot) /* identifiers */ ot->name = "Pack Islands"; ot->idname = "UV_OT_pack_islands"; + ot->description = "Transform all islands so that they fill up the UV space as much as possible"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -784,6 +786,8 @@ void UV_OT_average_islands_scale(wmOperatorType *ot) /* identifiers */ ot->name = "Average Islands Scale"; ot->idname = "UV_OT_average_islands_scale"; + ot->description = "Average the size of separate UV islands, based on their area in 3D space"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -1027,7 +1031,7 @@ static void correct_uv_aspect(BMEditMesh *em) BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - luv->uv[0] = ((luv->uv[0] - 0.5) * scale) + 0.5; + luv->uv[0] = ((luv->uv[0] - 0.5f) * scale) + 0.5f; } } } @@ -1040,7 +1044,7 @@ static void correct_uv_aspect(BMEditMesh *em) BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - luv->uv[1] = ((luv->uv[1] - 0.5) * scale) + 0.5; + luv->uv[1] = ((luv->uv[1] - 0.5f) * scale) + 0.5f; } } } @@ -1178,7 +1182,8 @@ static int unwrap_exec(bContext *C, wmOperator *op) BKE_report(op->reports, RPT_INFO, "Object scale is not 1.0. Unwrap will operate on a non-scaled version of the mesh."); /* remember last method for live unwrap */ - scene->toolsettings->unwrapper = method; + if(RNA_struct_property_is_set(op->ptr, "method")) + scene->toolsettings->unwrapper = method; scene->toolsettings->uv_subsurf_level = subsurf_level; @@ -1265,12 +1270,12 @@ static int uv_from_view_exec(bContext *C, wmOperator *op) BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - project_from_view_ortho(luv->uv, l->v->co, rotmat); + BLI_uvproject_from_view_ortho(luv->uv, l->v->co, rotmat); } } } else if (camera) { - struct UvCameraInfo *uci = project_camera_info(v3d->camera, obedit->obmat, scene->r.xsch, scene->r.ysch); + struct ProjCameraInfo *uci = BLI_uvproject_camera_info(v3d->camera, obedit->obmat, scene->r.xsch, scene->r.ysch); if (uci) { BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { @@ -1279,7 +1284,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op) BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - project_from_camera(luv->uv, l->v->co, uci); + BLI_uvproject_from_camera(luv->uv, l->v->co, uci); } } @@ -1295,7 +1300,7 @@ static int uv_from_view_exec(bContext *C, wmOperator *op) BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - project_from_view(luv->uv, l->v->co, rv3d->persmat, rotmat, ar->winx, ar->winy); + BLI_uvproject_from_view(luv->uv, l->v->co, rv3d->persmat, rotmat, ar->winx, ar->winy); } } } @@ -1323,6 +1328,8 @@ void UV_OT_from_view(wmOperatorType *ot) /* identifiers */ ot->name = "Project From View"; ot->idname = "UV_OT_project_from_view"; + ot->description = "Project the UV vertices of the mesh as seen in current 3D view"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -1362,6 +1369,8 @@ void UV_OT_reset(wmOperatorType *ot) /* identifiers */ ot->name = "Reset"; ot->idname = "UV_OT_reset"; + ot->description = "Reset UV projection"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -1463,6 +1472,8 @@ void UV_OT_sphere_project(wmOperatorType *ot) /* identifiers */ ot->name = "Sphere Projection"; ot->idname = "UV_OT_sphere_project"; + ot->description = "Project the UV vertices of the mesh over the curved surface of a sphere"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -1536,6 +1547,8 @@ void UV_OT_cylinder_project(wmOperatorType *ot) /* identifiers */ ot->name = "Cylinder Projection"; ot->idname = "UV_OT_cylinder_project"; + ot->description = "Project the UV vertices of the mesh over the curved wall of a cylinder"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ @@ -1614,6 +1627,8 @@ void UV_OT_cube_project(wmOperatorType *ot) /* identifiers */ ot->name = "Cube Projection"; ot->idname = "UV_OT_cube_project"; + ot->description = "Project the UV vertices of the mesh over the six faces of a cube"; + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* api callbacks */ diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 09ed3c6f5fb..ebfedea3968 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -714,7 +714,7 @@ int GPU_set_tpage(MTFace *tface, int mipmap, int alphablend) gpu_verify_repeat(ima); /* Did this get lost in the image recode? */ - /* tag_image_time(ima);*/ + /* BKE_image_tag_time(ima);*/ return 1; } @@ -1076,7 +1076,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O GPUBlendMode alphablend; int a; int gamma = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; - int new_shading_nodes = scene_use_new_shading_nodes(scene); + int new_shading_nodes = BKE_scene_use_new_shading_nodes(scene); /* initialize state */ memset(&GMS, 0, sizeof(GMS)); @@ -1087,7 +1087,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O GMS.gob = ob; GMS.gscene = scene; GMS.totmat= ob->totcol+1; /* materials start from 1, default material is 0 */ - GMS.glay= v3d->lay; + GMS.glay= (v3d->localvd)? v3d->localvd->lay: v3d->lay; /* keep lamps visible in local view */ GMS.gviewmat= rv3d->viewmat; GMS.gviewinv= rv3d->viewinv; @@ -1304,7 +1304,7 @@ void GPU_end_object_materials(void) GMS.gmatbuf= NULL; GMS.alphablend= NULL; - /* resetting the texture matrix after the glScale needed for tiled textures */ + /* resetting the texture matrix after the scaling needed for tiled textures */ if (GTS.tilemode) { glMatrixMode(GL_TEXTURE); glLoadIdentity(); @@ -1410,7 +1410,7 @@ int GPU_scene_object_lights(Scene *scene, Object *ob, int lay, float viewmat[][4 glPushMatrix(); glLoadMatrixf((float *)viewmat); - where_is_object_simul(scene, base->object); + BKE_object_where_is_calc_simul(scene, base->object); if (la->type==LA_SUN) { /* sun lamp */ diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 383dd6b8f2f..f75c1576fb9 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -1501,7 +1501,7 @@ GPUMaterial *GPU_material_from_blender(Scene *scene, Material *ma) GPU_material_output_link(mat, outlink); } - if (!scene_use_new_shading_nodes(scene)) { + if (!BKE_scene_use_new_shading_nodes(scene)) { if (gpu_do_color_management(mat)) if (mat->outlink) GPU_link(mat, "linearrgb_to_srgb", mat->outlink, &mat->outlink); diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl index 5500e6bf171..fdd2a2c95b9 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl @@ -2188,6 +2188,13 @@ void node_light_path( is_transmission_ray = 0.0; } +void node_light_falloff(float strength, float smooth, out float quadratic, out float linear, out float constant) +{ + quadratic = strength; + linear = strength; + constant = strength; +} + /* output */ void node_output_material(vec4 surface, vec4 volume, float displacement, out vec4 result) diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl.c b/source/blender/gpu/shaders/gpu_shader_material.glsl.c index b8086ed9c0a..6dea1ae65c5 100644 --- a/source/blender/gpu/shaders/gpu_shader_material.glsl.c +++ b/source/blender/gpu/shaders/gpu_shader_material.glsl.c @@ -1,1658 +1,1595 @@ /* DataToC output of file */ -int datatoc_gpu_shader_material_glsl_size = 52836; +int datatoc_gpu_shader_material_glsl_size = 50822; char datatoc_gpu_shader_material_glsl[] = { - 13, 10,102,108, -111, 97,116, 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,111, 97,116, 32,102, 41, 13, 10,123, 13, 10, 9,114,101, -116,117,114,110, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56, 52, 54, 44, 32,102, 41, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,114,103, 98, 95,116,111, 95,104,115,118, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32, -118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 99,109, 97,120, 44, 32, 99,109, -105,110, 44, 32,104, 44, 32,115, 44, 32,118, 44, 32, 99,100,101,108,116, 97, 59, 13, 10, 9,118,101, 99, 51, 32, 99, 59, 13, 10, - 13, 10, 9, 99,109, 97,120, 32, 61, 32,109, 97,120, 40,114,103, 98, 91, 48, 93, 44, 32,109, 97,120, 40,114,103, 98, 91, 49, 93, - 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 13, 10, 9, 99,109,105,110, 32, 61, 32,109,105,110, 40,114,103, 98, 91, 48, 93, 44, - 32,109,105,110, 40,114,103, 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 13, 10, 9, 99,100,101,108,116, 97, 32, - 61, 32, 99,109, 97,120, 45, 99,109,105,110, 59, 13, 10, 13, 10, 9,118, 32, 61, 32, 99,109, 97,120, 59, 13, 10, 9,105,102, 32, - 40, 99,109, 97,120, 33, 61, 48, 46, 48, 41, 13, 10, 9, 9,115, 32, 61, 32, 99,100,101,108,116, 97, 47, 99,109, 97,120, 59, 13, - 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, - 13, 10, 9,125, 13, 10, 13, 10, 9,105,102, 32, 40,115, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,104, 32, 61, 32, - 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 99, 32, 61, 32, 40,118,101, 99, 51, 40, 99, -109, 97,120, 44, 32, 99,109, 97,120, 44, 32, 99,109, 97,120, 41, 32, 45, 32,114,103, 98, 46,120,121,122, 41, 47, 99,100,101,108, -116, 97, 59, 13, 10, 13, 10, 9, 9,105,102, 32, 40,114,103, 98, 46,120, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 99, 91, - 50, 93, 32, 45, 32, 99, 91, 49, 93, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,114,103, 98, 46,121, 61, 61, 99,109, - 97,120, 41, 32,104, 32, 61, 32, 50, 46, 48, 32, 43, 32, 99, 91, 48, 93, 32, 45, 32, 32, 99, 91, 50, 93, 59, 13, 10, 9, 9,101, -108,115,101, 32,104, 32, 61, 32, 52, 46, 48, 32, 43, 32, 99, 91, 49, 93, 32, 45, 32, 99, 91, 48, 93, 59, 13, 10, 13, 10, 9, 9, -104, 32, 47, 61, 32, 54, 46, 48, 59, 13, 10, 13, 10, 9, 9,105,102, 32, 40,104, 60, 48, 46, 48, 41, 13, 10, 9, 9, 9,104, 32, - 43, 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,104, 44, - 32,115, 44, 32,118, 44, 32,114,103, 98, 46,119, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,104,115,118, 95,116,111, - 95,114,103, 98, 40,118,101, 99, 52, 32,104,115,118, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, - 10,123, 13, 10, 9,102,108,111, 97,116, 32,105, 44, 32,102, 44, 32,112, 44, 32,113, 44, 32,116, 44, 32,104, 44, 32,115, 44, 32, -118, 59, 13, 10, 9,118,101, 99, 51, 32,114,103, 98, 59, 13, 10, 13, 10, 9,104, 32, 61, 32,104,115,118, 91, 48, 93, 59, 13, 10, - 9,115, 32, 61, 32,104,115,118, 91, 49, 93, 59, 13, 10, 9,118, 32, 61, 32,104,115,118, 91, 50, 93, 59, 13, 10, 13, 10, 9,105, -102, 40,115, 61, 61, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,118, 44, 32, -118, 41, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,105,102, 40,104, 61, 61, 49, 46, 48, 41, 13, 10, - 9, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 13, 10, 9, 9,104, 32, 42, 61, 32, 54, 46, 48, 59, 13, 10, 9, 9, -105, 32, 61, 32,102,108,111,111,114, 40,104, 41, 59, 13, 10, 9, 9,102, 32, 61, 32,104, 32, 45, 32,105, 59, 13, 10, 9, 9,114, -103, 98, 32, 61, 32,118,101, 99, 51, 40,102, 44, 32,102, 44, 32,102, 41, 59, 13, 10, 9, 9,112, 32, 61, 32,118, 42, 40, 49, 46, - 48, 45,115, 41, 59, 13, 10, 9, 9,113, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42,102, 41, 41, 59, 13, 10, 9, 9,116, - 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42, 40, 49, 46, 48, 45,102, 41, 41, 41, 59, 13, 10, 9, 9, 13, 10, 9, 9,105, -102, 32, 40,105, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,116, 44, 32,112, 41, - 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 49, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, - 99, 51, 40,113, 44, 32,118, 44, 32,112, 41, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 50, 46, - 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,118, 44, 32,116, 41, 59, 13, 10, 9, 9,101,108,115,101, 32, -105,102, 32, 40,105, 32, 61, 61, 32, 51, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,113, 44, 32,118, - 41, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 52, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118, -101, 99, 51, 40,116, 44, 32,112, 44, 32,118, 41, 59, 13, 10, 9, 9,101,108,115,101, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, - 40,118, 44, 32,112, 44, 32,113, 41, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, - 40,114,103, 98, 44, 32,104,115,118, 46,119, 41, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,115,114,103, 98, 95,116, -111, 95,108,105,110,101, 97,114,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40, 99, 32, 60, - 32, 48, 46, 48, 52, 48, 52, 53, 41, 13, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, - 46, 48, 58, 32, 99, 32, 42, 32, 40, 49, 46, 48, 47, 49, 50, 46, 57, 50, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,114, -101,116,117,114,110, 32,112,111,119, 40, 40, 99, 32, 43, 32, 48, 46, 48, 53, 53, 41, 42, 40, 49, 46, 48, 47, 49, 46, 48, 53, 53, - 41, 44, 32, 50, 46, 52, 41, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,108,105,110,101, 97,114,114,103, 98, 95,116, -111, 95,115,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40, 99, 32, 60, 32, 48, 46, 48, 48, - 51, 49, 51, 48, 56, 41, 13, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, 46, 48, 58, - 32, 99, 32, 42, 32, 49, 50, 46, 57, 50, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,114,101,116,117,114,110, 32, 49, 46, 48, - 53, 53, 32, 42, 32,112,111,119, 40, 99, 44, 32, 49, 46, 48, 47, 50, 46, 52, 41, 32, 45, 32, 48, 46, 48, 53, 53, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,118,101, 99, 52, 32, - 99,111,108, 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 13, 10,123, 13, 10, 9, - 99,111,108, 95,116,111, 46,114, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, - 95,102,114,111,109, 46,114, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108, -105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 98, - 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, - 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, - 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 13, 10,123, 13, 10, 9, 99,111,108, - 95,116,111, 46,114, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114, -111,109, 46,114, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, - 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 13, 10, 9, 99,111,108, 95,116,111, 46, 98, 32, 61, 32, -108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, 59, 13, 10, - 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 13, 10,125, 13, 10, 13, 10, 35,100, -101,102,105,110,101, 32, 77, 95, 80, 73, 32, 51, 46, 49, 52, 49, 53, 57, 50, 54, 53, 51, 53, 56, 57, 55, 57, 51, 50, 51, 56, 52, - 54, 13, 10, 35,100,101,102,105,110,101, 32, 77, 95, 49, 95, 80, 73, 32, 48, 46, 51, 49, 56, 51, 48, 57, 56, 56, 54, 49, 56, 51, - 55, 57, 48, 54, 57, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68, - 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,118, 99,111,108, - 95, 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, - 52, 32,118, 99,111,108, 41, 13, 10,123, 13, 10, 9,118, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 97,116,116,118, 99,111,108, - 46,120, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,121, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99, -111,108, 46,122, 47, 50, 53, 53, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,117,118, 95, - 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117, -118, 41, 13, 10,123, 13, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, - 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,103, -101,111,109, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,109, 97,116, 52, 32,118,105,101,119, -105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 97,116,116,111,114, 99,111, 44, 32,118,101, 99, 50, 32, 97,116,116,117,118, - 44, 32,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 44, - 32,111,117,116, 32,118,101, 99, 51, 32,108,111, 99, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32, -111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32, -118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32,118, 99,111,108, 95, 97,108,112,104, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102,114,111,110, -116, 98, 97, 99,107, 41, 13, 10,123, 13, 10, 9,108,111, 99, 97,108, 32, 61, 32, 99,111, 59, 13, 10, 9,118,105,101,119, 32, 61, - 32,110,111,114,109, 97,108,105,122,101, 40,108,111, 99, 97,108, 41, 59, 13, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118, -105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40,108,111, 99, 97,108, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, - 13, 10, 9,111,114, 99,111, 32, 61, 32, 97,116,116,111,114, 99,111, 59, 13, 10, 9,117,118, 95, 97,116,116,114,105, 98,117,116, -101, 40, 97,116,116,117,118, 44, 32,117,118, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108, -105,122,101, 40,110,111,114, 41, 59, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109, - 97,108, 32,105,115, 32,110,101,103, 97,116,101,100, 32, 42, 47, 13, 10, 9,118, 99,111,108, 95, 97,116,116,114,105, 98,117,116, -101, 40, 97,116,116,118, 99,111,108, 44, 32,118, 99,111,108, 41, 59, 13, 10, 9,118, 99,111,108, 95, 97,108,112,104, 97, 32, 61, - 32, 97,116,116,118, 99,111,108, 46, 97, 59, 13, 10, 9,102,114,111,110,116, 98, 97, 99,107, 32, 61, 32, 49, 46, 48, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,109, 97,116, 52, - 32,109, 97,116, 44, 32,118,101, 99, 51, 32,109,105,110,118,101, 99, 44, 32,118,101, 99, 51, 32,109, 97,120,118,101, 99, 44, 32, -102,108,111, 97,116, 32,100,111,109,105,110, 44, 32,102,108,111, 97,116, 32,100,111,109, 97,120, 44, 32,111,117,116, 32,118,101, - 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32, 40,109, 97,116, 32, 42, 32, -118,101, 99, 52, 40,118,101, 99, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9,105,102, 40,100,111,109,105,110, 32, - 61, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32,109, 97,120, 40,111,117,116,118,101, 99, 44, 32, -109,105,110,118,101, 99, 41, 59, 13, 10, 9,105,102, 40,100,111,109, 97,120, 32, 61, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111, -117,116,118,101, 99, 32, 61, 32,109,105,110, 40,111,117,116,118,101, 99, 44, 32,109, 97,120,118,101, 99, 41, 59, 13, 10,125, 13, - 10, 13, 10,118,111,105,100, 32, 99, 97,109,101,114, 97, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, - 32,111,117,116,118,105,101,119, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,101,112,116,104, 44, 32,111,117, -116, 32,102,108,111, 97,116, 32,111,117,116,100,105,115,116, 41, 13, 10,123, 13, 10, 9,111,117,116,100,101,112,116,104, 32, 61, - 32, 97, 98,115, 40, 99,111, 46,122, 41, 59, 13, 10, 9,111,117,116,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40, 99, -111, 41, 59, 13, 10, 9,111,117,116,118,105,101,119, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 41, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,100,100, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102, -108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, - 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 43, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111, + 10,102,108,111, 97,116, + 32,101,120,112, 95, 98,108,101,110,100,101,114, 40,102,108,111, 97,116, 32,102, 41, 10,123, 10, 9,114,101,116,117,114,110, 32, +112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 50, 56, 52, 54, 44, 32,102, 41, 59, 10,125, 10, 10,118,111,105,100, 32,114, +103, 98, 95,116,111, 95,104,115,118, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, + 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32, 99,109, 97,120, 44, 32, 99,109,105,110, 44, 32,104, 44, 32,115, 44, 32, +118, 44, 32, 99,100,101,108,116, 97, 59, 10, 9,118,101, 99, 51, 32, 99, 59, 10, 10, 9, 99,109, 97,120, 32, 61, 32,109, 97,120, + 40,114,103, 98, 91, 48, 93, 44, 32,109, 97,120, 40,114,103, 98, 91, 49, 93, 44, 32,114,103, 98, 91, 50, 93, 41, 41, 59, 10, 9, + 99,109,105,110, 32, 61, 32,109,105,110, 40,114,103, 98, 91, 48, 93, 44, 32,109,105,110, 40,114,103, 98, 91, 49, 93, 44, 32,114, +103, 98, 91, 50, 93, 41, 41, 59, 10, 9, 99,100,101,108,116, 97, 32, 61, 32, 99,109, 97,120, 45, 99,109,105,110, 59, 10, 10, 9, +118, 32, 61, 32, 99,109, 97,120, 59, 10, 9,105,102, 32, 40, 99,109, 97,120, 33, 61, 48, 46, 48, 41, 10, 9, 9,115, 32, 61, 32, + 99,100,101,108,116, 97, 47, 99,109, 97,120, 59, 10, 9,101,108,115,101, 32,123, 10, 9, 9,115, 32, 61, 32, 48, 46, 48, 59, 10, + 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 10, 9,105,102, 32, 40,115, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, 10, + 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9, 99, 32, 61, 32, 40,118,101, 99, + 51, 40, 99,109, 97,120, 44, 32, 99,109, 97,120, 44, 32, 99,109, 97,120, 41, 32, 45, 32,114,103, 98, 46,120,121,122, 41, 47, 99, +100,101,108,116, 97, 59, 10, 10, 9, 9,105,102, 32, 40,114,103, 98, 46,120, 61, 61, 99,109, 97,120, 41, 32,104, 32, 61, 32, 99, + 91, 50, 93, 32, 45, 32, 99, 91, 49, 93, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,114,103, 98, 46,121, 61, 61, 99,109, + 97,120, 41, 32,104, 32, 61, 32, 50, 46, 48, 32, 43, 32, 99, 91, 48, 93, 32, 45, 32, 32, 99, 91, 50, 93, 59, 10, 9, 9,101,108, +115,101, 32,104, 32, 61, 32, 52, 46, 48, 32, 43, 32, 99, 91, 49, 93, 32, 45, 32, 99, 91, 48, 93, 59, 10, 10, 9, 9,104, 32, 47, + 61, 32, 54, 46, 48, 59, 10, 10, 9, 9,105,102, 32, 40,104, 60, 48, 46, 48, 41, 10, 9, 9, 9,104, 32, 43, 61, 32, 49, 46, 48, + 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,104, 44, 32,115, 44, 32,118, 44, 32,114,103, + 98, 46,119, 41, 59, 10,125, 10, 10,118,111,105,100, 32,104,115,118, 95,116,111, 95,114,103, 98, 40,118,101, 99, 52, 32,104,115, +118, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,105, 44, 32, +102, 44, 32,112, 44, 32,113, 44, 32,116, 44, 32,104, 44, 32,115, 44, 32,118, 59, 10, 9,118,101, 99, 51, 32,114,103, 98, 59, 10, + 10, 9,104, 32, 61, 32,104,115,118, 91, 48, 93, 59, 10, 9,115, 32, 61, 32,104,115,118, 91, 49, 93, 59, 10, 9,118, 32, 61, 32, +104,115,118, 91, 50, 93, 59, 10, 10, 9,105,102, 40,115, 61, 61, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 32, 61, 32,118, +101, 99, 51, 40,118, 44, 32,118, 44, 32,118, 41, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,105,102, 40,104, 61, + 61, 49, 46, 48, 41, 10, 9, 9, 9,104, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9, 10, 9, 9,104, 32, 42, 61, 32, 54, 46, 48, 59, + 10, 9, 9,105, 32, 61, 32,102,108,111,111,114, 40,104, 41, 59, 10, 9, 9,102, 32, 61, 32,104, 32, 45, 32,105, 59, 10, 9, 9, +114,103, 98, 32, 61, 32,118,101, 99, 51, 40,102, 44, 32,102, 44, 32,102, 41, 59, 10, 9, 9,112, 32, 61, 32,118, 42, 40, 49, 46, + 48, 45,115, 41, 59, 10, 9, 9,113, 32, 61, 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42,102, 41, 41, 59, 10, 9, 9,116, 32, 61, + 32,118, 42, 40, 49, 46, 48, 45, 40,115, 42, 40, 49, 46, 48, 45,102, 41, 41, 41, 59, 10, 9, 9, 10, 9, 9,105,102, 32, 40,105, + 32, 61, 61, 32, 48, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,116, 44, 32,112, 41, 59, 10, 9, 9, +101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 49, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,113, 44, + 32,118, 44, 32,112, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 50, 46, 48, 41, 32,114,103, 98, + 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,118, 44, 32,116, 41, 59, 10, 9, 9,101,108,115,101, 32,105,102, 32, 40,105, 32, 61, + 61, 32, 51, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,112, 44, 32,113, 44, 32,118, 41, 59, 10, 9, 9,101,108, +115,101, 32,105,102, 32, 40,105, 32, 61, 61, 32, 52, 46, 48, 41, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,116, 44, 32,112, + 44, 32,118, 41, 59, 10, 9, 9,101,108,115,101, 32,114,103, 98, 32, 61, 32,118,101, 99, 51, 40,118, 44, 32,112, 44, 32,113, 41, + 59, 10, 9,125, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 44, 32,104,115,118, 46,119, 41, + 59, 10,125, 10, 10,102,108,111, 97,116, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,102,108,111, + 97,116, 32, 99, 41, 10,123, 10, 9,105,102, 40, 99, 32, 60, 32, 48, 46, 48, 52, 48, 52, 53, 41, 10, 9, 9,114,101,116,117,114, +110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, 63, 32, 48, 46, 48, 58, 32, 99, 32, 42, 32, 40, 49, 46, 48, 47, 49, 50, 46, 57, 50, + 41, 59, 10, 9,101,108,115,101, 10, 9, 9,114,101,116,117,114,110, 32,112,111,119, 40, 40, 99, 32, 43, 32, 48, 46, 48, 53, 53, + 41, 42, 40, 49, 46, 48, 47, 49, 46, 48, 53, 53, 41, 44, 32, 50, 46, 52, 41, 59, 10,125, 10, 10,102,108,111, 97,116, 32,108,105, +110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40,102,108,111, 97,116, 32, 99, 41, 10,123, 10, 9,105,102, 40, 99, + 32, 60, 32, 48, 46, 48, 48, 51, 49, 51, 48, 56, 41, 10, 9, 9,114,101,116,117,114,110, 32, 40, 99, 32, 60, 32, 48, 46, 48, 41, + 63, 32, 48, 46, 48, 58, 32, 99, 32, 42, 32, 49, 50, 46, 57, 50, 59, 10, 9,101,108,115,101, 10, 9, 9,114,101,116,117,114,110, + 32, 49, 46, 48, 53, 53, 32, 42, 32,112,111,119, 40, 99, 44, 32, 49, 46, 48, 47, 50, 46, 52, 41, 32, 45, 32, 48, 46, 48, 53, 53, + 59, 10,125, 10, 10,118,111,105,100, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40,118,101, 99, 52, + 32, 99,111,108, 95,102,114,111,109, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 10,123, 10, 9, 99, +111,108, 95,116,111, 46,114, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95, +102,114,111,109, 46,114, 41, 59, 10, 9, 99,111,108, 95,116,111, 46,103, 32, 61, 32,115,114,103, 98, 95,116,111, 95,108,105,110, +101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,103, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 98, 32, 61, 32, +115,114,103, 98, 95,116,111, 95,108,105,110,101, 97,114,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, 59, 10, 9, + 99,111,108, 95,116,111, 46, 97, 32, 61, 32, 99,111,108, 95,102,114,111,109, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,108, +105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, 95,102,114,111,109, 44, 32, +111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 95,116,111, 41, 10,123, 10, 9, 99,111,108, 95,116,111, 46,114, 32, 61, 32,108, +105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46,114, 41, 59, 10, 9, 99, +111,108, 95,116,111, 46,103, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116,111, 95,115,114,103, 98, 40, 99,111,108, 95, +102,114,111,109, 46,103, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 98, 32, 61, 32,108,105,110,101, 97,114,114,103, 98, 95,116, +111, 95,115,114,103, 98, 40, 99,111,108, 95,102,114,111,109, 46, 98, 41, 59, 10, 9, 99,111,108, 95,116,111, 46, 97, 32, 61, 32, + 99,111,108, 95,102,114,111,109, 46, 97, 59, 10,125, 10, 10, 35,100,101,102,105,110,101, 32, 77, 95, 80, 73, 32, 51, 46, 49, 52, + 49, 53, 57, 50, 54, 53, 51, 53, 56, 57, 55, 57, 51, 50, 51, 56, 52, 54, 10, 35,100,101,102,105,110,101, 32, 77, 95, 49, 95, 80, + 73, 32, 48, 46, 51, 49, 56, 51, 48, 57, 56, 56, 54, 49, 56, 51, 55, 57, 48, 54, 57, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 47, 10, 10,118,111,105,100, 32,118, 99,111,108, 95, 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 52, 32, 97,116,116,118, + 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 41, 10,123, 10, 9,118, 99,111,108, 32, 61, 32,118,101, + 99, 52, 40, 97,116,116,118, 99,111,108, 46,120, 47, 50, 53, 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,121, 47, 50, 53, + 53, 46, 48, 44, 32, 97,116,116,118, 99,111,108, 46,122, 47, 50, 53, 53, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118, +111,105,100, 32,117,118, 95, 97,116,116,114,105, 98,117,116,101, 40,118,101, 99, 50, 32, 97,116,116,117,118, 44, 32,111,117,116, + 32,118,101, 99, 51, 32,117,118, 41, 10,123, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, + 32, 45, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, + 32,103,101,111,109, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,109, 97,116, 52, 32,118,105, +101,119,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 97,116,116,111,114, 99,111, 44, 32,118,101, 99, 50, 32, 97,116,116, +117,118, 44, 32,118,101, 99, 52, 32, 97,116,116,118, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97, +108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,108,111, 99, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, + 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117, +116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,118, 99,111,108, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,118, 99,111,108, 95, 97,108,112,104, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102,114, +111,110,116, 98, 97, 99,107, 41, 10,123, 10, 9,108,111, 99, 97,108, 32, 61, 32, 99,111, 59, 10, 9,118,105,101,119, 32, 61, 32, +110,111,114,109, 97,108,105,122,101, 40,108,111, 99, 97,108, 41, 59, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,105,101, +119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40,108,111, 99, 97,108, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9, +111,114, 99,111, 32, 61, 32, 97,116,116,111,114, 99,111, 59, 10, 9,117,118, 95, 97,116,116,114,105, 98,117,116,101, 40, 97,116, +116,117,118, 44, 32,117,118, 41, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,105,122,101, 40,110, +111,114, 41, 59, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,105,115, + 32,110,101,103, 97,116,101,100, 32, 42, 47, 10, 9,118, 99,111,108, 95, 97,116,116,114,105, 98,117,116,101, 40, 97,116,116,118, + 99,111,108, 44, 32,118, 99,111,108, 41, 59, 10, 9,118, 99,111,108, 95, 97,108,112,104, 97, 32, 61, 32, 97,116,116,118, 99,111, +108, 46, 97, 59, 10, 9,102,114,111,110,116, 98, 97, 99,107, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, + 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,109, 97,116, 52, 32,109, 97,116, 44, 32,118,101, 99, 51, 32, +109,105,110,118,101, 99, 44, 32,118,101, 99, 51, 32,109, 97,120,118,101, 99, 44, 32,102,108,111, 97,116, 32,100,111,109,105,110, + 44, 32,102,108,111, 97,116, 32,100,111,109, 97,120, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 10, +123, 10, 9,111,117,116,118,101, 99, 32, 61, 32, 40,109, 97,116, 32, 42, 32,118,101, 99, 52, 40,118,101, 99, 44, 32, 49, 46, 48, + 41, 41, 46,120,121,122, 59, 10, 9,105,102, 40,100,111,109,105,110, 32, 61, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116,118, +101, 99, 32, 61, 32,109, 97,120, 40,111,117,116,118,101, 99, 44, 32,109,105,110,118,101, 99, 41, 59, 10, 9,105,102, 40,100,111, +109, 97,120, 32, 61, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32,109,105,110, 40,111,117,116,118,101, + 99, 44, 32,109, 97,120,118,101, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32, 99, 97,109,101,114, 97, 40,118,101, 99, 51, 32, + 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,105,101,119, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, +111,117,116,100,101,112,116,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,105,115,116, 41, 10,123, 10, 9, +111,117,116,100,101,112,116,104, 32, 61, 32, 97, 98,115, 40, 99,111, 46,122, 41, 59, 10, 9,111,117,116,100,105,115,116, 32, 61, + 32,108,101,110,103,116,104, 40, 99,111, 41, 59, 10, 9,111,117,116,118,105,101,119, 32, 61, 32,110,111,114,109, 97,108,105,122, +101, 40, 99,111, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,100,100, 40,102,108,111, 97,116, 32,118, 97, +108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, + 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 43, 32,118, 97,108, 50, 59, 10,125, 10, 10,118,111, 105,100, 32,109, 97,116,104, 95,115,117, 98,116,114, 97, 99,116, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, - 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9, -111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 45, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,109, 97,116,104, 95,109,117,108,116,105,112,108,121, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, - 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117, -116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 42, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, - 97,116,104, 95,100,105,118,105,100,101, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, - 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97, -108, 50, 32, 61, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108, -115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 47, 32,118, 97,108, 50, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,109, 97,116,104, 95,115,105,110,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,115,105,110, 40, -118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 99,111,115,105,110,101, 40,102,108,111, - 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111, -117,116,118, 97,108, 32, 61, 32, 99,111,115, 40,118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116, -104, 95,116, 97,110,103,101,110,116, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111, -117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,116, 97,110, 40,118, 97,108, 41, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,115,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111, -117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97,108, 32, 60, 61, - 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, - 32, 97,115,105,110, 40,118, 97,108, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, - 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97, 99,111,115, 40,102,108,111, 97,116, 32,118, - 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, - 97,108, 32, 60, 61, 32, 49, 46, 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, -118, 97,108, 32, 61, 32, 97, 99,111,115, 40,118, 97,108, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97, -108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,116, 97,110, 40,102,108, -111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9, -111,117,116,118, 97,108, 32, 61, 32, 97,116, 97,110, 40,118, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, - 97,116,104, 95,112,111,119, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32, -111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 32, 40,118, 97,108, 49, 32, - 62, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,112,111,119, 40,118, 97,108, 49, 44, 32,118, 97, -108, 50, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, - 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,108,111,103, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, - 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9, -105,102, 40,118, 97,108, 49, 32, 62, 32, 48, 46, 48, 32, 32, 38, 38, 32,118, 97,108, 50, 32, 62, 32, 48, 46, 48, 41, 13, 10, 9, - 9,111,117,116,118, 97,108, 61, 32,108,111,103, 50, 40,118, 97,108, 49, 41, 32, 47, 32,108,111,103, 50, 40,118, 97,108, 50, 41, - 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,109, 97,116,104, 95,109, 97,120, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, - 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, - 97,108, 32, 61, 32,109, 97,120, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,109, 97,116,104, 95,109,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, - 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, - 61, 32,109,105,110, 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97, -116,104, 95,114,111,117,110,100, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117, -116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 61, 32,102,108,111,111,114, 40,118, 97,108, 32, 43, 32, 48, - 46, 53, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,108,101,115,115, 95,116,104, 97,110, 40,102, + 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117, +116,118, 97,108, 32, 61, 32,118, 97,108, 49, 32, 45, 32,118, 97,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, + 95,109,117,108,116,105,112,108,121, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, + 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, +118, 97,108, 49, 32, 42, 32,118, 97,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,100,105,118,105,100,101, + 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, + 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 32, 40,118, 97,108, 50, 32, 61, 61, 32, 48, 46, 48, 41, 10, 9, + 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, +118, 97,108, 49, 32, 47, 32,118, 97,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,115,105,110,101, 40,102, +108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111, +117,116,118, 97,108, 32, 61, 32,115,105,110, 40,118, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 99, +111,115,105,110,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97, +108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 99,111,115, 40,118, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, + 32,109, 97,116,104, 95,116, 97,110,103,101,110,116, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, + 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,116, 97,110, 40,118, 97,108, 41, 59, + 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, 97,115,105,110, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 32, 40,118, 97,108, 32, 60, 61, 32, 49, 46, + 48, 32, 38, 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 97,115,105, +110, 40,118, 97,108, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, + 10,118,111,105,100, 32,109, 97,116,104, 95, 97, 99,111,115, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102, +108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 32, 40,118, 97,108, 32, 60, 61, 32, 49, 46, 48, 32, 38, + 38, 32,118, 97,108, 32, 62, 61, 32, 45, 49, 46, 48, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 97, 99,111,115, 40,118, + 97,108, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111, +105,100, 32,109, 97,116,104, 95, 97,116, 97,110, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97, +116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 97,116, 97,110, 40,118, 97,108, 41, 59, + 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,112,111,119, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108, +111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105, +102, 32, 40,118, 97,108, 49, 32, 62, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32,112,111,119, 40,118, + 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, + 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,108,111,103, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102, +108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9, +105,102, 40,118, 97,108, 49, 32, 62, 32, 48, 46, 48, 32, 32, 38, 38, 32,118, 97,108, 50, 32, 62, 32, 48, 46, 48, 41, 10, 9, 9, +111,117,116,118, 97,108, 61, 32,108,111,103, 50, 40,118, 97,108, 49, 41, 32, 47, 32,108,111,103, 50, 40,118, 97,108, 50, 41, 59, + 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, 97,108, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97, +116,104, 95,109, 97,120, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,109, 97,120, + 40,118, 97,108, 49, 44, 32,118, 97,108, 50, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,109,105,110, 40,102, 108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, - 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 40,118, 97,108, 49, 32, 60, 32,118, 97,108, 50, 41, 13, 10, 9, - 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,118, 97,108, 32, - 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, 97,116,104, 95,103,114,101, 97,116,101,114, 95,116, -104, 97,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,105,102, 40,118, 97,108, 49, 32, 62, 32,118, 97,108, - 50, 41, 13, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117, -116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,113,117,101,101,122,101, 40,102, -108,111, 97,116, 32,118, 97,108, 44, 32,102,108,111, 97,116, 32,119,105,100,116,104, 44, 32,102,108,111, 97,116, 32, 99,101,110, -116,101,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, - 97,108, 32, 61, 32, 49, 46, 48, 47, 40, 49, 46, 48, 32, 43, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 51, 44, 32, - 45, 40, 40,118, 97,108, 45, 99,101,110,116,101,114, 41, 42,119,105,100,116,104, 41, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,100,100, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, - 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117, -116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 13, 10, 9,111, -117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117, -116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47, 51, 46, 48, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,115,117, 98, 40,118,101, 99, 51, 32,118, 49, 44, - 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102, -108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 45, 32, -118, 50, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, - 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, - 41, 47, 51, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 97,118,101,114, 97, -103,101, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117, -116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116, -118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, - 40,111,117,116,118,101, 99, 41, 59, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111, -117,116,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,100,111,116, 40, -118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, - 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, - 32, 61, 32,118,101, 99, 51, 40, 48, 44, 32, 48, 44, 32, 48, 41, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,100,111,116, - 40,118, 49, 44, 32,118, 50, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 99,114, -111,115,115, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, -117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117, -116,118,101, 99, 32, 61, 32, 99,114,111,115,115, 40,118, 49, 44, 32,118, 50, 41, 59, 13, 10, 9,111,117,116,118, 97,108, 32, 61, - 32,108,101,110,103,116,104, 40,111,117,116,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95, -109, 97,116,104, 95,110,111,114,109, 97,108,105,122,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32, -111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111, -117,116,118, 97,108, 32, 61, 32,108,101,110,103,116,104, 40,118, 41, 59, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111, -114,109, 97,108,105,122,101, 40,118, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, -110,101,103, 97,116,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 41, 13, 10,123, - 13, 10, 9,111,117,116,118, 32, 61, 32, 45,118, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,114,109, 97,108, 40, -118,101, 99, 51, 32,100,105,114, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, -110,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,111,116, 41, 13, 10,123, 13, 10, 9,111,117,116,110, -111,114, 32, 61, 32,110,111,114, 59, 13, 10, 9,111,117,116,100,111,116, 32, 61, 32, 45,100,111,116, 40,100,105,114, 44, 32,110, -111,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,118,101, 99, 40,102,108,111, 97,116, - 32,102, 97, 99, 44, 32,118,101, 99, 51, 32,118,101, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, - 97,112, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, - 46,120, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 40,118, -101, 99, 46,120, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 13, 10, 9,111,117,116,118, -101, 99, 46,121, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, - 40,118,101, 99, 46,121, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,121, 59, 13, 10, 9,111,117, -116,118,101, 99, 46,122, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, - 50, 40, 40,118,101, 99, 46,122, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,122, 59, 13, 10, 13, - 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32, 40,111, -117,116,118,101, 99, 42,102, 97, 99, 41, 32, 43, 32, 40,118,101, 99, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 13, 10, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, - 32,118,101, 99, 52, 32, 99,111,108, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,111, -117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, -116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, - 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,114, 44, 32, 48, 46, 48, 41, 41, 46, 97, - 44, 32, 48, 46, 48, 41, 41, 46,114, 59, 13, 10, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,101,120,116,117,114,101, 50, - 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101, -109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,103, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46, -103, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, + 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,109,105,110, 40,118, 97,108, 49, 44, 32,118, + 97,108, 50, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,114,111,117,110,100, 40,102,108,111, 97,116, 32,118, + 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 61, + 32,102,108,111,111,114, 40,118, 97,108, 32, 43, 32, 48, 46, 53, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95, +108,101,115,115, 95,116,104, 97,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, + 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 40,118, 97,108, 49, 32, 60, + 32,118, 97,108, 50, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111, +117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109, 97,116,104, 95,103,114,101, 97,116,101, +114, 95,116,104, 97,110, 40,102,108,111, 97,116, 32,118, 97,108, 49, 44, 32,102,108,111, 97,116, 32,118, 97,108, 50, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,105,102, 40,118, 97,108, 49, 32, 62, 32,118, 97, +108, 50, 41, 10, 9, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,118, + 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,113,117,101,101,122,101, 40,102,108,111, 97,116, 32, +118, 97,108, 44, 32,102,108,111, 97,116, 32,119,105,100,116,104, 44, 32,102,108,111, 97,116, 32, 99,101,110,116,101,114, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, + 48, 47, 40, 49, 46, 48, 32, 43, 32,112,111,119, 40, 50, 46, 55, 49, 56, 50, 56, 49, 56, 51, 44, 32, 45, 40, 40,118, 97,108, 45, + 99,101,110,116,101,114, 41, 42,119,105,100,116,104, 41, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97, +116,104, 95, 97,100,100, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, + 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111, +117,116,118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, 40, +111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, 98, +115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47, 51, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, + 97,116,104, 95,115,117, 98, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, + 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9, +111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 45, 32,118, 50, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 97, 98,115, + 40,111,117,116,118,101, 99, 91, 48, 93, 41, 32, 43, 32, 97, 98,115, 40,111,117,116,118,101, 99, 91, 49, 93, 41, 32, 43, 32, 97, + 98,115, 40,111,117,116,118,101, 99, 91, 50, 93, 41, 41, 47, 51, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95, +109, 97,116,104, 95, 97,118,101,114, 97,103,101, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111, +117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, + 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118, 49, 32, 43, 32,118, 50, 59, 10, 9,111,117,116,118, 97,108, 32, 61, + 32,108,101,110,103,116,104, 40,111,117,116,118,101, 99, 41, 59, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,114,109, 97, +108,105,122,101, 40,111,117,116,118,101, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,100, +111,116, 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117, +116,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, + 99, 32, 61, 32,118,101, 99, 51, 40, 48, 44, 32, 48, 44, 32, 48, 41, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32,100,111,116, + 40,118, 49, 44, 32,118, 50, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95, 99,114,111,115,115, + 40,118,101, 99, 51, 32,118, 49, 44, 32,118,101, 99, 51, 32,118, 50, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, +101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, + 61, 32, 99,114,111,115,115, 40,118, 49, 44, 32,118, 50, 41, 59, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110,103,116, +104, 40,111,117,116,118,101, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,110,111,114,109, + 97,108,105,122,101, 40,118,101, 99, 51, 32,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,108,101,110, +103,116,104, 40,118, 41, 59, 10, 9,111,117,116,118,101, 99, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 41, 59, 10, +125, 10, 10,118,111,105,100, 32,118,101, 99, 95,109, 97,116,104, 95,110,101,103, 97,116,101, 40,118,101, 99, 51, 32,118, 44, 32, +111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 41, 10,123, 10, 9,111,117,116,118, 32, 61, 32, 45,118, 59, 10,125, 10, 10, +118,111,105,100, 32,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,100,105,114, 44, 32,118,101, 99, 51, 32,110,111,114, 44, 32, +111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,100,111, +116, 41, 10,123, 10, 9,111,117,116,110,111,114, 32, 61, 32,110,111,114, 59, 10, 9,111,117,116,100,111,116, 32, 61, 32, 45,100, +111,116, 40,100,105,114, 44, 32,110,111,114, 41, 59, 10,125, 10, 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,118,101, 99, + 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 51, 32,118,101, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, + 99,117,114,118,101,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117, +116,118,101, 99, 46,120, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, + 50, 40, 40,118,101, 99, 46,120, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 10, 9,111, +117,116,118,101, 99, 46,121, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, + 99, 50, 40, 40,118,101, 99, 46,121, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,121, 59, 10, 9, +111,117,116,118,101, 99, 46,122, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118, +101, 99, 50, 40, 40,118,101, 99, 46,122, 32, 43, 32, 49, 46, 48, 41, 42, 48, 46, 53, 44, 32, 48, 46, 48, 41, 41, 46,122, 59, 10, + 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 10, 9, 9,111,117,116,118,101, 99, 32, 61, 32, 40,111,117, +116,118,101, 99, 42,102, 97, 99, 41, 32, 43, 32, 40,118,101, 99, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10, 10,125, 10, + 10,118,111,105,100, 32, 99,117,114,118,101,115, 95,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, + 32, 99,111,108, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,111,117,116, 32,118,101, + 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,116,101,120,116,117,114,101, + 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118, +101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46,114, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, + 46,114, 59, 10, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, - 50, 40, 99,111,108, 46, 98, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46, 98, 59, 13, 10, 13, 10, 9,105, -102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32, 40,111,117,116, 99, -111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99,111,108, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 13, 10, 13, 10, 9,111, -117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,101,116, 95, -118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97, -108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,115,101,116, 95,114,103, 98, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99, -111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105, -100, 32,115,101,116, 95,114,103, 98, 97, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117, -116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118, + 50, 40, 99,111,108, 46,103, 44, 32, 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46,103, 59, 10, 9,111,117,116, 99, +111,108, 46, 98, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, +116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40, 99,111,108, 46, 98, 44, 32, + 48, 46, 48, 41, 41, 46, 97, 44, 32, 48, 46, 48, 41, 41, 46, 98, 59, 10, 10, 9,105,102, 32, 40,102, 97, 99, 32, 33, 61, 32, 49, + 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32, 40,111,117,116, 99,111,108, 42,102, 97, 99, 41, 32, 43, 32, 40, 99, +111,108, 42, 40, 49, 46, 48, 45,102, 97, 99, 41, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 46, + 97, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 40,102,108,111, 97,116, 32,118, 97,108, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, 97, +108, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, + 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, + 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 97, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, + 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 59, 10,125, 10, 10,118, 111,105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,122,101,114,111, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, -118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111, -105,100, 32,115,101,116, 95,118, 97,108,117,101, 95,111,110,101, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97, -108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,115,101,116, 95,114,103, 98, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 97,108, 41, 13, 10, -123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111, -105,100, 32,115,101,116, 95,114,103, 98, 97, 95,122,101,114,111, 40,111,117,116, 32,118,101, 99, 52, 32,111,117,116,118, 97,108, - 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118,101, 99, 52, 40, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,109,105,120, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, +118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,101, +116, 95,118, 97,108,117,101, 95,111,110,101, 40,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, + 9,111,117,116,118, 97,108, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 95,122, +101,114,111, 40,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, + 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,116, 95,114,103, 98, 97, 95,122,101,114, +111, 40,111,117,116, 32,118,101, 99, 52, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32,118, +101, 99, 52, 40, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 98,108,101,110,100, 40,102,108,111, 97, +116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, + 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, + 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, + 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, + 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 97,100,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, + 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111, +108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, + 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, + 50, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10, +118,111,105,100, 32,109,105,120, 95,109,117,108,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111, +108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10, +123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9, +111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 42, 32, 99,111,108, 50, 44, 32, +102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105, +100, 32,109,105,120, 95,115, 99,114,101,101,110, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, + 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, + 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102, +108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, + 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99, 52, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99, 42, + 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 50, 41, 41, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, + 32, 99,111,108, 49, 41, 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118, +111,105,100, 32,109,105,120, 95,111,118,101,114,108, 97,121, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, - 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, - 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 50, 44, 32,102, 97, - 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,109,105,120, 95, 97,100,100, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, - 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, - 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, - 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 44, - 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,109,105,120, 95,109,117,108,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, - 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, - 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, - 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 42, 32, 99, -111,108, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115, 99,114,101,101,110, 40,102,108,111, 97,116, 32,102, 97, 99, 44, - 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32, -111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, - 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, - 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99, - 52, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 50, 41, - 41, 42, 40,118,101, 99, 52, 40, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 49, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, - 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,111,118,101,114,108, 97, -121, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, - 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99, -108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99, -109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, - 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99, -111,108, 46,114, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10, - 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, - 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,114, 41, 41, 42, 40, 49, 46, 48, 32, 45, - 32,111,117,116, 99,111,108, 46,114, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 60, 32, 48, 46, - 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, - 42, 99,111,108, 50, 46,103, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, - 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46, -103, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, - 99,111,108, 46, 98, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 42, 61, 32,102, 97, 99,109, - 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, - 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, - 46, 48, 32, 45, 32, 99,111,108, 50, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, 41, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115,117, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, - 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, - 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, - 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, - 45, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, - 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,105,118, 40,102,108,111, 97,116, 32,102, 97, 99, 44, - 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32, -111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, - 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, - 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108, - 50, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99, -111,108, 46,114, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,114, 47, 99,111,108, 50, 46,114, 59, 13, 10, 9,105,102, - 40, 99,111,108, 50, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,103, 32, 61, 32,102, 97, 99,109, 42, -111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,103, 47, 99,111,108, 50, 46,103, 59, 13, - 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46, 98, 32, 61, 32,102, - 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46, 98, 47, 99,111,108, 50, - 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,105,102,102, 40,102,108,111, 97,116, 32,102, 97, - 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, - 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, - 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, - 97, 98,115, 40, 99,111,108, 49, 32, 45, 32, 99,111,108, 50, 41, 44, 32,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, - 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100, 97,114,107, - 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, - 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, - 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46,114,103, 98, - 32, 61, 32,109,105,110, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114,103, 98, 42,102, 97, 99, 41, 59, 13, - 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, -109,105,120, 95,108,105,103,104,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32, -118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, - 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111, -117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109, 97,120, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114, -103, 98, 42,102, 97, 99, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,100,111,100,103,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, - 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, - 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, - 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40,111,117, -116, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, - 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, - 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32, -105,102, 40, 40,116,109,112, 32, 61, 32,111,117,116, 99,111,108, 46,114, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10, - 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111, -117,116, 99,111,108, 46,114, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, - 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32, -102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, - 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109, -112, 32, 61, 32,111,117,116, 99,111,108, 46,103, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, - 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46, -103, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, - 48, 41, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111, -108, 50, 46, 98, 59, 13, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99, -111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32,111,117, -116, 99,111,108, 46, 98, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, - 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,109, -112, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95, 98,117,114,110, 40,102,108,111, 97,116, - 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32, -118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, - 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,116,109,112, 44, 32,102, 97, 99,109, 32, - 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, - 10, 13, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 13, 10, 9,105, -102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 48, 46, 48, 59, - 13, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32, -111,117,116, 99,111,108, 46,114, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, - 46,114, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10, - 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99, -111,108, 46,114, 32, 61, 32,116,109,112, 59, 13, 10, 13, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, - 42, 99,111,108, 50, 46,103, 59, 13, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, - 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, - 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, - 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, -116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, -101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,109,112, 59, 13, 10, 13, 10, 9,116,109,112, 32, - 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 13, 10, 9,105,102, 40,116,109,112, 32, 60, 61, - 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32, -105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, - 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, - 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, - 46, 98, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116, -109,112, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,104,117,101, 40,102,108,111, 97,116, 32,102, 97, 99, - 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, - 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, - 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, - 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32, -104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, - 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 50, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32, -123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 9, - 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104, -115,118, 44, 32,116,109,112, 41, 59, 32, 13, 10, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, - 99,111,108, 44, 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111, -108, 49, 46, 97, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115, 97,116, 40,102,108,111, - 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117, -116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, -102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, - 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, - 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117, -116, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, - 32,123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, - 10, 9, 9,104,115,118, 46,121, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46,121, 32, 43, 32,102, 97, 99, 42,104,115,118, 50, - 46,121, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 13, - 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,118, 97,108, 40,102,108,111, 97,116, 32,102, 97, 99, - 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, - 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, - 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, - 97, 99, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 13, 10, 9,114,103, 98, 95,116,111, - 95,104,115,118, 40, 99,111,108, 49, 44, 32,104,115,118, 41, 59, 13, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111, -108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,104,115,118, 46,122, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46, -122, 32, 43, 32,102, 97, 99, 42,104,115,118, 50, 46,122, 59, 13, 10, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, - 44, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95, 99,111,108,111,114, 40, + 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, + 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99, +111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 10, + 9, 9,111,117,116, 99,111,108, 46,114, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 99,111,108, + 50, 46,114, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, + 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,114, 41, 41, 42, 40, 49, + 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 60, 32, + 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, + 99, 42, 99,111,108, 50, 46,103, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, + 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99,111,108, 50, 46,103, + 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, + 46, 98, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 42, 61, 32,102, 97, 99,109, 32, 43, 32, 50, + 46, 48, 42,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, + 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32, 99, +111,108, 50, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, 41, 59, 10,125, 10, 10,118,111,105, +100, 32,109,105,120, 95,115,117, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32, +118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, + 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99, +111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, 32, 99,111,108, 49, 32, 45, 32, 99,111,108, 50, 44, 32,102, 97, 99, 41, + 59, 10, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105, +120, 95,100,105,118, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, + 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, + 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, + 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, + 10, 10, 9,105,102, 40, 99,111,108, 50, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,114, 32, 61, 32, +102, 97, 99,109, 42,111,117,116, 99,111,108, 46,114, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,114, 47, 99,111,108, + 50, 46,114, 59, 10, 9,105,102, 40, 99,111,108, 50, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111,108, 46,103, + 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, 46,103, 47, + 99,111,108, 50, 46,103, 59, 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,111,117,116, 99,111, +108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99, 42,111,117,116, 99,111,108, + 46, 98, 47, 99,111,108, 50, 46, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,100,105,102,102, 40,102,108,111, 97, +116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, + 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, + 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40, 99,111,108, 49, 44, + 32, 97, 98,115, 40, 99,111,108, 49, 32, 45, 32, 99,111,108, 50, 41, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, + 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,100, 97,114,107, 40,102,108, +111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111, +117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, + 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109,105,110, + 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114,103, 98, 42,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111, +108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,108,105,103,104,116, 40, 102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, - 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97, -109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, - 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 13, - 10, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 13, 10, 9,114,103, 98, 95,116, -111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 13, 10, 13, 10, 9,105,102, 40,104,115,118, 50, 46,121, - 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, - 32,104,115,118, 41, 59, 13, 10, 9, 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, 59, 13, 10, 9, 9,104,115,118, - 46,121, 32, 61, 32,104,115,118, 50, 46,121, 59, 13, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32, -116,109,112, 41, 59, 32, 13, 10, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, 99,111,108, 44, - 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, - 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,115,111,102,116, 40,102,108,111, 97,116, 32, -102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118, -101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, - 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, - 45, 32,102, 97, 99, 59, 13, 10, 13, 10, 9,118,101, 99, 52, 32,111,110,101, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, - 10, 9,118,101, 99, 52, 32,115, 99,114, 61, 32,111,110,101, 32, 45, 32, 40,111,110,101, 32, 45, 32, 99,111,108, 50, 41, 42, 40, -111,110,101, 32, 45, 32, 99,111,108, 49, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,102, 97, 99,109, 42, 99,111,108, - 49, 32, 43, 32,102, 97, 99, 42, 40, 40,111,110,101, 32, 45, 32, 99,111,108, 49, 41, 42, 99,111,108, 50, 42, 99,111,108, 49, 32, - 43, 32, 99,111,108, 49, 42,115, 99,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,105,120, 95,108,105,110,101, - 97,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111, -108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,102, 97, 99, 32, 61, 32, - 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, - 32, 61, 32, 99,111,108, 49, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46,114, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9, - 9,111,117,116, 99,111,108, 46,114, 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111, -108, 50, 46,114, 32, 45, 32, 48, 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,114, - 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,114, 41, 32, 45, 32, 49, - 46, 48, 41, 59, 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46,103, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, - 99,111,108, 46,103, 61, 32, 99,111,108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, - 32, 45, 32, 48, 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46,103, 61, 32, 99,111, -108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, 41, 32, 45, 32, 49, 46, 48, 41, 59, - 13, 10, 13, 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 62, 32, 48, 46, 53, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 46, - 98, 61, 32, 99,111,108, 49, 46, 98, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 32, 45, 32, 48, - 46, 53, 41, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 61, 32, 99,111,108, 49, 46, 98, - 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 41, 32, 45, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, - 10, 13, 10,118,111,105,100, 32,118, 97,108,116,111,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,115, 97,109,112, -108,101,114, 50, 68, 32, 99,111,108,111,114,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 44, - 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, 97,108,112,104, 97, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, - 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,111,108,111,114,109, 97,112, 44, 32,118,101, 99, 50, 40,102, 97, 99, 44, - 32, 48, 46, 48, 41, 41, 59, 13, 10, 9,111,117,116, 97,108,112,104, 97, 32, 61, 32,111,117,116, 99,111,108, 46, 97, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,114,103, 98,116,111, 98,119, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117, -116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 32, 32, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, - 99,111,108,111,114, 46,114, 42, 48, 46, 51, 53, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48, 46, 52, 53, 32, 43, 32, 99,111, -108,111,114, 46, 98, 42, 48, 46, 50, 59, 32, 47, 42, 32,107,101,101,112, 32,116,104,101,115,101, 32,102, 97, 99,116,111,114,115, - 32,105,110, 32,115,121,110, 99, 32,119,105,116,104, 32,116,101,120,116,117,114,101, 46,104, 58, 82, 71, 66, 84, 79, 66, 87, 32, - 42, 47, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,105,110,118,101,114,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32, -118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9, -111,117,116, 99,111,108, 46,120,121,122, 32, 61, 32,109,105,120, 40, 99,111,108, 46,120,121,122, 44, 32,118,101, 99, 51, 40, 49, - 46, 48, 44, 32, 49, 46, 48, 44, 32, 49, 46, 48, 41, 32, 45, 32, 99,111,108, 46,120,121,122, 44, 32,102, 97, 99, 41, 59, 13, 10, - 9,111,117,116, 99,111,108, 46,119, 32, 61, 32, 99,111,108, 46,119, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,104,117, -101, 95,115, 97,116, 40,102,108,111, 97,116, 32,104,117,101, 44, 32,102,108,111, 97,116, 32,115, 97,116, 44, 32,102,108,111, 97, -116, 32,118, 97,108,117,101, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117, -116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32,104,115,118, 59, 13, 10, 13, - 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 44, 32,104,115,118, 41, 59, 13, 10, 13, 10, 9,104,115,118, 91, - 48, 93, 32, 43, 61, 32, 40,104,117,101, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 48, 93, 62, 49, - 46, 48, 41, 32,104,115,118, 91, 48, 93, 45, 61, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 48, 93, 60, - 48, 46, 48, 41, 32,104,115,118, 91, 48, 93, 43, 61, 32, 49, 46, 48, 59, 13, 10, 9,104,115,118, 91, 49, 93, 32, 42, 61, 32,115, - 97,116, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 49, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 49, 46, 48, - 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 49, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 49, 93, 61, 32, 48, 46, - 48, 59, 13, 10, 9,104,115,118, 91, 50, 93, 32, 42, 61, 32,118, 97,108,117,101, 59, 13, 10, 9,105,102, 40,104,115,118, 91, 50, - 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, - 50, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 48, 46, 48, 59, 13, 10, 13, 10, 9,104,115,118, 95,116,111, 95, -114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 13, 10, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109, -105,120, 40, 99,111,108, 44, 32,111,117,116, 99,111,108, 44, 32,102, 97, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,115,101,112, 97,114, 97,116,101, 95,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97, -116, 32,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 98, 41, 13, 10, -123, 13, 10, 9,114, 32, 61, 32, 99,111,108, 46,114, 59, 13, 10, 9,103, 32, 61, 32, 99,111,108, 46,103, 59, 13, 10, 9, 98, 32, - 61, 32, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, 99,111,109, 98,105,110,101, 95,114,103, 98, 40, -102,108,111, 97,116, 32,114, 44, 32,102,108,111, 97,116, 32,103, 44, 32,102,108,111, 97,116, 32, 98, 44, 32,111,117,116, 32,118, -101, 99, 52, 32, 99,111,108, 41, 13, 10,123, 13, 10, 9, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114, 44, 32,103, 44, 32, 98, - 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,111,117,116,112,117,116, 95,110,111,100,101, 40,118, -101, 99, 52, 32,114,103, 98, 44, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111, -117,116,114,103, 98, 41, 13, 10,123, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 46,114,103, - 98, 44, 32, 97,108,112,104, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 84, 69, - 88, 84, 85, 82, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32, -116,101,120,116,117,114,101, 95,102,108,105,112, 95, 98,108,101,110,100, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, - 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, 46, -121,120,122, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,108,105, -110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, - 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 59, 13, 10,125, 13, - 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,113,117, 97,100, 40,118,101, 99, 51, 32, -118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,118, - 97,108, 32, 61, 32,109, 97,120, 40, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, - 10, 9,111,117,116,118, 97,108, 32, 42, 61, 32,111,117,116,118, 97,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116, -101,120,116,117,114,101, 95,119,111,111,100, 95,115,105,110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108, -111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118, -101, 99, 51, 32,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 97, 32, 61, 32,115,113,114,116, 40, -118,101, 99, 46,120, 42,118,101, 99, 46,120, 32, 43, 32,118,101, 99, 46,121, 42,118,101, 99, 46,121, 32, 43, 32,118,101, 99, 46, -122, 42,118,101, 99, 46,122, 41, 42, 50, 48, 46, 48, 59, 13, 10, 9,102,108,111, 97,116, 32,119,105, 32, 61, 32, 48, 46, 53, 32, - 43, 32, 48, 46, 53, 42,115,105,110, 40, 97, 41, 59, 13, 10, 13, 10, 9,118, 97,108,117,101, 32, 61, 32,119,105, 59, 13, 10, 9, - 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40,119,105, 44, 32,119,105, 44, 32,119,105, 44, 32, 49, 46, 48, 41, 59, 13, 10, - 9,110,111,114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,118,101, 99, - 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101, - 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97, -108, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 40, -118,101, 99, 46,120,121, 32, 43, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, 46, 48, 41, 41, 42, 48, 46, 53, 41, 59, 13, 10, - 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 13, 10, 13, 10, 9,110,111,114,109, 97,108, 46,120, 32, 61, 32, 50, 46, 48, - 42, 40, 99,111,108,111,114, 46,114, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 46,121, 32, 61, 32, 50, - 46, 48, 42, 40, 48, 46, 53, 32, 45, 32, 99,111,108,111,114, 46,103, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 46,122, 32, 61, - 32, 50, 46, 48, 42, 40, 99,111,108,111,114, 46, 98, 32, 45, 32, 48, 46, 53, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 77, 84, 69, 88, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, - 42, 47, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111,114, 99,111, 40,118,101, 99, 51, 32, 97,116,116,111,114, - 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 41, 13, 10,123, 13, 10, 9,111,114, 99,111, 32, 61, 32, 97, -116,116,111,114, 99,111, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,117,118, 40,118,101, 99, 50, - 32, 97,116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 41, 13, 10,123, 13, 10, 9, 47, 42, 32,100,105,115, - 97, 98,108,101,100, 32,102,111,114, 32,110,111,119, 44, 32,119,111,114,107,115, 32,116,111,103,101,116,104,101,114, 32,119,105, -116,104, 32,108,101, 97,118,105,110,103, 32,111,117,116, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 13, 10, - 9, 32, 32, 32,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, 49, - 46, 48, 44, 32, 49, 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 32, 42, 47, 13, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97, -116,116,117,118, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,110,111,114, -109, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97, -108, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 99,111,114,114,101,115,112,111,110,100,115, 32,116,111, 32,115,104,105, 45, 62,111, -114,110, 44, 32,119,104,105, 99,104, 32,105,115, 32,110,101,103, 97,116,101,100, 32,115,111, 32, 99, 97,110, 99,101,108,115, 13, - 10, 9, 32, 32, 32,111,117,116, 32, 98,108,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,110,101,103, 97,116,105,111,110, - 32, 42, 47, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,110,111,114,109, - 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,116, 97,110,103,101,110,116, 40,118,101, - 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116, 97,110,103,101,110,116, 41, - 13, 10,123, 13, 10, 9,111,117,116,116, 97,110,103,101,110,116, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,116, 97,110, -103,101,110,116, 46,120,121,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,103,108,111, 98, - 97,108, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, - 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 41, 13, 10,123, 13, 10, 9,103,108,111, 98, 97,108, 32, 61, 32, 40,118,105,101, -119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111, 98,106,101, 99,116, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118, -109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, - 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 41, 13, 10,123, 13, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 40,111, 98,105, -110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, - 41, 46,120,121,122, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,120, 99,111, 95,114,101,102,108, 40,118,101, 99, - 51, 32,118,110, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102, 41, 13, 10, -123, 13, 10, 9,114,101,102, 32, 61, 32,118,105,101,119, 32, 45, 32, 50, 46, 48, 42,100,111,116, 40,118,110, 44, 32,118,105,101, -119, 41, 42,118,110, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,110,111,114,109, 40,118,101, 99, - 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, - 13, 10, 9, 47, 42, 32, 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,105,115, 32,110, -101,103, 97,116,101,100, 32, 42, 47, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,105, -122,101, 40,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, - 98,108,101,110,100, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32, -102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, - 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99, -116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13, - 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, - 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,109,117,108, 40,118,101, 99, - 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99, -116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10, -123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, - 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, - 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,111,108, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 99,114,101,101,110, 40,118,101, 99, 51, 32,111,117, -116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102, -108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9, -102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9, -102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,118,101, 99, - 51, 40, 49, 46, 48, 41, 32, 45, 32, 40,118,101, 99, 51, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99,116, 42, 40,118,101, 99, - 51, 40, 49, 46, 48, 41, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,111, -117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,111,118,101,114, -108, 97,121, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108, -111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105, -110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, - 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 13, 10, 13, 10, 9, -105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32, -111,117,116, 99,111,108, 46,114, 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, - 46,114, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, -102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,114, 41, - 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111, -108, 46,103, 32, 60, 32, 48, 46, 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, - 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 41, 59, 13, 10, 9,101, -108,115,101, 13, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, - 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,103, 41, 41, 42, 40, 49, 46, 48, 32, 45, - 32,111,117,116, 99,111,108, 46,103, 41, 59, 13, 10, 13, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 60, 32, 48, 46, - 53, 41, 13, 10, 9, 9,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 42, 40,102, 97, 99,109, 32, 43, - 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105, -110, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, - 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, - 98, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,117, 98, 40,118,101, 99, 51, + 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, + 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 46,114,103, 98, 32, 61, 32,109, + 97,120, 40, 99,111,108, 49, 46,114,103, 98, 44, 32, 99,111,108, 50, 46,114,103, 98, 42,102, 97, 99, 41, 59, 10, 9,111,117,116, + 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,100,111,100,103, +101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, + 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97, +109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, + 49, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, + 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,108, 50, 46,114, 59, 10, 9, 9,105,102, 40, +116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 10, 9, + 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32,111,117,116, 99,111,108, 46,114, 47,116,109,112, 41, 32, 62, 32, + 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 10, 9, + 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32,116,109,112, 59, 10, 9,125, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, +103, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32, +102, 97, 99, 42, 99,111,108, 50, 46,103, 59, 10, 9, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9, +111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, + 32,111,117,116, 99,111,108, 46,103, 47,116,109,112, 41, 32, 62, 32, 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46, +103, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32,116,109, +112, 59, 10, 9,125, 10, 9,105,102, 40,111,117,116, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102, +108,111, 97,116, 32,116,109,112, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 42, 99,111,108, 50, 46, 98, 59, 10, 9, 9,105, +102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, + 10, 9, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 47,116,109,112, 41, 32, + 62, 32, 49, 46, 48, 41, 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, + 10, 9, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32,116,109,112, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109, +105,120, 95, 98,117,114,110, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, + 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, + 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32, +116,109,112, 44, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, + 61, 32, 99,111,108, 49, 59, 10, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, 50, 46, +114, 59, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, + 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, + 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99, +111,108, 46,114, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, 41, 10, + 9, 9,111,117,116, 99,111,108, 46,114, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, + 46,114, 32, 61, 32,116,109,112, 59, 10, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99,111,108, + 50, 46,103, 59, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, + 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, 40, 49, + 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9,111,117, +116, 99,111,108, 46,103, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, 46, 48, + 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99, +111,108, 46,103, 32, 61, 32,116,109,112, 59, 10, 10, 9,116,109,112, 32, 61, 32,102, 97, 99,109, 32, 43, 32,102, 97, 99, 42, 99, +111,108, 50, 46, 98, 59, 10, 9,105,102, 40,116,109,112, 32, 60, 61, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46, + 98, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40, 40,116,109,112, 32, 61, 32, 40, 49, 46, 48, 32, 45, 32, + 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46, 98, 41, 47,116,109,112, 41, 41, 32, 60, 32, 48, 46, 48, 41, 10, 9, 9, +111,117,116, 99,111,108, 46, 98, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, 40,116,109,112, 32, 62, 32, 49, + 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117, +116, 99,111,108, 46, 98, 32, 61, 32,116,109,112, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,104,117,101, 40,102,108, +111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111, +117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, + 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, + 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,118,101, 99, 52, 32, +104,115,118, 44, 32,104,115,118, 50, 44, 32,116,109,112, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, + 44, 32,104,115,118, 50, 41, 59, 10, 10, 9,105,102, 40,104,115,118, 50, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, + 9,114,103, 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59, 10, 9, 9,104,115,118, 46, +120, 32, 61, 32,104,115,118, 50, 46,120, 59, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,116,109, +112, 41, 59, 32, 10, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, 99,111,108, 44, 32,116,109,112, + 44, 32,102, 97, 99, 41, 59, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, 49, 46, 97, 59, 10, 9,125, 10, +125, 10, 10,118,111,105,100, 32,109,105,120, 95,115, 97,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, + 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, + 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, + 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9,111,117,116, 99, +111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 10, 9,114,103, + 98, 95,116,111, 95,104,115,118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59, 10, 10, 9,105,102, 40,104,115,118, 46, +121, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104, +115,118, 50, 41, 59, 10, 10, 9, 9,104,115,118, 46,121, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46,121, 32, 43, 32,102, 97, + 99, 42,104,115,118, 50, 46,121, 59, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99, +111,108, 41, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,118, 97,108, 40,102,108,111, 97,116, 32,102, 97, + 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, + 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, + 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, + 59, 10, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, + 99,111,108, 49, 44, 32,104,115,118, 41, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115, +118, 50, 41, 59, 10, 10, 9,104,115,118, 46,122, 32, 61, 32,102, 97, 99,109, 42,104,115,118, 46,122, 32, 43, 32,102, 97, 99, 42, +104,115,118, 50, 46,122, 59, 10, 9,104,115,118, 95,116,111, 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, + 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95, 99,111,108,111,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118, +101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117, +116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, + 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99, 59, 10, 10, 9, +111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,118,101, 99, 52, 32,104,115,118, 44, 32,104,115,118, 50, 44, + 32,116,109,112, 59, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 50, 44, 32,104,115,118, 50, 41, 59, 10, 10, + 9,105,102, 40,104,115,118, 50, 46,121, 32, 33, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,114,103, 98, 95,116,111, 95,104,115, +118, 40,111,117,116, 99,111,108, 44, 32,104,115,118, 41, 59, 10, 9, 9,104,115,118, 46,120, 32, 61, 32,104,115,118, 50, 46,120, + 59, 10, 9, 9,104,115,118, 46,121, 32, 61, 32,104,115,118, 50, 46,121, 59, 10, 9, 9,104,115,118, 95,116,111, 95,114,103, 98, + 40,104,115,118, 44, 32,116,109,112, 41, 59, 32, 10, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,109,105,120, 40,111,117,116, + 99,111,108, 44, 32,116,109,112, 44, 32,102, 97, 99, 41, 59, 10, 9, 9,111,117,116, 99,111,108, 46, 97, 32, 61, 32, 99,111,108, + 49, 46, 97, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,115,111,102,116, 40,102,108,111, 97,116, 32,102, + 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, + 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, + 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, + 99, 59, 10, 10, 9,118,101, 99, 52, 32,111,110,101, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,118,101, 99, 52, 32, +115, 99,114, 61, 32,111,110,101, 32, 45, 32, 40,111,110,101, 32, 45, 32, 99,111,108, 50, 41, 42, 40,111,110,101, 32, 45, 32, 99, +111,108, 49, 41, 59, 10, 9,111,117,116, 99,111,108, 32, 61, 32,102, 97, 99,109, 42, 99,111,108, 49, 32, 43, 32,102, 97, 99, 42, + 40, 40,111,110,101, 32, 45, 32, 99,111,108, 49, 41, 42, 99,111,108, 50, 42, 99,111,108, 49, 32, 43, 32, 99,111,108, 49, 42,115, + 99,114, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,105,120, 95,108,105,110,101, 97,114, 40,102,108,111, 97,116, 32,102, 97, + 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, + 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, + 48, 44, 32, 49, 46, 48, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 59, 10, 10, 9,105,102, 40, 99, +111,108, 50, 46,114, 32, 62, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,114, 61, 32, 99,111,108, 49, 46,114, 32, + 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,114, 32, 45, 32, 48, 46, 53, 41, 41, 59, 10, 9,101,108,115, +101, 10, 9, 9,111,117,116, 99,111,108, 46,114, 61, 32, 99,111,108, 49, 46,114, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, + 40, 99,111,108, 50, 46,114, 41, 32, 45, 32, 49, 46, 48, 41, 59, 10, 10, 9,105,102, 40, 99,111,108, 50, 46,103, 32, 62, 32, 48, + 46, 53, 41, 10, 9, 9,111,117,116, 99,111,108, 46,103, 61, 32, 99,111,108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, + 48, 42, 40, 99,111,108, 50, 46,103, 32, 45, 32, 48, 46, 53, 41, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111, +108, 46,103, 61, 32, 99,111,108, 49, 46,103, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46,103, 41, 32, + 45, 32, 49, 46, 48, 41, 59, 10, 10, 9,105,102, 40, 99,111,108, 50, 46, 98, 32, 62, 32, 48, 46, 53, 41, 10, 9, 9,111,117,116, + 99,111,108, 46, 98, 61, 32, 99,111,108, 49, 46, 98, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, + 32, 45, 32, 48, 46, 53, 41, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 46, 98, 61, 32, 99,111,108, 49, + 46, 98, 32, 43, 32,102, 97, 99, 42, 40, 50, 46, 48, 42, 40, 99,111,108, 50, 46, 98, 41, 32, 45, 32, 49, 46, 48, 41, 59, 10,125, + 10, 10,118,111,105,100, 32,118, 97,108,116,111,114,103, 98, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,115, 97,109,112,108, +101,114, 50, 68, 32, 99,111,108,111,114,109, 97,112, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,111,117,116, 97,108,112,104, 97, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, +116,101,120,116,117,114,101, 50, 68, 40, 99,111,108,111,114,109, 97,112, 44, 32,118,101, 99, 50, 40,102, 97, 99, 44, 32, 48, 46, + 48, 41, 41, 59, 10, 9,111,117,116, 97,108,112,104, 97, 32, 61, 32,111,117,116, 99,111,108, 46, 97, 59, 10,125, 10, 10,118,111, +105,100, 32,114,103, 98,116,111, 98,119, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, + 32,111,117,116,118, 97,108, 41, 32, 32, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48, + 46, 51, 53, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48, 46, 52, 53, 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 50, + 59, 32, 47, 42, 32,107,101,101,112, 32,116,104,101,115,101, 32,102, 97, 99,116,111,114,115, 32,105,110, 32,115,121,110, 99, 32, +119,105,116,104, 32,116,101,120,116,117,114,101, 46,104, 58, 82, 71, 66, 84, 79, 66, 87, 32, 42, 47, 10,125, 10, 10,118,111,105, +100, 32,105,110,118,101,114,116, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117, +116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 46,120,121,122, 32, 61, 32,109, +105,120, 40, 99,111,108, 46,120,121,122, 44, 32,118,101, 99, 51, 40, 49, 46, 48, 44, 32, 49, 46, 48, 44, 32, 49, 46, 48, 41, 32, + 45, 32, 99,111,108, 46,120,121,122, 44, 32,102, 97, 99, 41, 59, 10, 9,111,117,116, 99,111,108, 46,119, 32, 61, 32, 99,111,108, + 46,119, 59, 10,125, 10, 10,118,111,105,100, 32,104,117,101, 95,115, 97,116, 40,102,108,111, 97,116, 32,104,117,101, 44, 32,102, +108,111, 97,116, 32,115, 97,116, 44, 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,102,108,111, 97,116, 32,102, 97, 99, + 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9, +118,101, 99, 52, 32,104,115,118, 59, 10, 10, 9,114,103, 98, 95,116,111, 95,104,115,118, 40, 99,111,108, 44, 32,104,115,118, 41, + 59, 10, 10, 9,104,115,118, 91, 48, 93, 32, 43, 61, 32, 40,104,117,101, 32, 45, 32, 48, 46, 53, 41, 59, 10, 9,105,102, 40,104, +115,118, 91, 48, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 48, 93, 45, 61, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40, +104,115,118, 91, 48, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 48, 93, 43, 61, 32, 49, 46, 48, 59, 10, 9,104,115,118, 91, 49, + 93, 32, 42, 61, 32,115, 97,116, 59, 10, 9,105,102, 40,104,115,118, 91, 49, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 49, 93, + 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104,115,118, 91, 49, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 49, + 93, 61, 32, 48, 46, 48, 59, 10, 9,104,115,118, 91, 50, 93, 32, 42, 61, 32,118, 97,108,117,101, 59, 10, 9,105,102, 40,104,115, +118, 91, 50, 93, 62, 49, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 49, 46, 48, 59, 32,101,108,115,101, 32,105,102, 40,104, +115,118, 91, 50, 93, 60, 48, 46, 48, 41, 32,104,115,118, 91, 50, 93, 61, 32, 48, 46, 48, 59, 10, 10, 9,104,115,118, 95,116,111, + 95,114,103, 98, 40,104,115,118, 44, 32,111,117,116, 99,111,108, 41, 59, 10, 10, 9,111,117,116, 99,111,108, 32, 61, 32,109,105, +120, 40, 99,111,108, 44, 32,111,117,116, 99,111,108, 44, 32,102, 97, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,101,112, + 97,114, 97,116,101, 95,114,103, 98, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114, 44, + 32,111,117,116, 32,102,108,111, 97,116, 32,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 98, 41, 10,123, 10, 9,114, 32, + 61, 32, 99,111,108, 46,114, 59, 10, 9,103, 32, 61, 32, 99,111,108, 46,103, 59, 10, 9, 98, 32, 61, 32, 99,111,108, 46, 98, 59, + 10,125, 10, 10,118,111,105,100, 32, 99,111,109, 98,105,110,101, 95,114,103, 98, 40,102,108,111, 97,116, 32,114, 44, 32,102,108, +111, 97,116, 32,103, 44, 32,102,108,111, 97,116, 32, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108, 41, 10,123, 10, + 9, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,114, 44, 32,103, 44, 32, 98, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111, +105,100, 32,111,117,116,112,117,116, 95,110,111,100,101, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,102,108,111, 97,116, 32, 97, +108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 10,123, 10, 9,111,117,116,114,103, 98, + 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 46,114,103, 98, 44, 32, 97,108,112,104, 97, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 32, 84, 69, 88, 84, 85, 82, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 47, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95,102,108,105,112, 95, 98,108,101,110,100, 40,118,101, 99, 51, + 32,118,101, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117,116,118,101, 99, + 32, 61, 32,118,101, 99, 46,121,120,122, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110, +100, 95,108,105,110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, + 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 59, 10,125, + 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, 98,108,101,110,100, 95,113,117, 97,100, 40,118,101, 99, 51, 32,118, +101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116,118, 97,108, 32, + 61, 32,109, 97,120, 40, 40, 49, 46, 48, 43,118,101, 99, 46,120, 41, 47, 50, 46, 48, 44, 32, 48, 46, 48, 41, 59, 10, 9,111,117, +116,118, 97,108, 32, 42, 61, 32,111,117,116,118, 97,108, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, 95, +119,111,111,100, 95,115,105,110, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, 97,108, +117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114, +109, 97,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32, 97, 32, 61, 32,115,113,114,116, 40,118,101, 99, 46,120, 42,118,101, 99, + 46,120, 32, 43, 32,118,101, 99, 46,121, 42,118,101, 99, 46,121, 32, 43, 32,118,101, 99, 46,122, 42,118,101, 99, 46,122, 41, 42, + 50, 48, 46, 48, 59, 10, 9,102,108,111, 97,116, 32,119,105, 32, 61, 32, 48, 46, 53, 32, 43, 32, 48, 46, 53, 42,115,105,110, 40, + 97, 41, 59, 10, 10, 9,118, 97,108,117,101, 32, 61, 32,119,105, 59, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, +119,105, 44, 32,119,105, 44, 32,119,105, 44, 32, 49, 46, 48, 41, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32,118,101, 99, 51, + 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120,116,117,114,101, + 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,118,101, 99, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, + 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120, +116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 40,118,101, 99, 46,120,121, 32, 43, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, + 49, 46, 48, 41, 41, 42, 48, 46, 53, 41, 59, 10, 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 10, 10, 9,110,111,114,109, + 97,108, 46,120, 32, 61, 32, 50, 46, 48, 42, 40, 99,111,108,111,114, 46,114, 32, 45, 32, 48, 46, 53, 41, 59, 10, 9,110,111,114, +109, 97,108, 46,121, 32, 61, 32, 50, 46, 48, 42, 40, 48, 46, 53, 32, 45, 32, 99,111,108,111,114, 46,103, 41, 59, 10, 9,110,111, +114,109, 97,108, 46,122, 32, 61, 32, 50, 46, 48, 42, 40, 99,111,108,111,114, 46, 98, 32, 45, 32, 48, 46, 53, 41, 59, 10,125, 10, + 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 77, 84, 69, 88, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111,114, 99,111, 40,118,101, 99, 51, 32, 97,116, +116,111,114, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,114, 99,111, 41, 10,123, 10, 9,111,114, 99,111, 32, 61, 32, + 97,116,116,111,114, 99,111, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,117,118, 40,118,101, 99, 50, 32, 97, +116,116,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 41, 10,123, 10, 9, 47, 42, 32,100,105,115, 97, 98,108,101, +100, 32,102,111,114, 32,110,111,119, 44, 32,119,111,114,107,115, 32,116,111,103,101,116,104,101,114, 32,119,105,116,104, 32,108, +101, 97,118,105,110,103, 32,111,117,116, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 10, 9, 32, 32, 32,117, +118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 42, 50, 46, 48, 32, 45, 32,118,101, 99, 50, 40, 49, 46, 48, 44, 32, 49, + 46, 48, 41, 44, 32, 48, 46, 48, 41, 59, 32, 42, 47, 10, 9,117,118, 32, 61, 32,118,101, 99, 51, 40, 97,116,116,117,118, 44, 32, + 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,110,111,114,109, 40,118,101, 99, 51, 32,110,111, +114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 42, 32, + 99,111,114,114,101,115,112,111,110,100,115, 32,116,111, 32,115,104,105, 45, 62,111,114,110, 44, 32,119,104,105, 99,104, 32,105, +115, 32,110,101,103, 97,116,101,100, 32,115,111, 32, 99, 97,110, 99,101,108,115, 10, 9, 32, 32, 32,111,117,116, 32, 98,108,101, +110,100,101,114, 32,110,111,114,109, 97,108, 32,110,101,103, 97,116,105,111,110, 32, 42, 47, 10, 9,111,117,116,110,111,114,109, + 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,110,111,114,109, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32, +116,101,120, 99,111, 95,116, 97,110,103,101,110,116, 40,118,101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,111,117,116, 32, +118,101, 99, 51, 32,111,117,116,116, 97,110,103,101,110,116, 41, 10,123, 10, 9,111,117,116,116, 97,110,103,101,110,116, 32, 61, + 32,110,111,114,109, 97,108,105,122,101, 40,116, 97,110,103,101,110,116, 46,120,121,122, 41, 59, 10,125, 10, 10,118,111,105,100, + 32,116,101,120, 99,111, 95,103,108,111, 98, 97,108, 40,109, 97,116, 52, 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,118, +101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,103,108,111, 98, 97,108, 41, 10,123, 10, 9,103,108,111, 98, + 97,108, 32, 61, 32, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, 46, 48, 41, 41, 46, +120,121,122, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,111, 98,106,101, 99,116, 40,109, 97,116, 52, 32,118, +105,101,119,105,110,118,109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 32,118,101, 99, 51, 32, 99, +111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 41, 10,123, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, + 40,111, 98,105,110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 99,111, 44, 32, 49, + 46, 48, 41, 41, 41, 46,120,121,122, 59, 10,125, 10, 10,118,111,105,100, 32,116,101,120, 99,111, 95,114,101,102,108, 40,118,101, + 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102, 41, 10, +123, 10, 9,114,101,102, 32, 61, 32,118,105,101,119, 32, 45, 32, 50, 46, 48, 42,100,111,116, 40,118,110, 44, 32,118,105,101,119, + 41, 42,118,110, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,110,111,114,109, 40,118,101, 99, 51, 32,110,111, +114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 42, 32, + 98,108,101,110,100,101,114, 32,114,101,110,100,101,114, 32,110,111,114,109, 97,108, 32,105,115, 32,110,101,103, 97,116,101,100, + 32, 42, 47, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32, 45,110,111,114,109, 97,108,105,122,101, 40,110,111,114,109, + 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 98,108,101,110,100, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, - 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, - 13, 10, 9,105,110, 99,111,108, 32, 61, 32, 45,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111, -117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 97,100,100, 40,118, -101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, - 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, - 13, 10,123, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, - 32,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100,105,118, - 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, - 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111, -108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32, -102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13, 10, 9,105,102, 40, -116,101,120, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42, -111,117,116, 99,111,108, 46,114, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,114, 47,116,101,120, 99,111,108, 46, -114, 59, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 46,103, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,103, - 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,103, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,103, - 47,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, - 32,105,110, 99,111,108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99,116, 42, -111,117,116, 99,111,108, 46, 98, 47,116,101,120, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116, -101,120, 95,114,103, 98, 95,100,105,102,102, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101, -120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117, -116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, - 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, - 99,116, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, - 99,116, 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100, 97,114,107, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118, -101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, - 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, - 97, 99,109, 44, 32, 99,111,108, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, - 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 13, 10, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101, -120, 99,111,108, 46,114, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99, -111,108, 46,114, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111, -108, 46,114, 59, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102, - 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32, -101,108,115,101, 32,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 13, 10, 9, 99,111,108, 32, 61, - 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111, -108, 46, 98, 41, 32,105,110, 99,111,108, 46, 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98, - 32, 61, 32,111,117,116, 99,111,108, 46, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, - 95,108,105,103,104,116, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, - 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, - 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 44, 32, 99,111,108, 59, 13, 10, - 13, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, - 99,116, 59, 13, 10, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, 59, 13, 10, 9,105, -102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32, 99,111,108, 59, - 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 59, 13, 10, 9, 99,111,108, 32, - 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99, -111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, -103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 13, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111, -108, 46, 98, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46, 98, 41, 32,105,110, 99,111,108, 46, - 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,104,117,101, 40,118,101, 99, 51, 32,111, -117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32, -102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, - 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,104,117,101, 40,102, 97, 99,116, 42,102, 97, 99,103, - 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, - 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46, -114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 97,116, 40,118,101, 99, + 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, + 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, + 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101, +120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, + 95,114,103, 98, 95,109,117,108, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111, +108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118, +101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, + 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10, 10, 9,105,110, + 99,111,108, 32, 61, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99,111, +108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 99,114,101,101,110, 40,118,101, 99, 51, 32, +111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, + 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9, +102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99, +109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32,118,101, 99, 51, 40, 49, 46, 48, + 41, 32, 45, 32, 40,118,101, 99, 51, 40,102, 97, 99,109, 41, 32, 43, 32,102, 97, 99,116, 42, 40,118,101, 99, 51, 40, 49, 46, 48, + 41, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,111,117,116, 99,111,108, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,111,118,101,114,108, 97,121, 40,118,101, 99, 51, + 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, + 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, + 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, + 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,103, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,114, 32, 60, 32, 48, + 46, 53, 41, 10, 9, 9,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 42, 40,102, 97, 99,109, 32, 43, + 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,105,110, 99, +111,108, 46,114, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, + 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,114, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,114, 41, + 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, 46,103, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,105,110, 99,111,108, 46,103, + 32, 61, 32,111,117,116, 99,111,108, 46,103, 42, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, + 99,111,108, 46,103, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,105,110, 99,111,108, 46,103, 32, 61, 32, 49, 46, 48, 32, 45, 32, + 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46,103, + 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 46,103, 41, 59, 10, 10, 9,105,102, 40,111,117,116, 99,111,108, + 46, 98, 32, 60, 32, 48, 46, 53, 41, 10, 9, 9,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, 42, 40, +102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, 97, 99,116, 42,116,101,120, 99,111,108, 46, 98, 41, 59, 10, 9,101,108,115,101, + 10, 9, 9,105,110, 99,111,108, 46, 98, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32, 50, 46, 48, 42,102, + 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 46, 98, 41, 41, 42, 40, 49, 46, 48, 32, 45, 32,111,117,116, + 99,111,108, 46, 98, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,117, 98, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99, -116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 13, 10, -123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,115, 97,116, 40,102, 97, 99,116, 42,102, - 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, - 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99, -111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,118, 97,108, 40, -118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32, -102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, - 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95,118, 97,108, 40,102, 97, 99, -116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40, -116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, - 61, 32, 99,111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 99, -111,108,111,114, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102, -108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32, -105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 13, 10, 13, 10, 9,109,105,120, 95, 99,111, -108,111,114, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, - 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 13, 10, 9,105,110, 99, -111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101, -120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,105,110,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102, -108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,109, 41, 13, 10,123, 13, 10, 9, -102, 97, 99,116, 32, 42, 61, 32, 97, 98,115, 40,102, 97, 99,103, 41, 59, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45, -102, 97, 99,116, 59, 13, 10, 13, 10, 9,105,102, 40,102, 97, 99,103, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,102,108, -111, 97,116, 32,116,109,112, 32, 61, 32,102, 97, 99,116, 59, 13, 10, 9, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,109, 59, 13, - 10, 9, 9,102, 97, 99,109, 32, 61, 32,116,109,112, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116, -101,120, 95,118, 97,108,117,101, 95, 98,108,101,110,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, - 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99, -103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, - 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99, -103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111, -108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, - 95,118, 97,108,117,101, 95,109,117,108, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116, -101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111, -117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, - 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, - 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 13, 10, 9,105, -110, 99,111,108, 32, 61, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 41, 42,111,117,116, 99, -111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115, 99,114,101,101,110, - 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, - 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105, -110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97, -108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9, -102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 13, 10, 9,105,110, 99,111,108, 32, 61, 32, 49, 46, 48, +116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, + 10, 9,105,110, 99,111,108, 32, 61, 32, 45,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111,117, +116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, 97,100,100, 40,118,101, 99, 51, 32, +111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, + 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9, +105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,102, 97, 99,103, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111, +108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100,105,118, 40,118,101, 99, 51, 32,111,117,116, + 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108, +111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, + 97,116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, + 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,102, 40,116,101,120, 99,111,108, 46,114, 32, 33, 61, 32, 48, 46, 48, 41, + 32,105,110, 99,111,108, 46,114, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,114, 32, 43, 32,102, 97, 99,116, 42, +111,117,116, 99,111,108, 46,114, 47,116,101,120, 99,111,108, 46,114, 59, 10, 9,105,102, 40,116,101,120, 99,111,108, 46,103, 32, + 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 46,103, 32, + 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46,103, 47,116,101,120, 99,111,108, 46,103, 59, 10, 9,105,102, 40,116,101, +120, 99,111,108, 46, 98, 32, 33, 61, 32, 48, 46, 48, 41, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,102, 97, 99,109, 42,111,117, +116, 99,111,108, 46, 98, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 46, 98, 47,116,101,120, 99,111,108, 46, 98, 59, + 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100,105,102,102, 40,118,101, 99, 51, 32,111,117,116, 99, +111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, + 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97, +116, 32,102, 97, 99,109, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, 32, + 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, + 43, 32,102, 97, 99,116, 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10, +118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,100, 97,114,107, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32, +118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, + 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, + 99,109, 44, 32, 99,111,108, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9,102, 97, 99,109, 32, 61, + 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,114, + 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,111,108, 46,114, 32, 61, 32, + 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, 46,114, 59, 10, 9, 99, +111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117, +116, 99,111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111, +108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99, +111,108, 46, 98, 59, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 46, 98, 41, 32,105,110, 99,111,108, 46, + 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117,116, 99,111,108, 46, 98, + 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,108,105,103,104,116, 40,118,101, 99, 51, 32,111,117, +116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102, +108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108, +111, 97,116, 32,102, 97, 99,109, 44, 32, 99,111,108, 59, 10, 10, 9,102, 97, 99,116, 32, 42, 61, 32,102, 97, 99,103, 59, 10, 9, +102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45,102, 97, 99,116, 59, 10, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101, +120, 99,111,108, 46,114, 59, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46,114, 41, 32,105,110, 99,111, +108, 46,114, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46,114, 32, 61, 32,111,117,116, 99,111,108, + 46,114, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 46,103, 59, 10, 9,105,102, 40, 99,111, +108, 32, 62, 32,111,117,116, 99,111,108, 46,103, 41, 32,105,110, 99,111,108, 46,103, 32, 61, 32, 99,111,108, 59, 32,101,108,115, +101, 32,105,110, 99,111,108, 46,103, 32, 61, 32,111,117,116, 99,111,108, 46,103, 59, 10, 9, 99,111,108, 32, 61, 32,102, 97, 99, +116, 42,116,101,120, 99,111,108, 46, 98, 59, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 46, 98, 41, 32, +105,110, 99,111,108, 46, 98, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 46, 98, 32, 61, 32,111,117, +116, 99,111,108, 46, 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,104,117,101, 40,118,101, 99, + 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99, +116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, + 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, 9,109,105,120, 95,104,117,101, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, + 32,118,101, 99, 52, 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, + 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, + 98, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115, 97,116, 40,118,101, 99, 51, 32,111,117,116, + 99,111,108, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108, +111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, + 52, 32, 99,111,108, 59, 10, 10, 9,109,105,120, 95,115, 97,116, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, + 40,111,117,116, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, + 44, 32, 99,111,108, 41, 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, + 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,118, 97,108, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32, +118,101, 99, 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, + 97, 99,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, + 59, 10, 10, 9,109,105,120, 95,118, 97,108, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99, +111,108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, + 41, 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, + 32,109,116,101,120, 95,114,103, 98, 95, 99,111,108,111,114, 40,118,101, 99, 51, 32,111,117,116, 99,111,108, 44, 32,118,101, 99, + 51, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, + 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,108, 41, 10,123, 10, 9,118,101, 99, 52, 32, 99,111,108, 59, 10, 10, + 9,109,105,120, 95, 99,111,108,111,114, 40,102, 97, 99,116, 42,102, 97, 99,103, 44, 32,118,101, 99, 52, 40,111,117,116, 99,111, +108, 44, 32, 49, 46, 48, 41, 44, 32,118,101, 99, 52, 40,116,101,120, 99,111,108, 44, 32, 49, 46, 48, 41, 44, 32, 99,111,108, 41, + 59, 10, 9,105,110, 99,111,108, 46,114,103, 98, 32, 61, 32, 99,111,108, 46,114,103, 98, 59, 10,125, 10, 10,118,111,105,100, 32, +109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,105,110,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,116, + 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99,109, 41, 10,123, 10, + 9,102, 97, 99,116, 32, 42, 61, 32, 97, 98,115, 40,102, 97, 99,103, 41, 59, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 45, +102, 97, 99,116, 59, 10, 10, 9,105,102, 40,102, 97, 99,103, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,102,108,111, 97,116, + 32,116,109,112, 32, 61, 32,102, 97, 99,116, 59, 10, 9, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,109, 59, 10, 9, 9,102, 97, + 99,109, 32, 61, 32,116,109,112, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, + 98,108,101,110,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, + 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108, +111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95, +118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9, +105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,102, 97, 99,109, 42,111,117,116, 99,111, +108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,109,117,108, 40,102,108,111, 97,116, 32, +111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, + 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, + 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, + 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, + 32,102, 97, 99,103, 59, 10, 9,105,110, 99,111,108, 32, 61, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42,116,101,120, + 99,111,108, 41, 42,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, +115, 99,114,101,101,110, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111, +108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102, +108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, + 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, + 9,102, 97, 99,109, 32, 61, 32, 49, 46, 48, 32, 45, 32,102, 97, 99,103, 59, 10, 9,105,110, 99,111,108, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40,102, 97, 99,109, 32, 43, 32,102, 97, 99,116, 42, 40, 49, 46, 48, 32, 45, 32,116,101,120, 99,111,108, 41, 41, 42, - 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, -118, 97,108,117,101, 95,115,117, 98, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101, -120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117, -116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, - 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, - 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 61, 32, 45,102, 97, 99,116, 59, 13, 10, 9,105,110, 99,111,108, 32, 61, - 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105, -100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 97,100,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102, -108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, - 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, - 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, - 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102, 97, 99,116, 32, 61, 32,102, 97, 99,116, 59, 13, 10, 9,105, -110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 13, 10,125, 13, - 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100,105,118, 40,102,108,111, 97,116, 32,111,117,116, - 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102, -108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, - 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, - 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,105,102, 40,116,101,120, 99,111,108, 32, - 33, 61, 32, 48, 46, 48, 41, 13, 10, 9, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, - 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 47,116,101,120, 99,111,108, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105, -110, 99,111,108, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117, + 40, 49, 46, 48, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108, +117,101, 95,115,117, 98, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111, +108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102, +108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, + 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, + 9,102, 97, 99,116, 32, 61, 32, 45,102, 97, 99,116, 59, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, + 99,111,108, 32, 43, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, + 95, 97,100,100, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, + 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, + 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, + 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,102, + 97, 99,116, 32, 61, 32,102, 97, 99,116, 59, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, + 32, 43, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100,105, +118, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108, +111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, +105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, 95,118, 97,108,117, +101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, 9,105,102, 40,116, +101,120, 99,111,108, 32, 33, 61, 32, 48, 46, 48, 41, 10, 9, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, + 99,111,108, 32, 43, 32,102, 97, 99,116, 42,111,117,116, 99,111,108, 47,116,101,120, 99,111,108, 59, 10, 9,101,108,115,101, 10, + 9, 9,105,110, 99,111,108, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117, 101, 95,100,105,102,102, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111, 108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102, -108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109, +108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109,116,101,120, + 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 10, 10, + 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, 99,116, 42, 97, 98,115, 40, +116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, + 97,108,117,101, 95,100, 97,114,107, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101, +120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109, 116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, - 59, 13, 10, 13, 10, 9,105,110, 99,111,108, 32, 61, 32,102, 97, 99,109, 42,111,117,116, 99,111,108, 32, 43, 32,102, 97, 99,116, - 42, 97, 98,115, 40,116,101,120, 99,111,108, 32, 45, 32,111,117,116, 99,111,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105, -100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,100, 97,114,107, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32, -102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32, -102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, 10,123, 13, 10, 9,102,108,111, 97, -116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32, -102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61, 32,102, 97, 99, -116, 42,116,101,120, 99,111,108, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 41, 32,105,110, 99, -111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,108,105,103,104,116, 40,102,108,111, 97,116, - 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101,120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99, -116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 13, - 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 13, 10, 9,109,116,101,120, 95,118, 97,108,117,101, 95,118, 97, -114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, 59, 13, 10, 13, 10, 9,102,108,111, 97,116, 32, - 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 13, 10, 9,105,102, 40, 99,111,108, 32, 62, 32,111,117, -116, 99,111,108, 41, 32,105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, 32,105,110, 99,111,108, 32, 61, 32, -111,117,116, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, - 97,109,112, 95,112,111,115,105,116,105,118,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97, -116, 32,111,117,116,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 97, 99, 44, - 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, 97, -109,112, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 13, - 10,123, 13, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, - 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,104, 97,114, 95,100,105,118,105,100,101, 40,102, -108,111, 97,116, 32,104, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 13, 10,123, 13, 10, - 9,111,117,116,104, 97,114, 32, 61, 32,104, 97,114, 47, 49, 50, 56, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, -109,116,101,120, 95,104, 97,114, 95,109,117,108,116,105,112,108,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,104, 97, -114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 13, 10,123, 13, 10, 9,104, 97,114, 32, 42, 61, - 32, 49, 50, 56, 46, 48, 59, 13, 10, 13, 10, 9,105,102, 40,104, 97,114, 32, 60, 32, 49, 46, 48, 41, 32,111,117,116,104, 97,114, - 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,104, 97,114, 32, 62, 32, 53, 49, 49, 46, 48, 41, 32,111, -117,116,104, 97,114, 32, 61, 32, 53, 49, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,111,117,116,104, 97,114, 32, 61, 32,104, - 97,114, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 97,108,112,104, 97, 95,102,114,111,109, 95, 99, -111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 13, 10,123, - 13, 10, 9, 97,108,112,104, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101, -120, 95, 97,108,112,104, 97, 95,116,111, 95, 99,111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32, 97, -108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99, -111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 97,108,112,104, 97, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98,116,111,105,110,116, 40,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117, -116, 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 41, 13, 10,123, 13, 10, 9,105,110,116,101,110,115,105,116, -121, 32, 61, 32,100,111,116, 40,118,101, 99, 51, 40, 48, 46, 51, 53, 44, 32, 48, 46, 52, 53, 44, 32, 48, 46, 50, 41, 44, 32,114, -103, 98, 46,114,103, 98, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,105, -110,118,101,114,116, 40,102,108,111, 97,116, 32,105,110,118, 97,108,117,101, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111, -117,116,118, 97,108,117,101, 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 32, 45, 32,105, -110,118, 97,108,117,101, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,105,110,118,101, -114,116, 40,118,101, 99, 52, 32,105,110,114,103, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 13, - 10,123, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,105, -110,114,103, 98, 46,114,103, 98, 44, 32,105,110,114,103, 98, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, -116,101,120, 95,118, 97,108,117,101, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,116,101,110, 99,105,108, 44, - 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115, -116,101,110, 99,105,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,110,116,101,110,115,105,116,121, 41, 13, - 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,105,110,116,101,110,115,105,116,121, 59, 13, 10, 9,111, -117,116,105,110,116,101,110,115,105,116,121, 32, 61, 32,105,110,116,101,110,115,105,116,121, 42,115,116,101,110, 99,105,108, 59, - 13, 10, 9,111,117,116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32, -115,116,101,110, 99,105,108, 44, 32,118,101, 99, 52, 32,114,103, 98, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, -115,116,101,110, 99,105,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 13, 10,123, 13, 10, 9,102, -108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,114,103, 98, 46, 97, 59, 13, 10, 9,111,117,116,114,103, 98, 32, 61, 32,118,101, - 99, 52, 40,114,103, 98, 46,114,103, 98, 44, 32,114,103, 98, 46, 97, 42,115,116,101,110, 99,105,108, 41, 59, 13, 10, 9,111,117, -116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,111,102,115, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, - 32,118,101, 99, 51, 32,111,102,115, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111, 41, 13, 10,123, - 13, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,116,101,120, 99,111, 32, 43, 32,111,102,115, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,115,105,122,101, 40,118,101, 99, 51, 32,116,101,120, - 99,111, 44, 32,118,101, 99, 51, 32,115,105,122,101, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, 99,111, - 41, 13, 10,123, 13, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,115,105,122,101, 42,116,101,120, 99,111, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, - 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,118,101, 99, 32, - 61, 32,118,101, 99, 51, 40,118,101, 99, 46,120,121, 42, 48, 46, 53, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 32, 48, 46, - 53, 41, 44, 32,118,101, 99, 46,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,105,109, 97,103, -101, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, - 32,102,108,111, 97,116, 32,118, 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 13, 10,123, - 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46, -120,121, 41, 59, 13, 10, 9,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, -116,101,120, 95,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, - 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9, 47, 47, 32, 84, -104,101, 32,105,110,118,101,114,116, 32,111,102, 32,116,104,101, 32,114,101,100, 32, 99,104, 97,110,110,101,108, 32,105,115, 32, -116,111, 32,109, 97,107,101, 13, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,109, 97,112, 32, 99,111,109,112, -108,105, 97,110,116, 32,119,105,116,104, 32,116,104,101, 32,111,117,116,115,105,100,101, 32,119,111,114,108,100, 46, 13, 10, 9, - 47, 47, 32, 73,116, 32,110,101,101,100,115, 32,116,111, 32, 98,101, 32,100,111,110,101, 32, 98,101, 99, 97,117,115,101, 32,105, -110, 32, 66,108,101,110,100,101,114, 13, 10, 9, 47, 47, 32,116,104,101, 32,110,111,114,109, 97,108, 32,117,115,101,100, 32,112, -111,105,110,116,115, 32,105,110,119, 97,114,100, 46, 13, 10, 9, 47, 47, 32, 83,104,111,117,108,100, 32,116,104,105,115, 32,101, -118,101,114, 32, 99,104, 97,110,103,101, 32,116,104,105,115, 32,110,101,103, 97,116,101, 32,109,117,115,116, 32, 98,101, 32,114, -101,109,111,118,101,100, 46, 13, 10, 32, 32, 32, 32,118,101, 99, 52, 32, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114, -101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61, 32, 50, - 46, 48, 42, 40,118,101, 99, 51, 40, 45, 99,111,108,111,114, 46,114, 44, 32, 99,111,108,111,114, 46,103, 44, 32, 99,111,108,111, -114, 46, 98, 41, 32, 45, 32,118,101, 99, 51, 40, 45, 48, 46, 53, 44, 32, 48, 46, 53, 44, 32, 48, 46, 53, 41, 41, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,110,111,114,109, 97,108,115, 95,105,110,105,116, 40, - 32,118,101, 99, 51, 32,118, 78, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78,111,114,103, 44, 32,111,117,116, 32,118,101, - 99, 51, 32,118, 78, 97, 99, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117, -100,101, 32, 41, 13, 10,123, 13, 10, 9,118, 78,111,114,103, 32, 61, 32,118, 78, 59, 13, 10, 9,118, 78, 97, 99, 99, 32, 61, 32, -118, 78, 59, 13, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, - 13, 10, 47, 42, 42, 32,104,101,108,112,101,114, 32,109,101,116,104,111,100, 32,116,111, 32,101,120,116,114, 97, 99,116, 32,116, + 59, 10, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 10, 9,105,102, + 40, 99,111,108, 32, 60, 32,111,117,116, 99,111,108, 41, 32,105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, + 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97, +108,117,101, 95,108,105,103,104,116, 40,102,108,111, 97,116, 32,111,117,116, 99,111,108, 44, 32,102,108,111, 97,116, 32,116,101, +120, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 97, 99,116, 44, 32,102,108,111, 97,116, 32,102, 97, 99,103, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,105,110, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,109, 59, 10, 9,109, +116,101,120, 95,118, 97,108,117,101, 95,118, 97,114,115, 40,102, 97, 99,116, 44, 32,102, 97, 99,103, 44, 32,102, 97, 99,109, 41, + 59, 10, 10, 9,102,108,111, 97,116, 32, 99,111,108, 32, 61, 32,102, 97, 99,116, 42,116,101,120, 99,111,108, 59, 10, 9,105,102, + 40, 99,111,108, 32, 62, 32,111,117,116, 99,111,108, 41, 32,105,110, 99,111,108, 32, 61, 32, 99,111,108, 59, 32,101,108,115,101, + 32,105,110, 99,111,108, 32, 61, 32,111,117,116, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97, +108,117,101, 95, 99,108, 97,109,112, 95,112,111,115,105,116,105,118,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 10,123, 10, 9,111,117,116,102, 97, 99, 32, 61, 32,109, 97,120, 40, +102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95, 99,108, + 97,109,112, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, + 10,123, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40,102, 97, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,104, 97,114, 95,100,105,118,105,100,101, 40,102,108,111, 97,116, + 32,104, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,104, 97,114, 41, 10,123, 10, 9,111,117,116,104, 97, +114, 32, 61, 32,104, 97,114, 47, 49, 50, 56, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,104, 97,114, 95, +109,117,108,116,105,112,108,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,104, 97,114, 44, 32,111,117,116, 32,102,108, +111, 97,116, 32,111,117,116,104, 97,114, 41, 10,123, 10, 9,104, 97,114, 32, 42, 61, 32, 49, 50, 56, 46, 48, 59, 10, 10, 9,105, +102, 40,104, 97,114, 32, 60, 32, 49, 46, 48, 41, 32,111,117,116,104, 97,114, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, + 32,105,102, 40,104, 97,114, 32, 62, 32, 53, 49, 49, 46, 48, 41, 32,111,117,116,104, 97,114, 32, 61, 32, 53, 49, 49, 46, 48, 59, + 10, 9,101,108,115,101, 32,111,117,116,104, 97,114, 32, 61, 32,104, 97,114, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101, +120, 95, 97,108,112,104, 97, 95,102,114,111,109, 95, 99,111,108, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,102, +108,111, 97,116, 32, 97,108,112,104, 97, 41, 10,123, 10, 9, 97,108,112,104, 97, 32, 61, 32, 99,111,108, 46, 97, 59, 10,125, 10, + 10,118,111,105,100, 32,109,116,101,120, 95, 97,108,112,104, 97, 95,116,111, 95, 99,111,108, 40,118,101, 99, 52, 32, 99,111,108, + 44, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10, +123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 97,108,112,104, 97, 41, + 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98,116,111,105,110,116, 40,118,101, 99, 52, 32,114,103, 98, + 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,116,101,110,115,105,116,121, 41, 10,123, 10, 9,105,110,116,101,110,115, +105,116,121, 32, 61, 32,100,111,116, 40,118,101, 99, 51, 40, 48, 46, 51, 53, 44, 32, 48, 46, 52, 53, 44, 32, 48, 46, 50, 41, 44, + 32,114,103, 98, 46,114,103, 98, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,105,110, +118,101,114,116, 40,102,108,111, 97,116, 32,105,110,118, 97,108,117,101, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117, +116,118, 97,108,117,101, 41, 10,123, 10, 9,111,117,116,118, 97,108,117,101, 32, 61, 32, 49, 46, 48, 32, 45, 32,105,110,118, 97, +108,117,101, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95,105,110,118,101,114,116, 40,118,101, 99, + 52, 32,105,110,114,103, 98, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,114,103, 98, 41, 10,123, 10, 9,111,117,116, +114,103, 98, 32, 61, 32,118,101, 99, 52, 40,118,101, 99, 51, 40, 49, 46, 48, 41, 32, 45, 32,105,110,114,103, 98, 46,114,103, 98, + 44, 32,105,110,114,103, 98, 46, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,118, 97,108,117,101, 95,115, +116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,116,101,110, 99,105,108, 44, 32,102,108,111, 97,116, 32,105,110,116,101, +110,115,105,116,121, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,116,101,110, 99,105,108, 44, 32,111,117,116, + 32,102,108,111, 97,116, 32,111,117,116,105,110,116,101,110,115,105,116,121, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, + 99,116, 32, 61, 32,105,110,116,101,110,115,105,116,121, 59, 10, 9,111,117,116,105,110,116,101,110,115,105,116,121, 32, 61, 32, +105,110,116,101,110,115,105,116,121, 42,115,116,101,110, 99,105,108, 59, 10, 9,111,117,116,115,116,101,110, 99,105,108, 32, 61, + 32,115,116,101,110, 99,105,108, 42,102, 97, 99,116, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,114,103, 98, 95, +115,116,101,110, 99,105,108, 40,102,108,111, 97,116, 32,115,116,101,110, 99,105,108, 44, 32,118,101, 99, 52, 32,114,103, 98, 44, + 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,116,101,110, 99,105,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32, +111,117,116,114,103, 98, 41, 10,123, 10, 9,102,108,111, 97,116, 32,102, 97, 99,116, 32, 61, 32,114,103, 98, 46, 97, 59, 10, 9, +111,117,116,114,103, 98, 32, 61, 32,118,101, 99, 52, 40,114,103, 98, 46,114,103, 98, 44, 32,114,103, 98, 46, 97, 42,115,116,101, +110, 99,105,108, 41, 59, 10, 9,111,117,116,115,116,101,110, 99,105,108, 32, 61, 32,115,116,101,110, 99,105,108, 42,102, 97, 99, +116, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,111,102,115, 40,118,101, 99, 51, + 32,116,101,120, 99,111, 44, 32,118,101, 99, 51, 32,111,102,115, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101, +120, 99,111, 41, 10,123, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,116,101,120, 99,111, 32, 43, 32,111,102,115, 59, 10, +125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,109, 97,112,112,105,110,103, 95,115,105,122,101, 40,118,101, 99, 51, 32,116, +101,120, 99,111, 44, 32,118,101, 99, 51, 32,115,105,122,101, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,116,101,120, + 99,111, 41, 10,123, 10, 9,111,117,116,116,101,120, 99,111, 32, 61, 32,115,105,122,101, 42,116,101,120, 99,111, 59, 10,125, 10, + 10,118,111,105,100, 32,109,116,101,120, 95, 50,100, 95,109, 97,112,112,105,110,103, 40,118,101, 99, 51, 32,118,101, 99, 44, 32, +111,117,116, 32,118,101, 99, 51, 32,111,117,116,118,101, 99, 41, 10,123, 10, 9,111,117,116,118,101, 99, 32, 61, 32,118,101, 99, + 51, 40,118,101, 99, 46,120,121, 42, 48, 46, 53, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 32, 48, 46, 53, 41, 44, 32,118, +101, 99, 46,122, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32,116, +101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118, + 97,108,117,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, + 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118, 97,108,117, +101, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,110,111,114,109, 97,108, 40,118,101, 99, + 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 51, + 32,110,111,114,109, 97,108, 41, 10,123, 10, 9, 47, 47, 32, 84,104,101, 32,105,110,118,101,114,116, 32,111,102, 32,116,104,101, + 32,114,101,100, 32, 99,104, 97,110,110,101,108, 32,105,115, 32,116,111, 32,109, 97,107,101, 10, 9, 47, 47, 32,116,104,101, 32, +110,111,114,109, 97,108, 32,109, 97,112, 32, 99,111,109,112,108,105, 97,110,116, 32,119,105,116,104, 32,116,104,101, 32,111,117, +116,115,105,100,101, 32,119,111,114,108,100, 46, 10, 9, 47, 47, 32, 73,116, 32,110,101,101,100,115, 32,116,111, 32, 98,101, 32, +100,111,110,101, 32, 98,101, 99, 97,117,115,101, 32,105,110, 32, 66,108,101,110,100,101,114, 10, 9, 47, 47, 32,116,104,101, 32, +110,111,114,109, 97,108, 32,117,115,101,100, 32,112,111,105,110,116,115, 32,105,110,119, 97,114,100, 46, 10, 9, 47, 47, 32, 83, +104,111,117,108,100, 32,116,104,105,115, 32,101,118,101,114, 32, 99,104, 97,110,103,101, 32,116,104,105,115, 32,110,101,103, 97, +116,101, 32,109,117,115,116, 32, 98,101, 32,114,101,109,111,118,101,100, 46, 10, 32, 32, 32, 32,118,101, 99, 52, 32, 99,111,108, +111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9, +110,111,114,109, 97,108, 32, 61, 32, 50, 46, 48, 42, 40,118,101, 99, 51, 40, 45, 99,111,108,111,114, 46,114, 44, 32, 99,111,108, +111,114, 46,103, 44, 32, 99,111,108,111,114, 46, 98, 41, 32, 45, 32,118,101, 99, 51, 40, 45, 48, 46, 53, 44, 32, 48, 46, 53, 44, + 32, 48, 46, 53, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,110,111,114,109, 97,108, +115, 95,105,110,105,116, 40, 32,118,101, 99, 51, 32,118, 78, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78,111,114,103, 44, + 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, + 77, 97,103,110,105,116,117,100,101, 32, 41, 10,123, 10, 9,118, 78,111,114,103, 32, 61, 32,118, 78, 59, 10, 9,118, 78, 97, 99, + 99, 32, 61, 32,118, 78, 59, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 49, 46, 48, 59, 10,125, + 10, 10, 47, 42, 42, 32,104,101,108,112,101,114, 32,109,101,116,104,111,100, 32,116,111, 32,101,120,116,114, 97, 99,116, 32,116, 104,101, 32,117,112,112,101,114, 32,108,101,102,116, 32, 51,120, 51, 32,109, 97,116,114,105,120, 32,102,114,111,109, 32, 97, 32, - 52,120, 52, 32,109, 97,116,114,105,120, 32, 42, 47, 13, 10,109, 97,116, 51, 32,116,111, 95,109, 97,116, 51, 40,109, 97,116, 52, - 32,109, 52, 41, 13, 10,123, 13, 10, 9,109, 97,116, 51, 32,109, 51, 59, 13, 10, 9,109, 51, 91, 48, 93, 32, 61, 32,109, 52, 91, - 48, 93, 46,120,121,122, 59, 13, 10, 9,109, 51, 91, 49, 93, 32, 61, 32,109, 52, 91, 49, 93, 46,120,121,122, 59, 13, 10, 9,109, - 51, 91, 50, 93, 32, 61, 32,109, 52, 91, 50, 93, 46,120,121,122, 59, 13, 10, 9,114,101,116,117,114,110, 32,109, 51, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,111, 98,106,115,112, 97, 99, -101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, - 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,109, 97,116, 52, 32,109, 86,105,101,119, 44, 32,109, 97,116, 52, 32,109, 86,105, -101,119, 73,110,118, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 73,110,118, 44, 32, - 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95, -105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, - 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, 32,118, -101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, - 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, -102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,109, 97,116, 51, 32,111, 98,106, 50,118,105,101,119, 32, 61, 32,116,111, 95, -109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 41, 59, 13, 10, 9,109, 97,116, 51, - 32,118,105,101,119, 50,111, 98,106, 32, 61, 32,116,111, 95,109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119, - 77, 97,116,114,105,120, 73,110,118,101,114,115,101, 41, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, - 83, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, - 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100, -121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,110,111,114,109, 97, -108,105,122,101, 40, 32,115,117,114,102, 95,110,111,114,109, 32, 42, 32,111, 98,106, 50,118,105,101,119, 32, 41, 59, 13, 10, 13, - 10, 9,118, 82, 49, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 13, 10, 9, -118, 82, 50, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 13, 10, 9,102, - 68,101,116, 32, 61, 32,100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 13, 10, 9, 13, 10, - 9, 47, 42, 32,112,114,101,116,114, 97,110,115,102,111,114,109, 32,118, 78, 97, 99, 99, 32, 40,105,110, 32,109,116,101,120, 95, - 98,117,109,112, 95, 97,112,112,108,121, 41, 32,117,115,105,110,103, 32,116,104,101, 32,105,110,118,101,114,115,101, 32,116,114, - 97,110,115,112,111,115,101,100, 32, 42, 47, 13, 10, 9,118, 82, 49, 32, 61, 32,118, 82, 49, 32, 42, 32,118,105,101,119, 50,111, - 98,106, 59, 13, 10, 9,118, 82, 50, 32, 61, 32,118, 82, 50, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 13, 10, 9,118, 78, - 32, 61, 32,118, 78, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 13, 10, 9, 13, 10, 9,102,108,111, 97,116, 32,102, 77, 97, + 52,120, 52, 32,109, 97,116,114,105,120, 32, 42, 47, 10,109, 97,116, 51, 32,116,111, 95,109, 97,116, 51, 40,109, 97,116, 52, 32, +109, 52, 41, 10,123, 10, 9,109, 97,116, 51, 32,109, 51, 59, 10, 9,109, 51, 91, 48, 93, 32, 61, 32,109, 52, 91, 48, 93, 46,120, +121,122, 59, 10, 9,109, 51, 91, 49, 93, 32, 61, 32,109, 52, 91, 49, 93, 46,120,121,122, 59, 10, 9,109, 51, 91, 50, 93, 32, 61, + 32,109, 52, 91, 50, 93, 46,120,121,122, 59, 10, 9,114,101,116,117,114,110, 32,109, 51, 59, 10,125, 10, 10,118,111,105,100, 32, +109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,111, 98,106,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117, +114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, + 32,109, 97,116, 52, 32,109, 86,105,101,119, 44, 32,109, 97,116, 52, 32,109, 86,105,101,119, 73,110,118, 44, 32,109, 97,116, 52, + 32,109, 79, 98,106, 44, 32,109, 97,116, 52, 32,109, 79, 98,106, 73,110,118, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,102, +108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, + 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, + 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, + 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, + 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41, 32, 10,123, 10, 9,109, 97,116, + 51, 32,111, 98,106, 50,118,105,101,119, 32, 61, 32,116,111, 95,109, 97,116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101, +119, 77, 97,116,114,105,120, 41, 59, 10, 9,109, 97,116, 51, 32,118,105,101,119, 50,111, 98,106, 32, 61, 32,116,111, 95,109, 97, +116, 51, 40,103,108, 95, 77,111,100,101,108, 86,105,101,119, 77, 97,116,114,105,120, 73,110,118,101,114,115,101, 41, 59, 10, 9, + 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,118,105,101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,120, + 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,118,105, +101,119, 50,111, 98,106, 32, 42, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, + 32,118, 78, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32,115,117,114,102, 95,110,111,114,109, 32, 42, 32,111, 98,106, + 50,118,105,101,119, 32, 41, 59, 10, 10, 9,118, 82, 49, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, + 32,118, 78, 32, 41, 59, 10, 9,118, 82, 50, 32, 61, 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, + 32, 41, 32, 59, 10, 9,102, 68,101,116, 32, 61, 32,100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, + 41, 59, 10, 9, 10, 9, 47, 42, 32,112,114,101,116,114, 97,110,115,102,111,114,109, 32,118, 78, 97, 99, 99, 32, 40,105,110, 32, +109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 41, 32,117,115,105,110,103, 32,116,104,101, 32,105,110,118,101,114, +115,101, 32,116,114, 97,110,115,112,111,115,101,100, 32, 42, 47, 10, 9,118, 82, 49, 32, 61, 32,118, 82, 49, 32, 42, 32,118,105, +101,119, 50,111, 98,106, 59, 10, 9,118, 82, 50, 32, 61, 32,118, 82, 50, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 10, 9, +118, 78, 32, 61, 32,118, 78, 32, 42, 32,118,105,101,119, 50,111, 98,106, 59, 10, 9, 10, 9,102,108,111, 97,116, 32,102, 77, 97, 103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 32, 42, 32,108,101,110,103,116,104, 40,118, 78, 41, - 59, 13, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103, -110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102, - 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,116,101,120,116,117,114, -101,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, - 95,110,111,114,109, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97, -103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, - 9, 9, 9, 9, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111, -117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, - 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32, -111,117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103, -109, 97, 83, 32, 61, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, - 83,105,103,109, 97, 84, 32, 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, - 51, 32,118, 78, 32, 61, 32,115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32, -105,110,116,101,114,112,111,108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 13, 10, 9, - 13, 10, 9,118, 82, 49, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, - 97, 84, 44, 32,118, 78, 32, 41, 32, 41, 59, 13, 10, 9,118, 82, 50, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99, -114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 41, 59, 13, 10, 9,102, 68,101,116, 32, 61, 32, -115,105,103,110, 40, 32,100,111,116, 40,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 41, 32, 41, 59, 13, 10, 9, 13, 10, 9, -102,108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 13, 10, 9, -118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117, -100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102, 80,114,101,118, - 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,118,105,101,119,115,112, 97, 99,101, 40, - 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, 44, 32, - 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, - 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111, + 59, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110, +105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 10, 9,102, 80,114, +101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 10,125, 10, + 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,116,101,120,116,117,114,101,115,112, 97, 99, +101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117,114,102, 95,110,111,114,109, + 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100, +101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,111, 117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 44, 32,111,117,116, - 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, - 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, - 97,116, 32,102, 68,101,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,100, - 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, - 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32, -115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32,105,110,116,101,114,112,111, -108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 13, 10, 9, 13, 10, 9,118, 82, 49, 32, - 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 13, 10, 9,118, 82, 50, 32, 61, 32, - 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 13, 10, 9,102, 68,101,116, 32, 61, 32, -100,111,116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 13, 10, 9, 13, 10, 9,102,108,111, 97,116, - 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 13, 10, 9,118, 78, 97, 99, 99, - 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101, 32, 47, 32, -102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 13, 10, 9,102, 80,114,101,118, 77, 97,103,110,105, -116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 13, 10,125, 13, 10, 13, 10,118,111,105, -100, 32,109,116,101,120, 95, 98,117,109,112, 95,116, 97,112, 51, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97, -109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, - 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, - 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108,108, - 32, 61, 32,116,101,120, 99,111, 46,120,121, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108,114, 32, 61, 32,116,101,120, 99,111, - 46,120,121, 32, 43, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84, -117,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59, - 13, 10, 9, 13, 10, 9,102,108,111, 97,116, 32, 72,108,108, 44, 72,108,114, 44, 72,117,108, 59, 13, 10, 9,114,103, 98,116,111, - 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,108, 41, 44, 32, 72,108,108, 32, 41, 59, - 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,114, 41, - 44, 32, 72,108,114, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, - 97, 44, 32, 83, 84,117,108, 41, 44, 32, 72,117,108, 32, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97, -108,101, 32, 42, 32, 40, 72,108,114, 32, 45, 32, 72,108,108, 41, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, - 32, 42, 32, 40, 72,117,108, 32, 45, 32, 72,108,108, 41, 59, 13, 10,125, 13, 10, 13, 10, 35,105,102,100,101,102, 32, 66, 85, 77, - 80, 95, 66, 73, 67, 85, 66, 73, 67, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 98,105, 99,117, - 98,105, 99, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32, -102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, - 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66, -116, 32, 41, 32, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, 72,108, 59, 13, 10, 9,102,108,111, 97,116, 32, 72,114, 59, 13, - 10, 9,102,108,111, 97,116, 32, 72,100, 59, 13, 10, 9,102,108,111, 97,116, 32, 72,117, 59, 13, 10, 9, 13, 10, 9,118,101, 99, - 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50, - 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 13, 10, 32, 13, 10, 9,118,101, - 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, - 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, - 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, - 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, 32,116,101,120, 99,111, - 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9, 13, 10, 9,114,103, 98,116,111, 98,119, - 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 41, 59, 13, 10, 9,114,103, 98, -116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,114, 41, 59, 13, 10, - 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41, 44, 32, 72,100, - 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,117, 41, - 44, 32, 72,117, 41, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 50, 32,100, 72,100,120,121, 32, 61, 32,118,101, 99, 50, 40, 72,114, - 32, 45, 32, 72,108, 44, 32, 72,117, 32, 45, 32, 72,100, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,102, 66,108,101,110,100, 32, - 61, 32, 99,108, 97,109,112, 40, 49, 46, 48, 45,116,101,120,116,117,114,101, 81,117,101,114,121, 76, 79, 68, 40,105,109, 97, 44, - 32,116,101,120, 99,111, 46,120,121, 41, 46,120, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,105,102, 40,102, 66, -108,101,110,100, 33, 61, 48, 46, 48, 41, 13, 10, 9,123, 13, 10, 9, 9, 47, 47, 32,116,104,101, 32,100,101,114,105,118, 97,116, -105,118,101, 32,111,102, 32,116,104,101, 32, 98,105, 99,117, 98,105, 99, 32,115, 97,109,112,108,105,110,103, 32,111,102, 32,108, -101,118,101,108, 32, 48, 13, 10, 9, 9,105,118,101, 99, 50, 32,118, 68,105,109, 59, 13, 10, 9, 9,118, 68,105,109, 32, 61, 32, -116,101,120,116,117,114,101, 83,105,122,101, 40,105,109, 97, 44, 32, 48, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32,116, 97,107, -105,110,103, 32,116,104,101, 32,102,114, 97, 99,116, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,116,101,120,116,117,114, -101, 32, 99,111,111,114,100,105,110, 97,116,101, 32,105,115, 32, 97, 32,104, 97,114,100, 99,111,100,101,100, 32,119,114, 97,112, - 32,109,111,100,101, 46, 13, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32, 97, 99, 99,101,112,116, 97, 98,108,101, 32, - 97,115, 32,116,101,120,116,117,114,101,115, 32,117,115,101, 32,119,114, 97,112, 32,109,111,100,101, 32,101,120, 99,108,117,115, -105,118,101,108,121, 32,105,110, 32, 51, 68, 32,118,105,101,119, 32,101,108,115,101,119,104,101,114,101, 32,105,110, 32, 98,108, -101,110,100,101,114, 46, 32, 13, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32,100,111,110,101, 32,115,111, 32,116,104, - 97,116, 32,119,101, 32, 99, 97,110, 32,115,116,105,108,108, 32,103,101,116, 32, 97, 32,118, 97,108,105,100, 32,116,101,120,101, -108, 32,119,105,116,104, 32,117,118,115, 32,111,117,116,115,105,100,101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101, - 13, 10, 9, 9, 47, 47, 32, 98,121, 32,116,101,120,101,108, 70,101,116, 99,104, 32, 98,101,108,111,119, 44, 32, 97,115, 32, 99, -111,111,114,100,105,110, 97,116,101,115, 32, 97,114,101, 32, 99,108, 97,109,112,101,100, 32,119,104,101,110, 32,117,115,105,110, -103, 32,116,104,105,115, 32,102,117,110, 99,116,105,111,110, 46, 13, 10, 9, 9,118,101, 99, 50, 32,102, 84,101,120, 76,111, 99, - 32, 61, 32,118, 68,105,109, 42,102,114, 97, 99,116, 40,116,101,120, 99,111, 46,120,121, 41, 32, 45, 32,118,101, 99, 50, 40, 48, - 46, 53, 44, 32, 48, 46, 53, 41, 59, 13, 10, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 32, 61, 32,105,118,101, - 99, 50, 40,102,108,111,111,114, 40,102, 84,101,120, 76,111, 99, 41, 41, 59, 13, 10, 9, 9,118,101, 99, 50, 32,116, 32, 61, 32, - 99,108, 97,109,112, 40,102, 84,101,120, 76,111, 99, 32, 45, 32,105, 84,101,120, 76,111, 99, 44, 32, 48, 46, 48, 44, 32, 49, 46, - 48, 41, 59, 9, 9, 47, 47, 32,115, 97,116, 32,106,117,115,116, 32,116,111, 32, 98,101, 32,112,101,100, 97,110,116,105, 99, 13, - 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 13, - 10, 32, 42, 32, 84,104,105,115, 32, 98,108,111, 99,107, 32,119,105,108,108, 32,114,101,112,108, 97, 99,101, 32,116,104,101, 32, -111,110,101, 32, 98,101,108,111,119, 32,119,104,101,110, 32,111,110,101, 32, 99,104, 97,110,110,101,108, 32,116,101,120,116,117, -114,101,115, 32, 97,114,101, 32,112,114,111,112,101,114,108,121, 32,115,117,112,112,111,114,116,101,100, 46, 32, 42, 13, 10, 32, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, - 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 13, 10, 9, 9,118, -101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 85, 76, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105, -109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 45, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, - 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112, -108,101,115, 85, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, - 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, - 47,118, 68,105,109, 32, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 76, 32, 61, 32,116,101, -120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, - 45, 49, 44, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10, - 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101, -114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 49, 41, 32, 43, 32,118,101, 99, - 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 13, 10, 13, 10, 9, 9,109, 97,116, 52, 32, 72, 32, - 61, 32,109, 97,116, 52, 40,118, 83, 97,109,112,108,101,115, 85, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46, -120, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,120, 44, 13, 10, - 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46,121, 44, - 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,121, 44, 13, 10, 9, 9, - 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,120, 44, 32,118, - 83, 97,109,112,108,101,115, 76, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,120, 44, 13, 10, 9, 9, 9, 9, - 9,118, 83, 97,109,112,108,101,115, 85, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,121, 44, 32,118, 83, 97, -109,112,108,101,115, 76, 82, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,121, 41, 59, 13, 10, 42, 47, 9, 13, 10, - 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 61, 32,105, 84,101,120, 76,111, 99, 32, 43, 32,105, -118,101, 99, 50, 40, 45, 49, 44, 32, 45, 49, 41, 59, 13, 10, 13, 10, 9, 9,109, 97,116, 52, 32, 72, 59, 13, 10, 9, 9, 13, 10, - 9, 9,102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 52, 59, 32,105, 43, 43, 41,123, 13, 10, 9, - 9, 9,102,111,114, 40,105,110,116, 32,106, 32, 61, 32, 48, 59, 32,106, 32, 60, 32, 52, 59, 32,106, 43, 43, 41,123, 13, 10, 9, - 9, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 84,109,112, 32, 61, 32,105, 84,101,120, 76,111, 99, 77,111,100, 32, 43, 32, -105,118,101, 99, 50, 40,105, 44,106, 41, 59, 13, 10, 9, 9, 9, 9, 13, 10, 9, 9, 9, 9, 47, 47, 32,119,114, 97,112, 32,116, -101,120,116,117,114,101, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32,109, 97,110,117, 97,108,108,121, 32,102,111,114, 32, -116,101,120,101,108, 70,101,116, 99,104, 32,116,111, 32,119,111,114,107, 32,111,110, 32,117,118,115, 32,111,105,116,115,105,100, -101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101, 46, 13, 10, 9, 9, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, - 32,103,117, 97,114, 97,110,116,101,101,100, 32,116,111, 32,119,111,114,107, 32,115,105,110, 99,101, 32,119,101, 32,116, 97,107, -101, 32,116,104,101, 32,102,114, 97, 99,116,105,111,110, 97,108, 32,112, 97,114,116, 32,111,102, 32,116,104,101, 32,117,118, 32, - 97, 98,111,118,101, 46, 13, 10, 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,120, 32, 61, 32, 40,105, 84,101,120, 84,109,112, - 46,120, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, 43, 32,118, 68,105,109, 46,120, 32, 58, 32, 40, 40, -105, 84,101,120, 84,109,112, 46,120, 32, 62, 61, 32,118, 68,105,109, 46,120, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, - 45, 32,118, 68,105,109, 46,120, 32, 58, 32,105, 84,101,120, 84,109,112, 46,120, 41, 59, 13, 10, 9, 9, 9, 9,105, 84,101,120, - 84,109,112, 46,121, 32, 61, 32, 40,105, 84,101,120, 84,109,112, 46,121, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112, - 46,121, 32, 43, 32,118, 68,105,109, 46,121, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,112, 46,121, 32, 62, 61, 32,118, 68,105, -109, 46,121, 41, 63, 32,105, 84,101,120, 84,109,112, 46,121, 32, 45, 32,118, 68,105,109, 46,121, 32, 58, 32,105, 84,101,120, 84, -109,112, 46,121, 41, 59, 13, 10, 13, 10, 9, 9, 9, 9,114,103, 98,116,111, 98,119, 40,116,101,120,101,108, 70,101,116, 99,104, - 40,105,109, 97, 44, 32,105, 84,101,120, 84,109,112, 44, 32, 48, 41, 44, 32, 72, 91,105, 93, 91,106, 93, 41, 59, 13, 10, 9, 9, - 9,125, 13, 10, 9, 9,125, 13, 10, 9, 9, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,116, 46,120, 44, 32,121, 32, - 61, 32,116, 46,121, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 50, 32, 61, 32,120, 32, 42, 32,120, 44, 32,120, 51, 32, 61, - 32,120, 50, 32, 42, 32,120, 44, 32,121, 50, 32, 61, 32,121, 32, 42, 32,121, 44, 32,121, 51, 32, 61, 32,121, 50, 32, 42, 32,121, - 59, 13, 10, 13, 10, 9, 9,118,101, 99, 52, 32, 88, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,120, 51, 43,120, 41, - 43,120, 50, 44, 9, 9, 49, 46, 53, 42,120, 51, 45, 50, 46, 53, 42,120, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,120, 51, 43, 50, - 42,120, 50, 43, 48, 46, 53, 42,120, 44, 9, 9, 48, 46, 53, 42, 40,120, 51, 45,120, 50, 41, 41, 59, 13, 10, 9, 9,118,101, 99, - 52, 32, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,121, 51, 43,121, 41, 43,121, 50, 44, 9, 9, 49, 46, 53, 42, -121, 51, 45, 50, 46, 53, 42,121, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,121, 51, 43, 50, 42,121, 50, 43, 48, 46, 53, 42,121, 44, - 9, 9, 48, 46, 53, 42, 40,121, 51, 45,121, 50, 41, 41, 59, 13, 10, 9, 9,118,101, 99, 52, 32,100, 88, 32, 61, 32,118,101, 99, - 52, 40, 45, 49, 46, 53, 42,120, 50, 43, 50, 42,120, 45, 48, 46, 53, 44, 9, 9, 52, 46, 53, 42,120, 50, 45, 53, 42,120, 44, 9, - 9, 9, 45, 52, 46, 53, 42,120, 50, 43, 52, 42,120, 43, 48, 46, 53, 44, 9, 9, 49, 46, 53, 42,120, 50, 45,120, 41, 59, 13, 10, - 9, 9,118,101, 99, 52, 32,100, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 49, 46, 53, 42,121, 50, 43, 50, 42,121, 45, 48, 46, 53, - 44, 9, 9, 52, 46, 53, 42,121, 50, 45, 53, 42,121, 44, 9, 9, 9, 45, 52, 46, 53, 42,121, 50, 43, 52, 42,121, 43, 48, 46, 53, - 44, 9, 9, 49, 46, 53, 42,121, 50, 45,121, 41, 59, 13, 10, 9, 13, 10, 9, 9, 47, 47, 32, 99,111,109,112,108,101,116,101, 32, -100,101,114,105,118, 97,116,105,118,101, 32,105,110, 32,110,111,114,109, 97,108,105,122,101,100, 32, 99,111,111,114,100,105,110, - 97,116,101,115, 32, 40,109,117,108, 32, 98,121, 32,118, 68,105,109, 41, 13, 10, 9, 9,118,101, 99, 50, 32,100, 72,100, 83, 84, - 32, 61, 32,118, 68,105,109, 32, 42, 32,118,101, 99, 50, 40,100,111,116, 40, 89, 44, 32, 72, 32, 42, 32,100, 88, 41, 44, 32,100, -111,116, 40,100, 89, 44, 32, 72, 32, 42, 32, 88, 41, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32,116,114, 97,110,115,102,111,114, -109, 32,100,101,114,105,118, 97,116,105,118,101, 32,116,111, 32,115, 99,114,101,101,110, 45,115,112, 97, 99,101, 13, 10, 9, 9, -118,101, 99, 50, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99, 32, 61, 32,118,101, 99, 50, 40, 32,100, 72,100, 83, 84, - 46,120, 32, 42, 32, 84,101,120, 68,120, 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,120, 46,121, - 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,120, 68,121, 46,120, 32, - 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,121, 46,121, 32, 41, 59, 13, 10, 13, 10, 9, 9, 47, 47, 32, 98, -108,101,110,100, 32, 98,101,116,119,101,101,110, 32,116,104,101, 32,116,119,111, 13, 10, 9, 9,100, 72,100,120,121, 32, 61, 32, -100, 72,100,120,121, 42, 40, 49, 45,102, 66,108,101,110,100, 41, 32, 43, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99, - 42,102, 66,108,101,110,100, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, -100, 72,100,120,121, 46,120, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,100, 72,100,120,121, 46, -121, 59, 13, 10,125, 13, 10, 13, 10, 35,101,110,100,105,102, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109, -112, 95,116, 97,112, 53, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, - 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32, +118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111,117,116, 32,102,108,111, 97, +116, 32,102, 68,101,116, 32, 41, 32, 10,123, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, 32, 61, 32,100, 70,100,120, + 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 84, 32, 61, 32,100, 70, +100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 78, 32, 61, 32,115,117,114,102, 95, +110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32,105,110,116,101,114,112,111,108, 97,116,101,100, + 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 10, 9, 10, 9,118, 82, 49, 32, 61, 32,110,111,114,109, 97, +108,105,122,101, 40, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 32, 41, 59, 10, 9,118, + 82, 50, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32, 99,114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, + 97, 83, 32, 41, 32, 41, 59, 10, 9,102, 68,101,116, 32, 61, 32,115,105,103,110, 40, 32,100,111,116, 40,118, 83,105,103,109, 97, + 83, 44, 32,118, 82, 49, 41, 32, 41, 59, 10, 9, 10, 9,102,108,111, 97,116, 32,102, 77, 97,103,110,105,116,117,100,101, 32, 61, + 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105, +110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, + 95,105,110, 41, 59, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111,117,116, 32, 61, 32,102, 77, 97,103, +110,105,116,117,100,101, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,105,110,105,116, 95,118, +105,101,119,115,112, 97, 99,101, 40, 32,118,101, 99, 51, 32,115,117,114,102, 95,112,111,115, 44, 32,118,101, 99, 51, 32,115,117, +114,102, 95,110,111,114,109, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, + 97,103,110,105,116,117,100,101, 95,105,110, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, + 9, 9, 9, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111, +117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, 32, 10, 9, 9, 9, 9, 9, 9, 9, + 32, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,102, 68,101,116, 32, 41, 32, 10,123, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, 97, 83, + 32, 61, 32,100, 70,100,120, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 83,105,103,109, + 97, 84, 32, 61, 32,100, 70,100,121, 40, 32,115,117,114,102, 95,112,111,115, 32, 41, 59, 10, 9,118,101, 99, 51, 32,118, 78, 32, + 61, 32,115,117,114,102, 95,110,111,114,109, 59, 32, 47, 42, 32,110,111,114,109, 97,108,105,122,101,100, 32,105,110,116,101,114, +112,111,108, 97,116,101,100, 32,118,101,114,116,101,120, 32,110,111,114,109, 97,108, 32, 42, 47, 10, 9, 10, 9,118, 82, 49, 32, + 61, 32, 99,114,111,115,115, 40, 32,118, 83,105,103,109, 97, 84, 44, 32,118, 78, 32, 41, 59, 10, 9,118, 82, 50, 32, 61, 32, 99, +114,111,115,115, 40, 32,118, 78, 44, 32,118, 83,105,103,109, 97, 83, 32, 41, 32, 59, 10, 9,102, 68,101,116, 32, 61, 32,100,111, +116, 32, 40, 32,118, 83,105,103,109, 97, 83, 44, 32,118, 82, 49, 32, 41, 59, 10, 9, 10, 9,102,108,111, 97,116, 32,102, 77, 97, +103,110,105,116,117,100,101, 32, 61, 32, 97, 98,115, 40,102, 68,101,116, 41, 59, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, + 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 42, 32, 40,102, 77, 97,103,110,105,116,117,100,101, 32, 47, 32,102, 80,114,101,118, + 77, 97,103,110,105,116,117,100,101, 95,105,110, 41, 59, 10, 9,102, 80,114,101,118, 77, 97,103,110,105,116,117,100,101, 95,111, +117,116, 32, 61, 32,102, 77, 97,103,110,105,116,117,100,101, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117, +109,112, 95,116, 97,112, 51, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105, +109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, - 32,100, 66,116, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116, -101,120, 99,111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101, -120, 99,111, 46,120,121, 41, 59, 13, 10, 13, 10, 9,118,101, 99, 50, 32, 83, 84, 99, 32, 61, 32,116,101,120, 99,111, 46,120,121, - 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, - 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, - 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, - 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, - 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 13, 10, 9, 13, 10, 9,102, -108,111, 97,116, 32, 72, 99, 44, 72,108, 44, 72,114, 44, 72,100, 44, 72,117, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32, -116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84, 99, 41, 44, 32, 72, 99, 32, 41, 59, 13, 10, 9,114,103, 98, -116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 32, 41, 59, - 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, - 32, 72,114, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, - 32, 83, 84,100, 41, 44, 32, 72,100, 32, 41, 59, 13, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, - 68, 40,105,109, 97, 44, 32, 83, 84,117, 41, 44, 32, 72,117, 32, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,104, 83, - 99, 97,108,101, 32, 42, 32, 40, 72,114, 32, 45, 32, 72,108, 41, 59, 13, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, - 32, 42, 32, 40, 72,117, 32, 45, 32, 72,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117, -109,112, 95,100,101,114,105,118, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, -105,109, 97, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,102, -108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, - 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, - 32, 41, 32, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,115, 32, 61, 32, 49, 46, 48, 59, 9, 9, 47, 47, 32,110,101,103, 97, -116,101, 32,116,104,105,115, 32,105,102, 32,102,108,105,112,112,101,100, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100, -105,110, 97,116,101, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46, -120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120, -121, 41, 59, 13, 10, 9, 13, 10, 9, 47, 47, 32,116,104,105,115, 32,118, 97,114,105, 97,110,116, 32,117,115,105,110,103, 32, 97, - 32,100,101,114,105,118, 97,116,105,118,101, 32,109, 97,112, 32,105,115, 32,100,101,115, 99,114,105, 98,101,100, 32,104,101,114, -101, 13, 10, 9, 47, 47, 32,104,116,116,112, 58, 47, 47,109,109,105,107,107,101,108,115,101,110, 51,100, 46, 98,108,111,103,115, -112,111,116, 46, 99,111,109, 47, 50, 48, 49, 49, 47, 48, 55, 47,100,101,114,105,118, 97,116,105,118,101, 45,109, 97,112,115, 46, -104,116,109,108, 13, 10, 9,118,101, 99, 50, 32,100,105,109, 32, 61, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 44, 32,105,109, - 97, 95,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32,100, 66,100,117,118, 32, 61, 32,104, 83, 99, 97,108,101, 42,100,105,109, 42, - 40, 50, 46, 48, 42,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 46,120,121, - 45, 49, 46, 48, 41, 59, 13, 10, 9, 13, 10, 9,100, 66,115, 32, 61, 32,100, 66,100,117,118, 46,120, 42, 84,101,120, 68,120, 46, -120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,120, 46,121, 59, 13, 10, 9,100, 66,116, 32, 61, 32,100, - 66,100,117,118, 46,120, 42, 84,101,120, 68,121, 46,120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,121, - 46,121, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 40, 32, -102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116, - 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, - 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, - 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 13, 10,123, 13, 10, - 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40, - 32,100, 66,115, 32, 42, 32,118, 82, 49, 32, 43, 32,100, 66,116, 32, 42, 32,118, 82, 50, 32, 41, 59, 13, 10, 9, 13, 10, 9,118, - 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,117,114,102, 71,114, 97,100, 59, - 13, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32,118, - 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, - 95, 97,112,112,108,121, 95,116,101,120,115,112, 97, 99,101, 40, 32,102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111, - 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, 66,116, 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99, - 51, 32,118, 82, 50, 44, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, - 32, 32, 32, 32, 32, 32, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111, - 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,118,101, 99, 51, - 32,118, 78, 97, 99, 99, 95,105,110, 44, 13, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, - 78, 97, 99, 99, 95,111,117,116, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114, -109, 32, 41, 32, 13, 10,123, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99, -111, 46,120,121, 41, 59, 13, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, - 46,120,121, 41, 59, 13, 10, 13, 10, 9,118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40, -102, 68,101,116, 41, 32, 42, 32, 40, 32, 13, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,100, 66,115, 32, 47, 32,108, -101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68,120, 46,120, 44, 32,105,109, 97, 95,121, - 42, 84,101,120, 68,120, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 49, 32, 43, 32, 13, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32, - 32, 32, 32,100, 66,116, 32, 47, 32,108,101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68, -121, 46,120, 44, 32,105,109, 97, 95,121, 42, 84,101,120, 68,121, 46,121, 41, 32, 41, 32, 42, 32,118, 82, 50, 32, 41, 59, 13, 10, - 9, 9, 9, 9, 13, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83, -117,114,102, 71,114, 97,100, 59, 13, 10, 9,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, - 97,108,105,122,101, 40, 32,118, 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109, -116,101,120, 95,110,101,103, 97,116,101, 95,116,101,120,110,111,114,109, 97,108, 40,118,101, 99, 51, 32,110,111,114,109, 97,108, - 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,110,111, -114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 45,110,111,114,109, 97,108, 46,120, 44, 32, 45,110,111,114,109, 97,108, 46,121, - 44, 32,110,111,114,109, 97,108, 46,122, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116,101,120, 95,110,115,112, - 97, 99,101, 95,116, 97,110,103,101,110,116, 40,118,101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,118,101, 99, 51, 32,110, -111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,116,101,120,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32, -111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 66, 32, 61, 32,116, 97,110,103,101,110,116, - 46,119, 32, 42, 32, 99,114,111,115,115, 40,110,111,114,109, 97,108, 44, 32,116, 97,110,103,101,110,116, 46,120,121,122, 41, 59, - 13, 10, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,116,101,120,110,111,114,109, 97,108, 46,120, 42,116, 97,110, -103,101,110,116, 46,120,121,122, 32, 43, 32,116,101,120,110,111,114,109, 97,108, 46,121, 42, 66, 32, 43, 32,116,101,120,110,111, -114,109, 97,108, 46,122, 42,110,111,114,109, 97,108, 59, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114, -109, 97,108,105,122,101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,109,116, -101,120, 95, 98,108,101,110,100, 95,110,111,114,109, 97,108, 40,102,108,111, 97,116, 32,110,111,114,102, 97, 99, 44, 32,118,101, - 99, 51, 32,110,111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,110,101,119,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118, -101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 13, 10,123, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32, - 40, 49, 46, 48, 32, 45, 32,110,111,114,102, 97, 99, 41, 42,110,111,114,109, 97,108, 32, 43, 32,110,111,114,102, 97, 99, 42,110, -101,119,110,111,114,109, 97,108, 59, 13, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122, -101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 32, 77, 65, 84, - 69, 82, 73, 65, 76, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105, -115,105, 98,105,108,105,116,121, 95,115,117,110, 95,104,101,109,105, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32, -111,117,116, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, - 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,108,118, 32, 61, 32,108, 97,109,112,118,101, - 99, 59, 13, 10, 9,100,105,115,116, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,111,116,104, -101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,111,117,116, 32,118,101, 99, - 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, -118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,108,118, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 13, - 10, 9,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40,108,118, 41, 59, 13, 10, 9,108,118, 32, 61, 32,110,111,114,109, - 97,108,105,122,101, 40,108,118, 41, 59, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,108,105,110,101, 97,114, 40,102,108, -111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108, -111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112, -100,105,115,116, 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111, -105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,115,113,117, 97,114,101, 40,102,108,111, 97,116, 32, -108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, -118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, - 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 42,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,115,108,105,100,101,114,115, 40,102,108,111, 97,116, 32,108, - 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,108,100, 49, 44, 32,102,108,111, 97,116, 32,108,100, 50, 44, 32,102, -108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, - 13, 10, 9,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116,107,119, 32, 61, 32,108, 97,109,112,100,105,115,116, 42,108, - 97,109,112,100,105,115,116, 59, 13, 10, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47, - 40,108, 97,109,112,100,105,115,116, 32, 43, 32,108,100, 49, 42,100,105,115,116, 41, 59, 13, 10, 9,118,105,115,105,102, 97, 99, - 32, 42, 61, 32,108, 97,109,112,100,105,115,116,107,119, 47, 40,108, 97,109,112,100,105,115,116,107,119, 32, 43, 32,108,100, 50, - 42,100,105,115,116, 42,100,105,115,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108, -108,111,102,102, 95, 99,117,114,118,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,115, 97,109,112,108, -101,114, 50, 68, 32, 99,117,114,118,101,109, 97,112, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102, -108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,116,101,120, -116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97,112, 44, 32,118,101, 99, 50, 40,100,105,115,116, 47,108, 97,109,112,100, -105,115,116, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105, -115,105, 98,105,108,105,116,121, 95,115,112,104,101,114,101, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32, -102,108,111, 97,116, 32,100,105,115,116, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102, -108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,116, 61, 32,108, - 97,109,112,100,105,115,116, 32, 45, 32,100,105,115,116, 59, 13, 10, 13, 10, 9,111,117,116,118,105,115,105,102, 97, 99, 61, 32, -118,105,115,105,102, 97, 99, 42,109, 97,120, 40,116, 44, 32, 48, 46, 48, 41, 47,108, 97,109,112,100,105,115,116, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 95,115,113, -117, 97,114,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,109, 97,116, 52, 32,108, 97,109,112,105,109, 97,116, - 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 13, 10,123, 13, 10, 9, -105,102, 40,100,111,116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 62, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9, -118,101, 99, 51, 32,108,118,114,111,116, 32, 61, 32, 40,108, 97,109,112,105,109, 97,116, 42,118,101, 99, 52, 40,108,118, 44, 32, - 48, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,109, 97,120, 40, 97, 98,115, 40, -108,118,114,111,116, 46,120, 47,108,118,114,111,116, 46,122, 41, 44, 32, 97, 98,115, 40,108,118,114,111,116, 46,121, 47,108,118, -114,111,116, 46,122, 41, 41, 59, 13, 10, 13, 10, 9, 9,105,110,112,114, 32, 61, 32, 49, 46, 48, 47,115,113,114,116, 40, 49, 46, - 48, 32, 43, 32,120, 42,120, 41, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,105,110,112,114, 32, 61, 32, 48, - 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115, -112,111,116, 95, 99,105,114, 99,108,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,108,118, - 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 13, 10,123, 13, 10, 9,105,110,112,114, 32, 61, 32,100,111, -116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,108, 97,109,112, 95, -118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 40,102,108,111, 97,116, 32,115,112,111,116,115,105, 44, 32,102,108, -111, 97,116, 32,115,112,111,116, 98,108, 44, 32,102,108,111, 97,116, 32,105,110,112,114, 44, 32,102,108,111, 97,116, 32,118,105, -115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, - 10, 9,102,108,111, 97,116, 32,116, 32, 61, 32,115,112,111,116,115,105, 59, 13, 10, 13, 10, 9,105,102, 40,105,110,112,114, 32, - 60, 61, 32,116, 41, 32,123, 13, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, - 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,116, 32, 61, 32,105,110,112,114, 32, 45, 32,116, 59, 13, 10, 13, 10, 9, 9, - 47, 42, 32,115,111,102,116, 32, 97,114,101, 97, 32, 42, 47, 13, 10, 9, 9,105,102, 40,115,112,111,116, 98,108, 32, 33, 61, 32, - 48, 46, 48, 41, 13, 10, 9, 9, 9,105,110,112,114, 32, 42, 61, 32,115,109,111,111,116,104,115,116,101,112, 40, 48, 46, 48, 44, - 32, 49, 46, 48, 44, 32,116, 47,115,112,111,116, 98,108, 41, 59, 13, 10, 13, 10, 9, 9,111,117,116,118,105,115,105,102, 97, 99, - 32, 61, 32,118,105,115,105,102, 97, 99, 42,105,110,112,114, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32, -108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, 32,118,105,115,105, -102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 13, 10,123, 13, 10, 9, -111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 40,118,105,115,105,102, 97, 99, 32, 60, 32, 48, 46, 48, 48, 49, 41, 63, 32, - 48, 46, 48, 58, 32,118,105,115,105,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118, -105,101,119, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 41, 13, 10,123, 13, 10, - 9, 47, 42, 32,104, 97,110,100,108,101, 32,112,101,114,115,112,101, 99,116,105,118,101, 47,111,114,116,104,111,103,114, 97,112, -104,105, 99, 32, 42, 47, 13, 10, 9,118,105,101,119, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97, -116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, - 41, 58, 32,118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 45, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118, -111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 40,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99, - 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 99, - 32, 61, 32, 99,114,111,115,115, 40,108,118, 44, 32,116, 97,110,103, 41, 59, 13, 10, 9,118,101, 99, 51, 32,118,110,111,114, 32, - 61, 32, 99,114,111,115,115, 40, 99, 44, 32,116, 97,110,103, 41, 59, 13, 10, 13, 10, 9,118,110, 32, 61, 32, 45,110,111,114,109, - 97,108,105,122,101, 40,118,110,111,114, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110, -112, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110, -112, 41, 13, 10,123, 13, 10, 9,105,110,112, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,115, 95,110,111, 95,100,105,102,102,117,115,101, 40,111,117,116, 32,102,108, -111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105, -100, 32,115,104, 97,100,101, 95,105,115, 95,104,101,109,105, 40,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102, -108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32, 48, 46, 53, 42,105,110,112, 32, 43, 32, 48, 46, 53, - 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40,109, - 97,116, 52, 32, 97,114,101, 97, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10, - 9,118,101, 99, 51, 32,118,101, 99, 91, 52, 93, 44, 32, 99, 91, 52, 93, 59, 13, 10, 9,102,108,111, 97,116, 32,114, 97,100, 91, - 52, 93, 44, 32,102, 97, 99, 59, 13, 10, 9, 13, 10, 9,118,101, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, - 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 48, 93, 46,120,121,122, 41, 59, 13, 10, 9,118,101, 99, 91, 49, 93, 32, 61, 32,110, -111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 49, 93, 46,120,121,122, 41, 59, 13, 10, 9,118,101, - 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 50, 93, 46,120,121, -122, 41, 59, 13, 10, 9,118,101, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114, -101, 97, 91, 51, 93, 46,120,121,122, 41, 59, 13, 10, 13, 10, 9, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, - 40, 99,114,111,115,115, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41, 59, 13, 10, 9, 99, 91, 49, 93, 32, - 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 49, 93, 44, 32,118,101, 99, 91, 50, 93, - 41, 41, 59, 13, 10, 9, 99, 91, 50, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, - 91, 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 13, 10, 9, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122, -101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 13, 10, 13, 10, 9,114, 97, -100, 91, 48, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41, - 59, 13, 10, 9,114, 97,100, 91, 49, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 49, 93, 44, 32,118,101, - 99, 91, 50, 93, 41, 41, 59, 13, 10, 9,114, 97,100, 91, 50, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, - 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 13, 10, 9,114, 97,100, 91, 51, 93, 32, 61, 32, 97, 99,111,115, 40,100,111, -116, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 13, 10, 13, 10, 9,102, 97, 99, 61, 32, 32,114, 97, -100, 91, 48, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 48, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, - 49, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 49, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 50, 93, - 42,100,111,116, 40,118,110, 44, 32, 99, 91, 50, 93, 41, 59, 13, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 51, 93, 42,100, -111,116, 40,118,110, 44, 32, 99, 91, 51, 93, 41, 59, 13, 10, 13, 10, 9,114,101,116,117,114,110, 32,109, 97,120, 40,102, 97, 99, - 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110,112, 95, 97,114,101, - 97, 40,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111, 44, 32,118,101, - 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,109, 97,116, 52, 32, 97,114,101, 97, 44, 32, -102,108,111, 97,116, 32, 97,114,101, 97,115,105,122,101, 44, 32,102,108,111, 97,116, 32,107, 44, 32,111,117,116, 32,102,108,111, - 97,116, 32,105,110,112, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32, 99,111, 32, 61, 32,112,111,115,105,116,105,111,110, 59, - 13, 10, 9,118,101, 99, 51, 32,118,101, 99, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 13, 10, 13, 10, 9,105, -102, 40,100,111,116, 40,118,101, 99, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9, -105,110,112, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, - 32,105,110,116,101,110,115, 32, 61, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40, 97,114,101, 97, 44, - 32, 99,111, 44, 32,118,110, 41, 59, 13, 10, 13, 10, 9, 9,105,110,112, 32, 61, 32,112,111,119, 40,105,110,116,101,110,115, 42, - 97,114,101, 97,115,105,122,101, 44, 32,107, 41, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97, -100,101, 95,100,105,102,102,117,115,101, 95,111,114,101,110, 95,110, 97,121,101,114, 40,102,108,111, 97,116, 32,110,108, 44, 32, -118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114,111, -117,103,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61, - 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32, -109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,110,118, 32, - 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,114, -101, 97,108,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 13, 10, 9,105,102, 40,114,101, 97,108,110,108, - 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115, -101, 32,105,102, 40,110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, -125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, 40,100,111,116, - 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 76,105,116, 95, 65, 32, 61, 32, 97, - 99,111,115, 40,114,101, 97,108,110,108, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 86,105,101,119, 95, 65, 32, 61, 32, 97, - 99,111,115, 40,110,118, 41, 59, 13, 10, 13, 10, 9, 9,118,101, 99, 51, 32, 76,105,116, 95, 66, 32, 61, 32,110,111,114,109, 97, -108,105,122,101, 40,108, 32, 45, 32,114,101, 97,108,110,108, 42,110, 41, 59, 13, 10, 9, 9,118,101, 99, 51, 32, 86,105,101,119, - 95, 66, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 45, 32,110,118, 42,110, 41, 59, 13, 10, 13, 10, 9, 9,102, -108,111, 97,116, 32,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 76,105,116, 95, 66, 44, 32, 86,105,101,119, 95, 66, 41, 44, - 32, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9,102,108,111, 97,116, 32, 97, 44, 32, 98, 59, 13, 10, 13, 10, 9, 9,105,102, 40, - 76,105,116, 95, 65, 32, 62, 32, 86,105,101,119, 95, 65, 41, 32,123, 13, 10, 9, 9, 9, 97, 32, 61, 32, 76,105,116, 95, 65, 59, - 13, 10, 9, 9, 9, 98, 32, 61, 32, 86,105,101,119, 95, 65, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101,108,115,101, 32,123, 13, - 10, 9, 9, 9, 97, 32, 61, 32, 86,105,101,119, 95, 65, 59, 13, 10, 9, 9, 9, 98, 32, 61, 32, 76,105,116, 95, 65, 59, 13, 10, - 9, 9,125, 13, 10, 13, 10, 9, 9,102,108,111, 97,116, 32, 65, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 48, 46, 53, 42, 40, 40, -114,111,117,103,104, 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46, - 51, 51, 41, 41, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32, 66, 32, 61, 32, 48, 46, 52, 53, 42, 40, 40,114,111,117,103,104, - 42,114,111,117,103,104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46, 48, 57, 41, 41, 59, - 13, 10, 13, 10, 9, 9, 98, 32, 42, 61, 32, 48, 46, 57, 53, 59, 13, 10, 9, 9,105,115, 32, 61, 32,110,108, 42, 40, 65, 32, 43, - 32, 40, 66, 32, 42, 32,116, 32, 42, 32,115,105,110, 40, 97, 41, 32, 42, 32,116, 97,110, 40, 98, 41, 41, 41, 59, 13, 10, 9,125, - 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,116,111,111,110, 40,118, -101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,115,105,122, -101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, - 10,123, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 9,102, -108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, 41, 59, 13, 10, 13, 10, 9,105,102, 40, 97,110, -103, 32, 60, 32,115,105,122,101, 41, 32,105,115, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 97,110, -103, 32, 62, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111,116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32, - 61, 61, 32, 48, 46, 48, 41, 32,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,101,108,115,101, 32,105,115, 32, 61, 32, 49, 46, - 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 13, 10,125, 13, 10, - 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,109,105,110,110, 97,101,114,116, 40,102,108, -111, 97,116, 32,110,108, 44, 32,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,100, 97, -114,107,110,101,115,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,102, 40,110,108, - 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108, -115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, - 44, 32, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9,105,102, 40,100, 97,114,107,110,101,115,115, 32, 60, 61, 32, 49, 46, 48, 41, - 13, 10, 9, 9, 9,105,115, 32, 61, 32,110,108, 42,112,111,119, 40,109, 97,120, 40,110,118, 42,110,108, 44, 32, 48, 46, 49, 41, - 44, 32,100, 97,114,107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,105, -115, 32, 61, 32,110,108, 42,112,111,119, 40, 49, 46, 48, 48, 48, 49, 32, 45, 32,110,118, 44, 32,100, 97,114,107,110,101,115,115, - 32, 45, 32, 49, 46, 48, 41, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, - 95,102, 97, 99, 40,118,101, 99, 51, 32,118,105,101,119, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,102,108,111, 97,116, 32,103, -114, 97,100, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,116, 49, 44, 32,116, - 50, 59, 13, 10, 9,102,108,111, 97,116, 32,102,102, 97, 99, 59, 13, 10, 13, 10, 9,105,102, 40,102, 97, 99, 61, 61, 48, 46, 48, - 41, 32,123, 13, 10, 9, 9,102,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, - 10, 9, 9,116, 49, 61, 32,100,111,116, 40,118,105,101,119, 44, 32,118,110, 41, 59, 13, 10, 9, 9,105,102, 40,116, 49, 62, 48, - 46, 48, 41, 32, 32,116, 50, 61, 32, 49, 46, 48, 43,116, 49, 59, 13, 10, 9, 9,101,108,115,101, 32,116, 50, 61, 32, 49, 46, 48, - 45,116, 49, 59, 13, 10, 13, 10, 9, 9,116, 50, 61, 32,103,114, 97,100, 32, 43, 32, 40, 49, 46, 48, 45,103,114, 97,100, 41, 42, -112,111,119, 40,116, 50, 44, 32,102, 97, 99, 41, 59, 13, 10, 13, 10, 9, 9,105,102, 40,116, 50, 60, 48, 46, 48, 41, 32,102,102, - 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,105,102, 40,116, 50, 62, 49, 46, 48, 41, 32,102,102, 97, - 99, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,101,108,115,101, 32,102,102, 97, 99, 32, 61, 32,116, 50, 59, 13, 10, 9,125, 13, - 10, 13, 10, 9,114,101,116,117,114,110, 32,102,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100, -101, 95,100,105,102,102,117,115,101, 95,102,114,101,115,110,101,108, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32, -108,118, 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 95,105, 44, 32,102,108,111, 97, -116, 32,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 13, 10,123, 13, 10, 9,105,115, 32, 61, 32,102, -114,101,115,110,101,108, 95,102, 97, 99, 40,108,118, 44, 32,118,110, 44, 32,102, 97, 99, 95,105, 44, 32,102, 97, 99, 41, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,117, 98,105, 99, 40,102,108,111, 97,116, 32,105,115, 44, - 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105,115, 41, 13, 10,123, 13, 10, 9,105,102, 40,105,115, 62, 48, 46, 48, - 32, 38, 38, 32,105,115, 60, 49, 46, 48, 41, 13, 10, 9, 9,111,117,116,105,115, 61, 32,115,109,111,111,116,104,115,116,101,112, - 40, 48, 46, 48, 44, 32, 49, 46, 48, 44, 32,105,115, 41, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116,105,115, 61, - 32,105,115, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118,105,115,105,102, 97, 99, 40,102,108, -111, 97,116, 32,105, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,114,101,102,108, - 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,105, 41, 13, 10,123, 13, 10, 9, 47, 42,105,102, 40,105, 32, 62, 32, - 48, 46, 48, 41, 42, 47, 13, 10, 9, 9,111,117,116,105, 32, 61, 32,109, 97,120, 40,105, 42,118,105,115,105,102, 97, 99, 42,114, -101,102,108, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 47, 42,101,108,115,101, 13, 10, 9, 9,111,117,116,105, 32, 61, 32,105, 59, - 42, 47, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 95,115,112, -101, 99, 40,118,101, 99, 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 13, 10,123, 13, 10, 9, -118,110, 32, 61, 32,116, 97,110,103, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95, -116,111, 95,100,105,102,102,117,115,101, 40,102,108,111, 97,116, 32,105, 44, 32,118,101, 99, 51, 32,108, 97,109,112, 99,111,108, - 44, 32,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, - 10, 9,105,102, 40,105, 32, 62, 32, 48, 46, 48, 41, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,105, 42,108, 97,109,112, - 99,111,108, 42, 99,111,108, 59, 13, 10, 9,101,108,115,101, 13, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 51, - 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100, -101, 95,104,101,109,105, 95,115,112,101, 99, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,118,101, - 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, - 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 13, 10,123, 13, - 10, 9,108,118, 32, 43, 61, 32,118,105,101,119, 59, 13, 10, 9,108,118, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, -118, 41, 59, 13, 10, 13, 10, 9,116, 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 13, 10, 9,116, 32, 61, 32, 48, - 46, 53, 42,116, 32, 43, 32, 48, 46, 53, 59, 13, 10, 13, 10, 9,116, 32, 61, 32,118,105,115,105,102, 97, 99, 42,115,112,101, 99, - 42,112,111,119, 40,116, 44, 32,104, 97,114,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, -112,104,111,110,103, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32, -118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, - 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, - 59, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40,104, 44, 32,110, 41, 44, 32, - 48, 46, 48, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,112,111,119, 40,114,115,108,116, 44, 32,104, 97, -114,100, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99,111,111,107,116,111,114,114, 95,115, -112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97, -116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9, -118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 13, 10, 9,102,108,111, - 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 13, 10, 13, 10, 9,105,102, 40,110,104, 32, 60, 32, 48, - 46, 48, 41, 32,123, 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108, -115,101, 32,123, 13, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, - 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,105, 32, 61, 32,112,111,119, 40,110,104, 44, 32,104, 97,114, -100, 41, 59, 13, 10, 13, 10, 9, 9,105, 32, 61, 32,105, 47, 40, 48, 46, 49, 43,110,118, 41, 59, 13, 10, 9, 9,115,112,101, 99, -102, 97, 99, 32, 61, 32,105, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 98,108, -105,110,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, - 32,102,108,111, 97,116, 32,114,101,102,114, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 95,112,111,119,101,114, 44, - 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,105,102, 40,114,101,102,114, - 97, 99, 32, 60, 32, 49, 46, 48, 41, 32,123, 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, -125, 13, 10, 9,101,108,115,101, 32,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, - 13, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, - 10, 9, 9,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 60, 49, 48, 48, 46, 48, 41, 13, 10, 9, 9, 9,115,112,101, 99, - 95,112,111,119,101,114, 61, 32,115,113,114,116, 40, 49, 46, 48, 47,115,112,101, 99, 95,112,111,119,101,114, 41, 59, 13, 10, 9, - 9,101,108,115,101, 13, 10, 9, 9, 9,115,112,101, 99, 95,112,111,119,101,114, 61, 32, 49, 48, 46, 48, 47,115,112,101, 99, 95, -112,111,119,101,114, 59, 13, 10, 13, 10, 9, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, - 32, 43, 32,108, 41, 59, 13, 10, 9, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 13, - 10, 9, 9,105,102, 40,110,104, 32, 60, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, - 48, 46, 48, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,110,118, - 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 49, 41, 59, 13, 10, 9, 9, 9,102,108,111, - 97,116, 32,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 13, 10, 9, 9, 9,105,102, 40,110,108, 32, 60, 61, 32, - 48, 46, 48, 49, 41, 32,123, 13, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 9, -125, 13, 10, 9, 9, 9,101,108,115,101, 32,123, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, - 40,100,111,116, 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 49, 41, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, - 97, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 98, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42, -110,118, 41, 47,118,104, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 99, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,110, -108, 41, 47,118,104, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,103, 32, 61, 32, 48, 46, 48, 59, 13, 10, 13, 10, - 9, 9, 9, 9,105,102, 40, 97, 32, 60, 32, 98, 32, 38, 38, 32, 97, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 97, 59, 13, 10, 9, - 9, 9, 9,101,108,115,101, 32,105,102, 40, 98, 32, 60, 32, 97, 32, 38, 38, 32, 98, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 98, - 59, 13, 10, 9, 9, 9, 9,101,108,115,101, 32,105,102, 40, 99, 32, 60, 32, 97, 32, 38, 38, 32, 99, 32, 60, 32, 98, 41, 32,103, - 32, 61, 32, 99, 59, 13, 10, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32,115,113,114,116, 40, 40, 40,114,101, -102,114, 97, 99, 32, 42, 32,114,101,102,114, 97, 99, 41, 43, 40,118,104, 42,118,104, 41, 45, 49, 46, 48, 41, 41, 59, 13, 10, 9, - 9, 9, 9,102,108,111, 97,116, 32,102, 32, 61, 32, 40, 40, 40,112, 45,118,104, 41, 42, 40,112, 45,118,104, 41, 41, 47, 40, 40, -112, 43,118,104, 41, 42, 40,112, 43,118,104, 41, 41, 41, 42, 40, 49, 46, 48, 43, 40, 40, 40, 40,118,104, 42, 40,112, 43,118,104, - 41, 41, 45, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 43,118,104, 41, 41, 45, 49, 46, 48, 41, 41, 47, 40, 40, 40,118,104, - 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 41, - 41, 41, 59, 13, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,110,104, 41, 59, 13, 10, - 13, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,109, 97,120, 40,102, 42,103, 42,101,120,112, 95, 98,108,101,110, -100,101,114, 40, 40, 45, 40, 97,110,103, 42, 97,110,103, 41, 47, 40, 50, 46, 48, 42,115,112,101, 99, 95,112,111,119,101,114, 42, -115,112,101, 99, 95,112,111,119,101,114, 41, 41, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9, 9,125, 13, 10, 9, 9,125, 13, - 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119, 97,114,100,105,115,111, 95,115,112,101, - 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32, -114,109,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,101, 99, - 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 13, 10, 9,102,108,111, 97,116, 32, -110,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 13, 10, 9,102,108, -111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, 13, - 10, 9,102,108,111, 97,116, 32,110,108, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,108, 41, 44, 32, 48, 46, 48, 48, - 49, 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,110,103,108,101, 32, 61, 32,116, 97,110, 40, 97, 99,111,115, 40,110,104, 41, - 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,108,112,104, 97, 32, 61, 32,109, 97,120, 40,114,109,115, 44, 32, 48, 46, 48, 48, - 49, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 61, 32,110,108, 32, 42, 32, 40, 49, 46, 48, 47, 40, 52, 46, 48, 42, - 77, 95, 80, 73, 42, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 42, 40,101,120,112, 95, 98,108,101,110,100,101,114, 40, - 45, 40, 97,110,103,108,101, 42, 97,110,103,108,101, 41, 47, 40, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 47, 40,115, -113,114,116, 40,110,118, 42,110,108, 41, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, -111,111,110, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, - 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114, -109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 13, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111, -116, 40,104, 44, 32,110, 41, 59, 13, 10, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, - 41, 59, 13, 10, 13, 10, 9,105,102, 40, 97,110,103, 32, 60, 32,115,105,122,101, 41, 32,114,115,108,116, 32, 61, 32, 49, 46, 48, - 59, 13, 10, 9,101,108,115,101, 32,105,102, 40, 97,110,103, 32, 62, 61, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111, -116,104, 41, 32,124,124, 32,116,115,109,111,111,116,104, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,115,108,116, 32, 61, 32, 48, 46, - 48, 59, 13, 10, 9,101,108,115,101, 32,114,115,108,116, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115, -105,122,101, 41, 47,116,115,109,111,111,116,104, 41, 59, 13, 10, 13, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,114,115,108, -116, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,115,112,101, 99, 95, 97,114,101, 97, 95,105,110, -112, 40,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32,111,117,116,115,112,101, 99,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,112,101, 99,102, 97, - 99, 32, 61, 32,115,112,101, 99,102, 97, 99, 42,105,110,112, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100, -101, 95,115,112,101, 99, 95,116, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112, -101, 99, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, - 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 13, 10,123, 13, 10, 9,116, 32, 61, 32,115,104, 97,100,102, 97, 99, 42, -115,112,101, 99, 42,118,105,115,105,102, 97, 99, 42,115,112,101, 99,102, 97, 99, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,115,104, 97,100,101, 95, 97,100,100, 95,115,112,101, 99, 40,102,108,111, 97,116, 32,116, 44, 32,118,101, 99, 51, 32,108, 97, -109,112, 99,111,108, 44, 32,118,101, 99, 51, 32,115,112,101, 99, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117, -116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,116, 42,108, 97,109,112, 99,111,108, 42,115,112, -101, 99, 99,111,108, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 40,118,101, 99, 52, + 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,118,101, 99, 50, 32, 83, 84,108,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 59, + 10, 9,118,101, 99, 50, 32, 83, 84,108,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32,100, 70,100,120, 40,116,101, +120, 99,111, 46,120,121, 41, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,117,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, + 43, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 32, 59, 10, 9, 10, 9,102,108,111, 97,116, 32, 72,108,108, 44, + 72,108,114, 44, 72,117,108, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, + 44, 32, 83, 84,108,108, 41, 44, 32, 72,108,108, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114, +101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108,114, 41, 44, 32, 72,108,114, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, + 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,117,108, 41, 44, 32, 72,117,108, 32, 41, 59, 10, 9, 10, + 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,108,114, 32, 45, 32, 72,108,108, 41, 59, 10, 9,100, 66, +116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,117,108, 32, 45, 32, 72,108,108, 41, 59, 10,125, 10, 10, 35,105,102, +100,101,102, 32, 66, 85, 77, 80, 95, 66, 73, 67, 85, 66, 73, 67, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, + 95, 98,105, 99,117, 98,105, 99, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, +105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111,117,116, 32,102,108,111, 97, +116, 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,102,108,111, 97,116, 32, 72,108, 59, 10, 9,102,108,111, 97,116, 32, 72,114, 59, + 10, 9,102,108,111, 97,116, 32, 72,100, 59, 10, 9,102,108,111, 97,116, 32, 72,117, 59, 10, 9, 10, 9,118,101, 99, 50, 32, 84, +101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, + 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 32, 10, 9,118,101, 99, 50, 32, 83, 84,108, + 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, + 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, + 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101, +120, 68,121, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, + 32, 42, 32, 84,101,120, 68,121, 32, 59, 10, 9, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, 50, 68, 40, +105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116,117,114,101, + 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,114, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,116,101,120,116, +117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41, 44, 32, 72,100, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40,116, +101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,117, 41, 44, 32, 72,117, 41, 59, 10, 9, 10, 9,118,101, 99, 50, + 32,100, 72,100,120,121, 32, 61, 32,118,101, 99, 50, 40, 72,114, 32, 45, 32, 72,108, 44, 32, 72,117, 32, 45, 32, 72,100, 41, 59, + 10, 9,102,108,111, 97,116, 32,102, 66,108,101,110,100, 32, 61, 32, 99,108, 97,109,112, 40, 49, 46, 48, 45,116,101,120,116,117, +114,101, 81,117,101,114,121, 76, 79, 68, 40,105,109, 97, 44, 32,116,101,120, 99,111, 46,120,121, 41, 46,120, 44, 32, 48, 46, 48, + 44, 32, 49, 46, 48, 41, 59, 10, 9,105,102, 40,102, 66,108,101,110,100, 33, 61, 48, 46, 48, 41, 10, 9,123, 10, 9, 9, 47, 47, + 32,116,104,101, 32,100,101,114,105,118, 97,116,105,118,101, 32,111,102, 32,116,104,101, 32, 98,105, 99,117, 98,105, 99, 32,115, + 97,109,112,108,105,110,103, 32,111,102, 32,108,101,118,101,108, 32, 48, 10, 9, 9,105,118,101, 99, 50, 32,118, 68,105,109, 59, + 10, 9, 9,118, 68,105,109, 32, 61, 32,116,101,120,116,117,114,101, 83,105,122,101, 40,105,109, 97, 44, 32, 48, 41, 59, 10, 10, + 9, 9, 47, 47, 32,116, 97,107,105,110,103, 32,116,104,101, 32,102,114, 97, 99,116, 32,112, 97,114,116, 32,111,102, 32,116,104, +101, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,105,110, 97,116,101, 32,105,115, 32, 97, 32,104, 97,114,100, 99,111, +100,101,100, 32,119,114, 97,112, 32,109,111,100,101, 46, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32, 97, 99, 99,101, +112,116, 97, 98,108,101, 32, 97,115, 32,116,101,120,116,117,114,101,115, 32,117,115,101, 32,119,114, 97,112, 32,109,111,100,101, + 32,101,120, 99,108,117,115,105,118,101,108,121, 32,105,110, 32, 51, 68, 32,118,105,101,119, 32,101,108,115,101,119,104,101,114, +101, 32,105,110, 32, 98,108,101,110,100,101,114, 46, 32, 10, 9, 9, 47, 47, 32,116,104,105,115, 32,105,115, 32,100,111,110,101, + 32,115,111, 32,116,104, 97,116, 32,119,101, 32, 99, 97,110, 32,115,116,105,108,108, 32,103,101,116, 32, 97, 32,118, 97,108,105, +100, 32,116,101,120,101,108, 32,119,105,116,104, 32,117,118,115, 32,111,117,116,115,105,100,101, 32,116,104,101, 32, 48, 44, 49, + 32,114, 97,110,103,101, 10, 9, 9, 47, 47, 32, 98,121, 32,116,101,120,101,108, 70,101,116, 99,104, 32, 98,101,108,111,119, 44, + 32, 97,115, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32, 97,114,101, 32, 99,108, 97,109,112,101,100, 32,119,104,101,110, + 32,117,115,105,110,103, 32,116,104,105,115, 32,102,117,110, 99,116,105,111,110, 46, 10, 9, 9,118,101, 99, 50, 32,102, 84,101, +120, 76,111, 99, 32, 61, 32,118, 68,105,109, 42,102,114, 97, 99,116, 40,116,101,120, 99,111, 46,120,121, 41, 32, 45, 32,118,101, + 99, 50, 40, 48, 46, 53, 44, 32, 48, 46, 53, 41, 59, 10, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76,111, 99, 32, 61, 32, +105,118,101, 99, 50, 40,102,108,111,111,114, 40,102, 84,101,120, 76,111, 99, 41, 41, 59, 10, 9, 9,118,101, 99, 50, 32,116, 32, + 61, 32, 99,108, 97,109,112, 40,102, 84,101,120, 76,111, 99, 32, 45, 32,105, 84,101,120, 76,111, 99, 44, 32, 48, 46, 48, 44, 32, + 49, 46, 48, 41, 59, 9, 9, 47, 47, 32,115, 97,116, 32,106,117,115,116, 32,116,111, 32, 98,101, 32,112,101,100, 97,110,116,105, + 99, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 10, + 32, 42, 32, 84,104,105,115, 32, 98,108,111, 99,107, 32,119,105,108,108, 32,114,101,112,108, 97, 99,101, 32,116,104,101, 32,111, +110,101, 32, 98,101,108,111,119, 32,119,104,101,110, 32,111,110,101, 32, 99,104, 97,110,110,101,108, 32,116,101,120,116,117,114, +101,115, 32, 97,114,101, 32,112,114,111,112,101,114,108,121, 32,115,117,112,112,111,114,116,101,100, 46, 32, 42, 10, 32, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 10, 9, 9,118,101, 99, 52, + 32,118, 83, 97,109,112,108,101,115, 85, 76, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, + 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 45, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, + 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 85, + 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43, +105,118,101, 99, 50, 40, 49, 44, 45, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105, +109, 32, 41, 59, 10, 9, 9,118,101, 99, 52, 32,118, 83, 97,109,112,108,101,115, 76, 76, 32, 61, 32,116,101,120,116,117,114,101, + 71, 97,116,104,101,114, 40,105,109, 97, 44, 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 45, 49, 44, 49, 41, + 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 9, 9,118,101, 99, 52, + 32,118, 83, 97,109,112,108,101,115, 76, 82, 32, 61, 32,116,101,120,116,117,114,101, 71, 97,116,104,101,114, 40,105,109, 97, 44, + 32, 40,105, 84,101,120, 76,111, 99, 43,105,118,101, 99, 50, 40, 49, 44, 49, 41, 32, 43, 32,118,101, 99, 50, 40, 48, 46, 53, 44, + 48, 46, 53, 41, 41, 47,118, 68,105,109, 32, 41, 59, 10, 10, 9, 9,109, 97,116, 52, 32, 72, 32, 61, 32,109, 97,116, 52, 40,118, + 83, 97,109,112,108,101,115, 85, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46,120, 44, 32,118, 83, 97,109,112, +108,101,115, 76, 76, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,120, 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109, +112,108,101,115, 85, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 76, 46,121, 44, 32,118, 83, 97,109,112,108,101,115, + 76, 76, 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 76, 76, 46,121, 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101, +115, 85, 82, 46,119, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,120, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46, +119, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,120, 44, 10, 9, 9, 9, 9, 9,118, 83, 97,109,112,108,101,115, 85, 82, + 46,122, 44, 32,118, 83, 97,109,112,108,101,115, 85, 82, 46,121, 44, 32,118, 83, 97,109,112,108,101,115, 76, 82, 46,122, 44, 32, +118, 83, 97,109,112,108,101,115, 76, 82, 46,121, 41, 59, 10, 42, 47, 9, 10, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 76, +111, 99, 77,111,100, 32, 61, 32,105, 84,101,120, 76,111, 99, 32, 43, 32,105,118,101, 99, 50, 40, 45, 49, 44, 32, 45, 49, 41, 59, + 10, 10, 9, 9,109, 97,116, 52, 32, 72, 59, 10, 9, 9, 10, 9, 9,102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32, +105, 32, 60, 32, 52, 59, 32,105, 43, 43, 41,123, 10, 9, 9, 9,102,111,114, 40,105,110,116, 32,106, 32, 61, 32, 48, 59, 32,106, + 32, 60, 32, 52, 59, 32,106, 43, 43, 41,123, 10, 9, 9, 9, 9,105,118,101, 99, 50, 32,105, 84,101,120, 84,109,112, 32, 61, 32, +105, 84,101,120, 76,111, 99, 77,111,100, 32, 43, 32,105,118,101, 99, 50, 40,105, 44,106, 41, 59, 10, 9, 9, 9, 9, 10, 9, 9, + 9, 9, 47, 47, 32,119,114, 97,112, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32,109, 97, +110,117, 97,108,108,121, 32,102,111,114, 32,116,101,120,101,108, 70,101,116, 99,104, 32,116,111, 32,119,111,114,107, 32,111,110, + 32,117,118,115, 32,111,105,116,115,105,100,101, 32,116,104,101, 32, 48, 44, 49, 32,114, 97,110,103,101, 46, 10, 9, 9, 9, 9, + 47, 47, 32,116,104,105,115, 32,105,115, 32,103,117, 97,114, 97,110,116,101,101,100, 32,116,111, 32,119,111,114,107, 32,115,105, +110, 99,101, 32,119,101, 32,116, 97,107,101, 32,116,104,101, 32,102,114, 97, 99,116,105,111,110, 97,108, 32,112, 97,114,116, 32, +111,102, 32,116,104,101, 32,117,118, 32, 97, 98,111,118,101, 46, 10, 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,120, 32, 61, + 32, 40,105, 84,101,120, 84,109,112, 46,120, 32, 60, 32, 48, 41, 63, 32,105, 84,101,120, 84,109,112, 46,120, 32, 43, 32,118, 68, +105,109, 46,120, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,112, 46,120, 32, 62, 61, 32,118, 68,105,109, 46,120, 41, 63, 32,105, + 84,101,120, 84,109,112, 46,120, 32, 45, 32,118, 68,105,109, 46,120, 32, 58, 32,105, 84,101,120, 84,109,112, 46,120, 41, 59, 10, + 9, 9, 9, 9,105, 84,101,120, 84,109,112, 46,121, 32, 61, 32, 40,105, 84,101,120, 84,109,112, 46,121, 32, 60, 32, 48, 41, 63, + 32,105, 84,101,120, 84,109,112, 46,121, 32, 43, 32,118, 68,105,109, 46,121, 32, 58, 32, 40, 40,105, 84,101,120, 84,109,112, 46, +121, 32, 62, 61, 32,118, 68,105,109, 46,121, 41, 63, 32,105, 84,101,120, 84,109,112, 46,121, 32, 45, 32,118, 68,105,109, 46,121, + 32, 58, 32,105, 84,101,120, 84,109,112, 46,121, 41, 59, 10, 10, 9, 9, 9, 9,114,103, 98,116,111, 98,119, 40,116,101,120,101, +108, 70,101,116, 99,104, 40,105,109, 97, 44, 32,105, 84,101,120, 84,109,112, 44, 32, 48, 41, 44, 32, 72, 91,105, 93, 91,106, 93, + 41, 59, 10, 9, 9, 9,125, 10, 9, 9,125, 10, 9, 9, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,116, 46,120, 44, 32, +121, 32, 61, 32,116, 46,121, 59, 10, 9, 9,102,108,111, 97,116, 32,120, 50, 32, 61, 32,120, 32, 42, 32,120, 44, 32,120, 51, 32, + 61, 32,120, 50, 32, 42, 32,120, 44, 32,121, 50, 32, 61, 32,121, 32, 42, 32,121, 44, 32,121, 51, 32, 61, 32,121, 50, 32, 42, 32, +121, 59, 10, 10, 9, 9,118,101, 99, 52, 32, 88, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,120, 51, 43,120, 41, 43, +120, 50, 44, 9, 9, 49, 46, 53, 42,120, 51, 45, 50, 46, 53, 42,120, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,120, 51, 43, 50, 42, +120, 50, 43, 48, 46, 53, 42,120, 44, 9, 9, 48, 46, 53, 42, 40,120, 51, 45,120, 50, 41, 41, 59, 10, 9, 9,118,101, 99, 52, 32, + 89, 32, 61, 32,118,101, 99, 52, 40, 45, 48, 46, 53, 42, 40,121, 51, 43,121, 41, 43,121, 50, 44, 9, 9, 49, 46, 53, 42,121, 51, + 45, 50, 46, 53, 42,121, 50, 43, 49, 44, 9, 45, 49, 46, 53, 42,121, 51, 43, 50, 42,121, 50, 43, 48, 46, 53, 42,121, 44, 9, 9, + 48, 46, 53, 42, 40,121, 51, 45,121, 50, 41, 41, 59, 10, 9, 9,118,101, 99, 52, 32,100, 88, 32, 61, 32,118,101, 99, 52, 40, 45, + 49, 46, 53, 42,120, 50, 43, 50, 42,120, 45, 48, 46, 53, 44, 9, 9, 52, 46, 53, 42,120, 50, 45, 53, 42,120, 44, 9, 9, 9, 45, + 52, 46, 53, 42,120, 50, 43, 52, 42,120, 43, 48, 46, 53, 44, 9, 9, 49, 46, 53, 42,120, 50, 45,120, 41, 59, 10, 9, 9,118,101, + 99, 52, 32,100, 89, 32, 61, 32,118,101, 99, 52, 40, 45, 49, 46, 53, 42,121, 50, 43, 50, 42,121, 45, 48, 46, 53, 44, 9, 9, 52, + 46, 53, 42,121, 50, 45, 53, 42,121, 44, 9, 9, 9, 45, 52, 46, 53, 42,121, 50, 43, 52, 42,121, 43, 48, 46, 53, 44, 9, 9, 49, + 46, 53, 42,121, 50, 45,121, 41, 59, 10, 9, 10, 9, 9, 47, 47, 32, 99,111,109,112,108,101,116,101, 32,100,101,114,105,118, 97, +116,105,118,101, 32,105,110, 32,110,111,114,109, 97,108,105,122,101,100, 32, 99,111,111,114,100,105,110, 97,116,101,115, 32, 40, +109,117,108, 32, 98,121, 32,118, 68,105,109, 41, 10, 9, 9,118,101, 99, 50, 32,100, 72,100, 83, 84, 32, 61, 32,118, 68,105,109, + 32, 42, 32,118,101, 99, 50, 40,100,111,116, 40, 89, 44, 32, 72, 32, 42, 32,100, 88, 41, 44, 32,100,111,116, 40,100, 89, 44, 32, + 72, 32, 42, 32, 88, 41, 41, 59, 10, 10, 9, 9, 47, 47, 32,116,114, 97,110,115,102,111,114,109, 32,100,101,114,105,118, 97,116, +105,118,101, 32,116,111, 32,115, 99,114,101,101,110, 45,115,112, 97, 99,101, 10, 9, 9,118,101, 99, 50, 32,100, 72,100,120,121, + 95, 98,105, 99,117, 98,105, 99, 32, 61, 32,118,101, 99, 50, 40, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,120, 68,120, + 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, 32, 84,101,120, 68,120, 46,121, 44, 10, 9, 9, 9, 9, 9, 9, 9, 9, + 32, 32, 32,100, 72,100, 83, 84, 46,120, 32, 42, 32, 84,101,120, 68,121, 46,120, 32, 43, 32,100, 72,100, 83, 84, 46,121, 32, 42, + 32, 84,101,120, 68,121, 46,121, 32, 41, 59, 10, 10, 9, 9, 47, 47, 32, 98,108,101,110,100, 32, 98,101,116,119,101,101,110, 32, +116,104,101, 32,116,119,111, 10, 9, 9,100, 72,100,120,121, 32, 61, 32,100, 72,100,120,121, 42, 40, 49, 45,102, 66,108,101,110, +100, 41, 32, 43, 32,100, 72,100,120,121, 95, 98,105, 99,117, 98,105, 99, 42,102, 66,108,101,110,100, 59, 10, 9,125, 10, 10, 9, +100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32,100, 72,100,120,121, 46,120, 59, 10, 9,100, 66,116, 32, 61, 32,104, + 83, 99, 97,108,101, 32, 42, 32,100, 72,100,120,121, 46,121, 59, 10,125, 10, 10, 35,101,110,100,105,102, 10, 10,118,111,105,100, + 32,109,116,101,120, 95, 98,117,109,112, 95,116, 97,112, 53, 40, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,115, 97,109, +112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32, +100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70, +100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 10, 9,118,101, 99, 50, 32, 83, 84, 99, 32, 61, 32,116,101,120, 99,111, + 46,120,121, 59, 10, 9,118,101, 99, 50, 32, 83, 84,108, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 45, 32, 48, 46, 53, 32, + 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,114, 32, 61, 32,116,101,120, 99,111, 46,120,121, 32, 43, + 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,120, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,100, 32, 61, 32,116,101,120, 99,111, + 46,120,121, 32, 45, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 10, 9,118,101, 99, 50, 32, 83, 84,117, 32, 61, 32, +116,101,120, 99,111, 46,120,121, 32, 43, 32, 48, 46, 53, 32, 42, 32, 84,101,120, 68,121, 32, 59, 10, 9, 10, 9,102,108,111, 97, +116, 32, 72, 99, 44, 72,108, 44, 72,114, 44, 72,100, 44, 72,117, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116, +117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84, 99, 41, 44, 32, 72, 99, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, + 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,108, 41, 44, 32, 72,108, 32, 41, 59, 10, 9,114,103, 98, +116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,114, 41, 44, 32, 72,114, 32, 41, 59, + 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, 84,100, 41, 44, 32, + 72,100, 32, 41, 59, 10, 9,114,103, 98,116,111, 98,119, 40, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 83, + 84,117, 41, 44, 32, 72,117, 32, 41, 59, 10, 9, 10, 9,100, 66,115, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,114, + 32, 45, 32, 72,108, 41, 59, 10, 9,100, 66,116, 32, 61, 32,104, 83, 99, 97,108,101, 32, 42, 32, 40, 72,117, 32, 45, 32, 72,100, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95,100,101,114,105,118, 40, 32,118,101, 99, 51, + 32,116,101,120, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,102,108,111, 97,116, 32,105,109, 97, + 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,102,108,111, 97,116, 32,104, 83, 99, 97,108,101, 44, 32, 10, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,111,117,116, 32,102,108,111, 97,116, 32,100, + 66,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100, 66,116, 32, 41, 32, 10,123, 10, 9,102,108,111, 97,116, 32,115, 32, + 61, 32, 49, 46, 48, 59, 9, 9, 47, 47, 32,110,101,103, 97,116,101, 32,116,104,105,115, 32,105,102, 32,102,108,105,112,112,101, +100, 32,116,101,120,116,117,114,101, 32, 99,111,111,114,100,105,110, 97,116,101, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,120, + 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, 50, 32, 84,101,120, 68,121, 32, 61, + 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9, 10, 9, 47, 47, 32,116,104,105,115, 32,118, 97,114,105, + 97,110,116, 32,117,115,105,110,103, 32, 97, 32,100,101,114,105,118, 97,116,105,118,101, 32,109, 97,112, 32,105,115, 32,100,101, +115, 99,114,105, 98,101,100, 32,104,101,114,101, 10, 9, 47, 47, 32,104,116,116,112, 58, 47, 47,109,109,105,107,107,101,108,115, +101,110, 51,100, 46, 98,108,111,103,115,112,111,116, 46, 99,111,109, 47, 50, 48, 49, 49, 47, 48, 55, 47,100,101,114,105,118, 97, +116,105,118,101, 45,109, 97,112,115, 46,104,116,109,108, 10, 9,118,101, 99, 50, 32,100,105,109, 32, 61, 32,118,101, 99, 50, 40, +105,109, 97, 95,120, 44, 32,105,109, 97, 95,121, 41, 59, 10, 9,118,101, 99, 50, 32,100, 66,100,117,118, 32, 61, 32,104, 83, 99, + 97,108,101, 42,100,105,109, 42, 40, 50, 46, 48, 42,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,116,101,120, 99, +111, 46,120,121, 41, 46,120,121, 45, 49, 46, 48, 41, 59, 10, 9, 10, 9,100, 66,115, 32, 61, 32,100, 66,100,117,118, 46,120, 42, + 84,101,120, 68,120, 46,120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, 84,101,120, 68,120, 46,121, 59, 10, 9,100, 66, +116, 32, 61, 32,100, 66,100,117,118, 46,120, 42, 84,101,120, 68,121, 46,120, 32, 43, 32,115, 42,100, 66,100,117,118, 46,121, 42, + 84,101,120, 68,121, 46,121, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, + 40, 32,102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111, 97,116, 32,100, 66,115, 44, 32,102,108,111, 97,116, 32,100, + 66,116, 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99, 51, 32,118, 82, 50, 44, 32,118,101, 99, 51, 32,118, 78, 97, + 99, 99, 95,105,110, 44, 10, 9, 9, 9, 9, 9, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, + 44, 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 10,123, 10, 9, +118,101, 99, 51, 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40, 32, +100, 66,115, 32, 42, 32,118, 82, 49, 32, 43, 32,100, 66,116, 32, 42, 32,118, 82, 50, 32, 41, 59, 10, 9, 10, 9,118, 78, 97, 99, + 99, 95,111,117,116, 32, 61, 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,117,114,102, 71,114, 97,100, 59, 10, 9,112, +101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32,118, 78, 97, 99, 99, + 95,111,117,116, 32, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, 98,117,109,112, 95, 97,112,112,108,121, 95, +116,101,120,115,112, 97, 99,101, 40, 32,102,108,111, 97,116, 32,102, 68,101,116, 44, 32,102,108,111, 97,116, 32,100, 66,115, 44, + 32,102,108,111, 97,116, 32,100, 66,116, 44, 32,118,101, 99, 51, 32,118, 82, 49, 44, 32,118,101, 99, 51, 32,118, 82, 50, 44, 10, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,115, + 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,118,101, 99, 51, 32,116,101,120, 99,111, 44, 32,102,108,111, 97,116, 32, +105,109, 97, 95,120, 44, 32,102,108,111, 97,116, 32,105,109, 97, 95,121, 44, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,105, +110, 44, 10, 9, 9, 9, 9, 9, 9, 9, 32, 32, 32,111,117,116, 32,118,101, 99, 51, 32,118, 78, 97, 99, 99, 95,111,117,116, 44, + 32,111,117,116, 32,118,101, 99, 51, 32,112,101,114,116,117,114, 98,101,100, 95,110,111,114,109, 32, 41, 32, 10,123, 10, 9,118, +101, 99, 50, 32, 84,101,120, 68,120, 32, 61, 32,100, 70,100,120, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 9,118,101, 99, + 50, 32, 84,101,120, 68,121, 32, 61, 32,100, 70,100,121, 40,116,101,120, 99,111, 46,120,121, 41, 59, 10, 10, 9,118,101, 99, 51, + 32,118, 83,117,114,102, 71,114, 97,100, 32, 61, 32,115,105,103,110, 40,102, 68,101,116, 41, 32, 42, 32, 40, 32, 10, 9, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,100, 66,115, 32, 47, 32,108,101,110,103,116,104, 40, 32,118,101, 99, 50, 40,105,109, 97, + 95,120, 42, 84,101,120, 68,120, 46,120, 44, 32,105,109, 97, 95,121, 42, 84,101,120, 68,120, 46,121, 41, 32, 41, 32, 42, 32,118, + 82, 49, 32, 43, 32, 10, 9, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,100, 66,116, 32, 47, 32,108,101,110,103,116,104, 40, + 32,118,101, 99, 50, 40,105,109, 97, 95,120, 42, 84,101,120, 68,121, 46,120, 44, 32,105,109, 97, 95,121, 42, 84,101,120, 68,121, + 46,121, 41, 32, 41, 32, 42, 32,118, 82, 50, 32, 41, 59, 10, 9, 9, 9, 9, 10, 9,118, 78, 97, 99, 99, 95,111,117,116, 32, 61, + 32,118, 78, 97, 99, 99, 95,105,110, 32, 45, 32,118, 83,117,114,102, 71,114, 97,100, 59, 10, 9,112,101,114,116,117,114, 98,101, +100, 95,110,111,114,109, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 32,118, 78, 97, 99, 99, 95,111,117,116, 32, 41, 59, + 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95,110,101,103, 97,116,101, 95,116,101,120,110,111,114,109, 97,108, 40,118, +101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10, +123, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,118,101, 99, 51, 40, 45,110,111,114,109, 97,108, 46,120, 44, 32, 45, +110,111,114,109, 97,108, 46,121, 44, 32,110,111,114,109, 97,108, 46,122, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101, +120, 95,110,115,112, 97, 99,101, 95,116, 97,110,103,101,110,116, 40,118,101, 99, 52, 32,116, 97,110,103,101,110,116, 44, 32,118, +101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,116,101,120,110,111,114,109, 97,108, 44, 32,111,117,116, 32, +118,101, 99, 51, 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9,118,101, 99, 51, 32, 66, 32, 61, 32,116, 97,110,103, +101,110,116, 46,119, 32, 42, 32, 99,114,111,115,115, 40,110,111,114,109, 97,108, 44, 32,116, 97,110,103,101,110,116, 46,120,121, +122, 41, 59, 10, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,116,101,120,110,111,114,109, 97,108, 46,120, 42,116, 97, +110,103,101,110,116, 46,120,121,122, 32, 43, 32,116,101,120,110,111,114,109, 97,108, 46,121, 42, 66, 32, 43, 32,116,101,120,110, +111,114,109, 97,108, 46,122, 42,110,111,114,109, 97,108, 59, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114, +109, 97,108,105,122,101, 40,111,117,116,110,111,114,109, 97,108, 41, 59, 10,125, 10, 10,118,111,105,100, 32,109,116,101,120, 95, + 98,108,101,110,100, 95,110,111,114,109, 97,108, 40,102,108,111, 97,116, 32,110,111,114,102, 97, 99, 44, 32,118,101, 99, 51, 32, +110,111,114,109, 97,108, 44, 32,118,101, 99, 51, 32,110,101,119,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, + 32,111,117,116,110,111,114,109, 97,108, 41, 10,123, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32, 40, 49, 46, 48, 32, + 45, 32,110,111,114,102, 97, 99, 41, 42,110,111,114,109, 97,108, 32, 43, 32,110,111,114,102, 97, 99, 42,110,101,119,110,111,114, +109, 97,108, 59, 10, 9,111,117,116,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,111,117,116,110, +111,114,109, 97,108, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 32, 77, 65, 84, 69, 82, 73, 65, 76, 32, 42, 42, 42, + 42, 42, 42, 42, 42, 42, 47, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,117, +110, 95,104,101,109,105, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,108,118, + 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105, +102, 97, 99, 41, 10,123, 10, 9,108,118, 32, 61, 32,108, 97,109,112,118,101, 99, 59, 10, 9,100,105,115,116, 32, 61, 32, 49, 46, + 48, 59, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95, +118,105,115,105, 98,105,108,105,116,121, 95,111,116,104,101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,108, + 97,109,112, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,100,105, +115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,108,118, 32, 61, 32, 99, +111, 32, 45, 32,108, 97,109,112, 99,111, 59, 10, 9,100,105,115,116, 32, 61, 32,108,101,110,103,116,104, 40,108,118, 41, 59, 10, + 9,108,118, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108,118, 41, 59, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, + 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,108,105,110, +101, 97,114, 40,102,108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32, +108, 97,109,112,100,105,115,116, 47, 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 41, 59, 10,125, 10, 10,118, +111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,105,110,118,115,113,117, 97,114,101, 40,102,108,111, 97,116, + 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, + 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47, + 40,108, 97,109,112,100,105,115,116, 32, 43, 32,100,105,115,116, 42,100,105,115,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32, +108, 97,109,112, 95,102, 97,108,108,111,102,102, 95,115,108,105,100,101,114,115, 40,102,108,111, 97,116, 32,108, 97,109,112,100, +105,115,116, 44, 32,102,108,111, 97,116, 32,108,100, 49, 44, 32,102,108,111, 97,116, 32,108,100, 50, 44, 32,102,108,111, 97,116, + 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,102,108,111, + 97,116, 32,108, 97,109,112,100,105,115,116,107,119, 32, 61, 32,108, 97,109,112,100,105,115,116, 42,108, 97,109,112,100,105,115, +116, 59, 10, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,108, 97,109,112,100,105,115,116, 47, 40,108, 97,109,112,100,105,115, +116, 32, 43, 32,108,100, 49, 42,100,105,115,116, 41, 59, 10, 9,118,105,115,105,102, 97, 99, 32, 42, 61, 32,108, 97,109,112,100, +105,115,116,107,119, 47, 40,108, 97,109,112,100,105,115,116,107,119, 32, 43, 32,108,100, 50, 42,100,105,115,116, 42,100,105,115, +116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,102, 97,108,108,111,102,102, 95, 99,117,114,118,101, 40,102, +108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,117,114,118,101,109, 97, +112, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, + 41, 10,123, 10, 9,118,105,115,105,102, 97, 99, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40, 99,117,114,118,101,109, 97, +112, 44, 32,118,101, 99, 50, 40,100,105,115,116, 47,108, 97,109,112,100,105,115,116, 44, 32, 48, 46, 48, 41, 41, 46,120, 59, 10, +125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,104,101,114,101, 40,102, +108,111, 97,116, 32,108, 97,109,112,100,105,115,116, 44, 32,102,108,111, 97,116, 32,100,105,115,116, 44, 32,102,108,111, 97,116, + 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 10, +123, 10, 9,102,108,111, 97,116, 32,116, 61, 32,108, 97,109,112,100,105,115,116, 32, 45, 32,100,105,115,116, 59, 10, 10, 9,111, +117,116,118,105,115,105,102, 97, 99, 61, 32,118,105,115,105,102, 97, 99, 42,109, 97,120, 40,116, 44, 32, 48, 46, 48, 41, 47,108, + 97,109,112,100,105,115,116, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, + 95,115,112,111,116, 95,115,113,117, 97,114,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,109, 97,116, 52, 32, +108, 97,109,112,105,109, 97,116, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112, +114, 41, 10,123, 10, 9,105,102, 40,100,111,116, 40,108,118, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 62, 32, 48, 46, 48, 41, + 32,123, 10, 9, 9,118,101, 99, 51, 32,108,118,114,111,116, 32, 61, 32, 40,108, 97,109,112,105,109, 97,116, 42,118,101, 99, 52, + 40,108,118, 44, 32, 48, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9, 9,102,108,111, 97,116, 32,120, 32, 61, 32,109, 97,120, 40, + 97, 98,115, 40,108,118,114,111,116, 46,120, 47,108,118,114,111,116, 46,122, 41, 44, 32, 97, 98,115, 40,108,118,114,111,116, 46, +121, 47,108,118,114,111,116, 46,122, 41, 41, 59, 10, 10, 9, 9,105,110,112,114, 32, 61, 32, 49, 46, 48, 47,115,113,114,116, 40, + 49, 46, 48, 32, 43, 32,120, 42,120, 41, 59, 10, 9,125, 10, 9,101,108,115,101, 10, 9, 9,105,110,112,114, 32, 61, 32, 48, 46, + 48, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95,115,112,111,116, 95, + 99,105,114, 99,108,101, 40,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,105,110,112,114, 41, 10,123, 10, 9,105,110,112,114, 32, 61, 32,100,111,116, 40,108,118, 44, 32, +108, 97,109,112,118,101, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116, +121, 95,115,112,111,116, 40,102,108,111, 97,116, 32,115,112,111,116,115,105, 44, 32,102,108,111, 97,116, 32,115,112,111,116, 98, +108, 44, 32,102,108,111, 97,116, 32,105,110,112,114, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,116, 32, 61, + 32,115,112,111,116,115,105, 59, 10, 10, 9,105,102, 40,105,110,112,114, 32, 60, 61, 32,116, 41, 32,123, 10, 9, 9,111,117,116, +118,105,115,105,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,116, 32, 61, 32, +105,110,112,114, 32, 45, 32,116, 59, 10, 10, 9, 9, 47, 42, 32,115,111,102,116, 32, 97,114,101, 97, 32, 42, 47, 10, 9, 9,105, +102, 40,115,112,111,116, 98,108, 32, 33, 61, 32, 48, 46, 48, 41, 10, 9, 9, 9,105,110,112,114, 32, 42, 61, 32,115,109,111,111, +116,104,115,116,101,112, 40, 48, 46, 48, 44, 32, 49, 46, 48, 44, 32,116, 47,115,112,111,116, 98,108, 41, 59, 10, 10, 9, 9,111, +117,116,118,105,115,105,102, 97, 99, 32, 61, 32,118,105,115,105,102, 97, 99, 42,105,110,112,114, 59, 10, 9,125, 10,125, 10, 10, +118,111,105,100, 32,108, 97,109,112, 95,118,105,115,105, 98,105,108,105,116,121, 95, 99,108, 97,109,112, 40,102,108,111, 97,116, + 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118,105,115,105,102, 97, 99, 41, 10, +123, 10, 9,111,117,116,118,105,115,105,102, 97, 99, 32, 61, 32, 40,118,105,115,105,102, 97, 99, 32, 60, 32, 48, 46, 48, 48, 49, + 41, 63, 32, 48, 46, 48, 58, 32,118,105,115,105,102, 97, 99, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,118, +105,101,119, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,105,101,119, 41, 10,123, 10, 9, 47, + 42, 32,104, 97,110,100,108,101, 32,112,101,114,115,112,101, 99,116,105,118,101, 47,111,114,116,104,111,103,114, 97,112,104,105, + 99, 32, 42, 47, 10, 9,118,105,101,119, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99,116,105,111,110, 77, 97,116,114,105, +120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 41, 58, 32, +118,101, 99, 51, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 45, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, + 97,100,101, 95,116, 97,110,103,101,110,116, 95,118, 40,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99, 51, 32,116, 97,110,103, + 44, 32,111,117,116, 32,118,101, 99, 51, 32,118,110, 41, 10,123, 10, 9,118,101, 99, 51, 32, 99, 32, 61, 32, 99,114,111,115,115, + 40,108,118, 44, 32,116, 97,110,103, 41, 59, 10, 9,118,101, 99, 51, 32,118,110,111,114, 32, 61, 32, 99,114,111,115,115, 40, 99, + 44, 32,116, 97,110,103, 41, 59, 10, 10, 9,118,110, 32, 61, 32, 45,110,111,114,109, 97,108,105,122,101, 40,118,110,111,114, 41, + 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,110,112, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, + 51, 32,108,118, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,110,112, 41, 10,123, 10, 9,105,110,112, 32, 61, 32,100,111, +116, 40,118,110, 44, 32,108,118, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,115, 95,110,111, 95,100, +105,102,102,117,115,101, 40,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,105,115, 32, 61, 32, 48, 46, 48, + 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,105,115, 95,104,101,109,105, 40,102,108,111, 97,116, 32,105,110, +112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,105,115, 32, 61, 32, 48, 46, 53, 42,105,110,112, + 32, 43, 32, 48, 46, 53, 59, 10,125, 10, 10,102,108,111, 97,116, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103, +121, 40,109, 97,116, 52, 32, 97,114,101, 97, 44, 32,118,101, 99, 51, 32, 99,111, 44, 32,118,101, 99, 51, 32,118,110, 41, 10,123, + 10, 9,118,101, 99, 51, 32,118,101, 99, 91, 52, 93, 44, 32, 99, 91, 52, 93, 59, 10, 9,102,108,111, 97,116, 32,114, 97,100, 91, + 52, 93, 44, 32,102, 97, 99, 59, 10, 9, 10, 9,118,101, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99, +111, 32, 45, 32, 97,114,101, 97, 91, 48, 93, 46,120,121,122, 41, 59, 10, 9,118,101, 99, 91, 49, 93, 32, 61, 32,110,111,114,109, + 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 49, 93, 46,120,121,122, 41, 59, 10, 9,118,101, 99, 91, 50, 93, + 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 50, 93, 46,120,121,122, 41, 59, 10, + 9,118,101, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,111, 32, 45, 32, 97,114,101, 97, 91, 51, 93, + 46,120,121,122, 41, 59, 10, 10, 9, 99, 91, 48, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40, +118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41, 59, 10, 9, 99, 91, 49, 93, 32, 61, 32,110,111,114,109, 97,108, +105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 49, 93, 44, 32,118,101, 99, 91, 50, 93, 41, 41, 59, 10, 9, 99, 91, 50, + 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, 99, 91, 50, 93, 44, 32,118,101, 99, 91, + 51, 93, 41, 41, 59, 10, 9, 99, 91, 51, 93, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 99,114,111,115,115, 40,118,101, + 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, 93, 41, 41, 59, 10, 10, 9,114, 97,100, 91, 48, 93, 32, 61, 32, 97, 99,111,115, 40, +100,111,116, 40,118,101, 99, 91, 48, 93, 44, 32,118,101, 99, 91, 49, 93, 41, 41, 59, 10, 9,114, 97,100, 91, 49, 93, 32, 61, 32, + 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 49, 93, 44, 32,118,101, 99, 91, 50, 93, 41, 41, 59, 10, 9,114, 97,100, 91, + 50, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 50, 93, 44, 32,118,101, 99, 91, 51, 93, 41, 41, 59, 10, + 9,114, 97,100, 91, 51, 93, 32, 61, 32, 97, 99,111,115, 40,100,111,116, 40,118,101, 99, 91, 51, 93, 44, 32,118,101, 99, 91, 48, + 93, 41, 41, 59, 10, 10, 9,102, 97, 99, 61, 32, 32,114, 97,100, 91, 48, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 48, 93, + 41, 59, 10, 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 49, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 49, 93, 41, 59, 10, + 9,102, 97, 99, 43, 61, 32,114, 97,100, 91, 50, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 50, 93, 41, 59, 10, 9,102, 97, + 99, 43, 61, 32,114, 97,100, 91, 51, 93, 42,100,111,116, 40,118,110, 44, 32, 99, 91, 51, 93, 41, 59, 10, 10, 9,114,101,116,117, +114,110, 32,109, 97,120, 40,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, +105,110,112, 95, 97,114,101, 97, 40,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,118,101, 99, 51, 32,108, 97,109, +112, 99,111, 44, 32,118,101, 99, 51, 32,108, 97,109,112,118,101, 99, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,109, 97,116, 52, + 32, 97,114,101, 97, 44, 32,102,108,111, 97,116, 32, 97,114,101, 97,115,105,122,101, 44, 32,102,108,111, 97,116, 32,107, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,105,110,112, 41, 10,123, 10, 9,118,101, 99, 51, 32, 99,111, 32, 61, 32,112,111,115,105, +116,105,111,110, 59, 10, 9,118,101, 99, 51, 32,118,101, 99, 32, 61, 32, 99,111, 32, 45, 32,108, 97,109,112, 99,111, 59, 10, 10, + 9,105,102, 40,100,111,116, 40,118,101, 99, 44, 32,108, 97,109,112,118,101, 99, 41, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, + 9,105,110,112, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,105, +110,116,101,110,115, 32, 61, 32, 97,114,101, 97, 95,108, 97,109,112, 95,101,110,101,114,103,121, 40, 97,114,101, 97, 44, 32, 99, +111, 44, 32,118,110, 41, 59, 10, 10, 9, 9,105,110,112, 32, 61, 32,112,111,119, 40,105,110,116,101,110,115, 42, 97,114,101, 97, +115,105,122,101, 44, 32,107, 41, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117, +115,101, 95,111,114,101,110, 95,110, 97,121,101,114, 40,102,108,111, 97,116, 32,110,108, 44, 32,118,101, 99, 51, 32,110, 44, 32, +118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104, 44, 32,111,117,116, + 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, + 40,118, 32, 43, 32,108, 41, 59, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32, +104, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, + 32,118, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9,102,108,111, 97,116, 32,114,101, 97,108,110,108, 32, 61, 32,100,111,116, 40,110, + 44, 32,108, 41, 59, 10, 10, 9,105,102, 40,114,101, 97,108,110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,105,115, 32, + 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,105,102, 40,110,108, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, + 9,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,118,104, + 32, 61, 32,109, 97,120, 40,100,111,116, 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9, 9,102,108,111, 97,116, 32, + 76,105,116, 95, 65, 32, 61, 32, 97, 99,111,115, 40,114,101, 97,108,110,108, 41, 59, 10, 9, 9,102,108,111, 97,116, 32, 86,105, +101,119, 95, 65, 32, 61, 32, 97, 99,111,115, 40,110,118, 41, 59, 10, 10, 9, 9,118,101, 99, 51, 32, 76,105,116, 95, 66, 32, 61, + 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 45, 32,114,101, 97,108,110,108, 42,110, 41, 59, 10, 9, 9,118,101, 99, 51, + 32, 86,105,101,119, 95, 66, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 45, 32,110,118, 42,110, 41, 59, 10, 10, + 9, 9,102,108,111, 97,116, 32,116, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 76,105,116, 95, 66, 44, 32, 86,105,101,119, 95, + 66, 41, 44, 32, 48, 46, 48, 41, 59, 10, 10, 9, 9,102,108,111, 97,116, 32, 97, 44, 32, 98, 59, 10, 10, 9, 9,105,102, 40, 76, +105,116, 95, 65, 32, 62, 32, 86,105,101,119, 95, 65, 41, 32,123, 10, 9, 9, 9, 97, 32, 61, 32, 76,105,116, 95, 65, 59, 10, 9, + 9, 9, 98, 32, 61, 32, 86,105,101,119, 95, 65, 59, 10, 9, 9,125, 10, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9, 97, 32, + 61, 32, 86,105,101,119, 95, 65, 59, 10, 9, 9, 9, 98, 32, 61, 32, 76,105,116, 95, 65, 59, 10, 9, 9,125, 10, 10, 9, 9,102, +108,111, 97,116, 32, 65, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 48, 46, 53, 42, 40, 40,114,111,117,103,104, 42,114,111,117,103, +104, 41, 47, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46, 51, 51, 41, 41, 41, 59, 10, 9, 9,102, +108,111, 97,116, 32, 66, 32, 61, 32, 48, 46, 52, 53, 42, 40, 40,114,111,117,103,104, 42,114,111,117,103,104, 41, 47, 40, 40,114, +111,117,103,104, 42,114,111,117,103,104, 41, 32, 43, 32, 48, 46, 48, 57, 41, 41, 59, 10, 10, 9, 9, 98, 32, 42, 61, 32, 48, 46, + 57, 53, 59, 10, 9, 9,105,115, 32, 61, 32,110,108, 42, 40, 65, 32, 43, 32, 40, 66, 32, 42, 32,116, 32, 42, 32,115,105,110, 40, + 97, 41, 32, 42, 32,116, 97,110, 40, 98, 41, 41, 41, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, +100,105,102,102,117,115,101, 95,116,111,111,110, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, + 51, 32,118, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111, +116, 40,110, 44, 32,108, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, 41, + 59, 10, 10, 9,105,102, 40, 97,110,103, 32, 60, 32,115,105,122,101, 41, 32,105,115, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108, +115,101, 32,105,102, 40, 97,110,103, 32, 62, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111,116,104, 41, 32,124,124, 32, +116,115,109,111,111,116,104, 32, 61, 61, 32, 48, 46, 48, 41, 32,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32, +105,115, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,100,105,102,102,117,115,101, 95,109,105,110,110, 97,101,114, +116, 40,102,108,111, 97,116, 32,110,108, 44, 32,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97, +116, 32,100, 97,114,107,110,101,115,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,105,102, 40, +110,108, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,105,115, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115, +101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, + 48, 46, 48, 41, 59, 10, 10, 9, 9,105,102, 40,100, 97,114,107,110,101,115,115, 32, 60, 61, 32, 49, 46, 48, 41, 10, 9, 9, 9, +105,115, 32, 61, 32,110,108, 42,112,111,119, 40,109, 97,120, 40,110,118, 42,110,108, 44, 32, 48, 46, 49, 41, 44, 32,100, 97,114, +107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,105,115, 32, 61, 32,110,108, 42, +112,111,119, 40, 49, 46, 48, 48, 48, 49, 32, 45, 32,110,118, 44, 32,100, 97,114,107,110,101,115,115, 32, 45, 32, 49, 46, 48, 41, + 59, 10, 9,125, 10,125, 10, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, 95,102, 97, 99, 40,118,101, 99, 51, 32,118, +105,101,119, 44, 32,118,101, 99, 51, 32,118,110, 44, 32,102,108,111, 97,116, 32,103,114, 97,100, 44, 32,102,108,111, 97,116, 32, +102, 97, 99, 41, 10,123, 10, 9,102,108,111, 97,116, 32,116, 49, 44, 32,116, 50, 59, 10, 9,102,108,111, 97,116, 32,102,102, 97, + 99, 59, 10, 10, 9,105,102, 40,102, 97, 99, 61, 61, 48, 46, 48, 41, 32,123, 10, 9, 9,102,102, 97, 99, 32, 61, 32, 49, 46, 48, + 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,116, 49, 61, 32,100,111,116, 40,118,105,101,119, 44, 32,118,110, 41, + 59, 10, 9, 9,105,102, 40,116, 49, 62, 48, 46, 48, 41, 32, 32,116, 50, 61, 32, 49, 46, 48, 43,116, 49, 59, 10, 9, 9,101,108, +115,101, 32,116, 50, 61, 32, 49, 46, 48, 45,116, 49, 59, 10, 10, 9, 9,116, 50, 61, 32,103,114, 97,100, 32, 43, 32, 40, 49, 46, + 48, 45,103,114, 97,100, 41, 42,112,111,119, 40,116, 50, 44, 32,102, 97, 99, 41, 59, 10, 10, 9, 9,105,102, 40,116, 50, 60, 48, + 46, 48, 41, 32,102,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9,101,108,115,101, 32,105,102, 40,116, 50, 62, 49, 46, 48, + 41, 32,102,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,101,108,115,101, 32,102,102, 97, 99, 32, 61, 32,116, 50, 59, 10, + 9,125, 10, 10, 9,114,101,116,117,114,110, 32,102,102, 97, 99, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, +100,105,102,102,117,115,101, 95,102,114,101,115,110,101,108, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, + 44, 32,118,101, 99, 51, 32,118,105,101,119, 44, 32,102,108,111, 97,116, 32,102, 97, 99, 95,105, 44, 32,102,108,111, 97,116, 32, +102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,105,115, 41, 10,123, 10, 9,105,115, 32, 61, 32,102,114,101,115,110, +101,108, 95,102, 97, 99, 40,108,118, 44, 32,118,110, 44, 32,102, 97, 99, 95,105, 44, 32,102, 97, 99, 41, 59, 10,125, 10, 10,118, +111,105,100, 32,115,104, 97,100,101, 95, 99,117, 98,105, 99, 40,102,108,111, 97,116, 32,105,115, 44, 32,111,117,116, 32,102,108, +111, 97,116, 32,111,117,116,105,115, 41, 10,123, 10, 9,105,102, 40,105,115, 62, 48, 46, 48, 32, 38, 38, 32,105,115, 60, 49, 46, + 48, 41, 10, 9, 9,111,117,116,105,115, 61, 32,115,109,111,111,116,104,115,116,101,112, 40, 48, 46, 48, 44, 32, 49, 46, 48, 44, + 32,105,115, 41, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116,105,115, 61, 32,105,115, 59, 10,125, 10, 10,118,111,105,100, + 32,115,104, 97,100,101, 95,118,105,115,105,102, 97, 99, 40,102,108,111, 97,116, 32,105, 44, 32,102,108,111, 97,116, 32,118,105, +115,105,102, 97, 99, 44, 32,102,108,111, 97,116, 32,114,101,102,108, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116, +105, 41, 10,123, 10, 9, 47, 42,105,102, 40,105, 32, 62, 32, 48, 46, 48, 41, 42, 47, 10, 9, 9,111,117,116,105, 32, 61, 32,109, + 97,120, 40,105, 42,118,105,115,105,102, 97, 99, 42,114,101,102,108, 44, 32, 48, 46, 48, 41, 59, 10, 9, 47, 42,101,108,115,101, + 10, 9, 9,111,117,116,105, 32, 61, 32,105, 59, 42, 47, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116, 97,110, +103,101,110,116, 95,118, 95,115,112,101, 99, 40,118,101, 99, 51, 32,116, 97,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32, +118,110, 41, 10,123, 10, 9,118,110, 32, 61, 32,116, 97,110,103, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, + 97,100,100, 95,116,111, 95,100,105,102,102,117,115,101, 40,102,108,111, 97,116, 32,105, 44, 32,118,101, 99, 51, 32,108, 97,109, +112, 99,111,108, 44, 32,118,101, 99, 51, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, + 10,123, 10, 9,105,102, 40,105, 32, 62, 32, 48, 46, 48, 41, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,105, 42,108, 97,109, +112, 99,111,108, 42, 99,111,108, 59, 10, 9,101,108,115,101, 10, 9, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 51, 40, + 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,104,101, +109,105, 95,115,112,101, 99, 40,118,101, 99, 51, 32,118,110, 44, 32,118,101, 99, 51, 32,108,118, 44, 32,118,101, 99, 51, 32,118, +105,101,119, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,102,108,111, + 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 10,123, 10, 9,108,118, 32, 43, + 61, 32,118,105,101,119, 59, 10, 9,108,118, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108,118, 41, 59, 10, 10, 9,116, + 32, 61, 32,100,111,116, 40,118,110, 44, 32,108,118, 41, 59, 10, 9,116, 32, 61, 32, 48, 46, 53, 42,116, 32, 43, 32, 48, 46, 53, + 59, 10, 10, 9,116, 32, 61, 32,118,105,115,105,102, 97, 99, 42,115,112,101, 99, 42,112,111,119, 40,116, 44, 32,104, 97,114,100, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,112,104,111,110,103, 95,115,112,101, 99, 40,118,101, 99, 51, + 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32, +111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110, +111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,109, + 97,120, 40,100,111,116, 40,104, 44, 32,110, 41, 44, 32, 48, 46, 48, 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, +112,111,119, 40,114,115,108,116, 44, 32,104, 97,114,100, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 99, +111,111,107,116,111,114,114, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, + 51, 32,118, 44, 32,102,108,111, 97,116, 32,104, 97,114,100, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, + 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, + 59, 10, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,111,116, 40,110, 44, 32,104, 41, 59, 10, 10, 9,105,102, 40,110,104, + 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101, +108,115,101, 32,123, 10, 9, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, + 44, 32, 48, 46, 48, 41, 59, 10, 9, 9,102,108,111, 97,116, 32,105, 32, 61, 32,112,111,119, 40,110,104, 44, 32,104, 97,114,100, + 41, 59, 10, 10, 9, 9,105, 32, 61, 32,105, 47, 40, 48, 46, 49, 43,110,118, 41, 59, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, + 61, 32,105, 59, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 98,108,105,110,110, 95,115,112,101, 99, + 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, 97,116, 32,114, +101,102,114, 97, 99, 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 95,112,111,119,101,114, 44, 32,111,117,116, 32,102,108,111, + 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,105,102, 40,114,101,102,114, 97, 99, 32, 60, 32, 49, 46, 48, 41, 32, +123, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,105,102, 40,115, +112,101, 99, 95,112,111,119,101,114, 32, 61, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, + 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,105,102, 40,115,112,101, 99, 95,112,111,119,101,114, 60, + 49, 48, 48, 46, 48, 41, 10, 9, 9, 9,115,112,101, 99, 95,112,111,119,101,114, 61, 32,115,113,114,116, 40, 49, 46, 48, 47,115, +112,101, 99, 95,112,111,119,101,114, 41, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,115,112,101, 99, 95,112,111,119,101,114, + 61, 32, 49, 48, 46, 48, 47,115,112,101, 99, 95,112,111,119,101,114, 59, 10, 10, 9, 9,118,101, 99, 51, 32,104, 32, 61, 32,110, +111,114,109, 97,108,105,122,101, 40,118, 32, 43, 32,108, 41, 59, 10, 9, 9,102,108,111, 97,116, 32,110,104, 32, 61, 32,100,111, +116, 40,110, 44, 32,104, 41, 59, 10, 9, 9,105,102, 40,110,104, 32, 60, 32, 48, 46, 48, 41, 32,123, 10, 9, 9, 9,115,112,101, + 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9,125, 10, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9,102,108,111, 97, +116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 49, 41, 59, 10, 9, 9, 9, +102,108,111, 97,116, 32,110,108, 32, 61, 32,100,111,116, 40,110, 44, 32,108, 41, 59, 10, 9, 9, 9,105,102, 40,110,108, 32, 60, + 61, 32, 48, 46, 48, 49, 41, 32,123, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9, 9, +125, 10, 9, 9, 9,101,108,115,101, 32,123, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,118,104, 32, 61, 32,109, 97,120, 40,100, +111,116, 40,118, 44, 32,104, 41, 44, 32, 48, 46, 48, 49, 41, 59, 10, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97, 32, 61, 32, + 49, 46, 48, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 98, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,110,118, 41, 47,118, +104, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 99, 32, 61, 32, 40, 50, 46, 48, 42,110,104, 42,110,108, 41, 47,118,104, 59, + 10, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,103, 32, 61, 32, 48, 46, 48, 59, 10, 10, 9, 9, 9, 9,105,102, 40, 97, 32, 60, + 32, 98, 32, 38, 38, 32, 97, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 97, 59, 10, 9, 9, 9, 9,101,108,115,101, 32,105,102, 40, + 98, 32, 60, 32, 97, 32, 38, 38, 32, 98, 32, 60, 32, 99, 41, 32,103, 32, 61, 32, 98, 59, 10, 9, 9, 9, 9,101,108,115,101, 32, +105,102, 40, 99, 32, 60, 32, 97, 32, 38, 38, 32, 99, 32, 60, 32, 98, 41, 32,103, 32, 61, 32, 99, 59, 10, 10, 9, 9, 9, 9,102, +108,111, 97,116, 32,112, 32, 61, 32,115,113,114,116, 40, 40, 40,114,101,102,114, 97, 99, 32, 42, 32,114,101,102,114, 97, 99, 41, + 43, 40,118,104, 42,118,104, 41, 45, 49, 46, 48, 41, 41, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32,102, 32, 61, 32, 40, 40, + 40,112, 45,118,104, 41, 42, 40,112, 45,118,104, 41, 41, 47, 40, 40,112, 43,118,104, 41, 42, 40,112, 43,118,104, 41, 41, 41, 42, + 40, 49, 46, 48, 43, 40, 40, 40, 40,118,104, 42, 40,112, 43,118,104, 41, 41, 45, 49, 46, 48, 41, 42, 40, 40,118,104, 42, 40,112, + 43,118,104, 41, 41, 45, 49, 46, 48, 41, 41, 47, 40, 40, 40,118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 42, 40, + 40,118,104, 42, 40,112, 45,118,104, 41, 41, 43, 49, 46, 48, 41, 41, 41, 41, 59, 10, 9, 9, 9, 9,102,108,111, 97,116, 32, 97, +110,103, 32, 61, 32, 97, 99,111,115, 40,110,104, 41, 59, 10, 10, 9, 9, 9, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,109, 97, +120, 40,102, 42,103, 42,101,120,112, 95, 98,108,101,110,100,101,114, 40, 40, 45, 40, 97,110,103, 42, 97,110,103, 41, 47, 40, 50, + 46, 48, 42,115,112,101, 99, 95,112,111,119,101,114, 42,115,112,101, 99, 95,112,111,119,101,114, 41, 41, 41, 44, 32, 48, 46, 48, + 41, 59, 10, 9, 9, 9,125, 10, 9, 9,125, 10, 9,125, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119, 97,114, +100,105,115,111, 95,115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, + 44, 32,102,108,111, 97,116, 32,114,109,115, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 41, 10, +123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40,108, 32, 43, 32,118, 41, 59, 10, 9,102, +108,111, 97,116, 32,110,104, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,104, 41, 44, 32, 48, 46, 48, 48, 49, 41, 59, + 10, 9,102,108,111, 97,116, 32,110,118, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,118, 41, 44, 32, 48, 46, 48, 48, + 49, 41, 59, 10, 9,102,108,111, 97,116, 32,110,108, 32, 61, 32,109, 97,120, 40,100,111,116, 40,110, 44, 32,108, 41, 44, 32, 48, + 46, 48, 48, 49, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,110,103,108,101, 32, 61, 32,116, 97,110, 40, 97, 99,111,115, 40,110, +104, 41, 41, 59, 10, 9,102,108,111, 97,116, 32, 97,108,112,104, 97, 32, 61, 32,109, 97,120, 40,114,109,115, 44, 32, 48, 46, 48, + 48, 49, 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 61, 32,110,108, 32, 42, 32, 40, 49, 46, 48, 47, 40, 52, 46, 48, 42, 77, + 95, 80, 73, 42, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 42, 40,101,120,112, 95, 98,108,101,110,100,101,114, 40, 45, + 40, 97,110,103,108,101, 42, 97,110,103,108,101, 41, 47, 40, 97,108,112,104, 97, 42, 97,108,112,104, 97, 41, 41, 47, 40,115,113, +114,116, 40,110,118, 42,110,108, 41, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,116,111,111,110, 95, +115,112,101, 99, 40,118,101, 99, 51, 32,110, 44, 32,118,101, 99, 51, 32,108, 44, 32,118,101, 99, 51, 32,118, 44, 32,102,108,111, + 97,116, 32,115,105,122,101, 44, 32,102,108,111, 97,116, 32,116,115,109,111,111,116,104, 44, 32,111,117,116, 32,102,108,111, 97, +116, 32,115,112,101, 99,102, 97, 99, 41, 10,123, 10, 9,118,101, 99, 51, 32,104, 32, 61, 32,110,111,114,109, 97,108,105,122,101, + 40,108, 32, 43, 32,118, 41, 59, 10, 9,102,108,111, 97,116, 32,114,115,108,116, 32, 61, 32,100,111,116, 40,104, 44, 32,110, 41, + 59, 10, 9,102,108,111, 97,116, 32, 97,110,103, 32, 61, 32, 97, 99,111,115, 40,114,115,108,116, 41, 59, 10, 10, 9,105,102, 40, + 97,110,103, 32, 60, 32,115,105,122,101, 41, 32,114,115,108,116, 32, 61, 32, 49, 46, 48, 59, 10, 9,101,108,115,101, 32,105,102, + 40, 97,110,103, 32, 62, 61, 32, 40,115,105,122,101, 32, 43, 32,116,115,109,111,111,116,104, 41, 32,124,124, 32,116,115,109,111, +111,116,104, 32, 61, 61, 32, 48, 46, 48, 41, 32,114,115,108,116, 32, 61, 32, 48, 46, 48, 59, 10, 9,101,108,115,101, 32,114,115, +108,116, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 40, 97,110,103, 32, 45, 32,115,105,122,101, 41, 47,116,115,109,111,111,116,104, + 41, 59, 10, 10, 9,115,112,101, 99,102, 97, 99, 32, 61, 32,114,115,108,116, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97, +100,101, 95,115,112,101, 99, 95, 97,114,101, 97, 95,105,110,112, 40,102,108,111, 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32, +102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,112,101, 99,102, 97, 99, 41, + 10,123, 10, 9,111,117,116,115,112,101, 99,102, 97, 99, 32, 61, 32,115,112,101, 99,102, 97, 99, 42,105,110,112, 59, 10,125, 10, + 10,118,111,105,100, 32,115,104, 97,100,101, 95,115,112,101, 99, 95,116, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, + 44, 32,102,108,111, 97,116, 32,115,112,101, 99, 44, 32,102,108,111, 97,116, 32,118,105,115,105,102, 97, 99, 44, 32,102,108,111, + 97,116, 32,115,112,101, 99,102, 97, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,116, 41, 10,123, 10, 9,116, 32, 61, 32, +115,104, 97,100,102, 97, 99, 42,115,112,101, 99, 42,118,105,115,105,102, 97, 99, 42,115,112,101, 99,102, 97, 99, 59, 10,125, 10, + 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95,115,112,101, 99, 40,102,108,111, 97,116, 32,116, 44, 32,118,101, + 99, 51, 32,108, 97,109,112, 99,111,108, 44, 32,118,101, 99, 51, 32,115,112,101, 99, 99,111,108, 44, 32,111,117,116, 32,118,101, + 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,116, 42,108, 97,109,112, 99,111,108, + 42,115,112,101, 99, 99,111,108, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111, -108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, - 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, - 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 32, 43, 32, 99,111,108, 49, 42, 99,111, -108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95, 99,108, 97,109,112,101,100, - 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32, -111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32,109, 97,120, - 40, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 95, 99,108, 97,109,112,101,100, 40, -118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32, -111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99, -111,108, 32, 43, 32,109, 97,120, 40, 99,111,108, 49, 42, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46, - 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95, -109, 97,100,100,102, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,102, 44, 32,118,101, 99, 52, 32, 99,111, -108, 49, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, - 32, 61, 32, 99,111,108, 32, 43, 32,102, 42, 99,111,108, 49, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100, -101, 95,109,117,108, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32, -118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 42, - 99,111,108, 50, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,117,108, 95,118, 97,108,117,101, - 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111, -117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 42,102, 97, 99, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44, - 32,118,101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, - 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 42,111, 98, 99,111,108, 46,114, -103, 98, 44, 32, 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,114, 97,109,112, 95,114,103, 98,116, -111, 98,119, 40,118,101, 99, 51, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, - 41, 13, 10,123, 13, 10, 9,111,117,116,118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48, 46, 51, 32, 43, 32, 99,111, -108,111,114, 46,103, 42, 48, 46, 53, 56, 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 49, 50, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 40,102,108,111, 97,116, 32,105, 44, - 32,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,102,108,111, 97,116, 32,101,110,101,114,103,121, 44, 32,111,117, -116, 32,102,108,111, 97,116, 32,111,117,116,115,104, 97,100,102, 97, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,104, 97,100, -102, 97, 99, 32, 61, 32,105, 42,101,110,101,114,103,121, 42, 40, 49, 46, 48, 32, 45, 32,115,104, 97,100,102, 97, 99, 41, 59, 13, - 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 95,100,105,102, -102,117,115,101, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101, 99, 51, 32,114,103, 98, 44, 32,118,101, - 99, 52, 32,100,105,102,102, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116,100,105,102,102, 41, 13, 10,123, 13, 10, 9, -111,117,116,100,105,102,102, 32, 61, 32,100,105,102,102, 32, 45, 32,118,101, 99, 52, 40,114,103, 98, 42,115,104, 97,100,102, 97, - 99, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111,110,108,121, 95,115, -104, 97,100,111,119, 95,115,112,101, 99,117,108, 97,114, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, 44, 32,118,101, - 99, 51, 32,115,112,101, 99,114,103, 98, 44, 32,118,101, 99, 52, 32,115,112,101, 99, 44, 32,111,117,116, 32,118,101, 99, 52, 32, -111,117,116,115,112,101, 99, 41, 13, 10,123, 13, 10, 9,111,117,116,115,112,101, 99, 32, 61, 32,115,112,101, 99, 32, 45, 32,118, -101, 99, 52, 40,115,112,101, 99,114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111,119, 98,117,102, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, - 97,109,112,108,101,114, 50, 68, 83,104, 97,100,111,119, 32,115,104, 97,100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115, +108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32, 99,111,108, 50, 59, 10,125, 10, 10,118, +111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, 99,111, +108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10, +123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 32, 43, 32, 99,111,108, 49, 42, 99,111,108, 50, 59, 10,125, 10, 10, +118,111,105,100, 32,115,104, 97,100,101, 95, 97,100,100, 95, 99,108, 97,109,112,101,100, 40,118,101, 99, 52, 32, 99,111,108, 49, + 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, + 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 49, 32, 43, 32,109, 97,120, 40, 99,111,108, 50, 44, 32,118,101, 99, 52, 40, + 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, + 97,100,101, 95,109, 97,100,100, 95, 99,108, 97,109,112,101,100, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32, + 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, + 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 32, 43, 32,109, 97,120, 40, 99,111,108, 49, 42, 99,111,108, + 50, 44, 32,118,101, 99, 52, 40, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 44, 32, 48, 46, 48, 41, 41, 59, 10,125, 10, + 10,118,111,105,100, 32,115,104, 97,100,101, 95,109, 97,100,100,102, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,102,108,111, 97, +116, 32,102, 44, 32,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, + 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 32, 43, 32,102, 42, 99,111,108, 49, 59, 10,125, 10, 10,118,111, +105,100, 32,115,104, 97,100,101, 95,109,117,108, 40,118,101, 99, 52, 32, 99,111,108, 49, 44, 32,118,101, 99, 52, 32, 99,111,108, + 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, + 99,111,108, 49, 42, 99,111,108, 50, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,117,108, 95,118, 97,108, +117,101, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, + 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32, 99,111,108, 42,102, 97, 99, 59, 10,125, 10, + 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, + 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117, +116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 42,111, 98, 99,111,108, 46,114,103, 98, 44, 32, 99, +111,108, 46, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,114, 97,109,112, 95,114,103, 98,116,111, 98,119, 40,118,101, 99, 51, + 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,118, 97,108, 41, 10,123, 10, 9,111,117,116, +118, 97,108, 32, 61, 32, 99,111,108,111,114, 46,114, 42, 48, 46, 51, 32, 43, 32, 99,111,108,111,114, 46,103, 42, 48, 46, 53, 56, + 32, 43, 32, 99,111,108,111,114, 46, 98, 42, 48, 46, 49, 50, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, +110,108,121, 95,115,104, 97,100,111,119, 40,102,108,111, 97,116, 32,105, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,102, 97, + 99, 44, 32,102,108,111, 97,116, 32,101,110,101,114,103,121, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,115,104, + 97,100,102, 97, 99, 41, 10,123, 10, 9,111,117,116,115,104, 97,100,102, 97, 99, 32, 61, 32,105, 42,101,110,101,114,103,121, 42, + 40, 49, 46, 48, 32, 45, 32,115,104, 97,100,102, 97, 99, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,111, +110,108,121, 95,115,104, 97,100,111,119, 95,100,105,102,102,117,115,101, 40,102,108,111, 97,116, 32,115,104, 97,100,102, 97, 99, + 44, 32,118,101, 99, 51, 32,114,103, 98, 44, 32,118,101, 99, 52, 32,100,105,102,102, 44, 32,111,117,116, 32,118,101, 99, 52, 32, +111,117,116,100,105,102,102, 41, 10,123, 10, 9,111,117,116,100,105,102,102, 32, 61, 32,100,105,102,102, 32, 45, 32,118,101, 99, + 52, 40,114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32, 48, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97, +100,101, 95,111,110,108,121, 95,115,104, 97,100,111,119, 95,115,112,101, 99,117,108, 97,114, 40,102,108,111, 97,116, 32,115,104, + 97,100,102, 97, 99, 44, 32,118,101, 99, 51, 32,115,112,101, 99,114,103, 98, 44, 32,118,101, 99, 52, 32,115,112,101, 99, 44, 32, +111,117,116, 32,118,101, 99, 52, 32,111,117,116,115,112,101, 99, 41, 10,123, 10, 9,111,117,116,115,112,101, 99, 32, 61, 32,115, +112,101, 99, 32, 45, 32,118,101, 99, 52, 40,115,112,101, 99,114,103, 98, 42,115,104, 97,100,102, 97, 99, 44, 32, 48, 46, 48, 41, + 59, 10,125, 10, 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111,119, 98,117,102, 40,118,101, 99, 51, 32,114, 99, +111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 83,104, 97,100,111,119, 32,115,104, 97,100,111,119,109, 97,112, 44, 32,109, 97, +116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,111,119, 98,105, + 97,115, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, + 10,123, 10, 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, + 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,100, +111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 10, 10, 9, 9, 47, 47,102, +108,111, 97,116, 32, 98,105, 97,115, 32, 61, 32, 40, 49, 46, 53, 32, 45, 32,105,110,112, 42,105,110,112, 41, 42,115,104, 97,100, +111,119, 98,105, 97,115, 59, 10, 9, 9, 99,111, 46,122, 32, 45, 61, 32,115,104, 97,100,111,119, 98,105, 97,115, 42, 99,111, 46, +119, 59, 10, 9, 9, 10, 9, 9,105,102, 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 32, 62, + 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 32, + 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41, 10, 9, 9, 9,114,101,115, +117,108,116, 32, 61, 32,115,104, 97,100,111,119, 50, 68, 80,114,111,106, 40,115,104, 97,100,111,119,109, 97,112, 44, 32, 99,111, + 41, 46,120, 59, 10, 9, 9,101,108,115,101, 10, 9, 9, 9,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, 10, 9,125, 10, +125, 10, 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111,119, 98,117,102, 95,118,115,109, 40,118,101, 99, 51, 32, +114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,115,104, 97,100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115, 104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,102,108,111, 97,116, 32,115,104, 97,100,111,119, 98,105, 97,115, 44, 32, -102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, - 10, 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48, - 46, 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, - 97,100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9, - 9, 47, 47,102,108,111, 97,116, 32, 98,105, 97,115, 32, 61, 32, 40, 49, 46, 53, 32, 45, 32,105,110,112, 42,105,110,112, 41, 42, -115,104, 97,100,111,119, 98,105, 97,115, 59, 13, 10, 9, 9, 99,111, 46,122, 32, 45, 61, 32,115,104, 97,100,111,119, 98,105, 97, -115, 42, 99,111, 46,119, 59, 13, 10, 9, 9, 13, 10, 9, 9,105,102, 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38, - 32, 99,111, 46,120, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38, - 38, 32, 99,111, 46,121, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41, - 13, 10, 9, 9, 9,114,101,115,117,108,116, 32, 61, 32,115,104, 97,100,111,119, 50, 68, 80,114,111,106, 40,115,104, 97,100,111, -119,109, 97,112, 44, 32, 99,111, 41, 46,120, 59, 13, 10, 9, 9,101,108,115,101, 13, 10, 9, 9, 9,114,101,115,117,108,116, 32, - 61, 32, 49, 46, 48, 59, 13, 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,116,101,115,116, 95,115,104, 97,100,111, -119, 98,117,102, 95,118,115,109, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,115,104, 97, -100,111,119,109, 97,112, 44, 32,109, 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,102,108,111, 97, -116, 32,115,104, 97,100,111,119, 98,105, 97,115, 44, 32,102,108,111, 97,116, 32, 98,108,101,101,100, 98,105, 97,115, 44, 32,102, -108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, - 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32,123, 13, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48, 46, - 48, 59, 13, 10, 9,125, 13, 10, 9,101,108,115,101, 32,123, 13, 10, 9, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97, -100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9, 9,105,102, - 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, - 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99, -111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41, 32,123, 13, 10, 9, 9, 9,118,101, 99, 50, 32,109,111,109,101,110, -116,115, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40,115,104, 97,100,111,119,109, 97,112, 44, 32, 99,111, - 41, 46,114,103, 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,100,105,115,116, 32, 61, 32, 99,111, 46,122, 47, 99,111, 46,119, - 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9, 9, 9, 13, 10, 9, 9, 9,105,102, - 40,100,105,115,116, 32, 60, 61, 32,109,111,109,101,110,116,115, 46,120, 41, 13, 10, 9, 9, 9, 9,112, 32, 61, 32, 49, 46, 48, - 59, 13, 10, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,118, 97,114,105, 97,110, 99,101, 32, 61, 32,109,111,109,101,110,116,115, - 46,121, 32, 45, 32, 40,109,111,109,101,110,116,115, 46,120, 42,109,111,109,101,110,116,115, 46,120, 41, 59, 13, 10, 9, 9, 9, -118, 97,114,105, 97,110, 99,101, 32, 61, 32,109, 97,120, 40,118, 97,114,105, 97,110, 99,101, 44, 32,115,104, 97,100,111,119, 98, -105, 97,115, 47, 49, 48, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,100, 32, 61, 32,109,111,109,101,110, -116,115, 46,120, 32, 45, 32,100,105,115,116, 59, 13, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 95,109, 97,120, 32, 61, 32,118, - 97,114,105, 97,110, 99,101, 32, 47, 32, 40,118, 97,114,105, 97,110, 99,101, 32, 43, 32,100, 42,100, 41, 59, 13, 10, 13, 10, 9, - 9, 9, 47, 47, 32, 78,111,119, 32,114,101,100,117, 99,101, 32,108,105,103,104,116, 45, 98,108,101,101,100,105,110,103, 32, 98, -121, 32,114,101,109,111,118,105,110,103, 32,116,104,101, 32, 91, 48, 44, 32,120, 93, 32,116, 97,105,108, 32, 97,110,100, 32,108, -105,110,101, 97,114,108,121, 32,114,101,115, 99, 97,108,105,110,103, 32, 40,120, 44, 32, 49, 93, 13, 10, 9, 9, 9,112, 95,109, - 97,120, 32, 61, 32, 99,108, 97,109,112, 40, 40,112, 95,109, 97,120, 45, 98,108,101,101,100, 98,105, 97,115, 41, 47, 40, 49, 46, - 48, 45, 98,108,101,101,100, 98,105, 97,115, 41, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9, 9, 9,114, -101,115,117,108,116, 32, 61, 32,109, 97,120, 40,112, 44, 32,112, 95,109, 97,120, 41, 59, 13, 10, 9, 9,125, 13, 10, 9, 9,101, -108,115,101, 32,123, 13, 10, 9, 9, 9,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9, 9,125, 9, 9, 9, 13, - 10, 9,125, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,108,105,103,104,116, 95,116,101,120,116,117, -114,101, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32, 99,111,111,107,105,101, 44, 32,109, - 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117, -108,116, 41, 13, 10,123, 13, 10, 13, 10, 9,118,101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,100,111,119,112,101,114,115,109, - 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, 59, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32, -116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40, 99,111,111,107,105,101, 44, 32, 99,111, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,115,104, 97,100,101, 95,101,120,112,111,115,117,114,101, 95, 99,111,114,114,101, 99,116, 40,118,101, 99, - 51, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,108,105,110,102, 97, 99, 44, 32,102,108,111, 97,116, 32,108,111,103,102, 97, - 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, - 61, 32,108,105,110,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32,101,120,112, 40, 99,111,108, 42,108,111,103,102, 97, 99, 41, 41, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,105,115,116, 95,102, 97, 99,116,111,114, 40,118, -101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,109,105,115,116,115,116, 97, 44, 32,102,108,111, 97,116, 32,109,105,115, -116,100,105,115,116, 44, 32,102,108,111, 97,116, 32,109,105,115,116,116,121,112,101, 44, 32,102,108,111, 97,116, 32,109,105,115, -105, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32, -102, 97, 99, 44, 32,122, 99,111,114, 59, 13, 10, 13, 10, 9,122, 99,111,114, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, 99, -116,105,111,110, 77, 97,116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,108,101,110,103,116,104, - 40, 99,111, 41, 58, 32, 45, 99,111, 91, 50, 93, 59, 13, 10, 9, 13, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 40, -122, 99,111,114, 45,109,105,115,116,115,116, 97, 41, 47,109,105,115,116,100,105,115,116, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, - 41, 59, 13, 10, 9,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 48, 46, 48, 41, 32,102, 97, 99, 32, 42, 61, 32, -102, 97, 99, 59, 13, 10, 9,101,108,115,101, 32,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 49, 46, 48, 41, 59, - 13, 10, 9,101,108,115,101, 32,102, 97, 99, 32, 61, 32,115,113,114,116, 40,102, 97, 99, 41, 59, 13, 10, 13, 10, 9,111,117,116, -102, 97, 99, 32, 61, 32, 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 45,102, 97, 99, 41, 42, 40, 49, 46, 48, 45,109,105,115,105, 41, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,115,104, 97,100,101, 95,119,111,114,108,100, 95,109,105,120, 40,118,101, 99, - 51, 32,104,111,114, 44, 32,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, - 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 99,111,108, 46, 97, 44, 32, - 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 13, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,109,105,120, 40,104, -111,114, 44, 32, 99,111,108, 46,114,103, 98, 44, 32,102, 97, 99, 41, 44, 32, 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111,112, 97,113,117,101, 40,118,101, 99, 52, 32, 99,111, -108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, 9,111,117,116, 99,111,108, 32, - 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, - 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111, 98, 99,111,108,111,114, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118, -101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 13, 10,123, 13, 10, - 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 99,111,108, 46, 97, 42,111, 98, - 99,111,108, 46, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78, 69, 87, 32, 83, - 72, 65, 68, 69, 82, 32, 85, 84, 73, 76, 73, 84, 73, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, - 10, 13, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, 40,118,101, 99, 51, - 32, 73,110, 99,111,109,105,110,103, 44, 32,118,101, 99, 51, 32, 78,111,114,109, 97,108, 44, 32,102,108,111, 97,116, 32,101,116, - 97, 41, 13, 10,123, 13, 10, 32, 32, 32, 32, 47, 42, 32, 99,111,109,112,117,116,101, 32,102,114,101,115,110,101,108, 32,114,101, -102,108,101, 99,116, 97,110, 99,101, 32,119,105,116,104,111,117,116, 32,101,120,112,108,105, 99,105,116,108,121, 32, 99,111,109, -112,117,116,105,110,103, 13, 10, 32, 32, 32, 32, 32, 32, 32,116,104,101, 32,114,101,102,114, 97, 99,116,101,100, 32,100,105,114, -101, 99,116,105,111,110, 32, 42, 47, 13, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, 99, 32, 61, 32, 97, 98,115, 40,100,111,116, - 40, 73,110, 99,111,109,105,110,103, 44, 32, 78,111,114,109, 97,108, 41, 41, 59, 13, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, -103, 32, 61, 32,101,116, 97, 32, 42, 32,101,116, 97, 32, 45, 32, 49, 46, 48, 32, 43, 32, 99, 32, 42, 32, 99, 59, 13, 10, 32, 32, - 32, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 59, 13, 10, 13, 10, 32, 32, 32, 32,105,102, 40,103, 32, 62, 32, 48, 46, - 48, 41, 32,123, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,103, 32, 61, 32,115,113,114,116, 40,103, 41, 59, 13, 10, 32, 32, 32, 32, - 32, 32, 32, 32,102,108,111, 97,116, 32, 65, 32, 61, 40,103, 32, 45, 32, 99, 41, 47, 40,103, 32, 43, 32, 99, 41, 59, 13, 10, 32, - 32, 32, 32, 32, 32, 32, 32,102,108,111, 97,116, 32, 66, 32, 61, 40, 99, 32, 42, 40,103, 32, 43, 32, 99, 41, 45, 32, 49, 46, 48, - 41, 47, 40, 99, 32, 42, 40,103, 32, 45, 32, 99, 41, 43, 32, 49, 46, 48, 41, 59, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101, -115,117,108,116, 32, 61, 32, 48, 46, 53, 32, 42, 32, 65, 32, 42, 32, 65, 32, 42, 40, 49, 46, 48, 32, 43, 32, 66, 32, 42, 32, 66, - 41, 59, 13, 10, 32, 32, 32, 32,125, 13, 10, 32, 32, 32, 32,101,108,115,101, 13, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115, -117,108,116, 32, 61, 32, 49, 46, 48, 59, 32, 32, 47, 42, 32, 84, 73, 82, 32, 40,110,111, 32,114,101,102,114, 97, 99,116,101,100, - 32, 99,111,109,112,111,110,101,110,116, 41, 32, 42, 47, 13, 10, 13, 10, 32, 32, 32, 32,114,101,116,117,114,110, 32,114,101,115, -117,108,116, 59, 13, 10,125, 13, 10, 13, 10,102,108,111, 97,116, 32,104,121,112,111,116, 40,102,108,111, 97,116, 32,120, 44, 32, -102,108,111, 97,116, 32,121, 41, 13, 10,123, 13, 10, 9,114,101,116,117,114,110, 32,115,113,114,116, 40,120, 42,120, 32, 43, 32, -121, 42,121, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 78, 69, 87, 32, 83, 72, 65, - 68, 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 47, 13, 10, 13, 10, 35,100, -101,102,105,110,101, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 32, 51, 13, 10, 13, 10, 47, 42, 32, 98,115,100,102,115, 32, 42, - 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40,118,101, 99, 52, - 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44, - 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 97,109, 98,105,101,110, -116, 32,108,105,103,104,116, 32, 42, 47, 13, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 50, 41, 59, - 13, 10, 13, 10, 9, 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 13, 10, 9, +102,108,111, 97,116, 32, 98,108,101,101,100, 98,105, 97,115, 44, 32,102,108,111, 97,116, 32,105,110,112, 44, 32,111,117,116, 32, +102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,105,102, 40,105,110,112, 32, 60, 61, 32, 48, 46, 48, 41, 32, +123, 10, 9, 9,114,101,115,117,108,116, 32, 61, 32, 48, 46, 48, 59, 10, 9,125, 10, 9,101,108,115,101, 32,123, 10, 9, 9,118, +101, 99, 52, 32, 99,111, 32, 61, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, + 32, 49, 46, 48, 41, 59, 10, 9, 9,105,102, 32, 40, 99,111, 46,119, 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 32, + 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,120, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 32, 38, 38, 32, 99,111, 46,121, + 32, 62, 32, 48, 46, 48, 32, 38, 38, 32, 99,111, 46,121, 47, 99,111, 46,119, 32, 60, 32, 49, 46, 48, 41, 32,123, 10, 9, 9, 9, +118,101, 99, 50, 32,109,111,109,101,110,116,115, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40,115,104, 97, +100,111,119,109, 97,112, 44, 32, 99,111, 41, 46,114,103, 59, 10, 9, 9, 9,102,108,111, 97,116, 32,100,105,115,116, 32, 61, 32, + 99,111, 46,122, 47, 99,111, 46,119, 59, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 32, 61, 32, 48, 46, 48, 59, 10, 9, 9, 9, + 10, 9, 9, 9,105,102, 40,100,105,115,116, 32, 60, 61, 32,109,111,109,101,110,116,115, 46,120, 41, 10, 9, 9, 9, 9,112, 32, + 61, 32, 49, 46, 48, 59, 10, 10, 9, 9, 9,102,108,111, 97,116, 32,118, 97,114,105, 97,110, 99,101, 32, 61, 32,109,111,109,101, +110,116,115, 46,121, 32, 45, 32, 40,109,111,109,101,110,116,115, 46,120, 42,109,111,109,101,110,116,115, 46,120, 41, 59, 10, 9, + 9, 9,118, 97,114,105, 97,110, 99,101, 32, 61, 32,109, 97,120, 40,118, 97,114,105, 97,110, 99,101, 44, 32,115,104, 97,100,111, +119, 98,105, 97,115, 47, 49, 48, 46, 48, 41, 59, 10, 10, 9, 9, 9,102,108,111, 97,116, 32,100, 32, 61, 32,109,111,109,101,110, +116,115, 46,120, 32, 45, 32,100,105,115,116, 59, 10, 9, 9, 9,102,108,111, 97,116, 32,112, 95,109, 97,120, 32, 61, 32,118, 97, +114,105, 97,110, 99,101, 32, 47, 32, 40,118, 97,114,105, 97,110, 99,101, 32, 43, 32,100, 42,100, 41, 59, 10, 10, 9, 9, 9, 47, + 47, 32, 78,111,119, 32,114,101,100,117, 99,101, 32,108,105,103,104,116, 45, 98,108,101,101,100,105,110,103, 32, 98,121, 32,114, +101,109,111,118,105,110,103, 32,116,104,101, 32, 91, 48, 44, 32,120, 93, 32,116, 97,105,108, 32, 97,110,100, 32,108,105,110,101, + 97,114,108,121, 32,114,101,115, 99, 97,108,105,110,103, 32, 40,120, 44, 32, 49, 93, 10, 9, 9, 9,112, 95,109, 97,120, 32, 61, + 32, 99,108, 97,109,112, 40, 40,112, 95,109, 97,120, 45, 98,108,101,101,100, 98,105, 97,115, 41, 47, 40, 49, 46, 48, 45, 98,108, +101,101,100, 98,105, 97,115, 41, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, 10, 9, 9, 9,114,101,115,117,108,116, 32, + 61, 32,109, 97,120, 40,112, 44, 32,112, 95,109, 97,120, 41, 59, 10, 9, 9,125, 10, 9, 9,101,108,115,101, 32,123, 10, 9, 9, + 9,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, 10, 9, 9,125, 9, 9, 9, 10, 9,125, 10,125, 10, 10,118,111,105,100, + 32,115,104, 97,100,101, 95,108,105,103,104,116, 95,116,101,120,116,117,114,101, 40,118,101, 99, 51, 32,114, 99,111, 44, 32,115, + 97,109,112,108,101,114, 50, 68, 32, 99,111,111,107,105,101, 44, 32,109, 97,116, 52, 32,115,104, 97,100,111,119,112,101,114,115, +109, 97,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 10, 9,118,101, 99, 52, 32, 99, +111, 32, 61, 32,115,104, 97,100,111,119,112,101,114,115,109, 97,116, 42,118,101, 99, 52, 40,114, 99,111, 44, 32, 49, 46, 48, 41, + 59, 10, 10, 9,114,101,115,117,108,116, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 80,114,111,106, 40, 99,111,111,107,105, +101, 44, 32, 99,111, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,101,120,112,111,115,117,114,101, 95, 99, +111,114,114,101, 99,116, 40,118,101, 99, 51, 32, 99,111,108, 44, 32,102,108,111, 97,116, 32,108,105,110,102, 97, 99, 44, 32,102, +108,111, 97,116, 32,108,111,103,102, 97, 99, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111,117,116, 99,111,108, 41, 10,123, 10, + 9,111,117,116, 99,111,108, 32, 61, 32,108,105,110,102, 97, 99, 42, 40, 49, 46, 48, 32, 45, 32,101,120,112, 40, 99,111,108, 42, +108,111,103,102, 97, 99, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95,109,105,115,116, 95,102, 97, 99, +116,111,114, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,109,105,115,116,115,116, 97, 44, 32,102,108,111, 97, +116, 32,109,105,115,116,100,105,115,116, 44, 32,102,108,111, 97,116, 32,109,105,115,116,116,121,112,101, 44, 32,102,108,111, 97, +116, 32,109,105,115,105, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,111,117,116,102, 97, 99, 41, 10,123, 10, 9,102,108,111, + 97,116, 32,102, 97, 99, 44, 32,122, 99,111,114, 59, 10, 10, 9,122, 99,111,114, 32, 61, 32, 40,103,108, 95, 80,114,111,106,101, + 99,116,105,111,110, 77, 97,116,114,105,120, 91, 51, 93, 91, 51, 93, 32, 61, 61, 32, 48, 46, 48, 41, 63, 32,108,101,110,103,116, +104, 40, 99,111, 41, 58, 32, 45, 99,111, 91, 50, 93, 59, 10, 9, 10, 9,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 40,122, + 99,111,114, 45,109,105,115,116,115,116, 97, 41, 47,109,105,115,116,100,105,115,116, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, + 59, 10, 9,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 48, 46, 48, 41, 32,102, 97, 99, 32, 42, 61, 32,102, 97, + 99, 59, 10, 9,101,108,115,101, 32,105,102, 40,109,105,115,116,116,121,112,101, 32, 61, 61, 32, 49, 46, 48, 41, 59, 10, 9,101, +108,115,101, 32,102, 97, 99, 32, 61, 32,115,113,114,116, 40,102, 97, 99, 41, 59, 10, 10, 9,111,117,116,102, 97, 99, 32, 61, 32, + 49, 46, 48, 32, 45, 32, 40, 49, 46, 48, 45,102, 97, 99, 41, 42, 40, 49, 46, 48, 45,109,105,115,105, 41, 59, 10,125, 10, 10,118, +111,105,100, 32,115,104, 97,100,101, 95,119,111,114,108,100, 95,109,105,120, 40,118,101, 99, 51, 32,104,111,114, 44, 32,118,101, + 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, 99,111,108, 41, 10,123, 10, 9,102,108,111, 97, +116, 32,102, 97, 99, 32, 61, 32, 99,108, 97,109,112, 40, 99,111,108, 46, 97, 44, 32, 48, 46, 48, 44, 32, 49, 46, 48, 41, 59, 10, + 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40,109,105,120, 40,104,111,114, 44, 32, 99,111,108, 46,114,103, 98, 44, + 32,102, 97, 99, 41, 44, 32, 99,111,108, 46, 97, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112, +104, 97, 95,111,112, 97,113,117,101, 40,118,101, 99, 52, 32, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32,111,117,116, + 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, 44, 32, 49, + 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,115,104, 97,100,101, 95, 97,108,112,104, 97, 95,111, 98, 99,111,108,111,114, + 40,118,101, 99, 52, 32, 99,111,108, 44, 32,118,101, 99, 52, 32,111, 98, 99,111,108, 44, 32,111,117,116, 32,118,101, 99, 52, 32, +111,117,116, 99,111,108, 41, 10,123, 10, 9,111,117,116, 99,111,108, 32, 61, 32,118,101, 99, 52, 40, 99,111,108, 46,114,103, 98, + 44, 32, 99,111,108, 46, 97, 42,111, 98, 99,111,108, 46, 97, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 32, 78, 69, 87, 32, 83, 72, 65, 68, 69, 82, 32, 85, 84, 73, 76, 73, 84, 73, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 47, 10, 10,102,108,111, 97,116, 32,102,114,101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, + 40,118,101, 99, 51, 32, 73,110, 99,111,109,105,110,103, 44, 32,118,101, 99, 51, 32, 78,111,114,109, 97,108, 44, 32,102,108,111, + 97,116, 32,101,116, 97, 41, 10,123, 10, 32, 32, 32, 32, 47, 42, 32, 99,111,109,112,117,116,101, 32,102,114,101,115,110,101,108, + 32,114,101,102,108,101, 99,116, 97,110, 99,101, 32,119,105,116,104,111,117,116, 32,101,120,112,108,105, 99,105,116,108,121, 32, + 99,111,109,112,117,116,105,110,103, 10, 32, 32, 32, 32, 32, 32, 32,116,104,101, 32,114,101,102,114, 97, 99,116,101,100, 32,100, +105,114,101, 99,116,105,111,110, 32, 42, 47, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, 99, 32, 61, 32, 97, 98,115, 40,100,111, +116, 40, 73,110, 99,111,109,105,110,103, 44, 32, 78,111,114,109, 97,108, 41, 41, 59, 10, 32, 32, 32, 32,102,108,111, 97,116, 32, +103, 32, 61, 32,101,116, 97, 32, 42, 32,101,116, 97, 32, 45, 32, 49, 46, 48, 32, 43, 32, 99, 32, 42, 32, 99, 59, 10, 32, 32, 32, + 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 59, 10, 10, 32, 32, 32, 32,105,102, 40,103, 32, 62, 32, 48, 46, 48, 41, 32, +123, 10, 32, 32, 32, 32, 32, 32, 32, 32,103, 32, 61, 32,115,113,114,116, 40,103, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, 32,102, +108,111, 97,116, 32, 65, 32, 61, 40,103, 32, 45, 32, 99, 41, 47, 40,103, 32, 43, 32, 99, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, + 32,102,108,111, 97,116, 32, 66, 32, 61, 40, 99, 32, 42, 40,103, 32, 43, 32, 99, 41, 45, 32, 49, 46, 48, 41, 47, 40, 99, 32, 42, + 40,103, 32, 45, 32, 99, 41, 43, 32, 49, 46, 48, 41, 59, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115,117,108,116, 32, 61, 32, + 48, 46, 53, 32, 42, 32, 65, 32, 42, 32, 65, 32, 42, 40, 49, 46, 48, 32, 43, 32, 66, 32, 42, 32, 66, 41, 59, 10, 32, 32, 32, 32, +125, 10, 32, 32, 32, 32,101,108,115,101, 10, 32, 32, 32, 32, 32, 32, 32, 32,114,101,115,117,108,116, 32, 61, 32, 49, 46, 48, 59, + 32, 32, 47, 42, 32, 84, 73, 82, 32, 40,110,111, 32,114,101,102,114, 97, 99,116,101,100, 32, 99,111,109,112,111,110,101,110,116, + 41, 32, 42, 47, 10, 10, 32, 32, 32, 32,114,101,116,117,114,110, 32,114,101,115,117,108,116, 59, 10,125, 10, 10,102,108,111, 97, +116, 32,104,121,112,111,116, 40,102,108,111, 97,116, 32,120, 44, 32,102,108,111, 97,116, 32,121, 41, 10,123, 10, 9,114,101,116, +117,114,110, 32,115,113,114,116, 40,120, 42,120, 32, 43, 32,121, 42,121, 41, 59, 10,125, 10, 10, 47, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 32, 78, 69, 87, 32, 83, 72, 65, 68, 69, 82, 32, 78, 79, 68, 69, 83, 32, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, + 42, 42, 42, 42, 42, 47, 10, 10, 35,100,101,102,105,110,101, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 32, 51, 10, 10, 47, 42, + 32, 98,115,100,102,115, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115, +101, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118, +101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9, 47, 42, 32, 97,109, + 98,105,101,110,116, 32,108,105,103,104,116, 32, 42, 47, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, + 50, 41, 59, 10, 10, 9, 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 10, 9, 102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105, - 43, 43, 41, 32,123, 13, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103, -108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 13, 10, - 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83, -111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 13, 10, 13, 10, 9, 9,102,108,111, 97,116, - 32, 98,115,100,102, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111, -110, 41, 44, 32, 48, 46, 48, 41, 59, 13, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 42, - 98,115,100,102, 59, 13, 10, 9,125, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111, -108,111,114, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98, -115,100,102, 95,103,108,111,115,115,121, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117, -103,104,110,101,115,115, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, - 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32, 97,109, 98,105,101,110,116, 32,108,105,103,104,116, 32, 42, - 47, 13, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 50, 41, 59, 13, 10, 13, 10, 9, 47, 42, 32,100, -105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116,115, 32, 42, 47, 13, 10, 9,102,111,114, 40,105,110,116, 32,105, - 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, 72, 84, 83, 59, 32,105, 43, 43, 41, 32,123, 13, 10, 9, 9, -118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111, -117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 13, 10, 9, 9,118,101, 99, 51, 32, 72, 32, - 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,104, 97,108,102, 86,101, 99,116,111,114, 46,120, -121,122, 59, 13, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76, -105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 13, 10, 9, 9,118,101, - 99, 51, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, - 99,101, 91,105, 93, 46,115,112,101, 99,117,108, 97,114, 46,114,103, 98, 59, 13, 10, 13, 10, 9, 9, 47, 42, 32,119,101, 32,109, -105,120, 32,105,110, 32,115,111,109,101, 32,100,105,102,102,117,115,101, 32,115,111, 32,108,111,119, 32,114,111,117,103,104,110, -101,115,115, 32,115,116,105,108,108, 32,115,104,111,119,115, 32,117,112, 32, 42, 47, 13, 10, 9, 9,102,108,111, 97,116, 32, 98, -115,100,102, 32, 61, 32, 48, 46, 53, 42,112,111,119, 40,109, 97,120, 40,100,111,116, 40, 78, 44, 32, 72, 41, 44, 32, 48, 46, 48, - 41, 44, 32, 49, 46, 48, 47,114,111,117,103,104,110,101,115,115, 41, 59, 13, 10, 9, 9, 98,115,100,102, 32, 43, 61, 32, 48, 46, - 53, 42,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 41, 44, 32, 48, 46, - 48, 41, 59, 13, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 42, 98,115,100,102, 59, - 13, 10, 9,125, 13, 10, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111,114, 46,114, -103, 98, 44, 32, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95, 97, + 43, 43, 41, 32,123, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 32, 61, 32,103,108, + 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120,121,122, 59, 10, 9, 9, +118,101, 99, 51, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117, +114, 99,101, 91,105, 93, 46,100,105,102,102,117,115,101, 46,114,103, 98, 59, 10, 10, 9, 9,102,108,111, 97,116, 32, 98,115,100, +102, 32, 61, 32,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111,110, 41, 44, 32, + 48, 46, 48, 41, 59, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,100,105,102,102,117,115,101, 42, 98,115,100,102, 59, + 10, 9,125, 10, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111,114, 46,114,103, 98, 44, + 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,103,108,111,115,115,121, 40, +118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,118,101, 99, + 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, + 9, 47, 42, 32, 97,109, 98,105,101,110,116, 32,108,105,103,104,116, 32, 42, 47, 10, 9,118,101, 99, 51, 32, 76, 32, 61, 32,118, +101, 99, 51, 40, 48, 46, 50, 41, 59, 10, 10, 9, 47, 42, 32,100,105,114,101, 99,116,105,111,110, 97,108, 32,108,105,103,104,116, +115, 32, 42, 47, 10, 9,102,111,114, 40,105,110,116, 32,105, 32, 61, 32, 48, 59, 32,105, 32, 60, 32, 78, 85, 77, 95, 76, 73, 71, + 72, 84, 83, 59, 32,105, 43, 43, 41, 32,123, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,112,111,115,105,116,105,111, +110, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,112,111,115,105,116,105,111,110, 46,120, +121,122, 59, 10, 9, 9,118,101, 99, 51, 32, 72, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, + 46,104, 97,108,102, 86,101, 99,116,111,114, 46,120,121,122, 59, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,100,105, +102,102,117,115,101, 32, 61, 32,103,108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,100,105,102,102,117,115, +101, 46,114,103, 98, 59, 10, 9, 9,118,101, 99, 51, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, 32, 61, 32,103, +108, 95, 76,105,103,104,116, 83,111,117,114, 99,101, 91,105, 93, 46,115,112,101, 99,117,108, 97,114, 46,114,103, 98, 59, 10, 10, + 9, 9, 47, 42, 32,119,101, 32,109,105,120, 32,105,110, 32,115,111,109,101, 32,100,105,102,102,117,115,101, 32,115,111, 32,108, +111,119, 32,114,111,117,103,104,110,101,115,115, 32,115,116,105,108,108, 32,115,104,111,119,115, 32,117,112, 32, 42, 47, 10, 9, + 9,102,108,111, 97,116, 32, 98,115,100,102, 32, 61, 32, 48, 46, 53, 42,112,111,119, 40,109, 97,120, 40,100,111,116, 40, 78, 44, + 32, 72, 41, 44, 32, 48, 46, 48, 41, 44, 32, 49, 46, 48, 47,114,111,117,103,104,110,101,115,115, 41, 59, 10, 9, 9, 98,115,100, +102, 32, 43, 61, 32, 48, 46, 53, 42,109, 97,120, 40,100,111,116, 40, 78, 44, 32,108,105,103,104,116, 95,112,111,115,105,116,105, +111,110, 41, 44, 32, 48, 46, 48, 41, 59, 10, 9, 9, 76, 32, 43, 61, 32,108,105,103,104,116, 95,115,112,101, 99,117,108, 97,114, + 42, 98,115,100,102, 59, 10, 9,125, 10, 10, 9,114,101,115,117,108,116, 32, 61, 32,118,101, 99, 52, 40, 76, 42, 99,111,108,111, +114, 46,114,103, 98, 44, 32, 49, 46, 48, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95, 97, 110,105,115,111,116,114,111,112,105, 99, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117, 103,104,110,101,115,115, 85, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 86, 44, 32,118,101, 99, 51, 32, - 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, - 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, - 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95, -103,108, 97,115,115, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115, -115, 44, 32,102,108,111, 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117, -116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105, -102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, - 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,108,117, 99,101,110,116, 40,118, -101, 99, 52, 32, 99,111,108,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117, -108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, - 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111, -100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,112, 97,114,101,110,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32, -111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9, 47, 42, 32,116,104,105,115, 32,105,115, -110, 39,116, 32,114,105,103,104,116, 32, 42, 47, 13, 10, 9,114,101,115,117,108,116, 46,114, 32, 61, 32, 99,111,108,111,114, 46, -114, 59, 13, 10, 9,114,101,115,117,108,116, 46,103, 32, 61, 32, 99,111,108,111,114, 46,103, 59, 13, 10, 9,114,101,115,117,108, -116, 46, 98, 32, 61, 32, 99,111,108,111,114, 46, 98, 59, 13, 10, 9,114,101,115,117,108,116, 46, 97, 32, 61, 32, 48, 46, 48, 59, - 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,118,101,108,118,101,116, 40,118,101, 99, - 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,105,103,109, 97, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117, -116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105, -102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 13, 10,125, - 13, 10, 13, 10, 47, 42, 32,101,109,105,115,115,105,111,110, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, -101,109,105,115,115,105,111,110, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,116,114,101,110, -103,116,104, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 13, 10,123, - 13, 10, 9,114,101,115,117,108,116, 32, 61, 32, 99,111,108,111,114, 42,115,116,114,101,110,103,116,104, 59, 13, 10,125, 13, 10, - 13, 10, 47, 42, 32, 99,108,111,115,117,114,101,115, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,109,105, -120, 95,115,104, 97,100,101,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 49, - 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41, - 13, 10,123, 13, 10, 9,115,104, 97,100,101,114, 32, 61, 32,109,105,120, 40,115,104, 97,100,101,114, 49, 44, 32,115,104, 97,100, -101,114, 50, 44, 32,102, 97, 99, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95, 97,100,100, 95,115, -104, 97,100,101,114, 40,118,101, 99, 52, 32,115,104, 97,100,101,114, 49, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50, - 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41, 13, 10,123, 13, 10, 9,115,104, 97,100,101,114, 32, 61, - 32,115,104, 97,100,101,114, 49, 32, 43, 32,115,104, 97,100,101,114, 50, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,102,114,101, -115,110,101,108, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,102,114,101,115,110,101,108, 40,102,108,111, - 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,102,108,111, 97, -116, 32,114,101,115,117,108,116, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,101,116, 97, 32, 61, 32,109, 97,120, 40,105, -111,114, 44, 32, 48, 46, 48, 48, 48, 48, 49, 41, 59, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,102,114,101,115,110,101,108, - 95,100,105,101,108,101, 99,116,114,105, 99, 40, 73, 44, 32, 78, 44, 32,101,116, 97, 41, 59, 32, 47, 47, 98, 97, 99,107,102, 97, - 99,105,110,103, 40, 41, 63, 32, 49, 46, 48, 47,101,116, 97, 58, 32,101,116, 97, 41, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32, -103,101,111,109,101,116,114,121, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,103,101,111,109,101,116,114, -121, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,116,111,119,111,114,108,100, 44, 13, - 10, 9,111,117,116, 32,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111, -114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,116, 97,110,103,101,110,116, 44, 13, 10, 9,111,117,116, 32,118,101, - 99, 51, 32,116,114,117,101, 95,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99,111,109,105,110, -103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112, 97,114, 97,109,101,116,114,105, 99, 44, 13, 10, 9,111,117,116, 32,102,108, -111, 97,116, 32, 98, 97, 99,107,102, 97, 99,105,110,103, 41, 13, 10,123, 13, 10, 9,112,111,115,105,116,105,111,110, 32, 61, 32, - 40,116,111,119,111,114,108,100, 42,118,101, 99, 52, 40, 73, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 13, 10, 9,110,111, -114,109, 97,108, 32, 61, 32, 78, 59, 13, 10, 9,116, 97,110,103,101,110,116, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, - 13, 10, 9,116,114,117,101, 95,110,111,114,109, 97,108, 32, 61, 32, 78, 59, 13, 10, 9,105,110, 99,111,109,105,110,103, 32, 61, - 32, 73, 59, 13, 10, 9,112, 97,114, 97,109,101,116,114,105, 99, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 13, 10, 9, - 98, 97, 99,107,102, 97, 99,105,110,103, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100, -101, 95,116,101,120, 95, 99,111,111,114,100, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, - 32,118,105,101,119,105,110,118,109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 13, 10, 9,118,101, - 99, 51, 32, 97,116,116,114, 95,111,114, 99,111, 44, 32,118,101, 99, 51, 32, 97,116,116,114, 95,117,118, 44, 13, 10, 9,111,117, -116, 32,118,101, 99, 51, 32,103,101,110,101,114, 97,116,101,100, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97, -108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 44, - 13, 10, 9,111,117,116, 32,118,101, 99, 51, 32, 99, 97,109,101,114, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,119,105,110, -100,111,119, 44, 32,111,117,116, 32,118,101, 99, 51, 32,114,101,102,108,101, 99,116,105,111,110, 41, 13, 10,123, 13, 10, 9,103, -101,110,101,114, 97,116,101,100, 32, 61, 32, 97,116,116,114, 95,111,114, 99,111, 59, 13, 10, 9,110,111,114,109, 97,108, 32, 61, - 32,110,111,114,109, 97,108,105,122,101, 40, 40,111, 98,105,110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116, - 42,118,101, 99, 52, 40, 78, 44, 32, 48, 46, 48, 41, 41, 41, 46,120,121,122, 41, 59, 13, 10, 9,117,118, 32, 61, 32, 97,116,116, -114, 95,117,118, 59, 13, 10, 9,111, 98,106,101, 99,116, 32, 61, 32, 73, 59, 13, 10, 9, 99, 97,109,101,114, 97, 32, 61, 32, 73, - 59, 13, 10, 9,119,105,110,100,111,119, 32, 61, 32,103,108, 95, 70,114, 97,103, 67,111,111,114,100, 46,120,121,122, 59, 13, 10, - 9,114,101,102,108,101, 99,116,105,111,110, 32, 61, 32,114,101,102,108,101, 99,116, 40, 78, 44, 32, 73, 41, 59, 13, 10, 13, 10, -125, 13, 10, 13, 10, 47, 42, 32,116,101,120,116,117,114,101,115, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, - 95,116,101,120, 95,103,114, 97,100,105,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 52, 32, - 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, - 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, - 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,104,101, 99,107,101,114, 40,118,101, 99, 51, 32, 99,111, 44, 32, -118,101, 99, 52, 32, 99,111,108,111,114, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,111,114, 50, 44, 32,102,108,111, 97,116, 32, -115, 99, 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, - 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9, -102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99, -108,111,117,100,115, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,111,117,116, 32,118, -101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99, -111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10, -125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,101,110,118,105,114,111,110,109,101,110,116, 40,118, -101, 99, 51, 32, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, - 99,111,108,111,114, 41, 13, 10,123, 13, 10, 9,102,108,111, 97,116, 32,117, 32, 61, 32, 40, 97,116, 97,110, 40, 99,111, 46,121, - 44, 32, 99,111, 46,120, 41, 32, 43, 32, 77, 95, 80, 73, 41, 47, 40, 50, 46, 48, 42, 77, 95, 80, 73, 41, 59, 13, 10, 9,102,108, -111, 97,116, 32,118, 32, 61, 32, 97,116, 97,110, 40, 99,111, 46,122, 44, 32,104,121,112,111,116, 40, 99,111, 46,120, 44, 32, 99, -111, 46,121, 41, 41, 47, 77, 95, 80, 73, 32, 43, 32, 48, 46, 53, 59, 13, 10, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101, -120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,118,101, 99, 50, 40,117, 44, 32,118, 41, 41, 59, 13, 10,125, 13, 10, 13, 10, -118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,105,109, 97,103,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,115, 97,109, -112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32, -102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114, -101, 50, 68, 40,105,109, 97, 44, 32, 99,111, 46,120,121, 41, 59, 13, 10, 32, 32, 32, 32, 97,108,112,104, 97, 32, 61, 32, 99,111, -108,111,114, 46, 97, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,109, 97,103,105, 99, - 40,118,101, 99, 51, 32,112, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116, -111,114,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97, -116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, - 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, -109,117,115,103,114, 97,118,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102, -108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,109,101,110,115,105,111,110, 44, 32,102,108, -111, 97,116, 32,108, 97, 99,117,110, 97,114,105,116,121, 44, 32,102,108,111, 97,116, 32,111,102,102,115,101,116, 44, 32,102,108, -111, 97,116, 32,103, 97,105,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108, -111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, - 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101, -120, 95,110,111,105,115,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108, -111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,110, 44, 32,111,117, -116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, - 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, - 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,115,107,121, 40,118,101, 99, 51, 32, 99, -111, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32, -118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,118, -111,114,111,110,111,105, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,111,117,116, - 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 13, 10,123, 13, 10, - 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, - 13, 10,125, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,119, 97,118,101, 40,118,101, 99, 51, 32, 99, -111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,110, - 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 95,115, 99, 97, -108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, - 99, 41, 13, 10,123, 13, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 13, 10, 9,102, 97, 99, - 32, 61, 32, 49, 46, 48, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,108,105,103,104,116, 32,112, 97,116,104, 32, 42, 47, 13, 10, - 13, 10,118,111,105,100, 32,110,111,100,101, 95,108,105,103,104,116, 95,112, 97,116,104, 40, 13, 10, 9,111,117,116, 32,102,108, -111, 97,116, 32,105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105, -115, 95,115,104, 97,100,111,119, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,100,105,102, -102,117,115,101, 95,114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,103,108,111,115,115,121, 95, -114, 97,121, 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, - 44, 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 44, - 13, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121, - 41, 13, 10,123, 13, 10, 9,105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 32, 61, 32, 49, 46, 48, 59, 13, 10, 9,105,115, - 95,115,104, 97,100,111,119, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,100,105,102,102,117,115,101, 95, -114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,103,108,111,115,115,121, 95,114, 97,121, 32, 61, 32, 48, 46, 48, - 59, 13, 10, 9,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95, -114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10, 9,105,115, 95,116,114, 97,110,115, -109,105,115,115,105,111,110, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 13, 10,125, 13, 10, 13, 10, 47, 42, 32,111,117,116,112, -117,116, 32, 42, 47, 13, 10, 13, 10,118,111,105,100, 32,110,111,100,101, 95,111,117,116,112,117,116, 95,109, 97,116,101,114,105, - 97,108, 40,118,101, 99, 52, 32,115,117,114,102, 97, 99,101, 44, 32,118,101, 99, 52, 32,118,111,108,117,109,101, 44, 32,102,108, -111, 97,116, 32,100,105,115,112,108, 97, 99,101,109,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108, -116, 41, 13, 10,123, 13, 10, 9,114,101,115,117,108,116, 32, 61, 32,115,117,114,102, 97, 99,101, 59, 13, 10,125, 13, 10, 13, 10, + 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110, +111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32, +114,101,115,117,108,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,103,108, 97,115,115, + 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,114,111,117,103,104,110,101,115,115, 44, 32,102,108, +111, 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, 99, 51, 32, 73, 44, 32,111,117,116, 32,118,101, 99, + 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99, +111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110, +111,100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,108,117, 99,101,110,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, + 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100, +101, 95, 98,115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101, +115,117,108,116, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,116,114, 97,110,115,112, 97, +114,101,110,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, + 41, 10,123, 10, 9, 47, 42, 32,116,104,105,115, 32,105,115,110, 39,116, 32,114,105,103,104,116, 32, 42, 47, 10, 9,114,101,115, +117,108,116, 46,114, 32, 61, 32, 99,111,108,111,114, 46,114, 59, 10, 9,114,101,115,117,108,116, 46,103, 32, 61, 32, 99,111,108, +111,114, 46,103, 59, 10, 9,114,101,115,117,108,116, 46, 98, 32, 61, 32, 99,111,108,111,114, 46, 98, 59, 10, 9,114,101,115,117, +108,116, 46, 97, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 98,115,100,102, 95,118,101, +108,118,101,116, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,105,103,109, 97, 44, 32,118,101, + 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,110,111,100,101, 95, 98, +115,100,102, 95,100,105,102,102,117,115,101, 40, 99,111,108,111,114, 44, 32, 48, 46, 48, 44, 32, 78, 44, 32,114,101,115,117,108, +116, 41, 59, 10,125, 10, 10, 47, 42, 32,101,109,105,115,115,105,111,110, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, + 95,101,109,105,115,115,105,111,110, 40,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,102,108,111, 97,116, 32,115,116,114,101, +110,103,116,104, 44, 32,118,101, 99, 51, 32, 78, 44, 32,111,117,116, 32,118,101, 99, 52, 32,114,101,115,117,108,116, 41, 10,123, + 10, 9,114,101,115,117,108,116, 32, 61, 32, 99,111,108,111,114, 42,115,116,114,101,110,103,116,104, 59, 10,125, 10, 10, 47, 42, + 32, 99,108,111,115,117,114,101,115, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,109,105,120, 95,115,104, 97,100, +101,114, 40,102,108,111, 97,116, 32,102, 97, 99, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 49, 44, 32,118,101, 99, 52, + 32,115,104, 97,100,101,114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 41, 10,123, 10, 9,115,104, + 97,100,101,114, 32, 61, 32,109,105,120, 40,115,104, 97,100,101,114, 49, 44, 32,115,104, 97,100,101,114, 50, 44, 32,102, 97, 99, + 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95, 97,100,100, 95,115,104, 97,100,101,114, 40,118,101, 99, 52, 32, +115,104, 97,100,101,114, 49, 44, 32,118,101, 99, 52, 32,115,104, 97,100,101,114, 50, 44, 32,111,117,116, 32,118,101, 99, 52, 32, +115,104, 97,100,101,114, 41, 10,123, 10, 9,115,104, 97,100,101,114, 32, 61, 32,115,104, 97,100,101,114, 49, 32, 43, 32,115,104, + 97,100,101,114, 50, 59, 10,125, 10, 10, 47, 42, 32,102,114,101,115,110,101,108, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111, +100,101, 95,102,114,101,115,110,101,108, 40,102,108,111, 97,116, 32,105,111,114, 44, 32,118,101, 99, 51, 32, 78, 44, 32,118,101, + 99, 51, 32, 73, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,114,101,115,117,108,116, 41, 10,123, 10, 9,102,108,111, 97,116, + 32,101,116, 97, 32, 61, 32,109, 97,120, 40,105,111,114, 44, 32, 48, 46, 48, 48, 48, 48, 49, 41, 59, 10, 9,114,101,115,117,108, +116, 32, 61, 32,102,114,101,115,110,101,108, 95,100,105,101,108,101, 99,116,114,105, 99, 40, 73, 44, 32, 78, 44, 32,101,116, 97, + 41, 59, 32, 47, 47, 98, 97, 99,107,102, 97, 99,105,110,103, 40, 41, 63, 32, 49, 46, 48, 47,101,116, 97, 58, 32,101,116, 97, 41, + 59, 10,125, 10, 10, 47, 42, 32,103,101,111,109,101,116,114,121, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,103, +101,111,109,101,116,114,121, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,116,111,119, +111,114,108,100, 44, 10, 9,111,117,116, 32,118,101, 99, 51, 32,112,111,115,105,116,105,111,110, 44, 32,111,117,116, 32,118,101, + 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,116, 97,110,103,101,110,116, 44, 10, 9,111,117, +116, 32,118,101, 99, 51, 32,116,114,117,101, 95,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, 51, 32,105,110, 99, +111,109,105,110,103, 44, 32,111,117,116, 32,118,101, 99, 51, 32,112, 97,114, 97,109,101,116,114,105, 99, 44, 10, 9,111,117,116, + 32,102,108,111, 97,116, 32, 98, 97, 99,107,102, 97, 99,105,110,103, 41, 10,123, 10, 9,112,111,115,105,116,105,111,110, 32, 61, + 32, 40,116,111,119,111,114,108,100, 42,118,101, 99, 52, 40, 73, 44, 32, 49, 46, 48, 41, 41, 46,120,121,122, 59, 10, 9,110,111, +114,109, 97,108, 32, 61, 32, 78, 59, 10, 9,116, 97,110,103,101,110,116, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10, + 9,116,114,117,101, 95,110,111,114,109, 97,108, 32, 61, 32, 78, 59, 10, 9,105,110, 99,111,109,105,110,103, 32, 61, 32, 73, 59, + 10, 9,112, 97,114, 97,109,101,116,114,105, 99, 32, 61, 32,118,101, 99, 51, 40, 48, 46, 48, 41, 59, 10, 9, 98, 97, 99,107,102, + 97, 99,105,110,103, 32, 61, 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,111, +111,114,100, 40,118,101, 99, 51, 32, 73, 44, 32,118,101, 99, 51, 32, 78, 44, 32,109, 97,116, 52, 32,118,105,101,119,105,110,118, +109, 97,116, 44, 32,109, 97,116, 52, 32,111, 98,105,110,118,109, 97,116, 44, 10, 9,118,101, 99, 51, 32, 97,116,116,114, 95,111, +114, 99,111, 44, 32,118,101, 99, 51, 32, 97,116,116,114, 95,117,118, 44, 10, 9,111,117,116, 32,118,101, 99, 51, 32,103,101,110, +101,114, 97,116,101,100, 44, 32,111,117,116, 32,118,101, 99, 51, 32,110,111,114,109, 97,108, 44, 32,111,117,116, 32,118,101, 99, + 51, 32,117,118, 44, 32,111,117,116, 32,118,101, 99, 51, 32,111, 98,106,101, 99,116, 44, 10, 9,111,117,116, 32,118,101, 99, 51, + 32, 99, 97,109,101,114, 97, 44, 32,111,117,116, 32,118,101, 99, 51, 32,119,105,110,100,111,119, 44, 32,111,117,116, 32,118,101, + 99, 51, 32,114,101,102,108,101, 99,116,105,111,110, 41, 10,123, 10, 9,103,101,110,101,114, 97,116,101,100, 32, 61, 32, 97,116, +116,114, 95,111,114, 99,111, 59, 10, 9,110,111,114,109, 97,108, 32, 61, 32,110,111,114,109, 97,108,105,122,101, 40, 40,111, 98, +105,110,118,109, 97,116, 42, 40,118,105,101,119,105,110,118,109, 97,116, 42,118,101, 99, 52, 40, 78, 44, 32, 48, 46, 48, 41, 41, + 41, 46,120,121,122, 41, 59, 10, 9,117,118, 32, 61, 32, 97,116,116,114, 95,117,118, 59, 10, 9,111, 98,106,101, 99,116, 32, 61, + 32, 73, 59, 10, 9, 99, 97,109,101,114, 97, 32, 61, 32, 73, 59, 10, 9,119,105,110,100,111,119, 32, 61, 32,103,108, 95, 70,114, + 97,103, 67,111,111,114,100, 46,120,121,122, 59, 10, 9,114,101,102,108,101, 99,116,105,111,110, 32, 61, 32,114,101,102,108,101, + 99,116, 40, 78, 44, 32, 73, 41, 59, 10, 10,125, 10, 10, 47, 42, 32,116,101,120,116,117,114,101,115, 32, 42, 47, 10, 10,118,111, +105,100, 32,110,111,100,101, 95,116,101,120, 95,103,114, 97,100,105,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117, +116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, + 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, + 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,104,101, 99,107,101,114, 40,118,101, 99, 51, 32, 99,111, 44, + 32,118,101, 99, 52, 32, 99,111,108,111,114, 49, 44, 32,118,101, 99, 52, 32, 99,111,108,111,114, 50, 44, 32,102,108,111, 97,116, + 32,115, 99, 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97, +116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, + 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95, 99,108,111,117,100,115, + 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115,105,122,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99, +111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32, +118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110, +111,100,101, 95,116,101,120, 95,101,110,118,105,114,111,110,109,101,110,116, 40,118,101, 99, 51, 32, 99,111, 44, 32,115, 97,109, +112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 41, 10,123, 10, 9,102, +108,111, 97,116, 32,117, 32, 61, 32, 40, 97,116, 97,110, 40, 99,111, 46,121, 44, 32, 99,111, 46,120, 41, 32, 43, 32, 77, 95, 80, + 73, 41, 47, 40, 50, 46, 48, 42, 77, 95, 80, 73, 41, 59, 10, 9,102,108,111, 97,116, 32,118, 32, 61, 32, 97,116, 97,110, 40, 99, +111, 46,122, 44, 32,104,121,112,111,116, 40, 99,111, 46,120, 44, 32, 99,111, 46,121, 41, 41, 47, 77, 95, 80, 73, 32, 43, 32, 48, + 46, 53, 59, 10, 10, 9, 99,111,108,111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32,118,101, 99, + 50, 40,117, 44, 32,118, 41, 41, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,105,109, 97,103,101, + 40,118,101, 99, 51, 32, 99,111, 44, 32,115, 97,109,112,108,101,114, 50, 68, 32,105,109, 97, 44, 32,111,117,116, 32,118,101, 99, + 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 97,108,112,104, 97, 41, 10,123, 10, 9, 99,111,108, +111,114, 32, 61, 32,116,101,120,116,117,114,101, 50, 68, 40,105,109, 97, 44, 32, 99,111, 46,120,121, 41, 59, 10, 32, 32, 32, 32, + 97,108,112,104, 97, 32, 61, 32, 99,111,108,111,114, 46, 97, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101, +120, 95,109, 97,103,105, 99, 40,118,101, 99, 51, 32,112, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, + 97,116, 32,100,105,115,116,111,114,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, + 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, + 95,109,117,115,103,114, 97,118,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32, +102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,109,101,110,115,105,111,110, 44, 32,102, +108,111, 97,116, 32,108, 97, 99,117,110, 97,114,105,116,121, 44, 32,102,108,111, 97,116, 32,111,102,102,115,101,116, 44, 32,102, +108,111, 97,116, 32,103, 97,105,110, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102, +108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, + 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,110,111,105, +115,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32,100, +101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32,100,105,115,116,111,114,116,105,111,110, 44, 32,111,117,116, 32,118,101, 99, + 52, 32, 99,111,108,111,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, + 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105, +100, 32,110,111,100,101, 95,116,101,120, 95,115,107,121, 40,118,101, 99, 51, 32, 99,111, 44, 32,111,117,116, 32,118,101, 99, 52, + 32, 99,111,108,111,114, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, 59, 10,125, 10, + 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,118,111,114,111,110,111,105, 40,118,101, 99, 51, 32, 99,111, 44, 32, +102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117,116, + 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, 41, + 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,116,101,120, 95,119, + 97,118,101, 40,118,101, 99, 51, 32, 99,111, 44, 32,102,108,111, 97,116, 32,115, 99, 97,108,101, 44, 32,102,108,111, 97,116, 32, +100,105,115,116,111,114,116,105,111,110, 44, 32,102,108,111, 97,116, 32,100,101,116, 97,105,108, 44, 32,102,108,111, 97,116, 32, +100,101,116, 97,105,108, 95,115, 99, 97,108,101, 44, 32,111,117,116, 32,118,101, 99, 52, 32, 99,111,108,111,114, 44, 32,111,117, +116, 32,102,108,111, 97,116, 32,102, 97, 99, 41, 10,123, 10, 9, 99,111,108,111,114, 32, 61, 32,118,101, 99, 52, 40, 49, 46, 48, + 41, 59, 10, 9,102, 97, 99, 32, 61, 32, 49, 46, 48, 59, 10,125, 10, 10, 47, 42, 32,108,105,103,104,116, 32,112, 97,116,104, 32, + 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,108,105,103,104,116, 95,112, 97,116,104, 40, 10, 9,111,117,116, 32,102, +108,111, 97,116, 32,105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105, +115, 95,115,104, 97,100,111,119, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,100,105,102,102, +117,115,101, 95,114, 97,121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,103,108,111,115,115,121, 95,114, 97, +121, 44, 10, 9,111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,115,105,110,103,117,108, 97,114, 95,114, 97,121, 44, 10, 9, +111,117,116, 32,102,108,111, 97,116, 32,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, 97,121, 44, 10, 9,111,117, +116, 32,102,108,111, 97,116, 32,105,115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121, 41, 10,123, 10, 9, +105,115, 95, 99, 97,109,101,114, 97, 95,114, 97,121, 32, 61, 32, 49, 46, 48, 59, 10, 9,105,115, 95,115,104, 97,100,111,119, 95, +114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,100,105,102,102,117,115,101, 95,114, 97,121, 32, 61, 32, 48, 46, 48, + 59, 10, 9,105,115, 95,103,108,111,115,115,121, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,115,105,110,103, +117,108, 97,114, 95,114, 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,114,101,102,108,101, 99,116,105,111,110, 95,114, + 97,121, 32, 61, 32, 48, 46, 48, 59, 10, 9,105,115, 95,116,114, 97,110,115,109,105,115,115,105,111,110, 95,114, 97,121, 32, 61, + 32, 48, 46, 48, 59, 10,125, 10, 10,118,111,105,100, 32,110,111,100,101, 95,108,105,103,104,116, 95,102, 97,108,108,111,102,102, + 40,102,108,111, 97,116, 32,115,116,114,101,110,103,116,104, 44, 32,102,108,111, 97,116, 32,115,109,111,111,116,104, 44, 32,111, +117,116, 32,102,108,111, 97,116, 32,113,117, 97,100,114, 97,116,105, 99, 44, 32,111,117,116, 32,102,108,111, 97,116, 32,108,105, +110,101, 97,114, 44, 32,111,117,116, 32,102,108,111, 97,116, 32, 99,111,110,115,116, 97,110,116, 41, 10,123, 10, 9,113,117, 97, +100,114, 97,116,105, 99, 32, 61, 32,115,116,114,101,110,103,116,104, 59, 10, 9,108,105,110,101, 97,114, 32, 61, 32,115,116,114, +101,110,103,116,104, 59, 10, 9, 99,111,110,115,116, 97,110,116, 32, 61, 32,115,116,114,101,110,103,116,104, 59, 10,125, 10, 10, + 47, 42, 32,111,117,116,112,117,116, 32, 42, 47, 10, 10,118,111,105,100, 32,110,111,100,101, 95,111,117,116,112,117,116, 95,109, + 97,116,101,114,105, 97,108, 40,118,101, 99, 52, 32,115,117,114,102, 97, 99,101, 44, 32,118,101, 99, 52, 32,118,111,108,117,109, +101, 44, 32,102,108,111, 97,116, 32,100,105,115,112,108, 97, 99,101,109,101,110,116, 44, 32,111,117,116, 32,118,101, 99, 52, 32, +114,101,115,117,108,116, 41, 10,123, 10, 9,114,101,115,117,108,116, 32, 61, 32,115,117,114,102, 97, 99,101, 59, 10,125, 10, 10, 0}; diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c index 08c5e24aca6..c726102247a 100644 --- a/source/blender/ikplugin/intern/iksolver_plugin.c +++ b/source/blender/ikplugin/intern/iksolver_plugin.c @@ -229,7 +229,7 @@ static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[][3]) // nr = t } -/* called from within the core where_is_pose loop, all animsystems and constraints +/* called from within the core BKE_pose_where_is loop, all animsystems and constraints * were executed & assigned. Now as last we do an IK pass */ static void execute_posetree(struct Scene *scene, Object *ob, PoseTree *tree) { @@ -535,8 +535,8 @@ void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPose /* 4. walk over the tree for regular solving */ for (a=0; atotchannel; a++) { if (!(tree->pchan[a]->flag & POSE_DONE)) // successive trees can set the flag - where_is_pose_bone(scene, ob, tree->pchan[a], ctime, 1); - // tell blender that this channel was controlled by IK, it's cleared on each where_is_pose() + BKE_pose_where_is_bone(scene, ob, tree->pchan[a], ctime, 1); + // tell blender that this channel was controlled by IK, it's cleared on each BKE_pose_where_is() tree->pchan[a]->flag |= POSE_CHAIN; } /* 5. execute the IK solver */ diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index 2e437c627a2..d94529b6104 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -418,7 +418,7 @@ static IK_Data* get_ikdata(bPose *pose) // here init ikdata if needed // now that we have scene, make sure the default param are initialized if (!DefIKParam.iksolver) - init_pose_itasc(&DefIKParam); + BKE_pose_itasc_init(&DefIKParam); return (IK_Data*)pose->ikdata; } @@ -1023,7 +1023,7 @@ static void convert_pose(IK_Scene *ikscene) } // compute array of joint value corresponding to current pose -static void rest_pose(IK_Scene *ikscene) +static void BKE_pose_rest(IK_Scene *ikscene) { bPoseChannel *pchan; IK_Channel *ikchan; @@ -1133,7 +1133,7 @@ static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan) } else { // in Blender, the rest pose is always 0 for joints - rest_pose(ikscene); + BKE_pose_rest(ikscene); } rot = &ikscene->jointArray(0); for (a=0, ikchan = ikscene->channels; atotchannel; ++a, ++ikchan) { @@ -1545,7 +1545,7 @@ static void execute_scene(Scene* blscene, IK_Scene* ikscene, bItasc* ikparam, fl if (ikparam->flag & ITASC_SIMULATION) { for (i=0, ikchan=ikscene->channels; inumchan; i++, ++ikchan) { // In simulation mode we don't allow external contraint to change our bones, mark the channel done - // also tell Blender that this channel is part of IK tree (cleared on each where_is_pose() + // also tell Blender that this channel is part of IK tree (cleared on each BKE_pose_where_is() ikchan->pchan->flag |= (POSE_DONE|POSE_CHAIN); ikchan->jointValid = 0; } @@ -1554,8 +1554,8 @@ static void execute_scene(Scene* blscene, IK_Scene* ikscene, bItasc* ikparam, fl // in animation mode, we must get the bone position from action and constraints for (i=0, ikchan=ikscene->channels; inumchan; i++, ++ikchan) { if (!(ikchan->pchan->flag & POSE_DONE)) - where_is_pose_bone(blscene, ikscene->blArmature, ikchan->pchan, ctime, 1); - // tell blender that this channel was controlled by IK, it's cleared on each where_is_pose() + BKE_pose_where_is_bone(blscene, ikscene->blArmature, ikchan->pchan, ctime, 1); + // tell blender that this channel was controlled by IK, it's cleared on each BKE_pose_where_is() ikchan->pchan->flag |= (POSE_DONE|POSE_CHAIN); ikchan->jointValid = 0; } diff --git a/source/blender/imbuf/intern/moviecache.c b/source/blender/imbuf/intern/moviecache.c index 8b18be87b3c..485f593a8fb 100644 --- a/source/blender/imbuf/intern/moviecache.c +++ b/source/blender/imbuf/intern/moviecache.c @@ -44,7 +44,7 @@ #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" -static MEM_CacheLimiterC *limitor= NULL; +static MEM_CacheLimiterC *limitor = NULL; typedef struct MovieCache { GHash *hash; @@ -113,7 +113,7 @@ static void check_unused_keys(MovieCache *cache) { GHashIterator *iter; - iter= BLI_ghashIterator_new(cache->hash); + iter = BLI_ghashIterator_new(cache->hash); while (!BLI_ghashIterator_isDone(iter)) { MovieCacheKey *key = BLI_ghashIterator_getKey(iter); MovieCacheItem *item = BLI_ghashIterator_getValue(iter); @@ -253,7 +253,7 @@ void IMB_moviecache_put(MovieCache *cache, void *userkey, ImBuf *ibuf) if (cache->points) { MEM_freeN(cache->points); - cache->points= NULL; + cache->points = NULL; } } @@ -321,7 +321,7 @@ void IMB_moviecache_get_cache_segments(MovieCache *cache, int proxy, int render_ GHashIterator *iter; iter = BLI_ghashIterator_new(cache->hash); - a= 0; + a = 0; while (!BLI_ghashIterator_isDone(iter)) { MovieCacheKey *key = BLI_ghashIterator_getKey(iter); MovieCacheItem *item = BLI_ghashIterator_getValue(iter); diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c index 2fd259d2816..a9396a5824d 100644 --- a/source/blender/imbuf/intern/tiff.c +++ b/source/blender/imbuf/intern/tiff.c @@ -317,8 +317,8 @@ static void scanline_contig_16bit(float *rectf, unsigned short *sbuf, int scanli int i; for (i=0; i < scanline_w; i++) { rectf[i*4 + 0] = sbuf[i*spp + 0] / 65535.0; - rectf[i*4 + 1] = sbuf[i*spp + 1] / 65535.0; - rectf[i*4 + 2] = sbuf[i*spp + 2] / 65535.0; + rectf[i*4 + 1] = (spp>=3)? sbuf[i*spp + 1] / 65535.0: sbuf[i*spp + 0] / 65535.0; + rectf[i*4 + 2] = (spp>=3)? sbuf[i*spp + 2] / 65535.0: sbuf[i*spp + 0] / 65535.0; rectf[i*4 + 3] = (spp==4)?(sbuf[i*spp + 3] / 65535.0):1.0; } } @@ -328,8 +328,8 @@ static void scanline_contig_32bit(float *rectf, float *fbuf, int scanline_w, int int i; for (i=0; i < scanline_w; i++) { rectf[i*4 + 0] = fbuf[i*spp + 0]; - rectf[i*4 + 1] = fbuf[i*spp + 1]; - rectf[i*4 + 2] = fbuf[i*spp + 2]; + rectf[i*4 + 1] = (spp>=3)? fbuf[i*spp + 1]: fbuf[i*spp + 0]; + rectf[i*4 + 2] = (spp>=3)? fbuf[i*spp + 2]: fbuf[i*spp + 0]; rectf[i*4 + 3] = (spp==4)?fbuf[i*spp + 3]:1.0f; } } @@ -437,6 +437,8 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) if (bitspersample == 32) { if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */ fill_vn_fl(fbuf, ibuf->x, 1.0f); + else if (chan >= spp) /* for grayscale, duplicate first channel into G and B */ + success |= TIFFReadScanline(image, fbuf, row, 0); else success |= TIFFReadScanline(image, fbuf, row, chan); scanline_separate_32bit(tmpibuf->rect_float+ib_offset, fbuf, ibuf->x, chan); @@ -445,6 +447,8 @@ static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image, int premul) else if (bitspersample == 16) { if (chan == 3 && spp == 3) /* fill alpha if only RGB TIFF */ fill_vn_ushort(sbuf, ibuf->x, 65535); + else if (chan >= spp) /* for grayscale, duplicate first channel into G and B */ + success |= TIFFReadScanline(image, fbuf, row, 0); else success |= TIFFReadScanline(image, sbuf, row, chan); scanline_separate_16bit(tmpibuf->rect_float+ib_offset, sbuf, ibuf->x, chan); @@ -774,22 +778,17 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags) if (pixels16) { /* convert from float source */ - float rgb[3]; + float rgb[4]; if (ibuf->profile == IB_PROFILE_LINEAR_RGB) linearrgb_to_srgb_v3_v3(rgb, &fromf[from_i]); else copy_v3_v3(rgb, &fromf[from_i]); - to16[to_i+0] = FTOUSHORT(rgb[0]); - to16[to_i+1] = FTOUSHORT(rgb[1]); - to16[to_i+2] = FTOUSHORT(rgb[2]); - to_i += 3; from_i+=3; - - if (samplesperpixel == 4) { - to16[to_i+3] = FTOUSHORT(fromf[from_i+3]); - /*to_i++; from_i++;*/ /*unused, set on each loop */ - } + rgb[3] = fromf[from_i+3]; + + for (i = 0; i < samplesperpixel; i++, to_i++) + to16[to_i] = FTOUSHORT(rgb[i]); } else { for (i = 0; i < samplesperpixel; i++, to_i++, from_i++) diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 2c664a7de21..7346af51d60 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -133,9 +133,8 @@ typedef struct Library { * some cases its useful to access the absolute one, * This is set on file read. * Use BKE_library_filepath_set() rather than - * setting 'name' directly and it will be kepk in + * setting 'name' directly and it will be kept in * sync - campbell */ - int tot, pad; /* tot, idblock and filedata are only fo read and write */ struct Library *parent; /* set for indirectly linked libs, used in the outliner and while reading */ } Library; @@ -151,7 +150,7 @@ typedef struct PreviewImage { unsigned int h[2]; short changed[2]; short changed_timestamp[2]; - unsigned int * rect[2]; + unsigned int *rect[2]; } PreviewImage; /** @@ -256,4 +255,3 @@ typedef struct PreviewImage { #endif #endif - diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 43474d72de9..30b3e75255d 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -335,7 +335,7 @@ typedef struct bPose { float ctime; /* local action time of this pose */ float stride_offset[3]; /* applied to object */ - float cyclic_offset[3]; /* result of match and cycles, applied in where_is_pose() */ + float cyclic_offset[3]; /* result of match and cycles, applied in BKE_pose_where_is() */ ListBase agroups; /* list of bActionGroups */ @@ -352,7 +352,7 @@ typedef struct bPose { /* Pose->flag */ typedef enum ePose_Flags { - /* results in armature_rebuild_pose being called */ + /* results in BKE_pose_rebuild being called */ POSE_RECALC = (1<<0), /* prevents any channel from getting overridden by anim from IPO */ POSE_LOCKED = (1<<1), @@ -362,7 +362,7 @@ typedef enum ePose_Flags { POSE_CONSTRAINTS_TIMEDEPEND = (1<<3), /* recalculate bone paths */ POSE_RECALCPATHS = (1<<4), - /* set by armature_rebuild_pose to give a chance to the IK solver to rebuild IK tree */ + /* set by BKE_pose_rebuild to give a chance to the IK solver to rebuild IK tree */ POSE_WAS_REBUILT = (1<<5), /* set by game_copy_pose to indicate that this pose is used in the game engine */ POSE_GAME_ENGINE = (1<<6) diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h index 112247f3d66..73cebfb3d9f 100644 --- a/source/blender/makesdna/DNA_camera_types.h +++ b/source/blender/makesdna/DNA_camera_types.h @@ -48,7 +48,7 @@ typedef struct Camera { ID id; struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */ - char type; /* CAM_PERSP or CAM_ORTHO */ + char type; /* CAM_PERSP, CAM_ORTHO or CAM_PANO */ char dtx; /* draw type extra */ short flag; float passepartalpha; @@ -75,6 +75,7 @@ typedef struct Camera { /* type */ #define CAM_PERSP 0 #define CAM_ORTHO 1 +#define CAM_PANO 2 /* dtx */ #define CAM_DTX_CENTER 1 @@ -94,7 +95,7 @@ typedef struct Camera { #define CAM_SHOWNAME 16 #define CAM_ANGLETOGGLE 32 #define CAM_DS_EXPAND 64 -#define CAM_PANORAMA 128 +#define CAM_PANORAMA 128 /* deprecated */ #define CAM_SHOWSENSOR 256 /* yafray: dof sampling switch */ diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h index c9d80476fde..da8458d587e 100644 --- a/source/blender/makesdna/DNA_curve_types.h +++ b/source/blender/makesdna/DNA_curve_types.h @@ -190,7 +190,7 @@ typedef struct Curve { short type; /* creation-time type of curve datablock */ - short texflag; /* keep a short because of give_obdata_texspace() */ + short texflag; /* keep a short because of BKE_object_obdata_texspace_get() */ short drawflag, twist_mode; float twist_smooth, smallcaps_scale; @@ -234,6 +234,8 @@ typedef struct Curve { struct CharInfo *strinfo; struct CharInfo curinfo; + + float bevfac1, bevfac2; } Curve; /* **************** CURVE ********************* */ diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index de2c9919df0..dfc70e5bd66 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -92,8 +92,8 @@ typedef struct Image { unsigned int bindcode; /* only for current image... */ unsigned int *repbind; /* for repeat of parts of images */ - struct PackedFile * packedfile; - struct PreviewImage * preview; + struct PackedFile *packedfile; + struct PreviewImage *preview; /* game engine tile animation */ float lastupdate; @@ -141,4 +141,3 @@ typedef struct Image { #define IMA_GEN_FLOAT 1 #endif - diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 05a96ef2f35..1e428bb96e0 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -153,6 +153,9 @@ typedef struct Object { float parentinv[4][4]; /* inverse result of parent, so that object doesn't 'stick' to parent */ float constinv[4][4]; /* inverse result of constraints. doesn't include effect of parent or object local transform */ float imat[4][4]; /* inverse matrix of 'obmat' for any other use than rendering! */ + /* note: this isn't assured to be valid as with 'obmat', + * before using this value you should do... + * invert_m4_m4(ob->imat, ob->obmat); */ /* Previously 'imat' was used at render time, but as other places use it too * the interactive ui of 2.5 creates problems. So now only 'imat_ren' should diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index 58ffcf6480e..f5d525d47b5 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -236,7 +236,7 @@ typedef struct ParticleSettings { typedef struct ParticleSystem { /* note1: make sure all (runtime) are NULL's in 'copy_particlesystem' XXX, this function is no more! - need to invstigate */ - /* note2: make sure any uses of this struct in DNA are accounted for in 'copy_object_particlesystems' */ + /* note2: make sure any uses of this struct in DNA are accounted for in 'BKE_object_copy_particlesystems' */ struct ParticleSystem *next, *prev; diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 81cc4f13372..a40b07a8d01 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1119,7 +1119,7 @@ typedef struct Scene { /* Movie Tracking */ struct MovieClip *clip; /* active movie clip */ - uint64_t customdata_mask; /* XXX. runtime flag for drawing, actually belongs in the window, only used by object_handle_update() */ + uint64_t customdata_mask; /* XXX. runtime flag for drawing, actually belongs in the window, only used by BKE_object_handle_update() */ uint64_t customdata_mask_modal; /* XXX. same as above but for temp operator use (gl renders) */ } Scene; @@ -1398,7 +1398,7 @@ typedef struct Scene { #define SCE_FRAME_DROP (1<<3) - /* return flag next_object function */ + /* return flag BKE_scene_base_iter_next function */ #define F_ERROR -1 #define F_START 0 #define F_SCENE 1 diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index ad13f5047d5..a0528347658 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -525,6 +525,12 @@ typedef struct SpaceClip { void *draw_context; + /* dopesheet */ + short dope_sort; /* sort order in dopesheet view */ + short dope_flag; /* dopsheet view flags */ + + int pad3; + /* **** mask editing **** */ struct Mask *mask; } SpaceClip; @@ -921,8 +927,13 @@ enum { #define SC_VIEW_GRAPH 1 #define SC_VIEW_DOPESHEET 2 -/* SpaceClip->runtime_flag */ -#define SC_GRAPH_BOTTOM (1<<0) +/* SpaceClip->dope_sort */ +#define SC_DOPE_SORT_NAME 0 +#define SC_DOPE_SORT_LONGEST 1 +#define SC_DOPE_SORT_TOTAL 2 + +/* SpaceClip->dope_flag */ +#define SC_DOPE_SORT_INVERSE 1 /* space types, moved from DNA_screen_types.h */ /* Do NOT change order, append on end. types are hardcoded needed */ diff --git a/source/blender/makesdna/DNA_tracking_types.h b/source/blender/makesdna/DNA_tracking_types.h index e8abee36716..6bf059c7ecb 100644 --- a/source/blender/makesdna/DNA_tracking_types.h +++ b/source/blender/makesdna/DNA_tracking_types.h @@ -195,13 +195,23 @@ typedef struct MovieTrackingStats { typedef struct MovieTrackingDopesheetChannel { struct MovieTrackingDopesheetChannel *next, *prev; - MovieTrackingTrack *track; - int flag, pad; + + MovieTrackingTrack *track; /* motion track for which channel is created */ + int pad; + + int tot_segment; /* total number of segments */ + int *segments; /* tracked segments */ + int max_segment, total_frames; /* longest segment length and total number of tracked frames */ } MovieTrackingDopesheetChannel; typedef struct MovieTrackingDopesheet { + int ok, pad; /* flag if dopesheet information is still relevant */ + ListBase channels; - int tot_channel, pad; + int tot_channel; + + short sort_method; /* method to be used to sort tracks */ + short sort_inverse; /* order of tracks is inverted */ } MovieTrackingDopesheet; typedef struct MovieTracking { diff --git a/source/blender/makesdna/intern/makesdna.c b/source/blender/makesdna/intern/makesdna.c index d66682b8e0a..5236a67ec37 100644 --- a/source/blender/makesdna/intern/makesdna.c +++ b/source/blender/makesdna/intern/makesdna.c @@ -875,6 +875,8 @@ static int calculate_structlens(int firststruct) printf(" %s\n", types[structtype]); } } + + dna_error = 1; } return(dna_error); diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h index c3beffbe223..47b25720373 100644 --- a/source/blender/makesrna/RNA_types.h +++ b/source/blender/makesrna/RNA_types.h @@ -147,49 +147,49 @@ typedef enum PropertyFlag { /* editable means the property is editable in the user * interface, properties are editable by default except * for pointers and collections. */ - PROP_EDITABLE = 1<<0, + PROP_EDITABLE = (1<<0), /* this property is editable even if it is lib linked, * meaning it will get lost on reload, but it's useful * for editing. */ - PROP_LIB_EXCEPTION = 1<<16, + PROP_LIB_EXCEPTION = (1<<16), /* animatable means the property can be driven by some * other input, be it animation curves, expressions, .. * properties are animatable by default except for pointers * and collections */ - PROP_ANIMATABLE = 1<<1, + PROP_ANIMATABLE = (1<<1), /* icon */ - PROP_ICONS_CONSECUTIVE = 1<<12, + PROP_ICONS_CONSECUTIVE = (1<<12), /* hidden in the user interface */ - PROP_HIDDEN = 1<<19, + PROP_HIDDEN = (1<<19), /* do not write in presets */ - PROP_SKIP_SAVE = 1<<28, + PROP_SKIP_SAVE = (1<<28), /* function paramater flags */ - PROP_REQUIRED = 1<<2, - PROP_OUTPUT = 1<<3, - PROP_RNAPTR = 1<<11, + PROP_REQUIRED = (1<<2), + PROP_OUTPUT = (1<<3), + PROP_RNAPTR = (1<<11), /* registering */ - PROP_REGISTER = 1<<4, + PROP_REGISTER = (1<<4), PROP_REGISTER_OPTIONAL = (1<<4)|(1<<5), /* pointers */ - PROP_ID_REFCOUNT = 1<<6, + PROP_ID_REFCOUNT = (1<<6), /* disallow assigning a variable to its self, eg an object tracking its self * only apply this to types that are derived from an ID ()*/ - PROP_ID_SELF_CHECK = 1<<20, + PROP_ID_SELF_CHECK = (1<<20), /* use for... * - pointers: in the UI and python so unsetting or setting to None won't work * - strings: so our internal generated get/length/set functions know to do NULL checks before access [#30865] */ - PROP_NEVER_NULL = 1<<18, + PROP_NEVER_NULL = (1<<18), /* currently only used for UI, this is similar to PROP_NEVER_NULL * except that the value may be NULL at times, used for ObData, where an Empty's will be NULL * but setting NULL on a mesh object is not possible. So, if its not NULL, setting NULL cant be done! */ - PROP_NEVER_UNLINK = 1<<25, + PROP_NEVER_UNLINK = (1<<25), /* flag contains multiple enums. * note: not to be confused with prop->enumbitflags @@ -197,32 +197,32 @@ typedef enum PropertyFlag { * * note: these can't be animated so use with care. */ - PROP_ENUM_FLAG = 1<<21, + PROP_ENUM_FLAG = (1<<21), /* need context for update function */ - PROP_CONTEXT_UPDATE = 1<<22, + PROP_CONTEXT_UPDATE = (1<<22), PROP_CONTEXT_PROPERTY_UPDATE = (1<<22)|(1<<27), /* Use for arrays or for any data that should not have a referene kept * most common case is functions that return arrays where the array */ - PROP_THICK_WRAP = 1<<23, + PROP_THICK_WRAP = (1<<23), /* Reject values outside limits, use for python api only so far * this is for use when silently clamping string length will give * bad behavior later. Could also enforce this for INT's and other types. * note: currently no support for function arguments or non utf8 paths (filepaths) */ - PROP_NEVER_CLAMP = 1<<26, + PROP_NEVER_CLAMP = (1<<26), /* internal flags */ - PROP_BUILTIN = 1<<7, - PROP_EXPORT = 1<<8, - PROP_RUNTIME = 1<<9, - PROP_IDPROPERTY = 1<<10, - PROP_RAW_ACCESS = 1<<13, - PROP_RAW_ARRAY = 1<<14, - PROP_FREE_POINTERS = 1<<15, - PROP_DYNAMIC = 1<<17, /* for dynamic arrays, and retvals of type string */ - PROP_ENUM_NO_CONTEXT = 1<<24 /* for enum that shouldn't be contextual */ + PROP_BUILTIN = (1<<7), + PROP_EXPORT = (1<<8), + PROP_RUNTIME = (1<<9), + PROP_IDPROPERTY = (1<<10), + PROP_RAW_ACCESS = (1<<13), + PROP_RAW_ARRAY = (1<<14), + PROP_FREE_POINTERS = (1<<15), + PROP_DYNAMIC = (1<<17), /* for dynamic arrays, and retvals of type string */ + PROP_ENUM_NO_CONTEXT = (1<<24) /* for enum that shouldn't be contextual */ } PropertyFlag; typedef struct CollectionPropertyIterator { diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c index 0be95645a07..10bb9bd572b 100644 --- a/source/blender/makesrna/intern/rna_ID.c +++ b/source/blender/makesrna/intern/rna_ID.c @@ -271,7 +271,7 @@ static void rna_ID_update_tag(ID *id, ReportList *reports, int flag) if (ob->type == OB_FONT) { Curve *cu = ob->data; freedisplist(&cu->disp); - BKE_text_to_curve(sce, ob, CU_LEFT); + BKE_vfont_to_curve(sce, ob, CU_LEFT); } #endif diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c index 94ea79099c2..7f52456355c 100644 --- a/source/blender/makesrna/intern/rna_animation.c +++ b/source/blender/makesrna/intern/rna_animation.c @@ -201,7 +201,7 @@ static StructRNA *rna_KeyingSetInfo_register(Main *bmain, ReportList *reports, v } /* check if we have registered this info before, and remove it */ - ksi = ANIM_keyingset_info_find_named(dummyksi.idname); + ksi = ANIM_keyingset_info_find_name(dummyksi.idname); if (ksi && ksi->ext.srna) rna_KeyingSetInfo_unregister(bmain, ksi->ext.srna); @@ -337,7 +337,7 @@ static PointerRNA rna_KeyingSet_typeinfo_get(PointerRNA *ptr) /* keying set info is only for builtin Keying Sets */ if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) - ksi = ANIM_keyingset_info_find_named(ks->typeinfo); + ksi = ANIM_keyingset_info_find_name(ks->typeinfo); return rna_pointer_inherit_refine(ptr, &RNA_KeyingSetInfo, ksi); } @@ -837,7 +837,7 @@ void rna_def_animdata(BlenderRNA *brna) /* Active Action */ prop = RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); /* this flag as well as the dynamic test must be defined for this to be editable... */ - RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_REFCOUNT); RNA_def_property_pointer_funcs(prop, NULL, "rna_AnimData_action_set", NULL, "rna_Action_id_poll"); RNA_def_property_editable_func(prop, "rna_AnimData_action_editable"); RNA_def_property_ui_text(prop, "Action", "Active Action for this datablock"); diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c index 79b776572cf..c97a4751135 100644 --- a/source/blender/makesrna/intern/rna_armature.c +++ b/source/blender/makesrna/intern/rna_armature.c @@ -894,7 +894,7 @@ static void rna_def_armature(BlenderRNA *brna) prop = RNA_def_property(srna, "deform_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "gevertdeformer"); RNA_def_property_enum_items(prop, prop_vdeformer); - RNA_def_property_ui_text(prop, "Vertex Deformer", ""); + RNA_def_property_ui_text(prop, "Vertex Deformer", "Vertex Deformer Method (Game Engine only)"); RNA_def_property_update(prop, 0, "rna_Armature_redraw_data"); RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); @@ -973,30 +973,6 @@ static void rna_def_armature(BlenderRNA *brna) RNA_def_property_update(prop, 0, "rna_Armature_redraw_data"); RNA_def_property_flag(prop, PROP_LIB_EXCEPTION); /* XXX depreceated ....... old animviz for armatures only */ - - /* deformflag */ - prop = RNA_def_property(srna, "use_deform_vertex_groups", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "deformflag", ARM_DEF_VGROUP); - RNA_def_property_ui_text(prop, "Deform Vertex Groups", "Enable Vertex Groups when defining deform"); - RNA_def_property_update(prop, 0, "rna_Armature_update_data"); - - prop = RNA_def_property(srna, "use_deform_envelopes", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "deformflag", ARM_DEF_ENVELOPE); - RNA_def_property_ui_text(prop, "Deform Envelopes", "Enable Bone Envelopes when defining deform"); - RNA_def_property_update(prop, 0, "rna_Armature_update_data"); - - prop = RNA_def_property(srna, "use_deform_preserve_volume", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "deformflag", ARM_DEF_QUATERNION); - RNA_def_property_ui_text(prop, "Use Dual Quaternion Deformation", "Enable deform rotation with Quaternions"); - RNA_def_property_update(prop, 0, "rna_Armature_update_data"); - -#if 0 - prop = RNA_def_property(srna, "deform_invert_vertexgroups", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "deformflag", ARM_DEF_INVERT_VGROUP); - RNA_def_property_ui_text(prop, "Invert Vertex Group Influence", - "Invert Vertex Group influence (only for Modifiers)"); - RNA_def_property_update(prop, 0, "rna_Armature_update_data"); -#endif /* Number fields */ /* XXX depreceated ....... old animviz for armatures only */ diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index bdff545df5c..ee4b34508d1 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -288,7 +288,7 @@ static void rna_Brush_set_size(PointerRNA *ptr, int value) Brush* brush = ptr->data; /* scale unprojected radius so it stays consistent with brush size */ - brush_scale_unprojected_radius(&brush->unprojected_radius, + BKE_brush_scale_unprojected_radius(&brush->unprojected_radius, value, brush->size); brush->size = value; } @@ -298,7 +298,7 @@ static void rna_Brush_set_unprojected_radius(PointerRNA *ptr, float value) Brush* brush = ptr->data; /* scale brush size so it stays consistent with unprojected_radius */ - brush_scale_size(&brush->size, value, brush->unprojected_radius); + BKE_brush_scale_size(&brush->size, value, brush->unprojected_radius); brush->unprojected_radius = value; } diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c index 180479d6f63..70a33734c3f 100644 --- a/source/blender/makesrna/intern/rna_camera.c +++ b/source/blender/makesrna/intern/rna_camera.c @@ -46,14 +46,14 @@ static float rna_Camera_angle_get(PointerRNA *ptr) { Camera *cam = ptr->id.data; - float sensor = camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); + float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); return focallength_to_fov(cam->lens, sensor); } static void rna_Camera_angle_set(PointerRNA *ptr, float value) { Camera *cam = ptr->id.data; - float sensor = camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); + float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); cam->lens = fov_to_focallength(value, sensor); } @@ -97,6 +97,7 @@ void RNA_def_camera(BlenderRNA *brna) static EnumPropertyItem prop_type_items[] = { {CAM_PERSP, "PERSP", 0, "Perspective", ""}, {CAM_ORTHO, "ORTHO", 0, "Orthographic", ""}, + {CAM_PANO, "PANO", 0, "Panoramic", ""}, {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_draw_type_extra_items[] = { {CAM_DTX_CENTER, "CENTER", 0, "Center", ""}, @@ -271,12 +272,6 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_enum_items(prop, prop_lens_unit_items); RNA_def_property_ui_text(prop, "Lens Unit", "Unit to edit lens in for the user interface"); - prop = RNA_def_property(srna, "use_panorama", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", CAM_PANORAMA); - RNA_def_property_ui_text(prop, "Panorama", - "Render the scene with a cylindrical camera for pseudo-fisheye lens effects"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - /* pointers */ rna_def_animdata_common(srna); diff --git a/source/blender/makesrna/intern/rna_camera_api.c b/source/blender/makesrna/intern/rna_camera_api.c index 14391e74239..2d19047ef89 100644 --- a/source/blender/makesrna/intern/rna_camera_api.c +++ b/source/blender/makesrna/intern/rna_camera_api.c @@ -46,7 +46,7 @@ void rna_camera_view_frame(struct Camera *camera, struct Scene *scene, { float vec[4][3]; - camera_view_frame(scene, camera, vec); + BKE_camera_view_frame(scene, camera, vec); copy_v3_v3(vec1_r, vec[0]); copy_v3_v3(vec2_r, vec[1]); diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c index e321e83dd61..b812c574a01 100644 --- a/source/blender/makesrna/intern/rna_constraint.c +++ b/source/blender/makesrna/intern/rna_constraint.c @@ -562,7 +562,7 @@ static void rna_def_constraint_python(BlenderRNA *brna) prop = RNA_def_property(srna, "text", PROP_POINTER, PROP_NONE); RNA_def_property_ui_text(prop, "Script", "The text object that contains the Python script"); - RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_REFCOUNT); RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "use_targets", PROP_BOOLEAN, PROP_NONE); @@ -1097,7 +1097,7 @@ static void rna_def_constraint_action(BlenderRNA *brna) prop = RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "act"); RNA_def_property_ui_text(prop, "Action", "The constraining action"); - RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_REFCOUNT); RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update"); prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME); diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c index cdfaa8aae1d..96ec37d8fa0 100644 --- a/source/blender/makesrna/intern/rna_curve.c +++ b/source/blender/makesrna/intern/rna_curve.c @@ -205,7 +205,7 @@ static void rna_Curve_texspace_set(Main *UNUSED(bmain), Scene *UNUSED(scene), Po Curve *cu = (Curve*)ptr->data; if (cu->texflag & CU_AUTOSPACE) - BKE_curve_tex_space_calc(cu); + BKE_curve_texspace_calc(cu); } static int rna_Curve_texspace_editable(PointerRNA *ptr) @@ -219,7 +219,7 @@ static void rna_Curve_texspace_loc_get(PointerRNA *ptr, float *values) Curve *cu = (Curve *)ptr->data; if (!cu->bb) - BKE_curve_tex_space_calc(cu); + BKE_curve_texspace_calc(cu); copy_v3_v3(values, cu->loc); } @@ -236,7 +236,7 @@ static void rna_Curve_texspace_size_get(PointerRNA *ptr, float *values) Curve *cu = (Curve *)ptr->data; if (!cu->bb) - BKE_curve_tex_space_calc(cu); + BKE_curve_texspace_calc(cu); copy_v3_v3(values, cu->size); } @@ -1470,6 +1470,18 @@ static void rna_def_curve(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Materials", ""); RNA_def_property_srna(prop, "IDMaterials"); /* see rna_ID.c */ RNA_def_property_collection_funcs(prop, 0, NULL, NULL, NULL, NULL, NULL, NULL, "rna_IDMaterials_assign_int"); + + prop = RNA_def_property(srna, "bevel_factor_start", PROP_FLOAT, PROP_FACTOR); + RNA_def_property_float_sdna(prop, NULL, "bevfac1"); + RNA_def_property_range(prop, 0, 1.0); + RNA_def_property_ui_text(prop, "Start Bevel Factor", "Factor that defines from where beveling of spline happens (0=from the very beginning, 1=from the very end)"); + RNA_def_property_update(prop, 0, "rna_Curve_update_data"); + + prop = RNA_def_property(srna, "bevel_factor_end", PROP_FLOAT, PROP_FACTOR); + RNA_def_property_float_sdna(prop, NULL, "bevfac2"); + RNA_def_property_range(prop, 0, 1.0); + RNA_def_property_ui_text(prop, "End Bevel Factor", "Factor that defines to where beveling of spline happens (0=to the very beginning, 1=to the very end)"); + RNA_def_property_update(prop, 0, "rna_Curve_update_data"); } static void rna_def_curve_nurb(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c index f7e7435598b..7052bfa8225 100644 --- a/source/blender/makesrna/intern/rna_image.c +++ b/source/blender/makesrna/intern/rna_image.c @@ -134,7 +134,7 @@ static void rna_ImageUser_update(Main *UNUSED(bmain), Scene *scene, PointerRNA * { ImageUser *iuser = ptr->data; - BKE_image_user_calc_frame(iuser, scene->r.cfra, 0); + BKE_image_user_frame_calc(iuser, scene->r.cfra, 0); } diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c index ff717635250..84321809ae9 100644 --- a/source/blender/makesrna/intern/rna_image_api.c +++ b/source/blender/makesrna/intern/rna_image_api.c @@ -85,7 +85,7 @@ static void rna_Image_save_render(Image *image, bContext *C, ReportList *reports const float dither_back = ibuf->dither; ibuf->planes = scene->r.im_format.planes; ibuf->dither = scene->r.dither_intensity; - if (!BKE_write_ibuf(ibuf, path, &scene->r.im_format)) { + if (!BKE_imbuf_write(ibuf, path, &scene->r.im_format)) { BKE_reportf(reports, RPT_ERROR, "Couldn't write image: %s", path); } ibuf->planes = imb_planes_back; diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c index fef362c8f10..e1cb714c68d 100644 --- a/source/blender/makesrna/intern/rna_lamp.c +++ b/source/blender/makesrna/intern/rna_lamp.c @@ -507,8 +507,8 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area) static EnumPropertyItem prop_numbuffer_items[] = { {1, "BUFFERS_1", 0, "1", "Only one buffer rendered"}, - {4, "BUFFERS_4", 0, "4", "Renders 4 buffers for better AA, this quadruples memory usage"}, - {9, "BUFFERS_9", 0, "9", "Renders 9 buffers for better AA, this uses nine times more memory"}, + {4, "BUFFERS_4", 0, "4", "Render 4 buffers for better AA, this quadruples memory usage"}, + {9, "BUFFERS_9", 0, "9", "Render 9 buffers for better AA, this uses nine times more memory"}, {0, NULL, 0, NULL, NULL}}; /* GE only */ diff --git a/source/blender/makesrna/intern/rna_lattice.c b/source/blender/makesrna/intern/rna_lattice.c index 5d8d8c7bd02..d919406a14d 100644 --- a/source/blender/makesrna/intern/rna_lattice.c +++ b/source/blender/makesrna/intern/rna_lattice.c @@ -109,21 +109,21 @@ static void rna_Lattice_update_size(Main *bmain, Scene *scene, PointerRNA *ptr) newv = (lt->opntsv > 0)? lt->opntsv: lt->pntsv; neww = (lt->opntsw > 0)? lt->opntsw: lt->pntsw; - /* resizelattice needs an object, any object will have the same result */ + /* BKE_lattice_resize needs an object, any object will have the same result */ for (ob = bmain->object.first; ob; ob = ob->id.next) { if (ob->data == lt) { - resizelattice(lt, newu, newv, neww, ob); + BKE_lattice_resize(lt, newu, newv, neww, ob); if (lt->editlatt) - resizelattice(lt->editlatt->latt, newu, newv, neww, ob); + BKE_lattice_resize(lt->editlatt->latt, newu, newv, neww, ob); break; } } /* otherwise without, means old points are not repositioned */ if (!ob) { - resizelattice(lt, newu, newv, neww, NULL); + BKE_lattice_resize(lt, newu, newv, neww, NULL); if (lt->editlatt) - resizelattice(lt->editlatt->latt, newu, newv, neww, NULL); + BKE_lattice_resize(lt->editlatt->latt, newu, newv, neww, NULL); } rna_Lattice_update_data(bmain, scene, ptr); diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c index 8f4d1aa97b5..45886ef6e8c 100644 --- a/source/blender/makesrna/intern/rna_main_api.c +++ b/source/blender/makesrna/intern/rna_main_api.c @@ -96,14 +96,14 @@ Camera *rna_Main_cameras_new(Main *UNUSED(bmain), const char *name) { - ID *id = add_camera(name); + ID *id = BKE_camera_add(name); id_us_min(id); return (Camera *)id; } void rna_Main_cameras_remove(Main *bmain, ReportList *reports, struct Camera *camera) { if (ID_REAL_USERS(camera) <= 0) - free_libblock(&bmain->camera, camera); + BKE_libblock_free(&bmain->camera, camera); else BKE_reportf(reports, RPT_ERROR, "Camera \"%s\" must have zero users to be removed, found %d", camera->id.name+2, ID_REAL_USERS(camera)); @@ -113,11 +113,11 @@ void rna_Main_cameras_remove(Main *bmain, ReportList *reports, struct Camera *ca Scene *rna_Main_scenes_new(Main *UNUSED(bmain), const char *name) { - return add_scene(name); + return BKE_scene_add(name); } void rna_Main_scenes_remove(Main *bmain, bContext *C, ReportList *reports, struct Scene *scene) { - /* don't call free_libblock(...) directly */ + /* don't call BKE_libblock_free(...) directly */ Scene *newscene; if (scene->id.prev) @@ -132,7 +132,7 @@ void rna_Main_scenes_remove(Main *bmain, bContext *C, ReportList *reports, struc if (CTX_wm_screen(C)->scene == scene) ED_screen_set_scene(C, CTX_wm_screen(C), newscene); - unlink_scene(bmain, scene, newscene); + BKE_scene_unlink(bmain, scene, newscene); } Object *rna_Main_objects_new(Main *UNUSED(bmain), ReportList *reports, const char *name, ID *data) @@ -179,7 +179,7 @@ Object *rna_Main_objects_new(Main *UNUSED(bmain), ReportList *reports, const cha id_us_plus(data); } - ob = add_only_object(type, name); + ob = BKE_object_add_only_object(type, name); id_us_min(&ob->id); ob->data = data; @@ -191,8 +191,8 @@ Object *rna_Main_objects_new(Main *UNUSED(bmain), ReportList *reports, const cha void rna_Main_objects_remove(Main *bmain, ReportList *reports, struct Object *object) { if (ID_REAL_USERS(object) <= 0) { - unlink_object(object); /* needed or ID pointers to this are not cleared */ - free_libblock(&bmain->object, object); + BKE_object_unlink(object); /* needed or ID pointers to this are not cleared */ + BKE_libblock_free(&bmain->object, object); } else { BKE_reportf(reports, RPT_ERROR, "Object \"%s\" must have zero users to be removed, found %d", @@ -202,14 +202,14 @@ void rna_Main_objects_remove(Main *bmain, ReportList *reports, struct Object *ob struct Material *rna_Main_materials_new(Main *UNUSED(bmain), const char *name) { - ID *id = (ID *)add_material(name); + ID *id = (ID *)BKE_material_add(name); id_us_min(id); return (Material *)id; } void rna_Main_materials_remove(Main *bmain, ReportList *reports, struct Material *material) { if (ID_REAL_USERS(material) <= 0) - free_libblock(&bmain->mat, material); + BKE_libblock_free(&bmain->mat, material); else BKE_reportf(reports, RPT_ERROR, "Material \"%s\" must have zero users to be removed, found %d", material->id.name+2, ID_REAL_USERS(material)); @@ -227,7 +227,7 @@ struct bNodeTree *rna_Main_nodetree_new(Main *UNUSED(bmain), const char *name, i void rna_Main_nodetree_remove(Main *bmain, ReportList *reports, struct bNodeTree *tree) { if (ID_REAL_USERS(tree) <= 0) - free_libblock(&bmain->nodetree, tree); + BKE_libblock_free(&bmain->nodetree, tree); else BKE_reportf(reports, RPT_ERROR, "Node Tree \"%s\" must have zero users to be removed, found %d", tree->id.name+2, ID_REAL_USERS(tree)); @@ -237,14 +237,14 @@ void rna_Main_nodetree_remove(Main *bmain, ReportList *reports, struct bNodeTree Mesh *rna_Main_meshes_new(Main *UNUSED(bmain), const char *name) { - Mesh *me = add_mesh(name); + Mesh *me = BKE_mesh_add(name); id_us_min(&me->id); return me; } void rna_Main_meshes_remove(Main *bmain, ReportList *reports, Mesh *mesh) { if (ID_REAL_USERS(mesh) <= 0) - free_libblock(&bmain->mesh, mesh); + BKE_libblock_free(&bmain->mesh, mesh); else BKE_reportf(reports, RPT_ERROR, "Mesh \"%s\" must have zero users to be removed, found %d", mesh->id.name+2, ID_REAL_USERS(mesh)); @@ -254,7 +254,7 @@ void rna_Main_meshes_remove(Main *bmain, ReportList *reports, Mesh *mesh) Lamp *rna_Main_lamps_new(Main *UNUSED(bmain), const char *name, int type) { - Lamp *lamp = add_lamp(name); + Lamp *lamp = BKE_lamp_add(name); lamp->type = type; id_us_min(&lamp->id); return lamp; @@ -262,7 +262,7 @@ Lamp *rna_Main_lamps_new(Main *UNUSED(bmain), const char *name, int type) void rna_Main_lamps_remove(Main *bmain, ReportList *reports, Lamp *lamp) { if (ID_REAL_USERS(lamp) <= 0) - free_libblock(&bmain->lamp, lamp); + BKE_libblock_free(&bmain->lamp, lamp); else BKE_reportf(reports, RPT_ERROR, "Lamp \"%s\" must have zero users to be removed, found %d", lamp->id.name+2, ID_REAL_USERS(lamp)); @@ -273,7 +273,7 @@ void rna_Main_lamps_remove(Main *bmain, ReportList *reports, Lamp *lamp) Image *rna_Main_images_new(Main *UNUSED(bmain), const char *name, int width, int height, int alpha, int float_buffer) { float color[4] = {0.0, 0.0, 0.0, 1.0}; - Image *image = BKE_add_image_size(width, height, name, alpha ? 32:24, float_buffer, 0, color); + Image *image = BKE_image_add_generated(width, height, name, alpha ? 32:24, float_buffer, 0, color); id_us_min(&image->id); return image; } @@ -282,7 +282,7 @@ Image *rna_Main_images_load(Main *UNUSED(bmain), ReportList *reports, const char Image *ima; errno = 0; - ima = BKE_add_image_file(filepath); + ima = BKE_image_load(filepath); if (!ima) BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s", filepath, @@ -293,7 +293,7 @@ Image *rna_Main_images_load(Main *UNUSED(bmain), ReportList *reports, const char void rna_Main_images_remove(Main *bmain, ReportList *reports, Image *image) { if (ID_REAL_USERS(image) <= 0) - free_libblock(&bmain->image, image); + BKE_libblock_free(&bmain->image, image); else BKE_reportf(reports, RPT_ERROR, "Image \"%s\" must have zero users to be removed, found %d", image->id.name+2, ID_REAL_USERS(image)); @@ -303,14 +303,14 @@ void rna_Main_images_remove(Main *bmain, ReportList *reports, Image *image) Lattice *rna_Main_lattices_new(Main *UNUSED(bmain), const char *name) { - Lattice *lt = add_lattice(name); + Lattice *lt = BKE_lattice_add(name); id_us_min(<->id); return lt; } void rna_Main_lattices_remove(Main *bmain, ReportList *reports, struct Lattice *lt) { if (ID_REAL_USERS(lt) <= 0) - free_libblock(&bmain->latt, lt); + BKE_libblock_free(&bmain->latt, lt); else BKE_reportf(reports, RPT_ERROR, "Lattice \"%s\" must have zero users to be removed, found %d", lt->id.name+2, ID_REAL_USERS(lt)); @@ -325,7 +325,7 @@ Curve *rna_Main_curves_new(Main *UNUSED(bmain), const char *name, int type) void rna_Main_curves_remove(Main *bmain, ReportList *reports, struct Curve *cu) { if (ID_REAL_USERS(cu) <= 0) - free_libblock(&bmain->curve, cu); + BKE_libblock_free(&bmain->curve, cu); else BKE_reportf(reports, RPT_ERROR, "Curve \"%s\" must have zero users to be removed, found %d", cu->id.name+2, ID_REAL_USERS(cu)); @@ -333,14 +333,14 @@ void rna_Main_curves_remove(Main *bmain, ReportList *reports, struct Curve *cu) MetaBall *rna_Main_metaballs_new(Main *UNUSED(bmain), const char *name) { - MetaBall *mb = BKE_metaball_add(name); + MetaBall *mb = BKE_mball_add(name); id_us_min(&mb->id); return mb; } void rna_Main_metaballs_remove(Main *bmain, ReportList *reports, struct MetaBall *mb) { if (ID_REAL_USERS(mb) <= 0) - free_libblock(&bmain->mball, mb); + BKE_libblock_free(&bmain->mball, mb); else BKE_reportf(reports, RPT_ERROR, "Metaball \"%s\" must have zero users to be removed, found %d", mb->id.name+2, ID_REAL_USERS(mb)); @@ -351,7 +351,7 @@ VFont *rna_Main_fonts_load(Main *bmain, ReportList *reports, const char *filepat VFont *font; errno = 0; - font = load_vfont(bmain, filepath); + font = BKE_vfont_load(bmain, filepath); if (!font) BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s", filepath, @@ -363,7 +363,7 @@ VFont *rna_Main_fonts_load(Main *bmain, ReportList *reports, const char *filepat void rna_Main_fonts_remove(Main *bmain, ReportList *reports, VFont *vfont) { if (ID_REAL_USERS(vfont) <= 0) - free_libblock(&bmain->vfont, vfont); + BKE_libblock_free(&bmain->vfont, vfont); else BKE_reportf(reports, RPT_ERROR, "Font \"%s\" must have zero users to be removed, found %d", vfont->id.name+2, ID_REAL_USERS(vfont)); @@ -381,7 +381,7 @@ Tex *rna_Main_textures_new(Main *UNUSED(bmain), const char *name, int type) void rna_Main_textures_remove(Main *bmain, ReportList *reports, struct Tex *tex) { if (ID_REAL_USERS(tex) <= 0) - free_libblock(&bmain->tex, tex); + BKE_libblock_free(&bmain->tex, tex); else BKE_reportf(reports, RPT_ERROR, "Texture \"%s\" must have zero users to be removed, found %d", tex->id.name+2, ID_REAL_USERS(tex)); @@ -389,14 +389,14 @@ void rna_Main_textures_remove(Main *bmain, ReportList *reports, struct Tex *tex) Brush *rna_Main_brushes_new(Main *UNUSED(bmain), const char *name) { - Brush *brush = add_brush(name); + Brush *brush = BKE_brush_add(name); id_us_min(&brush->id); return brush; } void rna_Main_brushes_remove(Main *bmain, ReportList *reports, struct Brush *brush) { if (ID_REAL_USERS(brush) <= 0) - free_libblock(&bmain->brush, brush); + BKE_libblock_free(&bmain->brush, brush); else BKE_reportf(reports, RPT_ERROR, "Brush \"%s\" must have zero users to be removed, found %d", brush->id.name+2, ID_REAL_USERS(brush)); @@ -411,7 +411,7 @@ World *rna_Main_worlds_new(Main *UNUSED(bmain), const char *name) void rna_Main_worlds_remove(Main *bmain, ReportList *reports, struct World *world) { if (ID_REAL_USERS(world) <= 0) - free_libblock(&bmain->world, world); + BKE_libblock_free(&bmain->world, world); else BKE_reportf(reports, RPT_ERROR, "World \"%s\" must have zero users to be removed, found %d", world->id.name+2, ID_REAL_USERS(world)); @@ -423,21 +423,21 @@ Group *rna_Main_groups_new(Main *UNUSED(bmain), const char *name) } void rna_Main_groups_remove(Main *bmain, Group *group) { - unlink_group(group); - free_libblock(&bmain->group, group); + BKE_group_unlink(group); + BKE_libblock_free(&bmain->group, group); /* XXX python now has invalid pointer? */ } Speaker *rna_Main_speakers_new(Main *UNUSED(bmain), const char *name) { - Speaker *speaker = add_speaker(name); + Speaker *speaker = BKE_speaker_add(name); id_us_min(&speaker->id); return speaker; } void rna_Main_speakers_remove(Main *bmain, ReportList *reports, Speaker *speaker) { if (ID_REAL_USERS(speaker) <= 0) - free_libblock(&bmain->speaker, speaker); + BKE_libblock_free(&bmain->speaker, speaker); else BKE_reportf(reports, RPT_ERROR, "Speaker \"%s\" must have zero users to be removed, found %d", speaker->id.name+2, ID_REAL_USERS(speaker)); @@ -447,12 +447,12 @@ void rna_Main_speakers_remove(Main *bmain, ReportList *reports, Speaker *speaker Text *rna_Main_texts_new(Main *UNUSED(bmain), const char *name) { - return add_empty_text(name); + return BKE_text_add(name); } void rna_Main_texts_remove(Main *bmain, Text *text) { - unlink_text(bmain, text); - free_libblock(&bmain->text, text); + BKE_text_unlink(bmain, text); + BKE_libblock_free(&bmain->text, text); /* XXX python now has invalid pointer? */ } @@ -461,7 +461,7 @@ Text *rna_Main_texts_load(Main *bmain, ReportList *reports, const char *filepath Text *txt; errno = 0; - txt = add_text(filepath, bmain->name); + txt = BKE_text_load(filepath, bmain->name); if (!txt) BKE_reportf(reports, RPT_ERROR, "Can't read: \"%s\", %s", filepath, @@ -472,14 +472,14 @@ Text *rna_Main_texts_load(Main *bmain, ReportList *reports, const char *filepath bArmature *rna_Main_armatures_new(Main *UNUSED(bmain), const char *name) { - bArmature *arm = add_armature(name); + bArmature *arm = BKE_armature_add(name); id_us_min(&arm->id); return arm; } void rna_Main_armatures_remove(Main *bmain, ReportList *reports, bArmature *arm) { if (ID_REAL_USERS(arm) <= 0) - free_libblock(&bmain->armature, arm); + BKE_libblock_free(&bmain->armature, arm); else BKE_reportf(reports, RPT_ERROR, "Armature \"%s\" must have zero users to be removed, found %d", arm->id.name+2, ID_REAL_USERS(arm)); @@ -497,7 +497,7 @@ bAction *rna_Main_actions_new(Main *UNUSED(bmain), const char *name) void rna_Main_actions_remove(Main *bmain, ReportList *reports, bAction *act) { if (ID_REAL_USERS(act) <= 0) - free_libblock(&bmain->action, act); + BKE_libblock_free(&bmain->action, act); else BKE_reportf(reports, RPT_ERROR, "Action \"%s\" must have zero users to be removed, found %d", act->id.name+2, ID_REAL_USERS(act)); @@ -514,7 +514,7 @@ ParticleSettings *rna_Main_particles_new(Main *bmain, const char *name) void rna_Main_particles_remove(Main *bmain, ReportList *reports, ParticleSettings *part) { if (ID_REAL_USERS(part) <= 0) - free_libblock(&bmain->particle, part); + BKE_libblock_free(&bmain->particle, part); else BKE_reportf(reports, RPT_ERROR, "Particle Settings \"%s\" must have zero users to be removed, found %d", part->id.name+2, ID_REAL_USERS(part)); @@ -539,7 +539,7 @@ MovieClip *rna_Main_movieclip_load(Main *UNUSED(bmain), ReportList *reports, con void rna_Main_movieclips_remove(Main *bmain, MovieClip *clip) { BKE_movieclip_unlink(bmain, clip); - free_libblock(&bmain->movieclip, clip); + BKE_libblock_free(&bmain->movieclip, clip); /* XXX python now has invalid pointer? */ } @@ -555,7 +555,7 @@ Mask *rna_Main_mask_new(Main *UNUSED(bmain), const char *name) void rna_Main_masks_remove(Main *bmain, Mask *mask) { BKE_mask_unlink(bmain, mask); - free_libblock(&bmain->mask, mask); + BKE_libblock_free(&bmain->mask, mask); /* XXX python now has invalid pointer? */ } diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 0ecfa311913..436b6938e05 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -222,7 +222,7 @@ static float rna_MeshPolygon_area_get(PointerRNA *ptr) Mesh *me = (Mesh*)ptr->id.data; MPoly *mp = (MPoly*)ptr->data; - return mesh_calc_poly_area(mp, me->mloop+mp->loopstart, me->mvert, NULL); + return BKE_mesh_calc_poly_area(mp, me->mloop+mp->loopstart, me->mvert, NULL); } static void rna_MeshTessFace_normal_get(PointerRNA *ptr, float *values) diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c index 41b232fdf8b..c0a9d19360d 100644 --- a/source/blender/makesrna/intern/rna_mesh_api.c +++ b/source/blender/makesrna/intern/rna_mesh_api.c @@ -42,7 +42,7 @@ #ifdef RNA_RUNTIME const char *rna_Mesh_unit_test_compare(struct Mesh *mesh, bContext *C, struct Mesh *mesh2) { - const char *ret = mesh_cmp(mesh, mesh2, FLT_EPSILON*60); + const char *ret = BKE_mesh_cmp(mesh, mesh2, FLT_EPSILON*60); if (!ret) ret = "Same"; diff --git a/source/blender/makesrna/intern/rna_meta.c b/source/blender/makesrna/intern/rna_meta.c index f7ef0c5c89a..eda38a43d54 100644 --- a/source/blender/makesrna/intern/rna_meta.c +++ b/source/blender/makesrna/intern/rna_meta.c @@ -99,7 +99,7 @@ static void rna_MetaBall_update_data(Main *bmain, Scene *scene, PointerRNA *ptr) if (mb->id.us > 0) { for (ob = bmain->object.first; ob; ob = ob->id.next) if (ob->data == mb) - BKE_metaball_properties_copy(scene, ob); + BKE_mball_properties_copy(scene, ob); DAG_id_tag_update(&mb->id, 0); WM_main_add_notifier(NC_GEOM|ND_DATA, mb); @@ -115,7 +115,7 @@ static void rna_MetaBall_update_rotation(Main *bmain, Scene *scene, PointerRNA * static MetaElem *rna_MetaBall_elements_new(MetaBall *mb, int type) { - MetaElem *ml = BKE_metaball_element_add(mb, type); + MetaElem *ml = BKE_mball_element_add(mb, type); /* cheating way for importers to avoid slow updates */ if (mb->id.us > 0) { diff --git a/source/blender/makesrna/intern/rna_nla.c b/source/blender/makesrna/intern/rna_nla.c index 8d262c58f9b..7ad13b8a6d1 100644 --- a/source/blender/makesrna/intern/rna_nla.c +++ b/source/blender/makesrna/intern/rna_nla.c @@ -459,7 +459,7 @@ static void rna_def_nlastrip(BlenderRNA *brna) prop = RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "act"); RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_Action_id_poll"); - RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_REFCOUNT); RNA_def_property_editable_func(prop, "rna_NlaStrip_action_editable"); RNA_def_property_ui_text(prop, "Action", "Action referenced by this strip"); RNA_def_property_update(prop, NC_ANIMATION|ND_NLA, NULL); /* this will do? */ diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h index e536314e145..6404796f111 100644 --- a/source/blender/makesrna/intern/rna_nodetree_types.h +++ b/source/blender/makesrna/intern/rna_nodetree_types.h @@ -77,7 +77,8 @@ DefNode( ShaderNode, SH_NODE_VOLUME_TRANSPARENT, 0, "VO DefNode( ShaderNode, SH_NODE_VOLUME_ISOTROPIC, 0, "VOLUME_ISOTROPIC", VolumeIsotropic, "Isotropic Volume", "" ) DefNode( ShaderNode, SH_NODE_EMISSION, 0, "EMISSION", Emission, "Emission", "" ) DefNode( ShaderNode, SH_NODE_NEW_GEOMETRY, 0, "NEW_GEOMETRY", NewGeometry, "Geometry", "" ) -DefNode( ShaderNode, SH_NODE_LIGHT_PATH, 0, "LIGHT_PATH", Light_path, "Light Path", "" ) +DefNode( ShaderNode, SH_NODE_LIGHT_PATH, 0, "LIGHT_PATH", LightPath, "Light Path", "" ) +DefNode( ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LIGHT_FALLOFF", LightFalloff, "Light Falloff", "" ) DefNode( ShaderNode, SH_NODE_TEX_IMAGE, def_sh_tex_image, "TEX_IMAGE", TexImage, "Image Texture", "" ) DefNode( ShaderNode, SH_NODE_TEX_ENVIRONMENT, def_sh_tex_environment, "TEX_ENVIRONMENT", TexEnvironment, "Environment Texture","" ) DefNode( ShaderNode, SH_NODE_TEX_SKY, def_sh_tex_sky, "TEX_SKY", TexSky, "Sky Texture", "" ) diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index 6a4809e54e5..3a1bf78ea29 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -164,7 +164,7 @@ static void rna_Object_internal_update(Main *UNUSED(bmain), Scene *UNUSED(scene) static void rna_Object_matrix_world_update(Main *bmain, Scene *scene, PointerRNA *ptr) { /* don't use compat so we get predictable rotation */ - object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat, FALSE, TRUE); + BKE_object_apply_mat4(ptr->id.data, ((Object *)ptr->id.data)->obmat, FALSE, TRUE); rna_Object_internal_update(bmain, scene, ptr); } @@ -199,19 +199,19 @@ static void rna_Object_matrix_local_set(PointerRNA *ptr, const float values[16]) } /* don't use compat so we get predictable rotation */ - object_apply_mat4(ob, ob->obmat, FALSE, FALSE); + BKE_object_apply_mat4(ob, ob->obmat, FALSE, FALSE); } static void rna_Object_matrix_basis_get(PointerRNA *ptr, float values[16]) { Object *ob = ptr->id.data; - object_to_mat4(ob, (float(*)[4])values); + BKE_object_to_mat4(ob, (float(*)[4])values); } static void rna_Object_matrix_basis_set(PointerRNA *ptr, const float values[16]) { Object *ob = ptr->id.data; - object_apply_mat4(ob, (float(*)[4])values, FALSE, FALSE); + BKE_object_apply_mat4(ob, (float(*)[4])values, FALSE, FALSE); } void rna_Object_internal_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) @@ -263,7 +263,7 @@ static void rna_Object_select_update(Main *UNUSED(bmain), Scene *scene, PointerR if (scene) { Object *ob = (Object*)ptr->id.data; short mode = ob->flag & SELECT ? BA_SELECT : BA_DESELECT; - ED_base_object_select(object_in_scene(ob, scene), mode); + ED_base_object_select(BKE_scene_base_find(scene, ob), mode); } } @@ -298,7 +298,7 @@ static void rna_Object_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) Object *ob = (Object*)ptr->id.data; Base *base; - base = scene ? object_in_scene(ob, scene) : NULL; + base = scene ? BKE_scene_base_find(scene, ob) : NULL; if (!base) return; @@ -355,7 +355,7 @@ static void rna_Object_data_set(PointerRNA *ptr, PointerRNA value) if (GS(id->name) == ID_CU) BKE_curve_type_test(ob); else if (ob->type == OB_ARMATURE) - armature_rebuild_pose(ob, ob->data); + BKE_pose_rebuild(ob, ob->data); } } @@ -383,8 +383,14 @@ static void rna_Object_parent_set(PointerRNA *ptr, PointerRNA value) { Object *ob = (Object*)ptr->data; Object *par = (Object*)value.data; - - ED_object_parent(ob, par, ob->partype, ob->parsubstr); + +#ifdef FREE_WINDOWS + /* NOTE: this dummy check here prevents this method causing weird runtime errors on mingw 4.6.2 */ + if (ob) +#endif + { + ED_object_parent(ob, par, ob->partype, ob->parsubstr); + } } static void rna_Object_parent_type_set(PointerRNA *ptr, int value) @@ -708,13 +714,13 @@ static void rna_Object_rotation_mode_set(PointerRNA *ptr, int value) static void rna_Object_dimensions_get(PointerRNA *ptr, float *value) { Object *ob = ptr->data; - object_get_dimensions(ob, value); + BKE_object_dimensions_get(ob, value); } static void rna_Object_dimensions_set(PointerRNA *ptr, const float *value) { Object *ob = ptr->data; - object_set_dimensions(ob, value); + BKE_object_dimensions_set(ob, value); } static int rna_Object_location_editable(PointerRNA *ptr, int index) @@ -1202,7 +1208,7 @@ static void rna_Object_modifier_clear(Object *object, bContext *C) static void rna_Object_boundbox_get(PointerRNA *ptr, float *values) { Object *ob = (Object*)ptr->id.data; - BoundBox *bb = object_get_boundbox(ob); + BoundBox *bb = BKE_object_boundbox_get(ob); if (bb) { memcpy(values, bb->vec, sizeof(bb->vec)); } diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c index cb0f1d307aa..7ed0304ebb4 100644 --- a/source/blender/makesrna/intern/rna_object_api.c +++ b/source/blender/makesrna/intern/rna_object_api.c @@ -87,13 +87,13 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_ case OB_SURF: /* copies object and modifiers (but not the data) */ - tmpobj = copy_object(ob); + tmpobj = BKE_object_copy(ob); tmpcu = (Curve *)tmpobj->data; tmpcu->id.us--; /* if getting the original caged mesh, delete object modifiers */ if ( cage ) - object_free_modifiers(tmpobj); + BKE_object_free_modifiers(tmpobj); /* copies the data */ copycu = tmpobj->data = BKE_curve_copy((Curve *) ob->data ); @@ -105,42 +105,42 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_ copycu->editnurb = tmpcu->editnurb; /* get updated display list, and convert to a mesh */ - makeDispListCurveTypes(sce, tmpobj, 0); + BKE_displist_make_curveTypes(sce, tmpobj, 0); copycu->editfont = NULL; copycu->editnurb = NULL; - nurbs_to_mesh(tmpobj); + BKE_mesh_from_nurbs(tmpobj); - /* nurbs_to_mesh changes the type to a mesh, check it worked */ + /* BKE_mesh_from_nurbs changes the type to a mesh, check it worked */ if (tmpobj->type != OB_MESH) { - free_libblock_us(&(G.main->object), tmpobj); + BKE_libblock_free_us(&(G.main->object), tmpobj); BKE_report(reports, RPT_ERROR, "cant convert curve to mesh. Does the curve have any segments?"); return NULL; } tmpmesh = tmpobj->data; - free_libblock_us(&G.main->object, tmpobj); + BKE_libblock_free_us(&G.main->object, tmpobj); break; case OB_MBALL: { /* metaballs don't have modifiers, so just convert to mesh */ - Object *basis_ob = BKE_metaball_basis_find(sce, ob); + Object *basis_ob = BKE_mball_basis_find(sce, ob); /* todo, re-generatre for render-res */ /* metaball_polygonize(scene, ob) */ if (ob != basis_ob) return NULL; /* only do basis metaball */ - tmpmesh = add_mesh("Mesh"); + tmpmesh = BKE_mesh_add("Mesh"); if (render) { ListBase disp = {NULL, NULL}; - makeDispListMBall_forRender(sce, ob, &disp); - mball_to_mesh(&disp, tmpmesh); - freedisplist(&disp); + BKE_displist_make_mball_forRender(sce, ob, &disp); + BKE_mesh_from_metaball(&disp, tmpmesh); + BKE_displist_free(&disp); } else - mball_to_mesh(&ob->disp, tmpmesh); + BKE_mesh_from_metaball(&ob->disp, tmpmesh); break; } @@ -148,7 +148,7 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_ /* copies object and modifiers (but not the data) */ if (cage) { /* copies the data */ - tmpmesh = copy_mesh( ob->data ); + tmpmesh = BKE_mesh_copy( ob->data ); /* if not getting the original caged mesh, get final derived mesh */ } else { @@ -164,7 +164,7 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_ else dm = mesh_create_derived_view(sce, ob, mask); - tmpmesh = add_mesh("Mesh"); + tmpmesh = BKE_mesh_add("Mesh"); DM_to_mesh(dm, tmpmesh, ob); dm->release(dm); } @@ -328,7 +328,7 @@ static PointerRNA rna_Object_shape_key_add(Object *ob, bContext *C, ReportList * Scene *scene = CTX_data_scene(C); KeyBlock *kb = NULL; - if ((kb = object_insert_shape_key(scene, ob, name, from_mix))) { + if ((kb = BKE_object_insert_shape_key(scene, ob, name, from_mix))) { PointerRNA keyptr; RNA_pointer_create((ID *)ob->data, &RNA_ShapeKey, kb, &keyptr); @@ -473,12 +473,12 @@ void rna_ObjectBase_layers_from_view(Base *base, View3D *v3d) int rna_Object_is_modified(Object *ob, Scene *scene, int settings) { - return object_is_modified(scene, ob) & settings; + return BKE_object_is_modified(scene, ob) & settings; } int rna_Object_is_deform_modified(Object *ob, Scene *scene, int settings) { - return object_is_deform_modified(scene, ob) & settings; + return BKE_object_is_deform_modified(scene, ob) & settings; } #ifndef NDEBUG diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c index ceace424f35..c87dabf46ca 100644 --- a/source/blender/makesrna/intern/rna_pose.c +++ b/source/blender/makesrna/intern/rna_pose.c @@ -173,7 +173,7 @@ static void rna_Pose_ik_solver_set(struct PointerRNA *ptr, int value) pose->ikparam = NULL; } pose->iksolver = value; - init_pose_ikparam(pose); + BKE_pose_ikparam_init(pose); } } @@ -185,7 +185,7 @@ static void rna_Pose_ik_solver_update(Main *bmain, Scene *scene, PointerRNA *ptr pose->flag |= POSE_RECALC; /* checks & sorts pose channels */ DAG_scene_sort(bmain, scene); - update_pose_constraint_flags(pose); + BKE_pose_update_constraint_flags(pose); object_test_constraints(ob); @@ -586,7 +586,7 @@ static int rna_PoseChannel_rotation_4d_editable(PointerRNA *ptr, int index) int rna_PoseBones_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ptr) { bPose *pose = (bPose*)ptr->data; - bPoseChannel *pchan = get_pose_channel(pose, key); + bPoseChannel *pchan = BKE_pose_channel_find_name(pose, key); if (pchan) { RNA_pointer_create(ptr->id.data, &RNA_PoseBone, pchan, r_ptr); return TRUE; @@ -599,13 +599,13 @@ int rna_PoseBones_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ static void rna_PoseChannel_matrix_basis_get(PointerRNA *ptr, float *values) { bPoseChannel *pchan = (bPoseChannel*)ptr->data; - pchan_to_mat4(pchan, (float (*)[4])values); + BKE_pchan_to_mat4(pchan, (float (*)[4])values); } static void rna_PoseChannel_matrix_basis_set(PointerRNA *ptr, const float *values) { bPoseChannel *pchan = (bPoseChannel*)ptr->data; - pchan_apply_mat4(pchan, (float (*)[4])values, FALSE); /* no compat for predictable result */ + BKE_pchan_apply_mat4(pchan, (float (*)[4])values, FALSE); /* no compat for predictable result */ } static void rna_PoseChannel_matrix_set(PointerRNA *ptr, const float *values) @@ -614,9 +614,9 @@ static void rna_PoseChannel_matrix_set(PointerRNA *ptr, const float *values) Object *ob = (Object*)ptr->id.data; float tmat[4][4]; - armature_mat_pose_to_bone_ex(ob, pchan, (float (*)[4])values, tmat); + BKE_armature_mat_pose_to_bone_ex(ob, pchan, (float (*)[4])values, tmat); - pchan_apply_mat4(pchan, tmat, FALSE); /* no compat for predictable result */ + BKE_pchan_apply_mat4(pchan, tmat, FALSE); /* no compat for predictable result */ } #else diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index eb3c1c75cf4..2cb89ec25e9 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -330,15 +330,15 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report Scene *scene_act = CTX_data_scene(C); Base *base; - if (object_in_scene(ob, scene)) { + if (BKE_scene_base_find(scene, ob)) { BKE_reportf(reports, RPT_ERROR, "Object \"%s\" is already in scene \"%s\"", ob->id.name+2, scene->id.name+2); return NULL; } - base = scene_add_base(scene, ob); + base = BKE_scene_base_add(scene, ob); id_us_plus(&ob->id); - /* this is similar to what object_add_type and add_object do */ + /* this is similar to what object_add_type and BKE_object_add do */ base->lay = scene->lay; /* when linking to an inactive scene don't touch the layer */ @@ -357,7 +357,7 @@ static Base *rna_Scene_object_link(Scene *scene, bContext *C, ReportList *report static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *ob) { - Base *base = object_in_scene(ob, scene); + Base *base = BKE_scene_base_find(scene, ob); if (!base) { BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this scene '%s'", ob->id.name+2, scene->id.name+2); return; @@ -401,7 +401,7 @@ static void rna_Scene_active_object_set(PointerRNA *ptr, PointerRNA value) { Scene *scene = (Scene*)ptr->data; if (value.data) - scene->basact = object_in_scene((Object*)value.data, scene); + scene->basact = BKE_scene_base_find(scene, (Object *)value.data); else scene->basact = NULL; } @@ -707,7 +707,7 @@ static void rna_ImageFormatSettings_file_format_set(PointerRNA *ptr, int value) Scene *scene = ptr->id.data; RenderData *rd = &scene->r; #ifdef WITH_FFMPEG - ffmpeg_verify_image_type(rd, imf); + BKE_ffmpeg_image_type_verify(rd, imf); #endif #ifdef WITH_QUICKTIME quicktime_verify_image_type(rd, imf); @@ -750,7 +750,7 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, P Scene *scene = ptr->id.data; RenderData *rd = &scene->r; - if (ffmpeg_alpha_channel_supported(rd)) + if (BKE_ffmpeg_alpha_channel_is_supported(rd)) chan_flag |= IMA_CHAN_FLAG_ALPHA; } #endif @@ -941,7 +941,7 @@ static void rna_FFmpegSettings_lossless_output_set(PointerRNA *ptr, int value) else rd->ffcodecdata.flags &= ~FFMPEG_LOSSLESS_OUTPUT; - ffmpeg_verify_codec_settings(rd); + BKE_ffmpeg_codec_settings_verify(rd); } static void rna_FFmpegSettings_codec_settings_update(Main *UNUSED(bmain), Scene *UNUSED(scene_unused), PointerRNA *ptr) @@ -949,7 +949,7 @@ static void rna_FFmpegSettings_codec_settings_update(Main *UNUSED(bmain), Scene Scene *scene = (Scene *) ptr->id.data; RenderData *rd = &scene->r; - ffmpeg_verify_codec_settings(rd); + BKE_ffmpeg_codec_settings_verify(rd); } #endif @@ -993,7 +993,7 @@ static void rna_RenderSettings_active_layer_set(PointerRNA *ptr, PointerRNA valu static SceneRenderLayer *rna_RenderLayer_new(ID *id, RenderData *UNUSED(rd), const char *name) { Scene *scene = (Scene *)id; - SceneRenderLayer *srl = scene_add_render_layer(scene, name); + SceneRenderLayer *srl = BKE_scene_add_render_layer(scene, name); WM_main_add_notifier(NC_SCENE|ND_RENDER_OPTIONS, NULL); @@ -1005,7 +1005,7 @@ static void rna_RenderLayer_remove(ID *id, RenderData *UNUSED(rd), Main *bmain, { Scene *scene = (Scene *)id; - if (!scene_remove_render_layer(bmain, scene, srl)) { + if (!BKE_scene_remove_render_layer(bmain, scene, srl)) { BKE_reportf(reports, RPT_ERROR, "RenderLayer '%s' could not be removed from scene '%s'", srl->name, scene->id.name+2); } @@ -1125,7 +1125,7 @@ static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr)) static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr) { Scene *scene = (Scene*)ptr->id.data; - return scene_use_new_shading_nodes(scene); + return BKE_scene_use_new_shading_nodes(scene); } static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr) @@ -1184,7 +1184,7 @@ static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value ts->selectmode = flag; if (scene->basact) { - Mesh *me = get_mesh(scene->basact->object); + Mesh *me = BKE_mesh_from_object(scene->basact->object); if (me && me->edit_btmesh && me->edit_btmesh->selectmode != flag) { me->edit_btmesh->selectmode = flag; EDBM_selectmode_set(me->edit_btmesh); @@ -1198,7 +1198,7 @@ static void rna_Scene_editmesh_select_mode_update(Main *UNUSED(bmain), Scene *sc Mesh *me = NULL; if (scene->basact) { - me = get_mesh(scene->basact->object); + me = BKE_mesh_from_object(scene->basact->object); if (me && me->edit_btmesh == NULL) me = NULL; } @@ -1370,7 +1370,7 @@ static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value) UnifiedPaintSettings* ups = ptr->data; /* scale unprojected radius so it stays consistent with brush size */ - brush_scale_unprojected_radius(&ups->unprojected_radius, + BKE_brush_scale_unprojected_radius(&ups->unprojected_radius, value, ups->size); ups->size = value; } @@ -1380,7 +1380,7 @@ static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, flo UnifiedPaintSettings* ups = ptr->data; /* scale brush size so it stays consistent with unprojected_radius */ - brush_scale_size(&ups->size, value, ups->unprojected_radius); + BKE_brush_scale_size(&ups->size, value, ups->unprojected_radius); ups->unprojected_radius = value; } diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c index c92a29cec3c..ca01d61f630 100644 --- a/source/blender/makesrna/intern/rna_scene_api.c +++ b/source/blender/makesrna/intern/rna_scene_api.c @@ -56,11 +56,11 @@ void rna_Scene_frame_set(Scene *scene, int frame, float subframe) scene->r.subframe = subframe; CLAMP(scene->r.cfra, MINAFRAME, MAXFRAME); - scene_update_for_newframe(G.main, scene, (1<<20) - 1); - scene_camera_switch_update(scene); + BKE_scene_update_for_newframe(G.main, scene, (1<<20) - 1); + BKE_scene_camera_switch_update(scene); /* cant use NC_SCENE|ND_FRAME because this casues wm_event_do_notifiers to call - * scene_update_for_newframe which will loose any un-keyed changes [#24690] */ + * BKE_scene_update_for_newframe which will loose any un-keyed changes [#24690] */ /* WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); */ /* instead just redraw the views */ @@ -69,13 +69,13 @@ void rna_Scene_frame_set(Scene *scene, int frame, float subframe) static void rna_Scene_update_tagged(Scene *scene) { - scene_update_tagged(G.main, scene); + BKE_scene_update_tagged(G.main, scene); } static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name) { if (BKE_imtype_is_movie(rd->im_format.imtype)) - BKE_makeanimstring(name, rd); + BKE_movie_filepath_get(name, rd); else BKE_makepicstring(name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame, rd->im_format.imtype, rd->scemode & R_EXTENSION, TRUE); @@ -85,9 +85,9 @@ static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name /* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */ #include "../../collada/collada.h" -static void rna_Scene_collada_export(Scene *scene, const char *filepath, int selected, int second_life) +static void rna_Scene_collada_export(Scene *scene, const char *filepath, int selected, int apply_modifiers, int second_life) { - collada_export(scene, filepath, selected, second_life); + collada_export(scene, filepath, selected, apply_modifiers, second_life); } #endif @@ -115,7 +115,8 @@ void RNA_api_scene(StructRNA *srna) parm = RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "File path to write Collada file"); RNA_def_property_flag(parm, PROP_REQUIRED); RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */ - parm = RNA_def_boolean(func, "selected", 0, "Export only selected", "Export only selected elements"); + parm = RNA_def_boolean(func, "selected", 0, "Selection Only", "Export only selected elements"); + parm = RNA_def_boolean(func, "apply_modifiers", 0, "Apply Modifiers", "Apply modifiers (in Preview resolution)"); parm = RNA_def_boolean(func, "second_life", 0, "Export for Second Life", "Compatibility mode for Second Life"); RNA_def_function_ui_description(func, "Export to collada file"); #endif diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 532690eff64..581ea422c7e 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -495,7 +495,7 @@ static EnumPropertyItem *rna_SpaceView3D_viewport_shade_itemf(bContext *UNUSED(C RNA_enum_items_add_value(&item, &totitem, viewport_shade_items, OB_SOLID); RNA_enum_items_add_value(&item, &totitem, viewport_shade_items, OB_TEXTURE); - if (scene_use_new_shading_nodes(scene)) + if (BKE_scene_use_new_shading_nodes(scene)) RNA_enum_items_add_value(&item, &totitem, viewport_shade_items, OB_MATERIAL); if (type->view_draw) @@ -2943,6 +2943,12 @@ static void rna_def_space_clip(BlenderRNA *brna) {SC_VIEW_DOPESHEET, "DOPESHEET", ICON_ACTION, "Dopesheet", "Dopesheet view for tracking data"}, {0, NULL, 0, NULL, NULL}}; + static EnumPropertyItem dope_sort_items[] = { + {SC_DOPE_SORT_NAME, "NAME", 0, "Name", "Sort channels by their names"}, + {SC_DOPE_SORT_LONGEST, "LONGEST", 0, "Longest", "Sort channels by longest tracked segment"}, + {SC_DOPE_SORT_TOTAL, "TOTAL", 0, "Total", "Sort channels by overall amount of tracked segments"}, + {0, NULL, 0, NULL, NULL}}; + srna = RNA_def_struct(brna, "SpaceClipEditor", "Space"); RNA_def_struct_sdna(srna, "SpaceClip"); RNA_def_struct_ui_text(srna, "Space Clip Editor", "Clip editor space data"); @@ -3128,6 +3134,21 @@ static void rna_def_space_clip(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", SC_SHOW_SECONDS); RNA_def_property_ui_text(prop, "Show Seconds", "Show timing in seconds not frames"); RNA_def_property_update(prop, NC_MOVIECLIP|ND_DISPLAY, NULL); + + /* ** dopesheet ** */ + + /* dopesheet sort */ + prop = RNA_def_property(srna, "dopesheet_sort_method", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "dope_sort"); + RNA_def_property_enum_items(prop, dope_sort_items); + RNA_def_property_ui_text(prop, "Dopesheet Sort Field", "Method to be used to sort channels in dopesheet view"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_CLIP, NULL); + + /* invert_dopesheet_sort */ + prop = RNA_def_property(srna, "invert_dopesheet_sort", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "dope_flag", SC_DOPE_SORT_INVERSE); + RNA_def_property_ui_text(prop, "Invert Dopesheet Sort", "Invert sort order of dopesheet channels"); + RNA_def_property_update(prop, NC_SPACE|ND_SPACE_CLIP, NULL); } diff --git a/source/blender/makesrna/intern/rna_text_api.c b/source/blender/makesrna/intern/rna_text_api.c index 3f511858332..338d0c7c52c 100644 --- a/source/blender/makesrna/intern/rna_text_api.c +++ b/source/blender/makesrna/intern/rna_text_api.c @@ -37,13 +37,13 @@ static void rna_Text_clear(Text *text) { - clear_text(text); + BKE_text_clear(text); WM_main_add_notifier(NC_TEXT|NA_EDITED, text); } static void rna_Text_write(Text *text, const char *str) { - write_text(text, str); + BKE_text_write(text, str); WM_main_add_notifier(NC_TEXT|NA_EDITED, text); } diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c index 85adf524717..5eb4e2190e4 100644 --- a/source/blender/makesrna/intern/rna_tracking.c +++ b/source/blender/makesrna/intern/rna_tracking.c @@ -265,7 +265,7 @@ static void rna_trackingCamera_focal_mm_set(PointerRNA *ptr, float value) if (clip->lastsize[0]) value = clip->lastsize[0]*value/camera->sensor_width; - if (value >= 0.0001) + if (value >= 0.0001f) camera->focal = value; } diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c index fd9730238f5..ce4d726e072 100644 --- a/source/blender/modifiers/intern/MOD_armature.c +++ b/source/blender/modifiers/intern/MOD_armature.c @@ -56,15 +56,15 @@ static void initData(ModifierData *md) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; amd->deformflag = ARM_DEF_ENVELOPE | ARM_DEF_VGROUP; } static void copyData(ModifierData *md, ModifierData *target) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; - ArmatureModifierData *tamd = (ArmatureModifierData*) target; + ArmatureModifierData *amd = (ArmatureModifierData *) md; + ArmatureModifierData *tamd = (ArmatureModifierData *) target; tamd->object = amd->object; tamd->deformflag = amd->deformflag; @@ -84,27 +84,27 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED( static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; return !amd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; walk(userData, ob, &amd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; if (amd->object) { DagNode *curNode = dag_get_node(forest, amd->object); @@ -115,31 +115,31 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ armature_deform_verts(amd->object, ob, derivedData, vertexCos, NULL, - numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name); + numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name); /* free cache */ if (amd->prevCos) { MEM_freeN(amd->prevCos); - amd->prevCos= NULL; + amd->prevCos = NULL; } } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; DerivedMesh *dm = derivedData; if (!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, FALSE, FALSE); @@ -147,23 +147,23 @@ static void deformVertsEM( modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ armature_deform_verts(amd->object, ob, dm, vertexCos, NULL, - numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name); + numVerts, amd->deformflag, (float(*)[3])amd->prevCos, amd->defgrp_name); /* free cache */ if (amd->prevCos) { MEM_freeN(amd->prevCos); - amd->prevCos= NULL; + amd->prevCos = NULL; } if (!derivedData) dm->release(dm); } static void deformMatricesEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], - float (*defMats)[3][3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], + float (*defMats)[3][3], int numVerts) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; DerivedMesh *dm = derivedData; if (!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, FALSE, FALSE); @@ -175,12 +175,12 @@ static void deformMatricesEM( } static void deformMatrices(ModifierData *md, Object *ob, DerivedMesh *derivedData, - float (*vertexCos)[3], float (*defMats)[3][3], int numVerts) + float (*vertexCos)[3], float (*defMats)[3][3], int numVerts) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; + ArmatureModifierData *amd = (ArmatureModifierData *) md; DerivedMesh *dm = derivedData; - if (!derivedData) dm = CDDM_from_mesh((Mesh*)ob->data, ob); + if (!derivedData) dm = CDDM_from_mesh((Mesh *)ob->data, ob); armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts, amd->deformflag, NULL, amd->defgrp_name); @@ -193,8 +193,8 @@ ModifierTypeInfo modifierType_Armature = { /* structName */ "ArmatureModifierData", /* structSize */ sizeof(ArmatureModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index 1fe4f92e124..fa4c90a4eb4 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -63,7 +63,7 @@ static void initData(ModifierData *md) { - ArrayModifierData *amd = (ArrayModifierData*) md; + ArrayModifierData *amd = (ArrayModifierData *) md; /* default to 2 duplicates distributed along the x-axis by an * offset of 1 object-width @@ -82,8 +82,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - ArrayModifierData *amd = (ArrayModifierData*) md; - ArrayModifierData *tamd = (ArrayModifierData*) target; + ArrayModifierData *amd = (ArrayModifierData *) md; + ArrayModifierData *tamd = (ArrayModifierData *) target; tamd->start_cap = amd->start_cap; tamd->end_cap = amd->end_cap; @@ -100,11 +100,11 @@ static void copyData(ModifierData *md, ModifierData *target) } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - ArrayModifierData *amd = (ArrayModifierData*) md; + ArrayModifierData *amd = (ArrayModifierData *) md; walk(userData, ob, &amd->start_cap); walk(userData, ob, &amd->end_cap); @@ -113,9 +113,9 @@ static void foreachObjectLink( } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) + struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) { - ArrayModifierData *amd = (ArrayModifierData*) md; + ArrayModifierData *amd = (ArrayModifierData *) md; if (amd->start_cap) { DagNode *curNode = dag_get_node(forest, amd->start_cap); @@ -163,8 +163,8 @@ static float vertarray_size(MVert *mvert, int numVerts, int axis) } static int *find_doubles_index_map(BMesh *bm, BMOperator *dupe_op, - const ArrayModifierData *amd, - int *index_map_length) + const ArrayModifierData *amd, + int *index_map_length) { BMOperator find_op; BMOIter oiter; @@ -173,8 +173,8 @@ static int *find_doubles_index_map(BMesh *bm, BMOperator *dupe_op, int *index_map, i; BMO_op_initf(bm, &find_op, - "finddoubles verts=%av dist=%f keepverts=%s", - amd->merge_dist, dupe_op, "geom"); + "finddoubles verts=%av dist=%f keepverts=%s", + amd->merge_dist, dupe_op, "geom"); BMO_op_exec(bm, &find_op); @@ -214,11 +214,11 @@ static int *find_doubles_index_map(BMesh *bm, BMOperator *dupe_op, * * All verts will be tagged on exit. */ -static void bm_merge_dm_transform(BMesh* bm, DerivedMesh *dm, float mat[4][4], - const ArrayModifierData *amd, - BMOperator *dupe_op, - const char *dupe_slot_name, - BMOperator *weld_op) +static void bm_merge_dm_transform(BMesh *bm, DerivedMesh *dm, float mat[4][4], + const ArrayModifierData *amd, + BMOperator *dupe_op, + const char *dupe_slot_name, + BMOperator *weld_op) { BMVert *v, *v2; BMIter iter; @@ -232,9 +232,9 @@ static void bm_merge_dm_transform(BMesh* bm, DerivedMesh *dm, float mat[4][4], BMOperator find_op; BMO_op_initf(bm, &find_op, - "finddoubles verts=%Hv dist=%f keepverts=%s", - BM_ELEM_TAG, amd->merge_dist, - dupe_op, dupe_slot_name); + "finddoubles verts=%Hv dist=%f keepverts=%s", + BM_ELEM_TAG, amd->merge_dist, + dupe_op, dupe_slot_name); /* append the dupe's geom to the findop input verts */ BMO_slot_buffer_append(&find_op, "verts", dupe_op, dupe_slot_name); @@ -268,20 +268,20 @@ static void bm_merge_dm_transform(BMesh* bm, DerivedMesh *dm, float mat[4][4], } } -static void merge_first_last(BMesh* bm, - const ArrayModifierData *amd, - BMOperator *dupe_first, - BMOperator *dupe_last, - BMOperator *weld_op) +static void merge_first_last(BMesh *bm, + const ArrayModifierData *amd, + BMOperator *dupe_first, + BMOperator *dupe_last, + BMOperator *weld_op) { BMOperator find_op; BMOIter oiter; BMVert *v, *v2; BMO_op_initf(bm, &find_op, - "finddoubles verts=%s dist=%f keepverts=%s", - dupe_first, "geom", amd->merge_dist, - dupe_first, "geom"); + "finddoubles verts=%s dist=%f keepverts=%s", + dupe_first, "geom", amd->merge_dist, + dupe_first, "geom"); /* append the last dupe's geom to the findop input verts */ BMO_slot_buffer_append(&find_op, "verts", dupe_last, "newout"); @@ -331,8 +331,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, add_v3_v3v3(offset[3], offset[3], amd->offset); if (amd->offset_type & MOD_ARR_OFF_RELATIVE) { for (j = 0; j < 3; j++) - offset[3][j] += amd->scale[j] * vertarray_size(src_mvert, - maxVerts, j); + offset[3][j] += amd->scale[j] * vertarray_size(src_mvert, maxVerts, j); } if ((amd->offset_type & MOD_ARR_OFF_OBJ) && (amd->offset_ob)) { @@ -356,15 +355,15 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, float tmp_mat[3][3]; float scale; - object_to_mat3(amd->curve_ob, tmp_mat); + BKE_object_to_mat3(amd->curve_ob, tmp_mat); scale = mat3_to_scale(tmp_mat); if (!cu->path) { cu->flag |= CU_PATH; // needed for path & bevlist - makeDispListCurveTypes(scene, amd->curve_ob, 0); + BKE_displist_make_curveTypes(scene, amd->curve_ob, 0); } if (cu->path) - length = scale*cu->path->totdist; + length = scale * cu->path->totdist; } } @@ -388,7 +387,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, /* calculate the offset matrix of the final copy (for merging) */ unit_m4(final_offset); - for (j=0; j < count - 1; j++) { + for (j = 0; j < count - 1; j++) { mult_m4_m4m4(tmp_mat, offset, final_offset); copy_m4_m4(final_offset, tmp_mat); } @@ -408,7 +407,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, BMO_op_initf(em->bm, &dupe_op, "dupe geom=%avef"); first_dupe_op = dupe_op; - for (j=0; j < count - 1; j++) { + for (j = 0; j < count - 1; j++) { BMVert *v, *v2, *v3; BMOpSlot *geom_slot; BMOpSlot *newout_slot; @@ -422,7 +421,7 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, newout_slot = BMO_slot_get(&dupe_op, "newout"); if ((amd->flags & MOD_ARR_MERGEFINAL) && j == 0) { - int first_geom_bytes = sizeof(BMVert*) * geom_slot->len; + int first_geom_bytes = sizeof(BMVert *) * geom_slot->len; /* make a copy of the initial geometry ordering so the * last duplicate can be merged into it */ @@ -439,17 +438,17 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, /*calculate merge mapping*/ if (j == 0) { indexMap = find_doubles_index_map(em->bm, &dupe_op, - amd, &indexLen); + amd, &indexLen); } #define _E(s, i) ((BMVert **)(s)->data.buf)[i] - for (i=0; ilen); - v2 = _E(geom_slot, indexMap[i]-1); + v2 = _E(geom_slot, indexMap[i] - 1); /* check in case the target vertex (v2) is already marked * for merging */ @@ -493,14 +492,14 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, float startoffset[4][4]; invert_m4_m4(startoffset, offset); bm_merge_dm_transform(em->bm, start_cap, startoffset, amd, - &first_dupe_op, "geom", &weld_op); + &first_dupe_op, "geom", &weld_op); } if (end_cap) { float endoffset[4][4]; mult_m4_m4m4(endoffset, offset, final_offset); bm_merge_dm_transform(em->bm, end_cap, endoffset, amd, - &dupe_op, count == 1 ? "geom" : "newout", &weld_op); + &dupe_op, count == 1 ? "geom" : "newout", &weld_op); } } /* done capping */ @@ -542,12 +541,12 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd, } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *dm, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *dm, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *result; - ArrayModifierData *amd = (ArrayModifierData*) md; + ArrayModifierData *amd = (ArrayModifierData *) md; result = arrayModifier_doArray(amd, md->scene, ob, dm, 0); @@ -558,8 +557,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *dm) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *dm) { return applyModifier(md, ob, dm, 0, 1); } @@ -570,11 +569,11 @@ ModifierTypeInfo modifierType_Array = { /* structName */ "ArrayModifierData", /* structSize */ sizeof(ArrayModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode - | eModifierTypeFlag_AcceptsCVs, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode | + eModifierTypeFlag_AcceptsCVs, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c index 613dfee8997..042dd5c3f2b 100644 --- a/source/blender/modifiers/intern/MOD_bevel.c +++ b/source/blender/modifiers/intern/MOD_bevel.c @@ -50,7 +50,7 @@ static void initData(ModifierData *md) { - BevelModifierData *bmd = (BevelModifierData*) md; + BevelModifierData *bmd = (BevelModifierData *) md; bmd->value = 0.1f; bmd->res = 1; @@ -64,8 +64,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - BevelModifierData *bmd = (BevelModifierData*) md; - BevelModifierData *tbmd = (BevelModifierData*) target; + BevelModifierData *bmd = (BevelModifierData *) md; + BevelModifierData *tbmd = (BevelModifierData *) target; tbmd->value = bmd->value; tbmd->res = bmd->res; @@ -88,7 +88,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) return dataMask; } -#define EDGE_MARK 1 +#define EDGE_MARK 1 #ifdef USE_BM_BEVEL_OP_AS_MOD @@ -115,7 +115,7 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *UNUSED(ob), BMEditMesh *em; BMIter iter; BMEdge *e; - BevelModifierData *bmd = (BevelModifierData*) md; + BevelModifierData *bmd = (BevelModifierData *) md; float threshold = cos((bmd->bevel_angle + 0.00001) * M_PI / 180.0); em = DM_to_editbmesh(dm, NULL, FALSE); @@ -128,8 +128,8 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *UNUSED(ob), BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { /* check for 1 edge having 2 face users */ BMLoop *l1, *l2; - if ( (l1= e->l) && - (l2= e->l->radial_next) != l1) + if ((l1 = e->l) && + (l2 = e->l->radial_next) != l1) { if (dot_v3v3(l1->f->no, l2->f->no) < threshold) { BMO_elem_flag_enable(bm, e, EDGE_MARK); @@ -160,16 +160,16 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *UNUSED(ob), #else /* from trunk, see note above */ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *result; BMEditMesh *em; /*bDeformGroup *def;*/ int /*i,*/ options, defgrp_index = -1; - BevelModifierData *bmd = (BevelModifierData*) md; + BevelModifierData *bmd = (BevelModifierData *) md; options = bmd->flags | bmd->val_flags | bmd->lim_flags | bmd->e_flags; @@ -199,37 +199,37 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), #endif static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } ModifierTypeInfo modifierType_Bevel = { - /* name */ "Bevel", - /* structName */ "BevelModifierData", - /* structSize */ sizeof(BevelModifierData), - /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* name */ "Bevel", + /* structName */ "BevelModifierData", + /* structSize */ sizeof(BevelModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, - /* copyData */ copyData, - /* deformVerts */ NULL, - /* deformMatrices */ NULL, - /* deformVertsEM */ NULL, - /* deformMatricesEM */ NULL, - /* applyModifier */ applyModifier, - /* applyModifierEM */ applyModifierEM, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ NULL, - /* isDisabled */ NULL, - /* updateDepgraph */ NULL, - /* dependsOnTime */ NULL, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ NULL, + /* deformMatrices */ NULL, + /* deformVertsEM */ NULL, + /* deformMatricesEM */ NULL, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ NULL, + /* isDisabled */ NULL, + /* updateDepgraph */ NULL, + /* dependsOnTime */ NULL, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ NULL, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c index c11d6fc50af..cf4605c3b40 100644 --- a/source/blender/modifiers/intern/MOD_boolean.c +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -52,8 +52,8 @@ static void copyData(ModifierData *md, ModifierData *target) { - BooleanModifierData *bmd = (BooleanModifierData*) md; - BooleanModifierData *tbmd = (BooleanModifierData*) target; + BooleanModifierData *bmd = (BooleanModifierData *) md; + BooleanModifierData *tbmd = (BooleanModifierData *) target; tbmd->object = bmd->object; tbmd->operation = bmd->operation; @@ -61,27 +61,27 @@ static void copyData(ModifierData *md, ModifierData *target) static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - BooleanModifierData *bmd = (BooleanModifierData*) md; + BooleanModifierData *bmd = (BooleanModifierData *) md; return !bmd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - BooleanModifierData *bmd = (BooleanModifierData*) md; + BooleanModifierData *bmd = (BooleanModifierData *) md; walk(userData, ob, &bmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - BooleanModifierData *bmd = (BooleanModifierData*) md; + BooleanModifierData *bmd = (BooleanModifierData *) md; if (bmd->object) { DagNode *curNode = dag_get_node(forest, bmd->object); @@ -118,11 +118,11 @@ static DerivedMesh *get_quick_derivedMesh(DerivedMesh *derivedData, DerivedMesh } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - BooleanModifierData *bmd = (BooleanModifierData*) md; + BooleanModifierData *bmd = (BooleanModifierData *) md; DerivedMesh *dm; if (!bmd->object) @@ -146,7 +146,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, // TIMEIT_START(NewBooleanDerivedMesh) result = NewBooleanDerivedMesh(dm, bmd->object, derivedData, ob, - 1 + bmd->operation); + 1 + bmd->operation); // TIMEIT_END(NewBooleanDerivedMesh) } @@ -163,9 +163,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } #else // WITH_MOD_BOOLEAN static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { return derivedData; } @@ -182,28 +182,28 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED( ModifierTypeInfo modifierType_Boolean = { - /* name */ "Boolean", - /* structName */ "BooleanModifierData", - /* structSize */ sizeof(BooleanModifierData), - /* type */ eModifierTypeType_Nonconstructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_UsesPointCache, + /* name */ "Boolean", + /* structName */ "BooleanModifierData", + /* structSize */ sizeof(BooleanModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_UsesPointCache, - /* copyData */ copyData, - /* deformVerts */ NULL, - /* deformMatrices */ NULL, - /* deformVertsEM */ NULL, - /* deformMatricesEM */ NULL, - /* applyModifier */ applyModifier, - /* applyModifierEM */ NULL, - /* initData */ NULL, - /* requiredDataMask */ requiredDataMask, - /* freeData */ NULL, - /* isDisabled */ isDisabled, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ NULL, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ NULL, + /* deformMatrices */ NULL, + /* deformVertsEM */ NULL, + /* deformMatricesEM */ NULL, + /* applyModifier */ applyModifier, + /* applyModifierEM */ NULL, + /* initData */ NULL, + /* requiredDataMask */ requiredDataMask, + /* freeData */ NULL, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ NULL, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c index 711c7e6e4ff..39344aad5a9 100644 --- a/source/blender/modifiers/intern/MOD_boolean_util.c +++ b/source/blender/modifiers/intern/MOD_boolean_util.c @@ -70,7 +70,7 @@ typedef struct { * These describe a blender mesh to the CSG module. */ -static void VertexIt_Destruct(CSG_VertexIteratorDescriptor * iterator) +static void VertexIt_Destruct(CSG_VertexIteratorDescriptor *iterator) { if (iterator->it) { // deallocate memory for iterator @@ -87,23 +87,23 @@ static void VertexIt_Destruct(CSG_VertexIteratorDescriptor * iterator) static int VertexIt_Done(CSG_IteratorPtr it) { - VertexIt * iterator = (VertexIt *)it; + VertexIt *iterator = (VertexIt *)it; return(iterator->pos >= iterator->dm->getNumVerts(iterator->dm)); } static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert) { - VertexIt * iterator = (VertexIt *)it; + VertexIt *iterator = (VertexIt *)it; MVert *verts = iterator->dm->getVertArray(iterator->dm); float global_pos[3]; /* boolean happens in global space, transform both with obmat */ mul_v3_m4v3( - global_pos, - iterator->ob->obmat, - verts[iterator->pos].co - ); + global_pos, + iterator->ob->obmat, + verts[iterator->pos].co + ); vert->position[0] = global_pos[0]; vert->position[1] = global_pos[1]; @@ -112,13 +112,13 @@ static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert) static void VertexIt_Step(CSG_IteratorPtr it) { - VertexIt * iterator = (VertexIt *)it; - iterator->pos ++; + VertexIt *iterator = (VertexIt *)it; + iterator->pos++; } static void VertexIt_Reset(CSG_IteratorPtr it) { - VertexIt * iterator = (VertexIt *)it; + VertexIt *iterator = (VertexIt *)it; iterator->pos = 0; } @@ -139,7 +139,7 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh it->pos = 0; - // assign iterator function pointers. + // assign iterator function pointers. output->Step = VertexIt_Step; output->Fill = VertexIt_Fill; output->Done = VertexIt_Done; @@ -159,7 +159,7 @@ typedef struct { int flip; } FaceIt; -static void FaceIt_Destruct(CSG_FaceIteratorDescriptor * iterator) +static void FaceIt_Destruct(CSG_FaceIteratorDescriptor *iterator) { MEM_freeN(iterator->it); iterator->Done = NULL; @@ -172,7 +172,7 @@ static void FaceIt_Destruct(CSG_FaceIteratorDescriptor * iterator) static int FaceIt_Done(CSG_IteratorPtr it) { // assume CSG_IteratorPtr is of the correct type. - FaceIt * iterator = (FaceIt *)it; + FaceIt *iterator = (FaceIt *)it; return(iterator->pos >= iterator->dm->getNumTessFaces(iterator->dm)); } @@ -185,9 +185,9 @@ static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face) /* reverse face vertices if necessary */ face->vertex_index[1] = mface->v2; - if ( face_it->flip == 0 ) { - face->vertex_index[0] = mface->v1; - face->vertex_index[2] = mface->v3; + if (face_it->flip == 0) { + face->vertex_index[0] = mface->v1; + face->vertex_index[2] = mface->v3; } else { face->vertex_index[2] = mface->v1; @@ -206,18 +206,18 @@ static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face) static void FaceIt_Step(CSG_IteratorPtr it) { - FaceIt * face_it = (FaceIt *)it; - face_it->pos ++; + FaceIt *face_it = (FaceIt *)it; + face_it->pos++; } static void FaceIt_Reset(CSG_IteratorPtr it) { - FaceIt * face_it = (FaceIt *)it; + FaceIt *face_it = (FaceIt *)it; face_it->pos = 0; } static void FaceIt_Construct( - CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob) + CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob) { FaceIt *it; if (output == 0) return; @@ -277,35 +277,35 @@ static Object *AddNewBlenderMesh(Scene *scene, Base *base) // now create a new blender object. // duplicating all the settings from the previous object // to the new one. - ob_new= copy_object(base->object); + ob_new = BKE_object_copy(base->object); // Ok we don't want to use the actual data from the // last object, the above function incremented the // number of users, so decrement it here. - old_me= ob_new->data; + old_me = ob_new->data; old_me->id.us--; // Now create a new base to add into the linked list of // vase objects. - basen= MEM_mallocN(sizeof(Base), "duplibase"); - *basen= *base; - BLI_addhead(&scene->base, basen); /* addhead: anders oneindige lus */ - basen->object= ob_new; + basen = MEM_mallocN(sizeof(Base), "duplibase"); + *basen = *base; + BLI_addhead(&scene->base, basen); /* addhead: anders oneindige lus */ + basen->object = ob_new; basen->flag &= ~SELECT; // Initialize the mesh data associated with this object. - ob_new->data= add_mesh("Mesh"); + ob_new->data = BKE_mesh_add("Mesh"); // Finally assign the object type. - ob_new->type= OB_MESH; + ob_new->type = OB_MESH; return ob_new; } static void InterpCSGFace( - DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr, - float mapmat[][4]) + DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr, + float mapmat[][4]) { float obco[3], *co[4], *orig_co[4], w[4][4]; MFace *mface, *orig_mface; @@ -318,13 +318,13 @@ static void InterpCSGFace( orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co; orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co; orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co; - orig_co[3] = (orig_mface->v4)? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co: NULL; + orig_co[3] = (orig_mface->v4) ? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co : NULL; // get the vertex coordinates from the new derivedmesh co[0] = CDDM_get_vert(dm, mface->v1)->co; co[1] = CDDM_get_vert(dm, mface->v2)->co; co[2] = CDDM_get_vert(dm, mface->v3)->co; - co[3] = (nr == 4)? CDDM_get_vert(dm, mface->v4)->co: NULL; + co[3] = (nr == 4) ? CDDM_get_vert(dm, mface->v4)->co : NULL; for (j = 0; j < nr; j++) { // get coordinate into the space of the original mesh @@ -336,35 +336,35 @@ static void InterpCSGFace( interp_weights_face_v3(w[j], orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco); } - CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float*)w, 1, index); + CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float *)w, 1, index); } /* Iterate over the CSG Output Descriptors and create a new DerivedMesh * from them */ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( - CSG_FaceIteratorDescriptor *face_it, - CSG_VertexIteratorDescriptor *vertex_it, - float parinv[][4], - float mapmat[][4], - Material **mat, - int *totmat, - DerivedMesh *dm1, - Object *ob1, - DerivedMesh *dm2, - Object *ob2) + CSG_FaceIteratorDescriptor *face_it, + CSG_VertexIteratorDescriptor *vertex_it, + float parinv[][4], + float mapmat[][4], + Material **mat, + int *totmat, + DerivedMesh *dm1, + Object *ob1, + DerivedMesh *dm2, + Object *ob2) { DerivedMesh *result, *orig_dm; GHash *material_hash = NULL; - Mesh *me1= (Mesh*)ob1->data; - Mesh *me2= (Mesh*)ob2->data; + Mesh *me1 = (Mesh *)ob1->data; + Mesh *me2 = (Mesh *)ob2->data; int i, *origindex_layer; // create a new DerivedMesh result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements, 0, 0); CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~(CD_MASK_NORMAL | CD_MASK_POLYINDEX | CD_MASK_ORIGINDEX), - CD_DEFAULT, face_it->num_elements); + CD_DEFAULT, face_it->num_elements); CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~(CD_MASK_NORMAL | CD_MASK_POLYINDEX | CD_MASK_ORIGINDEX), - CD_DEFAULT, face_it->num_elements); + CD_DEFAULT, face_it->num_elements); // step through the vertex iterators: for (i = 0; !vertex_it->Done(vertex_it->it); i++) { @@ -402,10 +402,10 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( face_it->Step(face_it->it); // find the original mesh and data - orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1))? ob1: ob2; - orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1))? dm1: dm2; - orig_me = (orig_ob == ob1)? me1: me2; - orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumTessFaces(dm1); + orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? ob1 : ob2; + orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? dm1 : dm2; + orig_me = (orig_ob == ob1) ? me1 : me2; + orig_index = (orig_ob == ob1) ? csgface.orig_face : csgface.orig_face - dm1->getNumTessFaces(dm1); // copy all face layers, including mface CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1); @@ -415,7 +415,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( mface->v1 = csgface.vertex_index[0]; mface->v2 = csgface.vertex_index[1]; mface->v3 = csgface.vertex_index[2]; - mface->v4 = (csgface.vertex_number == 4)? csgface.vertex_index[3]: 0; + mface->v4 = (csgface.vertex_number == 4) ? csgface.vertex_index[3] : 0; // set material, based on lookup in hash table orig_mat = give_current_material(orig_ob, mface->mat_nr + 1); @@ -441,7 +441,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( mat_nr = 0; for (a = 0; a < ob1->totcol; a++) { - if (give_current_material(ob1, a+1) == orig_mat) { + if (give_current_material(ob1, a + 1) == orig_mat) { mat_nr = a; break; } @@ -459,7 +459,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( mface->mat_nr = 0; InterpCSGFace(result, orig_dm, i, orig_index, csgface.vertex_number, - (orig_me == me2)? mapmat: NULL); + (orig_me == me2) ? mapmat : NULL); test_index_face(mface, &result->faceData, i, csgface.vertex_number); @@ -490,27 +490,27 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh( } static void BuildMeshDescriptors( - struct DerivedMesh *dm, - struct Object *ob, - int face_offset, - struct CSG_FaceIteratorDescriptor * face_it, - struct CSG_VertexIteratorDescriptor * vertex_it) + struct DerivedMesh *dm, + struct Object *ob, + int face_offset, + struct CSG_FaceIteratorDescriptor *face_it, + struct CSG_VertexIteratorDescriptor *vertex_it) { VertexIt_Construct(vertex_it, dm, ob); FaceIt_Construct(face_it, dm, face_offset, ob); } static void FreeMeshDescriptors( - struct CSG_FaceIteratorDescriptor *face_it, - struct CSG_VertexIteratorDescriptor *vertex_it) + struct CSG_FaceIteratorDescriptor *face_it, + struct CSG_VertexIteratorDescriptor *vertex_it) { VertexIt_Destruct(vertex_it); FaceIt_Destruct(face_it); } static DerivedMesh *NewBooleanDerivedMesh_intern( - DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, - int int_op_type, Material **mat, int *totmat) + DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, + int int_op_type, Material **mat, int *totmat) { float inv_mat[4][4]; @@ -543,11 +543,11 @@ static DerivedMesh *NewBooleanDerivedMesh_intern( // work out the operation they chose and pick the appropriate // enum from the csg module. switch (int_op_type) { - case 1 : op_type = e_csg_intersection; break; - case 2 : op_type = e_csg_union; break; - case 3 : op_type = e_csg_difference; break; - case 4 : op_type = e_csg_classify; break; - default : op_type = e_csg_intersection; + case 1: op_type = e_csg_intersection; break; + case 2: op_type = e_csg_union; break; + case 3: op_type = e_csg_difference; break; + case 4: op_type = e_csg_classify; break; + default: op_type = e_csg_intersection; } BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1); @@ -566,7 +566,7 @@ static DerivedMesh *NewBooleanDerivedMesh_intern( // iterate through results of operation and insert // into new object result = ConvertCSGDescriptorsToDerivedMesh( - &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob); + &fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob); // free up the memory CSG_FreeVertexDescriptor(&vd_o); @@ -587,21 +587,21 @@ static DerivedMesh *NewBooleanDerivedMesh_intern( int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) { Mesh *me_new; - int a, maxmat, totmat= 0; + int a, maxmat, totmat = 0; Object *ob_new, *ob, *ob_select; Material **mat; DerivedMesh *result; DerivedMesh *dm_select; DerivedMesh *dm; - ob= base->object; - ob_select= base_select->object; + ob = base->object; + ob_select = base_select->object; dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); dm_select = mesh_create_derived_view(scene, ob_select, 0); // no modifiers in editmode ?? - maxmat= ob->totcol + ob_select->totcol; - mat= (Material**)MEM_mallocN(sizeof(Material*)*maxmat, "NewBooleanMeshMat"); + maxmat = ob->totcol + ob_select->totcol; + mat = (Material **)MEM_mallocN(sizeof(Material *) * maxmat, "NewBooleanMeshMat"); /* put some checks in for nice user feedback */ if (dm == NULL || dm_select == NULL) { @@ -613,7 +613,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) return -1; } - result= NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, mat, &totmat); + result = NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, mat, &totmat); if (result == NULL) { MEM_freeN(mat); @@ -621,8 +621,8 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) } /* create a new blender mesh object - using 'base' as a template */ - ob_new= AddNewBlenderMesh(scene, base_select); - me_new= ob_new->data; + ob_new = AddNewBlenderMesh(scene, base_select); + me_new = ob_new->data; DM_to_mesh(result, me_new, ob_new); result->release(result); @@ -632,7 +632,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) /* add materials to object */ for (a = 0; a < totmat; a++) - assign_material(ob_new, mat[a], a+1); + assign_material(ob_new, mat[a], a + 1); MEM_freeN(mat); @@ -643,7 +643,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type) } DerivedMesh *NewBooleanDerivedMesh(DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select, - int int_op_type) + int int_op_type) { return NewBooleanDerivedMesh_intern(dm, ob, dm_select, ob_select, int_op_type, NULL, NULL); } diff --git a/source/blender/modifiers/intern/MOD_boolean_util.h b/source/blender/modifiers/intern/MOD_boolean_util.h index 6ba4940a4e9..b996dc6d6ba 100644 --- a/source/blender/modifiers/intern/MOD_boolean_util.h +++ b/source/blender/modifiers/intern/MOD_boolean_util.h @@ -48,6 +48,7 @@ int NewBooleanMesh(struct Scene *scene, struct Base *base, struct Base *base_sel * are in fact mesh object. On success returns a DerivedMesh. On failure * returns NULL and reports an error. */ -struct DerivedMesh *NewBooleanDerivedMesh(struct DerivedMesh *dm, struct Object *ob, struct DerivedMesh *dm_select, struct Object *ob_select, int int_op_type); +struct DerivedMesh *NewBooleanDerivedMesh(struct DerivedMesh *dm, struct Object *ob, + struct DerivedMesh *dm_select, struct Object *ob_select, int int_op_type); #endif // MOD_BOOLEAN_UTILS diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c index ddfb793bd5d..67a290017f7 100644 --- a/source/blender/modifiers/intern/MOD_build.c +++ b/source/blender/modifiers/intern/MOD_build.c @@ -53,7 +53,7 @@ static void initData(ModifierData *md) { - BuildModifierData *bmd = (BuildModifierData*) md; + BuildModifierData *bmd = (BuildModifierData *) md; bmd->start = 1.0; bmd->length = 100.0; @@ -61,8 +61,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - BuildModifierData *bmd = (BuildModifierData*) md; - BuildModifierData *tbmd = (BuildModifierData*) target; + BuildModifierData *bmd = (BuildModifierData *) md; + BuildModifierData *tbmd = (BuildModifierData *) target; tbmd->start = bmd->start; tbmd->length = bmd->length; @@ -82,7 +82,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), { DerivedMesh *dm = derivedData; DerivedMesh *result; - BuildModifierData *bmd = (BuildModifierData*) md; + BuildModifierData *bmd = (BuildModifierData *) md; int i, j, k; int numFaces_dst, numEdges_dst, numLoops_dst = 0; int *vertMap, *edgeMap, *faceMap; @@ -115,7 +115,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), faceMap = MEM_callocN(sizeof(*faceMap) * numPoly_src, "build modifier faceMap"); for (i = 0; i < numPoly_src; i++) faceMap[i] = i; - frac = (BKE_curframe(md->scene) - bmd->start) / bmd->length; + frac = (BKE_scene_frame_get(md->scene) - bmd->start) / bmd->length; CLAMP(frac, 0.0f, 1.0f); numFaces_dst = numPoly_src * frac; @@ -141,7 +141,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), mp = mpoly + faceMap[i]; ml = mloop + mp->loopstart; - for (j=0; jtotloop; j++, ml++) { + for (j = 0; j < mp->totloop; j++, ml++) { if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(ml->v), SET_INT_IN_POINTER(BLI_ghash_size(vertHash))); @@ -157,8 +157,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), for (i = 0; i < numEdge_src; i++) { MEdge *me = medge + i; - if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v1)) && - BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v2))) + if (BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v1)) && + BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v2))) { j = BLI_ghash_size(edgeHash); @@ -225,17 +225,17 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), BLI_ghash_size(edgeHash), 0, numLoops_dst, numFaces_dst); /* copy the vertices across */ - for ( hashIter = BLI_ghashIterator_new(vertHash); - !BLI_ghashIterator_isDone(hashIter); - BLI_ghashIterator_step(hashIter) - ) + for (hashIter = BLI_ghashIterator_new(vertHash); + !BLI_ghashIterator_isDone(hashIter); + BLI_ghashIterator_step(hashIter) + ) { MVert source; MVert *dest; int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter)); int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter)); - source = mvert_src [oldIndex]; + source = mvert_src[oldIndex]; dest = CDDM_get_vert(result, newIndex); DM_copy_vert_data(dm, result, oldIndex, newIndex, 1); @@ -278,7 +278,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), DM_copy_loop_data(dm, result, source->loopstart, dest->loopstart, dest->totloop); ml_src = mloop_src + source->loopstart; - for (j=0; jtotloop; j++, k++, ml_src++, ml_dst++) { + for (j = 0; j < source->totloop; j++, k++, ml_src++, ml_dst++) { ml_dst->v = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(ml_src->v))); ml_dst->e = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash2, SET_INT_IN_POINTER(ml_src->e))); } @@ -297,27 +297,27 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), ModifierTypeInfo modifierType_Build = { - /* name */ "Build", - /* structName */ "BuildModifierData", - /* structSize */ sizeof(BuildModifierData), - /* type */ eModifierTypeType_Nonconstructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs, - /* copyData */ copyData, - /* deformVerts */ NULL, - /* deformMatrices */ NULL, - /* deformVertsEM */ NULL, - /* deformMatricesEM */ NULL, - /* applyModifier */ applyModifier, - /* applyModifierEM */ NULL, - /* initData */ initData, - /* requiredDataMask */ NULL, - /* freeData */ NULL, - /* isDisabled */ NULL, - /* updateDepgraph */ NULL, - /* dependsOnTime */ dependsOnTime, - /* dependsOnNormals */ NULL, + /* name */ "Build", + /* structName */ "BuildModifierData", + /* structSize */ sizeof(BuildModifierData), + /* type */ eModifierTypeType_Nonconstructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs, + /* copyData */ copyData, + /* deformVerts */ NULL, + /* deformMatrices */ NULL, + /* deformVertsEM */ NULL, + /* deformMatricesEM */ NULL, + /* applyModifier */ applyModifier, + /* applyModifierEM */ NULL, + /* initData */ initData, + /* requiredDataMask */ NULL, + /* freeData */ NULL, + /* isDisabled */ NULL, + /* updateDepgraph */ NULL, + /* dependsOnTime */ dependsOnTime, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ NULL, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c index 8ad5b72204b..16ed508d42e 100644 --- a/source/blender/modifiers/intern/MOD_cast.c +++ b/source/blender/modifiers/intern/MOD_cast.c @@ -52,13 +52,12 @@ static void initData(ModifierData *md) { - CastModifierData *cmd = (CastModifierData*) md; + CastModifierData *cmd = (CastModifierData *) md; cmd->fac = 0.5f; cmd->radius = 0.0f; cmd->size = 0.0f; - cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z - | MOD_CAST_SIZE_FROM_RADIUS; + cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z | MOD_CAST_SIZE_FROM_RADIUS; cmd->type = MOD_CAST_TYPE_SPHERE; cmd->defgrp_name[0] = '\0'; cmd->object = NULL; @@ -67,8 +66,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - CastModifierData *cmd = (CastModifierData*) md; - CastModifierData *tcmd = (CastModifierData*) target; + CastModifierData *cmd = (CastModifierData *) md; + CastModifierData *tcmd = (CastModifierData *) target; tcmd->fac = cmd->fac; tcmd->radius = cmd->radius; @@ -81,10 +80,10 @@ static void copyData(ModifierData *md, ModifierData *target) static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - CastModifierData *cmd = (CastModifierData*) md; + CastModifierData *cmd = (CastModifierData *) md; short flag; - flag = cmd->flag & (MOD_CAST_X|MOD_CAST_Y|MOD_CAST_Z); + flag = cmd->flag & (MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z); if ((cmd->fac == 0.0f) || flag == 0) return 1; @@ -103,33 +102,33 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - CastModifierData *cmd = (CastModifierData*) md; + CastModifierData *cmd = (CastModifierData *) md; - walk (userData, ob, &cmd->object); + walk(userData, ob, &cmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - CastModifierData *cmd = (CastModifierData*) md; + CastModifierData *cmd = (CastModifierData *) md; if (cmd->object) { DagNode *curNode = dag_get_node(forest, cmd->object); dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, - "Cast Modifier"); + "Cast Modifier"); } } static void sphere_do( - CastModifierData *cmd, Object *ob, DerivedMesh *dm, - float (*vertexCos)[3], int numVerts) + CastModifierData *cmd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { MDeformVert *dvert = NULL; @@ -200,7 +199,7 @@ static void sphere_do( * with or w/o a vgroup. With lots of if's in the code below, * further optimization's are possible, if needed */ if (dvert) { /* with a vgroup */ - MDeformVert *dv= dvert; + MDeformVert *dv = dvert; float fac_orig = fac; for (i = 0; i < numVerts; i++, dv++) { float tmp_co[3]; @@ -225,7 +224,7 @@ static void sphere_do( if (len_v3(vec) > cmd->radius) continue; } - weight= defvert_find_weight(dv, defgrp_index); + weight = defvert_find_weight(dv, defgrp_index); if (weight <= 0.0f) continue; fac = fac_orig * weight; @@ -234,11 +233,11 @@ static void sphere_do( normalize_v3(vec); if (flag & MOD_CAST_X) - tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0]; + tmp_co[0] = fac * vec[0] * len + facm * tmp_co[0]; if (flag & MOD_CAST_Y) - tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1]; + tmp_co[1] = fac * vec[1] * len + facm * tmp_co[1]; if (flag & MOD_CAST_Z) - tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2]; + tmp_co[2] = fac * vec[2] * len + facm * tmp_co[2]; if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { @@ -280,11 +279,11 @@ static void sphere_do( normalize_v3(vec); if (flag & MOD_CAST_X) - tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0]; + tmp_co[0] = fac * vec[0] * len + facm * tmp_co[0]; if (flag & MOD_CAST_Y) - tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1]; + tmp_co[1] = fac * vec[1] * len + facm * tmp_co[1]; if (flag & MOD_CAST_Z) - tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2]; + tmp_co[2] = fac * vec[2] * len + facm * tmp_co[2]; if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { @@ -300,8 +299,8 @@ static void sphere_do( } static void cuboid_do( - CastModifierData *cmd, Object *ob, DerivedMesh *dm, - float (*vertexCos)[3], int numVerts) + CastModifierData *cmd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { MDeformVert *dvert = NULL; Object *ctrl_ob = NULL; @@ -579,11 +578,11 @@ static void cuboid_do( } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = NULL; CastModifierData *cmd = (CastModifierData *)md; @@ -602,8 +601,8 @@ static void deformVerts(ModifierData *md, Object *ob, } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = get_dm(ob, editData, derivedData, NULL, 0); CastModifierData *cmd = (CastModifierData *)md; @@ -625,8 +624,8 @@ ModifierTypeInfo modifierType_Cast = { /* structName */ "CastModifierData", /* structSize */ sizeof(CastModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c index d5d8439c749..d3ced63fb57 100644 --- a/source/blender/modifiers/intern/MOD_cloth.c +++ b/source/blender/modifiers/intern/MOD_cloth.c @@ -54,7 +54,7 @@ static void initData(ModifierData *md) { - ClothModifierData *clmd = (ClothModifierData*) md; + ClothModifierData *clmd = (ClothModifierData *) md; clmd->sim_parms = MEM_callocN(sizeof(ClothSimSettings), "cloth sim parms"); clmd->coll_parms = MEM_callocN(sizeof(ClothCollSettings), "cloth coll parms"); @@ -64,15 +64,15 @@ static void initData(ModifierData *md) if (!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) return; - cloth_init (clmd); + cloth_init(clmd); } static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], - int UNUSED(numVerts), int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) + int UNUSED(numVerts), int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { DerivedMesh *dm; - ClothModifierData *clmd = (ClothModifierData*) md; - DerivedMesh *result=NULL; + ClothModifierData *clmd = (ClothModifierData *) md; + DerivedMesh *result = NULL; /* check for alloc failing */ if (!clmd->sim_parms || !clmd->coll_parms) { @@ -102,18 +102,18 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode) { - ClothModifierData *clmd = (ClothModifierData*) md; + ClothModifierData *clmd = (ClothModifierData *) md; Base *base; if (clmd) { - for (base = scene->base.first; base; base= base->next) { - Object *ob1= base->object; + for (base = scene->base.first; base; base = base->next) { + Object *ob1 = base->object; if (ob1 != ob) { CollisionModifierData *coll_clmd = (CollisionModifierData *)modifiers_findByType(ob1, eModifierType_Collision); if (coll_clmd) { DagNode *curNode = dag_get_node(forest, ob1); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Cloth Collision"); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Cloth Collision"); } } } @@ -123,7 +123,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Ob static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { CustomDataMask dataMask = 0; - ClothModifierData *clmd = (ClothModifierData*)md; + ClothModifierData *clmd = (ClothModifierData *)md; if (cloth_uses_vgroup(clmd)) dataMask |= CD_MASK_MDEFORMVERT; @@ -136,8 +136,8 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - ClothModifierData *clmd = (ClothModifierData*) md; - ClothModifierData *tclmd = (ClothModifierData*) target; + ClothModifierData *clmd = (ClothModifierData *) md; + ClothModifierData *tclmd = (ClothModifierData *) target; if (tclmd->sim_parms) { if (tclmd->sim_parms->effector_weights) @@ -166,13 +166,13 @@ static int dependsOnTime(ModifierData *UNUSED(md)) static void freeData(ModifierData *md) { - ClothModifierData *clmd = (ClothModifierData*) md; + ClothModifierData *clmd = (ClothModifierData *) md; if (clmd) { if (G.rt > 0) printf("clothModifier_freeData\n"); - cloth_free_modifier_extern (clmd); + cloth_free_modifier_extern(clmd); if (clmd->sim_parms) { if (clmd->sim_parms->effector_weights) @@ -188,9 +188,9 @@ static void freeData(ModifierData *md) } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - ClothModifierData *clmd = (ClothModifierData*) md; + ClothModifierData *clmd = (ClothModifierData *) md; if (clmd->coll_parms) { walk(userData, ob, (ID **)&clmd->coll_parms->group); diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index 83a366815de..eb4511ddaec 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -55,7 +55,7 @@ static void initData(ModifierData *md) { - CollisionModifierData *collmd = (CollisionModifierData*) md; + CollisionModifierData *collmd = (CollisionModifierData *) md; collmd->x = NULL; collmd->xnew = NULL; @@ -69,7 +69,7 @@ static void initData(ModifierData *md) static void freeData(ModifierData *md) { - CollisionModifierData *collmd = (CollisionModifierData*) md; + CollisionModifierData *collmd = (CollisionModifierData *) md; if (collmd) { if (collmd->bvhtree) @@ -105,19 +105,19 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int UNUSED(numVerts), - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int UNUSED(numVerts), + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - CollisionModifierData *collmd = (CollisionModifierData*) md; + CollisionModifierData *collmd = (CollisionModifierData *) md; DerivedMesh *dm = NULL; MVert *tempVert = NULL; /* if possible use/create DerivedMesh */ if (derivedData) dm = CDDM_copy(derivedData); - else if (ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob); + else if (ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data, ob); if (!ob->pd) { printf("CollisionModifier deformVerts: Should not happen!\n"); @@ -131,14 +131,14 @@ static void deformVerts(ModifierData *md, Object *ob, CDDM_apply_vert_coords(dm, vertexCos); CDDM_calc_normals(dm); - current_time = BKE_curframe(md->scene); + current_time = BKE_scene_frame_get(md->scene); if (G.rt > 0) printf("current_time %f, collmd->time_xnew %f\n", current_time, collmd->time_xnew); - numverts = dm->getNumVerts (dm); + numverts = dm->getNumVerts(dm); - if ((current_time > collmd->time_xnew)|| (BKE_ptcache_get_continue_physics())) { + if ((current_time > collmd->time_xnew) || (BKE_ptcache_get_continue_physics())) { unsigned int i; // check if mesh has changed @@ -148,7 +148,7 @@ static void deformVerts(ModifierData *md, Object *ob, if (collmd->time_xnew == -1000) { /* first time */ collmd->x = dm->dupVertArray(dm); // frame start position - for ( i = 0; i < numverts; i++ ) { + for (i = 0; i < numverts; i++) { // we save global positions mul_m4_v3(ob->obmat, collmd->x[i].co); } @@ -177,15 +177,15 @@ static void deformVerts(ModifierData *md, Object *ob, collmd->xnew = tempVert; collmd->time_x = collmd->time_xnew; - memcpy(collmd->xnew, dm->getVertArray(dm), numverts*sizeof(MVert)); + memcpy(collmd->xnew, dm->getVertArray(dm), numverts * sizeof(MVert)); for (i = 0; i < numverts; i++) { // we save global positions mul_m4_v3(ob->obmat, collmd->xnew[i].co); } - memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert)); - memcpy(collmd->current_x, collmd->x, numverts*sizeof(MVert)); + memcpy(collmd->current_xnew, collmd->x, numverts * sizeof(MVert)); + memcpy(collmd->current_x, collmd->x, numverts * sizeof(MVert)); /* check if GUI setting has changed for bvh */ if (collmd->bvhtree) { @@ -202,7 +202,7 @@ static void deformVerts(ModifierData *md, Object *ob, } else { // recalc static bounding boxes - bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 ); + bvhtree_update_from_mvert(collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1); } collmd->time_xnew = current_time; @@ -232,8 +232,8 @@ ModifierTypeInfo modifierType_Collision = { /* structName */ "CollisionModifierData", /* structSize */ sizeof(CollisionModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_Single, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_Single, /* copyData */ NULL, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c index f516f971dc0..ce3e0452970 100644 --- a/source/blender/modifiers/intern/MOD_curve.c +++ b/source/blender/modifiers/intern/MOD_curve.c @@ -52,15 +52,15 @@ static void initData(ModifierData *md) { - CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *cmd = (CurveModifierData *) md; cmd->defaxis = MOD_CURVE_POSX; } static void copyData(ModifierData *md, ModifierData *target) { - CurveModifierData *cmd = (CurveModifierData*) md; - CurveModifierData *tcmd = (CurveModifierData*) target; + CurveModifierData *cmd = (CurveModifierData *) md; + CurveModifierData *tcmd = (CurveModifierData *) target; tcmd->defaxis = cmd->defaxis; tcmd->object = cmd->object; @@ -80,27 +80,27 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int isDisabled(ModifierData *md, int UNUSED(userRenderParams)) { - CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *cmd = (CurveModifierData *) md; return !cmd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *cmd = (CurveModifierData *) md; walk(userData, ob, &cmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *cmd = (CurveModifierData *) md; if (cmd->object) { DagNode *curNode = dag_get_node(forest, cmd->object); @@ -111,23 +111,23 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - CurveModifierData *cmd = (CurveModifierData*) md; + CurveModifierData *cmd = (CurveModifierData *) md; /* silly that defaxis and curve_deform_verts are off by 1 * but leave for now to save having to call do_versions */ curve_deform_verts(md->scene, cmd->object, ob, derivedData, vertexCos, numVerts, - cmd->name, cmd->defaxis-1); + cmd->name, cmd->defaxis - 1); } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = derivedData; @@ -140,28 +140,28 @@ static void deformVertsEM( ModifierTypeInfo modifierType_Curve = { - /* name */ "Curve", - /* structName */ "CurveModifierData", - /* structSize */ sizeof(CurveModifierData), - /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* name */ "Curve", + /* structName */ "CurveModifierData", + /* structSize */ sizeof(CurveModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs + | eModifierTypeFlag_SupportsEditmode, - /* copyData */ copyData, - /* deformVerts */ deformVerts, - /* deformMatrices */ NULL, - /* deformVertsEM */ deformVertsEM, - /* deformMatricesEM */ NULL, - /* applyModifier */ NULL, - /* applyModifierEM */ NULL, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ NULL, - /* isDisabled */ isDisabled, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ NULL, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformMatrices */ NULL, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ NULL, + /* applyModifier */ NULL, + /* applyModifierEM */ NULL, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ NULL, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ NULL, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c index f55faf9c183..b28a4a942ac 100644 --- a/source/blender/modifiers/intern/MOD_decimate.c +++ b/source/blender/modifiers/intern/MOD_decimate.c @@ -56,26 +56,26 @@ static void initData(ModifierData *md) { - DecimateModifierData *dmd = (DecimateModifierData*) md; + DecimateModifierData *dmd = (DecimateModifierData *) md; dmd->percent = 1.0; } static void copyData(ModifierData *md, ModifierData *target) { - DecimateModifierData *dmd = (DecimateModifierData*) md; - DecimateModifierData *tdmd = (DecimateModifierData*) target; + DecimateModifierData *dmd = (DecimateModifierData *) md; + DecimateModifierData *tdmd = (DecimateModifierData *) target; tdmd->percent = dmd->percent; } #ifdef WITH_MOD_DECIMATE static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - DecimateModifierData *dmd = (DecimateModifierData*) md; + DecimateModifierData *dmd = (DecimateModifierData *) md; DerivedMesh *dm = derivedData, *result = NULL; MVert *mvert; MFace *mface; @@ -91,59 +91,59 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), totface = dm->getNumTessFaces(dm); numTris = 0; - for (a=0; av4) numTris++; } - if (numTris<3) { + if (numTris < 3) { modifier_setError(md, "%s", TIP_("Modifier requires more than 3 input faces (triangles).")); dm = CDDM_copy(dm); return dm; } - lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices"); - lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*totvert, "normals"); - lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*numTris, "trias"); - lod.vertex_num= totvert; - lod.face_num= numTris; + lod.vertex_buffer = MEM_mallocN(3 * sizeof(float) * totvert, "vertices"); + lod.vertex_normal_buffer = MEM_mallocN(3 * sizeof(float) * totvert, "normals"); + lod.triangle_index_buffer = MEM_mallocN(3 * sizeof(int) * numTris, "trias"); + lod.vertex_num = totvert; + lod.face_num = numTris; - for (a=0; aco); normal_short_to_float_v3(vbNo, mv->no); } numTris = 0; - for (a=0; av1; - tri[1]= mf->v2; - tri[2]= mf->v3; + int *tri = &lod.triangle_index_buffer[3 * numTris++]; + tri[0] = mf->v1; + tri[1] = mf->v2; + tri[2] = mf->v3; if (mf->v4) { - tri = &lod.triangle_index_buffer[3*numTris++]; - tri[0]= mf->v1; - tri[1]= mf->v3; - tri[2]= mf->v4; + tri = &lod.triangle_index_buffer[3 * numTris++]; + tri[0] = mf->v1; + tri[1] = mf->v3; + tri[2] = mf->v4; } } dmd->faceCount = 0; if (LOD_LoadMesh(&lod) ) { - if ( LOD_PreprocessMesh(&lod) ) { + if (LOD_PreprocessMesh(&lod) ) { /* we assume the decim_faces tells how much to reduce */ - while (lod.face_num > numTris*dmd->percent) { - if ( LOD_CollapseEdge(&lod)==0) break; + while (lod.face_num > numTris * dmd->percent) { + if (LOD_CollapseEdge(&lod) == 0) break; } - if (lod.vertex_num>2) { + if (lod.vertex_num > 2) { result = CDDM_new(lod.vertex_num, 0, lod.face_num, 0, 0); dmd->faceCount = lod.face_num; } @@ -151,18 +151,18 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), result = CDDM_new(lod.vertex_num, 0, 0, 0, 0); mvert = CDDM_get_verts(result); - for (a=0; aco, vbCo); } - if (lod.vertex_num>2) { + if (lod.vertex_num > 2) { mface = CDDM_get_tessfaces(result); - for (a=0; av1 = tri[0]; mf->v2 = tri[1]; mf->v3 = tri[2]; @@ -195,9 +195,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob), } #else // WITH_MOD_DECIMATE static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { return derivedData; } diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index 70294588fd4..fd3ebada170 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -58,7 +58,7 @@ static void initData(ModifierData *md) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; dmd->texture = NULL; dmd->strength = 1; @@ -68,8 +68,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; - DisplaceModifierData *tdmd = (DisplaceModifierData*) target; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; + DisplaceModifierData *tdmd = (DisplaceModifierData *) target; tdmd->texture = dmd->texture; tdmd->strength = dmd->strength; @@ -114,17 +114,17 @@ static int dependsOnNormals(ModifierData *md) } static void foreachObjectLink(ModifierData *md, Object *ob, - ObjectWalkFunc walk, void *userData) + ObjectWalkFunc walk, void *userData) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; walk(userData, ob, &dmd->map_object); } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; walk(userData, ob, (ID **)&dmd->texture); @@ -132,24 +132,24 @@ static void foreachIDLink(ModifierData *md, Object *ob, } static void foreachTexLink(ModifierData *md, Object *ob, - TexWalkFunc walk, void *userData) + TexWalkFunc walk, void *userData) { walk(userData, ob, md, "texture"); } static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; return (!dmd->texture || dmd->strength == 0.0f); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - DisplaceModifierData *dmd = (DisplaceModifierData*) md; + DisplaceModifierData *dmd = (DisplaceModifierData *) md; if (dmd->map_object && dmd->texmapping == MOD_DISP_MAP_OBJECT) { DagNode *curNode = dag_get_node(forest, dmd->map_object); @@ -167,15 +167,15 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, /* dm must be a CDDerivedMesh */ static void displaceModifier_do( - DisplaceModifierData *dmd, Object *ob, - DerivedMesh *dm, float (*vertexCos)[3], int numVerts) + DisplaceModifierData *dmd, Object *ob, + DerivedMesh *dm, float (*vertexCos)[3], int numVerts) { int i; MVert *mvert; MDeformVert *dvert; int defgrp_index; float (*tex_co)[3]; - float weight= 1.0f; /* init value unused but some compilers may complain */ + float weight = 1.0f; /* init value unused but some compilers may complain */ if (!dmd->texture) return; if (dmd->strength == 0.0f) return; @@ -184,17 +184,17 @@ static void displaceModifier_do( modifier_get_vgroup(ob, dm, dmd->defgrp_name, &dvert, &defgrp_index); tex_co = MEM_callocN(sizeof(*tex_co) * numVerts, - "displaceModifier_do tex_co"); + "displaceModifier_do tex_co"); get_texture_coords((MappingInfoModifierData *)dmd, ob, dm, vertexCos, tex_co, numVerts); modifier_init_texture(dmd->modifier.scene, dmd->texture); - for (i = 0; i < numVerts; ++i) { + for (i = 0; i < numVerts; i++) { TexResult texres; float delta = 0, strength = dmd->strength; if (dvert) { - weight= defvert_find_weight(dvert + i, defgrp_index); + weight = defvert_find_weight(dvert + i, defgrp_index); if (weight == 0.0f) continue; } @@ -235,13 +235,13 @@ static void displaceModifier_do( } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - DerivedMesh *dm= get_cddm(ob, NULL, derivedData, vertexCos); + DerivedMesh *dm = get_cddm(ob, NULL, derivedData, vertexCos); displaceModifier_do((DisplaceModifierData *)md, ob, dm, vertexCos, numVerts); @@ -251,10 +251,10 @@ static void deformVerts(ModifierData *md, Object *ob, } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - DerivedMesh *dm= get_cddm(ob, editData, derivedData, vertexCos); + DerivedMesh *dm = get_cddm(ob, editData, derivedData, vertexCos); displaceModifier_do((DisplaceModifierData *)md, ob, dm, vertexCos, numVerts); @@ -269,8 +269,8 @@ ModifierTypeInfo modifierType_Displace = { /* structName */ "DisplaceModifierData", /* structSize */ sizeof(DisplaceModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_dynamicpaint.c b/source/blender/modifiers/intern/MOD_dynamicpaint.c index 5005e2c010d..7f8e476790f 100644 --- a/source/blender/modifiers/intern/MOD_dynamicpaint.c +++ b/source/blender/modifiers/intern/MOD_dynamicpaint.c @@ -47,7 +47,7 @@ static void initData(ModifierData *md) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md; pmd->canvas = NULL; pmd->brush = NULL; @@ -56,34 +56,34 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*)md; - DynamicPaintModifierData *tpmd = (DynamicPaintModifierData*)target; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; + DynamicPaintModifierData *tpmd = (DynamicPaintModifierData *)target; dynamicPaint_Modifier_copy(pmd, tpmd); } static void freeData(ModifierData *md) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md; dynamicPaint_Modifier_free(pmd); } static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*)md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md; CustomDataMask dataMask = 0; if (pmd->canvas) { DynamicPaintSurface *surface = pmd->canvas->surfaces.first; - for (; surface; surface=surface->next) { + for (; surface; surface = surface->next) { /* tface */ if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ || - surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) { + surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) { dataMask |= (1 << CD_MTFACE); } /* mcol */ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT || - surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR) { + surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR) { dataMask |= (1 << CD_MCOL); } /* CD_MDEFORMVERT */ @@ -102,32 +102,33 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *dm, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *dm, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md; return dynamicPaint_Modifier_do(pmd, md->scene, ob, dm); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *scene, - Object *ob, - DagNode *obNode) + struct Scene *scene, + Object *ob, + DagNode *obNode) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md; /* add relation from canvases to all brush objects */ if (pmd && pmd->canvas) { Base *base = scene->base.first; for (; base; base = base->next) { - DynamicPaintModifierData *pmd2 = (DynamicPaintModifierData *)modifiers_findByType(base->object, eModifierType_DynamicPaint); + DynamicPaintModifierData *pmd2 = + (DynamicPaintModifierData *)modifiers_findByType(base->object, eModifierType_DynamicPaint); - if (pmd2 && pmd2->brush && ob!=base->object) { + if (pmd2 && pmd2->brush && ob != base->object) { DagNode *brushNode = dag_get_node(forest, base->object); - dag_add_relation(forest, brushNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Dynamic Paint Brush"); + dag_add_relation(forest, brushNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Dynamic Paint Brush"); } } } @@ -139,14 +140,14 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - DynamicPaintModifierData *pmd = (DynamicPaintModifierData*) md; + DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md; if (pmd->canvas) { DynamicPaintSurface *surface = pmd->canvas->surfaces.first; - for (; surface; surface=surface->next) { + for (; surface; surface = surface->next) { walk(userData, ob, (ID **)&surface->brush_group); walk(userData, ob, (ID **)&surface->init_texture); } @@ -157,7 +158,7 @@ static void foreachIDLink(ModifierData *md, Object *ob, } static void foreachTexLink(ModifierData *UNUSED(md), Object *UNUSED(ob), - TexWalkFunc UNUSED(walk), void *UNUSED(userData)) + TexWalkFunc UNUSED(walk), void *UNUSED(userData)) { //walk(userData, ob, md, ""); /* re-enable when possible */ } @@ -167,11 +168,11 @@ ModifierTypeInfo modifierType_DynamicPaint = { /* structName */ "DynamicPaintModifierData", /* structSize */ sizeof(DynamicPaintModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh -/* |eModifierTypeFlag_SupportsMapping*/ - |eModifierTypeFlag_UsesPointCache - |eModifierTypeFlag_Single - |eModifierTypeFlag_UsesPreview, + /* flags */ eModifierTypeFlag_AcceptsMesh | +/* eModifierTypeFlag_SupportsMapping |*/ + eModifierTypeFlag_UsesPointCache | + eModifierTypeFlag_Single | + eModifierTypeFlag_UsesPreview, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c index def02081be8..794ee6204ed 100644 --- a/source/blender/modifiers/intern/MOD_edgesplit.c +++ b/source/blender/modifiers/intern/MOD_edgesplit.c @@ -55,7 +55,7 @@ * note: this code is very close to MOD_bevel.c */ -#define EDGE_MARK 1 +#define EDGE_MARK 1 static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Object *UNUSED(ob)) { @@ -64,7 +64,7 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj BMEditMesh *em; BMIter iter; BMEdge *e; - float threshold = cos((emd->split_angle + 0.00001) * M_PI / 180.0); + float threshold = cosf((emd->split_angle + 0.00001f) * (float)M_PI / 180.0f); em = DM_to_editbmesh(dm, NULL, FALSE); bm = em->bm; @@ -76,8 +76,8 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { /* check for 1 edge having 2 face users */ BMLoop *l1, *l2; - if ( (l1= e->l) && - (l2= e->l->radial_next) != l1) + if ((l1 = e->l) && + (l2 = e->l->radial_next) != l1) { if (dot_v3v3(l1->f->no, l2->f->no) < threshold) { BMO_elem_flag_enable(bm, e, EDGE_MARK); @@ -115,7 +115,7 @@ static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Obj static void initData(ModifierData *md) { - EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; + EdgeSplitModifierData *emd = (EdgeSplitModifierData *) md; /* default to 30-degree split angle, sharpness from both angle & flag */ emd->split_angle = 30; @@ -124,15 +124,15 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; - EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target; + EdgeSplitModifierData *emd = (EdgeSplitModifierData *) md; + EdgeSplitModifierData *temd = (EdgeSplitModifierData *) target; temd->split_angle = emd->split_angle; temd->flags = emd->flags; } static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd, - Object *ob, DerivedMesh *dm) + Object *ob, DerivedMesh *dm) { if (!(emd->flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))) return dm; @@ -141,11 +141,11 @@ static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd, } static DerivedMesh *applyModifier( - ModifierData *md, Object *ob, DerivedMesh *derivedData, - int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) + ModifierData *md, Object *ob, DerivedMesh *derivedData, + int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { DerivedMesh *result; - EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md; + EdgeSplitModifierData *emd = (EdgeSplitModifierData *) md; result = edgesplitModifier_do(emd, ob, derivedData); @@ -156,8 +156,8 @@ static DerivedMesh *applyModifier( } static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } @@ -168,11 +168,11 @@ ModifierTypeInfo modifierType_EdgeSplit = { /* structName */ "EdgeSplitModifierData", /* structSize */ sizeof(EdgeSplitModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index 4270659d851..39932b5673c 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -59,21 +59,21 @@ static void initData(ModifierData *md) { - ExplodeModifierData *emd= (ExplodeModifierData*) md; + ExplodeModifierData *emd = (ExplodeModifierData *) md; - emd->facepa= NULL; - emd->flag |= eExplodeFlag_Unborn+eExplodeFlag_Alive+eExplodeFlag_Dead; + emd->facepa = NULL; + emd->flag |= eExplodeFlag_Unborn + eExplodeFlag_Alive + eExplodeFlag_Dead; } static void freeData(ModifierData *md) { - ExplodeModifierData *emd= (ExplodeModifierData*) md; + ExplodeModifierData *emd = (ExplodeModifierData *) md; if (emd->facepa) MEM_freeN(emd->facepa); } static void copyData(ModifierData *md, ModifierData *target) { - ExplodeModifierData *emd= (ExplodeModifierData*) md; - ExplodeModifierData *temd= (ExplodeModifierData*) target; + ExplodeModifierData *emd = (ExplodeModifierData *) md; + ExplodeModifierData *temd = (ExplodeModifierData *) target; temd->facepa = NULL; temd->flag = emd->flag; @@ -86,7 +86,7 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - ExplodeModifierData *emd= (ExplodeModifierData*) md; + ExplodeModifierData *emd = (ExplodeModifierData *) md; CustomDataMask dataMask = 0; if (emd->vgroup) @@ -96,48 +96,48 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) } static void createFacepa(ExplodeModifierData *emd, - ParticleSystemModifierData *psmd, - DerivedMesh *dm) + ParticleSystemModifierData *psmd, + DerivedMesh *dm) { - ParticleSystem *psys=psmd->psys; - MFace *fa=NULL, *mface=NULL; + ParticleSystem *psys = psmd->psys; + MFace *fa = NULL, *mface = NULL; MVert *mvert = NULL; ParticleData *pa; KDTree *tree; float center[3], co[3]; - int *facepa=NULL, *vertpa=NULL, totvert=0, totface=0, totpart=0; - int i, p, v1, v2, v3, v4=0; + int *facepa = NULL, *vertpa = NULL, totvert = 0, totface = 0, totpart = 0; + int i, p, v1, v2, v3, v4 = 0; mvert = dm->getVertArray(dm); mface = dm->getTessFaceArray(dm); - totface= dm->getNumTessFaces(dm); - totvert= dm->getNumVerts(dm); - totpart= psmd->psys->totpart; + totface = dm->getNumTessFaces(dm); + totvert = dm->getNumVerts(dm); + totpart = psmd->psys->totpart; BLI_srandom(psys->seed); if (emd->facepa) MEM_freeN(emd->facepa); - facepa = emd->facepa = MEM_callocN(sizeof(int)*totface, "explode_facepa"); + facepa = emd->facepa = MEM_callocN(sizeof(int) * totface, "explode_facepa"); - vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa"); + vertpa = MEM_callocN(sizeof(int) * totvert, "explode_vertpa"); /* initialize all faces & verts to no particle */ - for (i=0; ivgroup) { MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); if (dvert) { - const int defgrp_index= emd->vgroup-1; - for (i=0; ivgroup - 1; + for (i = 0; i < totvert; i++, dvert++) { float val = BLI_frand(); - val = (1.0f-emd->protect)*val + emd->protect*0.5f; + val = (1.0f - emd->protect) * val + emd->protect * 0.5f; if (val < defvert_find_weight(dvert, defgrp_index)) vertpa[i] = -1; } @@ -145,15 +145,15 @@ static void createFacepa(ExplodeModifierData *emd, } /* make tree of emitter locations */ - tree=BLI_kdtree_new(totpart); - for (p=0, pa=psys->particles; pparticles; p < totpart; p++, pa++) { psys_particle_on_emitter(psmd, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, NULL, NULL, NULL, NULL, NULL); BLI_kdtree_insert(tree, p, co, NULL); } BLI_kdtree_balance(tree); /* set face-particle-indexes to nearest particle to face center */ - for (i=0, fa=mface; iv1].co, mvert[fa->v2].co); add_v3_v3(center, mvert[fa->v3].co); if (fa->v4) { @@ -163,21 +163,21 @@ static void createFacepa(ExplodeModifierData *emd, else mul_v3_fl(center, 0.3333f); - p= BLI_kdtree_find_nearest(tree, center, NULL, NULL); + p = BLI_kdtree_find_nearest(tree, center, NULL, NULL); - v1=vertpa[fa->v1]; - v2=vertpa[fa->v2]; - v3=vertpa[fa->v3]; + v1 = vertpa[fa->v1]; + v2 = vertpa[fa->v2]; + v3 = vertpa[fa->v3]; if (fa->v4) - v4=vertpa[fa->v4]; + v4 = vertpa[fa->v4]; - if (v1>=0 && v2>=0 && v3>=0 && (fa->v4==0 || v4>=0)) - facepa[i]=p; + if (v1 >= 0 && v2 >= 0 && v3 >= 0 && (fa->v4 == 0 || v4 >= 0)) + facepa[i] = p; - if (v1>=0) vertpa[fa->v1]=p; - if (v2>=0) vertpa[fa->v2]=p; - if (v3>=0) vertpa[fa->v3]=p; - if (fa->v4 && v4>=0) vertpa[fa->v4]=p; + if (v1 >= 0) vertpa[fa->v1] = p; + if (v2 >= 0) vertpa[fa->v2] = p; + if (v3 >= 0) vertpa[fa->v3] = p; + if (fa->v4 && v4 >= 0) vertpa[fa->v4] = p; } if (vertpa) MEM_freeN(vertpa); @@ -195,7 +195,7 @@ static const short add_faces[24] = { 0, 0, 2, 0, 1, 2, 2, 0, 2, 1, 2, 2, 2, 2, 3, 0, 0, 0, 1, 0, 1, 1, 2 - }; +}; static MFace *get_dface(DerivedMesh *dm, DerivedMesh *split, int cur, int i, MFace *mf) { @@ -206,11 +206,11 @@ static MFace *get_dface(DerivedMesh *dm, DerivedMesh *split, int cur, int i, MFa } #define SET_VERTS(a, b, c, d) \ - v[0] = mf->v##a; uv[0]=a-1; \ - v[1] = mf->v##b; uv[1]=b-1; \ - v[2] = mf->v##c; uv[2]=c-1; \ - v[3] = mf->v##d; uv[3]=d-1; \ - (void)0 + v[0] = mf->v##a; uv[0] = a - 1; \ + v[1] = mf->v##b; uv[1] = b - 1; \ + v[2] = mf->v##c; uv[2] = c - 1; \ + v[3] = mf->v##d; uv[3] = d - 1; \ + (void)0 #define GET_ES(v1, v2) edgecut_get(eh, v1, v2) #define INT_UV(uvf, c0, c1) interp_v2_v2v2(uvf, mf->uv[c0], mf->uv[c1], 0.5f) @@ -218,8 +218,8 @@ static MFace *get_dface(DerivedMesh *dm, DerivedMesh *split, int cur, int i, MFa static void remap_faces_3_6_9_12(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); - MFace *df3 = get_dface(dm, split, cur+2, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); + MFace *df3 = get_dface(dm, split, cur + 2, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -228,14 +228,14 @@ static void remap_faces_3_6_9_12(DerivedMesh *dm, DerivedMesh *split, MFace *mf, df1->v4 = v3; df1->flag |= ME_FACE_SEL; - facepa[cur+1] = vertpa[v2]; + facepa[cur + 1] = vertpa[v2]; df2->v1 = GET_ES(v1, v2); df2->v2 = v2; df2->v3 = GET_ES(v2, v3); df2->v4 = 0; df2->flag &= ~ME_FACE_SEL; - facepa[cur+2] = vertpa[v1]; + facepa[cur + 2] = vertpa[v1]; df3->v1 = v1; df3->v2 = v3; df3->v3 = v4; @@ -248,9 +248,9 @@ static void remap_uvs_3_6_9_12(DerivedMesh *dm, DerivedMesh *split, int numlayer MTFace *mf, *df1, *df2, *df3; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; df3 = df1 + 2; mf = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, l); @@ -274,7 +274,7 @@ static void remap_uvs_3_6_9_12(DerivedMesh *dm, DerivedMesh *split, int numlayer static void remap_faces_5_10(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -283,7 +283,7 @@ static void remap_faces_5_10(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int df1->v4 = GET_ES(v1, v4); df1->flag |= ME_FACE_SEL; - facepa[cur+1] = vertpa[v3]; + facepa[cur + 1] = vertpa[v3]; df2->v1 = GET_ES(v1, v4); df2->v2 = GET_ES(v2, v3); df2->v3 = v3; @@ -296,9 +296,9 @@ static void remap_uvs_5_10(DerivedMesh *dm, DerivedMesh *split, int numlayer, in MTFace *mf, *df1, *df2; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; mf = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, l); mf += i; @@ -319,9 +319,9 @@ static void remap_uvs_5_10(DerivedMesh *dm, DerivedMesh *split, int numlayer, in static void remap_faces_15(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); - MFace *df3 = get_dface(dm, split, cur+2, i, mf); - MFace *df4 = get_dface(dm, split, cur+3, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); + MFace *df3 = get_dface(dm, split, cur + 2, i, mf); + MFace *df4 = get_dface(dm, split, cur + 3, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -330,21 +330,21 @@ static void remap_faces_15(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int * df1->v4 = GET_ES(v1, v4); df1->flag |= ME_FACE_SEL; - facepa[cur+1] = vertpa[v2]; + facepa[cur + 1] = vertpa[v2]; df2->v1 = GET_ES(v1, v2); df2->v2 = v2; df2->v3 = GET_ES(v2, v3); df2->v4 = GET_ES(v1, v3); df2->flag |= ME_FACE_SEL; - facepa[cur+2] = vertpa[v3]; + facepa[cur + 2] = vertpa[v3]; df3->v1 = GET_ES(v1, v3); df3->v2 = GET_ES(v2, v3); df3->v3 = v3; df3->v4 = GET_ES(v3, v4); df3->flag |= ME_FACE_SEL; - facepa[cur+3] = vertpa[v4]; + facepa[cur + 3] = vertpa[v4]; df4->v1 = GET_ES(v1, v4); df4->v2 = GET_ES(v1, v3); df4->v3 = GET_ES(v3, v4); @@ -357,9 +357,9 @@ static void remap_uvs_15(DerivedMesh *dm, DerivedMesh *split, int numlayer, int MTFace *mf, *df1, *df2, *df3, *df4; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; df3 = df1 + 2; df4 = df1 + 3; @@ -391,8 +391,8 @@ static void remap_uvs_15(DerivedMesh *dm, DerivedMesh *split, int numlayer, int static void remap_faces_7_11_13_14(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); - MFace *df3 = get_dface(dm, split, cur+2, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); + MFace *df3 = get_dface(dm, split, cur + 2, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -401,14 +401,14 @@ static void remap_faces_7_11_13_14(DerivedMesh *dm, DerivedMesh *split, MFace *m df1->v4 = GET_ES(v1, v4); df1->flag |= ME_FACE_SEL; - facepa[cur+1] = vertpa[v2]; + facepa[cur + 1] = vertpa[v2]; df2->v1 = GET_ES(v1, v2); df2->v2 = v2; df2->v3 = GET_ES(v2, v3); df2->v4 = 0; df2->flag &= ~ME_FACE_SEL; - facepa[cur+2] = vertpa[v4]; + facepa[cur + 2] = vertpa[v4]; df3->v1 = GET_ES(v1, v4); df3->v2 = GET_ES(v2, v3); df3->v3 = v3; @@ -421,9 +421,9 @@ static void remap_uvs_7_11_13_14(DerivedMesh *dm, DerivedMesh *split, int numlay MTFace *mf, *df1, *df2, *df3; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; df3 = df1 + 2; mf = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, l); @@ -448,7 +448,7 @@ static void remap_uvs_7_11_13_14(DerivedMesh *dm, DerivedMesh *split, int numlay static void remap_faces_19_21_22(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -457,7 +457,7 @@ static void remap_faces_19_21_22(DerivedMesh *dm, DerivedMesh *split, MFace *mf, df1->v4 = 0; df1->flag &= ~ME_FACE_SEL; - facepa[cur+1] = vertpa[v2]; + facepa[cur + 1] = vertpa[v2]; df2->v1 = GET_ES(v1, v2); df2->v2 = v2; df2->v3 = v3; @@ -470,9 +470,9 @@ static void remap_uvs_19_21_22(DerivedMesh *dm, DerivedMesh *split, int numlayer MTFace *mf, *df1, *df2; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; mf = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, l); mf += i; @@ -491,8 +491,8 @@ static void remap_uvs_19_21_22(DerivedMesh *dm, DerivedMesh *split, int numlayer static void remap_faces_23(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3) { MFace *df1 = get_dface(dm, split, cur, i, mf); - MFace *df2 = get_dface(dm, split, cur+1, i, mf); - MFace *df3 = get_dface(dm, split, cur+2, i, mf); + MFace *df2 = get_dface(dm, split, cur + 1, i, mf); + MFace *df3 = get_dface(dm, split, cur + 2, i, mf); facepa[cur] = vertpa[v1]; df1->v1 = v1; @@ -501,14 +501,14 @@ static void remap_faces_23(DerivedMesh *dm, DerivedMesh *split, MFace *mf, int * df1->v4 = GET_ES(v1, v3); df1->flag |= ME_FACE_SEL; - facepa[cur+1] = vertpa[v2]; + facepa[cur + 1] = vertpa[v2]; df2->v1 = GET_ES(v1, v2); df2->v2 = v2; df2->v3 = GET_ES(v2, v3); df2->v4 = 0; df2->flag &= ~ME_FACE_SEL; - facepa[cur+2] = vertpa[v3]; + facepa[cur + 2] = vertpa[v3]; df3->v1 = GET_ES(v1, v3); df3->v2 = GET_ES(v2, v3); df3->v3 = v3; @@ -521,9 +521,9 @@ static void remap_uvs_23(DerivedMesh *dm, DerivedMesh *split, int numlayer, int MTFace *mf, *df1, *df2; int l; - for (l=0; lfaceData, CD_MTFACE, l); - df1 = mf+cur; + df1 = mf + cur; df2 = df1 + 1; mf = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, l); mf += i; @@ -543,63 +543,63 @@ static void remap_uvs_23(DerivedMesh *dm, DerivedMesh *split, int numlayer, int } } -static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) +static DerivedMesh *cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) { DerivedMesh *splitdm; - MFace *mf=NULL, *df1=NULL; - MFace *mface=dm->getTessFaceArray(dm); + MFace *mf = NULL, *df1 = NULL; + MFace *mface = dm->getTessFaceArray(dm); MVert *dupve, *mv; EdgeHash *edgehash; EdgeHashIterator *ehi; - int totvert=dm->getNumVerts(dm); - int totface=dm->getNumTessFaces(dm); + int totvert = dm->getNumVerts(dm); + int totface = dm->getNumTessFaces(dm); - int *facesplit = MEM_callocN(sizeof(int)*totface, "explode_facesplit"); - int *vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa2"); + int *facesplit = MEM_callocN(sizeof(int) * totface, "explode_facesplit"); + int *vertpa = MEM_callocN(sizeof(int) * totvert, "explode_vertpa2"); int *facepa = emd->facepa; - int *fs, totesplit=0, totfsplit=0, curdupface=0; + int *fs, totesplit = 0, totfsplit = 0, curdupface = 0; int i, v1, v2, v3, v4, esplit, v[4] = {0, 0, 0, 0}, /* To quite gcc barking... */ uv[4] = {0, 0, 0, 0}; /* To quite gcc barking... */ int numlayer; unsigned int ed_v1, ed_v2; - edgehash= BLI_edgehash_new(); + edgehash = BLI_edgehash_new(); /* recreate vertpa from facepa calculation */ - for (i=0, mf=mface; iv1]=facepa[i]; - vertpa[mf->v2]=facepa[i]; - vertpa[mf->v3]=facepa[i]; + for (i = 0, mf = mface; i < totface; i++, mf++) { + vertpa[mf->v1] = facepa[i]; + vertpa[mf->v2] = facepa[i]; + vertpa[mf->v3] = facepa[i]; if (mf->v4) - vertpa[mf->v4]=facepa[i]; + vertpa[mf->v4] = facepa[i]; } /* mark edges for splitting and how to split faces */ - for (i=0, mf=mface, fs=facesplit; iv1]; - v2=vertpa[mf->v2]; - v3=vertpa[mf->v3]; + for (i = 0, mf = mface, fs = facesplit; i < totface; i++, mf++, fs++) { + v1 = vertpa[mf->v1]; + v2 = vertpa[mf->v2]; + v3 = vertpa[mf->v3]; - if (v1!=v2) { + if (v1 != v2) { BLI_edgehash_insert(edgehash, mf->v1, mf->v2, NULL); (*fs) |= 1; } - if (v2!=v3) { + if (v2 != v3) { BLI_edgehash_insert(edgehash, mf->v2, mf->v3, NULL); (*fs) |= 2; } if (mf->v4) { - v4=vertpa[mf->v4]; + v4 = vertpa[mf->v4]; - if (v3!=v4) { + if (v3 != v4) { BLI_edgehash_insert(edgehash, mf->v3, mf->v4, NULL); (*fs) |= 4; } - if (v1!=v4) { + if (v1 != v4) { BLI_edgehash_insert(edgehash, mf->v1, mf->v4, NULL); (*fs) |= 8; } @@ -611,7 +611,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) else { (*fs) |= 16; /* mark face as tri */ - if (v1!=v3) { + if (v1 != v3) { BLI_edgehash_insert(edgehash, mf->v1, mf->v3, NULL); (*fs) |= 4; } @@ -619,8 +619,8 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) } /* count splits & create indexes for new verts */ - ehi= BLI_edgehashIterator_new(edgehash); - totesplit=totvert; + ehi = BLI_edgehashIterator_new(edgehash); + totesplit = totvert; for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totesplit)); totesplit++; @@ -628,14 +628,14 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) BLI_edgehashIterator_free(ehi); /* count new faces due to splitting */ - for (i=0, fs=facesplit; ifaceData, CD_MTFACE); /* copy new faces & verts (is it really this painful with custom data??) */ - for (i=0; igetVert(dm, i, &source); @@ -651,23 +651,23 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) * later interpreted as tri's, for this to work right I think we probably * have to stop using tessface - campbell */ - facepa= MEM_callocN(sizeof(int)*(totface+(totfsplit * 2)), "explode_facepa"); + facepa = MEM_callocN(sizeof(int) * (totface + (totfsplit * 2)), "explode_facepa"); //memcpy(facepa, emd->facepa, totface*sizeof(int)); - emd->facepa=facepa; + emd->facepa = facepa; /* create new verts */ - ehi= BLI_edgehashIterator_new(edgehash); + ehi = BLI_edgehashIterator_new(edgehash); for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { BLI_edgehashIterator_getKey(ehi, &ed_v1, &ed_v2); - esplit= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); - mv=CDDM_get_vert(splitdm, ed_v2); - dupve=CDDM_get_vert(splitdm, esplit); + esplit = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + mv = CDDM_get_vert(splitdm, ed_v2); + dupve = CDDM_get_vert(splitdm, esplit); DM_copy_vert_data(splitdm, splitdm, ed_v2, esplit, 1); - *dupve=*mv; + *dupve = *mv; - mv=CDDM_get_vert(splitdm, ed_v1); + mv = CDDM_get_vert(splitdm, ed_v1); add_v3_v3(dupve->co, mv->co); mul_v3_fl(dupve->co, 0.5f); @@ -675,99 +675,99 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) BLI_edgehashIterator_free(ehi); /* create new faces */ - curdupface=0;//=totface; + curdupface = 0; //=totface; //curdupin=totesplit; - for (i=0, fs=facesplit; igetTessFaceData(dm, i, CD_MFACE); switch (*fs) { - case 3: - case 10: - case 11: - case 15: - SET_VERTS(1, 2, 3, 4); - break; - case 5: - case 6: - case 7: - SET_VERTS(2, 3, 4, 1); - break; - case 9: - case 13: - SET_VERTS(4, 1, 2, 3); - break; - case 12: - case 14: - SET_VERTS(3, 4, 1, 2); - break; - case 21: - case 23: - SET_VERTS(1, 2, 3, 4); - break; - case 19: - SET_VERTS(2, 3, 1, 4); - break; - case 22: - SET_VERTS(3, 1, 2, 4); - break; + case 3: + case 10: + case 11: + case 15: + SET_VERTS(1, 2, 3, 4); + break; + case 5: + case 6: + case 7: + SET_VERTS(2, 3, 4, 1); + break; + case 9: + case 13: + SET_VERTS(4, 1, 2, 3); + break; + case 12: + case 14: + SET_VERTS(3, 4, 1, 2); + break; + case 21: + case 23: + SET_VERTS(1, 2, 3, 4); + break; + case 19: + SET_VERTS(2, 3, 1, 4); + break; + case 22: + SET_VERTS(3, 1, 2, 4); + break; } switch (*fs) { - case 3: - case 6: - case 9: - case 12: - remap_faces_3_6_9_12(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); - if (numlayer) - remap_uvs_3_6_9_12(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); - break; - case 5: - case 10: - remap_faces_5_10(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); - if (numlayer) - remap_uvs_5_10(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); - break; - case 15: - remap_faces_15(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); - if (numlayer) - remap_uvs_15(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); - break; - case 7: - case 11: - case 13: - case 14: - remap_faces_7_11_13_14(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); - if (numlayer) - remap_uvs_7_11_13_14(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); - break; - case 19: - case 21: - case 22: - remap_faces_19_21_22(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]); - if (numlayer) - remap_uvs_19_21_22(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2]); - break; - case 23: - remap_faces_23(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]); - if (numlayer) - remap_uvs_23(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2]); - break; - case 0: - case 16: - df1 = get_dface(dm, splitdm, curdupface, i, mf); - facepa[curdupface] = vertpa[mf->v1]; + case 3: + case 6: + case 9: + case 12: + remap_faces_3_6_9_12(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); + if (numlayer) + remap_uvs_3_6_9_12(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); + break; + case 5: + case 10: + remap_faces_5_10(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); + if (numlayer) + remap_uvs_5_10(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); + break; + case 15: + remap_faces_15(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); + if (numlayer) + remap_uvs_15(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); + break; + case 7: + case 11: + case 13: + case 14: + remap_faces_7_11_13_14(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]); + if (numlayer) + remap_uvs_7_11_13_14(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]); + break; + case 19: + case 21: + case 22: + remap_faces_19_21_22(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]); + if (numlayer) + remap_uvs_19_21_22(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2]); + break; + case 23: + remap_faces_23(dm, splitdm, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]); + if (numlayer) + remap_uvs_23(dm, splitdm, numlayer, i, curdupface, uv[0], uv[1], uv[2]); + break; + case 0: + case 16: + df1 = get_dface(dm, splitdm, curdupface, i, mf); + facepa[curdupface] = vertpa[mf->v1]; - if (df1->v4) - df1->flag |= ME_FACE_SEL; - else - df1->flag &= ~ME_FACE_SEL; - break; + if (df1->v4) + df1->flag |= ME_FACE_SEL; + else + df1->flag &= ~ME_FACE_SEL; + break; } - curdupface += add_faces[*fs]+1; + curdupface += add_faces[*fs] + 1; } - for (i=0; ifaceData, i, (mf->flag & ME_FACE_SEL ? 4 : 3)); } @@ -781,46 +781,46 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm) return splitdm; } -static DerivedMesh * explodeMesh(ExplodeModifierData *emd, - ParticleSystemModifierData *psmd, Scene *scene, Object *ob, - DerivedMesh *to_explode) +static DerivedMesh *explodeMesh(ExplodeModifierData *emd, + ParticleSystemModifierData *psmd, Scene *scene, Object *ob, + DerivedMesh *to_explode) { - DerivedMesh *explode, *dm=to_explode; - MFace *mf= NULL, *mface; + DerivedMesh *explode, *dm = to_explode; + MFace *mf = NULL, *mface; /* ParticleSettings *part=psmd->psys->part; */ /* UNUSED */ - ParticleSimulationData sim= {NULL}; - ParticleData *pa=NULL, *pars=psmd->psys->particles; + ParticleSimulationData sim = {NULL}; + ParticleData *pa = NULL, *pars = psmd->psys->particles; ParticleKey state, birth; EdgeHash *vertpahash; EdgeHashIterator *ehi; - float *vertco= NULL, imat[4][4]; + float *vertco = NULL, imat[4][4]; float rot[4]; float cfra; /* float timestep; */ - int *facepa=emd->facepa; - int totdup=0, totvert=0, totface=0, totpart=0, delface=0; + int *facepa = emd->facepa; + int totdup = 0, totvert = 0, totface = 0, totpart = 0, delface = 0; int i, v, u; - unsigned int ed_v1, ed_v2, mindex=0; + unsigned int ed_v1, ed_v2, mindex = 0; MTFace *mtface = NULL, *mtf; - totface= dm->getNumTessFaces(dm); - totvert= dm->getNumVerts(dm); - mface= dm->getTessFaceArray(dm); - totpart= psmd->psys->totpart; + totface = dm->getNumTessFaces(dm); + totvert = dm->getNumVerts(dm); + mface = dm->getTessFaceArray(dm); + totpart = psmd->psys->totpart; - sim.scene= scene; - sim.ob= ob; - sim.psys= psmd->psys; - sim.psmd= psmd; + sim.scene = scene; + sim.ob = ob; + sim.psys = psmd->psys; + sim.psmd = psmd; /* timestep= psys_get_timestep(&sim); */ - cfra= BKE_curframe(scene); + cfra = BKE_scene_frame_get(scene); /* hash table for vertice <-> particle relations */ - vertpahash= BLI_edgehash_new(); + vertpahash = BLI_edgehash_new(); - for (i=0; itime) - mindex = totvert+totpart; + if (facepa[i] == totpart || cfra < (pars + facepa[i])->time) + mindex = totvert + totpart; else - mindex = totvert+facepa[i]; + mindex = totvert + facepa[i]; - mf= &mface[i]; + mf = &mface[i]; /* set face vertices to exist in particle group */ BLI_edgehash_insert(vertpahash, mf->v1, mindex, NULL); @@ -851,7 +851,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, } /* make new vertice indexes & count total vertices after duplication */ - ehi= BLI_edgehashIterator_new(vertpahash); + ehi = BLI_edgehashIterator_new(vertpahash); for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totdup)); totdup++; @@ -859,7 +859,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, BLI_edgehashIterator_free(ehi); /* the final duplicated vertices */ - explode= CDDM_from_template(dm, totdup, 0, totface-delface, 0, 0); + explode = CDDM_from_template(dm, totdup, 0, totface - delface, 0, 0); mtface = CustomData_get_layer_named(&explode->faceData, CD_MTFACE, emd->uvname); /*dupvert= CDDM_get_verts(explode);*/ @@ -869,7 +869,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, psmd->psys->lattice = psys_get_lattice(&sim); /* duplicate & displace vertices */ - ehi= BLI_edgehashIterator_new(vertpahash); + ehi = BLI_edgehashIterator_new(vertpahash); for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { MVert source; MVert *dest; @@ -877,7 +877,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, /* get particle + vertex from hash */ BLI_edgehashIterator_getKey(ehi, &ed_v1, &ed_v2); ed_v2 -= totvert; - v= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + v = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); dm->getVert(dm, ed_v1, &source); dest = CDDM_get_vert(explode, v); @@ -887,14 +887,14 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, if (ed_v2 != totpart) { /* get particle */ - pa= pars + ed_v2; + pa = pars + ed_v2; psys_get_birth_coordinates(&sim, pa, &birth, 0, 0); - state.time=cfra; + state.time = cfra; psys_get_particle_state(&sim, ed_v2, &state, 1); - vertco=CDDM_get_vert(explode, v)->co; + vertco = CDDM_get_vert(explode, v)->co; mul_m4_v3(ob->obmat, vertco); sub_v3_v3(vertco, birth.co); @@ -914,27 +914,27 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, BLI_edgehashIterator_free(ehi); /*map new vertices to faces*/ - for (i=0, u=0; ialive==PARS_UNBORN && (emd->flag&eExplodeFlag_Unborn)==0) continue; - if (pa->alive==PARS_ALIVE && (emd->flag&eExplodeFlag_Alive)==0) continue; - if (pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue; + if (pa->alive == PARS_UNBORN && (emd->flag & eExplodeFlag_Unborn) == 0) continue; + if (pa->alive == PARS_ALIVE && (emd->flag & eExplodeFlag_Alive) == 0) continue; + if (pa->alive == PARS_DEAD && (emd->flag & eExplodeFlag_Dead) == 0) continue; } dm->getTessFace(dm, i, &source); - mf=CDDM_get_tessface(explode, u); + mf = CDDM_get_tessface(explode, u); orig_v4 = source.v4; - if (facepa[i]!=totpart && cfra < pa->time) - mindex = totvert+totpart; + if (facepa[i] != totpart && cfra < pa->time) + mindex = totvert + totpart; else - mindex = totvert+facepa[i]; + mindex = totvert + facepa[i]; source.v1 = edgecut_get(vertpahash, source.v1, mindex); source.v2 = edgecut_get(vertpahash, source.v2, mindex); @@ -948,7 +948,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, /* override uv channel for particle age */ if (mtface) { - float age = (cfra - pa->time)/pa->lifetime; + float age = (cfra - pa->time) / pa->lifetime; /* Clamp to this range to avoid flipping to the other side of the coordinates. */ CLAMP(age, 0.001f, 0.999f); @@ -972,45 +972,45 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd, if (psmd->psys->lattice) { end_latt_deform(psmd->psys->lattice); - psmd->psys->lattice= NULL; + psmd->psys->lattice = NULL; } return explode; } -static ParticleSystemModifierData * findPrecedingParticlesystem(Object *ob, ModifierData *emd) +static ParticleSystemModifierData *findPrecedingParticlesystem(Object *ob, ModifierData *emd) { ModifierData *md; - ParticleSystemModifierData *psmd= NULL; + ParticleSystemModifierData *psmd = NULL; - for (md=ob->modifiers.first; emd!=md; md=md->next) { - if (md->type==eModifierType_ParticleSystem) - psmd= (ParticleSystemModifierData*) md; + for (md = ob->modifiers.first; emd != md; md = md->next) { + if (md->type == eModifierType_ParticleSystem) + psmd = (ParticleSystemModifierData *) md; } return psmd; } -static DerivedMesh * applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = derivedData; - ExplodeModifierData *emd= (ExplodeModifierData*) md; - ParticleSystemModifierData *psmd=findPrecedingParticlesystem(ob, md); + ExplodeModifierData *emd = (ExplodeModifierData *) md; + ParticleSystemModifierData *psmd = findPrecedingParticlesystem(ob, md); DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ if (psmd) { - ParticleSystem * psys=psmd->psys; + ParticleSystem *psys = psmd->psys; - if (psys==NULL || psys->totpart==0) return derivedData; - if (psys->part==NULL || psys->particles==NULL) return derivedData; - if (psmd->dm==NULL) return derivedData; + if (psys == NULL || psys->totpart == 0) return derivedData; + if (psys->part == NULL || psys->particles == NULL) return derivedData; + if (psmd->dm == NULL) return derivedData; /* 1. find faces to be exploded if needed */ if (emd->facepa == NULL || - psmd->flag&eParticleSystemFlag_Pars || - emd->flag&eExplodeFlag_CalcFaces || + psmd->flag & eParticleSystemFlag_Pars || + emd->flag & eExplodeFlag_CalcFaces || MEM_allocN_len(emd->facepa) / sizeof(int) != dm->getNumTessFaces(dm)) { if (psmd->flag & eParticleSystemFlag_Pars) @@ -1028,7 +1028,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, DerivedMesh *explode = explodeMesh(emd, psmd, md->scene, ob, splitdm); MEM_freeN(emd->facepa); - emd->facepa=facepa; + emd->facepa = facepa; splitdm->release(splitdm); return explode; } @@ -1040,26 +1040,26 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, ModifierTypeInfo modifierType_Explode = { - /* name */ "Explode", - /* structName */ "ExplodeModifierData", - /* structSize */ sizeof(ExplodeModifierData), - /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh, - /* copyData */ copyData, - /* deformVerts */ NULL, - /* deformMatrices */ NULL, - /* deformVertsEM */ NULL, - /* deformMatricesEM */ NULL, - /* applyModifier */ applyModifier, - /* applyModifierEM */ NULL, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ freeData, - /* isDisabled */ NULL, - /* updateDepgraph */ NULL, - /* dependsOnTime */ dependsOnTime, - /* dependsOnNormals */ NULL, + /* name */ "Explode", + /* structName */ "ExplodeModifierData", + /* structSize */ sizeof(ExplodeModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh, + /* copyData */ copyData, + /* deformVerts */ NULL, + /* deformMatrices */ NULL, + /* deformVertsEM */ NULL, + /* deformMatricesEM */ NULL, + /* applyModifier */ applyModifier, + /* applyModifierEM */ NULL, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ NULL, + /* updateDepgraph */ NULL, + /* dependsOnTime */ dependsOnTime, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ NULL, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_fluidsim.c b/source/blender/modifiers/intern/MOD_fluidsim.c index 55182578938..4cd88370f4a 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim.c +++ b/source/blender/modifiers/intern/MOD_fluidsim.c @@ -52,21 +52,21 @@ /* Fluidsim */ static void initData(ModifierData *md) { - FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + FluidsimModifierData *fluidmd = (FluidsimModifierData *) md; fluidsim_init(fluidmd); } static void freeData(ModifierData *md) { - FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + FluidsimModifierData *fluidmd = (FluidsimModifierData *) md; fluidsim_free(fluidmd); } static void copyData(ModifierData *md, ModifierData *target) { - FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; - FluidsimModifierData *tfluidmd= (FluidsimModifierData*) target; + FluidsimModifierData *fluidmd = (FluidsimModifierData *) md; + FluidsimModifierData *tfluidmd = (FluidsimModifierData *) target; if (tfluidmd->fss) MEM_freeN(tfluidmd->fss); @@ -77,11 +77,11 @@ static void copyData(ModifierData *md, ModifierData *target) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *dm, - int useRenderParams, - int isFinalCalc) + DerivedMesh *dm, + int useRenderParams, + int isFinalCalc) { - FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + FluidsimModifierData *fluidmd = (FluidsimModifierData *) md; DerivedMesh *result = NULL; /* check for alloc failing */ @@ -93,29 +93,30 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } } - result= fluidsimModifier_do(fluidmd, md->scene, ob, dm, useRenderParams, isFinalCalc); + result = fluidsimModifier_do(fluidmd, md->scene, ob, dm, useRenderParams, isFinalCalc); return result ? result : dm; } static void updateDepgraph( - ModifierData *md, DagForest *forest, Scene *scene, - Object *ob, DagNode *obNode) + ModifierData *md, DagForest *forest, Scene *scene, + Object *ob, DagNode *obNode) { - FluidsimModifierData *fluidmd= (FluidsimModifierData*) md; + FluidsimModifierData *fluidmd = (FluidsimModifierData *) md; Base *base; if (fluidmd && fluidmd->fss) { if (fluidmd->fss->type == OB_FLUIDSIM_DOMAIN) { - for (base = scene->base.first; base; base= base->next) { - Object *ob1= base->object; + for (base = scene->base.first; base; base = base->next) { + Object *ob1 = base->object; if (ob1 != ob) { - FluidsimModifierData *fluidmdtmp = (FluidsimModifierData *)modifiers_findByType(ob1, eModifierType_Fluidsim); + FluidsimModifierData *fluidmdtmp = + (FluidsimModifierData *)modifiers_findByType(ob1, eModifierType_Fluidsim); /* only put dependencies from NON-DOMAIN fluids in here */ - if (fluidmdtmp && fluidmdtmp->fss && (fluidmdtmp->fss->type!=OB_FLUIDSIM_DOMAIN)) { + if (fluidmdtmp && fluidmdtmp->fss && (fluidmdtmp->fss->type != OB_FLUIDSIM_DOMAIN)) { DagNode *curNode = dag_get_node(forest, ob1); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Fluidsim Object"); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Fluidsim Object"); } } } @@ -135,9 +136,9 @@ ModifierTypeInfo modifierType_Fluidsim = { /* structSize */ sizeof(FluidsimModifierData), /* type */ eModifierTypeType_Nonconstructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_RequiresOriginalData - | eModifierTypeFlag_Single, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_RequiresOriginalData | + eModifierTypeFlag_Single, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c index 80c48062635..a33d80bcd35 100644 --- a/source/blender/modifiers/intern/MOD_fluidsim_util.c +++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c @@ -177,7 +177,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam float no[3]; const short mp_mat_nr = mp_example->mat_nr; - const char mp_flag = mp_example->flag; + const char mp_flag = mp_example->flag; // ------------------------------------------------ // get numverts + numfaces first @@ -231,7 +231,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam // read vertex position from file mv = CDDM_get_verts(dm); - for (i=0; ico, sizeof(float) * 3); // should be the same as numverts @@ -243,7 +243,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam return NULL; } - normals = MEM_callocN(sizeof(short) * numverts * 3, "fluid_tmp_normals" ); + normals = MEM_callocN(sizeof(short) * numverts * 3, "fluid_tmp_normals"); if (!normals) { if (dm) dm->release(dm); @@ -252,7 +252,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam } // read normals from file (but don't save them yet) - for (i=numverts, no_s= normals; i>0; i--, no_s += 3) { + for (i = numverts, no_s = normals; i > 0; i--, no_s += 3) { gotBytes = gzread(gzf, no, sizeof(float) * 3); normal_float_to_short_v3(no_s, no); } @@ -260,7 +260,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam /* read no. of triangles */ gotBytes = gzread(gzf, &wri, sizeof(wri)); - if (wri!=numfaces) { + if (wri != numfaces) { printf("Fluidsim: error in reading data from file.\n"); if (dm) dm->release(dm); @@ -272,7 +272,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam // read triangles from file mp = CDDM_get_polys(dm); ml = CDDM_get_loops(dm); - for (i=0; i < numfaces; i++, mp++, ml += 3) { + for (i = 0; i < numfaces; i++, mp++, ml += 3) { int face[3]; gotBytes = gzread(gzf, face, sizeof(int) * 3); @@ -303,10 +303,10 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4], - /*RET*/ float start[3], /*RET*/ float size[3] ) + /*RET*/ float start[3], /*RET*/ float size[3]) { - float bbsx=0.0, bbsy=0.0, bbsz=0.0; - float bbex=1.0, bbey=1.0, bbez=1.0; + float bbsx = 0.0, bbsy = 0.0, bbsz = 0.0; + float bbex = 1.0, bbey = 1.0, bbez = 1.0; int i; float vec[3]; @@ -325,12 +325,12 @@ void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4], copy_v3_v3(vec, mvert[i].co); mul_m4_v3(obmat, vec); - if (vec[0] < bbsx) { bbsx= vec[0]; } - if (vec[1] < bbsy) { bbsy= vec[1]; } - if (vec[2] < bbsz) { bbsz= vec[2]; } - if (vec[0] > bbex) { bbex= vec[0]; } - if (vec[1] > bbey) { bbey= vec[1]; } - if (vec[2] > bbez) { bbez= vec[2]; } + if (vec[0] < bbsx) { bbsx = vec[0]; } + if (vec[1] < bbsy) { bbsy = vec[1]; } + if (vec[2] < bbsz) { bbsz = vec[2]; } + if (vec[0] > bbex) { bbex = vec[0]; } + if (vec[1] > bbey) { bbey = vec[1]; } + if (vec[2] > bbez) { bbez = vec[2]; } } // return values... @@ -340,9 +340,9 @@ void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4], start[2] = bbsz; } if (size) { - size[0] = bbex-bbsx; - size[1] = bbey-bbsy; - size[2] = bbez-bbsz; + size[0] = bbex - bbsx; + size[1] = bbey - bbsy; + size[2] = bbez - bbsz; } } @@ -354,11 +354,11 @@ void fluid_estimate_memory(Object *ob, FluidsimSettings *fss, char *value) { Mesh *mesh; - value[0]= '\0'; + value[0] = '\0'; if (ob->type == OB_MESH) { /* use mesh bounding box and object scaling */ - mesh= ob->data; + mesh = ob->data; fluid_get_bb(mesh->mvert, mesh->totvert, ob->obmat, fss->bbStart, fss->bbSize); elbeemEstimateMemreq(fss->resolutionxyz, fss->bbSize[0], fss->bbSize[1], fss->bbSize[2], fss->maxRefine, value); @@ -386,18 +386,18 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh * return; } - if (fss->domainNovecgen>0) return; + if (fss->domainNovecgen > 0) return; - fss->meshVelocities = MEM_callocN(sizeof(FluidVertexVelocity)*dm->getNumVerts(dm), "Fluidsim_velocities"); + fss->meshVelocities = MEM_callocN(sizeof(FluidVertexVelocity) * dm->getNumVerts(dm), "Fluidsim_velocities"); fss->totvert = totvert; velarray = fss->meshVelocities; // .bobj.gz, correct filename // 87654321 - filename[len-6] = 'v'; - filename[len-5] = 'e'; - filename[len-4] = 'l'; + filename[len - 6] = 'v'; + filename[len - 5] = 'e'; + filename[len - 4] = 'l'; gzf = BLI_gzopen(filename, "rb"); if (!gzf) { @@ -413,8 +413,8 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh * return; } - for (i=0; ir.sfra*/; /* start with 0 at start frame */ @@ -441,17 +442,17 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim } switch (displaymode) { - case 1: - /* just display original object */ - return NULL; - case 2: - /* use preview mesh */ - BLI_join_dirfile(targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_PREVIEW_OBJ_FNAME); - break; - default: /* 3 */ - /* 3. use final mesh */ - BLI_join_dirfile(targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_FINAL_OBJ_FNAME); - break; + case 1: + /* just display original object */ + return NULL; + case 2: + /* use preview mesh */ + BLI_join_dirfile(targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_PREVIEW_OBJ_FNAME); + break; + default: /* 3 */ + /* 3. use final mesh */ + BLI_join_dirfile(targetFile, sizeof(targetFile), fss->surfdataPath, OB_FLUIDSIM_SURF_FINAL_OBJ_FNAME); + break; } /* offset baked frame */ @@ -474,11 +475,12 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim // switch, abort background rendering when fluidsim mesh is missing const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp - if (G.background==1) { + if (G.background == 1) { if (getenv(strEnvName2)) { int elevel = atoi(getenv(strEnvName2)); - if (elevel>0) { - printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n", strEnvName2, targetFile); + if (elevel > 0) { + printf("Env. var %s set, fluid sim mesh '%s' not found, aborting render...\n", + strEnvName2, targetFile); exit(1); } } @@ -491,7 +493,7 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim // load vertex velocities, if they exist... // TODO? use generate flag as loading flag as well? // warning, needs original .bobj.gz mesh loading filename - if (displaymode==3) { + if (displaymode == 3) { fluidsim_read_vel_cache(fluidmd, dm, targetFile); } else { @@ -506,16 +508,16 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim #endif // WITH_MOD_FLUID DerivedMesh *fluidsimModifier_do(FluidsimModifierData *fluidmd, Scene *scene, - Object *ob, - DerivedMesh *dm, - int useRenderParams, int UNUSED(isFinalCalc)) + Object *ob, + DerivedMesh *dm, + int useRenderParams, int UNUSED(isFinalCalc)) { #ifdef WITH_MOD_FLUID DerivedMesh *result = NULL; int framenr; FluidsimSettings *fss = NULL; - framenr= (int)scene->r.cfra; + framenr = (int)scene->r.cfra; // only handle fluidsim domains if (fluidmd && fluidmd->fss && (fluidmd->fss->type != OB_FLUIDSIM_DOMAIN)) diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c index b115e5bb244..9acf556fc37 100644 --- a/source/blender/modifiers/intern/MOD_hook.c +++ b/source/blender/modifiers/intern/MOD_hook.c @@ -54,15 +54,15 @@ static void initData(ModifierData *md) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; - hmd->force= 1.0; + hmd->force = 1.0; } static void copyData(ModifierData *md, ModifierData *target) { - HookModifierData *hmd = (HookModifierData*) md; - HookModifierData *thmd = (HookModifierData*) target; + HookModifierData *hmd = (HookModifierData *) md; + HookModifierData *thmd = (HookModifierData *) target; copy_v3_v3(thmd->cent, hmd->cent); thmd->falloff = hmd->falloff; @@ -89,40 +89,40 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static void freeData(ModifierData *md) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; if (hmd->indexar) MEM_freeN(hmd->indexar); } static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; return !hmd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; walk(userData, ob, &hmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; if (hmd->object) { DagNode *curNode = dag_get_node(forest, hmd->object); if (hmd->subtarget[0]) - dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, "Hook Modifier"); + dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Hook Modifier"); else dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "Hook Modifier"); } @@ -146,10 +146,10 @@ static float hook_falloff(const float co_1[3], const float co_2[3], const float static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm, float (*vertexCos)[3], int numVerts) { - bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget); + bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget); float vec[3], mat[4][4], dmat[4][4]; int i, *index_pt; - const float falloff_squared= hmd->falloff * hmd->falloff; /* for faster comparisons */ + const float falloff_squared = hmd->falloff * hmd->falloff; /* for faster comparisons */ MDeformVert *dvert; int defgrp_index, max_dvert; @@ -168,7 +168,7 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm, NULL, NULL, NULL, NULL, NULL); modifier_get_vgroup(ob, dm, hmd->name, &dvert, &defgrp_index); - max_dvert = (dvert)? numVerts: 0; + max_dvert = (dvert) ? numVerts : 0; /* Regarding index range checking below. * @@ -182,22 +182,22 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm, /* do nothing, avoid annoying checks in the loop */ } else if (hmd->indexar) { /* vertex indices? */ - const float fac_orig= hmd->force; + const float fac_orig = hmd->force; float fac; const int *origindex_ar; /* if DerivedMesh is present and has original index data, use it */ - if (dm && (origindex_ar= dm->getVertDataArray(dm, CD_ORIGINDEX))) { - for (i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) { + if (dm && (origindex_ar = dm->getVertDataArray(dm, CD_ORIGINDEX))) { + for (i = 0, index_pt = hmd->indexar; i < hmd->totindex; i++, index_pt++) { if (*index_pt < numVerts) { int j; for (j = 0; j < numVerts; j++) { if (origindex_ar[j] == *index_pt) { float *co = vertexCos[j]; - if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { + if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { if (dvert) - fac *= defvert_find_weight(dvert+j, defgrp_index); + fac *= defvert_find_weight(dvert + j, defgrp_index); if (fac) { mul_v3_m4v3(vec, mat, co); @@ -210,12 +210,12 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm, } } else { /* missing dm or ORIGINDEX */ - for (i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) { + for (i = 0, index_pt = hmd->indexar; i < hmd->totindex; i++, index_pt++) { if (*index_pt < numVerts) { float *co = vertexCos[*index_pt]; - if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { + if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { if (dvert) - fac *= defvert_find_weight(dvert+(*index_pt), defgrp_index); + fac *= defvert_find_weight(dvert + (*index_pt), defgrp_index); if (fac) { mul_v3_m4v3(vec, mat, co); @@ -226,14 +226,14 @@ static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm, } } } - else if (dvert) { /* vertex group hook */ - const float fac_orig= hmd->force; + else if (dvert) { /* vertex group hook */ + const float fac_orig = hmd->force; for (i = 0; i < max_dvert; i++, dvert++) { float fac; float *co = vertexCos[i]; - if ((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { + if ((fac = hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) { fac *= defvert_find_weight(dvert, defgrp_index); if (fac) { mul_v3_m4v3(vec, mat, co); @@ -248,7 +248,7 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; DerivedMesh *dm = derivedData; /* We need a valid dm for meshes when a vgroup is set... */ if (!dm && ob->type == OB_MESH && hmd->name[0] != '\0') @@ -263,7 +263,7 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - HookModifierData *hmd = (HookModifierData*) md; + HookModifierData *hmd = (HookModifierData *) md; DerivedMesh *dm = derivedData; /* We need a valid dm for meshes when a vgroup is set... */ if (!dm && ob->type == OB_MESH && hmd->name[0] != '\0') @@ -281,8 +281,8 @@ ModifierTypeInfo modifierType_Hook = { /* structName */ "HookModifierData", /* structSize */ sizeof(HookModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, /* deformMatrices */ NULL, diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c index ca700d4d8f2..a1ff0ba3012 100644 --- a/source/blender/modifiers/intern/MOD_lattice.c +++ b/source/blender/modifiers/intern/MOD_lattice.c @@ -50,14 +50,14 @@ static void initData(ModifierData *md) { - LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *lmd = (LatticeModifierData *) md; lmd->strength = 1.0f; } static void copyData(ModifierData *md, ModifierData *target) { - LatticeModifierData *lmd = (LatticeModifierData*) md; - LatticeModifierData *tlmd = (LatticeModifierData*) target; + LatticeModifierData *lmd = (LatticeModifierData *) md; + LatticeModifierData *tlmd = (LatticeModifierData *) target; tlmd->object = lmd->object; BLI_strncpy(tlmd->name, lmd->name, sizeof(tlmd->name)); @@ -76,27 +76,27 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int isDisabled(ModifierData *md, int UNUSED(userRenderParams)) { - LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *lmd = (LatticeModifierData *) md; return !lmd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *lmd = (LatticeModifierData *) md; walk(userData, ob, &lmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *lmd = (LatticeModifierData *) md; if (lmd->object) { DagNode *latNode = dag_get_node(forest, lmd->object); @@ -107,13 +107,13 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - LatticeModifierData *lmd = (LatticeModifierData*) md; + LatticeModifierData *lmd = (LatticeModifierData *) md; modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ @@ -123,8 +123,8 @@ static void deformVerts(ModifierData *md, Object *ob, } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = derivedData; diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c index 32376acc553..8940c4fd079 100644 --- a/source/blender/modifiers/intern/MOD_mask.c +++ b/source/blender/modifiers/intern/MOD_mask.c @@ -45,7 +45,7 @@ #include "DNA_modifier_types.h" #include "DNA_object_types.h" -#include "BKE_action.h" /* get_pose_channel */ +#include "BKE_action.h" /* BKE_pose_channel_find_name */ #include "BKE_cdderivedmesh.h" #include "BKE_mesh.h" #include "BKE_modifier.h" @@ -57,8 +57,8 @@ static void copyData(ModifierData *md, ModifierData *target) { - MaskModifierData *mmd = (MaskModifierData*) md; - MaskModifierData *tmmd = (MaskModifierData*) target; + MaskModifierData *mmd = (MaskModifierData *) md; + MaskModifierData *tmmd = (MaskModifierData *) target; BLI_strncpy(tmmd->vgroup, mmd->vgroup, sizeof(tmmd->vgroup)); tmmd->flag = mmd->flag; @@ -70,18 +70,18 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED( } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { MaskModifierData *mmd = (MaskModifierData *)md; walk(userData, ob, &mmd->ob_arm); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { MaskModifierData *mmd = (MaskModifierData *)md; @@ -93,16 +93,16 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - MaskModifierData *mmd= (MaskModifierData *)md; - DerivedMesh *dm= derivedData, *result= NULL; - GHash *vertHash=NULL, *edgeHash, *polyHash; + MaskModifierData *mmd = (MaskModifierData *)md; + DerivedMesh *dm = derivedData, *result = NULL; + GHash *vertHash = NULL, *edgeHash, *polyHash; GHashIterator *hashIter; - MDeformVert *dvert= NULL, *dv; - int numPolys=0, numLoops=0, numEdges=0, numVerts=0; + MDeformVert *dvert = NULL, *dv; + int numPolys = 0, numLoops = 0, numEdges = 0, numVerts = 0; int maxVerts, maxEdges, maxPolys; int i; @@ -124,15 +124,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, */ /* get original number of verts, edges, and faces */ - maxVerts= dm->getNumVerts(dm); - maxEdges= dm->getNumEdges(dm); - maxPolys= dm->getNumPolys(dm); + maxVerts = dm->getNumVerts(dm); + maxEdges = dm->getNumEdges(dm); + maxPolys = dm->getNumPolys(dm); /* check if we can just return the original mesh * - must have verts and therefore verts assigned to vgroups to do anything useful */ - if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) || - (maxVerts == 0) || (ob->defbase.first == NULL) ) + if (!(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) || + (maxVerts == 0) || (ob->defbase.first == NULL) ) { return derivedData; } @@ -140,35 +140,35 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* if mode is to use selected armature bones, aggregate the bone groups */ if (mmd->mode == MOD_MASK_MODE_ARM) { /* --- using selected bones --- */ GHash *vgroupHash; - Object *oba= mmd->ob_arm; + Object *oba = mmd->ob_arm; bPoseChannel *pchan; bDeformGroup *def; char *bone_select_array; - int bone_select_tot= 0; - const int defbase_tot= BLI_countlist(&ob->defbase); - + int bone_select_tot = 0; + const int defbase_tot = BLI_countlist(&ob->defbase); + /* check that there is armature object with bones to use, otherwise return original mesh */ if (ELEM3(NULL, mmd->ob_arm, mmd->ob_arm->pose, ob->defbase.first)) return derivedData; - - bone_select_array= MEM_mallocN(defbase_tot * sizeof(char), "mask array"); - + + bone_select_array = MEM_mallocN(defbase_tot * sizeof(char), "mask array"); + for (i = 0, def = ob->defbase.first; def; def = def->next, i++) { - pchan = get_pose_channel(oba->pose, def->name); + pchan = BKE_pose_channel_find_name(oba->pose, def->name); if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) { - bone_select_array[i]= TRUE; + bone_select_array[i] = TRUE; bone_select_tot++; } else { - bone_select_array[i]= FALSE; + bone_select_array[i] = FALSE; } } /* hashes for finding mapping of: - * - vgroups to indices -> vgroupHash (string, int) - * - bones to vgroup indices -> boneHash (index of vgroup, dummy) + * - vgroups to indices -> vgroupHash (string, int) + * - bones to vgroup indices -> boneHash (index of vgroup, dummy) */ - vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "mask vgroup gh"); + vgroupHash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "mask vgroup gh"); /* build mapping of names of vertex groups to indices */ for (i = 0, def = ob->defbase.first; def; def = def->next, i++) @@ -183,7 +183,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } /* repeat the previous check, but for dverts */ - dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT); + dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); if (dvert == NULL) { BLI_ghash_free(vgroupHash, NULL, NULL); MEM_freeN(bone_select_array); @@ -192,14 +192,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ - vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask vert gh"); + vertHash = BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask vert gh"); /* add vertices which exist in vertexgroups into vertHash for filtering */ - for (i= 0, dv= dvert; i < maxVerts; i++, dv++) { - MDeformWeight *dw= dv->dw; + for (i = 0, dv = dvert; i < maxVerts; i++, dv++) { + MDeformWeight *dw = dv->dw; int j; - - for (j= dv->totweight; j > 0; j--, dw++) { + + for (j = dv->totweight; j > 0; j--, dw++) { if (dw->def_nr < defbase_tot) { if (bone_select_array[dw->def_nr]) { if (dw->weight != 0.0f) { @@ -228,7 +228,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, BLI_ghash_free(vgroupHash, NULL, NULL); MEM_freeN(bone_select_array); } - else { /* --- Using Nominated VertexGroup only --- */ + else { /* --- Using Nominated VertexGroup only --- */ int defgrp_index = defgroup_name_index(ob, mmd->vgroup); /* get dverts */ @@ -240,11 +240,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, return dm; /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ - vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask vert2 bh"); + vertHash = BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask vert2 bh"); /* add vertices which exist in vertexgroup into ghash for filtering */ - for (i= 0, dv= dvert; i < maxVerts; i++, dv++) { - const int weight_set= defvert_find_weight(dv, defgrp_index) != 0.0f; + for (i = 0, dv = dvert; i < maxVerts; i++, dv++) { + const int weight_set = defvert_find_weight(dv, defgrp_index) != 0.0f; /* check if include vert in vertHash */ if (mmd->flag & MOD_MASK_INV) { @@ -263,8 +263,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } /* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */ - edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask ed2 gh"); - polyHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask fa2 gh"); + edgeHash = BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask ed2 gh"); + polyHash = BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask fa2 gh"); mpoly = dm->getPolyArray(dm); mloop = dm->getLoopArray(dm); @@ -291,7 +291,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, MLoop *ml = mloop + mp->loopstart; int ok = TRUE; int j; - + for (j = 0; j < mp->totloop; j++, ml++) { if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) { ok = FALSE; @@ -407,7 +407,9 @@ ModifierTypeInfo modifierType_Mask = { /* structName */ "MaskModifierData", /* structSize */ sizeof(MaskModifierData), /* type */ eModifierTypeType_Nonconstructive, - /* flags */ eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsMapping|eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c index aee8dd21903..c6f53b49175 100644 --- a/source/blender/modifiers/intern/MOD_meshdeform.c +++ b/source/blender/modifiers/intern/MOD_meshdeform.c @@ -57,14 +57,14 @@ static void initData(ModifierData *md) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; - mmd->gridsize= 5; + mmd->gridsize = 5; } static void freeData(ModifierData *md) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; if (mmd->bindinfluences) MEM_freeN(mmd->bindinfluences); if (mmd->bindoffsets) MEM_freeN(mmd->bindoffsets); @@ -72,14 +72,14 @@ static void freeData(ModifierData *md) if (mmd->dyngrid) MEM_freeN(mmd->dyngrid); if (mmd->dyninfluences) MEM_freeN(mmd->dyninfluences); if (mmd->dynverts) MEM_freeN(mmd->dynverts); - if (mmd->bindweights) MEM_freeN(mmd->bindweights); /* deprecated */ - if (mmd->bindcos) MEM_freeN(mmd->bindcos); /* deprecated */ + if (mmd->bindweights) MEM_freeN(mmd->bindweights); /* deprecated */ + if (mmd->bindcos) MEM_freeN(mmd->bindcos); /* deprecated */ } static void copyData(ModifierData *md, ModifierData *target) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; - MeshDeformModifierData *tmmd = (MeshDeformModifierData*) target; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; + MeshDeformModifierData *tmmd = (MeshDeformModifierData *) target; tmmd->gridsize = mmd->gridsize; tmmd->object = mmd->object; @@ -98,34 +98,34 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; return !mmd->object; } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; walk(userData, ob, &mmd->object); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; if (mmd->object) { DagNode *curNode = dag_get_node(forest, mmd->object); dag_add_relation(forest, curNode, obNode, - DAG_RL_DATA_DATA|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_OB_OB, - "Mesh Deform Modifier"); + DAG_RL_DATA_DATA | DAG_RL_OB_DATA | DAG_RL_DATA_OB | DAG_RL_OB_OB, + "Mesh Deform Modifier"); } } @@ -138,40 +138,40 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3 int i, j, a, x, y, z, size; zero_v3(co); - totweight= 0.0f; - size= mmd->dyngridsize; + totweight = 0.0f; + size = mmd->dyngridsize; - for (i=0; i<3; i++) { - gridvec[i]= (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth*0.5f)/mmd->dyncellwidth; - ivec[i]= (int)gridvec[i]; - dvec[i]= gridvec[i] - ivec[i]; + for (i = 0; i < 3; i++) { + gridvec[i] = (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth * 0.5f) / mmd->dyncellwidth; + ivec[i] = (int)gridvec[i]; + dvec[i] = gridvec[i] - ivec[i]; } - for (i=0; i<8; i++) { - if (i & 1) { x= ivec[0]+1; wx= dvec[0]; } - else { x= ivec[0]; wx= 1.0f-dvec[0]; } + for (i = 0; i < 8; i++) { + if (i & 1) { x = ivec[0] + 1; wx = dvec[0]; } + else { x = ivec[0]; wx = 1.0f - dvec[0]; } - if (i & 2) { y= ivec[1]+1; wy= dvec[1]; } - else { y= ivec[1]; wy= 1.0f-dvec[1]; } + if (i & 2) { y = ivec[1] + 1; wy = dvec[1]; } + else { y = ivec[1]; wy = 1.0f - dvec[1]; } - if (i & 4) { z= ivec[2]+1; wz= dvec[2]; } - else { z= ivec[2]; wz= 1.0f-dvec[2]; } + if (i & 4) { z = ivec[2] + 1; wz = dvec[2]; } + else { z = ivec[2]; wz = 1.0f - dvec[2]; } - CLAMP(x, 0, size-1); - CLAMP(y, 0, size-1); - CLAMP(z, 0, size-1); + CLAMP(x, 0, size - 1); + CLAMP(y, 0, size - 1); + CLAMP(z, 0, size - 1); - a= x + y*size + z*size*size; - weight= wx*wy*wz; + a = x + y * size + z * size * size; + weight = wx * wy * wz; - cell= &mmd->dyngrid[a]; - inf= mmd->dyninfluences + cell->offset; - for (j=0; jtotinfluence; j++, inf++) { - cageco= dco[inf->vertex]; - cageweight= weight*inf->weight; - co[0] += cageweight*cageco[0]; - co[1] += cageweight*cageco[1]; - co[2] += cageweight*cageco[2]; + cell = &mmd->dyngrid[a]; + inf = mmd->dyninfluences + cell->offset; + for (j = 0; j < cell->totinfluence; j++, inf++) { + cageco = dco[inf->vertex]; + cageweight = weight * inf->weight; + co[0] += cageweight * cageco[0]; + co[1] += cageweight * cageco[1]; + co[2] += cageweight * cageco[2]; totweight += cageweight; } } @@ -182,11 +182,11 @@ static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3 } static void meshdeformModifier_do( - ModifierData *md, Object *ob, DerivedMesh *dm, - float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { - MeshDeformModifierData *mmd = (MeshDeformModifierData*) md; - struct Mesh *me= (mmd->object)? mmd->object->data: NULL; + MeshDeformModifierData *mmd = (MeshDeformModifierData *) md; + struct Mesh *me = (mmd->object) ? mmd->object->data : NULL; BMEditMesh *em = me ? me->edit_btmesh : NULL; DerivedMesh *tmpdm, *cagedm; MDeformVert *dvert = NULL; @@ -202,19 +202,19 @@ static void meshdeformModifier_do( /* get cage derivedmesh */ if (em) { - tmpdm= editbmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0); + tmpdm = editbmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0); if (tmpdm) tmpdm->release(tmpdm); } else - cagedm= mmd->object->derivedFinal; + cagedm = mmd->object->derivedFinal; /* if we don't have one computed, use derivedmesh from data * without any modifiers */ if (!cagedm) { - cagedm= get_dm(mmd->object, NULL, NULL, NULL, 0); + cagedm = get_dm(mmd->object, NULL, NULL, NULL, 0); if (cagedm) - cagedm->needsFree= 1; + cagedm->needsFree = 1; } if (!cagedm) { @@ -236,14 +236,14 @@ static void meshdeformModifier_do( /* progress bar redraw can make this recursive .. */ if (!recursive) { recursive = 1; - mmd->bindfunc(md->scene, mmd, (float*)vertexCos, numVerts, cagemat); + mmd->bindfunc(md->scene, mmd, (float *)vertexCos, numVerts, cagemat); recursive = 0; } } /* verify we have compatible weights */ - totvert= numVerts; - totcagevert= cagedm->getNumVerts(cagedm); + totvert = numVerts; + totcagevert = cagedm->getNumVerts(cagedm); if (mmd->totvert != totvert) { modifier_setError(md, TIP_("Verts changed from %d to %d."), mmd->totvert, totvert); @@ -261,16 +261,16 @@ static void meshdeformModifier_do( return; } - cagecos= MEM_callocN(sizeof(*cagecos)*totcagevert, "meshdeformModifier vertCos"); + cagecos = MEM_callocN(sizeof(*cagecos) * totcagevert, "meshdeformModifier vertCos"); /* setup deformation data */ cagedm->getVertCos(cagedm, cagecos); - influences= mmd->bindinfluences; - offsets= mmd->bindoffsets; - bindcagecos= (float(*)[3])mmd->bindcagecos; + influences = mmd->bindinfluences; + offsets = mmd->bindoffsets; + bindcagecos = (float(*)[3])mmd->bindcagecos; - dco= MEM_callocN(sizeof(*dco)*totcagevert, "MDefDco"); - for (a=0; adefgrp_name, &dvert, &defgrp_index); /* do deformation */ - fac= 1.0f; + fac = 1.0f; - for (b=0; bflag & MOD_MDEF_DYNAMIC_BIND) if (!mmd->dynverts[b]) continue; if (dvert) { - fac= defvert_find_weight(&dvert[b], defgrp_index); + fac = defvert_find_weight(&dvert[b], defgrp_index); if (mmd->flag & MOD_MDEF_INVERT_VGROUP) { - fac= 1.0f - fac; + fac = 1.0f - fac; } if (fac <= 0.0f) { @@ -308,21 +308,21 @@ static void meshdeformModifier_do( if (mmd->flag & MOD_MDEF_DYNAMIC_BIND) { /* transform coordinate into cage's local space */ mul_v3_m4v3(co, cagemat, vertexCos[b]); - totweight= meshdeform_dynamic_bind(mmd, dco, co); + totweight = meshdeform_dynamic_bind(mmd, dco, co); } else { - totweight= 0.0f; + totweight = 0.0f; zero_v3(co); - for (a=offsets[b]; a 0.0f) { - mul_v3_fl(co, fac/totweight); + mul_v3_fl(co, fac / totweight); mul_m3_v3(icagemat, co); if (G.rt != 527) add_v3_v3(vertexCos[b], co); @@ -338,13 +338,13 @@ static void meshdeformModifier_do( } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - DerivedMesh *dm= get_dm(ob, NULL, derivedData, NULL, 0); + DerivedMesh *dm = get_dm(ob, NULL, derivedData, NULL, 0); modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */ @@ -355,12 +355,12 @@ static void deformVerts(ModifierData *md, Object *ob, } static void deformVertsEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts) { - DerivedMesh *dm= get_dm(ob, NULL, derivedData, NULL, 0); + DerivedMesh *dm = get_dm(ob, NULL, derivedData, NULL, 0); meshdeformModifier_do(md, ob, dm, vertexCos, numVerts); @@ -372,21 +372,21 @@ static void deformVertsEM(ModifierData *md, Object *ob, void modifier_mdef_compact_influences(ModifierData *md) { - MeshDeformModifierData *mmd= (MeshDeformModifierData*)md; + MeshDeformModifierData *mmd = (MeshDeformModifierData *)md; float weight, *weights, totweight; int totinfluence, totvert, totcagevert, a, b; - weights= mmd->bindweights; + weights = mmd->bindweights; if (!weights) return; - totvert= mmd->totvert; - totcagevert= mmd->totcagevert; + totvert = mmd->totvert; + totcagevert = mmd->totcagevert; /* count number of influences above threshold */ - for (b=0; b MESHDEFORM_MIN_INFLUENCE) mmd->totinfluence++; @@ -394,66 +394,66 @@ void modifier_mdef_compact_influences(ModifierData *md) } /* allocate bind influences */ - mmd->bindinfluences= MEM_callocN(sizeof(MDefInfluence)*mmd->totinfluence, "MDefBindInfluence"); - mmd->bindoffsets= MEM_callocN(sizeof(int)*(totvert+1), "MDefBindOffset"); + mmd->bindinfluences = MEM_callocN(sizeof(MDefInfluence) * mmd->totinfluence, "MDefBindInfluence"); + mmd->bindoffsets = MEM_callocN(sizeof(int) * (totvert + 1), "MDefBindOffset"); /* write influences */ - totinfluence= 0; + totinfluence = 0; - for (b=0; bbindoffsets[b]= totinfluence; - totweight= 0.0f; + for (b = 0; b < totvert; b++) { + mmd->bindoffsets[b] = totinfluence; + totweight = 0.0f; /* sum total weight */ - for (a=0; a MESHDEFORM_MIN_INFLUENCE) totweight += weight; } /* assign weights normalized */ - for (a=0; a MESHDEFORM_MIN_INFLUENCE) { - mmd->bindinfluences[totinfluence].weight= weight/totweight; - mmd->bindinfluences[totinfluence].vertex= a; + mmd->bindinfluences[totinfluence].weight = weight / totweight; + mmd->bindinfluences[totinfluence].vertex = a; totinfluence++; } } } - mmd->bindoffsets[b]= totinfluence; + mmd->bindoffsets[b] = totinfluence; /* free */ MEM_freeN(mmd->bindweights); - mmd->bindweights= NULL; + mmd->bindweights = NULL; } ModifierTypeInfo modifierType_MeshDeform = { - /* name */ "MeshDeform", - /* structName */ "MeshDeformModifierData", - /* structSize */ sizeof(MeshDeformModifierData), - /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* name */ "MeshDeform", + /* structName */ "MeshDeformModifierData", + /* structSize */ sizeof(MeshDeformModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, - /* copyData */ copyData, - /* deformVerts */ deformVerts, - /* deformMatrices */ NULL, - /* deformVertsEM */ deformVertsEM, - /* deformMatricesEM */ NULL, - /* applyModifier */ NULL, - /* applyModifierEM */ NULL, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ freeData, - /* isDisabled */ isDisabled, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ NULL, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformMatrices */ NULL, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ NULL, + /* applyModifier */ NULL, + /* applyModifierEM */ NULL, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ NULL, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c index 09924b5b0a4..7cbf2718d86 100644 --- a/source/blender/modifiers/intern/MOD_mirror.c +++ b/source/blender/modifiers/intern/MOD_mirror.c @@ -51,7 +51,7 @@ static void initData(ModifierData *md) { - MirrorModifierData *mmd = (MirrorModifierData*) md; + MirrorModifierData *mmd = (MirrorModifierData *) md; mmd->flag |= (MOD_MIR_AXIS_X | MOD_MIR_VGROUP); mmd->tolerance = 0.001; @@ -60,8 +60,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - MirrorModifierData *mmd = (MirrorModifierData*) md; - MirrorModifierData *tmmd = (MirrorModifierData*) target; + MirrorModifierData *mmd = (MirrorModifierData *) md; + MirrorModifierData *tmmd = (MirrorModifierData *) target; tmmd->flag = mmd->flag; tmmd->tolerance = mmd->tolerance; @@ -72,7 +72,7 @@ static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) { - MirrorModifierData *mmd = (MirrorModifierData*) md; + MirrorModifierData *mmd = (MirrorModifierData *) md; walk(userData, ob, &mmd->mirror_ob); } @@ -82,7 +82,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, Object *UNUSED(ob), DagNode *obNode) { - MirrorModifierData *mmd = (MirrorModifierData*) md; + MirrorModifierData *mmd = (MirrorModifierData *) md; if (mmd->mirror_ob) { DagNode *latNode = dag_get_node(forest, mmd->mirror_ob); @@ -138,7 +138,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, mult_m4_m4m4(mtx, itmp, mtx); } - result = CDDM_from_template(dm, maxVerts*2, maxEdges*2, 0, maxLoops*2, maxPolys*2); + result = CDDM_from_template(dm, maxVerts * 2, maxEdges * 2, 0, maxLoops * 2, maxPolys * 2); /*copy customdata to original geometry*/ DM_copy_vert_data(dm, result, 0, 0, maxVerts); @@ -231,10 +231,10 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, ml2 = ml + mp->loopstart + maxLoops; e = ml2[0].e; - for (j = 0; j < mp->totloop-1; j++) { - ml2[j].e = ml2[j+1].e; + for (j = 0; j < mp->totloop - 1; j++) { + ml2[j].e = ml2[j + 1].e; } - ml2[mp->totloop-1].e = e; + ml2[mp->totloop - 1].e = e; mp->loopstart += maxLoops; } @@ -249,8 +249,8 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, /* handle uvs, * let tessface recalc handle updating the MTFace data */ if (mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) { - const int do_mirr_u= (mmd->flag & MOD_MIR_MIRROR_U) != 0; - const int do_mirr_v= (mmd->flag & MOD_MIR_MIRROR_V) != 0; + const int do_mirr_u = (mmd->flag & MOD_MIR_MIRROR_U) != 0; + const int do_mirr_v = (mmd->flag & MOD_MIR_MIRROR_V) != 0; const int totuv = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV); @@ -258,7 +258,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, MLoopUV *dmloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, a); int j = maxLoops; dmloopuv += j; /* second set of loops only */ - for ( ; i-- > 0; dmloopuv++) { + for (; i-- > 0; dmloopuv++) { if (do_mirr_u) dmloopuv->uv[0] = 1.0f - dmloopuv->uv[0]; if (do_mirr_v) dmloopuv->uv[1] = 1.0f - dmloopuv->uv[1]; } @@ -268,9 +268,9 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd, /* handle vgroup stuff */ if ((mmd->flag & MOD_MIR_VGROUP) && CustomData_has_layer(&result->vertData, CD_MDEFORMVERT)) { MDeformVert *dvert = (MDeformVert *) CustomData_get_layer(&result->vertData, CD_MDEFORMVERT) + maxVerts; - int *flip_map= NULL, flip_map_len= 0; + int *flip_map = NULL, flip_map_len = 0; - flip_map= defgroup_flip_map(ob, &flip_map_len, FALSE); + flip_map = defgroup_flip_map(ob, &flip_map_len, FALSE); if (flip_map) { for (i = 0; i < maxVerts; dvert++, i++) { @@ -309,12 +309,12 @@ static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd, if (mmd->flag & MOD_MIR_AXIS_Y) { DerivedMesh *tmp = result; result = doMirrorOnAxis(mmd, ob, result, 1); - if (tmp != dm) tmp->release(tmp); /* free intermediate results */ + if (tmp != dm) tmp->release(tmp); /* free intermediate results */ } if (mmd->flag & MOD_MIR_AXIS_Z) { DerivedMesh *tmp = result; result = doMirrorOnAxis(mmd, ob, result, 2); - if (tmp != dm) tmp->release(tmp); /* free intermediate results */ + if (tmp != dm) tmp->release(tmp); /* free intermediate results */ } return result; @@ -326,7 +326,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, int UNUSED(isFinalCalc)) { DerivedMesh *result; - MirrorModifierData *mmd = (MirrorModifierData*) md; + MirrorModifierData *mmd = (MirrorModifierData *) md; result = mirrorModifier__doMirror(mmd, ob, derivedData); @@ -349,11 +349,11 @@ ModifierTypeInfo modifierType_Mirror = { /* structName */ "MirrorModifierData", /* structSize */ sizeof(MirrorModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode - | eModifierTypeFlag_AcceptsCVs, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode | + eModifierTypeFlag_AcceptsCVs, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c index 57268d04947..42ba66719da 100644 --- a/source/blender/modifiers/intern/MOD_multires.c +++ b/source/blender/modifiers/intern/MOD_multires.c @@ -49,7 +49,7 @@ static void initData(ModifierData *md) { - MultiresModifierData *mmd = (MultiresModifierData*)md; + MultiresModifierData *mmd = (MultiresModifierData *)md; mmd->lvl = 0; mmd->sculptlvl = 0; @@ -59,8 +59,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - MultiresModifierData *mmd = (MultiresModifierData*) md; - MultiresModifierData *tmmd = (MultiresModifierData*) target; + MultiresModifierData *mmd = (MultiresModifierData *) md; + MultiresModifierData *tmmd = (MultiresModifierData *) target; tmmd->lvl = mmd->lvl; tmmd->sculptlvl = mmd->sculptlvl; @@ -71,11 +71,11 @@ static void copyData(ModifierData *md, ModifierData *target) } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, - int useRenderParams, int isFinalCalc) + int useRenderParams, int isFinalCalc) { - MultiresModifierData *mmd = (MultiresModifierData*)md; + MultiresModifierData *mmd = (MultiresModifierData *)md; DerivedMesh *result; - Mesh *me= (Mesh*)ob->data; + Mesh *me = (Mesh *)ob->data; if (mmd->totlvl) { if (!CustomData_get_layer(&me->ldata, CD_MDISPS)) { @@ -92,7 +92,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, if (useRenderParams || !isFinalCalc) { DerivedMesh *cddm; - cddm= CDDM_copy(result); + cddm = CDDM_copy(result); /* copy hidden flag to vertices */ if (!useRenderParams) { @@ -100,20 +100,20 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm, mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); if (mdisps) { subsurf_copy_grid_hidden(result, me->mpoly, - cddm->getVertArray(cddm), - mdisps); + cddm->getVertArray(cddm), + mdisps); - mesh_flush_hidden_from_verts(cddm->getVertArray(cddm), - cddm->getLoopArray(cddm), - cddm->getEdgeArray(cddm), - cddm->getNumEdges(cddm), - cddm->getPolyArray(cddm), - cddm->getNumPolys(cddm)); + BKE_mesh_flush_hidden_from_verts(cddm->getVertArray(cddm), + cddm->getLoopArray(cddm), + cddm->getEdgeArray(cddm), + cddm->getNumEdges(cddm), + cddm->getPolyArray(cddm), + cddm->getNumPolys(cddm)); } } result->release(result); - result= cddm; + result = cddm; } return result; @@ -125,9 +125,9 @@ ModifierTypeInfo modifierType_Multires = { /* structName */ "MultiresModifierData", /* structSize */ sizeof(MultiresModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_RequiresOriginalData, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_RequiresOriginalData, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_none.c b/source/blender/modifiers/intern/MOD_none.c index 967532adf3c..7bdff12b348 100644 --- a/source/blender/modifiers/intern/MOD_none.c +++ b/source/blender/modifiers/intern/MOD_none.c @@ -53,8 +53,8 @@ ModifierTypeInfo modifierType_None = { /* structName */ "ModifierData", /* structSize */ sizeof(ModifierData), /* type */ eModifierTypeType_None, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs, /* copyData */ NULL, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c index fd8691991ff..0bf4d46f975 100644 --- a/source/blender/modifiers/intern/MOD_ocean.c +++ b/source/blender/modifiers/intern/MOD_ocean.c @@ -50,7 +50,7 @@ #ifdef WITH_OCEANSIM static void init_cache_data(Object *ob, struct OceanModifierData *omd) { - const char *relbase= modifier_path_relbase(ob); + const char *relbase = modifier_path_relbase(ob); omd->oceancache = BKE_init_ocean_cache(omd->cachepath, relbase, omd->bakestart, omd->bakeend, omd->wave_scale, @@ -77,7 +77,8 @@ static void init_ocean_modifier(struct OceanModifierData *omd) do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM); BKE_free_ocean_data(omd->ocean); - BKE_init_ocean(omd->ocean, omd->resolution*omd->resolution, omd->resolution*omd->resolution, omd->spatial_size, omd->spatial_size, + BKE_init_ocean(omd->ocean, omd->resolution * omd->resolution, omd->resolution * omd->resolution, + omd->spatial_size, omd->spatial_size, omd->wind_velocity, omd->smallest_wave, 1.0, omd->wave_direction, omd->damp, omd->wave_alignment, omd->depth, omd->time, do_heightfield, do_chop, do_normals, do_jacobian, @@ -99,7 +100,7 @@ static void simulate_ocean_modifier(struct OceanModifierData *omd) static void initData(ModifierData *md) { #ifdef WITH_OCEANSIM - OceanModifierData *omd = (OceanModifierData*) md; + OceanModifierData *omd = (OceanModifierData *) md; omd->resolution = 7; omd->spatial_size = 50; @@ -109,7 +110,7 @@ static void initData(ModifierData *md) omd->damp = 0.5; omd->smallest_wave = 0.01; - omd->wave_direction= 0.0; + omd->wave_direction = 0.0; omd->depth = 200.0; omd->wave_scale = 1.0; @@ -134,13 +135,13 @@ static void initData(ModifierData *md) omd->bakeend = 250; omd->oceancache = NULL; omd->foam_fade = 0.98; - omd->foamlayername[0] = '\0'; /* layer name empty by default */ + omd->foamlayername[0] = '\0'; /* layer name empty by default */ omd->ocean = BKE_add_ocean(); init_ocean_modifier(omd); simulate_ocean_modifier(omd); #else // WITH_OCEANSIM - /* unused */ + /* unused */ (void)md; #endif // WITH_OCEANSIM } @@ -148,7 +149,7 @@ static void initData(ModifierData *md) static void freeData(ModifierData *md) { #ifdef WITH_OCEANSIM - OceanModifierData *omd = (OceanModifierData*) md; + OceanModifierData *omd = (OceanModifierData *) md; BKE_free_ocean(omd->ocean); if (omd->oceancache) @@ -162,8 +163,8 @@ static void freeData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { #ifdef WITH_OCEANSIM - OceanModifierData *omd = (OceanModifierData*) md; - OceanModifierData *tomd = (OceanModifierData*) target; + OceanModifierData *omd = (OceanModifierData *) md; + OceanModifierData *tomd = (OceanModifierData *) target; tomd->resolution = omd->resolution; tomd->spatial_size = omd->spatial_size; @@ -232,22 +233,22 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, float *oy) { /* get bounding box of underlying dm */ - int v, totvert=dm->getNumVerts(dm); + int v, totvert = dm->getNumVerts(dm); float min[3], max[3], delta[3]; - MVert *mvert = dm->getVertDataArray(dm,0); + MVert *mvert = dm->getVertDataArray(dm, 0); copy_v3_v3(min, mvert->co); copy_v3_v3(max, mvert->co); - for (v=1; vco[0]); - min[1]=MIN2(min[1],mvert->co[1]); - min[2]=MIN2(min[2],mvert->co[2]); + for (v = 1; v < totvert; v++, mvert++) { + min[0] = MIN2(min[0], mvert->co[0]); + min[1] = MIN2(min[1], mvert->co[1]); + min[2] = MIN2(min[2], mvert->co[2]); - max[0]=MAX2(max[0],mvert->co[0]); - max[1]=MAX2(max[1],mvert->co[1]); - max[2]=MAX2(max[2],mvert->co[2]); + max[0] = MAX2(max[0], mvert->co[0]); + max[1] = MAX2(max[1], mvert->co[1]); + max[2] = MAX2(max[2], mvert->co[2]); } sub_v3_v3v3(delta, max, min); @@ -263,7 +264,7 @@ static void dm_get_bounds(DerivedMesh *dm, float *sx, float *sy, float *ox, floa #ifdef WITH_OCEANSIM -#define OMP_MIN_RES 18 +#define OMP_MIN_RES 18 static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) { DerivedMesh *result; @@ -275,8 +276,8 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) int cdlayer; - const int rx = omd->resolution*omd->resolution; - const int ry = omd->resolution*omd->resolution; + const int rx = omd->resolution * omd->resolution; + const int ry = omd->resolution * omd->resolution; const int res_x = rx * omd->repeat_x; const int res_y = ry * omd->repeat_y; @@ -303,17 +304,17 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) mloops = CDDM_get_loops(result); #if 0 // trunk - origindex= result->getFaceDataArray(result, CD_ORIGINDEX); + origindex = result->getFaceDataArray(result, CD_ORIGINDEX); #else // bmesh - origindex= CustomData_get_layer(&result->polyData, CD_ORIGINDEX); + origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX); #endif /* create vertices */ #pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES) - for (y=0; y < res_y+1; y++) { - for (x=0; x < res_x+1; x++) { - const int i = y*(res_x+1) + x; - float *co= mverts[i].co; + for (y = 0; y < res_y + 1; y++) { + for (x = 0; x < res_x + 1; x++) { + const int i = y * (res_x + 1) + x; + float *co = mverts[i].co; co[0] = ox + (x * sx); co[1] = oy + (y * sy); co[2] = 0; @@ -322,12 +323,12 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) /* create faces */ #pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES) - for (y=0; y < res_y; y++) { - for (x=0; x < res_x; x++) { - const int fi = y*res_x + x; - const int vi = y*(res_x+1) + x; - MPoly *mp= &mpolys[fi]; - MLoop *ml= &mloops[fi * 4]; + for (y = 0; y < res_y; y++) { + for (x = 0; x < res_x; x++) { + const int fi = y * res_x + x; + const int vi = y * (res_x + 1) + x; + MPoly *mp = &mpolys[fi]; + MLoop *ml = &mloops[fi * 4]; ml->v = vi; ml++; @@ -338,8 +339,8 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) ml->v = vi + res_x + 1; ml++; - mp->loopstart= fi * 4; - mp->totloop= 4; + mp->loopstart = fi * 4; + mp->totloop = 4; mp->flag |= ME_SMOOTH; @@ -351,7 +352,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) CDDM_calc_edges(result); /* add uvs */ - cdlayer= CustomData_number_of_layers(&result->loopData, CD_MLOOPUV); + cdlayer = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV); if (cdlayer < MAX_MTFACE) { MLoopUV *mloopuvs = CustomData_add_layer(&result->loopData, CD_MLOOPUV, CD_CALLOC, NULL, num_faces * 4); CustomData_add_layer(&result->polyData, CD_MTEXPOLY, CD_CALLOC, NULL, num_faces); @@ -360,25 +361,25 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd) ix = 1.0 / rx; iy = 1.0 / ry; #pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES) - for (y=0; y < res_y; y++) { - for (x=0; x < res_x; x++) { - const int i = y*res_x + x; - MLoopUV *luv= &mloopuvs[i * 4]; + for (y = 0; y < res_y; y++) { + for (x = 0; x < res_x; x++) { + const int i = y * res_x + x; + MLoopUV *luv = &mloopuvs[i * 4]; luv->uv[0] = x * ix; luv->uv[1] = y * iy; luv++; - luv->uv[0] = (x+1) * ix; + luv->uv[0] = (x + 1) * ix; luv->uv[1] = y * iy; luv++; - luv->uv[0] = (x+1) * ix; - luv->uv[1] = (y+1) * iy; + luv->uv[0] = (x + 1) * ix; + luv->uv[1] = (y + 1) * iy; luv++; luv->uv[0] = x * ix; - luv->uv[1] = (y+1) * iy; + luv->uv[1] = (y + 1) * iy; luv++; } @@ -393,9 +394,9 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, DerivedMesh *derivedData, int UNUSED(useRenderParams)) { - OceanModifierData *omd = (OceanModifierData*) md; + OceanModifierData *omd = (OceanModifierData *) md; - DerivedMesh *dm=NULL; + DerivedMesh *dm = NULL; OceanResult ocr; MVert *mverts, *mv; @@ -414,7 +415,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, * (axis / (omd->size * omd->spatial_size)) + 0.5f) */ #define OCEAN_CO(_size_co_inv, _v) ((_v * _size_co_inv) + 0.5f) - const float size_co_inv= 1.0f / (omd->size * omd->spatial_size); + const float size_co_inv = 1.0f / (omd->size * omd->spatial_size); /* update modifier */ if (omd->refresh & MOD_OCEAN_REFRESH_ADD) @@ -443,7 +444,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, cfra = md->scene->r.cfra; CLAMP(cfra, omd->bakestart, omd->bakeend); - cfra -= omd->bakestart; // shift to 0 based + cfra -= omd->bakestart; // shift to 0 based num_verts = dm->getNumVerts(dm); num_faces = dm->getNumPolys(dm); @@ -454,30 +455,31 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, /* add vcols before displacement - allows lookup based on position */ if (omd->flag & MOD_OCEAN_GENERATE_FOAM) { - int cdlayer= CustomData_number_of_layers(&dm->loopData, CD_MLOOPCOL); + int cdlayer = CustomData_number_of_layers(&dm->loopData, CD_MLOOPCOL); if (cdlayer < MAX_MCOL) { - MLoopCol *mloopcols= CustomData_add_layer_named(&dm->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, num_faces * 4, omd->foamlayername); + MLoopCol *mloopcols = CustomData_add_layer_named(&dm->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, + num_faces * 4, omd->foamlayername); if (mloopcols) { /* unlikely to fail */ MLoopCol *mlcol; - MPoly *mpolys= dm->getPolyArray(dm); + MPoly *mpolys = dm->getPolyArray(dm); MPoly *mp; float foam; - for (i = 0, mp= mpolys; i < num_faces; i++, mp++) { - j= mp->totloop - 1; + for (i = 0, mp = mpolys; i < num_faces; i++, mp++) { + j = mp->totloop - 1; /* highly unlikely */ if (j <= 0) continue; do { - const float *co= mverts[mloops[mp->loopstart + j].v].co; + const float *co = mverts[mloops[mp->loopstart + j].v].co; const float u = OCEAN_CO(size_co_inv, co[0]); const float v = OCEAN_CO(size_co_inv, co[1]); - if (omd->oceancache && omd->cached==TRUE) { + if (omd->oceancache && omd->cached == TRUE) { BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v); foam = ocr.foam; CLAMP(foam, 0.0f, 1.0f); @@ -487,7 +489,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage); } - mlcol= &mloopcols[mp->loopstart + j]; + mlcol = &mloopcols[mp->loopstart + j]; mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255); /* mc->a = 255; */ /* no need to set */ } while (j--); @@ -500,11 +502,11 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, /* displace the geometry */ //#pragma omp parallel for private(i, ocr) if (omd->resolution > OMP_MIN_RES) - for (i=0, mv= mverts; i< num_verts; i++, mv++) { + for (i = 0, mv = mverts; i < num_verts; i++, mv++) { const float u = OCEAN_CO(size_co_inv, mv->co[0]); const float v = OCEAN_CO(size_co_inv, mv->co[1]); - if (omd->oceancache && omd->cached==TRUE) + if (omd->oceancache && omd->cached == TRUE) BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra, u, v); else BKE_ocean_eval_uv(omd->ocean, &ocr, u, v); @@ -523,8 +525,8 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob, } #else // WITH_OCEANSIM static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams)) { /* unused */ (void)md; @@ -533,9 +535,9 @@ static DerivedMesh *doOcean(ModifierData *md, Object *UNUSED(ob), #endif // WITH_OCEANSIM static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *result; @@ -548,8 +550,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } @@ -561,9 +563,9 @@ ModifierTypeInfo modifierType_Ocean = { /* structName */ "OceanModifierData", /* structSize */ sizeof(OceanModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformMatrices */ NULL, diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c index 3af1351cbdb..fd48afec5cd 100644 --- a/source/blender/modifiers/intern/MOD_particleinstance.c +++ b/source/blender/modifiers/intern/MOD_particleinstance.c @@ -55,10 +55,10 @@ static void initData(ModifierData *md) { - ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md; - pimd->flag = eParticleInstanceFlag_Parents|eParticleInstanceFlag_Unborn| - eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead; + pimd->flag = eParticleInstanceFlag_Parents | eParticleInstanceFlag_Unborn | + eParticleInstanceFlag_Alive | eParticleInstanceFlag_Dead; pimd->psys = 1; pimd->position = 1.0f; pimd->axis = 2; @@ -66,8 +66,8 @@ static void initData(ModifierData *md) } static void copyData(ModifierData *md, ModifierData *target) { - ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; - ParticleInstanceModifierData *tpimd= (ParticleInstanceModifierData*) target; + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md; + ParticleInstanceModifierData *tpimd = (ParticleInstanceModifierData *) target; tpimd->ob = pimd->ob; tpimd->psys = pimd->psys; @@ -82,71 +82,71 @@ static int dependsOnTime(ModifierData *UNUSED(md)) return 0; } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md; + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md; if (pimd->ob) { DagNode *curNode = dag_get_node(forest, pimd->ob); dag_add_relation(forest, curNode, obNode, - DAG_RL_DATA_DATA | DAG_RL_OB_DATA, - "Particle Instance Modifier"); + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, + "Particle Instance Modifier"); } } static void foreachObjectLink(ModifierData *md, Object *ob, - ObjectWalkFunc walk, void *userData) + ObjectWalkFunc walk, void *userData) { - ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md; + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md; walk(userData, ob, &pimd->ob); } -static DerivedMesh * applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) +static DerivedMesh *applyModifier(ModifierData *md, Object *ob, + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = derivedData, *result; - ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md; + ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md; ParticleSimulationData sim; - ParticleSystem *psys= NULL; - ParticleData *pa= NULL, *pars= NULL; + ParticleSystem *psys = NULL; + ParticleData *pa = NULL, *pars = NULL; MFace *mface, *orig_mface; MVert *mvert, *orig_mvert; - int i, totvert, totpart=0, totface, maxvert, maxface, first_particle=0; - short track=ob->trackflag%3, trackneg, axis = pimd->axis; - float max_co=0.0, min_co=0.0, temp_co[3], cross[3]; - float *size=NULL; + int i, totvert, totpart = 0, totface, maxvert, maxface, first_particle = 0; + short track = ob->trackflag % 3, trackneg, axis = pimd->axis; + float max_co = 0.0, min_co = 0.0, temp_co[3], cross[3]; + float *size = NULL; DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ - trackneg=((ob->trackflag>2)?1:0); + trackneg = ((ob->trackflag > 2) ? 1 : 0); - if (pimd->ob==ob) { - pimd->ob= NULL; + if (pimd->ob == ob) { + pimd->ob = NULL; return derivedData; } if (pimd->ob) { - psys = BLI_findlink(&pimd->ob->particlesystem, pimd->psys-1); - if (psys==NULL || psys->totpart==0) + psys = BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1); + if (psys == NULL || psys->totpart == 0) return derivedData; } else return derivedData; if (pimd->flag & eParticleInstanceFlag_Parents) - totpart+=psys->totpart; + totpart += psys->totpart; if (pimd->flag & eParticleInstanceFlag_Children) { - if (totpart==0) - first_particle=psys->totpart; - totpart+=psys->totchild; + if (totpart == 0) + first_particle = psys->totpart; + totpart += psys->totchild; } - if (totpart==0) + if (totpart == 0) return derivedData; sim.scene = md->scene; @@ -160,62 +160,64 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, si = size = MEM_callocN(totpart * sizeof(float), "particle size array"); if (pimd->flag & eParticleInstanceFlag_Parents) { - for (p=0, pa= psys->particles; ptotpart; p++, pa++, si++) + for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++, si++) *si = pa->size; } if (pimd->flag & eParticleInstanceFlag_Children) { ChildParticle *cpa = psys->child; - for (p=0; ptotchild; p++, cpa++, si++) { + for (p = 0; p < psys->totchild; p++, cpa++, si++) { *si = psys_get_child_size(psys, cpa, 0.0f, NULL); } } } - pars=psys->particles; + pars = psys->particles; - totvert=dm->getNumVerts(dm); - totface=dm->getNumTessFaces(dm); + totvert = dm->getNumVerts(dm); + totface = dm->getNumTessFaces(dm); - maxvert=totvert*totpart; - maxface=totface*totpart; + maxvert = totvert * totpart; + maxface = totface * totpart; - psys->lattice=psys_get_lattice(&sim); + psys->lattice = psys_get_lattice(&sim); - if (psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) { + if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) { float min_r[3], max_r[3]; INIT_MINMAX(min_r, max_r); dm->getMinMax(dm, min_r, max_r); - min_co=min_r[track]; - max_co=max_r[track]; + min_co = min_r[track]; + max_co = max_r[track]; } - result = CDDM_from_template(dm, maxvert, dm->getNumEdges(dm)*totpart, maxface, 0, 0); + result = CDDM_from_template(dm, maxvert, dm->getNumEdges(dm) * totpart, maxface, 0, 0); - mvert=result->getVertArray(result); - orig_mvert=dm->getVertArray(dm); + mvert = result->getVertArray(result); + orig_mvert = dm->getVertArray(dm); - for (i=0; ico); - mv->co[axis]=temp_co[track]; - mv->co[(axis+1)%3]=temp_co[(track+1)%3]; - mv->co[(axis+2)%3]=temp_co[(track+2)%3]; + mv->co[axis] = temp_co[track]; + mv->co[(axis + 1) % 3] = temp_co[(track + 1) % 3]; + mv->co[(axis + 2) % 3] = temp_co[(track + 2) % 3]; - if ((psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) && pimd->flag & eParticleInstanceFlag_Path) { + if ((psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) && + (pimd->flag & eParticleInstanceFlag_Path)) + { float ran = 0.0f; if (pimd->random_position != 0.0f) { - BLI_srandom(psys->seed + (i/totvert)%totpart); + BLI_srandom(psys->seed + (i / totvert) % totpart); ran = pimd->random_position * BLI_frand(); } @@ -223,15 +225,15 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, state.time = pimd->position * (1.0f - ran); } else { - state.time=(mv->co[axis]-min_co)/(max_co-min_co) * pimd->position * (1.0f - ran); + state.time = (mv->co[axis] - min_co) / (max_co - min_co) * pimd->position * (1.0f - ran); if (trackneg) - state.time=1.0f-state.time; + state.time = 1.0f - state.time; mv->co[axis] = 0.0; } - psys_get_particle_on_path(&sim, first_particle + i/totvert, &state, 1); + psys_get_particle_on_path(&sim, first_particle + i / totvert, &state, 1); normalize_v3(state.vel); @@ -252,60 +254,60 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, } else { - state.time=-1.0; - psys_get_particle_state(&sim, first_particle + i/totvert, &state, 1); + state.time = -1.0; + psys_get_particle_state(&sim, first_particle + i / totvert, &state, 1); } mul_qt_v3(state.rot, mv->co); if (pimd->flag & eParticleInstanceFlag_UseSize) - mul_v3_fl(mv->co, size[i/totvert]); + mul_v3_fl(mv->co, size[i / totvert]); add_v3_v3(mv->co, state.co); } - mface=result->getTessFaceArray(result); - orig_mface=dm->getTessFaceArray(dm); + mface = result->getTessFaceArray(result); + orig_mface = dm->getTessFaceArray(dm); - for (i=0; iflag & eParticleInstanceFlag_Parents) { - if (i/totface>=psys->totpart) { - if (psys->part->childtype==PART_CHILD_PARTICLES) { - pa=psys->particles+(psys->child+i/totface-psys->totpart)->parent; + if (i / totface >= psys->totpart) { + if (psys->part->childtype == PART_CHILD_PARTICLES) { + pa = psys->particles + (psys->child + i / totface - psys->totpart)->parent; } else { - pa= NULL; + pa = NULL; } } else { - pa=pars+i/totface; + pa = pars + i / totface; } } else { - if (psys->part->childtype==PART_CHILD_PARTICLES) { - pa=psys->particles+(psys->child+i/totface)->parent; + if (psys->part->childtype == PART_CHILD_PARTICLES) { + pa = psys->particles + (psys->child + i / totface)->parent; } else { - pa= NULL; + pa = NULL; } } if (pa) { - if (pa->alive==PARS_UNBORN && (pimd->flag&eParticleInstanceFlag_Unborn)==0) continue; - if (pa->alive==PARS_ALIVE && (pimd->flag&eParticleInstanceFlag_Alive)==0) continue; - if (pa->alive==PARS_DEAD && (pimd->flag&eParticleInstanceFlag_Dead)==0) continue; + if (pa->alive == PARS_UNBORN && (pimd->flag & eParticleInstanceFlag_Unborn) == 0) continue; + if (pa->alive == PARS_ALIVE && (pimd->flag & eParticleInstanceFlag_Alive) == 0) continue; + if (pa->alive == PARS_DEAD && (pimd->flag & eParticleInstanceFlag_Dead) == 0) continue; } - inMF = orig_mface + i%totface; - DM_copy_poly_data(dm, result, i%totface, i, 1); + inMF = orig_mface + i % totface; + DM_copy_poly_data(dm, result, i % totface, i, 1); *mf = *inMF; - mf->v1+=(i/totface)*totvert; - mf->v2+=(i/totface)*totvert; - mf->v3+=(i/totface)*totvert; + mf->v1 += (i / totface) * totvert; + mf->v2 += (i / totface) * totvert; + mf->v3 += (i / totface) * totvert; if (mf->v4) { - mf->v4+=(i/totface)*totvert; + mf->v4 += (i / totface) * totvert; } } @@ -313,7 +315,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, if (psys->lattice) { end_latt_deform(psys->lattice); - psys->lattice= NULL; + psys->lattice = NULL; } if (size) @@ -325,38 +327,38 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob, return result; } static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } ModifierTypeInfo modifierType_ParticleInstance = { - /* name */ "ParticleInstance", - /* structName */ "ParticleInstanceModifierData", - /* structSize */ sizeof(ParticleInstanceModifierData), - /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* name */ "ParticleInstance", + /* structName */ "ParticleInstanceModifierData", + /* structSize */ sizeof(ParticleInstanceModifierData), + /* type */ eModifierTypeType_Constructive, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, - /* copyData */ copyData, - /* deformVerts */ NULL, - /* deformMatrices */ NULL, - /* deformVertsEM */ NULL, - /* deformMatricesEM */ NULL, - /* applyModifier */ applyModifier, - /* applyModifierEM */ applyModifierEM, - /* initData */ initData, - /* requiredDataMask */ NULL, - /* freeData */ NULL, - /* isDisabled */ NULL, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ dependsOnTime, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ NULL, + /* deformMatrices */ NULL, + /* deformVertsEM */ NULL, + /* deformMatricesEM */ NULL, + /* applyModifier */ applyModifier, + /* applyModifierEM */ applyModifierEM, + /* initData */ initData, + /* requiredDataMask */ NULL, + /* freeData */ NULL, + /* isDisabled */ NULL, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c index dc1429208a0..71c77621dfa 100644 --- a/source/blender/modifiers/intern/MOD_particlesystem.c +++ b/source/blender/modifiers/intern/MOD_particlesystem.c @@ -50,14 +50,14 @@ static void initData(ModifierData *md) { - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; - psmd->psys= NULL; - psmd->dm= NULL; - psmd->totdmvert= psmd->totdmedge= psmd->totdmface= 0; + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md; + psmd->psys = NULL; + psmd->dm = NULL; + psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0; } static void freeData(ModifierData *md) { - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md; if (psmd->dm) { psmd->dm->needsFree = 1; @@ -72,20 +72,20 @@ static void freeData(ModifierData *md) } static void copyData(ModifierData *md, ModifierData *target) { - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; - ParticleSystemModifierData *tpsmd= (ParticleSystemModifierData*) target; + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md; + ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *) target; tpsmd->dm = NULL; tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0; //tpsmd->facepa = 0; tpsmd->flag = psmd->flag; - /* need to keep this to recognise a bit later in copy_object */ + /* need to keep this to recognise a bit later in BKE_object_copy */ tpsmd->psys = psmd->psys; } static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md; CustomDataMask dataMask = 0; MTex *mtex; int i; @@ -93,7 +93,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) if (!psmd->psys->part) return 0; - for (i=0; ipsys->part->mtex[i]; if (mtex && mtex->mapto && (mtex->texco & TEXCO_UV)) dataMask |= CD_MASK_MTFACE; @@ -103,7 +103,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) dataMask |= CD_MASK_MTFACE; /* ask for vertexgroups if we need them */ - for (i=0; ipsys->vgroup[i]) { dataMask |= CD_MASK_MDEFORMVERT; break; @@ -112,7 +112,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) /* particles only need this if they are after a non deform modifier, and * the modifier stack will only create them in that case. */ - dataMask |= CD_MASK_ORIGSPACE_MLOOP|CD_MASK_ORIGINDEX; + dataMask |= CD_MASK_ORIGSPACE_MLOOP | CD_MASK_ORIGINDEX; dataMask |= CD_MASK_ORCO; @@ -121,32 +121,32 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) /* saves the current emitter state for a particle system and calculates particles */ static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int UNUSED(numVerts), - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int UNUSED(numVerts), + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = derivedData; - ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md; - ParticleSystem * psys= NULL; - int needsFree=0; + ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md; + ParticleSystem *psys = NULL; + int needsFree = 0; if (ob->particlesystem.first) - psys=psmd->psys; + psys = psmd->psys; else return; if (!psys_check_enabled(ob, psys)) return; - if (dm==NULL) { - dm= get_dm(ob, NULL, NULL, vertexCos, 1); + if (dm == NULL) { + dm = get_dm(ob, NULL, NULL, vertexCos, 1); if (!dm) return; - needsFree= 1; + needsFree = 1; } /* clear old dm */ @@ -164,7 +164,7 @@ static void deformVerts(ModifierData *md, Object *ob, } /* make new dm */ - psmd->dm=CDDM_copy(dm); + psmd->dm = CDDM_copy(dm); CDDM_apply_vert_coords(psmd->dm, vertexCos); CDDM_calc_normals(psmd->dm); @@ -177,15 +177,15 @@ static void deformVerts(ModifierData *md, Object *ob, psmd->dm->needsFree = 0; /* report change in mesh structure */ - if (psmd->dm->getNumVerts(psmd->dm)!=psmd->totdmvert || - psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge || - psmd->dm->getNumTessFaces(psmd->dm)!=psmd->totdmface) { - + if (psmd->dm->getNumVerts(psmd->dm) != psmd->totdmvert || + psmd->dm->getNumEdges(psmd->dm) != psmd->totdmedge || + psmd->dm->getNumTessFaces(psmd->dm) != psmd->totdmface) + { psys->recalc |= PSYS_RECALC_RESET; - psmd->totdmvert= psmd->dm->getNumVerts(psmd->dm); - psmd->totdmedge= psmd->dm->getNumEdges(psmd->dm); - psmd->totdmface= psmd->dm->getNumTessFaces(psmd->dm); + psmd->totdmvert = psmd->dm->getNumVerts(psmd->dm); + psmd->totdmedge = psmd->dm->getNumEdges(psmd->dm); + psmd->totdmface = psmd->dm->getNumTessFaces(psmd->dm); } if (psys) { @@ -199,8 +199,8 @@ static void deformVerts(ModifierData *md, Object *ob, * updates is coded */ #if 0 static void deformVertsEM( - ModifierData *md, Object *ob, EditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, EditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = derivedData; @@ -218,11 +218,11 @@ ModifierTypeInfo modifierType_ParticleSystem = { /* structName */ "ParticleSystemModifierData", /* structSize */ sizeof(ParticleSystemModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_UsesPointCache /* - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode */, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_UsesPointCache /* | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode */, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c index 56b6493eda6..741014ebc7f 100644 --- a/source/blender/modifiers/intern/MOD_remesh.c +++ b/source/blender/modifiers/intern/MOD_remesh.c @@ -50,7 +50,7 @@ static void initData(ModifierData *md) { - RemeshModifierData *rmd = (RemeshModifierData*) md; + RemeshModifierData *rmd = (RemeshModifierData *) md; rmd->scale = 0.9; rmd->depth = 4; @@ -62,8 +62,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - RemeshModifierData *rmd = (RemeshModifierData*) md; - RemeshModifierData *trmd = (RemeshModifierData*) target; + RemeshModifierData *rmd = (RemeshModifierData *) md; + RemeshModifierData *trmd = (RemeshModifierData *) target; trmd->threshold = rmd->threshold; trmd->scale = rmd->scale; @@ -79,11 +79,11 @@ static void init_dualcon_mesh(DualConInput *mesh, DerivedMesh *dm) { memset(mesh, 0, sizeof(DualConInput)); - mesh->co = (void*)dm->getVertArray(dm); + mesh->co = (void *)dm->getVertArray(dm); mesh->co_stride = sizeof(MVert); mesh->totco = dm->getNumVerts(dm); - mesh->faces = (void*)dm->getTessFaceArray(dm); + mesh->faces = (void *)dm->getTessFaceArray(dm); mesh->face_stride = sizeof(MFace); mesh->totface = dm->getNumTessFaces(dm); @@ -108,7 +108,7 @@ static void *dualcon_alloc_output(int totvert, int totquad) return NULL; } - output->dm = CDDM_new(totvert, 0, 0, 4*totquad, totquad); + output->dm = CDDM_new(totvert, 0, 0, 4 * totquad, totquad); return output; } @@ -145,10 +145,10 @@ static void dualcon_add_quad(void *output_v, const int vert_indices[4]) } static DerivedMesh *applyModifier(ModifierData *md, - Object *UNUSED(ob), - DerivedMesh *dm, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + Object *UNUSED(ob), + DerivedMesh *dm, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { RemeshModifierData *rmd; DualConOutput *output; @@ -159,7 +159,7 @@ static DerivedMesh *applyModifier(ModifierData *md, DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ - rmd = (RemeshModifierData*)md; + rmd = (RemeshModifierData *)md; init_dualcon_mesh(&input, dm); @@ -167,27 +167,27 @@ static DerivedMesh *applyModifier(ModifierData *md, flags |= DUALCON_FLOOD_FILL; switch (rmd->mode) { - case MOD_REMESH_CENTROID: - mode = DUALCON_CENTROID; - break; - case MOD_REMESH_MASS_POINT: - mode = DUALCON_MASS_POINT; - break; - case MOD_REMESH_SHARP_FEATURES: - mode = DUALCON_SHARP_FEATURES; - break; + case MOD_REMESH_CENTROID: + mode = DUALCON_CENTROID; + break; + case MOD_REMESH_MASS_POINT: + mode = DUALCON_MASS_POINT; + break; + case MOD_REMESH_SHARP_FEATURES: + mode = DUALCON_SHARP_FEATURES; + break; } output = dualcon(&input, - dualcon_alloc_output, - dualcon_add_vert, - dualcon_add_quad, - flags, - mode, - rmd->threshold, - rmd->hermite_num, - rmd->scale, - rmd->depth); + dualcon_alloc_output, + dualcon_add_vert, + dualcon_add_quad, + flags, + mode, + rmd->threshold, + rmd->hermite_num, + rmd->scale, + rmd->depth); result = output->dm; MEM_freeN(output); @@ -199,9 +199,9 @@ static DerivedMesh *applyModifier(ModifierData *md, #else /* !WITH_MOD_REMESH */ static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob), - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { return derivedData; } @@ -213,7 +213,8 @@ ModifierTypeInfo modifierType_Remesh = { /* structName */ "RemeshModifierData", /* structSize */ sizeof(RemeshModifierData), /* type */ eModifierTypeType_Nonconstructive, - /* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ NULL, /* deformMatrices */ NULL, diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index 60eed4abcb1..e6cff1c042f 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -59,8 +59,8 @@ typedef struct ScrewVertConnect { } ScrewVertConnect; typedef struct ScrewVertIter { - ScrewVertConnect * v_array; - ScrewVertConnect * v_poin; + ScrewVertConnect *v_array; + ScrewVertConnect *v_poin; int v; int v_other; MEdge *e; @@ -78,8 +78,8 @@ static void screwvert_iter_init(ScrewVertIter *iter, ScrewVertConnect *array, in iter->e = iter->v_poin->e[!dir]; } else { - iter->v_poin= NULL; - iter->e= NULL; + iter->v_poin = NULL; + iter->e = NULL; } } @@ -87,82 +87,82 @@ static void screwvert_iter_init(ScrewVertIter *iter, ScrewVertConnect *array, in static void screwvert_iter_step(ScrewVertIter *iter) { if (iter->v_poin->v[0] == iter->v_other) { - iter->v_other= iter->v; - iter->v= iter->v_poin->v[1]; + iter->v_other = iter->v; + iter->v = iter->v_poin->v[1]; } else if (iter->v_poin->v[1] == iter->v_other) { - iter->v_other= iter->v; - iter->v= iter->v_poin->v[0]; + iter->v_other = iter->v; + iter->v = iter->v_poin->v[0]; } - if (iter->v >= 0) { - iter->v_poin= &iter->v_array[iter->v]; - iter->e= iter->v_poin->e[(iter->v_poin->e[0] == iter->e)]; + if (iter->v >= 0) { + iter->v_poin = &iter->v_array[iter->v]; + iter->e = iter->v_poin->e[(iter->v_poin->e[0] == iter->e)]; } else { - iter->e= NULL; - iter->v_poin= NULL; + iter->e = NULL; + iter->v_poin = NULL; } } static void initData(ModifierData *md) { - ScrewModifierData *ltmd= (ScrewModifierData*) md; - ltmd->ob_axis= NULL; - ltmd->angle= M_PI * 2.0; - ltmd->axis= 2; - ltmd->flag= 0; - ltmd->steps= 16; - ltmd->render_steps= 16; - ltmd->iter= 1; + ScrewModifierData *ltmd = (ScrewModifierData *) md; + ltmd->ob_axis = NULL; + ltmd->angle = M_PI * 2.0; + ltmd->axis = 2; + ltmd->flag = 0; + ltmd->steps = 16; + ltmd->render_steps = 16; + ltmd->iter = 1; } static void copyData(ModifierData *md, ModifierData *target) { - ScrewModifierData *sltmd= (ScrewModifierData*) md; - ScrewModifierData *tltmd= (ScrewModifierData*) target; + ScrewModifierData *sltmd = (ScrewModifierData *) md; + ScrewModifierData *tltmd = (ScrewModifierData *) target; - tltmd->ob_axis= sltmd->ob_axis; - tltmd->angle= sltmd->angle; - tltmd->axis= sltmd->axis; - tltmd->flag= sltmd->flag; - tltmd->steps= sltmd->steps; - tltmd->render_steps= sltmd->render_steps; - tltmd->screw_ofs= sltmd->screw_ofs; - tltmd->iter= sltmd->iter; + tltmd->ob_axis = sltmd->ob_axis; + tltmd->angle = sltmd->angle; + tltmd->axis = sltmd->axis; + tltmd->flag = sltmd->flag; + tltmd->steps = sltmd->steps; + tltmd->render_steps = sltmd->render_steps; + tltmd->screw_ofs = sltmd->screw_ofs; + tltmd->iter = sltmd->iter; } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int useRenderParams, - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int useRenderParams, + int UNUSED(isFinalCalc)) { - DerivedMesh *dm= derivedData; + DerivedMesh *dm = derivedData; DerivedMesh *result; - ScrewModifierData *ltmd= (ScrewModifierData*) md; + ScrewModifierData *ltmd = (ScrewModifierData *) md; int *origindex; - int mpoly_index=0; + int mpoly_index = 0; int step; int i, j; unsigned int i1, i2; - int step_tot= useRenderParams ? ltmd->render_steps : ltmd->steps; + int step_tot = useRenderParams ? ltmd->render_steps : ltmd->steps; const int do_flip = ltmd->flag & MOD_SCREW_NORMAL_FLIP ? 1 : 0; - int maxVerts=0, maxEdges=0, maxPolys=0; - const unsigned int totvert= dm->getNumVerts(dm); - const unsigned int totedge= dm->getNumEdges(dm); + int maxVerts = 0, maxEdges = 0, maxPolys = 0; + const unsigned int totvert = dm->getNumVerts(dm); + const unsigned int totedge = dm->getNumEdges(dm); - char axis_char= 'X', close; - float angle= ltmd->angle; - float screw_ofs= ltmd->screw_ofs; - float axis_vec[3]= {0.0f, 0.0f, 0.0f}; + char axis_char = 'X', close; + float angle = ltmd->angle; + float screw_ofs = ltmd->screw_ofs; + float axis_vec[3] = {0.0f, 0.0f, 0.0f}; float tmp_vec1[3], tmp_vec2[3]; float mat3[3][3]; float mtx_tx[4][4]; /* transform the coords by an object relative to this objects transformation */ float mtx_tx_inv[4][4]; /* inverted */ float mtx_tmp_a[4][4]; - int vc_tot_linked= 0; + int vc_tot_linked = 0; short other_axis_1, other_axis_2; float *tmpf1, *tmpf2; @@ -173,28 +173,28 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, MEdge *medge_orig, *med_orig, *med_new, *med_new_firstloop, *medge_new; MVert *mvert_new, *mvert_orig, *mv_orig, *mv_new, *mv_new_base; - ScrewVertConnect *vc, *vc_tmp, *vert_connect= NULL; + ScrewVertConnect *vc, *vc_tmp, *vert_connect = NULL; /* don't do anything? */ if (!totvert) return CDDM_from_template(dm, 0, 0, 0, 0, 0); switch (ltmd->axis) { - case 0: - other_axis_1=1; - other_axis_2=2; - break; - case 1: - other_axis_1=0; - other_axis_2=2; - break; - default: /* 2, use default to quiet warnings */ - other_axis_1=0; - other_axis_2=1; - break; + case 0: + other_axis_1 = 1; + other_axis_2 = 2; + break; + case 1: + other_axis_1 = 0; + other_axis_2 = 2; + break; + default: /* 2, use default to quiet warnings */ + other_axis_1 = 0; + other_axis_2 = 1; + break; } - axis_vec[ltmd->axis]= 1.0f; + axis_vec[ltmd->axis] = 1.0f; if (ltmd->ob_axis) { /* calc the matrix relative to the axis object */ @@ -212,23 +212,23 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, float totlen = len_v3(mtx_tx[3]); if (totlen != 0.0f) { - float zero[3]={0.0f, 0.0f, 0.0f}; + float zero[3] = {0.0f, 0.0f, 0.0f}; float cp[3]; - screw_ofs= closest_to_line_v3(cp, mtx_tx[3], zero, axis_vec); + screw_ofs = closest_to_line_v3(cp, mtx_tx[3], zero, axis_vec); } else { - screw_ofs= 0.0f; + screw_ofs = 0.0f; } } /* angle */ -#if 0 // cant incluide this, not predictable enough, though quite fun,. +#if 0 // cant incluide this, not predictable enough, though quite fun,. if (ltmd->flag & MOD_SCREW_OBJECT_ANGLE) { float mtx3_tx[3][3]; copy_m3_m4(mtx3_tx, mtx_tx); - float vec[3] = {0,1,0}; + float vec[3] = {0, 1, 0}; float cross1[3]; float cross2[3]; cross_v3_v3v3(cross1, vec, axis_vec); @@ -243,13 +243,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, cross_v3_v3v3(c2, axis_vec, c1); - angle= angle_v3v3(cross1, c2); + angle = angle_v3v3(cross1, c2); cross_v3_v3v3(axis_tmp, cross1, c2); normalize_v3(axis_tmp); if (len_v3v3(axis_tmp, axis_vec) > 1.0f) - angle= -angle; + angle = -angle; } } @@ -261,7 +261,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* useful to be able to use the axis vec in some cases still */ zero_v3(axis_vec); - axis_vec[ltmd->axis]= 1.0f; + axis_vec[ltmd->axis] = 1.0f; } /* apply the multiplier */ @@ -273,38 +273,40 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* will the screw be closed? * Note! smaller then FLT_EPSILON*100 gives problems with float precision so its never closed. */ - if (fabsf(screw_ofs) <= (FLT_EPSILON*100.0f) && fabsf(fabsf(angle) - ((float)M_PI * 2.0f)) <= (FLT_EPSILON*100.0f)) { - close= 1; + if (fabsf(screw_ofs) <= (FLT_EPSILON * 100.0f) && + fabsf(fabsf(angle) - ((float)M_PI * 2.0f)) <= (FLT_EPSILON * 100.0f)) + { + close = 1; step_tot--; - if (step_tot < 3) step_tot= 3; + if (step_tot < 3) step_tot = 3; - maxVerts = totvert * step_tot; /* -1 because we're joining back up */ - maxEdges = (totvert * step_tot) + /* these are the edges between new verts */ - (totedge * step_tot); /* -1 because vert edges join */ - maxPolys = totedge * step_tot; + maxVerts = totvert * step_tot; /* -1 because we're joining back up */ + maxEdges = (totvert * step_tot) + /* these are the edges between new verts */ + (totedge * step_tot); /* -1 because vert edges join */ + maxPolys = totedge * step_tot; - screw_ofs= 0.0f; + screw_ofs = 0.0f; } else { - close= 0; - if (step_tot < 3) step_tot= 3; + close = 0; + if (step_tot < 3) step_tot = 3; - maxVerts = totvert * step_tot; /* -1 because we're joining back up */ - maxEdges = (totvert * (step_tot-1)) + /* these are the edges between new verts */ - (totedge * step_tot); /* -1 because vert edges join */ - maxPolys = totedge * (step_tot-1); + maxVerts = totvert * step_tot; /* -1 because we're joining back up */ + maxEdges = (totvert * (step_tot - 1)) + /* these are the edges between new verts */ + (totedge * step_tot); /* -1 because vert edges join */ + maxPolys = totedge * (step_tot - 1); } - result= CDDM_from_template(dm, maxVerts, maxEdges, 0, maxPolys * 4, maxPolys); + result = CDDM_from_template(dm, maxVerts, maxEdges, 0, maxPolys * 4, maxPolys); /* copy verts from mesh */ - mvert_orig = dm->getVertArray(dm); - medge_orig = dm->getEdgeArray(dm); + mvert_orig = dm->getVertArray(dm); + medge_orig = dm->getEdgeArray(dm); - mvert_new = result->getVertArray(result); - mpoly_new = result->getPolyArray(result); - mloop_new = result->getLoopArray(result); - medge_new = result->getEdgeArray(result); + mvert_new = result->getVertArray(result); + mpoly_new = result->getPolyArray(result); + mloop_new = result->getLoopArray(result); + medge_new = result->getEdgeArray(result); if (!CustomData_has_layer(&result->polyData, CD_ORIGINDEX)) { CustomData_add_layer(&result->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, maxPolys); @@ -320,17 +322,17 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* Set the locations of the first set of verts */ - mv_new= mvert_new; - mv_orig= mvert_orig; + mv_new = mvert_new; + mv_orig = mvert_orig; /* Copy the first set of edges */ - med_orig= medge_orig; - med_new= medge_new; - for (i=0; i < totedge; i++, med_orig++, med_new++) { - med_new->v1= med_orig->v1; - med_new->v2= med_orig->v2; - med_new->crease= med_orig->crease; - med_new->flag= med_orig->flag & ~ME_LOOSEEDGE; + med_orig = medge_orig; + med_new = medge_new; + for (i = 0; i < totedge; i++, med_orig++, med_new++) { + med_new->v1 = med_orig->v1; + med_new->v2 = med_orig->v2; + med_new->crease = med_orig->crease; + med_new->flag = med_orig->flag & ~ME_LOOSEEDGE; } if (ltmd->flag & MOD_SCREW_NORMAL_CALC) { @@ -358,14 +360,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, * This makes the modifier faster with one less alloc. */ - vert_connect= MEM_mallocN(sizeof(ScrewVertConnect) * totvert, "ScrewVertConnect"); + vert_connect = MEM_mallocN(sizeof(ScrewVertConnect) * totvert, "ScrewVertConnect"); //vert_connect= (ScrewVertConnect *) &medge_new[totvert]; /* skip the first slice of verts */ - vc= vert_connect; + vc = vert_connect; /* Copy Vert Locations */ /* - We can do this in a later loop - only do here if no normal calc */ if (!totedge) { - for (i=0; i < totvert; i++, mv_orig++, mv_new++) { + for (i = 0; i < totvert; i++, mv_orig++, mv_new++) { copy_v3_v3(mv_new->co, mv_orig->co); normalize_v3_v3(vc->no, mv_new->co); /* no edges- this is really a dummy normal */ } @@ -373,93 +375,95 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, else { /*printf("\n\n\n\n\nStarting Modifier\n");*/ /* set edge users */ - med_new= medge_new; - mv_new= mvert_new; + med_new = medge_new; + mv_new = mvert_new; if (ltmd->ob_axis) { /*mtx_tx is initialized early on */ - for (i=0; i < totvert; i++, mv_new++, mv_orig++, vc++) { - vc->co[0]= mv_new->co[0]= mv_orig->co[0]; - vc->co[1]= mv_new->co[1]= mv_orig->co[1]; - vc->co[2]= mv_new->co[2]= mv_orig->co[2]; + for (i = 0; i < totvert; i++, mv_new++, mv_orig++, vc++) { + vc->co[0] = mv_new->co[0] = mv_orig->co[0]; + vc->co[1] = mv_new->co[1] = mv_orig->co[1]; + vc->co[2] = mv_new->co[2] = mv_orig->co[2]; - vc->flag= 0; - vc->e[0]= vc->e[1]= NULL; - vc->v[0]= vc->v[1]= -1; + vc->flag = 0; + vc->e[0] = vc->e[1] = NULL; + vc->v[0] = vc->v[1] = -1; mul_m4_v3(mtx_tx, vc->co); /* length in 2d, don't sqrt because this is only for comparison */ - vc->dist = vc->co[other_axis_1]*vc->co[other_axis_1] + - vc->co[other_axis_2]*vc->co[other_axis_2]; + vc->dist = vc->co[other_axis_1] * vc->co[other_axis_1] + + vc->co[other_axis_2] * vc->co[other_axis_2]; /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/ } } else { - for (i=0; i < totvert; i++, mv_new++, mv_orig++, vc++) { - vc->co[0]= mv_new->co[0]= mv_orig->co[0]; - vc->co[1]= mv_new->co[1]= mv_orig->co[1]; - vc->co[2]= mv_new->co[2]= mv_orig->co[2]; + for (i = 0; i < totvert; i++, mv_new++, mv_orig++, vc++) { + vc->co[0] = mv_new->co[0] = mv_orig->co[0]; + vc->co[1] = mv_new->co[1] = mv_orig->co[1]; + vc->co[2] = mv_new->co[2] = mv_orig->co[2]; - vc->flag= 0; - vc->e[0]= vc->e[1]= NULL; - vc->v[0]= vc->v[1]= -1; + vc->flag = 0; + vc->e[0] = vc->e[1] = NULL; + vc->v[0] = vc->v[1] = -1; /* length in 2d, don't sqrt because this is only for comparison */ - vc->dist = vc->co[other_axis_1]*vc->co[other_axis_1] + - vc->co[other_axis_2]*vc->co[other_axis_2]; + vc->dist = vc->co[other_axis_1] * vc->co[other_axis_1] + + vc->co[other_axis_2] * vc->co[other_axis_2]; /* printf("location %f %f %f -- %f\n", vc->co[0], vc->co[1], vc->co[2], vc->dist);*/ } } /* this loop builds connectivity info for verts */ - for (i=0; iv1]; + for (i = 0; i < totedge; i++, med_new++) { + vc = &vert_connect[med_new->v1]; if (vc->v[0] == -1) { /* unused */ - vc->v[0]= med_new->v2; - vc->e[0]= med_new; + vc->v[0] = med_new->v2; + vc->e[0] = med_new; } else if (vc->v[1] == -1) { - vc->v[1]= med_new->v2; - vc->e[1]= med_new; + vc->v[1] = med_new->v2; + vc->e[1] = med_new; } else { - vc->v[0]= vc->v[1]= -2; /* erro value - don't use, 3 edges on vert */ + vc->v[0] = vc->v[1] = -2; /* erro value - don't use, 3 edges on vert */ } - vc= &vert_connect[med_new->v2]; + vc = &vert_connect[med_new->v2]; /* same as above but swap v1/2 */ if (vc->v[0] == -1) { /* unused */ - vc->v[0]= med_new->v1; - vc->e[0]= med_new; + vc->v[0] = med_new->v1; + vc->e[0] = med_new; } else if (vc->v[1] == -1) { - vc->v[1]= med_new->v1; - vc->e[1]= med_new; + vc->v[1] = med_new->v1; + vc->e[1] = med_new; } else { - vc->v[0]= vc->v[1]= -2; /* erro value - don't use, 3 edges on vert */ + vc->v[0] = vc->v[1] = -2; /* erro value - don't use, 3 edges on vert */ } } /* find the first vert */ - vc= vert_connect; - for (i=0; i < totvert; i++, vc++) { + vc = vert_connect; + for (i = 0; i < totvert; i++, vc++) { /* Now do search for connected verts, order all edges and flip them * so resulting faces are flipped the right way */ - vc_tot_linked= 0; /* count the number of linked verts for this loop */ + vc_tot_linked = 0; /* count the number of linked verts for this loop */ if (vc->flag == 0) { - int v_best=-1, ed_loop_closed=0; /* vert and vert new */ + int v_best = -1, ed_loop_closed = 0; /* vert and vert new */ ScrewVertIter lt_iter; - int ed_loop_flip= 0; /* compiler complains if not initialized, but it should be initialized below */ - float fl= -1.0f; + float fl = -1.0f; + + /* compiler complains if not initialized, but it should be initialized below */ + int ed_loop_flip = 0; /*printf("Loop on connected vert: %i\n", i);*/ - for (j=0; j<2; j++) { + for (j = 0; j < 2; j++) { /*printf("\tSide: %i\n", j);*/ screwvert_iter_init(<_iter, vert_connect, i, j); if (j == 1) { @@ -470,15 +474,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, if (lt_iter.v_poin->flag) { /*printf("\t\t\tBreaking Found end\n");*/ //endpoints[0]= endpoints[1]= -1; - ed_loop_closed= 1; /* circle */ + ed_loop_closed = 1; /* circle */ break; } - lt_iter.v_poin->flag= 1; + lt_iter.v_poin->flag = 1; vc_tot_linked++; /*printf("Testing 2 floats %f : %f\n", fl, lt_iter.v_poin->dist);*/ if (fl <= lt_iter.v_poin->dist) { - fl= lt_iter.v_poin->dist; - v_best= lt_iter.v; + fl = lt_iter.v_poin->dist; + v_best = lt_iter.v; /*printf("\t\t\tVERT BEST: %i\n", v_best);*/ } screwvert_iter_step(<_iter); @@ -495,13 +499,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /*printf("Done Looking - vc_tot_linked: %i\n", vc_tot_linked);*/ - if (vc_tot_linked>1) { + if (vc_tot_linked > 1) { float vf_1, vf_2, vf_best; - vc_tmp= &vert_connect[v_best]; + vc_tmp = &vert_connect[v_best]; - tmpf1= vert_connect[vc_tmp->v[0]].co; - tmpf2= vert_connect[vc_tmp->v[1]].co; + tmpf1 = vert_connect[vc_tmp->v[0]].co; + tmpf2 = vert_connect[vc_tmp->v[1]].co; /* edge connects on each side! */ @@ -509,15 +513,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /*printf("Verts on each side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/ /* find out which is higher */ - vf_1= tmpf1[ltmd->axis]; - vf_2= tmpf2[ltmd->axis]; - vf_best= vc_tmp->co[ltmd->axis]; + vf_1 = tmpf1[ltmd->axis]; + vf_2 = tmpf2[ltmd->axis]; + vf_best = vc_tmp->co[ltmd->axis]; if (vf_1 < vf_best && vf_best < vf_2) { - ed_loop_flip= 0; + ed_loop_flip = 0; } else if (vf_1 > vf_best && vf_best > vf_2) { - ed_loop_flip= 1; + ed_loop_flip = 1; } else { /* not so simple to work out which edge is higher */ @@ -527,20 +531,20 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, normalize_v3(tmp_vec2); if (tmp_vec1[ltmd->axis] < tmp_vec2[ltmd->axis]) { - ed_loop_flip= 1; + ed_loop_flip = 1; } else { - ed_loop_flip= 0; + ed_loop_flip = 0; } } } else if (vc_tmp->v[0] >= 0) { /*vertex only connected on 1 side */ /*printf("Verts on ONE side (%i %i)\n", vc_tmp->v[0], vc_tmp->v[1]);*/ if (tmpf1[ltmd->axis] < vc_tmp->co[ltmd->axis]) { /* best is above */ - ed_loop_flip= 1; + ed_loop_flip = 1; } else { /* best is below or even... in even case we cant know whet to do. */ - ed_loop_flip= 0; + ed_loop_flip = 0; } } @@ -557,31 +561,31 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, * note: flip is now done at face level so copying vgroup slizes is easier */ #if 0 if (do_flip) - ed_loop_flip= !ed_loop_flip; + ed_loop_flip = !ed_loop_flip; #endif if (angle < 0.0f) - ed_loop_flip= !ed_loop_flip; + ed_loop_flip = !ed_loop_flip; /* if its closed, we only need 1 loop */ - for (j=ed_loop_closed; j<2; j++) { + for (j = ed_loop_closed; j < 2; j++) { /*printf("Ordering Side J %i\n", j);*/ screwvert_iter_init(<_iter, vert_connect, v_best, j); /*printf("\n\nStarting - Loop\n");*/ - lt_iter.v_poin->flag= 1; /* so a non loop will traverse the other side */ + lt_iter.v_poin->flag = 1; /* so a non loop will traverse the other side */ /* If this is the vert off the best vert and * the best vert has 2 edges connected too it * then swap the flip direction */ if (j == 1 && (vc_tmp->v[0] > -1) && (vc_tmp->v[1] > -1)) - ed_loop_flip= !ed_loop_flip; + ed_loop_flip = !ed_loop_flip; while (lt_iter.v_poin && lt_iter.v_poin->flag != 2) { /*printf("\tOrdering Vert V %i\n", lt_iter.v);*/ - lt_iter.v_poin->flag= 2; + lt_iter.v_poin->flag = 2; if (lt_iter.e) { if (lt_iter.v == lt_iter.e->v1) { if (ed_loop_flip == 0) { @@ -589,8 +593,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, SWAP(unsigned int, lt_iter.e->v1, lt_iter.e->v2); } /* else { - printf("\t\t\tFlipping Not 0\n"); - }*/ + printf("\t\t\tFlipping Not 0\n"); + }*/ } else if (lt_iter.v == lt_iter.e->v2) { if (ed_loop_flip == 1) { @@ -598,16 +602,16 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, SWAP(unsigned int, lt_iter.e->v1, lt_iter.e->v2); } /* else { - printf("\t\t\tFlipping Not 1\n"); - }*/ + printf("\t\t\tFlipping Not 1\n"); + }*/ } /* else { - printf("\t\tIncorrect edge topology"); - }*/ + printf("\t\tIncorrect edge topology"); + }*/ } /* else { - printf("\t\tNo Edge at this point\n"); - }*/ + printf("\t\tNo Edge at this point\n"); + }*/ screwvert_iter_step(<_iter); } } @@ -676,23 +680,23 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } } else { - mv_orig= mvert_orig; - mv_new= mvert_new; + mv_orig = mvert_orig; + mv_new = mvert_new; - for (i=0; i < totvert; i++, mv_new++, mv_orig++) { + for (i = 0; i < totvert; i++, mv_new++, mv_orig++) { copy_v3_v3(mv_new->co, mv_orig->co); } } /* done with edge connectivity based normal flipping */ /* Add Faces */ - for (step=1; step < step_tot; step++) { - const int varray_stride= totvert * step; + for (step = 1; step < step_tot; step++) { + const int varray_stride = totvert * step; float step_angle; float nor_tx[3]; float mat[4][4]; /* Rotation Matrix */ - step_angle= (angle / (step_tot - (!close))) * step; + step_angle = (angle / (step_tot - (!close))) * step; if (ltmd->ob_axis) { axis_angle_to_mat3(mat3, axis_vec, step_angle); @@ -705,15 +709,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } if (screw_ofs) - madd_v3_v3fl(mat[3], axis_vec, screw_ofs * ((float)step / (float)(step_tot-1))); + madd_v3_v3fl(mat[3], axis_vec, screw_ofs * ((float)step / (float)(step_tot - 1))); /* copy a slice */ DM_copy_vert_data(dm, result, 0, varray_stride, totvert); - mv_new_base= mvert_new; - mv_new= &mvert_new[varray_stride]; /* advance to the next slice */ + mv_new_base = mvert_new; + mv_new = &mvert_new[varray_stride]; /* advance to the next slice */ - for (j=0; jv1= varray_stride + j; - med_new->v2= med_new->v1 - totvert; - med_new->flag= ME_EDGEDRAW|ME_EDGERENDER; + med_new->v1 = varray_stride + j; + med_new->v2 = med_new->v1 - totvert; + med_new->flag = ME_EDGEDRAW | ME_EDGERENDER; med_new++; } } @@ -750,34 +754,34 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /* we can avoid if using vert alloc trick */ if (vert_connect) { MEM_freeN(vert_connect); - vert_connect= NULL; + vert_connect = NULL; } if (close) { /* last loop of edges, previous loop dosnt account for the last set of edges */ - const int varray_stride= (step_tot - 1) * totvert; + const int varray_stride = (step_tot - 1) * totvert; - for (i=0; iv1= i; - med_new->v2= varray_stride + i; - med_new->flag= ME_EDGEDRAW|ME_EDGERENDER; + for (i = 0; i < totvert; i++) { + med_new->v1 = i; + med_new->v2 = varray_stride + i; + med_new->flag = ME_EDGEDRAW | ME_EDGERENDER; med_new++; } } - mp_new= mpoly_new; - ml_new= mloop_new; - med_new_firstloop= medge_new; + mp_new = mpoly_new; + ml_new = mloop_new; + med_new_firstloop = medge_new; /* more of an offset in this case */ edge_offset = totedge + (totvert * (step_tot - (close ? 0 : 1))); - for (i=0; i < totedge; i++, med_new_firstloop++) { + for (i = 0; i < totedge; i++, med_new_firstloop++) { /* for each edge, make a cylinder of quads */ - i1= med_new_firstloop->v1; - i2= med_new_firstloop->v2; + i1 = med_new_firstloop->v1; + i2 = med_new_firstloop->v2; - for (step=0; step < step_tot-1; step++) { + for (step = 0; step < step_tot - 1; step++) { /* new face */ if (do_flip) { @@ -806,18 +810,18 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, mp_new->loopstart = mpoly_index * 4; mp_new->totloop = 4; - mp_new->flag= ME_SMOOTH; - origindex[mpoly_index]= ORIGINDEX_NONE; + mp_new->flag = ME_SMOOTH; + origindex[mpoly_index] = ORIGINDEX_NONE; mp_new++; ml_new += 4; mpoly_index++; /* new vertical edge */ if (step) { /* The first set is already dome */ - med_new->v1= i1; - med_new->v2= i2; - med_new->flag= med_new_firstloop->flag; - med_new->crease= med_new_firstloop->crease; + med_new->v1 = i1; + med_new->v2 = i2; + med_new->flag = med_new_firstloop->flag; + med_new->crease = med_new_firstloop->crease; med_new++; } i1 += totvert; @@ -851,18 +855,18 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, mp_new->loopstart = mpoly_index * 4; mp_new->totloop = 4; - mp_new->flag= ME_SMOOTH; - origindex[mpoly_index]= ORIGINDEX_NONE; + mp_new->flag = ME_SMOOTH; + origindex[mpoly_index] = ORIGINDEX_NONE; mp_new++; ml_new += 4; mpoly_index++; } /* new vertical edge */ - med_new->v1= i1; - med_new->v2= i2; - med_new->flag= med_new_firstloop->flag & ~ME_LOOSEEDGE; - med_new->crease= med_new_firstloop->crease; + med_new->v1 = i1; + med_new->v2 = i2; + med_new->flag = med_new_firstloop->flag & ~ME_LOOSEEDGE; + med_new->crease = med_new_firstloop->crease; med_new++; } @@ -871,7 +875,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, { i = 0; printf("\n"); - for ( ; i < maxPolys * 4; i += 4) { + for (; i < maxPolys * 4; i += 4) { int ii; ml_new = mloop_new + i; ii = findEd(medge_new, maxEdges, ml_new[0].v, ml_new[1].v); @@ -904,37 +908,37 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - ScrewModifierData *ltmd= (ScrewModifierData*) md; + ScrewModifierData *ltmd = (ScrewModifierData *) md; if (ltmd->ob_axis) { - DagNode *curNode= dag_get_node(forest, ltmd->ob_axis); + DagNode *curNode = dag_get_node(forest, ltmd->ob_axis); dag_add_relation(forest, curNode, obNode, - DAG_RL_DATA_DATA | DAG_RL_OB_DATA, - "Screw Modifier"); + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, + "Screw Modifier"); } } static void foreachObjectLink( - ModifierData *md, Object *ob, - void (*walk)(void *userData, Object *ob, Object **obpoin), - void *userData) + ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), + void *userData) { - ScrewModifierData *ltmd= (ScrewModifierData*) md; + ScrewModifierData *ltmd = (ScrewModifierData *) md; walk(userData, ob, <md->ob_axis); } /* This dosnt work with material*/ static DerivedMesh *applyModifierEM( - ModifierData *md, - Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + ModifierData *md, + Object *ob, + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } @@ -951,10 +955,10 @@ ModifierTypeInfo modifierType_Screw = { /* structSize */ sizeof(ScrewModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c index a91019b0228..0f67eb4dd1a 100644 --- a/source/blender/modifiers/intern/MOD_shapekey.c +++ b/source/blender/modifiers/intern/MOD_shapekey.c @@ -49,40 +49,40 @@ #include "MEM_guardedalloc.h" static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *UNUSED(derivedData), - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *UNUSED(derivedData), + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - KeyBlock *kb= ob_get_keyblock(ob); + KeyBlock *kb = ob_get_keyblock(ob); float (*deformedVerts)[3]; if (kb && kb->totelem == numVerts) { - deformedVerts= (float(*)[3])do_ob_key(md->scene, ob); + deformedVerts = (float(*)[3])do_ob_key(md->scene, ob); if (deformedVerts) { - memcpy(vertexCos, deformedVerts, sizeof(float)*3*numVerts); + memcpy(vertexCos, deformedVerts, sizeof(float) * 3 * numVerts); MEM_freeN(deformedVerts); } } } static void deformMatrices(ModifierData *md, Object *ob, DerivedMesh *derivedData, - float (*vertexCos)[3], float (*defMats)[3][3], int numVerts) + float (*vertexCos)[3], float (*defMats)[3][3], int numVerts) { - Key *key= ob_get_key(ob); - KeyBlock *kb= ob_get_keyblock(ob); + Key *key = ob_get_key(ob); + KeyBlock *kb = ob_get_keyblock(ob); float scale[3][3]; (void)vertexCos; /* unused */ - if (kb && kb->totelem==numVerts && kb!=key->refkey) { + if (kb && kb->totelem == numVerts && kb != key->refkey) { int a; if (ob->shapeflag & OB_SHAPE_LOCK) scale_m3_fl(scale, 1); else scale_m3_fl(scale, kb->curval); - for (a=0; atype == KEY_RELATIVE) deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0); } static void deformMatricesEM(ModifierData *UNUSED(md), Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *UNUSED(derivedData), - float (*vertexCos)[3], - float (*defMats)[3][3], - int numVerts) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *UNUSED(derivedData), + float (*vertexCos)[3], + float (*defMats)[3][3], + int numVerts) { - Key *key= ob_get_key(ob); - KeyBlock *kb= ob_get_keyblock(ob); + Key *key = ob_get_key(ob); + KeyBlock *kb = ob_get_keyblock(ob); float scale[3][3]; (void)vertexCos; /* unused */ - if (kb && kb->totelem==numVerts && kb!=key->refkey) { + if (kb && kb->totelem == numVerts && kb != key->refkey) { int a; scale_m3_fl(scale, kb->curval); - for (a=0; ashrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE; smd->shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR; - smd->keepDist = 0.0f; + smd->keepDist = 0.0f; - smd->target = NULL; - smd->auxTarget = NULL; + smd->target = NULL; + smd->auxTarget = NULL; } static void copyData(ModifierData *md, ModifierData *target) { - ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*)md; - ShrinkwrapModifierData *tsmd = (ShrinkwrapModifierData*)target; + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md; + ShrinkwrapModifierData *tsmd = (ShrinkwrapModifierData *)target; - tsmd->target = smd->target; + tsmd->target = smd->target; tsmd->auxTarget = smd->auxTarget; BLI_strncpy(tsmd->vgroup_name, smd->vgroup_name, sizeof(tsmd->vgroup_name)); - tsmd->keepDist = smd->keepDist; - tsmd->shrinkType= smd->shrinkType; - tsmd->shrinkOpts= smd->shrinkOpts; + tsmd->keepDist = smd->keepDist; + tsmd->shrinkType = smd->shrinkType; + tsmd->shrinkOpts = smd->shrinkOpts; tsmd->projAxis = smd->projAxis; tsmd->subsurfLevels = smd->subsurfLevels; } @@ -97,94 +97,97 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *) md; return !smd->target; } static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData) { - ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *) md; walk(userData, ob, &smd->target); walk(userData, ob, &smd->auxTarget); } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = derivedData; CustomDataMask dataMask = requiredDataMask(ob, md); /* ensure we get a CDDM with applied vertex coords */ if (dataMask) - dm= get_cddm(ob, NULL, dm, vertexCos); + dm = get_cddm(ob, NULL, dm, vertexCos); - shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, ob, dm, vertexCos, numVerts); + shrinkwrapModifier_deform((ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts); if (dm != derivedData) dm->release(dm); } -static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) +static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = derivedData; CustomDataMask dataMask = requiredDataMask(ob, md); /* ensure we get a CDDM with applied vertex coords */ if (dataMask) - dm= get_cddm(ob, editData, dm, vertexCos); + dm = get_cddm(ob, editData, dm, vertexCos); - shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, ob, dm, vertexCos, numVerts); + shrinkwrapModifier_deform((ShrinkwrapModifierData *)md, ob, dm, vertexCos, numVerts); if (dm != derivedData) dm->release(dm); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md; + ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *) md; if (smd->target) - dag_add_relation(forest, dag_get_node(forest, smd->target), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); + dag_add_relation(forest, dag_get_node(forest, smd->target), obNode, + DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); if (smd->auxTarget) - dag_add_relation(forest, dag_get_node(forest, smd->auxTarget), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); + dag_add_relation(forest, dag_get_node(forest, smd->auxTarget), obNode, + DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier"); } ModifierTypeInfo modifierType_Shrinkwrap = { - /* name */ "Shrinkwrap", - /* structName */ "ShrinkwrapModifierData", - /* structSize */ sizeof(ShrinkwrapModifierData), - /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* name */ "Shrinkwrap", + /* structName */ "ShrinkwrapModifierData", + /* structSize */ sizeof(ShrinkwrapModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, - /* copyData */ copyData, - /* deformVerts */ deformVerts, - /* deformMatrices */ NULL, - /* deformVertsEM */ deformVertsEM, - /* deformMatricesEM */ NULL, - /* applyModifier */ NULL, - /* applyModifierEM */ NULL, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ NULL, - /* isDisabled */ isDisabled, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ NULL, - /* dependsOnNormals */ NULL, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformMatrices */ NULL, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ NULL, + /* applyModifier */ NULL, + /* applyModifierEM */ NULL, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ NULL, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ NULL, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c index 5ac52a97315..d2ef75bfa42 100644 --- a/source/blender/modifiers/intern/MOD_simpledeform.c +++ b/source/blender/modifiers/intern/MOD_simpledeform.c @@ -68,10 +68,10 @@ static void axis_limit(int axis, const float limits[2], float co[3], float dcut[ static void simpleDeform_taper(const float factor, const float dcut[3], float *co) { float x = co[0], y = co[1], z = co[2]; - float scale = z*factor; + float scale = z * factor; - co[0] = x + x*scale; - co[1] = y + y*scale; + co[0] = x + x * scale; + co[1] = y + y * scale; co[2] = z; if (dcut) { @@ -86,11 +86,11 @@ static void simpleDeform_stretch(const float factor, const float dcut[3], float float x = co[0], y = co[1], z = co[2]; float scale; - scale = (z*z*factor-factor + 1.0f); + scale = (z * z * factor - factor + 1.0f); - co[0] = x*scale; - co[1] = y*scale; - co[2] = z*(1.0f+factor); + co[0] = x * scale; + co[1] = y * scale; + co[2] = z * (1.0f + factor); if (dcut) { co[0] += dcut[0]; @@ -104,12 +104,12 @@ static void simpleDeform_twist(const float factor, const float *dcut, float *co) float x = co[0], y = co[1], z = co[2]; float theta, sint, cost; - theta = z*factor; + theta = z * factor; sint = sin(theta); cost = cos(theta); - co[0] = x*cost - y*sint; - co[1] = x*sint + y*cost; + co[0] = x * cost - y * sint; + co[1] = x * sint + y * cost; co[2] = z; if (dcut) { @@ -124,19 +124,19 @@ static void simpleDeform_bend(const float factor, const float dcut[3], float *co float x = co[0], y = co[1], z = co[2]; float theta, sint, cost; - theta = x*factor; + theta = x * factor; sint = sin(theta); cost = cos(theta); if (fabsf(factor) > 1e-7f) { - co[0] = -(y-1.0f/factor)*sint; - co[1] = (y-1.0f/factor)*cost + 1.0f/factor; + co[0] = -(y - 1.0f / factor) * sint; + co[1] = (y - 1.0f / factor) * cost + 1.0f / factor; co[2] = z; } if (dcut) { - co[0] += cost*dcut[0]; - co[1] += sint*dcut[0]; + co[0] += cost * dcut[0]; + co[1] += sint * dcut[0]; co[2] += dcut[2]; } @@ -144,7 +144,8 @@ static void simpleDeform_bend(const float factor, const float dcut[3], float *co /* simple deform modifier */ -static void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts) +static void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { static const float lock_axis[2] = {0.0f, 0.0f}; @@ -152,17 +153,17 @@ static void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object int limit_axis = 0; float smd_limit[2], smd_factor; SpaceTransform *transf = NULL, tmp_transf; - void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback + void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; /* Mode callback */ int vgroup; MDeformVert *dvert; - //Safe-check - if (smd->origin == ob) smd->origin = NULL; //No self references + /* Safe-check */ + if (smd->origin == ob) smd->origin = NULL; /* No self references */ if (smd->limit[0] < 0.0f) smd->limit[0] = 0.0f; if (smd->limit[0] > 1.0f) smd->limit[0] = 1.0f; - smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit + smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); /* Upper limit >= than lower limit */ //Calculate matrixs do convert between coordinate spaces if (smd->origin) { @@ -185,7 +186,7 @@ static void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object float lower = FLT_MAX; float upper = -FLT_MAX; - for (i=0; ilimit[1]; - smd_limit[0] = lower + (upper-lower)*smd->limit[0]; + /* SMD values are normalized to the BV, calculate the absolut values */ + smd_limit[1] = lower + (upper - lower) * smd->limit[1]; + smd_limit[0] = lower + (upper - lower) * smd->limit[0]; - smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]); + smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1] - smd_limit[0]); } modifier_get_vgroup(ob, dm, smd->vgroup_name, &dvert, &vgroup); switch (smd->mode) { - case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break; - case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break; - case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break; - case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break; + case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break; + case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break; + case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break; + case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break; default: - return; //No simpledeform mode? + return; /* No simpledeform mode? */ } - for (i=0; imode = MOD_SIMPLEDEFORM_MODE_TWIST; smd->axis = 0; @@ -260,14 +261,14 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; - SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target; + SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md; + SimpleDeformModifierData *tsmd = (SimpleDeformModifierData *)target; - tsmd->mode = smd->mode; + tsmd->mode = smd->mode; tsmd->axis = smd->axis; - tsmd->origin= smd->origin; - tsmd->originOpts= smd->originOpts; - tsmd->factor= smd->factor; + tsmd->origin = smd->origin; + tsmd->originOpts = smd->originOpts; + tsmd->factor = smd->factor; memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit)); BLI_strncpy(tsmd->vgroup_name, smd->vgroup_name, sizeof(tsmd->vgroup_name)); } @@ -284,29 +285,30 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) return dataMask; } -static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) +static void foreachObjectLink(ModifierData *md, Object *ob, + void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) { - SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md; walk(userData, ob, &smd->origin); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md; + SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md; if (smd->origin) dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier"); } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *dm = derivedData; CustomDataMask dataMask = requiredDataMask(ob, md); @@ -314,19 +316,19 @@ static void deformVerts(ModifierData *md, Object *ob, /* we implement requiredDataMask but thats not really useful since * mesh_calc_modifiers pass a NULL derivedData */ if (dataMask) - dm= get_dm(ob, NULL, dm, NULL, 0); + dm = get_dm(ob, NULL, dm, NULL, 0); - SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + SimpleDeformModifier_do((SimpleDeformModifierData *)md, ob, dm, vertexCos, numVerts); if (dm != derivedData) dm->release(dm); } static void deformVertsEM(ModifierData *md, Object *ob, - struct BMEditMesh *editData, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts) + struct BMEditMesh *editData, + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts) { DerivedMesh *dm = derivedData; CustomDataMask dataMask = requiredDataMask(ob, md); @@ -334,9 +336,9 @@ static void deformVertsEM(ModifierData *md, Object *ob, /* we implement requiredDataMask but thats not really useful since * mesh_calc_modifiers pass a NULL derivedData */ if (dataMask) - dm= get_dm(ob, editData, dm, NULL, 0); + dm = get_dm(ob, editData, dm, NULL, 0); - SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts); + SimpleDeformModifier_do((SimpleDeformModifierData *)md, ob, dm, vertexCos, numVerts); if (dm != derivedData) dm->release(dm); @@ -349,10 +351,10 @@ ModifierTypeInfo modifierType_SimpleDeform = { /* structSize */ sizeof(SimpleDeformModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c index 706c9817a0a..843f92bbbe8 100644 --- a/source/blender/modifiers/intern/MOD_smoke.c +++ b/source/blender/modifiers/intern/MOD_smoke.c @@ -57,7 +57,7 @@ static void initData(ModifierData *md) { - SmokeModifierData *smd = (SmokeModifierData*) md; + SmokeModifierData *smd = (SmokeModifierData *) md; smd->domain = NULL; smd->flow = NULL; @@ -68,27 +68,27 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - SmokeModifierData *smd = (SmokeModifierData*)md; - SmokeModifierData *tsmd = (SmokeModifierData*)target; + SmokeModifierData *smd = (SmokeModifierData *)md; + SmokeModifierData *tsmd = (SmokeModifierData *)target; smokeModifier_copy(smd, tsmd); } static void freeData(ModifierData *md) { - SmokeModifierData *smd = (SmokeModifierData*) md; + SmokeModifierData *smd = (SmokeModifierData *) md; - smokeModifier_free (smd); + smokeModifier_free(smd); } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int UNUSED(numVerts), - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int UNUSED(numVerts), + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - SmokeModifierData *smd = (SmokeModifierData*) md; + SmokeModifierData *smd = (SmokeModifierData *) md; DerivedMesh *dm = get_cddm(ob, NULL, derivedData, vertexCos); smokeModifier_do(smd, md->scene, ob, dm); @@ -103,9 +103,9 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *scene, - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *scene, + Object *UNUSED(ob), + DagNode *obNode) { SmokeModifierData *smd = (SmokeModifierData *) md; @@ -121,7 +121,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, // check for initialized smoke object if (smd2 && (smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) { DagNode *curNode = dag_get_node(forest, go->ob); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Smoke Flow"); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Smoke Flow"); } } } @@ -134,7 +134,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, // check for initialized smoke object if (smd2 && (smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll) { DagNode *curNode = dag_get_node(forest, go->ob); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Smoke Coll"); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Smoke Coll"); } } } @@ -142,12 +142,12 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, else { Base *base = scene->base.first; - for ( ; base; base = base->next) { + for (; base; base = base->next) { SmokeModifierData *smd2 = (SmokeModifierData *)modifiers_findByType(base->object, eModifierType_Smoke); if (smd2 && (((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) || ((smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll))) { DagNode *curNode = dag_get_node(forest, base->object); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Smoke Flow/Coll"); + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Smoke Flow/Coll"); } } } @@ -155,11 +155,11 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - SmokeModifierData *smd = (SmokeModifierData*) md; + SmokeModifierData *smd = (SmokeModifierData *) md; - if (smd->type==MOD_SMOKE_TYPE_DOMAIN && smd->domain) { + if (smd->type == MOD_SMOKE_TYPE_DOMAIN && smd->domain) { walk(userData, ob, (ID **)&smd->domain->coll_group); walk(userData, ob, (ID **)&smd->domain->fluid_group); walk(userData, ob, (ID **)&smd->domain->eff_group); @@ -175,9 +175,9 @@ ModifierTypeInfo modifierType_Smoke = { /* structName */ "SmokeModifierData", /* structSize */ sizeof(SmokeModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_UsesPointCache - | eModifierTypeFlag_Single, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_UsesPointCache | + eModifierTypeFlag_Single, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c index b909e1f6512..ac0eb2a369b 100644 --- a/source/blender/modifiers/intern/MOD_smooth.c +++ b/source/blender/modifiers/intern/MOD_smooth.c @@ -51,7 +51,7 @@ static void initData(ModifierData *md) { - SmoothModifierData *smd = (SmoothModifierData*) md; + SmoothModifierData *smd = (SmoothModifierData *) md; smd->fac = 0.5f; smd->repeat = 1; @@ -61,8 +61,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - SmoothModifierData *smd = (SmoothModifierData*) md; - SmoothModifierData *tsmd = (SmoothModifierData*) target; + SmoothModifierData *smd = (SmoothModifierData *) md; + SmoothModifierData *tsmd = (SmoothModifierData *) target; tsmd->fac = smd->fac; tsmd->repeat = smd->repeat; @@ -72,10 +72,10 @@ static void copyData(ModifierData *md, ModifierData *target) static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - SmoothModifierData *smd = (SmoothModifierData*) md; + SmoothModifierData *smd = (SmoothModifierData *) md; short flag; - flag = smd->flag & (MOD_SMOOTH_X|MOD_SMOOTH_Y|MOD_SMOOTH_Z); + flag = smd->flag & (MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z); /* disable if modifier is off for X, Y and Z or if factor is 0 */ if ((smd->fac == 0.0f) || flag == 0) return 1; @@ -95,8 +95,8 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) } static void smoothModifier_do( - SmoothModifierData *smd, Object *ob, DerivedMesh *dm, - float (*vertexCos)[3], int numVerts) + SmoothModifierData *smd, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { MDeformVert *dvert = NULL; MEdge *medges = NULL; @@ -105,11 +105,11 @@ static void smoothModifier_do( unsigned char *uctmp; float *ftmp, fac, facm; - ftmp = (float*)MEM_callocN(3*sizeof(float)*numVerts, - "smoothmodifier_f"); + ftmp = (float *)MEM_callocN(3 * sizeof(float) * numVerts, + "smoothmodifier_f"); if (!ftmp) return; - uctmp = (unsigned char*)MEM_callocN(sizeof(unsigned char)*numVerts, - "smoothmodifier_uc"); + uctmp = (unsigned char *)MEM_callocN(sizeof(unsigned char) * numVerts, + "smoothmodifier_uc"); if (!uctmp) { if (ftmp) MEM_freeN(ftmp); return; @@ -139,8 +139,8 @@ static void smoothModifier_do( mid_v3_v3v3(fvec, v1, v2); - v1 = &ftmp[idx1*3]; - v2 = &ftmp[idx2*3]; + v1 = &ftmp[idx1 * 3]; + v2 = &ftmp[idx2 * 3]; if (uctmp[idx1] < 255) { uctmp[idx1]++; @@ -153,16 +153,16 @@ static void smoothModifier_do( } if (dvert) { - MDeformVert *dv= dvert; + MDeformVert *dv = dvert; for (i = 0; i < numVerts; i++, dv++) { float f, fm, facw, *fp, *v; short flag = smd->flag; v = vertexCos[i]; - fp = &ftmp[i*3]; + fp = &ftmp[i * 3]; - f= defvert_find_weight(dv, defgrp_index); + f = defvert_find_weight(dv, defgrp_index); if (f <= 0.0f) continue; f *= fac; @@ -187,7 +187,7 @@ static void smoothModifier_do( short flag = smd->flag; v = vertexCos[i]; - fp = &ftmp[i*3]; + fp = &ftmp[i * 3]; /* fp is the sum of uctmp[i] verts, so must be averaged */ facw = 0.0f; @@ -204,8 +204,8 @@ static void smoothModifier_do( } - memset(ftmp, 0, 3*sizeof(float)*numVerts); - memset(uctmp, 0, sizeof(unsigned char)*numVerts); + memset(ftmp, 0, 3 * sizeof(float) * numVerts); + memset(uctmp, 0, sizeof(unsigned char) * numVerts); } MEM_freeN(ftmp); @@ -213,10 +213,10 @@ static void smoothModifier_do( } static void deformVerts( - ModifierData *md, Object *ob, DerivedMesh *derivedData, - float (*vertexCos)[3], int numVerts, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) + ModifierData *md, Object *ob, DerivedMesh *derivedData, + float (*vertexCos)[3], int numVerts, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - DerivedMesh *dm= get_dm(ob, NULL, derivedData, NULL, 0); + DerivedMesh *dm = get_dm(ob, NULL, derivedData, NULL, 0); smoothModifier_do((SmoothModifierData *)md, ob, dm, vertexCos, numVerts); @@ -226,10 +226,10 @@ static void deformVerts( } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - DerivedMesh *dm= get_dm(ob, editData, derivedData, NULL, 0); + DerivedMesh *dm = get_dm(ob, editData, derivedData, NULL, 0); smoothModifier_do((SmoothModifierData *)md, ob, dm, vertexCos, numVerts); @@ -244,8 +244,8 @@ ModifierTypeInfo modifierType_Smooth = { /* structName */ "SmoothModifierData", /* structSize */ sizeof(SmoothModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_softbody.c b/source/blender/modifiers/intern/MOD_softbody.c index 01b1b0b52af..5d428aedf8c 100644 --- a/source/blender/modifiers/intern/MOD_softbody.c +++ b/source/blender/modifiers/intern/MOD_softbody.c @@ -45,11 +45,11 @@ #include "MOD_modifiertypes.h" static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *UNUSED(derivedData), - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *UNUSED(derivedData), + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { sbObjectStep(md->scene, ob, (float)md->scene->r.cfra, vertexCos, numVerts); } @@ -65,9 +65,9 @@ ModifierTypeInfo modifierType_Softbody = { /* structName */ "SoftbodyModifierData", /* structSize */ sizeof(SoftbodyModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_RequiresOriginalData - | eModifierTypeFlag_Single, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_RequiresOriginalData | + eModifierTypeFlag_Single, /* copyData */ NULL, /* deformVerts */ deformVerts, diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index d3e54651eea..b45304a315f 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -66,7 +66,7 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3]) float (*face_nors)[3]; float *f_no; - int calc_face_nors= 0; + int calc_face_nors = 0; numVerts = dm->getNumVerts(dm); numEdges = dm->getNumEdges(dm); @@ -124,15 +124,18 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3]) f_no = face_nors[i]; if (calc_face_nors) - mesh_calc_poly_normal(mp, mloop+mp->loopstart, mvert, f_no); + mesh_calc_poly_normal(mp, mloop + mp->loopstart, mvert, f_no); ml = mloop + mp->loopstart; - for (j=0; jtotloop; j++, ml++) { + for (j = 0; j < mp->totloop; j++, ml++) { NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(ml->v, ME_POLY_LOOP_NEXT(mloop, mp, j)->v); } } - for (edge_iter = BLI_edgehashIterator_new(edge_hash); !BLI_edgehashIterator_isDone(edge_iter); BLI_edgehashIterator_step(edge_iter)) { + for (edge_iter = BLI_edgehashIterator_new(edge_hash); + !BLI_edgehashIterator_isDone(edge_iter); + BLI_edgehashIterator_step(edge_iter)) + { /* Get the edge vert indices, and edge value (the face indices that use it)*/ BLI_edgehashIterator_getKey(edge_iter, &ed_v1, &ed_v2); edge_ref = BLI_edgehashIterator_getValue(edge_iter); @@ -148,7 +151,7 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3]) /* only one face attached to that edge */ /* an edge without another attached- the weight on this is * undefined, M_PI/2 is 90d in radians and that seems good enough */ - mul_v3_v3fl(edge_normal, face_nors[edge_ref->f1], M_PI/2); + mul_v3_v3fl(edge_normal, face_nors[edge_ref->f1], M_PI / 2); } add_v3_v3(temp_nors[ed_v1], edge_normal); add_v3_v3(temp_nors[ed_v2], edge_normal); @@ -168,7 +171,7 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3]) static void initData(ModifierData *md) { - SolidifyModifierData *smd = (SolidifyModifierData*) md; + SolidifyModifierData *smd = (SolidifyModifierData *) md; smd->offset = 0.01f; smd->offset_fac = -1.0f; smd->flag = MOD_SOLIDIFY_RIM; @@ -176,8 +179,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - SolidifyModifierData *smd = (SolidifyModifierData*) md; - SolidifyModifierData *tsmd = (SolidifyModifierData*) target; + SolidifyModifierData *smd = (SolidifyModifierData *) md; + SolidifyModifierData *tsmd = (SolidifyModifierData *) target; tsmd->offset = smd->offset; tsmd->offset_fac = smd->offset_fac; tsmd->crease_inner = smd->crease_inner; @@ -189,7 +192,7 @@ static void copyData(ModifierData *md, ModifierData *target) static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - SolidifyModifierData *smd = (SolidifyModifierData*) md; + SolidifyModifierData *smd = (SolidifyModifierData *) md; CustomDataMask dataMask = 0; /* ask for vertexgroups if we need them */ @@ -200,13 +203,13 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *dm, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *dm, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { int i; DerivedMesh *result; - const SolidifyModifierData *smd = (SolidifyModifierData*) md; + const SolidifyModifierData *smd = (SolidifyModifierData *) md; MVert *mv, *mvert, *orig_mvert; MEdge *ed, *medge, *orig_medge; @@ -215,36 +218,36 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, const int numVerts = dm->getNumVerts(dm); const int numEdges = dm->getNumEdges(dm); const int numFaces = dm->getNumPolys(dm); - int numLoops=0, newLoops=0, newFaces=0, newEdges=0; + int numLoops = 0, newLoops = 0, newFaces = 0, newEdges = 0; int j; /* only use material offsets if we have 2 or more materials */ - const short mat_nr_max= ob->totcol > 1 ? ob->totcol - 1 : 0; - const short mat_ofs= mat_nr_max ? smd->mat_ofs : 0; - const short mat_ofs_rim= mat_nr_max ? smd->mat_ofs_rim : 0; + const short mat_nr_max = ob->totcol > 1 ? ob->totcol - 1 : 0; + const short mat_ofs = mat_nr_max ? smd->mat_ofs : 0; + const short mat_ofs_rim = mat_nr_max ? smd->mat_ofs_rim : 0; /* use for edges */ - int *new_vert_arr= NULL; + int *new_vert_arr = NULL; BLI_array_declare(new_vert_arr); - int *new_edge_arr= NULL; + int *new_edge_arr = NULL; BLI_array_declare(new_edge_arr); - int *old_vert_arr = MEM_callocN(sizeof(int)*numVerts, "old_vert_arr in solidify"); + int *old_vert_arr = MEM_callocN(sizeof(int) * numVerts, "old_vert_arr in solidify"); - int *edge_users= NULL; - char *edge_order= NULL; + int *edge_users = NULL; + char *edge_order = NULL; int *edge_origIndex; - float (*vert_nors)[3]= NULL; + float (*vert_nors)[3] = NULL; float (*face_nors_result)[3] = NULL; - const float ofs_orig= - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); - const float ofs_new= smd->offset - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); - const float offset_fac_vg= smd->offset_fac_vg; - const float offset_fac_vg_inv= 1.0f - smd->offset_fac_vg; + const float ofs_orig = -(((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); + const float ofs_new = smd->offset - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset); + const float offset_fac_vg = smd->offset_fac_vg; + const float offset_fac_vg_inv = 1.0f - smd->offset_fac_vg; /* weights */ - MDeformVert *dvert, *dv= NULL; + MDeformVert *dvert, *dv = NULL; const int defgrp_invert = ((smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0); int defgrp_index; @@ -264,11 +267,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, unsigned int v1, v2; int eidx; - for (i=0, mv=orig_mvert; iflag &= ~ME_VERT_TMP_TAG; } - for (i=0, ed=orig_medge; iv1, ed->v2, SET_INT_IN_POINTER(i)); } @@ -291,14 +294,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } - edge_users= MEM_mallocN(sizeof(int) * numEdges, "solid_mod edges"); - edge_order= MEM_mallocN(sizeof(char) * numEdges, "solid_mod eorder"); + edge_users = MEM_mallocN(sizeof(int) * numEdges, "solid_mod edges"); + edge_order = MEM_mallocN(sizeof(char) * numEdges, "solid_mod eorder"); fill_vn_i(edge_users, numEdges, INVALID_UNUSED); - for (i=0, mp=orig_mpoly; iloopstart, j=0; jtotloop; ml++, j++) { + for (ml = orig_mloop + mp->loopstart, j = 0; j < mp->totloop; ml++, j++) { ADD_EDGE_USER(ml->v, ME_POLY_LOOP_NEXT(orig_mloop, mp, j)->v, j); } } @@ -307,9 +310,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, #undef INVALID_UNUSED #undef INVALID_PAIR - ehi= BLI_edgehashIterator_new(edgehash); + ehi = BLI_edgehashIterator_new(edgehash); for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) { - eidx= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); + eidx = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); if (edge_users[eidx] >= 0) { BLI_edgehashIterator_getKey(ehi, &v1, &v2); orig_mvert[v1].flag |= ME_VERT_TMP_TAG; @@ -321,7 +324,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } BLI_edgehashIterator_free(ehi); - for (i=0, mv=orig_mvert; iflag & ME_VERT_TMP_TAG) { old_vert_arr[i] = BLI_array_count(new_vert_arr); BLI_array_append(new_vert_arr, i); @@ -335,11 +338,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } if (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) { - vert_nors= MEM_callocN(sizeof(float) * numVerts * 3, "mod_solid_vno_hq"); + vert_nors = MEM_callocN(sizeof(float) * numVerts * 3, "mod_solid_vno_hq"); dm_calc_normal(dm, vert_nors); } - result = CDDM_from_template(dm, numVerts * 2, (numEdges * 2) + newEdges, 0, (numLoops*2) + newLoops, (numFaces * 2) + newFaces); + result = CDDM_from_template(dm, numVerts * 2, (numEdges * 2) + newEdges, 0, + (numLoops * 2) + newLoops, (numFaces * 2) + newFaces); mpoly = CDDM_get_polys(result); mloop = CDDM_get_loops(result); @@ -363,14 +367,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, /*flip normals*/ mp = mpoly + numFaces; - for (i=0; inumPolyData; i++, mp++) { + for (i = 0; i < dm->numPolyData; i++, mp++) { MLoop *ml2; int e; ml2 = mloop + mp->loopstart + dm->numLoopData; - for (j=0; jtotloop; j++) { - CustomData_copy_data(&dm->loopData, &result->loopData, mp->loopstart+j, - mp->loopstart+(mp->totloop-j-1)+dm->numLoopData, 1); + for (j = 0; j < mp->totloop; j++) { + CustomData_copy_data(&dm->loopData, &result->loopData, mp->loopstart + j, + mp->loopstart + (mp->totloop - j - 1) + dm->numLoopData, 1); } if (mat_ofs) { @@ -379,14 +383,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } e = ml2[0].e; - for (j=0; jtotloop-1; j++) { - ml2[j].e = ml2[j+1].e; + for (j = 0; j < mp->totloop - 1; j++) { + ml2[j].e = ml2[j + 1].e; } - ml2[mp->totloop-1].e = e; + ml2[mp->totloop - 1].e = e; mp->loopstart += dm->numLoopData; - for (j=0; jtotloop; j++) { + for (j = 0; j < mp->totloop; j++) { ml2[j].e += numEdges; ml2[j].v += numVerts; } @@ -396,7 +400,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } } - for (i=0, ed=medge+numEdges; iv1 += numVerts; ed->v2 += numVerts; } @@ -409,14 +413,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, if (ofs_new != 0.0f) { - scalar_short= scalar_short_vgroup= ofs_new / 32767.0f; - mv= mvert + ((ofs_new >= ofs_orig) ? 0 : numVerts); - dv= dvert; - for (i=0; i= ofs_orig) ? 0 : numVerts); + dv = dvert; + for (i = 0; i < numVerts; i++, mv++) { if (dv) { - if (defgrp_invert) scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index); - else scalar_short_vgroup = defvert_find_weight(dv, defgrp_index); - scalar_short_vgroup= (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) * scalar_short; + if (defgrp_invert) scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index); + else scalar_short_vgroup = defvert_find_weight(dv, defgrp_index); + scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) * scalar_short; dv++; } VECADDFAC(mv->co, mv->co, mv->no, scalar_short_vgroup); @@ -424,14 +428,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } if (ofs_orig != 0.0f) { - scalar_short= scalar_short_vgroup= ofs_orig / 32767.0f; - mv= mvert + ((ofs_new >= ofs_orig) ? numVerts : 0); /* same as above but swapped, intentional use of 'ofs_new' */ - dv= dvert; - for (i=0; i= ofs_orig) ? numVerts : 0); /* as above but swapped, intentional use 'ofs_new' */ + dv = dvert; + for (i = 0; i < numVerts; i++, mv++) { if (dv) { - if (defgrp_invert) scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index); - else scalar_short_vgroup = defvert_find_weight(dv, defgrp_index); - scalar_short_vgroup= (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) * scalar_short; + if (defgrp_invert) scalar_short_vgroup = 1.0f - defvert_find_weight(dv, defgrp_index); + else scalar_short_vgroup = defvert_find_weight(dv, defgrp_index); + scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) * scalar_short; dv++; } VECADDFAC(mv->co, mv->co, mv->no, scalar_short_vgroup); @@ -442,80 +446,79 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, else { /* make a face normal layer if not present */ float (*face_nors)[3]; - int face_nors_calc= 0; + int face_nors_calc = 0; /* same as EM_solidify() in editmesh_lib.c */ - float *vert_angles= MEM_callocN(sizeof(float) * numVerts * 2, "mod_solid_pair"); /* 2 in 1 */ - float *vert_accum= vert_angles + numVerts; - float *face_angles = NULL; - BLI_array_staticdeclare(face_angles, 16); /* BM_NGON_STACK_SIZE */ + float *vert_angles = MEM_callocN(sizeof(float) * numVerts * 2, "mod_solid_pair"); /* 2 in 1 */ + float *vert_accum = vert_angles + numVerts; int j, vidx; face_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL); if (!face_nors) { face_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData); - face_nors_calc= 1; + face_nors_calc = 1; } - if (vert_nors==NULL) { - vert_nors= MEM_mallocN(sizeof(float) * numVerts * 3, "mod_solid_vno"); - for (i=0, mv=mvert; ino); } } - for (i=0, mp=mpoly; iloopstart], mvert, face_nors[i]); /* just added, calc the normal */ - BLI_array_empty(face_angles); - for (j=0, ml=mloop+mp->loopstart; jtotloop; j++, ml++) { + for (j = 0, ml = mloop + mp->loopstart; j < mp->totloop; j++, ml++) { MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mp, j); MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mp, j); - float e1[3], e2[3], angle; - + float e1[3], e2[3]; + float angle; + + /* TODO - we could speed this up by _not_ normalizing both verts each time + * and always re-usingthe last vector. */ sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co); sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co); - angle = M_PI - angle_normalized_v3v3(e1, e2); - BLI_array_append(face_angles, angle); - } - - for (j=0, ml=mloop+mp->loopstart; jtotloop; j++, ml++) { + + angle = (float)M_PI - angle_v3v3(e1, e2); + if (angle < FLT_EPSILON) { + angle = FLT_EPSILON; + } + vidx = ml->v; - vert_accum[vidx] += face_angles[j]; - vert_angles[vidx]+= shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * face_angles[j]; + vert_accum[vidx] += angle; + vert_angles[vidx] += shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * angle; } } - - BLI_array_free(face_angles); /* vertex group support */ if (dvert) { float scalar; - dv= dvert; + dv = dvert; if (defgrp_invert) { - for (i=0; i= ofs_orig) ? 0 : numVerts); + mv = mvert + ((ofs_new >= ofs_orig) ? 0 : numVerts); - for (i=0; ico, vert_nors[i], ofs_new * (vert_angles[i] / vert_accum[i])); } @@ -523,9 +526,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } if (ofs_orig) { - mv= mvert + ((ofs_new >= ofs_orig) ? numVerts : 0); /* same as above but swapped, intentional use of 'ofs_new' */ + /* same as above but swapped, intentional use of 'ofs_new' */ + mv = mvert + ((ofs_new >= ofs_orig) ? numVerts : 0); - for (i=0; ico, vert_nors[i], ofs_orig * (vert_angles[i] / vert_accum[i])); } @@ -539,46 +543,48 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, MEM_freeN(vert_nors); /* flip vertex normals for copied verts */ - mv= mvert + numVerts; - for (i=0; ino[0]= -mv->no[0]; - mv->no[1]= -mv->no[1]; - mv->no[2]= -mv->no[2]; + mv = mvert + numVerts; + for (i = 0; i < numVerts; i++, mv++) { + mv->no[0] = -mv->no[0]; + mv->no[1] = -mv->no[1]; + mv->no[2] = -mv->no[2]; } if (smd->flag & MOD_SOLIDIFY_RIM) { int *origindex; /* bugger, need to re-calculate the normals for the new edge faces. - * This could be done in many ways, but probably the quickest way is to calculate the average normals for side faces only. + * This could be done in many ways, but probably the quickest way + * is to calculate the average normals for side faces only. * Then blend them with the normals of the edge verts. * - * at the moment its easiest to allocate an entire array for every vertex, even though we only need edge verts - campbell + * at the moment its easiest to allocate an entire array for every vertex, + * even though we only need edge verts - campbell */ #define SOLIDIFY_SIDE_NORMALS #ifdef SOLIDIFY_SIDE_NORMALS /* annoying to allocate these since we only need the edge verts, */ - float (*edge_vert_nos)[3]= MEM_callocN(sizeof(float) * numVerts * 3, "solidify_edge_nos"); + float (*edge_vert_nos)[3] = MEM_callocN(sizeof(float) * numVerts * 3, "solidify_edge_nos"); float nor[3]; #endif - const unsigned char crease_rim= smd->crease_rim * 255.0f; - const unsigned char crease_outer= smd->crease_outer * 255.0f; - const unsigned char crease_inner= smd->crease_inner * 255.0f; + const unsigned char crease_rim = smd->crease_rim * 255.0f; + const unsigned char crease_outer = smd->crease_outer * 255.0f; + const unsigned char crease_inner = smd->crease_inner * 255.0f; /* add faces & edges */ - origindex= result->getEdgeDataArray(result, CD_ORIGINDEX); - ed= medge + (numEdges * 2); - for (i=0; iv1= new_vert_arr[i]; - ed->v2= new_vert_arr[i] + numVerts; + origindex = result->getEdgeDataArray(result, CD_ORIGINDEX); + ed = medge + (numEdges * 2); + for (i = 0; i < newEdges; i++, ed++) { + ed->v1 = new_vert_arr[i]; + ed->v2 = new_vert_arr[i] + numVerts; ed->flag |= ME_EDGEDRAW; - origindex[numEdges * 2 + i]= ORIGINDEX_NONE; + origindex[numEdges * 2 + i] = ORIGINDEX_NONE; if (crease_rim) - ed->crease= crease_rim; + ed->crease = crease_rim; } /* faces */ @@ -588,24 +594,24 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, mp = mpoly + (numFaces * 2); ml = mloop + (numLoops * 2); j = 0; - for (i=0; i= numFaces) { fidx -= numFaces; - flip= 1; + flip = 1; } else { - flip= 0; + flip = 0; } - ed= medge + eidx; + ed = medge + eidx; /* copy most of the face settings */ DM_copy_poly_data(dm, result, fidx, (numFaces * 2) + i, 1); - mp->loopstart = j+numLoops*2; + mp->loopstart = j + numLoops * 2; mp->flag = mpoly[fidx].flag; /* notice we use 'mp->totloop' which is later overwritten, @@ -616,41 +622,41 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, mp->totloop = 4; - CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops*2+j+0, 1); - CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops*2+j+1, 1); - CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops*2+j+2, 1); - CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops*2+j+3, 1); + CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops * 2 + j + 0, 1); + CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops * 2 + j + 1, 1); + CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops * 2 + j + 2, 1); + CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops * 2 + j + 3, 1); if (flip) { ml[j].v = ed->v1; ml[j++].e = eidx; ml[j].v = ed->v2; - ml[j++].e = numEdges*2 + old_vert_arr[ed->v2]; + ml[j++].e = numEdges * 2 + old_vert_arr[ed->v2]; - ml[j].v = ed->v2+numVerts; - ml[j++].e = eidx+numEdges; + ml[j].v = ed->v2 + numVerts; + ml[j++].e = eidx + numEdges; - ml[j].v = ed->v1+numVerts; - ml[j++].e = numEdges*2 + old_vert_arr[ed->v1]; + ml[j].v = ed->v1 + numVerts; + ml[j++].e = numEdges * 2 + old_vert_arr[ed->v1]; } else { ml[j].v = ed->v2; ml[j++].e = eidx; ml[j].v = ed->v1; - ml[j++].e = numEdges*2 + old_vert_arr[ed->v1]; + ml[j++].e = numEdges * 2 + old_vert_arr[ed->v1]; - ml[j].v = ed->v1+numVerts; - ml[j++].e = eidx+numEdges; + ml[j].v = ed->v1 + numVerts; + ml[j++].e = eidx + numEdges; - ml[j].v = ed->v2+numVerts; - ml[j++].e = numEdges*2 + old_vert_arr[ed->v2]; + ml[j].v = ed->v2 + numVerts; + ml[j++].e = numEdges * 2 + old_vert_arr[ed->v2]; } if (edge_origIndex) { - edge_origIndex[ml[j-3].e] = ORIGINDEX_NONE; - edge_origIndex[ml[j-1].e] = ORIGINDEX_NONE; + edge_origIndex[ml[j - 3].e] = ORIGINDEX_NONE; + edge_origIndex[ml[j - 1].e] = ORIGINDEX_NONE; } /* use the next material index if option enabled */ @@ -660,20 +666,23 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } if (crease_outer) { /* crease += crease_outer; without wrapping */ - unsigned char *cr= (unsigned char *)&(ed->crease); - int tcr= *cr + crease_outer; - *cr= tcr > 255 ? 255 : tcr; + unsigned char *cr = (unsigned char *)&(ed->crease); + int tcr = *cr + crease_outer; + *cr = tcr > 255 ? 255 : tcr; } if (crease_inner) { /* crease += crease_inner; without wrapping */ - unsigned char *cr= (unsigned char *)&(medge[numEdges + eidx].crease); - int tcr= *cr + crease_inner; - *cr= tcr > 255 ? 255 : tcr; + unsigned char *cr = (unsigned char *)&(medge[numEdges + eidx].crease); + int tcr = *cr + crease_inner; + *cr = tcr > 255 ? 255 : tcr; } #ifdef SOLIDIFY_SIDE_NORMALS - normal_quad_v3(nor, mvert[ml[j-4].v].co, mvert[ml[j-3].v].co, mvert[ml[j-2].v].co, mvert[ml[j-1].v].co); + normal_quad_v3(nor, mvert[ml[j - 4].v].co, + mvert[ml[j - 3].v].co, + mvert[ml[j - 2].v].co, + mvert[ml[j - 1].v].co); add_v3_v3(edge_vert_nos[ed->v1], nor); add_v3_v3(edge_vert_nos[ed->v2], nor); @@ -685,8 +694,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } #ifdef SOLIDIFY_SIDE_NORMALS - ed= medge + (numEdges * 2); - for (i=0; iv1]); - for (j=0; j<2; j++) { /* loop over both verts of the edge */ - nor_short= mvert[*(&ed->v1 + j)].no; + for (j = 0; j < 2; j++) { /* loop over both verts of the edge */ + nor_short = mvert[*(&ed->v1 + j)].no; normal_short_to_float_v3(nor, nor_short); add_v3_v3(nor, nor_cpy); normalize_v3(nor); @@ -726,9 +735,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, #undef SOLIDIFY_SIDE_NORMALS static DerivedMesh *applyModifierEM(ModifierData *md, - Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + Object *ob, + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } @@ -740,11 +749,11 @@ ModifierTypeInfo modifierType_Solidify = { /* structSize */ sizeof(SolidifyModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c index be1ceeee317..ebd95992090 100644 --- a/source/blender/modifiers/intern/MOD_subsurf.c +++ b/source/blender/modifiers/intern/MOD_subsurf.c @@ -51,7 +51,7 @@ static void initData(ModifierData *md) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; + SubsurfModifierData *smd = (SubsurfModifierData *) md; smd->levels = 1; smd->renderLevels = 2; @@ -60,8 +60,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; - SubsurfModifierData *tsmd = (SubsurfModifierData*) target; + SubsurfModifierData *smd = (SubsurfModifierData *) md; + SubsurfModifierData *tsmd = (SubsurfModifierData *) target; tsmd->flags = smd->flags; tsmd->levels = smd->levels; @@ -71,7 +71,7 @@ static void copyData(ModifierData *md, ModifierData *target) static void freeData(ModifierData *md) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; + SubsurfModifierData *smd = (SubsurfModifierData *) md; if (smd->mCache) { ccgSubSurf_free(smd->mCache); @@ -83,41 +83,41 @@ static void freeData(ModifierData *md) static int isDisabled(ModifierData *md, int useRenderParams) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; - int levels= (useRenderParams)? smd->renderLevels: smd->levels; + SubsurfModifierData *smd = (SubsurfModifierData *) md; + int levels = (useRenderParams) ? smd->renderLevels : smd->levels; return get_render_subsurf_level(&md->scene->r, levels) == 0; } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int useRenderParams, - int isFinalCalc) + DerivedMesh *derivedData, + int useRenderParams, + int isFinalCalc) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; + SubsurfModifierData *smd = (SubsurfModifierData *) md; DerivedMesh *result; result = subsurf_make_derived_from_derived(derivedData, smd, - useRenderParams, NULL, isFinalCalc, 0, (ob->flag & OB_MODE_EDIT)); + useRenderParams, NULL, isFinalCalc, 0, (ob->flag & OB_MODE_EDIT)); if (useRenderParams || !isFinalCalc) { - DerivedMesh *cddm= CDDM_copy(result); + DerivedMesh *cddm = CDDM_copy(result); result->release(result); - result= cddm; + result = cddm; } return result; } static DerivedMesh *applyModifierEM(ModifierData *md, Object *UNUSED(ob), - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { - SubsurfModifierData *smd = (SubsurfModifierData*) md; + SubsurfModifierData *smd = (SubsurfModifierData *) md; DerivedMesh *result; result = subsurf_make_derived_from_derived(derivedData, smd, 0, - NULL, 0, 1, 1); + NULL, 0, 1, 1); return result; } @@ -128,11 +128,11 @@ ModifierTypeInfo modifierType_Subsurf = { /* structName */ "SubsurfModifierData", /* structSize */ sizeof(SubsurfModifierData), /* type */ eModifierTypeType_Constructive, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode - | eModifierTypeFlag_AcceptsCVs, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode | + eModifierTypeFlag_AcceptsCVs, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c index 86e11aca5b7..9483dede73d 100644 --- a/source/blender/modifiers/intern/MOD_surface.c +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -51,14 +51,14 @@ static void initData(ModifierData *md) { - SurfaceModifierData *surmd = (SurfaceModifierData*) md; + SurfaceModifierData *surmd = (SurfaceModifierData *) md; surmd->bvhtree = NULL; } static void freeData(ModifierData *md) { - SurfaceModifierData *surmd = (SurfaceModifierData*) md; + SurfaceModifierData *surmd = (SurfaceModifierData *) md; if (surmd) { if (surmd->bvhtree) { @@ -86,13 +86,13 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int UNUSED(numVerts), - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int UNUSED(numVerts), + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - SurfaceModifierData *surmd = (SurfaceModifierData*) md; + SurfaceModifierData *surmd = (SurfaceModifierData *) md; if (surmd->dm) surmd->dm->release(surmd->dm); @@ -115,9 +115,13 @@ static void deformVerts(ModifierData *md, Object *ob, CDDM_apply_vert_coords(surmd->dm, vertexCos); CDDM_calc_normals(surmd->dm); - numverts = surmd->dm->getNumVerts ( surmd->dm ); + numverts = surmd->dm->getNumVerts(surmd->dm); - if (numverts != surmd->numverts || surmd->x == NULL || surmd->v == NULL || md->scene->r.cfra != surmd->cfra+1) { + if (numverts != surmd->numverts || + surmd->x == NULL || + surmd->v == NULL || + md->scene->r.cfra != surmd->cfra + 1) + { if (surmd->x) { MEM_freeN(surmd->x); surmd->x = NULL; @@ -136,7 +140,7 @@ static void deformVerts(ModifierData *md, Object *ob, } /* convert to global coordinates and calculate velocity */ - for (i = 0, x = surmd->x, v = surmd->v; ix, v = surmd->v; i < numverts; i++, x++, v++) { vec = CDDM_get_vert(surmd->dm, i)->co; mul_m4_v3(ob->obmat, vec); @@ -168,8 +172,8 @@ ModifierTypeInfo modifierType_Surface = { /* structName */ "SurfaceModifierData", /* structSize */ sizeof(SurfaceModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_NoUserAdd, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_NoUserAdd, /* copyData */ NULL, /* deformVerts */ deformVerts, @@ -186,6 +190,6 @@ ModifierTypeInfo modifierType_Surface = { /* dependsOnTime */ dependsOnTime, /* dependsOnNormals */ NULL, /* foreachObjectLink */ NULL, - /* foreachIDLink */ NULL, - /* foreachTexLink */ NULL, + /* foreachIDLink */ NULL, + /* foreachTexLink */ NULL, }; diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c index 4e143bcb008..2d8656e127b 100644 --- a/source/blender/modifiers/intern/MOD_util.c +++ b/source/blender/modifiers/intern/MOD_util.c @@ -66,7 +66,7 @@ void modifier_init_texture(Scene *scene, Tex *tex) return; if (tex->ima && ELEM(tex->ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) - BKE_image_user_calc_frame(&tex->iuser, scene->r.cfra, 0); + BKE_image_user_frame_calc(&tex->iuser, scene->r.cfra, 0); } void get_texture_value(Tex *texture, float *tex_co, TexResult *texres) @@ -82,7 +82,7 @@ void get_texture_value(Tex *texture, float *tex_co, TexResult *texres) */ if (result_type & TEX_RGB) texres->tin = (0.35f * texres->tr + 0.45f * texres->tg - + 0.2f * texres->tb); + + 0.2f * texres->tb); else texres->tr = texres->tg = texres->tb = texres->tin; } @@ -120,11 +120,11 @@ void get_texture_coords(MappingInfoModifierData *dmd, Object *ob, /* verts are given the UV from the first face that uses them */ for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) { - unsigned int fidx= mp->totloop - 1; + unsigned int fidx = mp->totloop - 1; do { - unsigned int lidx= mp->loopstart + fidx; - unsigned int vidx= mloop[lidx].v; + unsigned int lidx = mp->loopstart + fidx; + unsigned int vidx = mloop[lidx].v; if (done[vidx] == 0) { /* remap UVs from [0, 1] to [-1, 1] */ @@ -145,26 +145,26 @@ void get_texture_coords(MappingInfoModifierData *dmd, Object *ob, for (i = 0; i < numVerts; ++i, ++co, ++texco) { switch (texmapping) { - case MOD_DISP_MAP_LOCAL: - copy_v3_v3(*texco, *co); - break; - case MOD_DISP_MAP_GLOBAL: - mul_v3_m4v3(*texco, ob->obmat, *co); - break; - case MOD_DISP_MAP_OBJECT: - mul_v3_m4v3(*texco, ob->obmat, *co); - mul_m4_v3(mapob_imat, *texco); - break; + case MOD_DISP_MAP_LOCAL: + copy_v3_v3(*texco, *co); + break; + case MOD_DISP_MAP_GLOBAL: + mul_v3_m4v3(*texco, ob->obmat, *co); + break; + case MOD_DISP_MAP_OBJECT: + mul_v3_m4v3(*texco, ob->obmat, *co); + mul_m4_v3(mapob_imat, *texco); + break; } } } void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3]) { - while ((md=md->next) && md->type==eModifierType_Armature) { - ArmatureModifierData *amd = (ArmatureModifierData*) md; - if (amd->multi && amd->prevCos==NULL) - amd->prevCos= MEM_dupallocN(vertexCos); + while ((md = md->next) && md->type == eModifierType_Armature) { + ArmatureModifierData *amd = (ArmatureModifierData *) md; + if (amd->multi && amd->prevCos == NULL) + amd->prevCos = MEM_dupallocN(vertexCos); else break; } @@ -178,10 +178,10 @@ DerivedMesh *get_cddm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float return dm; if (!dm) { - dm= get_dm(ob, em, dm, vertexCos, 0); + dm = get_dm(ob, em, dm, vertexCos, 0); } else { - dm= CDDM_copy(dm); + dm = CDDM_copy(dm); CDDM_apply_vert_coords(dm, vertexCos); } @@ -197,8 +197,8 @@ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (* if (dm) return dm; - if (ob->type==OB_MESH) { - if (em) dm= CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE); + if (ob->type == OB_MESH) { + if (em) dm = CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE); else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob); if (vertexCos) { @@ -207,10 +207,10 @@ DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (* } if (orco) - DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob)); + DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob)); } else if (ELEM3(ob->type, OB_FONT, OB_CURVE, OB_SURF)) { - dm= CDDM_from_curve(ob); + dm = CDDM_from_curve(ob); } return dm; @@ -223,7 +223,7 @@ void modifier_get_vgroup(Object *ob, DerivedMesh *dm, const char *name, MDeformV if (*defgrp_index >= 0) { if (ob->type == OB_LATTICE) - *dvert = lattice_get_deform_verts(ob); + *dvert = BKE_lattice_deform_verts_get(ob); else if (dm) *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); } diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 80a3b70d8e3..ccfda6af59f 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -58,7 +58,7 @@ static void initData(ModifierData *md) { - UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *umd = (UVProjectModifierData *) md; int i; for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) @@ -72,8 +72,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - UVProjectModifierData *umd = (UVProjectModifierData*) md; - UVProjectModifierData *tumd = (UVProjectModifierData*) target; + UVProjectModifierData *umd = (UVProjectModifierData *) md; + UVProjectModifierData *tumd = (UVProjectModifierData *) target; int i; for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) @@ -99,9 +99,9 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED( } static void foreachObjectLink(ModifierData *md, Object *ob, - ObjectWalkFunc walk, void *userData) + ObjectWalkFunc walk, void *userData) { - UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *umd = (UVProjectModifierData *) md; int i; for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i) @@ -109,22 +109,22 @@ static void foreachObjectLink(ModifierData *md, Object *ob, } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *umd = (UVProjectModifierData *) md; walk(userData, ob, (ID **)&umd->image); foreachObjectLink(md, ob, (ObjectWalkFunc)walk, - userData); + userData); } static void updateDepgraph(ModifierData *md, DagForest *forest, - struct Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + struct Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *umd = (UVProjectModifierData *) md; int i; for (i = 0; i < umd->num_projectors; ++i) { @@ -132,20 +132,20 @@ static void updateDepgraph(ModifierData *md, DagForest *forest, DagNode *curNode = dag_get_node(forest, umd->projectors[i]); dag_add_relation(forest, curNode, obNode, - DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "UV Project Modifier"); + DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "UV Project Modifier"); } } } typedef struct Projector { - Object *ob; /* object this projector is derived from */ - float projmat[4][4]; /* projection matrix */ - float normal[3]; /* projector normal in world space */ - void *uci; /* optional uv-project info (panorama projection) */ + Object *ob; /* object this projector is derived from */ + float projmat[4][4]; /* projection matrix */ + float normal[3]; /* projector normal in world space */ + void *uci; /* optional uv-project info (panorama projection) */ } Projector; static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, - Object *ob, DerivedMesh *dm) + Object *ob, DerivedMesh *dm) { float (*coords)[3], (*co)[3]; MLoopUV *mloop_uv; @@ -159,11 +159,11 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, int num_projectors = 0; float aspect; char uvname[MAX_CUSTOMDATA_LAYER_NAME]; - float aspx= umd->aspectx ? umd->aspectx : 1.0f; - float aspy= umd->aspecty ? umd->aspecty : 1.0f; - float scax= umd->scalex ? umd->scalex : 1.0f; - float scay= umd->scaley ? umd->scaley : 1.0f; - int free_uci= 0; + float aspx = umd->aspectx ? umd->aspectx : 1.0f; + float aspy = umd->aspecty ? umd->aspecty : 1.0f; + float scax = umd->scalex ? umd->scalex : 1.0f; + float scay = umd->scaley ? umd->scaley : 1.0f; + int free_uci = 0; aspect = aspx / aspy; @@ -188,23 +188,23 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, /* calculate projection matrix */ invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat); - projectors[i].uci= NULL; + projectors[i].uci = NULL; if (projectors[i].ob->type == OB_CAMERA) { cam = (Camera *)projectors[i].ob->data; - if (cam->flag & CAM_PANORAMA) { - projectors[i].uci= project_camera_info(projectors[i].ob, NULL, aspx, aspy); - project_camera_info_scale(projectors[i].uci, scax, scay); - free_uci= 1; + if (cam->type == CAM_PANO) { + projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy); + BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay); + free_uci = 1; } else { - float sensor= camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); - int sensor_fit= camera_sensor_fit(cam->sensor_fit, aspx, aspy); - float scale= (cam->type == CAM_PERSP) ? cam->clipsta * sensor / cam->lens : cam->ortho_scale; + float sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y); + int sensor_fit = BKE_camera_sensor_fit(cam->sensor_fit, aspx, aspy); + float scale = (cam->type == CAM_PERSP) ? cam->clipsta * sensor / cam->lens : cam->ortho_scale; float xmax, xmin, ymax, ymin; - if (sensor_fit==CAMERA_SENSOR_FIT_HOR) { + if (sensor_fit == CAMERA_SENSOR_FIT_HOR) { xmax = 0.5f * scale; ymax = xmax / aspect; } @@ -248,12 +248,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, offsetmat[3][1] -= cam->shifty; } else if (aspx < aspy) { - offsetmat[3][0] -=(cam->shiftx * aspy/aspx); + offsetmat[3][0] -= (cam->shiftx * aspy / aspx); offsetmat[3][1] -= cam->shifty; } else { offsetmat[3][0] -= cam->shiftx; - offsetmat[3][1] -=(cam->shifty * aspx/aspy); + offsetmat[3][1] -= (cam->shifty * aspx / aspy); } } @@ -271,16 +271,16 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, /* make sure we are not modifying the original UV map */ mloop_uv = CustomData_duplicate_referenced_layer_named(&dm->loopData, - CD_MLOOPUV, uvname, numLoops); + CD_MLOOPUV, uvname, numLoops); /* can be NULL */ mt = mtexpoly = CustomData_duplicate_referenced_layer_named(&dm->polyData, - CD_MTEXPOLY, uvname, numPolys); + CD_MTEXPOLY, uvname, numPolys); numVerts = dm->getNumVerts(dm); coords = MEM_callocN(sizeof(*coords) * numVerts, - "uvprojectModifier_do coords"); + "uvprojectModifier_do coords"); dm->getVertCos(dm, coords); /* convert coords to world space */ @@ -288,7 +288,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, mul_m4_v3(ob->obmat, *co); /* if only one projector, project coords to UVs */ - if (num_projectors == 1 && projectors[0].uci==NULL) + if (num_projectors == 1 && projectors[0].uci == NULL) for (i = 0, co = coords; i < numVerts; ++i, ++co) mul_project_m4_v3(projectors[0].projmat, *co); @@ -300,19 +300,19 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, if (override_image || !image || (mtexpoly == NULL || mt->tpage == image)) { if (num_projectors == 1) { if (projectors[0].uci) { - unsigned int fidx= mp->totloop - 1; + unsigned int fidx = mp->totloop - 1; do { - unsigned int lidx= mp->loopstart + fidx; - unsigned int vidx= mloop[lidx].v; - project_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci); + unsigned int lidx = mp->loopstart + fidx; + unsigned int vidx = mloop[lidx].v; + BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci); } while (fidx--); } else { /* apply transformed coords as UVs */ - unsigned int fidx= mp->totloop - 1; + unsigned int fidx = mp->totloop - 1; do { - unsigned int lidx= mp->loopstart + fidx; - unsigned int vidx= mloop[lidx].v; + unsigned int lidx = mp->loopstart + fidx; + unsigned int vidx = mloop[lidx].v; copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]); } while (fidx--); } @@ -325,7 +325,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, float best_dot; /* get the untransformed face normal */ - mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no); + BKE_mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no); /* find the projector which the face points at most directly * (projector normal with largest dot product is best) @@ -335,7 +335,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, for (j = 1; j < num_projectors; ++j) { float tmp_dot = dot_v3v3(projectors[j].normal, - face_no); + face_no); if (tmp_dot > best_dot) { best_dot = tmp_dot; best_projector = &projectors[j]; @@ -343,18 +343,18 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, } if (best_projector->uci) { - unsigned int fidx= mp->totloop - 1; + unsigned int fidx = mp->totloop - 1; do { - unsigned int lidx= mp->loopstart + fidx; - unsigned int vidx= mloop[lidx].v; - project_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci); + unsigned int lidx = mp->loopstart + fidx; + unsigned int vidx = mloop[lidx].v; + BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci); } while (fidx--); } else { - unsigned int fidx= mp->totloop - 1; + unsigned int fidx = mp->totloop - 1; do { - unsigned int lidx= mp->loopstart + fidx; - unsigned int vidx= mloop[lidx].v; + unsigned int lidx = mp->loopstart + fidx; + unsigned int vidx = mloop[lidx].v; float tco[3]; copy_v3_v3(tco, coords[vidx]); @@ -389,12 +389,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, } static DerivedMesh *applyModifier(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { DerivedMesh *result; - UVProjectModifierData *umd = (UVProjectModifierData*) md; + UVProjectModifierData *umd = (UVProjectModifierData *) md; result = uvprojectModifier_do(umd, ob, derivedData); @@ -402,8 +402,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, } static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob, - struct BMEditMesh *UNUSED(editData), - DerivedMesh *derivedData) + struct BMEditMesh *UNUSED(editData), + DerivedMesh *derivedData) { return applyModifier(md, ob, derivedData, 0, 1); } @@ -414,10 +414,10 @@ ModifierTypeInfo modifierType_UVProject = { /* structName */ "UVProjectModifierData", /* structSize */ sizeof(UVProjectModifierData), /* type */ eModifierTypeType_NonGeometrical, - /* flags */ eModifierTypeFlag_AcceptsMesh - | eModifierTypeFlag_SupportsMapping - | eModifierTypeFlag_SupportsEditmode - | eModifierTypeFlag_EnableInEditmode, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_EnableInEditmode, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c index 38a93091700..1a654351ea8 100644 --- a/source/blender/modifiers/intern/MOD_warp.c +++ b/source/blender/modifiers/intern/MOD_warp.c @@ -51,7 +51,7 @@ static void initData(ModifierData *md) { - WarpModifierData *wmd = (WarpModifierData*) md; + WarpModifierData *wmd = (WarpModifierData *) md; wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); wmd->texture = NULL; @@ -63,8 +63,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - WarpModifierData *wmd = (WarpModifierData*) md; - WarpModifierData *twmd = (WarpModifierData*) target; + WarpModifierData *wmd = (WarpModifierData *) md; + WarpModifierData *twmd = (WarpModifierData *) target; twmd->object_from = wmd->object_from; twmd->object_to = wmd->object_to; @@ -79,7 +79,7 @@ static void copyData(ModifierData *md, ModifierData *target) twmd->texture = wmd->texture; twmd->map_object = wmd->map_object; BLI_strncpy(twmd->uvlayer_name, wmd->uvlayer_name, sizeof(twmd->uvlayer_name)); - twmd->texmapping= wmd->texmapping; + twmd->texmapping = wmd->texmapping; } static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) @@ -118,14 +118,14 @@ static void freeData(ModifierData *md) static int isDisabled(ModifierData *md, int UNUSED(userRenderParams)) { - WarpModifierData *wmd = (WarpModifierData*) md; + WarpModifierData *wmd = (WarpModifierData *) md; return !(wmd->object_from && wmd->object_to); } static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData) { - WarpModifierData *wmd = (WarpModifierData*) md; + WarpModifierData *wmd = (WarpModifierData *) md; walk(userData, ob, &wmd->object_from); walk(userData, ob, &wmd->object_to); @@ -134,7 +134,7 @@ static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { - WarpModifierData *wmd = (WarpModifierData*) md; + WarpModifierData *wmd = (WarpModifierData *) md; walk(userData, ob, (ID **)&wmd->texture); @@ -151,7 +151,7 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) { - WarpModifierData *wmd = (WarpModifierData*) md; + WarpModifierData *wmd = (WarpModifierData *) md; if (wmd->object_from && wmd->object_to) { DagNode *fromNode = dag_get_node(forest, wmd->object_from); @@ -183,16 +183,16 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob, float fac = 1.0f, weight; int i; int defgrp_index; - MDeformVert *dvert, *dv= NULL; + MDeformVert *dvert, *dv = NULL; - float (*tex_co)[3]= NULL; + float (*tex_co)[3] = NULL; if (!(wmd->object_from && wmd->object_to)) return; modifier_get_vgroup(ob, dm, wmd->defgrp_name, &dvert, &defgrp_index); - if (wmd->curfalloff==NULL) /* should never happen, but bad lib linking could cause it */ + if (wmd->curfalloff == NULL) /* should never happen, but bad lib linking could cause it */ wmd->curfalloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); invert_m4_m4(obinv, ob->obmat); @@ -217,7 +217,7 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob, negate_v3_v3(mat_final[3], loc); } - weight= strength; + weight = strength; if (wmd->texture) { tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts, "warpModifier_do tex_co"); @@ -229,9 +229,10 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob, for (i = 0; i < numVerts; i++) { float *co = vertexCos[i]; - if (wmd->falloff_type==eWarp_Falloff_None || - ((fac=len_v3v3(co, mat_from[3])) < wmd->falloff_radius && (fac=(wmd->falloff_radius-fac)/wmd->falloff_radius)) ) { - + if (wmd->falloff_type == eWarp_Falloff_None || + ((fac = len_v3v3(co, mat_from[3])) < wmd->falloff_radius && + (fac = (wmd->falloff_radius - fac) / wmd->falloff_radius))) + { /* skip if no vert group found */ if (dvert && defgrp_index >= 0) { dv = &dvert[i]; @@ -246,30 +247,30 @@ static void warpModifier_do(WarpModifierData *wmd, Object *ob, /* closely match PROP_SMOOTH and similar */ switch (wmd->falloff_type) { - case eWarp_Falloff_None: - fac = 1.0f; - break; - case eWarp_Falloff_Curve: - fac = curvemapping_evaluateF(wmd->curfalloff, 0, fac); - break; - case eWarp_Falloff_Sharp: - fac = fac*fac; - break; - case eWarp_Falloff_Smooth: - fac = 3.0f*fac*fac - 2.0f*fac*fac*fac; - break; - case eWarp_Falloff_Root: - fac = (float)sqrt(fac); - break; - case eWarp_Falloff_Linear: - /* pass */ - break; - case eWarp_Falloff_Const: - fac = 1.0f; - break; - case eWarp_Falloff_Sphere: - fac = (float)sqrt(2*fac - fac * fac); - break; + case eWarp_Falloff_None: + fac = 1.0f; + break; + case eWarp_Falloff_Curve: + fac = curvemapping_evaluateF(wmd->curfalloff, 0, fac); + break; + case eWarp_Falloff_Sharp: + fac = fac * fac; + break; + case eWarp_Falloff_Smooth: + fac = 3.0f * fac * fac - 2.0f * fac * fac * fac; + break; + case eWarp_Falloff_Root: + fac = (float)sqrt(fac); + break; + case eWarp_Falloff_Linear: + /* pass */ + break; + case eWarp_Falloff_Const: + fac = 1.0f; + break; + case eWarp_Falloff_Sphere: + fac = (float)sqrt(2 * fac - fac * fac); + break; } fac *= weight; @@ -318,11 +319,11 @@ static int warp_needs_dm(WarpModifierData *wmd) static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - DerivedMesh *dm= NULL; - int use_dm= warp_needs_dm((WarpModifierData *)md); + DerivedMesh *dm = NULL; + int use_dm = warp_needs_dm((WarpModifierData *)md); if (use_dm) { - dm= get_cddm(ob, NULL, derivedData, vertexCos); + dm = get_cddm(ob, NULL, derivedData, vertexCos); } warpModifier_do((WarpModifierData *)md, ob, dm, vertexCos, numVerts); @@ -336,7 +337,7 @@ static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editD DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { DerivedMesh *dm = derivedData; - int use_dm= warp_needs_dm((WarpModifierData *)md); + int use_dm = warp_needs_dm((WarpModifierData *)md); if (use_dm) { if (!derivedData) @@ -352,27 +353,27 @@ static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editD ModifierTypeInfo modifierType_Warp = { - /* name */ "Warp", - /* structName */ "WarpModifierData", - /* structSize */ sizeof(WarpModifierData), - /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, - /* copyData */ copyData, - /* deformVerts */ deformVerts, - /* deformMatrices */ NULL, - /* deformVertsEM */ deformVertsEM, - /* deformMatricesEM */ NULL, - /* applyModifier */ 0, - /* applyModifierEM */ 0, - /* initData */ initData, - /* requiredDataMask */ requiredDataMask, - /* freeData */ freeData, - /* isDisabled */ isDisabled, - /* updateDepgraph */ updateDepgraph, - /* dependsOnTime */ dependsOnTime, - /* dependsOnNormals */ NULL, + /* name */ "Warp", + /* structName */ "WarpModifierData", + /* structSize */ sizeof(WarpModifierData), + /* type */ eModifierTypeType_OnlyDeform, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, + /* copyData */ copyData, + /* deformVerts */ deformVerts, + /* deformMatrices */ NULL, + /* deformVertsEM */ deformVertsEM, + /* deformMatricesEM */ NULL, + /* applyModifier */ 0, + /* applyModifierEM */ 0, + /* initData */ initData, + /* requiredDataMask */ requiredDataMask, + /* freeData */ freeData, + /* isDisabled */ isDisabled, + /* updateDepgraph */ updateDepgraph, + /* dependsOnTime */ dependsOnTime, + /* dependsOnNormals */ NULL, /* foreachObjectLink */ foreachObjectLink, - /* foreachIDLink */ foreachIDLink, - /* foreachTexLink */ foreachTexLink, + /* foreachIDLink */ foreachIDLink, + /* foreachTexLink */ foreachTexLink, }; diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c index 5fa3090cd87..042401ee26f 100644 --- a/source/blender/modifiers/intern/MOD_wave.c +++ b/source/blender/modifiers/intern/MOD_wave.c @@ -58,29 +58,29 @@ static void initData(ModifierData *md) { - WaveModifierData *wmd = (WaveModifierData*) md; // whadya know, moved here from Iraq + WaveModifierData *wmd = (WaveModifierData *) md; // whadya know, moved here from Iraq - wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL - | MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z); + wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL | + MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z); wmd->objectcenter = NULL; wmd->texture = NULL; wmd->map_object = NULL; - wmd->height= 0.5f; - wmd->width= 1.5f; - wmd->speed= 0.25f; - wmd->narrow= 1.5f; - wmd->lifetime= 0.0f; - wmd->damp= 10.0f; - wmd->falloff= 0.0f; + wmd->height = 0.5f; + wmd->width = 1.5f; + wmd->speed = 0.25f; + wmd->narrow = 1.5f; + wmd->lifetime = 0.0f; + wmd->damp = 10.0f; + wmd->falloff = 0.0f; wmd->texmapping = MOD_DISP_MAP_LOCAL; wmd->defgrp_name[0] = 0; } static void copyData(ModifierData *md, ModifierData *target) { - WaveModifierData *wmd = (WaveModifierData*) md; - WaveModifierData *twmd = (WaveModifierData*) target; + WaveModifierData *wmd = (WaveModifierData *) md; + WaveModifierData *twmd = (WaveModifierData *) target; twmd->damp = wmd->damp; twmd->flag = wmd->flag; @@ -106,19 +106,19 @@ static int dependsOnTime(ModifierData *UNUSED(md)) } static void foreachObjectLink( - ModifierData *md, Object *ob, - ObjectWalkFunc walk, void *userData) + ModifierData *md, Object *ob, + ObjectWalkFunc walk, void *userData) { - WaveModifierData *wmd = (WaveModifierData*) md; + WaveModifierData *wmd = (WaveModifierData *) md; walk(userData, ob, &wmd->objectcenter); walk(userData, ob, &wmd->map_object); } static void foreachIDLink(ModifierData *md, Object *ob, - IDWalkFunc walk, void *userData) + IDWalkFunc walk, void *userData) { - WaveModifierData *wmd = (WaveModifierData*) md; + WaveModifierData *wmd = (WaveModifierData *) md; walk(userData, ob, (ID **)&wmd->texture); @@ -126,30 +126,30 @@ static void foreachIDLink(ModifierData *md, Object *ob, } static void foreachTexLink(ModifierData *md, Object *ob, - TexWalkFunc walk, void *userData) + TexWalkFunc walk, void *userData) { walk(userData, ob, md, "texture"); } static void updateDepgraph(ModifierData *md, DagForest *forest, - Scene *UNUSED(scene), - Object *UNUSED(ob), - DagNode *obNode) + Scene *UNUSED(scene), + Object *UNUSED(ob), + DagNode *obNode) { - WaveModifierData *wmd = (WaveModifierData*) md; + WaveModifierData *wmd = (WaveModifierData *) md; if (wmd->objectcenter) { DagNode *curNode = dag_get_node(forest, wmd->objectcenter); dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, - "Wave Modifier"); + "Wave Modifier"); } if (wmd->map_object) { DagNode *curNode = dag_get_node(forest, wmd->map_object); dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, - "Wave Modifer"); + "Wave Modifer"); } } @@ -171,21 +171,20 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) } static void waveModifier_do(WaveModifierData *md, - Scene *scene, Object *ob, DerivedMesh *dm, - float (*vertexCos)[3], int numVerts) + Scene *scene, Object *ob, DerivedMesh *dm, + float (*vertexCos)[3], int numVerts) { - WaveModifierData *wmd = (WaveModifierData*) md; + WaveModifierData *wmd = (WaveModifierData *) md; MVert *mvert = NULL; MDeformVert *dvert; int defgrp_index; - float ctime = BKE_curframe(scene); - float minfac = - (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow)); + float ctime = BKE_scene_frame_get(scene); + float minfac = (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow)); float lifefac = wmd->height; float (*tex_co)[3] = NULL; - const int wmd_axis= wmd->flag & (MOD_WAVE_X|MOD_WAVE_Y); - const float falloff= wmd->falloff; - float falloff_fac= 1.0f; /* when falloff == 0.0f this stays at 1.0f */ + const int wmd_axis = wmd->flag & (MOD_WAVE_X | MOD_WAVE_Y); + const float falloff = wmd->falloff; + float falloff_fac = 1.0f; /* when falloff == 0.0f this stays at 1.0f */ if (wmd->flag & MOD_WAVE_NORM && ob->type == OB_MESH) mvert = dm->getVertArray(dm); @@ -212,14 +211,13 @@ static void waveModifier_do(WaveModifierData *md, lifefac = x - wmd->lifetime; if (lifefac > wmd->damp) lifefac = 0.0; - else lifefac = - (float)(wmd->height * (1.0f - sqrtf(lifefac / wmd->damp))); + else lifefac = (float)(wmd->height * (1.0f - sqrtf(lifefac / wmd->damp))); } } if (wmd->texture) { tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts, - "waveModifier_do tex_co"); + "waveModifier_do tex_co"); get_texture_coords((MappingInfoModifierData *)wmd, ob, dm, vertexCos, tex_co, numVerts); modifier_init_texture(wmd->modifier.scene, wmd->texture); @@ -227,19 +225,19 @@ static void waveModifier_do(WaveModifierData *md, if (lifefac != 0.0f) { /* avoid divide by zero checks within the loop */ - float falloff_inv= falloff ? 1.0f / falloff : 1.0f; + float falloff_inv = falloff ? 1.0f / falloff : 1.0f; int i; for (i = 0; i < numVerts; i++) { float *co = vertexCos[i]; float x = co[0] - wmd->startx; float y = co[1] - wmd->starty; - float amplit= 0.0f; - float def_weight= 1.0f; + float amplit = 0.0f; + float def_weight = 1.0f; /* get weights */ if (dvert) { - def_weight= defvert_find_weight(&dvert[i], defgrp_index); + def_weight = defvert_find_weight(&dvert[i], defgrp_index); /* if this vert isn't in the vgroup, don't deform it */ if (def_weight == 0.0f) { @@ -248,38 +246,38 @@ static void waveModifier_do(WaveModifierData *md, } switch (wmd_axis) { - case MOD_WAVE_X|MOD_WAVE_Y: - amplit = sqrtf(x*x + y*y); - break; - case MOD_WAVE_X: - amplit = x; - break; - case MOD_WAVE_Y: - amplit = y; - break; + case MOD_WAVE_X | MOD_WAVE_Y: + amplit = sqrtf(x * x + y * y); + break; + case MOD_WAVE_X: + amplit = x; + break; + case MOD_WAVE_Y: + amplit = y; + break; } /* this way it makes nice circles */ amplit -= (ctime - wmd->timeoffs) * wmd->speed; if (wmd->flag & MOD_WAVE_CYCL) { - amplit = (float)fmodf(amplit - wmd->width, 2.0f * wmd->width) - + wmd->width; + amplit = (float)fmodf(amplit - wmd->width, 2.0f * wmd->width) + + wmd->width; } if (falloff != 0.0f) { float dist = 0.0f; switch (wmd_axis) { - case MOD_WAVE_X|MOD_WAVE_Y: - dist = sqrtf(x*x + y*y); - break; - case MOD_WAVE_X: - dist = fabsf(x); - break; - case MOD_WAVE_Y: - dist = fabsf(y); - break; + case MOD_WAVE_X | MOD_WAVE_Y: + dist = sqrtf(x * x + y * y); + break; + case MOD_WAVE_X: + dist = fabsf(x); + break; + case MOD_WAVE_Y: + dist = fabsf(y); + break; } falloff_fac = (1.0f - (dist * falloff_inv)); @@ -326,19 +324,19 @@ static void waveModifier_do(WaveModifierData *md, } static void deformVerts(ModifierData *md, Object *ob, - DerivedMesh *derivedData, - float (*vertexCos)[3], - int numVerts, - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + DerivedMesh *derivedData, + float (*vertexCos)[3], + int numVerts, + int UNUSED(useRenderParams), + int UNUSED(isFinalCalc)) { - DerivedMesh *dm= derivedData; + DerivedMesh *dm = derivedData; WaveModifierData *wmd = (WaveModifierData *)md; if (wmd->flag & MOD_WAVE_NORM) - dm= get_cddm(ob, NULL, dm, vertexCos); + dm = get_cddm(ob, NULL, dm, vertexCos); else if (wmd->texture || wmd->defgrp_name[0]) - dm= get_dm(ob, NULL, dm, NULL, 0); + dm = get_dm(ob, NULL, dm, NULL, 0); waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts); @@ -347,16 +345,16 @@ static void deformVerts(ModifierData *md, Object *ob, } static void deformVertsEM( - ModifierData *md, Object *ob, struct BMEditMesh *editData, - DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) + ModifierData *md, Object *ob, struct BMEditMesh *editData, + DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts) { - DerivedMesh *dm= derivedData; + DerivedMesh *dm = derivedData; WaveModifierData *wmd = (WaveModifierData *)md; if (wmd->flag & MOD_WAVE_NORM) - dm= get_cddm(ob, editData, dm, vertexCos); + dm = get_cddm(ob, editData, dm, vertexCos); else if (wmd->texture || wmd->defgrp_name[0]) - dm= get_dm(ob, editData, dm, NULL, 0); + dm = get_dm(ob, editData, dm, NULL, 0); waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts); @@ -370,8 +368,8 @@ ModifierTypeInfo modifierType_Wave = { /* structName */ "WaveModifierData", /* structSize */ sizeof(WaveModifierData), /* type */ eModifierTypeType_OnlyDeform, - /* flags */ eModifierTypeFlag_AcceptsCVs - | eModifierTypeFlag_SupportsEditmode, + /* flags */ eModifierTypeFlag_AcceptsCVs | + eModifierTypeFlag_SupportsEditmode, /* copyData */ copyData, /* deformVerts */ deformVerts, /* deformMatrices */ NULL, diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c index 1f886812ab7..5097ae8c742 100644 --- a/source/blender/modifiers/intern/MOD_weightvg_util.c +++ b/source/blender/modifiers/intern/MOD_weightvg_util.c @@ -80,28 +80,28 @@ void weightvg_do_map(int num, float *new_w, short falloff_type, CurveMapping *cm /* Code borrowed from the warp modifier. */ /* Closely matches PROP_SMOOTH and similar. */ switch (falloff_type) { - case MOD_WVG_MAPPING_CURVE: - fac = curvemapping_evaluateF(cmap, 0, fac); - break; - case MOD_WVG_MAPPING_SHARP: - fac = fac*fac; - break; - case MOD_WVG_MAPPING_SMOOTH: - fac = 3.0f*fac*fac - 2.0f*fac*fac*fac; - break; - case MOD_WVG_MAPPING_ROOT: - fac = (float)sqrt(fac); - break; - case MOD_WVG_MAPPING_SPHERE: - fac = (float)sqrt(2*fac - fac * fac); - break; - case MOD_WVG_MAPPING_RANDOM: - BLI_srand(BLI_rand()); /* random seed */ - fac = BLI_frand()*fac; - break; - case MOD_WVG_MAPPING_STEP: - fac = (fac >= 0.5f)?1.0f:0.0f; - break; + case MOD_WVG_MAPPING_CURVE: + fac = curvemapping_evaluateF(cmap, 0, fac); + break; + case MOD_WVG_MAPPING_SHARP: + fac = fac * fac; + break; + case MOD_WVG_MAPPING_SMOOTH: + fac = 3.0f * fac * fac - 2.0f * fac * fac * fac; + break; + case MOD_WVG_MAPPING_ROOT: + fac = (float)sqrt(fac); + break; + case MOD_WVG_MAPPING_SPHERE: + fac = (float)sqrt(2 * fac - fac * fac); + break; + case MOD_WVG_MAPPING_RANDOM: + BLI_srand(BLI_rand()); /* random seed */ + fac = BLI_frand() * fac; + break; + case MOD_WVG_MAPPING_STEP: + fac = (fac >= 0.5f) ? 1.0f : 0.0f; + break; } new_w[i] = fac; @@ -160,36 +160,36 @@ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *ne get_texture_value(texture, tex_co[idx], &texres); /* Get the good channel value... */ switch (tex_use_channel) { - case MOD_WVG_MASK_TEX_USE_INT: - org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0f - (texres.tin*fact))); - break; - case MOD_WVG_MASK_TEX_USE_RED: - org_w[i] = (new_w[i] * texres.tr * fact) + (org_w[i] * (1.0f - (texres.tr*fact))); - break; - case MOD_WVG_MASK_TEX_USE_GREEN: - org_w[i] = (new_w[i] * texres.tg * fact) + (org_w[i] * (1.0f - (texres.tg*fact))); - break; - case MOD_WVG_MASK_TEX_USE_BLUE: - org_w[i] = (new_w[i] * texres.tb * fact) + (org_w[i] * (1.0f - (texres.tb*fact))); - break; - case MOD_WVG_MASK_TEX_USE_HUE: - rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); - org_w[i] = (new_w[i] * h * fact) + (org_w[i] * (1.0f - (h*fact))); - break; - case MOD_WVG_MASK_TEX_USE_SAT: - rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); - org_w[i] = (new_w[i] * s * fact) + (org_w[i] * (1.0f - (s*fact))); - break; - case MOD_WVG_MASK_TEX_USE_VAL: - rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); - org_w[i] = (new_w[i] * v * fact) + (org_w[i] * (1.0f - (v*fact))); - break; - case MOD_WVG_MASK_TEX_USE_ALPHA: - org_w[i] = (new_w[i] * texres.ta * fact) + (org_w[i] * (1.0f - (texres.ta*fact))); - break; - default: - org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0f - (texres.tin*fact))); - break; + case MOD_WVG_MASK_TEX_USE_INT: + org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0f - (texres.tin * fact))); + break; + case MOD_WVG_MASK_TEX_USE_RED: + org_w[i] = (new_w[i] * texres.tr * fact) + (org_w[i] * (1.0f - (texres.tr * fact))); + break; + case MOD_WVG_MASK_TEX_USE_GREEN: + org_w[i] = (new_w[i] * texres.tg * fact) + (org_w[i] * (1.0f - (texres.tg * fact))); + break; + case MOD_WVG_MASK_TEX_USE_BLUE: + org_w[i] = (new_w[i] * texres.tb * fact) + (org_w[i] * (1.0f - (texres.tb * fact))); + break; + case MOD_WVG_MASK_TEX_USE_HUE: + rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); + org_w[i] = (new_w[i] * h * fact) + (org_w[i] * (1.0f - (h * fact))); + break; + case MOD_WVG_MASK_TEX_USE_SAT: + rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); + org_w[i] = (new_w[i] * s * fact) + (org_w[i] * (1.0f - (s * fact))); + break; + case MOD_WVG_MASK_TEX_USE_VAL: + rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v); + org_w[i] = (new_w[i] * v * fact) + (org_w[i] * (1.0f - (v * fact))); + break; + case MOD_WVG_MASK_TEX_USE_ALPHA: + org_w[i] = (new_w[i] * texres.ta * fact) + (org_w[i] * (1.0f - (texres.ta * fact))); + break; + default: + org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0f - (texres.tin * fact))); + break; } } @@ -213,7 +213,7 @@ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *ne for (i = 0; i < num; i++) { int idx = indices ? indices[i] : i; const float f = defvert_find_weight(&dvert[idx], ref_didx) * fact; - org_w[i] = (new_w[i] * f) + (org_w[i] * (1.0f-f)); + org_w[i] = (new_w[i] * f) + (org_w[i] * (1.0f - f)); /* If that vertex is not in ref vgroup, assume null factor, and hence do nothing! */ } } diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c index b8961870043..639b8bb2593 100644 --- a/source/blender/modifiers/intern/MOD_weightvgedit.c +++ b/source/blender/modifiers/intern/MOD_weightvgedit.c @@ -55,7 +55,7 @@ **************************************/ static void initData(ModifierData *md) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; wmd->edit_flags = 0; wmd->falloff_type = MOD_WVG_MAPPING_NONE; wmd->default_weight = 0.0f; @@ -73,14 +73,14 @@ static void initData(ModifierData *md) static void freeData(ModifierData *md) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; curvemapping_free(wmd->cmap_curve); } static void copyData(ModifierData *md, ModifierData *target) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; - WeightVGEditModifierData *twmd = (WeightVGEditModifierData*) target; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; + WeightVGEditModifierData *twmd = (WeightVGEditModifierData *) target; BLI_strncpy(twmd->defgrp_name, wmd->defgrp_name, sizeof(twmd->defgrp_name)); @@ -104,7 +104,7 @@ static void copyData(ModifierData *md, ModifierData *target) static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; CustomDataMask dataMask = 0; /* We need vertex groups! */ @@ -121,7 +121,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int dependsOnTime(ModifierData *md) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; if (wmd->mask_texture) return BKE_texture_dependsOnTime(wmd->mask_texture); @@ -132,13 +132,13 @@ static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; walk(userData, ob, &wmd->mask_tex_map_obj); } static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; walk(userData, ob, (ID **)&wmd->mask_texture); @@ -153,24 +153,24 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; DagNode *curNode; if (wmd->mask_tex_map_obj && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) { curNode = dag_get_node(forest, wmd->mask_tex_map_obj); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGEdit Modifier"); } if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) - dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGEdit Modifier"); } static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; /* If no vertex group, bypass. */ return (wmd->defgrp_name[0] == '\0'); } @@ -178,7 +178,7 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - WeightVGEditModifierData *wmd = (WeightVGEditModifierData*) md; + WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md; DerivedMesh *dm = derivedData; MDeformVert *dvert = NULL; MDeformWeight **dw = NULL; @@ -211,7 +211,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der dvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MDEFORMVERT, numVerts); /* If no vertices were ever added to an object's vgroup, dvert might be NULL. */ - if (!dvert) + if (!dvert) { /* If this modifier is not allowed to add vertices, just return. */ if (!do_add) return dm; @@ -221,11 +221,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der /* Ultimate security check. */ if (!dvert) return dm; + } /* Get org weights, assuming 0.0 for vertices not in given vgroup. */ org_w = MEM_mallocN(sizeof(float) * numVerts, "WeightVGEdit Modifier, org_w"); new_w = MEM_mallocN(sizeof(float) * numVerts, "WeightVGEdit Modifier, new_w"); - dw = MEM_mallocN(sizeof(MDeformWeight*) * numVerts, "WeightVGEdit Modifier, dw"); + dw = MEM_mallocN(sizeof(MDeformWeight *) * numVerts, "WeightVGEdit Modifier, dw"); for (i = 0; i < numVerts; i++) { dw[i] = defvert_find_index(&dvert[i], defgrp_idx); if (dw[i]) { @@ -279,10 +280,10 @@ ModifierTypeInfo modifierType_WeightVGEdit = { /* structName */ "WeightVGEditModifierData", /* structSize */ sizeof(WeightVGEditModifierData), /* type */ eModifierTypeType_NonGeometrical, - /* flags */ eModifierTypeFlag_AcceptsMesh - |eModifierTypeFlag_SupportsMapping - |eModifierTypeFlag_SupportsEditmode - |eModifierTypeFlag_UsesPreview, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_UsesPreview, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c index b7bbc717981..cf11e9d98b0 100644 --- a/source/blender/modifiers/intern/MOD_weightvgmix.c +++ b/source/blender/modifiers/intern/MOD_weightvgmix.c @@ -61,26 +61,26 @@ static float mix_weight(float weight, float weight2, char mix_mode) */ switch (mix_mode) { - case MOD_WVG_MIX_ADD: - return (weight + weight2); - case MOD_WVG_MIX_SUB: - return (weight - weight2); - case MOD_WVG_MIX_MUL: - return (weight * weight2); - case MOD_WVG_MIX_DIV: - /* Avoid dividing by zero (or really small values). */ - if (0.0 <= weight2 < MOD_WVG_ZEROFLOOR) - weight2 = MOD_WVG_ZEROFLOOR; - else if (-MOD_WVG_ZEROFLOOR < weight2) - weight2 = -MOD_WVG_ZEROFLOOR; - return (weight / weight2); - case MOD_WVG_MIX_DIF: - return (weight < weight2 ? weight2 - weight : weight - weight2); - case MOD_WVG_MIX_AVG: - return (weight + weight2) / 2.0; - case MOD_WVG_MIX_SET: - default: - return weight2; + case MOD_WVG_MIX_ADD: + return (weight + weight2); + case MOD_WVG_MIX_SUB: + return (weight - weight2); + case MOD_WVG_MIX_MUL: + return (weight * weight2); + case MOD_WVG_MIX_DIV: + /* Avoid dividing by zero (or really small values). */ + if (0.0 <= weight2 < MOD_WVG_ZEROFLOOR) + weight2 = MOD_WVG_ZEROFLOOR; + else if (-MOD_WVG_ZEROFLOOR < weight2) + weight2 = -MOD_WVG_ZEROFLOOR; + return (weight / weight2); + case MOD_WVG_MIX_DIF: + return (weight < weight2 ? weight2 - weight : weight - weight2); + case MOD_WVG_MIX_AVG: + return (weight + weight2) / 2.0; + case MOD_WVG_MIX_SET: + default: + return weight2; } #endif if (mix_mode == MOD_WVG_MIX_SET) @@ -111,7 +111,7 @@ static float mix_weight(float weight, float weight2, char mix_mode) **************************************/ static void initData(ModifierData *md) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; wmd->default_weight_a = 0.0f; wmd->default_weight_b = 0.0f; @@ -125,8 +125,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; - WeightVGMixModifierData *twmd = (WeightVGMixModifierData*) target; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; + WeightVGMixModifierData *twmd = (WeightVGMixModifierData *) target; BLI_strncpy(twmd->defgrp_name_a, wmd->defgrp_name_a, sizeof(twmd->defgrp_name_a)); BLI_strncpy(twmd->defgrp_name_b, wmd->defgrp_name_b, sizeof(twmd->defgrp_name_b)); @@ -146,7 +146,7 @@ static void copyData(ModifierData *md, ModifierData *target) static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; CustomDataMask dataMask = 0; /* We need vertex groups! */ @@ -163,7 +163,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int dependsOnTime(ModifierData *md) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; if (wmd->mask_texture) return BKE_texture_dependsOnTime(wmd->mask_texture); @@ -174,13 +174,13 @@ static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; walk(userData, ob, &wmd->mask_tex_map_obj); } static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; walk(userData, ob, (ID **)&wmd->mask_texture); @@ -195,24 +195,24 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; DagNode *curNode; if (wmd->mask_tex_map_obj && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) { curNode = dag_get_node(forest, wmd->mask_tex_map_obj); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGMix Modifier"); } if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) - dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGMix Modifier"); } static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; /* If no vertex group, bypass. */ return (wmd->defgrp_name_a[0] == '\0'); } @@ -220,7 +220,7 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - WeightVGMixModifierData *wmd = (WeightVGMixModifierData*) md; + WeightVGMixModifierData *wmd = (WeightVGMixModifierData *) md; DerivedMesh *dm = derivedData; MDeformVert *dvert = NULL; MDeformWeight **dw1, **tdw1, **dw2, **tdw2; @@ -258,7 +258,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der dvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MDEFORMVERT, numVerts); /* If no vertices were ever added to an object's vgroup, dvert might be NULL. */ - if (!dvert) + if (!dvert) { /* If not affecting all vertices, just return. */ if (wmd->mix_set != MOD_WVG_SET_ALL) return dm; @@ -268,67 +268,67 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der /* Ultimate security check. */ if (!dvert) return dm; - + } /* Find out which vertices to work on. */ tidx = MEM_mallocN(sizeof(int) * numVerts, "WeightVGMix Modifier, tidx"); - tdw1 = MEM_mallocN(sizeof(MDeformWeight*) * numVerts, "WeightVGMix Modifier, tdw1"); - tdw2 = MEM_mallocN(sizeof(MDeformWeight*) * numVerts, "WeightVGMix Modifier, tdw2"); + tdw1 = MEM_mallocN(sizeof(MDeformWeight *) * numVerts, "WeightVGMix Modifier, tdw1"); + tdw2 = MEM_mallocN(sizeof(MDeformWeight *) * numVerts, "WeightVGMix Modifier, tdw2"); switch (wmd->mix_set) { - case MOD_WVG_SET_A: - /* All vertices in first vgroup. */ - for (i = 0; i < numVerts; i++) { - MDeformWeight *dw = defvert_find_index(&dvert[i], defgrp_idx); - if (dw) { - tdw1[numIdx] = dw; - tdw2[numIdx] = defvert_find_index(&dvert[i], defgrp_idx2); - tidx[numIdx++] = i; + case MOD_WVG_SET_A: + /* All vertices in first vgroup. */ + for (i = 0; i < numVerts; i++) { + MDeformWeight *dw = defvert_find_index(&dvert[i], defgrp_idx); + if (dw) { + tdw1[numIdx] = dw; + tdw2[numIdx] = defvert_find_index(&dvert[i], defgrp_idx2); + tidx[numIdx++] = i; + } } - } - break; - case MOD_WVG_SET_B: - /* All vertices in second vgroup. */ - for (i = 0; i < numVerts; i++) { - MDeformWeight *dw = defvert_find_index(&dvert[i], defgrp_idx2); - if (dw) { - tdw1[numIdx] = defvert_find_index(&dvert[i], defgrp_idx); - tdw2[numIdx] = dw; - tidx[numIdx++] = i; + break; + case MOD_WVG_SET_B: + /* All vertices in second vgroup. */ + for (i = 0; i < numVerts; i++) { + MDeformWeight *dw = defvert_find_index(&dvert[i], defgrp_idx2); + if (dw) { + tdw1[numIdx] = defvert_find_index(&dvert[i], defgrp_idx); + tdw2[numIdx] = dw; + tidx[numIdx++] = i; + } } - } - break; - case MOD_WVG_SET_OR: - /* All vertices in one vgroup or the other. */ - for (i = 0; i < numVerts; i++) { - MDeformWeight *adw = defvert_find_index(&dvert[i], defgrp_idx); - MDeformWeight *bdw = defvert_find_index(&dvert[i], defgrp_idx2); - if (adw || bdw) { - tdw1[numIdx] = adw; - tdw2[numIdx] = bdw; - tidx[numIdx++] = i; + break; + case MOD_WVG_SET_OR: + /* All vertices in one vgroup or the other. */ + for (i = 0; i < numVerts; i++) { + MDeformWeight *adw = defvert_find_index(&dvert[i], defgrp_idx); + MDeformWeight *bdw = defvert_find_index(&dvert[i], defgrp_idx2); + if (adw || bdw) { + tdw1[numIdx] = adw; + tdw2[numIdx] = bdw; + tidx[numIdx++] = i; + } } - } - break; - case MOD_WVG_SET_AND: - /* All vertices in both vgroups. */ - for (i = 0; i < numVerts; i++) { - MDeformWeight *adw = defvert_find_index(&dvert[i], defgrp_idx); - MDeformWeight *bdw = defvert_find_index(&dvert[i], defgrp_idx2); - if (adw && bdw) { - tdw1[numIdx] = adw; - tdw2[numIdx] = bdw; - tidx[numIdx++] = i; + break; + case MOD_WVG_SET_AND: + /* All vertices in both vgroups. */ + for (i = 0; i < numVerts; i++) { + MDeformWeight *adw = defvert_find_index(&dvert[i], defgrp_idx); + MDeformWeight *bdw = defvert_find_index(&dvert[i], defgrp_idx2); + if (adw && bdw) { + tdw1[numIdx] = adw; + tdw2[numIdx] = bdw; + tidx[numIdx++] = i; + } } - } - break; - case MOD_WVG_SET_ALL: - default: - /* Use all vertices. */ - for (i = 0; i < numVerts; i++) { - tdw1[i] = defvert_find_index(&dvert[i], defgrp_idx); - tdw2[i] = defvert_find_index(&dvert[i], defgrp_idx2); - } - numIdx = -1; - break; + break; + case MOD_WVG_SET_ALL: + default: + /* Use all vertices. */ + for (i = 0; i < numVerts; i++) { + tdw1[i] = defvert_find_index(&dvert[i], defgrp_idx); + tdw2[i] = defvert_find_index(&dvert[i], defgrp_idx2); + } + numIdx = -1; + break; } if (numIdx == 0) { /* Use no vertices! Hence, return org data. */ @@ -340,11 +340,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der if (numIdx != -1) { indices = MEM_mallocN(sizeof(int) * numIdx, "WeightVGMix Modifier, indices"); memcpy(indices, tidx, sizeof(int) * numIdx); - dw1 = MEM_mallocN(sizeof(MDeformWeight*) * numIdx, "WeightVGMix Modifier, dw1"); - memcpy(dw1, tdw1, sizeof(MDeformWeight*) * numIdx); + dw1 = MEM_mallocN(sizeof(MDeformWeight *) * numIdx, "WeightVGMix Modifier, dw1"); + memcpy(dw1, tdw1, sizeof(MDeformWeight *) * numIdx); MEM_freeN(tdw1); - dw2 = MEM_mallocN(sizeof(MDeformWeight*) * numIdx, "WeightVGMix Modifier, dw2"); - memcpy(dw2, tdw2, sizeof(MDeformWeight*) * numIdx); + dw2 = MEM_mallocN(sizeof(MDeformWeight *) * numIdx, "WeightVGMix Modifier, dw2"); + memcpy(dw2, tdw2, sizeof(MDeformWeight *) * numIdx); MEM_freeN(tdw2); } else { @@ -411,10 +411,10 @@ ModifierTypeInfo modifierType_WeightVGMix = { /* structName */ "WeightVGMixModifierData", /* structSize */ sizeof(WeightVGMixModifierData), /* type */ eModifierTypeType_NonGeometrical, - /* flags */ eModifierTypeFlag_AcceptsMesh - |eModifierTypeFlag_SupportsMapping - |eModifierTypeFlag_SupportsEditmode - |eModifierTypeFlag_UsesPreview, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_UsesPreview, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c index bcfdced4ffd..0c130731c05 100644 --- a/source/blender/modifiers/intern/MOD_weightvgproximity.c +++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c @@ -73,9 +73,9 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3], BVHTreeFromMesh treeData_v = NULL_BVHTreeFromMesh; BVHTreeFromMesh treeData_e = NULL_BVHTreeFromMesh; BVHTreeFromMesh treeData_f = NULL_BVHTreeFromMesh; - BVHTreeNearest nearest_v = NULL_BVHTreeNearest; - BVHTreeNearest nearest_e = NULL_BVHTreeNearest; - BVHTreeNearest nearest_f = NULL_BVHTreeNearest; + BVHTreeNearest nearest_v = NULL_BVHTreeNearest; + BVHTreeNearest nearest_e = NULL_BVHTreeNearest; + BVHTreeNearest nearest_f = NULL_BVHTreeNearest; if (dist_v) { /* Create a bvh-tree of the given target's verts. */ @@ -112,7 +112,7 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3], dist_f,loc2trgt) \ schedule(static) #endif - for (i = 0; i < numVerts; ++i) { + for (i = 0; i < numVerts; i++) { float tmp_co[3]; /* Convert the vertex to tree coordinates. */ @@ -159,11 +159,11 @@ static void get_vert2geom_distance(int numVerts, float (*v_cos)[3], * Note that it works in final world space (i.e. with constraints etc. applied). */ static void get_vert2ob_distance(int numVerts, float (*v_cos)[3], float *dist, - Object* ob, Object* obr) + Object *ob, Object *obr) { /* Vertex and ref object coordinates. */ float v_wco[3]; - unsigned int i= numVerts; + unsigned int i = numVerts; while (i-- > 0) { /* Get world-coordinates of the vertex (constraints and anim included). */ @@ -177,7 +177,7 @@ static void get_vert2ob_distance(int numVerts, float (*v_cos)[3], float *dist, * Returns the real distance between an object and another reference object. * Note that it works in final world space (i.e. with constraints etc. applied). */ -static float get_ob2ob_distance(const Object* ob, const Object* obr) +static float get_ob2ob_distance(const Object *ob, const Object *obr) { return len_v3v3(ob->obmat[3], obr->obmat[3]); } @@ -187,8 +187,8 @@ static float get_ob2ob_distance(const Object* ob, const Object* obr) */ void do_map(float *weights, const int nidx, const float min_d, const float max_d, short mode) { - const float range_inv= 1.0f / (max_d - min_d); /* invert since multiplication is faster */ - unsigned int i= nidx; + const float range_inv = 1.0f / (max_d - min_d); /* invert since multiplication is faster */ + unsigned int i = nidx; if (max_d == min_d) { while (i-- > 0) { weights[i] = (weights[i] >= max_d) ? 1.0f : 0.0f; /* "Step" behavior... */ @@ -196,16 +196,16 @@ void do_map(float *weights, const int nidx, const float min_d, const float max_d } else if (max_d > min_d) { while (i-- > 0) { - if (weights[i] >= max_d) weights[i]= 1.0f; /* most likely case first */ - else if (weights[i] <= min_d) weights[i]= 0.0f; - else weights[i]= (weights[i] - min_d) * range_inv; + if (weights[i] >= max_d) weights[i] = 1.0f; /* most likely case first */ + else if (weights[i] <= min_d) weights[i] = 0.0f; + else weights[i] = (weights[i] - min_d) * range_inv; } } else { while (i-- > 0) { - if (weights[i] <= max_d) weights[i]= 1.0f; /* most likely case first */ - else if (weights[i] >= min_d) weights[i]= 0.0f; - else weights[i]= (weights[i] - min_d) * range_inv; + if (weights[i] <= max_d) weights[i] = 1.0f; /* most likely case first */ + else if (weights[i] >= min_d) weights[i] = 0.0f; + else weights[i] = (weights[i] - min_d) * range_inv; } } @@ -219,7 +219,7 @@ void do_map(float *weights, const int nidx, const float min_d, const float max_d **************************************/ static void initData(ModifierData *md) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; wmd->proximity_mode = MOD_WVG_PROXIMITY_OBJECT; wmd->proximity_flags = MOD_WVG_PROXIMITY_GEOM_VERTS; @@ -234,8 +234,8 @@ static void initData(ModifierData *md) static void copyData(ModifierData *md, ModifierData *target) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; - WeightVGProximityModifierData *twmd = (WeightVGProximityModifierData*) target; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; + WeightVGProximityModifierData *twmd = (WeightVGProximityModifierData *) target; BLI_strncpy(twmd->defgrp_name, wmd->defgrp_name, sizeof(twmd->defgrp_name)); twmd->proximity_mode = wmd->proximity_mode; @@ -257,7 +257,7 @@ static void copyData(ModifierData *md, ModifierData *target) static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; CustomDataMask dataMask = 0; /* We need vertex groups! */ @@ -274,7 +274,7 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md) static int dependsOnTime(ModifierData *md) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; if (wmd->mask_texture) return BKE_texture_dependsOnTime(wmd->mask_texture); @@ -285,14 +285,14 @@ static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; walk(userData, ob, &wmd->proximity_ob_target); walk(userData, ob, &wmd->mask_tex_map_obj); } static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; walk(userData, ob, (ID **)&wmd->mask_texture); @@ -307,30 +307,30 @@ static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *UNUSED(scene), Object *UNUSED(ob), DagNode *obNode) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; DagNode *curNode; if (wmd->proximity_ob_target) { curNode = dag_get_node(forest, wmd->proximity_ob_target); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGProximity Modifier"); } if (wmd->mask_tex_map_obj && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) { curNode = dag_get_node(forest, wmd->mask_tex_map_obj); - dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGProximity Modifier"); } if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) - dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, + dag_add_relation(forest, obNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "WeightVGProximity Modifier"); } static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; /* If no vertex group, bypass. */ if (wmd->defgrp_name[0] == '\0') return 1; /* If no target object, bypass. */ @@ -340,7 +340,7 @@ static int isDisabled(ModifierData *md, int UNUSED(useRenderParams)) static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData, int UNUSED(useRenderParams), int UNUSED(isFinalCalc)) { - WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData*) md; + WeightVGProximityModifierData *wmd = (WeightVGProximityModifierData *) md; DerivedMesh *dm = derivedData; MDeformVert *dvert = NULL; MDeformWeight **dw, **tdw; @@ -350,7 +350,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der int defgrp_idx; float *tw = NULL; float *org_w = NULL; - float *new_w =NULL; + float *new_w = NULL; int *tidx, *indices = NULL; int numIdx = 0; int i; @@ -392,7 +392,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der */ tidx = MEM_mallocN(sizeof(int) * numVerts, "WeightVGProximity Modifier, tidx"); tw = MEM_mallocN(sizeof(float) * numVerts, "WeightVGProximity Modifier, tw"); - tdw = MEM_mallocN(sizeof(MDeformWeight*) * numVerts, "WeightVGProximity Modifier, tdw"); + tdw = MEM_mallocN(sizeof(MDeformWeight *) * numVerts, "WeightVGProximity Modifier, tdw"); for (i = 0; i < numVerts; i++) { MDeformWeight *_dw = defvert_find_index(&dvert[i], defgrp_idx); if (_dw) { @@ -413,8 +413,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der memcpy(indices, tidx, sizeof(int) * numIdx); org_w = MEM_mallocN(sizeof(float) * numIdx, "WeightVGProximity Modifier, org_w"); memcpy(org_w, tw, sizeof(float) * numIdx); - dw = MEM_mallocN(sizeof(MDeformWeight*) * numIdx, "WeightVGProximity Modifier, dw"); - memcpy(dw, tdw, sizeof(MDeformWeight*) * numIdx); + dw = MEM_mallocN(sizeof(MDeformWeight *) * numIdx, "WeightVGProximity Modifier, dw"); + memcpy(dw, tdw, sizeof(MDeformWeight *) * numIdx); MEM_freeN(tw); MEM_freeN(tdw); } @@ -458,7 +458,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der if (ELEM3(obr->type, OB_CURVE, OB_SURF, OB_FONT)) target_dm = CDDM_from_curve(obr); else if (obr->type == OB_MESH) { - Mesh *me = (Mesh*)obr->data; + Mesh *me = (Mesh *)obr->data; if (me->edit_btmesh) target_dm = CDDM_from_BMEditMesh(me->edit_btmesh, me, FALSE, FALSE); else @@ -470,9 +470,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der /* We must check that we do have a valid target_dm! */ if (target_dm) { SpaceTransform loc2trgt; - float *dists_v = use_trgt_verts ? MEM_mallocN(sizeof(float) * numIdx, "WeightVGProximity Modifier, dists_v") : NULL; - float *dists_e = use_trgt_edges ? MEM_mallocN(sizeof(float) * numIdx, "WeightVGProximity Modifier, dists_e") : NULL; - float *dists_f = use_trgt_faces ? MEM_mallocN(sizeof(float) * numIdx, "WeightVGProximity Modifier, dists_f") : NULL; + float *dists_v = use_trgt_verts ? MEM_mallocN(sizeof(float) * numIdx, "dists_v") : NULL; + float *dists_e = use_trgt_edges ? MEM_mallocN(sizeof(float) * numIdx, "dists_e") : NULL; + float *dists_f = use_trgt_faces ? MEM_mallocN(sizeof(float) * numIdx, "dists_f") : NULL; space_transform_setup(&loc2trgt, ob, obr); get_vert2geom_distance(numIdx, v_cos, dists_v, dists_e, dists_f, @@ -546,10 +546,10 @@ ModifierTypeInfo modifierType_WeightVGProximity = { /* structName */ "WeightVGProximityModifierData", /* structSize */ sizeof(WeightVGProximityModifierData), /* type */ eModifierTypeType_NonGeometrical, - /* flags */ eModifierTypeFlag_AcceptsMesh - |eModifierTypeFlag_SupportsMapping - |eModifierTypeFlag_SupportsEditmode - |eModifierTypeFlag_UsesPreview, + /* flags */ eModifierTypeFlag_AcceptsMesh | + eModifierTypeFlag_SupportsMapping | + eModifierTypeFlag_SupportsEditmode | + eModifierTypeFlag_UsesPreview, /* copyData */ copyData, /* deformVerts */ NULL, diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 5320d9f65cc..3ac7e74a700 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -151,6 +151,7 @@ set(SRC shader/nodes/node_shader_volume_transparent.c shader/nodes/node_shader_volume_isotropic.c shader/nodes/node_shader_light_path.c + shader/nodes/node_shader_light_falloff.c shader/nodes/node_shader_mix_shader.c shader/nodes/node_shader_add_shader.c shader/nodes/node_shader_output_lamp.c diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index d2b3a61971b..3d93f41cfe5 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -73,6 +73,7 @@ void register_node_type_sh_hue_sat(struct bNodeTreeType *ttype); void register_node_type_sh_attribute(struct bNodeTreeType *ttype); void register_node_type_sh_geometry(struct bNodeTreeType *ttype); void register_node_type_sh_light_path(struct bNodeTreeType *ttype); +void register_node_type_sh_light_falloff(struct bNodeTreeType *ttype); void register_node_type_sh_fresnel(struct bNodeTreeType *ttype); void register_node_type_sh_layer_weight(struct bNodeTreeType *ttype); void register_node_type_sh_tex_coord(struct bNodeTreeType *ttype); diff --git a/source/blender/nodes/composite/node_composite_tree.c b/source/blender/nodes/composite/node_composite_tree.c index ca8922eaf64..2c2e6a8ab2b 100644 --- a/source/blender/nodes/composite/node_composite_tree.c +++ b/source/blender/nodes/composite/node_composite_tree.c @@ -136,7 +136,7 @@ static void localize(bNodeTree *localtree, bNodeTree *ntree) if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { if (node->id) { if (node->flag & NODE_DO_OUTPUT) - node->new_node->id= (ID *)copy_image((Image *)node->id); + node->new_node->id= (ID *)BKE_image_copy((Image *)node->id); else node->new_node->id= NULL; } diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c index 5675acbe084..77b62938d94 100644 --- a/source/blender/nodes/composite/nodes/node_composite_blur.c +++ b/source/blender/nodes/composite/nodes/node_composite_blur.c @@ -609,7 +609,6 @@ static void node_composit_exec_blur(void *data, bNode *node, bNodeStack **in, bN new = pass_on_compbuf(img); } else { - CompBuf *new, *img = in[0]->data; // TODO: can this be mapped with reference, too? const float sx = ((float)nbd->sizex*in[1]->vec[0])/2.0f, sy = ((float)nbd->sizey*in[1]->vec[0])/2.0f; int c; diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c index fc6e6847f34..72dec01066e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.c +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c @@ -261,7 +261,7 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, if (camob && camob->type==OB_CAMERA) { Camera* cam = (Camera*)camob->data; cam_lens = cam->lens; - cam_fdist = object_camera_dof_distance(camob); + cam_fdist = BKE_camera_object_dof_distance(camob); if (cam_fdist==0.0f) cam_fdist = 1e10f; /* if the dof is 0.0 then set it be be far away */ cam_invfdist = 1.f/cam_fdist; } diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c index 1789710b096..02bb16f644a 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.c +++ b/source/blender/nodes/composite/nodes/node_composite_image.c @@ -420,7 +420,7 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **UNUSE ImageUser *iuser= (ImageUser *)node->storage; /* first set the right frame number in iuser */ - BKE_image_user_calc_frame(iuser, rd->cfra, 0); + BKE_image_user_frame_calc(iuser, rd->cfra, 0); /* force a load, we assume iuser index will be set OK anyway */ if (ima->type==IMA_TYPE_MULTILAYER) diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c index f6ffc783b08..7a28eabec34 100644 --- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c +++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c @@ -76,9 +76,9 @@ static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) node->storage = BKE_tracking_distortion_create(); if (node->custom1 == 0) - obuf= BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 1); + obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 1); else - obuf= BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 0); + obuf = BKE_tracking_distortion_exec(node->storage, tracking, ibuf, width, height, overscan, 0); stackbuf->rect = obuf->rect_float; stackbuf->malloc = TRUE; @@ -118,7 +118,7 @@ static void storage_free(bNode *node) if (node->storage) BKE_tracking_distortion_destroy(node->storage); - node->storage= NULL; + node->storage = NULL; } static void storage_copy(bNode *orig_node, bNode *new_node) diff --git a/source/blender/nodes/composite/nodes/node_composite_outputFile.c b/source/blender/nodes/composite/nodes/node_composite_outputFile.c index f89dcf63f64..18a535018ba 100644 --- a/source/blender/nodes/composite/nodes/node_composite_outputFile.c +++ b/source/blender/nodes/composite/nodes/node_composite_outputFile.c @@ -192,7 +192,7 @@ static void exec_output_file_singlelayer(RenderData *rd, bNode *node, bNodeStack BLI_join_dirfile(path, FILE_MAX, nimf->base_path, sockdata->path); BKE_makepicstring(filename, path, bmain->name, rd->cfra, format->imtype, (rd->scemode & R_EXTENSION), TRUE); - if (0 == BKE_write_ibuf(ibuf, filename, format)) + if (0 == BKE_imbuf_write(ibuf, filename, format)) printf("Cannot save Node File Output to %s\n", filename); else printf("Saved: %s\n", filename); diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c index c2263053987..a12a1042553 100644 --- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c @@ -69,7 +69,7 @@ static void node_composit_exec_splitviewer(void *data, bNode *node, bNodeStack * buf1= typecheck_compbuf(in[0]->data, CB_RGBA); buf2= typecheck_compbuf(in[1]->data, CB_RGBA); - BKE_image_user_calc_frame(node->storage, rd->cfra, 0); + BKE_image_user_frame_calc(node->storage, rd->cfra, 0); /* always returns for viewer image, but we check nevertheless */ ibuf= BKE_image_acquire_ibuf(ima, node->storage, &lock); diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c index f9b1e55f29f..3fdedbb2e42 100644 --- a/source/blender/nodes/composite/nodes/node_composite_viewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c @@ -55,7 +55,7 @@ static void node_composit_exec_viewer(void *data, bNode *node, bNodeStack **in, int rectx, recty; void *lock; - BKE_image_user_calc_frame(node->storage, rd->cfra, 0); + BKE_image_user_frame_calc(node->storage, rd->cfra, 0); /* always returns for viewer image, but we check nevertheless */ ibuf= BKE_image_acquire_ibuf(ima, node->storage, &lock); diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c index 3aadcef4c82..49a3d6c07b4 100644 --- a/source/blender/nodes/intern/node_common.c +++ b/source/blender/nodes/intern/node_common.c @@ -368,7 +368,7 @@ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) bAction *waction; /* firstly, wgroup needs to temporary dummy action that can be destroyed, as it shares copies */ - waction = wgroup->adt->action = copy_action(wgroup->adt->action); + waction = wgroup->adt->action = BKE_action_copy(wgroup->adt->action); /* now perform the moving */ BKE_animdata_separate_by_basepath(&wgroup->id, &ntree->id, &anim_basepaths); @@ -383,7 +383,7 @@ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) /* free temp action too */ if (waction) { - free_libblock(&G.main->action, waction); + BKE_libblock_free(&G.main->action, waction); } } @@ -391,7 +391,7 @@ int node_group_ungroup(bNodeTree *ntree, bNode *gnode) nodeFreeNode(ntree, gnode); /* free the group tree (takes care of user count) */ - free_libblock(&G.main->nodetree, wgroup); + BKE_libblock_free(&G.main->nodetree, wgroup); ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS; ntreeUpdateTree(ntree); diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index c028ca83664..716d31a8cd1 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -83,7 +83,7 @@ static void foreach_nodeclass(Scene *scene, void *calldata, bNodeClassCallback f func(calldata, NODE_CLASS_INPUT, IFACE_("Input")); func(calldata, NODE_CLASS_OUTPUT, IFACE_("Output")); - if (scene_use_new_shading_nodes(scene)) { + if (BKE_scene_use_new_shading_nodes(scene)) { func(calldata, NODE_CLASS_SHADER, IFACE_("Shader")); func(calldata, NODE_CLASS_TEXTURE, IFACE_("Texture")); } diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c index f75cecfe83b..df369482a2e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_common.c +++ b/source/blender/nodes/shader/nodes/node_shader_common.c @@ -73,6 +73,9 @@ static void *group_initexec(bNode *node) bNodeTree *ngroup= (bNodeTree*)node->id; bNodeTreeExec *exec; + if (!ngroup) + return NULL; + /* initialize the internal node tree execution */ exec = ntreeShaderBeginExecTree(ngroup, 0); @@ -121,6 +124,9 @@ static void group_execute(void *data, int thread, struct bNode *node, void *node bNodeTreeExec *exec= (bNodeTreeExec*)nodedata; bNodeThreadStack *nts; + if (!exec) + return; + /* XXX same behavior as trunk: all nodes inside group are executed. * it's stupid, but just makes it work. compo redesign will do this better. */ diff --git a/source/blender/nodes/shader/nodes/node_shader_dynamic.c b/source/blender/nodes/shader/nodes/node_shader_dynamic.c index 5a6a92b5e27..b441545441a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_dynamic.c +++ b/source/blender/nodes/shader/nodes/node_shader_dynamic.c @@ -254,7 +254,7 @@ static void node_dynamic_rem_all_links(bNodeType *tinfo) /* node_dynamic_reset: clean a pynode, getting rid of all * data dynamically created for it. */ -static void node_dynamic_reset(bNode *node, int unlink_text) +static void node_dynamic_reset(bNode *node, int BKE_text_unlink) { bNodeType *tinfo, *tinfo_default; Material *ma; @@ -262,7 +262,7 @@ static void node_dynamic_reset(bNode *node, int unlink_text) tinfo = node->typeinfo; tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL); - if ((tinfo == tinfo_default) && unlink_text) { + if ((tinfo == tinfo_default) && BKE_text_unlink) { ID *textID = node->id; /* already at default (empty) state, which happens if this node's * script failed to parse at the first stage: definition. We're here @@ -296,7 +296,7 @@ static void node_dynamic_reset(bNode *node, int unlink_text) node_dynamic_free_sockets(nd); //node_dynamic_update_socket_links(nd, ma->nodetree); nd->typeinfo = tinfo_default; - if (unlink_text) { + if (BKE_text_unlink) { nd->id = NULL; nd->custom1 = 0; nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW); diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c new file mode 100644 index 00000000000..8ee0f0adef6 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c @@ -0,0 +1,68 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +/* **************** INPUT ********************* */ + +static bNodeSocketTemplate sh_node_light_falloff_in[]= { + { SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_light_falloff_out[]= { + { SOCK_FLOAT, 0, "Quadratic", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, "Linear", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, "Constant", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { -1, 0, "" } +}; + +static int node_shader_gpu_light_falloff(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out) +{ + return GPU_stack_link(mat, "node_light_falloff", in, out); +} + +/* node type definition */ +void register_node_type_sh_light_falloff(bNodeTreeType *ttype) +{ + static bNodeType ntype; + + node_type_base(ttype, &ntype, SH_NODE_LIGHT_FALLOFF, "Light Falloff", NODE_CLASS_OP_COLOR, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, sh_node_light_falloff_in, sh_node_light_falloff_out); + node_type_size(&ntype, 150, 60, 200); + node_type_init(&ntype, NULL); + node_type_storage(&ntype, "", NULL, NULL); + node_type_exec(&ntype, NULL); + node_type_gpu(&ntype, node_shader_gpu_light_falloff); + + nodeRegisterType(ttype, &ntype); +} + diff --git a/source/blender/nodes/texture/nodes/node_texture_common.c b/source/blender/nodes/texture/nodes/node_texture_common.c index 9a66ecb5ffb..1eaf9b2b0fe 100644 --- a/source/blender/nodes/texture/nodes/node_texture_common.c +++ b/source/blender/nodes/texture/nodes/node_texture_common.c @@ -58,6 +58,9 @@ static void *group_initexec(bNode *node) bNodeTree *ngroup= (bNodeTree*)node->id; void *exec; + if (!ngroup) + return NULL; + /* initialize the internal node tree execution */ exec = ntreeTexBeginExecTree(ngroup, 0); @@ -107,6 +110,9 @@ static void group_execute(void *data, int thread, struct bNode *node, void *node bNodeTreeExec *exec= (bNodeTreeExec*)nodedata; bNodeThreadStack *nts; + if (!exec) + return; + /* XXX same behavior as trunk: all nodes inside group are executed. * it's stupid, but just makes it work. compo redesign will do this better. */ diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c index 834ca1227b5..4d5c02dad68 100644 --- a/source/blender/python/intern/bpy.c +++ b/source/blender/python/intern/bpy.c @@ -125,13 +125,13 @@ static PyObject *bpy_blend_paths(PyObject *UNUSED(self), PyObject *args, PyObjec return NULL; } - if (absolute) flag |= BPATH_TRAVERSE_ABS; - if (!packed) flag |= BPATH_TRAVERSE_SKIP_PACKED; - if (local) flag |= BPATH_TRAVERSE_SKIP_LIBRARY; + if (absolute) flag |= BLI_BPATH_TRAVERSE_ABS; + if (!packed) flag |= BLI_BPATH_TRAVERSE_SKIP_PACKED; + if (local) flag |= BLI_BPATH_TRAVERSE_SKIP_LIBRARY; list = PyList_New(0); - bpath_traverse_main(G.main, bpy_blend_paths_visit_cb, flag, (void *)list); + BLI_bpath_traverse_main(G.main, bpy_blend_paths_visit_cb, flag, (void *)list); return list; } diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c index 5128cf0b924..bab5a83a6ed 100644 --- a/source/blender/python/intern/bpy_app_handlers.c +++ b/source/blender/python/intern/bpy_app_handlers.c @@ -225,7 +225,7 @@ PyObject *BPY_app_handlers_struct(void) funcstore->func = bpy_app_generic_callback; funcstore->alloc = 0; funcstore->arg = SET_INT_IN_POINTER(pos); - BLI_add_cb(funcstore, pos); + BLI_callback_add(funcstore, pos); } } diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 4d0c05f6582..dbb25eb854b 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -1071,8 +1071,8 @@ static EnumPropertyItem *enum_items_from_py(PyObject *seq_fast, PyObject *def, i else { MEM_freeN(items); PyErr_SetString(PyExc_TypeError, - "EnumProperty(...): expected an tuple containing " - "(identifier, name description) and optionally a " + "EnumProperty(...): expected a tuple containing " + "(identifier, name, description) and optionally a " "unique number"); return NULL; } diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c index 203da5d1bd2..c6bfeff1651 100644 --- a/source/blender/python/mathutils/mathutils_geometry.c +++ b/source/blender/python/mathutils/mathutils_geometry.c @@ -1055,7 +1055,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject for (i = 0; i < len_polylines; i++) { polyLine = PySequence_GetItem(polyLineSeq, i); if (!PySequence_Check(polyLine)) { - freedisplist(&dispbase); + BKE_displist_free(&dispbase); Py_XDECREF(polyLine); /* may be null so use Py_XDECREF*/ PyErr_SetString(PyExc_TypeError, "One or more of the polylines is not a sequence of mathutils.Vector's"); @@ -1109,7 +1109,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject } if (ls_error) { - freedisplist(&dispbase); /* possible some dl was allocated */ + BKE_displist_free(&dispbase); /* possible some dl was allocated */ PyErr_SetString(PyExc_TypeError, "A point in one of the polylines " "is not a mathutils.Vector type"); @@ -1117,7 +1117,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject } else if (totpoints) { /* now make the list to return */ - filldisplist(&dispbase, &dispbase, 0); + BKE_displist_fill(&dispbase, &dispbase, 0); /* The faces are stored in a new DisplayList * thats added to the head of the listbase */ @@ -1125,7 +1125,7 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject tri_list = PyList_New(dl->parts); if (!tri_list) { - freedisplist(&dispbase); + BKE_displist_free(&dispbase); PyErr_SetString(PyExc_RuntimeError, "failed to make a new list"); return NULL; @@ -1138,11 +1138,11 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject dl_face += 3; index++; } - freedisplist(&dispbase); + BKE_displist_free(&dispbase); } else { /* no points, do this so scripts don't barf */ - freedisplist(&dispbase); /* possible some dl was allocated */ + BKE_displist_free(&dispbase); /* possible some dl was allocated */ tri_list = PyList_New(0); } @@ -1150,11 +1150,11 @@ static PyObject *M_Geometry_tessellate_polygon(PyObject *UNUSED(self), PyObject } -static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray) +static int boxPack_FromPyObject(PyObject *value, BoxPack **boxarray) { Py_ssize_t len, i; PyObject *list_item, *item_1, *item_2; - boxPack *box; + BoxPack *box; /* Error checking must already be done */ @@ -1166,7 +1166,7 @@ static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray) len = PyList_GET_SIZE(value); - *boxarray = MEM_mallocN(len * sizeof(boxPack), "boxPack box"); + *boxarray = MEM_mallocN(len * sizeof(BoxPack), "BoxPack box"); for (i = 0; i < len; i++) { @@ -1201,11 +1201,11 @@ static int boxPack_FromPyObject(PyObject *value, boxPack **boxarray) return 0; } -static void boxPack_ToPyObject(PyObject *value, boxPack **boxarray) +static void boxPack_ToPyObject(PyObject *value, BoxPack **boxarray) { Py_ssize_t len, i; PyObject *list_item; - boxPack *box; + BoxPack *box; len = PyList_GET_SIZE(value); @@ -1243,13 +1243,13 @@ static PyObject *M_Geometry_box_pack_2d(PyObject *UNUSED(self), PyObject *boxlis len = PyList_GET_SIZE(boxlist); if (len) { - boxPack *boxarray = NULL; + BoxPack *boxarray = NULL; if (boxPack_FromPyObject(boxlist, &boxarray) == -1) { return NULL; /* exception set */ } /* Non Python function */ - boxPack2D(boxarray, len, &tot_width, &tot_height); + BLI_box_pack_2D(boxarray, len, &tot_width, &tot_height); boxPack_ToPyObject(boxlist, &boxarray); } diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h index 5094b646807..7482b4d10ee 100644 --- a/source/blender/render/intern/include/strand.h +++ b/source/blender/render/intern/include/strand.h @@ -101,7 +101,7 @@ void free_strand_surface(struct Render *re); struct StrandShadeCache *strand_shade_cache_create(void); void strand_shade_cache_free(struct StrandShadeCache *cache); void strand_shade_segment(struct Render *re, struct StrandShadeCache *cache, struct StrandSegment *sseg, struct ShadeSample *ssamp, float t, float s, int addpassflag); -void strand_shade_unref(struct StrandShadeCache *cache, struct StrandVert *svert); +void strand_shade_unref(struct StrandShadeCache *cache, struct ObjectInstanceRen *obi, struct StrandVert *svert); #endif diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index f6030c8c0b5..1fd10f83389 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -401,7 +401,7 @@ static void calc_edge_stress(Render *UNUSED(re), ObjectRen *obr, Mesh *me) if (obr->totvert==0) return; - mesh_get_texspace(me, loc, NULL, size); + BKE_mesh_texspace_get(me, loc, NULL, size); accum= MEM_callocN(2*sizeof(float)*obr->totvert, "temp accum for stress"); @@ -1574,7 +1574,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem float hasize, pa_size, r_tilt, r_length; float pa_time, pa_birthtime, pa_dietime; float random, simplify[2], pa_co[3]; - const float cfra= BKE_curframe(re->scene); + const float cfra= BKE_scene_frame_get(re->scene); int i, a, k, max_k=0, totpart, dosimplify = 0, dosurfacecache = 0, use_duplimat = 0; int totchild=0; int seed, path_nbr=0, orco1=0, num; @@ -2437,7 +2437,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) int a, need_orco, vlakindex, *index, negative_scale; ListBase dispbase= {NULL, NULL}; - if (ob!=BKE_metaball_basis_find(re->scene, ob)) + if (ob!=BKE_mball_basis_find(re->scene, ob)) return; mult_m4_m4m4(mat, re->viewmat, ob->obmat); @@ -2452,7 +2452,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) need_orco= 1; } - makeDispListMBall_forRender(re->scene, ob, &dispbase); + BKE_displist_make_mball_forRender(re->scene, ob, &dispbase); dl= dispbase.first; if (dl==0) return; @@ -2463,7 +2463,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) if (!orco) { /* orco hasn't been found in cache - create new one and add to cache */ - orco= BKE_metaball_make_orco(ob, &dispbase); + orco= BKE_mball_make_orco(ob, &dispbase); set_object_orco(re, ob, orco); } } @@ -2526,7 +2526,7 @@ static void init_render_mball(Render *re, ObjectRen *obr) } /* enforce display lists remade */ - freedisplist(&dispbase); + BKE_displist_free(&dispbase); } /* ------------------------------------------------------------------------- */ @@ -2828,11 +2828,11 @@ static void init_render_surf(Render *re, ObjectRen *obr, int timeoffset) if (ob->parent && (ob->parent->type==OB_LATTICE)) need_orco= 1; - makeDispListSurf(re->scene, ob, &displist, &dm, 1, 0); + BKE_displist_make_surf(re->scene, ob, &displist, &dm, 1, 0); if (dm) { if (need_orco) { - orco= makeOrcoDispList(re->scene, ob, dm, 1); + orco= BKE_displist_make_orco(re->scene, ob, dm, 1); if (orco) { set_object_orco(re, ob, orco); } @@ -2854,7 +2854,7 @@ static void init_render_surf(Render *re, ObjectRen *obr, int timeoffset) } } - freedisplist(&displist); + BKE_displist_free(&displist); MEM_freeN(matar); } @@ -2878,7 +2878,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) if (ob->type==OB_FONT && cu->str==NULL) return; else if (ob->type==OB_CURVE && cu->nurb.first==NULL) return; - makeDispListCurveTypes_forRender(re->scene, ob, &disp, &dm, 0); + BKE_displist_make_curveTypes_forRender(re->scene, ob, &disp, &dm, 0); dl= disp.first; if (dl==NULL) return; @@ -2898,7 +2898,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) if (dm) { if (need_orco) { - orco= makeOrcoDispList(re->scene, ob, dm, 1); + orco= BKE_displist_make_orco(re->scene, ob, dm, 1); if (orco) { set_object_orco(re, ob, orco); } @@ -3005,7 +3005,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) for (a=0; aparts; a++) { - if (surfindex_displist(dl, a, &b, &p1, &p2, &p3, &p4)==0) + if (BKE_displist_surfindex_get(dl, a, &b, &p1, &p2, &p3, &p4)==0) break; p1+= startvert; @@ -3062,7 +3062,7 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset) } } - freedisplist(&disp); + BKE_displist_free(&disp); MEM_freeN(matar); } @@ -4725,7 +4725,7 @@ static int allow_render_object(Render *re, Object *ob, int nolamps, int onlysele return 0; /* don't add non-basic meta objects, ends up having renderobjects with no geometry */ - if (ob->type == OB_MBALL && ob!=BKE_metaball_basis_find(re->scene, ob)) + if (ob->type == OB_MBALL && ob!=BKE_mball_basis_find(re->scene, ob)) return 0; if (nolamps && (ob->type==OB_LAMP)) @@ -5051,12 +5051,12 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l /* applies changes fully */ if ((re->r.scemode & (R_NO_FRAME_UPDATE|R_PREVIEWBUTS))==0) - scene_update_for_newframe(re->main, re->scene, lay); + BKE_scene_update_for_newframe(re->main, re->scene, lay); /* if no camera, viewmat should have been set! */ if (use_camera_view && camera) { /* called before but need to call again in case of lens animation from the - * above call to scene_update_for_newframe, fixes bug. [#22702]. + * above call to BKE_scene_update_for_newframe, fixes bug. [#22702]. * following calls don't depend on 'RE_SetCamera' */ RE_SetCamera(re, camera); @@ -5206,7 +5206,7 @@ static void database_fromscene_vectors(Render *re, Scene *scene, unsigned int la /* applies changes fully */ scene->r.cfra += timeoffset; - scene_update_for_newframe(re->main, re->scene, lay); + BKE_scene_update_for_newframe(re->main, re->scene, lay); /* if no camera, viewmat should have been set! */ if (camera) { @@ -5868,7 +5868,7 @@ void RE_make_sticky(Scene *scene, View3D *v3d) me->msticky= CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_CALLOC, NULL, me->totvert); - where_is_object(scene, ob); + BKE_object_where_is_calc(scene, ob); mult_m4_m4m4(mat, re->viewmat, ob->obmat); ms= me->msticky; diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index da7e4335f7d..eebcf23a7a6 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -49,7 +49,7 @@ #include "BKE_library.h" #include "BKE_main.h" -#include "BKE_image.h" // BKE_write_ibuf +#include "BKE_image.h" // BKE_imbuf_write #include "BKE_texture.h" diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c index b3c7a565d55..c23a93a52fe 100644 --- a/source/blender/render/intern/source/external_engine.c +++ b/source/blender/render/intern/source/external_engine.c @@ -313,7 +313,7 @@ int RE_engine_render(Render *re, int do_all) engine->camera_override = re->camera_override; if ((re->r.scemode & (R_NO_FRAME_UPDATE|R_PREVIEWBUTS))==0) - scene_update_for_newframe(re->main, re->scene, re->lay); + BKE_scene_update_for_newframe(re->main, re->scene, re->lay); if (type->update) type->update(engine, re->main, re->scene); diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c index 3e82bec7e52..e712950f4f8 100644 --- a/source/blender/render/intern/source/initrender.c +++ b/source/blender/render/intern/source/initrender.c @@ -94,10 +94,10 @@ static void init_render_jit(Render *re) if (lastjit!=re->r.osa || last_mblur_jit != re->r.mblur_samples) { memset(jit, 0, sizeof(jit)); - BLI_initjit(jit[0], re->r.osa); + BLI_jitter_init(jit[0], re->r.osa); memset(mblur_jit, 0, sizeof(mblur_jit)); - BLI_initjit(mblur_jit[0], re->r.mblur_samples); + BLI_jitter_init(mblur_jit[0], re->r.mblur_samples); } lastjit= re->r.osa; @@ -463,7 +463,7 @@ static void re_camera_params_get(Render *re, CameraParams *params, Object *cam_o re->viewdy= params->viewdy; re->viewplane= params->viewplane; - object_camera_mode(&re->r, cam_ob); + BKE_camera_object_mode(&re->r, cam_ob); } void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clipsta, float clipend) @@ -471,8 +471,8 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips CameraParams params; /* setup parameters */ - camera_params_init(¶ms); - camera_params_from_object(¶ms, cam_ob); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, cam_ob); params.lens= 16.0f*viewscale; params.sensor_x= 32.0f; @@ -482,8 +482,8 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips params.clipend= clipend; /* compute matrix, viewplane, .. */ - camera_params_compute_viewplane(¶ms, re->winx, re->winy, 1.0f, 1.0f); - camera_params_compute_matrix(¶ms); + BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, 1.0f, 1.0f); + BKE_camera_params_compute_matrix(¶ms); /* extract results */ re_camera_params_get(re, ¶ms, cam_ob); @@ -496,16 +496,16 @@ void RE_SetCamera(Render *re, Object *cam_ob) CameraParams params; /* setup parameters */ - camera_params_init(¶ms); - camera_params_from_object(¶ms, cam_ob); + BKE_camera_params_init(¶ms); + BKE_camera_params_from_object(¶ms, cam_ob); params.use_fields= (re->r.mode & R_FIELDS); params.field_second= (re->flag & R_SEC_FIELD); params.field_odd= (re->r.mode & R_ODDFIELD); /* compute matrix, viewplane, .. */ - camera_params_compute_viewplane(¶ms, re->winx, re->winy, re->r.xasp, re->r.yasp); - camera_params_compute_matrix(¶ms); + BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, re->r.xasp, re->r.yasp); + BKE_camera_params_compute_matrix(¶ms); /* extract results */ re_camera_params_get(re, ¶ms, cam_ob); diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 57c39a03c06..4cb594b6840 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -171,7 +171,7 @@ static void stats_background(void *UNUSED(arg), RenderStats *rs) fprintf(stdout, "Sce: %s Ve:%d Fa:%d La:%d", rs->scenename, rs->totvert, rs->totface, rs->totlamp); } - BLI_exec_cb(G.main, NULL, BLI_CB_EVT_RENDER_STATS); + BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS); fputc('\n', stdout); fflush(stdout); @@ -1265,7 +1265,7 @@ static void render_scene(Render *re, Scene *sce, int cfra) sce->r.cfra= cfra; - scene_camera_switch_update(sce); + BKE_scene_camera_switch_update(sce); /* exception: scene uses own size (unfinished code) */ if (0) { @@ -1282,7 +1282,7 @@ static void render_scene(Render *re, Scene *sce, int cfra) resc->lay= sce->lay; /* ensure scene has depsgraph, base flags etc OK */ - set_scene_bg(re->main, sce); + BKE_scene_set_background(re->main, sce); /* copy callbacks */ resc->display_draw= re->display_draw; @@ -1368,7 +1368,7 @@ static void ntree_render_scenes(Render *re) /* restore scene if we rendered another last */ if (restore_scene) - set_scene_bg(re->main, re->scene); + BKE_scene_set_background(re->main, re->scene); } /* bad call... need to think over proper method still */ @@ -1591,7 +1591,7 @@ static void do_render_composite_fields_blur_3d(Render *re) R.stats_draw= re->stats_draw; if (update_newframe) - scene_update_for_newframe(re->main, re->scene, re->lay); + BKE_scene_update_for_newframe(re->main, re->scene, re->lay); if (re->r.scemode & R_FULL_SAMPLE) do_merge_fullsample(re, ntree); @@ -1654,7 +1654,7 @@ static void do_render_seq(Render * re) if (recurs_depth==0) { /* otherwise sequencer animation isn't updated */ - BKE_animsys_evaluate_all_animation(re->main, re->scene, (float)cfra); // XXX, was BKE_curframe(re->scene) + BKE_animsys_evaluate_all_animation(re->main, re->scene, (float)cfra); // XXX, was BKE_scene_frame_get(re->scene) } recurs_depth++; @@ -1713,7 +1713,7 @@ static void do_render_seq(Render * re) /* main loop: doing sequence + fields + blur + 3d render + compositing */ static void do_render_all_options(Render *re) { - scene_camera_switch_update(re->scene); + BKE_scene_camera_switch_update(re->scene); re->i.starttime= PIL_check_seconds_timer(); @@ -1751,7 +1751,7 @@ static int check_valid_camera(Scene *scene, Object *camera_override) int check_comp= 1; if (camera_override == NULL && scene->camera == NULL) - scene->camera= scene_find_camera(scene); + scene->camera= BKE_scene_camera_find(scene); if (scene->r.scemode&R_DOSEQ) { if (scene->ed) { @@ -1762,7 +1762,7 @@ static int check_valid_camera(Scene *scene, Object *camera_override) while (seq) { if (seq->type == SEQ_SCENE && seq->scene) { if (!seq->scene_camera) { - if (!seq->scene->camera && !scene_find_camera(seq->scene)) { + if (!seq->scene->camera && !BKE_scene_camera_find(seq->scene)) { if (seq->scene == scene) { /* for current scene camera could be unneeded due to compisite nodes */ check_comp= 1; @@ -1788,7 +1788,7 @@ static int check_valid_camera(Scene *scene, Object *camera_override) if (node->type == CMP_NODE_R_LAYERS) { Scene *sce= node->id ? (Scene*)node->id : scene; - if (!sce->camera && !scene_find_camera(sce)) { + if (!sce->camera && !BKE_scene_camera_find(sce)) { /* all render layers nodes need camera */ return 0; } @@ -1872,7 +1872,7 @@ int RE_is_rendering_allowed(Scene *scene, Object *camera_override, ReportList *r } /* get panorama & ortho, only after camera is set */ - object_camera_mode(&scene->r, camera_override ? camera_override : scene->camera); + BKE_camera_object_mode(&scene->r, camera_override ? camera_override : scene->camera); /* forbidden combinations */ if (scene->r.mode & R_PANORAMA) { @@ -2021,7 +2021,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr if (render_initialize_from_main(re, bmain, scene, srl, camera_override, lay, 0, 0)) { MEM_reset_peak_memory(); - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); do_render_all_options(re); @@ -2039,10 +2039,10 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr } } - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ } - BLI_exec_cb(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE); + BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE); /* UGLY WARNING */ G.rendering= 0; @@ -2090,7 +2090,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie else { ImBuf *ibuf= render_result_rect_to_ibuf(&rres, &scene->r); - ok= BKE_write_ibuf_stamp(scene, camera, ibuf, name, &scene->r.im_format); + ok= BKE_imbuf_write_stamp(scene, camera, ibuf, name, &scene->r.im_format); if (ok==0) { printf("Render error: cannot save %s\n", name); @@ -2106,7 +2106,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie name[strlen(name)-4]= 0; BKE_add_image_extension(name, R_IMF_IMTYPE_JPEG90); ibuf->planes= 24; - BKE_write_ibuf_stamp(scene, camera, ibuf, name, &imf); + BKE_imbuf_write_stamp(scene, camera, ibuf, name, &imf); printf("\nSaved: %s", name); } @@ -2120,7 +2120,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie BLI_timestr(re->i.lastframetime, name); printf(" Time: %s", name); - BLI_exec_cb(G.main, NULL, BLI_CB_EVT_RENDER_STATS); + BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS); fputc('\n', stdout); fflush(stdout); /* needed for renderd !! (not anymore... (ton)) */ @@ -2131,7 +2131,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie /* saves images to disk */ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_override, unsigned int lay, int sfra, int efra, int tfra) { - bMovieHandle *mh= BKE_get_movie_handle(scene->r.im_format.imtype); + bMovieHandle *mh= BKE_movie_handle_get(scene->r.im_format.imtype); int cfrao= scene->r.cfra; int nfra, totrendered= 0, totskipped= 0; @@ -2155,7 +2155,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri if (nf >= 0 && nf >= scene->r.sfra && nf <= scene->r.efra) { scene->r.cfra = re->r.cfra = nf; - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); do_render_all_options(re); totrendered++; @@ -2166,7 +2166,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri } if (G.afbreek == 0) { - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ } } else { @@ -2195,7 +2195,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri else updatelay= re->lay; - scene_update_for_newframe(bmain, scene, updatelay); + BKE_scene_update_for_newframe(bmain, scene, updatelay); continue; } else @@ -2220,7 +2220,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri re->r.cfra= scene->r.cfra; /* weak.... */ /* run callbacs before rendering, before the scene is updated */ - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_PRE); do_render_all_options(re); @@ -2246,7 +2246,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri } if (G.afbreek==0) { - BLI_exec_cb(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ + BLI_callback_exec(re->main, (ID *)scene, BLI_CB_EVT_RENDER_POST); /* keep after file save */ } } } @@ -2262,7 +2262,7 @@ void RE_BlenderAnim(Render *re, Main *bmain, Scene *scene, Object *camera_overri re->flag &= ~R_ANIMATION; - BLI_exec_cb(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE); + BLI_callback_exec(re->main, (ID *)scene, G.afbreek ? BLI_CB_EVT_RENDER_CANCEL : BLI_CB_EVT_RENDER_COMPLETE); /* UGLY WARNING */ G.rendering= 0; @@ -2455,7 +2455,7 @@ int RE_WriteEnvmapResult(struct ReportList *reports, Scene *scene, EnvMap *env, BLI_strncpy(filepath, relpath, sizeof(filepath)); BLI_path_abs(filepath, G.main->name); - ok= BKE_write_ibuf(ibuf, filepath, &imf); + ok= BKE_imbuf_write(ibuf, filepath, &imf); IMB_freeImBuf(ibuf); diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index 8bbb16739f7..96a1a13b75f 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -106,7 +106,7 @@ static void pointdensity_cache_psys(Render *re, PointDensity *pd, Object *ob, Pa ParticleKey state; ParticleSimulationData sim= {NULL}; ParticleData *pa=NULL; - float cfra = BKE_curframe(re->scene); + float cfra = BKE_scene_frame_get(re->scene); int i /*, childexists*/ /* UNUSED */; int total_particles, offset=0; int data_used = point_data_used(pd); diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c index a49097f5b7d..a88057ef3d2 100644 --- a/source/blender/render/intern/source/render_result.c +++ b/source/blender/render/intern/source/render_result.c @@ -1020,7 +1020,7 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd) int flags = (rd->color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE)? IB_cm_predivide: 0; ImBuf *ibuf= IMB_allocImBuf(rr->rectx, rr->recty, rd->im_format.planes, flags); - /* if not exists, BKE_write_ibuf makes one */ + /* if not exists, BKE_imbuf_write makes one */ ibuf->rect= (unsigned int *)rr->rect32; ibuf->rect_float= rr->rectf; ibuf->zbuf_float= rr->rectz; diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c index 521b295fb0b..9aec75c70d4 100644 --- a/source/blender/render/intern/source/render_texture.c +++ b/source/blender/render/intern/source/render_texture.c @@ -100,13 +100,13 @@ static void init_render_texture(Render *re, Tex *tex) /* imap test */ if (tex->ima && ELEM(tex->ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) { - BKE_image_user_calc_frame(&tex->iuser, cfra, re?re->flag & R_SEC_FIELD:0); + BKE_image_user_frame_calc(&tex->iuser, cfra, re?re->flag & R_SEC_FIELD:0); } if (tex->type==TEX_PLUGIN) { if (tex->plugin && tex->plugin->doit) { if (tex->plugin->cfra) { - *(tex->plugin->cfra)= (float)cfra; //BKE_curframe(re->scene); // XXX old animsys - timing stuff to be fixed + *(tex->plugin->cfra)= (float)cfra; //BKE_scene_frame_get(re->scene); // XXX old animsys - timing stuff to be fixed } } } @@ -1214,7 +1214,7 @@ static int multitex(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, case TEX_IMAGE: if (osatex) retval= imagewraposa(tex, tex->ima, NULL, texvec, dxt, dyt, texres); else retval= imagewrap(tex, tex->ima, NULL, texvec, texres); - tag_image_time(tex->ima); /* tag image as having being used */ + BKE_image_tag_time(tex->ima); /* tag image as having being used */ break; case TEX_PLUGIN: retval= plugintex(tex, texvec, dxt, dyt, osatex, texres); @@ -3558,7 +3558,7 @@ Material *RE_init_sample_material(Material *orig_mat, Scene *scene) mat = localize_material(orig_mat); /* update material anims */ - BKE_animsys_evaluate_animdata(scene, &mat->id, mat->adt, BKE_curframe(scene), ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(scene, &mat->id, mat->adt, BKE_scene_frame_get(scene), ADT_RECALC_ANIM); /* strip material copy from unsupported flags */ for (tex_nr=0; tex_nrtex = localize_texture(mtex->tex); /* update texture anims */ - BKE_animsys_evaluate_animdata(scene, &tex->id, tex->adt, BKE_curframe(scene), ADT_RECALC_ANIM); + BKE_animsys_evaluate_animdata(scene, &tex->id, tex->adt, BKE_scene_frame_get(scene), ADT_RECALC_ANIM); /* update texture cache if required */ if (tex->type==TEX_VOXELDATA) { @@ -3625,7 +3625,7 @@ Material *RE_init_sample_material(Material *orig_mat, Scene *scene) /* update image sequences and movies */ if (tex->ima && ELEM(tex->ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) { if (tex->iuser.flag & IMA_ANIM_ALWAYS) - BKE_image_user_calc_frame(&tex->iuser, (int)scene->r.cfra, 0); + BKE_image_user_frame_calc(&tex->iuser, (int)scene->r.cfra, 0); } } } @@ -3644,14 +3644,14 @@ void RE_free_sample_material(Material *mat) MTex *mtex= mat->mtex[tex_nr]; if (mtex->tex) { - free_texture(mtex->tex); + BKE_texture_free(mtex->tex); MEM_freeN(mtex->tex); mtex->tex = NULL; } } } - free_material(mat); + BKE_material_free(mat); MEM_freeN(mat); } diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 04e1bee4376..0dc7f35dc56 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -2567,7 +2567,7 @@ static void *do_bake_thread(void *bs_v) void RE_bake_ibuf_filter(ImBuf *ibuf, char *mask, const int filter) { /* must check before filtering */ - const short is_new_alpha= (ibuf->planes != R_IMF_PLANES_RGBA) && BKE_alphatest_ibuf(ibuf); + const short is_new_alpha= (ibuf->planes != R_IMF_PLANES_RGBA) && BKE_imbuf_alpha_test(ibuf); /* Margin */ if (filter) { diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c index 1c572524a70..b3167e15df5 100644 --- a/source/blender/render/intern/source/shadbuf.c +++ b/source/blender/render/intern/source/shadbuf.c @@ -139,7 +139,7 @@ static float *give_jitter_tab(int samp) if (ctab[samp]==0) { ctab[samp]= 1; - BLI_initjit(jit[offset], samp*samp); + BLI_jitter_init(jit[offset], samp*samp); } return jit[offset]; diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c index b68525c7150..f986be5eaeb 100644 --- a/source/blender/render/intern/source/strand.c +++ b/source/blender/render/intern/source/strand.c @@ -323,13 +323,18 @@ struct StrandShadeCache { MemArena *memarena; }; +typedef struct StrandCacheEntry { + GHashPair pair; + ShadeResult shr; +} StrandCacheEntry; + StrandShadeCache *strand_shade_cache_create(void) { StrandShadeCache *cache; cache= MEM_callocN(sizeof(StrandShadeCache), "StrandShadeCache"); - cache->resulthash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "strand_shade_cache_create1 gh"); - cache->refcounthash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "strand_shade_cache_create2 gh"); + cache->resulthash= BLI_ghash_new(BLI_ghashutil_pairhash, BLI_ghashutil_paircmp, "strand_shade_cache_create1 gh"); + cache->refcounthash= BLI_ghash_new(BLI_ghashutil_pairhash, BLI_ghashutil_paircmp, "strand_shade_cache_create2 gh"); cache->memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "strand shade cache arena"); return cache; @@ -338,39 +343,47 @@ StrandShadeCache *strand_shade_cache_create(void) void strand_shade_cache_free(StrandShadeCache *cache) { BLI_ghash_free(cache->refcounthash, NULL, NULL); - BLI_ghash_free(cache->resulthash, NULL, (GHashValFreeFP)MEM_freeN); + BLI_ghash_free(cache->resulthash, (GHashKeyFreeFP)MEM_freeN, NULL); BLI_memarena_free(cache->memarena); MEM_freeN(cache); } +static GHashPair strand_shade_hash_pair(ObjectInstanceRen *obi, StrandVert *svert) +{ + GHashPair pair = {obi, svert}; + return pair; +} + static void strand_shade_get(Render *re, StrandShadeCache *cache, ShadeSample *ssamp, StrandSegment *sseg, StrandVert *svert) { - ShadeResult *hashshr; + StrandCacheEntry *entry; StrandPoint p; int *refcount; + GHashPair pair = strand_shade_hash_pair(sseg->obi, svert); - hashshr= BLI_ghash_lookup(cache->resulthash, svert); - refcount= BLI_ghash_lookup(cache->refcounthash, svert); + entry= BLI_ghash_lookup(cache->resulthash, &pair); + refcount= BLI_ghash_lookup(cache->refcounthash, &pair); - if (!hashshr) { + if (!entry) { /* not shaded yet, shade and insert into hash */ p.t= (sseg->v[1] == svert)? 0.0f: 1.0f; strand_eval_point(sseg, &p); strand_shade_point(re, ssamp, sseg, svert, &p); - hashshr= MEM_callocN(sizeof(ShadeResult), "HashShadeResult"); - *hashshr= ssamp->shr[0]; - BLI_ghash_insert(cache->resulthash, svert, hashshr); + entry= MEM_callocN(sizeof(StrandCacheEntry), "StrandCacheEntry"); + entry->pair = pair; + entry->shr = ssamp->shr[0]; + BLI_ghash_insert(cache->resulthash, entry, entry); } else /* already shaded, just copy previous result from hash */ - ssamp->shr[0]= *hashshr; + ssamp->shr[0]= entry->shr; /* lower reference count and remove if not needed anymore by any samples */ (*refcount)--; if (*refcount == 0) { - BLI_ghash_remove(cache->resulthash, svert, NULL, (GHashValFreeFP)MEM_freeN); - BLI_ghash_remove(cache->refcounthash, svert, NULL, NULL); + BLI_ghash_remove(cache->resulthash, &pair, (GHashKeyFreeFP)MEM_freeN, NULL); + BLI_ghash_remove(cache->refcounthash, &pair, NULL, NULL); } } @@ -388,34 +401,39 @@ void strand_shade_segment(Render *re, StrandShadeCache *cache, StrandSegment *ss /* apply alpha along width */ if (sseg->buffer->widthfade != 0.0f) { - s = 1.0f - pow(fabs(s), sseg->buffer->widthfade); + s = 1.0f - powf(fabsf(s), sseg->buffer->widthfade); strand_apply_shaderesult_alpha(ssamp->shr, s); } } -void strand_shade_unref(StrandShadeCache *cache, StrandVert *svert) +void strand_shade_unref(StrandShadeCache *cache, ObjectInstanceRen *obi, StrandVert *svert) { + GHashPair pair = strand_shade_hash_pair(obi, svert); int *refcount; /* lower reference count and remove if not needed anymore by any samples */ - refcount= BLI_ghash_lookup(cache->refcounthash, svert); + refcount= BLI_ghash_lookup(cache->refcounthash, &pair); (*refcount)--; if (*refcount == 0) { - BLI_ghash_remove(cache->resulthash, svert, NULL, (GHashValFreeFP)MEM_freeN); - BLI_ghash_remove(cache->refcounthash, svert, NULL, NULL); + BLI_ghash_remove(cache->resulthash, &pair, (GHashKeyFreeFP)MEM_freeN, NULL); + BLI_ghash_remove(cache->refcounthash, &pair, NULL, NULL); } } -static void strand_shade_refcount(StrandShadeCache *cache, StrandVert *svert) +static void strand_shade_refcount(StrandShadeCache *cache, StrandSegment *sseg, StrandVert *svert) { - int *refcount= BLI_ghash_lookup(cache->refcounthash, svert); + GHashPair pair = strand_shade_hash_pair(sseg->obi, svert); + GHashPair *key; + int *refcount= BLI_ghash_lookup(cache->refcounthash, &pair); if (!refcount) { + key= BLI_memarena_alloc(cache->memarena, sizeof(GHashPair)); + *key = pair; refcount= BLI_memarena_alloc(cache->memarena, sizeof(int)); *refcount= 1; - BLI_ghash_insert(cache->refcounthash, svert, refcount); + BLI_ghash_insert(cache->refcounthash, key, refcount); } else (*refcount)++; @@ -580,8 +598,8 @@ static void do_strand_fillac(void *handle, int x, int y, float u, float v, float } if (cache) { - strand_shade_refcount(cache, sseg->v[1]); - strand_shade_refcount(cache, sseg->v[2]); + strand_shade_refcount(cache, sseg, sseg->v[1]); + strand_shade_refcount(cache, sseg, sseg->v[2]); } spart->totapixbuf[offset]++; } diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c index 69aa6082950..ff715eeca07 100644 --- a/source/blender/render/intern/source/volume_precache.c +++ b/source/blender/render/intern/source/volume_precache.c @@ -177,7 +177,7 @@ static float get_avg_surrounds(float *cache, int *res, int xx, int yy, int zz) for (x=-1; x <= 1; x++) { x_ = xx+x; if (x_ >= 0 && x_ <= res[0]-1) { - const int i= V_I(x_, y_, z_, res); + const int i = BLI_VOXEL_INDEX(x_, y_, z_, res); if (cache[i] > 0.0f) { tot += cache[i]; @@ -208,7 +208,7 @@ static void lightcache_filter(VolumePrecache *vp) for (y=0; y < vp->res[1]; y++) { for (x=0; x < vp->res[0]; x++) { /* trigger for outside mesh */ - const int i= V_I(x, y, z, vp->res); + const int i = BLI_VOXEL_INDEX(x, y, z, vp->res); if (vp->data_r[i] < -0.f) vp->data_r[i] = get_avg_surrounds(vp->data_r, vp->res, x, y, z); @@ -240,7 +240,7 @@ static void lightcache_filter2(VolumePrecache *vp) for (y=0; y < vp->res[1]; y++) { for (x=0; x < vp->res[0]; x++) { /* trigger for outside mesh */ - const int i= V_I(x, y, z, vp->res); + const int i = BLI_VOXEL_INDEX(x, y, z, vp->res); if (vp->data_r[i] < -0.f) new_r[i] = get_avg_surrounds(vp->data_r, vp->res, x, y, z); if (vp->data_g[i] < -0.f) @@ -291,7 +291,7 @@ static float total_ss_energy(Render *re, int do_test_break, VolumePrecache *vp) for (z=0; z < res[2]; z++) { for (y=0; y < res[1]; y++) { for (x=0; x < res[0]; x++) { - const int i=V_I(x, y, z, res); + const int i = BLI_VOXEL_INDEX(x, y, z, res); if (vp->data_r[i] > 0.f) energy += vp->data_r[i]; if (vp->data_g[i] > 0.f) energy += vp->data_g[i]; @@ -527,7 +527,7 @@ static void *vol_precache_part(void *data) /* convert from world->camera space for shading */ mul_v3_m4v3(cco, pa->viewmat, co); - i= V_I(x, y, z, res); + i = BLI_VOXEL_INDEX(x, y, z, res); // don't bother if the point is not inside the volume mesh if (!point_inside_obi(tree, obi, cco)) { diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c index c51cb2af842..b599da48803 100644 --- a/source/blender/render/intern/source/volumetric.c +++ b/source/blender/render/intern/source/volumetric.c @@ -234,9 +234,9 @@ static void vol_get_precached_scattering(Render *re, ShadeInput *shi, float scat sample_co[1] = (world_co[1] - bbmin[1]) / dim[1]; sample_co[2] = (world_co[2] - bbmin[2]) / dim[2]; - scatter_col[0] = voxel_sample_triquadratic(vp->data_r, vp->res, sample_co); - scatter_col[1] = voxel_sample_triquadratic(vp->data_g, vp->res, sample_co); - scatter_col[2] = voxel_sample_triquadratic(vp->data_b, vp->res, sample_co); + scatter_col[0] = BLI_voxel_sample_triquadratic(vp->data_r, vp->res, sample_co); + scatter_col[1] = BLI_voxel_sample_triquadratic(vp->data_g, vp->res, sample_co); + scatter_col[2] = BLI_voxel_sample_triquadratic(vp->data_b, vp->res, sample_co); } /* Meta object density, brute force for now diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c index 940f718d4ad..90e6594d888 100644 --- a/source/blender/render/intern/source/voxeldata.c +++ b/source/blender/render/intern/source/voxeldata.c @@ -184,7 +184,7 @@ static void load_frame_image_sequence(VoxelData *vd, Tex *tex) for (y=0; y < ibuf->y; y++) { for (x=0; x < ibuf->x; x++) { /* currently averaged to monchrome */ - vd->dataset[ V_I(x, y, z, vd->resol) ] = (rf[0] + rf[1] + rf[2])*0.333f; + vd->dataset[ BLI_VOXEL_INDEX(x, y, z, vd->resol) ] = (rf[0] + rf[1] + rf[2]) * 0.333f; rf +=4; } } @@ -423,17 +423,17 @@ int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texre switch (vd->interp_type) { case TEX_VD_NEARESTNEIGHBOR: - texres->tin = voxel_sample_nearest(vd->dataset, vd->resol, co); + texres->tin = BLI_voxel_sample_nearest(vd->dataset, vd->resol, co); break; case TEX_VD_LINEAR: - texres->tin = voxel_sample_trilinear(vd->dataset, vd->resol, co); + texres->tin = BLI_voxel_sample_trilinear(vd->dataset, vd->resol, co); break; case TEX_VD_QUADRATIC: - texres->tin = voxel_sample_triquadratic(vd->dataset, vd->resol, co); + texres->tin = BLI_voxel_sample_triquadratic(vd->dataset, vd->resol, co); break; case TEX_VD_TRICUBIC_CATROM: case TEX_VD_TRICUBIC_BSPLINE: - texres->tin = voxel_sample_tricubic(vd->dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE)); + texres->tin = BLI_voxel_sample_tricubic(vd->dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE)); break; } diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c index 50fb9211995..4c3c9889d53 100644 --- a/source/blender/render/intern/source/zbuf.c +++ b/source/blender/render/intern/source/zbuf.c @@ -3047,7 +3047,7 @@ void RE_zbuf_accumulate_vecblur(NodeBlurData *nbd, int xsize, int ysize, float * /* has to become static, the init-jit calls a random-seed, screwing up texture noise node */ if (firsttime) { firsttime= 0; - BLI_initjit(jit[0], 256); + BLI_jitter_init(jit[0], 256); } memset(newrect, 0, sizeof(float)*xsize*ysize*4); @@ -3748,8 +3748,8 @@ static void unref_strand_samples(StrandShadeCache *cache, ZTranspRow *row, int t strand= RE_findOrAddStrand(obr, row[totface].p-1); svert= strand->vert + row[totface].segment; - strand_shade_unref(cache, svert); - strand_shade_unref(cache, svert+1); + strand_shade_unref(cache, obi, svert); + strand_shade_unref(cache, obi, svert+1); } } } diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index 4c81a0a8654..f3872cb9594 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -188,7 +188,7 @@ void WM_operatortype_append_ptr (void (*opfunc)(struct wmOperatorType*, void *) void WM_operatortype_append_macro_ptr (void (*opfunc)(struct wmOperatorType*, void *), void *userdata); int WM_operatortype_remove(const char *idname); -struct wmOperatorType *WM_operatortype_append_macro(const char *idname, const char *name, int flag); +struct wmOperatorType *WM_operatortype_append_macro(const char *idname, const char *name, const char *description, int flag); struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname); diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c index 638dd4ca807..7285e155dc6 100644 --- a/source/blender/windowmanager/intern/wm.c +++ b/source/blender/windowmanager/intern/wm.c @@ -291,7 +291,7 @@ void wm_clear_default_size(bContext *C) /* on startup, it adds all data, for matching */ void wm_add_default(bContext *C) { - wmWindowManager *wm = alloc_libblock(&CTX_data_main(C)->wm, ID_WM, "WinMan"); + wmWindowManager *wm = BKE_libblock_alloc(&CTX_data_main(C)->wm, ID_WM, "WinMan"); wmWindow *win; bScreen *screen = CTX_wm_screen(C); /* XXX from file read hrmf */ diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c index 66cadf1e76a..2b83a55d7bb 100644 --- a/source/blender/windowmanager/intern/wm_draw.c +++ b/source/blender/windowmanager/intern/wm_draw.c @@ -475,7 +475,7 @@ static int wm_triple_gen_textures(wmWindow *win, wmDrawTriple *triple) glTexImage2D(triple->target, 0, GL_RGB8, triple->x[x], triple->y[y], 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glTexParameteri(triple->target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(triple->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - // glColor still used with this enabled? + // The current color is ignored if the GL_REPLACE texture environment is used. // glTexEnvi(triple->target, GL_TEXTURE_ENV_MODE, GL_REPLACE); glBindTexture(triple->target, 0); diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 56a7ff30ad8..fd3e287a6a5 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -240,7 +240,7 @@ void wm_event_do_notifiers(bContext *C) if (do_anim) { /* XXX, quick frame changes can cause a crash if framechange and rendering - * collide (happens on slow scenes), scene_update_for_newframe can be called + * collide (happens on slow scenes), BKE_scene_update_for_newframe can be called * twice which can depgraph update the same object at once */ if (!G.rendering) { @@ -311,7 +311,7 @@ void wm_event_do_notifiers(bContext *C) /* XXX, hack so operators can enforce datamasks [#26482], gl render */ win->screen->scene->customdata_mask |= win->screen->scene->customdata_mask_modal; - scene_update_tagged(bmain, win->screen->scene); + BKE_scene_update_tagged(bmain, win->screen->scene); } } diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index e50fbaa624e..56052b895ab 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -361,7 +361,7 @@ void WM_read_file(bContext *C, const char *filepath, ReportList *reports) WM_cursor_wait(1); - BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE); + BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_PRE); /* first try to append data from exotic file formats... */ /* it throws error box when file doesn't exist and returns -1 */ @@ -421,7 +421,7 @@ void WM_read_file(bContext *C, const char *filepath, ReportList *reports) #endif /* important to do before NULL'ing the context */ - BLI_exec_cb(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST); + BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST); if (!G.background) { /* in background mode this makes it hard to load @@ -484,7 +484,7 @@ int WM_read_homefile(bContext *C, ReportList *UNUSED(reports), short from_memory char tstr[FILE_MAX]; int success = 0; - free_ttfont(); /* still weird... what does it here? */ + BKE_vfont_free_global_ttf(); /* still weird... what does it here? */ G.relbase_valid = 0; if (!from_memory) { @@ -791,7 +791,7 @@ int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *re ibuf_thumb = blend_file_thumb(CTX_data_scene(C), CTX_wm_screen(C), &thumb); } - BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_PRE); + BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_PRE); /* operator now handles overwrite checks */ @@ -826,7 +826,7 @@ int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *re write_history(); } - BLI_exec_cb(G.main, NULL, BLI_CB_EVT_SAVE_POST); + BLI_callback_exec(G.main, NULL, BLI_CB_EVT_SAVE_POST); /* run this function after because the file cant be written before the blend is */ if (ibuf_thumb) { diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index bfa3645bf57..7f40d2980a6 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -236,7 +236,7 @@ static void draw_filled_lasso(wmGesture *gt) short *lasso = (short *)gt->customdata; int i; - BLI_begin_edgefill(&sf_ctx); + BLI_scanfill_begin(&sf_ctx); for (i = 0; i < gt->points; i++, lasso += 2) { float co[3]; @@ -244,9 +244,9 @@ static void draw_filled_lasso(wmGesture *gt) co[1] = (float)lasso[1]; co[2] = 0.0f; - v = BLI_addfillvert(&sf_ctx, co); + v = BLI_scanfill_vert_add(&sf_ctx, co); if (lastv) - /* e = */ /* UNUSED */ BLI_addfilledge(&sf_ctx, lastv, v); + /* e = */ /* UNUSED */ BLI_scanfill_edge_add(&sf_ctx, lastv, v); lastv = v; if (firstv == NULL) firstv = v; } @@ -254,8 +254,8 @@ static void draw_filled_lasso(wmGesture *gt) /* highly unlikely this will fail, but could crash if (gt->points == 0) */ if (firstv) { float zvec[3] = {0.0f, 0.0f, 1.0f}; - BLI_addfilledge(&sf_ctx, firstv, v); - BLI_edgefill_ex(&sf_ctx, FALSE, zvec); + BLI_scanfill_edge_add(&sf_ctx, firstv, v); + BLI_scanfill_calc_ex(&sf_ctx, FALSE, zvec); glEnable(GL_BLEND); glColor4f(1.0, 1.0, 1.0, 0.05); @@ -268,7 +268,7 @@ static void draw_filled_lasso(wmGesture *gt) glEnd(); glDisable(GL_BLEND); - BLI_end_edgefill(&sf_ctx); + BLI_scanfill_end(&sf_ctx); } } diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 58c2c649163..ab377d53ec7 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -360,11 +360,11 @@ void WM_exit_ext(bContext *C, const short do_python) // BIF_freeRetarget(); BIF_freeTemplates(C); - free_ttfont(); /* bke_font.h */ + BKE_vfont_free_global_ttf(); /* bke_font.h */ free_openrecent(); - BKE_metaball_cubeTable_free(); + BKE_mball_cubeTable_free(); ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */ diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 1de8c95fcce..27c4a38c131 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -84,6 +84,7 @@ #include "ED_screen.h" #include "ED_util.h" +#include "ED_object.h" #include "RNA_access.h" #include "RNA_define.h" @@ -345,7 +346,7 @@ static int wm_macro_cancel(bContext *C, wmOperator *op) } /* Names have to be static for now */ -wmOperatorType *WM_operatortype_append_macro(const char *idname, const char *name, int flag) +wmOperatorType *WM_operatortype_append_macro(const char *idname, const char *name, const char *description, int flag) { wmOperatorType *ot; @@ -359,6 +360,7 @@ wmOperatorType *WM_operatortype_append_macro(const char *idname, const char *nam ot->idname = idname; ot->name = name; + ot->description = description; ot->flag = OPTYPE_MACRO | flag; ot->exec = wm_macro_exec; @@ -1452,7 +1454,7 @@ static uiBlock *wm_block_search_menu(bContext *C, ARegion *ar, void *UNUSED(arg_ static int wm_search_menu_exec(bContext *UNUSED(C), wmOperator *UNUSED(op)) { - return OPERATOR_FINISHED; + return OPERATOR_FINISHED; } static int wm_search_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) @@ -1486,6 +1488,7 @@ static void WM_OT_search_menu(wmOperatorType *ot) { ot->name = "Search Menu"; ot->idname = "WM_OT_search_menu"; + ot->description = "Pop-up a search menu over all available operators in current context"; ot->invoke = wm_search_menu_invoke; ot->exec = wm_search_menu_exec; @@ -1773,7 +1776,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op) /* now we have or selected, or an indicated file */ if (RNA_boolean_get(op->ptr, "autoselect")) - scene_deselect_all(scene); + BKE_scene_base_deselect_all(scene); flag = wm_link_append_flag(op); @@ -2132,7 +2135,12 @@ static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED { if (!RNA_struct_property_is_set(op->ptr, "filepath")) { char filepath[FILE_MAX]; - BLI_strncpy(filepath, G.main->name, sizeof(filepath)); + + if (G.main->name[0] == 0) + BLI_strncpy(filepath, "untitled", sizeof(filepath)); + else + BLI_strncpy(filepath, G.main->name, sizeof(filepath)); + BLI_replace_extension(filepath, sizeof(filepath), ".dae"); RNA_string_set(op->ptr, "filepath", filepath); } @@ -2146,7 +2154,7 @@ static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED static int wm_collada_export_exec(bContext *C, wmOperator *op) { char filename[FILE_MAX]; - int selected, second_life; + int selected, second_life, apply_modifiers; if (!RNA_struct_property_is_set(op->ptr, "filepath")) { BKE_report(op->reports, RPT_ERROR, "No filename given"); @@ -2154,9 +2162,16 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) } RNA_string_get(op->ptr, "filepath", filename); - selected = RNA_boolean_get(op->ptr, "selected"); - second_life = RNA_boolean_get(op->ptr, "second_life"); - if (collada_export(CTX_data_scene(C), filename, selected, second_life)) { + + /* Options panel */ + selected = RNA_boolean_get(op->ptr, "selected"); + second_life = RNA_boolean_get(op->ptr, "second_life"); + apply_modifiers = RNA_boolean_get(op->ptr, "apply_modifiers"); + + /* get editmode results */ + ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */ + + if (collada_export(CTX_data_scene(C), filename, selected, apply_modifiers, second_life)) { return OPERATOR_FINISHED; } else { @@ -2175,8 +2190,10 @@ static void WM_OT_collada_export(wmOperatorType *ot) ot->poll = WM_operator_winactive; WM_operator_properties_filesel(ot, FOLDERFILE | COLLADAFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY); - RNA_def_boolean(ot->srna, "selected", 0, "Export only selected", + RNA_def_boolean(ot->srna, "selected", 0, "Selection Only", "Export only selected elements"); + RNA_def_boolean(ot->srna, "apply_modifiers", 0, "Apply Modifiers", + "Apply modifiers (Preview Resolution)"); RNA_def_boolean(ot->srna, "second_life", 0, "Export for Second Life", "Compatibility mode for Second Life"); } @@ -2977,7 +2994,7 @@ static void radial_control_set_tex(RadialControl *rc) switch (RNA_type_to_ID_code(rc->image_id_ptr.type)) { case ID_BR: - if ((ibuf = brush_gen_radial_control_imbuf(rc->image_id_ptr.data))) { + if ((ibuf = BKE_brush_gen_radial_control_imbuf(rc->image_id_ptr.data))) { glGenTextures(1, &rc->gltex); glBindTexture(GL_TEXTURE_2D, rc->gltex); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, ibuf->x, ibuf->y, 0, @@ -3420,6 +3437,7 @@ static void WM_OT_radial_control(wmOperatorType *ot) { ot->name = "Radial Control"; ot->idname = "WM_OT_radial_control"; + ot->description = "Set some size property (like e.g. brush size) with mouse wheel"; ot->invoke = radial_control_invoke; ot->modal = radial_control_modal; @@ -3523,7 +3541,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) if (a & 1) scene->r.cfra--; else scene->r.cfra++; - scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_update_for_newframe(bmain, scene, scene->lay); } else if (type == 5) { @@ -3538,7 +3556,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op) if (scene->r.cfra > scene->r.efra) scene->r.cfra = scene->r.sfra; - scene_update_for_newframe(bmain, scene, scene->lay); + BKE_scene_update_for_newframe(bmain, scene, scene->lay); redraw_timer_window_swap(C); } } diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c index 6ffb28ba013..563eef8304c 100644 --- a/source/blender/windowmanager/intern/wm_subwindow.c +++ b/source/blender/windowmanager/intern/wm_subwindow.c @@ -237,7 +237,7 @@ void wm_subwindow_position(wmWindow *win, int swinid, rcti *winrct) } } -/* ---------------- WM versions of OpenGL calls, using glBlah() syntax ------------------------ */ +/* ---------------- WM versions of OpenGL style API calls ------------------------ */ /* ----------------- exported in WM_api.h ------------------------------------------------------ */ /* internal state, no threaded opengl! XXX */ diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index 031cfe90042..8d962c828ca 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -282,7 +282,7 @@ void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win) /* if temp screen, delete it after window free (it stops jobs that can access it) */ if (screen->temp) { Main *bmain = CTX_data_main(C); - free_libblock(&bmain->screen, screen); + BKE_libblock_free(&bmain->screen, screen); } /* check remaining windows */ diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index a666e1da779..644c3bb5cf5 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -268,7 +268,7 @@ struct EditMesh; struct FCurve *verify_fcurve (struct bAction *act, const char group[], const char rna_path[], const int array_index, short add){return (struct FCurve *) NULL;} int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag){return 0;} void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc){} -struct KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[]){return (struct KeyingSetInfo *) NULL;} +struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]){return (struct KeyingSetInfo *) NULL;} struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene){return (struct KeyingSet *) NULL;} int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){return 0;} struct ListBase builtin_keyingsets; diff --git a/source/creator/creator.c b/source/creator/creator.c index 8024356c181..c3da352136d 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -795,7 +795,7 @@ static int set_scene(int argc, const char **argv, void *data) { if (argc > 1) { bContext *C = data; - Scene *scene = set_scene_name(CTX_data_main(C), argv[1]); + Scene *scene = BKE_scene_set_name(CTX_data_main(C), argv[1]); if (scene) { CTX_data_scene_set(C, scene); } @@ -1248,7 +1248,7 @@ int main(int argc, const char **argv) IMB_init(); - BLI_cb_init(); + BLI_callback_global_init(); #ifdef WITH_GAMEENGINE syshandle = SYS_GetSystem(); @@ -1270,7 +1270,7 @@ int main(int argc, const char **argv) #endif /* background render uses this font too */ - BKE_font_register_builtin(datatoc_Bfont, datatoc_Bfont_size); + BKE_vfont_builtin_register(datatoc_Bfont, datatoc_Bfont_size); /* Initialize ffmpeg if built in, also needed for bg mode if videos are * rendered via ffmpeg */ diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index 61379209151..9869dfb9424 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -370,10 +370,10 @@ PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) obj->GetPose(&m_pose); /* Get the underlying pose from the armature */ } - // get_pose_channel accounts for NULL pose, run on both in case one exists but + // BKE_pose_channel_find_name accounts for NULL pose, run on both in case one exists but // the channel doesnt - if ( !(pchan=get_pose_channel(m_userpose, string)) && - !(pchan=get_pose_channel(m_pose, string)) ) + if ( !(pchan=BKE_pose_channel_find_name(m_userpose, string)) && + !(pchan=BKE_pose_channel_find_name(m_pose, string)) ) { PyErr_SetString(PyExc_ValueError, "channel doesnt exist"); return NULL; @@ -457,8 +457,8 @@ KX_PYMETHODDEF_DOC(BL_ActionActuator, setChannel, obj->GetPose(&m_pose); /* Get the underlying pose from the armature */ game_copy_pose(&m_userpose, m_pose, 0); } - // pchan= verify_pose_channel(m_userpose, string); // adds the channel if its not there. - pchan= get_pose_channel(m_userpose, string); // adds the channel if its not there. + // pchan= BKE_pose_channel_verify(m_userpose, string); // adds the channel if its not there. + pchan= BKE_pose_channel_find_name(m_userpose, string); // adds the channel if its not there. if (pchan) { copy_v3_v3(pchan->loc, matrix[3]); @@ -480,8 +480,8 @@ KX_PYMETHODDEF_DOC(BL_ActionActuator, setChannel, obj->GetPose(&m_pose); /* Get the underlying pose from the armature */ game_copy_pose(&m_userpose, m_pose, 0); } - // pchan= verify_pose_channel(m_userpose, string); - pchan= get_pose_channel(m_userpose, string); // adds the channel if its not there. + // pchan= BKE_pose_channel_verify(m_userpose, string); + pchan= BKE_pose_channel_find_name(m_userpose, string); // adds the channel if its not there. // for some reason loc.setValue(pchan->loc) fails if (pchan) { diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index f9ddc258cfe..f38782a9405 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -61,7 +61,7 @@ /** * Move here pose function for game engine so that we can mix with GE objects * Principle is as follow: - * Use Blender structures so that where_is_pose can be used unchanged + * Use Blender structures so that BKE_pose_where_is can be used unchanged * Copy the constraint so that they can be enabled/disabled/added/removed at runtime * Don't copy the constraints for the pose used by the Action actuator, it does not need them. * Scan the constraint structures so that the KX equivalent of target objects are identified and @@ -84,7 +84,7 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) return; } else if (*dst==src) { - printf("copy_pose source and target are the same\n"); + printf("BKE_pose_copy_data source and target are the same\n"); *dst=NULL; return; } @@ -129,7 +129,7 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) BLI_ghash_free(ghash, NULL, NULL); // set acceleration structure for channel lookup - make_pose_channels_hash(out); + BKE_pose_channels_hash_make(out); *dst=out; } @@ -200,7 +200,7 @@ void game_free_pose(bPose *pose) { if (pose) { /* free pose-channels and constraints */ - free_pose_channels(pose); + BKE_pose_channels_free(pose); /* free IK solver state */ BIK_clear_data(pose); @@ -225,7 +225,7 @@ BL_ArmatureObject::BL_ArmatureObject( m_poseChannels(), m_objArma(armature), m_framePose(NULL), - m_scene(scene), // maybe remove later. needed for where_is_pose + m_scene(scene), // maybe remove later. needed for BKE_pose_where_is m_lastframe(0.0), m_timestep(0.040), m_activeAct(NULL), @@ -477,7 +477,7 @@ void BL_ArmatureObject::ApplyPose() } // update ourself UpdateBlenderObjectMatrix(m_objArma); - where_is_pose(m_scene, m_objArma); // XXX + BKE_pose_where_is(m_scene, m_objArma); // XXX // restore ourself memcpy(m_objArma->obmat, m_obmat, sizeof(m_obmat)); // restore active targets @@ -590,7 +590,7 @@ bool BL_ArmatureObject::GetBoneMatrix(Bone* bone, MT_Matrix4x4& matrix) bPoseChannel *pchan; ApplyPose(); - pchan = get_pose_channel(m_objArma->pose, bone->name); + pchan = BKE_pose_channel_find_name(m_objArma->pose, bone->name); if (pchan) matrix.setValue(&pchan->pose_mat[0][0]); RestorePose(); diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h index a6848cf57df..ced6b94e6fd 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.h +++ b/source/gameengine/Converter/BL_ArmatureObject.h @@ -132,7 +132,7 @@ protected: struct bPose *m_pose; struct bPose *m_armpose; struct bPose *m_framePose; - struct Scene *m_scene; // need for where_is_pose + struct Scene *m_scene; // need for BKE_pose_where_is double m_lastframe; double m_timestep; // delta since last pose evaluation. class BL_ActionActuator *m_activeAct; diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index ad232818c33..14362cd8f06 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -188,7 +188,7 @@ extern "C" { #endif //XXX #include "BSE_headerbuttons.h" //XXX void update_for_newframe(); -//void scene_update_for_newframe(struct Scene *sce, unsigned int lay); +//void BKE_scene_update_for_newframe(struct Scene *sce, unsigned int lay); //#include "BKE_ipo.h" //void do_all_data_ipos(void); #ifdef __cplusplus @@ -2613,7 +2613,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, case PARBONE: { // parent this to a bone - Bone *parent_bone = get_named_bone( (bArmature *)(blenderchild->parent)->data, blenderchild->parsubstr); + Bone *parent_bone = BKE_armature_find_bone_name( (bArmature *)(blenderchild->parent)->data, blenderchild->parsubstr); if (parent_bone) { KX_BoneParentRelation *bone_parent_relation = KX_BoneParentRelation::New(parent_bone); diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp index bb3636881ea..b93d731c5e6 100644 --- a/source/gameengine/Converter/BL_ShapeDeformer.cpp +++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp @@ -77,7 +77,7 @@ BL_ShapeDeformer::BL_ShapeDeformer(BL_DeformableGameObject *gameobj, m_lastShapeUpdate(-1) { m_key = m_bmesh->key; - m_bmesh->key = copy_key(m_key); + m_bmesh->key = BKE_key_copy(m_key); }; /* this second constructor is needed for making a mesh deformable on the fly. */ @@ -94,14 +94,14 @@ BL_ShapeDeformer::BL_ShapeDeformer(BL_DeformableGameObject *gameobj, m_lastShapeUpdate(-1) { m_key = m_bmesh->key; - m_bmesh->key = copy_key(m_key); + m_bmesh->key = BKE_key_copy(m_key); }; BL_ShapeDeformer::~BL_ShapeDeformer() { if (m_key && m_bmesh->key && m_key != m_bmesh->key) { - free_key(m_bmesh->key); + BKE_key_free(m_bmesh->key); BLI_remlink_safe(&G.main->key, m_bmesh->key); MEM_freeN(m_bmesh->key); m_bmesh->key = m_key; diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp index 2aa97370330..ab275fa773a 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.cpp +++ b/source/gameengine/Converter/BL_SkinDeformer.cpp @@ -230,7 +230,7 @@ void BL_SkinDeformer::BGEDeformVerts() dg; ++i, dg=(bDeformGroup*)dg->next) { - m_dfnrToPC[i] = get_pose_channel(par_arma->pose, dg->name); + m_dfnrToPC[i] = BKE_pose_channel_find_name(par_arma->pose, dg->name); if (m_dfnrToPC[i] && m_dfnrToPC[i]->bone->flag & BONE_NO_DEFORM) m_dfnrToPC[i] = NULL; diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index df6be142b30..b62e667c211 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -88,8 +88,8 @@ extern "C" #include "BKE_global.h" #include "BKE_animsys.h" #include "BKE_library.h" -#include "BKE_material.h" // copy_material -#include "BKE_mesh.h" // copy_mesh +#include "BKE_material.h" // BKE_material_copy +#include "BKE_mesh.h" // BKE_mesh_copy #include "DNA_space_types.h" #include "DNA_anim_types.h" #include "RNA_define.h" @@ -1409,7 +1409,7 @@ RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene* kx_scene, /* Watch this!, if its used in the original scene can cause big troubles */ if (me->us > 0) { printf("Mesh has a user \"%s\"\n", name); - me = (ID*)copy_mesh((Mesh*)me); + me = (ID*)BKE_mesh_copy((Mesh*)me); me->us--; } BLI_remlink(&m_maggie->mesh, me); /* even if we made the copy it needs to be removed */ @@ -1433,7 +1433,7 @@ RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene* kx_scene, if (mat_old && (mat_old->id.flag & LIB_DOIT)==0) { Material *mat_old= mesh->mat[i]; - Material *mat_new= copy_material( mat_old ); + Material *mat_new= BKE_material_copy( mat_old ); mat_new->id.flag |= LIB_DOIT; mat_old->id.us--; diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp index eccfefedd4d..f4224b9e255 100644 --- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp +++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp @@ -88,6 +88,12 @@ void GPC_Canvas::Resize(int width, int height) { m_width = width; m_height = height; + + // initialize area so that it's available for game logic on frame 1 (ImageViewport) + m_displayarea.m_x1 = 0; + m_displayarea.m_y1 = 0; + m_displayarea.m_x2 = width; + m_displayarea.m_y2 = height; } void GPC_Canvas::EndFrame() diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index b5e165a58ec..9e072f2de3a 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -870,7 +870,7 @@ int main(int argc, char** argv) if (domeWarp) { //XXX to do: convert relative to absolute path - domeText= add_text(domeWarp, ""); + domeText= BKE_text_load(domeWarp, ""); if (!domeText) printf("error: invalid warpdata text file - %s\n", domeWarp); else