diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index c3034768a4e..4436bdb9261 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -4780,7 +4780,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* in the prev/next pass for making speed vectors, avoid creating * objects that are not on a renderlayer with a vector pass, can * save a lot of time in complex scenes */ - vectorlay= get_vector_renderlayers(sce); + vectorlay= get_vector_renderlayers(re->scene); lay= (timeoffset)? renderlay & vectorlay: renderlay; /* if the object has been restricted from rendering in the outliner, ignore it */ @@ -4807,7 +4807,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp /* create list of duplis generated by this object, particle * system need to have render settings set for dupli particles */ dupli_render_particle_set(re, ob, timeoffset, 0, 1); - lb= object_duplilist(sce, ob); + lb= object_duplilist(re->scene, ob); dupli_render_particle_set(re, ob, timeoffset, 0, 0); for(dob= lb->first; dob; dob= dob->next) {