diff --git a/release/scripts/ui/properties_data_lamp.py b/release/scripts/ui/properties_data_lamp.py index d19ef23c156..15512cf3b85 100644 --- a/release/scripts/ui/properties_data_lamp.py +++ b/release/scripts/ui/properties_data_lamp.py @@ -314,7 +314,7 @@ class DATA_PT_area(DataButtonsPanel, bpy.types.Panel): def draw(self, context): layout = self.layout - + lamp = context.lamp col = layout.column() diff --git a/release/scripts/ui/properties_data_modifier.py b/release/scripts/ui/properties_data_modifier.py index ea2f43d8d0d..1aa28a76d1a 100644 --- a/release/scripts/ui/properties_data_modifier.py +++ b/release/scripts/ui/properties_data_modifier.py @@ -58,9 +58,9 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel): col.label(text="Bind To:") col.prop(md, "use_vertex_groups", text="Vertex Groups") col.prop(md, "use_bone_envelopes", text="Bone Envelopes") - + layout.separator() - + row = layout.row() row.prop_search(md, "vertex_group", ob, "vertex_groups", text="") sub = row.row() @@ -329,7 +329,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, bpy.types.Panel): def MESH_DEFORM(self, layout, ob, md): split = layout.split() - + col = split.column() sub = col.column() sub.label(text="Object:") diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py index bb46e2191db..2929e9d76ab 100644 --- a/release/scripts/ui/properties_material.py +++ b/release/scripts/ui/properties_material.py @@ -252,7 +252,7 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel, bpy.types.Panel): row = layout.row() row.prop(mat, "diffuse_ramp_input", text="Input") row.prop(mat, "diffuse_ramp_blend", text="Blend") - + layout.prop(mat, "diffuse_ramp_factor", text="Factor") @@ -817,7 +817,7 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel, bpy.types.Panel): layout = self.layout vol = context.material.volume # dont use node material - + row = layout.row() row.prop(vol, "density") row.prop(vol, "density_scale") diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py index e15d193f460..22bb563ee58 100644 --- a/release/scripts/ui/properties_texture.py +++ b/release/scripts/ui/properties_texture.py @@ -1012,7 +1012,6 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): if isinstance(idblock, bpy.types.Material): layout.label(text="Bump Mapping:") - # only show bump settings if activated but not for normalmap images row = layout.row() row.active = tex.use_map_normal and not (tex.texture.type == 'IMAGE' and tex.texture.use_normal_map) @@ -1022,7 +1021,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, bpy.types.Panel): sub = row.row() sub.active = tex.bump_method in ('BUMP_DEFAULT', 'BUMP_BEST_QUALITY') sub.prop(tex, "bump_objectspace", text="Space") - + class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, bpy.types.Panel): COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}