diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp index 9edc41b7c39..a73a6d4631b 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp +++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp @@ -24,6 +24,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/Joystick/SCA_Joystick.cpp + * \ingroup gamelogic + */ + #ifndef DISABLE_SDL #include #endif diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp index 87e5a28ec34..b6e313aa6c2 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp +++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp @@ -24,6 +24,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp + * \ingroup gamelogic + */ + #ifndef DISABLE_SDL #include #endif diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index 6a0562240b5..0a65fc1584a 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -23,6 +23,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_2DFilterActuator.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_IActuator.h" diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp index 45ff36d605a..4228d8374b7 100644 --- a/source/gameengine/GameLogic/SCA_ANDController.cpp +++ b/source/gameengine/GameLogic/SCA_ANDController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ANDController.cpp + * \ingroup gamelogic + */ + + #include "SCA_ANDController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp index 2fda92ccada..00e3a03dcc8 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ActuatorEventManager.cpp + * \ingroup gamelogic + */ + + #include "SCA_ISensor.h" #include "SCA_ActuatorEventManager.h" #include "SCA_ActuatorSensor.h" diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp index 04f618f2e2a..81f58c30a7d 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ActuatorSensor.cpp + * \ingroup gamelogic + */ + + #include #include diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp index e2806c4141e..bf858f4d4ef 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp @@ -30,6 +30,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_AlwaysEventManager.cpp + * \ingroup gamelogic + */ + + #include "SCA_AlwaysEventManager.h" #include "SCA_LogicManager.h" #include diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp index 99cb0ca102d..f9e8a70ba41 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_AlwaysSensor.cpp + * \ingroup gamelogic + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp index a4308808a00..21a3f7aba8d 100644 --- a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp @@ -30,6 +30,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_BasicEventManager.cpp + * \ingroup gamelogic + */ + + #include "SCA_BasicEventManager.h" #include "SCA_LogicManager.h" #include diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp index 3919046761c..7bfe7a0771a 100644 --- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp +++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_DelaySensor.cpp + * \ingroup gamelogic + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_EventManager.cpp b/source/gameengine/GameLogic/SCA_EventManager.cpp index 143e1d8474a..e02bb0c5029 100644 --- a/source/gameengine/GameLogic/SCA_EventManager.cpp +++ b/source/gameengine/GameLogic/SCA_EventManager.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_EventManager.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_EventManager.h" #include "SCA_ISensor.h" diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp index 076f3701790..ef33a54ae3e 100644 --- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp +++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ExpressionController.cpp + * \ingroup gamelogic + */ + + #include "SCA_ExpressionController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp index 8bd37603e92..f6739976ffd 100644 --- a/source/gameengine/GameLogic/SCA_IActuator.cpp +++ b/source/gameengine/GameLogic/SCA_IActuator.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_IActuator.cpp + * \ingroup gamelogic + */ + + #include "SCA_IActuator.h" #include diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp index 5c24bf18ef8..6dd04750081 100644 --- a/source/gameengine/GameLogic/SCA_IController.cpp +++ b/source/gameengine/GameLogic/SCA_IController.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_IController.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_IController.h" diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.cpp b/source/gameengine/GameLogic/SCA_IInputDevice.cpp index 46868efc8a8..4ff80cdf46d 100644 --- a/source/gameengine/GameLogic/SCA_IInputDevice.cpp +++ b/source/gameengine/GameLogic/SCA_IInputDevice.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_IInputDevice.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_IInputDevice.h" diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp index 9ddc6681aac..2d0cb16b63c 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ILogicBrick.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_ILogicBrick.h" diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp index b6701c41f9e..7bf3e75795d 100644 --- a/source/gameengine/GameLogic/SCA_IObject.cpp +++ b/source/gameengine/GameLogic/SCA_IObject.cpp @@ -25,6 +25,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/SCA_IObject.cpp + * \ingroup gamelogic + */ + #include #include diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp index 8aac5bf3236..9cff5a0ab04 100644 --- a/source/gameengine/GameLogic/SCA_IScene.cpp +++ b/source/gameengine/GameLogic/SCA_IScene.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_IScene.cpp + * \ingroup gamelogic + */ + + #include "SCA_IScene.h" #include "Value.h" diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp index e086597682c..0d09e33a81b 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.cpp +++ b/source/gameengine/GameLogic/SCA_ISensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ISensor.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_ISensor.h" diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp index 92cbcc2647f..19633c2e09d 100644 --- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp @@ -24,6 +24,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/SCA_JoystickManager.cpp + * \ingroup gamelogic + */ + #include "SCA_JoystickSensor.h" #include "SCA_JoystickManager.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index cace4198ed8..b32114722d4 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -24,6 +24,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/SCA_JoystickSensor.cpp + * \ingroup gamelogic + */ + #include "SCA_JoystickManager.h" #include "SCA_JoystickSensor.h" diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.cpp b/source/gameengine/GameLogic/SCA_KeyboardManager.cpp index d7b20bd77e7..73aece3901c 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardManager.cpp +++ b/source/gameengine/GameLogic/SCA_KeyboardManager.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_KeyboardManager.cpp + * \ingroup gamelogic + */ + + #include "BoolValue.h" #include "SCA_KeyboardManager.h" #include "SCA_KeyboardSensor.h" diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp index 4e31192cdf9..513be43ec28 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp +++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp @@ -28,6 +28,11 @@ * Sensor for keyboard input */ +/** \file gameengine/GameLogic/SCA_KeyboardSensor.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_KeyboardSensor.h" diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp index 78649cbe3e6..28f96243dd8 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.cpp +++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp @@ -27,6 +27,11 @@ * ***** END GPL LICENSE BLOCK ***** * Regulates the top-level logic behaviour for one scene. */ + +/** \file gameengine/GameLogic/SCA_LogicManager.cpp + * \ingroup gamelogic + */ + #include "Value.h" #include "SCA_LogicManager.h" #include "SCA_ISensor.h" diff --git a/source/gameengine/GameLogic/SCA_MouseManager.cpp b/source/gameengine/GameLogic/SCA_MouseManager.cpp index 9bebf70ee4f..8c98e5f64f6 100644 --- a/source/gameengine/GameLogic/SCA_MouseManager.cpp +++ b/source/gameengine/GameLogic/SCA_MouseManager.cpp @@ -30,6 +30,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_MouseManager.cpp + * \ingroup gamelogic + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp index c11a0f61792..a1836163e9c 100644 --- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp +++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp @@ -30,6 +30,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_MouseSensor.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_MouseSensor.h" diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp index 8bc73bf4c98..b800ebbfa42 100644 --- a/source/gameengine/GameLogic/SCA_NANDController.cpp +++ b/source/gameengine/GameLogic/SCA_NANDController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_NANDController.cpp + * \ingroup gamelogic + */ + + #include "SCA_NANDController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp index d2951b48ea9..3b955d43a7f 100644 --- a/source/gameengine/GameLogic/SCA_NORController.cpp +++ b/source/gameengine/GameLogic/SCA_NORController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_NORController.cpp + * \ingroup gamelogic + */ + + #include "SCA_NORController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp index a43fd9998ef..1e1126ba02d 100644 --- a/source/gameengine/GameLogic/SCA_ORController.cpp +++ b/source/gameengine/GameLogic/SCA_ORController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_ORController.cpp + * \ingroup gamelogic + */ + + #include "SCA_ORController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp index 3c0e3f77cc8..008e109384c 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PropertyActuator.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_PropertyActuator.h" diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp index 38d85072358..28544e74c1b 100644 --- a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PropertyEventManager.cpp + * \ingroup gamelogic + */ + + #include "SCA_ISensor.h" #include "SCA_PropertyEventManager.h" diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp index 0a0362e283d..ce3d2abdc64 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp +++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PropertySensor.cpp + * \ingroup gamelogic + */ + + #include #include diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 2bcc4d8c4af..4e021141f22 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PythonController.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_PythonController.h" diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp index b212ce9da6e..f7d3c2f3f06 100644 --- a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp +++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp @@ -22,6 +22,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PythonKeyboard.cpp + * \ingroup gamelogic + */ + + #include "SCA_PythonKeyboard.h" #include "SCA_IInputDevice.h" diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.cpp b/source/gameengine/GameLogic/SCA_PythonMouse.cpp index eb0a6b74f36..94a0551c114 100644 --- a/source/gameengine/GameLogic/SCA_PythonMouse.cpp +++ b/source/gameengine/GameLogic/SCA_PythonMouse.cpp @@ -22,6 +22,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_PythonMouse.cpp + * \ingroup gamelogic + */ + + #include "SCA_PythonMouse.h" #include "SCA_IInputDevice.h" #include "RAS_ICanvas.h" diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp index 3ed66964376..3a6b00198e1 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp +++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_RandomActuator.cpp + * \ingroup gamelogic + */ + + #include #include "BoolValue.h" diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp index 680804f1810..0c1d30f77db 100644 --- a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp @@ -28,6 +28,11 @@ * * ***** END GPL LICENSE BLOCK ***** */ + +/** \file gameengine/GameLogic/SCA_RandomEventManager.cpp + * \ingroup gamelogic + */ + #include "SCA_RandomEventManager.h" #include "SCA_LogicManager.h" #include "SCA_ISensor.h" diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp index f5cd4b07458..06c24c8211b 100644 --- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp +++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp @@ -1,3 +1,6 @@ +/** \file gameengine/GameLogic/SCA_RandomNumberGenerator.cpp + * \ingroup gamelogic + */ /** * Generate random numbers that can be used by other components. We * convert to different types/distributions elsewhere. This just diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp index 1f14b3aa27f..99e25042582 100644 --- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp +++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_RandomSensor.cpp + * \ingroup gamelogic + */ + + #include #include "SCA_RandomSensor.h" diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp index 792a63dbc2c..55e9ca917f8 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp @@ -26,6 +26,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_TimeEventManager.cpp + * \ingroup gamelogic + */ + + #if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_XNORController.cpp b/source/gameengine/GameLogic/SCA_XNORController.cpp index 648b458a6d7..01765796fa5 100644 --- a/source/gameengine/GameLogic/SCA_XNORController.cpp +++ b/source/gameengine/GameLogic/SCA_XNORController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_XNORController.cpp + * \ingroup gamelogic + */ + + #include "SCA_XNORController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp index c1aacdb8da3..f5eefd5cc08 100644 --- a/source/gameengine/GameLogic/SCA_XORController.cpp +++ b/source/gameengine/GameLogic/SCA_XORController.cpp @@ -29,6 +29,11 @@ * ***** END GPL LICENSE BLOCK ***** */ +/** \file gameengine/GameLogic/SCA_XORController.cpp + * \ingroup gamelogic + */ + + #include "SCA_XORController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h"