From 3bf576e57eaddac527a8e2079998e705303fdadd Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 19 Sep 2012 17:11:07 +0000 Subject: [PATCH] Fix missing dependency graph update when switching to another scene, now does same update as loading .blend or switching layer visibility. --- source/blender/editors/screen/screen_edit.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 11d32e11cd0..e9447530a98 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -40,6 +40,7 @@ #include "BLI_utildefines.h" #include "BKE_context.h" +#include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" @@ -1506,6 +1507,7 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene) CTX_data_scene_set(C, scene); BKE_scene_set_background(bmain, scene); + DAG_on_visible_update(bmain, FALSE); ED_render_engine_changed(bmain); ED_update_for_newframe(bmain, scene, 1);