diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 82096db9131..1fb30925446 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -143,9 +143,11 @@ extern "C" { #include "BKE_customdata.h" #include "BKE_cdderivedmesh.h" #include "BKE_DerivedMesh.h" +#include "BKE_material.h" /* give_current_material */ + +extern Material defmaterial; /* material.c */ } -#include "BKE_material.h" /* give_current_material */ /* end of blender include block */ #include "KX_BlenderInputDevice.h" @@ -839,7 +841,6 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, /* ckeck for texface since texface _only_ is used as a fallback */ if(ma == NULL && tface == NULL) { - extern Material defmaterial; /* material.c */ ma= &defmaterial; }