diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index a83ec7e132f..c4375ea2a30 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -392,6 +392,12 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c AUD_set3DSetting(AUD_3DS_DOPPLER_FACTOR, scene->audio.doppler_factor); AUD_set3DSetting(AUD_3DS_DISTANCE_MODEL, scene->audio.distance_model); + // from see blender.c: + // FIXME: this version patching should really be part of the file-reading code, + // but we still get too many unrelated data-corruption crashes otherwise... + if (blenderdata->versionfile < 250) + do_versions_ipos_to_animato(blenderdata); + if (sceneconverter) { // convert and add scene